diff options
711 files changed, 38666 insertions, 62011 deletions
diff --git a/.gitignore b/.gitignore index a108a9ece..c544f394d 100644 --- a/.gitignore +++ b/.gitignore @@ -1,4 +1,5 @@ build/ +nbproject/ ipch/ Win32/ MCServer/MCServer @@ -22,6 +23,9 @@ cloc.xsl *.*~ *~ *.orig +## Eclipse +.cproject +.project # world inside source ChunkWorx.ini @@ -57,6 +61,7 @@ install_mainfest.txt src/MCServer lib/tolua++/tolua src/Bindings/Bindings.* +src/Bindings/BindingDependecies.txt MCServer.dir/ #win32 cmake stuff @@ -70,58 +75,8 @@ MCServer.dir/ #cmake output folders ZERO_CHECK.dir/ -lib/cryptopp/Debug/ -lib/cryptopp/DebugProfile/ -lib/cryptopp/Release/ -lib/cryptopp/ReleaseProfile/ -lib/cryptopp/cryptopp.dir/ -lib/expat/Debug/ -lib/expat/DebugProfile/ -lib/expat/Release/ -lib/expat/ReleaseProfile/ -lib/expat/expat.dir/ -lib/inifile/Debug/ -lib/inifile/DebugProfile/ -lib/inifile/Release/ -lib/inifile/ReleaseProfile/ -lib/inifile/inifile.dir/ -lib/jsoncpp/Debug/ -lib/jsoncpp/DebugProfile/ -lib/jsoncpp/Release/ -lib/jsoncpp/ReleaseProfile/ -lib/jsoncpp/jsoncpp.dir/ -lib/lua/Debug/ -lib/lua/DebugProfile/ -lib/lua/Release/ -lib/lua/ReleaseProfile/ -lib/lua/lua.dir/ -lib/luaexpat/Debug/ -lib/luaexpat/DebugProfile/ -lib/luaexpat/Release/ -lib/luaexpat/ReleaseProfile/ -lib/luaexpat/luaexpat.dir/ -lib/md5/Debug/ -lib/md5/DebugProfile/ -lib/md5/Release/ -lib/md5/ReleaseProfile/ -lib/md5/md5.dir/ -lib/sqlite/Debug/ -lib/sqlite/DebugProfile/ -lib/sqlite/Release/ -lib/sqlite/ReleaseProfile/ -lib/sqlite/sqlite.dir/ -lib/tolua++/Debug/ -lib/tolua++/DebugProfile/ -lib/tolua++/Release/ -lib/tolua++/ReleaseProfile/ -lib/tolua++/tolua.dir/ -lib/tolua++/tolualib.dir/ -lib/zlib/Debug/ -lib/zlib/DebugProfile/ -lib/zlib/Release/ -lib/zlib/ReleaseProfile/ -lib/zlib/zlib.dir/ -src/Debug/ -src/DebugProfile/ -src/Release/ -src/ReleaseProfile/ +Debug/ +DebugProfile/ +Release/ +ReleaseProfile/ +*.dir/ diff --git a/.gitmodules b/.gitmodules index 2b5596589..2c7ec209b 100644 --- a/.gitmodules +++ b/.gitmodules @@ -7,3 +7,6 @@ [submodule "MCServer/Plugins/TransAPI"] path = MCServer/Plugins/TransAPI url = https://github.com/bearbin/transapi.git +[submodule "lib/polarssl"] + path = lib/polarssl + url = https://github.com/polarssl/polarssl diff --git a/.travis.yml b/.travis.yml index a41c10b84..0ab25ae3b 100644 --- a/.travis.yml +++ b/.travis.yml @@ -3,7 +3,13 @@ compiler: - gcc - clang # Build MCServer -script: cmake . -DCMAKE_BUILD_TYPE=RELEASE && make -j 2 +script: cmake . -DBUILD_TOOLS=1 -DSELF_TEST=1 && make -j 2 && cd MCServer/ && (echo stop | $MCSERVER_PATH) + +env: + - TRAVIS_MCSERVER_BUILD_TYPE=RELEASE MCSERVER_PATH=./MCServer + - TRAVIS_MCSERVER_BUILD_TYPE=DEBUG MCSERVER_PATH=./MCServer_debug + - TRAVIS_MCSERVER_BUILD_TYPE=RELEASE TRAVIS_MCSERVER_FORCE32=1 MCSERVER_PATH=./MCServer + - TRAVIS_MCSERVER_BUILD_TYPE=DEBUG TRAVIS_MCSERVER_FORCE32=1 MCSERVER_PATH=./MCServer_debug # Notification Settings notifications: diff --git a/Android/jni/Android.mk b/Android/jni/Android.mk index 3542e588b..ce142d446 100644 --- a/Android/jni/Android.mk +++ b/Android/jni/Android.mk @@ -5,7 +5,7 @@ LOCAL_MODULE := mcserver -LOCAL_SRC_FILES := $(shell find ../CryptoPP ../lua ../jsoncpp ../zlib ../src ../tolua++ ../iniFile ../expat ../md5 ../sqlite ../luaexpat '(' -name '*.cpp' -o -name '*.c' ')') +LOCAL_SRC_FILES := $(shell find ../lib/polarssl ../lib/lua ../lib/jsoncpp ../lib/zlib ../src ../lib/tolua++ ../lib/iniFile ../lib/expat ../lib/md5 ../lib/sqlite ../lib/luaexpat '(' -name '*.cpp' -o -name '*.c' ')') LOCAL_SRC_FILES := $(filter-out %SquirrelFunctions.cpp %SquirrelBindings.cpp %cPlugin_Squirrel.cpp %cSquirrelCommandBinder.cpp %minigzip.c %lua.c %tolua.c %toluabind.c %LeakFinder.cpp %StackWalker.cpp %example.c,$(LOCAL_SRC_FILES)) LOCAL_SRC_FILES := $(patsubst %.cpp,../%.cpp,$(LOCAL_SRC_FILES)) LOCAL_SRC_FILES := $(patsubst %.c,../%.c,$(LOCAL_SRC_FILES)) @@ -24,17 +24,17 @@ LOCAL_C_INCLUDES := ../src \ ../src/packets \ ../src/items \ ../src/blocks \ - ../tolua++/src/lib \ - ../lua/src \ - ../zlib-1.2.7 \ - ../iniFile \ - ../tolua++/include \ - ../jsoncpp/include \ - ../jsoncpp/src/lib_json \ - ../expat/ \ - ../md5/ \ - ../sqlite/ \ - ../luaexpat/ \ + ../lib/tolua++/src/lib \ + ../lib/lua/src \ + ../lib/zlib-1.2.7 \ + ../lib/iniFile \ + ../lib/tolua++/include \ + ../lib/jsoncpp/include \ + ../lib/jsoncpp/src/lib_json \ + ../lib/expat/ \ + ../lib/md5/ \ + ../lib/sqlite/ \ + ../lib/luaexpat/ \ .. \ diff --git a/CMakeLists.txt b/CMakeLists.txt index 4ddd34db3..9a860920c 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,102 +1,33 @@ - cmake_minimum_required (VERSION 2.6) # Without this, the MSVC variable isn't defined for MSVC builds ( http://www.cmake.org/pipermail/cmake/2011-November/047130.html ) enable_language(CXX C) -macro (add_flags_lnk FLAGS) - set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${FLAGS}") - set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} ${FLAGS}") - set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${FLAGS}") - set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${FLAGS}") - set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} ${FLAGS}") - set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} ${FLAGS}") - set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} ${FLAGS}") - set(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS_DEBUG} ${FLAGS}") - set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS_RELEASE} ${FLAGS}") -endmacro() - -macro(add_flags_cxx FLAGS) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${FLAGS}") - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${FLAGS}") - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAGS}") - set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAGS}") - set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${FLAGS}") - set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${FLAGS}") -endmacro() - -# Add the preprocessor macros used for distinguishing between debug and release builds (CMake does this automatically for MSVC): -if (NOT MSVC) - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG") - set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG") - set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DNDEBUG") - set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -DNDEBUG") -endif() - -if(MSVC) - # Make build use multiple threads under MSVC: - add_flags_cxx("/MP") - - # Make release builds use link-time code generation: - set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /GL") - set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /GL") - set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /LTCG") - set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /LTCG") - set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS_RELEASE} /LTCG") -elseif(APPLE) - #on os x clang adds pthread for us but we need to add it for gcc - if (NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") - add_flags_cxx("-pthread") - add_flags_cxx("-std=c++11") - endif() -else() - # Let gcc / clang know that we're compiling a multi-threaded app: - add_flags_cxx("-pthread") +# These env variables are used for configuring Travis CI builds. +# See https://github.com/mc-server/MCServer/pull/767 +if(DEFINED ENV{TRAVIS_MCSERVER_BUILD_TYPE}) + message("Setting build type to $ENV{TRAVIS_MCSERVER_BUILD_TYPE}") + set(CMAKE_BUILD_TYPE $ENV{TRAVIS_MCSERVER_BUILD_TYPE}) endif() - -# Allow for a forced 32-bit build under 64-bit OS: -if (FORCE_32) - add_flags_cxx("-m32") - add_flags_lnk("-m32") +if(DEFINED ENV{TRAVIS_MCSERVER_FORCE32}) + set(FORCE32 $ENV{TRAVIS_MCSERVER_FORCE32}) endif() - -# Have the compiler generate code specifically targeted at the current machine on Linux -if(LINUX AND NOT CROSSCOMPILE) - add_flags_cxx("-march=native") -endif() - - -# Use static CRT in MSVC builds: -if (MSVC) - string(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}") - string(REPLACE "/MD" "/MT" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}") - string(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}") - string(REPLACE "/MDd" "/MTd" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}") -endif() - - -# Set lower warnings-level for the libraries: -if (MSVC) - # Remove /W3 from command line -- cannot just cancel it later with /w like in unix, MSVC produces a D9025 warning (option1 overriden by option2) - string(REPLACE "/W3" "" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}") - string(REPLACE "/W3" "" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}") - string(REPLACE "/W3" "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}") - string(REPLACE "/W3" "" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}") -else() - set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -w") - set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -w") - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -w") - set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -w") +# This has to be done before any flags have been set up. +if(${BUILD_TOOLS}) + add_subdirectory(Tools/MCADefrag/) + add_subdirectory(Tools/ProtoProxy/) endif() - -# Under clang, we need to disable ASM support in CryptoPP: -if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") - add_definitions(-DCRYPTOPP_DISABLE_ASM) +if(${BUILD_UNSTABLE_TOOLS}) + add_subdirectory(Tools/GeneratorPerformanceTest/) endif() +include(SetFlags.cmake) +set_flags() +set_lib_flags() +enable_profile() # Under Windows, we need Lua as DLL; on *nix we need it linked statically: if (WIN32) @@ -104,86 +35,23 @@ if (WIN32) endif() -# On Unix we use two dynamic loading libraries dl and ltdl. -# Preference is for dl on unknown systems as it is specified in POSIX -# the dynamic loader is used by lua and sqllite. -if (UNIX) - if(${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD") - set(DYNAMIC_LOADER ltdl) - else() - set(DYNAMIC_LOADER dl) - endif() -endif() - - # The Expat library is linked in statically, make the source files aware of that: add_definitions(-DXML_STATIC) - -# Declare the flags used for profiling builds: -if (MSVC) - set (CXX_PROFILING "") - set (LNK_PROFILING "/PROFILE") -else() - set (CXX_PROFILING "-pg") - set (LNK_PROFILING "-pg") +# Self Test Mode enables extra checks at startup +if(${SELF_TEST}) + add_definitions(-DSELF_TEST) endif() -# Declare the profiling configurations: -SET(CMAKE_CXX_FLAGS_DEBUGPROFILE - "${CMAKE_CXX_FLAGS_DEBUG} ${PCXX_ROFILING}" - CACHE STRING "Flags used by the C++ compiler during profile builds." - FORCE ) -SET(CMAKE_C_FLAGS_DEBUGPROFILE - "${CMAKE_C_FLAGS_DEBUG} ${CXX_PROFILING}" - CACHE STRING "Flags used by the C compiler during profile builds." - FORCE ) -SET(CMAKE_EXE_LINKER_FLAGS_DEBUGPROFILE - "${CMAKE_EXE_LINKER_FLAGS_DEBUG} ${LNK_PROFILING}" - CACHE STRING "Flags used for linking binaries during profile builds." - FORCE ) -SET(CMAKE_SHARED_LINKER_FLAGS_DEBUGPROFILE - "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} ${LNK_PROFILING}" - CACHE STRING "Flags used by the shared libraries linker during profile builds." - FORCE ) -MARK_AS_ADVANCED( - CMAKE_CXX_FLAGS_DEBUGPROFILE - CMAKE_C_FLAGS_DEBUGPROFILE - CMAKE_EXE_LINKER_FLAGS_DEBUGPROFILE - CMAKE_SHARED_LINKER_FLAGS_DEBUGPROFILE ) - -SET(CMAKE_CXX_FLAGS_RELEASEPROFILE - "${CMAKE_CXX_FLAGS_RELEASE} ${CXX_PROFILING}" - CACHE STRING "Flags used by the C++ compiler during profile builds." - FORCE ) -SET(CMAKE_C_FLAGS_RELEASEPROFILE - "${CMAKE_C_FLAGS_RELEASE} ${CXX_PROFILING}" - CACHE STRING "Flags used by the C compiler during profile builds." - FORCE ) -SET(CMAKE_EXE_LINKER_FLAGS_RELEASEPROFILE - "${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${LNK_PROFILING}" - CACHE STRING "Flags used for linking binaries during profile builds." - FORCE ) -SET(CMAKE_SHARED_LINKER_FLAGS_RELEASEPROFILE - "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} ${LNK_PROFILING}" - CACHE STRING "Flags used by the shared libraries linker during profile builds." - FORCE ) -MARK_AS_ADVANCED( - CMAKE_CXX_FLAGS_RELEASEPROFILE - CMAKE_C_FLAGS_RELEASEPROFILE - CMAKE_EXE_LINKER_FLAGS_RELEASEPROFILE - CMAKE_SHARED_LINKER_FLAGS_RELEASEPROFILE ) - - -# The configuration types need to be set after their respective c/cxx/linker flags and before the project directive -set(CMAKE_CONFIGURATION_TYPES "Debug;Release;DebugProfile;ReleaseProfile" CACHE STRING "" FORCE) + + + project (MCServer) # Include all the libraries: add_subdirectory(lib/inifile/) add_subdirectory(lib/jsoncpp/) -add_subdirectory(lib/cryptopp/) add_subdirectory(lib/zlib/) add_subdirectory(lib/lua/) add_subdirectory(lib/tolua++/) @@ -192,16 +60,12 @@ add_subdirectory(lib/expat/) add_subdirectory(lib/luaexpat/) add_subdirectory(lib/md5/) -# Remove disabling the maximum warning level: -# clang does not like a command line that reads -Wall -Wextra -w -Wall -Wextra and does not output any warnings -# We do not do that for MSVC since MSVC produces an awful lot of warnings for its own STL headers; -# the important warnings are turned on using #pragma in Globals.h -if (NOT MSVC) - string(REPLACE "-w" "" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}") - string(REPLACE "-w" "" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}") - string(REPLACE "-w" "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}") - string(REPLACE "-w" "" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}") -endif() + +# We use EXCLUDE_FROM_ALL so that only the explicit dependencies are used +# (PolarSSL also has test and example programs in their CMakeLists.txt, we don't want those) +include(lib/polarssl.cmake) + +set_exe_flags() add_subdirectory (src) diff --git a/COMPILING.md b/COMPILING.md index eceeefee7..139f1a0ee 100644 --- a/COMPILING.md +++ b/COMPILING.md @@ -49,7 +49,7 @@ There's a script file, `MCServer/profile_run.cmd` that encapsulates most of the Install git, cmake and gcc or clang, using your platform's package manager: ``` -sudo apt-get install git cmake gcc +sudo apt-get install git cmake gcc g++ ``` ### Getting the sources ### @@ -65,17 +65,29 @@ git submodule update Release mode is preferred for almost all cases, it has much better speed and less console spam. However, if you are developing MCServer actively, debug mode might be better. - cmake . -DCMAKE_BUILD_TYPE=RELEASE && make - +Assuming you are in the MCServer folder created in the initial setup step, you need to run these commands: +``` +mkdir Release +cd Release +cmake -DCMAKE_BUILD_TYPE=RELEASE .. && make +``` +The executable will be built in the `MCServer/MCServer` folder and will be named `MCServer`. + ### Debug Mode ### -Debug mode is useful if you want more debugging information about MCServer as it's running or if you want to use a debugger like GDB to debug issues and crashes. +Debug mode is useful if you want more debugging information about MCServer while it's running or if you want to use a debugger like GDB to debug issues and crashes. - cmake . -DCMAKE_BUILD_TYPE=DEBUG && make +Assuming you are in the MCServer folder created in the Getting the sources step, you need to run these commands: +``` +mkdir Debug +cd Debug +cmake -DCMAKE_BUILD_TYPE=DEBUG .. && make +``` +The executable will be built in the `MCServer/MCServer` folder and will be named `MCServer_debug`. -### 32 Bit Mode ### +### 32 Bit Mode switch ### -This is useful if you want to compile MCServer to use on another 32-bit machine. It can be used with debug or release mode. To use 32 bit mode, simply add: +This is useful if you want to compile MCServer on an x64 (64-bit Intel) machine but want to use on an x86 (32-bit Intel) machine. This switch can be used with debug or release mode. Simply add: -DFORCE_32=1 @@ -84,8 +96,10 @@ to your cmake command and 32 bit will be forced. ### Compiling for another computer ### -When compiling for another computer it is important to set cross compiling mode. This tells the compiler not to optimise for your machine. It can be used with debug or release mode. To enable simply add: +When cross-compiling for another computer it is important to set cross compiling mode. This tells the compiler not to optimise for your machine. This switch can be used with debug or release mode. To enable, simply add: -DCROSSCOMPILE=1 to your cmake command. + +Note that cross-compilation is probably broken at this moment, since the build requires running an executable that it has built, as part of the build process. diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 83173a6af..0c36be8b7 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -1,35 +1,41 @@ Code Stuff ---------- - * Because some devs use MSVC2008, we use C++03 - no C++11 magic for now at least :( + * We use C++03 with some C++11 extensions (ask if you think that something would be useful) * Use the provided wrappers for OS stuff: - - Threading is done by inheriting from cIsThread, thread synchronization through cCriticalSection, cSemaphore and cEvent, file access and filesystem operations through the cFile class, high-precision timers through cTimer, high-precision sleep through cSleep + - Threading is done by inheriting from `cIsThread`, thread synchronization through `cCriticalSection`, `cSemaphore` and `cEvent`, file access and filesystem operations through the `cFile` class, high-precision timers through `cTimer`, high-precision sleep through `cSleep` * No magic numbers, use named constants: - - E_ITEM_XXX, E_BLOCK_XXX and E_META_XXX for items and blocks - - E_ENTITY_TYPE_XXX for mob types - - dimNether, dimOverworld and dimEnd for world dimension - - gmSurvival, gmCreative, gmAdventure for game modes - - wSunny, wRain, wThunderstorm for weather - - cChunkDef::Width, cChunkDef::Height for chunk dimensions (C++) + - `E_ITEM_XXX`, `E_BLOCK_XXX` and `E_META_XXX` for items and blocks + - `cEntity::etXXX` for entity types, `cMonster::mtXXX` for mob types + - `dimNether`, `dimOverworld` and `dimEnd` for world dimension + - `gmSurvival`, `gmCreative`, `gmAdventure` for game modes + - `wSunny`, `wRain`, `wThunderstorm` for weather + - `cChunkDef::Width`, `cChunkDef::Height` for chunk dimensions (C++) - etc. - * Instead of checking for specific value, use Is functions, if available: - - cPlayer:IsGameModeCreative() instead of (cPlayer:GetGameMode() == gmCreative) - * Please use tabs for indentation and spaces for alignment. This means that if it's at line start, it's a tab; if it's in the middle of a line, it's a space + * Instead of checking for a specific value, use an `IsXXX` function, if available: + - `cPlayer:IsGameModeCreative()` instead of` (cPlayer:GetGameMode() == gmCreative)` (the player can also inherit the gamemode from the world, which the value-d condition doesn't catch) + * Please use **tabs for indentation and spaces for alignment**. This means that if it's at line start, it's a tab; if it's in the middle of a line, it's a space * Alpha-sort stuff that makes sense alpha-sorting - long lists of similar items etc. * Keep individual functions spaced out by 5 empty lines, this enhances readability and makes navigation in the source file easier. * Add those extra parentheses to conditions, especially in C++ - - "if ((a == 1) && ((b == 2) || (c == 3)))" instead of ambiguous "if (a == 1 && b == 2 || c == 3)" - - This helps prevent mistakes such as "if (a & 1 == 0)" + - `if ((a == 1) && ((b == 2) || (c == 3)))` instead of ambiguous `if (a == 1 && b == 2 || c == 3)` + - This helps prevent mistakes such as `if (a & 1 == 0)` * White space is free, so use it freely - "freely" as in "plentifully", not "arbitrarily" + * All `case` statements inside a `switch` need an extra indent. * Each and every control statement deserves its braces. This helps maintainability later on when the file is edited, lines added or removed - the control logic doesn't break so easily. - * Please leave the first line of all source files blank, to get around an IDE bug. - * Also leave the last line of all source files blank (GCC and GIT can complain otherwise) + - The only exception: a `switch` statement with all `case` statements being a single short statement is allowed to use the short brace-less form. + - These two rules really mean that indent is governed by braces + * Add an empty last line in all source files (GCC and GIT can complain otherwise) + * Use doxy-comments for functions in the header file, format as `/** Description */` + * Use spaces after the comment markers: `// Comment` instead of `//Comment` Copyright --------- -Your work should be licensed under the Apache license, and you should add yourself to the CONTRIBUTORS file. +Your work must be licensed at least under the Apache license. -If your work is not licensed under the Apache license, then it must be compatible and marked as such. Note that only plugins may choose a different license; MC-server's internals need to be single-license. +You can add yourself to the CONTRIBUTORS file if you wish. + +**PLUGINS ONLY**: If your plugin is not licensed under the Apache license, then it must be compatible and marked as such. This is only valid for the plugins included within the MCServer source; plugins developed on separate repositories can use whatever license they want. diff --git a/CONTRIBUTORS b/CONTRIBUTORS index b15a36a38..8b10525da 100644 --- a/CONTRIBUTORS +++ b/CONTRIBUTORS @@ -1,25 +1,31 @@ Many people have contributed to MCServer, and this list attempts to broadcast at least some of them. -faketruth (founder) -xoft -keyboard -STR_Warrior -mgueydan -tigerw bearbin (Alexander Harkness) -Lapayo -rs2k +derouinw +Diusrex Duralex -mtilden +FakeTruth (founder) +keyboard +Lapayo Luksor marmot21 -Sofapriester mborland +mgueydan +MikeHunsinger +mtilden +nesco +rs2k SamJBarney -worktycho +Sofapriester +STR_Warrior +structinf (xdot) Sxw1212 +Taugeshtu +tigerw (Tiger Wang) tonibm19 -Diusrex -structinf (xdot) +UltraCoderRU +worktycho +xoft + Please add yourself to this list if you contribute to MCServer. @@ -665,9 +665,7 @@ WARN_LOGFILE = # directories like "/usr/src/myproject". Separate the files or directories # with spaces. -INPUT = source \ - iniFile \ - WebServer +INPUT = src # This tag can be used to specify the character encoding of the source files # that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is diff --git a/Install/Zip2008_PDBs.list b/Install/Zip2008_PDBs.list index b9c822c38..608b0185b 100644 --- a/Install/Zip2008_PDBs.list +++ b/Install/Zip2008_PDBs.list @@ -1,8 +1,2 @@ MCServer\*.pdb -VC2008\Release\*.pdb -VC2008\Release\JsonCpp\*.pdb -VC2008\Release\Lua\*.pdb -VC2008\Release\ToLua\*.pdb -VC2008\Release\webserver\*.pdb -VC2008\Release\zlib\*.pdb -src\Bindings.*
\ No newline at end of file +src\Bindings\Bindings.*
\ No newline at end of file @@ -1,4 +1,199 @@ - Copyright MCServer Contributors +MCServer: A performant C++ Minecraft Server +www: http://mc-server.org/ + +Copyright 2014 MCServer Team + +------ + + Apache License + Version 2.0, January 2004 + http://www.apache.org/licenses/ + + TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + + 1. Definitions. + + "License" shall mean the terms and conditions for use, reproduction, + and distribution as defined by Sections 1 through 9 of this document. + + "Licensor" shall mean the copyright owner or entity authorized by + the copyright owner that is granting the License. + + "Legal Entity" shall mean the union of the acting entity and all + other entities that control, are controlled by, or are under common + control with that entity. For the purposes of this definition, + "control" means (i) the power, direct or indirect, to cause the + direction or management of such entity, whether by contract or + otherwise, or (ii) ownership of fifty percent (50%) or more of the + outstanding shares, or (iii) beneficial ownership of such entity. + + "You" (or "Your") shall mean an individual or Legal Entity + exercising permissions granted by this License. + + "Source" form shall mean the preferred form for making modifications, + including but not limited to software source code, documentation + source, and configuration files. + + "Object" form shall mean any form resulting from mechanical + transformation or translation of a Source form, including but + not limited to compiled object code, generated documentation, + and conversions to other media types. + + "Work" shall mean the work of authorship, whether in Source or + Object form, made available under the License, as indicated by a + copyright notice that is included in or attached to the work + (an example is provided in the Appendix below). + + "Derivative Works" shall mean any work, whether in Source or Object + form, that is based on (or derived from) the Work and for which the + editorial revisions, annotations, elaborations, or other modifications + represent, as a whole, an original work of authorship. For the purposes + of this License, Derivative Works shall not include works that remain + separable from, or merely link (or bind by name) to the interfaces of, + the Work and Derivative Works thereof. + + "Contribution" shall mean any work of authorship, including + the original version of the Work and any modifications or additions + to that Work or Derivative Works thereof, that is intentionally + submitted to Licensor for inclusion in the Work by the copyright owner + or by an individual or Legal Entity authorized to submit on behalf of + the copyright owner. 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We also recommend that a + file or class name and description of purpose be included on the + same "printed page" as the copyright notice for easier + identification within third-party archives. + + Copyright [yyyy] [name of copyright owner] Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. diff --git a/MCServer/.gitignore b/MCServer/.gitignore index c18dd7a67..32a634a03 100644 --- a/MCServer/.gitignore +++ b/MCServer/.gitignore @@ -4,6 +4,9 @@ *.lib *.ini MCServer +MCServer_debug +CommLogs/ +GalExports/ logs players world* @@ -17,13 +20,13 @@ schematics *.pdb memdump* *.grab -Galleries.cfg -Galleries.example.cfg -Galleries.sqlite -ProtectionAreas.sqlite +*.cfg +*.sqlite helgrind.log valgrind.log motd.txt *.deuser *.dmp *.xml +mcserver_api.lua + diff --git a/MCServer/Plugins/.gitignore b/MCServer/Plugins/.gitignore new file mode 100644 index 000000000..8553945b5 --- /dev/null +++ b/MCServer/Plugins/.gitignore @@ -0,0 +1,3 @@ +*.txt +*.md +*/ diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 347299a50..233bdbc46 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -104,13 +104,18 @@ g_APIDesc = DumpToRawFile = { Params = "FileName", Return = "", Notes = "Dumps the raw data into a file. For debugging purposes only." }, Expand = { Params = "SubMinX, AddMaxX, SubMinY, AddMaxY, SubMinZ, AddMaxZ", Return = "", Notes = "Expands the specified number of blocks from each border. Modifies the size of this blockarea object. New blocks created with this operation are filled with zeroes." }, Fill = { Params = "DataTypes, BlockType, [BlockMeta], [BlockLight], [BlockSkyLight]", Return = "", Notes = "Fills the entire block area with the same values, specified. Uses the DataTypes param to determine which content types are modified." }, - FillRelCuboid = { Params = "MinRelX, MaxRelX, MinRelY, MaxRelY, MinRelZ, MaxRelZ, DataTypes, BlockType, [BlockMeta], [BlockLight], [BlockSkyLight]", Return = "", Notes = "Fills the specified cuboid with the same values (like Fill() )." }, + FillRelCuboid = + { + { Params = "{{cCuboid|RelCuboid}}, DataTypes, BlockType, [BlockMeta], [BlockLight], [BlockSkyLight]", Return = "", Notes = "Fills the specified cuboid (in relative coords) with the same values (like Fill() )." }, + { Params = "MinRelX, MaxRelX, MinRelY, MaxRelY, MinRelZ, MaxRelZ, DataTypes, BlockType, [BlockMeta], [BlockLight], [BlockSkyLight]", Return = "", Notes = "Fills the specified cuboid with the same values (like Fill() )." }, + }, GetBlockLight = { Params = "BlockX, BlockY, BlockZ", Return = "NIBBLETYPE", Notes = "Returns the blocklight at the specified absolute coords" }, GetBlockMeta = { Params = "BlockX, BlockY, BlockZ", Return = "NIBBLETYPE", Notes = "Returns the block meta at the specified absolute coords" }, GetBlockSkyLight = { Params = "BlockX, BlockY, BlockZ", Return = "NIBBLETYPE", Notes = "Returns the skylight at the specified absolute coords" }, GetBlockType = { Params = "BlockX, BlockY, BlockZ", Return = "BLOCKTYPE", Notes = "Returns the block type at the specified absolute coords" }, GetBlockTypeMeta = { Params = "BlockX, BlockY, BlockZ", Return = "BLOCKTYPE, NIBBLETYPE", Notes = "Returns the block type and meta at the specified absolute coords" }, - GetDataTypes = { Params = "", Return = "number", Notes = "Returns the mask of datatypes that the objectis currently holding" }, + GetDataTypes = { Params = "", Return = "number", Notes = "Returns the mask of datatypes that the object is currently holding" }, + GetOrigin = { Params = "", Return = "OriginX, OriginY, OriginZ", Notes = "Returns the origin coords of where the area was read from." }, GetOriginX = { Params = "", Return = "number", Notes = "Returns the origin x-coord" }, GetOriginY = { Params = "", Return = "number", Notes = "Returns the origin y-coord" }, GetOriginZ = { Params = "", Return = "number", Notes = "Returns the origin z-coord" }, @@ -118,41 +123,72 @@ g_APIDesc = GetRelBlockMeta = { Params = "RelBlockX, RelBlockY, RelBlockZ", Return = "NIBBLETYPE", Notes = "Returns the block meta at the specified relative coords" }, GetRelBlockSkyLight = { Params = "RelBlockX, RelBlockY, RelBlockZ", Return = "NIBBLETYPE", Notes = "Returns the skylight at the specified relative coords" }, GetRelBlockType = { Params = "RelBlockX, RelBlockY, RelBlockZ", Return = "BLOCKTYPE", Notes = "Returns the block type at the specified relative coords" }, - GetRelBlockTypeMeta = { Params = "RelBlockX, RelBlockY, RelBlockZ", Return = "NIBBLETYPE", Notes = "Returns the block type and meta at the specified relative coords" }, + GetRelBlockTypeMeta = { Params = "RelBlockX, RelBlockY, RelBlockZ", Return = "BLOCKTYPE, NIBBLETYPE", Notes = "Returns the block type and meta at the specified relative coords" }, + GetSize = { Params = "", Return = "SizeX, SizeY, SizeZ", Notes = "Returns the size of the area in all 3 axes." }, GetSizeX = { Params = "", Return = "number", Notes = "Returns the size of the held data in the x-axis" }, GetSizeY = { Params = "", Return = "number", Notes = "Returns the size of the held data in the y-axis" }, GetSizeZ = { Params = "", Return = "number", Notes = "Returns the size of the held data in the z-axis" }, + GetVolume = { Params = "", Return = "number", Notes = "Returns the volume of the area - the total number of blocks stored within." }, + GetWEOffset = { Params = "", Return = "{{Vector3i}}", Notes = "Returns the WE offset, a data value sometimes stored in the schematic files. MCServer doesn't use this value, but provides access to it using this method. The default is {0, 0, 0}."}, HasBlockLights = { Params = "", Return = "bool", Notes = "Returns true if current datatypes include blocklight" }, HasBlockMetas = { Params = "", Return = "bool", Notes = "Returns true if current datatypes include block metas" }, HasBlockSkyLights = { Params = "", Return = "bool", Notes = "Returns true if current datatypes include skylight" }, HasBlockTypes = { Params = "", Return = "bool", Notes = "Returns true if current datatypes include block types" }, LoadFromSchematicFile = { Params = "FileName", Return = "", Notes = "Clears current content and loads new content from the specified schematic file. Returns true if successful. Returns false and logs error if unsuccessful, old content is preserved in such a case." }, - Merge = { Params = "BlockAreaSrc, RelX, RelY, RelZ, Strategy", Return = "", Notes = "Merges BlockAreaSrc into this object at the specified relative coords, using the specified strategy" }, + LoadFromSchematicString = { Params = "SchematicData", Return = "", Notes = "Clears current content and loads new content from the specified string (assumed to contain .schematic data). Returns true if successful. Returns false and logs error if unsuccessful, old content is preserved in such a case." }, + Merge = + { + { Params = "BlockAreaSrc, {{Vector3i|RelMinCoords}}, Strategy", Return = "", Notes = "Merges BlockAreaSrc into this object at the specified relative coords, using the specified strategy" }, + { Params = "BlockAreaSrc, RelX, RelY, RelZ, Strategy", Return = "", Notes = "Merges BlockAreaSrc into this object at the specified relative coords, using the specified strategy" }, + }, MirrorXY = { Params = "", Return = "", Notes = "Mirrors this block area around the XY plane. Modifies blocks' metas (if present) to match (i. e. furnaces facing the opposite direction)." }, MirrorXYNoMeta = { Params = "", Return = "", Notes = "Mirrors this block area around the XY plane. Doesn't modify blocks' metas." }, MirrorXZ = { Params = "", Return = "", Notes = "Mirrors this block area around the XZ plane. Modifies blocks' metas (if present)" }, MirrorXZNoMeta = { Params = "", Return = "", Notes = "Mirrors this block area around the XZ plane. Doesn't modify blocks' metas." }, MirrorYZ = { Params = "", Return = "", Notes = "Mirrors this block area around the YZ plane. Modifies blocks' metas (if present)" }, MirrorYZNoMeta = { Params = "", Return = "", Notes = "Mirrors this block area around the YZ plane. Doesn't modify blocks' metas." }, - Read = { Params = "World, MinX, MaxX, MinY, MaxY, MinZ, MaxZ, DataTypes", Return = "bool", Notes = "Reads the area from World, returns true if successful" }, - RelLine = { Params = "RelX1, RelY1, RelZ1, RelX2, RelY2, RelZ2, DataTypes, BlockType, [BlockMeta], [BlockLight], [BlockSkyLight]", Return = "", Notes = "Draws a line between the two specified points. Sets only datatypes specified by DataTypes." }, + Read = + { + { Params = "World, {{cCuboid|Cuboid}}, DataTypes", Return = "bool", Notes = "Reads the area from World, returns true if successful" }, + { Params = "World, {{Vector3i|Point1}}, {{Vector3i|Point2}}, DataTypes", Return = "bool", Notes = "Reads the area from World, returns true if successful" }, + { Params = "World, X1, X2, Y1, Y2, Z1, Z2, DataTypes", Return = "bool", Notes = "Reads the area from World, returns true if successful" }, + }, + RelLine = + { + { Params = "{{Vector3i|RelPoint1}}, {{Vector3i|RelPoint2}}, DataTypes, BlockType, [BlockMeta], [BlockLight], [BlockSkyLight]", Return = "", Notes = "Draws a line between the two specified points. Sets only datatypes specified by DataTypes (baXXX constants)." }, + { Params = "RelX1, RelY1, RelZ1, RelX2, RelY2, RelZ2, DataTypes, BlockType, [BlockMeta], [BlockLight], [BlockSkyLight]", Return = "", Notes = "Draws a line between the two specified points. Sets only datatypes specified by DataTypes (baXXX constants)." }, + }, RotateCCW = { Params = "", Return = "", Notes = "Rotates the block area around the Y axis, counter-clockwise (east -> north). Modifies blocks' metas (if present) to match." }, RotateCCWNoMeta = { Params = "", Return = "", Notes = "Rotates the block area around the Y axis, counter-clockwise (east -> north). Doesn't modify blocks' metas." }, RotateCW = { Params = "", Return = "", Notes = "Rotates the block area around the Y axis, clockwise (north -> east). Modifies blocks' metas (if present) to match." }, RotateCWNoMeta = { Params = "", Return = "", Notes = "Rotates the block area around the Y axis, clockwise (north -> east). Doesn't modify blocks' metas." }, SaveToSchematicFile = { Params = "FileName", Return = "", Notes = "Saves the current contents to a schematic file. Returns true if successful." }, + SaveToSchematicString = { Params = "", Return = "string", Notes = "Saves the current contents to a string (in a .schematic file format). Returns the data if successful, nil if failed." }, SetBlockLight = { Params = "BlockX, BlockY, BlockZ, BlockLight", Return = "", Notes = "Sets the blocklight at the specified absolute coords" }, SetBlockMeta = { Params = "BlockX, BlockY, BlockZ, BlockMeta", Return = "", Notes = "Sets the block meta at the specified absolute coords" }, SetBlockSkyLight = { Params = "BlockX, BlockY, BlockZ, SkyLight", Return = "", Notes = "Sets the skylight at the specified absolute coords" }, SetBlockType = { Params = "BlockX, BlockY, BlockZ, BlockType", Return = "", Notes = "Sets the block type at the specified absolute coords" }, SetBlockTypeMeta = { Params = "BlockX, BlockY, BlockZ, BlockType, BlockMeta", Return = "", Notes = "Sets the block type and meta at the specified absolute coords" }, - SetOrigin = { Params = "OriginX, OriginY, OriginZ", Return = "", Notes = "Resets the origin for the absolute coords. Only affects how absolute coords are translated into relative coords." }, + SetOrigin = + { + { Params = "{{Vector3i|Origin}}", Return = "", Notes = "Resets the origin for the absolute coords. Only affects how absolute coords are translated into relative coords." }, + { Params = "OriginX, OriginY, OriginZ", Return = "", Notes = "Resets the origin for the absolute coords. Only affects how absolute coords are translated into relative coords." }, + }, SetRelBlockLight = { Params = "RelBlockX, RelBlockY, RelBlockZ, BlockLight", Return = "", Notes = "Sets the blocklight at the specified relative coords" }, SetRelBlockMeta = { Params = "RelBlockX, RelBlockY, RelBlockZ, BlockMeta", Return = "", Notes = "Sets the block meta at the specified relative coords" }, SetRelBlockSkyLight = { Params = "RelBlockX, RelBlockY, RelBlockZ, SkyLight", Return = "", Notes = "Sets the skylight at the specified relative coords" }, SetRelBlockType = { Params = "RelBlockX, RelBlockY, RelBlockZ, BlockType", Return = "", Notes = "Sets the block type at the specified relative coords" }, SetRelBlockTypeMeta = { Params = "RelBlockX, RelBlockY, RelBlockZ, BlockType, BlockMeta", Return = "", Notes = "Sets the block type and meta at the specified relative coords" }, - Write = { Params = "World, MinX, MinY, MinZ, DataTypes", Return = "bool", Notes = "Writes the area into World at the specified coords, returns true if successful" }, + SetWEOffset = + { + { Params = "{{Vector3i|Offset}}", Return = "", Notes = "Sets the WE offset, a data value sometimes stored in the schematic files. Mostly used for WorldEdit. MCServer doesn't use this value, but provides access to it using this method." }, + { Params = "OffsetX, OffsetY, OffsetZ", Return = "", Notes = "Sets the WE offset, a data value sometimes stored in the schematic files. Mostly used for WorldEdit. MCServer doesn't use this value, but provides access to it using this method." }, + }, + Write = + { + { Params = "World, {{Vector3i|MinPoint}}, DataTypes", Return = "bool", Notes = "Writes the area into World at the specified coords, returns true if successful" }, + { Params = "World, MinX, MinY, MinZ, DataTypes", Return = "bool", Notes = "Writes the area into World at the specified coords, returns true if successful" }, + }, }, Constants = { @@ -164,6 +200,8 @@ g_APIDesc = msFillAir = { Notes = "Dst is overwritten by Src only where Src has air blocks" }, msImprint = { Notes = "Src overwrites Dst anywhere where Dst has non-air blocks" }, msLake = { Notes = "Special mode for merging lake images" }, + msSpongePrint = { Notes = "Similar to msImprint, sponge block doesn't overwrite anything, all other blocks overwrite everything"}, + msMask = { Notes = "The blocks that are exactly the same are kept in Dst, all differing blocks are replaced by air"}, }, ConstantGroups = { @@ -211,6 +249,9 @@ g_APIDesc = <tr> <td> A </td><td> B </td><td> B </td><td> A </td><td> B </td> </tr> + <tr> + <td> A </td><td> A </td><td> A </td><td> A </td><td> A </td> + </td> </tbody></table> <p> @@ -222,12 +263,24 @@ g_APIDesc = </ol> </p> + <h3>Special strategies</h3> + <p>For each strategy, evaluate the table rows from top downwards, the first match wins.</p> + <p> - Special strategies: + <strong>msDifference</strong> - changes all the blocks which are the same to air. Otherwise the source block gets placed. </p> - + <table><tbody<tr> + <th colspan="2"> area block </th><th> </th><th> Notes </th> + </tr><tr> + <td> * </td><td> B </td><td> B </td><td> The blocks are different so we use block B </td> + </tr><tr> + <td> B </td><td> B </td><td> Air </td><td> The blocks are the same so we get air. </td> + </tr> + </tbody></table> + + <p> - <strong>msLake</strong> (evaluate top-down, first match wins): + <strong>msLake</strong> - used for merging areas with lava and water lakes, in the appropriate generator. </p> <table><tbody><tr> <th colspan="2"> area block </th><th> </th><th> Notes </th> @@ -257,49 +310,74 @@ g_APIDesc = <td> A </td><td> * </td><td> A </td><td> Everything else is left as it is </td> </tr> </tbody></table> - ]], + + <p> + <strong>msSpongePrint</strong> - used for most prefab-generators to merge the prefabs. Similar to + msImprint, but uses the sponge block as the NOP block instead, so that the prefabs may carve out air + pockets, too. + </p> + <table><tbody><tr> + <th colspan="2"> area block </th><th> </th><th> Notes </th> + </tr><tr> + <th> this </th><th> Src </th><th> result </th><th> </th> + </tr><tr> + <td> A </td><td> sponge </td><td> A </td><td> Sponge is the NOP block </td> + </tr><tr> + <td> * </td><td> B </td><td> B </td><td> Everything else overwrites anything </td> + </tr> + </tbody></table> + + <p> + <strong>msMask</strong> - the blocks that are the same in the other area are kept, all the + differing blocks are replaced with air. Meta is used in the comparison, too, two blocks of the + same type but different meta are considered different and thus replaced with air. + </p> + <table><tbody><tr> + <th colspan="2"> area block </th><th> </th><th> Notes </th> + </tr><tr> + <th> this </th><th> Src </th><th> result </th><th> </th> + </tr><tr> + <td> A </td><td> A </td><td> A </td><td> Same blocks are kept </td> + </tr><tr> + <td> A </td><td> non-A </td><td> air </td><td> Differing blocks are replaced with air </td> + </tr> + </tbody></table> +]], }, -- Merge strategies }, -- AdditionalInfo }, -- cBlockArea - cBoundingBox = + cBlockInfo = { Desc = [[ - Represents two sets of coordinates, minimum and maximum for each direction; thus defining an - axis-aligned cuboid with floating-point boundaries. It supports operations changing the size and - position of the box, as well as querying whether a point or another BoundingBox is inside the box.</p> - <p> - All the points within the coordinate limits (inclusive the edges) are considered "inside" the box. - However, for intersection purposes, if the intersection is "sharp" in any coord (min1 == max2, i. e. - zero volume), the boxes are considered non-intersecting.</p> + This class is used to query and register block properties. ]], Functions = { - constructor = - { - { Params = "MinX, MaxX, MinY, MaxY, MinZ, MaxZ", Return = "cBoundingBox", Notes = "Creates a new bounding box with the specified edges" }, - { Params = "{{Vector3d|Min}}, {{Vector3d|Max}}", Return = "cBoundingBox", Notes = "Creates a new bounding box with the coords specified as two vectors" }, - { Params = "{{Vector3d|Pos}}, Radius, Height", Return = "cBoundingBox", Notes = "Creates a new bounding box from the position given and radius (X/Z) and height. Radius is added from X/Z to calculate the maximum coords and subtracted from X/Z to get the minimum; minimum Y is set to Pos.y and maxumim Y to Pos.y plus Height. This corresponds with how {{cEntity|entities}} are represented in Minecraft." }, - { Params = "OtherBoundingBox", Return = "cBoundingBox", Notes = "Creates a new copy of the given bounding box. Same result can be achieved by using a simple assignment." }, - }, - CalcLineIntersection = { Params = "{{Vector3d|LineStart}}, {{Vector3d|LinePt2}}", Return = "DoesIntersect, LineCoeff, Face", Notes = "Calculates the intersection of a ray (half-line), given by two of its points, with the bounding box. Returns false if the line doesn't intersect the bounding box, or true, together with coefficient of the intersection (how much of the difference between the two ray points is needed to reach the intersection), and the face of the box which is intersected.<br /><b>TODO</b>: Lua binding for this function is wrong atm." }, - DoesIntersect = { Params = "OtherBoundingBox", Return = "bool", Notes = "Returns true if the two bounding boxes have an intersection of nonzero volume." }, - Expand = { Params = "ExpandX, ExpandY, ExpandZ", Return = "", Notes = "Expands this bounding box by the specified amount in each direction (so the box becomes larger by 2 * Expand in each axis)." }, - IsInside = - { - { Params = "{{Vector3d|Point}}", Return = "bool", Notes = "Returns true if the specified point is inside (including on the edge) of the box." }, - { Params = "PointX, PointY, PointZ", Return = "bool", Notes = "Returns true if the specified point is inside (including on the edge) of the box." }, - { Params = "OtherBoundingBox", Return = "bool", Notes = "Returns true if OtherBoundingBox is inside of this box." }, - { Params = "{{Vector3d|OtherBoxMin}}, {{Vector3d|OtherBoxMax}}", Return = "bool", Notes = "Returns true if the other bounding box, specified by its 2 corners, is inside of this box." }, - }, - Move = - { - { Params = "OffsetX, OffsetY, OffsetZ", Return = "", Notes = "Moves the bounding box by the specified offset in each axis" }, - { Params = "{{Vector3d|Offset}}", Return = "", Notes = "Moves the bounding box by the specified offset in each axis" }, - }, - Union = { Params = "OtherBoundingBox", Return = "cBoundingBox", Notes = "Returns the smallest bounding box that contains both OtherBoundingBox and this bounding box. Note that unlike the strict geometrical meaning of \"union\", this operation actually returns a cBoundingBox." }, + FullyOccupiesVoxel = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether the specified block fully occupies its voxel." }, + Get = { Params = "Type", Return = "{{cBlockInfo}}", Notes = "(STATIC) Returns the {{cBlockInfo}} structure for the specified type." }, + GetLightValue = { Params = "Type", Return = "number", Notes = "(STATIC) Returns how much light the specified block emits on its own." }, + GetSpreadLightFalloff = { Params = "Type", Return = "number", Notes = "(STATIC) Returns how much light the specified block consumes." }, + IsOneHitDig = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether the specified block will be destroyed after a single hit." }, + IsPistonBreakable = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether a piston can break the specified block." }, + IsSnowable = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether the specified block can hold snow atop." }, + IsSolid = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether the specified block is solid." }, + IsTransparent = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether the specified block is transparent." }, + RequiresSpecialTool = { Params = "Type", Return = "bool", Notes = "(STATIC) Returns whether the specified block requires a special tool to drop." }, }, - }, + Variables = + { + m_FullyOccupiesVoxel = { Type = "bool", Notes = "Does this block fully occupy its voxel - is it a 'full' block?" }, + m_IsSnowable = { Type = "bool", Notes = "Can this block hold snow atop?" }, + m_IsSolid = { Type = "bool", Notes = "Is this block solid (player cannot walk through)?" }, + m_LightValue = { Type = "number", Notes = "How much light do the blocks emit on their own?" }, + m_OneHitDig = { Type = "bool", Notes = "Is a block destroyed after a single hit?" }, + m_PistonBreakable = { Type = "bool", Notes = "Can a piston break this block?" }, + m_RequiresSpecialTool = { Type = "bool", Notes = "Does this block require a tool to drop?" }, + m_SpreadLightFalloff = { Type = "number", Notes = "How much light do the blocks consume?" }, + m_Transparent = { Type = "bool", Notes = "Is a block completely transparent? (light doesn't get decreased(?))" }, + }, + }, -- cBlockInfo cChatColor = { @@ -394,6 +472,7 @@ g_APIDesc = SetUseDefaultFinish = { Params = "bool", Return = "", Notes = "Sets the chunk to use default finishers or not" }, SetUseDefaultHeight = { Params = "bool", Return = "", Notes = "Sets the chunk to use default height generator or not" }, SetUseDefaultStructures = { Params = "bool", Return = "", Notes = "Sets the chunk to use default structures or not" }, + UpdateHeightmap = { Params = "", Return = "", Notes = "Updates the heightmap to match current contents. The plugins should do that if they modify the contents and don't modify the heightmap accordingly; MCServer expects (and checks in Debug mode) that the heightmap matches the contents when the cChunkDesc is returned from a plugin." }, WriteBlockArea = { Params = "{{cBlockArea|BlockArea}}, MinRelX, MinRelY, MinRelZ", Return = "", Notes = "Writes data from the block area into the chunk" }, }, AdditionalInfo = @@ -443,13 +522,16 @@ end Functions = { + GetLocale = { Params = "", Return = "Locale", Notes = "Returns the locale string that the client sends as part of the protocol handshake. Can be used to provide localized strings." }, GetPing = { Params = "", Return = "number", Notes = "Returns the ping time, in ms" }, GetPlayer = { Params = "", Return = "{{cPlayer|cPlayer}}", Notes = "Returns the player object connected to this client. Note that this may be nil, for example if the player object is not yet spawned." }, GetUniqueID = { Params = "", Return = "number", Notes = "Returns the UniqueID of the client used to identify the client in the server" }, GetUsername = { Params = "", Return = "string", Notes = "Returns the username that the client has provided" }, GetViewDistance = { Params = "", Return = "number", Notes = "Returns the viewdistance (number of chunks loaded for the player in each direction)" }, + HasPluginChannel = { Params = "ChannelName", Return = "bool", Notes = "Returns true if the client has registered to receive messages on the specified plugin channel." }, Kick = { Params = "Reason", Return = "", Notes = "Kicks the user with the specified reason" }, SendPluginMessage = { Params = "Channel, Message", Return = "", Notes = "Sends the plugin message on the specified channel." }, + SetLocale = { Params = "Locale", Return = "", Notes = "Sets the locale that MCServer keeps on record. Initially the locale is initialized in protocol handshake, this function allows plugins to override the stored value (but only server-side and only until the user disconnects)." }, SetUsername = { Params = "Name", Return = "", Notes = "Sets the username" }, SetViewDistance = { Params = "ViewDistance", Return = "", Notes = "Sets the viewdistance (number of chunks loaded for the player in each direction)" }, SendBlockChange = { Params = "BlockX, BlockY, BlockZ, BlockType, BlockMeta", Return = "", Notes = "Sends a BlockChange packet to the client. This can be used to create fake blocks only for that player." }, @@ -461,6 +543,74 @@ end }, }, -- cClientHandle + cCompositeChat = + { + Desc = [[ + Encapsulates a chat message that can contain various formatting, URLs, commands executed on click + and commands suggested on click. The chat message can be sent by the regular chat-sending functions, + {{cPlayer}}:SendMessage(), {{cWorld}}:BroadcastChat() and {{cRoot}}:BroadcastChat().</p> + <p> + Note that most of the functions in this class are so-called modifiers - they modify the object and + then return the object itself, so that they can be chained one after another. See the Chaining + example below for details.</p> + <p> + Each part of the composite chat message takes a "Style" parameter, this is a string that describes + the formatting. It uses the following strings, concatenated together: + <table> + <tr><th>String</th><th>Style</th></tr> + <tr><td>b</td><td>Bold text</td></tr> + <tr><td>i</td><td>Italic text</td></tr> + <tr><td>u</td><td>Underlined text</td></tr> + <tr><td>s</td><td>Strikethrough text</td></tr> + <tr><td>o</td><td>Obfuscated text</td></tr> + <tr><td>@X</td><td>color X (X is 0 - 9 or a - f, same as dye meta</td></tr> + </table> + The following picture, taken from MineCraft Wiki, illustrates the color codes:</p> + <img src="http://hydra-media.cursecdn.com/minecraft.gamepedia.com/4/4c/Colors.png?version=34a0f56789a95326e1f7d82047b12232" /> + ]], + Functions = + { + constructor = + { + { Params = "", Return = "", Notes = "Creates an empty chat message" }, + { Params = "Text", Return = "", Notes = "Creates a chat message containing the specified text, parsed by the ParseText() function. This allows easy migration from old chat messages." }, + }, + AddRunCommandPart = { Params = "Text, Command, [Style]", Return = "self", Notes = "Adds a text which, when clicked, runs the specified command. Chaining." }, + AddSuggestCommandPart = { Params = "Text, Command, [Style]", Return = "self", Notes = "Adds a text which, when clicked, puts the specified command into the player's chat input area. Chaining." }, + AddTextPart = { Params = "Text, [Style]", Return = "self", Notes = "Adds a regular text. Chaining." }, + AddUrlPart = { Params = "Text, Url, [Style]", Return = "self", Notes = "Adds a text which, when clicked, opens up a browser at the specified URL. Chaining." }, + Clear = { Params = "", Return = "", Notes = "Removes all parts from this object" }, + ExtractText = { Params = "", Return = "string", Notes = "Returns the text from the parts that comprises the human-readable data. Used for older protocols that don't support composite chat and for console-logging." }, + GetMessageType = { Params = "", Return = "MessageType", Notes = "Returns the MessageType (mtXXX constant) that is associated with this message. When sent to a player, the message will be formatted according to this message type and the player's settings (adding \"[INFO]\" prefix etc.)" }, + ParseText = { Params = "Text", Return = "self", Notes = "Adds text, while recognizing http and https URLs and old-style formatting codes (\"@2\"). Chaining." }, + SetMessageType = { Params = "MessageType", Return = "self", Notes = "Sets the MessageType (mtXXX constant) that is associated with this message. When sent to a player, the message will be formatted according to this message type and the player's settings (adding \"[INFO]\" prefix etc.) Chaining." }, + UnderlineUrls = { Params = "", Return = "self", Notes = "Makes all URL parts contained in the message underlined. Doesn't affect parts added in the future. Chaining." }, + }, + + AdditionalInfo = + { + { + Header = "Chaining example", + Contents = [[ + Sending a chat message that is composed of multiple different parts has been made easy thanks to + chaining. Consider the following example that shows how a message containing all kinds of parts + is sent (adapted from the Debuggers plugin): +<pre class="prettyprint lang-lua"> +function OnPlayerJoined(a_Player) + -- Send an example composite chat message to the player: + a_Player:SendMessage(cCompositeChat() + :AddTextPart("Hello, ") + :AddUrlPart(a_Player:GetName(), "www.mc-server.org", "u@2") -- Colored underlined link + :AddSuggestCommandPart(", and welcome.", "/help", "u") -- Underlined suggest-command + :AddRunCommandPart(" SetDay", "/time set 0") -- Regular text that will execute command when clicked + :SetMessageType(mtJoin) -- It is a join-message + ) +end</pre> + ]], + }, + }, -- AdditionalInfo + }, -- cCompositeChat + cCraftingGrid = { Desc = [[ @@ -520,48 +670,6 @@ end }, }, -- cCraftingRecipe - cCuboid = - { - Desc = [[ - cCuboid offers some native support for integral-boundary cuboids. A cuboid internally consists of - two {{Vector3i}}s. By default the cuboid doesn't make any assumptions about the defining points, - but for most of the operations in the cCuboid class, the p1 member variable is expected to be the - minima and the p2 variable the maxima. The Sort() function guarantees this condition.</p> - <p> - The Cuboid considers both its edges inclusive.</p> - ]], - Functions = - { - constructor = - { - { Params = "OtheCuboid", Return = "cCuboid", Notes = "Creates a new Cuboid object as a copy of OtherCuboid" }, - { Params = "{{Vector3i|Point1}}, {{Vector3i|Point2}}", Return = "cCuboid", Notes = "Creates a new Cuboid object with the specified points as its corners." }, - { Params = "X, Y, Z", Return = "cCuboid", Notes = "Creates a new Cuboid object with the specified point as both its corners (the cuboid has a size of 1 in each direction)." }, - { Params = "X1, Y1, Z1, X2, Y2, Z2", Return = "cCuboid", Notes = "Creates a new Cuboid object with the specified points as its corners." }, - }, - Assign = { Params = "X1, Y1, Z1, X2, Y2, Z2", Return = "", Notes = "Assigns all the coords stored in the cuboid. Sort-state is ignored." }, - DifX = { Params = "", Return = "number", Notes = "Returns the difference between the two X coords (X-size minus 1). Assumes sorted." }, - DifY = { Params = "", Return = "number", Notes = "Returns the difference between the two Y coords (Y-size minus 1). Assumes sorted." }, - DifZ = { Params = "", Return = "number", Notes = "Returns the difference between the two Z coords (Z-size minus 1). Assumes sorted." }, - DoesIntersect = { Params = "OtherCuboid", Return = "bool", Notes = "Returns true if this cuboid has at least one voxel in common with OtherCuboid. Note that edges are considered inclusive. Assumes both sorted." }, - IsCompletelyInside = { Params = "OuterCuboid", Return = "bool", Notes = "Returns true if this cuboid is completely inside (in all directions) in OuterCuboid. Assumes both sorted." }, - IsInside = - { - { Params = "X, Y, Z", Return = "bool", Notes = "Returns true if the specified point (integral coords) is inside this cuboid. Assumes sorted." }, - { Params = "{{Vector3i|Point}}", Return = "bool", Notes = "Returns true if the specified point (integral coords) is inside this cuboid. Assumes sorted." }, - { Params = "{{Vector3d|Point}}", Return = "bool", Notes = "Returns true if the specified point (floating-point coords) is inside this cuboid. Assumes sorted." }, - }, - IsSorted = { Params = "", Return = "bool", Notes = "Returns true if this cuboid is sorted" }, - Move = { Params = "OffsetX, OffsetY, OffsetZ", Return = "", Notes = "Adds the specified offsets to each respective coord, effectively moving the Cuboid. Sort-state is ignored." }, - Sort = { Params = "", Return = "" , Notes = "Sorts the internal representation so that p1 contains the lesser coords and p2 contains the greater coords." }, - }, - Variables = - { - p1 = { Type = "{{Vector3i}}", Notes = "The first corner. Usually the lesser of the two coords in each set" }, - p2 = { Type = "{{Vector3i}}", Notes = "The second corner. Usually the larger of the two coords in each set" }, - }, - }, -- cCuboid - cEnchantments = { Desc = [[ @@ -685,15 +793,14 @@ end GetMass = { Params = "", Return = "number", Notes = "Returns the mass of the entity. Currently unused." }, GetMaxHealth = { Params = "", Return = "number", Notes = "Returns the maximum number of hitpoints this entity is allowed to have." }, GetParentClass = { Params = "", Return = "string", Notes = "Returns the name of the direct parent class for this entity" }, - GetPitch = { Params = "", Return = "number", Notes = "Returns the pitch (nose-down rotation) of the entity" }, + GetPitch = { Params = "", Return = "number", Notes = "Returns the pitch (nose-down rotation) of the entity. Measured in degrees, normal values range from -90 to +90. +90 means looking down, 0 means looking straight ahead, -90 means looking up." }, GetPosition = { Params = "", Return = "{{Vector3d}}", Notes = "Returns the entity's pivot position as a 3D vector" }, GetPosX = { Params = "", Return = "number", Notes = "Returns the X-coord of the entity's pivot" }, GetPosY = { Params = "", Return = "number", Notes = "Returns the Y-coord of the entity's pivot" }, GetPosZ = { Params = "", Return = "number", Notes = "Returns the Z-coord of the entity's pivot" }, GetRawDamageAgainst = { Params = "ReceiverEntity", Return = "number", Notes = "Returns the raw damage that this entity's equipment would cause when attacking the ReceiverEntity. This includes this entity's weapon {{cEnchantments|enchantments}}, but excludes the receiver's armor or potion effects. See {{TakeDamageInfo}} for more information on attack damage." }, GetRoll = { Params = "", Return = "number", Notes = "Returns the roll (sideways rotation) of the entity. Currently unused." }, - GetRot = { Params = "", Return = "{{Vector3f}}", Notes = "Returns the entire rotation vector (Yaw, Pitch, Roll)" }, - GetRotation = { Params = "", Return = "number", Notes = "Returns the yaw (direction) of the entity. OBSOLETE, use GetYaw() instead." }, + GetRot = { Params = "", Return = "{{Vector3f}}", Notes = "(OBSOLETE) Returns the entire rotation vector (Yaw, Pitch, Roll)" }, GetSpeed = { Params = "", Return = "{{Vector3d}}", Notes = "Returns the complete speed vector of the entity" }, GetSpeedX = { Params = "", Return = "number", Notes = "Returns the X-part of the speed vector" }, GetSpeedY = { Params = "", Return = "number", Notes = "Returns the Y-part of the speed vector" }, @@ -701,7 +808,7 @@ end GetUniqueID = { Params = "", Return = "number", Notes = "Returns the ID that uniquely identifies the entity within the running server. Note that this ID is not persisted to the data files." }, GetWidth = { Params = "", Return = "number", Notes = "Returns the width (X and Z size) of the entity." }, GetWorld = { Params = "", Return = "{{cWorld}}", Notes = "Returns the world where the entity resides" }, - GetYaw = { Params = "", Return = "number", Notes = "Returns the yaw (direction) of the entity." }, + GetYaw = { Params = "", Return = "number", Notes = "Returns the yaw (direction) of the entity. Measured in degrees, values range from -180 to +180. 0 means ZP, 90 means XM, -180 means ZM, -90 means XP." }, Heal = { Params = "Hitpoints", Return = "", Notes = "Heals the specified number of hitpoints. Hitpoints is expected to be a positive number." }, IsA = { Params = "ClassName", Return = "bool", Notes = "Returns true if the entity class is a descendant of the specified class name, or the specified class itself" }, IsBoat = { Params = "", Return = "bool", Notes = "Returns true if the entity is a {{cBoat|boat}}." }, @@ -714,14 +821,18 @@ end IsMinecart = { Params = "", Return = "bool", Notes = "Returns true if the entity represents a {{cMinecart|minecart}}" }, IsMob = { Params = "", Return = "bool", Notes = "Returns true if the entity represents any {{cMonster|mob}}." }, IsOnFire = { Params = "", Return = "bool", Notes = "Returns true if the entity is on fire" }, + IsPainting = { Params = "", Return = "bool", Notes = "Returns if this entity is a painting." }, IsPickup = { Params = "", Return = "bool", Notes = "Returns true if the entity represents a {{cPickup|pickup}}." }, IsPlayer = { Params = "", Return = "bool", Notes = "Returns true if the entity represents a {{cPlayer|player}}" }, IsProjectile = { Params = "", Return = "bool", Notes = "Returns true if the entity is a {{cProjectileEntity}} descendant." }, IsRclking = { Params = "", Return = "bool", Notes = "Currently unimplemented" }, IsRiding = { Params = "", Return = "bool", Notes = "Returns true if the entity is attached to (riding) another entity." }, IsSprinting = { Params = "", Return = "bool", Notes = "Returns true if the entity is sprinting. Entities that cannot sprint return always false" }, + IsSubmerged = { Params = "", Return = "bool", Notes = "Returns true if the mob or player is submerged in water (head is in a water block). Note, this function is only updated with mobs or players." }, + IsSwimming = { Params = "", Return = "bool", Notes = "Returns true if the mob or player is swimming in water (feet are in a water block). Note, this function is only updated with mobs or players." }, IsTNT = { Params = "", Return = "bool", Notes = "Returns true if the entity represents a {{cTNTEntity|TNT entity}}" }, KilledBy = { Notes = "FIXME: Remove this from API" }, + GetAirLevel = { Params = "", Return = "number", Notes = "Returns the air level (number of ticks of air left). Note, this function is only updated with mobs or players." }, SetGravity = { Params = "Gravity", Return = "", Notes = "Sets the number that is used as the gravity for physics simulation. 