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authorMattes D <github@xoft.cz>2015-01-22 14:33:36 +0100
committerMattes D <github@xoft.cz>2015-01-22 14:33:36 +0100
commitf36a00c6037fb4ab2a5d78dbebefa067685f9f63 (patch)
treef0ea4baa88699ac537a0f671b503d4993376927d /src
parentFixed type conversion warnings. (diff)
parentFixed warnings in StringUtils. (diff)
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Diffstat (limited to '')
-rw-r--r--src/ByteBuffer.cpp32
-rw-r--r--src/ByteBuffer.h2
-rw-r--r--src/ClientHandle.cpp4
-rw-r--r--src/ClientHandle.h4
-rw-r--r--src/HTTPServer/HTTPMessage.cpp2
-rw-r--r--src/Items/ItemBucket.h12
-rw-r--r--src/OSSupport/StackTrace.cpp2
-rw-r--r--src/Protocol/Protocol17x.cpp233
-rw-r--r--src/StringUtils.cpp57
-rw-r--r--src/StringUtils.h51
-rw-r--r--src/World.h2
-rw-r--r--src/WorldStorage/FastNBT.cpp79
12 files changed, 272 insertions, 208 deletions
diff --git a/src/ByteBuffer.cpp b/src/ByteBuffer.cpp
index e1e5867a9..f3dc44d91 100644
--- a/src/ByteBuffer.cpp
+++ b/src/ByteBuffer.cpp
@@ -348,8 +348,24 @@ bool cByteBuffer::ReadBEShort(short & a_Value)
CHECK_THREAD
CheckValid();
NEEDBYTES(2);
+ Int16 val;
+ ReadBuf(&val, 2);
+ val = ntohs(val);
+ a_Value = *(reinterpret_cast<short *>(&val));
+ return true;
+}
+
+
+
+
+
+bool cByteBuffer::ReadBEUInt16(UInt16 & a_Value)
+{
+ CHECK_THREAD
+ CheckValid();
+ NEEDBYTES(2);
ReadBuf(&a_Value, 2);
- a_Value = (short)ntohs((u_short)a_Value);
+ a_Value = ntohs(a_Value);
return true;
}
@@ -371,6 +387,20 @@ bool cByteBuffer::ReadBEInt(int & a_Value)
+bool cByteBuffer::ReadBEUInt32(UInt32 & a_Value)
+{
+ CHECK_THREAD
+ CheckValid();
+ NEEDBYTES(4);
+ ReadBuf(&a_Value, 4);
+ a_Value = ntohl(a_Value);
+ return true;
+}
+
+
+
+
+
bool cByteBuffer::ReadBEInt64(Int64 & a_Value)
{
CHECK_THREAD
diff --git a/src/ByteBuffer.h b/src/ByteBuffer.h
index 2a316fa32..f480ad557 100644
--- a/src/ByteBuffer.h
+++ b/src/ByteBuffer.h
@@ -55,7 +55,9 @@ public:
bool ReadChar (char & a_Value);
bool ReadByte (unsigned char & a_Value);
bool ReadBEShort (short & a_Value);
+ bool ReadBEUInt16 (UInt16 & a_Value);
bool ReadBEInt (int & a_Value);
+ bool ReadBEUInt32 (UInt32 & a_Value);
bool ReadBEInt64 (Int64 & a_Value);
bool ReadBEFloat (float & a_Value);
bool ReadBEDouble (double & a_Value);
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 6fe6e99fa..387cc4628 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -1445,7 +1445,7 @@ void cClientHandle::HandlePlayerMoveLook(double a_PosX, double a_PosY, double a_
-void cClientHandle::HandleAnimation(char a_Animation)
+void cClientHandle::HandleAnimation(int a_Animation)
{
if (cPluginManager::Get()->CallHookPlayerAnimation(*m_Player, a_Animation))
{
@@ -2832,7 +2832,7 @@ void cClientHandle::PacketUnknown(UInt32 a_PacketType)
-void cClientHandle::PacketError(unsigned char a_PacketType)
+void cClientHandle::PacketError(UInt32 a_PacketType)
{
LOGERROR("Protocol error while parsing packet type 0x%02x; disconnecting client \"%s\"", a_PacketType, m_Username.c_str());
SendDisconnect("Protocol error");
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index 5e10bb52f..03ae38cfd 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -251,10 +251,10 @@ public:
// Calls that cProtocol descendants use to report state:
void PacketBufferFull(void);
void PacketUnknown(UInt32 a_PacketType);
- void PacketError(unsigned char a_PacketType);
+ void PacketError(UInt32 a_PacketType);
// Calls that cProtocol descendants use for handling packets:
- void HandleAnimation(char a_Animation);
+ void HandleAnimation(int a_Animation);
/** Called when the protocol receives a MC|ItemName plugin message, indicating that the player named
an item in the anvil UI. */
diff --git a/src/HTTPServer/HTTPMessage.cpp b/src/HTTPServer/HTTPMessage.cpp
index f6c0204ae..d59ca438e 100644
--- a/src/HTTPServer/HTTPMessage.cpp
+++ b/src/HTTPServer/HTTPMessage.cpp
@@ -55,7 +55,7 @@ void cHTTPMessage::AddHeader(const AString & a_Key, const AString & a_Value)
}
else if (Key == "content-length")
{
- m_ContentLength = atoi(m_Headers[Key].c_str());
+ m_ContentLength = static_cast<size_t>(atol(m_Headers[Key].c_str()));
}
}
diff --git a/src/Items/ItemBucket.h b/src/Items/ItemBucket.h
index 3a533958f..871db821c 100644
--- a/src/Items/ItemBucket.h
+++ b/src/Items/ItemBucket.h
@@ -199,16 +199,16 @@ public:
Vector3i m_Pos;
BLOCKTYPE m_ReplacedBlock;
- virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, char a_EntryFace) override
+ virtual bool OnNextBlock(int a_CBBlockX, int a_CBBlockY, int a_CBBlockZ, BLOCKTYPE a_CBBlockType, NIBBLETYPE a_CBBlockMeta, char a_CBEntryFace) override
{
- if (a_BlockType != E_BLOCK_AIR)
+ if (a_CBBlockType != E_BLOCK_AIR)
{
- m_ReplacedBlock = a_BlockType;
- if (!cFluidSimulator::CanWashAway(a_BlockType) && !IsBlockLiquid(a_BlockType))
+ m_ReplacedBlock = a_CBBlockType;
+ if (!cFluidSimulator::CanWashAway(a_CBBlockType) && !IsBlockLiquid(a_CBBlockType))
{
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, (eBlockFace)a_EntryFace); // Was an unwashawayable block, can't overwrite it!
+ AddFaceDirection(a_CBBlockX, a_CBBlockY, a_CBBlockZ, (eBlockFace)a_CBEntryFace); // Was an unwashawayable block, can't overwrite it!
}
- m_Pos.Set(a_BlockX, a_BlockY, a_BlockZ); // (Block could be washed away, replace it)
+ m_Pos.Set(a_CBBlockX, a_CBBlockY, a_CBBlockZ); // (Block could be washed away, replace it)
return true; // Abort tracing
}
return false;
diff --git a/src/OSSupport/StackTrace.cpp b/src/OSSupport/StackTrace.cpp
index a56568457..015a53ba0 100644
--- a/src/OSSupport/StackTrace.cpp
+++ b/src/OSSupport/StackTrace.cpp
@@ -34,7 +34,7 @@ void PrintStackTrace(void)
// Use the backtrace() function to get and output the stackTrace:
// Code adapted from http://stackoverflow.com/questions/77005/how-to-generate-a-stacktrace-when-my-gcc-c-app-crashes
void * stackTrace[30];
- size_t numItems = backtrace(stackTrace, ARRAYCOUNT(stackTrace));
+ int numItems = backtrace(stackTrace, ARRAYCOUNT(stackTrace));
backtrace_symbols_fd(stackTrace, numItems, STDERR_FILENO);
#endif
}
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index dac1ebde8..169367949 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -174,10 +174,10 @@ void cProtocol172::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, cha
cPacketizer Pkt(*this, 0x24); // Block Action packet
Pkt.WriteInt(a_BlockX);
- Pkt.WriteShort(a_BlockY);
+ Pkt.WriteShort(static_cast<short>(a_BlockY));
Pkt.WriteInt(a_BlockZ);
- Pkt.WriteByte(a_Byte1);
- Pkt.WriteByte(a_Byte2);
+ Pkt.WriteByte(static_cast<Byte>(a_Byte1));
+ Pkt.WriteByte(static_cast<Byte>(a_Byte2));
Pkt.WriteVarInt(a_BlockType);
}
@@ -190,7 +190,7 @@ void cProtocol172::SendBlockBreakAnim(int a_EntityID, int a_BlockX, int a_BlockY
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x25); // Block Break Animation packet
- Pkt.WriteVarInt(a_EntityID);
+ Pkt.WriteVarInt(static_cast<UInt32>(a_EntityID));
Pkt.WriteInt(a_BlockX);
Pkt.WriteInt(a_BlockY);
Pkt.WriteInt(a_BlockZ);
@@ -204,10 +204,11 @@ void cProtocol172::SendBlockBreakAnim(int a_EntityID, int a_BlockX, int a_BlockY
void cProtocol172::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
ASSERT(m_State == 3); // In game mode?
