diff options
Diffstat (limited to '')
-rw-r--r-- | VC2008/MCServer.vcproj | 8 | ||||
-rw-r--r-- | VC2010/MCServer.vcxproj | 2 | ||||
-rw-r--r-- | VC2010/MCServer.vcxproj.filters | 2 | ||||
-rw-r--r-- | source/ChunkDataSerializer.cpp | 118 | ||||
-rw-r--r-- | source/ChunkDataSerializer.h | 46 | ||||
-rw-r--r-- | source/ChunkSender.cpp | 14 | ||||
-rw-r--r-- | source/ChunkSender.h | 2 | ||||
-rw-r--r-- | source/cChunk.cpp | 16 | ||||
-rw-r--r-- | source/cChunk.h | 2 | ||||
-rw-r--r-- | source/cChunkMap.cpp | 16 | ||||
-rw-r--r-- | source/cChunkMap.h | 3 | ||||
-rw-r--r-- | source/cClientHandle.cpp | 16 | ||||
-rw-r--r-- | source/cClientHandle.h | 2 | ||||
-rw-r--r-- | source/cWorld.cpp | 9 | ||||
-rw-r--r-- | source/cWorld.h | 1 | ||||
-rw-r--r-- | source/packets/cPacket_MapChunk.cpp | 130 | ||||
-rw-r--r-- | source/packets/cPacket_MapChunk.h | 25 |
17 files changed, 259 insertions, 153 deletions
diff --git a/VC2008/MCServer.vcproj b/VC2008/MCServer.vcproj index dccdf956e..d0c87b761 100644 --- a/VC2008/MCServer.vcproj +++ b/VC2008/MCServer.vcproj @@ -389,6 +389,14 @@ >
</File>
<File
+ RelativePath="..\source\ChunkDataSerializer.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\source\ChunkDataSerializer.h"
+ >
+ </File>
+ <File
RelativePath="..\source\ChunkDef.h"
>
</File>
diff --git a/VC2010/MCServer.vcxproj b/VC2010/MCServer.vcxproj index 6b32cc77c..f9eaa7817 100644 --- a/VC2010/MCServer.vcxproj +++ b/VC2010/MCServer.vcxproj @@ -338,6 +338,7 @@ <ClCompile Include="..\Source\cGroup.cpp" />
<ClCompile Include="..\Source\cGroupManager.cpp" />
<ClCompile Include="..\Source\cHeartBeat.cpp" />
+ <ClCompile Include="..\source\ChunkDataSerializer.cpp" />
<ClCompile Include="..\source\ChunkSender.cpp" />
<ClCompile Include="..\source\cIsThread.cpp" />
<ClCompile Include="..\source\cItem.cpp" />
@@ -576,6 +577,7 @@ <ClInclude Include="..\Source\cGroup.h" />
<ClInclude Include="..\Source\cGroupManager.h" />
<ClInclude Include="..\Source\cHeartBeat.h" />
+ <ClInclude Include="..\source\ChunkDataSerializer.h" />
<ClInclude Include="..\source\ChunkDef.h" />
<ClInclude Include="..\source\ChunkSender.h" />
<ClInclude Include="..\source\cIsThread.h" />
diff --git a/VC2010/MCServer.vcxproj.filters b/VC2010/MCServer.vcxproj.filters index f85d0ba4e..eadf6b097 100644 --- a/VC2010/MCServer.vcxproj.filters +++ b/VC2010/MCServer.vcxproj.filters @@ -951,6 +951,7 @@ <ClCompile Include="..\source\cNoteEntity.cpp">
<Filter>cBlockEntity\cNoteEntity</Filter>
</ClCompile>
+ <ClCompile Include="..\source\ChunkDataSerializer.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\source\cServer.h">
@@ -1663,6 +1664,7 @@ <ClInclude Include="..\source\cNoteEntity.h">
<Filter>cBlockEntity\cNoteEntity</Filter>
</ClInclude>
+ <ClInclude Include="..\source\ChunkDataSerializer.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\source\AllToLua.pkg">
diff --git a/source/ChunkDataSerializer.cpp b/source/ChunkDataSerializer.cpp new file mode 100644 index 000000000..1d798beb2 --- /dev/null +++ b/source/ChunkDataSerializer.cpp @@ -0,0 +1,118 @@ +
+// ChunkDataSerializer.cpp
+
+// Implements the cChunkDataSerializer class representing the object that can:
+// - serialize chunk data to different protocol versions
+// - cache such serialized data for multiple clients
+
+#include "Globals.h"
+#include "ChunkDataSerializer.h"
+#include "zlib.h"
+
+
+
+
+cChunkDataSerializer::cChunkDataSerializer(
