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-rw-r--r--source/Globals.h3
-rw-r--r--source/OSSupport/Socket.cpp20
2 files changed, 20 insertions, 3 deletions
diff --git a/source/Globals.h b/source/Globals.h
index 038b173cf..c9589bfc5 100644
--- a/source/Globals.h
+++ b/source/Globals.h
@@ -92,6 +92,9 @@ typedef unsigned short UInt16;
// OS-dependent stuff:
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
+
+ #define _WIN32_WINNT 0x501 // We want to target WinXP and higher
+
#include <Windows.h>
#include <winsock2.h>
#include <Ws2tcpip.h> // IPv6 stuff
diff --git a/source/OSSupport/Socket.cpp b/source/OSSupport/Socket.cpp
index efc20284f..b4ac62993 100644
--- a/source/OSSupport/Socket.cpp
+++ b/source/OSSupport/Socket.cpp
@@ -293,9 +293,23 @@ cSocket cSocket::AcceptIPv6(void)
// Get IP in string form:
if (SClient.IsValid())
{
- char buffer[INET6_ADDRSTRLEN];
- inet_ntop(AF_INET6, &(from.sin6_addr), buffer, sizeof(buffer));
- SClient.m_IPString.assign(buffer);
+ #if defined(_WIN32)
+ // Windows XP doesn't have inet_ntop, so we need to improvise:
+ Printf(SClient.m_IPString, "%x:%x:%x:%x:%x:%x:%x:%x",
+ from.sin6_addr.u.Word[0],
+ from.sin6_addr.u.Word[1],
+ from.sin6_addr.u.Word[2],
+ from.sin6_addr.u.Word[3],
+ from.sin6_addr.u.Word[4],
+ from.sin6_addr.u.Word[5],
+ from.sin6_addr.u.Word[6],
+ from.sin6_addr.u.Word[7]
+ );
+ #else
+ char buffer[INET6_ADDRSTRLEN];
+ inet_ntop(AF_INET6, &(from.sin6_addr), buffer, sizeof(buffer));
+ SClient.m_IPString.assign(buffer);
+ #endif // _WIN32
}
return SClient;
}