+ ASSERT((a_BlockY >= 0) && (a_BlockY < 256));
cPacketizer Pkt(*this, 0x23); // Block Change packet
Pkt.WriteInt(a_BlockX);
- Pkt.WriteByte(a_BlockY);
+ Pkt.WriteByte(static_cast<Byte>(a_BlockY));
Pkt.WriteInt(a_BlockZ);
Pkt.WriteVarInt(a_BlockType);
Pkt.WriteByte(a_BlockMeta);
@@ -228,8 +229,8 @@ void cProtocol172::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockV
Pkt.WriteInt((int)a_Changes.size() * 4);
for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr)
{
- unsigned int Coords = itr->m_RelY | (itr->m_RelZ << 8) | (itr->m_RelX << 12);
- unsigned int Blocks = itr->m_BlockMeta | (itr->m_BlockType << 4);
+ int Coords = itr->m_RelY | (itr->m_RelZ << 8) | (itr->m_RelX << 12);
+ int Blocks = static_cast<int>(itr->m_BlockMeta | (itr->m_BlockType << 4));
Pkt.WriteInt((Coords << 16) | Blocks);
} // for itr - a_Changes[]
}
@@ -352,11 +353,13 @@ void cProtocol172::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
void cProtocol172::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration)
{
ASSERT(m_State == 3); // In game mode?
+ ASSERT((a_EffectID >= 0) && (a_EffectID < 256));
+ ASSERT((a_Amplifier >= 0) && (a_Amplifier < 256));
cPacketizer Pkt(*this, 0x1D); // Entity Effect packet
Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteByte(a_EffectID);
- Pkt.WriteByte(a_Amplifier);
+ Pkt.WriteByte(static_cast<Byte>(a_EffectID));
+ Pkt.WriteByte(static_cast<Byte>(a_Amplifier));
Pkt.WriteShort(a_Duration);
}
@@ -438,9 +441,9 @@ void cProtocol172::SendEntityRelMove(const cEntity & a_Entity, char a_RelX, char
cPacketizer Pkt(*this, 0x15); // Entity Relative Move packet
Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteByte(a_RelX);
- Pkt.WriteByte(a_RelY);
- Pkt.WriteByte(a_RelZ);
+ Pkt.WriteChar(a_RelX);
+ Pkt.WriteChar(a_RelY);
+ Pkt.WriteChar(a_RelZ);
}
@@ -453,9 +456,9 @@ void cProtocol172::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX,
cPacketizer Pkt(*this, 0x17); // Entity Look And Relative Move packet
Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteByte(a_RelX);
- Pkt.WriteByte(a_RelY);
- Pkt.WriteByte(a_RelZ);
+ Pkt.WriteChar(a_RelX);
+ Pkt.WriteChar(a_RelY);
+ Pkt.WriteChar(a_RelZ);
Pkt.WriteByteAngle(a_Entity.GetYaw());
Pkt.WriteByteAngle(a_Entity.GetPitch());
}
@@ -537,9 +540,9 @@ void cProtocol172::SendHealth(void)
cPacketizer Pkt(*this, 0x06); // Update Health packet
cPlayer * Player = m_Client->GetPlayer();
- Pkt.WriteFloat((float)Player->GetHealth());
- Pkt.WriteShort(Player->GetFoodLevel());
- Pkt.WriteFloat((float)Player->GetFoodSaturationLevel());
+ Pkt.WriteFloat(static_cast<float>(Player->GetHealth()));
+ Pkt.WriteShort(static_cast<short>(Player->GetFoodLevel()));
+ Pkt.WriteFloat(static_cast<float>(Player->GetFoodSaturationLevel()));
}
@@ -584,10 +587,10 @@ void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
cServer * Server = cRoot::Get()->GetServer();
cPacketizer Pkt(*this, 0x01); // Join Game packet
Pkt.WriteInt(a_Player.GetUniqueID());
- Pkt.WriteByte((Byte)a_Player.GetEffectiveGameMode() | (Server->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4
- Pkt.WriteChar((char)a_World.GetDimension());
+ Pkt.WriteByte(static_cast<Byte>(a_Player.GetEffectiveGameMode()) | (Server->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4
+ Pkt.WriteChar(static_cast<char>(a_World.GetDimension()));
Pkt.WriteByte(2); // TODO: Difficulty (set to Normal)
- Pkt.WriteByte(std::min(Server->GetMaxPlayers(), 60));
+ Pkt.WriteByte(static_cast<Byte>(std::min(Server->GetMaxPlayers(), 60)));
Pkt.WriteString("default"); // Level type - wtf?
}
m_LastSentDimension = a_World.GetDimension();
@@ -595,9 +598,9 @@ void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
// Send the spawn position:
{
cPacketizer Pkt(*this, 0x05); // Spawn Position packet
- Pkt.WriteInt((int)a_World.GetSpawnX());
- Pkt.WriteInt((int)a_World.GetSpawnY());
- Pkt.WriteInt((int)a_World.GetSpawnZ());
+ Pkt.WriteInt(static_cast<int>(a_World.GetSpawnX()));
+ Pkt.WriteInt(static_cast<int>(a_World.GetSpawnY()));
+ Pkt.WriteInt(static_cast<int>(a_World.GetSpawnZ()));
}
// Send player abilities:
@@ -629,11 +632,11 @@ void cProtocol172::SendPaintingSpawn(const cPainting & a_Painting)
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x10); // Spawn Painting packet
- Pkt.WriteVarInt(a_Painting.GetUniqueID());
+ Pkt.WriteVarInt(static_cast<UInt32>(a_Painting.GetUniqueID()));
Pkt.WriteString(a_Painting.GetName().c_str());
- Pkt.WriteInt((int)a_Painting.GetPosX());
- Pkt.WriteInt((int)a_Painting.GetPosY());
- Pkt.WriteInt((int)a_Painting.GetPosZ());
+ Pkt.WriteInt(static_cast<int>(a_Painting.GetPosX()));
+ Pkt.WriteInt(static_cast<int>(a_Painting.GetPosY()));
+ Pkt.WriteInt(static_cast<int>(a_Painting.GetPosZ()));
Pkt.WriteInt(a_Painting.GetDirection());
}
@@ -644,19 +647,19 @@ void cProtocol172::SendPaintingSpawn(const cPainting & a_Painting)
void cProtocol172::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length, unsigned int m_Scale)
{
ASSERT(m_State == 3); // In game mode?
+ ASSERT(a_Length + 3 <= USHRT_MAX);
+ ASSERT((a_X >= 0) && (a_X < 256));
+ ASSERT((a_Y >= 0) && (a_Y < 256));
cPacketizer Pkt(*this, 0x34);
- Pkt.WriteVarInt(a_ID);
- Pkt.WriteShort (3 + a_Length);
+ Pkt.WriteVarInt(static_cast<UInt32>(a_ID));
+ Pkt.WriteShort (static_cast<short>(3 + a_Length));
Pkt.WriteByte(0);
- Pkt.WriteByte(a_X);
- Pkt.WriteByte(a_Y);
+ Pkt.WriteByte(static_cast<Byte>(a_X));
+ Pkt.WriteByte(static_cast<Byte>(a_Y));
- for (unsigned int i = 0; i < a_Length; ++i)
- {
- Pkt.WriteByte(a_Colors[i]);
- }
+ Pkt.WriteBuf(reinterpret_cast<const char *>(a_Colors), a_Length);
}
@@ -666,18 +669,21 @@ void cProtocol172::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colo
void cProtocol172::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators, unsigned int m_Scale)
{
ASSERT(m_State == 3); // In game mode?
