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-rw-r--r--src/Entities/Pickup.cpp12
-rw-r--r--src/Item.cpp2
2 files changed, 9 insertions, 5 deletions
diff --git a/src/Entities/Pickup.cpp b/src/Entities/Pickup.cpp
index 0fd006485..88d961106 100644
--- a/src/Entities/Pickup.cpp
+++ b/src/Entities/Pickup.cpp
@@ -38,11 +38,15 @@ public:
Vector3d EntityPos = a_Entity->GetPosition();
double Distance = (EntityPos - m_Position).Length();
- if ((Distance < 1.2) && ((cPickup *)a_Entity)->GetItem().IsEqual(m_Pickup->GetItem()))
+ cItem & Item = ((cPickup *)a_Entity)->GetItem();
+ if ((Distance < 1.2) && Item.IsEqual(m_Pickup->GetItem()))
{
- m_Pickup->GetItem().AddCount(((cPickup *)a_Entity)->GetItem().m_ItemCount);
- a_Entity->Destroy();
- m_FoundMatchingPickup = true;
+ if ((Item.m_ItemCount + m_Pickup->GetItem().m_ItemCount) <= Item.GetMaxStackSize())
+ {
+ m_Pickup->GetItem().AddCount(Item.m_ItemCount);
+ a_Entity->Destroy();
+ m_FoundMatchingPickup = true;
+ }
}
return false;
}
diff --git a/src/Item.cpp b/src/Item.cpp
index d6e8b224a..56ceae0b7 100644
--- a/src/Item.cpp
+++ b/src/Item.cpp
@@ -1,4 +1,4 @@
-
+
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Item.h"