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authorHowaner <franzi.moos@googlemail.com>2014-11-18 14:56:32 +0100
committerHowaner <franzi.moos@googlemail.com>2014-11-18 14:56:32 +0100
commit42120e2ea5db0cdb9920ff1c5efef33e0f496d48 (patch)
tree20ba1ae0a53f757cb8814b6cd6a466fe5acf1308 /src/WorldStorage
parentFixed compile errors. (diff)
parentMerge pull request #1598 from mc-server/SignEditor (diff)
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Diffstat (limited to 'src/WorldStorage')
-rw-r--r--src/WorldStorage/CMakeLists.txt2
-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp50
-rw-r--r--src/WorldStorage/ScoreboardSerializer.cpp6
-rw-r--r--src/WorldStorage/WSSAnvil.cpp154
-rw-r--r--src/WorldStorage/WSSAnvil.h6
-rw-r--r--src/WorldStorage/WSSCompact.cpp1066
-rw-r--r--src/WorldStorage/WSSCompact.h157
-rw-r--r--src/WorldStorage/WorldStorage.cpp6
8 files changed, 135 insertions, 1312 deletions
diff --git a/src/WorldStorage/CMakeLists.txt b/src/WorldStorage/CMakeLists.txt
index a00ff3b2f..59193db2a 100644
--- a/src/WorldStorage/CMakeLists.txt
+++ b/src/WorldStorage/CMakeLists.txt
@@ -14,7 +14,6 @@ SET (SRCS
ScoreboardSerializer.cpp
StatSerializer.cpp
WSSAnvil.cpp
- WSSCompact.cpp
WorldStorage.cpp)
SET (HDRS
@@ -27,7 +26,6 @@ SET (HDRS
ScoreboardSerializer.h
StatSerializer.h
WSSAnvil.h
- WSSCompact.h
WorldStorage.h)
if(NOT MSVC)
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index d32ef52b3..05d5709db 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -481,7 +481,7 @@ void cNBTChunkSerializer::AddMinecartEntity(cMinecart * a_Minecart)
void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
{
- const char * EntityClass = NULL;
+ const char * EntityClass = nullptr;
switch (a_Monster->GetMobType())
{
case mtBat: EntityClass = "Bat"; break;
@@ -618,6 +618,28 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
m_Writer.AddByte("IsConverting", (((const cZombie *)a_Monster)->IsConverting() ? 1 : 0));
break;
}
+ case mtInvalidType:
+ case mtBlaze:
+ case mtCaveSpider:
+ case mtChicken:
+ case mtCow:
+ case mtEnderDragon:
+ case mtGhast:
+ case mtGiant:
+ case mtIronGolem:
+ case mtMooshroom:
+ case mtOcelot:
+ case mtPig:
+ case mtSilverfish:
+ case mtSnowGolem:
+ case mtSpider:
+ case mtSquid:
+ case mtWitch:
+ case mtZombiePigman:
+ {
+ // Other mobs have no special tags.
+ break;
+ }
}
m_Writer.EndCompound();
}
@@ -699,21 +721,21 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile)
void cNBTChunkSerializer::AddHangingEntity(cHangingEntity * a_Hanging)
{
- m_Writer.AddByte("Direction", (unsigned char)a_Hanging->GetDirection());
- m_Writer.AddInt("TileX", a_Hanging->GetTileX());
- m_Writer.AddInt("TileY", a_Hanging->GetTileY());
- m_Writer.AddInt("TileZ", a_Hanging->GetTileZ());
- switch (a_Hanging->GetDirection())
+ m_Writer.AddInt("TileX", a_Hanging->GetBlockX());
+ m_Writer.AddInt("TileY", a_Hanging->GetBlockY());
+ m_Writer.AddInt("TileZ", a_Hanging->GetBlockZ());
+ switch (a_Hanging->GetFacing())
{
- case BLOCK_FACE_YM: m_Writer.AddByte("Dir", (unsigned char)2); break;
- case BLOCK_FACE_YP: m_Writer.AddByte("Dir", (unsigned char)1); break;
- case BLOCK_FACE_ZM: m_Writer.AddByte("Dir", (unsigned char)0); break;
- case BLOCK_FACE_ZP: m_Writer.AddByte("Dir", (unsigned char)3); break;
+ case BLOCK_FACE_XM: m_Writer.AddByte("Facing", 1); break;
+ case BLOCK_FACE_XP: m_Writer.AddByte("Facing", 3); break;
+ case BLOCK_FACE_ZM: m_Writer.AddByte("Facing", 2); break;
+ case BLOCK_FACE_ZP: m_Writer.AddByte("Facing", 0); break;
- case BLOCK_FACE_XM:
- case BLOCK_FACE_XP:
+ case BLOCK_FACE_YM:
+ case BLOCK_FACE_YP:
case BLOCK_FACE_NONE:
{
+ // These directions are invalid, but they may have been previously loaded, so keep them.
break;
}
}
@@ -754,7 +776,7 @@ void cNBTChunkSerializer::AddItemFrameEntity(cItemFrame * a_ItemFrame)
AddBasicEntity(a_ItemFrame, "ItemFrame");
AddHangingEntity(a_ItemFrame);
AddItem(a_ItemFrame->GetItem(), -1, "Item");
- m_Writer.AddByte("ItemRotation", (unsigned char)a_ItemFrame->GetRotation());
+ m_Writer.AddByte("ItemRotation", (unsigned char)a_ItemFrame->GetItemRotation());
m_Writer.AddFloat("ItemDropChance", 1.0F);
m_Writer.EndCompound();
}
@@ -766,7 +788,7 @@ void cNBTChunkSerializer::AddItemFrameEntity(cItemFrame * a_ItemFrame)
void cNBTChunkSerializer::AddMinecartChestContents(cMinecartWithChest * a_Minecart)
{
m_Writer.BeginList("Items", TAG_Compound);
- for (int i = 0; i < cMinecartWithChest::NumSlots; i++)
+ for (int i = 0; i < cMinecartWithChest::ContentsHeight * cMinecartWithChest::ContentsWidth; i++)
{
const cItem & Item = a_Minecart->GetSlot(i);
if (Item.IsEmpty())
diff --git a/src/WorldStorage/ScoreboardSerializer.cpp b/src/WorldStorage/ScoreboardSerializer.cpp
index e30eecf67..404604382 100644
--- a/src/WorldStorage/ScoreboardSerializer.cpp
+++ b/src/WorldStorage/ScoreboardSerializer.cpp
@@ -174,13 +174,13 @@ void cScoreboardSerializer::SaveScoreboardToNBT(cFastNBTWriter & a_Writer)
a_Writer.BeginCompound("DisplaySlots");
cObjective * Objective = m_ScoreBoard->GetObjectiveIn(cScoreboard::dsList);
- a_Writer.AddString("slot_0", (Objective == NULL) ? "" : Objective->GetName());
+ a_Writer.AddString("slot_0", (Objective == nullptr) ? "" : Objective->GetName());
Objective = m_ScoreBoard->GetObjectiveIn(cScoreboard::dsSidebar);
- a_Writer.AddString("slot_1", (Objective == NULL) ? "" : Objective->GetName());
+ a_Writer.AddString("slot_1", (Objective == nullptr) ? "" : Objective->GetName());
Objective = m_ScoreBoard->GetObjectiveIn(cScoreboard::dsName);
- a_Writer.AddString("slot_2", (Objective == NULL) ? "" : Objective->GetName());
+ a_Writer.AddString("slot_2", (Objective == nullptr) ? "" : Objective->GetName());
a_Writer.EndCompound(); // DisplaySlots
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 092b9514c..0c77b4d67 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -126,7 +126,7 @@ cWSSAnvil::cWSSAnvil(cWorld * a_World, int a_CompressionFactor) :
#endif // _DEBUG
gzFile gz = gzopen((FILE_IO_PREFIX + fnam).c_str(), "wb");
- if (gz != NULL)
+ if (gz != nullptr)
{
gzwrite(gz, Writer.GetResult().data(), (unsigned)Writer.GetResult().size());
}
@@ -193,7 +193,7 @@ bool cWSSAnvil::GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data)
{
cCSLock Lock(m_CS);
cMCAFile * File = LoadMCAFile(a_Chunk);
- if (File == NULL)
+ if (File == nullptr)
{
return false;
}
@@ -208,7 +208,7 @@ bool cWSSAnvil::SetChunkData(const cChunkCoords & a_Chunk, const AString & a_Dat
{
cCSLock Lock(m_CS);
cMCAFile * File = LoadMCAFile(a_Chunk);
- if (File == NULL)
+ if (File == nullptr)
{
return false;
}
@@ -234,7 +234,7 @@ cWSSAnvil::cMCAFile * cWSSAnvil::LoadMCAFile(const cChunkCoords & a_Chunk)
// Is it already cached?