1G (9.78) by default." }, SetHeadYaw = { Params = "HeadPitch", Return = "", Notes = "Sets the head pitch (FIXME: Rename to SetHeadPitch() )." }, SetHealth = { Params = "Hitpoints", Return = "", Notes = "Sets the entity's health to the specified amount of hitpoints. Doesn't broadcast any hurt animation. Doesn't kill the entity if health drops below zero. Use the TakeDamage() function instead for taking damage." }, @@ -740,8 +851,7 @@ end SetPosZ = { Params = "number", Return = "", Notes = "Sets the Z-coord of the entity's pivot" }, SetRoll = { Params = "number", Return = "", Notes = "Sets the roll (sideways rotation) of the entity. Currently unused." }, SetRot = { Params = "{{Vector3f|Rotation}}", Return = "", Notes = "Sets the entire rotation vector (Yaw, Pitch, Roll)" }, - SetRotation = { Params = "number", Return = "", Notes = "Sets the yaw (direction) of the entity. OBSOLETE, use SetYaw() instead." }, - SetRotationFromSpeed = { Params = "", Return = "", Notes = "Sets the entity's yaw to match its current speed (entity looking forwards as it moves). (FIXME: Rename to SetYawFromSpeed)" }, + SetYawFromSpeed = { Params = "", Return = "", Notes = "Sets the entity's yaw to match its current speed (entity looking forwards as it moves). (FIXME: Rename to SetYawFromSpeed)" }, SetSpeed = { { Params = "SpeedX, SpeedY, SpeedZ", Return = "", Notes = "Sets the current speed of the entity" }, @@ -778,6 +888,7 @@ end etPickup = { Notes = "The entity is a {{cPickup}}" }, etProjectile = { Notes = "The entity is a {{cProjectileEntity}} descendant" }, etTNT = { Notes = "The entity is a {{cTNTEntity}}" }, + etPainting = { Notes = "The entity is a {{cPainting}}" }, }, ConstantGroups = { @@ -813,6 +924,20 @@ cFile:Delete("/usr/bin/virus.exe"); }, }, -- cFile + cFloater = + { + Desc = [[ + When a player uses his/her fishing rod it creates a floater entity. This class manages it. + ]], + Functions = + { + CanPickup = { Params = "", Return = "bool", Notes = "Returns true if the floater gives an item when the player right clicks." }, + GetAttachedMobID = { Params = "", Return = "EntityID", Notes = "A floater can get attached to an mob. When it is and this functions gets called it returns the mob ID. If it isn't attached to a mob it returns -1" }, + GetOwnerID = { Params = "", Return = "EntityID", Notes = "Returns the EntityID of the player who owns the floater." }, + }, + Inherits = "cEntity", + }, + cGroup = { Desc = [[ @@ -826,7 +951,6 @@ cFile:Delete("/usr/bin/virus.exe"); SetColor = { Return = "" }, GetColor = { Return = "string" }, AddCommand = { Return = "" }, - HasCommand = { Return = "bool" }, AddPermission = { Return = "" }, InheritFrom = { Return = "" }, }, @@ -1089,10 +1213,13 @@ These ItemGrids are available in the API and can be manipulated by the plugins, GetMaxStackSize = { Params = "", Return = "number", Notes = "Returns the maximum stack size for this item." }, IsDamageable = { Params = "", Return = "bool", Notes = "Returns true if this item does account for its damage" }, IsEmpty = { Params = "", Return = "bool", Notes = "Returns true if this object represents an empty item (zero count or invalid ID)" }, - IsEqual = { Params = "cItem", Return = "bool", Notes = "Returns true if the item in the parameter is the same as the one stored in the object (type, damage and enchantments)" }, + IsEqual = { Params = "cItem", Return = "bool", Notes = "Returns true if the item in the parameter is the same as the one stored in the object (type, damage, lore, name and enchantments)" }, + IsEnchantable = { Params = "", Return = "bool", Notes = "Returns true if the item is enchantable" }, IsFullStack = { Params = "", Return = "bool", Notes = "Returns true if the item is stacked up to its maximum stacking" }, IsSameType = { Params = "cItem", Return = "bool", Notes = "Returns true if the item in the parameter is of the same ItemType as the one stored in the object. This is true even if the two items have different enchantments" }, - IsStackableWith = { Params = "cItem", Return = "bool", Notes = "Returns true if the item in the parameter is stackable with the one stored in the object. Two items with different enchantments cannot be stacked" }, + IsBothNameAndLoreEmpty = { Params = "", Return = "bool", Notes = "Returns if both the custom name and lore are not set." }, + IsCustomNameEmpty = { Params = "", Return = "bool", Notes = "Returns if the custom name of the cItem is empty." }, + IsLoreEmpty = { Params = "", Return = "", Notes = "Returns if the lore of the cItem is empty." }, }, Variables = { @@ -1100,6 +1227,8 @@ These ItemGrids are available in the API and can be manipulated by the plugins, m_ItemCount = { Type = "number", Notes = "Number of items in this stack" }, m_ItemDamage = { Type = "number", Notes = "The damage of the item. Zero means no damage. Maximum damage can be queried with GetMaxDamage()" }, m_ItemType = { Type = "number", Notes = "The item type. One of E_ITEM_ or E_BLOCK_ constants" }, + m_CustomName = { Type = "string", Notes = "The custom name for an item." }, + m_Lore = { Type = "string", Notes = "The lore for an item. Line breaks are represented by the ` character." }, }, AdditionalInfo = { @@ -1144,6 +1273,53 @@ local Item5 = cItem(E_ITEM_DIAMOND_CHESTPLATE, 1, 0, "thorns=1;unbreaking=3"); }, }, -- cItem + cObjective = + { + Desc = [[ + This class represents a single scoreboard objective. + ]], + Functions = + { + AddScore = { Params = "string, number", Return = "Score", Notes = "Adds a value to the score of the specified player and returns the new value." }, + GetDisplayName = { Params = "", Return = "string", Notes = "Returns the display name of the objective. This name will be shown to the connected players." }, + GetName = { Params = "", Return = "string", Notes = "Returns the internal name of the objective." }, + GetScore = { Params = "string", Return = "Score", Notes = "Returns the score of the specified player." }, + GetType = { Params = "", Return = "eType", Notes = "Returns the type of the objective. (i.e what is being tracked)" }, + Reset = { Params = "", Return = "", Notes = "Resets the scores of the tracked players." }, + ResetScore = { Params = "string", Return = "", Notes = "Reset the score of the specified player." }, + SetDisplayName = { Params = "string", Return = "", Notes = "Sets the display name of the objective." }, + SetScore = { Params = "string, Score", Return = "", Notes = "Sets the score of the specified player." }, + SubScore = { Params = "string, number", Return = "Score", Notes = "Subtracts a value from the score of the specified player and returns the new value." }, + }, + Constants = + { + otAchievement = { Notes = "" }, + otDeathCount = { Notes = "" }, + otDummy = { Notes = "" }, + otHealth = { Notes = "" }, + otPlayerKillCount = { Notes = "" }, + otStat = { Notes = "" }, + otStatBlockMine = { Notes = "" }, + otStatEntityKill = { Notes = "" }, + otStatEntityKilledBy = { Notes = "" }, + otStatItemBreak = { Notes = "" }, + otStatItemCraft = { Notes = "" }, + otStatItemUse = { Notes = "" }, + otTotalKillCount = { Notes = "" }, + }, + }, -- cObjective + + cPainting = + { + Desc = "This class represents a painting in the world. These paintings are special and different from Vanilla in that they can be critical-hit.", + Functions = + { + GetDirection = { Params = "", Return = "number", Notes = "Returns the direction the painting faces. Directions: ZP - 0, ZM - 2, XM - 1, XP - 3. Note that these are not the BLOCK_FACE constants." }, + GetName = { Params = "", Return = "string", Notes = "Returns the name of the painting" }, + }, + + }, -- cPainting + cItemGrid = { Desc = [[This class represents a 2D array of items. It is used as the underlying storage and API for all cases that use a grid of items: @@ -1278,95 +1454,6 @@ end }, }, -- cItems - cLineBlockTracer = - { - Desc = [[Objects of this class provide an easy-to-use interface to tracing lines through individual -blocks in the world. It will call the provided callbacks according to what events it encounters along the -way.</p> -<p> -For the Lua API, there's only one function exported that takes all the parameters necessary to do the -tracing. The Callbacks parameter is a table containing all the functions that will be called upon the -various events. See below for further information. - ]], - Functions = - { - Trace = { Params = "{{cWorld}}, Callbacks, StartX, StartY, StartZ, EndX, EndY, EndZ", Return = "bool", Notes = "(STATIC) Performs the trace on the specified line. Returns true if the entire trace was processed (no callback returned true)" }, - }, - - AdditionalInfo = - { - { - Header = "Callbacks", - Contents = [[ -The Callbacks in the Trace() function is a table that contains named functions. MCServer will call -individual functions from that table for the events that occur on the line - hitting a block, going out of -valid world data etc. The following table lists all the available callbacks. If the callback function is -not defined, MCServer skips it. Each function can return a bool value, if it returns true, the tracing is -aborted and Trace() returns false.</p> -<p> -<table><tr><th>Name</th><th>Parameters</th><th>Notes</th></tr> -<tr><td>OnNextBlock</td><td>BlockX, BlockY, BlockZ, BlockType, BlockMeta, EntryFace</td> - <td>Called when the ray hits a new valid block. The block type and meta is given. EntryFace is one of the - BLOCK_FACE_ constants indicating which "side" of the block got hit by the ray.</td></tr> -<tr><td>OnNextBlockNoData</td><td>BlockX, BlockY, BlockZ, EntryFace</td> - <td>Called when the ray hits a new block, but the block is in an unloaded chunk - no valid data is - available. Only the coords and the entry face are given.</td></tr> -<tr><td>OnOutOfWorld</td><td>X, Y, Z</td> - <td>Called when the ray goes outside of the world (Y-wise); the coords specify the exact exit point. Note - that for other paths than lines (considered for future implementations) the path may leave the world and - go back in again later, in such a case this callback is followed by OnIntoWorld() and further - OnNextBlock() calls.</td></tr> -<tr><td>OnIntoWorld</td><td>X, Y, Z</td> - <td>Called when the ray enters the world (Y-wise); the coords specify the exact entry point.</td></tr> -<tr><td>OnNoMoreHits</td><td> </td> - <td>Called when the path is sure not to hit any more blocks. This is the final callback, no more - callbacks are called after this function. Unlike the other callbacks, this function doesn't have a return - value.</td></tr> -<tr><td>OnNoChunk</td><td> </td> - <td>Called when the ray enters a chunk that is not loaded. This usually means that the tracing is aborted. - Unlike the other callbacks, this function doesn't have a return value.</td></tr> -</table> - ]], - }, - { - Header = "Example", - Contents = [[ -<p>The following example is taken from the Debuggers plugin. It is a command handler function for the -"/spidey" command that creates a line of cobweb blocks from the player's eyes up to 50 blocks away in -the direction they're looking, but only through the air. -<pre class="prettyprint lang-lua"> -function HandleSpideyCmd(a_Split, a_Player) - local World = a_Player:GetWorld(); - - local Callbacks = { - OnNextBlock = function(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta) - if (a_BlockType ~= E_BLOCK_AIR) then - -- abort the trace - return true; - end - World:SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_COBWEB, 0); - end - }; - - local EyePos = a_Player:GetEyePosition(); - local LookVector = a_Player:GetLookVector(); - LookVector:Normalize(); -- Make the vector 1 m long - - -- Start cca 2 blocks away from the eyes - local Start = EyePos + LookVector + LookVector; - local End = EyePos + LookVector * 50; - - cLineBlockTracer.Trace(World, Callbacks, Start.x, Start.y, Start.z, End.x, End.y, End.z); - - return true; -end -</pre> -</p> - ]], - }, - }, -- AdditionalInfo - }, -- cLineBlockTracer - cLuaWindow = { Desc = [[This class is used by plugins wishing to display a custom window to the player, unrelated to block entities or entities near the player. The window can be of any type and have any contents that the plugin defines. Callbacks for when the player modifies the window contents and when the player closes the window can be set. @@ -1451,6 +1538,68 @@ a_Player:OpenWindow(Window); Inherits = "cWindow", }, -- cLuaWindow + cMap = + { + Desc = [[ + This class encapsulates a single in-game colored map.</p> + <p> + The contents (i.e. pixel data) of a cMap are dynamically updated by each + tracked {{cPlayer}} instance. Furthermore, a cMap maintains and periodically + updates a list of map decorators, which are objects drawn on the map that + can freely move (e.g. Player and item frame pointers). + ]], + Functions = + { + EraseData = { Params = "", Return = "", Notes = "Erases all pixel data." }, + GetCenterX = { Params = "", Return = "number", Notes = "Returns the X coord of the map's center." }, + GetCenterZ = { Params = "", Return = "number", Notes = "Returns the Y coord of the map's center." }, + GetDimension = { Params = "", Return = "eDimension", Notes = "Returns the dimension of the associated world." }, + GetHeight = { Params = "", Return = "number", Notes = "Returns the height of the map." }, + GetID = { Params = "", Return = "number", Notes = "Returns the numerical ID of the map. (The item damage value)" }, + GetName = { Params = "", Return = "string", Notes = "Returns the name of the map." }, + GetNumPixels = { Params = "", Return = "number", Notes = "Returns the number of pixels in this map." }, + GetPixel = { Params = "PixelX, PixelZ", Return = "ColorID", Notes = "Returns the color of the specified pixel." }, + GetPixelWidth = { Params = "", Return = "number", Notes = "Returns the width of a single pixel in blocks." }, + GetScale = { Params = "", Return = "number", Notes = "Returns the scale of the map. Range: [0,4]" }, + GetWidth = { Params = "", Return = "number", Notes = "Returns the width of the map." }, + GetWorld = { Params = "", Return = "cWorld", Notes = "Returns the associated world." }, + Resize = { Params = "Width, Height", Return = "", Notes = "Resizes the map. WARNING: This will erase the pixel data." }, + SetPixel = { Params = "PixelX, PixelZ, ColorID", Return = "bool", Notes = "Sets the color of the specified pixel. Returns false on error (Out of range)." }, + SetPosition = { Params = "CenterX, CenterZ", Return = "", Notes = "Relocates the map. The pixel data will not be modified." }, + SetScale = { Params = "number", Return = "", Notes = "Rescales the map. The pixel data will not be modified." }, + }, + Constants = + { + E_BASE_COLOR_BLUE = { Notes = "" }, + E_BASE_COLOR_BROWN = { Notes = "" }, + E_BASE_COLOR_DARK_BROWN = { Notes = "" }, + E_BASE_COLOR_DARK_GRAY = { Notes = "" }, + E_BASE_COLOR_DARK_GREEN = { Notes = "" }, + E_BASE_COLOR_GRAY_1 = { Notes = "" }, + E_BASE_COLOR_GRAY_2 = { Notes = "" }, + E_BASE_COLOR_LIGHT_BROWN = { Notes = "" }, + E_BASE_COLOR_LIGHT_GRAY = { Notes = "" }, + E_BASE_COLOR_LIGHT_GREEN = { Notes = "" }, + E_BASE_COLOR_PALE_BLUE = { Notes = "" }, + E_BASE_COLOR_RED = { Notes = "" }, + E_BASE_COLOR_TRANSPARENT = { Notes = "" }, + E_BASE_COLOR_WHITE = { Notes = "" }, + }, + }, -- cMap + + cMapManager = + { + Desc = [[ + This class is associated with a single {{cWorld}} instance and manages a list of maps. + ]], + Functions = + { + DoWithMap = { Params = "ID, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If a map with the specified ID exists, calls the CallbackFunction for that map. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cMap|Map}}, [CallbackData])</pre> Returns true if the map was found and the callback called, false if map not found." }, + GetNumMaps = { Params = "", Return = "number", Notes = "Returns the number of registered maps." }, + }, + + }, -- cMapManager + cMonster = { Desc = [[ @@ -1465,6 +1614,7 @@ a_Player:OpenWindow(Window); GetMobType = { Params = "", Return = "{{cMonster#MobType|MobType}}", Notes = "Returns the type of this mob ({{cMonster#MobType|mtXXX}} constant)" }, GetSpawnDelay = { Params = "{{cMonster#MobFamily|MobFamily}}", Return = "number", Notes = "(STATIC) Returns the spawn delay - the number of game ticks between spawn attempts - for the specified mob family." }, MobTypeToString = { Params = "{{cMonster#MobType|MobType}}", Return = "string", Notes = "(STATIC) Returns the string representing the given mob type ({{cMonster#MobType|mtXXX}} constant), or empty string if unknown type." }, + MoveToPosition = { Params = "Position", Return = "", Notes = "Moves mob to the specified position" }, StringToMobType = { Params = "string", Return = "{{cMonster#MobType|MobType}}", Notes = "(STATIC) Returns the mob type ({{cMonster#MobType|mtXXX}} constant) parsed from the string type (\"creeper\"), or mtInvalidType if unrecognized." }, }, Constants = @@ -1550,7 +1700,6 @@ a_Player:OpenWindow(Window); ]], Functions = { - constructor = { Params = "PosX, PosY, PosZ, {{cItem|Item}}, IsPlayerCreated, [SpeedX, SpeedY, SpeedZ]", Return = "cPickup", Notes = "Creates a new pickup at the specified coords. If IsPlayerCreated is true, the pickup has a longer initial collection interval." }, CollectedBy = { Params = "{{cPlayer}}", Return = "bool", Notes = "Tries to make the player collect the pickup. Returns true if the pickup was collected, at least partially." }, GetAge = { Params = "", Return = "number", Notes = "Returns the number of ticks that the pickup has existed." }, GetItem = { Params = "", Return = "{{cItem|cItem}}", Notes = "Returns the item represented by this pickup" }, @@ -1573,36 +1722,35 @@ a_Player:OpenWindow(Window); AddToGroup = { Params = "GroupName", Return = "", Notes = "Temporarily adds the player to the specified group. The assignment is lost when the player disconnects." }, CalcLevelFromXp = { Params = "XPAmount", Return = "number", Notes = "(STATIC) Returns the level which is reached with the specified amount of XP. Inverse of XpForLevel()." }, CanFly = { Return = "bool", Notes = "Returns if the player is able to fly." }, - CanUseCommand = { Params = "Command", Return = "bool", Notes = "Returns true if the player is allowed to use the specified command." }, CloseWindow = { Params = "[CanRefuse]", Return = "", Notes = "Closes the currently open UI window. If CanRefuse is true (default), the window may refuse the closing." }, CloseWindowIfID = { Params = "WindowID, [CanRefuse]", Return = "", Notes = "Closes the currently open UI window if its ID matches the given ID. If CanRefuse is true (default), the window may refuse the closing." }, DeltaExperience = { Params = "DeltaXP", Return = "", Notes = "Adds or removes XP from the current XP amount. Won't allow XP to go negative. Returns the new experience, -1 on error (XP overflow)." }, Feed = { Params = "AddFood, AddSaturation", Return = "bool", Notes = "Tries to add the specified amounts to food level and food saturation level (only positive amounts expected). Returns true if player was hungry and the food was consumed, false if too satiated." }, FoodPoison = { Params = "NumTicks", Return = "", Notes = "Starts the food poisoning for the specified amount of ticks; if already foodpoisoned, sets FoodPoisonedTicksRemaining to the larger of the two" }, ForceSetSpeed = { Params = "{{Vector3d|Direction}}", Notes = "Forces the player to move to the given direction." }, - GetAirLevel = { Params = "", Return = "number", Notes = "Returns the air level (number of ticks of air left)." }, GetClientHandle = { Params = "", Return = "{{cClientHandle}}", Notes = "Returns the client handle representing the player's connection. May be nil (AI players)." }, GetColor = { Return = "string", Notes = "Returns the full color code to be used for this player (based on the first group). Prefix player messages with this code." }, GetCurrentXp = { Params = "", Return = "number", Notes = "Returns the current amount of XP" }, - GetEffectiveGameMode = { Params = "", Return = "{{eGameMode|GameMode}}", Notes = "Returns the current resolved game mode of the player. If the player is set to inherit the world's gamemode, returns that instead. See also GetGameMode() and IsGameModeXXX() functions." }, + GetEffectiveGameMode = { Params = "", Return = "{{Globals#GameMode|GameMode}}", Notes = "(OBSOLETE) Returns the current resolved game mode of the player. If the player is set to inherit the world's gamemode, returns that instead. See also GetGameMode() and IsGameModeXXX() functions. Note that this function is the same as GetGameMode(), use that function instead." }, GetEquippedItem = { Params = "", Return = "{{cItem}}", Notes = "Returns the item that the player is currently holding; empty item if holding nothing." }, GetEyeHeight = { Return = "number", Notes = "Returns the height of the player's eyes, in absolute coords" }, GetEyePosition = { Return = "{{Vector3d|EyePositionVector}}", Notes = "Returns the position of the player's eyes, as a {{Vector3d}}" }, GetFloaterID = { Params = "", Return = "number", Notes = "Returns the Entity ID of the fishing hook floater that belongs to the player. Returns -1 if no floater is associated with the player. FIXME: Undefined behavior when the player has used multiple fishing rods simultanously." }, + GetFlyingMaxSpeed = { Params = "", Return = "number", Notes = "Returns the maximum flying speed, relative to the default game flying speed. Defaults to 1, but plugins may modify it for faster or slower flying." }, GetFoodExhaustionLevel = { Params = "", Return = "number", Notes = "Returns the food exhaustion level" }, GetFoodLevel = { Params = "", Return = "number", Notes = "Returns the food level (number of half-drumsticks on-screen)" }, GetFoodPoisonedTicksRemaining = { Params = "", Return = "", Notes = "Returns the number of ticks left for the food posoning effect" }, GetFoodSaturationLevel = { Params = "", Return = "number", Notes = "Returns the food saturation (overcharge of the food level, is depleted before food level)" }, GetFoodTickTimer = { Params = "", Return = "", Notes = "Returns the number of ticks past the last food-based heal or damage action; when this timer reaches 80, a new heal / damage is applied." }, - GetGameMode = { Return = "{{eGameMode|GameMode}}", Notes = "Returns the player's gamemode. The player may have their gamemode unassigned, in which case they inherit the gamemode from the current {{cWorld|world}}.<br /> <b>NOTE:</b> Instead of comparing the value returned by this function to the gmXXX constants, use the IsGameModeXXX() functions. These functions handle the gamemode inheritance automatically."}, + GetGameMode = { Return = "{{Globals#GameMode|GameMode}}", Notes = "Returns the player's gamemode. The player may have their gamemode unassigned, in which case they inherit the gamemode from the current {{cWorld|world}}.<br /> <b>NOTE:</b> Instead of comparing the value returned by this function to the gmXXX constants, use the IsGameModeXXX() functions. These functions handle the gamemode inheritance automatically."}, GetGroups = { Return = "array-table of {{cGroup}}", Notes = "Returns all the groups that this player is member of, as a table. The groups are stored in the array part of the table, beginning with index 1."}, GetIP = { Return = "string", Notes = "Returns the IP address of the player, if available. Returns an empty string if there's no IP to report."}, GetInventory = { Return = "{{cInventory|Inventory}}", Notes = "Returns the player's inventory"}, - GetMaxSpeed = { Params = "", Return = "number", Notes = "Returns the player's current maximum speed (as reported by the 1.6.1+ protocols)" }, + GetMaxSpeed = { Params = "", Return = "number", Notes = "Returns the player's current maximum speed, relative to the game default speed. Takes into account the sprinting / flying status." }, GetName = { Return = "string", Notes = "Returns the player's name" }, - GetNormalMaxSpeed = { Params = "", Return = "number", Notes = "Returns the player's maximum walking speed (as reported by the 1.6.1+ protocols)" }, + GetNormalMaxSpeed = { Params = "", Return = "number", Notes = "Returns the player's maximum walking speed, relative to the game default speed. Defaults to 1, but plugins may modify it for faster or slower walking." }, GetResolvedPermissions = { Return = "array-table of string", Notes = "Returns all the player's permissions, as a table. The permissions are stored in the array part of the table, beginning with index 1." }, - GetSprintingMaxSpeed = { Params = "", Return = "number", Notes = "Returns the player's maximum sprinting speed (as reported by the 1.6.1+ protocols)" }, + GetSprintingMaxSpeed = { Params = "", Return = "number", Notes = "Returns the player's maximum sprinting speed, relative to the game default speed. Defaults to 1.3, but plugins may modify it for faster or slower sprinting." }, GetStance = { Return = "number", Notes = "Returns the player's stance (Y-pos of player's eyes)" }, GetThrowSpeed = { Params = "SpeedCoeff", Return = "{{Vector3d}}", Notes = "Returns the speed vector for an object thrown with the specified speed coeff. Basically returns the normalized look vector multiplied by the coeff, with a slight random variation." }, GetThrowStartPos = { Params = "", Return = "{{Vector3d}}", Notes = "Returns the position where the projectiles should start when thrown by this player." }, @@ -1621,8 +1769,6 @@ a_Player:OpenWindow(Window); IsInGroup = { Params = "GroupNameString", Return = "bool", Notes = "Returns true if the player is a member of the specified group." }, IsOnGround = { Params = "", Return = "bool", Notes = "Returns true if the player is on ground (not falling, not jumping, not flying)" }, IsSatiated = { Params = "", Return = "bool", Notes = "Returns true if the player is satiated (cannot eat)." }, - IsSubmerged = { Params = "", Return = "bool", Notes = "Returns true if the player is submerged in water (the player's head is in a water block)" }, - IsSwimming = { Params = "", Return = "bool", Notes = "Returns true if the player is swimming in water (the player's feet are in a water block)" }, IsVisible = { Params = "", Return = "bool", Notes = "Returns true if the player is visible to other players" }, LoadPermissionsFromDisk = { Params = "", Return = "", Notes = "Reloads the player's permissions from the disk. This loses any temporary changes made to the player's groups." }, MoveTo = { Params = "{{Vector3d|NewPosition}}", Return = "Tries to move the player into the specified position." }, @@ -1630,31 +1776,35 @@ a_Player:OpenWindow(Window); OpenWindow = { Params = "{{cWindow|Window}}", Return = "", Notes = "Opens the specified UI window for the player." }, RemoveFromGroup = { Params = "GroupName", Return = "", Notes = "Temporarily removes the player from the specified group. This change is lost when the player disconnects." }, Respawn = { Params = "", Return = "", Notes = "Restores the health, extinguishes fire, makes visible and sends the Respawn packet." }, - SendMessage = { Params = "MessageString", Return = "", Notes = "Sends the specified message to the player." }, + SendMessage = { Params = "Message", Return = "", Notes = "Sends the specified message to the player." }, + SendMessageFailure = { Params = "Message", Return = "", Notes = "Prepends Rose [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and sends message to player. For a command that failed to run because of insufficient permissions, etc." }, + SendMessageFatal = { Params = "Message", Return = "", Notes = "Prepends Red [FATAL] / colours entire text (depending on ShouldUseChatPrefixes()) and sends message to player. For something serious, such as a plugin crash, etc." }, + SendMessageInfo = { Params = "Message", Return = "", Notes = "Prepends Yellow [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and sends message to player. Informational message, such as command usage, etc." }, + SendMessagePrivateMsg = { Params = "Message, SenderName", Return = "", Notes = "Prepends Light Blue [MSG: *SenderName*] / prepends SenderName and colours entire text (depending on ShouldUseChatPrefixes()) and sends message to player. For private messaging." }, + SendMessageSuccess = { Params = "Message", Return = "", Notes = "Prepends Green [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and sends message to player. Success notification." }, + SendMessageWarning = { Params = "Message, Sender", Return = "", Notes = "Prepends Rose [WARN] / colours entire text (depending on ShouldUseChatPrefixes()) and sends message to player. Denotes that something concerning, such as plugin reload, is about to happen." }, SetCanFly = { Params = "CanFly", Notes = "Sets if the player can fly or not." }, SetCrouch = { Params = "IsCrouched", Return = "", Notes = "Sets the crouch state, broadcasts the change to other players." }, SetCurrentExperience = { Params = "XPAmount", Return = "", Notes = "Sets the current amount of experience (and indirectly, the XP level)." }, SetFlying = { Params = "IsFlying", Notes = "Sets if the player is flying or not." }, + SetFlyingMaxSpeed = { Params = "FlyingMaxSpeed", Return = "", Notes = "Sets the flying maximum speed, relative to the game default speed. The default value is 1. Sends the updated speed to the client." }, SetFoodExhaustionLevel = { Params = "ExhaustionLevel", Return = "", Notes = "Sets the food exhaustion to the specified level." }, SetFoodLevel = { Params = "FoodLevel", Return = "", Notes = "Sets the food level (number of half-drumsticks on-screen)" }, SetFoodPoisonedTicksRemaining = { Params = "FoodPoisonedTicksRemaining", Return = "", Notes = "Sets the number of ticks remaining for food poisoning. Doesn't send foodpoisoning effect to the client, use FoodPoison() for that." }, SetFoodSaturationLevel = { Params = "FoodSaturationLevel", Return = "", Notes = "Sets the food saturation (overcharge of the food level)." }, SetFoodTickTimer = { Params = "FoodTickTimer", Return = "", Notes = "Sets the number of ticks past the last food-based heal or damage action; when this timer reaches 80, a new heal / damage is applied." }, - SetGameMode = { Params = "{{eGameMode|NewGameMode}}", Return = "", Notes = "Sets the gamemode for the player. The new gamemode overrides the world's default gamemode, unless it is set to gmInherit." }, + SetGameMode = { Params = "{{Globals#GameMode|NewGameMode}}", Return = "", Notes = "Sets the gamemode for the player. The new gamemode overrides the world's default gamemode, unless it is set to gmInherit." }, SetIsFishing = { Params = "IsFishing, [FloaterEntityID]", Return = "", Notes = "Sets the 'IsFishing' flag for the player. The floater entity ID is expected for the true variant, it can be omitted when IsFishing is false. FIXME: Undefined behavior when multiple fishing rods are used simultanously" }, SetName = { Params = "Name", Return = "", Notes = "Sets the player name. This rename will NOT be visible to any players already in the server who are close enough to see this player." }, - SetNormalMaxSpeed = { Params = "NormalMaxSpeed", Return = "", Notes = "Sets the normal (walking) maximum speed (as reported by the 1.6.1+ protocols)" }, + SetNormalMaxSpeed = { Params = "NormalMaxSpeed", Return = "", Notes = "Sets the normal (walking) maximum speed, relative to the game default speed. The default value is 1. Sends the updated speed to the client, if appropriate." }, SetSprint = { Params = "IsSprinting", Return = "", Notes = "Sets whether the player is sprinting or not." }, - SetSprintingMaxSpeed = { Params = "SprintingMaxSpeed", Return = "", Notes = "Sets the sprinting maximum speed (as reported by the 1.6.1+ protocols)" }, + SetSprintingMaxSpeed = { Params = "SprintingMaxSpeed", Return = "", Notes = "Sets the sprinting maximum speed, relative to the game default speed. The default value is 1.3. Sends the updated speed to the client, if appropriate." }, SetVisible = { Params = "IsVisible", Return = "", Notes = "Sets the player visibility to other players" }, - TossItem = { Params = "DraggedItem, [Amount], [CreateType], [CreateDamage]", Return = "", Notes = "FIXME: This function will be rewritten, avoid it. It tosses an item, either from the inventory, dragged in hand (while in UI window) or a newly created one." }, XpForLevel = { Params = "XPLevel", Return = "number", Notes = "(STATIC) Returns the total amount of XP needed for the specified XP level. Inverse of CalcLevelFromXp()." }, }, Constants = { - DROWNING_TICKS = { Notes = "Number of ticks per heart of damage when drowning (zero AirLevel)" }, EATING_TICKS = { Notes = "Number of ticks required for consuming an item." }, - MAX_AIR_LEVEL = { Notes = "The maximum air level value. AirLevel gets reset to this value when the player exits water." }, MAX_FOOD_LEVEL = { Notes = "The maximum food level value. When the food level is at this value, the player cannot eat." }, MAX_HEALTH = { Notes = "The maximum health value" }, }, @@ -1667,7 +1817,7 @@ a_Player:OpenWindow(Window); ]], Functions = { - Call = { Params = "Function name, [All the parameters divided with commas]", Notes = "This function allows you to call a function from another plugin. It can only use pass: integers, booleans, strings and usertypes (cPlayer, cEntity, cCuboid, etc.)." }, + Call = { Params = "Function name, [All the parameters divided with commas]", Notes = "(<b>OBSOLETE</b>) This function allows you to call a function from another plugin. It can only use pass: integers, booleans, strings and usertypes (cPlayer, cEntity, cCuboid, etc.).<br /><br /><b>This function is obsolete and unsafe, use {{cPluginManager}}:CallPlugin() instead!</b>" }, GetDirectory = { Return = "string", Notes = "Returns the name of the folder where the plugin's files are. (APIDump)" }, GetLocalDirectory = { Notes = "OBSOLETE use GetLocalFolder instead." }, GetLocalFolder = { Return = "string", Notes = "Returns the path where the plugin's files are. (Plugins/APIDump)" }, @@ -1711,14 +1861,15 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); }, BindCommand = { - { Params = "Command, Permission, Callback, HelpString", Return = "", Notes = "(STATIC) Binds an in-game command with the specified callback function, permission and help string. By common convention, providing an empty string for HelpString will hide the command from the /help display." }, - { Params = "Command, Permission, Callback, HelpString", Return = "", Notes = "Binds an in-game command with the specified callback function, permission and help string. By common convention, providing an empty string for HelpString will hide the command from the /help display." }, + { Params = "Command, Permission, Callback, HelpString", Return = "[bool]", Notes = "(STATIC) Binds an in-game command with the specified callback function, permission and help string. By common convention, providing an empty string for HelpString will hide the command from the /help display. Returns true if successful, logs to console and returns no value on error." }, + { Params = "Command, Permission, Callback, HelpString", Return = "[bool]", Notes = "Binds an in-game command with the specified callback function, permission and help string. By common convention, providing an empty string for HelpString will hide the command from the /help display. Returns true if successful, logs to console and returns no value on error." }, }, BindConsoleCommand = { - { Params = "Command, Callback, HelpString", Return = "", Notes = "(STATIC) Binds a console command with the specified callback function and help string. By common convention, providing an empty string for HelpString will hide the command from the \"help\" console command." }, - { Params = "Command, Callback, HelpString", Return = "", Notes = "Binds a console command with the specified callback function and help string. By common convention, providing an empty string for HelpString will hide the command from the \"help\" console command." }, + { Params = "Command, Callback, HelpString", Return = "[bool]", Notes = "(STATIC) Binds a console command with the specified callback function and help string. By common convention, providing an empty string for HelpString will hide the command from the \"help\" console command. Returns true if successful, logs to console and returns no value on error." }, + { Params = "Command, Callback, HelpString", Return = "[bool]", Notes = "Binds a console command with the specified callback function and help string. By common convention, providing an empty string for HelpString will hide the command from the \"help\" console command. Returns true if successful, logs to console and returns no value on error." }, }, + CallPlugin = { Params = "PluginName, FunctionName, [FunctionArgs...]", Return = "[FunctionRets]", Notes = "(STATIC) Calls the specified function in the specified plugin, passing all the given arguments to it. If it succeeds, it returns all the values returned by that function. If it fails, returns no value at all. Note that only strings, numbers, bools, nils and classes can be used for parameters and return values; tables and functions cannot be copied across plugins." }, DisablePlugin = { Params = "PluginName", Return = "bool", Notes = "Disables a plugin specified by its name. Returns true if the plugin was disabled, false if it wasn't found or wasn't active." }, ExecuteCommand = { Params = "{{cPlayer|Player}}, CommandStr", Return = "bool", Notes = "Executes the command as if given by the specified Player. Checks permissions. Returns true if executed." }, FindPlugins = { Params = "", Return = "", Notes = "Refreshes the list of plugins to include all folders inside the Plugins folder (potentially new disabled plugins)" }, @@ -1730,14 +1881,17 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); GetCommandPermission = { Params = "Command", Return = "Permission", Notes = "Returns the permission needed for executing the specified command" }, GetCurrentPlugin = { Params = "", Return = "{{cPlugin}}", Notes = "Returns the {{cPlugin}} object for the calling plugin. This is the same object that the Initialize function receives as the argument." }, GetNumPlugins = { Params = "", Return = "number", Notes = "Returns the number of plugins, including the disabled ones" }, - GetPlugin = { Params = "PluginName", Return = "{{cPlugin}}", Notes = "Returns a plugin handle of the specified plugin" }, + GetPlugin = { Params = "PluginName", Return = "{{cPlugin}}", Notes = "(<b>DEPRECATED, UNSAFE</b>) Returns a plugin handle of the specified plugin, or nil if such plugin is not loaded. Note thatdue to multithreading the handle is not guaranteed to be safe for use when stored - a single-plugin reload may have been triggered in the mean time for the requested plugin." }, + GetPluginsPath = { Params = "", Return = "string", Notes = "Returns the path where the individual plugin folders are located. Doesn't include the path separator at the end of the returned string." }, IsCommandBound = { Params = "Command", Return = "bool", Notes = "Returns true if in-game Command is already bound (by any plugin)" }, IsConsoleCommandBound = { Params = "Command", Return = "bool", Notes = "Returns true if console Command is already bound (by any plugin)" }, LoadPlugin = { Params = "PluginFolder", Return = "", Notes = "(<b>DEPRECATED</b>) Loads a plugin from the specified folder. NOTE: Loading plugins may be an unsafe operation and may result in a deadlock or a crash. This API is deprecated and might be removed." }, + LogStackTrace = { Params = "", Return = "", Notes = "(STATIC) Logs a current stack trace of the Lua engine to the server console log. Same format as is used when the plugin fails." }, ReloadPlugins = { Params = "", Return = "", Notes = "Reloads all active plugins" }, }, Constants = { + HOOK_BLOCK_SPREAD = { Notes = "Called when a block spreads based on world conditions" }, HOOK_BLOCK_TO_PICKUPS = { Notes = "Called when a block has been dug and is being converted to pickups. The server has provided the default pickups and the plugins may modify them." }, HOOK_CHAT = { Notes = "Called when a client sends a chat message that is not a command. The plugin may modify the chat message" }, HOOK_CHUNK_AVAILABLE = { Notes = "Called when a chunk is loaded or generated and becomes available in the {{cWorld|world}}." }, @@ -1808,7 +1962,13 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); Functions = { Get = { Params = "", Return = "Root object", Notes = "(STATIC)This function returns the cRoot object." }, - BroadcastChat = { Params = "Message", Return = "", Notes = "Broadcasts a message to every player in the server." }, + BroadcastChat = { Params = "Message", Return = "", Notes = "Broadcasts a message to every player in the server. No formatting is done by the server." }, + BroadcastChatFailure = { Params = "Message", Return = "", Notes = "Prepends Rose [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For a command that failed to run because of insufficient permissions, etc." }, + BroadcastChatFatal = { Params = "Message", Return = "", Notes = "Prepends Red [FATAL] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For a plugin that crashed, or similar." }, + BroadcastChatInfo = { Params = "Message", Return = "", Notes = "Prepends Yellow [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For informational messages, such as command usage." }, + BroadcastChatSuccess = { Params = "Message", Return = "", Notes = "Prepends Green [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For success messages." }, + BroadcastChatWarning = { Params = "Message", Return = "", Notes = "Prepends Rose [WARN] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For concerning events, such as plugin reload etc." }, + CreateAndInitializeWorld = { Params = "WorldName", Return = "{{cWorld|cWorld}}", Notes = "Creates a new world and initializes it. If there is a world whith the same name it returns nil." }, FindAndDoWithPlayer = { Params = "PlayerName, CallbackFunction", Return = "", Notes = "Calls the given callback function for the given player." }, ForEachPlayer = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each player. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cPlayer|cPlayer}})</pre>" }, ForEachWorld = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each world. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cWorld|cWorld}})</pre>" }, @@ -1857,6 +2017,36 @@ end }, }, -- cRoot + cScoreboard = + { + Desc = [[ + This class manages the objectives and teams of a single world. + ]], + Functions = + { + AddPlayerScore = { Params = "Name, Type, Value", Return = "", Notes = "Adds a value to all player scores of the specified objective type." }, + ForEachObjective = { Params = "CallBackFunction, [CallbackData]", Return = "bool", Notes = "Calls the specified callback for each objective in the scoreboard. Returns true if all objectives have been processed (including when there are zero objectives), or false if the callback function has aborted the enumeration by returning true. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cObjective|Objective}}, [CallbackData])</pre> The callback should return false or no value to continue with the next objective, or true to abort the enumeration." }, + ForEachTeam = { Params = "CallBackFunction, [CallbackData]", Return = "bool", Notes = "Calls the specified callback for each team in the scoreboard. Returns true if all teams have been processed (including when there are zero teams), or false if the callback function has aborted the enumeration by returning true. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cObjective|Objective}}, [CallbackData])</pre> The callback should return false or no value to continue with the next team, or true to abort the enumeration." }, + GetNumObjectives = { Params = "", Return = "number", Notes = "Returns the nuber of registered objectives." }, + GetNumTeams = { Params = "", Return = "number", Notes = "Returns the number of registered teams." }, + GetObjective = { Params = "string", Return = "{{cObjective}}", Notes = "Returns the objective with the specified name." }, + GetObjectiveIn = { Params = "DisplaySlot", Return = "{{cObjective}}", Notes = "Returns the objective in the specified display slot. Can be nil." }, + GetTeam = { Params = "string", Return = "{{cTeam}}", Notes = "Returns the team with the specified name." }, + RegisterObjective = { Params = "Name, DisplayName, Type", Return = "{{cObjective}}", Notes = "Registers a new scoreboard objective. Returns the {{cObjective}} instance, nil on error." }, + RegisterTeam = { Params = "Name, DisplayName, Prefix, Suffix", Return = "{{cTeam}}", Notes = "Registers a new team. Returns the {{cTeam}} instance, nil on error." }, + RemoveObjective = { Params = "string", Return = "bool", Notes = "Removes the objective with the specified name. Returns true if operation was successful." }, + RemoveTeam = { Params = "string", Return = "bool", Notes = "Removes the team with the specified name. Returns true if operation was successful." }, + SetDisplay = { Params = "Name, DisplaySlot", Return = "", Notes = "Updates the currently displayed objective." }, + }, + Constants = + { + dsCount = { Notes = "" }, + dsList = { Notes = "" }, + dsName = { Notes = "" }, + dsSidebar = { Notes = "" }, + }, + }, -- cScoreboard + cServer = { Desc = [[ @@ -1877,32 +2067,44 @@ end }, }, -- cServer + cTeam = + { + Desc = [[ + This class manages a single player team. + ]], + Functions = + { + AddPlayer = { Params = "string", Returns = "bool", Notes = "Adds a player to this team. Returns true if the operation was successful." }, + AllowsFriendlyFire = { Params = "", Return = "bool", Notes = "Returns whether team friendly fire is allowed." }, + CanSeeFriendlyInvisible = { Params = "", Return = "bool", Notes = "Returns whether players can see invisible teammates." }, + HasPlayer = { Params = "string", Returns = "bool", Notes = "Returns whether the specified player is a member of this team." }, + GetDisplayName = { Params = "", Return = "string", Notes = "Returns the display name of the team." }, + GetName = { Params = "", Return = "string", Notes = "Returns the internal name of the team." }, + GetNumPlayers = { Params = "", Return = "number", Notes = "Returns the number of registered players." }, + GetPrefix = { Params = "", Return = "string", Notes = "Returns the prefix prepended to the names of the members of this team." }, + RemovePlayer = { Params = "string", Returns = "bool", Notes = "Removes the player with the specified name from this team. Returns true if the operation was successful." }, + Reset = { Params = "", Returns = "", Notes = "Removes all players from this team." }, + GetSuffix = { Params = "", Return = "string", Notes = "Returns the suffix appended to the names of the members of this team." }, + SetCanSeeFriendlyInvisible = { Params = "bool", Return = "", Notes = "Set whether players can see invisible teammates." }, + SetDisplayName = { Params = "string", Return = "", Notes = "Sets the display name of this team. (i.e. what will be shown to the players)" }, + SetFriendlyFire = { Params = "bool", Return = "", Notes = "Sets whether team friendly fire is allowed." }, + SetPrefix = { Params = "string", Return = "", Notes = "Sets the prefix prepended to the names of the members of this team." }, + SetSuffix = { Params = "string", Return = "", Notes = "Sets the suffix appended to the names of the members of this team." }, + }, + }, -- cTeam + cTNTEntity = { Desc = "This class manages a TNT entity.", Functions = { - GetCounterTime = { Return = "number", Notes = "Returns the time until the entity explodes." }, - GetMaxFuseTime = { Return = "number", Notes = "Returns how long the fuse was." }, + Explode = { Return = "", Notes = "Explode the tnt." }, + GetFuseTicks = { Return = "number", Notes = "Returns the fuse ticks until the tnt will explode." }, + SetFuseTicks = { Return = "number", Notes = "Set the fuse ticks until the tnt will explode." }, }, Inherits = "cEntity", }, - cTracer = - { - Desc = [[ - A cTracer object is used to trace lines in the world. One thing you can use the cTracer for, is - tracing what block a player is looking at, but you can do more with it if you want.</p> - <p> - The cTracer is still a work in progress.</p> - <p> - See also the {{cLineBlockTracer}} class for an alternative approach using callbacks. - ]], - Functions = - { - }, - }, -- cTracer - cWebAdmin = { Desc = "", @@ -1999,22 +2201,34 @@ end Functions = { + AreCommandBlocksEnabled = { Params = "", Return = "bool", Notes = "Returns whether command blocks are enabled on the (entire) server" }, BroadcastBlockAction = { Params = "BlockX, BlockY, BlockZ, ActionByte1, ActionByte2, BlockType, [{{cClientHandle|ExcludeClient}}]", Return = "", Notes = "Broadcasts the BlockAction packet to all clients who have the appropriate chunk loaded (except ExcludeClient). The contents of the packet are specified by the parameters for the call, the blocktype needn't match the actual block that is present in the world data at the specified location." }, - BroadcastChat = { Params = "Message, [{{cClientHandle|ExcludeClient}}]", Return = "", Notes = "Sends the Message to all players in this world, except the optional ExceptClient" }, + BroadcastChat = { Params = "Message, [{{cClientHandle|ExcludeClient}}]", Return = "", Notes = "Sends the Message to all players in this world, except the optional ExcludeClient. No formatting is done by the server." }, + BroadcastChatDeath = { Params = "Message, [{{cClientHandle|ExcludeClient}}]", Return = "", Notes = "Prepends Gray [DEATH] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For when a player dies." }, + BroadcastChatFailure = { Params = "Message, [{{cClientHandle|ExcludeClient}}]", Return = "", Notes = "Prepends Rose [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For a command that failed to run because of insufficient permissions, etc." }, + BroadcastChatFatal = { Params = "Message, [{{cClientHandle|ExcludeClient}}]", Return = "", Notes = "Prepends Red [FATAL] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For a plugin that crashed, or similar." }, + BroadcastChatInfo = { Params = "Message, [{{cClientHandle|ExcludeClient}}]", Return = "", Notes = "Prepends Yellow [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For informational messages, such as command usage." }, + BroadcastChatSuccess = { Params = "Message, [{{cClientHandle|ExcludeClient}}]", Return = "", Notes = "Prepends Green [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For success messages." }, + BroadcastChatWarning = { Params = "Message, [{{cClientHandle|ExcludeClient}}]", Return = "", Notes = "Prepends Rose [WARN] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For concerning events, such as plugin reload etc." }, + BroadcastParticleEffect = { Params = "ParticleName, X, Y, Z, OffSetX, OffSetY, OffSetZ, ParticleData, ParticleAmmount, [{{cClientHandle|ExcludeClient}}]", Return = "", Notes = "Spawns the specified particles to all players in the world exept the optional ExeptClient. A list of available particles by thinkofdeath can be found {{https://gist.github.com/thinkofdeath/5110835|Here}}" }, BroadcastSoundEffect = { Params = "SoundName, X, Y, Z, Volume, Pitch, [{{cClientHandle|ExcludeClient}}]", Return = "", Notes = "Sends the specified sound effect to all players in this world, except the optional ExceptClient" }, BroadcastSoundParticleEffect = { Params = "EffectID, X, Y, Z, EffectData, [{{cClientHandle|ExcludeClient}}]", Return = "", Notes = "Sends the specified effect to all players in this world, except the optional ExceptClient" }, CastThunderbolt = { Params = "X, Y, Z", Return = "", Notes = "Creates a thunderbolt at the specified coords" }, ChangeWeather = { Params = "", Return = "", Notes = "Forces the weather to change in the next game tick. Weather is changed according to the normal rules: wSunny <-> wRain <-> wStorm" }, - CreateProjectile = { Params = "X, Y, Z, {{cProjectileEntity|ProjectileKind}}, {{cEntity|Creator}}, [{{Vector3d|Speed}}]", Return = "", Notes = "Creates a new projectile of the specified kind at the specified coords. The projectile's creator is set to Creator (may be nil). Optional speed indicates the initial speed for the projectile." }, + ChunkStay = { Params = "ChunkCoordTable, OnChunkAvailable, OnAllChunksAvailable", Return = "", Notes = "Queues the specified chunks to be loaded or generated and calls the specified callbacks once they are loaded. ChunkCoordTable is an arra-table of chunk coords, each coord being a table of 2 numbers: { {Chunk1x, Chunk1z}, {Chunk2x, Chunk2z}, ...}. When any of those chunks are made available (including being available at the start of this call), the OnChunkAvailable() callback is called. When all the chunks are available, the OnAllChunksAvailable() callback is called. The function signatures are: <pre class=\"prettyprint lang-lua\">function OnChunkAvailable(ChunkX, ChunkZ)\nfunction OnAllChunksAvailable()</pre> All return values from the callbacks are ignored." }, + CreateProjectile = { Params = "X, Y, Z, {{cProjectileEntity|ProjectileKind}}, {{cEntity|Creator}}, {{cItem|Originating Item}}, [{{Vector3d|Speed}}]", Return = "", Notes = "Creates a new projectile of the specified kind at the specified coords. The projectile's creator is set to Creator (may be nil). The item that created the projectile entity, commonly the {{cPlayer|player}}'s currently equipped item, is used at present for fireworks to correctly set their entity metadata. It is not used for any other projectile. Optional speed indicates the initial speed for the projectile." }, DigBlock = { Params = "X, Y, Z", Return = "", Notes = "Replaces the specified block with air, without dropping the usual pickups for the block. Wakes up the simulators for the block and its neighbors." }, DoExplosionAt = { Params = "Force, X, Y, Z, CanCauseFire, Source, SourceData", Return = "", Notes = "Creates an explosion of the specified relative force in the specified position. If CanCauseFire is set, the explosion will set blocks on fire, too. The Source parameter specifies the source of the explosion, one of the esXXX constants. The SourceData parameter is specific to each source type, usually it provides more info about the source." }, DoWithBlockEntityAt = { Params = "X, Y, Z, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If there is a block entity at the specified coords, calls the CallbackFunction with the {{cBlockEntity}} parameter representing the block entity. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cBlockEntity|BlockEntity}}, [CallbackData])</pre> The function returns false if there is no block entity, or if there is, it returns the bool value that the callback has returned. Use {{tolua}}.cast() to cast the Callback's BlockEntity parameter to the correct {{cBlockEntity}} descendant." }, DoWithChestAt = { Params = "X, Y, Z, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If there is a chest at the specified coords, calls the CallbackFunction with the {{cChestEntity}} parameter representing the chest. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cChestEntity|ChestEntity}}, [CallbackData])</pre> The function returns false if there is no chest, or if there is, it returns the bool value that the callback has returned." }, + DoWithCommandBlockAt = { Params = "X, Y, Z, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If there is a command block at the specified coords, calls the CallbackFunction with the {{cCommandBlockEntity}} parameter representing the command block. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cCommandBlockEntity|CommandBlockEntity}}, [CallbackData])</pre> The function returns false if there is no command block, or if there is, it returns the bool value that the callback has returned." }, DoWithDispenserAt = { Params = "X, Y, Z, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If there is a dispenser at the specified coords, calls the CallbackFunction with the {{cDispenserEntity}} parameter representing the dispenser. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cDispenserEntity|DispenserEntity}}, [CallbackData])</pre> The function returns false if there is no dispenser, or if there is, it returns the bool value that the callback has returned." }, DoWithDropSpenserAt = { Params = "X, Y, Z, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If there is a dropper or a dispenser at the specified coords, calls the CallbackFunction with the {{cDropSpenserEntity}} parameter representing the dropper or dispenser. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cDropSpenserEntity|DropSpenserEntity}}, [CallbackData])</pre> Note that this can be used to access both dispensers and droppers in a similar way. The function returns false if there is neither dispenser nor dropper, or if there is, it returns the bool value that the callback has returned." }, DoWithDropperAt = { Params = "X, Y, Z, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If there is a dropper at the specified coords, calls the CallbackFunction with the {{cDropperEntity}} parameter representing the dropper. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cDropperEntity|DropperEntity}}, [CallbackData])</pre> The function returns false if there is no dropper, or if there is, it returns the bool value that the callback has returned." }, DoWithEntityByID = { Params = "EntityID, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If an entity with the specified ID exists, calls the callback with the {{cEntity}} parameter representing the entity. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cEntity|Entity}}, [CallbackData])</pre> The function returns false if the entity was not found, and it returns the same bool value that the callback has returned if the entity was found." }, + DoWithFlowerPotAt = { Params = "X, Y, Z, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If there is a flower pot at the specified coords, calls the CallbackFunction with the {{cFlowerPotEntity}} parameter representing the flower pot. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cFlowerPotEntity|FlowerPotEntity}}, [CallbackData])</pre> The function returns false if there is no flower pot, or if there is, it returns the bool value that the callback has returned." }, DoWithFurnaceAt = { Params = "X, Y, Z, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If there is a furnace at the specified coords, calls the CallbackFunction with the {{cFurnaceEntity}} parameter representing the furnace. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cFurnaceEntity|FurnaceEntity}}, [CallbackData])</pre> The function returns false if there is no furnace, or if there is, it returns the bool value that the callback has returned." }, + DoWithMobHeadAt = { Params = "X, Y, Z, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If there is a mob head at the specified coords, calls the CallbackFunction with the {{cMobHeadEntity}} parameter representing the furnace. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cMobHeadEntity|MobHeadEntity}}, [CallbackData])</pre> The function returns false if there is no mob head, or if there is, it returns the bool value that the callback has returned." }, DoWithNoteBlockAt = { Params = "BlockX, BlockY, BlockZ, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If there is a note block at the specified coords, calls the CallbackFunction with the {{cNoteEntity}} parameter representing the note block. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cNoteEntity|NoteEntity}}, [CallbackData])</pre> The function returns false if there is no note block, or if there is, it returns the bool value that the callback has returned." }, DoWithPlayer = { Params = "PlayerName, CallbackFunction, [CallbackData]", Return = "bool", Notes = "If there is a player of the specified name (exact match), calls the CallbackFunction with the {{cPlayer}} parameter representing the player. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cPlayer|Player}}, [CallbackData])</pre> The function returns false if the player was not found, or whatever bool value the callback returned if the player was found." }, FastSetBlock = @@ -2050,11 +2264,13 @@ end GetGeneratorQueueLength = { Params = "", Return = "number", Notes = "Returns the number of chunks that are queued in the chunk generator." }, GetHeight = { Params = "BlockX, BlockZ", Return = "number", Notes = "Returns the maximum height of the particula block column in the world. If the chunk is not loaded, it waits for it to load / generate. <b>WARNING</b>: Do not use, Use TryGetHeight() instead for a non-waiting version, otherwise you run the risk of a deadlock!" }, GetIniFileName = { Params = "", Return = "string", Notes = "Returns the name of the world.ini file that the world uses to store the information." }, - GetLightingQueueLength = { Params = "", Return = "number", Notes = "Returns the number of chunks in the lighting thread's queue." }, + GetLightingQueueLength = { Params = "", Return = "number", Notes = "Returns the number of chunks in the lighting thread's queue." }, + GetMapManager = { Params = "", Return = "{{cMapManager}}", Notes = "Returns the {{cMapManager|MapManager}} object used by this world." }, GetMaxCactusHeight = { Params = "", Return = "number", Notes = "Returns the configured maximum height to which cacti will grow naturally." }, GetMaxSugarcaneHeight = { Params = "", Return = "number", Notes = "Returns the configured maximum height to which sugarcane will grow naturally." }, GetName = { Params = "", Return = "string", Notes = "Returns the name of the world, as specified in the settings.ini file." }, GetNumChunks = { Params = "", Return = "number", Notes = "Returns the number of chunks currently loaded." }, + GetScoreBoard = { Params = "", Return = "{{cScoreBoard}}", Notes = "Returns the {{cScoreBoard|ScoreBoard}} object used by this world. " }, GetSignLines = { Params = "BlockX, BlockY, BlockZ", Return = "IsValid, [Line1, Line2, Line3, Line4]", Notes = "Returns true and the lines of a sign at the specified coords, or false if there is no sign at the coords." }, GetSpawnX = { Params = "", Return = "number", Notes = "Returns the X coord of the default spawn" }, GetSpawnY = { Params = "", Return = "number", Notes = "Returns the Y coord of the default spawn" }, @@ -2086,9 +2302,15 @@ end QueueSaveAllChunks = { Params = "", Return = "", Notes = "Queues all chunks to be saved in the world storage thread" }, QueueSetBlock = { Params = "BlockX, BlockY, BlockZ, BlockType, BlockMeta, TickDelay", Return = "", Notes = "Queues the block to be set to the specified blocktype and meta after the specified amount of game ticks. Uses SetBlock() for the actual setting, so simulators are woken up and block entities are handled correctly." }, QueueTask = { Params = "TaskFunction", Return = "", Notes = "Queues the specified function to be executed in the tick thread. This is the primary means of interaction with a cWorld from the WebAdmin page handlers (see {{WebWorldThreads}}). The function signature is <pre class=\"pretty-print lang-lua\">function()</pre>All return values from the function are ignored. Note that this function is actually called *after* the QueueTask() function returns. Note that it is unsafe to store references to MCServer objects, such as entities, across from the caller to the task handler function; store the EntityID instead." }, + QueueUnloadUnusedChunks = { Params = "", Return = "", Notes = "Queues a cTask that unloads chunks that are no longer needed and are saved." }, RegenerateChunk = { Params = "ChunkX, ChunkZ", Return = "", Notes = "Queues the specified chunk to be re-generated, overwriting the current data. To queue a chunk for generating only if it doesn't exist, use the GenerateChunk() instead." }, ScheduleTask = { Params = "DelayTicks, TaskFunction", Return = "", Notes = "Queues the specified function to be executed in the world's tick thread after a the specified number of ticks. This enables operations to be queued for execution in the future. The function signature is <pre class=\"pretty-print lang-lua\">function({{cWorld|World}})</pre>All return values from the function are ignored. Note that it is unsafe to store references to MCServer objects, such as entities, across from the caller to the task handler function; store the EntityID instead." }, SendBlockTo = { Params = "BlockX, BlockY, BlockZ, {{cPlayer|Player}}", Return = "", Notes = "Sends the block at the specified coords to the specified player's client, as an UpdateBlock packet." }, + SetAreaBiome = { + { Params = "MinX, MaxX, MinZ, MaxZ, EMCSBiome", Return = "bool", Notes = "Sets the biome in the rectangular area specified. Returns true if successful, false if any of the chunks were unloaded." }, + { Params = "{{cCuboid|Cuboid}}, EMCSBiome", Return = "bool", Notes = "Sets the biome in the cuboid specified. Returns true if successful, false if any of the chunks were unloaded. The cuboid needn't be sorted." }, + }, + SetBiomeAt = { Params = "BlockX, BlockZ, EMCSBiome", Return = "bool", Notes = "Sets the biome at the specified block coords. Returns true if successful, false otherwise." }, SetBlock = { Params = "BlockX, BlockY, BlockZ, BlockType, BlockMeta", Return = "", Notes = "Sets the block at the specified coords, replaces the block entities for the previous block type, creates a new block entity for the new block, if appropriate, and wakes up the simulators. This is the preferred way to set blocks, as opposed to FastSetBlock(), which is only to be used under special circumstances." }, SetBlockMeta = { @@ -2096,6 +2318,10 @@ end { Params = "{{Vector3i|BlockCoords}}, BlockMeta", Return = "", Notes = "Sets the meta for the block at the specified coords." }, }, SetNextBlockTick = { Params = "BlockX, BlockY, BlockZ", Return = "", Notes = "Sets the blockticking to start at the specified block in the next tick." }, + SetCommandBlockCommand = { Params = "BlockX, BlockY, BlockZ, Command", Return = "bool", Notes = "Sets the command to be executed in a command block at the specified coordinates. Returns if command was changed." }, + SetCommandBlocksEnabled = { Params = "IsEnabled (bool)", Return = "", Notes = "Sets whether command blocks should be enabled on the (entire) server." }, + SetShouldUseChatPrefixes = { Params = "", Return = "ShouldUse (bool)", Notes = "Sets whether coloured chat prefixes such as [INFO] is used with the SendMessageXXX() or BroadcastChatXXX(), or simply the entire message is coloured in the respective colour." }, + ShouldUseChatPrefixes = { Params = "", Return = "bool", Notes = "Returns whether coloured chat prefixes are prepended to chat messages or the entire message is simply coloured." }, SetSignLines = { Params = "X, Y, Z, Line1, Line2, Line3, Line4, [{{cPlayer|Player}}]", Return = "", Notes = "Sets the sign text at the specified coords. The sign-updating hooks are called for the change. The Player parameter is used to indicate the player from whom the change has come, it may be nil. Same as UpdateSign()." }, SetTicksUntilWeatherChange = { Params = "NumTicks", Return = "", Notes = "Sets the number of ticks after which the weather will be changed." }, SetTimeOfDay = { Params = "TimeOfDayTicks", Return = "", Notes = "Sets the time of day, expressed as number of ticks past sunrise, in the range 0 .. 24000." }, @@ -2109,9 +2335,8 @@ end SpawnMob = { Params = "X, Y, Z, {{cMonster|MonsterType}}", Return = "EntityID", Notes = "Spawns the specified type of mob at the specified coords. Returns the EntityID of the creates entity, or -1 on failure. " }, SpawnFallingBlock = { Params = "X, Y, Z, BlockType, BlockMeta", Return = "EntityID", Notes = "Spawns an {{cFallingBlock|Falling Block}} entity at the specified coords with the given block type/meta" }, SpawnExperienceOrb = { Params = "X, Y, Z, Reward", Return = "EntityID", Notes = "Spawns an {{cExpOrb|experience orb}} at the specified coords, with the given reward" }, - SpawnPrimedTNT = { Params = "X, Y, Z, FuseTimeSecs, InitialVelocityCoeff", Return = "", Notes = "Spawns a {{cTNTEntity|primed TNT entity}} at the specified coords, with the given fuse time. The entity gets a random speed multiplied by the InitialVelocityCoeff, 1 being the default value." }, + SpawnPrimedTNT = { Params = "X, Y, Z, FuseTicks, InitialVelocityCoeff", Return = "", Notes = "Spawns a {{cTNTEntity|primed TNT entity}} at the specified coords, with the given fuse ticks. The entity gets a random speed multiplied by the InitialVelocityCoeff, 1 being the default value." }, TryGetHeight = { Params = "BlockX, BlockZ", Return = "IsValid, Height", Notes = "Returns true and height of the highest non-air block if the chunk is loaded, or false otherwise." }, - UnloadUnusedChunks = { Params = "", Return = "", Notes = "Unloads chunks that are no longer needed, and are saved. NOTE: This API is deprecated and will be removed soon." }, UpdateSign = { Params = "X, Y, Z, Line1, Line2, Line3, Line4, [{{cPlayer|Player}}]", Return = "", Notes = "Sets the sign text at the specified coords. The sign-updating hooks are called for the change. The Player parameter is used to indicate the player from whom the change has come, it may be nil. Same as SetSignLiens()" }, UseBlockEntity = { Params = "{{cPlayer|Player}}, BlockX, BlockY, BlockZ", Return = "", Notes = "Makes the specified Player use the block entity at the specified coords (open chest UI, etc.) If the cords are in an unloaded chunk or there's no block entity, ignores the call." }, WakeUpSimulators = { Params = "BlockX, BlockY, BlockZ", Return = "", Notes = "Wakes up the simulators for the specified block." }, @@ -2464,122 +2689,6 @@ end } -- AdditionalInfo }, -- tolua - Vector3d = - { - Desc = [[ - A Vector3d object uses double precision floating point values to describe a point in 3D space.