diff options
author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-11-27 22:35:13 +0100 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-11-27 22:35:13 +0100 |
commit | a6630d32394120a78af56bc612fa3c3449283248 (patch) | |
tree | 2c791266b0f213cd56961299da8d2258b8f85d8e /src/Simulator/Simulator.cpp | |
parent | Fixed spawn point being generally in an ocean (diff) | |
parent | Voronoi-related biomegens use the new cVoronoiMap class. (diff) | |
download | cuberite-a6630d32394120a78af56bc612fa3c3449283248.tar cuberite-a6630d32394120a78af56bc612fa3c3449283248.tar.gz cuberite-a6630d32394120a78af56bc612fa3c3449283248.tar.bz2 cuberite-a6630d32394120a78af56bc612fa3c3449283248.tar.lz cuberite-a6630d32394120a78af56bc612fa3c3449283248.tar.xz cuberite-a6630d32394120a78af56bc612fa3c3449283248.tar.zst cuberite-a6630d32394120a78af56bc612fa3c3449283248.zip |
Diffstat (limited to 'src/Simulator/Simulator.cpp')
-rw-r--r-- | src/Simulator/Simulator.cpp | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/src/Simulator/Simulator.cpp b/src/Simulator/Simulator.cpp new file mode 100644 index 000000000..06fd0f858 --- /dev/null +++ b/src/Simulator/Simulator.cpp @@ -0,0 +1,51 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "Simulator.h" +#include "../World.h" +#include "../Vector3i.h" +#include "../BlockID.h" +#include "../Defines.h" +#include "../Chunk.h" + + + + + +cSimulator::cSimulator(cWorld & a_World) + : m_World(a_World) +{ +} + + + + + +cSimulator::~cSimulator() +{ +} + + + + + +void cSimulator::WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) +{ + AddBlock(a_BlockX, a_BlockY, a_BlockZ, a_Chunk); + AddBlock(a_BlockX - 1, a_BlockY, a_BlockZ, a_Chunk->GetNeighborChunk(a_BlockX - 1, a_BlockZ)); + AddBlock(a_BlockX + 1, a_BlockY, a_BlockZ, a_Chunk->GetNeighborChunk(a_BlockX + 1, a_BlockZ)); + AddBlock(a_BlockX, a_BlockY, a_BlockZ - 1, a_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ - 1)); + AddBlock(a_BlockX, a_BlockY, a_BlockZ + 1, a_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ + 1)); + if (a_BlockY > 0) + { + AddBlock(a_BlockX, a_BlockY - 1, a_BlockZ, a_Chunk); + } + if (a_BlockY < cChunkDef::Height - 1) + { + AddBlock(a_BlockX, a_BlockY + 1, a_BlockZ, a_Chunk); + } +} + + + + |