for (cMCAFiles::iterator itr = m_Files.begin(); itr != m_Files.end(); ++itr)
{
- if (((*itr) != NULL) && ((*itr)->GetRegionX() == RegionX) && ((*itr)->GetRegionZ() == RegionZ))
+ if (((*itr) != nullptr) && ((*itr)->GetRegionX() == RegionX) && ((*itr)->GetRegionZ() == RegionZ))
{
// Move the file to front and return it:
cMCAFile * f = *itr;
@@ -253,9 +253,9 @@ cWSSAnvil::cMCAFile * cWSSAnvil::LoadMCAFile(const cChunkCoords & a_Chunk)
cFile::CreateFolder(FILE_IO_PREFIX + FileName);
AppendPrintf(FileName, "/r.%d.%d.mca", RegionX, RegionZ);
cMCAFile * f = new cMCAFile(FileName, RegionX, RegionZ);
- if (f == NULL)
+ if (f == nullptr)
{
- return NULL;
+ return nullptr;
}
m_Files.push_front(f);
@@ -373,7 +373,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT
// Load the biomes from NBT, if present and valid. First try MCS-style, then Vanilla-style:
cChunkDef::BiomeMap BiomeMap;
cChunkDef::BiomeMap * Biomes = LoadBiomeMapFromNBT(&BiomeMap, a_NBT, a_NBT.FindChildByName(Level, "MCSBiomes"));
- if (Biomes == NULL)
+ if (Biomes == nullptr)
{
// MCS-style biomes not available, load vanilla-style:
Biomes = LoadVanillaBiomeMapFromNBT(&BiomeMap, a_NBT, a_NBT.FindChildByName(Level, "Biomes"));
@@ -426,9 +426,9 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT
cSetChunkDataPtr SetChunkData(new cSetChunkData(
a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ,
BlockTypes, MetaData,
- IsLightValid ? BlockLight : NULL,
- IsLightValid ? SkyLight : NULL,
- NULL, Biomes,
+ IsLightValid ? BlockLight : nullptr,
+ IsLightValid ? SkyLight : nullptr,
+ nullptr, Biomes,
Entities, BlockEntities,
false
));
@@ -525,12 +525,12 @@ cChunkDef::BiomeMap * cWSSAnvil::LoadVanillaBiomeMapFromNBT(cChunkDef::BiomeMap
{
if ((a_TagIdx < 0) || (a_NBT.GetType(a_TagIdx) != TAG_ByteArray))
{
- return NULL;
+ return nullptr;
}
if (a_NBT.GetDataLength(a_TagIdx) != 16 * 16)
{
// The biomes stored don't match in size
- return NULL;
+ return nullptr;
}
const unsigned char * VanillaBiomeData = (const unsigned char *)(a_NBT.GetData(a_TagIdx));
for (size_t i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++)
@@ -538,7 +538,7 @@ cChunkDef::BiomeMap * cWSSAnvil::LoadVanillaBiomeMapFromNBT(cChunkDef::BiomeMap
if ((VanillaBiomeData)[i] == 0xff)
{
// Unassigned biomes
- return NULL;
+ return nullptr;
}
(*a_BiomeMap)[i] = (EMCSBiome)(VanillaBiomeData[i]);
}
@@ -553,12 +553,12 @@ cChunkDef::BiomeMap * cWSSAnvil::LoadBiomeMapFromNBT(cChunkDef::BiomeMap * a_Bio
{
if ((a_TagIdx < 0) || (a_NBT.GetType(a_TagIdx) != TAG_IntArray))
{
- return NULL;
+ return nullptr;
}
if (a_NBT.GetDataLength(a_TagIdx) != sizeof(*a_BiomeMap))
{
// The biomes stored don't match in size
- return NULL;
+ return nullptr;
}
const char * BiomeData = (a_NBT.GetData(a_TagIdx));
for (size_t i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++)
@@ -567,7 +567,7 @@ cChunkDef::BiomeMap * cWSSAnvil::LoadBiomeMapFromNBT(cChunkDef::BiomeMap * a_Bio
if ((*a_BiomeMap)[i] == 0xff)
{
// Unassigned biomes
- return NULL;
+ return nullptr;
}
}
return a_BiomeMap;
@@ -631,7 +631,7 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con
BLOCKTYPE BlockType = cChunkDef::GetBlock(a_BlockTypes, RelX, RelY, RelZ);
NIBBLETYPE BlockMeta = cChunkDef::GetNibble(a_BlockMetas, RelX, RelY, RelZ);
std::auto_ptr<cBlockEntity> be(LoadBlockEntityFromNBT(a_NBT, Child, x, y, z, BlockType, BlockMeta));
- if (be.get() == NULL)
+ if (be.get() == nullptr)
{
continue;
}
@@ -670,7 +670,7 @@ cBlockEntity * cWSSAnvil::LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int a
case E_BLOCK_WALLSIGN: return LoadSignFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_WALLSIGN);
// Blocktypes that have block entities but don't load their contents from disk:
- case E_BLOCK_ENDER_CHEST: return NULL;
+ case E_BLOCK_ENDER_CHEST: return nullptr;
}
// All the other blocktypes should have no entities assigned to them. Report an error:
@@ -686,7 +686,7 @@ cBlockEntity * cWSSAnvil::LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int a
ItemTypeToString(a_BlockType).c_str(), a_BlockType, TypeName.c_str(),
a_BlockX, a_BlockY, a_BlockZ
);
- return NULL;
+ return nullptr;
}
@@ -696,11 +696,28 @@ cBlockEntity * cWSSAnvil::LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int a
bool cWSSAnvil::LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_TagIdx)
{
int Type = a_NBT.FindChildByName(a_TagIdx, "id");
- if ((Type < 0) || (a_NBT.GetType(Type) != TAG_Short))
+ if (Type <= 0)
{
return false;
}
- a_Item.m_ItemType = a_NBT.GetShort(Type);
+
+ if (a_NBT.GetType(Type) == TAG_String)
+ {
+ if (!StringToItem(a_NBT.GetString(Type), a_Item))
+ {
+ // Can't resolve item type
+ return false;
+ }
+ }
+ else if (a_NBT.GetType(Type) == TAG_Short)
+ {
+ a_Item.m_ItemType = a_NBT.GetShort(Type);
+ }
+ else
+ {
+ return false;
+ }
+
if (a_Item.m_ItemType < 0)
{
a_Item.Empty();
@@ -836,7 +853,7 @@ cBlockEntity * cWSSAnvil::LoadBeaconFromNBT(const cParsedNBT & a_NBT, int a_TagI
// Check if the data has a proper type:
if (!CheckBlockEntityType(a_NBT, a_TagIdx, "Beacon"))
{
- return NULL;
+ return nullptr;
}
std::auto_ptr<cBeaconEntity> Beacon(new cBeaconEntity(a_BlockX, a_BlockY, a_BlockZ, m_World));
@@ -881,13 +898,13 @@ cBlockEntity * cWSSAnvil::LoadChestFromNBT(const cParsedNBT & a_NBT, int a_TagId
// https://github.com/mc-server/MCServer/blob/d0551e2e0a98a28f31a88d489d17b408e4a7d38d/src/WorldStorage/WSSAnvil.cpp#L637
if (!CheckBlockEntityType(a_NBT, a_TagIdx, "Chest") && !CheckBlockEntityType(a_NBT, a_TagIdx, "TrappedChest"))
{
- return NULL;
+ return nullptr;
}
int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
{
- return NULL; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this
+ return nullptr; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this
}
std::auto_ptr<cChestEntity> Chest(new cChestEntity(a_BlockX, a_BlockY, a_BlockZ, m_World, a_ChestBlockType));
LoadItemGridFromNBT(Chest->GetContents(), a_NBT, Items);
@@ -903,7 +920,7 @@ cBlockEntity * cWSSAnvil::LoadCommandBlockFromNBT(const cParsedNBT & a_NBT, int
// Check if the data has a proper type:
if (!CheckBlockEntityType(a_NBT, a_TagIdx, "Control"))
{
- return NULL;
+ return nullptr;
}
std::auto_ptr<cCommandBlockEntity> CmdBlock(new cCommandBlockEntity(a_BlockX, a_BlockY, a_BlockZ, m_World));
@@ -940,13 +957,13 @@ cBlockEntity * cWSSAnvil::LoadDispenserFromNBT(const cParsedNBT & a_NBT, int a_T
// Check if the data has a proper type:
if (!CheckBlockEntityType(a_NBT, a_TagIdx, "Trap"))
{
- return NULL;
+ return nullptr;
}
int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
{
- return NULL; // Make it an empty dispenser - the chunk loader will provide an empty cDispenserEntity for this
+ return nullptr; // Make it an empty dispenser - the chunk loader will provide an empty cDispenserEntity for this
}
std::auto_ptr<cDispenserEntity> Dispenser(new cDispenserEntity(a_BlockX, a_BlockY, a_BlockZ, m_World));
LoadItemGridFromNBT(Dispenser->GetContents(), a_NBT, Items);
@@ -962,13 +979,13 @@ cBlockEntity * cWSSAnvil::LoadDropperFromNBT(const cParsedNBT & a_NBT, int a_Tag
// Check if the data has a proper type:
if (!CheckBlockEntityType(a_NBT, a_TagIdx, "Dropper"))
{
- return NULL;
+ return nullptr;
}
int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
{
- return NULL; // Make it an empty dropper - the chunk loader will provide an empty cDropperEntity for this
+ return nullptr; // Make it an empty dropper - the chunk loader will provide an empty cDropperEntity for this
}
std::auto_ptr<cDropperEntity> Dropper(new cDropperEntity(a_BlockX, a_BlockY, a_BlockZ, m_World));
LoadItemGridFromNBT(Dropper->GetContents(), a_NBT, Items);
@@ -984,7 +1001,7 @@ cBlockEntity * cWSSAnvil::LoadFlowerPotFromNBT(const cParsedNBT & a_NBT, int a_T
// Check if the data has a proper type:
if (!CheckBlockEntityType(a_NBT, a_TagIdx, "FlowerPot"))
{
- return NULL;
+ return nullptr;
}
std::auto_ptr<cFlowerPotEntity> FlowerPot(new cFlowerPotEntity(a_BlockX, a_BlockY, a_BlockZ, m_World));
@@ -1015,13 +1032,13 @@ cBlockEntity * cWSSAnvil::LoadFurnaceFromNBT(const cParsedNBT & a_NBT, int a_Tag
// Check if the data has a proper type:
if (!CheckBlockEntityType(a_NBT, a_TagIdx, "Furnace"))
{
- return NULL;
+ return nullptr;
}
int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
