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author | andrew <xdotftw@gmail.com> | 2014-02-20 14:37:15 +0100 |
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committer | andrew <xdotftw@gmail.com> | 2014-02-20 14:37:15 +0100 |
commit | 83d3a2eedf88a3a180b9dfc4c706838d7f99382a (patch) | |
tree | d96970727615c681efe3bf76793015cead438394 /src/WorldStorage | |
parent | cMapDecorator: Implemented random rotations (diff) | |
parent | APIDump: Fixed cBlockArea:GetRelBlockType() return types. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 28 | ||||
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.h | 2 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 40 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.h | 1 |
4 files changed, 66 insertions, 5 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 95b5e66d2..2a1eda523 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -19,6 +19,7 @@ #include "../BlockEntities/JukeboxEntity.h" #include "../BlockEntities/NoteEntity.h" #include "../BlockEntities/SignEntity.h" +#include "../BlockEntities/MobHeadEntity.h" #include "../Entities/Entity.h" #include "../Entities/FallingBlock.h" @@ -248,11 +249,25 @@ void cNBTChunkSerializer::AddCommandBlockEntity(cCommandBlockEntity * a_CmdBlock void cNBTChunkSerializer::AddSignEntity(cSignEntity * a_Sign) { m_Writer.BeginCompound(""); - AddBasicTileEntity(a_Sign, "Sign"); - m_Writer.AddString("Text1", a_Sign->GetLine(0)); - m_Writer.AddString("Text2", a_Sign->GetLine(1)); - m_Writer.AddString("Text3", a_Sign->GetLine(2)); - m_Writer.AddString("Text4", a_Sign->GetLine(3)); + AddBasicTileEntity(a_Sign, "Sign"); + m_Writer.AddString("Text1", a_Sign->GetLine(0)); + m_Writer.AddString("Text2", a_Sign->GetLine(1)); + m_Writer.AddString("Text3", a_Sign->GetLine(2)); + m_Writer.AddString("Text4", a_Sign->GetLine(3)); + m_Writer.EndCompound(); +} + + + + + +void cNBTChunkSerializer::AddMobHeadEntity(cMobHeadEntity * a_MobHead) +{ + m_Writer.BeginCompound(""); + AddBasicTileEntity(a_MobHead, "Skull"); + m_Writer.AddByte ("SkullType", a_MobHead->GetType() & 0xFF); + m_Writer.AddByte ("Rot", a_MobHead->GetRotation() & 0xFF); + m_Writer.AddString("ExtraType", a_MobHead->GetOwner()); m_Writer.EndCompound(); } @@ -627,6 +642,8 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity) case cEntity::etProjectile: AddProjectileEntity ((cProjectileEntity *)a_Entity); break; case cEntity::etTNT: /* TODO */ break; case cEntity::etExpOrb: /* TODO */ break; + case cEntity::etItemFrame: /* TODO */ break; + case cEntity::etPainting: /* TODO */ break; case cEntity::etPlayer: return; // Players aren't saved into the world default: { @@ -666,6 +683,7 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity) case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break; case E_BLOCK_SIGN_POST: case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break; + case E_BLOCK_HEAD: AddMobHeadEntity ((cMobHeadEntity *) a_Entity); break; case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break; case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break; case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity((cCommandBlockEntity *) a_Entity); break; diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h index 245b68063..5f9e16ed1 100644 --- a/src/WorldStorage/NBTChunkSerializer.h +++ b/src/WorldStorage/NBTChunkSerializer.h @@ -29,6 +29,7 @@ class cHopperEntity; class cJukeboxEntity; class cNoteEntity; class cSignEntity; +class cMobHeadEntity; class cFallingBlock; class cMinecart; class cMinecartWithChest; @@ -93,6 +94,7 @@ protected: void AddJukeboxEntity (cJukeboxEntity * a_Jukebox); void AddNoteEntity (cNoteEntity * a_Note); void AddSignEntity (cSignEntity * a_Sign); + void AddMobHeadEntity (cMobHeadEntity * a_MobHead); void AddCommandBlockEntity(cCommandBlockEntity * a_CmdBlock); // Entities: diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index e95813a3c..d4490c7fe 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -24,6 +24,7 @@ #include "../BlockEntities/JukeboxEntity.h" #include "../BlockEntities/NoteEntity.h" #include "../BlockEntities/SignEntity.h" +#include "../BlockEntities/MobHeadEntity.h" #include "../Mobs/Monster.h" @@ -597,6 +598,10 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con { LoadSignFromNBT(a_BlockEntities, a_NBT, Child); } + else if (strncmp(a_NBT.GetData(sID), "Skull", a_NBT.GetDataLength(sID)) == 0) + { + LoadMobHeadFromNBT(a_BlockEntities, a_NBT, Child); + } else if (strncmp(a_NBT.GetData(sID), "Trap", a_NBT.GetDataLength(sID)) == 0) { LoadDispenserFromNBT(a_BlockEntities, a_NBT, Child); @@ -927,6 +932,41 @@ void cWSSAnvil::LoadSignFromNBT(cBlockEntityList & a_BlockEntities, const cParse +void cWSSAnvil::LoadMobHeadFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound); + int x, y, z; + if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z)) + { + return; + } + std::auto_ptr<cMobHeadEntity> MobHead(new cMobHeadEntity(x, y, z, m_World)); + + int currentLine = a_NBT.FindChildByName(a_TagIdx, "SkullType"); + if (currentLine >= 0) + { + MobHead->SetType(static_cast<eMobHeadType>(a_NBT.GetByte(currentLine))); + } + + currentLine = a_NBT.FindChildByName(a_TagIdx, "Rot"); + if (currentLine >= 0) + { + MobHead->SetRotation(static_cast<eMobHeadRotation>(a_NBT.GetByte(currentLine))); + } + + currentLine = a_NBT.FindChildByName(a_TagIdx, "ExtraType"); + if (currentLine >= 0) + { + MobHead->SetOwner(a_NBT.GetString(currentLine)); + } + + a_BlockEntities.push_back(MobHead.release()); +} + + + + + void cWSSAnvil::LoadCommandBlockFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx) { ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound); diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index 5093ad083..541371560 100644 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -139,6 +139,7 @@ protected: void LoadJukeboxFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadNoteFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadSignFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadMobHeadFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadCommandBlockFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength); |