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author | TheJumper <maximilian.springer@web.de> | 2014-02-23 18:13:49 +0100 |
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committer | TheJumper <maximilian.springer@web.de> | 2014-02-23 18:13:49 +0100 |
commit | 1afcc255bfe7153dc397970e0ece41d6d48e63be (patch) | |
tree | a6c3ea18af891781c4a7e48528e635def25ba98e /src/WorldStorage/WSSAnvil.cpp | |
parent | Finally corrected the Enchantment constants. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 163 |
1 files changed, 163 insertions, 0 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index d4490c7fe..a5f4e1b25 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -1485,6 +1485,11 @@ void cWSSAnvil::LoadBatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1500,6 +1505,11 @@ void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1515,6 +1525,11 @@ void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1530,6 +1545,11 @@ void cWSSAnvil::LoadChickenFromNBT(cEntityList & a_Entities, const cParsedNBT & { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1545,6 +1565,11 @@ void cWSSAnvil::LoadCowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1560,6 +1585,11 @@ void cWSSAnvil::LoadCreeperFromNBT(cEntityList & a_Entities, const cParsedNBT & { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1575,6 +1605,11 @@ void cWSSAnvil::LoadEnderDragonFromNBT(cEntityList & a_Entities, const cParsedNB { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1591,6 +1626,11 @@ void cWSSAnvil::LoadEndermanFromNBT(cEntityList & a_Entities, const cParsedNBT & return; } + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } + a_Entities.push_back(Monster.release()); } @@ -1606,6 +1646,11 @@ void cWSSAnvil::LoadGhastFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ return; } + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } + a_Entities.push_back(Monster.release()); } @@ -1620,6 +1665,11 @@ void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1646,6 +1696,11 @@ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1661,6 +1716,11 @@ void cWSSAnvil::LoadIronGolemFromNBT(cEntityList & a_Entities, const cParsedNBT { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1682,6 +1742,11 @@ void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1697,6 +1762,11 @@ void cWSSAnvil::LoadMooshroomFromNBT(cEntityList & a_Entities, const cParsedNBT { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1712,6 +1782,11 @@ void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1727,6 +1802,11 @@ void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1748,6 +1828,11 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1763,6 +1848,11 @@ void cWSSAnvil::LoadSilverfishFromNBT(cEntityList & a_Entities, const cParsedNBT { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1784,6 +1874,11 @@ void cWSSAnvil::LoadSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT & { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1805,6 +1900,11 @@ void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1820,6 +1920,11 @@ void cWSSAnvil::LoadSnowGolemFromNBT(cEntityList & a_Entities, const cParsedNBT { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1835,6 +1940,11 @@ void cWSSAnvil::LoadSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1850,6 +1960,11 @@ void cWSSAnvil::LoadSquidFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1871,6 +1986,11 @@ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1886,6 +2006,11 @@ void cWSSAnvil::LoadWitchFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1901,6 +2026,11 @@ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1916,6 +2046,10 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N { return; } + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } int OwnerIdx = a_NBT.FindChildByName(a_TagIdx, "Owner"); if (OwnerIdx > 0) { @@ -1964,6 +2098,11 @@ void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1980,6 +2119,11 @@ void cWSSAnvil::LoadPigZombieFromNBT(cEntityList & a_Entities, const cParsedNBT return; } + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } + a_Entities.push_back(Monster.release()); } @@ -2023,6 +2167,25 @@ bool cWSSAnvil::LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_N +bool LoadMonsterBaseFromNBT(cMonster & a_Monster, const cParsedNBT & a_NBT, int a_TagIdx) +{ + float DropChance[5]; + if (!LoadDoublesListFromNBT(DropChance, 5, a_NBT, a_NBT.FindChildByName(a_TagIdx, "DropChance"))) + { + return false; + } + a_Monster.SetDropChanceWeapon(DropChance[0]); + a_Monster.SetDropChanceHelmet(DropChance[1]); + a_Monster.SetDropChanceChestplate(DropChance[2]); + a_Monster.SetDropChanceLeggings(DropChance[3]); + a_Monster.SetDropChanceBoots(DropChance[4]); + return true; +} + + + + + bool cWSSAnvil::LoadProjectileBaseFromNBT(cProjectileEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIdx) { if (!LoadEntityBaseFromNBT(a_Entity, a_NBT, a_TagIdx)) |