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authormadmaxoft <github@xoft.cz>2014-06-03 19:30:01 +0200
committermadmaxoft <github@xoft.cz>2014-06-03 19:30:01 +0200
commit492f99eaeb20ffc7f6d41245f8e32645cc5d0864 (patch)
tree70a0713aef81f16a4c4c105cc040d16d7bab0e36 /src/UI/SlotArea.h
parentFixed OnProjectileHitBlock bindings. (diff)
parentPlayers can't set items in the result slot, when they shift a item. (diff)
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Diffstat (limited to 'src/UI/SlotArea.h')
-rw-r--r--src/UI/SlotArea.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/UI/SlotArea.h b/src/UI/SlotArea.h
index e297bcff7..b4b693cf6 100644
--- a/src/UI/SlotArea.h
+++ b/src/UI/SlotArea.h
@@ -392,6 +392,7 @@ public:
virtual ~cSlotAreaFurnace();
virtual void Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override;
+ virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots) override;
virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override;
virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;