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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-02-07 22:59:08 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-02-07 22:59:08 +0100 |
commit | 3a897844a0796ce91e51e0154acbbce2d8e807e5 (patch) | |
tree | 395c3322c924d61d4cbf8b82d5c7cbb2f6357d1a /src/World.h | |
parent | Fixed some end of lines (diff) | |
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Diffstat (limited to 'src/World.h')
-rw-r--r-- | src/World.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/World.h b/src/World.h index bc4e411cc..d436e7adf 100644 --- a/src/World.h +++ b/src/World.h @@ -33,7 +33,7 @@ class cFireSimulator; class cFluidSimulator; class cSandSimulator; -class cRedstoneManager; +class cRedstoneSimulator; class cItem; class cPlayer; class cClientHandle; @@ -432,7 +432,7 @@ public: inline cFluidSimulator * GetWaterSimulator(void) { return m_WaterSimulator; } inline cFluidSimulator * GetLavaSimulator (void) { return m_LavaSimulator; } - inline cRedstoneManager * GetRedstoneSimulator(void) { return m_RedstoneSimulator; } + inline cRedstoneSimulator * GetRedstoneSimulator(void) { return m_RedstoneSimulator; } /** Calls the callback for each block entity in the specified chunk; returns true if all block entities processed, false if the callback aborted by returning true */ bool ForEachBlockEntityInChunk(int a_ChunkX, int a_ChunkZ, cBlockEntityCallback & a_Callback); // Exported in ManualBindings.cpp @@ -759,7 +759,7 @@ private: cFluidSimulator * m_WaterSimulator; cFluidSimulator * m_LavaSimulator; cFireSimulator * m_FireSimulator; - cRedstoneManager * m_RedstoneSimulator; + cRedstoneSimulator * m_RedstoneSimulator; cCriticalSection m_CSPlayers; cPlayerList m_Players; @@ -860,7 +860,7 @@ private: cFluidSimulator * InitializeFluidSimulator(cIniFile & a_IniFile, const char * a_FluidName, BLOCKTYPE a_SimulateBlock, BLOCKTYPE a_StationaryBlock); /** Creates a new redstone simulator.*/ - cRedstoneManager * InitializeRedstoneSimulator(cIniFile & a_IniFile); + cRedstoneSimulator * InitializeRedstoneSimulator(cIniFile & a_IniFile); }; // tolua_export |