{
- return NULL; // Make it an empty furnace - the chunk loader will provide an empty cFurnaceEntity for this
+ return nullptr; // Make it an empty furnace - the chunk loader will provide an empty cFurnaceEntity for this
}
std::auto_ptr<cFurnaceEntity> Furnace(new cFurnaceEntity(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, m_World));
@@ -1073,13 +1090,13 @@ cBlockEntity * cWSSAnvil::LoadHopperFromNBT(const cParsedNBT & a_NBT, int a_TagI
// Check if the data has a proper type:
if (!CheckBlockEntityType(a_NBT, a_TagIdx, "Hopper"))
{
- return NULL;
+ return nullptr;
}
int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
{
- return NULL; // Make it an empty hopper - the chunk loader will provide an empty cHopperEntity for this
+ return nullptr; // Make it an empty hopper - the chunk loader will provide an empty cHopperEntity for this
}
std::auto_ptr<cHopperEntity> Hopper(new cHopperEntity(a_BlockX, a_BlockY, a_BlockZ, m_World));
LoadItemGridFromNBT(Hopper->GetContents(), a_NBT, Items);
@@ -1095,7 +1112,7 @@ cBlockEntity * cWSSAnvil::LoadJukeboxFromNBT(const cParsedNBT & a_NBT, int a_Tag
// Check if the data has a proper type:
if (!CheckBlockEntityType(a_NBT, a_TagIdx, "RecordPlayer"))
{
- return NULL;
+ return nullptr;
}
std::auto_ptr<cJukeboxEntity> Jukebox(new cJukeboxEntity(a_BlockX, a_BlockY, a_BlockZ, m_World));
@@ -1116,7 +1133,7 @@ cBlockEntity * cWSSAnvil::LoadMobHeadFromNBT(const cParsedNBT & a_NBT, int a_Tag
// Check if the data has a proper type:
if (!CheckBlockEntityType(a_NBT, a_TagIdx, "Skull"))
{
- return NULL;
+ return nullptr;
}
std::auto_ptr<cMobHeadEntity> MobHead(new cMobHeadEntity(a_BlockX, a_BlockY, a_BlockZ, m_World));
@@ -1151,7 +1168,7 @@ cBlockEntity * cWSSAnvil::LoadNoteBlockFromNBT(const cParsedNBT & a_NBT, int a_T
// Check if the data has a proper type:
if (!CheckBlockEntityType(a_NBT, a_TagIdx, "Music"))
{
- return NULL;
+ return nullptr;
}
std::auto_ptr<cNoteEntity> NoteBlock(new cNoteEntity(a_BlockX, a_BlockY, a_BlockZ, m_World));
@@ -1172,7 +1189,7 @@ cBlockEntity * cWSSAnvil::LoadSignFromNBT(const cParsedNBT & a_NBT, int a_TagIdx
// Check if the data has a proper type:
if (!CheckBlockEntityType(a_NBT, a_TagIdx, "Sign"))
{
- return NULL;
+ return nullptr;
}
std::auto_ptr<cSignEntity> Sign(new cSignEntity(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, m_World));
@@ -1660,30 +1677,41 @@ void cWSSAnvil::LoadExpOrbFromNBT(cEntityList & a_Entities, const cParsedNBT & a
void cWSSAnvil::LoadHangingFromNBT(cHangingEntity & a_Hanging, const cParsedNBT & a_NBT, int a_TagIdx)
{
- int Direction = a_NBT.FindChildByName(a_TagIdx, "Direction");
- if (Direction > 0)
+ // "Facing" tag is the prime source of the Facing; if not available, translate from older "Direction" or "Dir"
+ int Facing = a_NBT.FindChildByName(a_TagIdx, "Facing");
+ if (Facing > 0)
{
- Direction = (int)a_NBT.GetByte(Direction);
- if ((Direction < 2) || (Direction > 5))
- {
- a_Hanging.SetDirection(BLOCK_FACE_NORTH);
- }
- else
+ Facing = (int)a_NBT.GetByte(Facing);
+ if ((Facing >= 2) && (Facing <= 5))
{
- a_Hanging.SetDirection(static_cast<eBlockFace>(Direction));
+ a_Hanging.SetFacing(static_cast<eBlockFace>(Facing));
}
}
else
{
- Direction = a_NBT.FindChildByName(a_TagIdx, "Dir");
- if (Direction > 0)
+ Facing = a_NBT.FindChildByName(a_TagIdx, "Direction");
+ if (Facing > 0)
{
- switch ((int)a_NBT.GetByte(Direction))
+ switch ((int)a_NBT.GetByte(Facing))
{
- case 0: a_Hanging.SetDirection(BLOCK_FACE_NORTH); break;
- case 1: a_Hanging.SetDirection(BLOCK_FACE_TOP); break;
- case 2: a_Hanging.SetDirection(BLOCK_FACE_BOTTOM); break;
- case 3: a_Hanging.SetDirection(BLOCK_FACE_SOUTH); break;
+ case 0: a_Hanging.SetFacing(BLOCK_FACE_ZM); break;
+ case 1: a_Hanging.SetFacing(BLOCK_FACE_XM); break;
+ case 2: a_Hanging.SetFacing(BLOCK_FACE_ZP); break;
+ case 3: a_Hanging.SetFacing(BLOCK_FACE_XP); break;
+ }
+ }
+ else
+ {
+ Facing = a_NBT.FindChildByName(a_TagIdx, "Dir"); // Has values 0 and 2 swapped
+ if (Facing > 0)
+ {
+ switch ((int)a_NBT.GetByte(Facing))
+ {
+ case 0: a_Hanging.SetFacing(BLOCK_FACE_ZP); break;
+ case 1: a_Hanging.SetFacing(BLOCK_FACE_XM); break;
+ case 2: a_Hanging.SetFacing(BLOCK_FACE_ZM); break;
+ case 3: a_Hanging.SetFacing(BLOCK_FACE_XP); break;
+ }
}
}
}
@@ -1732,7 +1760,7 @@ void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT
int Rotation = a_NBT.FindChildByName(a_TagIdx, "ItemRotation");
if (Rotation > 0)
{
- ItemFrame->SetRotation((Byte)a_NBT.GetByte(Rotation));
+ ItemFrame->SetItemRotation((Byte)a_NBT.GetByte(Rotation));
}
a_Entities.push_back(ItemFrame.release());
@@ -1744,7 +1772,7 @@ void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT
void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::auto_ptr<cArrowEntity> Arrow(new cArrowEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
+ std::auto_ptr<cArrowEntity> Arrow(new cArrowEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0)));
if (!LoadProjectileBaseFromNBT(*Arrow.get(), a_NBT, a_TagIdx))
{
return;
@@ -1808,7 +1836,7 @@ void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
void cWSSAnvil::LoadSplashPotionFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::auto_ptr<cSplashPotionEntity> SplashPotion(new cSplashPotionEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0), cItem()));
+ std::auto_ptr<cSplashPotionEntity> SplashPotion(new cSplashPotionEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0), cItem()));
if (!LoadProjectileBaseFromNBT(*SplashPotion.get(), a_NBT, a_TagIdx))
{
return;
@@ -1832,7 +1860,7 @@ void cWSSAnvil::LoadSplashPotionFromNBT(cEntityList & a_Entities, const cParsedN
void cWSSAnvil::LoadSnowballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::auto_ptr<cThrownSnowballEntity> Snowball(new cThrownSnowballEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
+ std::auto_ptr<cThrownSnowballEntity> Snowball(new cThrownSnowballEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0)));
if (!LoadProjectileBaseFromNBT(*Snowball.get(), a_NBT, a_TagIdx))
{
return;
@@ -1848,7 +1876,7 @@ void cWSSAnvil::LoadSnowballFromNBT(cEntityList & a_Entities, const cParsedNBT &
void cWSSAnvil::LoadEggFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::auto_ptr<cThrownEggEntity> Egg(new cThrownEggEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
+ std::auto_ptr<cThrownEggEntity> Egg(new cThrownEggEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0)));
if (!LoadProjectileBaseFromNBT(*Egg.get(), a_NBT, a_TagIdx))
{
return;
@@ -1864,7 +1892,7 @@ void cWSSAnvil::LoadEggFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB
void cWSSAnvil::LoadFireballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::auto_ptr<cGhastFireballEntity> Fireball(new cGhastFireballEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
+ std::auto_ptr<cGhastFireballEntity> Fireball(new cGhastFireballEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0)));
if (!LoadProjectileBaseFromNBT(*Fireball.get(), a_NBT, a_TagIdx))
{
return;
@@ -1880,7 +1908,7 @@ void cWSSAnvil::LoadFireballFromNBT(cEntityList & a_Entities, const cParsedNBT &
void cWSSAnvil::LoadFireChargeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::auto_ptr<cFireChargeEntity> FireCharge(new cFireChargeEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
+ std::auto_ptr<cFireChargeEntity> FireCharge(new cFireChargeEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0)));
if (!LoadProjectileBaseFromNBT(*FireCharge.get(), a_NBT, a_TagIdx))
{
return;
@@ -1896,7 +1924,7 @@ void cWSSAnvil::LoadFireChargeFromNBT(cEntityList & a_Entities, const cParsedNBT
void cWSSAnvil::LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::auto_ptr<cThrownEnderPearlEntity> Enderpearl(new cThrownEnderPearlEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0)));
+ std::auto_ptr<cThrownEnderPearlEntity> Enderpearl(new cThrownEnderPearlEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0)));
if (!LoadProjectileBaseFromNBT(*Enderpearl.get(), a_NBT, a_TagIdx))
{
return;
@@ -2853,7 +2881,7 @@ bool cWSSAnvil::cMCAFile::OpenFile(bool a_IsForReading)
if (m_File.Read(m_Header, sizeof(m_Header)) != sizeof(m_Header))
{
// Cannot read the header - perhaps the file has just been created?