+ const cChunkDef::BlockTypes & a_BlockTypes,
+ const cChunkDef::BlockNibbles & a_BlockMetas,
+ const cChunkDef::BlockNibbles & a_BlockLight,
+ const cChunkDef::BlockNibbles & a_BlockSkyLight,
+ const unsigned char * a_BiomeData
+) :
+ m_BlockTypes(a_BlockTypes),
+ m_BlockMetas(a_BlockMetas),
+ m_BlockLight(a_BlockLight),
+ m_BlockSkyLight(a_BlockSkyLight),
+ m_BiomeData(a_BiomeData)
+{
+}
+
+
+
+
+const AString & cChunkDataSerializer::Serialize(int a_Version)
+{
+ Serializations::const_iterator itr = m_Serializations.find(a_Version);
+ if (itr != m_Serializations.end())
+ {
+ return itr->second;
+ }
+
+ AString data;
+ switch (a_Version)
+ {
+ case RELEASE_1_2_5: Serialize29(data); break;
+ // TODO: Other protocol versions may serialize the data differently; implement here
+
+ default:
+ {
+ LOGERROR("cChunkDataSerializer::Serialize(): Unknown version: %d", a_Version);
+ ASSERT(!"Unknown chunk data serialization version");
+ break;
+ }
+ }
+ m_Serializations[a_Version] = data;
+ return m_Serializations[a_Version];
+}
+
+
+
+
+
+void cChunkDataSerializer::Serialize29(AString & a_Data)
+{
+ // TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib *can* stream)
+
+ const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
+ const int MetadataOffset = sizeof(m_BlockTypes);
+ const int BlockLightOffset = MetadataOffset + sizeof(m_BlockMetas);
+ const int SkyLightOffset = BlockLightOffset + sizeof(m_BlockLight);
+ const int BiomeOffset = SkyLightOffset + sizeof(m_BlockSkyLight);
+ const int DataSize = BiomeOffset + BiomeDataSize;
+
+ // Temporary buffer for the composed data:
+ char AllData [DataSize];
+
+ memcpy(AllData, m_BlockTypes, sizeof(m_BlockTypes));
+ memcpy(AllData + MetadataOffset, m_BlockMetas, sizeof(m_BlockMetas));
+ memcpy(AllData + BlockLightOffset, m_BlockLight, sizeof(m_BlockLight));
+ memcpy(AllData + SkyLightOffset, m_BlockSkyLight, sizeof(m_BlockSkyLight));
+ memcpy(AllData + BiomeOffset, m_BiomeData, BiomeDataSize);
+
+ // Compress the data:
+ // In order not to use allocation, use a fixed-size buffer, with the size
+ // that uses the same calculation as compressBound():
+ const uLongf CompressedMaxSize = DataSize + (DataSize >> 12) + (DataSize >> 14) + (DataSize >> 25) + 16;
+ char CompressedBlockData[CompressedMaxSize];
+
+ uLongf CompressedSize = compressBound(DataSize);
+
+ // Run-time check that our compile-time guess about CompressedMaxSize was enough:
+ ASSERT(CompressedSize <= CompressedMaxSize);
+
+ compress2((Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION);
+
+ // Now put all those data into a_Data:
+
+ // "Ground-up continuous", or rather, "biome data present" flag:
+ a_Data.push_back('\xff');
+
+ // Two bitmaps; we're aways sending the full chunk with no additional data, so the bitmaps are 0xffff and 0, respectively
+ // Also, no endian flipping is needed because of the const values
+ unsigned short BitMap1 = 0xffff;
+ unsigned short BitMap2 = 0;
+ a_Data.append((const char *)&BitMap1, sizeof(short));
+ a_Data.append((const char *)&BitMap2, sizeof(short));
+
+ Int32 CompressedSizeBE = htonl(CompressedSize);
+ a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE));
+
+ Int32 UnusedInt32 = 0;
+ a_Data.append((const char *)&UnusedInt32, sizeof(UnusedInt32));
+
+ a_Data.append(CompressedBlockData, CompressedSize);
+}
+
+
+
+
