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author | Tiger Wang <ziwei.tiger@outlook.com> | 2021-03-05 14:03:55 +0100 |
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committer | GitHub <noreply@github.com> | 2021-03-05 14:03:55 +0100 |
commit | 868cd94ee9a5a0638c014a4cc42224f01ff234c8 (patch) | |
tree | cd23dc866f77de5b0b3e89a5eafeeb2ef24ffbdd /src/Simulator | |
parent | fixed the crash on generating in the SinglePiceStructuresGen (#5136) (diff) | |
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Diffstat (limited to 'src/Simulator')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h index db622520a..70a546b0e 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h @@ -160,6 +160,7 @@ namespace RedstoneWireHandler if ( // IsYMTerracingBlocked (i.e. check block above lower terracing position, a.k.a. just the plain adjacent) (!cBlockInfo::IsSolid(LateralBlock) || cBlockInfo::IsTransparent(LateralBlock)) && + (Adjacent.y > 0) && (NeighbourChunk->GetBlock(Adjacent + OffsetYM) == E_BLOCK_REDSTONE_WIRE) // Only terrace YM with another wire ) { |