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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-10-15 15:42:45 +0200 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-10-15 15:42:45 +0200 |
commit | 0cdd2b64ed9c99c171c0689ada24147732fb3d4b (patch) | |
tree | ad7ca73e55dccdf7485819187aa1d4b09c193d23 /src | |
parent | Adding enchantments directly instead of first getting the name of it. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Enchantments.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Enchantments.cpp b/src/Enchantments.cpp index 3cddf37ae..10d23a8fb 100644 --- a/src/Enchantments.cpp +++ b/src/Enchantments.cpp @@ -1030,7 +1030,7 @@ cEnchantments cEnchantments::GenerateEnchantmentFromVector(cWeightedEnchantments } cNoise Noise(a_Seed); - int RandomNumber = Noise.IntNoise1DInt(AllWeights) % AllWeights; + int RandomNumber = Noise.IntNoise1DInt(AllWeights) / 7 % AllWeights; for (cWeightedEnchantments::iterator it = a_Enchantments.begin(); it != a_Enchantments.end(); ++it) { |