- // Try writing a NULL header (both chunk offsets and timestamps):
+ // Try writing a nullptr header (both chunk offsets and timestamps):
memset(m_Header, 0, sizeof(m_Header));
if (
(m_File.Write(m_Header, sizeof(m_Header)) != sizeof(m_Header)) || // Real header - chunk offsets
diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h
index 591ec6757..9c579a617 100644
--- a/src/WorldStorage/WSSAnvil.h
+++ b/src/WorldStorage/WSSAnvil.h
@@ -113,10 +113,10 @@ protected:
/// Saves the chunk into NBT data using a_Writer; returns true on success
bool SaveChunkToNBT(const cChunkCoords & a_Chunk, cFastNBTWriter & a_Writer);
- /// Loads the chunk's biome map from vanilla-format; returns a_BiomeMap if biomes present and valid, NULL otherwise
+ /// Loads the chunk's biome map from vanilla-format; returns a_BiomeMap if biomes present and valid, nullptr otherwise
cChunkDef::BiomeMap * LoadVanillaBiomeMapFromNBT(cChunkDef::BiomeMap * a_BiomeMap, const cParsedNBT & a_NBT, int a_TagIdx);
- /// Loads the chunk's biome map from MCS format; returns a_BiomeMap if biomes present and valid, NULL otherwise
+ /// Loads the chunk's biome map from MCS format; returns a_BiomeMap if biomes present and valid, nullptr otherwise
cChunkDef::BiomeMap * LoadBiomeMapFromNBT(cChunkDef::BiomeMap * a_BiomeMap, const cParsedNBT & a_NBT, int a_TagIdx);
/// Loads the chunk's entities from NBT data (a_Tag is the Level\\Entities list tag; may be -1)
@@ -126,7 +126,7 @@ protected:
void LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntitites, const cParsedNBT & a_NBT, int a_Tag, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas);
/** Loads the data for a block entity from the specified NBT tag.
- Returns the loaded block entity, or NULL upon failure. */
+ Returns the loaded block entity, or nullptr upon failure. */
cBlockEntity * LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int a_Tag, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
/// Loads a cItem contents from the specified NBT tag; returns true if successful. Doesn't load the Slot tag
diff --git a/src/WorldStorage/WSSCompact.cpp b/src/WorldStorage/WSSCompact.cpp
deleted file mode 100644
index 6760186b2..000000000
--- a/src/WorldStorage/WSSCompact.cpp
+++ /dev/null
@@ -1,1066 +0,0 @@
-
-// WSSCompact.cpp
-
-// Interfaces to the cWSSCompact class representing the "compact" storage schema (PAK-files)
-
-#include "Globals.h"
-#include "WSSCompact.h"
-#include "../World.h"
-#include "zlib/zlib.h"
-#include "json/json.h"
-#include "../StringCompression.h"
-#include "../BlockEntities/BeaconEntity.h"
-#include "../BlockEntities/ChestEntity.h"
-#include "../BlockEntities/CommandBlockEntity.h"
-#include "../BlockEntities/DispenserEntity.h"
-#include "../BlockEntities/FlowerPotEntity.h"
-#include "../BlockEntities/FurnaceEntity.h"
-#include "../BlockEntities/JukeboxEntity.h"
-#include "../BlockEntities/MobHeadEntity.h"
-#include "../BlockEntities/NoteEntity.h"
-#include "../BlockEntities/SignEntity.h"
-#include "../SetChunkData.h"
-
-
-
-
-
-#pragma pack(push, 1)
-/// The chunk header, as stored in the file:
-struct cWSSCompact::sChunkHeader
-{
- int m_ChunkX;
- int m_ChunkZ;
- int m_CompressedSize;
- int m_UncompressedSize;
-} ;
-#pragma pack(pop)
-
-
-
-
-
-/// The maximum number of PAK files that are cached
-const size_t MAX_PAK_FILES = 16;
-
-/// The maximum number of unsaved chunks before the cPAKFile saves them to disk
-const int MAX_DIRTY_CHUNKS = 16;
-
-
-
-
-
-////////////////////////////////////////////////////////////////////////////////
-// cJsonChunkSerializer:
-
-cJsonChunkSerializer::cJsonChunkSerializer(void) :
- m_HasJsonData(false)
-{
-}
-
-
-
-
-
-void cJsonChunkSerializer::Entity(cEntity * a_Entity)
-{
- // TODO: a_Entity->SaveToJson(m_Root);
-}
-
-
-
-
-
-void cJsonChunkSerializer::BlockEntity(cBlockEntity * a_BlockEntity)
-{
- const char * SaveInto = NULL;
- switch (a_BlockEntity->GetBlockType())
- {
- case E_BLOCK_BEACON: SaveInto = "Beacons"; break;
- case E_BLOCK_CHEST: SaveInto = "Chests"; break;
- case E_BLOCK_DISPENSER: SaveInto = "Dispensers"; break;
- case E_BLOCK_DROPPER: SaveInto = "Droppers"; break;
- case E_BLOCK_FLOWER_POT: SaveInto = "FlowerPots"; break;
- case E_BLOCK_FURNACE: SaveInto = "Furnaces"; break;
- case E_BLOCK_SIGN_POST: SaveInto = "Signs"; break;
- case E_BLOCK_WALLSIGN: SaveInto = "Signs"; break;
- case E_BLOCK_NOTE_BLOCK: SaveInto = "Notes"; break;
- case E_BLOCK_JUKEBOX: SaveInto = "Jukeboxes"; break;
- case E_BLOCK_COMMAND_BLOCK: SaveInto = "CommandBlocks"; break;
- case E_BLOCK_HEAD: SaveInto = "MobHeads"; break;
-
- default:
- {
- ASSERT(!"Unhandled blocktype in BlockEntities list while saving to JSON");
- break;
- }
- } // switch (BlockEntity->GetBlockType())
- if (SaveInto == NULL)
- {
- return;
- }
-
- Json::Value val;
- a_BlockEntity->SaveToJson(val);
- m_Root[SaveInto].append(val);
- m_HasJsonData = true;
-}
-
-
-
-
-
-void cJsonChunkSerializer::LightIsValid(bool a_IsLightValid)
-{
- if (a_IsLightValid)
- {
- m_Root["IsLightValid"] = true;
- m_HasJsonData = true;
- }
-}
-
-
-
-
-
-////////////////////////////////////////////////////////////////////////////////
-// cWSSCompact:
-
-cWSSCompact::~cWSSCompact()
-{
- for (cPAKFiles::iterator itr = m_PAKFiles.begin(); itr != m_PAKFiles.end(); ++itr)
- {
- delete *itr;
- }
-}
-
-
-
-
-
-bool cWSSCompact::LoadChunk(const cChunkCoords & a_Chunk)
-{
- AString ChunkData;
- int UncompressedSize = 0;
- if (!GetChunkData(a_Chunk, UncompressedSize, ChunkData))
- {
- // The reason for failure is already printed in GetChunkData()
- return false;
- }
-
- return LoadChunkFromData(a_Chunk, UncompressedSize, ChunkData, m_World);
-}
-
-
-
-
-
-bool cWSSCompact::SaveChunk(const cChunkCoords & a_Chunk)
-{
- cCSLock Lock(m_CS);
-
- cPAKFile * f = LoadPAKFile(a_Chunk);
- if (f == NULL)
- {
- // For some reason we couldn't locate the file
- LOG("Cannot locate a proper PAK file for chunk [%d, %d]", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
- return false;
- }
- return f->SaveChunk(a_Chunk, m_World);
-}
-
-
-
-
-
-cWSSCompact::cPAKFile * cWSSCompact::LoadPAKFile(const cChunkCoords & a_Chunk)
-{
- // ASSUMES that m_CS has been locked
-
- // We need to retain this weird conversion code, because some edge chunks are in the wrong PAK file
- const int LayerX = FAST_FLOOR_DIV(a_Chunk.m_ChunkX, 32);
- const int LayerZ = FAST_FLOOR_DIV(a_Chunk.m_ChunkZ, 32);
-
- // Is it already cached?
- for (cPAKFiles::iterator itr = m_PAKFiles.begin(); itr != m_PAKFiles.end(); ++itr)
- {
- if (((*itr) != NULL) && ((*itr)->GetLayerX() == LayerX) && ((*itr)->GetLayerZ() == LayerZ))
- {
- // Move the file to front and return it:
- cPAKFile * f = *itr;
- if (itr != m_PAKFiles.begin())
- {
- m_PAKFiles.erase(itr);
- m_PAKFiles.push_front(f);
- }
- return f;
- }
- }
-
- // Load it anew:
- AString FileName;
- Printf(FileName, "%s/X%i_Z%i.pak", m_World->GetName().c_str(), LayerX, LayerZ);
- cPAKFile * f = new cPAKFile(FileName, LayerX, LayerZ, m_CompressionFactor);
- if (f == NULL)
- {
- return NULL;
- }
- m_PAKFiles.push_front(f);
-
- // If there are too many PAK files cached, delete the last one used:
- if (m_PAKFiles.size() > MAX_PAK_FILES)
- {
- delete m_PAKFiles.back();
- m_PAKFiles.pop_back();
- }
- return f;
-}
-
-
-
-
-
-bool cWSSCompact::GetChunkData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, AString & a_Data)
-{
- cCSLock Lock(m_CS);
- cPAKFile * f = LoadPAKFile(a_Chunk);
- if (f == NULL)
- {
- return false;
- }
- return f->GetChunkData(a_Chunk, a_UncompressedSize, a_Data);
-}
-
-
-
-
-
-/*
-// TODO: Rewrite saving to use the same principles as loading
-bool cWSSCompact::SetChunkData(const cChunkCoords & a_Chunk, int a_UncompressedSize, const AString & a_Data)
-{
- cCSLock Lock(m_CS);
- cPAKFile * f = LoadPAKFile(a_Chunk);
- if (f == NULL)
- {
- return false;
- }
- return f->SetChunkData(a_Chunk, a_UncompressedSize, a_Data);
-}
-*/
-
-
-
-
-
-bool cWSSCompact::EraseChunkData(const cChunkCoords & a_Chunk)
-{
- cCSLock Lock(m_CS);
- cPAKFile * f = LoadPAKFile(a_Chunk);
- if (f == NULL)
- {
- return false;
- }
- return f->EraseChunkData(a_Chunk);
-}
-
-
-
-
-
-void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWorld * a_World)
-{
- // Load beacon:
- Json::Value AllBeacons = a_Value.get("Beacons", Json::nullValue);
- if (!AllBeacons.empty())
- {
- for (Json::Value::iterator itr = AllBeacons.begin(); itr != AllBeacons.end(); ++itr)
- {
- std::auto_ptr<cBeaconEntity> BeaconEntity(new cBeaconEntity(0, 0, 0, a_World));
- if (!BeaconEntity->LoadFromJson(*itr))
- {
- LOGWARNING("ERROR READING BEACON FROM JSON!");
- }
- else
- {
- a_BlockEntities.push_back(BeaconEntity.release());
- }
- } // for itr - AllBeacons[]
- }
-
- // Load chests:
- Json::Value AllChests = a_Value.get("Chests", Json::nullValue);
- if (!AllChests.empty())
- {
- for (Json::Value::iterator itr = AllChests.begin(); itr != AllChests.end(); ++itr)
- {
- std::auto_ptr<cChestEntity> ChestEntity(new cChestEntity(0, 0, 0, a_World, E_BLOCK_CHEST));
- if (!ChestEntity->LoadFromJson(*itr))
- {
- LOGWARNING("ERROR READING CHEST FROM JSON!");
- }
- else
- {
- a_BlockEntities.push_back(ChestEntity.release());
- }
- } // for itr - AllChests[]
- }
-
- // Load dispensers:
- Json::Value AllDispensers = a_Value.get("Dispensers", Json::nullValue);
- for (Json::Value::iterator itr = AllDispensers.begin(); itr != AllDispensers.end(); ++itr)
- {
- std::auto_ptr<cDispenserEntity> DispenserEntity(new cDispenserEntity(0, 0, 0, a_World));
- if (!DispenserEntity->LoadFromJson(*itr))
- {
- LOGWARNING("ERROR READING DISPENSER FROM JSON!");
- }
- else
- {
- a_BlockEntities.push_back(DispenserEntity.release());
- }
- } // for itr - AllDispensers[]
-
- // Load Flowerpots:
- Json::Value AllFlowerPots = a_Value.get("FlowerPots", Json::nullValue);
- for (Json::Value::iterator itr = AllFlowerPots.begin(); itr != AllFlowerPots.end(); ++itr)
- {
- std::auto_ptr<cFlowerPotEntity> FlowerPotEntity(new cFlowerPotEntity(0, 0, 0, a_World));
- if (!FlowerPotEntity->LoadFromJson(*itr))
- {
- LOGWARNING("ERROR READING FLOWERPOT FROM JSON!");
- }
- else
- {
- a_BlockEntities.push_back(FlowerPotEntity.release());
- }
- } // for itr - AllFlowerPots[]
-
- // Load furnaces:
- Json::Value AllFurnaces = a_Value.get("Furnaces", Json::nullValue);
- for (Json::Value::iterator itr = AllFurnaces.begin(); itr != AllFurnaces.end(); ++itr)
- {
- // TODO: The block type and meta aren't correct, there's no way to get them here
- std::auto_ptr<cFurnaceEntity> FurnaceEntity(new cFurnaceEntity(0, 0, 0, E_BLOCK_FURNACE, 0, a_World));
- if (!FurnaceEntity->LoadFromJson(*itr))
- {
- LOGWARNING("ERROR READING FURNACE FROM JSON!");
- }
- else
- {
- a_BlockEntities.push_back(FurnaceEntity.release());
- }
- } // for itr - AllFurnaces[]
-
- // Load signs:
- Json::Value AllSigns = a_Value.get("Signs", Json::nullValue);
- for (Json::Value::iterator itr = AllSigns.begin(); itr != AllSigns.end(); ++itr)
- {
- std::auto_ptr<cSignEntity> SignEntity(new cSignEntity(E_BLOCK_SIGN_POST, 0, 0, 0, a_World));
- if (!SignEntity->LoadFromJson(*itr))
- {
- LOGWARNING("ERROR READING SIGN FROM JSON!");
- }
- else
- {
- a_BlockEntities.push_back(SignEntity.release());
- }
- } // for itr - AllSigns[]
-
- // Load note blocks:
- Json::Value AllNotes = a_Value.get("Notes", Json::nullValue);
- for (Json::Value::iterator itr = AllNotes.begin(); itr != AllNotes.end(); ++itr)
- {
- std::auto_ptr<cNoteEntity> NoteEntity(new cNoteEntity(0, 0, 0, a_World));
- if (!NoteEntity->LoadFromJson(*itr))
- {
- LOGWARNING("ERROR READING NOTE BLOCK FROM JSON!");
- }
- else
- {
- a_BlockEntities.push_back(NoteEntity.release());
- }
- } // for itr - AllNotes[]
-
- // Load jukeboxes:
- Json::Value AllJukeboxes = a_Value.get("Jukeboxes", Json::nullValue);
- for (Json::Value::iterator itr = AllJukeboxes.begin(); itr != AllJukeboxes.end(); ++itr)
- {
- std::auto_ptr<cJukeboxEntity> JukeboxEntity(new cJukeboxEntity(0, 0, 0, a_World));
- if (!JukeboxEntity->LoadFromJson(*itr))
- {
- LOGWARNING("ERROR READING JUKEBOX FROM JSON!");
- }
- else
- {
- a_BlockEntities.push_back(JukeboxEntity.release());
- }
- } // for itr - AllJukeboxes[]
-
- // Load command blocks:
- Json::Value AllCommandBlocks = a_Value.get("CommandBlocks", Json::nullValue);
- for (Json::Value::iterator itr = AllCommandBlocks.begin(); itr != AllCommandBlocks.end(); ++itr)
- {
- std::auto_ptr<cCommandBlockEntity> CommandBlockEntity(new cCommandBlockEntity(0, 0, 0, a_World));
- if (!CommandBlockEntity->LoadFromJson(*itr))
- {
- LOGWARNING("ERROR READING COMMAND BLOCK FROM JSON!");
- }
- else
- {
- a_BlockEntities.push_back(CommandBlockEntity.release());
- }
- } // for itr - AllCommandBlocks[]
-
- // Load mob heads:
- Json::Value AllMobHeads = a_Value.get("MobHeads", Json::nullValue);
- for (Json::Value::iterator itr = AllMobHeads.begin(); itr != AllMobHeads.end(); ++itr)
- {
- std::auto_ptr<cMobHeadEntity> MobHeadEntity(new cMobHeadEntity(0, 0, 0, a_World));
- if (!MobHeadEntity->LoadFromJson(*itr))
- {
- LOGWARNING("ERROR READING MOB HEAD FROM JSON!");
- }
- else
- {
- a_BlockEntities.push_back(MobHeadEntity.release());
- }
- } // for itr - AllMobHeads[]
-}
-
-
-
-
-
-////////////////////////////////////////////////////////////////////////////////
-// cWSSCompact::cPAKFile
-
-#define READ(Var) \
- if (f.Read(&Var, sizeof(Var)) != sizeof(Var)) \
- { \
- LOGERROR("ERROR READING %s FROM FILE %s (line %d); file offset %d", #Var, m_FileName.c_str(), __LINE__, f.Tell()); \
- return; \
- }
-
-cWSSCompact::cPAKFile::cPAKFile(const AString & a_FileName, int a_LayerX, int a_LayerZ, int a_CompressionFactor) :
- m_FileName(a_FileName),
- m_CompressionFactor(a_CompressionFactor),
- m_LayerX(a_LayerX),
- m_LayerZ(a_LayerZ),
- m_NumDirty(0),
- m_ChunkVersion( CHUNK_VERSION), // Init with latest version
- m_PakVersion( PAK_VERSION)
-{
- cFile f;
- if (!f.Open(m_FileName, cFile::fmRead))
- {
- return;
- }
-
- // Read headers:
- READ(m_PakVersion);
- if (m_PakVersion != 1)
- {
- LOGERROR("File \"%s\" is in an unknown pak format (%d)", m_FileName.c_str(), m_PakVersion);
- return;
- }
-
- READ(m_ChunkVersion);
- switch (m_ChunkVersion)
- {
- case 1:
- {
- m_ChunkSize.Set(16, 128, 16);
- break;
- }
- case 2:
- case 3:
- {
- m_ChunkSize.Set(16, 256, 16);
- break;
- }
- default:
- {
- LOGERROR("File \"%s\" is in an unknown chunk format (%d)", m_FileName.c_str(), m_ChunkVersion);
- return;
- }
- };
-
- short NumChunks = 0;
- READ(NumChunks);
-
- // Read chunk headers:
- for (int i = 0; i < NumChunks; i++)
- {
- sChunkHeader * Header = new sChunkHeader;
-
- // Here we do not use the READ macro, as it does not free the resources
- // allocated with new in case of error.
