diff options
-rw-r--r-- | source/ClientHandle.cpp | 9 | ||||
-rw-r--r-- | source/ClientHandle.h | 4 | ||||
-rw-r--r-- | source/FallingBlock.cpp | 2 | ||||
-rw-r--r-- | source/FallingBlock.h | 3 | ||||
-rw-r--r-- | source/Protocol/Protocol.h | 2 | ||||
-rw-r--r-- | source/Protocol/Protocol125.cpp | 11 | ||||
-rw-r--r-- | source/Protocol/Protocol125.h | 1 | ||||
-rw-r--r-- | source/Protocol/Protocol14x.cpp | 86 | ||||
-rw-r--r-- | source/Protocol/Protocol14x.h | 5 | ||||
-rw-r--r-- | source/Protocol/ProtocolRecognizer.cpp | 10 | ||||
-rw-r--r-- | source/Protocol/ProtocolRecognizer.h | 1 |
11 files changed, 104 insertions, 30 deletions
diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp index 17e403452..f32b6bec7 100644 --- a/source/ClientHandle.cpp +++ b/source/ClientHandle.cpp @@ -1416,6 +1416,15 @@ void cClientHandle::SendPickupSpawn(const cPickup & a_Pickup) +void cClientHandle::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock) +{ + m_Protocol->SendSpawnFallingBlock(a_FallingBlock); +} + + + + + void cClientHandle::SendSpawnMob(const cMonster & a_Mob) { m_Protocol->SendSpawnMob(a_Mob); diff --git a/source/ClientHandle.h b/source/ClientHandle.h index 03367ebac..cf02bd107 100644 --- a/source/ClientHandle.h +++ b/source/ClientHandle.h @@ -30,6 +30,7 @@ class cPlayer; class cProtocol; class cRedstone; class cWindow; +class cFallingBlock; @@ -109,7 +110,9 @@ public: void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8 void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data); void SendBlockBreakAnim (int a_entityID, int a_blockX, int a_blockY, int a_blockZ, char a_stage); + void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock); void SendSpawnMob (const cMonster & a_Mob); + void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch); void SendTeleportEntity (const cEntity & a_Entity); void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ); void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay); @@ -121,7 +124,6 @@ public: void SendWindowClose (char a_WindowID); void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots); void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ); - void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch); const AString & GetUsername(void) const; //tolua_export void SetUsername( const AString & a_Username ); //tolua_export diff --git a/source/FallingBlock.cpp b/source/FallingBlock.cpp index 13342cdef..7b0fa69fb 100644 --- a/source/FallingBlock.cpp +++ b/source/FallingBlock.cpp @@ -32,7 +32,7 @@ void cFallingBlock::Initialize(cWorld * a_World) void cFallingBlock::SpawnOn(cClientHandle & a_ClientHandle)
{
- a_ClientHandle.SendSpawnObject(*this, 70, m_BlockType, 0, 0, 0, 0, 0);
+ a_ClientHandle.SendSpawnFallingBlock(*this);
}
diff --git a/source/FallingBlock.h b/source/FallingBlock.h index cdf1e1f04..e40b342fe 100644 --- a/source/FallingBlock.h +++ b/source/FallingBlock.h @@ -25,6 +25,9 @@ public: cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType);
+ BLOCKTYPE GetBlockType(void) const { return m_BlockType; }
+
+ // cEntity overrides:
virtual void Initialize(cWorld * a_World) override;
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
virtual void Tick(float a_Dt, MTRand & a_TickRandom) override;
diff --git a/source/Protocol/Protocol.h b/source/Protocol/Protocol.h index 956d31955..52f3f2e3f 100644 --- a/source/Protocol/Protocol.h +++ b/source/Protocol/Protocol.h @@ -25,6 +25,7 @@ class cPickup; class cMonster;
class cChunkDataSerializer;
class cWorld;
+class cFallingBlock;
@@ -80,6 +81,7 @@ public: virtual void SendRespawn (void) = 0;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8
virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0;
+ virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0;
virtual void SendSpawnMob (const cMonster & a_Mob) = 0;
virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch) = 0;
virtual void SendTeleportEntity (const cEntity & a_Entity) = 0;
diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp index 821cebfa1..cb1e46193 100644 --- a/source/Protocol/Protocol125.cpp +++ b/source/Protocol/Protocol125.cpp @@ -23,6 +23,7 @@ Documentation: #include "../UI/Window.h"
#include "../Root.h"
#include "../Server.h"
+#include "../FallingBlock.h"
@@ -614,6 +615,16 @@ void cProtocol125::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_Src +void cProtocol125::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
+{
+ // This protocol version implements falling blocks using the spawn object / vehicle packet:
+ SendSpawnObject(a_FallingBlock, 70, a_FallingBlock.GetBlockType(), 0, 0, 0, 0, 0);
+}
+
+
+
+
+
void cProtocol125::SendSpawnMob(const cMonster & a_Mob)
{
cCSLock Lock(m_CSPacket);
diff --git a/source/Protocol/Protocol125.h b/source/Protocol/Protocol125.h index 84d4f7f41..ec0d976e5 100644 --- a/source/Protocol/Protocol125.h +++ b/source/Protocol/Protocol125.h @@ -58,6 +58,7 @@ public: virtual void SendRespawn (void) override;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
+ virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
virtual void SendSpawnMob (const cMonster & a_Mob) override;
virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch) override;
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
diff --git a/source/Protocol/Protocol14x.cpp b/source/Protocol/Protocol14x.cpp index 5c517cd7f..d9be4948c 100644 --- a/source/Protocol/Protocol14x.cpp +++ b/source/Protocol/Protocol14x.cpp @@ -23,6 +23,7 @@ Implements the 1.4.x protocol classes representing these protocols: #include "../Mobs/Monster.h"
#include "../UI/Window.h"
#include "../Pickup.h"
+#include "../FallingBlock.h"
@@ -152,31 +153,6 @@ cProtocol146::cProtocol146(cClientHandle * a_Client) : -void cProtocol146::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch)
-{
- cCSLock Lock(m_CSPacket);
- WriteByte(PACKET_SPAWN_OBJECT);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_ObjectType);
- WriteInt ((int)(a_Entity.GetPosX() * 32));
- WriteInt ((int)(a_Entity.GetPosY() * 32));
- WriteInt ((int)(a_Entity.GetPosZ() * 32));
- WriteInt (a_ObjectData);
- if (a_ObjectData != 0)
- {
- WriteShort(a_SpeedX);
- WriteShort(a_SpeedY);
- WriteShort(a_SpeedZ);
- WriteByte(a_Yaw);
- WriteByte(a_Pitch);
- }
- Flush();
-}
-
-
-
-
-
void cProtocol146::SendPickupSpawn(const cPickup & a_Pickup)
{
ASSERT(!a_Pickup.GetItem()->IsEmpty());
@@ -201,7 +177,39 @@ void cProtocol146::SendPickupSpawn(const cPickup & a_Pickup) WriteByte(PACKET_ENTITY_METADATA);
WriteInt(a_Pickup.GetUniqueID());
WriteByte(0xaa); // a slot value at index 10
- WriteItem(*a_Pickup.GetItem()); // TODO: Still not good, needs GZIP!