</p> - <p> - See also {{Vector3f}} for single-precision floating point 3D coords and {{Vector3i}} for integer - 3D coords. - ]], - Functions = - { - constructor = - { - { Params = "{{Vector3f}}", Return = "Vector3d", Notes = "Creates a new Vector3d object by copying the coords from the given Vector3f." }, - { Params = "", Return = "Vector3d", Notes = "Creates a new Vector3d object with all its coords set to 0." }, - { Params = "X, Y, Z", Return = "Vector3d", Notes = "Creates a new Vector3d object with its coords set to the specified values." }, - }, - operator_div = { Params = "number", Return = "Vector3d", Notes = "Returns a new Vector3d with each coord divided by the specified number." }, - operator_mul = { Params = "number", Return = "Vector3d", Notes = "Returns a new Vector3d with each coord multiplied." }, - operator_sub = { Params = "Vector3d", Return = "Vector3d", Notes = "Returns a new Vector3d containing the difference between this object and the specified vector." }, - operator_plus = {Params = "Vector3d", Return = "Vector3d", Notes = "Returns a new Vector3d containing the sum of this vector and the specified vector" }, - Cross = { Params = "Vector3d", Return = "Vector3d", Notes = "Returns a new Vector3d that is a {{http://en.wikipedia.org/wiki/Cross_product|cross product}} of this vector and the specified vector." }, - Dot = { Params = "Vector3d", Return = "number", Notes = "Returns the dot product of this vector and the specified vector." }, - Equals = { Params = "Vector3d", Return = "bool", Notes = "Returns true if this vector is exactly equal to the specified vector." }, - Length = { Params = "", Return = "number", Notes = "Returns the (euclidean) length of the vector." }, - LineCoeffToXYPlane = { Params = "Vector3d, Z", Return = "number", Notes = "Returns the coefficient for the line from the specified vector through this vector to reach the specified Z coord. The result satisfies the following equation: (this + Result * (Param - this)).z = Z. Returns the NO_INTERSECTION constant if there's no intersection." }, - LineCoeffToXZPlane = { Params = "Vector3d, Y", Return = "number", Notes = "Returns the coefficient for the line from the specified vector through this vector to reach the specified Y coord. The result satisfies the following equation: (this + Result * (Param - this)).y = Y. Returns the NO_INTERSECTION constant if there's no intersection." }, - LineCoeffToYZPlane = { Params = "Vector3d, X", Return = "number", Notes = "Returns the coefficient for the line from the specified vector through this vector to reach the specified X coord. The result satisfies the following equation: (this + Result * (Param - this)).x = X. Returns the NO_INTERSECTION constant if there's no intersection." }, - Normalize = { Params = "", Return = "", Notes = "Changes this vector so that it keeps current direction but is exactly 1 unit long. FIXME: Fails for a zero vector." }, - NormalizeCopy = { Params = "", Return = "Vector3d", Notes = "Returns a new vector that has the same directino as this but is exactly 1 unit long. FIXME: Fails for a zero vector." }, - Set = { Params = "X, Y, Z", Return = "", Notes = "Sets all the coords in this object." }, - SqrLength = { Params = "", Return = "number", Notes = "Returns the (euclidean) length of this vector, squared. This operation is slightly less computationally expensive than Length(), while it conserves some properties of Length(), such as comparison. " }, - }, - Constants = - { - EPS = { Notes = "The max difference between two coords for which the coords are assumed equal (in LineCoeffToXYPlane() et al)." }, - NO_INTERSECTION = { Notes = "Special return value for the LineCoeffToXYPlane() et al meaning that there's no intersectino with the plane." }, - }, - Variables = - { - x = { Type = "number", Notes = "The X coord of the vector." }, - y = { Type = "number", Notes = "The Y coord of the vector." }, - z = { Type = "number", Notes = "The Z coord of the vector." }, - }, - }, -- Vector3d - - Vector3f = - { - Desc = [[ - A Vector3f object uses floating point values to describe a point in space.</p> - <p> - See also {{Vector3d}} for double-precision floating point 3D coords and {{Vector3i}} for integer - 3D coords. - ]], - Functions = - { - constructor = - { - { Params = "", Return = "Vector3f", Notes = "Creates a new Vector3f object with zero coords" }, - { Params = "x, y, z", Return = "Vector3f", Notes = "Creates a new Vector3f object with the specified coords" }, - { Params = "Vector3f", Return = "Vector3f", Notes = "Creates a new Vector3f object as a copy of the specified vector" }, - { Params = "{{Vector3d}}", Return = "Vector3f", Notes = "Creates a new Vector3f object as a copy of the specified {{Vector3d}}" }, - { Params = "{{Vector3i}}", Return = "Vector3f", Notes = "Creates a new Vector3f object as a copy of the specified {{Vector3i}}" }, - }, - operator_mul = - { - { Params = "number", Return = "Vector3f", Notes = "Returns a new Vector3f object that has each of its coords multiplied by the specified number" }, - { Params = "Vector3f", Return = "Vector3f", Notes = "Returns a new Vector3f object that has each of its coords multiplied by the respective coord of the specified vector." }, - }, - operator_plus = { Params = "Vector3f", Return = "Vector3f", Notes = "Returns a new Vector3f object that holds the vector sum of this vector and the specified vector." }, - operator_sub = { Params = "Vector3f", Return = "Vector3f", Notes = "Returns a new Vector3f object that holds the vector differrence between this vector and the specified vector." }, - Cross = { Params = "Vector3f", Return = "Vector3f", Notes = "Returns a new Vector3f object that holds the cross product of this vector and the specified vector." }, - Dot = { Params = "Vector3f", Return = "number", Notes = "Returns the dot product of this vector and the specified vector." }, - Equals = { Params = "Vector3f", Return = "bool", Notes = "Returns true if the specified vector is exactly equal to this vector." }, - Length = { Params = "", Return = "number", Notes = "Returns the (euclidean) length of this vector" }, - Normalize = { Params = "", Return = "", Notes = "Normalizes this vector (makes it 1 unit long while keeping the direction). FIXME: Fails for zero vectors." }, - NormalizeCopy = { Params = "", Return = "Vector3f", Notes = "Returns a copy of this vector that is normalized (1 unit long while keeping the same direction). FIXME: Fails for zero vectors." }, - Set = { Params = "x, y, z", Return = "", Notes = "Sets all the coords of the vector at once." }, - SqrLength = { Params = "", Return = "number", Notes = "Returns the (euclidean) length of this vector, squared. This operation is slightly less computationally expensive than Length(), while it conserves some properties of Length(), such as comparison." }, - }, - Variables = - { - x = { Type = "number", Notes = "The X coord of the vector." }, - y = { Type = "number", Notes = "The Y coord of the vector." }, - z = { Type = "number", Notes = "The Z coord of the vector." }, - }, - }, -- Vector3f - - Vector3i = - { - Desc = [[ - A Vector3i object uses integer values to describe a point in space.</p> - <p> - See also {{Vector3d}} for double-precision floating point 3D coords and {{Vector3f}} for - single-precision floating point 3D coords. - ]], - Functions = - { - constructor = - { - { Params = "", Return = "Vector3i", Notes = "Creates a new Vector3i object with zero coords." }, - { Params = "x, y, z", Return = "Vector3i", Notes = "Creates a new Vector3i object with the specified coords." }, - { Params = "{{Vector3d}}", Return = "Vector3i", Notes = "Creates a new Vector3i object with coords copied and floor()-ed from the specified {{Vector3d}}." }, - }, - Equals = { Params = "Vector3i", Return = "bool", Notes = "Returns true if this vector is exactly the same as the specified vector." }, - Length = { Params = "", Return = "number", Notes = "Returns the (euclidean) length of this vector." }, - Set = { Params = "x, y, z", Return = "", Notes = "Sets all the coords of the vector at once" }, - SqrLength = { Params = "", Return = "number", Notes = "Returns the (euclidean) length of this vector, squared. This operation is slightly less computationally expensive than Length(), while it conserves some properties of Length(), such as comparison." }, - }, - Variables = - { - x = { Type = "number", Notes = "The X coord of the vector." }, - y = { Type = "number", Notes = "The Y coord of the vector." }, - z = { Type = "number", Notes = "The Z coord of the vector." }, - }, - }, -- Vector3i - Globals = { Desc = [[ @@ -2588,7 +2697,8 @@ end ]], Functions = { - AddFaceDirection = {Params = "BlockX, BlockY, BlockZ, BlockFace, [IsInverse]", Return = "BlockX, BlockY, BlockZ", Notes = "Returns the coords of a block adjacent to the specified block through the specified {{Globals#BlockFace|face}}"}, + AddFaceDirection = {Params = "BlockX, BlockY, BlockZ, BlockFace, [IsInverse]", Return = "BlockX, BlockY, BlockZ", Notes = "Returns the coords of a block adjacent to the specified block through the specified {{Globals#BlockFaces|face}}"}, + BlockFaceToString = { Params = "{{Globals#BlockFaces|eBlockFace}}", Return = "string", Notes = "Returns the string representation of the {{Globals#BlockFaces|eBlockFace}} constant. Uses the axis-direction-based names, such as BLOCK_FACE_XP." }, BlockStringToType = {Params = "BlockTypeString", Return = "BLOCKTYPE", Notes = "Returns the block type parsed from the given string"}, ClickActionToString = {Params = "{{Globals#ClickAction|ClickAction}}", Return = "string", Notes = "Returns a string description of the ClickAction enumerated value"}, DamageTypeToString = {Params = "{{Globals#DamageType|DamageType}}", Return = "string", Notes = "Converts the {{Globals#DamageType|DamageType}} enumerated value to a string representation "}, @@ -2602,14 +2712,37 @@ end ItemToFullString = {Params = "{{cItem|cItem}}", Return = "string", Notes = "Returns the string representation of the item, in the format 'ItemTypeText:ItemDamage * Count'"}, ItemToString = {Params = "{{cItem|cItem}}", Return = "string", Notes = "Returns the string representation of the item type"}, ItemTypeToString = {Params = "ItemType", Return = "string", Notes = "Returns the string representation of ItemType "}, - LOG = {Params = "string", Notes = "Logs a text into the server console using 'normal' severity (gray text) "}, - LOGERROR = {Params = "string", Notes = "Logs a text into the server console using 'error' severity (black text on red background)"}, - LOGINFO = {Params = "string", Notes = "Logs a text into the server console using 'info' severity (yellow text)"}, - LOGWARN = {Params = "string", Notes = "Logs a text into the server console using 'warning' severity (red text); OBSOLETE, use LOGWARNING() instead"}, - LOGWARNING = {Params = "string", Notes = "Logs a text into the server console using 'warning' severity (red text)"}, + LOG = + { + {Params = "string", Notes = "Logs a text into the server console using 'normal' severity (gray text)"}, + {Params = "{{cCompositeChat|CompositeChat}}", Notes = "Logs the {{cCompositeChat}}'s human-readable text into the server console. The severity is converted from the CompositeChat's MessageType."}, + }, + LOGERROR = + { + {Params = "string", Notes = "Logs a text into the server console using 'error' severity (black text on red background)"}, + {Params = "{{cCompositeChat|CompositeChat}}", Notes = "Logs the {{cCompositeChat}}'s human-readable text into the server console using 'error' severity (black text on red background)"}, + }, + LOGINFO = + { + {Params = "string", Notes = "Logs a text into the server console using 'info' severity (yellow text)"}, + {Params = "{{cCompositeChat|CompositeChat}}", Notes = "Logs the {{cCompositeChat}}'s human-readable text into the server console using 'info' severity (yellow text)"}, + }, + LOGWARN = + { + {Params = "string", Notes = "Logs a text into the server console using 'warning' severity (red text); OBSOLETE, use LOGWARNING() instead"}, + {Params = "{{cCompositeChat|CompositeChat}}", Notes = "Logs the {{cCompositeChat}}'s human-readable text into the server console using 'warning' severity (red text); OBSOLETE, use LOGWARNING() instead"}, + }, + LOGWARNING = + { + {Params = "string", Notes = "Logs a text into the server console using 'warning' severity (red text)"}, + {Params = "{{cCompositeChat|CompositeChat}}", Notes = "Logs the {{cCompositeChat}}'s human-readable text into the server console using 'warning' severity (red text)"}, + }, + MirrorBlockFaceY = { Params = "{{Globals#BlockFaces|eBlockFace}}", Return = "{{Globals#BlockFaces|eBlockFace}}", Notes = "Returns the {{Globals#BlockFaces|eBlockFace}} that corresponds to the given {{Globals#BlockFaces|eBlockFace}} after mirroring it around the Y axis (or rotating 180 degrees around it)." }, NoCaseCompare = {Params = "string, string", Return = "number", Notes = "Case-insensitive string comparison; returns 0 if the strings are the same"}, NormalizeAngleDegrees = { Params = "AngleDegrees", Return = "AngleDegrees", Notes = "Returns the angle, wrapped into the [-180, +180) range." }, ReplaceString = {Params = "full-string, to-be-replaced-string, to-replace-string", Notes = "Replaces *each* occurence of to-be-replaced-string in full-string with to-replace-string"}, + RotateBlockFaceCCW = { Params = "{{Globals#BlockFaces|eBlockFace}}", Return = "{{Globals#BlockFaces|eBlockFace}}", Notes = "Returns the {{Globals#BlockFaces|eBlockFace}} that corresponds to the given {{Globals#BlockFaces|eBlockFace}} after rotating it around the Y axis 90 degrees counter-clockwise." }, + RotateBlockFaceCW = { Params = "{{Globals#BlockFaces|eBlockFace}}", Return = "{{Globals#BlockFaces|eBlockFace}}", Notes = "Returns the {{Globals#BlockFaces|eBlockFace}} that corresponds to the given {{Globals#BlockFaces|eBlockFace}} after rotating it around the Y axis 90 degrees clockwise." }, StringSplit = {Params = "string, SeperatorsString", Return = "array table of strings", Notes = "Seperates string into multiple by splitting every time any of the characters in SeperatorsString is encountered."}, StringSplitAndTrim = {Params = "string, SeperatorsString", Return = "array table of strings", Notes = "Seperates string into multiple by splitting every time any of the characters in SeperatorsString is encountered. Each of the separate strings is trimmed (whitespace removed from the beginning and end of the string)"}, StringToBiome = {Params = "string", Return = "{{Globals#BiomeTypes|BiomeType}}", Notes = "Converts a string representation to a {{Globals#BiomeTypes|BiomeType}} enumerated value"}, @@ -2656,7 +2789,13 @@ end Include = "^BLOCK_FACE_.*", TextBefore = [[ These constants are used to describe individual faces of the block. They are used when the - client is interacting with a block, or when the {{cLineBlockTracer}} hits a block, etc. + client is interacting with a block in the {{OnPlayerBreakingBlock|HOOK_PLAYER_BREAKING_BLOCK}}, + {{OnPlayerBrokenBlock|HOOK_PLAYER_BROKEN_BLOCK}}, {{OnPlayerLeftClick|HOOK_PLAYER_LEFT_CLICK}}, + {{OnPlayerPlacedBlock|HOOK_PLAYER_PLACED_BLOCK}}, {{OnPlayerPlacingBlock|HOOK_PLAYER_PLACING_BLOCK}}, + {{OnPlayerRightClick|HOOK_PLAYER_RIGHT_CLICK}}, {{OnPlayerUsedBlock|HOOK_PLAYER_USED_BLOCK}}, + {{OnPlayerUsedItem|HOOK_PLAYER_USED_ITEM}}, {{OnPlayerUsingBlock|HOOK_PLAYER_USING_BLOCK}}, + and {{OnPlayerUsingItem|HOOK_PLAYER_USING_ITEM}} hooks, or when the {{cLineBlockTracer}} hits a + block, etc. ]], }, ClickAction = @@ -2714,6 +2853,14 @@ end data provided with the explosions, such as the exploding {{cCreeper|creeper}} entity or the {{Vector3i|coords}} of the exploding bed. ]], + }, + SpreadSource = + { + Include = "^ss.*", + TextBefore = [[ + These constants are used to differentiate the various sources of spreads, such as grass growing. + They are used in the {{OnBlockSpread|HOOK_BLOCK_SPREAD}} hook. + ]], } }, }, -- Globals @@ -2722,16 +2869,16 @@ end IgnoreClasses = { - "coroutine", - "debug", - "io", - "math", - "package", - "os", - "string", - "table", - "g_Stats", - "g_TrackedPages", + "^coroutine$", + "^debug$", + "^io$", + "^math$", + "^package$", + "^os$", + "^string$", + "^table$", + "^g_Stats$", + "^g_TrackedPages$", }, IgnoreFunctions = @@ -2741,11 +2888,11 @@ end "Globals.xpcall", "Globals.decoda_output", -- When running under Decoda, this function gets added to the global namespace "sqlite3.__newindex", - "%a+\.__%a+", -- AnyClass.__Anything - "%a+\.\.collector", -- AnyClass..collector - "%a+\.new", -- AnyClass.new - "%a+.new_local", -- AnyClass.new_local - "%a+.delete", -- AnyClass.delete + "%a+%.__%a+", -- AnyClass.__Anything + "%a+%.%.collector", -- AnyClass..collector + "%a+%.new", -- AnyClass.new + "%a+%.new_local", -- AnyClass.new_local + "%a+%.delete", -- AnyClass.delete -- Functions global in the APIDump plugin: "CreateAPITables", @@ -2783,6 +2930,7 @@ end -- No sorting is provided for these, they will be output in the same order as defined here { FileName = "Writing-a-MCServer-plugin.html", Title = "Writing a MCServer plugin" }, { FileName = "SettingUpDecoda.html", Title = "Setting up the Decoda Lua IDE" }, + { FileName = "SettingUpZeroBrane.html", Title = "Setting up the ZeroBrane Studio Lua IDE" }, { FileName = "WebWorldThreads.html", Title = "Webserver vs World threads" }, } } ; diff --git a/MCServer/Plugins/APIDump/APIDump.deproj b/MCServer/Plugins/APIDump/APIDump.deproj index e78974901..0e6fcd325 100644 --- a/MCServer/Plugins/APIDump/APIDump.deproj +++ b/MCServer/Plugins/APIDump/APIDump.deproj @@ -7,6 +7,9 @@ <filename>Classes\BlockEntities.lua</filename> </file> <file> + <filename>Classes\Geometry.lua</filename> + </file> + <file> <filename>Hooks\OnBlockToPickups.lua</filename> </file> <file> diff --git a/MCServer/Plugins/APIDump/Classes/BlockEntities.lua b/MCServer/Plugins/APIDump/Classes/BlockEntities.lua index cf258160c..de42f66df 100644 --- a/MCServer/Plugins/APIDump/Classes/BlockEntities.lua +++ b/MCServer/Plugins/APIDump/Classes/BlockEntities.lua @@ -196,9 +196,11 @@ World:ForEachChestInChunk(Player:GetChunkX(), Player:GetChunkZ(), Inherits = "cBlockEntity", Functions = { - EjectRecord = { Params = "", Return = "", Notes = "Ejects the current record as a {{cPickup|pickup}}. No action if there's no current record. To remove record without generating the pickup, use SetRecord(0)" }, + EjectRecord = { Params = "", Return = "bool", Notes = "Ejects the current record as a {{cPickup|pickup}}. No action if there's no current record. To remove record without generating the pickup, use SetRecord(0). Returns true if pickup ejected." }, GetRecord = { Params = "", Return = "number", Notes = "Returns the record currently present. Zero for no record, E_ITEM_*_DISC for records." }, - PlayRecord = { Params = "", Return = "", Notes = "Plays the currently present record. No action if there's no current record." }, + IsPlayingRecord = { Params = "", Return = "bool", Notes = "Returns true if the jukebox is playing a record." }, + IsRecordItem = { Params = "ItemType", Return = "bool", Notes = "Returns true if the specified item is a record that can be played." }, + PlayRecord = { Params = "RecordItemType", Return = "bool", Notes = "Plays the specified Record. Return false if the parameter isn't a playable Record (E_ITEM_XXX_DISC). If there is a record already playing, ejects it first." }, SetRecord = { Params = "number", Return = "", Notes = "Sets the currently present record. Use zero for no record, or E_ITEM_*_DISC for records." }, }, }, -- cJukeboxEntity @@ -236,6 +238,20 @@ World:ForEachChestInChunk(Player:GetChunkX(), Player:GetChunkZ(), }, Inherits = "cBlockEntity"; }, -- cSignEntity + + cFlowerPotEntity = + { + Desc = [[ + This class represents a flower pot entity in the world. + ]], + Functions = + { + IsItemInPot = { Params = "", Return = "bool", Notes = "Is a flower in the pot?" }, + GetItem = { Params = "", Return = "{{cItem|Item}}", Notes = "Returns the item in the flower pot." }, + SetItem = { Params = "{{cItem|Item}}", Return = "", Notes = "Set the item in the flower pot" }, + }, + Inherits = "cBlockEntity"; + }, -- cFlowerPotEntity } diff --git a/MCServer/Plugins/APIDump/Classes/Geometry.lua b/MCServer/Plugins/APIDump/Classes/Geometry.lua new file mode 100644 index 000000000..9887bfb89 --- /dev/null +++ b/MCServer/Plugins/APIDump/Classes/Geometry.lua @@ -0,0 +1,332 @@ + +-- Geometry.lua + +-- Defines the documentation for geometry-related classes: +-- cBoundingBox, cCuboid, cLineBlockTracer, cTracer, Vector3X + + + + +return +{ + cBoundingBox = + { + Desc = [[ + Represents two sets of coordinates, minimum and maximum for each direction; thus defining an + axis-aligned cuboid with floating-point boundaries. It supports operations changing the size and + position of the box, as well as querying whether a point or another BoundingBox is inside the box.</p> + <p> + All the points within the coordinate limits (inclusive the edges) are considered "inside" the box. + However, for intersection purposes, if the intersection is "sharp" in any coord (min1 == max2, i. e. + zero volume), the boxes are considered non-intersecting.</p> + ]], + Functions = + { + constructor = + { + { Params = "MinX, MaxX, MinY, MaxY, MinZ, MaxZ", Return = "cBoundingBox", Notes = "Creates a new bounding box with the specified edges" }, + { Params = "{{Vector3d|Min}}, {{Vector3d|Max}}", Return = "cBoundingBox", Notes = "Creates a new bounding box with the coords specified as two vectors" }, + { Params = "{{Vector3d|Pos}}, Radius, Height", Return = "cBoundingBox", Notes = "Creates a new bounding box from the position given and radius (X/Z) and height. Radius is added from X/Z to calculate the maximum coords and subtracted from X/Z to get the minimum; minimum Y is set to Pos.y and maxumim Y to Pos.y plus Height. This corresponds with how {{cEntity|entities}} are represented in Minecraft." }, + { Params = "OtherBoundingBox", Return = "cBoundingBox", Notes = "Creates a new copy of the given bounding box. Same result can be achieved by using a simple assignment." }, + }, + CalcLineIntersection = { Params = "{{Vector3d|LineStart}}, {{Vector3d|LinePt2}}", Return = "DoesIntersect, LineCoeff, Face", Notes = "Calculates the intersection of a ray (half-line), given by two of its points, with the bounding box. Returns false if the line doesn't intersect the bounding box, or true, together with coefficient of the intersection (how much of the difference between the two ray points is needed to reach the intersection), and the face of the box which is intersected.<br /><b>TODO</b>: Lua binding for this function is wrong atm." }, + DoesIntersect = { Params = "OtherBoundingBox", Return = "bool", Notes = "Returns true if the two bounding boxes have an intersection of nonzero volume." }, + Expand = { Params = "ExpandX, ExpandY, ExpandZ", Return = "", Notes = "Expands this bounding box by the specified amount in each direction (so the box becomes larger by 2 * Expand in each axis)." }, + IsInside = + { + { Params = "{{Vector3d|Point}}", Return = "bool", Notes = "Returns true if the specified point is inside (including on the edge) of the box." }, + { Params = "PointX, PointY, PointZ", Return = "bool", Notes = "Returns true if the specified point is inside (including on the edge) of the box." }, + { Params = "OtherBoundingBox", Return = "bool", Notes = "Returns true if OtherBoundingBox is inside of this box." }, + { Params = "{{Vector3d|OtherBoxMin}}, {{Vector3d|OtherBoxMax}}", Return = "bool", Notes = "Returns true if the other bounding box, specified by its 2 corners, is inside of this box." }, + }, + Move = + { + { Params = "OffsetX, OffsetY, OffsetZ", Return = "", Notes = "Moves the bounding box by the specified offset in each axis" }, + { Params = "{{Vector3d|Offset}}", Return = "", Notes = "Moves the bounding box by the specified offset in each axis" }, + }, + Union = { Params = "OtherBoundingBox", Return = "cBoundingBox", Notes = "Returns the smallest bounding box that contains both OtherBoundingBox and this bounding box. Note that unlike the strict geometrical meaning of \"union\", this operation actually returns a cBoundingBox." }, + }, + }, -- cBoundingBox + + + cCuboid = + { + Desc = [[ + cCuboid offers some native support for integral-boundary cuboids. A cuboid internally consists of + two {{Vector3i}}-s. By default the cuboid doesn't make any assumptions about the defining points, + but for most of the operations in the cCuboid class, the p1 member variable is expected to be the + minima and the p2 variable the maxima. The Sort() function guarantees this condition.</p> + <p> + The Cuboid considers both its edges inclusive.</p> + ]], + Functions = + { + constructor = + { + { Params = "", Return = "cCuboid", Notes = "Creates a new Cuboid object with all-zero coords" }, + { Params = "OtherCuboid", Return = "cCuboid", Notes = "Creates a new Cuboid object as a copy of OtherCuboid" }, + { Params = "{{Vector3i|Point1}}, {{Vector3i|Point2}}", Return = "cCuboid", Notes = "Creates a new Cuboid object with the specified points as its corners." }, + { Params = "X, Y, Z", Return = "cCuboid", Notes = "Creates a new Cuboid object with the specified point as both its corners (the cuboid has a size of 1 in each direction)." }, + { Params = "X1, Y1, Z1, X2, Y2, Z2", Return = "cCuboid", Notes = "Creates a new Cuboid object with the specified points as its corners." }, + }, + Assign = + { + { Params = "SrcCuboid", Return = "", Notes = "Copies all the coords from the src cuboid to this cuboid. Sort-state is ignored." }, + { Params = "X1, Y1, Z1, X2, Y2, Z2", Return = "", Notes = "Assigns all the coords to the specified values. Sort-state is ignored." }, + }, + ClampX = { Params = "MinX, MaxX", Return = "", Notes = "Clamps both X coords into the range provided. Sortedness-agnostic." }, + ClampY = { Params = "MinY, MaxY", Return = "", Notes = "Clamps both Y coords into the range provided. Sortedness-agnostic." }, + ClampZ = { Params = "MinZ, MaxZ", Return = "", Notes = "Clamps both Z coords into the range provided. Sortedness-agnostic." }, + DifX = { Params = "", Return = "number", Notes = "Returns the difference between the two X coords (X-size minus 1). Assumes sorted." }, + DifY = { Params = "", Return = "number", Notes = "Returns the difference between the two Y coords (Y-size minus 1). Assumes sorted." }, + DifZ = { Params = "", Return = "number", Notes = "Returns the difference between the two Z coords (Z-size minus 1). Assumes sorted." }, + DoesIntersect = { Params = "OtherCuboid", Return = "bool", Notes = "Returns true if this cuboid has at least one voxel in common with OtherCuboid. Note that edges are considered inclusive. Assumes both sorted." }, + Engulf = { Params = "{{Vector3i|Point}}", Return = "", Notes = "If needed, expands the cuboid to include the specified point. Doesn't shrink. Assumes sorted. " }, + Expand = { Params = "SubMinX, AddMaxX, SubMinY, AddMaxY, SubMinZ, AddMaxZ", Return = "", Notes = "Expands the cuboid by the specified amount in each direction. Works on unsorted cuboids as well. NOTE: this function doesn't check for underflows." }, + GetVolume = { Params = "", Return = "number", Notes = "Returns the volume of the cuboid, in blocks. Note that the volume considers both coords inclusive. Works on unsorted cuboids, too." }, + IsCompletelyInside = { Params = "OuterCuboid", Return = "bool", Notes = "Returns true if this cuboid is completely inside (in all directions) in OuterCuboid. Assumes both sorted." }, + IsInside = + { + { Params = "X, Y, Z", Return = "bool", Notes = "Returns true if the specified point (integral coords) is inside this cuboid. Assumes sorted." }, + { Params = "{{Vector3i|Point}}", Return = "bool", Notes = "Returns true if the specified point (integral coords) is inside this cuboid. Assumes sorted." }, + { Params = "{{Vector3d|Point}}", Return = "bool", Notes = "Returns true if the specified point (floating-point coords) is inside this cuboid. Assumes sorted." }, + }, + IsSorted = { Params = "", Return = "bool", Notes = "Returns true if this cuboid is sorted" }, + Move = { Params = "OffsetX, OffsetY, OffsetZ", Return = "", Notes = "Adds the specified offsets to each respective coord, effectively moving the Cuboid. Sort-state is ignored and preserved." }, + Sort = { Params = "", Return = "" , Notes = "Sorts the internal representation so that p1 contains the lesser coords and p2 contains the greater coords." }, + }, + Variables = + { + p1 = { Type = "{{Vector3i}}", Notes = "The first corner. Usually the lesser of the two coords in each set" }, + p2 = { Type = "{{Vector3i}}", Notes = "The second corner. Usually the larger of the two coords in each set" }, + }, + }, -- cCuboid + + + cLineBlockTracer = + { + Desc = [[This class provides an easy-to-use interface for tracing lines through individual +blocks in the world. It will call the provided callbacks according to what events it encounters along the +way.</p> +<p> +For the Lua API, there's only one static function exported that takes all the parameters necessary to do +the tracing. The Callbacks parameter is a table containing all the functions that will be called upon the +various events. See below for further information. + ]], + Functions = + { + Trace = { Params = "{{cWorld}}, Callbacks, StartX, StartY, StartZ, EndX, EndY, EndZ", Return = "bool", Notes = "(STATIC) Performs the trace on the specified line. Returns true if the entire trace was processed (no callback returned true)" }, + }, + + AdditionalInfo = + { + { + Header = "Callbacks", + Contents = [[ +The Callbacks in the Trace() function is a table that contains named functions. MCServer will call +individual functions from that table for the events that occur on the line - hitting a block, going out of +valid world data etc. The following table lists all the available callbacks. If the callback function is +not defined, MCServer skips it. Each function can return a bool value, if it returns true, the tracing is +aborted and Trace() returns false.</p> +<p> +<table><tr><th>Name</th><th>Parameters</th><th>Notes</th></tr> +<tr><td>OnNextBlock</td><td>BlockX, BlockY, BlockZ, BlockType, BlockMeta, EntryFace</td> + <td>Called when the ray hits a new valid block. The block type and meta is given. EntryFace is one of the + BLOCK_FACE_ constants indicating which "side" of the block got hit by the ray.</td></tr> +<tr><td>OnNextBlockNoData</td><td>BlockX, BlockY, BlockZ, EntryFace</td> + <td>Called when the ray hits a new block, but the block is in an unloaded chunk - no valid data is + available. Only the coords and the entry face are given.</td></tr> +<tr><td>OnOutOfWorld</td><td>X, Y, Z</td> + <td>Called when the ray goes outside of the world (Y-wise); the coords specify the exact exit point. Note + that for other paths than lines (considered for future implementations) the path may leave the world and + go back in again later, in such a case this callback is followed by OnIntoWorld() and further + OnNextBlock() calls.</td></tr> +<tr><td>OnIntoWorld</td><td>X, Y, Z</td> + <td>Called when the ray enters the world (Y-wise); the coords specify the exact entry point.</td></tr> +<tr><td>OnNoMoreHits</td><td> </td> + <td>Called when the path is sure not to hit any more blocks. This is the final callback, no more + callbacks are called after this function. Unlike the other callbacks, this function doesn't have a return + value.</td></tr> +<tr><td>OnNoChunk</td><td> </td> + <td>Called when the ray enters a chunk that is not loaded. This usually means that the tracing is aborted. + Unlike the other callbacks, this function doesn't have a return value.</td></tr> +</table> + ]], + }, + { + Header = "Example", + Contents = [[ +<p>The following example is taken from the Debuggers plugin. It is a command handler function for the +"/spidey" command that creates a line of cobweb blocks from the player's eyes up to 50 blocks away in +the direction they're looking, but only through the air. +<pre class="prettyprint lang-lua"> +function HandleSpideyCmd(a_Split, a_Player) + local World = a_Player:GetWorld(); + + local Callbacks = { + OnNextBlock = function(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta) + if (a_BlockType ~= E_BLOCK_AIR) then + -- abort the trace + return true; + end + World:SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_COBWEB, 0); + end + }; + + local EyePos = a_Player:GetEyePosition(); + local LookVector = a_Player:GetLookVector(); + LookVector:Normalize(); -- Make the vector 1 m long + + -- Start cca 2 blocks away from the eyes + local Start = EyePos + LookVector + LookVector; + local End = EyePos + LookVector * 50; + + cLineBlockTracer.Trace(World, Callbacks, Start.x, Start.y, Start.z, End.x, End.y, End.z); + + return true; +end +</pre> +</p> + ]], + }, + }, -- AdditionalInfo + }, -- cLineBlockTracer + + + cTracer = + { + Desc = [[ + A cTracer object is used to trace lines in the world. One thing you can use the cTracer for, is + tracing what block a player is looking at, but you can do more with it if you want.</p> + <p> + The cTracer is still a work in progress.</p> + <p> + See also the {{cLineBlockTracer}} class for an alternative approach using callbacks. + ]], + Functions = + { + }, + }, -- cTracer + + + Vector3d = + { + Desc = [[ + A Vector3d object uses double precision floating point values to describe a point in 3D space.</p> + <p> + See also {{Vector3f}} for single-precision floating point 3D coords and {{Vector3i}} for integer + 3D coords. + ]], + Functions = + { + constructor = + { + { Params = "{{Vector3f}}", Return = "Vector3d", Notes = "Creates a new Vector3d object by copying the coords from the given Vector3f." }, + { Params = "", Return = "Vector3d", Notes = "Creates a new Vector3d object with all its coords set to 0." }, + { Params = "X, Y, Z", Return = "Vector3d", Notes = "Creates a new Vector3d object with its coords set to the specified values." }, + }, + operator_div = { Params = "number", Return = "Vector3d", Notes = "Returns a new Vector3d with each coord divided by the specified number." }, + operator_mul = { Params = "number", Return = "Vector3d", Notes = "Returns a new Vector3d with each coord multiplied." }, + operator_sub = { Params = "Vector3d", Return = "Vector3d", Notes = "Returns a new Vector3d containing the difference between this object and the specified vector." }, + operator_plus = {Params = "Vector3d", Return = "Vector3d", Notes = "Returns a new Vector3d containing the sum of this vector and the specified vector" }, + Cross = { Params = "Vector3d", Return = "Vector3d", Notes = "Returns a new Vector3d that is a {{http://en.wikipedia.org/wiki/Cross_product|cross product}} of this vector and the specified vector." }, + Dot = { Params = "Vector3d", Return = "number", Notes = "Returns the dot product of this vector and the specified vector." }, + Equals = { Params = "Vector3d", Return = "bool", Notes = "Returns true if this vector is exactly equal to the specified vector." }, + Length = { Params = "", Return = "number", Notes = "Returns the (euclidean) length of the vector." }, + LineCoeffToXYPlane = { Params = "Vector3d, Z", Return = "number", Notes = "Returns the coefficient for the line from the specified vector through this vector to reach the specified Z coord. The result satisfies the following equation: (this + Result * (Param - this)).z = Z. Returns the NO_INTERSECTION constant if there's no intersection." }, + LineCoeffToXZPlane = { Params = "Vector3d, Y", Return = "number", Notes = "Returns the coefficient for the line from the specified vector through this vector to reach the specified Y coord. The result satisfies the following equation: (this + Result * (Param - this)).y = Y. Returns the NO_INTERSECTION constant if there's no intersection." }, + LineCoeffToYZPlane = { Params = "Vector3d, X", Return = "number", Notes = "Returns the coefficient for the line from the specified vector through this vector to reach the specified X coord. The result satisfies the following equation: (this + Result * (Param - this)).x = X. Returns the NO_INTERSECTION constant if there's no intersection." }, + Normalize = { Params = "", Return = "", Notes = "Changes this vector so that it keeps current direction but is exactly 1 unit long. FIXME: Fails for a zero vector." }, + NormalizeCopy = { Params = "", Return = "Vector3d", Notes = "Returns a new vector that has the same directino as this but is exactly 1 unit long. FIXME: Fails for a zero vector." }, + Set = { Params = "X, Y, Z", Return = "", Notes = "Sets all the coords in this object." }, + SqrLength = { Params = "", Return = "number", Notes = "Returns the (euclidean) length of this vector, squared. This operation is slightly less computationally expensive than Length(), while it conserves some properties of Length(), such as comparison. " }, + }, + Constants = + { + EPS = { Notes = "The max difference between two coords for which the coords are assumed equal (in LineCoeffToXYPlane() et al)." }, + NO_INTERSECTION = { Notes = "Special return value for the LineCoeffToXYPlane() et al meaning that there's no intersectino with the plane." }, + }, + Variables = + { + x = { Type = "number", Notes = "The X coord of the vector." }, + y = { Type = "number", Notes = "The Y coord of the vector." }, + z = { Type = "number", Notes = "The Z coord of the vector." }, + }, + }, -- Vector3d + + Vector3f = + { + Desc = [[ + A Vector3f object uses floating point values to describe a point in space.</p> + <p> + See also {{Vector3d}} for double-precision floating point 3D coords and {{Vector3i}} for integer + 3D coords. + ]], + Functions = + { + constructor = + { + { Params = "", Return = "Vector3f", Notes = "Creates a new Vector3f object with zero coords" }, + { Params = "x, y, z", Return = "Vector3f", Notes = "Creates a new Vector3f object with the specified coords" }, + { Params = "Vector3f", Return = "Vector3f", Notes = "Creates a new Vector3f object as a copy of the specified vector" }, + { Params = "{{Vector3d}}", Return = "Vector3f", Notes = "Creates a new Vector3f object as a copy of the specified {{Vector3d}}" }, + { Params = "{{Vector3i}}", Return = "Vector3f", Notes = "Creates a new Vector3f object as a copy of the specified {{Vector3i}}" }, + }, + operator_mul = + { + { Params = "number", Return = "Vector3f", Notes = "Returns a new Vector3f object that has each of its coords multiplied by the specified number" }, + { Params = "Vector3f", Return = "Vector3f", Notes = "Returns a new Vector3f object that has each of its coords multiplied by the respective coord of the specified vector." }, + }, + operator_plus = { Params = "Vector3f", Return = "Vector3f", Notes = "Returns a new Vector3f object that holds the vector sum of this vector and the specified vector." }, + operator_sub = { Params = "Vector3f", Return = "Vector3f", Notes = "Returns a new Vector3f object that holds the vector differrence between this vector and the specified vector." }, + Cross = { Params = "Vector3f", Return = "Vector3f", Notes = "Returns a new Vector3f object that holds the cross product of this vector and the specified vector." }, + Dot = { Params = "Vector3f", Return = "number", Notes = "Returns the dot product of this vector and the specified vector." }, + Equals = { Params = "Vector3f", Return = "bool", Notes = "Returns true if the specified vector is exactly equal to this vector." }, + Length = { Params = "", Return = "number", Notes = "Returns the (euclidean) length of this vector" }, + Normalize = { Params = "", Return = "", Notes = "Normalizes this vector (makes it 1 unit long while keeping the direction). FIXME: Fails for zero vectors." }, + NormalizeCopy = { Params = "", Return = "Vector3f", Notes = "Returns a copy of this vector that is normalized (1 unit long while keeping the same direction). FIXME: Fails for zero vectors." }, + Set = { Params = "x, y, z", Return = "", Notes = "Sets all the coords of the vector at once." }, + SqrLength = { Params = "", Return = "number", Notes = "Returns the (euclidean) length of this vector, squared. This operation is slightly less computationally expensive than Length(), while it conserves some properties of Length(), such as comparison." }, + }, + Variables = + { + x = { Type = "number", Notes = "The X coord of the vector." }, + y = { Type = "number", Notes = "The Y coord of the vector." }, + z = { Type = "number", Notes = "The Z coord of the vector." }, + }, + }, -- Vector3f + + Vector3i = + { + Desc = [[ + A Vector3i object uses integer values to describe a point in space.</p> + <p> + See also {{Vector3d}} for double-precision floating point 3D coords and {{Vector3f}} for + single-precision floating point 3D coords. + ]], + Functions = + { + constructor = + { + { Params = "", Return = "Vector3i", Notes = "Creates a new Vector3i object with zero coords." }, + { Params = "x, y, z", Return = "Vector3i", Notes = "Creates a new Vector3i object with the specified coords." }, + { Params = "{{Vector3d}}", Return = "Vector3i", Notes = "Creates a new Vector3i object with coords copied and floor()-ed from the specified {{Vector3d}}." }, + }, + Equals = { Params = "Vector3i", Return = "bool", Notes = "Returns true if this vector is exactly the same as the specified vector." }, + Length = { Params = "", Return = "number", Notes = "Returns the (euclidean) length of this vector." }, + Move = { Params = "X, Y, Z", Return = "", Notes = "Moves the vector by the specified amount in each axis direction." }, + Set = { Params = "x, y, z", Return = "", Notes = "Sets all the coords of the vector at once" }, + SqrLength = { Params = "", Return = "number", Notes = "Returns the (euclidean) length of this vector, squared. This operation is slightly less computationally expensive than Length(), while it conserves some properties of Length(), such as comparison." }, + }, + Variables = + { + x = { Type = "number", Notes = "The X coord of the vector." }, + y = { Type = "number", Notes = "The Y coord of the vector." }, + z = { Type = "number", Notes = "The Z coord of the vector." }, + }, + }, -- Vector3i +} + + + + diff --git a/MCServer/Plugins/APIDump/Hooks/OnBlockSpread.lua b/MCServer/Plugins/APIDump/Hooks/OnBlockSpread.lua new file mode 100644 index 000000000..ed0b5f46f --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnBlockSpread.lua @@ -0,0 +1,40 @@ +return +{ + HOOK_BLOCK_SPREAD = + { + CalledWhen = "Called when a block spreads based on world conditions", + DefaultFnName = "OnBlockSpread", -- also used as pagename + Desc = [[ + This hook is called when a block spreads.</p> + <p> + The spread carries with it the type of its source - whether it's a block spreads. + It also carries the identification of the actual source. The exact type of the identification + depends on the source kind: + <table> + <tr><th>Source</th><th>Notes</th></tr> + <tr><td>ssFireSpread</td><td>Fire spreading</td></tr> + <tr><td>ssGrassSpread</td><td>Grass spreading</td></tr> + <tr><td>ssMushroomSpread</td><td>Mushroom spreading</td></tr> + <tr><td>ssMycelSpread</td><td>Mycel spreading</td></tr> + <tr><td>ssVineSpread</td><td>Vine spreading</td></tr> + </table></p> + ]], + Params = + { + { Name = "World", Type = "{{cWorld}}", Notes = "The world in which the block resides" }, + { Name = "BlockX", Type = "number", Notes = "X-coord of the block" }, + { Name = "BlockY", Type = "number", Notes = "Y-coord of the block" }, + { Name = "BlockZ", Type = "number", Notes = "Z-coord of the block" }, + { Name = "Source", Type = "eSpreadSource", Notes = "Source of the spread. See the table above." }, + }, + Returns = [[ + If the function returns false or no value, the next plugin's callback is called, and finally + MCServer will process the spread. If the function + returns true, no other callback is called for this event and the spread will not occur. + ]], + }, -- HOOK_BLOCK_SPREAD +} + + + + diff --git a/MCServer/Plugins/APIDump/Hooks/OnDisconnect.lua b/MCServer/Plugins/APIDump/Hooks/OnDisconnect.lua index 496e0d751..a3301a8c6 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnDisconnect.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnDisconnect.lua @@ -5,13 +5,10 @@ return CalledWhen = "A player has explicitly disconnected.", DefaultFnName = "OnDisconnect", -- also used as pagename Desc = [[ - This hook is called when a client sends the disconnect packet and is about to be disconnected from - the server.</p> - <p> - Note that this callback is not called if the client drops the connection or is kicked by the - server.</p> - <p> - FIXME: There is no callback for "client destroying" that would be called in all circumstances.</p> + This hook is called when a client is about to be disconnected from the server, for whatever reason. + + <p><b>Note that this hook will be removed after <1.7 protocol support is removed, as it was originally a hook for + the client sending the server a disconnect packet, which no longer happens.</b></p> ]], Params = { @@ -19,9 +16,8 @@ return { Name = "Reason", Type = "string", Notes = "The reason that the client has sent in the disconnect packet" }, }, Returns = [[ - If the function returns false or no value, MCServer calls other plugins' callbacks for this event - and finally broadcasts a disconnect message to the player's world. If the function returns true, no - other plugins are called for this event and the disconnect message is not broadcast. In either case, + If the function returns false or no value, MCServer calls other plugins' callbacks for this event. + If the function returns true, no other plugins are called for this event. In either case, the player is disconnected. ]], }, -- HOOK_DISCONNECT diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerDestroyed.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerDestroyed.lua new file mode 100644 index 000000000..dc033197a --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerDestroyed.lua @@ -0,0 +1,27 @@ +return +{ + HOOK_PLAYER_DESTROYED = + { + CalledWhen = "A player object is about to be destroyed.", + DefaultFnName = "OnPlayerDestroyed", -- also used as pagename + Desc = [[ + This function is called before a {{cPlayer|player}} is about to be destroyed. + The player has disconnected for whatever reason and is no longer in the server. + If a plugin returns true, a leave message is not broadcast, and vice versa. + However, whatever the return value, the player object is removed from memory. + ]], + Params = + { + { Name = "Player", Type = "{{cPlayer}}", Notes = "The destroyed player" }, + }, + Returns = [[ + If the function returns false or no value, other plugins' callbacks are called and a leave message is broadcast. + If the function returns true, no other callbacks are called for this event and no leave message appears. Either way the player is removed internally. + ]], + }, -- HOOK_PLAYER_DESTROYED +} + + + + + diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerJoined.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerJoined.lua index 00805af7e..dcd16ed00 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnPlayerJoined.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerJoined.lua @@ -9,16 +9,16 @@ return enabled, this function is called after their name has been authenticated. It is called after {{OnLogin|HOOK_LOGIN}} and before {{OnPlayerSpawned|HOOK_PLAYER_SPAWNED}}, right after the player's entity is created, but not added to the world yet. The player is not yet visible to other players. - This is a notification-only event, plugins wishing to refuse player's entry should kick the player - using the {{cPlayer}}:Kick() function. + Returning true will block a join message from being broadcast, but otherwise, the player is still allowed to join. + Plugins wishing to refuse player's entry should kick the player using the {{cPlayer}}:Kick() function. ]], Params = { { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has joined the game" }, }, Returns = [[ - If the function returns false or no value, other plugins' callbacks are called. If the function - returns true, no other callbacks are called for this event. Either way the player is let in. + If the function returns false or no value, other plugins' callbacks are called and a join message is broadcast. If the function + returns true, no other callbacks are called for this event and a join message is not sent. Either way the player is let in. ]], }, -- HOOK_PLAYER_JOINED } diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerTossingItem.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerTossingItem.lua index 85c943721..82d5bb390 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnPlayerTossingItem.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnPlayerTossingItem.lua @@ -5,7 +5,7 @@ return CalledWhen = "A player is tossing an item. Plugin may override / refuse.", DefaultFnName = "OnPlayerTossingItem", -- also used as pagename Desc = [[ - This hook is called when a {{cPlayer|player}} has tossed an item (Q keypress). The + This hook is called when a {{cPlayer|player}} has tossed an item. The {{cPickup|pickup}} has not been spawned yet. Plugins may disallow the tossing, but in that case they need to clean up - the player's client already thinks the item has been tossed so the {{cInventory|inventory}} needs to be re-sent to the player.</p> @@ -18,8 +18,9 @@ return }, Returns = [[ If the function returns false or no value, other plugins' callbacks are called and finally MCServer - creates the pickup for the item and tosses it, using {{cPlayer}}:TossItem. If the function returns - true, no other callbacks are called for this event and MCServer doesn't toss the item. + creates the pickup for the item and tosses it, using {{cPlayer}}:TossHeldItem, {{cPlayer}}:TossEquippedItem, + or {{cPlayer}}:TossPickup. If the function returns true, no other callbacks are called for this event + and MCServer doesn't toss the item. ]], }, -- HOOK_PLAYER_TOSSING_ITEM } diff --git a/MCServer/Plugins/APIDump/Hooks/OnProjectileHitBlock.lua b/MCServer/Plugins/APIDump/Hooks/OnProjectileHitBlock.lua new file mode 100644 index 000000000..1588d420c --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnProjectileHitBlock.lua @@ -0,0 +1,24 @@ +return +{ + HOOK_PROJECTILE_HIT_BLOCK = + { + CalledWhen = "A projectile hits a solid block.", + DefaultFnName = "OnProjectileHitBlock", -- also used as pagename + Desc = [[ + This hook is called when a {{cProjectileEntity|projectile}} hits a solid block.. + ]], + Params = + { + { Name = "ProjectileEntity", Type = "{{cProjectileEntity}}", Notes = "The projectile that hit an entity." }, + }, + Returns = [[ + If the function returns false or no value, the next plugin's callback is called. If the function + returns true, no other callback is called for this event and the projectile flies through block.. + ]], + }, -- HOOK_PROJECTILE_HIT_BLOCK +} + + + + + diff --git a/MCServer/Plugins/APIDump/Hooks/OnProjectileHitEntity.lua b/MCServer/Plugins/APIDump/Hooks/OnProjectileHitEntity.lua new file mode 100644 index 000000000..dd949fb46 --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnProjectileHitEntity.lua @@ -0,0 +1,25 @@ +return +{ + HOOK_PROJECTILE_HIT_ENTITY = + { + CalledWhen = "A projectile hits another entity.", + DefaultFnName = "OnProjectileHitEntity", -- also used as pagename + Desc = [[ + This hook is called when a {{cProjectileEntity|projectile}} hits another entity. + ]], + Params = + { + { Name = "ProjectileEntity", Type = "{{cProjectileEntity}}", Notes = "The projectile that hit an entity." }, + { Name = "Entity", Type = "{{cEntity}}", Notes = "The entity wich was hit." }, + }, + Returns = [[ + If the function returns false or no value, the next plugin's callback is called. If the function + returns true, no other callback is called for this event and the projectile flies through the entity. + ]], + }, -- HOOK_PROJECTILE_HIT_ENTITY +} + + + + + diff --git a/MCServer/Plugins/APIDump/SettingUpZeroBrane.html b/MCServer/Plugins/APIDump/SettingUpZeroBrane.html new file mode 100644 index 000000000..4ebbcb6e6 --- /dev/null +++ b/MCServer/Plugins/APIDump/SettingUpZeroBrane.html @@ -0,0 +1,46 @@ +<!DOCTYPE html> + +<html> + <head> + <title>MCServer - Setting up ZeroBrane Studio</title> + <link rel="stylesheet" type="text/css" href="main.css" /> + <link rel="stylesheet" type="text/css" href="prettify.css" /> + <script src="prettify.js"></script> + <script src="lang-lua.js"></script> + <meta charset="UTF-8"> + </head> + <body> + <div id="content"> + <h1>Setting up the ZeroBrane Studio IDE</h1> + <p> + This article will explain how to set up ZeroBrane Studio, an IDE for writing Lua code, so that you can develop MCServer plugins with the comfort of an IDE.</p> + + <h2><img src="Static/zbs_logo.png" /> About ZeroBrane Studio</h2> + + <p>To quickly introduce ZeroBrane Studio, it is an IDE for writing Lua code. It has the basic features expected of an IDE - it allows you to manage groups of files as a project, you can edit multiple files in a tabbed editor, the code is syntax-highlighted. Code completion, symbol browsing, and more. It also features a Lua debugger that allows you to debug your Lua code within any application that uses Lua and can load Lua packages. It is written using the multiplatform WxWidgets toolkit, and runs on multiple platforms, including Windows, Linux and MacOS.</p> + <p>Here's a screenshot of a default ZBS window with the debugger stepping through the code (scaled down):<br /> + <img src="Static/zbs_workspace.png" /></p> + <p>As you can see, you can set breakpoints in the code, inspect variables' values, view the Lua call-stacks.</p> + <p>ZBS is open-source, the sources are on GitHub: <a href="https://github.com/pkulchenko/ZeroBraneStudio">https://github.com/pkulchenko/ZeroBraneStudio</a>. The project's homepage is at <a href="http://studio.zerobrane.com/">http://studio.zerobrane.com/</a>. + + <h2><img src="Static/zbs_logo.png" /> First-time setup</h2> + <p>Since ZBS is a universal Lua IDE, you need to first set it up so that it is ready for MCS plugin development. For that, you need to download one file, <a href="https://raw.githubusercontent.com/pkulchenko/ZeroBranePackage/master/mcserver.lua">mcserver.lua</a> from the <a href="https://github.com/pkulchenko/ZeroBranePackage">ZBS's plugin repository</a>. Place that file in the "packages" folder inside your ZBS's folder. Note that there are other useful plugins in the repository and you may want to have a look there later on to further customize your ZBS. To install them, simply save them into the same folder.</p> + <p>Next you should install the code-completion support specific for MCServer. You should repeat this step from time to time, because the API evolves in time so new functions and classes are added to it quite often. You should have an APIDump plugin in your MCServer installation. Enable the APIDump plugin in the server settings, it's very cheap to keep it enabled and it doesn't cost any performance during normal gameplay. To generate the code-completion support file, enter the <code style="background: #ddd; border: 1px solid #aaa">api</code> command into the server console. This will create a new file, "mcserver_api.lua", next to the MCS executable. Move that file into the "api/lua" subfolder inside your ZBS's folder.</p> + <p>After you download the mcserver.lua file and install the completion support, you need to restart ZBS in order for the plugin to load. If there are no errors, you should see two new items in the Project -> Lua Interpreter submenu: "MCServer - debug mode" and "MCServer - release mode". The only difference between the two is which filename they use to launch MCServer - mcserver_debug(.exe) for the debug option and "mcserver(.exe)" for the release option. If you built your own MCServer executable and you built it in debug mode, you should select the debug mode option. In all other cases, including if you downloaded the already-compiled MCServer executable from the internet, you should select the release mode option.</p> + <p>For a first time user, it might be a bit overwhelming that there are no GUI settings in the ZBS, yet the IDE is very configurable. There are two files that you edit in order to change settings, either system-wide (all users of the computer share those settings) or user-wide (the settings are only for a specific user of the computer). Those files are regular Lua sources and you can quickly locate them and edit them from within the IDE itself, select Edit -> Preferences -> Settings: XYZ from the menu, with XYZ being either System or User.</p> + <p>There is a documentation on most of the settings on ZBS's webpage, have a look at <a href="http://studio.zerobrane.com/documentation.html">http://studio.zerobrane.com/documentation.html</a>, especially the Preferences section. Personally I recommend setting editor.usetabs to true and possibly adjusting the editor.tabwidth, turn off the editor.smartindent feature and for debugging the option debugger.alloweditting should be set to true unless you feel like punishing yourself.</p> + + <h2><img src="Static/zbs_logo.png" /> Project management</h2> + <p>ZBS works with projects, it considers all files and subfolder in a specific folder to be a project. There's no need for a special project file nor for adding individual files to the workspace, all files are added automatically. To open a MCS plugin as the project, click the triple-dot button in the Project pane, or select Project -> Project directory -> Choose... from the menu. Browse and select the MCS plugin's folder. ZBS will load all the files in the plugin's folder and you can start editting code.</p> + <p>Note that although ZBS allows you to work with subfolders in your plugins (and you should, especially with larger plugins), the current mcserver ZBS plugin will not be able to start debugging unless you have a file open in the editor that is at the root level of the MCS plugin's folder.</p> + + <h2><img src="Static/zbs_logo.png" /> Debugging</h2> + <p>You are now ready to debug your code. Before doing that, though, don't forget to save your project files. If you haven't done so already, enable your plugin in the settings.ini file. If you want the program to break at a certain line, it is best to set the breakpoint before starting the program. Set the cursor on the line and hit F9 (or use menu Project -> Toggle Breakpoint) to toggle a breakpoint on that line. Finally, hit F5, or select menu Project -> Start Debugging to launch MCServer under the debugger. The MCServer window comes up and loads your plugin. If the window doesn't come up, inspect the Output pane in ZBS, there are usually two reasons for failure:<ul> + <li>Your code in the currently open file has a hard syntax error. These are reported as "Compilation error" in the Output pane, double-click the line to go to the error</li> + <li>ZBS cannot find the MCServer executable. Make sure you are editting a file two levels down the folder hierarchy from the MCS executable and that the MCS executable is named properly (mcserver[.exe] or mcserver_debug[.exe]). Also make sure you have selected the right Interpreter (menu Project -> Lua Interpreter).</li> + </ul></p> + <p>Once running, if the execution hits a breakpoint, the ZBS window will come up and a green arrow is displayed next to the breakpoint line. You can step through the code using F10 (Step Into) and Shift+F10 (Step Over). You can also use the Watch window to inspect variable values, or simply hover your mouse over a variable to display its value in the tooltip. Use the Remote console pane to execute commands directly *inside* the MCServer's plugin context.</p> + <p>You can also use the Project -> Break menu item to break into the debugger as soon as possible. You can also set breakpoints while the MCS plugin is running. Note that due to the way in which the debugger is implemented, MCS may execute some more Lua code before the break / breakpoint comes into effect. If MCS is not executing any Lua code in your plugin, it will not break until the plugin code kicks in again. This may result in missed breakpoints and delays before the Break command becomes effective. Therefore it's best to set breakpoints before running the program, or while the program is waiting in another breakpoint.</p> + </div> + </body> +</html> diff --git a/MCServer/Plugins/APIDump/Static/zbs_logo.png b/MCServer/Plugins/APIDump/Static/zbs_logo.png Binary files differnew file mode 100644 index 000000000..c8d6d6278 --- /dev/null +++ b/MCServer/Plugins/APIDump/Static/zbs_logo.png diff --git a/MCServer/Plugins/APIDump/Static/zbs_workspace.png b/MCServer/Plugins/APIDump/Static/zbs_workspace.png Binary files differnew file mode 100644 index 000000000..9ce17e35a --- /dev/null +++ b/MCServer/Plugins/APIDump/Static/zbs_workspace.png diff --git a/MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html b/MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html index 0e07cebdf..35c880b00 100644 --- a/MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html +++ b/MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html @@ -20,13 +20,7 @@ <p> Let us begin. In order to begin development, we must firstly obtain a compiled copy of MCServer, and make sure that the Core plugin is within the Plugins folder, and activated. - Core handles much of the MCServer end-user experience and is a necessary component of - plugin development, as necessary plugin components depend on sone of its functions. - </p> - <p> - Next, we must obtain a copy of CoreMessaging.lua. This can be found - <a href="https://raw.github.com/mc-server/MCServer/master/MCServer/Plugins/MagicCarpet/coremessaging.lua">here.</a> - This is used to provide messaging support that is compliant with MCServer standards. + Core handles much of the MCServer end-user experience and gameplay will be very bland without it. </p> <h2>Creating the basic template</h2> <p> @@ -35,18 +29,17 @@ Format it like so: </p> <pre class="prettyprint lang-lua"> -local PLUGIN +PLUGIN = nil function Initialize(Plugin) - Plugin:SetName("DerpyPlugin") + Plugin:SetName("NewPlugin") Plugin:SetVersion(1) - PLUGIN = Plugin - -- Hooks - - local PluginManager = cPluginManager:Get() - -- Command bindings + + PLUGIN = Plugin -- NOTE: only needed if you want OnDisable() to use GetName() or something like that + + -- Command Bindings LOG("Initialised " .. Plugin:GetName() .. " v." .. Plugin:GetVersion()) return true @@ -63,7 +56,8 @@ end <li><b>Plugin:SetName</b> sets the name of the plugin.</li> <li><b>Plugin:SetVersion</b> sets the revision number of the plugin. This must be an integer.</li> <li><b>LOG</b> logs to console a message, in this case, it prints that the plugin was initialised.</li> - <li>The <b>PLUGIN</b> variable just stores this plugin's object, so GetName() can be called in OnDisable (as no Plugin parameter is passed there, contrary to Initialize).</li> + <li>The <b>PLUGIN</b> variable just stores this plugin's object, so GetName() can be called in OnDisable (as no Plugin parameter is passed there, contrary to Initialize). + This global variable is only needed if you want to know the plugin details (name, etc.) when shutting down.</li> <li><b>function OnDisable</b> is called when the plugin is disabled, commonly when the server is shutting down. Perform cleanup and logging here.</li> </ul> Be sure to return true for this function, else MCS thinks you plugin had failed to initialise and prints a stacktrace with an error message. @@ -84,7 +78,7 @@ end To register a hook, insert the following code template into the "-- Hooks" area in the previous code example. </p> <pre class="prettyprint lang-lua"> -cPluginManager:AddHook(cPluginManager.HOOK_NAME_HERE, FunctionNameToBeCalled) +cPluginManager.AddHook(cPluginManager.HOOK_NAME_HERE, FunctionNameToBeCalled) </pre> <p> What does this code do? @@ -102,10 +96,7 @@ function Initialize(Plugin) Plugin:SetName("DerpyPlugin") Plugin:SetVersion(1) - cPluginManager:AddHook(cPluginManager.HOOK_PLAYER_MOVING, OnPlayerMoving) - - local PluginManager = cPluginManager:Get() - -- Command bindings + cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_MOVING, OnPlayerMoving) LOG("Initialised " .. Plugin:GetName() .. " v." .. Plugin:GetVersion()) return true @@ -127,10 +118,10 @@ end </p> <pre class="prettyprint lang-lua"> -- ADD THIS IF COMMAND DOES NOT REQUIRE A PARAMETER (/explode) -PluginManager:BindCommand("/commandname", "permissionnode", FunctionToCall, " - Description of command") +cPluginManager.BindCommand("/commandname", "permissionnode", FunctionToCall, " - Description of command") -- ADD THIS IF COMMAND DOES REQUIRE A PARAMETER (/explode Notch) -PluginManager:BindCommand("/commandname", "permissionnode", FunctionToCall, " ~ Description of command and parameter(s)") +cPluginManager.BindCommand("/commandname", "permissionnode", FunctionToCall, " ~ Description of command and parameter(s)") </pre> <p> What does it do, and why are there two? @@ -167,21 +158,23 @@ PluginManager:BindCommand("/commandname", "permissionnode", FunctionToCall, " ~ a message. Again, see the API documentation for fuller details. But, you ask, how <i>do</i> we send a message to the client? </p> <p> - Remember that copy of CoreMessaging.lua that we downloaded earlier? Make sure that file is in your plugin folder, along with the main.lua file you are typing - your code in. Since MCS brings all the files together on JIT compile, we don't need to worry about requiring any files or such. Simply follow the below examples: + There are dedicated functions used for sending a player formatted messages. By format, I refer to coloured prefixes/coloured text (depending on configuration) + that clearly categorise what type of message a player is being sent. For example, an informational message has a yellow coloured [INFO] prefix, and a warning message + has a rose coloured [WARNING] prefix. A few of the most used functions are listed here, but see the API docs for more details. Look in the cRoot, cWorld, and cPlayer sections + for functions that broadcast to the entire server, the whole world, and a single player, respectively. </p> <pre class="prettyprint lang-lua"> -- Format: §yellow[INFO] §white%text% (yellow [INFO], white text following it) -- Use: Informational message, such as instructions for usage of a command -SendMessage(Player, "Usage: /explode [player]") +Player:SendMessageInfo("Usage: /explode [player]") -- Format: §green[INFO] §white%text% (green [INFO] etc.) -- Use: Success message, like when a command executes successfully -SendMessageSuccess(Player, "Notch was blown up!") +Player:SendMessageSuccess("Notch was blown up!") -- Format: §rose[INFO] §white%text% (rose coloured [INFO] etc.) -- Use: Failure message, like when a command was entered correctly but failed to run, such as when the destination player wasn't found in a /tp command -SendMessageFailure(Player, "Player Salted was not found") +Player:SendMessageFailure("Player Salted was not found") </pre> <p> Those are the basics. If you want to output text to the player for a reason other than the three listed above, and you want to colour the text, simply concatenate @@ -197,8 +190,7 @@ function Initialize(Plugin) Plugin:SetName("DerpyPluginThatBlowsPeopleUp") Plugin:SetVersion(9001) - local PluginManager = cPluginManager:Get() - PluginManager:BindCommand("/explode", "derpyplugin.explode", Explode, " ~ Explode a player"); + cPluginManager.BindCommand("/explode", "derpyplugin.explode", Explode, " ~ Explode a player"); cPluginManager:AddHook(cPluginManager.HOOK_COLLECTING_PICKUP, OnCollectingPickup) diff --git a/MCServer/Plugins/APIDump/main_APIDump.lua b/MCServer/Plugins/APIDump/main_APIDump.lua index bd509dcb6..52199740b 100644 --- a/MCServer/Plugins/APIDump/main_APIDump.lua +++ b/MCServer/Plugins/APIDump/main_APIDump.lua @@ -7,68 +7,22 @@ -- Global variables: -g_Plugin = nil; -g_PluginFolder = ""; -g_TrackedPages = {}; -- List of tracked pages, to be checked later whether they exist. Each item is an array of referring pagenames. -g_Stats = -- Statistics about the documentation -{ - NumTotalClasses = 0, - NumUndocumentedClasses = 0, - NumTotalFunctions = 0, - NumUndocumentedFunctions = 0, - NumTotalConstants = 0, - NumUndocumentedConstants = 0, - NumTotalVariables = 0, - NumUndocumentedVariables = 0, - NumTotalHooks = 0, - NumUndocumentedHooks = 0, - NumTrackedLinks = 0, - NumInvalidLinks = 0, -} +local g_Plugin = nil +local g_PluginFolder = "" +local g_Stats = {} +local g_TrackedPages = {} -function Initialize(Plugin) - g_Plugin = Plugin; - - Plugin:SetName("APIDump"); - Plugin:SetVersion(1); - - LOG("Initialising " .. Plugin:GetName() .. " v." .. Plugin:GetVersion()) - - g_PluginFolder = Plugin:GetLocalFolder(); - - -- Load the API descriptions from the Classes and Hooks subfolders: - if (g_APIDesc.Classes == nil) then - g_APIDesc.Classes = {}; - end - if (g_APIDesc.Hooks == nil) then - g_APIDesc.Hooks = {}; - end - LoadAPIFiles("/Classes/", g_APIDesc.Classes); - LoadAPIFiles("/Hooks/", g_APIDesc.Hooks); - - -- dump all available API functions and objects: - -- DumpAPITxt(); - - -- Dump all available API object in HTML format into a subfolder: - DumpAPIHtml(); - - LOG("APIDump finished"); +local function LoadAPIFiles(a_Folder, a_DstTable) + assert(type(a_Folder) == "string") + assert(type(a_DstTable) == "table") - return true -end - - - - - -function LoadAPIFiles(a_Folder, a_DstTable) local Folder = g_PluginFolder .. a_Folder; - for idx, fnam in ipairs(cFile:GetFolderContents(Folder)) do + for _, fnam in ipairs(cFile:GetFolderContents(Folder)) do local FileName = Folder .. fnam; -- We only want .lua files from the folder: if (cFile:IsFile(FileName) and fnam:match(".