- if (f.Read(Header, sizeof(*Header)) != sizeof(*Header))
- {
- LOGERROR("ERROR READING %s FROM FILE %s (line %d); file offset %d", "Header", m_FileName.c_str(), __LINE__, f.Tell());
- delete Header;
- Header = NULL;
- return;
- }
- m_ChunkHeaders.push_back(Header);
- } // for i - chunk headers
-
- // Read chunk data:
- if (f.ReadRestOfFile(m_DataContents) == -1)
- {
- LOGERROR("Cannot read file \"%s\" contents", m_FileName.c_str());
- return;
- }
-
- if (m_ChunkVersion == 1) // Convert chunks to version 2
- {
- UpdateChunk1To2();
- }
-#if AXIS_ORDER == AXIS_ORDER_XZY
- if (m_ChunkVersion == 2) // Convert chunks to version 3
- {
- UpdateChunk2To3();
- }
-#endif
-}
-
-
-
-
-
-cWSSCompact::cPAKFile::~cPAKFile()
-{
- if (m_NumDirty > 0)
- {
- SynchronizeFile();
- }
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- delete *itr;
- }
-}
-
-
-
-
-
-bool cWSSCompact::cPAKFile::GetChunkData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, AString & a_Data)
-{
- int ChunkX = a_Chunk.m_ChunkX;
- int ChunkZ = a_Chunk.m_ChunkZ;
- sChunkHeader * Header = NULL;
- int Offset = 0;
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- if (((*itr)->m_ChunkX == ChunkX) && ((*itr)->m_ChunkZ == ChunkZ))
- {
- Header = *itr;
- break;
- }
- Offset += (*itr)->m_CompressedSize;
- }
- if ((Header == NULL) || (Offset + Header->m_CompressedSize > (int)m_DataContents.size()))
- {
- // Chunk not found / data invalid
- return false;
- }
-
- a_UncompressedSize = Header->m_UncompressedSize;
- a_Data.assign(m_DataContents, Offset, Header->m_CompressedSize);
- return true;
-}
-
-
-
-
-
-bool cWSSCompact::cPAKFile::SaveChunk(const cChunkCoords & a_Chunk, cWorld * a_World)
-{
- if (!SaveChunkToData(a_Chunk, a_World))
- {
- return false;
- }
- if (m_NumDirty > MAX_DIRTY_CHUNKS)
- {
- SynchronizeFile();
- }
- return true;
-}
-
-
-
-
-
-void cWSSCompact::cPAKFile::UpdateChunk1To2()
-{
- int Offset = 0;
- AString NewDataContents;
- int ChunksConverted = 0;
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- sChunkHeader * Header = *itr;
-
- if (ChunksConverted % 32 == 0)
- {
- LOGINFO("Updating \"%s\" version 1 to version 2: " SIZE_T_FMT " %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size());
- }
- ChunksConverted++;
-
- AString Data;
- int UncompressedSize = Header->m_UncompressedSize;
- Data.assign(m_DataContents, Offset, Header->m_CompressedSize);
- Offset += Header->m_CompressedSize;
-
- // Crude data integrity check:
- int ExpectedSize = (16*128*16)*2 + (16*128*16)/2; // For version 1
- if (UncompressedSize < ExpectedSize)
- {
- LOGWARNING("Chunk [%d, %d] has too short decompressed data (%d bytes out of %d needed), erasing",
- Header->m_ChunkX, Header->m_ChunkZ,
- UncompressedSize, ExpectedSize
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
-
- // Decompress the data:
- AString UncompressedData;
- {
- int errorcode = UncompressString(Data.data(), Data.size(), UncompressedData, (size_t)UncompressedSize);
- if (errorcode != Z_OK)
- {
- LOGERROR("Error %d decompressing data for chunk [%d, %d]",
- errorcode,
- Header->m_ChunkX, Header->m_ChunkZ
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
- }
-
- if (UncompressedSize != (int)UncompressedData.size())
- {
- LOGWARNING("Uncompressed data size differs (exp %d bytes, got " SIZE_T_FMT ") for chunk [%d, %d]",
- UncompressedSize, UncompressedData.size(),
- Header->m_ChunkX, Header->m_ChunkZ
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
-
-
- // Old version is 128 blocks high with YZX axis order
- char ConvertedData[cChunkDef::BlockDataSize];
- int Index = 0;
- unsigned int InChunkOffset = 0;
- for (int x = 0; x < 16; ++x) for (int z = 0; z < 16; ++z)
- {
- for (int y = 0; y < 128; ++y)
- {
- ConvertedData[Index++] = UncompressedData[y + z * 128 + x * 128 * 16 + InChunkOffset];
- }
- // Add 128 empty blocks after an old y column
- memset(ConvertedData + Index, E_BLOCK_AIR, 128);
- Index += 128;
- }
- InChunkOffset += (16 * 128 * 16);
- for (int x = 0; x < 16; ++x) for (int z = 0; z < 16; ++z) // Metadata
- {
- for (int y = 0; y < 64; ++y)
- {
- ConvertedData[Index++] = UncompressedData[y + z * 64 + x * 64 * 16 + InChunkOffset];
- }
- memset(ConvertedData + Index, 0, 64);
- Index += 64;
- }
- InChunkOffset += (16 * 128 * 16) / 2;
- for (int x = 0; x < 16; ++x) for (int z = 0; z < 16; ++z) // Block light
- {
- for (int y = 0; y < 64; ++y)
- {
- ConvertedData[Index++] = UncompressedData[y + z * 64 + x * 64 * 16 + InChunkOffset];
- }
- memset(ConvertedData + Index, 0, 64);
- Index += 64;
- }
- InChunkOffset += (16*128*16)/2;
- for (int x = 0; x < 16; ++x) for (int z = 0; z < 16; ++z) // Sky light
- {
- for (int y = 0; y < 64; ++y)
- {
- ConvertedData[Index++] = UncompressedData[y + z * 64 + x * 64 * 16 + InChunkOffset];
- }
- memset(ConvertedData + Index, 0, 64);
- Index += 64;
- }
- InChunkOffset += (16 * 128 * 16) / 2;
-
- AString Converted(ConvertedData, ARRAYCOUNT(ConvertedData));
-
- // Add JSON data afterwards
- if (UncompressedData.size() > InChunkOffset)
- {
- Converted.append( UncompressedData.begin() + InChunkOffset, UncompressedData.end());
- }
-
- // Re-compress data
- AString CompressedData;
- {
- int errorcode = CompressString(Converted.data(), Converted.size(), CompressedData, m_CompressionFactor);
- if (errorcode != Z_OK)
- {
- LOGERROR("Error %d compressing data for chunk [%d, %d]",
- errorcode,
- Header->m_ChunkX, Header->m_ChunkZ
- );
- continue;
- }
- }
-
- // Save into file's cache
- Header->m_UncompressedSize = (int)Converted.size();
- Header->m_CompressedSize = (int)CompressedData.size();
- NewDataContents.append(CompressedData);
- }
-
- // Done converting
- m_DataContents = NewDataContents;
- m_ChunkVersion = 2;
- SynchronizeFile();
-
- LOGINFO("Updated \"%s\" version 1 to version 2", m_FileName.c_str());
-}
-
-
-
-
-
-void cWSSCompact::cPAKFile::UpdateChunk2To3()
-{
- int Offset = 0;
- AString NewDataContents;
- int ChunksConverted = 0;
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- sChunkHeader * Header = *itr;
-
- if (ChunksConverted % 32 == 0)
- {
- LOGINFO("Updating \"%s\" version 2 to version 3: " SIZE_T_FMT " %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size());
- }
- ChunksConverted++;
-
- AString Data;
- int UncompressedSize = Header->m_UncompressedSize;
- Data.assign(m_DataContents, Offset, Header->m_CompressedSize);
- Offset += Header->m_CompressedSize;
-
- // Crude data integrity check:
- const int ExpectedSize = (16 * 256 * 16) * 2 + (16 * 256 * 16) / 2; // For version 2
- if (UncompressedSize < ExpectedSize)
- {
- LOGWARNING("Chunk [%d, %d] has too short decompressed data (%d bytes out of %d needed), erasing",
- Header->m_ChunkX, Header->m_ChunkZ,
- UncompressedSize, ExpectedSize
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
-
- // Decompress the data:
- AString UncompressedData;
- {
- int errorcode = UncompressString(Data.data(), Data.size(), UncompressedData, (size_t)UncompressedSize);
- if (errorcode != Z_OK)
- {
- LOGERROR("Error %d decompressing data for chunk [%d, %d]",
- errorcode,
- Header->m_ChunkX, Header->m_ChunkZ
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
- }
-
- if (UncompressedSize != (int)UncompressedData.size())
- {
- LOGWARNING("Uncompressed data size differs (exp %d bytes, got " SIZE_T_FMT ") for chunk [%d, %d]",
- UncompressedSize, UncompressedData.size(),
- Header->m_ChunkX, Header->m_ChunkZ
- );
- Offset += Header->m_CompressedSize;
- continue;
- }
-
- char ConvertedData[ExpectedSize];
- memset(ConvertedData, 0, ExpectedSize);
-
- // Cannot use cChunk::MakeIndex because it might change again?????????
