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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2013-12-25 17:07:52 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2013-12-25 17:07:52 +0100
commit548273c8f7de2eaee34a5ed61cfefb72baf77971 (patch)
treef927f87311008c602b76ae2f59b0d171bf0dbfce /src/WorldStorage/WSSAnvil.cpp
parentMerge pull request #469 from mc-server/Android_Update (diff)
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Diffstat (limited to '')
-rw-r--r--src/WorldStorage/WSSAnvil.cpp628
1 files changed, 622 insertions, 6 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index dd06f19fa..8605930b6 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -6,9 +6,14 @@
#include "Globals.h"
#include "WSSAnvil.h"
#include "NBTChunkSerializer.h"
-#include "../World.h"
+#include "FastNBT.h"
#include "zlib/zlib.h"
+#include "../World.h"
#include "../BlockID.h"
+#include "../Item.h"
+#include "../ItemGrid.h"
+#include "../StringCompression.h"
+
#include "../BlockEntities/ChestEntity.h"
#include "../BlockEntities/DispenserEntity.h"
#include "../BlockEntities/DropperEntity.h"
@@ -17,11 +22,11 @@
#include "../BlockEntities/JukeboxEntity.h"
#include "../BlockEntities/NoteEntity.h"
#include "../BlockEntities/SignEntity.h"
-#include "../Item.h"
-#include "../ItemGrid.h"
-#include "../StringCompression.h"
-#include "FastNBT.h"
+
+
#include "../Mobs/Monster.h"
+#include "../Mobs/IncludeAllMonsters.h"
+
#include "../Entities/Boat.h"
#include "../Entities/FallingBlock.h"
#include "../Entities/Minecart.h"
@@ -984,6 +989,122 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a
{
LoadThrownEnderpearlFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
}
+ else if (strncmp(a_IDTag, "Bat", a_IDTagLength) == 0)
+ {
+ LoadBatFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Blaze", a_IDTagLength) == 0)
+ {
+ LoadBlazeFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "CaveSpider", a_IDTagLength) == 0)
+ {
+ LoadCaveSpiderFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Chicken", a_IDTagLength) == 0)
+ {
+ LoadChickenFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Cow", a_IDTagLength) == 0)
+ {
+ LoadCowFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Creeper", a_IDTagLength) == 0)
+ {
+ LoadCreeperFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "EnderDragon", a_IDTagLength) == 0)
+ {
+ LoadEnderDragonFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Enderman", a_IDTagLength) == 0)
+ {
+ LoadEndermanFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Ghast", a_IDTagLength) == 0)
+ {
+ LoadGhastFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Giant", a_IDTagLength) == 0)
+ {
+ LoadGiantFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Horse", a_IDTagLength) == 0)
+ {
+ LoadHorseFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "VillagerGolem", a_IDTagLength) == 0)
+ {
+ LoadIronGolemFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "LavaSlime", a_IDTagLength) == 0)
+ {
+ LoadMagmaCubeFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "MushroomCow", a_IDTagLength) == 0)
+ {
+ LoadMooshroomFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Ozelot", a_IDTagLength) == 0)
+ {
+ LoadOcelotFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Pig", a_IDTagLength) == 0)
+ {
+ LoadPigFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Sheep", a_IDTagLength) == 0)
+ {
+ LoadSheepFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Silverfish", a_IDTagLength) == 0)
+ {
+ LoadSilverfishFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Skeleton", a_IDTagLength) == 0)
+ {
+ LoadSkeletonFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Slime", a_IDTagLength) == 0)
+ {
+ LoadSlimeFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "SnowMan", a_IDTagLength) == 0)
+ {
+ LoadSnowGolemFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Spider", a_IDTagLength) == 0)
+ {
+ LoadSpiderFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Squid", a_IDTagLength) == 0)
+ {
+ LoadSquidFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Villager", a_IDTagLength) == 0)
+ {
+ LoadVillagerFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Witch", a_IDTagLength) == 0)
+ {
+ LoadWitchFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Wither", a_IDTagLength) == 0)
+ {
+ LoadWitherFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Wolf", a_IDTagLength) == 0)
+ {
+ LoadWolfFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "Zombie", a_IDTagLength) == 0)
+ {
+ LoadZombieFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
+ else if (strncmp(a_IDTag, "PigZombie", a_IDTagLength) == 0)
+ {
+ LoadPigZombieFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
// TODO: other entities
}
@@ -1007,7 +1128,20 @@ void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N
void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- // TODO
+ int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "TileID");
+ int MetaIdx = a_NBT.FindChildByName(a_TagIdx, "Data");
+
+ if ((TypeIdx < 0) || (MetaIdx < 0)) { return; }
+
+ int Type = a_NBT.GetInt(TypeIdx);
+ NIBBLETYPE Meta = (NIBBLETYPE)a_NBT.GetByte(MetaIdx);
+
