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author | Howaner <franzi.moos@googlemail.com> | 2014-02-19 14:45:09 +0100 |
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committer | TheJumper <maximilian.springer@web.de> | 2014-02-23 19:50:50 +0100 |
commit | 1f726b7d9dade75d8f7a3e105f3c9689a1ef0e0b (patch) | |
tree | 617bf18a768a493c2cd428297168f57df0901c26 /src/WorldStorage | |
parent | Add break to Protocol17x.cpp and use new comment delimiter (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 14 | ||||
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.h | 4 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 16 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.h | 2 |
4 files changed, 18 insertions, 18 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index e1a986d04..2a1eda523 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -19,7 +19,7 @@ #include "../BlockEntities/JukeboxEntity.h" #include "../BlockEntities/NoteEntity.h" #include "../BlockEntities/SignEntity.h" -#include "../BlockEntities/SkullEntity.h" +#include "../BlockEntities/MobHeadEntity.h" #include "../Entities/Entity.h" #include "../Entities/FallingBlock.h" @@ -261,13 +261,13 @@ void cNBTChunkSerializer::AddSignEntity(cSignEntity * a_Sign) -void cNBTChunkSerializer::AddSkullEntity(cSkullEntity * a_Skull) +void cNBTChunkSerializer::AddMobHeadEntity(cMobHeadEntity * a_MobHead) { m_Writer.BeginCompound(""); - AddBasicTileEntity(a_Skull, "Skull"); - m_Writer.AddByte ("SkullType", a_Skull->GetSkullType() & 0xFF); - m_Writer.AddByte ("Rot", a_Skull->GetRotation() & 0xFF); - m_Writer.AddString("ExtraType", a_Skull->GetOwner()); + AddBasicTileEntity(a_MobHead, "Skull"); + m_Writer.AddByte ("SkullType", a_MobHead->GetType() & 0xFF); + m_Writer.AddByte ("Rot", a_MobHead->GetRotation() & 0xFF); + m_Writer.AddString("ExtraType", a_MobHead->GetOwner()); m_Writer.EndCompound(); } @@ -683,7 +683,7 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity) case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break; case E_BLOCK_SIGN_POST: case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break; - case E_BLOCK_HEAD: AddSkullEntity ((cSkullEntity *) a_Entity); break; + case E_BLOCK_HEAD: AddMobHeadEntity ((cMobHeadEntity *) a_Entity); break; case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break; case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break; case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity((cCommandBlockEntity *) a_Entity); break; diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h index fd5601e47..5f9e16ed1 100644 --- a/src/WorldStorage/NBTChunkSerializer.h +++ b/src/WorldStorage/NBTChunkSerializer.h @@ -29,7 +29,7 @@ class cHopperEntity; class cJukeboxEntity; class cNoteEntity; class cSignEntity; -class cSkullEntity; +class cMobHeadEntity; class cFallingBlock; class cMinecart; class cMinecartWithChest; @@ -94,7 +94,7 @@ protected: void AddJukeboxEntity (cJukeboxEntity * a_Jukebox); void AddNoteEntity (cNoteEntity * a_Note); void AddSignEntity (cSignEntity * a_Sign); - void AddSkullEntity (cSkullEntity * a_Skull); + void AddMobHeadEntity (cMobHeadEntity * a_MobHead); void AddCommandBlockEntity(cCommandBlockEntity * a_CmdBlock); // Entities: diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 58dc2e9e4..d4490c7fe 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -24,7 +24,7 @@ #include "../BlockEntities/JukeboxEntity.h" #include "../BlockEntities/NoteEntity.h" #include "../BlockEntities/SignEntity.h" -#include "../BlockEntities/SkullEntity.h" +#include "../BlockEntities/MobHeadEntity.h" #include "../Mobs/Monster.h" @@ -600,7 +600,7 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con } else if (strncmp(a_NBT.GetData(sID), "Skull", a_NBT.GetDataLength(sID)) == 0) { - LoadSkullFromNBT(a_BlockEntities, a_NBT, Child); + LoadMobHeadFromNBT(a_BlockEntities, a_NBT, Child); } else if (strncmp(a_NBT.GetData(sID), "Trap", a_NBT.GetDataLength(sID)) == 0) { @@ -932,7 +932,7 @@ void cWSSAnvil::LoadSignFromNBT(cBlockEntityList & a_BlockEntities, const cParse -void cWSSAnvil::LoadSkullFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx) +void cWSSAnvil::LoadMobHeadFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx) { ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound); int x, y, z; @@ -940,27 +940,27 @@ void cWSSAnvil::LoadSkullFromNBT(cBlockEntityList & a_BlockEntities, const cPars { return; } - std::auto_ptr<cSkullEntity> Skull(new cSkullEntity(x, y, z, m_World)); + std::auto_ptr<cMobHeadEntity> MobHead(new cMobHeadEntity(x, y, z, m_World)); int currentLine = a_NBT.FindChildByName(a_TagIdx, "SkullType"); if (currentLine >= 0) { - Skull->SetSkullType(static_cast<eSkullType>(a_NBT.GetByte(currentLine))); + MobHead->SetType(static_cast<eMobHeadType>(a_NBT.GetByte(currentLine))); } currentLine = a_NBT.FindChildByName(a_TagIdx, "Rot"); if (currentLine >= 0) { - Skull->SetRotation(static_cast<eSkullRotation>(a_NBT.GetByte(currentLine))); + MobHead->SetRotation(static_cast<eMobHeadRotation>(a_NBT.GetByte(currentLine))); } currentLine = a_NBT.FindChildByName(a_TagIdx, "ExtraType"); if (currentLine >= 0) { - Skull->SetOwner(a_NBT.GetString(currentLine)); + MobHead->SetOwner(a_NBT.GetString(currentLine)); } - a_BlockEntities.push_back(Skull.release()); + a_BlockEntities.push_back(MobHead.release()); } diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index 9c9e17258..541371560 100644 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -139,7 +139,7 @@ protected: void LoadJukeboxFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadNoteFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadSignFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); - void LoadSkullFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadMobHeadFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadCommandBlockFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength); |