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-rw-r--r--MCServer/Plugins/APIDump/APIDesc.lua1
-rw-r--r--src/Bindings.cpp78
-rw-r--r--src/Bindings.h2
-rw-r--r--src/World.cpp12
-rw-r--r--src/World.h3
5 files changed, 94 insertions, 2 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua
index a08f6f24b..75d5c011f 100644
--- a/MCServer/Plugins/APIDump/APIDesc.lua
+++ b/MCServer/Plugins/APIDump/APIDesc.lua
@@ -2077,6 +2077,7 @@ end
{ Params = "{{cItems|Pickups}}, X, Y, Z, SpeedX, SpeedY, SpeedZ", Return = "", Notes = "Spawns the specified pickups at the position specified. All the pickups fly away from the spawn position using the specified speed." },
},
SpawnMob = { Params = "X, Y, Z, {{cMonster|MonsterType}}", Return = "EntityID", Notes = "Spawns the specified type of mob at the specified coords. Returns the EntityID of the creates entity, or -1 on failure. " },
+ SpawnFallingBlock = { Params = "X, Y, Z, BlockType, BlockMeta", Return = "EntityID", Notes = "Spawns an {{cFallingBlock|Falling Block}} entity at the specified coords with the given block type/meta" },
SpawnExperienceOrb = { Params = "X, Y, Z, Reward", Return = "EntityID", Notes = "Spawns an {{cExpOrb|experience orb}} at the specified coords, with the given reward" },
SpawnPrimedTNT = { Params = "X, Y, Z, FuseTimeSecs, InitialVelocityCoeff", Return = "", Notes = "Spawns a {{cTNTEntity|primed TNT entity}} at the specified coords, with the given fuse time. The entity gets a random speed multiplied by the InitialVelocityCoeff, 1 being the default value." },
TryGetHeight = { Params = "BlockX, BlockZ", Return = "IsValid, Height", Notes = "Returns true and height of the highest non-air block if the chunk is loaded, or false otherwise." },
diff --git a/src/Bindings.cpp b/src/Bindings.cpp
index 6bee7d71d..1a2eff865 100644
--- a/src/Bindings.cpp
+++ b/src/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 11/30/13 15:42:56.
+** Generated automatically by tolua++-1.0.92 on 12/07/13 14:15:49.
*/
#ifndef __cplusplus
@@ -11803,6 +11803,38 @@ static int tolua_AllToLua_cWorld_IsDeepSnowEnabled00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
+/* method: ShouldLavaSpawnFire of class cWorld */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_ShouldLavaSpawnFire00
+static int tolua_AllToLua_cWorld_ShouldLavaSpawnFire00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ShouldLavaSpawnFire'", NULL);
+#endif
+ {
+ bool tolua_ret = (bool) self->ShouldLavaSpawnFire();
+ tolua_pushboolean(tolua_S,(bool)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'ShouldLavaSpawnFire'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: GetDimension of class cWorld */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_GetDimension00
static int tolua_AllToLua_cWorld_GetDimension00(lua_State* tolua_S)
@@ -12618,6 +12650,48 @@ tolua_lerror:
}
#endif //#ifndef TOLUA_DISABLE
+/* method: SpawnFallingBlock of class cWorld */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SpawnFallingBlock00
+static int tolua_AllToLua_cWorld_SpawnFallingBlock00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,3,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,4,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,5,0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,6,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,7,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
+ int a_X = ((int) tolua_tonumber(tolua_S,2,0));
+ int a_Y = ((int) tolua_tonumber(tolua_S,3,0));
+ int a_Z = ((int) tolua_tonumber(tolua_S,4,0));
+ unsigned char BlockType = (( unsigned char) tolua_tonumber(tolua_S,5,0));
