diff options
author | Samuel Barney <samjbarney@gmail.com> | 2013-12-04 03:05:34 +0100 |
---|---|---|
committer | Samuel Barney <samjbarney@gmail.com> | 2013-12-04 03:05:34 +0100 |
commit | efae54db0a9afe70237c427e855d5834e837342a (patch) | |
tree | a41104a88f0782f4c78e493ffe14898ee9ae5672 /src/Simulator | |
parent | Fire no longer goes out when on top of nether rack (diff) | |
download | cuberite-efae54db0a9afe70237c427e855d5834e837342a.tar cuberite-efae54db0a9afe70237c427e855d5834e837342a.tar.gz cuberite-efae54db0a9afe70237c427e855d5834e837342a.tar.bz2 cuberite-efae54db0a9afe70237c427e855d5834e837342a.tar.lz cuberite-efae54db0a9afe70237c427e855d5834e837342a.tar.xz cuberite-efae54db0a9afe70237c427e855d5834e837342a.tar.zst cuberite-efae54db0a9afe70237c427e855d5834e837342a.zip |
Diffstat (limited to 'src/Simulator')
-rw-r--r-- | src/Simulator/FireSimulator.cpp | 15 | ||||
-rw-r--r-- | src/Simulator/FireSimulator.h | 2 |
2 files changed, 11 insertions, 6 deletions
diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp index bfbc4b1c7..8e46ed320 100644 --- a/src/Simulator/FireSimulator.cpp +++ b/src/Simulator/FireSimulator.cpp @@ -94,9 +94,7 @@ void cFireSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChun for (cCoordWithIntList::iterator itr = Data.begin(); itr != Data.end();) { int idx = cChunkDef::MakeIndexNoCheck(itr->x, itr->y, itr->z); - int idb = cChunkDef::MakeIndexNoCheck(itr->x, itr->y - 1, itr->z); BLOCKTYPE BlockType = a_Chunk->GetBlock(idx); - BLOCKTYPE Burnee = a_Chunk->GetBlock(idb); if (!IsAllowedBlock(BlockType)) { @@ -137,7 +135,14 @@ void cFireSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChun itr = Data.erase(itr); continue; } - if(Burnee != E_BLOCK_NETHERRACK) + + BLOCKTYPE Burnee = E_BLOCK_AIR; + if (itr->y > 0) + { + Burnee = a_Chunk->GetBlock(itr->x, itr->y - 1, itr->z); + } + + if(!DoesBurnForever(Burnee)) { a_Chunk->SetMeta(idx, BlockMeta + 1); } @@ -181,7 +186,7 @@ bool cFireSimulator::IsFuel(BLOCKTYPE a_BlockType) -bool cFireSimulator::IsForever(BLOCKTYPE a_BlockType) +bool cFireSimulator::DoesBurnForever(BLOCKTYPE a_BlockType) { return (a_BlockType == E_BLOCK_NETHERRACK); } @@ -230,7 +235,7 @@ int cFireSimulator::GetBurnStepTime(cChunk * a_Chunk, int a_RelX, int a_RelY, in if (a_RelY > 0) { BLOCKTYPE BlockBelow = a_Chunk->GetBlock(a_RelX, a_RelY - 1, a_RelZ); - if (IsForever(BlockBelow)) + if (DoesBurnForever(BlockBelow)) { // Is burning atop of netherrack, burn forever (re-check in 10 sec) return 10000; diff --git a/src/Simulator/FireSimulator.h b/src/Simulator/FireSimulator.h index 0d8a548ef..59cc62540 100644 --- a/src/Simulator/FireSimulator.h +++ b/src/Simulator/FireSimulator.h @@ -28,7 +28,7 @@ public: virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override; bool IsFuel (BLOCKTYPE a_BlockType); - bool IsForever(BLOCKTYPE a_BlockType); + bool DoesBurnForever(BLOCKTYPE a_BlockType); protected: /// Time (in msec) that a fire block takes to burn with a fuel block into the next step |