diff options
author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-12-23 00:20:43 +0100 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-12-23 00:20:43 +0100 |
commit | 11fbfb458d3da8dcba4fdc2d65783a90b660e62d (patch) | |
tree | a876e34b7eae6f9d3c6694c6544e10892e952ace /src | |
parent | A fix for daylight sensors (diff) | |
download | cuberite-11fbfb458d3da8dcba4fdc2d65783a90b660e62d.tar cuberite-11fbfb458d3da8dcba4fdc2d65783a90b660e62d.tar.gz cuberite-11fbfb458d3da8dcba4fdc2d65783a90b660e62d.tar.bz2 cuberite-11fbfb458d3da8dcba4fdc2d65783a90b660e62d.tar.lz cuberite-11fbfb458d3da8dcba4fdc2d65783a90b660e62d.tar.xz cuberite-11fbfb458d3da8dcba4fdc2d65783a90b660e62d.tar.zst cuberite-11fbfb458d3da8dcba4fdc2d65783a90b660e62d.zip |
Diffstat (limited to 'src')
-rw-r--r-- | src/Simulator/RedstoneSimulator.cpp | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/src/Simulator/RedstoneSimulator.cpp b/src/Simulator/RedstoneSimulator.cpp index c26663aa1..3e267525f 100644 --- a/src/Simulator/RedstoneSimulator.cpp +++ b/src/Simulator/RedstoneSimulator.cpp @@ -899,18 +899,20 @@ void cRedstoneSimulator::HandleNoteBlock(int a_BlockX, int a_BlockY, int a_Block void cRedstoneSimulator::HandleDaylightSensor(int a_BlockX, int a_BlockY, int a_BlockZ) { - for (int Y = a_BlockY + 1; Y < cChunkDef::Height; Y++) + int a_ChunkX, a_ChunkZ; + cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, a_ChunkX, a_ChunkZ); + + if (!m_World.IsChunkLighted(a_ChunkX, a_ChunkZ)) { - if (!g_BlockTransparent[m_World.GetBlock(a_BlockX, Y, a_BlockZ)]) - { - return; - } + m_World.QueueLightChunk(a_ChunkX, a_ChunkZ); } - - NIBBLETYPE SkyLight = m_World.GetBlockSkyLight(a_BlockX, a_BlockY + 1, a_BlockZ) - m_World.GetSkyDarkness(); - if (SkyLight > 8) + else { - SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_DAYLIGHT_SENSOR); + NIBBLETYPE SkyLight = m_World.GetBlockSkyLight(a_BlockX, a_BlockY + 1, a_BlockZ) - m_World.GetSkyDarkness(); + if (SkyLight > 8) + { + SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_DAYLIGHT_SENSOR); + } } } |