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author | Mattes D <github@xoft.cz> | 2015-10-29 11:57:38 +0100 |
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committer | Mattes D <github@xoft.cz> | 2015-10-29 11:57:38 +0100 |
commit | ca705c23e81bb2de4c89f12e19cb40a3a81726ae (patch) | |
tree | 520afa5fda6b19c66649449257e65fa009321499 /src | |
parent | Merge pull request #2574 from Schwertspize/pressure-plate-fix (diff) | |
parent | Revert "Pressure plate fix" (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.cpp | 59 |
1 files changed, 14 insertions, 45 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp index 1b233cecb..a23ee8ec2 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -1160,33 +1160,17 @@ void cIncrementalRedstoneSimulator::HandlePressurePlate(int a_RelBlockX, int a_R { // MCS feature - stone pressure plates can only be triggered by players :D cPlayer * a_Player = this->m_World.FindClosestPlayer(Vector3f(BlockX + 0.5f, static_cast<float>(a_RelBlockY), BlockZ + 0.5f), 0.5f, false); - static Int64 m_PlayerLastOnPlate = 0; - static bool m_WasPlayerOnPlate = false; if (a_Player != nullptr) { - if (m_WasPlayerOnPlate == false) - { - m_Chunk->BroadcastSoundEffect("random.click", static_cast<double>(BlockX) + 0.5, static_cast<double>(a_RelBlockY) + 0.1, static_cast<double>(BlockZ) + 0.5, 0.3F, 0.6F); - } m_Chunk->SetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ, 0x1); SetAllDirsAsPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ); SetDirectionLinkedPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, BLOCK_FACE_YM, a_MyType); - m_WasPlayerOnPlate = true; - m_PlayerLastOnPlate = this->m_World.GetWorldAge(); } else { - if (m_PlayerLastOnPlate+10 <= this->m_World.GetWorldAge()) - { - m_Chunk->SetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ, 0x0); - SetSourceUnpowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, m_Chunk); - if (m_WasPlayerOnPlate == true) - { - m_Chunk->BroadcastSoundEffect("random.click", static_cast<double>(BlockX) + 0.5, static_cast<double>(a_RelBlockY) + 0.1, static_cast<double>(BlockZ) + 0.5, 0.3F, 0.5F); - } - m_WasPlayerOnPlate = false; - } + m_Chunk->SetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ, 0x0); + SetSourceUnpowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, m_Chunk); } break; } @@ -1234,12 +1218,10 @@ void cIncrementalRedstoneSimulator::HandlePressurePlate(int a_RelBlockX, int a_R cPressurePlateCallback PressurePlateCallback(BlockX, a_RelBlockY, BlockZ); this->m_World.ForEachEntityInChunk(m_Chunk->GetPosX(), m_Chunk->GetPosZ(), PressurePlateCallback); - static Int64 m_PlayerLastOnPlate = 0; unsigned char Power; NIBBLETYPE Meta = m_Chunk->GetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ); if (PressurePlateCallback.GetPowerLevel(Power)) { - m_PlayerLastOnPlate = this->m_World.GetWorldAge(); if (Meta == E_META_PRESSURE_PLATE_RAISED) { m_Chunk->BroadcastSoundEffect("random.click", static_cast<double>(BlockX) + 0.5, static_cast<double>(a_RelBlockY) + 0.1, static_cast<double>(BlockZ) + 0.5, 0.3F, 0.5F); @@ -1250,15 +1232,12 @@ void cIncrementalRedstoneSimulator::HandlePressurePlate(int a_RelBlockX, int a_R } else { - if (m_PlayerLastOnPlate+10 <= this->m_World.GetWorldAge()) + if (Meta == E_META_PRESSURE_PLATE_DEPRESSED) { - if (Meta == E_META_PRESSURE_PLATE_DEPRESSED) - { - m_Chunk->BroadcastSoundEffect("random.click", static_cast<double>(BlockX) + 0.5, static_cast<double>(a_RelBlockY) + 0.1, static_cast<double>(BlockZ) + 0.5, 0.3F, 0.6F); - } - m_Chunk->SetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ, E_META_PRESSURE_PLATE_RAISED); - SetSourceUnpowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, m_Chunk); + m_Chunk->BroadcastSoundEffect("random.click", static_cast<double>(BlockX) + 