+ ASSERT(1 + 3 * a_Decorators.size() < USHRT_MAX);
cPacketizer Pkt(*this, 0x34);
- Pkt.WriteVarInt(a_ID);
- Pkt.WriteShort ((short)(1 + (3 * a_Decorators.size())));
+ Pkt.WriteVarInt(static_cast<UInt32>(a_ID));
+ Pkt.WriteShort (static_cast<short>(1 + (3 * a_Decorators.size())));
Pkt.WriteByte(1);
for (cMapDecoratorList::const_iterator it = a_Decorators.begin(); it != a_Decorators.end(); ++it)
{
- Pkt.WriteByte((it->GetType() << 4) | (it->GetRot() & 0xf));
- Pkt.WriteByte(it->GetPixelX());
- Pkt.WriteByte(it->GetPixelZ());
+ ASSERT((it->GetPixelX() >= 0) && (it->GetPixelX() < 256));
+ ASSERT((it->GetPixelZ() >= 0) && (it->GetPixelZ() < 256));
+ Pkt.WriteByte(static_cast<Byte>((it->GetType() << 4) | static_cast<Byte>(it->GetRot() & 0xf)));
+ Pkt.WriteByte(static_cast<Byte>(it->GetPixelX()));
+ Pkt.WriteByte(static_cast<Byte>(it->GetPixelZ()));
}
}
@@ -688,13 +694,14 @@ void cProtocol172::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decor
void cProtocol172::SendMapInfo(int a_ID, unsigned int a_Scale)
{
ASSERT(m_State == 3); // In game mode?
+ ASSERT((a_Scale >= 0) && (a_Scale < 256));
cPacketizer Pkt(*this, 0x34);
- Pkt.WriteVarInt(a_ID);
+ Pkt.WriteVarInt(static_cast<UInt32>(a_ID));
Pkt.WriteShort (2);
Pkt.WriteByte(2);
- Pkt.WriteByte(a_Scale);
+ Pkt.WriteByte(static_cast<Byte>(a_Scale));
}
@@ -707,7 +714,7 @@ void cProtocol172::SendPickupSpawn(const cPickup & a_Pickup)
{
cPacketizer Pkt(*this, 0x0e); // Spawn Object packet
- Pkt.WriteVarInt(a_Pickup.GetUniqueID());
+ Pkt.WriteVarInt(static_cast<UInt32>(a_Pickup.GetUniqueID()));
Pkt.WriteByte(2); // Type = Pickup
Pkt.WriteFPInt(a_Pickup.GetPosX());
Pkt.WriteFPInt(a_Pickup.GetPosY());
@@ -763,7 +770,7 @@ void cProtocol172::SendEntityAnimation(const cEntity & a_Entity, char a_Animatio
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x0b); // Animation packet
- Pkt.WriteVarInt(a_Entity.GetUniqueID());
+ Pkt.WriteVarInt(static_cast<UInt32>(a_Entity.GetUniqueID()));
Pkt.WriteChar(a_Animation);
}
@@ -865,7 +872,7 @@ void cProtocol172::SendPlayerMaxSpeed(void)
{
Pkt.WriteShort(1); // Modifier count
Pkt.WriteInt64(0x662a6b8dda3e4c1c);
- Pkt.WriteInt64(0x881396ea6097278d); // UUID of the modifier
+ Pkt.WriteInt64(static_cast<Int64>(0x881396ea6097278d)); // UUID of the modifier
Pkt.WriteDouble(Player->GetSprintingMaxSpeed() - Player->GetNormalMaxSpeed());
Pkt.WriteByte(2);
}
@@ -960,10 +967,11 @@ void cProtocol172::SendPluginMessage(const AString & a_Channel, const AString &
void cProtocol172::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID)
{
ASSERT(m_State == 3); // In game mode?
+ ASSERT((a_EffectID >= 0) && (a_EffectID < 256));
cPacketizer Pkt(*this, 0x1e);
Pkt.WriteInt(a_Entity.GetUniqueID());
- Pkt.WriteByte(a_EffectID);
+ Pkt.WriteByte(static_cast<Byte>(a_EffectID));
}
@@ -1009,13 +1017,14 @@ void cProtocol172::SendExperience (void)
void cProtocol172::SendExperienceOrb(const cExpOrb & a_ExpOrb)
{
ASSERT(m_State == 3); // In game mode?
+ ASSERT((a_ExpOrb.GetReward() >= 0) && (a_ExpOrb.GetReward() < SHRT_MAX));
cPacketizer Pkt(*this, 0x11);
- Pkt.WriteVarInt(a_ExpOrb.GetUniqueID());
+ Pkt.WriteVarInt(static_cast<UInt32>(a_ExpOrb.GetUniqueID()));
Pkt.WriteFPInt(a_ExpOrb.GetPosX());
Pkt.WriteFPInt(a_ExpOrb.GetPosY());
Pkt.WriteFPInt(a_ExpOrb.GetPosZ());
- Pkt.WriteShort(a_ExpOrb.GetReward());
+ Pkt.WriteShort(static_cast<short>(a_ExpOrb.GetReward()));
}
@@ -1060,7 +1069,7 @@ void cProtocol172::SendDisplayObjective(const AString & a_Objective, cScoreboard
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x3d);
- Pkt.WriteByte((int) a_Display);
+ Pkt.WriteByte(static_cast<Byte>(a_Display));
Pkt.WriteString(a_Objective);
}
@@ -1074,11 +1083,11 @@ void cProtocol172::SendSoundEffect(const AString & a_SoundName, double a_X, doub
cPacketizer Pkt(*this, 0x29); // Sound Effect packet
Pkt.WriteString(a_SoundName);
- Pkt.WriteInt((int)(a_X * 8.0));
- Pkt.WriteInt((int)(a_Y * 8.0));
- Pkt.WriteInt((int)(a_Z * 8.0));
+ Pkt.WriteInt(static_cast<int>(a_X * 8.0));
+ Pkt.WriteInt(static_cast<int>(a_Y * 8.0));
+ Pkt.WriteInt(static_cast<int>(a_Z * 8.0));
Pkt.WriteFloat(a_Volume);
- Pkt.WriteByte((Byte)(a_Pitch * 63));
+ Pkt.WriteByte(static_cast<Byte>(a_Pitch * 63));
}
@@ -1088,11 +1097,12 @@ void cProtocol172::SendSoundEffect(const AString & a_SoundName, double a_X, doub
void cProtocol172::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
{
ASSERT(m_State == 3); // In game mode?
