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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-06-29 12:36:38 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-06-29 12:36:38 +0200 |
commit | dde641ce83de474187102f0efbbced826673f54d (patch) | |
tree | cfa07264ef4762567c3ebf504e368e3c330ad6fc /src/UI/SlotArea.cpp | |
parent | Merge pull request #1136 from Howaner/GlobalFixes (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/UI/SlotArea.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index 728692f2a..a2661e49e 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -1342,7 +1342,7 @@ cSlotAreaEnderChest::cSlotAreaEnderChest(cEnderChestEntity * a_EnderChest, cWind const cItem * cSlotAreaEnderChest::GetSlot(int a_SlotNum, cPlayer & a_Player) const { // a_SlotNum ranges from 0 to 26, use that to index the chest entity's inventory directly: - return &(m_EnderChest->GetSlot(a_SlotNum)); + return &(a_Player.GetEnderChestContents().GetSlot(a_SlotNum)); } @@ -1351,7 +1351,7 @@ const cItem * cSlotAreaEnderChest::GetSlot(int a_SlotNum, cPlayer & a_Player) co void cSlotAreaEnderChest::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) { - m_EnderChest->SetSlot(a_SlotNum, a_Item); + a_Player.GetEnderChestContents().SetSlot(a_SlotNum, a_Item); } |