- // For compatibility, use what we know is current
- #define MAKE_3_INDEX( x, y, z) ( x + (z * 16) + (y * 16 * 16))
-
- unsigned int InChunkOffset = 0;
- for (int x = 0; x < 16; ++x) for (int z = 0; z < 16; ++z) for (int y = 0; y < 256; ++y) // YZX Loop order is important, in 1.1 Y was first then Z then X
- {
- ConvertedData[ MAKE_3_INDEX(x, y, z) ] = UncompressedData[InChunkOffset];
- ++InChunkOffset;
- } // for y, z, x
-
-
- unsigned int index2 = 0;
- for (int x = 0; x < 16; ++x) for (int z = 0; z < 16; ++z) for (int y = 0; y < 256; ++y)
- {
- ConvertedData[ InChunkOffset + MAKE_3_INDEX(x, y, z)/2 ] |= ( (UncompressedData[ InChunkOffset + index2/2 ] >> ((index2&1)*4)) & 0x0f) << ((x&1)*4);
- ++index2;
- }
- InChunkOffset += index2 / 2;
- index2 = 0;
-
- for (int x = 0; x < 16; ++x) for (int z = 0; z < 16; ++z) for (int y = 0; y < 256; ++y)
- {
- ConvertedData[ InChunkOffset + MAKE_3_INDEX(x, y, z)/2 ] |= ( (UncompressedData[ InChunkOffset + index2/2 ] >> ((index2&1)*4)) & 0x0f) << ((x&1)*4);
- ++index2;
- }
- InChunkOffset += index2 / 2;
- index2 = 0;
-
- for (int x = 0; x < 16; ++x) for (int z = 0; z < 16; ++z) for (int y = 0; y < 256; ++y)
- {
- ConvertedData[ InChunkOffset + MAKE_3_INDEX(x, y, z)/2 ] |= ( (UncompressedData[ InChunkOffset + index2/2 ] >> ((index2&1)*4)) & 0x0f) << ((x&1)*4);
- ++index2;
- }
- InChunkOffset += index2 / 2;
-
- AString Converted(ConvertedData, ExpectedSize);
-
- // Add JSON data afterwards
- if (UncompressedData.size() > InChunkOffset)
- {
- Converted.append( UncompressedData.begin() + InChunkOffset, UncompressedData.end());
- }
-
- // Re-compress data
- AString CompressedData;
- {
- int errorcode = CompressString(Converted.data(), Converted.size(), CompressedData, m_CompressionFactor);
- if (errorcode != Z_OK)
- {
- LOGERROR("Error %d compressing data for chunk [%d, %d]",
- errorcode,
- Header->m_ChunkX, Header->m_ChunkZ
- );
- continue;
- }
- }
-
- // Save into file's cache
- Header->m_UncompressedSize = (int)Converted.size();
- Header->m_CompressedSize = (int)CompressedData.size();
- NewDataContents.append(CompressedData);
- }
-
- // Done converting
- m_DataContents = NewDataContents;
- m_ChunkVersion = 3;
- SynchronizeFile();
-
- LOGINFO("Updated \"%s\" version 2 to version 3", m_FileName.c_str());
-}
-
-
-
-
-
-bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int a_UncompressedSize, const AString & a_Data, cWorld * a_World)
-{
- // Crude data integrity check:
- if (a_UncompressedSize < cChunkDef::BlockDataSize)
- {
- LOGWARNING("Chunk [%d, %d] has too short decompressed data (%d bytes out of %d needed), erasing",
- a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ,
- a_UncompressedSize, cChunkDef::BlockDataSize
- );
- EraseChunkData(a_Chunk);
- return false;
- }
-
- // Decompress the data:
- AString UncompressedData;
- int errorcode = UncompressString(a_Data.data(), a_Data.size(), UncompressedData, (size_t)a_UncompressedSize);
- if (errorcode != Z_OK)
- {
- LOGERROR("Error %d decompressing data for chunk [%d, %d]",
- errorcode,
- a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ
- );
- return false;
- }
-
- if (a_UncompressedSize != (int)UncompressedData.size())
- {
- LOGWARNING("Uncompressed data size differs (exp %d bytes, got " SIZE_T_FMT ") for chunk [%d, %d]",
- a_UncompressedSize, UncompressedData.size(),
- a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ
- );
- return false;
- }
-
- cEntityList Entities;
- cBlockEntityList BlockEntities;
- bool IsLightValid = false;
-
- if (a_UncompressedSize > cChunkDef::BlockDataSize)
- {
- Json::Value root; // will contain the root value after parsing.