+ ASSERT((a_SrcY >= 0) && (a_SrcY < 256));
cPacketizer Pkt(*this, 0x28); // Effect packet
Pkt.WriteInt(a_EffectID);
Pkt.WriteInt(a_SrcX);
- Pkt.WriteByte(a_SrcY);
+ Pkt.WriteByte(static_cast<Byte>(a_SrcY));
Pkt.WriteInt(a_SrcZ);
Pkt.WriteInt(a_Data);
Pkt.WriteBool(false);
@@ -1107,17 +1117,17 @@ void cProtocol172::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x0e); // Spawn Object packet
- Pkt.WriteVarInt(a_FallingBlock.GetUniqueID());
+ Pkt.WriteVarInt(static_cast<UInt32>(a_FallingBlock.GetUniqueID()));
Pkt.WriteByte(70); // Falling block
Pkt.WriteFPInt(a_FallingBlock.GetPosX());
Pkt.WriteFPInt(a_FallingBlock.GetPosY());
Pkt.WriteFPInt(a_FallingBlock.GetPosZ());
Pkt.WriteByteAngle(a_FallingBlock.GetYaw());
Pkt.WriteByteAngle(a_FallingBlock.GetPitch());
- Pkt.WriteInt(((int)a_FallingBlock.GetBlockType()) | (((int)a_FallingBlock.GetBlockMeta()) << 16)); // Or 0x10
- Pkt.WriteShort((short)(a_FallingBlock.GetSpeedX() * 400));
- Pkt.WriteShort((short)(a_FallingBlock.GetSpeedY() * 400));
- Pkt.WriteShort((short)(a_FallingBlock.GetSpeedZ() * 400));
+ Pkt.WriteInt((static_cast<int>(a_FallingBlock.GetBlockType()) | ((static_cast<int>(a_FallingBlock.GetBlockMeta()) << 16))));
+ Pkt.WriteShort(static_cast<short>(a_FallingBlock.GetSpeedX() * 400));
+ Pkt.WriteShort(static_cast<short>(a_FallingBlock.GetSpeedY() * 400));
+ Pkt.WriteShort(static_cast<short>(a_FallingBlock.GetSpeedZ() * 400));
}
@@ -1129,7 +1139,7 @@ void cProtocol172::SendSpawnMob(const cMonster & a_Mob)
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x0f); // Spawn Mob packet
- Pkt.WriteVarInt(a_Mob.GetUniqueID());
+ Pkt.WriteVarInt(static_cast<UInt32>(a_Mob.GetUniqueID()));
Pkt.WriteByte((Byte)a_Mob.GetMobType());
Pkt.WriteFPInt(a_Mob.GetPosX());
Pkt.WriteFPInt(a_Mob.GetPosY());
@@ -1137,9 +1147,9 @@ void cProtocol172::SendSpawnMob(const cMonster & a_Mob)
Pkt.WriteByteAngle(a_Mob.GetPitch());
Pkt.WriteByteAngle(a_Mob.GetHeadYaw());
Pkt.WriteByteAngle(a_Mob.GetYaw());
- Pkt.WriteShort((short)(a_Mob.GetSpeedX() * 400));
- Pkt.WriteShort((short)(a_Mob.GetSpeedY() * 400));
- Pkt.WriteShort((short)(a_Mob.GetSpeedZ() * 400));
+ Pkt.WriteShort(static_cast<short>(a_Mob.GetSpeedX() * 400));
+ Pkt.WriteShort(static_cast<short>(a_Mob.GetSpeedY() * 400));
+ Pkt.WriteShort(static_cast<short>(a_Mob.GetSpeedZ() * 400));
Pkt.WriteEntityMetadata(a_Mob);
Pkt.WriteByte(0x7f); // Metadata terminator
}
@@ -1153,8 +1163,8 @@ void cProtocol172::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType,
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0xe); // Spawn Object packet
- Pkt.WriteVarInt(a_Entity.GetUniqueID());
- Pkt.WriteByte(a_ObjectType);
+ Pkt.WriteVarInt(static_cast<UInt32>(a_Entity.GetUniqueID()));
+ Pkt.WriteChar(a_ObjectType);
Pkt.WriteFPInt(a_Entity.GetPosX());
Pkt.WriteFPInt(a_Entity.GetPosY());
Pkt.WriteFPInt(a_Entity.GetPosZ());
@@ -1163,9 +1173,9 @@ void cProtocol172::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType,
Pkt.WriteInt(a_ObjectData);
if (a_ObjectData != 0)
{
- Pkt.WriteShort((short)(a_Entity.GetSpeedX() * 400));
- Pkt.WriteShort((short)(a_Entity.GetSpeedY() * 400));
- Pkt.WriteShort((short)(a_Entity.GetSpeedZ() * 400));
+ Pkt.WriteShort(static_cast<short>(a_Entity.GetSpeedX() * 400));
+ Pkt.WriteShort(static_cast<short>(a_Entity.GetSpeedY() * 400));
+ Pkt.WriteShort(static_cast<short>(a_Entity.GetSpeedZ() * 400));
}
}
@@ -1178,8 +1188,8 @@ void cProtocol172::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0xe); // Spawn Object packet
- Pkt.WriteVarInt(a_Vehicle.GetUniqueID());
- Pkt.WriteByte(a_VehicleType);
+ Pkt.WriteVarInt(static_cast<UInt32>(a_Vehicle.GetUniqueID()));
+ Pkt.WriteChar(a_VehicleType);
Pkt.WriteFPInt(a_Vehicle.GetPosX());
Pkt.WriteFPInt(a_Vehicle.GetPosY());
Pkt.WriteFPInt(a_Vehicle.GetPosZ());
@@ -1188,9 +1198,9 @@ void cProtocol172::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
Pkt.WriteInt(a_VehicleSubType);
if (a_VehicleSubType != 0)
{
- Pkt.WriteShort((short)(a_Vehicle.GetSpeedX() * 400));
- Pkt.WriteShort((short)(a_Vehicle.GetSpeedY() * 400));
- Pkt.WriteShort((short)(a_Vehicle.GetSpeedZ() * 400));
+ Pkt.WriteShort(static_cast<short>(a_Vehicle.GetSpeedX() * 400));
+ Pkt.WriteShort(static_cast<short>(a_Vehicle.GetSpeedY() * 400));
+ Pkt.WriteShort(static_cast<short>(a_Vehicle.GetSpeedZ() * 400));
}
}
@@ -1211,7 +1221,7 @@ void cProtocol172::SendStatistics(const cStatManager & a_Manager)
const AString & StatName = cStatInfo::GetName((eStatistic) i);
Pkt.WriteString(StatName);
- Pkt.WriteVarInt(Value);
+ Pkt.WriteVarInt(static_cast<UInt32>(Value));
}
}
@@ -1224,7 +1234,7 @@ void cProtocol172::SendTabCompletionResults(const AStringVector & a_Results)
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x3a); // Tab-Complete packet
- Pkt.WriteVarInt((int)a_Results.size());
+ Pkt.WriteVarInt(static_cast<UInt32>(a_Results.size()));
for (AStringVector::const_iterator itr = a_Results.begin(), end = a_Results.end(); itr != end; ++itr)
{
@@ -1309,7 +1319,7 @@ void cProtocol172::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity)
cPacketizer Pkt(*this, 0x35); // Update tile entity packet
Pkt.WriteInt(a_BlockEntity.GetPosX());
- Pkt.WriteShort(a_BlockEntity.GetPosY());
+ Pkt.WriteShort(static_cast<short>(a_BlockEntity.GetPosY()));
Pkt.WriteInt(a_BlockEntity.GetPosZ());
Byte Action = 0;
@@ -1389,7 +1399,7 @@ void cProtocol172::SendWholeInventory(const cWindow & a_Window)
cPacketizer Pkt(*this, 0x30); // Window Items packet
Pkt.WriteChar(a_Window.GetWindowID());
- Pkt.WriteShort(a_Window.GetNumSlots());
+ Pkt.WriteShort(static_cast<short>(a_Window.GetNumSlots()));
cItems Slots;
a_Window.GetSlots(*(m_Client->GetPlayer()), Slots);
for (cItems::const_iterator itr = Slots.begin(), end = Slots.end(); itr != end; ++itr)
@@ -1426,9 +1436,9 @@ void cProtocol172::SendWindowOpen(const cWindow & a_Window)
cPacketizer Pkt(*this, 0x2d);
Pkt.WriteChar(a_Window.GetWindowID());
- Pkt.WriteChar(a_Window.GetWindowType());
+ Pkt.WriteChar(static_cast<char>(a_Window.GetWindowType()));
Pkt.WriteString(a_Window.GetWindowTitle());
- Pkt.WriteChar(a_Window.GetNumNonInventorySlots());
+ Pkt.WriteChar(static_cast<char>(a_Window.GetNumNonInventorySlots()));
Pkt.WriteBool(true);
if (a_Window.GetWindowType() == cWindow::wtAnimalChest)
{
@@ -1505,7 +1515,7 @@ void cProtocol172::AddReceivedData(const char * a_Data, size_t a_Size)
break;
}
cByteBuffer bb(PacketLen + 1);
- VERIFY(m_ReceivedData.ReadToByteBuffer(bb, (int)PacketLen));
+ VERIFY(m_ReceivedData.ReadToByteBuffer(bb, static_cast<size_t>(PacketLen)));
m_ReceivedData.CommitRead();
UInt32 PacketType;
@@ -1748,8 +1758,14 @@ void cProtocol172::HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffe
{
short EncKeyLength, EncNonceLength;
a_ByteBuffer.ReadBEShort(EncKeyLength);
