diff options
Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockBed.cpp | 32 | ||||
-rw-r--r-- | src/Blocks/BlockBed.h | 9 | ||||
-rw-r--r-- | src/Blocks/BlockButton.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockCauldron.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockComparator.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockDoor.cpp | 2 | ||||
-rw-r--r-- | src/Blocks/BlockDoor.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockEntity.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockFenceGate.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockFlowerPot.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockHandler.cpp | 2 | ||||
-rw-r--r-- | src/Blocks/BlockHandler.h | 3 | ||||
-rw-r--r-- | src/Blocks/BlockRedstoneRepeater.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockTrapdoor.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockWorkbench.h | 2 | ||||
-rw-r--r-- | src/Blocks/ChunkInterface.h | 26 | ||||
-rw-r--r-- | src/Blocks/WorldInterface.h | 13 | ||||
-rw-r--r-- | src/ClientHandle.cpp | 2 | ||||
-rw-r--r-- | src/World.h | 9 |
19 files changed, 80 insertions, 38 deletions
diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp index 66eb9130c..9c6f15698 100644 --- a/src/Blocks/BlockBed.cpp +++ b/src/Blocks/BlockBed.cpp @@ -6,7 +6,7 @@ void cBlockBedHandler::OnPlacedByPlayer( - cWorld * a_World, cPlayer * a_Player, + cChunkInterface * a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta @@ -15,7 +15,7 @@ void cBlockBedHandler::OnPlacedByPlayer( if (a_BlockMeta < 8) { Vector3i Direction = MetaDataToDirection(a_BlockMeta); - a_World->SetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8); + a_ChunkInterface->SetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8); } } @@ -23,26 +23,26 @@ void cBlockBedHandler::OnPlacedByPlayer( -void cBlockBedHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockBedHandler::OnDestroyed(cChunkInterface * a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { - NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + NIBBLETYPE OldMeta = a_ChunkInterface->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); Vector3i ThisPos( a_BlockX, a_BlockY, a_BlockZ ); Vector3i Direction = MetaDataToDirection( OldMeta & 0x7 ); if (OldMeta & 0x8) { // Was pillow - if (a_World->GetBlock(ThisPos - Direction) == E_BLOCK_BED) + if (a_ChunkInterface->GetBlock(ThisPos - Direction) == E_BLOCK_BED) { - a_World->FastSetBlock(ThisPos - Direction, E_BLOCK_AIR, 0); + a_ChunkInterface->FastSetBlock(ThisPos - Direction, E_BLOCK_AIR, 0); } } else { // Was foot end - if (a_World->GetBlock(ThisPos + Direction) == E_BLOCK_BED) + if (a_ChunkInterface->GetBlock(ThisPos + Direction) == E_BLOCK_BED) { - a_World->FastSetBlock(ThisPos + Direction, E_BLOCK_AIR, 0); + a_ChunkInterface->FastSetBlock(ThisPos + Direction, E_BLOCK_AIR, 0); } } } @@ -51,30 +51,30 @@ void cBlockBedHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, -void cBlockBedHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +void cBlockBedHandler::OnUse(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { - if (a_World->GetDimension() != dimOverworld) + if (a_WorldInterface->GetDimension() != dimOverworld) { Vector3i Coords(a_BlockX, a_BlockY, a_BlockZ); - a_World->DoExplosionAt(5, a_BlockX, a_BlockY, a_BlockZ, true, esBed, &Coords); + a_ChunkInterface->DoExplosionAt(5, a_BlockX, a_BlockY, a_BlockZ, true, esBed, &Coords); } else { - if (a_World->GetTimeOfDay() > 13000) + if (a_WorldInterface->GetTimeOfDay() > 13000) { - NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + NIBBLETYPE Meta = a_ChunkInterface->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); if (Meta & 0x8) { // Is pillow - a_World->BroadcastUseBed(*a_Player, a_BlockX, a_BlockY, a_BlockZ); + a_WorldInterface->BroadcastUseBed(*a_Player, a_BlockX, a_BlockY, a_BlockZ); } else { // Is foot end Vector3i Direction = MetaDataToDirection( Meta & 0x7 ); - if (a_World->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) == E_BLOCK_BED) // Must always use pillow location for sleeping + if (a_ChunkInterface->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) == E_BLOCK_BED) // Must always use pillow location for sleeping { - a_World->BroadcastUseBed(*a_Player, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z); + a_WorldInterface->BroadcastUseBed(*a_Player, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z); } } } else { diff --git a/src/Blocks/BlockBed.h b/src/Blocks/BlockBed.h index 8a289b22c..2004effb5 100644 --- a/src/Blocks/BlockBed.h +++ b/src/Blocks/BlockBed.h @@ -2,7 +2,8 @@ #pragma once #include "BlockHandler.h" -#include "../World.h" +#include "ChunkInterface.h" +#include "WorldInterface.h" #include "../Entities/Player.h" @@ -19,9 +20,9 @@ public: } - virtual void OnPlacedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; - virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; + virtual void OnPlacedByPlayer(cChunkInterface * a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; + virtual void OnDestroyed(cChunkInterface * a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void OnUse(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; virtual bool IsUseable(void) override diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h index c898a0466..7d75c5bad 100644 --- a/src/Blocks/BlockButton.h +++ b/src/Blocks/BlockButton.h @@ -16,7 +16,7 @@ public: } - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { // Set p the ON bit to on NIBBLETYPE Meta = (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) | 0x08); diff --git a/src/Blocks/BlockCauldron.h b/src/Blocks/BlockCauldron.h index b0e00f869..9dd486a0a 100644 --- a/src/Blocks/BlockCauldron.h +++ b/src/Blocks/BlockCauldron.h @@ -21,7 +21,7 @@ public: a_Pickups.push_back(cItem(E_ITEM_CAULDRON, 1, 0)); } - void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) + void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) { char Meta = a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ ); switch( a_Player->GetEquippedItem().m_ItemType ) diff --git a/src/Blocks/BlockComparator.h b/src/Blocks/BlockComparator.h index 5a8e54eda..732afd9f6 100644 --- a/src/Blocks/BlockComparator.h +++ b/src/Blocks/BlockComparator.h @@ -18,7 +18,7 @@ public: } - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); Meta ^= 0x04; // Toggle 3rd (addition/subtraction) bit with XOR diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp index e91211559..20b0a6324 100644 --- a/src/Blocks/BlockDoor.cpp +++ b/src/Blocks/BlockDoor.cpp @@ -44,7 +44,7 @@ void cBlockDoorHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY -void cBlockDoorHandler::OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +void cBlockDoorHandler::OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WOODEN_DOOR) { diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h index 1e86446dd..cf0572284 100644 --- a/src/Blocks/BlockDoor.h +++ b/src/Blocks/BlockDoor.h @@ -16,7 +16,7 @@ public: cBlockDoorHandler(BLOCKTYPE a_BlockType); virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; + virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; virtual const char * GetStepSound(void) override; diff --git a/src/Blocks/BlockEntity.h b/src/Blocks/BlockEntity.h index 9c6b23665..073b5fc49 100644 --- a/src/Blocks/BlockEntity.h +++ b/src/Blocks/BlockEntity.h @@ -15,7 +15,7 @@ public: { } - virtual void OnUse(cWorld * a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { a_World->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ); } diff --git a/src/Blocks/BlockFenceGate.h b/src/Blocks/BlockFenceGate.h index 779f12ee1..ff4f80c3c 100644 --- a/src/Blocks/BlockFenceGate.h +++ b/src/Blocks/BlockFenceGate.h @@ -30,7 +30,7 @@ public: } - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { NIBBLETYPE OldMetaData = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); NIBBLETYPE NewMetaData = PlayerYawToMetaData(a_Player->GetYaw()); diff --git a/src/Blocks/BlockFlowerPot.h b/src/Blocks/BlockFlowerPot.h index b0faf5218..4de85f629 100644 --- a/src/Blocks/BlockFlowerPot.h +++ b/src/Blocks/BlockFlowerPot.h @@ -44,7 +44,7 @@ public: } - void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) + void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) { NIBBLETYPE Meta = a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ ); if (Meta != 0) diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index b9c0887ce..1997c87d4 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -342,7 +342,7 @@ void cBlockHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, -void cBlockHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +void cBlockHandler::OnUse(cWorld *a_World, cWorldInterface * a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { } diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index a732aa797..6b28c60ab 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -4,6 +4,7 @@ #include "../Defines.h" #include "../Item.h" #include "../Chunk.h" +#include "WorldInterface.h" @@ -65,7 +66,7 @@ public: virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called if the user right clicks the block and the block is useable - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); + virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); /// <summary>Called when the item is mined to convert it into pickups. Pickups may specify multiple items. Appends items to a_Pickups, preserves its original contents</summary> virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta); diff --git a/src/Blocks/BlockRedstoneRepeater.h b/src/Blocks/BlockRedstoneRepeater.h index 713664659..18aa765a6 100644 --- a/src/Blocks/BlockRedstoneRepeater.h +++ b/src/Blocks/BlockRedstoneRepeater.h @@ -30,7 +30,7 @@ public: } - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f)); } diff --git a/src/Blocks/BlockTrapdoor.h b/src/Blocks/BlockTrapdoor.h index 57718b45f..1843c1221 100644 --- a/src/Blocks/BlockTrapdoor.h +++ b/src/Blocks/BlockTrapdoor.h @@ -32,7 +32,7 @@ public: return true; } - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { // Flip the ON bit on/off using the XOR bitwise operation NIBBLETYPE Meta = (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x04); diff --git a/src/Blocks/BlockWorkbench.h b/src/Blocks/BlockWorkbench.h index a2cc6119c..d15447db4 100644 --- a/src/Blocks/BlockWorkbench.h +++ b/src/Blocks/BlockWorkbench.h @@ -19,7 +19,7 @@ public: } - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cWorld * a_World, cWorldInterface * a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { cWindow * Window = new cCraftingWindow(a_BlockX, a_BlockY, a_BlockZ); a_Player->OpenWindow(Window); diff --git a/src/Blocks/ChunkInterface.h b/src/Blocks/ChunkInterface.h new file mode 100644 index 000000000..91a635dcf --- /dev/null +++ b/src/Blocks/ChunkInterface.h @@ -0,0 +1,26 @@ + +#pragma once + +class cChunkInterface +{ +public: + + BLOCKTYPE GetBlock (int a_BlockX, int a_BlockY, int a_BlockZ); + BLOCKTYPE GetBlock (const Vector3i & a_Pos ) { return GetBlock( a_Pos.x, a_Pos.y, a_Pos.z ); } + NIBBLETYPE GetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ); + + /** Sets the block at the specified coords to the specified value. + Full processing, incl. updating neighbors, is performed. + */ + void SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + + + /** Sets the block at the specified coords to the specified value. + The replacement doesn't trigger block updates. + The replaced blocks aren't checked for block entities (block entity is leaked if it exists at this block) + */ + void FastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + void FastSetBlock(const Vector3i & a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) { FastSetBlock( a_Pos.x, a_Pos.y, a_Pos.z, a_BlockType, a_BlockMeta ); } + + void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData); +}; diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h new file mode 100644 index 000000000..8cf2103d1 --- /dev/null +++ b/src/Blocks/WorldInterface.h @@ -0,0 +1,13 @@ + +#pragma once + +class cWorldInterface +{ +public: + + virtual Int64 GetTimeOfDay(void) const; + + virtual eDimension GetDimension(void) const; + + virtual void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ); +}; diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 0a2d3c1be..083dad833 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -916,7 +916,7 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, c // A plugin doesn't agree with using the block, abort return; } - BlockHandler->OnUse(World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ); + BlockHandler->OnUse(World, World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ); PlgMgr->CallHookPlayerUsedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta); return; } diff --git a/src/World.h b/src/World.h index d941772aa..c5852f118 100644 --- a/src/World.h +++ b/src/World.h @@ -24,6 +24,7 @@ #include "Entities/ProjectileEntity.h" #include "ForEachChunkProvider.h" #include "Scoreboard.h" +#include "Blocks/WorldInterface.h" @@ -62,7 +63,7 @@ typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback; // tolua_begin -class cWorld : public cForEachChunkProvider +class cWorld : public cForEachChunkProvider, public cWorldInterface { public: @@ -107,7 +108,7 @@ public: int GetTicksUntilWeatherChange(void) const { return m_WeatherInterval; } Int64 GetWorldAge(void) const { return m_WorldAge; } - Int64 GetTimeOfDay(void) const { return m_TimeOfDay; } + virtual Int64 GetTimeOfDay(void) const { return m_TimeOfDay; } void SetTicksUntilWeatherChange(int a_WeatherInterval) { @@ -138,7 +139,7 @@ public: bool ShouldLavaSpawnFire(void) const { return m_ShouldLavaSpawnFire; } - eDimension GetDimension(void) const { return m_Dimension; } + virtual eDimension GetDimension(void) const { return m_Dimension; } /** Returns the world height at the specified coords; waits for the chunk to get loaded / generated */ int GetHeight(int a_BlockX, int a_BlockZ); @@ -180,7 +181,7 @@ public: void BroadcastTeleportEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); void BroadcastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); void BroadcastTimeUpdate (const cClientHandle * a_Exclude = NULL); - void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ); + virtual void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ); void BroadcastWeather (eWeather a_Weather, const cClientHandle * a_Exclude = NULL); /** If there is a block entity at the specified coords, sends it to the client specified */ |