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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-06-30 16:50:15 +0200 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-07-14 22:46:30 +0200 |
commit | 8656e149c8820272a882406912790f0075ed5f28 (patch) | |
tree | b4f89f69dfb026f76862046637fd99162a49d3c9 /src/Simulator | |
parent | Merge pull request #2352 from mmdk95/master (diff) | |
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Diffstat (limited to 'src/Simulator')
-rw-r--r-- | src/Simulator/FireSimulator.cpp | 4 | ||||
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.cpp | 6 | ||||
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.h | 10 |
3 files changed, 10 insertions, 10 deletions
diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp index 0ee33a3bc..e447437d4 100644 --- a/src/Simulator/FireSimulator.cpp +++ b/src/Simulator/FireSimulator.cpp @@ -168,7 +168,7 @@ bool cFireSimulator::IsFuel(BLOCKTYPE a_BlockType) case E_BLOCK_PLANKS: case E_BLOCK_DOUBLE_WOODEN_SLAB: case E_BLOCK_WOODEN_SLAB: - case E_BLOCK_WOODEN_STAIRS: + case E_BLOCK_OAK_WOOD_STAIRS: case E_BLOCK_SPRUCE_WOOD_STAIRS: case E_BLOCK_BIRCH_WOOD_STAIRS: case E_BLOCK_JUNGLE_WOOD_STAIRS: @@ -184,7 +184,7 @@ bool cFireSimulator::IsFuel(BLOCKTYPE a_BlockType) case E_BLOCK_JUNGLE_FENCE: case E_BLOCK_DARK_OAK_FENCE: case E_BLOCK_ACACIA_FENCE: - case E_BLOCK_FENCE_GATE: + case E_BLOCK_OAK_FENCE_GATE: case E_BLOCK_SPRUCE_FENCE_GATE: case E_BLOCK_BIRCH_FENCE_GATE: case E_BLOCK_JUNGLE_FENCE_GATE: diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp index 7d9cc93b2..ba921a57e 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -220,7 +220,7 @@ void cIncrementalRedstoneSimulator::SimulateChunk(std::chrono::milliseconds a_Dt case E_BLOCK_DARK_OAK_DOOR: case E_BLOCK_JUNGLE_DOOR: case E_BLOCK_SPRUCE_DOOR: - case E_BLOCK_WOODEN_DOOR: + case E_BLOCK_OAK_DOOR: case E_BLOCK_IRON_DOOR: { HandleDoor(dataitr->first.x, dataitr->first.y, dataitr->first.z); @@ -229,7 +229,7 @@ void cIncrementalRedstoneSimulator::SimulateChunk(std::chrono::milliseconds a_Dt case E_BLOCK_ACACIA_FENCE_GATE: case E_BLOCK_BIRCH_FENCE_GATE: case E_BLOCK_DARK_OAK_FENCE_GATE: - case E_BLOCK_FENCE_GATE: + case E_BLOCK_OAK_FENCE_GATE: case E_BLOCK_JUNGLE_FENCE_GATE: case E_BLOCK_SPRUCE_FENCE_GATE: { @@ -961,7 +961,7 @@ void cIncrementalRedstoneSimulator::HandleDoor(int a_RelBlockX, int a_RelBlockY, int BlockX = (m_Chunk->GetPosX() * cChunkDef::Width) + a_RelBlockX; int BlockZ = (m_Chunk->GetPosZ() * cChunkDef::Width) + a_RelBlockZ; - typedef GetHandlerCompileTime<E_BLOCK_WOODEN_DOOR>::type DoorHandler; + typedef GetHandlerCompileTime<E_BLOCK_OAK_DOOR>::type DoorHandler; if (AreCoordsPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ)) { diff --git a/src/Simulator/IncrementalRedstoneSimulator.h b/src/Simulator/IncrementalRedstoneSimulator.h index e4250c0b9..394250800 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.h +++ b/src/Simulator/IncrementalRedstoneSimulator.h @@ -272,7 +272,7 @@ private: case E_BLOCK_DARK_OAK_FENCE_GATE: case E_BLOCK_DISPENSER: case E_BLOCK_DROPPER: - case E_BLOCK_FENCE_GATE: + case E_BLOCK_OAK_FENCE_GATE: case E_BLOCK_HOPPER: case E_BLOCK_INACTIVE_COMPARATOR: case E_BLOCK_IRON_DOOR: @@ -292,7 +292,7 @@ private: case E_BLOCK_STICKY_PISTON: case E_BLOCK_TNT: case E_BLOCK_TRAPDOOR: - case E_BLOCK_WOODEN_DOOR: + case E_BLOCK_OAK_DOOR: { return true; } @@ -348,7 +348,7 @@ private: case E_BLOCK_DETECTOR_RAIL: case E_BLOCK_DISPENSER: case E_BLOCK_DROPPER: - case E_BLOCK_FENCE_GATE: + case E_BLOCK_OAK_FENCE_GATE: case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: case E_BLOCK_HOPPER: case E_BLOCK_INACTIVE_COMPARATOR: @@ -378,7 +378,7 @@ private: case E_BLOCK_TRIPWIRE_HOOK: case E_BLOCK_TRIPWIRE: case E_BLOCK_WOODEN_BUTTON: - case E_BLOCK_WOODEN_DOOR: + case E_BLOCK_OAK_DOOR: case E_BLOCK_WOODEN_PRESSURE_PLATE: case E_BLOCK_PISTON: { @@ -395,7 +395,7 @@ private: case E_BLOCK_ACACIA_FENCE_GATE: case E_BLOCK_BIRCH_FENCE_GATE: case E_BLOCK_DARK_OAK_FENCE_GATE: - case E_BLOCK_FENCE_GATE: + case E_BLOCK_OAK_FENCE_GATE: case E_BLOCK_JUNGLE_FENCE_GATE: case E_BLOCK_SPRUCE_FENCE_GATE: case E_BLOCK_IRON_TRAPDOOR: |