summaryrefslogtreecommitdiffstats
path: root/src/UI/InventoryWindow.h
diff options
context:
space:
mode:
authorHowaner <franzi.moos@googlemail.com>2014-12-13 18:49:11 +0100
committerHowaner <franzi.moos@googlemail.com>2014-12-13 18:49:11 +0100
commit8591935a4b48c24a16e8c103d474ee6803ce56a0 (patch)
treefe64a235a09dc353aa774854f0ea07bdfc99650f /src/UI/InventoryWindow.h
parentOwn classes for all windows. (diff)
downloadcuberite-8591935a4b48c24a16e8c103d474ee6803ce56a0.tar
cuberite-8591935a4b48c24a16e8c103d474ee6803ce56a0.tar.gz
cuberite-8591935a4b48c24a16e8c103d474ee6803ce56a0.tar.bz2
cuberite-8591935a4b48c24a16e8c103d474ee6803ce56a0.tar.lz
cuberite-8591935a4b48c24a16e8c103d474ee6803ce56a0.tar.xz
cuberite-8591935a4b48c24a16e8c103d474ee6803ce56a0.tar.zst
cuberite-8591935a4b48c24a16e8c103d474ee6803ce56a0.zip
Diffstat (limited to 'src/UI/InventoryWindow.h')
-rw-r--r--src/UI/InventoryWindow.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/src/UI/InventoryWindow.h b/src/UI/InventoryWindow.h
index af44dec98..a6ea7c793 100644
--- a/src/UI/InventoryWindow.h
+++ b/src/UI/InventoryWindow.h
@@ -30,6 +30,50 @@ public:
m_SlotAreas.push_back(new cSlotAreaInventory(*this));
m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
}
+
+
+ virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override
+ {
+ cSlotAreas AreasInOrder;
+
+ if (a_ClickedArea == m_SlotAreas[0])
+ {
+ // Crafting Area
+ if (a_Slot == 0)
+ {
+ // Result Slot
+ AreasInOrder.push_back(m_SlotAreas[3]); /* Hotbar */
+ AreasInOrder.push_back(m_SlotAreas[2]); /* Inventory */
+ }
+ else
+ {
+ AreasInOrder.push_back(m_SlotAreas[2]); /* Inventory */
+ AreasInOrder.push_back(m_SlotAreas[3]); /* Hotbar */
+ }
+ super::DistributeStack(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, (a_Slot == 0));
+ }
+ else if (a_ClickedArea == m_SlotAreas[1])
+ {
+ // Armor Area
+ AreasInOrder.push_back(m_SlotAreas[2]); /* Inventory */
+ AreasInOrder.push_back(m_SlotAreas[3]); /* Hotbar */
+ super::DistributeStack(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
+ }
+ else if (a_ClickedArea == m_SlotAreas[2])
+ {
+ // Inventory Area
+ AreasInOrder.push_back(m_SlotAreas[1]); /* Armor */
+ AreasInOrder.push_back(m_SlotAreas[3]); /* Hotbar */
+ super::DistributeStack(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
+ }
+ else
+ {
+ // Hotbar
+ AreasInOrder.push_back(m_SlotAreas[1]); /* Armor */
+ AreasInOrder.push_back(m_SlotAreas[2]); /* Inventory */
+ super::DistributeStack(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
+ }
+ }
protected:
cPlayer & m_Player;