*%.lua$")) then @@ -89,45 +43,7 @@ end -function DumpAPITxt() - LOG("Dumping all available functions to API.txt..."); - function dump (prefix, a, Output) - for i, v in pairs (a) do - if (type(v) == "table") then - if (GetChar(i, 1) ~= ".") then - if (v == _G) then - -- LOG(prefix .. i .. " == _G, CYCLE, ignoring"); - elseif (v == _G.package) then - -- LOG(prefix .. i .. " == _G.package, ignoring"); - else - dump(prefix .. i .. ".", v, Output) - end - end - elseif (type(v) == "function") then - if (string.sub(i, 1, 2) ~= "__") then - table.insert(Output, prefix .. i .. "()"); - end - end - end - end - - local Output = {}; - dump("", _G, Output); - - table.sort(Output); - local f = io.open("API.txt", "w"); - for i, n in ipairs(Output) do - f:write(n, "\n"); - end - f:close(); - LOG("API.txt written."); -end - - - - - -function CreateAPITables() +local function CreateAPITables() --[[ We want an API table of the following shape: local API = { @@ -194,7 +110,7 @@ function CreateAPITables() -- Member variables: local SetField = a_ClassObj[".set"] or {}; if ((a_ClassObj[".get"] ~= nil) and (type(a_ClassObj[".get"]) == "table")) then - for k, v in pairs(a_ClassObj[".get"]) do + for k in pairs(a_ClassObj[".get"]) do if (SetField[k] == nil) then -- It is a read-only variable, add it as a constant: table.insert(res.Constants, {Name = k, Value = ""}); @@ -235,7 +151,7 @@ local function WriteArticles(f) <p>The following articles provide various extra information on plugin development</p> <ul> ]]); - for i, extra in ipairs(g_APIDesc.ExtraPages) do + for _, extra in ipairs(g_APIDesc.ExtraPages) do local SrcFileName = g_PluginFolder .. "/" .. extra.FileName; if (cFile:Exists(SrcFileName)) then local DstFileName = "API/" .. extra.FileName; @@ -255,20 +171,125 @@ end -local function WriteClasses(f, a_API, a_ClassMenu) - f:write([[ - <a name="classes"><h2>Class index</h2></a> - <p>The following classes are available in the MCServer Lua scripting language: - <ul> - ]]); - for i, cls in ipairs(a_API) do - f:write("<li><a href=\"", cls.Name, ".html\">", cls.Name, "</a></li>\n"); - WriteHtmlClass(cls, a_API, a_ClassMenu); +-- Make a link out of anything with the special linkifying syntax {{link|title}} +local function LinkifyString(a_String, a_Referrer) + assert(a_Referrer ~= nil); + assert(a_Referrer ~= ""); + + --- Adds a page to the list of tracked pages (to be checked for existence at the end) + local function AddTrackedPage(a_PageName) + local Pg = (g_TrackedPages[a_PageName] or {}); + table.insert(Pg, a_Referrer); + g_TrackedPages[a_PageName] = Pg; end - f:write([[ - </ul></p> + + --- Creates the HTML for the specified link and title + local function CreateLink(Link, Title) + if (Link:sub(1, 7) == "http://") then + -- The link is a full absolute URL, do not modify, do not track: + return "<a href=\"" .. Link .. "\">" .. Title .. "</a>"; + end + local idxHash = Link:find("#"); + if (idxHash ~= nil) then + -- The link contains an anchor: + if (idxHash == 1) then + -- Anchor in the current page, no need to track: + return "<a href=\"" .. Link .. "\">" .. Title .. "</a>"; + end + -- Anchor in another page: + local PageName = Link:sub(1, idxHash - 1); + AddTrackedPage(PageName); + return "<a href=\"" .. PageName .. ".html#" .. Link:sub(idxHash + 1) .. "\">" .. Title .. "</a>"; + end + -- Link without anchor: + AddTrackedPage(Link); + return "<a href=\"" .. Link .. ".html\">" .. Title .. "</a>"; + end + + -- Linkify the strings using the CreateLink() function: + local txt = a_String:gsub("{{([^|}]*)|([^}]*)}}", CreateLink) -- {{link|title}} + txt = txt:gsub("{{([^|}]*)}}", -- {{LinkAndTitle}} + function(LinkAndTitle) + local idxHash = LinkAndTitle:find("#"); + if (idxHash ~= nil) then + -- The LinkAndTitle contains a hash, remove the hashed part from the title: + return CreateLink(LinkAndTitle, LinkAndTitle:sub(1, idxHash - 1)); + end + return CreateLink(LinkAndTitle, LinkAndTitle); + end + ); + return txt; +end + + + + + +local function WriteHtmlHook(a_Hook, a_HookNav) + local fnam = "API/" .. a_Hook.DefaultFnName .. ".html"; + local f, error = io.open(fnam, "w"); + if (f == nil) then + LOG("Cannot write \"" .. fnam .. "\": \"" .. error .. "\"."); + return; + end + local HookName = a_Hook.DefaultFnName; + + f:write([[<!DOCTYPE html><html> + <head> + <title>MCServer API - ]], HookName, [[ Hook</title> + <link rel="stylesheet" type="text/css" href="main.css" /> + <link rel="stylesheet" type="text/css" href="prettify.css" /> + <script src="prettify.js"></script> + <script src="lang-lua.js"></script> + </head> + <body> + <div id="content"> + <header> + <h1>]], a_Hook.Name, [[</h1> <hr /> + </header> + <table><tr><td style="vertical-align: top;"> + Index:<br /> + <a href='index.html#articles'>Articles</a><br /> + <a href='index.html#classes'>Classes</a><br /> + <a href='index.html#hooks'>Hooks</a><br /> + <br /> + Quick navigation:<br /> ]]); + f:write(a_HookNav); + f:write([[ + </td><td style="vertical-align: top;"><p> + ]]); + f:write(LinkifyString(a_Hook.Desc, HookName)); + f:write("</p>\n<hr /><h1>Callback function</h1>\n<p>The default name for the callback function is "); + f:write(a_Hook.DefaultFnName, ". It has the following signature:\n"); + f:write("<pre class=\"prettyprint lang-lua\">function ", HookName, "("); + if (a_Hook.Params == nil) then + a_Hook.Params = {}; + end + for i, param in ipairs(a_Hook.Params) do + if (i > 1) then + f:write(", "); + end + f:write(param.Name); + end + f:write(")</pre>\n<hr /><h1>Parameters:</h1>\n<table><tr><th>Name</th><th>Type</th><th>Notes</th></tr>\n"); + for _, param in ipairs(a_Hook.Params) do + f:write("<tr><td>", param.Name, "</td><td>", LinkifyString(param.Type, HookName), "</td><td>", LinkifyString(param.Notes, HookName), "</td></tr>\n"); + end + f:write("</table>\n<p>" .. (a_Hook.Returns or "") .. "</p>\n\n"); + f:write([[<hr /><h1>Code examples</h1><h2>Registering the callback</h2>]]); + f:write("<pre class=\"prettyprint lang-lua\">\n"); + f:write([[cPluginManager:AddHook(cPluginManager.]] .. a_Hook.Name .. ", My" .. a_Hook.DefaultFnName .. [[);]]); + f:write("</pre>\n\n"); + local Examples = a_Hook.CodeExamples or {}; + for _, example in ipairs(Examples) do + f:write("<h2>", (example.Title or "<i>missing Title</i>"), "</h2>\n"); + f:write("<p>", (example.Desc or "<i>missing Desc</i>"), "</p>\n"); + f:write("<pre class=\"prettyprint lang-lua\">", (example.Code or "<i>missing Code</i>"), "\n</pre>\n\n"); + end + f:write([[</td></tr></table></div><script>prettyPrint();</script></body></html>]]); + f:close(); end @@ -294,7 +315,7 @@ local function WriteHooks(f, a_Hooks, a_UndocumentedHooks, a_HookNav) <th>Called when</th> </tr> ]]); - for i, hook in ipairs(a_Hooks) do + for _, hook in ipairs(a_Hooks) do if (hook.DefaultFnName == nil) then -- The hook is not documented yet f:write(" <tr>\n <td>" .. hook.Name .. "</td>\n <td><i>(No documentation yet)</i></td>\n </tr>\n"); @@ -314,162 +335,13 @@ end -function DumpAPIHtml() - LOG("Dumping all available functions and constants to API subfolder..."); - - LOG("Copying static files.."); - cFile:CreateFolder("API/Static"); - local localFolder = g_Plugin:GetLocalFolder(); - for idx, fnam in ipairs(cFile:GetFolderContents(localFolder .. "/Static")) do - cFile:Delete("API/Static/" .. fnam); - cFile:Copy(localFolder .. "/Static/" .. fnam, "API/Static/" .. fnam); - end - - LOG("Creating API tables..."); - local API, Globals = CreateAPITables(); - local Hooks = {}; - local UndocumentedHooks = {}; - - -- Sort the classes by name: - LOG("Sorting..."); - table.sort(API, - function (c1, c2) - return (string.lower(c1.Name) < string.lower(c2.Name)); - end - ); - - g_Stats.NumTotalClasses = #API; - - -- Add Globals into the API: - Globals.Name = "Globals"; - table.insert(API, Globals); - - -- Extract hook constants: - for name, obj in pairs(cPluginManager) do - if ( - (type(obj) == "number") and - name:match("HOOK_.*") and - (name ~= "HOOK_MAX") and - (name ~= "HOOK_NUM_HOOKS") - ) then - table.insert(Hooks, { Name = name }); - end - end - table.sort(Hooks, - function(Hook1, Hook2) - return (Hook1.Name < Hook2.Name); - end - ); - - -- Read in the descriptions: - LOG("Reading descriptions..."); - ReadDescriptions(API); - ReadHooks(Hooks); - - -- Create the output folder - if not(cFile:IsFolder("API")) then - cFile:CreateFolder("API"); - end - - -- Create a "class index" file, write each class as a link to that file, - -- then dump class contents into class-specific file - LOG("Writing HTML files..."); - local f = io.open("API/index.html", "w"); - if (f == nil) then - LOGINFO("Cannot output HTML API: " .. err); - return; - end - - -- Create a class navigation menu that will be inserted into each class file for faster navigation (#403) - local ClassMenuTab = {}; - for idx, cls in ipairs(API) do - table.insert(ClassMenuTab, "<a href='"); - table.insert(ClassMenuTab, cls.Name); - table.insert(ClassMenuTab, ".html'>"); - table.insert(ClassMenuTab, cls.Name); - table.insert(ClassMenuTab, "</a><br />"); - end - local ClassMenu = table.concat(ClassMenuTab, ""); - - -- Create a hook navigation menu that will be inserted into each hook file for faster navigation(#403) - local HookNavTab = {}; - for idx, hook in ipairs(Hooks) do - table.insert(HookNavTab, "<a href='"); - table.insert(HookNavTab, hook.DefaultFnName); - table.insert(HookNavTab, ".html'>"); - table.insert(HookNavTab, (hook.Name:gsub("^HOOK_", ""))); -- remove the "HOOK_" part of the name - table.insert(HookNavTab, "</a><br />"); - end - local HookNav = table.concat(HookNavTab, ""); - - -- Write the HTML file: - f:write([[<!DOCTYPE html> - <html> - <head> - <title>MCServer API - Index</title> - <link rel="stylesheet" type="text/css" href="main.css" /> - </head> - <body> - <div id="content"> - <header> - <h1>MCServer API - Index</h1> - <hr /> - </header> - <p>The API reference is divided into the following sections:</p> - <ul> - <li><a href="#articles">Articles</a></li> - <li><a href="#classes">Class index</a></li> - <li><a href="#hooks">Hooks</a></li> - <li><a href="#docstats">Documentation statistics</a></li> - </ul> - <hr /> - ]]); - - WriteArticles(f); - WriteClasses(f, API, ClassMenu); - WriteHooks(f, Hooks, UndocumentedHooks, HookNav); - - -- Copy the static files to the output folder: - local StaticFiles = - { - "main.css", - "prettify.js", - "prettify.css", - "lang-lua.js", - }; - for idx, fnam in ipairs(StaticFiles) do - cFile:Delete("API/" .. fnam); - cFile:Copy(g_Plugin:GetLocalFolder() .. "/" .. fnam, "API/" .. fnam); - end - - -- List the documentation problems: - LOG("Listing leftovers..."); - ListUndocumentedObjects(API, UndocumentedHooks); - ListUnexportedObjects(); - ListMissingPages(); - - WriteStats(f); - - f:write([[ </ul> - </div> - </body> -</html>]]); - f:close(); - - LOG("API subfolder written"); -end - - - - - -function ReadDescriptions(a_API) +local function ReadDescriptions(a_API) -- Returns true if the class of the specified name is to be ignored local function IsClassIgnored(a_ClsName) if (g_APIDesc.IgnoreClasses == nil) then return false; end - for i, name in ipairs(g_APIDesc.IgnoreClasses) do + for _, name in ipairs(g_APIDesc.IgnoreClasses) do if (a_ClsName:match(name)) then return true; end @@ -487,7 +359,7 @@ function ReadDescriptions(a_API) return false; end local FnName = a_ClassName .. "." .. a_FnName; - for i, name in ipairs(g_APIDesc.IgnoreFunctions) do + for _, name in ipairs(g_APIDesc.IgnoreFunctions) do if (FnName:match(name)) then return true; end @@ -500,7 +372,7 @@ function ReadDescriptions(a_API) if (g_APIDesc.IgnoreConstants == nil) then return false; end; - for i, name in ipairs(g_APIDesc.IgnoreConstants) do + for _, name in ipairs(g_APIDesc.IgnoreConstants) do if (a_CnName:match(name)) then return true; end @@ -513,7 +385,7 @@ function ReadDescriptions(a_API) if (g_APIDesc.IgnoreVariables == nil) then return false; end; - for i, name in ipairs(g_APIDesc.IgnoreVariables) do + for _, name in ipairs(g_APIDesc.IgnoreVariables) do if (a_VarName:match(name)) then return true; end @@ -523,7 +395,7 @@ function ReadDescriptions(a_API) -- Remove ignored classes from a_API: local APICopy = {}; - for i, cls in ipairs(a_API) do + for _, cls in ipairs(a_API) do if not(IsClassIgnored(cls.Name)) then table.insert(APICopy, cls); end @@ -533,14 +405,14 @@ function ReadDescriptions(a_API) end; -- Process the documentation for each class: - for i, cls in ipairs(a_API) do + for _, cls in ipairs(a_API) do -- Initialize default values for each class: cls.ConstantGroups = {}; cls.NumConstantsInGroups = 0; cls.NumConstantsInGroupsForDescendants = 0; -- Rename special functions: - for j, fn in ipairs(cls.Functions) do + for _, fn in ipairs(cls.Functions) do if (fn.Name == ".call") then fn.DocID = "constructor"; fn.Name = "() <i>(constructor)</i>"; @@ -570,7 +442,7 @@ function ReadDescriptions(a_API) -- Process inheritance: if (APIDesc.Inherits ~= nil) then - for j, icls in ipairs(a_API) do + for _, icls in ipairs(a_API) do if (icls.Name == APIDesc.Inherits) then table.insert(icls.Descendants, cls); cls.Inherits = icls; @@ -590,7 +462,7 @@ function ReadDescriptions(a_API) if (APIDesc.Functions ~= nil) then -- Assign function descriptions: - for j, func in ipairs(cls.Functions) do + for _, func in ipairs(cls.Functions) do local FnName = func.DocID or func.Name; local FnDesc = APIDesc.Functions[FnName]; if (FnDesc == nil) then @@ -606,7 +478,7 @@ function ReadDescriptions(a_API) AddFunction(func.Name, FnDesc.Params, FnDesc.Return, FnDesc.Notes); else -- Multiple function overloads - for k, desc in ipairs(FnDesc) do + for _, desc in ipairs(FnDesc) do AddFunction(func.Name, desc.Params, desc.Return, desc.Notes); end -- for k, desc - FnDesc[] end @@ -617,7 +489,7 @@ function ReadDescriptions(a_API) -- Replace functions with their described and overload-expanded versions: cls.Functions = DoxyFunctions; else -- if (APIDesc.Functions ~= nil) - for j, func in ipairs(cls.Functions) do + for _, func in ipairs(cls.Functions) do local FnName = func.DocID or func.Name; if not(IsFunctionIgnored(cls.Name, FnName)) then table.insert(cls.UndocumentedFunctions, FnName); @@ -627,7 +499,7 @@ function ReadDescriptions(a_API) if (APIDesc.Constants ~= nil) then -- Assign constant descriptions: - for j, cons in ipairs(cls.Constants) do + for _, cons in ipairs(cls.Constants) do local CnDesc = APIDesc.Constants[cons.Name]; if (CnDesc == nil) then -- Not documented @@ -640,7 +512,7 @@ function ReadDescriptions(a_API) end end -- for j, cons else -- if (APIDesc.Constants ~= nil) - for j, cons in ipairs(cls.Constants) do + for _, cons in ipairs(cls.Constants) do if not(IsConstantIgnored(cls.Name .. "." .. cons.Name)) then table.insert(cls.UndocumentedConstants, cons.Name); end @@ -649,7 +521,7 @@ function ReadDescriptions(a_API) -- Assign member variables' descriptions: if (APIDesc.Variables ~= nil) then - for j, var in ipairs(cls.Variables) do + for _, var in ipairs(cls.Variables) do local VarDesc = APIDesc.Variables[var.Name]; if (VarDesc == nil) then -- Not documented @@ -664,7 +536,7 @@ function ReadDescriptions(a_API) end end -- for j, var else -- if (APIDesc.Variables ~= nil) - for j, var in ipairs(cls.Variables) do + for _, var in ipairs(cls.Variables) do if not(IsVariableIgnored(cls.Name .. "." .. var.Name)) then table.insert(cls.UndocumentedVariables, var.Name); end @@ -682,8 +554,8 @@ function ReadDescriptions(a_API) group.Include = { group.Include }; end local NumInGroup = 0; - for idx, incl in ipairs(group.Include or {}) do - for cidx, cons in ipairs(cls.Constants) do + for _, incl in ipairs(group.Include or {}) do + for _, cons in ipairs(cls.Constants) do if ((cons.Group == nil) and cons.Name:match(incl)) then cons.Group = group; table.insert(group.Constants, cons); @@ -709,7 +581,7 @@ function ReadDescriptions(a_API) -- Remove grouped constants from the normal list: local NewConstants = {}; - for idx, cons in ipairs(cls.Constants) do + for _, cons in ipairs(cls.Constants) do if (cons.Group == nil) then table.insert(NewConstants, cons); end @@ -725,18 +597,18 @@ function ReadDescriptions(a_API) cls.UndocumentedVariables = {}; cls.Variables = cls.Variables or {}; g_Stats.NumUndocumentedClasses = g_Stats.NumUndocumentedClasses + 1; - for j, func in ipairs(cls.Functions) do + for _, func in ipairs(cls.Functions) do local FnName = func.DocID or func.Name; if not(IsFunctionIgnored(cls.Name, FnName)) then table.insert(cls.UndocumentedFunctions, FnName); end end -- for j, func - cls.Functions[] - for j, cons in ipairs(cls.Constants) do + for _, cons in ipairs(cls.Constants) do if not(IsConstantIgnored(cls.Name .. "." .. cons.Name)) then table.insert(cls.UndocumentedConstants, cons.Name); end end -- for j, cons - cls.Constants[] - for j, var in ipairs(cls.Variables) do + for _, var in ipairs(cls.Variables) do if not(IsConstantIgnored(cls.Name .. "." .. var.Name)) then table.insert(cls.UndocumentedVariables, var.Name); end @@ -745,7 +617,7 @@ function ReadDescriptions(a_API) -- Remove ignored functions: local NewFunctions = {}; - for j, fn in ipairs(cls.Functions) do + for _, fn in ipairs(cls.Functions) do if (not(IsFunctionIgnored(cls.Name, fn.Name))) then table.insert(NewFunctions, fn); end @@ -768,7 +640,7 @@ function ReadDescriptions(a_API) -- Remove ignored constants: local NewConstants = {}; - for j, cn in ipairs(cls.Constants) do + for _, cn in ipairs(cls.Constants) do if (not(IsFunctionIgnored(cls.Name, cn.Name))) then table.insert(NewConstants, cn); end @@ -784,7 +656,7 @@ function ReadDescriptions(a_API) -- Remove ignored member variables: local NewVariables = {}; - for j, var in ipairs(cls.Variables) do + for _, var in ipairs(cls.Variables) do if (not(IsVariableIgnored(cls.Name .. "." .. var.Name))) then table.insert(NewVariables, var); end @@ -800,7 +672,7 @@ function ReadDescriptions(a_API) end -- for i, cls -- Sort the descendants lists: - for i, cls in ipairs(a_API) do + for _, cls in ipairs(a_API) do table.sort(cls.Descendants, function(c1, c2) return (c1.Name < c2.Name); @@ -813,7 +685,7 @@ end -function ReadHooks(a_Hooks) +local function ReadHooks(a_Hooks) --[[ a_Hooks = { { Name = "HOOK_1"}, @@ -822,7 +694,7 @@ function ReadHooks(a_Hooks) }; We want to add hook descriptions to each hook in this array --]] - for i, hook in ipairs(a_Hooks) do + for _, hook in ipairs(a_Hooks) do local HookDesc = g_APIDesc.Hooks[hook.Name]; if (HookDesc ~= nil) then for key, val in pairs(HookDesc) do @@ -837,63 +709,10 @@ end --- Make a link out of anything with the special linkifying syntax {{link|title}} -function LinkifyString(a_String, a_Referrer) - assert(a_Referrer ~= nil); - assert(a_Referrer ~= ""); - - --- Adds a page to the list of tracked pages (to be checked for existence at the end) - local function AddTrackedPage(a_PageName) - local Pg = (g_TrackedPages[a_PageName] or {}); - table.insert(Pg, a_Referrer); - g_TrackedPages[a_PageName] = Pg; - end - - --- Creates the HTML for the specified link and title - local function CreateLink(Link, Title) - if (Link:sub(1, 7) == "http://") then - -- The link is a full absolute URL, do not modify, do not track: - return "<a href=\"" .. Link .. "\">" .. Title .. "</a>"; - end - local idxHash = Link:find("#"); - if (idxHash ~= nil) then - -- The link contains an anchor: - if (idxHash == 1) then - -- Anchor in the current page, no need to track: - return "<a href=\"" .. Link .. "\">" .. Title .. "</a>"; - end - -- Anchor in another page: - local PageName = Link:sub(1, idxHash - 1); - AddTrackedPage(PageName); - return "<a href=\"" .. PageName .. ".html#" .. Link:sub(idxHash + 1) .. "\">" .. Title .. "</a>"; - end - -- Link without anchor: - AddTrackedPage(Link); - return "<a href=\"" .. Link .. ".html\">" .. Title .. "</a>"; - end - - -- Linkify the strings using the CreateLink() function: - local txt = a_String:gsub("{{([^|}]*)|([^}]*)}}", CreateLink) -- {{link|title}} - txt = txt:gsub("{{([^|}]*)}}", -- {{LinkAndTitle}} - function(LinkAndTitle) - local idxHash = LinkAndTitle:find("#"); - if (idxHash ~= nil) then - -- The LinkAndTitle contains a hash, remove the hashed part from the title: - return CreateLink(LinkAndTitle, LinkAndTitle:sub(1, idxHash - 1)); - end - return CreateLink(LinkAndTitle, LinkAndTitle); - end - ); - return txt; -end - - - - - -function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) +local function WriteHtmlClass(a_ClassAPI, a_ClassMenu) local cf, err = io.open("API/" .. a_ClassAPI.Name .. ".html", "w"); if (cf == nil) then + LOGINFO("Cannot write HTML API for class " .. a_ClassAPI.Name .. ": " .. err) return; end @@ -907,7 +726,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) cf:write("<h2>Functions inherited from ", a_InheritedName, "</h2>\n"); end cf:write("<table>\n<tr><th>Name</th><th>Parameters</th><th>Return value</th><th>Notes</th></tr>\n"); - for i, func in ipairs(a_Functions) do + for _, func in ipairs(a_Functions) do cf:write("<tr><td>", func.Name, "</td>\n"); cf:write("<td>", LinkifyString(func.Params or "", (a_InheritedName or a_ClassAPI.Name)), "</td>\n"); cf:write("<td>", LinkifyString(func.Return or "", (a_InheritedName or a_ClassAPI.Name)), "</td>\n"); @@ -918,7 +737,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) local function WriteConstantTable(a_Constants, a_Source) cf:write("<table>\n<tr><th>Name</th><th>Value</th><th>Notes</th></tr>\n"); - for i, cons in ipairs(a_Constants) do + for _, cons in ipairs(a_Constants) do cf:write("<tr><td>", cons.Name, "</td>\n"); cf:write("<td>", cons.Value, "</td>\n"); cf:write("<td>", LinkifyString(cons.Notes or "", a_Source), "</td></tr>\n"); @@ -941,7 +760,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) WriteConstantTable(a_Constants, Source); end - for k, group in pairs(a_ConstantGroups) do + for _, group in pairs(a_ConstantGroups) do if ((a_InheritedName == nil) or group.ShowInDescendants) then cf:write("<a name='", group.Name, "'><p>"); cf:write(LinkifyString(group.TextBefore or "", Source)); @@ -961,7 +780,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) end cf:write("<table><tr><th>Name</th><th>Type</th><th>Notes</th></tr>\n"); - for i, var in ipairs(a_Variables) do + for _, var in ipairs(a_Variables) do cf:write("<tr><td>", var.Name, "</td>\n"); cf:write("<td>", LinkifyString(var.Type or "<i>(undocumented)</i>", a_InheritedName or a_ClassAPI.Name), "</td>\n"); cf:write("<td>", LinkifyString(var.Notes or "", a_InheritedName or a_ClassAPI.Name), "</td>\n </tr>\n"); @@ -974,7 +793,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) return; end cf:write("<ul>"); - for i, desc in ipairs(a_Descendants) do + for _, desc in ipairs(a_Descendants) do cf:write("<li><a href=\"", desc.Name, ".html\">", desc.Name, "</a>"); WriteDescendants(desc.Descendants); cf:write("</li>\n"); @@ -1025,7 +844,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) local HasConstants = (#a_ClassAPI.Constants > 0) or (a_ClassAPI.NumConstantsInGroups > 0); local HasFunctions = (#a_ClassAPI.Functions > 0); local HasVariables = (#a_ClassAPI.Variables > 0); - for idx, cls in ipairs(InheritanceChain) do + for _, cls in ipairs(InheritanceChain) do HasConstants = HasConstants or (#cls.Constants > 0) or (cls.NumConstantsInGroupsForDescendants > 0); HasFunctions = HasFunctions or (#cls.Functions > 0); HasVariables = HasVariables or (#cls.Variables > 0); @@ -1064,7 +883,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) cf:write("<hr /><a name=\"inherits\"><h1>Inheritance</h1></a>\n"); if (#InheritanceChain > 0) then cf:write("<p>This class inherits from the following parent classes:<ul>\n"); - for i, cls in ipairs(InheritanceChain) do + for _, cls in ipairs(InheritanceChain) do cf:write("<li><a href=\"", cls.Name, ".html\">", cls.Name, "</a></li>\n"); end cf:write("</ul></p>\n"); @@ -1081,7 +900,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) cf:write("<a name=\"constants\"><hr /><h1>Constants</h1></a>\n"); WriteConstants(a_ClassAPI.Constants, a_ClassAPI.ConstantGroups, a_ClassAPI.NumConstantsInGroups, nil); g_Stats.NumTotalConstants = g_Stats.NumTotalConstants + #a_ClassAPI.Constants + (a_ClassAPI.NumConstantsInGroups or 0); - for i, cls in ipairs(InheritanceChain) do + for _, cls in ipairs(InheritanceChain) do WriteConstants(cls.Constants, cls.ConstantGroups, cls.NumConstantsInGroupsForDescendants, cls.Name); end; end; @@ -1091,7 +910,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) cf:write("<a name=\"variables\"><hr /><h1>Member variables</h1></a>\n"); WriteVariables(a_ClassAPI.Variables, nil); g_Stats.NumTotalVariables = g_Stats.NumTotalVariables + #a_ClassAPI.Variables; - for i, cls in ipairs(InheritanceChain) do + for _, cls in ipairs(InheritanceChain) do WriteVariables(cls.Variables, cls.Name); end; end @@ -1101,7 +920,7 @@ function WriteHtmlClass(a_ClassAPI, a_AllAPI, a_ClassMenu) cf:write("<a name=\"functions\"><hr /><h1>Functions</h1></a>\n"); WriteFunctions(a_ClassAPI.Functions, nil); g_Stats.NumTotalFunctions = g_Stats.NumTotalFunctions + #a_ClassAPI.Functions; - for i, cls in ipairs(InheritanceChain) do + for _, cls in ipairs(InheritanceChain) do WriteFunctions(cls.Functions, cls.Name); end end @@ -1122,71 +941,20 @@ end -function WriteHtmlHook(a_Hook, a_HookNav) - local fnam = "API/" .. a_Hook.DefaultFnName .. ".html"; - local f, error = io.open(fnam, "w"); - if (f == nil) then - LOG("Cannot write \"" .. fnam .. "\": \"" .. error .. "\"."); - return; - end - local HookName = a_Hook.DefaultFnName; - - f:write([[<!DOCTYPE html><html> - <head> - <title>MCServer API - ]], HookName, [[ Hook</title> - <link rel="stylesheet" type="text/css" href="main.css" /> - <link rel="stylesheet" type="text/css" href="prettify.css" /> - <script src="prettify.js"></script> - <script src="lang-lua.js"></script> - </head> - <body> - <div id="content"> - <header> - <h1>]], a_Hook.Name, [[</h1> - <hr /> - </header> - <table><tr><td style="vertical-align: top;"> - Index:<br /> - <a href='index.html#articles'>Articles</a><br /> - <a href='index.html#classes'>Classes</a><br /> - <a href='index.html#hooks'>Hooks</a><br /> - <br /> - Quick navigation:<br /> - ]]); - f:write(a_HookNav); +local function WriteClasses(f, a_API, a_ClassMenu) f:write([[ - </td><td style="vertical-align: top;"><p> + <a name="classes"><h2>Class index</h2></a> + <p>The following classes are available in the MCServer Lua scripting language: + <ul> ]]); - f:write(LinkifyString(a_Hook.Desc, HookName)); - f:write("</p>\n<hr /><h1>Callback function</h1>\n<p>The default name for the callback function is "); - f:write(a_Hook.DefaultFnName, ". It has the following signature:\n"); - f:write("<pre class=\"prettyprint lang-lua\">function ", HookName, "("); - if (a_Hook.Params == nil) then - a_Hook.Params = {}; - end - for i, param in ipairs(a_Hook.Params) do - if (i > 1) then - f:write(", "); - end - f:write(param.Name); - end - f:write(")</pre>\n<hr /><h1>Parameters:</h1>\n<table><tr><th>Name</th><th>Type</th><th>Notes</th></tr>\n"); - for i, param in ipairs(a_Hook.Params) do - f:write("<tr><td>", param.Name, "</td><td>", LinkifyString(param.Type, HookName), "</td><td>", LinkifyString(param.Notes, HookName), "</td></tr>\n"); - end - f:write("</table>\n<p>" .. (a_Hook.Returns or "") .. "</p>\n\n"); - f:write([[<hr /><h1>Code examples</h1><h2>Registering the callback</h2>]]); - f:write("<pre class=\"prettyprint lang-lua\">\n"); - f:write([[cPluginManager:AddHook(cPluginManager.]] .. a_Hook.Name .. ", My" .. a_Hook.DefaultFnName .. [[);]]); - f:write("</pre>\n\n"); - local Examples = a_Hook.CodeExamples or {}; - for i, example in ipairs(Examples) do - f:write("<h2>", (example.Title or "<i>missing Title</i>"), "</h2>\n"); - f:write("<p>", (example.Desc or "<i>missing Desc</i>"), "</p>\n"); - f:write("<pre class=\"prettyprint lang-lua\">", (example.Code or "<i>missing Code</i>"), "\n</pre>\n\n"); + for _, cls in ipairs(a_API) do + f:write("<li><a href=\"", cls.Name, ".html\">", cls.Name, "</a></li>\n"); + WriteHtmlClass(cls, a_ClassMenu); end - f:write([[</td></tr></table></div><script>prettyPrint();</script></body></html>]]); - f:close(); + f:write([[ + </ul></p> + <hr /> + ]]); end @@ -1194,12 +962,12 @@ end --- Writes a list of undocumented objects into a file -function ListUndocumentedObjects(API, UndocumentedHooks) +local function ListUndocumentedObjects(API, UndocumentedHooks) f = io.open("API/_undocumented.lua", "w"); if (f ~= nil) then f:write("\n-- This is the list of undocumented API objects, automatically generated by APIDump\n\n"); f:write("g_APIDesc =\n{\n\tClasses =\n\t{\n"); - for i, cls in ipairs(API) do + for _, cls in ipairs(API) do local HasFunctions = ((cls.UndocumentedFunctions ~= nil) and (#cls.UndocumentedFunctions > 0)); local HasConstants = ((cls.UndocumentedConstants ~= nil) and (#cls.UndocumentedConstants > 0)); local HasVariables = ((cls.UndocumentedVariables ~= nil) and (#cls.UndocumentedVariables > 0)); @@ -1216,7 +984,7 @@ function ListUndocumentedObjects(API, UndocumentedHooks) if (HasFunctions) then f:write("\t\t\tFunctions =\n\t\t\t{\n"); table.sort(cls.UndocumentedFunctions); - for j, fn in ipairs(cls.UndocumentedFunctions) do + for _, fn in ipairs(cls.UndocumentedFunctions) do f:write("\t\t\t\t" .. fn .. " = { Params = \"\", Return = \"\", Notes = \"\" },\n"); end -- for j, fn - cls.UndocumentedFunctions[] f:write("\t\t\t},\n\n"); @@ -1225,7 +993,7 @@ function ListUndocumentedObjects(API, UndocumentedHooks) if (HasConstants) then f:write("\t\t\tConstants =\n\t\t\t{\n"); table.sort(cls.UndocumentedConstants); - for j, cn in ipairs(cls.UndocumentedConstants) do + for _, cn in ipairs(cls.UndocumentedConstants) do f:write("\t\t\t\t" .. cn .. " = { Notes = \"\" },\n"); end -- for j, fn - cls.UndocumentedConstants[] f:write("\t\t\t},\n\n"); @@ -1234,7 +1002,7 @@ function ListUndocumentedObjects(API, UndocumentedHooks) if (HasVariables) then f:write("\t\t\tVariables =\n\t\t\t{\n"); table.sort(cls.UndocumentedVariables); - for j, vn in ipairs(cls.UndocumentedVariables) do + for _, vn in ipairs(cls.UndocumentedVariables) do f:write("\t\t\t\t" .. vn .. " = { Type = \"\", Notes = \"\" },\n"); end -- for j, fn - cls.UndocumentedVariables[] f:write("\t\t\t},\n\n"); @@ -1282,7 +1050,7 @@ end --- Lists the API objects that are documented but not available in the API: -function ListUnexportedObjects() +local function ListUnexportedObjects() f = io.open("API/_unexported-documented.txt", "w"); if (f ~= nil) then for clsname, cls in pairs(g_APIDesc.Classes) do @@ -1314,7 +1082,7 @@ end -function ListMissingPages() +local function ListMissingPages() local MissingPages = {}; local NumLinks = 0; for PageName, Referrers in pairs(g_TrackedPages) do @@ -1344,7 +1112,7 @@ function ListMissingPages() LOGWARNING("Cannot open _missingPages.txt for writing: '" .. err .. "'. There are " .. #MissingPages .. " pages missing."); return; end - for idx, pg in ipairs(MissingPages) do + for _, pg in ipairs(MissingPages) do f:write(pg.Name .. ":\n"); -- Sort and output the referrers: table.sort(pg.Refs); @@ -1360,7 +1128,7 @@ end --- Writes the documentation statistics (in g_Stats) into the given HTML file -function WriteStats(f) +local function WriteStats(f) local function ExportMeter(a_Percent) local Color; if (a_Percent > 99) then @@ -1428,3 +1196,361 @@ end + +local function DumpAPIHtml(a_API) + LOG("Dumping all available functions and constants to API subfolder..."); + + -- Create the output folder + if not(cFile:IsFolder("API")) then + cFile:CreateFolder("API"); + end + + LOG("Copying static files.."); + cFile:CreateFolder("API/Static"); + local localFolder = g_Plugin:GetLocalFolder(); + for _, fnam in ipairs(cFile:GetFolderContents(localFolder .. "/Static")) do + cFile:Delete("API/Static/" .. fnam); + cFile:Copy(localFolder .. "/Static/" .. fnam, "API/Static/" .. fnam); + end + + -- Extract hook constants: + local Hooks = {}; + local UndocumentedHooks = {}; + for name, obj in pairs(cPluginManager) do + if ( + (type(obj) == "number") and + name:match("HOOK_.*") and + (name ~= "HOOK_MAX") and + (name ~= "HOOK_NUM_HOOKS") + ) then + table.insert(Hooks, { Name = name }); + end + end + table.sort(Hooks, + function(Hook1, Hook2) + return (Hook1.Name < Hook2.Name); + end + ); + ReadHooks(Hooks); + + -- Create a "class index" file, write each class as a link to that file, + -- then dump class contents into class-specific file + LOG("Writing HTML files..."); + local f, err = io.open("API/index.html", "w"); + if (f == nil) then + LOGINFO("Cannot output HTML API: " .. err); + return; + end + + -- Create a class navigation menu that will be inserted into each class file for faster navigation (#403) + local ClassMenuTab = {}; + for _, cls in ipairs(a_API) do + table.insert(ClassMenuTab, "<a href='"); + table.insert(ClassMenuTab, cls.Name); + table.insert(ClassMenuTab, ".html'>"); + table.insert(ClassMenuTab, cls.Name); + table.insert(ClassMenuTab, "</a><br />"); + end + local ClassMenu = table.concat(ClassMenuTab, ""); + + -- Create a hook navigation menu that will be inserted into each hook file for faster navigation(#403) + local HookNavTab = {}; + for _, hook in ipairs(Hooks) do + table.insert(HookNavTab, "<a href='"); + table.insert(HookNavTab, hook.DefaultFnName); + table.insert(HookNavTab, ".html'>"); + table.insert(HookNavTab, (hook.Name:gsub("^HOOK_", ""))); -- remove the "HOOK_" part of the name + table.insert(HookNavTab, "</a><br />"); + end + local HookNav = table.concat(HookNavTab, ""); + + -- Write the HTML file: + f:write([[<!DOCTYPE html> + <html> + <head> + <title>MCServer API - Index</title> + <link rel="stylesheet" type="text/css" href="main.css" /> + </head> + <body> + <div id="content"> + <header> + <h1>MCServer API - Index</h1> + <hr /> + </header> + <p>The API reference is divided into the following sections:</p> + <ul> + <li><a href="#articles">Articles</a></li> + <li><a href="#classes">Class index</a></li> + <li><a href="#hooks">Hooks</a></li> + <li><a href="#docstats">Documentation statistics</a></li> + </ul> + <hr /> + ]]); + + WriteArticles(f); + WriteClasses(f, a_API, ClassMenu); + WriteHooks(f, Hooks, UndocumentedHooks, HookNav); + + -- Copy the static files to the output folder: + local StaticFiles = + { + "main.css", + "prettify.js", + "prettify.css", + "lang-lua.js", + }; + for _, fnam in ipairs(StaticFiles) do + cFile:Delete("API/" .. fnam); + cFile:Copy(g_Plugin:GetLocalFolder() .. "/" .. fnam, "API/" .. fnam); + end + + -- List the documentation problems: + LOG("Listing leftovers..."); + ListUndocumentedObjects(a_API, UndocumentedHooks); + ListUnexportedObjects(); + ListMissingPages(); + + WriteStats(f); + + f:write([[ </ul> + </div> + </body> +</html>]]); + f:close(); + + LOG("API subfolder written"); +end + + + + + +--- Returns the string with extra tabs and CR/LFs removed +local function CleanUpDescription(a_Desc) + -- Get rid of indent and newlines, normalize whitespace: + local res = a_Desc:gsub("[\n\t]", "") + res = a_Desc:gsub("%s%s+", " ") + + -- Replace paragraph marks with newlines: + res = res:gsub("<p>", "\n") + res = res:gsub("</p>", "") + + -- Replace list items with dashes: + res = res:gsub("</?ul>", "") + res = res:gsub("<li>", "\n - ") + res = res:gsub("</li>", "") + + return res +end + + + + + +--- Writes a list of methods into the specified file in ZBS format +local function WriteZBSMethods(f, a_Methods) + for _, func in ipairs(a_Methods or {}) do + f:write("\t\t\t[\"", func.Name, "\"] =\n") + f:write("\t\t\t{\n") + f:write("\t\t\t\ttype = \"method\",\n") + if ((func.Notes ~= nil) and (func.Notes ~= "")) then + f:write("\t\t\t\tdescription = [[", CleanUpDescription(func.Notes or ""), " ]],\n") + end + f:write("\t\t\t},\n") + end +end + + + + + +--- Writes a list of constants into the specified file in ZBS format +local function WriteZBSConstants(f, a_Constants) + for _, cons in ipairs(a_Constants or {}) do + f:write("\t\t\t[\"", cons.Name, "\"] =\n") + f:write("\t\t\t{\n") + f:write("\t\t\t\ttype = \"value\",\n") + if ((cons.Desc ~= nil) and (cons.Desc ~= "")) then + f:write("\t\t\t\tdescription = [[", CleanUpDescription(cons.Desc or ""), " ]],\n") + end + f:write("\t\t\t},\n") + end +end + + + + + +--- Writes one MCS class definition into the specified file in ZBS format +local function WriteZBSClass(f, a_Class) + assert(type(a_Class) == "table") + + -- Write class header: + f:write("\t", a_Class.Name, " =\n\t{\n") + f:write("\t\ttype = \"class\",\n") + f:write("\t\tdescription = [[", CleanUpDescription(a_Class.Desc or ""), " ]],\n") + f:write("\t\tchilds =\n") + f:write("\t\t{\n") + + -- Export methods and constants: + WriteZBSMethods(f, a_Class.Functions) + WriteZBSConstants(f, a_Class.Constants) + + -- Finish the class definition: + f:write("\t\t},\n") + f:write("\t},\n\n") +end + + + + + +--- Dumps the entire API table into a file in the ZBS format +local function DumpAPIZBS(a_API) + LOG("Dumping ZBS API description...") + local f, err = io.open("mcserver_api.lua", "w") + if (f == nil) then + LOG("Cannot open mcserver_lua.lua for writing, ZBS API will not be dumped. " .. err) + return + end + + -- Write the file header: + f:write("-- This is a MCServer API file automatically generated by the APIDump plugin\n") + f:write("-- Note that any manual changes will be overwritten by the next dump\n\n") + f:write("return {\n") + + -- Export each class except Globals, store those aside: + local Globals + for _, cls in ipairs(a_API) do + if (cls.Name ~= "Globals") then + WriteZBSClass(f, cls) + else + Globals = cls + end + end + + -- Export the globals: + if (Globals) then + WriteZBSMethods(f, Globals.Functions) + WriteZBSConstants(f, Globals.Constants) + end + + -- Finish the file: + f:write("}\n") + f:close() + LOG("ZBS API dumped...") +end + + + + + +local function DumpApi() + LOG("Dumping the API...") + + -- Load the API descriptions from the Classes and Hooks subfolders: + -- This needs to be done each time the command is invoked because the export modifies the tables' contents + dofile(g_PluginFolder .. "/APIDesc.lua") + if (g_APIDesc.Classes == nil) then + g_APIDesc.Classes = {}; + end + if (g_APIDesc.Hooks == nil) then + g_APIDesc.Hooks = {}; + end + LoadAPIFiles("/Classes/", g_APIDesc.Classes); + LoadAPIFiles("/Hooks/", g_APIDesc.Hooks); + + -- Reset the stats: + g_TrackedPages = {}; -- List of tracked pages, to be checked later whether they exist. Each item is an array of referring pagenames. + g_Stats = -- Statistics about the documentation + { + NumTotalClasses = 0, + NumUndocumentedClasses = 0, + NumTotalFunctions = 0, + NumUndocumentedFunctions = 0, + NumTotalConstants = 0, + NumUndocumentedConstants = 0, + NumTotalVariables = 0, + NumUndocumentedVariables = 0, + NumTotalHooks = 0, + NumUndocumentedHooks = 0, + NumTrackedLinks = 0, + NumInvalidLinks = 0, + } + + -- Create the API tables: + local API, Globals = CreateAPITables(); + + -- Sort the classes by name: + table.sort(API, + function (c1, c2) + return (string.lower(c1.Name) < string.lower(c2.Name)); + end + ); + g_Stats.NumTotalClasses = #API; + + -- Add Globals into the API: + Globals.Name = "Globals"; + table.insert(API, Globals); + + -- Read in the descriptions: + LOG("Reading descriptions..."); + ReadDescriptions(API); + + -- Dump all available API objects in HTML format into a subfolder: + DumpAPIHtml(API); + + -- Dump all available API objects in format used by ZeroBraneStudio API descriptions: + DumpAPIZBS(API) + + LOG("APIDump finished"); + return true +end + + + + + +local function HandleWebAdminDump(a_Request) + if (a_Request.PostParams["Dump"] ~= nil) then + DumpApi() + end + return + [[ + <p>Pressing the button will generate the API dump on the server. Note that this can take some time.</p> + <form method="POST"><input type="submit" name="Dump" value="Dump the API"/></form> + ]] +end + + + + + +local function HandleCmdApi(a_Split) + DumpApi() + return true +end + + + + + +function Initialize(Plugin) + g_Plugin = Plugin; + g_PluginFolder = Plugin:GetLocalFolder(); + + LOG("Initialising " .. Plugin:GetName() .. " v." .. Plugin:GetVersion()) + + -- Bind a console command to dump the API: + cPluginManager:BindConsoleCommand("api", HandleCmdApi, "Dumps the Lua API docs into the API/ subfolder") + + -- Add a WebAdmin tab that has a Dump button + g_Plugin:AddWebTab("APIDump", HandleWebAdminDump) + + return true +end + + + + + diff --git a/MCServer/Plugins/ChunkWorx/chunkworx_main.lua b/MCServer/Plugins/ChunkWorx/chunkworx_main.lua index f74c4ea2d..88ecb3979 100644 --- a/MCServer/Plugins/ChunkWorx/chunkworx_main.lua +++ b/MCServer/Plugins/ChunkWorx/chunkworx_main.lua @@ -122,7 +122,7 @@ function OnTick( DeltaTime ) end end WW_instance:QueueSaveAllChunks() - WW_instance:UnloadUnusedChunks() + WW_instance:QueueUnloadUnusedChunks() end end end
\ No newline at end of file diff --git a/MCServer/Plugins/ChunkWorx/chunkworx_web.lua b/MCServer/Plugins/ChunkWorx/chunkworx_web.lua index 44993f81c..6c5eab676 100644 --- a/MCServer/Plugins/ChunkWorx/chunkworx_web.lua +++ b/MCServer/Plugins/ChunkWorx/chunkworx_web.lua @@ -44,7 +44,7 @@ function HandleRequest_Generation( Request ) if (Request.PostParams["AGHRRRR"] ~= nil) then GENERATION_STATE = 0 WW_instance:SaveAllChunks() - WW_instance:UnloadUnusedChunks() + WW_instance:QueueUnloadUnusedChunks() LOGERROR("" .. PLUGIN:GetName() .. " v" .. PLUGIN:GetVersion() .. ": works ABORTED by admin") end --Content = Content .. "<head><meta http-equiv=\"refresh\" content=\"2;\"></head>" diff --git a/MCServer/Plugins/Core b/MCServer/Plugins/Core -Subproject 759cf48ba3f1409e6d7b60cb821ee17e589bdef +Subproject 013a32a7fb3c8a6cfe0aef892d4c7394d4e1be5 diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua index 2d2d2736d..064d5d772 100644 --- a/MCServer/Plugins/Debuggers/Debuggers.lua +++ b/MCServer/Plugins/Debuggers/Debuggers.lua @@ -19,18 +19,21 @@ function Initialize(Plugin) cPluginManager.AddHook(cPluginManager.HOOK_TICK, OnTick2); --]] - cPluginManager:AddHook(cPluginManager.HOOK_PLAYER_USING_BLOCK, OnPlayerUsingBlock); - cPluginManager:AddHook(cPluginManager.HOOK_PLAYER_USING_ITEM, OnPlayerUsingItem); - cPluginManager:AddHook(cPluginManager.HOOK_TAKE_DAMAGE, OnTakeDamage); - cPluginManager:AddHook(cPluginManager.HOOK_TICK, OnTick); - cPluginManager:AddHook(cPluginManager.HOOK_CHAT, OnChat); - cPluginManager:AddHook(cPluginManager.HOOK_PLAYER_RIGHT_CLICKING_ENTITY, OnPlayerRightClickingEntity); - cPluginManager:AddHook(cPluginManager.HOOK_WORLD_TICK, OnWorldTick); - cPluginManager:AddHook(cPluginManager.HOOK_CHUNK_GENERATED, OnChunkGenerated); - cPluginManager:AddHook(cPluginManager.HOOK_PLUGINS_LOADED, OnPluginsLoaded); - cPluginManager:AddHook(cPluginManager.HOOK_PLUGIN_MESSAGE, OnPluginMessage); - - PM = cRoot:Get():GetPluginManager(); + local PM = cPluginManager; + PM:AddHook(cPluginManager.HOOK_PLAYER_USING_BLOCK, OnPlayerUsingBlock); + PM:AddHook(cPluginManager.HOOK_PLAYER_USING_ITEM, OnPlayerUsingItem); + PM:AddHook(cPluginManager.HOOK_TAKE_DAMAGE, OnTakeDamage); + PM:AddHook(cPluginManager.HOOK_TICK, OnTick); + PM:AddHook(cPluginManager.HOOK_CHAT, OnChat); + PM:AddHook(cPluginManager.HOOK_PLAYER_RIGHT_CLICKING_ENTITY, OnPlayerRightClickingEntity); + PM:AddHook(cPluginManager.HOOK_WORLD_TICK, OnWorldTick); + PM:AddHook(cPluginManager.HOOK_PLUGINS_LOADED, OnPluginsLoaded); + PM:AddHook(cPluginManager.HOOK_PLUGIN_MESSAGE, OnPluginMessage); + PM:AddHook(cPluginManager.HOOK_PLAYER_JOINED, OnPlayerJoined) + + -- _X: Disabled so that the normal operation doesn't interfere with anything + -- PM:AddHook(cPluginManager.HOOK_CHUNK_GENERATED, OnChunkGenerated); + PM:BindCommand("/le", "debuggers", HandleListEntitiesCmd, "- Shows a list of all the loaded entities"); PM:BindCommand("/ke", "debuggers", HandleKillEntitiesCmd, "- Kills all the loaded entities"); PM:BindCommand("/wool", "debuggers", HandleWoolCmd, "- Sets all your armor to blue wool"); @@ -53,18 +56,36 @@ function Initialize(Plugin) PM:BindCommand("/fr", "debuggers", HandleFurnaceRecipe, "- Shows the furnace recipe for the currently held item"); PM:BindCommand("/ff", "debuggers", HandleFurnaceFuel, "- Shows how long the currently held item would burn in a furnace"); PM:BindCommand("/sched", "debuggers", HandleSched, "- Schedules a simple countdown using cWorld:ScheduleTask()"); + PM:BindCommand("/cs", "debuggers", HandleChunkStay, "- Tests the ChunkStay Lua integration for the specified chunk coords"); + PM:BindCommand("/compo", "debuggers", HandleCompo, "- Tests the cCompositeChat bindings") + PM:BindCommand("/sb", "debuggers", HandleSetBiome, "- Sets the biome around you to the specified one") + PM:BindCommand("/wesel", "debuggers", HandleWESel, "- Expands the current WE selection by 1 block in X/Z") - Plugin:AddWebTab("Debuggers", HandleRequest_Debuggers); + Plugin:AddWebTab("Debuggers", HandleRequest_Debuggers) + Plugin:AddWebTab("StressTest", HandleRequest_StressTest) -- Enable the following line for BlockArea / Generator interface testing: -- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATED); LOG("Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion()) - -- TestBlockAreas(); - -- TestSQLiteBindings(); - -- TestExpatBindings(); + -- TestBlockAreas() + -- TestSQLiteBindings() + -- TestExpatBindings() + -- TestPluginCalls() + + TestBlockAreasString() + TestStringBase64() + --[[ + -- Test cCompositeChat usage in console-logging: + LOGINFO(cCompositeChat("This is a simple message with some @2 color formatting @4 and http://links.to .") + :AddSuggestCommandPart("(Suggested command)", "cmd") + :AddRunCommandPart("(Run command)", "cmd") + :SetMessageType(mtInfo) + ) + --]] + return true end; @@ -72,6 +93,38 @@ end; +function TestPluginCalls() + -- In order to test the inter-plugin communication, we're going to call Core's ReturnColorFromChar() function + -- It is a rather simple function that doesn't need any tables as its params and returns a value, too + -- Note the signature: function ReturnColorFromChar( Split, char ) ... return cChatColog.Gray ... end + -- The Split parameter should be a table, but it is not used in that function anyway, + -- so we can get away with passing nil to it. + + -- Use the old, deprecated and unsafe method: + local Core = cPluginManager:Get():GetPlugin("Core") + if (Core ~= nil) then + LOGINFO("Calling Core::ReturnColorFromChar() the old-fashioned way...") + local Gray = Core:Call("ReturnColorFromChar", nil, "8") + if (Gray ~= cChatColor.Gray) then + LOGWARNING("Call failed, exp " .. cChatColor.Gray .. ", got " .. (Gray or "<nil>")) + else + LOGINFO("Call succeeded") + end + end + + -- Use the new method: + LOGINFO("Calling Core::ReturnColorFromChar() the recommended way...") + local Gray = cPluginManager:CallPlugin("Core", "ReturnColorFromChar", nil, "8") + if (Gray ~= cChatColor.Gray) then + LOGWARNING("Call failed, exp " .. cChatColor.Gray .. ", got " .. (Gray or "<nil>")) + else + LOGINFO("Call succeeded") + end +end + + + + function TestBlockAreas() LOG("Testing block areas..."); @@ -164,6 +217,60 @@ end +function TestBlockAreasString() + -- Write one area to string, then to file: + local BA1 = cBlockArea() + BA1:Create(5, 5, 5, cBlockArea.baTypes + cBlockArea.baMetas) + BA1:Fill(cBlockArea.baTypes, E_BLOCK_DIAMOND_BLOCK) + BA1:FillRelCuboid(1, 3, 1, 3, 1, 3, cBlockArea.baTypes, E_BLOCK_GOLD_BLOCK) + local Data = BA1:SaveToSchematicString() + if ((type(Data) ~= "string") or (Data == "")) then + LOG("Cannot save schematic to string") + return + end + cFile:CreateFolder("schematics") + local f = io.open("schematics/StringTest.schematic", "wb") + f:write(Data) + f:close() + + -- Load a second area from that file: + local BA2 = cBlockArea() + if not(BA2:LoadFromSchematicFile("schematics/StringTest.schematic")) then + LOG("Cannot read schematic from string test file") + return + end + BA2:Clear() + + -- Load another area from a string in that file: + f = io.open("schematics/StringTest.schematic", "rb") + Data = f:read("*all") + if not(BA2:LoadFromSchematicString(Data)) then + LOG("Cannot load schematic from string") + end +end + + + + + +function TestStringBase64() + -- Create a binary string: + local s = "" + for i = 0, 255 do + s = s .. string.char(i) + end + + -- Roundtrip through Base64: + local Base64 = Base64Encode(s) + local UnBase64 = Base64Decode(Base64) + + assert(UnBase64 == s) +end + + + + + function TestSQLiteBindings() LOG("Testing SQLite bindings..."); @@ -1004,6 +1111,68 @@ end +local g_Counter = 0 +local g_JavaScript = +[[ +<script> +function createXHR() +{ + var request = false; + try { + request = new ActiveXObject('Msxml2.XMLHTTP'); + } + catch (err2) + { + try + { + request = new ActiveXObject('Microsoft.XMLHTTP'); + } + catch (err3) + { + try + { + request = new XMLHttpRequest(); + } + catch (err1) + { + request = false; + } + } + } + return request; +} + +function RefreshCounter() +{ + var xhr = createXHR(); + xhr.onreadystatechange = function() + { + if (xhr.readyState == 4) + { + document.getElementById("cnt").innerHTML = xhr.responseText; + } + }; + xhr.open("POST", "/~webadmin/Debuggers/StressTest", true); + xhr.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); + xhr.send("counter=true"); +} + +setInterval(RefreshCounter, 10) +</script> +]] + +function HandleRequest_StressTest(a_Request) + if (a_Request.PostParams["counter"]) then + g_Counter = g_Counter + 1 + return tostring(g_Counter) + end + return g_JavaScript .. "<p>The counter below should be reloading as fast as possible</p><div id='cnt'>0</div>" +end + + + + + function OnPluginMessage(a_Client, a_Channel, a_Message) LOGINFO("Received a plugin message from client " .. a_Client:GetUsername() .. ": channel '" .. a_Channel .. "', message '" .. a_Message .. "'"); @@ -1028,3 +1197,185 @@ end + +function HandleChunkStay(a_Split, a_Player) + -- As an example of using ChunkStay, this call will load 3x3 chunks around the specified chunk coords, + -- then build an obsidian pillar in the middle of each one. + -- Once complete, the player will be teleported to the middle pillar + + if (#a_Split ~= 3) then + a_Player:SendMessageInfo("Usage: /cs <ChunkX> <ChunkZ>") + return true + end + + local ChunkX = tonumber(a_Split[2]) + local ChunkZ = tonumber(a_Split[3]) + if ((ChunkX == nil) or (ChunkZ == nil)) then + a_Player:SendMessageFailure("Invalid chunk coords.") + return true + end + + local World = a_Player:GetWorld() + local PlayerID = a_Player:GetUniqueID() + a_Player:SendMessageInfo("Loading chunks, stand by..."); + + -- Set the wanted chunks: + local Chunks = {} + for z = -1, 1 do for x = -1, 1 do + table.insert(Chunks, {ChunkX + x, ChunkZ + z}) + end end + + -- The function that is called when all chunks are available + -- Will perform the actual action with all those chunks + -- Note that the player needs to be referenced using their EntityID - in case they disconnect before the chunks load + local OnAllChunksAvailable = function() + LOGINFO("ChunkStay all chunks now available") + -- Build something on the neighboring chunks, to verify: + for z = -1, 1 do for x = -1, 1 do + local BlockX = (ChunkX + x) * 16 + 8 + local BlockZ = (ChunkZ + z) * 16 + 8 + for y = 20, 80 do + World:SetBlock(BlockX, y, BlockZ, E_BLOCK_OBSIDIAN, 0) + end + end end + + -- Teleport the player there for visual inspection: + World:DoWithEntityByID(PlayerID, + function (a_CallbackPlayer) + a_CallbackPlayer:TeleportToCoords(ChunkX * 16 + 8, 85, ChunkZ * 16 + 8) + a_CallbackPlayer:SendMessageSuccess("ChunkStay fully available") + end + ) + end + + -- This function will be called for each chunk that is made available + -- Note that the player needs to be referenced using their EntityID - in case they disconnect before the chunks load + local OnChunkAvailable = function(a_ChunkX, a_ChunkZ) + LOGINFO("ChunkStay now has chunk [" .. a_ChunkX .. ", " .. a_ChunkZ .. "]") + World:DoWithEntityByID(PlayerID, + function (a_CallbackPlayer) + a_CallbackPlayer:SendMessageInfo("ChunkStay now has chunk [" .. a_ChunkX .. ", " .. a_ChunkZ .. "]") + end + ) + end + + -- Process the ChunkStay: + World:ChunkStay(Chunks, OnChunkAvailable, OnAllChunksAvailable) + return true +end + + + + + +function HandleCompo(a_Split, a_Player) + -- Send one composite message to self: + local msg = cCompositeChat() + msg:AddTextPart("Hello! ", "b@e") -- bold yellow + msg:AddUrlPart("MCServer", "http://mc-server.org") + msg:AddTextPart(" rules! ") + msg:AddRunCommandPart("Set morning", "/time set 0") + a_Player:SendMessage(msg) + + -- Broadcast another one to the world: + local msg2 = cCompositeChat() + msg2:AddSuggestCommandPart(a_Player:GetName(), "/tell " .. a_Player:GetName() .. " ") + msg2:AddTextPart(" knows how to use cCompositeChat!"); + a_Player:GetWorld():BroadcastChat(msg2) + + return true +end + + + + + +function HandleSetBiome(a_Split, a_Player) + local Biome = biJungle + local Size = 20 + local SplitSize = #a_Split + if (SplitSize > 3) then + a_Player:SendMessage("Too many parameters. Usage: " .. a_Split[1] .. " <BiomeType>") + return true + end + + if (SplitSize >= 2) then + Biome = StringToBiome(a_Split[2]) + if (Biome == biInvalidBiome) then + a_Player:SendMessage("Unknown biome: '" .. a_Split[2] .. "'. Command ignored.") + return true + end + end + if (SplitSize >= 3) then + Size = tostring(a_Split[3]) + if (Size == nil) then + a_Player:SendMessage("Unknown size: '" .. a_Split[3] .. "'. Command ignored.") + return true + end + end + + local BlockX = math.floor(a_Player:GetPosX()) + local BlockZ = math.floor(a_Player:GetPosZ()) + a_Player:GetWorld():SetAreaBiome(BlockX - Size, BlockX + Size, BlockZ - Size, BlockZ + Size, Biome) + a_Player:SendMessage( + "Blocks {" .. (BlockX - Size) .. ", " .. (BlockZ - Size) .. + "} - {" .. (BlockX + Size) .. ", " .. (BlockZ + Size) .. + "} set to biome #" .. tostring(Biome) .. "." + ) + return true +end + + + + + +function HandleWESel(a_Split, a_Player) + -- Check if the selection is a cuboid: + local IsCuboid = cPluginManager:CallPlugin("WorldEdit", "IsPlayerSelectionCuboid") + if (IsCuboid == nil) then + a_Player:SendMessage(cCompositeChat():SetMessageType(mtFailure):AddTextPart("Cannot adjust selection, WorldEdit is not loaded")) + return true + elseif (IsCuboid == false) then + a_Player:SendMessage(cCompositeChat():SetMessageType(mtFailure):AddTextPart("Cannot adjust selection, the selection is not a cuboid")) + return true + end + + -- Get the selection: + local SelCuboid = cCuboid() + local IsSuccess = cPluginManager:CallPlugin("WorldEdit", "GetPlayerCuboidSelection", a_Player, SelCuboid) + if not(IsSuccess) then + a_Player:SendMessage(cCompositeChat():SetMessageType(mtFailure):AddTextPart("Cannot adjust selection, WorldEdit reported failure while getting current selection")) + return true + end + + -- Adjust the selection: + local NumBlocks = tonumber(a_Split[2] or "1") or 1 + SelCuboid:Expand(NumBlocks, NumBlocks, 0, 0, NumBlocks, NumBlocks) + + -- Set the selection: + local IsSuccess = cPluginManager:CallPlugin("WorldEdit", "SetPlayerCuboidSelection", a_Player, SelCuboid) + if not(IsSuccess) then + a_Player:SendMessage(cCompositeChat():SetMessageType(mtFailure):AddTextPart("Cannot adjust selection, WorldEdit reported failure while setting new selection")) + return true + end + a_Player:SendMessage(cCompositeChat():SetMessageType(mtInformation):AddTextPart("Successfully adjusted the selection by " .. NumBlocks .. " block(s)")) + return true +end + + + + + +function OnPlayerJoined(a_Player) + -- Test composite chat chaining: + a_Player:SendMessage(cCompositeChat() + :AddTextPart("Hello, ") + :AddUrlPart(a_Player:GetName(), "www.mc-server.org", "u@2") + :AddSuggestCommandPart(", and welcome.", "/help", "u") + :AddRunCommandPart(" SetDay", "/time set 0") + ) +end + + + + diff --git a/MCServer/Plugins/DumpInfo/Init.lua b/MCServer/Plugins/DumpInfo/Init.lua new file mode 100644 index 000000000..5d9c752b0 --- /dev/null +++ b/MCServer/Plugins/DumpInfo/Init.lua @@ -0,0 +1,49 @@ +function Initialize(a_Plugin) + a_Plugin:SetName("DumpInfo") + a_Plugin:SetVersion(1) + + -- Check if the infodump file exists. + if (not cFile:Exists("Plugins/InfoDump.lua")) then + LOGWARN("[DumpInfo] InfoDump.lua was not found.") + return false + end + + -- Add the webtab. + a_Plugin:AddWebTab("DumpPlugin", HandleDumpPluginRequest) + return true +end + + + + + +function HandleDumpPluginRequest(a_Request) + local Content = "" + + -- Check if it already was requested to dump a plugin. + if (a_Request.PostParams["DumpInfo"] ~= nil) then + local F = loadfile("Plugins/InfoDump.lua") + F("Plugins/" .. a_Request.PostParams["DumpInfo"]) + end + + Content = Content .. [[ +<table> +<th colspan="2">DumpInfo</th>]] + + -- Loop through each plugin that is found. + for PluginName, k in pairs(cPluginManager:Get():GetAllPlugins()) do + + -- Check if there is a file called 'Info.lua' or 'info.lua' + if (cFile:Exists("Plugins/" .. PluginName .. "/Info.lua")) then + Content = Content .. "<tr>" + Content = Content .. "<td>" .. PluginName .. "</td>" + Content = Content .. "<td> <form method='POST'> <input type='hidden' value='" .. PluginName .. "' name='DumpInfo'> <input type='submit' value='DumpInfo'> </form>" + Content = Content .. "</td>" + end + end + + Content = Content .. [[ +</table>]] + + return Content +end diff --git a/MCServer/Plugins/InfoDump.lua b/MCServer/Plugins/InfoDump.lua index df47d566b..c61f9c9e6 100644 --- a/MCServer/Plugins/InfoDump.lua +++ b/MCServer/Plugins/InfoDump.lua @@ -2,10 +2,17 @@ -- InfoDump.lua --- Goes through all subfolders, loads Info.lua and dumps its g_PluginInfo into various text formats --- This is used for generating plugin documentation for the forum and for GitHub's INFO.md files +--[[ +Loads plugins' Info.lua and dumps its g_PluginInfo into various text formats +This is used for generating plugin documentation for the forum and for GitHub's INFO.md files --- This script requires LuaRocks with LFS installed, instructions are printed when this is not present. +This script can be used in two ways: +Executing "lua InfoDump.lua" will go through all subfolders and dump each Info.lua file it can find + Note that this mode of operation requires LuaRocks with LFS installed; instructions are printed + when the prerequisites are not met. +Executing "lua InfoDump.lua PluginName" will load the Info.lua file from PluginName's folder and dump +only that one plugin's documentation. This mode of operation doesn't require LuaRocks +--]] @@ -17,33 +24,6 @@ if (_VERSION ~= "Lua 5.1") then return; end --- Try to load lfs, do not abort if not found -local lfs, err = pcall( - function() - return require("lfs") - end -); - --- Rather, print a nice message with instructions: -if not(lfs) then - print([[ -Cannot load LuaFileSystem -Install it through luarocks by executing the following command: - sudo luarocks install luafilesystem - -If you don't have luarocks installed, you need to install them using your OS's package manager, usually: - sudo apt-get install luarocks -On windows, a binary distribution can be downloaded from the LuaRocks homepage, http://luarocks.org/en/Download -]]); - - print("Original error text: ", err); - return; -end - --- We now know that LFS is present, get it normally: -lfs = require("lfs"); - - @@ -89,6 +69,47 @@ end +--- Replaces generic formatting with forum-specific formatting +-- Also removes the single line-ends +local function GithubizeString(a_Str) + assert(type(a_Str) == "string"); + + -- Remove the indentation, unless in the code tag: + -- Only one code or /code tag per line is supported! + local IsInCode = false; + local function RemoveIndentIfNotInCode(s) + if (IsInCode) then + -- we're in code section, check if this line terminates it + IsInCode = (s:find("{%%/code}") ~= nil); + return s .. "\n"; + else + -- we're not in code section, check if this line starts it + IsInCode = (s:find("{%%code}") ~= nil); + return s:gsub("^%s*", "") .. "\n"; + end + end + a_Str = a_Str:gsub("(.