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author | daniel0916 <theschokolps@gmail.com> | 2014-04-15 21:43:52 +0200 |
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committer | daniel0916 <theschokolps@gmail.com> | 2014-04-15 21:43:52 +0200 |
commit | 36f747d6746b32c4352354933b25ae7ead6f1b7f (patch) | |
tree | 4e41177e8458bf73795fd93590f9f9f77a2cc575 /src/UI/SlotArea.cpp | |
parent | Add more checks to cSlotAreaEnchanting (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/UI/SlotArea.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index 46ed493d8..d8d02f458 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -800,7 +800,7 @@ void cSlotAreaEnchanting::UpdateResult(cPlayer & a_Player) m_ParentWindow.SetProperty(1, 0, a_Player); m_ParentWindow.SetProperty(2, 0, a_Player); } - else if (cItem::IsEnchantable(Item.m_ItemType) && Item.m_Enchantments.IsEmpty()) + else if (cItem::IsEnchantable(Item.m_ItemType) || Item.m_ItemType == E_ITEM_BOOK && Item.m_Enchantments.IsEmpty()) { int Bookshelves = GetBookshelvesCount(a_Player.GetWorld()); |