+ if ((EncKeyLength < 0) || (EncKeyLength > MAX_ENC_LEN))
+ {
+ LOGD("Invalid Encryption Key length: %d. Kicking client.", EncKeyLength);
+ m_Client->Kick("Invalid EncKeyLength");
+ return;
+ }
AString EncKey;
- if (!a_ByteBuffer.ReadString(EncKey, EncKeyLength))
+ if (!a_ByteBuffer.ReadString(EncKey, static_cast<size_t>(EncKeyLength)))
{
return;
}
@@ -1757,15 +1773,15 @@ void cProtocol172::HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffe
{
return;
}
- AString EncNonce;
- if (!a_ByteBuffer.ReadString(EncNonce, EncNonceLength))
+ if ((EncNonceLength < 0) || (EncNonceLength > MAX_ENC_LEN))
{
+ LOGD("Invalid Encryption Nonce length: %d. Kicking client.", EncNonceLength);
+ m_Client->Kick("Invalid EncNonceLength");
return;
}
- if ((EncKeyLength > MAX_ENC_LEN) || (EncNonceLength > MAX_ENC_LEN))
+ AString EncNonce;
+ if (!a_ByteBuffer.ReadString(EncNonce, static_cast<size_t>(EncNonceLength)))
{
- LOGD("Too long encryption");
- m_Client->Kick("Hacked client");
return;
}
@@ -1854,7 +1870,7 @@ void cProtocol172::HandlePacketAnimation(cByteBuffer & a_ByteBuffer)
void cProtocol172::HandlePacketBlockDig(cByteBuffer & a_ByteBuffer)
{
- HANDLE_READ(a_ByteBuffer, ReadByte, Byte, Status);
+ HANDLE_READ(a_ByteBuffer, ReadChar, char, Status);
HANDLE_READ(a_ByteBuffer, ReadBEInt, int, BlockX);
HANDLE_READ(a_ByteBuffer, ReadByte, Byte, BlockY);
HANDLE_READ(a_ByteBuffer, ReadBEInt, int, BlockZ);
@@ -2072,7 +2088,7 @@ void cProtocol172::HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer)
if (Length + 1 != (int)a_ByteBuffer.GetReadableSpace())
{
LOGD("Invalid plugin message packet, payload length doesn't match packet length (exp %d, got %d)",
- (int)a_ByteBuffer.GetReadableSpace() - 1, Length
+ static_cast<int>(a_ByteBuffer.GetReadableSpace()) - 1, Length
);
return;
}
@@ -2086,7 +2102,7 @@ void cProtocol172::HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer)
// Read the plugin message and relay to clienthandle:
AString Data;
- if (!a_ByteBuffer.ReadString(Data, Length))
+ if (!a_ByteBuffer.ReadString(Data, static_cast<size_t>(Length)))
{
return;
}
@@ -2274,7 +2290,7 @@ void cProtocol172::HandleVanillaPluginMessage(cByteBuffer & a_ByteBuffer, const
LOGD("Protocol 1.7: Skipping garbage data at the end of a vanilla MC|AdvCdm packet, %u bytes",
static_cast<unsigned>(a_PayloadLength - BytesRead)
);
- a_ByteBuffer.SkipRead(a_PayloadLength - BytesRead);
+ a_ByteBuffer.SkipRead(static_cast<size_t>(a_PayloadLength) - BytesRead);
}
return;
}
@@ -2282,7 +2298,7 @@ void cProtocol172::HandleVanillaPluginMessage(cByteBuffer & a_ByteBuffer, const
{
// Read the client's brand:
AString Brand;
- if (a_ByteBuffer.ReadString(Brand, a_PayloadLength))
+ if (a_ByteBuffer.ReadString(Brand, static_cast<size_t>(a_PayloadLength)))
{
m_Client->SetClientBrand(Brand);
}
@@ -2301,7 +2317,7 @@ void cProtocol172::HandleVanillaPluginMessage(cByteBuffer & a_ByteBuffer, const
else if (a_Channel == "MC|ItemName")
{
AString ItemName;
- if (a_ByteBuffer.ReadString(ItemName, a_PayloadLength))
+ if (a_ByteBuffer.ReadString(ItemName, static_cast<size_t>(a_PayloadLength)))
{
m_Client->HandleAnvilItemName(ItemName);
}
@@ -2317,7 +2333,7 @@ void cProtocol172::HandleVanillaPluginMessage(cByteBuffer & a_ByteBuffer, const
// Read the payload and send it through to the clienthandle:
AString Message;
- VERIFY(a_ByteBuffer.ReadString(Message, a_PayloadLength));
+ VERIFY(a_ByteBuffer.ReadString(Message, static_cast<size_t>(a_PayloadLength)));
m_Client->HandlePluginMessage(a_Channel, Message);
}
@@ -2377,7 +2393,7 @@ bool cProtocol172::ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item)
// Read the metadata
AString Metadata;
- if (!a_ByteBuffer.ReadString(Metadata, MetadataLength))
+ if (!a_ByteBuffer.ReadString(Metadata, static_cast<size_t>(MetadataLength)))
{
return false;
}
@@ -2546,7 +2562,7 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item)
}
WriteShort(ItemType);
- WriteByte (a_Item.m_ItemCount);
+ WriteChar (a_Item.m_ItemCount);
WriteShort(a_Item.m_ItemDamage);
if (a_Item.m_Enchantments.IsEmpty() && a_Item.IsBothNameAndLoreEmpty() && (a_Item.m_ItemType != E_ITEM_FIREWORK_ROCKET) && (a_Item.m_ItemType != E_ITEM_FIREWORK_STAR))
@@ -2706,7 +2722,7 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt
void cProtocol172::cPacketizer::WriteByteAngle(double a_Angle)
{
- WriteByte((char)(255 * a_Angle / 360));
+ WriteChar(static_cast<char>(255 * a_Angle / 360));
}
@@ -2849,7 +2865,7 @@ void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob)
case mtCreeper:
{
WriteByte(0x10);
- WriteByte(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1);
+ WriteByte(((const cCreeper &)a_Mob).IsBlowing() ? 1 : 0);
WriteByte(0x11);
WriteByte(((const cCreeper &)a_Mob).IsCharged() ? 1 : 0);
break;
@@ -2918,15 +2934,14 @@ void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob)
WriteByte(0x13);
WriteByte(Wolf.IsBegging() ? 1 : 0);
WriteByte(0x14);
- WriteByte(Wolf.GetCollarColor());
+ WriteByte(static_cast<Byte>(Wolf.GetCollarColor()));
break;
}
case mtSheep:
{
WriteByte(0x10);
- Byte SheepMetadata = 0;
- SheepMetadata = ((const cSheep &)a_Mob).GetFurColor();
+ Byte SheepMetadata = static_cast<Byte>(((const cSheep &)a_Mob).GetFurColor() & 0x0f);
if (((const cSheep &)a_Mob).IsSheared())
{
SheepMetadata |= 0x10;
@@ -2963,7 +2978,7 @@ void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob)
case mtWither:
{
WriteByte(0x54); // Int at index 20
- WriteInt(((const cWither &)a_Mob).GetWitherInvulnerableTicks());
+ WriteInt(static_cast<int>(((const cWither &)a_Mob).GetWitherInvulnerableTicks()));
WriteByte(0x66); // Float at index 6
WriteFloat((float)(a_Mob.GetHealth()));
break;
@@ -2972,14 +2987,14 @@ void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob)
case mtSlime:
{
WriteByte(0x10);
- WriteByte(((const cSlime &)a_Mob).GetSize());
+ WriteByte(static_cast<Byte>(((const cSlime &)a_Mob).GetSize()));
break;
}
case mtMagmaCube:
{
WriteByte(0x10);
- WriteByte(((const cMagmaCube &)a_Mob).GetSize());
+ WriteByte(static_cast<Byte>(((const cMagmaCube &)a_Mob).GetSize()));
break;
}
@@ -3018,7 +3033,7 @@ void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob)
WriteByte(0x50); // Int at index 16
WriteInt(Flags);
WriteByte(0x13); // Byte at index 19
- WriteByte(Horse.GetHorseType());
+ WriteByte(static_cast<Byte>(Horse.GetHorseType()));
WriteByte(0x54); // Int at index 20
int Appearance = 0;
Appearance = Horse.GetHorseColor();
@@ -3028,6 +3043,12 @@ void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob)
WriteInt(Horse.GetHorseArmour());
break;
}
+
+ default:
+ {
+ // No data to send for this mob
+ break;
+ }
} // switch (a_Mob.GetType())
// Custom name:
@@ -3080,7 +3101,7 @@ void cProtocol176::SendPlayerSpawn(const cPlayer & a_Player)
{
// Called to spawn another player for the client