-)\n", RemoveIndentIfNotInCode); + + -- Replace multiple line ends with {%p} and single line ends with a space, + -- so that manual word-wrap in the Info.lua file doesn't wrap in the forum. + a_Str = a_Str:gsub("\n\n", "{%%p}"); + a_Str = a_Str:gsub("\n", " "); + + -- Replace the generic formatting: + a_Str = a_Str:gsub("{%%p}", "\n\n"); + a_Str = a_Str:gsub("{%%b}", "**"):gsub("{%%/b}", "**"); + a_Str = a_Str:gsub("{%%i}", "*"):gsub("{%%/i}", "*"); + a_Str = a_Str:gsub("{%%list}", ""):gsub("{%%/list}", ""); + a_Str = a_Str:gsub("{%%li}", " - "):gsub("{%%/li}", ""); + -- TODO: Other formatting + + return a_Str; +end + + + + + --- Builds an array of categories, each containing all the commands belonging to the category, -- and the category description, if available. -- Returns the array table, each item has the following format: @@ -161,6 +182,43 @@ end +--- Returns a string specifying the command. +-- If a_Command is a simple string, returns a_Command colorized to blue +-- If a_Command is a table, expects members Name (full command name) and Params (command parameters), +-- colorizes command name blue and params green +local function GetCommandRefForum(a_Command) + if (type(a_Command) == "string") then + return "[color=blue]" .. a_Command .. "[/color]"; + end + return "[color=blue]" .. a_Command.Name .. "[/color] [color=green]" .. (a_Command.Params or "") .. "[/color]"; +end + + + + + +--- Returns a string specifying the command. +-- If a_CommandParams is nil, returns a_CommandName apostrophed +-- If a_CommandParams is a string, apostrophes a_CommandName with a_CommandParams +local function GetCommandRefGithub(a_CommandName, a_CommandParams) + assert(type(a_CommandName) == "string"); + if (a_CommandParams == nil) then + return "`" .. a_CommandName .. "`"; + end + + assert(type(a_CommandParams) == "table"); + if ((a_CommandParams.Params == nil) or (a_CommandParams.Params == "")) then + return "`" .. a_CommandName .. "`"; + end + + assert(type(a_CommandParams.Params) == "string"); + return "`" .. a_CommandName .. " " .. a_CommandParams.Params .. "`"; +end + + + + + --- Writes the specified command detailed help array to the output file, in the forum dump format local function WriteCommandParameterCombinationsForum(a_CmdString, a_ParameterCombinations, f) assert(type(a_CmdString) == "string"); @@ -174,7 +232,7 @@ local function WriteCommandParameterCombinationsForum(a_CmdString, a_ParameterCo f:write("The following parameter combinations are recognized:\n"); for idx, combination in ipairs(a_ParameterCombinations) do - f:write("[color=blue]", a_CmdString, "[/color] [color=green]", combination.Params, "[/color]"); + f:write("[color=blue]", a_CmdString, "[/color] [color=green]", combination.Params or "", "[/color]"); if (combination.Help ~= nil) then f:write(" - ", ForumizeString(combination.Help)); end @@ -189,6 +247,34 @@ end +--- Writes the specified command detailed help array to the output file, in the forum dump format +local function WriteCommandParameterCombinationsGithub(a_CmdString, a_ParameterCombinations, f) + assert(type(a_CmdString) == "string"); + assert(type(a_ParameterCombinations) == "table"); + assert(f ~= nil); + + if (#a_ParameterCombinations == 0) then + -- No explicit parameter combinations to write + return; + end + + f:write("The following parameter combinations are recognized:\n\n"); + for idx, combination in ipairs(a_ParameterCombinations) do + f:write(GetCommandRefGithub(a_CmdString, combination)); + if (combination.Help ~= nil) then + f:write(" - ", GithubizeString(combination.Help)); + end + if (combination.Permission ~= nil) then + f:write(" (Requires permission '**", combination.Permission, "**')"); + end + f:write("\n"); + end +end + + + + + --- Writes all commands in the specified category to the output file, in the forum dump format local function WriteCommandsCategoryForum(a_Category, f) -- Write category name: @@ -211,7 +297,7 @@ local function WriteCommandsCategoryForum(a_Category, f) f:write("Permission required: [color=red]", cmd.Info.Permission, "[/color]\n"); end if (cmd.Info.DetailedDescription ~= nil) then - f:write(cmd.Info.DetailedDescription); + f:write(ForumizeString(cmd.Info.DetailedDescription)); end if (cmd.Info.ParameterCombinations ~= nil) then WriteCommandParameterCombinationsForum(cmd.CommandString, cmd.Info.ParameterCombinations, f); @@ -224,6 +310,34 @@ end +--- Writes all commands in the specified category to the output file, in the Github dump format +local function WriteCommandsCategoryGithub(a_Category, f) + -- Write category name: + local CategoryName = a_Category.Name; + if (CategoryName == "") then + CategoryName = "General"; + end + f:write("\n### ", GithubizeString(a_Category.DisplayName or CategoryName), "\n"); + + -- Write description: + if (a_Category.Description ~= "") then + f:write(GithubizeString(a_Category.Description), "\n\n"); + end + + f:write("| Command | Permission | Description | \n") + f:write("| ------- | ---------- | ----------- | \n") + + -- Write commands: + for idx2, cmd in ipairs(a_Category.Commands) do + f:write("|", cmd.CommandString, " | ", cmd.Info.Permission or "", " | ", GithubizeString(cmd.Info.HelpString or "UNDOCUMENTED"), "| \n") + end + f:write("\n\n") +end + + + + + local function DumpCommandsForum(a_PluginInfo, f) -- Copy all Categories from a dictionary into an array: local Categories = BuildCategories(a_PluginInfo); @@ -251,9 +365,36 @@ end +local function DumpCommandsGithub(a_PluginInfo, f) + -- Copy all Categories from a dictionary into an array: + local Categories = BuildCategories(a_PluginInfo); + + -- Sort the categories by name: + table.sort(Categories, + function(cat1, cat2) + return (string.lower(cat1.Name) < string.lower(cat2.Name)); + end + ); + + if (#Categories == 0) then + return; + end + + f:write("\n# Commands\n"); + + -- Dump per-category commands: + for idx, cat in ipairs(Categories) do + WriteCommandsCategoryGithub(cat, f); + end +end + + + + + local function DumpAdditionalInfoForum(a_PluginInfo, f) local AInfo = a_PluginInfo.AdditionalInfo; - if ((AInfo == nil) or (type(AInfo) ~= "table")) then + if (type(AInfo) ~= "table") then -- There is no AdditionalInfo in a_PluginInfo return; end @@ -270,6 +411,153 @@ end +local function DumpAdditionalInfoGithub(a_PluginInfo, f) + local AInfo = a_PluginInfo.AdditionalInfo; + if (type(AInfo) ~= "table") then + -- There is no AdditionalInfo in a_PluginInfo + return; + end + + for idx, info in ipairs(a_PluginInfo.AdditionalInfo) do + if ((info.Title ~= nil) and (info.Contents ~= nil)) then + f:write("\n# ", GithubizeString(info.Title), "\n"); + f:write(GithubizeString(info.Contents), "\n"); + end + end +end + + + + + +--- Collects all permissions mentioned in the info, returns them as a sorted array +-- Each array item is {Name = "PermissionName", Info = { PermissionInfo }} +local function BuildPermissions(a_PluginInfo) + -- Collect all used permissions from Commands, reference the commands that use the permission: + local Permissions = a_PluginInfo.Permissions or {}; + local function CollectPermissions(a_CmdPrefix, a_Commands) + for cmd, info in pairs(a_Commands) do + CommandString = a_CmdPrefix .. cmd; + if ((info.Permission ~= nil) and (info.Permission ~= "")) then + -- Add the permission to the list of permissions: + local Permission = Permissions[info.Permission] or {}; + Permissions[info.Permission] = Permission; + -- Add the command to the list of commands using this permission: + Permission.CommandsAffected = Permission.CommandsAffected or {}; + table.insert(Permission.CommandsAffected, CommandString); + end + + -- Process the command param combinations for permissions: + local ParamCombinations = info.ParameterCombinations or {}; + for idx, comb in ipairs(ParamCombinations) do + if ((comb.Permission ~= nil) and (comb.Permission ~= "")) then + -- Add the permission to the list of permissions: + local Permission = Permissions[comb.Permission] or {}; + Permissions[info.Permission] = Permission; + -- Add the command to the list of commands using this permission: + Permission.CommandsAffected = Permission.CommandsAffected or {}; + table.insert(Permission.CommandsAffected, {Name = CommandString, Params = comb.Params}); + end + end + + -- Process subcommands: + if (info.Subcommands ~= nil) then + CollectPermissions(CommandString .. " ", info.Subcommands); + end + end + end + CollectPermissions("", a_PluginInfo.Commands); + + -- Copy the list of permissions to an array: + local PermArray = {}; + for name, perm in pairs(Permissions) do + table.insert(PermArray, {Name = name, Info = perm}); + end + + -- Sort the permissions array: + table.sort(PermArray, + function(p1, p2) + return (p1.Name < p2.Name); + end + ); + return PermArray; +end + + + + + +local function DumpPermissionsForum(a_PluginInfo, f) + -- Get the processed sorted array of permissions: + local Permissions = BuildPermissions(a_PluginInfo); + if ((Permissions == nil) or (#Permissions <= 0)) then + return; + end + + -- Dump the permissions: + f:write("\n[size=X-Large]Permissions[/size]\n[list]\n"); + for idx, perm in ipairs(Permissions) do + f:write(" - [color=red]", perm.Name, "[/color] - "); + f:write(ForumizeString(perm.Info.Description or "")); + local CommandsAffected = perm.Info.CommandsAffected or {}; + if (#CommandsAffected > 0) then + f:write("\n[list] Commands affected:\n- "); + local Affects = {}; + for idx2, cmd in ipairs(CommandsAffected) do + table.insert(Affects, GetCommandRefForum(cmd)); + end + f:write(table.concat(Affects, "\n - ")); + f:write("\n[/list]"); + end + if (perm.Info.RecommendedGroups ~= nil) then + f:write("\n[list] Recommended groups: ", perm.Info.RecommendedGroups, "[/list]"); + end + f:write("\n"); + end + f:write("[/list]"); +end + + + + + +local function DumpPermissionsGithub(a_PluginInfo, f) + -- Get the processed sorted array of permissions: + local Permissions = BuildPermissions(a_PluginInfo); + if ((Permissions == nil) or (#Permissions <= 0)) then + return; + end + + -- Dump the permissions: + f:write("\n# Permissions\n"); + f:write("| Permissions | Description | Commands | Recommended groups |\n") + f:write("| ----------- | ----------- | -------- | ------------------ |\n") + for idx, perm in ipairs(Permissions) do + f:write(perm.Name, " | "); + f:write(GithubizeString(perm.Info.Description or ""), " | "); + local CommandsAffected = perm.Info.CommandsAffected or {}; + if (#CommandsAffected > 0) then + local Affects = {}; + for idx2, cmd in ipairs(CommandsAffected) do + if (type(cmd) == "string") then + table.insert(Affects, GetCommandRefGithub(cmd)); + else + table.insert(Affects, GetCommandRefGithub(cmd.Name, cmd)); + end + end + f:write(table.concat(Affects, ", "), " | "); + end + if (perm.Info.RecommendedGroups ~= nil) then + f:write(perm.Info.RecommendedGroups, " |"); + end + f:write("\n"); + end +end + + + + + local function DumpPluginInfoForum(a_PluginFolder, a_PluginInfo) -- Open the output file: local f, msg = io.open(a_PluginInfo.Name .. "_forum.txt", "w"); @@ -282,7 +570,11 @@ local function DumpPluginInfoForum(a_PluginFolder, a_PluginInfo) f:write(ForumizeString(a_PluginInfo.Description), "\n"); DumpAdditionalInfoForum(a_PluginInfo, f); DumpCommandsForum(a_PluginInfo, f); - + DumpPermissionsForum(a_PluginInfo, f); + if (a_PluginInfo.SourceLocation ~= nil) then + f:write("[b][color=blue]Source:[/color] [url=", a_PluginInfo.SourceLocation, "]Link[/url][/b]"); + end + f:close(); end @@ -290,8 +582,21 @@ end -local function DumpPluginInfoGitHub() - -- TODO +local function DumpPluginInfoGithub(a_PluginFolder, a_PluginInfo) + -- Open the output file: + local f, msg = io.open(a_PluginInfo.Name .. ".md", "w"); -- TODO: Save to a_PluginFolder .. "/Readme.md" instead + if (f == nil) then + print("\tCannot dump github info for plugin " .. a_PluginFolder .. ": " .. msg); + return; + end + + -- Write the description: + f:write(GithubizeString(a_PluginInfo.Description), "\n"); + DumpAdditionalInfoGithub(a_PluginInfo, f); + DumpCommandsGithub(a_PluginInfo, f); + DumpPermissionsGithub(a_PluginInfo, f); + + f:close(); end @@ -301,12 +606,6 @@ end --- Tries to load the g_PluginInfo from the plugin's Info.lua file -- Returns the g_PluginInfo table on success, or nil and error message on failure local function LoadPluginInfo(a_FolderName) - -- Check if the Info file is present at all: - local Attribs = lfs.attributes(a_FolderName .. "/Info.lua"); - if ((Attribs == nil) or (Attribs.mode ~= "file")) then - return nil; - end - -- Load and compile the Info file: local cfg, err = loadfile(a_FolderName .. "/Info.lua"); if (cfg == nil) then @@ -332,30 +631,76 @@ local function ProcessPluginFolder(a_FolderName) local PluginInfo, Msg = LoadPluginInfo(a_FolderName); if (PluginInfo == nil) then if (Msg ~= nil) then - print("\tCannot load Info.lua: " .. Msg); + print("\t" .. Msg); end return; end DumpPluginInfoForum(a_FolderName, PluginInfo); + DumpPluginInfoGithub(a_FolderName, PluginInfo); end -print("Processing plugin subfolders:"); -for fnam in lfs.dir(".") do - if ((fnam ~= ".") and (fnam ~= "..")) then - local Attributes = lfs.attributes(fnam); - if (Attributes ~= nil) then - if (Attributes.mode == "directory") then - print(fnam); - ProcessPluginFolder(fnam); - end +--- Tries to load LFS through LuaRocks, returns the LFS instance, or nil on error +local function LoadLFS() + -- Try to load lfs, do not abort if not found ... + local lfs, err = pcall( + function() + return require("lfs") end + ); + + -- ... rather, print a nice message with instructions: + if not(lfs) then + print([[ + Cannot load LuaFileSystem + Install it through luarocks by executing the following command: + luarocks install luafilesystem (Windows) + sudo luarocks install luafilesystem (*nix) + + If you don't have luarocks installed, you need to install them using your OS's package manager, usually: + sudo apt-get install luarocks (Ubuntu / Debian) + On windows, a binary distribution can be downloaded from the LuaRocks homepage, http://luarocks.org/en/Download + ]]); + + print("Original error text: ", err); + return nil; end + + -- We now know that LFS is present, get it normally: + return require("lfs"); end + +local Arg1 = ...; +if ((Arg1 ~= nil) and (Arg1 ~= "")) then + -- Called with a plugin folder name, export only that one + ProcessPluginFolder(Arg1) +else + -- Called without any arguments, process all subfolders: + local lfs = LoadLFS(); + if (lfs == nil) then + -- LFS not loaded, error has already been printed, just bail out + return; + end + print("Processing plugin subfolders:"); + for fnam in lfs.dir(".") do + if ((fnam ~= ".") and (fnam ~= "..")) then + local Attributes = lfs.attributes(fnam); + if (Attributes ~= nil) then + if (Attributes.mode == "directory") then + print(fnam); + ProcessPluginFolder(fnam); + end + end + end + end +end +print("Done."); + + diff --git a/MCServer/Plugins/InfoReg.lua b/MCServer/Plugins/InfoReg.lua new file mode 100644 index 000000000..27e63aa5b --- /dev/null +++ b/MCServer/Plugins/InfoReg.lua @@ -0,0 +1,198 @@ + +-- InfoReg.lua + +-- Implements registration functions that process g_PluginInfo + + + + + +--- Lists all the subcommands that the player has permissions for +local function ListSubcommands(a_Player, a_Subcommands, a_CmdString) + if (a_Player == nil) then + LOGINFO("The " .. a_CmdString .. " command requires another verb:") + else + a_Player:SendMessage("The " .. a_CmdString .. " command requires another verb:") + end + + -- Enum all the subcommands: + local Verbs = {}; + for cmd, info in pairs(a_Subcommands) do + if (a_Player:HasPermission(info.Permission or "")) then + table.insert(Verbs, " " .. a_CmdString .. " " .. cmd); + end + end + table.sort(Verbs); + + -- Send the list: + if (a_Player == nil) then + for idx, verb in ipairs(Verbs) do + LOGINFO(verb); + end + else + for idx, verb in ipairs(Verbs) do + a_Player:SendMessage(verb); + end + end +end + + + + + +--- This is a generic command callback used for handling multicommands' parent commands +-- For example, if there are "/gal save" and "/gal load" commands, this callback handles the "/gal" command +-- It is used for both console and in-game commands; the console version has a_Player set to nil +local function MultiCommandHandler(a_Split, a_Player, a_CmdString, a_CmdInfo, a_Level) + local Verb = a_Split[a_Level + 1]; + if (Verb == nil) then + -- No verb was specified. If there is a handler for the upper level command, call it: + if (a_CmdInfo.Handler ~= nil) then + return a_CmdInfo.Handler(a_Split, a_Player); + end + -- Let the player know they need to give a subcommand: + ListSubcommands(a_Player, a_CmdInfo.Subcommands, a_CmdString); + return true; + end + + -- A verb was specified, look it up in the subcommands table: + local Subcommand = a_CmdInfo.Subcommands[Verb]; + if (Subcommand == nil) then + if (a_Level > 1) then + -- This is a true subcommand, display the message and make MCS think the command was handled + -- Otherwise we get weird behavior: for "/cmd verb" we get "unknown command /cmd" although "/cmd" is valid + if (a_Player == nil) then + LOGWARNING("The " .. a_CmdString .. " command doesn't support verb " .. Verb) + else + a_Player:SendMessage("The " .. a_CmdString .. " command doesn't support verb " .. Verb) + end + return true; + end + -- This is a top-level command, let MCS handle the unknown message + return false; + end + + -- Check the permission: + if (a_Player ~= nil) then + if not(a_Player:HasPermission(Subcommand.Permission or "")) then + a_Player:SendMessage("You don't have permission to execute this command"); + return true; + end + end + + -- If the handler is not valid, check the next sublevel: + if (Subcommand.Handler == nil) then + if (Subcommand.Subcommands == nil) then + LOG("Cannot find handler for command " .. a_CmdString .. " " .. Verb); + return false; + end + MultiCommandHandler(a_Split, a_Player, a_CmdString .. " " .. Verb, Subcommand, a_Level + 1); + return true; + end + + -- Execute: + return Subcommand.Handler(a_Split, a_Player); +end + + + + + +--- Registers all commands specified in the g_PluginInfo.Commands +function RegisterPluginInfoCommands() + -- A sub-function that registers all subcommands of a single command, using the command's Subcommands table + -- The a_Prefix param already contains the space after the previous command + -- a_Level is the depth of the subcommands being registered, with 1 being the top level command + local function RegisterSubcommands(a_Prefix, a_Subcommands, a_Level) + assert(a_Subcommands ~= nil); + + -- A table that will hold aliases to subcommands temporarily, during subcommand iteration + local AliasTable = {} + + -- Iterate through the subcommands, register them, and accumulate aliases: + for cmd, info in pairs(a_Subcommands) do + local CmdName = a_Prefix .. cmd; + local Handler = info.Handler; + -- Provide a special handler for multicommands: + if (info.Subcommands ~= nil) then + Handler = function(a_Split, a_Player) + return MultiCommandHandler(a_Split, a_Player, CmdName, info, a_Level); + end + end + + if (Handler == nil) then + LOGWARNING(g_PluginInfo.Name .. ": Invalid handler for command " .. CmdName .. ", command will not be registered."); + else + local HelpString; + if (info.HelpString ~= nil) then + HelpString = " - " .. info.HelpString; + else + HelpString = ""; + end + cPluginManager.BindCommand(CmdName, info.Permission or "", Handler, HelpString); + -- Register all aliases for the command: + if (info.Alias ~= nil) then + if (type(info.Alias) == "string") then + info.Alias = {info.Alias}; + end + for idx, alias in ipairs(info.Alias) do + cPluginManager.BindCommand(a_Prefix .. alias, info.Permission or "", Handler, HelpString); + -- Also copy the alias's info table as a separate subcommand, + -- so that MultiCommandHandler() handles it properly. Need to off-load into a separate table + -- than the one we're currently iterating and join after the iterating. + AliasTable[alias] = info + end + end + end -- else (if Handler == nil) + + -- Recursively register any subcommands: + if (info.Subcommands ~= nil) then + RegisterSubcommands(a_Prefix .. cmd .. " ", info.Subcommands, a_Level + 1); + end + end -- for cmd, info - a_Subcommands[] + + -- Add the subcommand aliases that were off-loaded during registration: + for alias, info in pairs(AliasTable) do + a_Subcommands[alias] = info + end + AliasTable = {} + end + + -- Loop through all commands in the plugin info, register each: + RegisterSubcommands("", g_PluginInfo.Commands, 1); +end + + + + + +--- Registers all console commands specified in the g_PluginInfo.ConsoleCommands +function RegisterPluginInfoConsoleCommands() + -- A sub-function that registers all subcommands of a single command, using the command's Subcommands table + -- The a_Prefix param already contains the space after the previous command + local function RegisterSubcommands(a_Prefix, a_Subcommands, a_Level) + assert(a_Subcommands ~= nil); + + for cmd, info in pairs(a_Subcommands) do + local CmdName = a_Prefix .. cmd; + local Handler = info.Handler + if (Handler == nil) then + Handler = function(a_Split) + return MultiCommandHandler(a_Split, nil, CmdName, info, a_Level); + end + end + cPluginManager.BindConsoleCommand(CmdName, Handler, info.HelpString or ""); + -- Recursively register any subcommands: + if (info.Subcommands ~= nil) then + RegisterSubcommands(a_Prefix .. cmd .. " ", info.Subcommands, a_Level + 1); + end + end + end + + -- Loop through all commands in the plugin info, register each: + RegisterSubcommands("", g_PluginInfo.ConsoleCommands, 1); +end + + + + diff --git a/MCServer/Plugins/MagicCarpet/coremessaging.lua b/MCServer/Plugins/MagicCarpet/coremessaging.lua deleted file mode 100644 index 9fb2c0db1..000000000 --- a/MCServer/Plugins/MagicCarpet/coremessaging.lua +++ /dev/null @@ -1,19 +0,0 @@ -Core = cPluginManager:Get():GetPlugin("Core") - -function SendMessage(a_Player, a_Message) - if (Core ~= nil) then - Core:Call("SendMessage", a_Player, a_Message) - end -end - -function SendMessageSuccess(a_Player, a_Message) - if (Core ~= nil) then - Core:Call("SendMessageSuccess", a_Player, a_Message) - end -end - -function SendMessageFailure(a_Player, a_Message) - if (Core ~= nil) then - Core:Call("SendMessageFailure", a_Player, a_Message) - end -end diff --git a/MCServer/Plugins/MagicCarpet/plugin.lua b/MCServer/Plugins/MagicCarpet/plugin.lua index b05816e48..417ea0e02 100644 --- a/MCServer/Plugins/MagicCarpet/plugin.lua +++ b/MCServer/Plugins/MagicCarpet/plugin.lua @@ -6,7 +6,7 @@ function Initialize( Plugin ) Plugin:SetVersion( 2 ) cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_MOVING, OnPlayerMoving) - cPluginManager.AddHook(cPluginManager.HOOK_DISCONNECT, OnDisconnect) + cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_DESTROYED, OnDisconnect) local PluginManager = cPluginManager:Get() PluginManager:BindCommand("/mc", "magiccarpet", HandleCarpetCommand, " - Spawns a magical carpet"); @@ -37,12 +37,12 @@ function HandleCarpetCommand( Split, Player ) if( Carpet == nil ) then Carpets[ Player ] = cCarpet:new() - SendMessageSuccess(Player, "You're on a magic carpet!") - SendMessage(Player, "Look straight down to descend. Jump to ascend.") + Player:SendMessageSuccess("You're on a magic carpet!") + Player:SendMessageInfo("Look straight down to descend. Jump to ascend.") else Carpet:remove() Carpets[ Player ] = nil - SendMessageSuccess(Player, "The carpet vanished!") + Player:SendMessageSuccess("The carpet vanished!") end return true diff --git a/MCServer/crafting.txt b/MCServer/crafting.txt index fe9a465d0..60cda0673 100644 --- a/MCServer/crafting.txt +++ b/MCServer/crafting.txt @@ -39,6 +39,7 @@ # # Need to list each of the four log types, otherwise all logs would get converted into apple planks (^0) + ApplePlanks, 4 = AppleLog, * ConiferPlanks, 4 = ConiferLog, * BirchPlanks, 4 = BirchLog, * @@ -156,7 +157,7 @@ Lighter = IronIngot, 1:1 | Flint, 2:2 Lighter = IronIngot, 2:1 | Flint, 1:2 Bucket = IronIngot, 1:1, 2:2, 3:1 Compass = IronIngot, 2:1, 1:2, 3:2, 2:3 | RedstoneDust, 2:2 -Map = Paper, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Compass, 2:2 +EmptyMap = Paper, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Compass, 2:2 Watch = GoldIngot, 2:1, 1:2, 3:2, 2:3 | RedstoneDust, 2:2 FishingRod = Stick, 1:3, 2:2, 3:1 | String, 3:2, 3:3 FishingRod = Stick, 3:3, 2:2, 1:1 | String, 1:2, 1:3 @@ -434,6 +435,55 @@ GoldNugget, 9 = GoldIngot, * EnchantmentTable = Obsidian, 1:3, 2:3, 3:3, 2:2 | Diamond, 1:2, 3:2 | Book, 2:1 - - - +#******************************************************# +# Fireworks & Co. +# (Best not to add non-vanilla items to this as it will cause internal firework data handling code to log warnings) + +# Ballistic firework rockets - plain and with firework star, all with 1 - 3 gunpowder +FireworkRocket = Paper, * | Gunpowder, * +FireworkRocket = Paper, * | Gunpowder, * | Gunpowder, * +FireworkRocket = Paper, * | Gunpowder, * | Gunpowder, * | Gunpowder, * +FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, * +FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, * | Gunpowder, * +FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, * | Gunpowder, * | Gunpowder, * + +# Radioactive firework stars +# Plain powder and dye +FireworkStar = Gunpowder, * | Dye ^-1, * + +# Powder and effect, with effect combining +FireworkStar = Gunpowder, * | Dye ^-1, * | Diamond, * +FireworkStar = Gunpowder, * | Dye ^-1, * | Glowdust, * +FireworkStar = Gunpowder, * | Dye ^-1, * | Glowdust, * | Diamond, * + +# Powder and shape (no shape combining possible) +FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * +FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * +FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * +FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * + +# Power and shape (no shape combining possible), combined with effect +FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Diamond, * +FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Glowdust, * +FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Diamond, * +FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Glowdust, * +FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Diamond, * +FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Glowdust, * +FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Diamond, * +FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Glowdust, * + +# Power and shape (no shape combining possible), combined with effect (with effect combining) +FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Glowdust, * | Diamond, * +FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Glowdust, * | Diamond, * +FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Glowdust, * | Diamond, * +FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Glowdust, * | Diamond, * + +# Star fade colour-change +FireworkStar = FireworkStar, * | Dye ^-1, * +FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * +FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * +FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * +FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * +FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * +FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * +FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * diff --git a/MCServer/hg b/MCServer/hg index 93593de8d..93593de8d 100644..100755 --- a/MCServer/hg +++ b/MCServer/hg diff --git a/MCServer/items.ini b/MCServer/items.ini index c09b32f17..7b8fcf4ee 100644 --- a/MCServer/items.ini +++ b/MCServer/items.ini @@ -1,4 +1,5 @@ [Items] +air=0 rock=1 stone=1 grass=2 @@ -177,6 +178,8 @@ workbench=58 crop=59 crops=59 soil=60 +farmland=60 +tilleddirt=60 furnace=61 litfurnace=62 signblock=63 diff --git a/MCServer/lua5.1.dll b/MCServer/lua5.1.dll Binary files differnew file mode 100644 index 000000000..cca0bcb25 --- /dev/null +++ b/MCServer/lua5.1.dll diff --git a/MCServer/monsters.ini b/MCServer/monsters.ini index 94454c355..8cd956157 100644 --- a/MCServer/monsters.ini +++ b/MCServer/monsters.ini @@ -1,68 +1,68 @@ [Spider] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=2.0 SightDistance=25.0 MaxHealth=16 [Chicken] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=1.0 SightDistance=25.0 MaxHealth=4 [Cow] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=1.0 SightDistance=25.0 MaxHealth=10 [Pig] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=1.0 SightDistance=25.0 MaxHealth=10 [Sheep] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=1.0 SightDistance=25.0 MaxHealth=8 [Squid] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=1.0 SightDistance=25.0 MaxHealth=10 [Enderman] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=4.0 SightDistance=25.0 MaxHealth=40 [Zombiepigman] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=7.0 SightDistance=25.0 MaxHealth=20 [Cavespider] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=2.0 SightDistance=25.0 MaxHealth=12 [Creeper] -AttackRange=5.0 +AttackRange=3.0 AttackRate=1 AttackDamage=0.0 SightDistance=25.0 @@ -76,7 +76,7 @@ SightDistance=50.0 MaxHealth=10 [Silverfish] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=1.0 SightDistance=25.0 @@ -89,21 +89,21 @@ SightDistance=40.0 MaxHealth=20 [Slime] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=4.0 SightDistance=25.0 MaxHealth=16 [Zombie] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=4.0 SightDistance=25.0 MaxHealth=20 [Wolf] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=4.0 SightDistance=25.0 @@ -117,14 +117,14 @@ SightDistance=25.0 MaxHealth=20 [Villager] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=0.0 SightDistance=25.0 MaxHealth=20 [Witch] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=0.0 SightDistance=25.0 @@ -132,49 +132,49 @@ MaxHealth=26 [Ocelot] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=0.0 SightDistance=25.0 MaxHealth=10 [Mooshroom] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=0.0 SightDistance=25.0 MaxHealth=10 [Magmacube] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=6.0 SightDistance=25.0 MaxHealth=16 [Horse] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=6.0 SightDistance=25.0 MaxHealth=30 [EnderDragon] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=6.0 SightDistance=25.0 MaxHealth=200 [Giant] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=6.0 SightDistance=25.0 MaxHealth=100 [IronGolem] -AttackRange=5.0 +AttackRange=2.0 AttackRate=1 AttackDamage=6.0 SightDistance=25.0 diff --git a/MCServer/vg b/MCServer/vg index fcc8270d0..fcc8270d0 100644..100755 --- a/MCServer/vg +++ b/MCServer/vg @@ -12,7 +12,9 @@ Installation To install MCServer, you can either download the repository and compile it, or download a pre-compiled version. -After you've cloned the repository, you probably want to pull down the submodules (core plugins, some dependencies). This can be achieved with `git submodule init` and then on a regular basis (to keep up to date) `git submodule update`. +If you've cloned the repository using Git, you need to pull down the submodules (core plugins, some dependencies). This can be achieved with `git submodule init` and then on a regular basis (to keep up to date) `git submodule update`. + +If you downloaded a ZIP file of the sources instead, you will need to download PolarSSL, too, from https://github.com/polarssl/polarssl , and unpack it into the `lib/polarssl` folder. You will also need to manually download all the plugins that you want included. Compilation instructions are available in the COMPILING file. diff --git a/SetFlags.cmake b/SetFlags.cmake new file mode 100644 index 000000000..c5a3a0697 --- /dev/null +++ b/SetFlags.cmake @@ -0,0 +1,205 @@ +macro (add_flags_lnk FLAGS) + set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${FLAGS}") + set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} ${FLAGS}") + set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${FLAGS}") + set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${FLAGS}") + set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} ${FLAGS}") + set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} ${FLAGS}") + set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} ${FLAGS}") + set(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS_DEBUG} ${FLAGS}") + set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS_RELEASE} ${FLAGS}") +endmacro() + +macro(add_flags_cxx FLAGS) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${FLAGS}") + set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${FLAGS}") + set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAGS}") + set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAGS}") + set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${FLAGS}") + set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${FLAGS}") +endmacro() + + +macro(set_flags) + # Add the preprocessor macros used for distinguishing between debug and release builds (CMake does this automatically for MSVC): + if (NOT MSVC) + set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG") + set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG") + set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DNDEBUG") + set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -DNDEBUG") + endif() + + if(MSVC) + # Make build use multiple threads under MSVC: + add_flags_cxx("/MP") + + # Make release builds use link-time code generation: + set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /GL") + set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /GL") + set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /LTCG") + set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /LTCG") + set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS_RELEASE} /LTCG") + elseif(APPLE) + #on os x clang adds pthread for us but we need to add it for gcc + if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") + set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -std=c++11") + set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -std=c++11") + else() + add_flags_cxx("-pthread") + endif() + + else() + # Let gcc / clang know that we're compiling a multi-threaded app: + add_flags_cxx("-pthread") + if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") + set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -std=c++11") + set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -std=c++11") + endif() + + # We use a signed char (fixes #640 on RasPi) + add_flags_cxx("-fsigned-char") + + endif() + + + # Allow for a forced 32-bit build under 64-bit OS: + if (FORCE_32) + add_flags_cxx("-m32") + add_flags_lnk("-m32") + endif() + + + # Have the compiler generate code specifically targeted at the current machine on Linux + if(LINUX AND NOT CROSSCOMPILE) + add_flags_cxx("-march=native") + endif() + + + # Use static CRT in MSVC builds: + if (MSVC) + string(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}") + string(REPLACE "/MD" "/MT" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}") + string(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}") + string(REPLACE "/MDd" "/MTd" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}") + endif() +endmacro() + +macro(set_lib_flags) + # Set lower warnings-level for the libraries: + if (MSVC) + # Remove /W3 from command line -- cannot just cancel it later with /w like in unix, MSVC produces a D9025 warning (option1 overriden by option2) + string(REPLACE "/W3" "" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}") + string(REPLACE "/W3" "" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}") + string(REPLACE "/W3" "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}") + string(REPLACE "/W3" "" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}") + else() + set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -w") + set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -w") + set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -w") + set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -w") + endif() + + # On Unix we use two dynamic loading libraries dl and ltdl. + # Preference is for dl on unknown systems as it is specified in POSIX + # the dynamic loader is used by lua and sqllite. + if (UNIX) + if(${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD") + set(DYNAMIC_LOADER ltdl) + else() + set(DYNAMIC_LOADER dl) + endif() + endif() +endmacro() + +macro(enable_profile) + # Declare the flags used for profiling builds: + if (MSVC) + set (CXX_PROFILING "") + set (LNK_PROFILING "/PROFILE") + else() + set (CXX_PROFILING "-pg") + set (LNK_PROFILING "-pg") + endif() + + + # Declare the profiling configurations: + SET(CMAKE_CXX_FLAGS_DEBUGPROFILE + "${CMAKE_CXX_FLAGS_DEBUG} ${PCXX_ROFILING}" + CACHE STRING "Flags used by the C++ compiler during profile builds." + FORCE ) + SET(CMAKE_C_FLAGS_DEBUGPROFILE + "${CMAKE_C_FLAGS_DEBUG} ${CXX_PROFILING}" + CACHE STRING "Flags used by the C compiler during profile builds." + FORCE ) + SET(CMAKE_EXE_LINKER_FLAGS_DEBUGPROFILE + "${CMAKE_EXE_LINKER_FLAGS_DEBUG} ${LNK_PROFILING}" + CACHE STRING "Flags used for linking binaries during profile builds." + FORCE ) + SET(CMAKE_SHARED_LINKER_FLAGS_DEBUGPROFILE + "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} ${LNK_PROFILING}" + CACHE STRING "Flags used by the shared libraries linker during profile builds." + FORCE ) + MARK_AS_ADVANCED( + CMAKE_CXX_FLAGS_DEBUGPROFILE + CMAKE_C_FLAGS_DEBUGPROFILE + CMAKE_EXE_LINKER_FLAGS_DEBUGPROFILE + CMAKE_SHARED_LINKER_FLAGS_DEBUGPROFILE ) + + SET(CMAKE_CXX_FLAGS_RELEASEPROFILE + "${CMAKE_CXX_FLAGS_RELEASE} ${CXX_PROFILING}" + CACHE STRING "Flags used by the C++ compiler during profile builds." + FORCE ) + SET(CMAKE_C_FLAGS_RELEASEPROFILE + "${CMAKE_C_FLAGS_RELEASE} ${CXX_PROFILING}" + CACHE STRING "Flags used by the C compiler during profile builds." + FORCE ) + SET(CMAKE_EXE_LINKER_FLAGS_RELEASEPROFILE + "${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${LNK_PROFILING}" + CACHE STRING "Flags used for linking binaries during profile builds." + FORCE ) + SET(CMAKE_SHARED_LINKER_FLAGS_RELEASEPROFILE + "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} ${LNK_PROFILING}" + CACHE STRING "Flags used by the shared libraries linker during profile builds." + FORCE ) + MARK_AS_ADVANCED( + CMAKE_CXX_FLAGS_RELEASEPROFILE + CMAKE_C_FLAGS_RELEASEPROFILE + CMAKE_EXE_LINKER_FLAGS_RELEASEPROFILE + CMAKE_SHARED_LINKER_FLAGS_RELEASEPROFILE ) + # The configuration types need to be set after their respective c/cxx/linker flags and before the project directive + set(CMAKE_CONFIGURATION_TYPES "Debug;Release;DebugProfile;ReleaseProfile" CACHE STRING "" FORCE) +endmacro() + +macro(set_exe_flags) + # Remove disabling the maximum warning level: + # clang does not like a command line that reads -Wall -Wextra -w -Wall -Wextra and does not output any warnings + # We do not do that for MSVC since MSVC produces an awful lot of warnings for its own STL headers; + # the important warnings are turned on using #pragma in Globals.h + if (NOT MSVC) + string(REPLACE "-w" "" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}") + string(REPLACE "-w" "" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}") + string(REPLACE "-w" "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}") + string(REPLACE "-w" "" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}") + add_flags_cxx("-Wall -Wextra -Wno-unused-parameter -Wno-error=switch") + + # we support non-IEEE 754 fpus so can make no guarentees about error + add_flags_cxx("-ffast-math") + + if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") + # clang does not provide the __extern_always_inline macro and a part of libm depends on this when using fast-math + add_flags_cxx("-D__extern_always_inline=inline") + add_flags_cxx("-Werror -Weverything -Wno-c++98-compat-pedantic -Wno-string-conversion") + add_flags_cxx("-Wno-extra-semi -Wno-error=switch-enum -Wno-documentation") + add_flags_cxx("-Wno-error=sign-conversion -Wno-error=conversion -Wno-padded") + add_flags_cxx("-Wno-error=deprecated -Wno-error=weak-vtables -Wno-error=float-equal") + add_flags_cxx("-Wno-error=missing-prototypes -Wno-error=non-virtual-dtor") + add_flags_cxx("-Wno-error=covered-switch-default -Wno-error=shadow") + add_flags_cxx("-Wno-error=exit-time-destructors -Wno-error=missing-variable-declarations") + add_flags_cxx("-Wno-error=global-constructors -Wno-implicit-fallthrough") + add_flags_cxx("-Wno-weak-vtables -Wno-switch-enum -Wno-exit-time-destructors") + endif() + endif() + +endmacro() diff --git a/Tools/BiomeVisualiser/BiomeRenderer.cpp b/Tools/BiomeVisualiser/BiomeRenderer.cpp index 569128a12..c0123c08a 100644 --- a/Tools/BiomeVisualiser/BiomeRenderer.cpp +++ b/Tools/BiomeVisualiser/BiomeRenderer.cpp @@ -78,7 +78,7 @@ bool cBiomeRenderer::Render(cPixmap & a_Pixmap) { for (int i = 0; i < ARRAYCOUNT(CurBiomes); i++) { - CurBiomes[i] = (EMCSBiome)-1; + CurBiomes[i] = biInvalidBiome; } break; } diff --git a/Tools/GeneratorPerformanceTest/CMakeLists.txt b/Tools/GeneratorPerformanceTest/CMakeLists.txt new file mode 100644 index 000000000..8adc88882 --- /dev/null +++ b/Tools/GeneratorPerformanceTest/CMakeLists.txt @@ -0,0 +1,12 @@ + +cmake_minimum_required(VERSION 2.8) +project(GeneratorPerformanceTest) + +include_directories(../../src/Generating) +include_directories(../../src) +include_directories(../../lib) + +add_executable(GeneratorPerformanceTest GeneratorPerformanceTest.cpp ../../src/StringUtils ../../src/MCLogger ../../src/Log ../../src/BlockID ../../src/Noise ../../src/Enchantments ../../src/BlockArea) + +target_link_libraries(GeneratorPerformanceTest Generating) + diff --git a/Tools/GeneratorPerformanceTest/GeneratorPerformanceTest.cpp b/Tools/GeneratorPerformanceTest/GeneratorPerformanceTest.cpp new file mode 100644 index 000000000..75d18149f --- /dev/null +++ b/Tools/GeneratorPerformanceTest/GeneratorPerformanceTest.cpp @@ -0,0 +1,7 @@ + +#include "Globals.h" +#include "ChunkGenerator.h" + +int main(int argc, char * argv[]) { + cChunkGenerator Generator = cChunkGenerator(); +} diff --git a/Tools/MCADefrag/.gitignore b/Tools/MCADefrag/.gitignore new file mode 100644 index 000000000..44a3e1f48 --- /dev/null +++ b/Tools/MCADefrag/.gitignore @@ -0,0 +1 @@ +*.mca diff --git a/Tools/MCADefrag/CMakeLists.txt b/Tools/MCADefrag/CMakeLists.txt new file mode 100644 index 000000000..2a021049f --- /dev/null +++ b/Tools/MCADefrag/CMakeLists.txt @@ -0,0 +1,97 @@ + +cmake_minimum_required (VERSION 2.6) + +project (MCADefrag) + +# Without this, the MSVC variable isn't defined for MSVC builds ( http://www.cmake.org/pipermail/cmake/2011-November/047130.html ) +enable_language(CXX C) + +include(../../SetFlags.cmake) +set_flags() +set_lib_flags() +enable_profile() + + + + +# Set include paths to the used libraries: +include_directories("../../lib") +include_directories("../../src") + + +function(flatten_files arg1) + set(res "") + foreach(f ${${arg1}}) + get_filename_component(f ${f} ABSOLUTE) + list(APPEND res ${f}) + endforeach() + set(${arg1} "${res}" PARENT_SCOPE) +endfunction() + + +# Include the libraries: + +add_subdirectory(../../lib/zlib ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_FILES_DIRECTORY}/lib/zlib) + +set_exe_flags() + +# Include the shared files: +set(SHARED_SRC + ../../src/StringCompression.cpp + ../../src/StringUtils.cpp + ../../src/Log.cpp + ../../src/MCLogger.cpp +) +set(SHARED_HDR + ../../src/ByteBuffer.h + ../../src/StringUtils.h + ../../src/Log.h + ../../src/MCLogger.h +) +flatten_files(SHARED_SRC) +flatten_files(SHARED_HDR) +source_group("Shared" FILES ${SHARED_SRC} ${SHARED_HDR}) + +set(SHARED_OSS_SRC + ../../src/OSSupport/CriticalSection.cpp + ../../src/OSSupport/File.cpp + ../../src/OSSupport/IsThread.cpp + ../../src/OSSupport/Timer.cpp +) +set(SHARED_OSS_HDR + ../../src/OSSupport/CriticalSection.h + ../../src/OSSupport/File.h + ../../src/OSSupport/IsThread.h + ../../src/OSSupport/Timer.h +) + +flatten_files(SHARED_OSS_SRC) +flatten_files(SHARED_OSS_HDR) + +source_group("Shared\\OSSupport" FILES ${SHARED_OSS_SRC} ${SHARED_OSS_HDR}) + + + +# Include the main source files: +set(SOURCES + MCADefrag.cpp + Globals.cpp +) +set(HEADERS + MCADefrag.h + Globals.h +) + +source_group("" FILES ${SOURCES} ${HEADERS}) + +add_executable(MCADefrag + ${SOURCES} + ${HEADERS} + ${SHARED_SRC} + ${SHARED_HDR} + ${SHARED_OSS_SRC} + ${SHARED_OSS_HDR} +) + +target_link_libraries(MCADefrag zlib) + diff --git a/Tools/MCADefrag/Globals.cpp b/Tools/MCADefrag/Globals.cpp new file mode 100644 index 000000000..13c6ae709 --- /dev/null +++ b/Tools/MCADefrag/Globals.cpp @@ -0,0 +1,10 @@ + +// Globals.cpp + +// This file is used for precompiled header generation in MSVC environments + +#include "Globals.h" + + + + diff --git a/Tools/MCADefrag/Globals.h b/Tools/MCADefrag/Globals.h new file mode 100644 index 000000000..0f31de7e3 --- /dev/null +++ b/Tools/MCADefrag/Globals.h @@ -0,0 +1,232 @@ + +// Globals.h + +// This file gets included from every module in the project, so that global symbols may be introduced easily +// Also used for precompiled header generation in MSVC environments + + + + + +// Compiler-dependent stuff: +#if defined(_MSC_VER) + // MSVC produces warning C4481 on the override keyword usage, so disable the warning altogether + #pragma warning(disable:4481) + + // Disable some warnings that we don't care about: + #pragma warning(disable:4100) + + #define OBSOLETE __declspec(deprecated) + + // No alignment needed in MSVC + #define ALIGN_8 + #define ALIGN_16 + +#elif defined(__GNUC__) + + // TODO: Can GCC explicitly mark classes as abstract (no instances can be created)? + #define abstract + + // TODO: Can GCC mark virtual methods as overriding (forcing them to have a virtual function of the same signature in the base class) + #define override + + #define OBSOLETE __attribute__((deprecated)) + + #define ALIGN_8 __attribute__((aligned(8))) + #define ALIGN_16 __attribute__((aligned(16))) + + // Some portability macros :) + #define stricmp strcasecmp + + #define FORMATSTRING(formatIndex,va_argsIndex) +#else + + #error "You are using an unsupported compiler, you might need to #define some stuff here for your compiler" + + /* + // Copy and uncomment this into another #elif section based on your compiler identification + + // Explicitly mark classes as abstract (no instances can be created) + #define abstract + + // Mark virtual methods as overriding (forcing them to have a virtual function of the same signature in the base class) + #define override + + // Mark functions as obsolete, so that their usage results in a compile-time warning + #define OBSOLETE + + // Mark types / variables for alignment. Do the platforms need it? + #define ALIGN_8 + #define ALIGN_16 + */ + + #define FORMATSTRING(formatIndex,va_argsIndex) __attribute__((format (printf, formatIndex, va_argsIndex))) + +#endif + + + + + +// Integral types with predefined sizes: +typedef long long Int64; +typedef int Int32; +typedef short Int16; + +typedef unsigned long long UInt64; +typedef unsigned int UInt32; +typedef unsigned short UInt16; + +typedef unsigned char Byte; + + + + + +// A macro to disallow the copy constructor and operator= functions +// This should be used in the private: declarations for any class that shouldn't allow copying itself +#define DISALLOW_COPY_AND_ASSIGN(TypeName) \ + TypeName(const TypeName &); \ + void operator=(const TypeName &) + +// A macro that is used to mark unused function parameters, to avoid pedantic warnings in gcc +#define UNUSED(X) (void)(X) + + + + +// OS-dependent stuff: +#ifdef _WIN32 + #define WIN32_LEAN_AND_MEAN + #include <Windows.h> + #include <winsock2.h> + #include <ws2tcpip.h> + + // Windows SDK defines min and max macros, messing up with our std::min and std::max usage + #undef min + #undef max + + // Windows SDK defines GetFreeSpace as a constant, probably a Win16 API remnant + #ifdef GetFreeSpace + #undef GetFreeSpace + #endif // GetFreeSpace + + #define SocketError WSAGetLastError() +#else + #include <sys/types.h> + #include <sys/stat.h> // for mkdir + #include <sys/time.h> + #include <sys/socket.h> + #include <netinet/in.h> + #include <arpa/inet.h> + #include <netdb.h> + #include <time.h> + #include <dirent.h> + #include <errno.h> + #include <iostream> + #include <unistd.h> + + #include <cstdio> + #include <cstring> + #include <pthread.h> + #include <semaphore.h> + #include <errno.h> + #include <fcntl.h> + + typedef int SOCKET; + enum + { + INVALID_SOCKET = -1, + }; + #define closesocket close + #define SocketError errno +#if !defined(ANDROID_NDK) + #include <tr1/memory> +#endif +#endif + +#if !defined(ANDROID_NDK) + #define USE_SQUIRREL +#endif + +#if defined(ANDROID_NDK) + #define FILE_IO_PREFIX "/sdcard/mcserver/" +#else + #define FILE_IO_PREFIX "" +#endif + + + + + +// CRT stuff: +#include <assert.h> +#include <stdio.h> +#include <math.h> +#include <stdarg.h> +#include <time.h> + + + + + +// STL stuff: +#include <vector> +#include <list> +#include <deque> +#include <string> +#include <map> +#include <algorithm> +#include <memory> + + + + + +// Common headers (without macros): +#include "StringUtils.h" +#include "OSSupport/CriticalSection.h" +#include "OSSupport/IsThread.h" +#include "OSSupport/File.h" + + + + + +// Common definitions: + +/// Evaluates to the number of elements in an array (compile-time!) +#define ARRAYCOUNT(X) (sizeof(X) / sizeof(*(X))) + +/// Allows arithmetic expressions like "32 KiB" (but consider using parenthesis around it, "(32 KiB)" ) +#define KiB * 1024 +#define MiB * 1024 * 1024 + +/// Faster than (int)floorf((float)x / (float)div) +#define FAST_FLOOR_DIV( x, div ) ( (x) < 0 ? (((int)x / div) - 1) : ((int)x / div) ) + +// Own version of assert() that writes failed assertions to the log for review +#ifdef NDEBUG + #define ASSERT(x) ((void)0) +#else + #define ASSERT assert +#endif + +// Pretty much the same as ASSERT() but stays in Release builds +#define VERIFY( x ) ( !!(x) || ( LOGERROR("Verification failed: %s, file %s, line %i", #x, __FILE__, __LINE__ ), exit(1), 0 ) ) + + + + + +/// A generic interface used mainly in ForEach() functions +template <typename Type> class cItemCallback +{ +public: + /// Called for each item in the internal list; return true to stop the loop, or false to continue enumerating + virtual bool Item(Type * a_Type) = 0; +} ; + + + + diff --git a/Tools/MCADefrag/MCADefrag.cpp b/Tools/MCADefrag/MCADefrag.cpp new file mode 100644 index 000000000..a2de7f957 --- /dev/null +++ b/Tools/MCADefrag/MCADefrag.cpp @@ -0,0 +1,421 @@ + +// MCADefrag.cpp + +// Implements the main app entrypoint and the cMCADefrag class representing the entire app + +#include "Globals.h" +#include "MCADefrag.h" +#include "MCLogger.h" +#include "zlib/zlib.h" + + + + + +// An array of 4096 zero bytes, used for writing the padding +static const Byte g_Zeroes[4096] = {0}; + + + + + +int main(int argc, char ** argv) +{ + new cMCLogger(Printf("Defrag_%08x.log", time(NULL))); + cMCADefrag Defrag; + if (!Defrag.Init(argc, argv)) + { + return 1; + } + + Defrag.Run(); + + return 0; +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cMCADefrag: + +cMCADefrag::cMCADefrag(void) : + m_NumThreads(4), + m_ShouldRecompress(true) +{ +} + + + + + +bool cMCADefrag::Init(int argc, char ** argv) +{ + // Nothing needed yet + return true; +} + + + + + +void cMCADefrag::Run(void) +{ + // Fill the queue with MCA files + m_Queue = cFile::GetFolderContents("."); + + // Start the processing threads: + for (int i = 0; i < m_NumThreads; i++) + { + StartThread(); + } + + // Wait for all the threads to finish: + while (!m_Threads.empty()) + { + m_Threads.front()->Wait(); + delete m_Threads.front(); + m_Threads.pop_front(); + } +} + + + + +void cMCADefrag::StartThread(void) +{ + cThread * Thread = new cThread(*this); + m_Threads.push_back(Thread); + Thread->Start(); +} + + + + + +AString cMCADefrag::GetNextFileName(void) +{ + cCSLock Lock(m_CS); + if (m_Queue.empty()) + { + return AString(); + } + AString res = m_Queue.back(); + m_Queue.pop_back(); + return res; +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cMCADefrag::cThread: + +cMCADefrag::cThread::cThread(cMCADefrag & a_Parent) : + super("MCADefrag thread"), + m_Parent(a_Parent), + m_IsChunkUncompressed(false) +{ +} + + + + + +void cMCADefrag::cThread::Execute(void) +{ + for (;;) + { + AString FileName = m_Parent.GetNextFileName(); + if (FileName.empty()) + { + return; + } + ProcessFile(FileName); + } +} + + + + + +void cMCADefrag::cThread::ProcessFile(const AString & a_FileName) +{ + // Filter out non-MCA files: + if ((a_FileName.length() < 4) || (a_FileName.substr(a_FileName.length() - 4, 4) != ".mca")) + { + return; + } + LOGINFO("%s", a_FileName.c_str()); + + // Open input and output files: + AString OutFileName = a_FileName + ".new"; + cFile In, Out; + if (!In.Open(a_FileName, cFile::fmRead)) + { + LOGWARNING("Cannot open file %s for reading, skipping file.", a_FileName.c_str()); + return; + } + if (!Out.Open(OutFileName.c_str(), cFile::fmWrite)) + { + LOGWARNING("Cannot open file %s for writing, skipping file.", OutFileName.c_str()); + return; + } + + // Read the Locations and Timestamps from the input file: + Byte Locations[4096]; + UInt32 Timestamps[1024]; + if (In.Read(Locations, sizeof(Locations)) != sizeof(Locations)) + { + LOGWARNING("Cannot read Locations in file %s, skipping file.", a_FileName.c_str()); + return; + } + if (In.Read(Timestamps, sizeof(Timestamps)) != sizeof(Timestamps)) + { + LOGWARNING("Cannot read Timestamps in file %s, skipping file.", a_FileName.c_str()); + return; + } + + // Write dummy Locations to the Out file (will be overwritten once the correct ones are known) + if (Out.Write(Locations, sizeof(Locations)) != sizeof(Locations)) + { + LOGWARNING("Cannot write Locations to file %s, skipping file.", OutFileName.c_str()); + return; + } + m_CurrentSectorOut = 2; + + // Write a copy of the Timestamps into the Out file: + if (Out.Write(Timestamps, sizeof(Timestamps)) != sizeof(Timestamps)) + { + LOGWARNING("Cannot write Timestamps to file %s, skipping file.", OutFileName.c_str()); + return; + } + + // Process each chunk: + for (size_t i = 0; i < 1024; i++) + { + size_t idx = i * 4; + if ( + (Locations[idx] == 0) && + (Locations[idx + 1] == 0) && + (Locations[idx + 2] == 0) && + (Locations[idx + 3] == 0) + ) + { + // Chunk not present + continue; + } + m_IsChunkUncompressed = false; + if (!ReadChunk(In, Locations + idx)) + { + LOGWARNING("Cannot read chunk #%d from file %s. Skipping file.", i, a_FileName.c_str()); + return; + } + if (!WriteChunk(Out, Locations + idx)) + { + LOGWARNING("Cannot write chunk #%d to file %s. Skipping file.", i, OutFileName.c_str()); + return; + } + } + + // Write the new Locations into the MCA header: + Out.Seek(0); + if (Out.Write(Locations, sizeof(Locations)) != sizeof(Locations)) + { + LOGWARNING("Cannot write updated Locations to file %s, skipping file.", OutFileName.c_str()); + return; + } + + // Close the files, delete orig, rename new: + In.Close(); + Out.Close(); + cFile::Delete(a_FileName); + cFile::Rename(OutFileName, a_FileName); +} + + + + + +bool cMCADefrag::cThread::ReadChunk(cFile & a_File, const Byte * a_LocationRaw) +{ + int SectorNum = (a_LocationRaw[0] << 16) | (a_LocationRaw[1] << 8) | a_LocationRaw[2]; + int SizeInSectors = a_LocationRaw[3] * (4 KiB); + if (a_File.Seek(SectorNum * (4 KiB)) < 0) + { + LOGWARNING("Failed to seek to chunk data - file pos %llu (%d KiB, %.02f MiB)!", (Int64)SectorNum * (4 KiB), SectorNum * 4, ((double)SectorNum) / 256); + return false; + } + + // Read the exact size: + Byte Buf[4]; + if (a_File.Read(Buf, 4) != 4) + { + LOGWARNING("Failed to read chunk data length"); + return false; + } + m_CompressedChunkDataSize = (Buf[0] << 24) | (Buf[1] << 16) | (Buf[2] << 8) | Buf[3]; + if (m_CompressedChunkDataSize > SizeInSectors) + { + LOGWARNING("Invalid chunk data - SizeInSectors (%d) smaller that RealSize (%d)", SizeInSectors, m_CompressedChunkDataSize); + return false; + } + + // Read the data: + if (a_File.Read(m_CompressedChunkData, m_CompressedChunkDataSize) != m_CompressedChunkDataSize) + { + LOGWARNING("Failed to read chunk data!"); + return false; + } + + // Uncompress the data if recompression is active + if (m_Parent.m_ShouldRecompress) + { + m_IsChunkUncompressed = UncompressChunk(); + if (!m_IsChunkUncompressed) + { + LOGINFO("Chunk failed to uncompress, will be copied verbatim instead."); + } + } + + return true; +} + + + + + +bool cMCADefrag::cThread::WriteChunk(cFile & a_File, Byte * a_LocationRaw) +{ + // Recompress the data if recompression is active: + if (m_Parent.m_ShouldRecompress) + { + if (!CompressChunk()) + { + LOGINFO("Chunk failed to recompress, will be coped verbatim instead."); + } + } + + // Update the Location: + a_LocationRaw[0] = m_CurrentSectorOut >> 16; + a_LocationRaw[1] = (m_CurrentSectorOut >> 8) & 0xff; + a_LocationRaw[2] = m_CurrentSectorOut & 0xff; + a_LocationRaw[3] = (m_CompressedChunkDataSize + (4 KiB) + 3) / (4 KiB); // +3 because the m_CompressedChunkDataSize doesn't include the exact-length + m_CurrentSectorOut += a_LocationRaw[3]; + + // Write the data length: + Byte Buf[4]; + Buf[0] = m_CompressedChunkDataSize >> 24; + Buf[1] = (m_CompressedChunkDataSize >> 16) & 0xff; + Buf[2] = (m_CompressedChunkDataSize >> 8) & 0xff; + Buf[3] = m_CompressedChunkDataSize & 0xff; + if (a_File.Write(Buf, 4) != 4) + { + LOGWARNING("Failed to write chunk length!"); + return false; + } + + // Write the data: + if (a_File.Write(m_CompressedChunkData, m_CompressedChunkDataSize) != m_CompressedChunkDataSize) + { + LOGWARNING("Failed to write chunk data!"); + return false; + } + + // Pad onto the next sector: + int NumPadding = a_LocationRaw[3] * 4096 - (m_CompressedChunkDataSize + 4); + ASSERT(NumPadding >= 0); + if ((NumPadding > 0) && (a_File.Write(g_Zeroes, NumPadding) != NumPadding)) + { + LOGWARNING("Failed to write padding"); + return false; + } + + return true; +} + + + + + +bool cMCADefrag::cThread::UncompressChunk(void) +{ + switch (m_CompressedChunkData[0]) + { + case COMPRESSION_GZIP: return UncompressChunkGzip(); + case COMPRESSION_ZLIB: return UncompressChunkZlib(); + } + LOGINFO("Chunk is compressed with in an unknown algorithm"); + return false; +} + + + + + +bool cMCADefrag::cThread::UncompressChunkGzip(void) +{ + // TODO + // This format is not used in practice + return false; +} + + + + + +bool cMCADefrag::cThread::UncompressChunkZlib(void) +{ + // Uncompress the data: + z_stream strm; + strm.zalloc = (alloc_func)NULL; + strm.zfree = (free_func)NULL; + strm.opaque = NULL; + inflateInit(&strm); + strm.next_out = m_RawChunkData; + strm.avail_out = sizeof(m_RawChunkData); + strm.next_in = m_CompressedChunkData + 1; // The first byte is the compression method, skip it + strm.avail_in = m_CompressedChunkDataSize; + int res = inflate(&strm, Z_FINISH); + inflateEnd(&strm); + if (res != Z_STREAM_END) + { + LOGWARNING("Failed to uncompress chunk data: %s", strm.msg); + return false; + } + m_RawChunkDataSize = strm.total_out; + + return true; +} + + + + + +bool cMCADefrag::cThread::CompressChunk(void) +{ + // Check that the compressed data can fit: + uLongf CompressedSize = compressBound(m_RawChunkDataSize); + if (CompressedSize > sizeof(m_CompressedChunkData)) + { + LOGINFO("Too much data for the internal compression buffer!"); + return false; + } + + // Compress the data using the highest compression factor: + int errorcode = compress2(m_CompressedChunkData + 1, &CompressedSize, m_RawChunkData, m_RawChunkDataSize, Z_BEST_COMPRESSION); + if (errorcode != Z_OK) + { + LOGINFO("Recompression failed: %d", errorcode); + return false; + } + m_CompressedChunkData[0] = COMPRESSION_ZLIB; + m_CompressedChunkDataSize = CompressedSize + 1; + return true; +} + + + + diff --git a/Tools/MCADefrag/MCADefrag.h b/Tools/MCADefrag/MCADefrag.h new file mode 100644 index 000000000..d7fa1fc6e --- /dev/null +++ b/Tools/MCADefrag/MCADefrag.h @@ -0,0 +1,144 @@ + +// MCADefrag.h + +// Interfaces to the cMCADefrag class encapsulating the entire app + + + + + +#pragma once + + + + + + +class cMCADefrag +{ +public: + enum + { + MAX_COMPRESSED_CHUNK_DATA_SIZE = (1 MiB), + MAX_RAW_CHUNK_DATA_SIZE = (100 MiB), + } ; + + cMCADefrag(void); + + /** Reads the cmdline params and initializes the app. + Returns true if the app should continue, false if not. */ + bool Init(int argc, char ** argv); + + /** Runs the entire app. */ + void Run(void); + +protected: + /** A single thread processing MCA files from the queue */ + class cThread : + public cIsThread + { + typedef cIsThread super; + + public: + cThread(cMCADefrag & a_Parent); + + protected: + /** The compression methods, as specified by the MCA compression method byte. */ + enum + { + COMPRESSION_GZIP = 1, + COMPRESSION_ZLIB = 2, + } ; + + + cMCADefrag & m_Parent; + + /** The current compressed chunk data. Valid after a successful ReadChunk(). + This contains only the compression method byte and the compressed data, + but not the exact-length preceding the data in the MCA file. */ + unsigned char m_CompressedChunkData[MAX_COMPRESSED_CHUNK_DATA_SIZE]; + + /** Size of the actual current compressed chunk data, excluding the 4 exact-length bytes. + This is the amount of bytes in m_CompressedChunkData[] that are valid. */ + int m_CompressedChunkDataSize; + + /** The current raw chunk data. Valid after a successful ReadChunk(), if recompression is active. */ + unsigned char m_RawChunkData[MAX_RAW_CHUNK_DATA_SIZE]; + + /** Size of the actual current raw chunk data. */ + int m_RawChunkDataSize; + + /** Number of the sector where the next chunk will be written by WriteChunk(). */ + int m_CurrentSectorOut; + + /** Set to true when the chunk has been successfully uncompressed. Only used if recompression is active. + WriteChunk() tests this flag to decide whether to call Compress(). */ + bool m_IsChunkUncompressed; + + + /** Processes the specified file. */ + void ProcessFile(const AString & a_FileName); + + /** Reads the chunk data into m_CompressedChunkData. + Calls DecompressChunkData() if recompression is active. + a_LocationRaw is the pointer to the first byte of the Location data in the MCA header. + Returns true if successful. */ + bool ReadChunk(cFile & a_File, const Byte * a_LocationRaw); + + /** Writes the chunk data from m_CompressedData or m_RawChunkData (performing recompression) into file. + Calls CompressChunkData() for the actual compression, if recompression is active. + a_LocationRaw is the pointer to the first byte of the Location data to be put into the MCA header, + the chunk's location is stored in that memory area. Updates m_CurrentSectorOut. + Returns true if successful. */ + bool WriteChunk(cFile & a_File, Byte * a_LocationRaw); + + /** Uncompresses the chunk data from m_CompressedChunkData into m_RawChunkData. + Returns true if successful, false on failure. */ + bool UncompressChunk(void); + + /** Uncompresses the chunk data from m_CompressedChunkData into m_RawChunkData, using Gzip. + Returns true if successful, false on failure. */ + bool UncompressChunkGzip(void); + + /** Uncompresses the chunk data from m_CompressedChunkData into m_RawChunkData, using Zlib. + Returns true if successful, false on failure. */ + bool UncompressChunkZlib(void); + + /** Compresses the chunk data from m_RawChunkData into m_CompressedChunkData. + Returns true if successful, false on failure. */ + bool CompressChunk(void); + + // cIsThread overrides: + virtual void Execute(void) override; + } ; + + typedef std::list<cThread *> cThreads; + + + /** The mutex protecting m_Files agains multithreaded access. */ + cCriticalSection m_CS; + + /** The queue of MCA files to be processed by the threads. Protected by m_CS. */ + AStringVector m_Queue; + + /** List of threads that the server has running. */ + cThreads m_Threads; + + /** The number of threads that should be started. Configurable on the command line. */ + int m_NumThreads; + + /** If set to true, the chunk data is recompressed while saving each MCA file. */ + bool m_ShouldRecompress; + + + /** Starts a new processing thread and adds it to cThreads. */ + void StartThread(void); + + /** Retrieves one file from the queue (and removes it from the queue). + Returns an empty string when queue empty. */ + AString GetNextFileName(void); +} ; + + + + diff --git a/Tools/ProtoProxy/.gitignore b/Tools/ProtoProxy/.gitignore index 8def77d0b..158a30080 100644 --- a/Tools/ProtoProxy/.gitignore +++ b/Tools/ProtoProxy/.gitignore @@ -1,6 +1,7 @@ Debug Release Logs/ +lib/ *.log *.nbt *.sln diff --git a/Tools/ProtoProxy/CMakeLists.txt b/Tools/ProtoProxy/CMakeLists.txt index f8a01a134..01f1e88ad 100644 --- a/Tools/ProtoProxy/CMakeLists.txt +++ b/Tools/ProtoProxy/CMakeLists.txt @@ -3,69 +3,19 @@ cmake_minimum_required (VERSION 2.6) project (ProtoProxy) +include(../../SetFlags.cmake) - -macro(add_flags_cxx FLAGS) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${FLAGS}") - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${FLAGS}") - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAGS}") - set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAGS}") - set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${FLAGS}") - set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${FLAGS}") -endmacro() - - - - -# Add the preprocessor macros used for distinguishing between debug and release builds (CMake does this automatically for MSVC): -if (NOT MSVC) - set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG") - set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG") - set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DNDEBUG") - set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -DNDEBUG") -endif() - - - -if(MSVC) - # Make build use multiple threads under MSVC: - add_flags_cxx("/MP") - - # Make release builds use link-time code generation: - set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /GL") - set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /GL") - set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /LTCG") - set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /LTCG") - set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS_RELEASE} /LTCG") -elseif(APPLE) - #on os x clang adds pthread for us but we need to add it for gcc - if (NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") - add_flags_cxx("-pthread") - endif() -else() - # Let gcc / clang know that we're compiling a multi-threaded app: - add_flags_cxx("-pthread") -endif() - - - - -# Use static CRT in MSVC builds: -if (MSVC) - string(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}") - string(REPLACE "/MD" "/MT" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}") - string(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}") - string(REPLACE "/MDd" "/MTd" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}") -endif() - - +set_flags() +set_lib_flags() # Set include paths to the used libraries: include_directories("../../lib") +include_directories("../../lib/polarssl/include") include_directories("../../src") + function(flatten_files arg1) set(res "") foreach(f ${${arg1}}) @@ -75,20 +25,10 @@ function(flatten_files arg1) set(${arg1} "${res}" PARENT_SCOPE) endfunction() +include(../../lib/polarssl.cmake) +add_subdirectory(../../lib/zlib ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_FILES_DIRECTORY}/lib/zlib) -# Include the libraries: -file(GLOB CRYPTOPP_SRC "../../lib/cryptopp/*.cpp") -file(GLOB CRYPTOPP_HDR "../../lib/cryptopp/*.h") -flatten_files(CRYPTOPP_SRC) -flatten_files(CRYPTOPP_HDR) -source_group("CryptoPP" FILES ${CRYPTOPP_SRC} ${CRYPTOPP_HDR}) - -file(GLOB ZLIB_SRC "../../lib/zlib/*.c") -file(GLOB ZLIB_HDR "../../lib/zlib/*.h") -flatten_files(ZLIB_SRC) -flatten_files(ZLIB_HDR) -source_group("ZLib" FILES ${ZLIB_SRC} ${ZLIB_HDR}) - +set_exe_flags() # Include the shared files: set(SHARED_SRC @@ -96,12 +36,14 @@ set(SHARED_SRC ../../src/StringUtils.cpp ../../src/Log.cpp ../../src/MCLogger.cpp + ../../src/Crypto.cpp ) set(SHARED_HDR ../../src/ByteBuffer.h ../../src/StringUtils.h ../../src/Log.h ../../src/MCLogger.h + ../../src/Crypto.h ) set(SHARED_OSS_SRC ../../src/OSSupport/CriticalSection.cpp @@ -145,9 +87,7 @@ add_executable(ProtoProxy ${SHARED_HDR} ${SHARED_OSS_SRC} ${SHARED_OSS_HDR} - ${CRYPTOPP_SRC} - ${CRYPTOPP_HDR} - ${ZLIB_SRC} - ${ZLIB_HDR} ) +target_link_libraries(ProtoProxy zlib polarssl) + diff --git a/Tools/ProtoProxy/Connection.cpp b/Tools/ProtoProxy/Connection.cpp index cd66e2dfd..d9b8e3dd1 100644 --- a/Tools/ProtoProxy/Connection.cpp +++ b/Tools/ProtoProxy/Connection.cpp @@ -131,8 +131,6 @@ } \ } - -#define MAX_ENC_LEN 1024 @@ -243,7 +241,8 @@ void cConnection::Run(void) FD_ZERO(&ReadFDs); FD_SET(m_ServerSocket, &ReadFDs); FD_SET(m_ClientSocket, &ReadFDs); - int res = select(2, &ReadFDs, NULL, NULL, NULL); + SOCKET MaxSocket = std::max(m_ServerSocket, m_ClientSocket); + int res = select(MaxSocket + 1, &ReadFDs, NULL, NULL, NULL); if (res <= 0) { printf("select() failed: %d; aborting client", SocketError); @@ -377,19 +376,19 @@ bool cConnection::RelayFromServer(void) } case csEncryptedUnderstood: { - m_ServerDecryptor.ProcessData((byte *)Buffer, (byte *)Buffer, res); + m_ServerDecryptor.ProcessData((Byte *)Buffer, (Byte *)Buffer, res); DataLog(Buffer, res, "Decrypted %d bytes from the SERVER", res); return DecodeServersPackets(Buffer, res); } case csEncryptedUnknown: { - m_ServerDecryptor.ProcessData((byte *)Buffer, (byte *)Buffer, res); + m_ServerDecryptor.ProcessData((Byte *)Buffer, (Byte *)Buffer, res); DataLog(Buffer, res, "Decrypted %d bytes from the SERVER", res); return CLIENTSEND(Buffer, res); } } - - return true; + ASSERT(!"Unhandled server state while relaying from server"); + return false; } @@ -422,12 +421,12 @@ bool cConnection::RelayFromClient(void) case csEncryptedUnknown: { DataLog(Buffer, res, "Decrypted %d bytes from the CLIENT", res); - m_ServerEncryptor.ProcessData((byte *)Buffer, (byte *)Buffer, res); + m_ServerEncryptor.ProcessData((Byte *)Buffer, (Byte *)Buffer, res); return SERVERSEND(Buffer, res); } } - - return true; + ASSERT(!"Unhandled server state while relaying from client"); + return false; } @@ -443,11 +442,11 @@ double cConnection::GetRelativeTime(void) -bool cConnection::SendData(SOCKET a_Socket, const char * a_Data, int a_Size, const char * a_Peer) +bool cConnection::SendData(SOCKET a_Socket, const char * a_Data, size_t a_Size, const char * a_Peer) { - DataLog(a_Data, a_Size, "Sending data to %s, %d bytes", a_Peer, a_Size); + DataLog(a_Data, a_Size, "Sending data to %s, %u bytes", a_Peer, (unsigned)a_Size); - int res = send(a_Socket, a_Data, a_Size, 0); + int res = send(a_Socket, a_Data, (int)a_Size, 0); if (res <= 0) { Log("%s closed the socket: %d, %d; aborting connection", a_Peer, res, SocketError); @@ -472,14 +471,14 @@ bool cConnection::SendData(SOCKET a_Socket, cByteBuffer & a_Data, const char * a -bool cConnection::SendEncryptedData(SOCKET a_Socket, Encryptor & a_Encryptor, const char * a_Data, int a_Size, const char * a_Peer) +bool cConnection::SendEncryptedData(SOCKET a_Socket, cAESCFBEncryptor & a_Encryptor, const char * a_Data, size_t a_Size, const char * a_Peer) { DataLog(a_Data, a_Size, "Encrypting %d bytes to %s", a_Size, a_Peer); - const byte * Data = (const byte *)a_Data; + const Byte * Data = (const Byte *)a_Data; while (a_Size > 0) { - byte Buffer[64 KiB]; - int NumBytes = (a_Size > sizeof(Buffer)) ? sizeof(Buffer) : a_Size; + Byte Buffer[64 KiB]; + size_t NumBytes = (a_Size > sizeof(Buffer)) ? sizeof(Buffer) : a_Size; a_Encryptor.ProcessData(Buffer, Data, NumBytes); bool res = SendData(a_Socket, (const char *)Buffer, NumBytes, a_Peer); if (!res) @@ -496,7 +495,7 @@ bool cConnection::SendEncryptedData(SOCKET a_Socket, Encryptor & a_Encryptor, co -bool cConnection::SendEncryptedData(SOCKET a_Socket, Encryptor & a_Encryptor, cByteBuffer & a_Data, const char * a_Peer) +bool cConnection::SendEncryptedData(SOCKET a_Socket, cAESCFBEncryptor & a_Encryptor, cByteBuffer & a_Data, const char * a_Peer) { AString All; a_Data.ReadAll(All); @@ -1301,6 +1300,7 @@ bool cConnection::HandleServerLoginEncryptionKeyRequest(void) } Log("Got PACKET_ENCRYPTION_KEY_REQUEST from the SERVER:"); Log(" ServerID = %s", ServerID.c_str()); + DataLog(PublicKey.data(), PublicKey.size(), " Public key (%u bytes)", (unsigned)PublicKey.size()); // Reply to the server: SendEncryptionKeyResponse(PublicKey, Nonce); @@ -2261,7 +2261,9 @@ bool cConnection::HandleServerSpawnObjectVehicle(void) HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw); HANDLE_SERVER_PACKET_READ(ReadBEInt, int, DataIndicator); AString ExtraData; - short VelocityX, VelocityY, VelocityZ; + short VelocityX = 0; + short VelocityY = 0; + short VelocityZ = 0; if (DataIndicator != 0) { HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SpeedX); @@ -2695,12 +2697,12 @@ bool cConnection::ParseMetadata(cByteBuffer & a_Buffer, AString & a_Metadata) a_Metadata.push_back(x); while (x != 0x7f) { - int Index = ((unsigned)((unsigned char)x)) & 0x1f; // Lower 5 bits = index + // int Index = ((unsigned)((unsigned char)x)) & 0x1f; // Lower 5 bits = index int Type = ((unsigned)((unsigned char)x)) >> 5; // Upper 3 bits = type int Length = 0; switch (Type) { - case 0: Length = 1; break; // byte + case 0: Length = 1; break; // Byte case 1: Length = 2; break; // short case 2: Length = 4; break; // int case 3: Length = 4; break; // float @@ -2770,7 +2772,7 @@ void cConnection::LogMetadata(const AString & a_Metadata, size_t a_IndentCount) { int Index = ((unsigned)((unsigned char)a_Metadata[pos])) & 0x1f; // Lower 5 bits = index int Type = ((unsigned)((unsigned char)a_Metadata[pos])) >> 5; // Upper 3 bits = type - int Length = 0; + // int Length = 0; switch (Type) { case 0: @@ -2825,7 +2827,7 @@ void cConnection::LogMetadata(const AString & a_Metadata, size_t a_IndentCount) ASSERT(!"Cannot parse item description from metadata"); return; } - int After = bb.GetReadableSpace(); + // int After = bb.GetReadableSpace(); int BytesConsumed = BytesLeft - bb.GetReadableSpace(); Log("%sslot[%d] = %s (%d bytes)", Indent.c_str(), Index, ItemDesc.c_str(), BytesConsumed); @@ -2859,37 +2861,42 @@ void cConnection::LogMetadata(const AString & a_Metadata, size_t a_IndentCount) void cConnection::SendEncryptionKeyResponse(const AString & a_ServerPublicKey, const AString & a_Nonce) { // Generate the shared secret and encrypt using the server's public key - byte SharedSecret[16]; - byte EncryptedSecret[128]; + Byte SharedSecret[16]; + Byte EncryptedSecret[128]; memset(SharedSecret, 0, sizeof(SharedSecret)); // Use all zeroes for the initial secret - RSA::PublicKey pk; - CryptoPP::StringSource src(a_ServerPublicKey, true); - ByteQueue bq; - src.TransferTo(bq); - bq.MessageEnd(); - pk.Load(bq); - RSAES<PKCS1v15>::Encryptor rsaEncryptor(pk); - RandomPool rng; - time_t CurTime = time(NULL); - rng.Put((const byte *)&CurTime, sizeof(CurTime)); - int EncryptedLength = rsaEncryptor.FixedCiphertextLength(); - ASSERT(EncryptedLength <= sizeof(EncryptedSecret)); - rsaEncryptor.Encrypt(rng, SharedSecret, sizeof(SharedSecret), EncryptedSecret); - m_ServerEncryptor.SetKey(SharedSecret, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(SharedSecret, 16, true))(Name::FeedbackSize(), 1)); - m_ServerDecryptor.SetKey(SharedSecret, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(SharedSecret, 16, true))(Name::FeedbackSize(), 1)); + cPublicKey PubKey(a_ServerPublicKey); + int res = PubKey.Encrypt(SharedSecret, sizeof(SharedSecret), EncryptedSecret, sizeof(EncryptedSecret)); + if (res < 0) + { + Log("Shared secret encryption failed: %d (0x%x)", res, res); + return; + } + + m_ServerEncryptor.Init(SharedSecret, SharedSecret); + m_ServerDecryptor.Init(SharedSecret, SharedSecret); // Encrypt the nonce: - byte EncryptedNonce[128]; - rsaEncryptor.Encrypt(rng, (const byte *)(a_Nonce.data()), a_Nonce.size(), EncryptedNonce); + Byte EncryptedNonce[128]; + res = PubKey.Encrypt((const Byte *)a_Nonce.data(), a_Nonce.size(), EncryptedNonce, sizeof(EncryptedNonce)); + if (res < 0) + { + Log("Nonce encryption failed: %d (0x%x)", res, res); + return; + } // Send the packet to the server: Log("Sending PACKET_ENCRYPTION_KEY_RESPONSE to the SERVER"); cByteBuffer ToServer(1024); ToServer.WriteByte(0x01); // To server: Encryption key response - ToServer.WriteBEShort(EncryptedLength); - ToServer.WriteBuf(EncryptedSecret, EncryptedLength); - ToServer.WriteBEShort(EncryptedLength); - ToServer.WriteBuf(EncryptedNonce, EncryptedLength); + ToServer.WriteBEShort((short)sizeof(EncryptedSecret)); + ToServer.WriteBuf(EncryptedSecret, sizeof(EncryptedSecret)); + ToServer.WriteBEShort((short)sizeof(EncryptedNonce)); + ToServer.WriteBuf(EncryptedNonce, sizeof(EncryptedNonce)); + DataLog(EncryptedSecret, sizeof(EncryptedSecret), "Encrypted secret (%u bytes)", (unsigned)sizeof(EncryptedSecret)); + DataLog(EncryptedNonce, sizeof(EncryptedNonce), "Encrypted nonce (%u bytes)", (unsigned)sizeof(EncryptedNonce)); + cByteBuffer Len(5); + Len.WriteVarInt(ToServer.GetReadableSpace()); + SERVERSEND(Len); SERVERSEND(ToServer); m_ServerState = csEncryptedUnderstood; m_IsServerEncrypted = true; diff --git a/Tools/ProtoProxy/Connection.h b/Tools/ProtoProxy/Connection.h index abb8b6cd0..9e04994b7 100644 --- a/Tools/ProtoProxy/Connection.h +++ b/Tools/ProtoProxy/Connection.h @@ -62,14 +62,12 @@ public: void LogFlush(void); protected: - typedef CFB_Mode<AES>::Encryption Encryptor; - typedef CFB_Mode<AES>::Decryption Decryptor; - + cByteBuffer m_ClientBuffer; cByteBuffer m_ServerBuffer; - Decryptor m_ServerDecryptor; - Encryptor m_ServerEncryptor; + cAESCFBDecryptor m_ServerDecryptor; + cAESCFBEncryptor m_ServerEncryptor; AString m_ServerEncryptionBuffer; // Buffer for the data to be sent to the server once encryption is established @@ -105,16 +103,16 @@ protected: double GetRelativeTime(void); /// Sends data to the specified socket. If sending fails, prints a fail message using a_Peer and returns false. - bool SendData(SOCKET a_Socket, const char * a_Data, int a_Size, const char * a_Peer); + bool SendData(SOCKET a_Socket, const char * a_Data, size_t a_Size, const char * a_Peer); /// Sends data to the specified socket. If sending fails, prints a fail message using a_Peer and returns false. bool SendData(SOCKET a_Socket, cByteBuffer & a_Data, const char * a_Peer); /// Sends data to the specfied socket, after encrypting it using a_Encryptor. If sending fails, prints a fail message using a_Peer and returns false - bool SendEncryptedData(SOCKET a_Socket, Encryptor & a_Encryptor, const char * a_Data, int a_Size, const char * a_Peer); + bool SendEncryptedData(SOCKET a_Socket, cAESCFBEncryptor & a_Encryptor, const char * a_Data, size_t a_Size, const char * a_Peer); /// Sends data to the specfied socket, after encrypting it using a_Encryptor. If sending fails, prints a fail message using a_Peer and returns false - bool SendEncryptedData(SOCKET a_Socket, Encryptor & a_Encryptor, cByteBuffer & a_Data, const char * a_Peer); + bool SendEncryptedData(SOCKET a_Socket, cAESCFBEncryptor & a_Encryptor, cByteBuffer & a_Data, const char * a_Peer); /// Decodes packets coming from the client, sends appropriate counterparts to the server; returns false if the connection is to be dropped bool DecodeClientsPackets(const char * a_Data, int a_Size); diff --git a/Tools/ProtoProxy/Globals.h b/Tools/ProtoProxy/Globals.h index 7415c9e62..e2f5aa860 100644 --- a/Tools/ProtoProxy/Globals.h +++ b/Tools/ProtoProxy/Globals.h @@ -22,6 +22,8 @@ #define ALIGN_8 #define ALIGN_16 + #define FORMATSTRING(formatIndex, va_argsIndex) + #elif defined(__GNUC__) // TODO: Can GCC explicitly mark classes as abstract (no instances can be created)? @@ -37,6 +39,8 @@ // Some portability macros :) #define stricmp strcasecmp + + #define FORMATSTRING(formatIndex, va_argsIndex) #else @@ -59,6 +63,9 @@ #define ALIGN_16 */ + #define FORMATSTRING(formatIndex, va_argsIndex) __attribute__((format (printf, formatIndex, va_argsIndex))) + + #endif @@ -74,6 +81,8 @@ typedef unsigned long long UInt64; typedef unsigned int UInt32; typedef unsigned short UInt16; +typedef unsigned char Byte; + @@ -223,16 +232,12 @@ public: -#include "cryptopp/randpool.h" -#include "cryptopp/aes.h" -#include "cryptopp/rsa.h" -#include "cryptopp/modes.h" +#include "../../src/Crypto.h" -using namespace CryptoPP; #define LOGERROR printf #define LOGINFO printf -#define LOGWARNING printf