diff --git a/source/ChunkDataSerializer.h b/source/ChunkDataSerializer.h new file mode 100644 index 000000000..4c2f4fb4c --- /dev/null +++ b/source/ChunkDataSerializer.h @@ -0,0 +1,46 @@ +
+// ChunkDataSerializer.h
+
+// Interfaces to the cChunkDataSerializer class representing the object that can:
+// - serialize chunk data to different protocol versions
+// - cache such serialized data for multiple clients
+
+
+
+
+
+class cChunkDataSerializer
+{
+protected:
+ const cChunkDef::BlockTypes & m_BlockTypes;
+ const cChunkDef::BlockNibbles & m_BlockMetas;
+ const cChunkDef::BlockNibbles & m_BlockLight;
+ const cChunkDef::BlockNibbles & m_BlockSkyLight;
+ const unsigned char * m_BiomeData;
+
+ typedef std::map<int, AString> Serializations;
+
+ Serializations m_Serializations;
+
+ void Serialize29(AString & a_Data); // Release 1.2.4 and 1.2.5
+
+public:
+ enum
+ {
+ RELEASE_1_2_5 = 29,
+ } ;
+
+ cChunkDataSerializer(
+ const cChunkDef::BlockTypes & a_BlockTypes,
+ const cChunkDef::BlockNibbles & a_BlockMetas,
+ const cChunkDef::BlockNibbles & a_BlockLight,
+ const cChunkDef::BlockNibbles & a_BlockSkyLight,
+ const unsigned char * a_BiomeData
+ );
+
+ const AString & Serialize(int a_Version); // Returns one of the internal m_Serializations[]
+} ;
+
+
+
+
diff --git a/source/ChunkSender.cpp b/source/ChunkSender.cpp index cefc6458f..25fb94e17 100644 --- a/source/ChunkSender.cpp +++ b/source/ChunkSender.cpp @@ -10,9 +10,8 @@ #include "Globals.h" #include "ChunkSender.h" #include "cWorld.h" -#include "packets/cPacket_MapChunk.h" -#include "packets/cPacket_PreChunk.h" #include "cBlockEntity.h" +#include "ChunkDataSerializer.h" @@ -217,24 +216,21 @@ void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cClientHa return; } - // Prepare MapChunk packets: + // Query and prepare chunk data: if( !m_World->GetChunkData(a_ChunkX, a_ChunkY, a_ChunkZ, *this) ) { return; } - cPacket_PreChunk PreChunk(a_ChunkX, a_ChunkZ, true); - cPacket_MapChunk MapChunk(a_ChunkX, a_ChunkY, a_ChunkZ, (BLOCKTYPE *)m_BlockData, m_BiomeMap); + cChunkDataSerializer Data(m_BlockTypes, m_BlockMetas, m_BlockLight, m_BlockSkyLight, m_BiomeMap); // Send: if (a_Client == NULL) { - m_World->BroadcastToChunk(a_ChunkX, a_ChunkY, a_ChunkZ, PreChunk); - m_World->BroadcastToChunk(a_ChunkX, a_ChunkY, a_ChunkZ, MapChunk); + m_World->BroadcastChunkData(a_ChunkX, a_ChunkZ, Data); } else { - a_Client->Send(PreChunk); - a_Client->Send(MapChunk); + a_Client->SendChunkData(a_ChunkX, a_ChunkZ, Data); } // Send block-entity packets: diff --git a/source/ChunkSender.h b/source/ChunkSender.h index b1b276a2e..ac5e89949 100644 --- a/source/ChunkSender.h +++ b/source/ChunkSender.h @@ -68,7 +68,7 @@ public: class cChunkSender: public cIsThread, - public cChunkDataCollector + public cChunkDataSeparateCollector { typedef cIsThread super; public: diff --git a/source/cChunk.cpp b/source/cChunk.cpp index c479a7bc3..aec75cd41 100644 --- a/source/cChunk.cpp +++ b/source/cChunk.cpp @@ -1936,6 +1936,22 @@ void cChunk::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, cons +void cChunk::BroadcastChunkData(cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude) +{ + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + { + if (*itr == a_Exclude) + { + continue; + } + (*itr)->SendChunkData(m_PosX, m_PosZ, a_Serializer); + } // for itr - LoadedByClient[] +} + + + + + void cChunk::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude) { // We can operate on entity pointers, we're inside the