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author | madmaxoft <github@xoft.cz> | 2014-07-15 09:01:32 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-07-15 09:01:32 +0200 |
commit | 8e946da8ac109a8bedf9d243251f9a18d29e5a1a (patch) | |
tree | 30f046ddec20d809e3fa84e78b76f31915a361c2 /src/WorldStorage | |
parent | ItemHandler.cpp: removed redundant food and drink checks (diff) | |
parent | Pass cItem by reference. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 32 | ||||
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.h | 2 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 25 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.h | 2 | ||||
-rw-r--r-- | src/WorldStorage/WSSCompact.cpp | 2 |
5 files changed, 38 insertions, 25 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index fe65fa723..82c8df947 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -176,10 +176,10 @@ void cNBTChunkSerializer::AddBasicTileEntity(cBlockEntity * a_Entity, const char -void cNBTChunkSerializer::AddChestEntity(cChestEntity * a_Entity) +void cNBTChunkSerializer::AddChestEntity(cChestEntity * a_Entity, BLOCKTYPE a_ChestType) { m_Writer.BeginCompound(""); - AddBasicTileEntity(a_Entity, "Chest"); + AddBasicTileEntity(a_Entity, (a_ChestType == E_BLOCK_CHEST) ? "Chest" : "TrappedChest"); m_Writer.BeginList("Items", TAG_Compound); AddItemGrid(a_Entity->GetContents()); m_Writer.EndList(); @@ -824,19 +824,21 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity) // Add tile-entity into NBT: switch (a_Entity->GetBlockType()) { - case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity); break; - case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break; - case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break; - case E_BLOCK_ENDER_CHEST: /* No need to be saved */ break; - case E_BLOCK_FLOWER_POT: AddFlowerPotEntity ((cFlowerPotEntity *) a_Entity); break; - case E_BLOCK_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break; - case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break; - case E_BLOCK_SIGN_POST: - case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break; - case E_BLOCK_HEAD: AddMobHeadEntity ((cMobHeadEntity *) a_Entity); break; - case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break; - case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break; - case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity((cCommandBlockEntity *) a_Entity); break; + case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity, a_Entity->GetBlockType()); break; + case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity((cCommandBlockEntity *)a_Entity); break; + case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break; + case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break; + case E_BLOCK_ENDER_CHEST: /* No data to be saved */ break; + case E_BLOCK_FLOWER_POT: AddFlowerPotEntity ((cFlowerPotEntity *) a_Entity); break; + case E_BLOCK_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break; + case E_BLOCK_HEAD: AddMobHeadEntity ((cMobHeadEntity *) a_Entity); break; + case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break; + case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break; + case E_BLOCK_LIT_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break; + case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break; + case E_BLOCK_SIGN_POST: AddSignEntity ((cSignEntity *) a_Entity); break; + case E_BLOCK_TRAPPED_CHEST: AddChestEntity ((cChestEntity *) a_Entity, a_Entity->GetBlockType()); break; + case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break; default: { diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h index 9c87c11ca..710a06a70 100644 --- a/src/WorldStorage/NBTChunkSerializer.h +++ b/src/WorldStorage/NBTChunkSerializer.h @@ -93,7 +93,7 @@ protected: // Block entities: void AddBasicTileEntity(cBlockEntity * a_Entity, const char * a_EntityTypeID); - void AddChestEntity (cChestEntity * a_Entity); + void AddChestEntity (cChestEntity * a_Entity, BLOCKTYPE a_ChestType); void AddDispenserEntity(cDispenserEntity * a_Entity); void AddDropperEntity (cDropperEntity * a_Entity); void AddFurnaceEntity (cFurnaceEntity * a_Furnace); diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 3fac01614..0319173f8 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -583,7 +583,7 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con } if (strncmp(a_NBT.GetData(sID), "Chest", a_NBT.GetDataLength(sID)) == 0) { - LoadChestFromNBT(a_BlockEntities, a_NBT, Child); + LoadChestFromNBT(a_BlockEntities, a_NBT, Child, E_BLOCK_CHEST); } else if (strncmp(a_NBT.GetData(sID), "Control", a_NBT.GetDataLength(sID)) == 0) { @@ -625,6 +625,10 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con { LoadDispenserFromNBT(a_BlockEntities, a_NBT, Child); } + else if (strncmp(a_NBT.GetData(sID), "TrappedChest", a_NBT.GetDataLength(sID)) == 0) + { + LoadChestFromNBT(a_BlockEntities, a_NBT, Child, E_BLOCK_TRAPPED_CHEST); + } // TODO: Other block entities } // for Child - tag children } @@ -741,7 +745,7 @@ void cWSSAnvil::LoadItemGridFromNBT(cItemGrid & a_ItemGrid, const cParsedNBT & a -void cWSSAnvil::LoadChestFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx) +void cWSSAnvil::LoadChestFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_ChestType) { ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound); int x, y, z; @@ -754,7 +758,7 @@ void cWSSAnvil::LoadChestFromNBT(cBlockEntityList & a_BlockEntities, const cPars { return; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this } - std::auto_ptr<cChestEntity> Chest(new cChestEntity(x, y, z, m_World)); + std::auto_ptr<cChestEntity> Chest(new cChestEntity(x, y, z, m_World, a_ChestType)); LoadItemGridFromNBT(Chest->GetContents(), a_NBT, Items); a_BlockEntities.push_back(Chest.release()); } @@ -2110,10 +2114,11 @@ void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { int ColorIdx = a_NBT.FindChildByName(a_TagIdx, "Color"); - - if (ColorIdx < 0) { return; } - - int Color = (int)a_NBT.GetByte(ColorIdx); + int Color = -1; + if (ColorIdx > 0) + { + Color = (int)a_NBT.GetByte(ColorIdx); + } std::auto_ptr<cSheep> Monster(new cSheep(Color)); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) @@ -2126,6 +2131,12 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ return; } + int ShearedIdx = a_NBT.FindChildByName(a_TagIdx, "Sheared"); + if (ShearedIdx > 0) + { + Monster->SetSheared(a_NBT.GetByte(ShearedIdx) != 0); + } + a_Entities.push_back(Monster.release()); } diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index 545b00509..5b629f017 100644 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -133,7 +133,7 @@ protected: */ void LoadItemGridFromNBT(cItemGrid & a_ItemGrid, const cParsedNBT & a_NBT, int a_ItemsTagIdx, int s_SlotOffset = 0); - void LoadChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_ChestType); void LoadDispenserFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadDropperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadFlowerPotFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); diff --git a/src/WorldStorage/WSSCompact.cpp b/src/WorldStorage/WSSCompact.cpp index a853f6ec9..a3ba443fd 100644 --- a/src/WorldStorage/WSSCompact.cpp +++ b/src/WorldStorage/WSSCompact.cpp @@ -273,7 +273,7 @@ void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_En { for (Json::Value::iterator itr = AllChests.begin(); itr != AllChests.end(); ++itr ) { - std::auto_ptr<cChestEntity> ChestEntity(new cChestEntity(0, 0, 0, a_World)); + std::auto_ptr<cChestEntity> ChestEntity(new cChestEntity(0, 0, 0, a_World, E_BLOCK_CHEST)); if (!ChestEntity->LoadFromJson(*itr)) { LOGWARNING("ERROR READING CHEST FROM JSON!" ); |