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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-12 23:06:25 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-12 23:06:25 +0200
commite71e432633a26d0ab24d2da7e3707e4ab7060296 (patch)
treeb7c83bb6d1040f86907a1f49e0d33e9bdd0a645c /src/Simulator
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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp
index ffaa02ef9..3c037b6db 100644
--- a/src/Simulator/IncrementalRedstoneSimulator.cpp
+++ b/src/Simulator/IncrementalRedstoneSimulator.cpp
@@ -1918,7 +1918,7 @@ void cIncrementalRedstoneSimulator::SetBlockPowered(int a_RelBlockX, int a_RelBl
// TODO: on C++11 support, change this to a llama function pased to a std::remove_if
for (PoweredBlocksList::iterator itr = m_PoweredBlocks->begin(); itr != m_PoweredBlocks->end(); ++itr)
{
- if (
+ if (
itr->a_BlockPos.Equals(Vector3i(SourceX, a_RelSourceY, SourceZ)) &&
itr->a_SourcePos.Equals(Vector3i(BlockX, a_RelBlockY, BlockZ)) &&
(m_Chunk->GetBlock(a_RelSourceX, a_RelSourceY, a_RelSourceZ) == E_BLOCK_REDSTONE_WIRE)