+ unsigned char BlockMeta = (( unsigned char) tolua_tonumber(tolua_S,6,0));
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SpawnFallingBlock'", NULL);
+#endif
+ {
+ int tolua_ret = (int) self->SpawnFallingBlock(a_X,a_Y,a_Z,BlockType,BlockMeta);
+ tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'SpawnFallingBlock'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: SpawnExperienceOrb of class cWorld */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SpawnExperienceOrb00
static int tolua_AllToLua_cWorld_SpawnExperienceOrb00(lua_State* tolua_S)
@@ -30855,6 +30929,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"IsGameModeAdventure",tolua_AllToLua_cWorld_IsGameModeAdventure00);
tolua_function(tolua_S,"IsPVPEnabled",tolua_AllToLua_cWorld_IsPVPEnabled00);
tolua_function(tolua_S,"IsDeepSnowEnabled",tolua_AllToLua_cWorld_IsDeepSnowEnabled00);
+ tolua_function(tolua_S,"ShouldLavaSpawnFire",tolua_AllToLua_cWorld_ShouldLavaSpawnFire00);
tolua_function(tolua_S,"GetDimension",tolua_AllToLua_cWorld_GetDimension00);
tolua_function(tolua_S,"GetHeight",tolua_AllToLua_cWorld_GetHeight00);
tolua_function(tolua_S,"BroadcastChat",tolua_AllToLua_cWorld_BroadcastChat00);
@@ -30877,6 +30952,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"SetBlockMeta",tolua_AllToLua_cWorld_SetBlockMeta01);
tolua_function(tolua_S,"SpawnItemPickups",tolua_AllToLua_cWorld_SpawnItemPickups00);
tolua_function(tolua_S,"SpawnItemPickups",tolua_AllToLua_cWorld_SpawnItemPickups01);
+ tolua_function(tolua_S,"SpawnFallingBlock",tolua_AllToLua_cWorld_SpawnFallingBlock00);
tolua_function(tolua_S,"SpawnExperienceOrb",tolua_AllToLua_cWorld_SpawnExperienceOrb00);
tolua_function(tolua_S,"SpawnPrimedTNT",tolua_AllToLua_cWorld_SpawnPrimedTNT00);
tolua_function(tolua_S,"DigBlock",tolua_AllToLua_cWorld_DigBlock00);
diff --git a/src/Bindings.h b/src/Bindings.h
index 4b6fbb322..cea1b99f1 100644
--- a/src/Bindings.h
+++ b/src/Bindings.h
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 11/30/13 15:42:57.
+** Generated automatically by tolua++-1.0.92 on 12/07/13 14:15:50.
*/
/* Exported function */
diff --git a/src/World.cpp b/src/World.cpp
index 7982924ae..29fa8f9e4 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -14,6 +14,7 @@
// Entities (except mobs):
#include "Entities/ExpOrb.h"
+#include "Entities/FallingBlock.h"
#include "Entities/Pickup.h"
#include "Entities/Player.h"
#include "Entities/TNTEntity.h"
@@ -1617,6 +1618,17 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double
+int cWorld::SpawnFallingBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE BlockType, NIBBLETYPE BlockMeta)
+{
+ cFallingBlock * FallingBlock = new cFallingBlock(Vector3i(a_X, a_Y, a_Z), BlockType, BlockMeta);
+ FallingBlock->Initialize(this);
+ return FallingBlock->GetUniqueID();
+}
+
+
+
+
+
int cWorld::SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward)
{
cExpOrb * ExpOrb = new cExpOrb(a_X, a_Y, a_Z, a_Reward);
diff --git a/src/World.h b/src/World.h
index ea0db53e6..3b729c5ff 100644
--- a/src/World.h
+++ b/src/World.h
@@ -355,6 +355,9 @@ public:
/// Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified:
void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false);
+ /// Spawns an falling block entity at the given position. It returns the UniqueID of the spawned falling block.
+ int SpawnFallingBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE BlockType, NIBBLETYPE BlockMeta);
+
/// Spawns an experience orb at the given location with the given reward. It returns the UniqueID of the spawned experience orb.
int SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward);