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authormadmaxoft <github@xoft.cz>2014-07-15 09:01:32 +0200
committermadmaxoft <github@xoft.cz>2014-07-15 09:01:32 +0200
commit8e946da8ac109a8bedf9d243251f9a18d29e5a1a (patch)
tree30f046ddec20d809e3fa84e78b76f31915a361c2 /src/UI/Window.h
parentItemHandler.cpp: removed redundant food and drink checks (diff)
parentPass cItem by reference. (diff)
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Diffstat (limited to '')
-rw-r--r--src/UI/Window.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/UI/Window.h b/src/UI/Window.h
index 542dccb88..b170a9d78 100644
--- a/src/UI/Window.h
+++ b/src/UI/Window.h
@@ -114,7 +114,7 @@ public:
const cItem & a_ClickedItem
);
- void OpenedByPlayer(cPlayer & a_Player);
+ virtual void OpenedByPlayer(cPlayer & a_Player);
/// Called when a player closes this window; notifies all slot areas. Returns true if close accepted
virtual bool ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse);
@@ -327,10 +327,15 @@ public:
cChestWindow(cChestEntity * a_Chest);
cChestWindow(cChestEntity * a_PrimaryChest, cChestEntity * a_SecondaryChest);
~cChestWindow();
+
+ virtual bool ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse) override;
+ virtual void OpenedByPlayer(cPlayer & a_Player) override;
protected:
cWorld * m_World;
int m_BlockX, m_BlockY, m_BlockZ; // Position of the chest, for the window-close packet
+ cChestEntity * m_PrimaryChest;
+ cChestEntity * m_SecondaryChest;
} ;