cPacketizer Pkt(*this, 0x0c); // Spawn Player packet
- Pkt.WriteVarInt(a_Player.GetUniqueID());
+ Pkt.WriteVarInt(static_cast<UInt32>(a_Player.GetUniqueID()));
Pkt.WriteString(cMojangAPI::MakeUUIDDashed(a_Player.GetClientHandle()->GetUUID()));
if (a_Player.HasCustomName())
{
diff --git a/src/StringUtils.cpp b/src/StringUtils.cpp
index 5febf5d6c..a63525356 100644
--- a/src/StringUtils.cpp
+++ b/src/StringUtils.cpp
@@ -23,7 +23,7 @@ AString & AppendVPrintf(AString & str, const char * format, va_list args)
ASSERT(format != nullptr);
char buffer[2048];
- size_t len;
+ int len;
#ifdef va_copy
va_list argsCopy;
va_copy(argsCopy, args);
@@ -34,14 +34,14 @@ AString & AppendVPrintf(AString & str, const char * format, va_list args)
// MS CRT provides secure printf that doesn't behave like in the C99 standard
if ((len = _vsnprintf_s(buffer, ARRAYCOUNT(buffer), _TRUNCATE, format, argsCopy)) != -1)
#else // _MSC_VER
- if ((len = vsnprintf(buffer, ARRAYCOUNT(buffer), format, argsCopy)) < ARRAYCOUNT(buffer))
+ if ((len = vsnprintf(buffer, ARRAYCOUNT(buffer), format, argsCopy)) < static_cast<int>(ARRAYCOUNT(buffer)))
#endif // else _MSC_VER
{
// The result did fit into the static buffer
#ifdef va_copy
va_end(argsCopy);
#endif
- str.append(buffer, len);
+ str.append(buffer, static_cast<size_t>(len));
return str;
}
#ifdef va_copy
@@ -51,7 +51,6 @@ AString & AppendVPrintf(AString & str, const char * format, va_list args)
// The result did not fit into the static buffer, use a dynamic buffer:
#ifdef _MSC_VER
// for MS CRT, we need to calculate the result length
- // MS doesn't have va_copy() and does nod need it at all
len = _vscprintf(format, args);
if (len == -1)
{
@@ -63,11 +62,11 @@ AString & AppendVPrintf(AString & str, const char * format, va_list args)
#ifdef va_copy
va_copy(argsCopy, args);
#endif
- std::vector<char> Buffer(len + 1);
+ std::vector<char> Buffer(static_cast<size_t>(len) + 1);
#ifdef _MSC_VER
- vsprintf_s((char *)&(Buffer.front()), Buffer.size(), format, argsCopy);
+ vsprintf_s(&(Buffer.front()), Buffer.size(), format, argsCopy);
#else // _MSC_VER
- vsnprintf((char *)&(Buffer.front()), Buffer.size(), format, argsCopy);
+ vsnprintf(&(Buffer.front()), Buffer.size(), format, argsCopy);
#endif // else _MSC_VER
str.append(&(Buffer.front()), Buffer.size() - 1);
#ifdef va_copy
@@ -85,7 +84,7 @@ AString & Printf(AString & str, const char * format, ...)
str.clear();
va_list args;
va_start(args, format);
- std::string &retval = AppendVPrintf(str, format, args);
+ std::string & retval = AppendVPrintf(str, format, args);
va_end(args);
return retval;
}
@@ -108,11 +107,11 @@ AString Printf(const char * format, ...)
-AString & AppendPrintf(AString &str, const char * format, ...)
+AString & AppendPrintf(AString & dst, const char * format, ...)
{
va_list args;
va_start(args, format);
- std::string &retval = AppendVPrintf(str, format, args);
+ std::string & retval = AppendVPrintf(dst, format, args);
va_end(args);
return retval;
}
@@ -297,7 +296,6 @@ void ReplaceString(AString & iHayStack, const AString & iNeedle, const AString &
-// Converts a stream of BE shorts into UTF-8 string; returns a ref to a_UTF8
AString & RawBEToUTF8(const char * a_RawData, size_t a_NumShorts, AString & a_UTF8)
{
a_UTF8.clear();
@@ -314,22 +312,22 @@ AString & RawBEToUTF8(const char * a_RawData, size_t a_NumShorts, AString & a_UT
a_UTF8.push_back((char)(192 + c / 64));
a_UTF8.push_back((char)(128 + c % 64));
}
- else if (c - 0xd800u < 0x800)
+ else if (c - 0xd800 < 0x800)
{
// Error, silently drop
}
else if (c < 0x10000)
{
- a_UTF8.push_back((char)(224 + c / 4096));
- a_UTF8.push_back((char)(128 + c / 64 % 64));
- a_UTF8.push_back((char)(128 + c % 64));
+ a_UTF8.push_back(static_cast<char>(224 + c / 4096));
+ a_UTF8.push_back(static_cast<char>(128 + (c / 64) % 64));
+ a_UTF8.push_back(static_cast<char>(128 + c % 64));
}
else if (c < 0x110000)
{
- a_UTF8.push_back((char)(240 + c / 262144));
- a_UTF8.push_back((char)(128 + c / 4096 % 64));
- a_UTF8.push_back((char)(128 + c / 64 % 64));
- a_UTF8.push_back((char)(128 + c % 64));
+ a_UTF8.push_back(static_cast<char>(240 + c / 262144));
+ a_UTF8.push_back(static_cast<char>(128 + (c / 4096) % 64));
+ a_UTF8.push_back(static_cast<char>(128 + (c / 64) % 64));
+ a_UTF8.push_back(static_cast<char>(128 + c % 64));
}
else
{
@@ -382,7 +380,7 @@ Notice from the original file:
-static const char trailingBytesForUTF8[256] =
+static const Byte trailingBytesForUTF8[256] =
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -572,18 +570,18 @@ AString & CreateHexDump(AString & a_Out, const void * a_Data, size_t a_Size, siz
int Count = sprintf(line, "%08x:", (unsigned)i);
#endif
// Remove the terminating nullptr / leftover garbage in line, after the sprintf-ed value
- memset(line + Count, 32, sizeof(line) - Count);
+ memset(line + Count, 32, sizeof(line) - static_cast<size_t>(Count));
p = line + 10;
q = p + 2 + a_BytesPerLine * 3 + 1;
for (size_t j = 0; j < k; j++)
{
- unsigned char c = ((unsigned char *)a_Data)[i + j];
+ Byte c = (reinterpret_cast<const Byte *>(a_Data))[i + j];
p[0] = HEX(c >> 4);
p[1] = HEX(c & 0xf);
p[2] = ' ';
if (c >= ' ')
{
- q[0] = (char)c;
+ q[0] = static_cast<char>(c);
}
else
{
@@ -708,7 +706,7 @@ AString URLDecode(const AString & a_String)
res.push_back(ch);
continue;
}
- res.push_back((hi << 4) | lo);
+ res.push_back(static_cast<char>((hi << 4) | lo));
i += 2;
} // for i - a_String[]
return res;
@@ -767,7 +765,8 @@ AString Base64Decode(const AString & a_Base64String)
{
AString res;
size_t i, len = a_Base64String.size();
- int o, c;
+ size_t o;
+ int c;
res.resize((len * 4) / 3 + 5, 0); // Approximate the upper bound on the result length
for (o = 0, i = 0; i < len; i++)
{
@@ -850,7 +849,7 @@ AString Base64Encode(const AString & a_Input)
short GetBEShort(const char * a_Mem)
{
const Byte * Bytes = (const Byte *)a_Mem;
- return (Bytes[0] << 8) | Bytes[1];
+ return static_cast<short>((Bytes[0] << 8) | Bytes[1]);
}
@@ -870,9 +869,9 @@ int GetBEInt(const char * a_Mem)
void SetBEInt(char * a_Mem, Int32 a_Value)
{
a_Mem[0] = a_Value >> 24;
- a_Mem[1] = (a_Value >> 16) & 0xff;
- a_Mem[2] = (a_Value >> 8) & 0xff;
- a_Mem[3] = a_Value & 0xff;
+ a_Mem[1] = static_cast<char>((a_Value >> 16) & 0xff);
+ a_Mem[2] = static_cast<char>((a_Value >> 8) & 0xff);
+ a_Mem[3] = static_cast<char>(a_Value & 0xff);
}
diff --git a/src/StringUtils.h b/src/StringUtils.h
index 159e8ecac..bfe2a41fa 100644
--- a/src/StringUtils.h
+++ b/src/StringUtils.h
@@ -21,31 +21,40 @@ typedef std::list<AString> AStringList;
-/** Add the formated string to the existing data in the string */
-extern AString & AppendVPrintf(AString & str, const char * format, va_list args) FORMATSTRING(2, 0);
+/** Add the formated string to the existing data in the string.