ChunkMap's CS lock which guards the list diff --git a/source/cChunk.h b/source/cChunk.h index 714a14455..9539b20d5 100644 --- a/source/cChunk.h +++ b/source/cChunk.h @@ -43,6 +43,7 @@ class cFurnaceEntity; class cBlockArea; class cPawn; class cPickup; +class cChunkDataSerializer; typedef std::list<cClientHandle *> cClientHandleList; typedef cItemCallback<cEntity> cEntityCallback; @@ -191,6 +192,7 @@ public: void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); void BroadcastCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL); void BroadcastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); + void BroadcastChunkData (cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL); void SendBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client); diff --git a/source/cChunkMap.cpp b/source/cChunkMap.cpp index 16e250869..d46ee36fb 100644 --- a/source/cChunkMap.cpp +++ b/source/cChunkMap.cpp @@ -485,6 +485,22 @@ void cChunkMap::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, c +void cChunkMap::BroadcastChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude) +{ + cCSLock Lock(m_CSLayers); + cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, 0, a_ChunkZ); + if (Chunk == NULL) + { + return; + } + // It's perfectly legal to broadcast packets even to invalid chunks! + Chunk->BroadcastChunkData(a_Serializer, a_Exclude); +} + + + + + void cChunkMap::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude) { cCSLock Lock(m_CSLayers); diff --git a/source/cChunkMap.h b/source/cChunkMap.h index 95591c5b6..3af00b13d 100644 --- a/source/cChunkMap.h +++ b/source/cChunkMap.h @@ -22,6 +22,7 @@ class cChestEntity; class cFurnaceEntity; class cPawn; class cPickup; +class cChunkDataSerializer; typedef std::list<cClientHandle *> cClientHandleList; typedef cChunk * cChunkPtr; @@ -81,6 +82,8 @@ public: void BroadcastCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL); void BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); + + void BroadcastChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL); /// Broadcasts the block entity, if it is at the coords specified, to all clients except a_Exclude void BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude); diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp index 5cfd0a510..21d1f1722 100644 --- a/source/cClientHandle.cpp +++ b/source/cClientHandle.cpp @@ -27,6 +27,7 @@ #include "cTimer.h" #include "items/Item.h" #include "blocks/Block.h" +#include "ChunkDataSerializer.h" #include "cTracer.h" #include "Vector3f.h" @@ -2025,6 +2026,21 @@ void cClientHandle::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ) +void cClientHandle::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) +{ + // Send the pre-chunk: + cPacket_PreChunk pre(a_ChunkX, a_ChunkZ, true); + Send(pre); + + // Send the data: + cPacket_MapChunk mc(a_ChunkX, a_ChunkZ, a_Serializer.Serialize(cChunkDataSerializer::RELEASE_1_2_5)); + Send(mc); +} + + + + + void cClientHandle::CheckIfWorldDownloaded(void) { if (m_State != csDownloadingWorld) diff --git a/source/cClientHandle.h b/source/cClientHandle.h index 91a886c39..1c7cfa75f 100644 --- a/source/cClientHandle.h +++ b/source/cClientHandle.h @@ -36,6 +36,7 @@ class cWindow; class cPawn; class cPickup; class cMonster; +class cChunkDataSerializer; @@ -121,6 +122,7 @@ public: void SendWeather(eWeather a_Weather); void SendTimeUpdate(Int64 a_WorldTime); void SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ); + void SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer); const AString & GetUsername(void) const; //tolua_export diff --git a/source/cWorld.cpp b/source/cWorld.cpp index e5462fd93..8eb4530a3 100644 --- a/source/cWorld.cpp +++ b/source/cWorld.cpp @@ -1438,6 +1438,15 @@ void cWorld::BroadcastTimeUpdate(const cClientHandle * a_Exclude) +void cWorld::BroadcastChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude) +{ + m_ChunkMap->BroadcastChunkData(a_ChunkX, a_ChunkZ, a_Serializer, a_Exclude); +} + + + + + void cWorld::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude) { m_ChunkMap->BroadcastBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_Exclude); diff --git a/source/cWorld.h b/source/cWorld.h index 5b4cf9564..f168ab182 100644 --- a/source/cWorld.h +++ b/source/cWorld.h @@ -95,6 +95,7 @@ public: void BroadcastWeather (eWeather a_Weather, const cClientHandle * a_Exclude = NULL); void BroadcastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); void BroadcastTimeUpdate (const cClientHandle * a_Exclude = NULL); + void BroadcastChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL); /// If there is a block entity at the specified coods, sends it to all clients except a_Exclude void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); diff --git a/source/packets/cPacket_MapChunk.cpp b/source/packets/cPacket_MapChunk.cpp index 21c62da45..17fbdba24 100644 --- a/source/packets/cPacket_MapChunk.cpp +++ b/source/packets/cPacket_MapChunk.cpp @@ -4,131 +4,16 @@ #include "cPacket_MapChunk.h" #include "../ChunkDef.h" -#include "zlib.h" - -cPacket_MapChunk::~cPacket_MapChunk() -{ - delete [] m_CompressedData; -} - - - - - -cPacket_MapChunk::cPacket_MapChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, const BLOCKTYPE * a_BlockData, const unsigned char * a_BiomeData) +cPacket_MapChunk::cPacket_MapChunk(int a_ChunkX, int a_ChunkZ, const AString & a_SerializedData) : + m_PosX(a_ChunkX), + m_PosZ(a_ChunkZ), + m_SerializedData(a_SerializedData) { m_PacketID = E_MAP_CHUNK; - - m_PosX = a_ChunkX; // Chunk coordinates now, instead of block coordinates - m_PosZ = a_ChunkZ; - - m_bContiguous = true; // false = no biome data, true = with biome data - m_BitMap1 = 0; - m_BitMap2 = 0; - - m_UnusedInt = 0; - - - const int BlockDataSize = (cChunkDef::Height / 16) * (4096 + 2048 + 2048 + 2048); - const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width; - char AllData [ BlockDataSize + BiomeDataSize ]; - -#if AXIS_ORDER == AXIS_ORDER_YZX - memset( AllData, 0, BlockDataSize ); - - unsigned int iterator = 0; - for ( int i = 0; i < (cChunkDef::Height / 16); ++i ) - { - m_BitMap1 |= (1 << i); // This tells what chunks are sent. Use this to NOT send air only chunks (right now everything is sent) - for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z ) for( int x = 0; x < 16; ++x ) - { - int idx = cChunk::MakeIndex(x, y + i * 16, z); - AllData[iterator] = a_BlockData[idx]; - ++iterator; - } // for y, z, x - } - - // Send block metadata: - char * Meta = a_BlockData + cChunkDef::NumBlocks; - for ( int i = 0; i < (cChunkDef::Height / 16); ++i ) - { - for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z ) - { - for ( int x = 0; x < 8; ++x ) - { - AllData[iterator] = cChunk::GetNibble(Meta, x * 2 + 0, y + i * 16, z) | (cChunk::GetNibble(Meta, x * 2 + 1, y + i * 16, z ) << 