\ No newline at end of file +#define LOGWARNING printf diff --git a/Tools/ProtoProxy/Server.cpp b/Tools/ProtoProxy/Server.cpp index 71b5ecb94..bb042b259 100644 --- a/Tools/ProtoProxy/Server.cpp +++ b/Tools/ProtoProxy/Server.cpp @@ -34,12 +34,8 @@ int cServer::Init(short a_ListenPort, short a_ConnectPort) #endif // _WIN32 printf("Generating protocol encryption keypair...\n"); - time_t CurTime = time(NULL); - RandomPool rng; - rng.Put((const byte *)&CurTime, sizeof(CurTime)); - m_PrivateKey.GenerateRandomWithKeySize(rng, 1024); - RSA::PublicKey pk(m_PrivateKey); - m_PublicKey = pk; + m_PrivateKey.Generate(); + m_PublicKeyDER = m_PrivateKey.GetPubKeyDER(); m_ListenSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); sockaddr_in local; diff --git a/Tools/ProtoProxy/Server.h b/Tools/ProtoProxy/Server.h index e69dbb5e0..85f817a4d 100644 --- a/Tools/ProtoProxy/Server.h +++ b/Tools/ProtoProxy/Server.h @@ -17,8 +17,8 @@ class cServer { SOCKET m_ListenSocket; - RSA::PrivateKey m_PrivateKey; - RSA::PublicKey m_PublicKey; + cRSAPrivateKey m_PrivateKey; + AString m_PublicKeyDER; short m_ConnectPort; public: @@ -27,8 +27,8 @@ public: int Init(short a_ListenPort, short a_ConnectPort); void Run(void); - RSA::PrivateKey & GetPrivateKey(void) { return m_PrivateKey; } - RSA::PublicKey & GetPublicKey (void) { return m_PublicKey; } + cRSAPrivateKey & GetPrivateKey(void) { return m_PrivateKey; } + const AString & GetPublicKeyDER (void) { return m_PublicKeyDER; } short GetConnectPort(void) const { return m_ConnectPort; } } ; diff --git a/lib/cryptopp/CMakeLists.txt b/lib/cryptopp/CMakeLists.txt deleted file mode 100644 index 3497b3346..000000000 --- a/lib/cryptopp/CMakeLists.txt +++ /dev/null @@ -1,14 +0,0 @@ - -cmake_minimum_required (VERSION 2.6) -project (cryptopp) - -if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DCRYPTOPP_DISABLE_ASM") -endif() -include_directories ("${PROJECT_SOURCE_DIR}/../../src/") - -file(GLOB cryptopp_SRC - "*.cpp" -) - -add_library(cryptopp ${cryptopp_SRC}) diff --git a/lib/cryptopp/Doxyfile b/lib/cryptopp/Doxyfile deleted file mode 100644 index c221fdf56..000000000 --- a/lib/cryptopp/Doxyfile +++ /dev/null @@ -1,1634 +0,0 @@ -# Doxyfile 1.7.1 - -# This file describes the settings to be used by the documentation system -# doxygen (www.doxygen.org) for a project -# -# All text after a hash (#) is considered a comment and will be ignored -# The format is: -# TAG = value [value, ...] -# For lists items can also be appended using: -# TAG += value [value, ...] -# Values that contain spaces should be placed between quotes (" ") - -#--------------------------------------------------------------------------- -# Project related configuration options -#--------------------------------------------------------------------------- - -# This tag specifies the encoding used for all characters in the config file -# that follow. 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So -# typedef struct TypeS {} TypeT, will appear in the documentation as a struct -# with name TypeT. When disabled the typedef will appear as a member of a file, -# namespace, or class. And the struct will be named TypeS. This can typically -# be useful for C code in case the coding convention dictates that all compound -# types are typedef'ed and only the typedef is referenced, never the tag name. - -TYPEDEF_HIDES_STRUCT = NO - -# The SYMBOL_CACHE_SIZE determines the size of the internal cache use to -# determine which symbols to keep in memory and which to flush to disk. -# When the cache is full, less often used symbols will be written to disk. -# For small to medium size projects (<1000 input files) the default value is -# probably good enough. For larger projects a too small cache size can cause -# doxygen to be busy swapping symbols to and from disk most of the time -# causing a significant performance penality. -# If the system has enough physical memory increasing the cache will improve the -# performance by keeping more symbols in memory. Note that the value works on -# a logarithmic scale so increasing the size by one will rougly double the -# memory usage. The cache size is given by this formula: -# 2^(16+SYMBOL_CACHE_SIZE). The valid range is 0..9, the default is 0, -# corresponding to a cache size of 2^16 = 65536 symbols - -SYMBOL_CACHE_SIZE = 0 - -#--------------------------------------------------------------------------- -# Build related configuration options -#--------------------------------------------------------------------------- - -# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in -# documentation are documented, even if no documentation was available. -# Private class members and static file members will be hidden unless -# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES - -EXTRACT_ALL = NO - -# If the EXTRACT_PRIVATE tag is set to YES all private members of a class -# will be included in the documentation. - -EXTRACT_PRIVATE = NO - -# If the EXTRACT_STATIC tag is set to YES all static members of a file -# will be included in the documentation. - -EXTRACT_STATIC = NO - -# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) -# defined locally in source files will be included in the documentation. -# If set to NO only classes defined in header files are included. - -EXTRACT_LOCAL_CLASSES = YES - -# This flag is only useful for Objective-C code. When set to YES local -# methods, which are defined in the implementation section but not in -# the interface are included in the documentation. -# If set to NO (the default) only methods in the interface are included. - -EXTRACT_LOCAL_METHODS = NO - -# If this flag is set to YES, the members of anonymous namespaces will be -# extracted and appear in the documentation as a namespace called -# 'anonymous_namespace{file}', where file will be replaced with the base -# name of the file that contains the anonymous namespace. By default -# anonymous namespace are hidden. - -EXTRACT_ANON_NSPACES = NO - -# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all -# undocumented members of documented classes, files or namespaces. -# If set to NO (the default) these members will be included in the -# various overviews, but no documentation section is generated. -# This option has no effect if EXTRACT_ALL is enabled. - -HIDE_UNDOC_MEMBERS = NO - -# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all -# undocumented classes that are normally visible in the class hierarchy. -# If set to NO (the default) these classes will be included in the various -# overviews. This option has no effect if EXTRACT_ALL is enabled. - -HIDE_UNDOC_CLASSES = NO - -# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all -# friend (class|struct|union) declarations. -# If set to NO (the default) these declarations will be included in the -# documentation. - -HIDE_FRIEND_COMPOUNDS = NO - -# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any -# documentation blocks found inside the body of a function. -# If set to NO (the default) these blocks will be appended to the -# function's detailed documentation block. - -HIDE_IN_BODY_DOCS = NO - -# The INTERNAL_DOCS tag determines if documentation -# that is typed after a \internal command is included. If the tag is set -# to NO (the default) then the documentation will be excluded. -# Set it to YES to include the internal documentation. - -INTERNAL_DOCS = NO - -# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate -# file names in lower-case letters. If set to YES upper-case letters are also -# allowed. This is useful if you have classes or files whose names only differ -# in case and if your file system supports case sensitive file names. Windows -# and Mac users are advised to set this option to NO. - -CASE_SENSE_NAMES = NO - -# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen -# will show members with their full class and namespace scopes in the -# documentation. If set to YES the scope will be hidden. - -HIDE_SCOPE_NAMES = NO - -# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen -# will put a list of the files that are included by a file in the documentation -# of that file. - -SHOW_INCLUDE_FILES = YES - -# If the FORCE_LOCAL_INCLUDES tag is set to YES then Doxygen -# will list include files with double quotes in the documentation -# rather than with sharp brackets. - -FORCE_LOCAL_INCLUDES = NO - -# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] -# is inserted in the documentation for inline members. - -INLINE_INFO = YES - -# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen -# will sort the (detailed) documentation of file and class members -# alphabetically by member name. If set to NO the members will appear in -# declaration order. - -SORT_MEMBER_DOCS = NO - -# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the -# brief documentation of file, namespace and class members alphabetically -# by member name. If set to NO (the default) the members will appear in -# declaration order. - -SORT_BRIEF_DOCS = NO - -# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen -# will sort the (brief and detailed) documentation of class members so that -# constructors and destructors are listed first. If set to NO (the default) -# the constructors will appear in the respective orders defined by -# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS. -# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO -# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO. - -SORT_MEMBERS_CTORS_1ST = NO - -# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the -# hierarchy of group names into alphabetical order. If set to NO (the default) -# the group names will appear in their defined order. - -SORT_GROUP_NAMES = NO - -# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be -# sorted by fully-qualified names, including namespaces. If set to -# NO (the default), the class list will be sorted only by class name, -# not including the namespace part. -# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. -# Note: This option applies only to the class list, not to the -# alphabetical list. - -SORT_BY_SCOPE_NAME = NO - -# The GENERATE_TODOLIST tag can be used to enable (YES) or -# disable (NO) the todo list. This list is created by putting \todo -# commands in the documentation. - -GENERATE_TODOLIST = YES - -# The GENERATE_TESTLIST tag can be used to enable (YES) or -# disable (NO) the test list. This list is created by putting \test -# commands in the documentation. - -GENERATE_TESTLIST = YES - -# The GENERATE_BUGLIST tag can be used to enable (YES) or -# disable (NO) the bug list. This list is created by putting \bug -# commands in the documentation. - -GENERATE_BUGLIST = YES - -# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or -# disable (NO) the deprecated list. This list is created by putting -# \deprecated commands in the documentation. - -GENERATE_DEPRECATEDLIST= YES - -# The ENABLED_SECTIONS tag can be used to enable conditional -# documentation sections, marked by \if sectionname ... \endif. - -ENABLED_SECTIONS = - -# The MAX_INITIALIZER_LINES tag determines the maximum number of lines -# the initial value of a variable or define consists of for it to appear in -# the documentation. If the initializer consists of more lines than specified -# here it will be hidden. Use a value of 0 to hide initializers completely. -# The appearance of the initializer of individual variables and defines in the -# documentation can be controlled using \showinitializer or \hideinitializer -# command in the documentation regardless of this setting. - -MAX_INITIALIZER_LINES = 30 - -# Set the SHOW_USED_FILES tag to NO to disable the list of files generated -# at the bottom of the documentation of classes and structs. If set to YES the -# list will mention the files that were used to generate the documentation. - -SHOW_USED_FILES = YES - -# If the sources in your project are distributed over multiple directories -# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy -# in the documentation. The default is NO. - -SHOW_DIRECTORIES = NO - -# Set the SHOW_FILES tag to NO to disable the generation of the Files page. -# This will remove the Files entry from the Quick Index and from the -# Folder Tree View (if specified). The default is YES. - -SHOW_FILES = YES - -# Set the SHOW_NAMESPACES tag to NO to disable the generation of the -# Namespaces page. -# This will remove the Namespaces entry from the Quick Index -# and from the Folder Tree View (if specified). The default is YES. - -SHOW_NAMESPACES = YES - -# The FILE_VERSION_FILTER tag can be used to specify a program or script that -# doxygen should invoke to get the current version for each file (typically from -# the version control system). Doxygen will invoke the program by executing (via -# popen()) the command <command> <input-file>, where <command> is the value of -# the FILE_VERSION_FILTER tag, and <input-file> is the name of an input file -# provided by doxygen. Whatever the program writes to standard output -# is used as the file version. See the manual for examples. - -FILE_VERSION_FILTER = - -# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed -# by doxygen. The layout file controls the global structure of the generated -# output files in an output format independent way. The create the layout file -# that represents doxygen's defaults, run doxygen with the -l option. -# You can optionally specify a file name after the option, if omitted -# DoxygenLayout.xml will be used as the name of the layout file. - -LAYOUT_FILE = - -#--------------------------------------------------------------------------- -# configuration options related to warning and progress messages -#--------------------------------------------------------------------------- - -# The QUIET tag can be used to turn on/off the messages that are generated -# by doxygen. Possible values are YES and NO. If left blank NO is used. - -QUIET = NO - -# The WARNINGS tag can be used to turn on/off the warning messages that are -# generated by doxygen. Possible values are YES and NO. If left blank -# NO is used. - -WARNINGS = NO - -# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings -# for undocumented members. If EXTRACT_ALL is set to YES then this flag will -# automatically be disabled. - -WARN_IF_UNDOCUMENTED = NO - -# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for -# potential errors in the documentation, such as not documenting some -# parameters in a documented function, or documenting parameters that -# don't exist or using markup commands wrongly. - -WARN_IF_DOC_ERROR = YES - -# This WARN_NO_PARAMDOC option can be abled to get warnings for -# functions that are documented, but have no documentation for their parameters -# or return value. If set to NO (the default) doxygen will only warn about -# wrong or incomplete parameter documentation, but not about the absence of -# documentation. - -WARN_NO_PARAMDOC = NO - -# The WARN_FORMAT tag determines the format of the warning messages that -# doxygen can produce. The string should contain the $file, $line, and $text -# tags, which will be replaced by the file and line number from which the -# warning originated and the warning text. Optionally the format may contain -# $version, which will be replaced by the version of the file (if it could -# be obtained via FILE_VERSION_FILTER) - -WARN_FORMAT = "$file:$line: $text" - -# The WARN_LOGFILE tag can be used to specify a file to which warning -# and error messages should be written. If left blank the output is written -# to stderr. - -WARN_LOGFILE = - -#--------------------------------------------------------------------------- -# configuration options related to the input files -#--------------------------------------------------------------------------- - -# The INPUT tag can be used to specify the files and/or directories that contain -# documented source files. You may enter file names like "myfile.cpp" or -# directories like "/usr/src/myproject". Separate the files or directories -# with spaces. - -INPUT = . - -# This tag can be used to specify the character encoding of the source files -# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is -# also the default input encoding. Doxygen uses libiconv (or the iconv built -# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for -# the list of possible encodings. - -INPUT_ENCODING = UTF-8 - -# If the value of the INPUT tag contains directories, you can use the -# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp -# and *.h) to filter out the source-files in the directories. If left -# blank the following patterns are tested: -# *.c *.cc *.cxx *.cpp *.c++ *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh *.hxx -# *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.py *.f90 - -FILE_PATTERNS = *.h \ - *.cpp - -# The RECURSIVE tag can be used to turn specify whether or not subdirectories -# should be searched for input files as well. Possible values are YES and NO. -# If left blank NO is used. - -RECURSIVE = NO - -# The EXCLUDE tag can be used to specify files and/or directories that should -# excluded from the INPUT source files. This way you can easily exclude a -# subdirectory from a directory tree whose root is specified with the INPUT tag. - -EXCLUDE = adhoc.cpp - -# The EXCLUDE_SYMLINKS tag can be used select whether or not files or -# directories that are symbolic links (a Unix filesystem feature) are excluded -# from the input. - -EXCLUDE_SYMLINKS = NO - -# If the value of the INPUT tag contains directories, you can use the -# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude -# certain files from those directories. Note that the wildcards are matched -# against the file with absolute path, so to exclude all test directories -# for example use the pattern */test/* - -EXCLUDE_PATTERNS = - -# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names -# (namespaces, classes, functions, etc.) that should be excluded from the -# output. The symbol name can be a fully qualified name, a word, or if the -# wildcard * is used, a substring. Examples: ANamespace, AClass, -# AClass::ANamespace, ANamespace::*Test - -EXCLUDE_SYMBOLS = - -# The EXAMPLE_PATH tag can be used to specify one or more files or -# directories that contain example code fragments that are included (see -# the \include command). - -EXAMPLE_PATH = . - -# If the value of the EXAMPLE_PATH tag contains directories, you can use the -# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp -# and *.h) to filter out the source-files in the directories. If left -# blank all files are included. - -EXAMPLE_PATTERNS = - -# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be -# searched for input files to be used with the \include or \dontinclude -# commands irrespective of the value of the RECURSIVE tag. -# Possible values are YES and NO. If left blank NO is used. - -EXAMPLE_RECURSIVE = NO - -# The IMAGE_PATH tag can be used to specify one or more files or -# directories that contain image that are included in the documentation (see -# the \image command). - -IMAGE_PATH = - -# The INPUT_FILTER tag can be used to specify a program that doxygen should -# invoke to filter for each input file. Doxygen will invoke the filter program -# by executing (via popen()) the command <filter> <input-file>, where <filter> -# is the value of the INPUT_FILTER tag, and <input-file> is the name of an -# input file. Doxygen will then use the output that the filter program writes -# to standard output. -# If FILTER_PATTERNS is specified, this tag will be -# ignored. - -INPUT_FILTER = - -# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern -# basis. -# Doxygen will compare the file name with each pattern and apply the -# filter if there is a match. -# The filters are a list of the form: -# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further -# info on how filters are used. If FILTER_PATTERNS is empty, INPUT_FILTER -# is applied to all files. - -FILTER_PATTERNS = - -# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using -# INPUT_FILTER) will be used to filter the input files when producing source -# files to browse (i.e. when SOURCE_BROWSER is set to YES). - -FILTER_SOURCE_FILES = NO - -#--------------------------------------------------------------------------- -# configuration options related to source browsing -#--------------------------------------------------------------------------- - -# If the SOURCE_BROWSER tag is set to YES then a list of source files will -# be generated. Documented entities will be cross-referenced with these sources. -# Note: To get rid of all source code in the generated output, make sure also -# VERBATIM_HEADERS is set to NO. - -SOURCE_BROWSER = YES - -# Setting the INLINE_SOURCES tag to YES will include the body -# of functions and classes directly in the documentation. - -INLINE_SOURCES = NO - -# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct -# doxygen to hide any special comment blocks from generated source code -# fragments. Normal C and C++ comments will always remain visible. - -STRIP_CODE_COMMENTS = NO - -# If the REFERENCED_BY_RELATION tag is set to YES -# then for each documented function all documented -# functions referencing it will be listed. - -REFERENCED_BY_RELATION = YES - -# If the REFERENCES_RELATION tag is set to YES -# then for each documented function all documented entities -# called/used by that function will be listed. - -REFERENCES_RELATION = YES - -# If the REFERENCES_LINK_SOURCE tag is set to YES (the default) -# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from -# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will -# link to the source code. -# Otherwise they will link to the documentation. - -REFERENCES_LINK_SOURCE = YES - -# If the USE_HTAGS tag is set to YES then the references to source code -# will point to the HTML generated by the htags(1) tool instead of doxygen -# built-in source browser. The htags tool is part of GNU's global source -# tagging system (see http://www.gnu.org/software/global/global.html). You -# will need version 4.8.6 or higher. - -USE_HTAGS = NO - -# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen -# will generate a verbatim copy of the header file for each class for -# which an include is specified. Set to NO to disable this. - -VERBATIM_HEADERS = YES - -#--------------------------------------------------------------------------- -# configuration options related to the alphabetical class index -#--------------------------------------------------------------------------- - -# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index -# of all compounds will be generated. Enable this if the project -# contains a lot of classes, structs, unions or interfaces. - -ALPHABETICAL_INDEX = YES - -# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then -# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns -# in which this list will be split (can be a number in the range [1..20]) - -COLS_IN_ALPHA_INDEX = 3 - -# In case all classes in a project start with a common prefix, all -# classes will be put under the same header in the alphabetical index. -# The IGNORE_PREFIX tag can be used to specify one or more prefixes that -# should be ignored while generating the index headers. - -IGNORE_PREFIX = - -#--------------------------------------------------------------------------- -# configuration options related to the HTML output -#--------------------------------------------------------------------------- - -# If the GENERATE_HTML tag is set to YES (the default) Doxygen will -# generate HTML output. - -GENERATE_HTML = YES - -# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `html' will be used as the default path. - -HTML_OUTPUT = - -# The HTML_FILE_EXTENSION tag can be used to specify the file extension for -# each generated HTML page (for example: .htm,.php,.asp). If it is left blank -# doxygen will generate files with .html extension. - -HTML_FILE_EXTENSION = .html - -# The HTML_HEADER tag can be used to specify a personal HTML header for -# each generated HTML page. If it is left blank doxygen will generate a -# standard header. - -HTML_HEADER = - -# The HTML_FOOTER tag can be used to specify a personal HTML footer for -# each generated HTML page. If it is left blank doxygen will generate a -# standard footer. - -HTML_FOOTER = - -# The HTML_STYLESHEET tag can be used to specify a user-defined cascading -# style sheet that is used by each HTML page. It can be used to -# fine-tune the look of the HTML output. If the tag is left blank doxygen -# will generate a default style sheet. Note that doxygen will try to copy -# the style sheet file to the HTML output directory, so don't put your own -# stylesheet in the HTML output directory as well, or it will be erased! - -HTML_STYLESHEET = - -# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. -# Doxygen will adjust the colors in the stylesheet and background images -# according to this color. Hue is specified as an angle on a colorwheel, -# see http://en.wikipedia.org/wiki/Hue for more information. -# For instance the value 0 represents red, 60 is yellow, 120 is green, -# 180 is cyan, 240 is blue, 300 purple, and 360 is red again. -# The allowed range is 0 to 359. - -HTML_COLORSTYLE_HUE = 220 - -# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of -# the colors in the HTML output. For a value of 0 the output will use -# grayscales only. A value of 255 will produce the most vivid colors. - -HTML_COLORSTYLE_SAT = 100 - -# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to -# the luminance component of the colors in the HTML output. Values below -# 100 gradually make the output lighter, whereas values above 100 make -# the output darker. The value divided by 100 is the actual gamma applied, -# so 80 represents a gamma of 0.8, The value 220 represents a gamma of 2.2, -# and 100 does not change the gamma. - -HTML_COLORSTYLE_GAMMA = 80 - -# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML -# page will contain the date and time when the page was generated. Setting -# this to NO can help when comparing the output of multiple runs. - -HTML_TIMESTAMP = YES - -# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes, -# files or namespaces will be aligned in HTML using tables. If set to -# NO a bullet list will be used. - -HTML_ALIGN_MEMBERS = YES - -# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML -# documentation will contain sections that can be hidden and shown after the -# page has loaded. For this to work a browser that supports -# JavaScript and DHTML is required (for instance Mozilla 1.0+, Firefox -# Netscape 6.0+, Internet explorer 5.0+, Konqueror, or Safari). - -HTML_DYNAMIC_SECTIONS = NO - -# If the GENERATE_DOCSET tag is set to YES, additional index files -# will be generated that can be used as input for Apple's Xcode 3 -# integrated development environment, introduced with OSX 10.5 (Leopard). -# To create a documentation set, doxygen will generate a Makefile in the -# HTML output directory. Running make will produce the docset in that -# directory and running "make install" will install the docset in -# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find -# it at startup. -# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html -# for more information. - -GENERATE_DOCSET = NO - -# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the -# feed. A documentation feed provides an umbrella under which multiple -# documentation sets from a single provider (such as a company or product suite) -# can be grouped. - -DOCSET_FEEDNAME = "Doxygen generated docs" - -# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that -# should uniquely identify the documentation set bundle. This should be a -# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen -# will append .docset to the name. - -DOCSET_BUNDLE_ID = org.doxygen.Project - -# When GENERATE_PUBLISHER_ID tag specifies a string that should uniquely identify -# the documentation publisher. This should be a reverse domain-name style -# string, e.g. com.mycompany.MyDocSet.documentation. - -DOCSET_PUBLISHER_ID = org.doxygen.Publisher - -# The GENERATE_PUBLISHER_NAME tag identifies the documentation publisher. - -DOCSET_PUBLISHER_NAME = Publisher - -# If the GENERATE_HTMLHELP tag is set to YES, additional index files -# will be generated that can be used as input for tools like the -# Microsoft HTML help workshop to generate a compiled HTML help file (.chm) -# of the generated HTML documentation. - -GENERATE_HTMLHELP = YES - -# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can -# be used to specify the file name of the resulting .chm file. You -# can add a path in front of the file if the result should not be -# written to the html output directory. - -CHM_FILE = - -# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can -# be used to specify the location (absolute path including file name) of -# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run -# the HTML help compiler on the generated index.hhp. - -HHC_LOCATION = - -# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag -# controls if a separate .chi index file is generated (YES) or that -# it should be included in the master .chm file (NO). - -GENERATE_CHI = NO - -# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING -# is used to encode HtmlHelp index (hhk), content (hhc) and project file -# content. - -CHM_INDEX_ENCODING = - -# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag -# controls whether a binary table of contents is generated (YES) or a -# normal table of contents (NO) in the .chm file. - -BINARY_TOC = NO - -# The TOC_EXPAND flag can be set to YES to add extra items for group members -# to the contents of the HTML help documentation and to the tree view. - -TOC_EXPAND = NO - -# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and -# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated -# that can be used as input for Qt's qhelpgenerator to generate a -# Qt Compressed Help (.qch) of the generated HTML documentation. - -GENERATE_QHP = NO - -# If the QHG_LOCATION tag is specified, the QCH_FILE tag can -# be used to specify the file name of the resulting .qch file. -# The path specified is relative to the HTML output folder. - -QCH_FILE = - -# The QHP_NAMESPACE tag specifies the namespace to use when generating -# Qt Help Project output. For more information please see -# http://doc.trolltech.com/qthelpproject.html#namespace - -QHP_NAMESPACE = org.doxygen.Project - -# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating -# Qt Help Project output. For more information please see -# http://doc.trolltech.com/qthelpproject.html#virtual-folders - -QHP_VIRTUAL_FOLDER = doc - -# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to -# add. For more information please see -# http://doc.trolltech.com/qthelpproject.html#custom-filters - -QHP_CUST_FILTER_NAME = - -# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the -# custom filter to add. For more information please see -# <a href="http://doc.trolltech.com/qthelpproject.html#custom-filters"> -# Qt Help Project / Custom Filters</a>. - -QHP_CUST_FILTER_ATTRS = - -# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this -# project's -# filter section matches. -# <a href="http://doc.trolltech.com/qthelpproject.html#filter-attributes"> -# Qt Help Project / Filter Attributes</a>. - -QHP_SECT_FILTER_ATTRS = - -# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can -# be used to specify the location of Qt's qhelpgenerator. -# If non-empty doxygen will try to run qhelpgenerator on the generated -# .qhp file. - -QHG_LOCATION = - -# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files -# will be generated, which together with the HTML files, form an Eclipse help -# plugin. To install this plugin and make it available under the help contents -# menu in Eclipse, the contents of the directory containing the HTML and XML -# files needs to be copied into the plugins directory of eclipse. The name of -# the directory within the plugins directory should be the same as -# the ECLIPSE_DOC_ID value. After copying Eclipse needs to be restarted before -# the help appears. - -GENERATE_ECLIPSEHELP = NO - -# A unique identifier for the eclipse help plugin. When installing the plugin -# the directory name containing the HTML and XML files should also have -# this name. - -ECLIPSE_DOC_ID = org.doxygen.Project - -# The DISABLE_INDEX tag can be used to turn on/off the condensed index at -# top of each HTML page. The value NO (the default) enables the index and -# the value YES disables it. - -DISABLE_INDEX = NO - -# This tag can be used to set the number of enum values (range [1..20]) -# that doxygen will group on one line in the generated HTML documentation. - -ENUM_VALUES_PER_LINE = 4 - -# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index -# structure should be generated to display hierarchical information. -# If the tag value is set to YES, a side panel will be generated -# containing a tree-like index structure (just like the one that -# is generated for HTML Help). For this to work a browser that supports -# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser). -# Windows users are probably better off using the HTML help feature. - -GENERATE_TREEVIEW = NO - -# By enabling USE_INLINE_TREES, doxygen will generate the Groups, Directories, -# and Class Hierarchy pages using a tree view instead of an ordered list. - -USE_INLINE_TREES = NO - -# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be -# used to set the initial width (in pixels) of the frame in which the tree -# is shown. - -TREEVIEW_WIDTH = 250 - -# When the EXT_LINKS_IN_WINDOW option is set to YES doxygen will open -# links to external symbols imported via tag files in a separate window. - -EXT_LINKS_IN_WINDOW = NO - -# Use this tag to change the font size of Latex formulas included -# as images in the HTML documentation. The default is 10. Note that -# when you change the font size after a successful doxygen run you need -# to manually remove any form_*.png images from the HTML output directory -# to force them to be regenerated. - -FORMULA_FONTSIZE = 10 - -# Use the FORMULA_TRANPARENT tag to determine whether or not the images -# generated for formulas are transparent PNGs. Transparent PNGs are -# not supported properly for IE 6.0, but are supported on all modern browsers. -# Note that when changing this option you need to delete any form_*.png files -# in the HTML output before the changes have effect. - -FORMULA_TRANSPARENT = YES - -# When the SEARCHENGINE tag is enabled doxygen will generate a search box -# for the HTML output. The underlying search engine uses javascript -# and DHTML and should work on any modern browser. Note that when using -# HTML help (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets -# (GENERATE_DOCSET) there is already a search function so this one should -# typically be disabled. For large projects the javascript based search engine -# can be slow, then enabling SERVER_BASED_SEARCH may provide a better solution. - -SEARCHENGINE = NO - -# When the SERVER_BASED_SEARCH tag is enabled the search engine will be -# implemented using a PHP enabled web server instead of at the web client -# using Javascript. Doxygen will generate the search PHP script and index -# file to put on the web server. The advantage of the server -# based approach is that it scales better to large projects and allows -# full text search. The disadvances is that it is more difficult to setup -# and does not have live searching capabilities. - -SERVER_BASED_SEARCH = NO - -#--------------------------------------------------------------------------- -# configuration options related to the LaTeX output -#--------------------------------------------------------------------------- - -# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will -# generate Latex output. - -GENERATE_LATEX = NO - -# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `latex' will be used as the default path. - -LATEX_OUTPUT = - -# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be -# invoked. If left blank `latex' will be used as the default command name. -# Note that when enabling USE_PDFLATEX this option is only used for -# generating bitmaps for formulas in the HTML output, but not in the -# Makefile that is written to the output directory. - -LATEX_CMD_NAME = latex - -# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to -# generate index for LaTeX. If left blank `makeindex' will be used as the -# default command name. - -MAKEINDEX_CMD_NAME = makeindex - -# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact -# LaTeX documents. This may be useful for small projects and may help to -# save some trees in general. - -COMPACT_LATEX = NO - -# The PAPER_TYPE tag can be used to set the paper type that is used -# by the printer. Possible values are: a4, a4wide, letter, legal and -# executive. If left blank a4wide will be used. - -PAPER_TYPE = a4 - -# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX -# packages that should be included in the LaTeX output. - -EXTRA_PACKAGES = - -# The LATEX_HEADER tag can be used to specify a personal LaTeX header for -# the generated latex document. The header should contain everything until -# the first chapter. If it is left blank doxygen will generate a -# standard header. Notice: only use this tag if you know what you are doing! - -LATEX_HEADER = - -# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated -# is prepared for conversion to pdf (using ps2pdf). The pdf file will -# contain links (just like the HTML output) instead of page references -# This makes the output suitable for online browsing using a pdf viewer. - -PDF_HYPERLINKS = NO - -# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of -# plain latex in the generated Makefile. Set this option to YES to get a -# higher quality PDF documentation. - -USE_PDFLATEX = NO - -# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. -# command to the generated LaTeX files. This will instruct LaTeX to keep -# running if errors occur, instead of asking the user for help. -# This option is also used when generating formulas in HTML. - -LATEX_BATCHMODE = NO - -# If LATEX_HIDE_INDICES is set to YES then doxygen will not -# include the index chapters (such as File Index, Compound Index, etc.) -# in the output. - -LATEX_HIDE_INDICES = NO - -# If LATEX_SOURCE_CODE is set to YES then doxygen will include -# source code with syntax highlighting in the LaTeX output. -# Note that which sources are shown also depends on other settings -# such as SOURCE_BROWSER. - -LATEX_SOURCE_CODE = NO - -#--------------------------------------------------------------------------- -# configuration options related to the RTF output -#--------------------------------------------------------------------------- - -# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output -# The RTF output is optimized for Word 97 and may not look very pretty with -# other RTF readers or editors. - -GENERATE_RTF = NO - -# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `rtf' will be used as the default path. - -RTF_OUTPUT = rtf - -# If the COMPACT_RTF tag is set to YES Doxygen generates more compact -# RTF documents. This may be useful for small projects and may help to -# save some trees in general. - -COMPACT_RTF = NO - -# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated -# will contain hyperlink fields. The RTF file will -# contain links (just like the HTML output) instead of page references. -# This makes the output suitable for online browsing using WORD or other -# programs which support those fields. -# Note: wordpad (write) and others do not support links. - -RTF_HYPERLINKS = NO - -# Load stylesheet definitions from file. Syntax is similar to doxygen's -# config file, i.e. a series of assignments. You only have to provide -# replacements, missing definitions are set to their default value. - -RTF_STYLESHEET_FILE = - -# Set optional variables used in the generation of an rtf document. -# Syntax is similar to doxygen's config file. - -RTF_EXTENSIONS_FILE = - -#--------------------------------------------------------------------------- -# configuration options related to the man page output -#--------------------------------------------------------------------------- - -# If the GENERATE_MAN tag is set to YES (the default) Doxygen will -# generate man pages - -GENERATE_MAN = NO - -# The MAN_OUTPUT tag is used to specify where the man pages will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `man' will be used as the default path. - -MAN_OUTPUT = - -# The MAN_EXTENSION tag determines the extension that is added to -# the generated man pages (default is the subroutine's section .3) - -MAN_EXTENSION = .3 - -# If the MAN_LINKS tag is set to YES and Doxygen generates man output, -# then it will generate one additional man file for each entity -# documented in the real man page(s). These additional files -# only source the real man page, but without them the man command -# would be unable to find the correct page. The default is NO. - -MAN_LINKS = NO - -#--------------------------------------------------------------------------- -# configuration options related to the XML output -#--------------------------------------------------------------------------- - -# If the GENERATE_XML tag is set to YES Doxygen will -# generate an XML file that captures the structure of -# the code including all documentation. - -GENERATE_XML = NO - -# The XML_OUTPUT tag is used to specify where the XML pages will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `xml' will be used as the default path. - -XML_OUTPUT = xml - -# The XML_SCHEMA tag can be used to specify an XML schema, -# which can be used by a validating XML parser to check the -# syntax of the XML files. - -XML_SCHEMA = - -# The XML_DTD tag can be used to specify an XML DTD, -# which can be used by a validating XML parser to check the -# syntax of the XML files. - -XML_DTD = - -# If the XML_PROGRAMLISTING tag is set to YES Doxygen will -# dump the program listings (including syntax highlighting -# and cross-referencing information) to the XML output. Note that -# enabling this will significantly increase the size of the XML output. - -XML_PROGRAMLISTING = YES - -#--------------------------------------------------------------------------- -# configuration options for the AutoGen Definitions output -#--------------------------------------------------------------------------- - -# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will -# generate an AutoGen Definitions (see autogen.sf.net) file -# that captures the structure of the code including all -# documentation. Note that this feature is still experimental -# and incomplete at the moment. - -GENERATE_AUTOGEN_DEF = NO - -#--------------------------------------------------------------------------- -# configuration options related to the Perl module output -#--------------------------------------------------------------------------- - -# If the GENERATE_PERLMOD tag is set to YES Doxygen will -# generate a Perl module file that captures the structure of -# the code including all documentation. Note that this -# feature is still experimental and incomplete at the -# moment. - -GENERATE_PERLMOD = NO - -# If the PERLMOD_LATEX tag is set to YES Doxygen will generate -# the necessary Makefile rules, Perl scripts and LaTeX code to be able -# to generate PDF and DVI output from the Perl module output. - -PERLMOD_LATEX = NO - -# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be -# nicely formatted so it can be parsed by a human reader. -# This is useful -# if you want to understand what is going on. -# On the other hand, if this -# tag is set to NO the size of the Perl module output will be much smaller -# and Perl will parse it just the same. - -PERLMOD_PRETTY = YES - -# The names of the make variables in the generated doxyrules.make file -# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. -# This is useful so different doxyrules.make files included by the same -# Makefile don't overwrite each other's variables. - -PERLMOD_MAKEVAR_PREFIX = - -#--------------------------------------------------------------------------- -# Configuration options related to the preprocessor -#--------------------------------------------------------------------------- - -# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will -# evaluate all C-preprocessor directives found in the sources and include -# files. - -ENABLE_PREPROCESSING = YES - -# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro -# names in the source code. If set to NO (the default) only conditional -# compilation will be performed. Macro expansion can be done in a controlled -# way by setting EXPAND_ONLY_PREDEF to YES. - -MACRO_EXPANSION = YES - -# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES -# then the macro expansion is limited to the macros specified with the -# PREDEFINED and EXPAND_AS_DEFINED tags. - -EXPAND_ONLY_PREDEF = NO - -# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files -# in the INCLUDE_PATH (see below) will be search if a #include is found. - -SEARCH_INCLUDES = YES - -# The INCLUDE_PATH tag can be used to specify one or more directories that -# contain include files that are not input files but should be processed by -# the preprocessor. - -INCLUDE_PATH = . - -# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard -# patterns (like *.h and *.hpp) to filter out the header-files in the -# directories. If left blank, the patterns specified with FILE_PATTERNS will -# be used. - -INCLUDE_FILE_PATTERNS = - -# The PREDEFINED tag can be used to specify one or more macro names that -# are defined before the preprocessor is started (similar to the -D option of -# gcc). The argument of the tag is a list of macros of the form: name -# or name=definition (no spaces). If the definition and the = are -# omitted =1 is assumed. To prevent a macro definition from being -# undefined via #undef or recursively expanded use the := operator -# instead of the = operator. - -PREDEFINED = _WIN32 \ - _WINDOWS \ - __FreeBSD__ \ - CRYPTOPP_DOXYGEN_PROCESSING - -# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then -# this tag can be used to specify a list of macro names that should be expanded. -# The macro definition that is found in the sources will be used. -# Use the PREDEFINED tag if you want to use a different macro definition. - -EXPAND_AS_DEFINED = - -# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then -# doxygen's preprocessor will remove all function-like macros that are alone -# on a line, have an all uppercase name, and do not end with a semicolon. Such -# function macros are typically used for boiler-plate code, and will confuse -# the parser if not removed. - -SKIP_FUNCTION_MACROS = YES - -#--------------------------------------------------------------------------- -# Configuration::additions related to external references -#--------------------------------------------------------------------------- - -# The TAGFILES option can be used to specify one or more tagfiles. -# Optionally an initial location of the external documentation -# can be added for each tagfile. The format of a tag file without -# this location is as follows: -# -# TAGFILES = file1 file2 ... -# Adding location for the tag files is done as follows: -# -# TAGFILES = file1=loc1 "file2 = loc2" ... -# where "loc1" and "loc2" can be relative or absolute paths or -# URLs. If a location is present for each tag, the installdox tool -# does not have to be run to correct the links. -# Note that each tag file must have a unique name -# (where the name does NOT include the path) -# If a tag file is not located in the directory in which doxygen -# is run, you must also specify the path to the tagfile here. - -TAGFILES = - -# When a file name is specified after GENERATE_TAGFILE, doxygen will create -# a tag file that is based on the input files it reads. - -GENERATE_TAGFILE = - -# If the ALLEXTERNALS tag is set to YES all external classes will be listed -# in the class index. If set to NO only the inherited external classes -# will be listed. - -ALLEXTERNALS = NO - -# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed -# in the modules index. If set to NO, only the current project's groups will -# be listed. - -EXTERNAL_GROUPS = YES - -# The PERL_PATH should be the absolute path and name of the perl script -# interpreter (i.e. the result of `which perl'). - -PERL_PATH = /usr/bin/perl - -#--------------------------------------------------------------------------- -# Configuration options related to the dot tool -#--------------------------------------------------------------------------- - -# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will -# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base -# or super classes. Setting the tag to NO turns the diagrams off. Note that -# this option is superseded by the HAVE_DOT option below. This is only a -# fallback. It is recommended to install and use dot, since it yields more -# powerful graphs. - -CLASS_DIAGRAMS = YES - -# You can define message sequence charts within doxygen comments using the \msc -# command. Doxygen will then run the mscgen tool (see -# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the -# documentation. The MSCGEN_PATH tag allows you to specify the directory where -# the mscgen tool resides. If left empty the tool is assumed to be found in the -# default search path. - -MSCGEN_PATH = - -# If set to YES, the inheritance and collaboration graphs will hide -# inheritance and usage relations if the target is undocumented -# or is not a class. - -HIDE_UNDOC_RELATIONS = YES - -# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is -# available from the path. This tool is part of Graphviz, a graph visualization -# toolkit from AT&T and Lucent Bell Labs. The other options in this section -# have no effect if this option is set to NO (the default) - -HAVE_DOT = NO - -# The DOT_NUM_THREADS specifies the number of dot invocations doxygen is -# allowed to run in parallel. When set to 0 (the default) doxygen will -# base this on the number of processors available in the system. You can set it -# explicitly to a value larger than 0 to get control over the balance -# between CPU load and processing speed. - -DOT_NUM_THREADS = 0 - -# By default doxygen will write a font called FreeSans.ttf to the output -# directory and reference it in all dot files that doxygen generates. This -# font does not include all possible unicode characters however, so when you need -# these (or just want a differently looking font) you can specify the font name -# using DOT_FONTNAME. You need need to make sure dot is able to find the font, -# which can be done by putting it in a standard location or by setting the -# DOTFONTPATH environment variable or by setting DOT_FONTPATH to the directory -# containing the font. - -DOT_FONTNAME = FreeSans.ttf - -# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs. -# The default size is 10pt. - -DOT_FONTSIZE = 10 - -# By default doxygen will tell dot to use the output directory to look for the -# FreeSans.ttf font (which doxygen will put there itself). If you specify a -# different font using DOT_FONTNAME you can set the path where dot -# can find it using this tag. - -DOT_FONTPATH = - -# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for each documented class showing the direct and -# indirect inheritance relations. Setting this tag to YES will force the -# the CLASS_DIAGRAMS tag to NO. - -CLASS_GRAPH = YES - -# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for each documented class showing the direct and -# indirect implementation dependencies (inheritance, containment, and -# class references variables) of the class with other documented classes. - -COLLABORATION_GRAPH = YES - -# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for groups, showing the direct groups dependencies - -GROUP_GRAPHS = YES - -# If the UML_LOOK tag is set to YES doxygen will generate inheritance and -# collaboration diagrams in a style similar to the OMG's Unified Modeling -# Language. - -UML_LOOK = NO - -# If set to YES, the inheritance and collaboration graphs will show the -# relations between templates and their instances. - -TEMPLATE_RELATIONS = YES - -# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT -# tags are set to YES then doxygen will generate a graph for each documented -# file showing the direct and indirect include dependencies of the file with -# other documented files. - -INCLUDE_GRAPH = YES - -# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and -# HAVE_DOT tags are set to YES then doxygen will generate a graph for each -# documented header file showing the documented files that directly or -# indirectly include this file. - -INCLUDED_BY_GRAPH = YES - -# If the CALL_GRAPH and HAVE_DOT options are set to YES then -# doxygen will generate a call dependency graph for every global function -# or class method. Note that enabling this option will significantly increase -# the time of a run. So in most cases it will be better to enable call graphs -# for selected functions only using the \callgraph command. - -CALL_GRAPH = NO - -# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then -# doxygen will generate a caller dependency graph for every global function -# or class method. Note that enabling this option will significantly increase -# the time of a run. So in most cases it will be better to enable caller -# graphs for selected functions only using the \callergraph command. - -CALLER_GRAPH = NO - -# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen -# will graphical hierarchy of all classes instead of a textual one. - -GRAPHICAL_HIERARCHY = YES - -# If the DIRECTORY_GRAPH, SHOW_DIRECTORIES and HAVE_DOT tags are set to YES -# then doxygen will show the dependencies a directory has on other directories -# in a graphical way. The dependency relations are determined by the #include -# relations between the files in the directories. - -DIRECTORY_GRAPH = YES - -# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images -# generated by dot. Possible values are png, jpg, or gif -# If left blank png will be used. - -DOT_IMAGE_FORMAT = png - -# The tag DOT_PATH can be used to specify the path where the dot tool can be -# found. If left blank, it is assumed the dot tool can be found in the path. - -DOT_PATH = - -# The DOTFILE_DIRS tag can be used to specify one or more directories that -# contain dot files that are included in the documentation (see the -# \dotfile command). - -DOTFILE_DIRS = - -# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of -# nodes that will be shown in the graph. If the number of nodes in a graph -# becomes larger than this value, doxygen will truncate the graph, which is -# visualized by representing a node as a red box. Note that doxygen if the -# number of direct children of the root node in a graph is already larger than -# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note -# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH. - -DOT_GRAPH_MAX_NODES = 50 - -# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the -# graphs generated by dot. A depth value of 3 means that only nodes reachable -# from the root by following a path via at most 3 edges will be shown. Nodes -# that lay further from the root node will be omitted. Note that setting this -# option to 1 or 2 may greatly reduce the computation time needed for large -# code bases. Also note that the size of a graph can be further restricted by -# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction. - -MAX_DOT_GRAPH_DEPTH = 0 - -# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent -# background. This is disabled by default, because dot on Windows does not -# seem to support this out of the box. Warning: Depending on the platform used, -# enabling this option may lead to badly anti-aliased labels on the edges of -# a graph (i.e. they become hard to read). - -DOT_TRANSPARENT = NO - -# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output -# files in one run (i.e. multiple -o and -T options on the command line). This -# makes dot run faster, but since only newer versions of dot (>1.8.10) -# support this, this feature is disabled by default. - -DOT_MULTI_TARGETS = NO - -# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will -# generate a legend page explaining the meaning of the various boxes and -# arrows in the dot generated graphs. - -GENERATE_LEGEND = YES - -# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will -# remove the intermediate dot files that are used to generate -# the various graphs. - -DOT_CLEANUP = YES diff --git a/lib/cryptopp/License.txt b/lib/cryptopp/License.txt deleted file mode 100644 index c5d3f34b1..000000000 --- a/lib/cryptopp/License.txt +++ /dev/null @@ -1,51 +0,0 @@ -Compilation Copyright (c) 1995-2013 by Wei Dai. All rights reserved. -This copyright applies only to this software distribution package -as a compilation, and does not imply a copyright on any particular -file in the package. - -All individual files in this compilation are placed in the public domain by -Wei Dai and other contributors. - -I would like to thank the following authors for placing their works into -the public domain: - -Joan Daemen - 3way.cpp -Leonard Janke - cast.cpp, seal.cpp -Steve Reid - cast.cpp -Phil Karn - des.cpp -Andrew M. Kuchling - md2.cpp, md4.cpp -Colin Plumb - md5.cpp -Seal Woods - rc6.cpp -Chris Morgan - rijndael.cpp -Paulo Baretto - rijndael.cpp, skipjack.cpp, square.cpp -Richard De Moliner - safer.cpp -Matthew Skala - twofish.cpp -Kevin Springle - camellia.cpp, shacal2.cpp, ttmac.cpp, whrlpool.cpp, ripemd.cpp -Ronny Van Keer - sha3.cpp - -The Crypto++ Library (as a compilation) is currently licensed under the Boost -Software License 1.0 (http://www.boost.org/users/license.html). - -Boost Software License - Version 1.0 - August 17th, 2003 - -Permission is hereby granted, free of charge, to any person or organization -obtaining a copy of the software and accompanying documentation covered by -this license (the "Software") to use, reproduce, display, distribute, -execute, and transmit the Software, and to prepare derivative works of the -Software, and to permit third-parties to whom the Software is furnished to -do so, all subject to the following: - -The copyright notices in the Software and this entire statement, including -the above license grant, this restriction and the following disclaimer, -must be included in all copies of the Software, in whole or in part, and -all derivative works of the Software, unless such copies or derivative -works are solely in the form of machine-executable object code generated by -a source language processor. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT -SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE -FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, -ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -DEALINGS IN THE SOFTWARE.