+Returns a_Dst. */
+extern AString & AppendVPrintf(AString & a_Dst, const char * format, va_list args) FORMATSTRING(2, 0);
-/// Output the formatted text into the string
-extern AString & Printf (AString & str, const char * format, ...) FORMATSTRING(2, 3);
+/** Output the formatted text into the string.
+Returns a_Dst. */
+extern AString & Printf (AString & a_Dst, const char * format, ...) FORMATSTRING(2, 3);
-/// Output the formatted text into string, return string by value
+/** Output the formatted text into string
+Returns the formatted string by value. */
extern AString Printf(const char * format, ...) FORMATSTRING(1, 2);
-/// Add the formatted string to the existing data in the string
-extern AString & AppendPrintf (AString & str, const char * format, ...) FORMATSTRING(2, 3);
+/** Add the formatted string to the existing data in the string.
+Returns a_Dst */
+extern AString & AppendPrintf (AString & a_Dst, const char * format, ...) FORMATSTRING(2, 3);
-/// Split the string at any of the listed delimiters, return as a stringvector
+/** Split the string at any of the listed delimiters.
+Return the splitted strings as a stringvector. */
extern AStringVector StringSplit(const AString & str, const AString & delim);
-/// Split the string at any of the listed delimiters and trim each value, return as a stringvector
+/** Split the string at any of the listed delimiters and trim each value.
+Returns the splitted strings as a stringvector. */
extern AStringVector StringSplitAndTrim(const AString & str, const AString & delim);
-/// Trime whitespace at both ends of the string
+/** Trims whitespace at both ends of the string.
+Returns a trimmed copy of the original string. */
extern AString TrimString(const AString & str); // tolua_export
-/// In-place string conversion to uppercase; returns the same string
+/** In-place string conversion to uppercase.
+Returns the same string object. */
extern AString & InPlaceUppercase(AString & s);
-/// In-place string conversion to lowercase; returns the same string
+/** In-place string conversion to lowercase.
+Returns the same string object. */
extern AString & InPlaceLowercase(AString & s);
/** Returns an upper-cased copy of the string */
@@ -54,28 +63,30 @@ extern AString StrToUpper(const AString & s);
/** Returns a lower-cased copy of the string */
extern AString StrToLower(const AString & s);
-/// Case-insensitive string comparison; returns 0 if the strings are the same
+/** Case-insensitive string comparison.
+Returns 0 if the strings are the same, <0 if s1 < s2 and >0 if s1 > s2. */
extern int NoCaseCompare(const AString & s1, const AString & s2); // tolua_export
-/// Case-insensitive string comparison that returns a rating of equal-ness between [0 - s1.length()]
+/** Case-insensitive string comparison that returns a rating of equal-ness between [0 - s1.length()]. */
extern size_t RateCompareString(const AString & s1, const AString & s2);
-/// Replaces *each* occurence of iNeedle in iHayStack with iReplaceWith
+/** Replaces *each* occurence of iNeedle in iHayStack with iReplaceWith */
extern void ReplaceString(AString & iHayStack, const AString & iNeedle, const AString & iReplaceWith); // tolua_export
-/// Converts a stream of BE shorts into UTF-8 string; returns a ref to a_UTF8
+/** Converts a stream of BE shorts into UTF-8 string; returns a_UTF8. */
extern AString & RawBEToUTF8(const char * a_RawData, size_t a_NumShorts, AString & a_UTF8);
-/// Converts a UTF-8 string into a UTF-16 BE string; returns a ref to a_UTF16
+/** Converts a UTF-8 string into a UTF-16 BE string. */
extern AString UTF8ToRawBEUTF16(const char * a_UTF8, size_t a_UTF8Length);
-/// Creates a nicely formatted HEX dump of the given memory block. Max a_BytesPerLine is 120
+/** Creates a nicely formatted HEX dump of the given memory block.
+Max a_BytesPerLine is 120. */
extern AString & CreateHexDump(AString & a_Out, const void * a_Data, size_t a_Size, size_t a_BytesPerLine);
-/// Returns a copy of a_Message with all quotes and backslashes escaped by a backslash
+/** Returns a copy of a_Message with all quotes and backslashes escaped by a backslash. */
extern AString EscapeString(const AString & a_Message); // tolua_export
-/// Removes all control codes used by MC for colors and styles
+/** Removes all control codes used by MC for colors and styles. */
extern AString StripColorCodes(const AString & a_Message); // tolua_export
/// URL-Decodes the given string, replacing all "%HH" into the correct characters. Invalid % sequences are left intact
diff --git a/src/World.h b/src/World.h
index 1f58ddbb7..e7519dab8 100644
--- a/src/World.h
+++ b/src/World.h
@@ -803,7 +803,7 @@ public:
int CreateProjectile(double a_PosX, double a_PosY, double a_PosZ, cProjectileEntity::eKind a_Kind, cEntity * a_Creator, const cItem * a_Item, const Vector3d * a_Speed = nullptr); // tolua_export
/** Returns a random number from the m_TickRand in range [0 .. a_Range]. To be used only in the tick thread! */
- int GetTickRandomNumber(unsigned a_Range) { return (int)(m_TickRand.randInt(a_Range)); }
+ int GetTickRandomNumber(int a_Range) { return (int)(m_TickRand.randInt(a_Range)); }
/** Appends all usernames starting with a_Text (case-insensitive) into Results */
void TabCompleteUserName(const AString & a_Text, AStringVector & a_Results);
diff --git a/src/WorldStorage/FastNBT.cpp b/src/WorldStorage/FastNBT.cpp
index aaef2fdfe..033a07601 100644
--- a/src/WorldStorage/FastNBT.cpp
+++ b/src/WorldStorage/FastNBT.cpp
@@ -109,7 +109,7 @@ bool cParsedNBT::ReadCompound(void)
ASSERT(m_Tags.size() > 0);
// Reads the latest tag as a compound
- int ParentIdx = (int)m_Tags.size() - 1;
+ size_t ParentIdx = m_Tags.size() - 1;
int PrevSibling = -1;
for (;;)
{
@@ -120,10 +120,10 @@ bool cParsedNBT::ReadCompound(void)
{
break;
}
- m_Tags.push_back(cFastNBTTag(TagType, ParentIdx, PrevSibling));
+ m_Tags.push_back(cFastNBTTag(TagType, static_cast<int>(ParentIdx), PrevSibling));
if (PrevSibling >= 0)
{
- m_Tags[PrevSibling].m_NextSibling = (int)m_Tags.size() - 1;
+ m_Tags[static_cast<size_t>(PrevSibling)].m_NextSibling = (int)m_Tags.size() - 1;
}
else
{
@@ -155,20 +155,21 @@ bool cParsedNBT::ReadList(eTagType a_ChildrenType)
}
// Read items:
- int ParentIdx = (int)m_Tags.size() - 1;
+ ASSERT(m_Tags.size() > 0);
+ size_t ParentIdx = m_Tags.size() - 1;
int PrevSibling = -1;
for (int i = 0; i < Count; i++)
{
- m_Tags.push_back(cFastNBTTag(a_ChildrenType, ParentIdx, PrevSibling));
+ m_Tags.push_back(cFastNBTTag(a_ChildrenType, static_cast<int>(ParentIdx), PrevSibling));
if (PrevSibling >= 0)
{
- m_Tags[PrevSibling].m_NextSibling = (int)m_Tags.size() - 1;
