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-rw-r--r--source/MobSpawner.cpp110
1 files changed, 91 insertions, 19 deletions
diff --git a/source/MobSpawner.cpp b/source/MobSpawner.cpp
index dd9419ba4..4d0b2777b 100644
--- a/source/MobSpawner.cpp
+++ b/source/MobSpawner.cpp
@@ -139,10 +139,14 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
switch(a_MobType)
{
case cMonster::mtSquid:
+ {
return IsBlockWater(TargetBlock) && (a_RelY >= 45) && (a_RelY <= 62);
+ }
case cMonster::mtBat:
+ {
return (a_RelY <= 63) && (BlockLight <= 4) && (SkyLight <= 4) && (TargetBlock == E_BLOCK_AIR) && (!g_BlockTransparent[BlockAbove]);
+ }
case cMonster::mtChicken:
case cMonster::mtCow:
@@ -150,15 +154,28 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
case cMonster::mtHorse:
case cMonster::mtSheep:
{
- return (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && (!g_BlockTransparent[BlockBelow]) &&
- (BlockBelow == E_BLOCK_GRASS) && (SkyLight >= 9);
+ return (
+ (TargetBlock == E_BLOCK_AIR) &&
+ (BlockAbove == E_BLOCK_AIR) &&
+ (!g_BlockTransparent[BlockBelow]) &&
+ (BlockBelow == E_BLOCK_GRASS) &&
+ (SkyLight >= 9)
+ );
}
case cMonster::mtOcelot:
{
- return (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) &&
- ((BlockBelow == E_BLOCK_GRASS) || (BlockBelow == E_BLOCK_LEAVES)) && (a_RelY >= 62) && (m_Random.NextInt(3,a_Biome) != 0);
+ return (
+ (TargetBlock == E_BLOCK_AIR) &&
+ (BlockAbove == E_BLOCK_AIR) &&
+ (
+ (BlockBelow == E_BLOCK_GRASS) || (BlockBelow == E_BLOCK_LEAVES)
+ ) &&
+ (a_RelY >= 62) &&
+ (m_Random.NextInt(3, a_Biome) != 0)
+ );
}
+
case cMonster::mtEnderman:
{
if (a_RelY < 250)
@@ -167,12 +184,19 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
if (BlockTop == E_BLOCK_AIR)
{
BlockTop = a_Chunk->GetBlock(a_RelX, a_RelY + 3, a_RelZ);
- return (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && (BlockTop == E_BLOCK_AIR) && (!g_BlockTransparent[BlockBelow]) &&
- (SkyLight <= 7) && (BlockLight <= 7);
+ return (
+ (TargetBlock == E_BLOCK_AIR) &&
+ (BlockAbove == E_BLOCK_AIR) &&
+ (BlockTop == E_BLOCK_AIR) &&
+ (!g_BlockTransparent[BlockBelow]) &&
+ (SkyLight <= 7) &&
+ (BlockLight <= 7)
+ );
}
}
break;
}
+
case cMonster::mtSpider:
{
bool CanSpawn = true;
@@ -187,31 +211,79 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
{
return false;
}
- if (!HaveFloor)
- {
- a_Chunk->UnboundedRelGetBlockType(a_RelX + x, a_RelY - 1, a_RelZ + z, TargetBlock);
- HaveFloor = HaveFloor || !g_BlockTransparent[TargetBlock];
- }
+ HaveFloor = (
+ HaveFloor ||
+ (
+ a_Chunk->UnboundedRelGetBlockType(a_RelX + x, a_RelY - 1, a_RelZ + z, TargetBlock) &&
+ !g_BlockTransparent[TargetBlock]
+ )
+ );
}
}
return CanSpawn && HaveFloor && (SkyLight <= 7) && (BlockLight <= 7);
-
}
+
case cMonster::mtCreeper:
+ case cMonster::mtSkeleton:
case cMonster::mtZombie:
- return (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && (!g_BlockTransparent[BlockBelow]) &&
- (SkyLight <= 7) && (BlockLight <= 7) && (m_Random.NextInt(2,a_Biome) == 0);
-
+ {
+ return (
+ (TargetBlock == E_BLOCK_AIR) &&
+ (BlockAbove == E_BLOCK_AIR) &&
+ (!g_BlockTransparent[BlockBelow]) &&
+ (SkyLight <= 7) &&
+ (BlockLight <= 7) &&
+ (m_Random.NextInt(2, a_Biome) == 0)
+ );
+ }
+
case cMonster::mtSlime:
- return (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && (!g_BlockTransparent[BlockBelow]) &&
- ((a_RelY <= 40) || a_Biome == biSwampland);
+ {
+ return (
+ (TargetBlock == E_BLOCK_AIR) &&
+ (BlockAbove == E_BLOCK_AIR) &&
+ (!g_BlockTransparent[BlockBelow]) &&
+ (
+ (a_RelY <= 40) || (a_Biome == biSwampland)
+ )
+ );
+ }
+
case cMonster::mtGhast:
case cMonster::mtZombiePigman:
- return (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && (!g_BlockTransparent[BlockBelow]) &&
- (m_Random.NextInt(20,a_Biome) == 0);
+ {
+ return (
+ (TargetBlock == E_BLOCK_AIR) &&
+ (BlockAbove == E_BLOCK_AIR) &&
+ (!g_BlockTransparent[BlockBelow]) &&
+ (m_Random.NextInt(20, a_Biome) == 0)
+ );
+ }
+
+ case cMonster::mtWolf:
+ {
+ return (
+ (TargetBlock == E_BLOCK_GRASS) &&
+ (BlockAbove == E_BLOCK_AIR) &&
+ (
+ (a_Biome == biTaiga) ||
+ (a_Biome == biTaigaHills) ||
+ (a_Biome == biForest) ||
+ (a_Biome == biForestHills) ||
+ (a_Biome == biColdTaiga) ||
+ (a_Biome == biColdTaigaHills) ||
+ (a_Biome == biTaigaM) ||
+ (a_Biome == biMegaTaiga) ||
+ (a_Biome == biMegaTaigaHills)
+ )
+ );
+ }
+
default:
+ {
LOGD("MG TODO: Write spawning rule for mob type %d", a_MobType);
return false;
+ }
}
}
return false;