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authorTheHyper45 <dawid.priv@o2.pl>2021-06-20 11:45:40 +0200
committerAlexander Harkness <me@bearbin.net>2022-04-12 01:06:40 +0200
commit0f575a5db39cc25497fd40baa6bd703f8d8b7e96 (patch)
tree4422522f57d7f3482d319064b0e1d808e695ac59 /src
parentSmall refinements in BroadcastDeathMessage method. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Entity.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 858f9e0de..5b0480ba9 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -2419,8 +2419,7 @@ void cEntity::BroadcastDeathMessage(TakeDamageInfo & a_TDI)
{
GetWorld()->BroadcastChatDeath(DeathMessage);
}
- }
- // This will trigger if a player/tamed pet has been killed by another mob/tamed pet.
+ } // This will trigger if a player/tamed pet has been killed by another mob/tamed pet.
else if (a_TDI.Attacker->IsMob())
{
cMonster * Monster = static_cast<cMonster *>(a_TDI.Attacker);