\ No newline at end of file diff --git a/lib/cryptopp/Readme.txt b/lib/cryptopp/Readme.txt deleted file mode 100644 index 5f3b4525d..000000000 --- a/lib/cryptopp/Readme.txt +++ /dev/null @@ -1,452 +0,0 @@ -Crypto++: a C++ Class Library of Cryptographic Schemes -Version 5.6.2 - 2/20/2013 - -Crypto++ Library is a free C++ class library of cryptographic schemes. -Currently the library contains the following algorithms: - - algorithm type name - - authenticated encryption schemes GCM, CCM, EAX - - high speed stream ciphers Panama, Sosemanuk, Salsa20, XSalsa20 - - AES and AES candidates AES (Rijndael), RC6, MARS, Twofish, Serpent, - CAST-256 - - IDEA, Triple-DES (DES-EDE2 and DES-EDE3), - other block ciphers Camellia, SEED, RC5, Blowfish, TEA, XTEA, - Skipjack, SHACAL-2 - - block cipher modes of operation ECB, CBC, CBC ciphertext stealing (CTS), - CFB, OFB, counter mode (CTR) - - message authentication codes VMAC, HMAC, GMAC, CMAC, CBC-MAC, DMAC, - Two-Track-MAC - - SHA-1, SHA-2 (SHA-224, SHA-256, SHA-384, and - hash functions SHA-512), SHA-3, Tiger, WHIRLPOOL, RIPEMD-128, - RIPEMD-256, RIPEMD-160, RIPEMD-320 - - RSA, DSA, ElGamal, Nyberg-Rueppel (NR), - public-key cryptography Rabin-Williams (RW), LUC, LUCELG, - DLIES (variants of DHAES), ESIGN - - padding schemes for public-key PKCS#1 v2.0, OAEP, PSS, PSSR, IEEE P1363 - systems EMSA2 and EMSA5 - - Diffie-Hellman (DH), Unified Diffie-Hellman - key agreement schemes (DH2), Menezes-Qu-Vanstone (MQV), LUCDIF, - XTR-DH - - elliptic curve cryptography ECDSA, ECNR, ECIES, ECDH, ECMQV - - insecure or obsolescent MD2, MD4, MD5, Panama Hash, DES, ARC4, SEAL -algorithms retained for backwards 3.0, WAKE-OFB, DESX (DES-XEX3), RC2, - compatibility and historical SAFER, 3-WAY, GOST, SHARK, CAST-128, Square - value - -Other features include: - - * pseudo random number generators (PRNG): ANSI X9.17 appendix C, RandomPool - * password based key derivation functions: PBKDF1 and PBKDF2 from PKCS #5, - PBKDF from PKCS #12 appendix B - * Shamir's secret sharing scheme and Rabin's information dispersal algorithm - (IDA) - * fast multi-precision integer (bignum) and polynomial operations - * finite field arithmetics, including GF(p) and GF(2^n) - * prime number generation and verification - * useful non-cryptographic algorithms - + DEFLATE (RFC 1951) compression/decompression with gzip (RFC 1952) and - zlib (RFC 1950) format support - + hex, base-32, and base-64 coding/decoding - + 32-bit CRC and Adler32 checksum - * class wrappers for these operating system features (optional): - + high resolution timers on Windows, Unix, and Mac OS - + Berkeley and Windows style sockets - + Windows named pipes - + /dev/random, /dev/urandom, /dev/srandom - + Microsoft's CryptGenRandom on Windows - * A high level interface for most of the above, using a filter/pipeline - metaphor - * benchmarks and validation testing - * x86, x86-64 (x64), MMX, and SSE2 assembly code for the most commonly used - algorithms, with run-time CPU feature detection and code selection - * some versions are available in FIPS 140-2 validated form - -You are welcome to use it for any purpose without paying me, but see -License.txt for the fine print. - -The following compilers are supported for this release. Please visit -http://www.cryptopp.com the most up to date build instructions and porting notes. - - * MSVC 6.0 - 2010 - * GCC 3.3 - 4.5 - * C++Builder 2010 - * Intel C++ Compiler 9 - 11.1 - * Sun Studio 12u1, Express 11/08, Express 06/10 - -*** Important Usage Notes *** - -1. If a constructor for A takes a pointer to an object B (except primitive -types such as int and char), then A owns B and will delete B at A's -destruction. If a constructor for A takes a reference to an object B, -then the caller retains ownership of B and should not destroy it until -A no longer needs it. - -2. Crypto++ is thread safe at the class level. This means you can use -Crypto++ safely in a multithreaded application, but you must provide -synchronization when multiple threads access a common Crypto++ object. - -*** MSVC-Specific Information *** - -On Windows, Crypto++ can be compiled into 3 forms: a static library -including all algorithms, a DLL with only FIPS Approved algorithms, and -a static library with only algorithms not in the DLL. -(FIPS Approved means Approved according to the FIPS 140-2 standard.) -The DLL may be used by itself, or it may be used together with the second -form of the static library. MSVC project files are included to build -all three forms, and sample applications using each of the three forms -are also included. - -To compile Crypto++ with MSVC, open the "cryptest.dsw" (for MSVC 6 and MSVC .NET -2003) or "cryptest.sln" (for MSVC 2005 - 2010) workspace file and build one or -more of the following projects: - -cryptopp - This builds the DLL. Please note that if you wish to use Crypto++ - as a FIPS validated module, you must use a pre-built DLL that has undergone - the FIPS validation process instead of building your own. -dlltest - This builds a sample application that only uses the DLL. -cryptest Non-DLL-Import Configuration - This builds the full static library - along with a full test driver. -cryptest DLL-Import Configuration - This builds a static library containing - only algorithms not in the DLL, along with a full test driver that uses - both the DLL and the static library. - -To use the Crypto++ DLL in your application, #include "dll.h" before including -any other Crypto++ header files, and place the DLL in the same directory as -your .exe file. dll.h includes the line #pragma comment(lib, "cryptopp") -so you don't have to explicitly list the import library in your project -settings. To use a static library form of Crypto++, make the "cryptlib" -project a dependency of your application project, or specify it as -an additional library to link with in your project settings. -In either case you should check the compiler options to -make sure that the library and your application are using the same C++ -run-time libraries and calling conventions. - -*** DLL Memory Management *** - -Because it's possible for the Crypto++ DLL to delete objects allocated -by the calling application, they must use the same C++ memory heap. Three -methods are provided to achieve this. -1. The calling application can tell Crypto++ what heap to use. This method - is required when the calling application uses a non-standard heap. -2. Crypto++ can tell the calling application what heap to use. This method - is required when the calling application uses a statically linked C++ Run - Time Library. (Method 1 does not work in this case because the Crypto++ DLL - is initialized before the calling application's heap is initialized.) -3. Crypto++ can automatically use the heap provided by the calling application's - dynamically linked C++ Run Time Library. The calling application must - make sure that the dynamically linked C++ Run Time Library is initialized - before Crypto++ is loaded. (At this time it is not clear if it is possible - to control the order in which DLLs are initialized on Windows 9x machines, - so it might be best to avoid using this method.) - -When Crypto++ attaches to a new process, it searches all modules loaded -into the process space for exported functions "GetNewAndDeleteForCryptoPP" -and "SetNewAndDeleteFromCryptoPP". If one of these functions is found, -Crypto++ uses methods 1 or 2, respectively, by calling the function. -Otherwise, method 3 is used. - -*** GCC-Specific Information *** - -A makefile is included for you to compile Crypto++ with GCC. Make sure -you are using GNU Make and GNU ld. The make process will produce two files, -libcryptopp.a and cryptest.exe. Run "cryptest.exe v" for the validation -suite. - -*** Documentation and Support *** - -Crypto++ is documented through inline comments in header files, which are -processed through Doxygen to produce an HTML reference manual. You can find -a link to the manual from http://www.cryptopp.com. Also at that site is -the Crypto++ FAQ, which you should browse through before attempting to -use this library, because it will likely answer many of questions that -may come up. - -If you run into any problems, please try the Crypto++ mailing list. -The subscription information and the list archive are available on -http://www.cryptopp.com. You can also email me directly by visiting -http://www.weidai.com, but you will probably get a faster response through -the mailing list. - -*** History *** - -1.0 - First public release. Withdrawn at the request of RSA DSI. - - included Blowfish, BBS, DES, DH, Diamond, DSA, ElGamal, IDEA, - MD5, RC4, RC5, RSA, SHA, WAKE, secret sharing, DEFLATE compression - - had a serious bug in the RSA key generation code. - -1.1 - Removed RSA, RC4, RC5 - - Disabled calls to RSAREF's non-public functions - - Minor bugs fixed - -2.0 - a completely new, faster multiprecision integer class - - added MD5-MAC, HAVAL, 3-WAY, TEA, SAFER, LUC, Rabin, BlumGoldwasser, - elliptic curve algorithms - - added the Lucas strong probable primality test - - ElGamal encryption and signature schemes modified to avoid weaknesses - - Diamond changed to Diamond2 because of key schedule weakness - - fixed bug in WAKE key setup - - SHS class renamed to SHA - - lots of miscellaneous optimizations - -2.1 - added Tiger, HMAC, GOST, RIPE-MD160, LUCELG, LUCDIF, XOR-MAC, - OAEP, PSSR, SHARK - - added precomputation to DH, ElGamal, DSA, and elliptic curve algorithms - - added back RC5 and a new RSA - - optimizations in elliptic curves over GF(p) - - changed Rabin to use OAEP and PSSR - - changed many classes to allow copy constructors to work correctly - - improved exception generation and handling - -2.2 - added SEAL, CAST-128, Square - - fixed bug in HAVAL (padding problem) - - fixed bug in triple-DES (decryption order was reversed) - - fixed bug in RC5 (couldn't handle key length not a multiple of 4) - - changed HMAC to conform to RFC-2104 (which is not compatible - with the original HMAC) - - changed secret sharing and information dispersal to use GF(2^32) - instead of GF(65521) - - removed zero knowledge prover/verifier for graph isomorphism - - removed several utility classes in favor of the C++ standard library - -2.3 - ported to EGCS - - fixed incomplete workaround of min/max conflict in MSVC - -3.0 - placed all names into the "CryptoPP" namespace - - added MD2, RC2, RC6, MARS, RW, DH2, MQV, ECDHC, CBC-CTS - - added abstract base classes PK_SimpleKeyAgreementDomain and - PK_AuthenticatedKeyAgreementDomain - - changed DH and LUCDIF to implement the PK_SimpleKeyAgreementDomain - interface and to perform domain parameter and key validation - - changed interfaces of PK_Signer and PK_Verifier to sign and verify - messages instead of message digests - - changed OAEP to conform to PKCS#1 v2.0 - - changed benchmark code to produce HTML tables as output - - changed PSSR to track IEEE P1363a - - renamed ElGamalSignature to NR and changed it to track IEEE P1363 - - renamed ECKEP to ECMQVC and changed it to track IEEE P1363 - - renamed several other classes for clarity - - removed support for calling RSAREF - - removed option to compile old SHA (SHA-0) - - removed option not to throw exceptions - -3.1 - added ARC4, Rijndael, Twofish, Serpent, CBC-MAC, DMAC - - added interface for querying supported key lengths of symmetric ciphers - and MACs - - added sample code for RSA signature and verification - - changed CBC-CTS to be compatible with RFC 2040 - - updated SEAL to version 3.0 of the cipher specification - - optimized multiprecision squaring and elliptic curves over GF(p) - - fixed bug in MARS key setup - - fixed bug with attaching objects to Deflator - -3.2 - added DES-XEX3, ECDSA, DefaultEncryptorWithMAC - - renamed DES-EDE to DES-EDE2 and TripleDES to DES-EDE3 - - optimized ARC4 - - generalized DSA to allow keys longer than 1024 bits - - fixed bugs in GF2N and ModularArithmetic that can cause calculation errors - - fixed crashing bug in Inflator when given invalid inputs - - fixed endian bug in Serpent - - fixed padding bug in Tiger - -4.0 - added Skipjack, CAST-256, Panama, SHA-2 (SHA-256, SHA-384, and SHA-512), - and XTR-DH - - added a faster variant of Rabin's Information Dispersal Algorithm (IDA) - - added class wrappers for these operating system features: - - high resolution timers on Windows, Unix, and MacOS - - Berkeley and Windows style sockets - - Windows named pipes - - /dev/random and /dev/urandom on Linux and FreeBSD - - Microsoft's CryptGenRandom on Windows - - added support for SEC 1 elliptic curve key format and compressed points - - added support for X.509 public key format (subjectPublicKeyInfo) for - RSA, DSA, and elliptic curve schemes - - added support for DER and OpenPGP signature format for DSA - - added support for ZLIB compressed data format (RFC 1950) - - changed elliptic curve encryption to use ECIES (as defined in SEC 1) - - changed MARS key schedule to reflect the latest specification - - changed BufferedTransformation interface to support multiple channels - and messages - - changed CAST and SHA-1 implementations to use public domain source code - - fixed bug in StringSource - - optmized multi-precision integer code for better performance - -4.1 - added more support for the recommended elliptic curve parameters in SEC 2 - - added Panama MAC, MARC4 - - added IV stealing feature to CTS mode - - added support for PKCS #8 private key format for RSA, DSA, and elliptic - curve schemes - - changed Deflate, MD5, Rijndael, and Twofish to use public domain code - - fixed a bug with flushing compressed streams - - fixed a bug with decompressing stored blocks - - fixed a bug with EC point decompression using non-trinomial basis - - fixed a bug in NetworkSource::GeneralPump() - - fixed a performance issue with EC over GF(p) decryption - - fixed syntax to allow GCC to compile without -fpermissive - - relaxed some restrictions in the license - -4.2 - added support for longer HMAC keys - - added MD4 (which is not secure so use for compatibility purposes only) - - added compatibility fixes/workarounds for STLport 4.5, GCC 3.0.2, - and MSVC 7.0 - - changed MD2 to use public domain code - - fixed a bug with decompressing multiple messages with the same object - - fixed a bug in CBC-MAC with MACing multiple messages with the same object - - fixed a bug in RC5 and RC6 with zero-length keys - - fixed a bug in Adler32 where incorrect checksum may be generated - -5.0 - added ESIGN, DLIES, WAKE-OFB, PBKDF1 and PBKDF2 from PKCS #5 - - added key validation for encryption and signature public/private keys - - renamed StreamCipher interface to SymmetricCipher, which is now implemented - by both stream ciphers and block cipher modes including ECB and CBC - - added keying interfaces to support resetting of keys and IVs without - having to destroy and recreate objects - - changed filter interface to support non-blocking input/output - - changed SocketSource and SocketSink to use overlapped I/O on Microsoft Windows - - grouped related classes inside structs to help templates, for example - AESEncryption and AESDecryption are now AES::Encryption and AES::Decryption - - where possible, typedefs have been added to improve backwards - compatibility when the CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY macro is defined - - changed Serpent, HAVAL and IDEA to use public domain code - - implemented SSE2 optimizations for Integer operations - - fixed a bug in HMAC::TruncatedFinal() - - fixed SKIPJACK byte ordering following NIST clarification dated 5/9/02 - -5.01 - added known answer test for X9.17 RNG in FIPS 140 power-up self test - - submitted to NIST/CSE, but not publicly released - -5.02 - changed EDC test to MAC integrity check using HMAC/SHA1 - - improved performance of integrity check - - added blinding to defend against RSA timing attack - -5.03 - created DLL version of Crypto++ for FIPS 140-2 validation - - fixed vulnerabilities in GetNextIV for CTR and OFB modes - -5.0.4 - Removed DES, SHA-256, SHA-384, SHA-512 from DLL - -5.1 - added PSS padding and changed PSSR to track IEEE P1363a draft standard - - added blinding for RSA and Rabin to defend against timing attacks - on decryption operations - - changed signing and decryption APIs to support the above - - changed WaitObjectContainer to allow waiting for more than 64 - objects at a time on Win32 platforms - - fixed a bug in CBC and ECB modes with processing non-aligned data - - fixed standard conformance bugs in DLIES (DHAES mode) and RW/EMSA2 - signature scheme (these fixes are not backwards compatible) - - fixed a number of compiler warnings, minor bugs, and portability problems - - removed Sapphire - -5.2 - merged in changes for 5.01 - 5.0.4 - - added support for using encoding parameters and key derivation parameters - with public key encryption (implemented by OAEP and DL/ECIES) - - added Camellia, SHACAL-2, Two-Track-MAC, Whirlpool, RIPEMD-320, - RIPEMD-128, RIPEMD-256, Base-32 coding, FIPS variant of CFB mode - - added ThreadUserTimer for timing thread CPU usage - - added option for password-based key derivation functions - to iterate until a mimimum elapsed thread CPU time is reached - - added option (on by default) for DEFLATE compression to detect - uncompressible files and process them more quickly - - improved compatibility and performance on 64-bit platforms, - including Alpha, IA-64, x86-64, PPC64, Sparc64, and MIPS64 - - fixed ONE_AND_ZEROS_PADDING to use 0x80 instead 0x01 as padding. - - fixed encoding/decoding of PKCS #8 privateKeyInfo to properly - handle optional attributes - -5.2.1 - fixed bug in the "dlltest" DLL testing program - - fixed compiling with STLport using VC .NET - - fixed compiling with -fPIC using GCC - - fixed compiling with -msse2 on systems without memalign() - - fixed inability to instantiate PanamaMAC - - fixed problems with inline documentation - -5.2.2 - added SHA-224 - - put SHA-256, SHA-384, SHA-512, RSASSA-PSS into DLL - -5.2.3 - fixed issues with FIPS algorithm test vectors - - put RSASSA-ISO into DLL - -5.3 - ported to MSVC 2005 with support for x86-64 - - added defense against AES timing attacks, and more AES test vectors - - changed StaticAlgorithmName() of Rijndael to "AES", CTR to "CTR" - -5.4 - added Salsa20 - - updated Whirlpool to version 3.0 - - ported to GCC 4.1, Sun C++ 5.8, and Borland C++Builder 2006 - -5.5 - added VMAC and Sosemanuk (with x86-64 and SSE2 assembly) - - improved speed of integer arithmetic, AES, SHA-512, Tiger, Salsa20, - Whirlpool, and PANAMA cipher using assembly (x86-64, MMX, SSE2) - - optimized Camellia and added defense against timing attacks - - updated benchmarks code to show cycles per byte and to time key/IV setup - - started using OpenMP for increased multi-core speed - - enabled GCC optimization flags by default in GNUmakefile - - added blinding and computational error checking for RW signing - - changed RandomPool, X917RNG, GetNextIV, DSA/NR/ECDSA/ECNR to reduce - the risk of reusing random numbers and IVs after virtual machine state - rollback - - changed default FIPS mode RNG from AutoSeededX917RNG<DES_EDE3> to - AutoSeededX917RNG<AES> - - fixed PANAMA cipher interface to accept 256-bit key and 256-bit IV - - moved MD2, MD4, MD5, PanamaHash, ARC4, WAKE_CFB into the namespace "Weak" - - removed HAVAL, MD5-MAC, XMAC - -5.5.1 - fixed VMAC validation failure on 32-bit big-endian machines - -5.5.2 - ported x64 assembly language code for AES, Salsa20, Sosemanuk, and Panama - to MSVC 2005 (using MASM since MSVC doesn't support inline assembly on x64) - - fixed Salsa20 initialization crash on non-SSE2 machines - - fixed Whirlpool crash on Pentium 2 machines - - fixed possible branch prediction analysis (BPA) vulnerability in - MontgomeryReduce(), which may affect security of RSA, RW, LUC - - fixed link error with MSVC 2003 when using "debug DLL" form of runtime library - - fixed crash in SSE2_Add on P4 machines when compiled with - MSVC 6.0 SP5 with Processor Pack - - ported to MSVC 2008, GCC 4.2, Sun CC 5.9, Intel C++ Compiler 10.0, - and Borland C++Builder 2007 - -5.6.0 - added AuthenticatedSymmetricCipher interface class and Filter wrappers - - added CCM, GCM (with SSE2 assembly), EAX, CMAC, XSalsa20, and SEED - - added support for variable length IVs - - added OIDs for Brainpool elliptic curve parameters - - improved AES and SHA-256 speed on x86 and x64 - - changed BlockTransformation interface to no longer assume data alignment - - fixed incorrect VMAC computation on message lengths - that are >64 mod 128 (x86 assembly version is not affected) - - fixed compiler error in vmac.cpp on x86 with GCC -fPIC - - fixed run-time validation error on x86-64 with GCC 4.3.2 -O2 - - fixed HashFilter bug when putMessage=true - - fixed AES-CTR data alignment bug that causes incorrect encryption on ARM - - removed WORD64_AVAILABLE; compiler support for 64-bit int is now required - - ported to GCC 4.3, C++Builder 2009, Sun CC 5.10, Intel C++ Compiler 11 - -5.6.1 - added support for AES-NI and CLMUL instruction sets in AES and GMAC/GCM - - removed WAKE-CFB - - fixed several bugs in the SHA-256 x86/x64 assembly code: - * incorrect hash on non-SSE2 x86 machines on non-aligned input - * incorrect hash on x86 machines when input crosses 0x80000000 - * incorrect hash on x64 when compiled with GCC with optimizations enabled - - fixed bugs in AES x86 and x64 assembly causing crashes in some MSVC build configurations - - switched to a public domain implementation of MARS - - ported to MSVC 2010, GCC 4.5.1, Sun Studio 12u1, C++Builder 2010, Intel C++ Compiler 11.1 - - renamed the MSVC DLL project to "cryptopp" for compatibility with MSVC 2010 - -5.6.2 - changed license to Boost Software License 1.0 - - added SHA-3 (Keccak) - - updated DSA to FIPS 186-3 (see DSA2 class) - - fixed Blowfish minimum keylength to be 4 bytes (32 bits) - - fixed Salsa validation failure when compiling with GCC 4.6 - - fixed infinite recursion when on x64, assembly disabled, and no AESNI - - ported to MSVC 2012, GCC 4.7, Clang 3.2, Solaris Studio 12.3, Intel C++ Compiler 13.0 - -Written by Wei Dai diff --git a/lib/cryptopp/adler32.cpp b/lib/cryptopp/adler32.cpp deleted file mode 100644 index 0d52c0838..000000000 --- a/lib/cryptopp/adler32.cpp +++ /dev/null @@ -1,77 +0,0 @@ -// adler32.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "adler32.h" - -NAMESPACE_BEGIN(CryptoPP) - -void Adler32::Update(const byte *input, size_t length) -{ - const unsigned long BASE = 65521; - - unsigned long s1 = m_s1; - unsigned long s2 = m_s2; - - if (length % 8 != 0) - { - do - { - s1 += *input++; - s2 += s1; - length--; - } while (length % 8 != 0); - - if (s1 >= BASE) - s1 -= BASE; - s2 %= BASE; - } - - while (length > 0) - { - s1 += input[0]; s2 += s1; - s1 += input[1]; s2 += s1; - s1 += input[2]; s2 += s1; - s1 += input[3]; s2 += s1; - s1 += input[4]; s2 += s1; - s1 += input[5]; s2 += s1; - s1 += input[6]; s2 += s1; - s1 += input[7]; s2 += s1; - - length -= 8; - input += 8; - - if (s1 >= BASE) - s1 -= BASE; - if (length % 0x8000 == 0) - s2 %= BASE; - } - - assert(s1 < BASE); - assert(s2 < BASE); - - m_s1 = (word16)s1; - m_s2 = (word16)s2; -} - -void Adler32::TruncatedFinal(byte *hash, size_t size) -{ - ThrowIfInvalidTruncatedSize(size); - - switch (size) - { - default: - hash[3] = byte(m_s1); - case 3: - hash[2] = byte(m_s1 >> 8); - case 2: - hash[1] = byte(m_s2); - case 1: - hash[0] = byte(m_s2 >> 8); - case 0: - ; - } - - Reset(); -} - -NAMESPACE_END diff --git a/lib/cryptopp/adler32.h b/lib/cryptopp/adler32.h deleted file mode 100644 index 0ed803da9..000000000 --- a/lib/cryptopp/adler32.h +++ /dev/null @@ -1,28 +0,0 @@ -#ifndef CRYPTOPP_ADLER32_H -#define CRYPTOPP_ADLER32_H - -#include "cryptlib.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! ADLER-32 checksum calculations -class Adler32 : public HashTransformation -{ -public: - CRYPTOPP_CONSTANT(DIGESTSIZE = 4) - Adler32() {Reset();} - void Update(const byte *input, size_t length); - void TruncatedFinal(byte *hash, size_t size); - unsigned int DigestSize() const {return DIGESTSIZE;} - static const char * StaticAlgorithmName() {return "Adler32";} - std::string AlgorithmName() const {return StaticAlgorithmName();} - -private: - void Reset() {m_s1 = 1; m_s2 = 0;} - - word16 m_s1, m_s2; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/aes.h b/lib/cryptopp/aes.h deleted file mode 100644 index 008754256..000000000 --- a/lib/cryptopp/aes.h +++ /dev/null @@ -1,16 +0,0 @@ -#ifndef CRYPTOPP_AES_H -#define CRYPTOPP_AES_H - -#include "rijndael.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! <a href="http://www.cryptolounge.org/wiki/AES">AES</a> winner, announced on 10/2/2000 -DOCUMENTED_TYPEDEF(Rijndael, AES); - -typedef RijndaelEncryption AESEncryption; -typedef RijndaelDecryption AESDecryption; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/algebra.cpp b/lib/cryptopp/algebra.cpp deleted file mode 100644 index 958e63701..000000000 --- a/lib/cryptopp/algebra.cpp +++ /dev/null @@ -1,340 +0,0 @@ -// algebra.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_ALGEBRA_CPP // SunCC workaround: compiler could cause this file to be included twice -#define CRYPTOPP_ALGEBRA_CPP - -#include "algebra.h" -#include "integer.h" - -#include <vector> - -NAMESPACE_BEGIN(CryptoPP) - -template <class T> const T& AbstractGroup<T>::Double(const Element &a) const -{ - return this->Add(a, a); -} - -template <class T> const T& AbstractGroup<T>::Subtract(const Element &a, const Element &b) const -{ - // make copy of a in case Inverse() overwrites it - Element a1(a); - return this->Add(a1, Inverse(b)); -} - -template <class T> T& AbstractGroup<T>::Accumulate(Element &a, const Element &b) const -{ - return a = this->Add(a, b); -} - -template <class T> T& AbstractGroup<T>::Reduce(Element &a, const Element &b) const -{ - return a = this->Subtract(a, b); -} - -template <class T> const T& AbstractRing<T>::Square(const Element &a) const -{ - return this->Multiply(a, a); -} - -template <class T> const T& AbstractRing<T>::Divide(const Element &a, const Element &b) const -{ - // make copy of a in case MultiplicativeInverse() overwrites it - Element a1(a); - return this->Multiply(a1, this->MultiplicativeInverse(b)); -} - -template <class T> const T& AbstractEuclideanDomain<T>::Mod(const Element &a, const Element &b) const -{ - Element q; - this->DivisionAlgorithm(result, q, a, b); - return result; -} - -template <class T> const T& AbstractEuclideanDomain<T>::Gcd(const Element &a, const Element &b) const -{ - Element g[3]={b, a}; - unsigned int i0=0, i1=1, i2=2; - - while (!this->Equal(g[i1], this->Identity())) - { - g[i2] = this->Mod(g[i0], g[i1]); - unsigned int t = i0; i0 = i1; i1 = i2; i2 = t; - } - - return result = g[i0]; -} - -template <class T> const typename QuotientRing<T>::Element& QuotientRing<T>::MultiplicativeInverse(const Element &a) const -{ - Element g[3]={m_modulus, a}; - Element v[3]={m_domain.Identity(), m_domain.MultiplicativeIdentity()}; - Element y; - unsigned int i0=0, i1=1, i2=2; - - while (!this->Equal(g[i1], this->Identity())) - { - // y = g[i0] / g[i1]; - // g[i2] = g[i0] % g[i1]; - m_domain.DivisionAlgorithm(g[i2], y, g[i0], g[i1]); - // v[i2] = v[i0] - (v[i1] * y); - v[i2] = m_domain.Subtract(v[i0], m_domain.Multiply(v[i1], y)); - unsigned int t = i0; i0 = i1; i1 = i2; i2 = t; - } - - return m_domain.IsUnit(g[i0]) ? m_domain.Divide(v[i0], g[i0]) : m_domain.Identity(); -} - -template <class T> T AbstractGroup<T>::ScalarMultiply(const Element &base, const Integer &exponent) const -{ - Element result; - this->SimultaneousMultiply(&result, base, &exponent, 1); - return result; -} - -template <class T> T AbstractGroup<T>::CascadeScalarMultiply(const Element &x, const Integer &e1, const Element &y, const Integer &e2) const -{ - const unsigned expLen = STDMAX(e1.BitCount(), e2.BitCount()); - if (expLen==0) - return this->Identity(); - - const unsigned w = (expLen <= 46 ? 1 : (expLen <= 260 ? 2 : 3)); - const unsigned tableSize = 1<<w; - std::vector<Element> powerTable(tableSize << w); - - powerTable[1] = x; - powerTable[tableSize] = y; - if (w==1) - powerTable[3] = this->Add(x,y); - else - { - powerTable[2] = this->Double(x); - powerTable[2*tableSize] = this->Double(y); - - unsigned i, j; - - for (i=3; i<tableSize; i+=2) - powerTable[i] = Add(powerTable[i-2], powerTable[2]); - for (i=1; i<tableSize; i+=2) - for (j=i+tableSize; j<(tableSize<<w); j+=tableSize) - powerTable[j] = Add(powerTable[j-tableSize], y); - - for (i=3*tableSize; i<(tableSize<<w); i+=2*tableSize) - powerTable[i] = Add(powerTable[i-2*tableSize], powerTable[2*tableSize]); - for (i=tableSize; i<(tableSize<<w); i+=2*tableSize) - for (j=i+2; j<i+tableSize; j+=2) - powerTable[j] = Add(powerTable[j-1], x); - } - - Element result; - unsigned power1 = 0, power2 = 0, prevPosition = expLen-1; - bool firstTime = true; - - for (int i = expLen-1; i>=0; i--) - { - power1 = 2*power1 + e1.GetBit(i); - power2 = 2*power2 + e2.GetBit(i); - - if (i==0 || 2*power1 >= tableSize || 2*power2 >= tableSize) - { - unsigned squaresBefore = prevPosition-i; - unsigned squaresAfter = 0; - prevPosition = i; - while ((power1 || power2) && power1%2 == 0 && power2%2==0) - { - power1 /= 2; - power2 /= 2; - squaresBefore--; - squaresAfter++; - } - if (firstTime) - { - result = powerTable[(power2<<w) + power1]; - firstTime = false; - } - else - { - while (squaresBefore--) - result = this->Double(result); - if (power1 || power2) - Accumulate(result, powerTable[(power2<<w) + power1]); - } - while (squaresAfter--) - result = this->Double(result); - power1 = power2 = 0; - } - } - return result; -} - -template <class Element, class Iterator> Element GeneralCascadeMultiplication(const AbstractGroup<Element> &group, Iterator begin, Iterator end) -{ - if (end-begin == 1) - return group.ScalarMultiply(begin->base, begin->exponent); - else if (end-begin == 2) - return group.CascadeScalarMultiply(begin->base, begin->exponent, (begin+1)->base, (begin+1)->exponent); - else - { - Integer q, t; - Iterator last = end; - --last; - - std::make_heap(begin, end); - std::pop_heap(begin, end); - - while (!!begin->exponent) - { - // last->exponent is largest exponent, begin->exponent is next largest - t = last->exponent; - Integer::Divide(last->exponent, q, t, begin->exponent); - - if (q == Integer::One()) - group.Accumulate(begin->base, last->base); // avoid overhead of ScalarMultiply() - else - group.Accumulate(begin->base, group.ScalarMultiply(last->base, q)); - - std::push_heap(begin, end); - std::pop_heap(begin, end); - } - - return group.ScalarMultiply(last->base, last->exponent); - } -} - -struct WindowSlider -{ - WindowSlider(const Integer &expIn, bool fastNegate, unsigned int windowSizeIn=0) - : exp(expIn), windowModulus(Integer::One()), windowSize(windowSizeIn), windowBegin(0), fastNegate(fastNegate), firstTime(true), finished(false) - { - if (windowSize == 0) - { - unsigned int expLen = exp.BitCount(); - windowSize = expLen <= 17 ? 1 : (expLen <= 24 ? 2 : (expLen <= 70 ? 3 : (expLen <= 197 ? 4 : (expLen <= 539 ? 5 : (expLen <= 1434 ? 6 : 7))))); - } - windowModulus <<= windowSize; - } - - void FindNextWindow() - { - unsigned int expLen = exp.WordCount() * WORD_BITS; - unsigned int skipCount = firstTime ? 0 : windowSize; - firstTime = false; - while (!exp.GetBit(skipCount)) - { - if (skipCount >= expLen) - { - finished = true; - return; - } - skipCount++; - } - - exp >>= skipCount; - windowBegin += skipCount; - expWindow = word32(exp % (word(1) << windowSize)); - - if (fastNegate && exp.GetBit(windowSize)) - { - negateNext = true; - expWindow = (word32(1) << windowSize) - expWindow; - exp += windowModulus; - } - else - negateNext = false; - } - - Integer exp, windowModulus; - unsigned int windowSize, windowBegin; - word32 expWindow; - bool fastNegate, negateNext, firstTime, finished; -}; - -template <class T> -void AbstractGroup<T>::SimultaneousMultiply(T *results, const T &base, const Integer *expBegin, unsigned int expCount) const -{ - std::vector<std::vector<Element> > buckets(expCount); - std::vector<WindowSlider> exponents; - exponents.reserve(expCount); - unsigned int i; - - for (i=0; i<expCount; i++) - { - assert(expBegin->NotNegative()); - exponents.push_back(WindowSlider(*expBegin++, InversionIsFast(), 0)); - exponents[i].FindNextWindow(); - buckets[i].resize(1<<(exponents[i].windowSize-1), Identity()); - } - - unsigned int expBitPosition = 0; - Element g = base; - bool notDone = true; - - while (notDone) - { - notDone = false; - for (i=0; i<expCount; i++) - { - if (!exponents[i].finished && expBitPosition == exponents[i].windowBegin) - { - Element &bucket = buckets[i][exponents[i].expWindow/2]; - if (exponents[i].negateNext) - Accumulate(bucket, Inverse(g)); - else - Accumulate(bucket, g); - exponents[i].FindNextWindow(); - } - notDone = notDone || !exponents[i].finished; - } - - if (notDone) - { - g = Double(g); - expBitPosition++; - } - } - - for (i=0; i<expCount; i++) - { - Element &r = *results++; - r = buckets[i][buckets[i].size()-1]; - if (buckets[i].size() > 1) - { - for (int j = (int)buckets[i].size()-2; j >= 1; j--) - { - Accumulate(buckets[i][j], buckets[i][j+1]); - Accumulate(r, buckets[i][j]); - } - Accumulate(buckets[i][0], buckets[i][1]); - r = Add(Double(r), buckets[i][0]); - } - } -} - -template <class T> T AbstractRing<T>::Exponentiate(const Element &base, const Integer &exponent) const -{ - Element result; - SimultaneousExponentiate(&result, base, &exponent, 1); - return result; -} - -template <class T> T AbstractRing<T>::CascadeExponentiate(const Element &x, const Integer &e1, const Element &y, const Integer &e2) const -{ - return MultiplicativeGroup().AbstractGroup<T>::CascadeScalarMultiply(x, e1, y, e2); -} - -template <class Element, class Iterator> Element GeneralCascadeExponentiation(const AbstractRing<Element> &ring, Iterator begin, Iterator end) -{ - return GeneralCascadeMultiplication<Element>(ring.MultiplicativeGroup(), begin, end); -} - -template <class T> -void AbstractRing<T>::SimultaneousExponentiate(T *results, const T &base, const Integer *exponents, unsigned int expCount) const -{ - MultiplicativeGroup().AbstractGroup<T>::SimultaneousMultiply(results, base, exponents, expCount); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/algebra.h b/lib/cryptopp/algebra.h deleted file mode 100644 index 13038bd80..000000000 --- a/lib/cryptopp/algebra.h +++ /dev/null @@ -1,285 +0,0 @@ -#ifndef CRYPTOPP_ALGEBRA_H -#define CRYPTOPP_ALGEBRA_H - -#include "config.h" - -NAMESPACE_BEGIN(CryptoPP) - -class Integer; - -// "const Element&" returned by member functions are references -// to internal data members. Since each object may have only -// one such data member for holding results, the following code -// will produce incorrect results: -// abcd = group.Add(group.Add(a,b), group.Add(c,d)); -// But this should be fine: -// abcd = group.Add(a, group.Add(b, group.Add(c,d)); - -//! Abstract Group -template <class T> class CRYPTOPP_NO_VTABLE AbstractGroup -{ -public: - typedef T Element; - - virtual ~AbstractGroup() {} - - virtual bool Equal(const Element &a, const Element &b) const =0; - virtual const Element& Identity() const =0; - virtual const Element& Add(const Element &a, const Element &b) const =0; - virtual const Element& Inverse(const Element &a) const =0; - virtual bool InversionIsFast() const {return false;} - - virtual const Element& Double(const Element &a) const; - virtual const Element& Subtract(const Element &a, const Element &b) const; - virtual Element& Accumulate(Element &a, const Element &b) const; - virtual Element& Reduce(Element &a, const Element &b) const; - - virtual Element ScalarMultiply(const Element &a, const Integer &e) const; - virtual Element CascadeScalarMultiply(const Element &x, const Integer &e1, const Element &y, const Integer &e2) const; - - virtual void SimultaneousMultiply(Element *results, const Element &base, const Integer *exponents, unsigned int exponentsCount) const; -}; - -//! Abstract Ring -template <class T> class CRYPTOPP_NO_VTABLE AbstractRing : public AbstractGroup<T> -{ -public: - typedef T Element; - - AbstractRing() {m_mg.m_pRing = this;} - AbstractRing(const AbstractRing &source) {m_mg.m_pRing = this;} - AbstractRing& operator=(const AbstractRing &source) {return *this;} - - virtual bool IsUnit(const Element &a) const =0; - virtual const Element& MultiplicativeIdentity() const =0; - virtual const Element& Multiply(const Element &a, const Element &b) const =0; - virtual const Element& MultiplicativeInverse(const Element &a) const =0; - - virtual const Element& Square(const Element &a) const; - virtual const Element& Divide(const Element &a, const Element &b) const; - - virtual Element Exponentiate(const Element &a, const Integer &e) const; - virtual Element CascadeExponentiate(const Element &x, const Integer &e1, const Element &y, const Integer &e2) const; - - virtual void SimultaneousExponentiate(Element *results, const Element &base, const Integer *exponents, unsigned int exponentsCount) const; - - virtual const AbstractGroup<T>& MultiplicativeGroup() const - {return m_mg;} - -private: - class MultiplicativeGroupT : public AbstractGroup<T> - { - public: - const AbstractRing<T>& GetRing() const - {return *m_pRing;} - - bool Equal(const Element &a, const Element &b) const - {return GetRing().Equal(a, b);} - - const Element& Identity() const - {return GetRing().MultiplicativeIdentity();} - - const Element& Add(const Element &a, const Element &b) const - {return GetRing().Multiply(a, b);} - - Element& Accumulate(Element &a, const Element &b) const - {return a = GetRing().Multiply(a, b);} - - const Element& Inverse(const Element &a) const - {return GetRing().MultiplicativeInverse(a);} - - const Element& Subtract(const Element &a, const Element &b) const - {return GetRing().Divide(a, b);} - - Element& Reduce(Element &a, const Element &b) const - {return a = GetRing().Divide(a, b);} - - const Element& Double(const Element &a) const - {return GetRing().Square(a);} - - Element ScalarMultiply(const Element &a, const Integer &e) const - {return GetRing().Exponentiate(a, e);} - - Element CascadeScalarMultiply(const Element &x, const Integer &e1, const Element &y, const Integer &e2) const - {return GetRing().CascadeExponentiate(x, e1, y, e2);} - - void SimultaneousMultiply(Element *results, const Element &base, const Integer *exponents, unsigned int exponentsCount) const - {GetRing().SimultaneousExponentiate(results, base, exponents, exponentsCount);} - - const AbstractRing<T> *m_pRing; - }; - - MultiplicativeGroupT m_mg; -}; - -// ******************************************************** - -//! Base and Exponent -template <class T, class E = Integer> -struct BaseAndExponent -{ -public: - BaseAndExponent() {} - BaseAndExponent(const T &base, const E &exponent) : base(base), exponent(exponent) {} - bool operator<(const BaseAndExponent<T, E> &rhs) const {return exponent < rhs.exponent;} - T base; - E exponent; -}; - -// VC60 workaround: incomplete member template support -template <class Element, class Iterator> - Element GeneralCascadeMultiplication(const AbstractGroup<Element> &group, Iterator begin, Iterator end); -template <class Element, class Iterator> - Element GeneralCascadeExponentiation(const AbstractRing<Element> &ring, Iterator begin, Iterator end); - -// ******************************************************** - -//! Abstract Euclidean Domain -template <class T> class CRYPTOPP_NO_VTABLE AbstractEuclideanDomain : public AbstractRing<T> -{ -public: - typedef T Element; - - virtual void DivisionAlgorithm(Element &r, Element &q, const Element &a, const Element &d) const =0; - - virtual const Element& Mod(const Element &a, const Element &b) const =0; - virtual const Element& Gcd(const Element &a, const Element &b) const; - -protected: - mutable Element result; -}; - -// ******************************************************** - -//! EuclideanDomainOf -template <class T> class EuclideanDomainOf : public AbstractEuclideanDomain<T> -{ -public: - typedef T Element; - - EuclideanDomainOf() {} - - bool Equal(const Element &a, const Element &b) const - {return a==b;} - - const Element& Identity() const - {return Element::Zero();} - - const Element& Add(const Element &a, const Element &b) const - {return result = a+b;} - - Element& Accumulate(Element &a, const Element &b) const - {return a+=b;} - - const Element& Inverse(const Element &a) const - {return result = -a;} - - const Element& Subtract(const Element &a, const Element &b) const - {return result = a-b;} - - Element& Reduce(Element &a, const Element &b) const - {return a-=b;} - - const Element& Double(const Element &a) const - {return result = a.Doubled();} - - const Element& MultiplicativeIdentity() const - {return Element::One();} - - const Element& Multiply(const Element &a, const Element &b) const - {return result = a*b;} - - const Element& Square(const Element &a) const - {return result = a.Squared();} - - bool IsUnit(const Element &a) const - {return a.IsUnit();} - - const Element& MultiplicativeInverse(const Element &a) const - {return result = a.MultiplicativeInverse();} - - const Element& Divide(const Element &a, const Element &b) const - {return result = a/b;} - - const Element& Mod(const Element &a, const Element &b) const - {return result = a%b;} - - void DivisionAlgorithm(Element &r, Element &q, const Element &a, const Element &d) const - {Element::Divide(r, q, a, d);} - - bool operator==(const EuclideanDomainOf<T> &rhs) const - {return true;} - -private: - mutable Element result; -}; - -//! Quotient Ring -template <class T> class QuotientRing : public AbstractRing<typename T::Element> -{ -public: - typedef T EuclideanDomain; - typedef typename T::Element Element; - - QuotientRing(const EuclideanDomain &domain, const Element &modulus) - : m_domain(domain), m_modulus(modulus) {} - - const EuclideanDomain & GetDomain() const - {return m_domain;} - - const Element& GetModulus() const - {return m_modulus;} - - bool Equal(const Element &a, const Element &b) const - {return m_domain.Equal(m_domain.Mod(m_domain.Subtract(a, b), m_modulus), m_domain.Identity());} - - const Element& Identity() const - {return m_domain.Identity();} - - const Element& Add(const Element &a, const Element &b) const - {return m_domain.Add(a, b);} - - Element& Accumulate(Element &a, const Element &b) const - {return m_domain.Accumulate(a, b);} - - const Element& Inverse(const Element &a) const - {return m_domain.Inverse(a);} - - const Element& Subtract(const Element &a, const Element &b) const - {return m_domain.Subtract(a, b);} - - Element& Reduce(Element &a, const Element &b) const - {return m_domain.Reduce(a, b);} - - const Element& Double(const Element &a) const - {return m_domain.Double(a);} - - bool IsUnit(const Element &a) const - {return m_domain.IsUnit(m_domain.Gcd(a, m_modulus));} - - const Element& MultiplicativeIdentity() const - {return m_domain.MultiplicativeIdentity();} - - const Element& Multiply(const Element &a, const Element &b) const - {return m_domain.Mod(m_domain.Multiply(a, b), m_modulus);} - - const Element& Square(const Element &a) const - {return m_domain.Mod(m_domain.Square(a), m_modulus);} - - const Element& MultiplicativeInverse(const Element &a) const; - - bool operator==(const QuotientRing<T> &rhs) const - {return m_domain == rhs.m_domain && m_modulus == rhs.m_modulus;} - -protected: - EuclideanDomain m_domain; - Element m_modulus; -}; - -NAMESPACE_END - -#ifdef CRYPTOPP_MANUALLY_INSTANTIATE_TEMPLATES -#include "algebra.cpp" -#endif - -#endif diff --git a/lib/cryptopp/algparam.cpp b/lib/cryptopp/algparam.cpp deleted file mode 100644 index a70d5dd95..000000000 --- a/lib/cryptopp/algparam.cpp +++ /dev/null @@ -1,75 +0,0 @@ -// algparam.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "algparam.h" - -NAMESPACE_BEGIN(CryptoPP) - -PAssignIntToInteger g_pAssignIntToInteger = NULL; - -bool CombinedNameValuePairs::GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const -{ - if (strcmp(name, "ValueNames") == 0) - return m_pairs1.GetVoidValue(name, valueType, pValue) && m_pairs2.GetVoidValue(name, valueType, pValue); - else - return m_pairs1.GetVoidValue(name, valueType, pValue) || m_pairs2.GetVoidValue(name, valueType, pValue); -} - -void AlgorithmParametersBase::operator=(const AlgorithmParametersBase& rhs) -{ - assert(false); -} - -bool AlgorithmParametersBase::GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const -{ - if (strcmp(name, "ValueNames") == 0) - { - NameValuePairs::ThrowIfTypeMismatch(name, typeid(std::string), valueType); - if (m_next.get()) - m_next->GetVoidValue(name, valueType, pValue); - (*reinterpret_cast<std::string *>(pValue) += m_name) += ";"; - return true; - } - else if (strcmp(name, m_name) == 0) - { - AssignValue(name, valueType, pValue); - m_used = true; - return true; - } - else if (m_next.get()) - return m_next->GetVoidValue(name, valueType, pValue); - else - return false; -} - -AlgorithmParameters::AlgorithmParameters() - : m_defaultThrowIfNotUsed(true) -{ -} - -AlgorithmParameters::AlgorithmParameters(const AlgorithmParameters &x) - : m_defaultThrowIfNotUsed(x.m_defaultThrowIfNotUsed) -{ - m_next.reset(const_cast<AlgorithmParameters &>(x).m_next.release()); -} - -AlgorithmParameters & AlgorithmParameters::operator=(const AlgorithmParameters &x) -{ - m_next.reset(const_cast<AlgorithmParameters &>(x).m_next.release()); - return *this; -} - -bool AlgorithmParameters::GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const -{ - if (m_next.get()) - return m_next->GetVoidValue(name, valueType, pValue); - else - return false; -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/algparam.h b/lib/cryptopp/algparam.h deleted file mode 100644 index ea5129c22..000000000 --- a/lib/cryptopp/algparam.h +++ /dev/null @@ -1,398 +0,0 @@ -#ifndef CRYPTOPP_ALGPARAM_H -#define CRYPTOPP_ALGPARAM_H - -#include "cryptlib.h" -#include "smartptr.h" -#include "secblock.