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authorr.ramazanov <r.ramazanov@servplus.ru>2014-04-23 16:15:28 +0200
committerr.ramazanov <r.ramazanov@servplus.ru>2014-04-23 16:15:28 +0200
commit103c867f1f42c38df3d2bfba2ffbc4c8e7ac2932 (patch)
treeb17cb676477be05abac7084bc0e1e49f651c2456 /src/World.h
parentMobs shouldn't burn when it's Raining #906 (diff)
parentMerge pull request #925 from archshift/master (diff)
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-rw-r--r--src/World.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/World.h b/src/World.h
index e08ef7f53..e2be4cd35 100644
--- a/src/World.h
+++ b/src/World.h
@@ -711,7 +711,7 @@ public:
int SpawnMobFinalize(cMonster* a_Monster);
/** Creates a projectile of the specified type. Returns the projectile's EntityID if successful, <0 otherwise */
- int CreateProjectile(double a_PosX, double a_PosY, double a_PosZ, cProjectileEntity::eKind a_Kind, cEntity * a_Creator, const cItem a_Item, const Vector3d * a_Speed = NULL); // tolua_export
+ int CreateProjectile(double a_PosX, double a_PosY, double a_PosZ, cProjectileEntity::eKind a_Kind, cEntity * a_Creator, const cItem & a_Item, const Vector3d * a_Speed = NULL); // tolua_export
/** Returns a random number from the m_TickRand in range [0 .. a_Range]. To be used only in the tick thread! */
int GetTickRandomNumber(unsigned a_Range) { return (int)(m_TickRand.randInt(a_Range)); }