+ m_Tags[static_cast<size_t>(PrevSibling)].m_NextSibling = static_cast<int>(m_Tags.size()) - 1;
}
else
{
- m_Tags[ParentIdx].m_FirstChild = (int)m_Tags.size() - 1;
+ m_Tags[ParentIdx].m_FirstChild = static_cast<int>(m_Tags.size()) - 1;
}
- PrevSibling = (int)m_Tags.size() - 1;
+ PrevSibling = static_cast<int>(m_Tags.size()) - 1;
RETURN_FALSE_IF_FALSE(ReadTag());
} // for (i)
m_Tags[ParentIdx].m_LastChild = PrevSibling;
@@ -217,16 +218,16 @@ bool cParsedNBT::ReadTag(void)
return false;
}
NEEDBYTES(len);
- Tag.m_DataLength = len;
+ Tag.m_DataLength = static_cast<size_t>(len);
Tag.m_DataStart = m_Pos;
- m_Pos += len;
+ m_Pos += static_cast<size_t>(len);
return true;
}
case TAG_List:
{
NEEDBYTES(1);
- eTagType ItemType = (eTagType)m_Data[m_Pos];
+ eTagType ItemType = static_cast<eTagType>(m_Data[m_Pos]);
m_Pos++;
RETURN_FALSE_IF_FALSE(ReadList(ItemType));
return true;
@@ -250,9 +251,9 @@ bool cParsedNBT::ReadTag(void)
}
len *= 4;
NEEDBYTES(len);
- Tag.m_DataLength = len;
+ Tag.m_DataLength = static_cast<size_t>(len);
Tag.m_DataStart = m_Pos;
- m_Pos += len;
+ m_Pos += static_cast<size_t>(len);
return true;
}
@@ -276,7 +277,7 @@ int cParsedNBT::FindChildByName(int a_Tag, const char * a_Name, size_t a_NameLen
{
return -1;
}
- if (m_Tags[a_Tag].m_Type != TAG_Compound)
+ if (m_Tags[static_cast<size_t>(a_Tag)].m_Type != TAG_Compound)
{
return -1;
}
@@ -285,11 +286,11 @@ int cParsedNBT::FindChildByName(int a_Tag, const char * a_Name, size_t a_NameLen
{
a_NameLength = strlen(a_Name);
}
- for (int Child = m_Tags[a_Tag].m_FirstChild; Child != -1; Child = m_Tags[Child].m_NextSibling)
+ for (int Child = m_Tags[static_cast<size_t>(a_Tag)].m_FirstChild; Child != -1; Child = m_Tags[static_cast<size_t>(Child)].m_NextSibling)
{
if (
- (m_Tags[Child].m_NameLength == a_NameLength) &&
- (memcmp(m_Data + m_Tags[Child].m_NameStart, a_Name, a_NameLength) == 0)
+ (m_Tags[static_cast<size_t>(Child)].m_NameLength == a_NameLength) &&
+ (memcmp(m_Data + m_Tags[static_cast<size_t>(Child)].m_NameStart, a_Name, a_NameLength) == 0)
)
{
return Child;
@@ -413,7 +414,7 @@ void cFastNBTWriter::EndList(void)
ASSERT(m_Stack[m_CurrentStack].m_Type == TAG_List);
// Update the list count:
- SetBEInt((char *)(m_Result.c_str() + m_Stack[m_CurrentStack].m_Pos), m_Stack[m_CurrentStack].m_Count);
+ SetBEInt(const_cast<char *>(m_Result.c_str() + m_Stack[m_CurrentStack].m_Pos), m_Stack[m_CurrentStack].m_Count);
--m_CurrentStack;
}
@@ -425,7 +426,7 @@ void cFastNBTWriter::EndList(void)
void cFastNBTWriter::AddByte(const AString & a_Name, unsigned char a_Value)
{
TagCommon(a_Name, TAG_Byte);
- m_Result.push_back(a_Value);
+ m_Result.push_back(static_cast<char>(a_Value));
}
@@ -435,8 +436,8 @@ void cFastNBTWriter::AddByte(const AString & a_Name, unsigned char a_Value)
void cFastNBTWriter::AddShort(const AString & a_Name, Int16 a_Value)
{
TagCommon(a_Name, TAG_Short);
- Int16 Value = htons(a_Value);
- m_Result.append((const char *)&Value, 2);
+ UInt16 Value = htons(a_Value);
+ m_Result.append(reinterpret_cast<const char *>(&Value), 2);
}
@@ -446,8 +447,8 @@ void cFastNBTWriter::AddShort(const AString & a_Name, Int16 a_Value)
void cFastNBTWriter::AddInt(const AString & a_Name, Int32 a_Value)
{
TagCommon(a_Name, TAG_Int);
- Int32 Value = htonl(a_Value);
- m_Result.append((const char *)&Value, 4);
+ UInt32 Value = htonl(a_Value);
+ m_Result.append(reinterpret_cast<const char *>(&Value), 4);
}
@@ -457,8 +458,8 @@ void cFastNBTWriter::AddInt(const AString & a_Name, Int32 a_Value)
void cFastNBTWriter::AddLong(const AString & a_Name, Int64 a_Value)
{
TagCommon(a_Name, TAG_Long);
- Int64 Value = HostToNetwork8(&a_Value);
- m_Result.append((const char *)&Value, 8);
+ UInt64 Value = HostToNetwork8(&a_Value);
+ m_Result.append(reinterpret_cast<const char *>(&Value), 8);
}
@@ -468,8 +469,8 @@ void cFastNBTWriter::AddLong(const AString & a_Name, Int64 a_Value)
void cFastNBTWriter::AddFloat(const AString & a_Name, float a_Value)
{
TagCommon(a_Name, TAG_Float);
- Int32 Value = HostToNetwork4(&a_Value);
- m_Result.append((const char *)&Value, 4);
+ UInt32 Value = HostToNetwork4(&a_Value);
+ m_Result.append(reinterpret_cast<const char *>(&Value), 4);
}
@@ -479,8 +480,8 @@ void cFastNBTWriter::AddFloat(const AString & a_Name, float a_Value)
void cFastNBTWriter::AddDouble(const AString & a_Name, double a_Value)
{
TagCommon(a_Name, TAG_Double);
- Int64 Value = HostToNetwork8(&a_Value);
- m_Result.append((const char *)&Value, 8);
+ UInt64 Value = HostToNetwork8(&a_Value);
+ m_Result.append(reinterpret_cast<const char *>(&Value), 8);
}
@@ -490,8 +491,8 @@ void cFastNBTWriter::AddDouble(const AString & a_Name, double a_Value)
void cFastNBTWriter::AddString(const AString & a_Name, const AString & a_Value)
{
TagCommon(a_Name, TAG_String);
- Int16 len = htons((short)(a_Value.size()));
- m_Result.append((const char *)&len, 2);
+ UInt16 len = htons(static_cast<short>(a_Value.size()));
+ m_Result.append(reinterpret_cast<const char *>(&len), 2);
m_Result.append(a_Value.c_str(), a_Value.size());
}
@@ -502,8 +503,8 @@ void cFastNBTWriter::AddString(const AString & a_Name, const AString & a_Value)
void cFastNBTWriter::AddByteArray(const AString & a_Name, const char * a_Value, size_t a_NumElements)
{
TagCommon(a_Name, TAG_ByteArray);
- u_long len = htonl((u_long)a_NumElements);
- m_Result.append((const char *)&len, 4);
+ u_long len = htonl(static_cast<u_long>(a_NumElements));
+ m_Result.append(reinterpret_cast<const char *>(&len), 4);
m_Result.append(a_Value, a_NumElements);
}
@@ -514,18 +515,18 @@ void cFastNBTWriter::AddByteArray(const AString & a_Name, const char * a_Value,
void cFastNBTWriter::AddIntArray(const AString & a_Name, const int * a_Value, size_t a_NumElements)
{
TagCommon(a_Name, TAG_IntArray);
- u_long len = htonl((u_long)a_NumElements);
+ u_long len = htonl(static_cast<u_long>(a_NumElements));
size_t cap = m_Result.capacity();
size_t size = m_Result.length();
if ((cap - size) < (4 + a_NumElements * 4))
{
m_Result.reserve(size + 4 + (a_NumElements * 4));
}
- m_Result.append((const char *)&len, 4);
+ m_Result.append(reinterpret_cast<const char *>(&len), 4);
for (size_t i = 0; i < a_NumElements; i++)
{
- int Element = htonl(a_Value[i]);
- m_Result.append((const char *)&Element, 4);
+ UInt32 Element = htonl(a_Value[i]);
+ m_Result.append(reinterpret_cast<const char *>(&Element), 4);
}
}
@@ -545,8 +546,8 @@ void cFastNBTWriter::Finish(void)
void cFastNBTWriter::WriteString(const char * a_Data, UInt16 a_Length)
{
- Int16 Len = htons(a_Length);
- m_Result.append((const char *)&Len, 2);
+ UInt16 Len = htons(a_Length);
+ m_Result.append(reinterpret_cast<const char *>(&Len), 2);
m_Result.append(a_Data, a_Length);
}