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authormadmaxoft <github@xoft.cz>2013-11-30 15:58:27 +0100
committermadmaxoft <github@xoft.cz>2013-11-30 15:58:27 +0100
commitc70c2fa42fa9336958e7b66a8813d075963f3463 (patch)
tree52ef965eb191c81aca95fd56146d10478496d645 /src/World.cpp
parentAdded IsBiomeNoDownfall() function. (diff)
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Diffstat (limited to '')
-rw-r--r--src/World.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/World.cpp b/src/World.cpp
index 4f315d2af..bed5d6701 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -2596,12 +2596,12 @@ void cWorld::TickQueuedBlocks(void)
for (std::vector<BlockTickQueueItem *>::iterator itr = m_BlockTickQueueCopy.begin(); itr != m_BlockTickQueueCopy.end(); itr++)
{
- BlockTickQueueItem *Block = (*itr);
+ BlockTickQueueItem * Block = (*itr);
Block->TicksToWait -= 1;
if (Block->TicksToWait <= 0)
{
// TODO: Handle the case when the chunk is already unloaded
- BlockHandler(GetBlock(Block->X, Block->Y, Block->Z))->OnUpdate(this, Block->X, Block->Y, Block->Z);
+ m_ChunkMap->TickBlock(Block->X, Block->Y, Block->Z);
delete Block; // We don't have to remove it from the vector, this will happen automatically on the next tick
}
else