+ WriteItem(*a_Pickup.GetItem());
+ WriteByte(0x7f); // End of metadata
+ Flush();
+}
+
+
+
+
+
+void cProtocol146::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
+{
+ // Send two packets - spawn object, then entity metadata
+ cCSLock Lock(m_CSPacket);
+
+ WriteByte(PACKET_SPAWN_OBJECT);
+ WriteInt (a_FallingBlock.GetUniqueID());
+ WriteByte(70);
+ WriteInt ((int)(a_FallingBlock.GetPosX() * 32));
+ WriteInt ((int)(a_FallingBlock.GetPosY() * 32));
+ WriteInt ((int)(a_FallingBlock.GetPosZ() * 32));
+ WriteInt (0x800000);
+ WriteShort(0);
+ WriteShort(0);
+ WriteShort(0);
+ WriteByte (0);
+ WriteByte (0);
+
+ // TODO: This still doesn't work, although it is exactly the same that the vanilla server sends. WTF?
+ WriteByte(PACKET_ENTITY_METADATA);
+ WriteInt(a_FallingBlock.GetUniqueID());
+ WriteByte(0xaa); // a slot value at index 10
+ cItem Item(a_FallingBlock.GetBlockType(), 1);
+ WriteItem(Item);
WriteByte(0x7f); // End of metadata
Flush();
}
@@ -209,3 +217,29 @@ void cProtocol146::SendPickupSpawn(const cPickup & a_Pickup) +
+void cProtocol146::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch)
+{
+ cCSLock Lock(m_CSPacket);
+ WriteByte(PACKET_SPAWN_OBJECT);
+ WriteInt (a_Entity.GetUniqueID());
+ WriteByte(a_ObjectType);
+ WriteInt ((int)(a_Entity.GetPosX() * 32));
+ WriteInt ((int)(a_Entity.GetPosY() * 32));
+ WriteInt ((int)(a_Entity.GetPosZ() * 32));
+ WriteInt (a_ObjectData);
+ if (a_ObjectData != 0)
+ {
+ WriteShort(a_SpeedX);
+ WriteShort(a_SpeedY);
+ WriteShort(a_SpeedZ);
+ WriteByte(a_Yaw);
+ WriteByte(a_Pitch);
+ }
+ Flush();
+}
+
+
+
+
+
diff --git a/source/Protocol/Protocol14x.h b/source/Protocol/Protocol14x.h index bd8706f40..02888e61f 100644 --- a/source/Protocol/Protocol14x.h +++ b/source/Protocol/Protocol14x.h @@ -52,8 +52,9 @@ class cProtocol146 : public:
cProtocol146(cClientHandle * a_Client);
- virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
- virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch) override;
+ virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
+ virtual void SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock) override;
+ virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch) override;
} ;
diff --git a/source/Protocol/ProtocolRecognizer.cpp b/source/Protocol/ProtocolRecognizer.cpp index 43ed82a36..4ab163783 100644 --- a/source/Protocol/ProtocolRecognizer.cpp +++ b/source/Protocol/ProtocolRecognizer.cpp @@ -406,6 +406,16 @@ void cProtocolRecognizer::SendSoundParticleEffect(int a_EffectID, int a_SrcX, in +void cProtocolRecognizer::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
+{
+ ASSERT(m_Protocol != NULL);
+ m_Protocol->SendSpawnFallingBlock(a_FallingBlock);
+}
+
+
+
+
+
void cProtocolRecognizer::SendSpawnMob(const cMonster & a_Mob)
{
ASSERT(m_Protocol != NULL);
diff --git a/source/Protocol/ProtocolRecognizer.h b/source/Protocol/ProtocolRecognizer.h index fce5c0ba4..e7505fe3c 100644 --- a/source/Protocol/ProtocolRecognizer.h +++ b/source/Protocol/ProtocolRecognizer.h @@ -83,6 +83,7 @@ public: virtual void SendRespawn (void) override;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override;
virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
+ virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
virtual void SendSpawnMob (const cMonster & a_Mob) override;
virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ, Byte a_Yaw, Byte a_Pitch) override;
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
|