4); - ++iterator; - } // for x - } // for y, z - } - - // Send block light: - char * Light = Meta + cChunkDef::NumBlocks / 2; - for ( int i = 0; i < (cChunkDef::Height / 16); ++i ) - { - for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z ) - { - for ( int x = 0; x < 8; ++x ) - { - AllData[iterator] = cChunk::GetNibble(Light, x * 2 + 0, y + i * 16, z ) | (cChunk::GetNibble(Light, x * 2 + 1, y + i * 16, z ) << 4); - ++iterator; - } - } - } - - // Send sky light: - char * SkyLight = Light + cChunkDef::NumBlocks / 2; - for( int i = 0; i < (cChunkDef::Height/16); ++i ) - { - for( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z ) - { - for( int x = 0; x < 8; ++x ) - { - AllData[iterator] = cChunk::GetNibble(SkyLight, x * 2 + 0, y + i * 16, z ) | (cChunk::GetNibble(SkyLight, x * 2 + 1, y + i * 16, z ) << 4); - ++iterator; - } - } - } - memcpy(AllData + BlockDataSize, a_BiomeData, BiomeDataSize); -#elif AXIS_ORDER == AXIS_ORDER_XZY - for ( int i = 0; i < 16; ++i ) - { - m_BitMap1 |= (1 << i); - } - memcpy(AllData, a_BlockData, BlockDataSize); - memcpy(AllData + BlockDataSize, a_BiomeData, BiomeDataSize); -#endif // AXIS_ORDER - - uLongf CompressedSize = compressBound( sizeof(AllData) ); - char * CompressedBlockData = new char[CompressedSize]; - - compress2( (Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION); - - m_CompressedData = CompressedBlockData; - m_CompressedSize = CompressedSize; -} - - - - - -cPacket_MapChunk::cPacket_MapChunk( const cPacket_MapChunk & a_Copy ) -{ - m_PacketID = E_MAP_CHUNK; - - m_PosX = a_Copy.m_PosX; - m_PosZ = a_Copy.m_PosZ; - m_bContiguous = a_Copy.m_bContiguous; - m_BitMap1 = a_Copy.m_BitMap1; - m_BitMap2 = a_Copy.m_BitMap2; - - m_CompressedSize = a_Copy.m_CompressedSize; - m_CompressedData = new char[m_CompressedSize]; - memcpy( m_CompressedData, a_Copy.m_CompressedData, m_CompressedSize ); } @@ -141,12 +26,7 @@ void cPacket_MapChunk::Serialize(AString & a_Data) const AppendInteger(a_Data, m_PosX); AppendInteger(a_Data, m_PosZ); - AppendBool (a_Data, m_bContiguous); - AppendShort (a_Data, m_BitMap1); - AppendShort (a_Data, m_BitMap2); - AppendInteger(a_Data, m_CompressedSize); - AppendInteger(a_Data, m_UnusedInt); - AppendData (a_Data, m_CompressedData, m_CompressedSize); + a_Data.append(m_SerializedData); } diff --git a/source/packets/cPacket_MapChunk.h b/source/packets/cPacket_MapChunk.h index ec2f68632..35b5de08f 100644 --- a/source/packets/cPacket_MapChunk.h +++ b/source/packets/cPacket_MapChunk.h @@ -15,29 +15,18 @@ public: cPacket_MapChunk() : m_PosX( 0 ) , m_PosZ( 0 ) - , m_bContiguous( false ) - , m_BitMap1( 0 ) - , m_BitMap2( 0 ) - , m_CompressedSize( 0 ) - , m_UnusedInt( 0 ) - , m_CompressedData( NULL ) - { m_PacketID = E_MAP_CHUNK; } + { + m_PacketID = E_MAP_CHUNK; + } - cPacket_MapChunk( const cPacket_MapChunk & a_Copy ); - cPacket_MapChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, const BLOCKTYPE * a_BlockData, const unsigned char * a_BiomeData); - ~cPacket_MapChunk(); + cPacket_MapChunk(int a_ChunkX, int a_ChunkZ, const AString & a_SerializedData); virtual cPacket* Clone() const { return new cPacket_MapChunk(*this); } virtual void Serialize(AString & a_Data) const override; - int m_PosX; - int m_PosZ; - bool m_bContiguous; - short m_BitMap1; - short m_BitMap2; - int m_CompressedSize; - int m_UnusedInt; - char * m_CompressedData; + int m_PosX; + int m_PosZ; + AString m_SerializedData; }; |