- Json::Reader reader;
- if (!reader.parse( UncompressedData.data() + cChunkDef::BlockDataSize, root, false))
- {
- LOGERROR("Failed to parse trailing JSON in chunk [%d, %d]!",
- a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ
- );
- }
- else
- {
- LoadEntitiesFromJson(root, Entities, BlockEntities, a_World);
- IsLightValid = root.get("IsLightValid", false).asBool();
- }
- }
-
- BLOCKTYPE * BlockData = (BLOCKTYPE *)UncompressedData.data();
- NIBBLETYPE * MetaData = (NIBBLETYPE *)(BlockData + MetaOffset);
- NIBBLETYPE * BlockLight = (NIBBLETYPE *)(BlockData + LightOffset);
- NIBBLETYPE * SkyLight = (NIBBLETYPE *)(BlockData + SkyLightOffset);
-
- a_World->QueueSetChunkData(cSetChunkDataPtr(new cSetChunkData(
- a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ,
- BlockData, MetaData,
- IsLightValid ? BlockLight : NULL,
- IsLightValid ? SkyLight : NULL,
- NULL, NULL,
- Entities, BlockEntities,
- false
- )));
-
- return true;
-}
-
-
-
-
-
-bool cWSSCompact::cPAKFile::EraseChunkData(const cChunkCoords & a_Chunk)
-{
- int ChunkX = a_Chunk.m_ChunkX;
- int ChunkZ = a_Chunk.m_ChunkZ;
- int Offset = 0;
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- if (((*itr)->m_ChunkX == ChunkX) && ((*itr)->m_ChunkZ == ChunkZ))
- {
- m_DataContents.erase(Offset, (*itr)->m_CompressedSize);
- delete *itr;
- itr = m_ChunkHeaders.erase(itr);
- return true;
- }
- Offset += (*itr)->m_CompressedSize;
- }
-
- return false;
-}
-
-
-
-
-
-bool cWSSCompact::cPAKFile::SaveChunkToData(const cChunkCoords & a_Chunk, cWorld * a_World)
-{
- // Serialize the chunk:
- cJsonChunkSerializer Serializer;
- if (!a_World->GetChunkData(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, Serializer))
- {
- // Chunk not valid
- LOG("cWSSCompact: Trying to save chunk [%d, %d] that has no data, ignoring request.", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
- return false;
- }
-
- AString Data;
- Data.assign((const char *)Serializer.GetBlockData(), cChunkDef::BlockDataSize);
- if (Serializer.HasJsonData())
- {
- AString JsonData;
- Json::StyledWriter writer;
- JsonData = writer.write(Serializer.GetRoot());
- Data.append(JsonData);
- }
-
- // Compress the data:
- AString CompressedData;
- int errorcode = CompressString(Data.data(), Data.size(), CompressedData, m_CompressionFactor);
- if (errorcode != Z_OK)
- {
- LOGERROR("Error %i compressing data for chunk [%d, %d]", errorcode, a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
- return false;
- }
-
- // Erase any existing data for the chunk:
- EraseChunkData(a_Chunk);
-
- // Save the header:
- sChunkHeader * Header = new sChunkHeader;
- if (Header == NULL)
- {
- LOGWARNING("Cannot create a new chunk header to save chunk [%d, %d]", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
- return false;
- }
- Header->m_CompressedSize = (int)CompressedData.size();
- Header->m_ChunkX = a_Chunk.m_ChunkX;
- Header->m_ChunkZ = a_Chunk.m_ChunkZ;
- Header->m_UncompressedSize = (int)Data.size();
- m_ChunkHeaders.push_back(Header);
-
- m_DataContents.append(CompressedData.data(), CompressedData.size());
-
- m_NumDirty++;
- return true;
-}
-
-
-
-
-
-#define WRITE(Var) \
- if (f.Write(&Var, sizeof(Var)) != sizeof(Var)) \
- { \
- LOGERROR("cWSSCompact: ERROR writing %s to file \"%s\" (line %d); file offset %d", #Var, m_FileName.c_str(), __LINE__, f.Tell()); \
- return; \
- }
-
-void cWSSCompact::cPAKFile::SynchronizeFile(void)
-{
- cFile f;
- if (!f.Open(m_FileName, cFile::fmWrite))
- {
- LOGERROR("Cannot open PAK file \"%s\" for writing", m_FileName.c_str());
- return;
- }
-
- WRITE(m_PakVersion);
- WRITE(m_ChunkVersion);
- short NumChunks = (short)m_ChunkHeaders.size();
- WRITE(NumChunks);
- for (sChunkHeaders::iterator itr = m_ChunkHeaders.begin(); itr != m_ChunkHeaders.end(); ++itr)
- {
- WRITE(**itr);
- }
- if (f.Write(m_DataContents.data(), m_DataContents.size()) != (int)m_DataContents.size())
- {
- LOGERROR("cWSSCompact: ERROR writing chunk contents to file \"%s\" (line %d); file offset %d", m_FileName.c_str(), __LINE__, f.Tell());
- return;
- }
- m_NumDirty = 0;
-}
-
-
-
-
diff --git a/src/WorldStorage/WSSCompact.h b/src/WorldStorage/WSSCompact.h
deleted file mode 100644
index 83e9cb49f..000000000
--- a/src/WorldStorage/WSSCompact.h
+++ /dev/null
@@ -1,157 +0,0 @@
-
-// WSSCompact.h
-
-// Interfaces to the cWSSCompact class representing the "Compact" storage schema (PAK-files)
-
-
-
-
-
-#pragma once
-#ifndef WSSCOMPACT_H_INCLUDED
-#define WSSCOMPACT_H_INCLUDED
-
-#include "WorldStorage.h"
-#include "../Vector3.h"
-#include "json/json.h"
-#include "ChunkDataCallback.h"
-
-
-
-
-
-/// Helper class for serializing a chunk into Json
-class cJsonChunkSerializer :
- public cChunkDataArrayCollector
-{
-public:
-
- cJsonChunkSerializer(void);
-
- Json::Value & GetRoot (void) {return m_Root; }
- BLOCKTYPE * GetBlockData(void) {return (BLOCKTYPE *)m_BlockData; }
- bool HasJsonData (void) const {return m_HasJsonData; }
-
-protected:
-
- // NOTE: block data is serialized into inherited cChunkDataCollector's m_BlockData[] array
-
- // Entities and BlockEntities are serialized to Json
- Json::Value m_Root;
- bool m_HasJsonData;
-
- // cChunkDataCollector overrides:
- virtual void Entity (cEntity * a_Entity) override;
- virtual void BlockEntity (cBlockEntity * a_Entity) override;
- virtual void LightIsValid (bool a_IsLightValid) override;
-} ;
-
-
-
-
-
-class cWSSCompact :
- public cWSSchema
-{
-public:
- cWSSCompact(cWorld * a_World, int a_CompressionFactor) : cWSSchema(a_World), m_CompressionFactor(a_CompressionFactor) {}
- virtual ~cWSSCompact();
-
-protected:
-
- enum
- {
- // Offsets to individual components in the joined blockdata array
- MetaOffset = cChunkDef::NumBlocks,
- LightOffset = MetaOffset + cChunkDef::NumBlocks / 2,
- SkyLightOffset = LightOffset + cChunkDef::NumBlocks / 2,
- } ;
-
- struct sChunkHeader;
- typedef std::vector<sChunkHeader *> sChunkHeaders;
-
- /// Implements a cache for a single PAK file; implements lazy-write in order to be able to write multiple chunks fast
- class cPAKFile
- {
- public:
-
- cPAKFile(const AString & a_FileName, int a_LayerX, int a_LayerZ, int a_CompressionFactor);
- ~cPAKFile();
-
- bool GetChunkData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, AString & a_Data);
- bool SetChunkData(const cChunkCoords & a_Chunk, int a_UncompressedSize, const AString & a_Data);
- bool EraseChunkData(const cChunkCoords & a_Chunk);
-
- bool SaveChunk(const cChunkCoords & a_Chunk, cWorld * a_World);
-
- int GetLayerX(void) const {return m_LayerX; }
- int GetLayerZ(void) const {return m_LayerZ; }
-
- static const int PAK_VERSION = 1;
-#if AXIS_ORDER == AXIS_ORDER_XZY
- static const int CHUNK_VERSION = 3;
-#elif AXIS_ORDER == AXIS_ORDER_YZX
- static const int CHUNK_VERSION = 2;
-#endif
- protected:
-
- AString m_FileName;
- int m_CompressionFactor;
- int m_LayerX;
- int m_LayerZ;
-
- sChunkHeaders m_ChunkHeaders;
- AString m_DataContents; // Data contents of the file, cached
-
- int m_NumDirty; // Number of chunks that were written into m_DataContents but not into the file
-
- Vector3i m_ChunkSize; // Is related to m_ChunkVersion
- char m_ChunkVersion;
- char m_PakVersion;
-
- bool SaveChunkToData(const cChunkCoords & a_Chunk, cWorld * a_World); // Saves the chunk to m_DataContents, updates headers and m_NumDirty
- void SynchronizeFile(void); // Writes m_DataContents along with the headers to file, resets m_NumDirty
-
- void UpdateChunk1To2(void); // Height from 128 to 256
- void UpdateChunk2To3(void); // Axis order from YZX to XZY
- } ;
-
- typedef std::list<cPAKFile *> cPAKFiles;
-
- cCriticalSection m_CS;
- cPAKFiles m_PAKFiles; // A MRU cache of PAK files
-
- int m_CompressionFactor;
-
- /// Loads the correct PAK file either from cache or from disk, manages the m_PAKFiles cache
- cPAKFile * LoadPAKFile(const cChunkCoords & a_Chunk);
-
- /// Gets chunk data from the correct file; locks CS as needed
- bool GetChunkData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, AString & a_Data);
-
- /// Sets chunk data to the correct file; locks CS as needed
- bool SetChunkData(const cChunkCoords & a_Chunk, int a_UncompressedSize, const AString & a_Data);
-
- /// Erases chunk data from the correct file; locks CS as needed
- bool EraseChunkData(const cChunkCoords & a_Chunk);
-
- /// Loads the chunk from the data (no locking needed)
- bool LoadChunkFromData(const cChunkCoords & a_Chunk, int a_UncompressedSize, const AString & a_Data, cWorld * a_World);
-
- void LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWorld * a_World);
-
- // cWSSchema overrides:
- virtual bool LoadChunk(const cChunkCoords & a_Chunk) override;
- virtual bool SaveChunk(const cChunkCoords & a_Chunk) override;
- virtual const AString GetName(void) const override {return "compact"; }
-} ;
-
-
-
-
-
-#endif // WSSCOMPACT_H_INCLUDED
-
-
-
-
diff --git a/src/WorldStorage/WorldStorage.cpp b/src/WorldStorage/WorldStorage.cpp
index 179cf9393..31318ee67 100644
--- a/src/WorldStorage/WorldStorage.cpp
+++ b/src/WorldStorage/WorldStorage.cpp
@@ -7,7 +7,6 @@
#include "Globals.h"
#include "WorldStorage.h"
-#include "WSSCompact.h"
#include "WSSAnvil.h"
#include "../World.h"
#include "../Generating/ChunkGenerator.h"
@@ -40,8 +39,8 @@ protected:
cWorldStorage::cWorldStorage(void) :
super("cWorldStorage"),
- m_World(NULL),
- m_SaveSchema(NULL)
+ m_World(nullptr),
+ m_SaveSchema(nullptr)
{
}
@@ -187,7 +186,6 @@ void cWorldStorage::InitSchemas(int a_StorageCompressionFactor)
{
// The first schema added is considered the default
m_Schemas.push_back(new cWSSAnvil (m_World, a_StorageCompressionFactor));
- m_Schemas.push_back(new cWSSCompact (m_World, a_StorageCompressionFactor));
m_Schemas.push_back(new cWSSForgetful(m_World));
// Add new schemas here