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-rw-r--r--src/Entities/Entity.cpp16
-rw-r--r--src/Entities/Entity.h10
2 files changed, 15 insertions, 11 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 5d26f501b..9ff57602e 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -19,15 +19,21 @@
-UInt32 cEntity::m_EntityCount = 0;
-cCriticalSection cEntity::m_CSCount;
+static UInt32 GetNextUniqueID(void)
+{
+ static std::atomic<UInt32> counter(1);
+ return counter.fetch_add(1);
+}
+////////////////////////////////////////////////////////////////////////////////
+// cEntity:
+
cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, double a_Width, double a_Height):
- m_UniqueID(INVALID_ID), // Proper ID will be assigned later in the constructor code
+ m_UniqueID(GetNextUniqueID()),
m_Health(1),
m_MaxHealth(1),
m_AttachedTo(nullptr),
@@ -65,10 +71,6 @@ cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, d
m_Height(a_Height),
m_InvulnerableTicks(0)
{
- // Assign a proper ID:
- cCSLock Lock(m_CSCount);
- m_EntityCount++;
- m_UniqueID = m_EntityCount;
}
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index b7778e797..4310b1567 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -32,7 +32,12 @@
#define POSZ_TOINT FloorC(GetPosZ())
#define POS_TOINT GetPosition().Floor()
-#define GET_AND_VERIFY_CURRENT_CHUNK(ChunkVarName, X, Z) cChunk * ChunkVarName = a_Chunk.GetNeighborChunk(X, Z); if ((ChunkVarName == nullptr) || !ChunkVarName->IsValid()) { return; }
+#define GET_AND_VERIFY_CURRENT_CHUNK(ChunkVarName, X, Z) \
+ cChunk * ChunkVarName = a_Chunk.GetNeighborChunk(X, Z); \
+ if ((ChunkVarName == nullptr) || !ChunkVarName->IsValid()) \
+ { \
+ return; \
+ }
@@ -518,9 +523,6 @@ protected:
bool m_ShouldPreventTeleportation;
};
- static cCriticalSection m_CSCount;
- static UInt32 m_EntityCount;
-
/** Measured in meters / second (m / s) */
Vector3d m_Speed;