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authorSTRWarrior <niels.breuker@hotmail.nl>2014-01-18 19:41:31 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2014-01-18 19:41:31 +0100
commit1cced1664f8d8677a1a4ad748b6ccd884705b5f0 (patch)
treef4d5f4a4fda572dd71f2e5d346855a4397bc7243 /src
parentAlpha-sorted the finishers. (diff)
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Diffstat (limited to '')
-rw-r--r--src/World.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/World.cpp b/src/World.cpp
index 3e7c0ef74..70cd0b2ef 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -2766,9 +2766,6 @@ int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eTyp
{
Monster->SetPosition(a_PosX, a_PosY, a_PosZ);
}
-
- // Because it's logical that ALL mob spawns need spawn effects, not just spawners
- BroadcastSoundParticleEffect(2004, (int)a_PosX, (int)a_PosY, (int)a_PosZ, 0);
return SpawnMobFinalize(Monster);
}