diff options
Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 3 | ||||
-rw-r--r-- | src/Entities/Pawn.cpp | 4 | ||||
-rw-r--r-- | src/Entities/Pawn.h | 4 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 4 | ||||
-rw-r--r-- | src/Entities/Player.h | 2 | ||||
-rw-r--r-- | src/Items/ItemPotion.h | 2 | ||||
-rw-r--r-- | src/Mobs/Monster.cpp | 4 | ||||
-rw-r--r-- | src/Mobs/Monster.h | 2 |
8 files changed, 15 insertions, 10 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 19ca971e2..1dba08fe3 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -1688,6 +1688,9 @@ a_Player:OpenWindow(Window); TakeDamage = { Return = "" }, KilledBy = { Return = "" }, GetHealth = { Return = "number" }, + AddEntityEffect = { Params = "EffectType, {{cEntityEffect}}", Return = "", Notes = "Applies an entity effect" }, + RemoveEntityEffect = { Params = "EffectType", Return = "", Notes = "Removes a currently applied entity effect" }, + ClearEntityEffects = { Return = "", Notes = "Removes all currently applied entity effects" }, }, Inherits = "cEntity", }, -- cPawn diff --git a/src/Entities/Pawn.cpp b/src/Entities/Pawn.cpp index 51ffc46b2..67b6fe4db 100644 --- a/src/Entities/Pawn.cpp +++ b/src/Entities/Pawn.cpp @@ -28,7 +28,7 @@ void cPawn::Tick(float a_Dt, cChunk & a_Chunk) cEntityEffect &effect_values = iter->second; // Apply entity effect - HandleEntityEffects(effect_type, effect_values); + HandleEntityEffect(effect_type, effect_values); // Reduce the effect's duration effect_values.m_Ticks--; @@ -106,7 +106,7 @@ void cPawn::ClearEntityEffects() -void cPawn::HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect) +void cPawn::HandleEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect) { switch (a_EffectType) { diff --git a/src/Entities/Pawn.h b/src/Entities/Pawn.h index 47fb691f4..2ffdd9fbb 100644 --- a/src/Entities/Pawn.h +++ b/src/Entities/Pawn.h @@ -23,6 +23,7 @@ public: virtual void Tick(float a_Dt, cChunk & a_Chunk) override; virtual void KilledBy(cEntity * a_Killer) override; + // tolua_begin /** Applies an entity effect * @param a_EffectType The entity effect to apply * @param a_Effect The parameters of the effect @@ -36,6 +37,7 @@ public: /** Removes all currently applied entity effects (used when drinking milk) */ void ClearEntityEffects(); + // tolua_end protected: typedef std::map<cEntityEffect::eType, cEntityEffect> tEffectMap; @@ -45,7 +47,7 @@ protected: * @param a_EffectType The selected entity effect * @param a_Effect The parameters of the selected entity effect */ - virtual void HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect); + virtual void HandleEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect); } ; // tolua_export diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 6bceab26f..5d8c3479b 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1867,7 +1867,7 @@ void cPlayer::TickBurning(cChunk & a_Chunk) -void cPlayer::HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect) +void cPlayer::HandleEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect) { switch (a_EffectType) { @@ -1897,7 +1897,7 @@ void cPlayer::HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffe } } - super::HandleEntityEffects(a_EffectType, a_Effect); + super::HandleEntityEffect(a_EffectType, a_Effect); } diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 3aba3289d..a793d3c30 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -522,7 +522,7 @@ protected: virtual void TickBurning(cChunk & a_Chunk) override; /** Called each tick to handle entity effects*/ - virtual void HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect) override; + virtual void HandleEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect) override; /** Called in each tick to handle food-related processing */ void HandleFood(void); diff --git a/src/Items/ItemPotion.h b/src/Items/ItemPotion.h index 40748d71c..2c5760e34 100644 --- a/src/Items/ItemPotion.h +++ b/src/Items/ItemPotion.h @@ -128,7 +128,7 @@ public: { return false; } - if (!Projectile->Initialize(*a_World)) + if (!Projectile->Initialize(a_World)) { delete Projectile; return false; diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index b8afbbc0c..4dfd81d88 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -436,7 +436,7 @@ void cMonster::HandleFalling() -void cMonster::HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect) +void cMonster::HandleEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect) { switch (a_EffectType) { @@ -475,7 +475,7 @@ void cMonster::HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEff } } - super::HandleEntityEffects(a_EffectType, a_Effect); + super::HandleEntityEffect(a_EffectType, a_Effect); } diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index dbf95fbed..ca6cb0593 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -225,7 +225,7 @@ protected: /* =========================== */ - virtual void HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect) override; + virtual void HandleEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect) override; float m_IdleInterval; float m_DestroyTimer; |