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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-13 00:24:32 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-13 00:24:32 +0200
commit5f72cdac3880f22590b30217aeab6022dc64cc69 (patch)
treef79245b62979addf8a02ee561d20a390f82631c4 /src/UI/Window.h
parentComment grammar correction (diff)
parentcNBTChunkSerializer: Fixed alignment. (diff)
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Diffstat (limited to 'src/UI/Window.h')
-rw-r--r--src/UI/Window.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/UI/Window.h b/src/UI/Window.h
index 542dccb88..b170a9d78 100644
--- a/src/UI/Window.h
+++ b/src/UI/Window.h
@@ -114,7 +114,7 @@ public:
const cItem & a_ClickedItem
);
- void OpenedByPlayer(cPlayer & a_Player);
+ virtual void OpenedByPlayer(cPlayer & a_Player);
/// Called when a player closes this window; notifies all slot areas. Returns true if close accepted
virtual bool ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse);
@@ -327,10 +327,15 @@ public:
cChestWindow(cChestEntity * a_Chest);
cChestWindow(cChestEntity * a_PrimaryChest, cChestEntity * a_SecondaryChest);
~cChestWindow();
+
+ virtual bool ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse) override;
+ virtual void OpenedByPlayer(cPlayer & a_Player) override;
protected:
cWorld * m_World;
int m_BlockX, m_BlockY, m_BlockZ; // Position of the chest, for the window-close packet
+ cChestEntity * m_PrimaryChest;
+ cChestEntity * m_SecondaryChest;
} ;