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author | peterbell10 <peterbell10@live.co.uk> | 2017-10-21 18:56:09 +0200 |
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committer | Alexander Harkness <me@bearbin.net> | 2017-10-21 18:56:09 +0200 |
commit | 0bacda32692729e4b9743f91d92cd329e198d73a (patch) | |
tree | 6d5780aafb44679125145f3bc255a200a840c3c2 /src/UI/HorseWindow.h | |
parent | Fixed some small passive mob issues (#4057) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/UI/HorseWindow.h | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/src/UI/HorseWindow.h b/src/UI/HorseWindow.h new file mode 100644 index 000000000..77bc2d627 --- /dev/null +++ b/src/UI/HorseWindow.h @@ -0,0 +1,34 @@ + +// HorseWindow.h + +// Representing the UI window for a horse entity + +#pragma once + +#include "Window.h" + +class cHorse; + + + + + +class cHorseWindow : + public cWindow +{ + using Super = cWindow; +public: + cHorseWindow(cHorse & a_Horse); + + virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override; + + /** Returns the horse's entity ID. */ + UInt32 GetHorseID() const; + +private: + cHorse & m_Horse; +}; + + + + |