0.5, static_cast<double>(a_RelBlockY) + 0.1, static_cast<double>(BlockZ) + 0.5, 0.3F, 0.6F); } + m_Chunk->SetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ, E_META_PRESSURE_PLATE_RAISED); + SetSourceUnpowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, m_Chunk); } break; @@ -1307,12 +1286,10 @@ void cIncrementalRedstoneSimulator::HandlePressurePlate(int a_RelBlockX, int a_R cPressurePlateCallback PressurePlateCallback(BlockX, a_RelBlockY, BlockZ); this->m_World.ForEachEntityInChunk(m_Chunk->GetPosX(), m_Chunk->GetPosZ(), PressurePlateCallback); - static Int64 m_PlayerLastOnPlate = 0; unsigned char Power; NIBBLETYPE Meta = m_Chunk->GetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ); if (PressurePlateCallback.GetPowerLevel(Power)) { - m_PlayerLastOnPlate = this->m_World.GetWorldAge(); if (Meta == E_META_PRESSURE_PLATE_RAISED) { m_Chunk->BroadcastSoundEffect("random.click", static_cast<double>(BlockX) + 0.5, static_cast<double>(a_RelBlockY) + 0.1, static_cast<double>(BlockZ) + 0.5, 0.3F, 0.5F); @@ -1323,15 +1300,12 @@ void cIncrementalRedstoneSimulator::HandlePressurePlate(int a_RelBlockX, int a_R } else { - if (m_PlayerLastOnPlate+10 <= this->m_World.GetWorldAge()) + if (Meta == E_META_PRESSURE_PLATE_DEPRESSED) { - if (Meta == E_META_PRESSURE_PLATE_DEPRESSED) - { - m_Chunk->BroadcastSoundEffect("random.click", static_cast<double>(BlockX) + 0.5, static_cast<double>(a_RelBlockY) + 0.1, static_cast<double>(BlockZ) + 0.5, 0.3F, 0.6F); - } - m_Chunk->SetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ, E_META_PRESSURE_PLATE_RAISED); - SetSourceUnpowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, m_Chunk); + m_Chunk->BroadcastSoundEffect("random.click", static_cast<double>(BlockX) + 0.5, static_cast<double>(a_RelBlockY) + 0.1, static_cast<double>(BlockZ) + 0.5, 0.3F, 0.6F); } + m_Chunk->SetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ, E_META_PRESSURE_PLATE_RAISED); + SetSourceUnpowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, m_Chunk); } break; @@ -1380,11 +1354,9 @@ void cIncrementalRedstoneSimulator::HandlePressurePlate(int a_RelBlockX, int a_R cPressurePlateCallback PressurePlateCallback(BlockX, a_RelBlockY, BlockZ); this->m_World.ForEachEntityInChunk(m_Chunk->GetPosX(), m_Chunk->GetPosZ(), PressurePlateCallback); - static Int64 m_PlayerLastOnPlate = 0; NIBBLETYPE Meta = m_Chunk->GetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ); if (PressurePlateCallback.FoundEntity()) { - m_PlayerLastOnPlate = this->m_World.GetWorldAge(); if (Meta == E_META_PRESSURE_PLATE_RAISED) { m_Chunk->BroadcastSoundEffect("random.click", static_cast<double>(BlockX) + 0.5, static_cast<double>(a_RelBlockY) + 0.1, static_cast<double>(BlockZ) + 0.5, 0.3F, 0.5F); @@ -1395,15 +1367,12 @@ void cIncrementalRedstoneSimulator::HandlePressurePlate(int a_RelBlockX, int a_R } else { - if (m_PlayerLastOnPlate+10 <= this->m_World.GetWorldAge()) + if (Meta == E_META_PRESSURE_PLATE_DEPRESSED) { - if (Meta == E_META_PRESSURE_PLATE_DEPRESSED) - { - m_Chunk->BroadcastSoundEffect("random.click", static_cast<double>(BlockX) + 0.5, static_cast<double>(a_RelBlockY) + 0.1, static_cast<double>(BlockZ) + 0.5, 0.3F, 0.6F); - } - m_Chunk->SetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ, E_META_PRESSURE_PLATE_RAISED); - SetSourceUnpowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, m_Chunk); + m_Chunk->BroadcastSoundEffect("random.click", static_cast<double>(BlockX) + 0.5, static_cast<double>(a_RelBlockY) + 0.1, static_cast<double>(BlockZ) + 0.5, 0.3F, 0.6F); } + m_Chunk->SetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ, E_META_PRESSURE_PLATE_RAISED); + SetSourceUnpowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, m_Chunk); } break; } |