+ std::auto_ptr<cFallingBlock> FallingBlock(new cFallingBlock(Vector3i(0, 0, 0), Type, Meta));
+ if (!LoadEntityBaseFromNBT(*FallingBlock.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+ a_Entities.push_back(FallingBlock.release());
}
@@ -1254,6 +1388,488 @@ void cWSSAnvil::LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cPar
+void cWSSAnvil::LoadBatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cBat> Monster(new cBat());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cBlaze> Monster(new cBlaze());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cCavespider> Monster(new cCavespider());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadChickenFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cChicken> Monster(new cChicken());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadCowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cCow> Monster(new cCow());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadCreeperFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cCreeper> Monster(new cCreeper());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadEnderDragonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cEnderDragon> Monster(new cEnderDragon());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadEndermanFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cEnderman> Monster(new cEnderman());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadGhastFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cGhast> Monster(new cGhast());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cGiant> Monster(new cGiant());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "Type");
+ int ColorIdx = a_NBT.FindChildByName(a_TagIdx, "Color");
+ int StyleIdx = a_NBT.FindChildByName(a_TagIdx, "Style");
+
+ if ((TypeIdx < 0) || (ColorIdx < 0) || (StyleIdx < 0)) { return; }
+
+ int Type = a_NBT.GetInt(TypeIdx);
+ int Color = a_NBT.GetInt(ColorIdx);
+ int Style = a_NBT.GetInt(StyleIdx);
+
+ std::auto_ptr<cHorse> Monster(new cHorse(Type, Color, Style, 1));
+
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadIronGolemFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cIronGolem> Monster(new cIronGolem());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ int SizeIdx = a_NBT.FindChildByName(a_TagIdx, "Size");
+
+ if (SizeIdx < 0) { return; }
+
+ int Size = a_NBT.GetInt(SizeIdx);
+
+ std::auto_ptr<cMagmaCube> Monster(new cMagmaCube(Size));
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadMooshroomFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cMooshroom> Monster(new cMooshroom());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cOcelot> Monster(new cOcelot());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cPig> Monster(new cPig());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ int ColorIdx = a_NBT.FindChildByName(a_TagIdx, "Color");
+
+ if (ColorIdx < 0) { return; }
+
+ int Color = (int)a_NBT.GetByte(ColorIdx);
+
+ std::auto_ptr<cSheep> Monster(new cSheep(Color));
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadSilverfishFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cSilverfish> Monster(new cSilverfish());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "SkeletonType");
+
+ if (TypeIdx < 0) { return; }
+
+ bool Type = ((a_NBT.GetByte(TypeIdx) == 1) ? true : false);
+
+ std::auto_ptr<cSkeleton> Monster(new cSkeleton(Type));
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ int SizeIdx = a_NBT.FindChildByName(a_TagIdx, "Size");
+
+ if (SizeIdx < 0) { return; }
+
+ int Size = a_NBT.GetInt(SizeIdx);
+
+ std::auto_ptr<cSlime> Monster(new cSlime(Size));
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadSnowGolemFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cSnowGolem> Monster(new cSnowGolem());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cSpider> Monster(new cSpider());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadSquidFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cSquid> Monster(new cSquid());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "Profession");
+
+ if (TypeIdx < 0) { return; }
+
+ int Type = a_NBT.GetInt(TypeIdx);
+
+ std::auto_ptr<cVillager> Monster(new cVillager(cVillager::eVillagerType(Type)));
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadWitchFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cWitch> Monster(new cWitch());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cWither> Monster(new cWither());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cWolf> Monster(new cWolf());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ int IsVillagerIdx = a_NBT.FindChildByName(a_TagIdx, "IsVillager");
+
+ if (IsVillagerIdx < 0) { return; }
+
+ bool IsVillagerZombie = ((a_NBT.GetByte(IsVillagerIdx) == 1) ? true : false);
+
+ std::auto_ptr<cZombie> Monster(new cZombie(IsVillagerZombie));
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
+void cWSSAnvil::LoadPigZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ std::auto_ptr<cZombiePigman> Monster(new cZombiePigman());
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.push_back(Monster.release());
+}
+
+
+
+
+
bool cWSSAnvil::LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIdx)
{
double Pos[3];