diff options
author | Howaner <franzi.moos@googlemail.com> | 2014-09-12 19:13:46 +0200 |
---|---|---|
committer | Howaner <franzi.moos@googlemail.com> | 2014-09-12 19:13:46 +0200 |
commit | 1223a24d3c87832c08545e6f3e8e4c51ff1e7e3f (patch) | |
tree | f7cf72e49a7ca60d10af12ad9ff70910e089b028 /src/UI/SlotArea.h | |
parent | Renamed SetWalkSpeed() to SetRelativeWalkSpeed() (diff) | |
parent | Fixed iron ore drop. (diff) | |
download | cuberite-1223a24d3c87832c08545e6f3e8e4c51ff1e7e3f.tar cuberite-1223a24d3c87832c08545e6f3e8e4c51ff1e7e3f.tar.gz cuberite-1223a24d3c87832c08545e6f3e8e4c51ff1e7e3f.tar.bz2 cuberite-1223a24d3c87832c08545e6f3e8e4c51ff1e7e3f.tar.lz cuberite-1223a24d3c87832c08545e6f3e8e4c51ff1e7e3f.tar.xz cuberite-1223a24d3c87832c08545e6f3e8e4c51ff1e7e3f.tar.zst cuberite-1223a24d3c87832c08545e6f3e8e4c51ff1e7e3f.zip |
Diffstat (limited to '')
-rw-r--r-- | src/UI/SlotArea.h | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/UI/SlotArea.h b/src/UI/SlotArea.h index 9a96f2f3c..6bbc87b76 100644 --- a/src/UI/SlotArea.h +++ b/src/UI/SlotArea.h @@ -349,14 +349,15 @@ class cSlotAreaEnchanting : typedef cSlotAreaTemporary super; public: - cSlotAreaEnchanting(cEnchantingWindow & a_ParentWindow); + cSlotAreaEnchanting(cEnchantingWindow & a_ParentWindow, int a_BlockX, int a_BlockY, int a_BlockZ); // cSlotArea overrides: virtual void Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override; - virtual void DblClicked(cPlayer & a_Player, int a_SlotNum) override; virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots) override; + virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override; // cSlotAreaTemporary overrides: + virtual void OnPlayerAdded (cPlayer & a_Player) override; virtual void OnPlayerRemoved(cPlayer & a_Player) override; /* Get the count of bookshelves who stand in the near of the enchanting table */ @@ -365,6 +366,8 @@ public: protected: /** Handles a click in the item slot. */ void UpdateResult(cPlayer & a_Player); + + int m_BlockX, m_BlockY, m_BlockZ; }; |