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authorMattes D <github@xoft.cz>2013-12-08 18:07:34 +0100
committerMattes D <github@xoft.cz>2013-12-08 18:07:34 +0100
commit6f23d2ec94b30e355edc63c2de464d40ff3d0ed8 (patch)
tree3127fecd22be0f755e81c384c72a171e52987458 /src/UI/Window.cpp
parentRemoved unused ToLua files. (diff)
parentFixed binding generation and VS2013 compile (diff)
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Diffstat (limited to '')
-rw-r--r--src/UI/Window.cpp38
1 files changed, 38 insertions, 0 deletions
diff --git a/src/UI/Window.cpp b/src/UI/Window.cpp
index f5c62692f..5ca31fa3e 100644
--- a/src/UI/Window.cpp
+++ b/src/UI/Window.cpp
@@ -11,6 +11,7 @@
#include "../Items/ItemHandler.h"
#include "../BlockEntities/ChestEntity.h"
#include "../BlockEntities/DropSpenserEntity.h"
+#include "../BlockEntities/EnderChestEntity.h"
#include "../BlockEntities/HopperEntity.h"
@@ -854,6 +855,43 @@ cDropSpenserWindow::cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ,
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cEnderChestWindow:
+
+cEnderChestWindow::cEnderChestWindow(cEnderChestEntity * a_EnderChest) :
+ cWindow(wtChest, "Ender Chest"),
+ m_World(a_EnderChest->GetWorld()),
+ m_BlockX(a_EnderChest->GetPosX()),
+ m_BlockY(a_EnderChest->GetPosY()),
+ m_BlockZ(a_EnderChest->GetPosZ())
+{
+ m_SlotAreas.push_back(new cSlotAreaEnderChest(a_EnderChest, *this));
+ m_SlotAreas.push_back(new cSlotAreaInventory(*this));
+ m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
+
+ // Play the opening sound:
+ m_World->BroadcastSoundEffect("random.chestopen", m_BlockX * 8, m_BlockY * 8, m_BlockZ * 8, 1, 1);
+
+ // Send out the chest-open packet:
+ m_World->BroadcastBlockAction(m_BlockX, m_BlockY, m_BlockZ, 1, 1, E_BLOCK_ENDER_CHEST);
+}
+
+
+
+
+
+cEnderChestWindow::~cEnderChestWindow()
+{
+ // Send out the chest-close packet:
+ m_World->BroadcastBlockAction(m_BlockX, m_BlockY, m_BlockZ, 1, 0, E_BLOCK_ENDER_CHEST);
+
+ m_World->BroadcastSoundEffect("random.chestclosed", m_BlockX * 8, m_BlockY * 8, m_BlockZ * 8, 1, 1);
+}
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cHopperWindow:
cHopperWindow::cHopperWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperEntity * a_Hopper) :