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author | 12xx12 <12xx12100@gmail.com> | 2020-09-17 16:16:20 +0200 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-09-20 02:40:20 +0200 |
commit | f8de67aace4e65ff4c34a1f46f6d8b258b6839aa (patch) | |
tree | 51f60dd89e5abb7bcf14e11f087ef2d49c1fa096 /src/WorldStorage | |
parent | Fixed missing case: in entity damaging crashin the server (#4899) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 66 | ||||
-rwxr-xr-x | src/WorldStorage/WSSAnvil.cpp | 82 | ||||
-rwxr-xr-x | src/WorldStorage/WSSAnvil.h | 34 |
3 files changed, 128 insertions, 54 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 419115ea0..c78b04c66 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -18,7 +18,9 @@ #include "../BlockEntities/CommandBlockEntity.h" #include "../BlockEntities/DispenserEntity.h" #include "../BlockEntities/DropperEntity.h" +#include "../BlockEntities/EnchantingTableEntity.h" #include "../BlockEntities/EnderChestEntity.h" +#include "../BlockEntities/EndPortalEntity.h" #include "../BlockEntities/FurnaceEntity.h" #include "../BlockEntities/HopperEntity.h" #include "../BlockEntities/JukeboxEntity.h" @@ -208,25 +210,27 @@ public: // Add tile-entity into NBT: switch (a_Entity->GetBlockType()) { - case E_BLOCK_BEACON: AddBeaconEntity (static_cast<cBeaconEntity *> (a_Entity)); break; - case E_BLOCK_BED: AddBedEntity (static_cast<cBedEntity *> (a_Entity)); break; - case E_BLOCK_BREWING_STAND: AddBrewingstandEntity(static_cast<cBrewingstandEntity *>(a_Entity)); break; - case E_BLOCK_CHEST: AddChestEntity (static_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break; - case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity(static_cast<cCommandBlockEntity *>(a_Entity)); break; - case E_BLOCK_DISPENSER: AddDispenserEntity (static_cast<cDispenserEntity *> (a_Entity)); break; - case E_BLOCK_DROPPER: AddDropperEntity (static_cast<cDropperEntity *> (a_Entity)); break; - case E_BLOCK_ENDER_CHEST: AddEnderchestEntity (static_cast<cEnderChestEntity *> (a_Entity)); break; - case E_BLOCK_FLOWER_POT: AddFlowerPotEntity (static_cast<cFlowerPotEntity *> (a_Entity)); break; - case E_BLOCK_FURNACE: AddFurnaceEntity (static_cast<cFurnaceEntity *> (a_Entity)); break; - case E_BLOCK_HEAD: AddMobHeadEntity (static_cast<cMobHeadEntity *> (a_Entity)); break; - case E_BLOCK_HOPPER: AddHopperEntity (static_cast<cHopperEntity *> (a_Entity)); break; - case E_BLOCK_JUKEBOX: AddJukeboxEntity (static_cast<cJukeboxEntity *> (a_Entity)); break; - case E_BLOCK_LIT_FURNACE: AddFurnaceEntity (static_cast<cFurnaceEntity *> (a_Entity)); break; - case E_BLOCK_MOB_SPAWNER: AddMobSpawnerEntity (static_cast<cMobSpawnerEntity *> (a_Entity)); break; - case E_BLOCK_NOTE_BLOCK: AddNoteEntity (static_cast<cNoteEntity *> (a_Entity)); break; - case E_BLOCK_SIGN_POST: AddSignEntity (static_cast<cSignEntity *> (a_Entity)); break; - case E_BLOCK_TRAPPED_CHEST: AddChestEntity (static_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break; - case E_BLOCK_WALLSIGN: AddSignEntity (static_cast<cSignEntity *> (a_Entity)); break; + case E_BLOCK_BEACON: AddBeaconEntity (static_cast<cBeaconEntity *> (a_Entity)); break; + case E_BLOCK_BED: AddBedEntity (static_cast<cBedEntity *> (a_Entity)); break; + case E_BLOCK_BREWING_STAND: AddBrewingstandEntity (static_cast<cBrewingstandEntity *> (a_Entity)); break; + case E_BLOCK_CHEST: AddChestEntity (static_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break; + case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity (static_cast<cCommandBlockEntity *> (a_Entity)); break; + case E_BLOCK_DISPENSER: AddDispenserEntity (static_cast<cDispenserEntity *> (a_Entity)); break; + case E_BLOCK_DROPPER: AddDropperEntity (static_cast<cDropperEntity *> (a_Entity)); break; + case E_BLOCK_ENCHANTMENT_TABLE: AddEnchantingTableEntity(static_cast<cEnchantingTableEntity *>(a_Entity)); break; + case E_BLOCK_ENDER_CHEST: AddEnderchestEntity (static_cast<cEnderChestEntity *> (a_Entity)); break; + case E_BLOCK_END_PORTAL: AddEndPortalEntity (static_cast<cEndPortalEntity *> (a_Entity)); break; + case E_BLOCK_FLOWER_POT: AddFlowerPotEntity (static_cast<cFlowerPotEntity *> (a_Entity)); break; + case E_BLOCK_FURNACE: AddFurnaceEntity (static_cast<cFurnaceEntity *> (a_Entity)); break; + case E_BLOCK_HEAD: AddMobHeadEntity (static_cast<cMobHeadEntity *> (a_Entity)); break; + case E_BLOCK_HOPPER: AddHopperEntity (static_cast<cHopperEntity *> (a_Entity)); break; + case E_BLOCK_JUKEBOX: AddJukeboxEntity (static_cast<cJukeboxEntity *> (a_Entity)); break; + case E_BLOCK_LIT_FURNACE: AddFurnaceEntity (static_cast<cFurnaceEntity *> (a_Entity)); break; + case E_BLOCK_MOB_SPAWNER: AddMobSpawnerEntity (static_cast<cMobSpawnerEntity *> (a_Entity)); break; + case E_BLOCK_NOTE_BLOCK: AddNoteEntity (static_cast<cNoteEntity *> (a_Entity)); break; + case E_BLOCK_SIGN_POST: AddSignEntity (static_cast<cSignEntity *> (a_Entity)); break; + case E_BLOCK_TRAPPED_CHEST: AddChestEntity (static_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break; + case E_BLOCK_WALLSIGN: AddSignEntity (static_cast<cSignEntity *> (a_Entity)); break; default: { @@ -461,6 +465,20 @@ public: + void AddEnchantingTableEntity(cEnchantingTableEntity * a_Entity) + { + mWriter.BeginCompound(""); + AddBasicTileEntity(a_Entity, "EnchantingTable"); + if (!a_Entity->GetCustomName().empty()) + { + mWriter.AddString("CustomName", a_Entity->GetCustomName()); + } + mWriter.EndCompound(); + } + + + + void AddEnderchestEntity(cEnderChestEntity * a_Entity) { mWriter.BeginCompound(""); @@ -471,6 +489,16 @@ public: + void AddEndPortalEntity(cEndPortalEntity * a_Entity) + { + mWriter.BeginCompound(""); + AddBasicTileEntity(a_Entity, "EndPortal"); + mWriter.EndCompound(); + } + + + + void AddFurnaceEntity(cFurnaceEntity * a_Furnace) { diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index a62971e7c..b01bb7fd5 100755 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -25,7 +25,9 @@ #include "../BlockEntities/CommandBlockEntity.h" #include "../BlockEntities/DispenserEntity.h" #include "../BlockEntities/DropperEntity.h" +#include "../BlockEntities/EnchantingTableEntity.h" #include "../BlockEntities/EnderChestEntity.h" +#include "../BlockEntities/EndPortalEntity.h" #include "../BlockEntities/FurnaceEntity.h" #include "../BlockEntities/HopperEntity.h" #include "../BlockEntities/JukeboxEntity.h" @@ -639,25 +641,27 @@ OwnedBlockEntity cWSSAnvil::LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int switch (a_BlockType) { // Specific entity loaders: - case E_BLOCK_BEACON: return LoadBeaconFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_BED: return LoadBedFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_BREWING_STAND: return LoadBrewingstandFromNBT(a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_CHEST: return LoadChestFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_COMMAND_BLOCK: return LoadCommandBlockFromNBT(a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_DISPENSER: return LoadDispenserFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_DROPPER: return LoadDropperFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_ENDER_CHEST: return LoadEnderChestFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_FLOWER_POT: return LoadFlowerPotFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_FURNACE: return LoadFurnaceFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_HEAD: return LoadMobHeadFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_HOPPER: return LoadHopperFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_JUKEBOX: return LoadJukeboxFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_LIT_FURNACE: return LoadFurnaceFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_MOB_SPAWNER: return LoadMobSpawnerFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_NOTE_BLOCK: return LoadNoteBlockFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_SIGN_POST: return LoadSignFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_TRAPPED_CHEST: return LoadChestFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); - case E_BLOCK_WALLSIGN: return LoadSignFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_BEACON: return LoadBeaconFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_BED: return LoadBedFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_BREWING_STAND: return LoadBrewingstandFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_CHEST: return LoadChestFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_COMMAND_BLOCK: return LoadCommandBlockFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_DISPENSER: return LoadDispenserFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_DROPPER: return LoadDropperFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_ENCHANTMENT_TABLE: return LoadEnchantingTableFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_ENDER_CHEST: return LoadEnderChestFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_END_PORTAL: return LoadEndPortalFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_FLOWER_POT: return LoadFlowerPotFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_FURNACE: return LoadFurnaceFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_HEAD: return LoadMobHeadFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_HOPPER: return LoadHopperFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_JUKEBOX: return LoadJukeboxFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_LIT_FURNACE: return LoadFurnaceFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_MOB_SPAWNER: return LoadMobSpawnerFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_NOTE_BLOCK: return LoadNoteBlockFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_SIGN_POST: return LoadSignFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_TRAPPED_CHEST: return LoadChestFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); + case E_BLOCK_WALLSIGN: return LoadSignFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos); default: { @@ -1124,6 +1128,31 @@ OwnedBlockEntity cWSSAnvil::LoadDropperFromNBT(const cParsedNBT & a_NBT, int a_T +OwnedBlockEntity cWSSAnvil::LoadEnchantingTableFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos) +{ + // Check if the data has a proper type: + static const AStringVector expectedTypes({ "EnchantingTable", "minecraft:enchanting_table" }); + if (!CheckBlockEntityType(a_NBT, a_TagIdx, expectedTypes, a_Pos)) + { + return nullptr; + } + + AString CustomName; + int currentLine = a_NBT.FindChildByName(a_TagIdx, "CustomName"); + if (currentLine >= 0) + { + if (a_NBT.GetType(currentLine) == TAG_String) + { + CustomName = a_NBT.GetString(currentLine); + } + } + return std::make_unique<cEnchantingTableEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World, CustomName); +} + + + + + OwnedBlockEntity cWSSAnvil::LoadEnderChestFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos) { // Check if the data has a proper type: @@ -1139,6 +1168,21 @@ OwnedBlockEntity cWSSAnvil::LoadEnderChestFromNBT(const cParsedNBT & a_NBT, int +OwnedBlockEntity cWSSAnvil::LoadEndPortalFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos) +{ + // Check if the data has a proper type: + static const AStringVector expectedTypes({ "EndPortal", "minecraft:end_portal" }); + if (!CheckBlockEntityType(a_NBT, a_TagIdx, expectedTypes, a_Pos)) + { + return nullptr; + } + return std::make_unique<cEndPortalEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World); +} + + + + + OwnedBlockEntity cWSSAnvil::LoadFlowerPotFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos) { // Check if the data has a proper type: diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index 7684fd81b..8baa69c00 100755 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -156,22 +156,24 @@ protected: The coordinates are used only for the log message. */ bool CheckBlockEntityType(const cParsedNBT & a_NBT, int a_TagIdx, const AStringVector & a_ExpectedTypes, Vector3i a_Pos); - OwnedBlockEntity LoadBeaconFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); - OwnedBlockEntity LoadBedFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); - OwnedBlockEntity LoadBrewingstandFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); - OwnedBlockEntity LoadChestFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); - OwnedBlockEntity LoadCommandBlockFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); - OwnedBlockEntity LoadDispenserFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); - OwnedBlockEntity LoadDropperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); - OwnedBlockEntity LoadEnderChestFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); - OwnedBlockEntity LoadFlowerPotFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); - OwnedBlockEntity LoadFurnaceFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); - OwnedBlockEntity LoadHopperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); - OwnedBlockEntity LoadJukeboxFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); - OwnedBlockEntity LoadMobHeadFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); - OwnedBlockEntity LoadMobSpawnerFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); - OwnedBlockEntity LoadNoteBlockFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); - OwnedBlockEntity LoadSignFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadBeaconFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadBedFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadBrewingstandFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadChestFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadCommandBlockFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadDispenserFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadDropperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadEnchantingTableFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadEnderChestFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadEndPortalFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadFlowerPotFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadFurnaceFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadHopperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadJukeboxFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadMobHeadFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadMobSpawnerFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadNoteBlockFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); + OwnedBlockEntity LoadSignFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); void LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, size_t a_IDTagLength); |