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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-01-11 15:26:18 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-01-11 15:26:18 +0100 |
commit | ff573816314deba24916fd3f5ae7dbf42acea360 (patch) | |
tree | 20f4f48f4b399569e973af52baf991d5be3c317c /src | |
parent | Fixed a door bug and reduced code (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Simulator/RedstoneSimulator.cpp | 49 |
1 files changed, 17 insertions, 32 deletions
diff --git a/src/Simulator/RedstoneSimulator.cpp b/src/Simulator/RedstoneSimulator.cpp index 742d8ed2b..6ab915d03 100644 --- a/src/Simulator/RedstoneSimulator.cpp +++ b/src/Simulator/RedstoneSimulator.cpp @@ -52,18 +52,18 @@ void cRedstoneSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChu // Every time a block is changed (AddBlock called), we want to go through all lists and check to see if the coordiantes stored within are still valid // Checking only when a block is changed, as opposed to every tick, also improves performance - for (PoweredBlocksList::iterator itr = m_PoweredBlocks.begin(); itr != m_PoweredBlocks.end();) + for (PoweredBlocksList::iterator itr = m_PoweredBlocks.begin(); itr != m_PoweredBlocks.end(); ++itr) { if (!itr->a_SourcePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { - ++itr; continue; } if (!IsPotentialSource(Block)) { LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from powered blocks list as it no longer connected to a source", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); - itr = m_PoweredBlocks.erase(itr); + m_PoweredBlocks.erase(itr); + break; } else if ( // Changeable sources @@ -75,14 +75,15 @@ void cRedstoneSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChu ) { LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from powered blocks list due to present/past metadata mismatch", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); - itr = m_PoweredBlocks.erase(itr); + m_PoweredBlocks.erase(itr); + break; } else if (Block == E_BLOCK_DAYLIGHT_SENSOR) { if (!a_Chunk->IsLightValid()) { m_World.QueueLightChunk(a_Chunk->GetPosX(), a_Chunk->GetPosZ()); - ++itr; + break; } else { @@ -92,28 +93,22 @@ void cRedstoneSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChu if (a_Chunk->GetTimeAlteredLight(SkyLight) <= 8) // Could use SkyLight - m_World.GetSkyDarkness(); { LOGD("cRedstoneSimulator: Erased daylight sensor from powered blocks list due to insufficient light level"); - itr = m_PoweredBlocks.erase(itr); - } - else - { - ++itr; + m_PoweredBlocks.erase(itr); + break; } } } - else - { - ++itr; - } } - for (LinkedBlocksList::iterator itr = m_LinkedPoweredBlocks.begin(); itr != m_LinkedPoweredBlocks.end();) + for (LinkedBlocksList::iterator itr = m_LinkedPoweredBlocks.begin(); itr != m_LinkedPoweredBlocks.end(); ++itr) { if (itr->a_SourcePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { if (!IsPotentialSource(Block)) { LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from linked powered blocks list as it is no longer connected to a source", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); - itr = m_LinkedPoweredBlocks.erase(itr); + m_LinkedPoweredBlocks.erase(itr); + break; } else if ( // Things that can send power through a block but which depends on meta @@ -123,11 +118,8 @@ void cRedstoneSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChu ) { LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from linked powered blocks list due to present/past metadata mismatch", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); - itr = m_LinkedPoweredBlocks.erase(itr); - } - else - { - ++itr; + m_LinkedPoweredBlocks.erase(itr); + break; } } else if (itr->a_MiddlePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) @@ -135,17 +127,10 @@ void cRedstoneSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChu if (!IsViableMiddleBlock(Block)) { LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from linked powered blocks list as it is no longer powered through a valid middle block", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); - itr = m_LinkedPoweredBlocks.erase(itr); - } - else - { - ++itr; + m_LinkedPoweredBlocks.erase(itr); + break; } } - else - { - ++itr; - } } for (SimulatedPlayerToggleableList::iterator itr = m_SimulatedPlayerToggleableBlocks.begin(); itr != m_SimulatedPlayerToggleableBlocks.end(); ++itr) @@ -158,7 +143,7 @@ void cRedstoneSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChu if (!IsAllowedBlock(Block)) { LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from toggleable simulated list as it is no longer redstone", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); - itr = m_SimulatedPlayerToggleableBlocks.erase(itr); + m_SimulatedPlayerToggleableBlocks.erase(itr); break; } } @@ -172,7 +157,7 @@ void cRedstoneSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChu if ((Block != E_BLOCK_REDSTONE_REPEATER_ON) && (Block != E_BLOCK_REDSTONE_REPEATER_OFF)) { - itr = m_RepeatersDelayList.erase(itr); + m_RepeatersDelayList.erase(itr); break; } } |