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authorTiger Wang <ziwei.tiger@outlook.com>2021-04-05 02:38:43 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2021-04-12 23:35:07 +0200
commit4cd49d7eca5f8fd53eb98577a1f218a5086704bb (patch)
tree09bf29a1d30a37445796ed70867f934435c4261f /src/WorldStorage
parentFixed generator for the Mega Taiga biome (#5129) (diff)
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Diffstat (limited to '')
-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp2
-rw-r--r--src/WorldStorage/WSSAnvil.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index 7ce85616c..e96acccef 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -1252,7 +1252,7 @@ void NBTChunkSerializer::Serialize(const cWorld & aWorld, cChunkCoords aCoords,
}
// Save the world age to the chunk data. Required by vanilla and mcedit.
- aWriter.AddLong("LastUpdate", aWorld.GetWorldAge());
+ aWriter.AddLong("LastUpdate", aWorld.GetWorldAge().count());
// Store the flag that the chunk has all the ores, trees, dungeons etc. Cuberite chunks are always complete.
aWriter.AddByte("TerrainPopulated", 1);
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index dae1ca825..18c4f13b6 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -109,8 +109,8 @@ cWSSAnvil::cWSSAnvil(cWorld * a_World, int a_CompressionFactor) :
Writer.AddInt("SpawnY", FloorC(a_World->GetSpawnY()));
Writer.AddInt("SpawnZ", FloorC(a_World->GetSpawnZ()));
Writer.AddInt("version", 19133);
- Writer.AddLong("DayTime", a_World->GetTimeOfDay());
- Writer.AddLong("Time", a_World->GetWorldAge());
+ Writer.AddLong("DayTime", a_World->GetWorldDate().count());
+ Writer.AddLong("Time", a_World->GetWorldAge().count());
Writer.AddLong("SizeOnDisk", 0);
Writer.AddString("generatorName", "default");
Writer.AddString("generatorOptions", "");