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! used to pass byte array input as part of a NameValuePairs object -/*! the deepCopy option is used when the NameValuePairs object can't - keep a copy of the data available */ -class ConstByteArrayParameter -{ -public: - ConstByteArrayParameter(const char *data = NULL, bool deepCopy = false) - { - Assign((const byte *)data, data ? strlen(data) : 0, deepCopy); - } - ConstByteArrayParameter(const byte *data, size_t size, bool deepCopy = false) - { - Assign(data, size, deepCopy); - } - template <class T> ConstByteArrayParameter(const T &string, bool deepCopy = false) - { - CRYPTOPP_COMPILE_ASSERT(sizeof(CPP_TYPENAME T::value_type) == 1); - Assign((const byte *)string.data(), string.size(), deepCopy); - } - - void Assign(const byte *data, size_t size, bool deepCopy) - { - if (deepCopy) - m_block.Assign(data, size); - else - { - m_data = data; - m_size = size; - } - m_deepCopy = deepCopy; - } - - const byte *begin() const {return m_deepCopy ? m_block.begin() : m_data;} - const byte *end() const {return m_deepCopy ? m_block.end() : m_data + m_size;} - size_t size() const {return m_deepCopy ? m_block.size() : m_size;} - -private: - bool m_deepCopy; - const byte *m_data; - size_t m_size; - SecByteBlock m_block; -}; - -class ByteArrayParameter -{ -public: - ByteArrayParameter(byte *data = NULL, unsigned int size = 0) - : m_data(data), m_size(size) {} - ByteArrayParameter(SecByteBlock &block) - : m_data(block.begin()), m_size(block.size()) {} - - byte *begin() const {return m_data;} - byte *end() const {return m_data + m_size;} - size_t size() const {return m_size;} - -private: - byte *m_data; - size_t m_size; -}; - -class CRYPTOPP_DLL CombinedNameValuePairs : public NameValuePairs -{ -public: - CombinedNameValuePairs(const NameValuePairs &pairs1, const NameValuePairs &pairs2) - : m_pairs1(pairs1), m_pairs2(pairs2) {} - - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const; - -private: - const NameValuePairs &m_pairs1, &m_pairs2; -}; - -template <class T, class BASE> -class GetValueHelperClass -{ -public: - GetValueHelperClass(const T *pObject, const char *name, const std::type_info &valueType, void *pValue, const NameValuePairs *searchFirst) - : m_pObject(pObject), m_name(name), m_valueType(&valueType), m_pValue(pValue), m_found(false), m_getValueNames(false) - { - if (strcmp(m_name, "ValueNames") == 0) - { - m_found = m_getValueNames = true; - NameValuePairs::ThrowIfTypeMismatch(m_name, typeid(std::string), *m_valueType); - if (searchFirst) - searchFirst->GetVoidValue(m_name, valueType, pValue); - if (typeid(T) != typeid(BASE)) - pObject->BASE::GetVoidValue(m_name, valueType, pValue); - ((*reinterpret_cast<std::string *>(m_pValue) += "ThisPointer:") += typeid(T).name()) += ';'; - } - - if (!m_found && strncmp(m_name, "ThisPointer:", 12) == 0 && strcmp(m_name+12, typeid(T).name()) == 0) - { - NameValuePairs::ThrowIfTypeMismatch(m_name, typeid(T *), *m_valueType); - *reinterpret_cast<const T **>(pValue) = pObject; - m_found = true; - return; - } - - if (!m_found && searchFirst) - m_found = searchFirst->GetVoidValue(m_name, valueType, pValue); - - if (!m_found && typeid(T) != typeid(BASE)) - m_found = pObject->BASE::GetVoidValue(m_name, valueType, pValue); - } - - operator bool() const {return m_found;} - - template <class R> - GetValueHelperClass<T,BASE> & operator()(const char *name, const R & (T::*pm)() const) - { - if (m_getValueNames) - (*reinterpret_cast<std::string *>(m_pValue) += name) += ";"; - if (!m_found && strcmp(name, m_name) == 0) - { - NameValuePairs::ThrowIfTypeMismatch(name, typeid(R), *m_valueType); - *reinterpret_cast<R *>(m_pValue) = (m_pObject->*pm)(); - m_found = true; - } - return *this; - } - - GetValueHelperClass<T,BASE> &Assignable() - { -#ifndef __INTEL_COMPILER // ICL 9.1 workaround: Intel compiler copies the vTable pointer for some reason - if (m_getValueNames) - ((*reinterpret_cast<std::string *>(m_pValue) += "ThisObject:") += typeid(T).name()) += ';'; - if (!m_found && strncmp(m_name, "ThisObject:", 11) == 0 && strcmp(m_name+11, typeid(T).name()) == 0) - { - NameValuePairs::ThrowIfTypeMismatch(m_name, typeid(T), *m_valueType); - *reinterpret_cast<T *>(m_pValue) = *m_pObject; - m_found = true; - } -#endif - return *this; - } - -private: - const T *m_pObject; - const char *m_name; - const std::type_info *m_valueType; - void *m_pValue; - bool m_found, m_getValueNames; -}; - -template <class BASE, class T> -GetValueHelperClass<T, BASE> GetValueHelper(const T *pObject, const char *name, const std::type_info &valueType, void *pValue, const NameValuePairs *searchFirst=NULL, BASE *dummy=NULL) -{ - return GetValueHelperClass<T, BASE>(pObject, name, valueType, pValue, searchFirst); -} - -template <class T> -GetValueHelperClass<T, T> GetValueHelper(const T *pObject, const char *name, const std::type_info &valueType, void *pValue, const NameValuePairs *searchFirst=NULL) -{ - return GetValueHelperClass<T, T>(pObject, name, valueType, pValue, searchFirst); -} - -// ******************************************************** - -template <class R> -R Hack_DefaultValueFromConstReferenceType(const R &) -{ - return R(); -} - -template <class R> -bool Hack_GetValueIntoConstReference(const NameValuePairs &source, const char *name, const R &value) -{ - return source.GetValue(name, const_cast<R &>(value)); -} - -template <class T, class BASE> -class AssignFromHelperClass -{ -public: - AssignFromHelperClass(T *pObject, const NameValuePairs &source) - : m_pObject(pObject), m_source(source), m_done(false) - { - if (source.GetThisObject(*pObject)) - m_done = true; - else if (typeid(BASE) != typeid(T)) - pObject->BASE::AssignFrom(source); - } - - template <class R> - AssignFromHelperClass & operator()(const char *name, void (T::*pm)(R)) // VC60 workaround: "const R &" here causes compiler error - { - if (!m_done) - { - R value = Hack_DefaultValueFromConstReferenceType(reinterpret_cast<R>(*(int *)NULL)); - if (!Hack_GetValueIntoConstReference(m_source, name, value)) - throw InvalidArgument(std::string(typeid(T).name()) + ": Missing required parameter '" + name + "'"); - (m_pObject->*pm)(value); - } - return *this; - } - - template <class R, class S> - AssignFromHelperClass & operator()(const char *name1, const char *name2, void (T::*pm)(R, S)) // VC60 workaround: "const R &" here causes compiler error - { - if (!m_done) - { - R value1 = Hack_DefaultValueFromConstReferenceType(reinterpret_cast<R>(*(int *)NULL)); - if (!Hack_GetValueIntoConstReference(m_source, name1, value1)) - throw InvalidArgument(std::string(typeid(T).name()) + ": Missing required parameter '" + name1 + "'"); - S value2 = Hack_DefaultValueFromConstReferenceType(reinterpret_cast<S>(*(int *)NULL)); - if (!Hack_GetValueIntoConstReference(m_source, name2, value2)) - throw InvalidArgument(std::string(typeid(T).name()) + ": Missing required parameter '" + name2 + "'"); - (m_pObject->*pm)(value1, value2); - } - return *this; - } - -private: - T *m_pObject; - const NameValuePairs &m_source; - bool m_done; -}; - -template <class BASE, class T> -AssignFromHelperClass<T, BASE> AssignFromHelper(T *pObject, const NameValuePairs &source, BASE *dummy=NULL) -{ - return AssignFromHelperClass<T, BASE>(pObject, source); -} - -template <class T> -AssignFromHelperClass<T, T> AssignFromHelper(T *pObject, const NameValuePairs &source) -{ - return AssignFromHelperClass<T, T>(pObject, source); -} - -// ******************************************************** - -// to allow the linker to discard Integer code if not needed. -typedef bool (CRYPTOPP_API * PAssignIntToInteger)(const std::type_info &valueType, void *pInteger, const void *pInt); -CRYPTOPP_DLL extern PAssignIntToInteger g_pAssignIntToInteger; - -CRYPTOPP_DLL const std::type_info & CRYPTOPP_API IntegerTypeId(); - -class CRYPTOPP_DLL AlgorithmParametersBase -{ -public: - class ParameterNotUsed : public Exception - { - public: - ParameterNotUsed(const char *name) : Exception(OTHER_ERROR, std::string("AlgorithmParametersBase: parameter \"") + name + "\" not used") {} - }; - - // this is actually a move, not a copy - AlgorithmParametersBase(const AlgorithmParametersBase &x) - : m_name(x.m_name), m_throwIfNotUsed(x.m_throwIfNotUsed), m_used(x.m_used) - { - m_next.reset(const_cast<AlgorithmParametersBase &>(x).m_next.release()); - x.m_used = true; - } - - AlgorithmParametersBase(const char *name, bool throwIfNotUsed) - : m_name(name), m_throwIfNotUsed(throwIfNotUsed), m_used(false) {} - - virtual ~AlgorithmParametersBase() - { -#ifdef CRYPTOPP_UNCAUGHT_EXCEPTION_AVAILABLE - if (!std::uncaught_exception()) -#else - try -#endif - { - if (m_throwIfNotUsed && !m_used) - throw ParameterNotUsed(m_name); - } -#ifndef CRYPTOPP_UNCAUGHT_EXCEPTION_AVAILABLE - catch(...) - { - } -#endif - } - - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const; - -protected: - friend class AlgorithmParameters; - void operator=(const AlgorithmParametersBase& rhs); // assignment not allowed, declare this for VC60 - - virtual void AssignValue(const char *name, const std::type_info &valueType, void *pValue) const =0; - virtual void MoveInto(void *p) const =0; // not really const - - const char *m_name; - bool m_throwIfNotUsed; - mutable bool m_used; - member_ptr<AlgorithmParametersBase> m_next; -}; - -template <class T> -class AlgorithmParametersTemplate : public AlgorithmParametersBase -{ -public: - AlgorithmParametersTemplate(const char *name, const T &value, bool throwIfNotUsed) - : AlgorithmParametersBase(name, throwIfNotUsed), m_value(value) - { - } - - void AssignValue(const char *name, const std::type_info &valueType, void *pValue) const - { - // special case for retrieving an Integer parameter when an int was passed in - if (!(g_pAssignIntToInteger != NULL && typeid(T) == typeid(int) && g_pAssignIntToInteger(valueType, pValue, &m_value))) - { - NameValuePairs::ThrowIfTypeMismatch(name, typeid(T), valueType); - *reinterpret_cast<T *>(pValue) = m_value; - } - } - - void MoveInto(void *buffer) const - { - AlgorithmParametersTemplate<T>* p = new(buffer) AlgorithmParametersTemplate<T>(*this); - } - -protected: - T m_value; -}; - -CRYPTOPP_DLL_TEMPLATE_CLASS AlgorithmParametersTemplate<bool>; -CRYPTOPP_DLL_TEMPLATE_CLASS AlgorithmParametersTemplate<int>; -CRYPTOPP_DLL_TEMPLATE_CLASS AlgorithmParametersTemplate<ConstByteArrayParameter>; - -class CRYPTOPP_DLL AlgorithmParameters : public NameValuePairs -{ -public: - AlgorithmParameters(); - -#ifdef __BORLANDC__ - template <class T> - AlgorithmParameters(const char *name, const T &value, bool throwIfNotUsed=true) - : m_next(new AlgorithmParametersTemplate<T>(name, value, throwIfNotUsed)) - , m_defaultThrowIfNotUsed(throwIfNotUsed) - { - } -#endif - - AlgorithmParameters(const AlgorithmParameters &x); - - AlgorithmParameters & operator=(const AlgorithmParameters &x); - - template <class T> - AlgorithmParameters & operator()(const char *name, const T &value, bool throwIfNotUsed) - { - member_ptr<AlgorithmParametersBase> p(new AlgorithmParametersTemplate<T>(name, value, throwIfNotUsed)); - p->m_next.reset(m_next.release()); - m_next.reset(p.release()); - m_defaultThrowIfNotUsed = throwIfNotUsed; - return *this; - } - - template <class T> - AlgorithmParameters & operator()(const char *name, const T &value) - { - return operator()(name, value, m_defaultThrowIfNotUsed); - } - - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const; - -protected: - member_ptr<AlgorithmParametersBase> m_next; - bool m_defaultThrowIfNotUsed; -}; - -//! Create an object that implements NameValuePairs for passing parameters -/*! \param throwIfNotUsed if true, the object will throw an exception if the value is not accessed - \note throwIfNotUsed is ignored if using a compiler that does not support std::uncaught_exception(), - such as MSVC 7.0 and earlier. - \note A NameValuePairs object containing an arbitrary number of name value pairs may be constructed by - repeatedly using operator() on the object returned by MakeParameters, for example: - AlgorithmParameters parameters = MakeParameters(name1, value1)(name2, value2)(name3, value3); -*/ -#ifdef __BORLANDC__ -typedef AlgorithmParameters MakeParameters; -#else -template <class T> -AlgorithmParameters MakeParameters(const char *name, const T &value, bool throwIfNotUsed = true) -{ - return AlgorithmParameters()(name, value, throwIfNotUsed); -} -#endif - -#define CRYPTOPP_GET_FUNCTION_ENTRY(name) (Name::name(), &ThisClass::Get##name) -#define CRYPTOPP_SET_FUNCTION_ENTRY(name) (Name::name(), &ThisClass::Set##name) -#define CRYPTOPP_SET_FUNCTION_ENTRY2(name1, name2) (Name::name1(), Name::name2(), &ThisClass::Set##name1##And##name2) - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/argnames.h b/lib/cryptopp/argnames.h deleted file mode 100644 index e96172521..000000000 --- a/lib/cryptopp/argnames.h +++ /dev/null @@ -1,81 +0,0 @@ -#ifndef CRYPTOPP_ARGNAMES_H -#define CRYPTOPP_ARGNAMES_H - -#include "cryptlib.h" - -NAMESPACE_BEGIN(CryptoPP) - -DOCUMENTED_NAMESPACE_BEGIN(Name) - -#define CRYPTOPP_DEFINE_NAME_STRING(name) inline const char *name() {return #name;} - -CRYPTOPP_DEFINE_NAME_STRING(ValueNames) //!< string, a list of value names with a semicolon (';') after each name -CRYPTOPP_DEFINE_NAME_STRING(Version) //!< int -CRYPTOPP_DEFINE_NAME_STRING(Seed) //!< ConstByteArrayParameter -CRYPTOPP_DEFINE_NAME_STRING(Key) //!< ConstByteArrayParameter -CRYPTOPP_DEFINE_NAME_STRING(IV) //!< ConstByteArrayParameter, also accepts const byte * for backwards compatibility -CRYPTOPP_DEFINE_NAME_STRING(StolenIV) //!< byte * -CRYPTOPP_DEFINE_NAME_STRING(Rounds) //!< int -CRYPTOPP_DEFINE_NAME_STRING(FeedbackSize) //!< int -CRYPTOPP_DEFINE_NAME_STRING(WordSize) //!< int, in bytes -CRYPTOPP_DEFINE_NAME_STRING(BlockSize) //!< int, in bytes -CRYPTOPP_DEFINE_NAME_STRING(EffectiveKeyLength) //!< int, in bits -CRYPTOPP_DEFINE_NAME_STRING(KeySize) //!< int, in bits -CRYPTOPP_DEFINE_NAME_STRING(ModulusSize) //!< int, in bits -CRYPTOPP_DEFINE_NAME_STRING(SubgroupOrderSize) //!< int, in bits -CRYPTOPP_DEFINE_NAME_STRING(PrivateExponentSize)//!< int, in bits -CRYPTOPP_DEFINE_NAME_STRING(Modulus) //!< Integer -CRYPTOPP_DEFINE_NAME_STRING(PublicExponent) //!< Integer -CRYPTOPP_DEFINE_NAME_STRING(PrivateExponent) //!< Integer -CRYPTOPP_DEFINE_NAME_STRING(PublicElement) //!< Integer -CRYPTOPP_DEFINE_NAME_STRING(SubgroupOrder) //!< Integer -CRYPTOPP_DEFINE_NAME_STRING(Cofactor) //!< Integer -CRYPTOPP_DEFINE_NAME_STRING(SubgroupGenerator) //!< Integer, ECP::Point, or EC2N::Point -CRYPTOPP_DEFINE_NAME_STRING(Curve) //!< ECP or EC2N -CRYPTOPP_DEFINE_NAME_STRING(GroupOID) //!< OID -CRYPTOPP_DEFINE_NAME_STRING(PointerToPrimeSelector) //!< const PrimeSelector * -CRYPTOPP_DEFINE_NAME_STRING(Prime1) //!< Integer -CRYPTOPP_DEFINE_NAME_STRING(Prime2) //!< Integer -CRYPTOPP_DEFINE_NAME_STRING(ModPrime1PrivateExponent) //!< Integer -CRYPTOPP_DEFINE_NAME_STRING(ModPrime2PrivateExponent) //!< Integer -CRYPTOPP_DEFINE_NAME_STRING(MultiplicativeInverseOfPrime2ModPrime1) //!< Integer -CRYPTOPP_DEFINE_NAME_STRING(QuadraticResidueModPrime1) //!< Integer -CRYPTOPP_DEFINE_NAME_STRING(QuadraticResidueModPrime2) //!< Integer -CRYPTOPP_DEFINE_NAME_STRING(PutMessage) //!< bool -CRYPTOPP_DEFINE_NAME_STRING(TruncatedDigestSize) //!< int -CRYPTOPP_DEFINE_NAME_STRING(BlockPaddingScheme) //!< StreamTransformationFilter::BlockPaddingScheme -CRYPTOPP_DEFINE_NAME_STRING(HashVerificationFilterFlags) //!< word32 -CRYPTOPP_DEFINE_NAME_STRING(AuthenticatedDecryptionFilterFlags) //!< word32 -CRYPTOPP_DEFINE_NAME_STRING(SignatureVerificationFilterFlags) //!< word32 -CRYPTOPP_DEFINE_NAME_STRING(InputBuffer) //!< ConstByteArrayParameter -CRYPTOPP_DEFINE_NAME_STRING(OutputBuffer) //!< ByteArrayParameter -CRYPTOPP_DEFINE_NAME_STRING(InputFileName) //!< const char * -CRYPTOPP_DEFINE_NAME_STRING(InputFileNameWide) //!< const wchar_t * -CRYPTOPP_DEFINE_NAME_STRING(InputStreamPointer) //!< std::istream * -CRYPTOPP_DEFINE_NAME_STRING(InputBinaryMode) //!< bool -CRYPTOPP_DEFINE_NAME_STRING(OutputFileName) //!< const char * -CRYPTOPP_DEFINE_NAME_STRING(OutputFileNameWide) //!< const wchar_t * -CRYPTOPP_DEFINE_NAME_STRING(OutputStreamPointer) //!< std::ostream * -CRYPTOPP_DEFINE_NAME_STRING(OutputBinaryMode) //!< bool -CRYPTOPP_DEFINE_NAME_STRING(EncodingParameters) //!< ConstByteArrayParameter -CRYPTOPP_DEFINE_NAME_STRING(KeyDerivationParameters) //!< ConstByteArrayParameter -CRYPTOPP_DEFINE_NAME_STRING(Separator) //< ConstByteArrayParameter -CRYPTOPP_DEFINE_NAME_STRING(Terminator) //< ConstByteArrayParameter -CRYPTOPP_DEFINE_NAME_STRING(Uppercase) //< bool -CRYPTOPP_DEFINE_NAME_STRING(GroupSize) //< int -CRYPTOPP_DEFINE_NAME_STRING(Pad) //< bool -CRYPTOPP_DEFINE_NAME_STRING(PaddingByte) //< byte -CRYPTOPP_DEFINE_NAME_STRING(Log2Base) //< int -CRYPTOPP_DEFINE_NAME_STRING(EncodingLookupArray) //< const byte * -CRYPTOPP_DEFINE_NAME_STRING(DecodingLookupArray) //< const byte * -CRYPTOPP_DEFINE_NAME_STRING(InsertLineBreaks) //< bool -CRYPTOPP_DEFINE_NAME_STRING(MaxLineLength) //< int -CRYPTOPP_DEFINE_NAME_STRING(DigestSize) //!< int, in bytes -CRYPTOPP_DEFINE_NAME_STRING(L1KeyLength) //!< int, in bytes -CRYPTOPP_DEFINE_NAME_STRING(TableSize) //!< int, in bytes - -DOCUMENTED_NAMESPACE_END - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/asn.cpp b/lib/cryptopp/asn.cpp deleted file mode 100644 index 8ae1ad65a..000000000 --- a/lib/cryptopp/asn.cpp +++ /dev/null @@ -1,597 +0,0 @@ -// asn.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "asn.h" - -#include <iomanip> -#include <time.h> - -NAMESPACE_BEGIN(CryptoPP) -USING_NAMESPACE(std) - -/// DER Length -size_t DERLengthEncode(BufferedTransformation &bt, lword length) -{ - size_t i=0; - if (length <= 0x7f) - { - bt.Put(byte(length)); - i++; - } - else - { - bt.Put(byte(BytePrecision(length) | 0x80)); - i++; - for (int j=BytePrecision(length); j; --j) - { - bt.Put(byte(length >> (j-1)*8)); - i++; - } - } - return i; -} - -bool BERLengthDecode(BufferedTransformation &bt, lword &length, bool &definiteLength) -{ - byte b; - - if (!bt.Get(b)) - return false; - - if (!(b & 0x80)) - { - definiteLength = true; - length = b; - } - else - { - unsigned int lengthBytes = b & 0x7f; - - if (lengthBytes == 0) - { - definiteLength = false; - return true; - } - - definiteLength = true; - length = 0; - while (lengthBytes--) - { - if (length >> (8*(sizeof(length)-1))) - BERDecodeError(); // length about to overflow - - if (!bt.Get(b)) - return false; - - length = (length << 8) | b; - } - } - return true; -} - -bool BERLengthDecode(BufferedTransformation &bt, size_t &length) -{ - lword lw; - bool definiteLength; - if (!BERLengthDecode(bt, lw, definiteLength)) - BERDecodeError(); - if (!SafeConvert(lw, length)) - BERDecodeError(); - return definiteLength; -} - -void DEREncodeNull(BufferedTransformation &out) -{ - out.Put(TAG_NULL); - out.Put(0); -} - -void BERDecodeNull(BufferedTransformation &in) -{ - byte b; - if (!in.Get(b) || b != TAG_NULL) - BERDecodeError(); - size_t length; - if (!BERLengthDecode(in, length) || length != 0) - BERDecodeError(); -} - -/// ASN Strings -size_t DEREncodeOctetString(BufferedTransformation &bt, const byte *str, size_t strLen) -{ - bt.Put(OCTET_STRING); - size_t lengthBytes = DERLengthEncode(bt, strLen); - bt.Put(str, strLen); - return 1+lengthBytes+strLen; -} - -size_t DEREncodeOctetString(BufferedTransformation &bt, const SecByteBlock &str) -{ - return DEREncodeOctetString(bt, str.begin(), str.size()); -} - -size_t BERDecodeOctetString(BufferedTransformation &bt, SecByteBlock &str) -{ - byte b; - if (!bt.Get(b) || b != OCTET_STRING) - BERDecodeError(); - - size_t bc; - if (!BERLengthDecode(bt, bc)) - BERDecodeError(); - - str.resize(bc); - if (bc != bt.Get(str, bc)) - BERDecodeError(); - return bc; -} - -size_t BERDecodeOctetString(BufferedTransformation &bt, BufferedTransformation &str) -{ - byte b; - if (!bt.Get(b) || b != OCTET_STRING) - BERDecodeError(); - - size_t bc; - if (!BERLengthDecode(bt, bc)) - BERDecodeError(); - - bt.TransferTo(str, bc); - return bc; -} - -size_t DEREncodeTextString(BufferedTransformation &bt, const std::string &str, byte asnTag) -{ - bt.Put(asnTag); - size_t lengthBytes = DERLengthEncode(bt, str.size()); - bt.Put((const byte *)str.data(), str.size()); - return 1+lengthBytes+str.size(); -} - -size_t BERDecodeTextString(BufferedTransformation &bt, std::string &str, byte asnTag) -{ - byte b; - if (!bt.Get(b) || b != asnTag) - BERDecodeError(); - - size_t bc; - if (!BERLengthDecode(bt, bc)) - BERDecodeError(); - - SecByteBlock temp(bc); - if (bc != bt.Get(temp, bc)) - BERDecodeError(); - str.assign((char *)temp.begin(), bc); - return bc; -} - -/// ASN BitString -size_t DEREncodeBitString(BufferedTransformation &bt, const byte *str, size_t strLen, unsigned int unusedBits) -{ - bt.Put(BIT_STRING); - size_t lengthBytes = DERLengthEncode(bt, strLen+1); - bt.Put((byte)unusedBits); - bt.Put(str, strLen); - return 2+lengthBytes+strLen; -} - -size_t BERDecodeBitString(BufferedTransformation &bt, SecByteBlock &str, unsigned int &unusedBits) -{ - byte b; - if (!bt.Get(b) || b != BIT_STRING) - BERDecodeError(); - - size_t bc; - if (!BERLengthDecode(bt, bc)) - BERDecodeError(); - - byte unused; - if (!bt.Get(unused)) - BERDecodeError(); - unusedBits = unused; - str.resize(bc-1); - if ((bc-1) != bt.Get(str, bc-1)) - BERDecodeError(); - return bc-1; -} - -void DERReencode(BufferedTransformation &source, BufferedTransformation &dest) -{ - byte tag; - source.Peek(tag); - BERGeneralDecoder decoder(source, tag); - DERGeneralEncoder encoder(dest, tag); - if (decoder.IsDefiniteLength()) - decoder.TransferTo(encoder, decoder.RemainingLength()); - else - { - while (!decoder.EndReached()) - DERReencode(decoder, encoder); - } - decoder.MessageEnd(); - encoder.MessageEnd(); -} - -void OID::EncodeValue(BufferedTransformation &bt, word32 v) -{ - for (unsigned int i=RoundUpToMultipleOf(STDMAX(7U,BitPrecision(v)), 7U)-7; i != 0; i-=7) - bt.Put((byte)(0x80 | ((v >> i) & 0x7f))); - bt.Put((byte)(v & 0x7f)); -} - -size_t OID::DecodeValue(BufferedTransformation &bt, word32 &v) -{ - byte b; - size_t i=0; - v = 0; - while (true) - { - if (!bt.Get(b)) - BERDecodeError(); - i++; - if (v >> (8*sizeof(v)-7)) // v about to overflow - BERDecodeError(); - v <<= 7; - v += b & 0x7f; - if (!(b & 0x80)) - return i; - } -} - -void OID::DEREncode(BufferedTransformation &bt) const -{ - assert(m_values.size() >= 2); - ByteQueue temp; - temp.Put(byte(m_values[0] * 40 + m_values[1])); - for (size_t i=2; i<m_values.size(); i++) - EncodeValue(temp, m_values[i]); - bt.Put(OBJECT_IDENTIFIER); - DERLengthEncode(bt, temp.CurrentSize()); - temp.TransferTo(bt); -} - -void OID::BERDecode(BufferedTransformation &bt) -{ - byte b; - if (!bt.Get(b) || b != OBJECT_IDENTIFIER) - BERDecodeError(); - - size_t length; - if (!BERLengthDecode(bt, length) || length < 1) - BERDecodeError(); - - if (!bt.Get(b)) - BERDecodeError(); - - length--; - m_values.resize(2); - m_values[0] = b / 40; - m_values[1] = b % 40; - - while (length > 0) - { - word32 v; - size_t valueLen = DecodeValue(bt, v); - if (valueLen > length) - BERDecodeError(); - m_values.push_back(v); - length -= valueLen; - } -} - -void OID::BERDecodeAndCheck(BufferedTransformation &bt) const -{ - OID oid(bt); - if (*this != oid) - BERDecodeError(); -} - -inline BufferedTransformation & EncodedObjectFilter::CurrentTarget() -{ - if (m_flags & PUT_OBJECTS) - return *AttachedTransformation(); - else - return TheBitBucket(); -} - -void EncodedObjectFilter::Put(const byte *inString, size_t length) -{ - if (m_nCurrentObject == m_nObjects) - { - AttachedTransformation()->Put(inString, length); - return; - } - - LazyPutter lazyPutter(m_queue, inString, length); - - while (m_queue.AnyRetrievable()) - { - switch (m_state) - { - case IDENTIFIER: - if (!m_queue.Get(m_id)) - return; - m_queue.TransferTo(CurrentTarget(), 1); - m_state = LENGTH; // fall through - case LENGTH: - { - byte b; - if (m_level > 0 && m_id == 0 && m_queue.Peek(b) && b == 0) - { - m_queue.TransferTo(CurrentTarget(), 1); - m_level--; - m_state = IDENTIFIER; - break; - } - ByteQueue::Walker walker(m_queue); - bool definiteLength; - if (!BERLengthDecode(walker, m_lengthRemaining, definiteLength)) - return; - m_queue.TransferTo(CurrentTarget(), walker.GetCurrentPosition()); - if (!((m_id & CONSTRUCTED) || definiteLength)) - BERDecodeError(); - if (!definiteLength) - { - if (!(m_id & CONSTRUCTED)) - BERDecodeError(); - m_level++; - m_state = IDENTIFIER; - break; - } - m_state = BODY; // fall through - } - case BODY: - m_lengthRemaining -= m_queue.TransferTo(CurrentTarget(), m_lengthRemaining); - - if (m_lengthRemaining == 0) - m_state = IDENTIFIER; - } - - if (m_state == IDENTIFIER && m_level == 0) - { - // just finished processing a level 0 object - ++m_nCurrentObject; - - if (m_flags & PUT_MESSANGE_END_AFTER_EACH_OBJECT) - AttachedTransformation()->MessageEnd(); - - if (m_nCurrentObject == m_nObjects) - { - if (m_flags & PUT_MESSANGE_END_AFTER_ALL_OBJECTS) - AttachedTransformation()->MessageEnd(); - - if (m_flags & PUT_MESSANGE_SERIES_END_AFTER_ALL_OBJECTS) - AttachedTransformation()->MessageSeriesEnd(); - - m_queue.TransferAllTo(*AttachedTransformation()); - return; - } - } - } -} - -BERGeneralDecoder::BERGeneralDecoder(BufferedTransformation &inQueue, byte asnTag) - : m_inQueue(inQueue), m_finished(false) -{ - Init(asnTag); -} - -BERGeneralDecoder::BERGeneralDecoder(BERGeneralDecoder &inQueue, byte asnTag) - : m_inQueue(inQueue), m_finished(false) -{ - Init(asnTag); -} - -void BERGeneralDecoder::Init(byte asnTag) -{ - byte b; - if (!m_inQueue.Get(b) || b != asnTag) - BERDecodeError(); - - if (!BERLengthDecode(m_inQueue, m_length, m_definiteLength)) - BERDecodeError(); - - if (!m_definiteLength && !(asnTag & CONSTRUCTED)) - BERDecodeError(); // cannot be primitive and have indefinite length -} - -BERGeneralDecoder::~BERGeneralDecoder() -{ - try // avoid throwing in constructor - { - if (!m_finished) - MessageEnd(); - } - catch (...) - { - } -} - -bool BERGeneralDecoder::EndReached() const -{ - if (m_definiteLength) - return m_length == 0; - else - { // check end-of-content octets - word16 i; - return (m_inQueue.PeekWord16(i)==2 && i==0); - } -} - -byte BERGeneralDecoder::PeekByte() const -{ - byte b; - if (!Peek(b)) - BERDecodeError(); - return b; -} - -void BERGeneralDecoder::CheckByte(byte check) -{ - byte b; - if (!Get(b) || b != check) - BERDecodeError(); -} - -void BERGeneralDecoder::MessageEnd() -{ - m_finished = true; - if (m_definiteLength) - { - if (m_length != 0) - BERDecodeError(); - } - else - { // remove end-of-content octets - word16 i; - if (m_inQueue.GetWord16(i) != 2 || i != 0) - BERDecodeError(); - } -} - -size_t BERGeneralDecoder::TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel, bool blocking) -{ - if (m_definiteLength && transferBytes > m_length) - transferBytes = m_length; - size_t blockedBytes = m_inQueue.TransferTo2(target, transferBytes, channel, blocking); - ReduceLength(transferBytes); - return blockedBytes; -} - -size_t BERGeneralDecoder::CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end, const std::string &channel, bool blocking) const -{ - if (m_definiteLength) - end = STDMIN(m_length, end); - return m_inQueue.CopyRangeTo2(target, begin, end, channel, blocking); -} - -lword BERGeneralDecoder::ReduceLength(lword delta) -{ - if (m_definiteLength) - { - if (m_length < delta) - BERDecodeError(); - m_length -= delta; - } - return delta; -} - -DERGeneralEncoder::DERGeneralEncoder(BufferedTransformation &outQueue, byte asnTag) - : m_outQueue(outQueue), m_finished(false), m_asnTag(asnTag) -{ -} - -DERGeneralEncoder::DERGeneralEncoder(DERGeneralEncoder &outQueue, byte asnTag) - : m_outQueue(outQueue), m_finished(false), m_asnTag(asnTag) -{ -} - -DERGeneralEncoder::~DERGeneralEncoder() -{ - try // avoid throwing in constructor - { - if (!m_finished) - MessageEnd(); - } - catch (...) - { - } -} - -void DERGeneralEncoder::MessageEnd() -{ - m_finished = true; - lword length = CurrentSize(); - m_outQueue.Put(m_asnTag); - DERLengthEncode(m_outQueue, length); - TransferTo(m_outQueue); -} - -// ************************************************************* - -void X509PublicKey::BERDecode(BufferedTransformation &bt) -{ - BERSequenceDecoder subjectPublicKeyInfo(bt); - BERSequenceDecoder algorithm(subjectPublicKeyInfo); - GetAlgorithmID().BERDecodeAndCheck(algorithm); - bool parametersPresent = algorithm.EndReached() ? false : BERDecodeAlgorithmParameters(algorithm); - algorithm.MessageEnd(); - - BERGeneralDecoder subjectPublicKey(subjectPublicKeyInfo, BIT_STRING); - subjectPublicKey.CheckByte(0); // unused bits - BERDecodePublicKey(subjectPublicKey, parametersPresent, (size_t)subjectPublicKey.RemainingLength()); - subjectPublicKey.MessageEnd(); - subjectPublicKeyInfo.MessageEnd(); -} - -void X509PublicKey::DEREncode(BufferedTransformation &bt) const -{ - DERSequenceEncoder subjectPublicKeyInfo(bt); - - DERSequenceEncoder algorithm(subjectPublicKeyInfo); - GetAlgorithmID().DEREncode(algorithm); - DEREncodeAlgorithmParameters(algorithm); - algorithm.MessageEnd(); - - DERGeneralEncoder subjectPublicKey(subjectPublicKeyInfo, BIT_STRING); - subjectPublicKey.Put(0); // unused bits - DEREncodePublicKey(subjectPublicKey); - subjectPublicKey.MessageEnd(); - - subjectPublicKeyInfo.MessageEnd(); -} - -void PKCS8PrivateKey::BERDecode(BufferedTransformation &bt) -{ - BERSequenceDecoder privateKeyInfo(bt); - word32 version; - BERDecodeUnsigned<word32>(privateKeyInfo, version, INTEGER, 0, 0); // check version - - BERSequenceDecoder algorithm(privateKeyInfo); - GetAlgorithmID().BERDecodeAndCheck(algorithm); - bool parametersPresent = algorithm.EndReached() ? false : BERDecodeAlgorithmParameters(algorithm); - algorithm.MessageEnd(); - - BERGeneralDecoder octetString(privateKeyInfo, OCTET_STRING); - BERDecodePrivateKey(octetString, parametersPresent, (size_t)privateKeyInfo.RemainingLength()); - octetString.MessageEnd(); - - if (!privateKeyInfo.EndReached()) - BERDecodeOptionalAttributes(privateKeyInfo); - privateKeyInfo.MessageEnd(); -} - -void PKCS8PrivateKey::DEREncode(BufferedTransformation &bt) const -{ - DERSequenceEncoder privateKeyInfo(bt); - DEREncodeUnsigned<word32>(privateKeyInfo, 0); // version - - DERSequenceEncoder algorithm(privateKeyInfo); - GetAlgorithmID().DEREncode(algorithm); - DEREncodeAlgorithmParameters(algorithm); - algorithm.MessageEnd(); - - DERGeneralEncoder octetString(privateKeyInfo, OCTET_STRING); - DEREncodePrivateKey(octetString); - octetString.MessageEnd(); - - DEREncodeOptionalAttributes(privateKeyInfo); - privateKeyInfo.MessageEnd(); -} - -void PKCS8PrivateKey::BERDecodeOptionalAttributes(BufferedTransformation &bt) -{ - DERReencode(bt, m_optionalAttributes); -} - -void PKCS8PrivateKey::DEREncodeOptionalAttributes(BufferedTransformation &bt) const -{ - m_optionalAttributes.CopyTo(bt); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/asn.h b/lib/cryptopp/asn.h deleted file mode 100644 index c35126bc3..000000000 --- a/lib/cryptopp/asn.h +++ /dev/null @@ -1,369 +0,0 @@ -#ifndef CRYPTOPP_ASN_H -#define CRYPTOPP_ASN_H - -#include "filters.h" -#include "queue.h" -#include <vector> - -NAMESPACE_BEGIN(CryptoPP) - -// these tags and flags are not complete -enum ASNTag -{ - BOOLEAN = 0x01, - INTEGER = 0x02, - BIT_STRING = 0x03, - OCTET_STRING = 0x04, - TAG_NULL = 0x05, - OBJECT_IDENTIFIER = 0x06, - OBJECT_DESCRIPTOR = 0x07, - EXTERNAL = 0x08, - REAL = 0x09, - ENUMERATED = 0x0a, - UTF8_STRING = 0x0c, - SEQUENCE = 0x10, - SET = 0x11, - NUMERIC_STRING = 0x12, - PRINTABLE_STRING = 0x13, - T61_STRING = 0x14, - VIDEOTEXT_STRING = 0x15, - IA5_STRING = 0x16, - UTC_TIME = 0x17, - GENERALIZED_TIME = 0x18, - GRAPHIC_STRING = 0x19, - VISIBLE_STRING = 0x1a, - GENERAL_STRING = 0x1b -}; - -enum ASNIdFlag -{ - UNIVERSAL = 0x00, -// DATA = 0x01, -// HEADER = 0x02, - CONSTRUCTED = 0x20, - APPLICATION = 0x40, - CONTEXT_SPECIFIC = 0x80, - PRIVATE = 0xc0 -}; - -inline void BERDecodeError() {throw BERDecodeErr();} - -class CRYPTOPP_DLL UnknownOID : public BERDecodeErr -{ -public: - UnknownOID() : BERDecodeErr("BER decode error: unknown object identifier") {} - UnknownOID(const char *err) : BERDecodeErr(err) {} -}; - -// unsigned int DERLengthEncode(unsigned int length, byte *output=0); -CRYPTOPP_DLL size_t CRYPTOPP_API DERLengthEncode(BufferedTransformation &out, lword length); -// returns false if indefinite length -CRYPTOPP_DLL bool CRYPTOPP_API BERLengthDecode(BufferedTransformation &in, size_t &length); - -CRYPTOPP_DLL void CRYPTOPP_API DEREncodeNull(BufferedTransformation &out); -CRYPTOPP_DLL void CRYPTOPP_API BERDecodeNull(BufferedTransformation &in); - -CRYPTOPP_DLL size_t CRYPTOPP_API DEREncodeOctetString(BufferedTransformation &out, const byte *str, size_t strLen); -CRYPTOPP_DLL size_t CRYPTOPP_API DEREncodeOctetString(BufferedTransformation &out, const SecByteBlock &str); -CRYPTOPP_DLL size_t CRYPTOPP_API BERDecodeOctetString(BufferedTransformation &in, SecByteBlock &str); -CRYPTOPP_DLL size_t CRYPTOPP_API BERDecodeOctetString(BufferedTransformation &in, BufferedTransformation &str); - -// for UTF8_STRING, PRINTABLE_STRING, and IA5_STRING -CRYPTOPP_DLL size_t CRYPTOPP_API DEREncodeTextString(BufferedTransformation &out, const std::string &str, byte asnTag); -CRYPTOPP_DLL size_t CRYPTOPP_API BERDecodeTextString(BufferedTransformation &in, std::string &str, byte asnTag); - -CRYPTOPP_DLL size_t CRYPTOPP_API DEREncodeBitString(BufferedTransformation &out, const byte *str, size_t strLen, unsigned int unusedBits=0); -CRYPTOPP_DLL size_t CRYPTOPP_API BERDecodeBitString(BufferedTransformation &in, SecByteBlock &str, unsigned int &unusedBits); - -// BER decode from source and DER reencode into dest -CRYPTOPP_DLL void CRYPTOPP_API DERReencode(BufferedTransformation &source, BufferedTransformation &dest); - -//! Object Identifier -class CRYPTOPP_DLL OID -{ -public: - OID() {} - OID(word32 v) : m_values(1, v) {} - OID(BufferedTransformation &bt) {BERDecode(bt);} - - inline OID & operator+=(word32 rhs) {m_values.push_back(rhs); return *this;} - - void DEREncode(BufferedTransformation &bt) const; - void BERDecode(BufferedTransformation &bt); - - // throw BERDecodeErr() if decoded value doesn't equal this OID - void BERDecodeAndCheck(BufferedTransformation &bt) const; - - std::vector<word32> m_values; - -private: - static void EncodeValue(BufferedTransformation &bt, word32 v); - static size_t DecodeValue(BufferedTransformation &bt, word32 &v); -}; - -class EncodedObjectFilter : public Filter -{ -public: - enum Flag {PUT_OBJECTS=1, PUT_MESSANGE_END_AFTER_EACH_OBJECT=2, PUT_MESSANGE_END_AFTER_ALL_OBJECTS=4, PUT_MESSANGE_SERIES_END_AFTER_ALL_OBJECTS=8}; - EncodedObjectFilter(BufferedTransformation *attachment = NULL, unsigned int nObjects = 1, word32 flags = 0); - - void Put(const byte *inString, size_t length); - - unsigned int GetNumberOfCompletedObjects() const {return m_nCurrentObject;} - unsigned long GetPositionOfObject(unsigned int i) const {return m_positions[i];} - -private: - BufferedTransformation & CurrentTarget(); - - word32 m_flags; - unsigned int m_nObjects, m_nCurrentObject, m_level; - std::vector<unsigned int> m_positions; - ByteQueue m_queue; - enum State {IDENTIFIER, LENGTH, BODY, TAIL, ALL_DONE} m_state; - byte m_id; - lword m_lengthRemaining; -}; - -//! BER General Decoder -class CRYPTOPP_DLL BERGeneralDecoder : public Store -{ -public: - explicit BERGeneralDecoder(BufferedTransformation &inQueue, byte asnTag); - explicit BERGeneralDecoder(BERGeneralDecoder &inQueue, byte asnTag); - ~BERGeneralDecoder(); - - bool IsDefiniteLength() const {return m_definiteLength;} - lword RemainingLength() const {assert(m_definiteLength); return m_length;} - bool EndReached() const; - byte PeekByte() const; - void CheckByte(byte b); - - size_t TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true); - size_t CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end=LWORD_MAX, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true) const; - - // call this to denote end of sequence - void MessageEnd(); - -protected: - BufferedTransformation &m_inQueue; - bool m_finished, m_definiteLength; - lword m_length; - -private: - void Init(byte asnTag); - void StoreInitialize(const NameValuePairs ¶meters) {assert(false);} - lword ReduceLength(lword delta); -}; - -//! DER General Encoder -class CRYPTOPP_DLL DERGeneralEncoder : public ByteQueue -{ -public: - explicit DERGeneralEncoder(BufferedTransformation &outQueue, byte asnTag = SEQUENCE | CONSTRUCTED); - explicit DERGeneralEncoder(DERGeneralEncoder &outQueue, byte asnTag = SEQUENCE | CONSTRUCTED); - ~DERGeneralEncoder(); - - // call this to denote end of sequence - void MessageEnd(); - -private: - BufferedTransformation &m_outQueue; - bool m_finished; - - byte m_asnTag; -}; - -//! BER Sequence Decoder -class CRYPTOPP_DLL BERSequenceDecoder : public BERGeneralDecoder -{ -public: - explicit BERSequenceDecoder(BufferedTransformation &inQueue, byte asnTag = SEQUENCE | CONSTRUCTED) - : BERGeneralDecoder(inQueue, asnTag) {} - explicit BERSequenceDecoder(BERSequenceDecoder &inQueue, byte asnTag = SEQUENCE | CONSTRUCTED) - : BERGeneralDecoder(inQueue, asnTag) {} -}; - -//! DER Sequence Encoder -class CRYPTOPP_DLL DERSequenceEncoder : public DERGeneralEncoder -{ -public: - explicit DERSequenceEncoder(BufferedTransformation &outQueue, byte asnTag = SEQUENCE | CONSTRUCTED) - : DERGeneralEncoder(outQueue, asnTag) {} - explicit DERSequenceEncoder(DERSequenceEncoder &outQueue, byte asnTag = SEQUENCE | CONSTRUCTED) - : DERGeneralEncoder(outQueue, asnTag) {} -}; - -//! BER Set Decoder -class CRYPTOPP_DLL BERSetDecoder : public BERGeneralDecoder -{ -public: - explicit BERSetDecoder(BufferedTransformation &inQueue, byte asnTag = SET | CONSTRUCTED) - : BERGeneralDecoder(inQueue, asnTag) {} - explicit BERSetDecoder(BERSetDecoder &inQueue, byte asnTag = SET | CONSTRUCTED) - : BERGeneralDecoder(inQueue, asnTag) {} -}; - -//! DER Set Encoder -class CRYPTOPP_DLL DERSetEncoder : public DERGeneralEncoder -{ -public: - explicit DERSetEncoder(BufferedTransformation &outQueue, byte asnTag = SET | CONSTRUCTED) - : DERGeneralEncoder(outQueue, asnTag) {} - explicit DERSetEncoder(DERSetEncoder &outQueue, byte asnTag = SET | CONSTRUCTED) - : DERGeneralEncoder(outQueue, asnTag) {} -}; - -template <class T> -class ASNOptional : public member_ptr<T> -{ -public: - void BERDecode(BERSequenceDecoder &seqDecoder, byte tag, byte mask = ~CONSTRUCTED) - { - byte b; - if (seqDecoder.Peek(b) && (b & mask) == tag) - reset(new T(seqDecoder)); - } - void DEREncode(BufferedTransformation &out) - { - if (this->get() != NULL) - this->get()->DEREncode(out); - } -}; - -//! _ -template <class BASE> -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE ASN1CryptoMaterial : public ASN1Object, public BASE -{ -public: - void Save(BufferedTransformation &bt) const - {BEREncode(bt);} - void Load(BufferedTransformation &bt) - {BERDecode(bt);} -}; - -//! encodes/decodes subjectPublicKeyInfo -class CRYPTOPP_DLL X509PublicKey : public ASN1CryptoMaterial<PublicKey> -{ -public: - void BERDecode(BufferedTransformation &bt); - void DEREncode(BufferedTransformation &bt) const; - - virtual OID GetAlgorithmID() const =0; - virtual bool BERDecodeAlgorithmParameters(BufferedTransformation &bt) - {BERDecodeNull(bt); return false;} - virtual bool DEREncodeAlgorithmParameters(BufferedTransformation &bt) const - {DEREncodeNull(bt); return false;} // see RFC 2459, section 7.3.1 - - //! decode subjectPublicKey part of subjectPublicKeyInfo, without the BIT STRING header - virtual void BERDecodePublicKey(BufferedTransformation &bt, bool parametersPresent, size_t size) =0; - //! encode subjectPublicKey part of subjectPublicKeyInfo, without the BIT STRING header - virtual void DEREncodePublicKey(BufferedTransformation &bt) const =0; -}; - -//! encodes/decodes privateKeyInfo -class CRYPTOPP_DLL PKCS8PrivateKey : public ASN1CryptoMaterial<PrivateKey> -{ -public: - void BERDecode(BufferedTransformation &bt); - void DEREncode(BufferedTransformation &bt) const; - - virtual OID GetAlgorithmID() const =0; - virtual bool BERDecodeAlgorithmParameters(BufferedTransformation &bt) - {BERDecodeNull(bt); return false;} - virtual bool DEREncodeAlgorithmParameters(BufferedTransformation &bt) const - {DEREncodeNull(bt); return false;} // see RFC 2459, section 7.3.1 - - //! decode privateKey part of privateKeyInfo, without the OCTET STRING header - virtual void BERDecodePrivateKey(BufferedTransformation &bt, bool parametersPresent, size_t size) =0; - //! encode privateKey part of privateKeyInfo, without the OCTET STRING header - virtual void DEREncodePrivateKey(BufferedTransformation &bt) const =0; - - //! decode optional attributes including context-specific tag - /*! /note default implementation stores attributes to be output in DEREncodeOptionalAttributes */ - virtual void BERDecodeOptionalAttributes(BufferedTransformation &bt); - //! encode optional attributes including context-specific tag - virtual void DEREncodeOptionalAttributes(BufferedTransformation &bt) const; - -protected: - ByteQueue m_optionalAttributes; -}; - -// ******************************************************** - -//! DER Encode Unsigned -/*! for INTEGER, BOOLEAN, and ENUM */ -template <class T> -size_t DEREncodeUnsigned(BufferedTransformation &out, T w, byte asnTag = INTEGER) -{ - byte buf[sizeof(w)+1]; - unsigned int bc; - if (asnTag == BOOLEAN) - { - buf[sizeof(w)] = w ? 0xff : 0; - bc = 1; - } - else - { - buf[0] = 0; - for (unsigned int i=0; i<sizeof(w); i++) - buf[i+1] = byte(w >> (sizeof(w)-1-i)*8); - bc = sizeof(w); - while (bc > 1 && buf[sizeof(w)+1-bc] == 0) - --bc; - if (buf[sizeof(w)+1-bc] & 0x80) - ++bc; - } - out.Put(asnTag); - size_t lengthBytes = DERLengthEncode(out, bc); - out.Put(buf+sizeof(w)+1-bc, bc); - return 1+lengthBytes+bc; -} - -//! BER Decode Unsigned -// VC60 workaround: std::numeric_limits<T>::max conflicts with MFC max macro -// CW41 workaround: std::numeric_limits<T>::max causes a template error -template <class T> -void BERDecodeUnsigned(BufferedTransformation &in, T &w, byte asnTag = INTEGER, - T minValue = 0, T maxValue = 0xffffffff) -{ - byte b; - if (!in.Get(b) || b != asnTag) - BERDecodeError(); - - size_t bc; - BERLengthDecode(in, bc); - - SecByteBlock buf(bc); - - if (bc != in.Get(buf, bc)) - BERDecodeError(); - - const byte *ptr = buf; - while (bc > sizeof(w) && *ptr == 0) - { - bc--; - ptr++; - } - if (bc > sizeof(w)) - BERDecodeError(); - - w = 0; - for (unsigned int i=0; i<bc; i++) - w = (w << 8) | ptr[i]; - - if (w < minValue || w > maxValue) - BERDecodeError(); -} - -inline bool operator==(const ::CryptoPP::OID &lhs, const ::CryptoPP::OID &rhs) - {return lhs.m_values == rhs.m_values;} -inline bool operator!=(const ::CryptoPP::OID &lhs, const ::CryptoPP::OID &rhs) - {return lhs.m_values != rhs.m_values;} -inline bool operator<(const ::CryptoPP::OID &lhs, const ::CryptoPP::OID &rhs) - {return std::lexicographical_compare(lhs.m_values.begin(), lhs.m_values.end(), rhs.m_values.begin(), rhs.m_values.end());} -inline ::CryptoPP::OID operator+(const ::CryptoPP::OID &lhs, unsigned long rhs) - {return ::CryptoPP::OID(lhs)+=rhs;} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/authenc.cpp b/lib/cryptopp/authenc.cpp deleted file mode 100644 index f93662efb..000000000 --- a/lib/cryptopp/authenc.cpp +++ /dev/null @@ -1,180 +0,0 @@ -// authenc.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "authenc.h" - -NAMESPACE_BEGIN(CryptoPP) - -void AuthenticatedSymmetricCipherBase::AuthenticateData(const byte *input, size_t len) -{ - unsigned int blockSize = AuthenticationBlockSize(); - unsigned int &num = m_bufferedDataLength; - byte* data = m_buffer.begin(); - - if (num != 0) // process left over data - { - if (num+len >= blockSize) - { - memcpy(data+num, input, blockSize-num); - AuthenticateBlocks(data, blockSize); - input += (blockSize-num); - len -= (blockSize-num); - num = 0; - // drop through and do the rest - } - else - { - memcpy(data+num, input, len); - num += (unsigned int)len; - return; - } - } - - // now process the input data in blocks of blockSize bytes and save the leftovers to m_data - if (len >= blockSize) - { - size_t leftOver = AuthenticateBlocks(input, len); - input += (len - leftOver); - len = leftOver; - } - - memcpy(data, input, len); - num = (unsigned int)len; -} - -void AuthenticatedSymmetricCipherBase::SetKey(const byte *userKey, size_t keylength, const NameValuePairs ¶ms) -{ - m_bufferedDataLength = 0; - m_state = State_Start; - - SetKeyWithoutResync(userKey, keylength, params); - m_state = State_KeySet; - - size_t length; - const byte *iv = GetIVAndThrowIfInvalid(params, length); - if (iv) - Resynchronize(iv, (int)length); -} - -void AuthenticatedSymmetricCipherBase::Resynchronize(const byte *iv, int length) -{ - if (m_state < State_KeySet) - throw BadState(AlgorithmName(), "Resynchronize", "key is set"); - - m_bufferedDataLength = 0; - m_totalHeaderLength = m_totalMessageLength = m_totalFooterLength = 0; - m_state = State_KeySet; - - Resync(iv, this->ThrowIfInvalidIVLength(length)); - m_state = State_IVSet; -} - -void AuthenticatedSymmetricCipherBase::Update(const byte *input, size_t length) -{ - if (length == 0) - return; - - switch (m_state) - { - case State_Start: - case State_KeySet: - throw BadState(AlgorithmName(), "Update", "setting key and IV"); - case State_IVSet: - AuthenticateData(input, length); - m_totalHeaderLength += length; - break; - case State_AuthUntransformed: - case State_AuthTransformed: - AuthenticateLastConfidentialBlock(); - m_bufferedDataLength = 0; - m_state = State_AuthFooter; - // fall through - case State_AuthFooter: - AuthenticateData(input, length); - m_totalFooterLength += length; - break; - default: - assert(false); - } -} - -void AuthenticatedSymmetricCipherBase::ProcessData(byte *outString, const byte *inString, size_t length) -{ - m_totalMessageLength += length; - if (m_state >= State_IVSet && m_totalMessageLength > MaxMessageLength()) - throw InvalidArgument(AlgorithmName() + ": message length exceeds maximum"); - -reswitch: - switch (m_state) - { - case State_Start: - case State_KeySet: - throw BadState(AlgorithmName(), "ProcessData", "setting key and IV"); - case State_AuthFooter: - throw BadState(AlgorithmName(), "ProcessData was called after footer input has started"); - case State_IVSet: - AuthenticateLastHeaderBlock(); - m_bufferedDataLength = 0; - m_state = AuthenticationIsOnPlaintext()==IsForwardTransformation() ? State_AuthUntransformed : State_AuthTransformed; - goto reswitch; - case State_AuthUntransformed: - AuthenticateData(inString, length); - AccessSymmetricCipher().ProcessData(outString, inString, length); - break; - case State_AuthTransformed: - AccessSymmetricCipher().ProcessData(outString, inString, length); - AuthenticateData(outString, length); - break; - default: - assert(false); - } -} - -void AuthenticatedSymmetricCipherBase::TruncatedFinal(byte *mac, size_t macSize) -{ - if (m_totalHeaderLength > MaxHeaderLength()) - throw InvalidArgument(AlgorithmName() + ": header length of " + IntToString(m_totalHeaderLength) + " exceeds the maximum of " + IntToString(MaxHeaderLength())); - - if (m_totalFooterLength > MaxFooterLength()) - { - if (MaxFooterLength() == 0) - throw InvalidArgument(AlgorithmName() + ": additional authenticated data (AAD) cannot be input after data to be encrypted or decrypted"); - else - throw InvalidArgument(AlgorithmName() + ": footer length of " + IntToString(m_totalFooterLength) + " exceeds the maximum of " + IntToString(MaxFooterLength())); - } - - switch (m_state) - { - case State_Start: - case State_KeySet: - throw BadState(AlgorithmName(), "TruncatedFinal", "setting key and IV"); - - case State_IVSet: - AuthenticateLastHeaderBlock(); - m_bufferedDataLength = 0; - // fall through - - case State_AuthUntransformed: - case State_AuthTransformed: - AuthenticateLastConfidentialBlock(); - m_bufferedDataLength = 0; - // fall through - - case State_AuthFooter: - AuthenticateLastFooterBlock(mac, macSize); - m_bufferedDataLength = 0; - break; - - default: - assert(false); - } - - m_state = State_KeySet; -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/authenc.h b/lib/cryptopp/authenc.h deleted file mode 100644 index 5bb2a51c8..000000000 --- a/lib/cryptopp/authenc.h +++ /dev/null @@ -1,49 +0,0 @@ -#ifndef CRYPTOPP_AUTHENC_H -#define CRYPTOPP_AUTHENC_H - -#include "cryptlib.h" -#include "secblock.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! . -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE AuthenticatedSymmetricCipherBase : public AuthenticatedSymmetricCipher -{ -public: - AuthenticatedSymmetricCipherBase() : m_state(State_Start) {} - - bool IsRandomAccess() const {return false;} - bool IsSelfInverting() const {return true;} - void UncheckedSetKey(const byte *,unsigned int,const CryptoPP::NameValuePairs &) {assert(false);} - - void SetKey(const byte *userKey, size_t keylength, const NameValuePairs ¶ms); - void Restart() {if (m_state > State_KeySet) m_state = State_KeySet;} - void Resynchronize(const byte *iv, int length=-1); - void Update(const byte *input, size_t length); - void ProcessData(byte *outString, const byte *inString, size_t length); - void TruncatedFinal(byte *mac, size_t macSize); - -protected: - void AuthenticateData(const byte *data, size_t len); - const SymmetricCipher & GetSymmetricCipher() const {return const_cast<AuthenticatedSymmetricCipherBase *>(this)->AccessSymmetricCipher();}; - - virtual SymmetricCipher & AccessSymmetricCipher() =0; - virtual bool AuthenticationIsOnPlaintext() const =0; - virtual unsigned int AuthenticationBlockSize() const =0; - virtual void SetKeyWithoutResync(const byte *userKey, size_t keylength, const NameValuePairs ¶ms) =0; - virtual void Resync(const byte *iv, size_t len) =0; - virtual size_t AuthenticateBlocks(const byte *data, size_t len) =0; - virtual void AuthenticateLastHeaderBlock() =0; - virtual void AuthenticateLastConfidentialBlock() {} - virtual void AuthenticateLastFooterBlock(byte *mac, size_t macSize) =0; - - enum State {State_Start, State_KeySet, State_IVSet, State_AuthUntransformed, State_AuthTransformed, State_AuthFooter}; - State m_state; - unsigned int m_bufferedDataLength; - lword m_totalHeaderLength, m_totalMessageLength, m_totalFooterLength; - AlignedSecByteBlock m_buffer; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/base32.cpp b/lib/cryptopp/base32.cpp deleted file mode 100644 index 0568f0729..000000000 --- a/lib/cryptopp/base32.cpp +++ /dev/null @@ -1,39 +0,0 @@ -// base32.cpp - written and placed in the public domain by Frank Palazzolo, based on hex.cpp by Wei Dai - -#include "pch.h" -#include "base32.h" - -NAMESPACE_BEGIN(CryptoPP) - -static const byte s_vecUpper[] = "ABCDEFGHIJKMNPQRSTUVWXYZ23456789"; -static const byte s_vecLower[] = "abcdefghijkmnpqrstuvwxyz23456789"; - -void Base32Encoder::IsolatedInitialize(const NameValuePairs ¶meters) -{ - bool uppercase = parameters.GetValueWithDefault(Name::Uppercase(), true); - m_filter->Initialize(CombinedNameValuePairs( - parameters, - MakeParameters(Name::EncodingLookupArray(), uppercase ? &s_vecUpper[0] : &s_vecLower[0], false)(Name::Log2Base(), 5, true))); -} - -void Base32Decoder::IsolatedInitialize(const NameValuePairs ¶meters) -{ - BaseN_Decoder::Initialize(CombinedNameValuePairs( - parameters, - MakeParameters(Name::DecodingLookupArray(), GetDefaultDecodingLookupArray(), false)(Name::Log2Base(), 5, true))); -} - -const int *Base32Decoder::GetDefaultDecodingLookupArray() -{ - static volatile bool s_initialized = false; - static int s_array[256]; - - if (!s_initialized) - { - InitializeDecodingLookupArray(s_array, s_vecUpper, 32, true); - s_initialized = true; - } - return s_array; -} - -NAMESPACE_END diff --git a/lib/cryptopp/base32.h b/lib/cryptopp/base32.h deleted file mode 100644 index cb1e1af8d..000000000 --- a/lib/cryptopp/base32.h +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef CRYPTOPP_BASE32_H -#define CRYPTOPP_BASE32_H - -#include "basecode.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! Converts given data to base 32, the default code is based on draft-ietf-idn-dude-02.txt -/*! To specify alternative code, call Initialize() with EncodingLookupArray parameter. */ -class Base32Encoder : public SimpleProxyFilter -{ -public: - Base32Encoder(BufferedTransformation *attachment = NULL, bool uppercase = true, int outputGroupSize = 0, const std::string &separator = ":", const std::string &terminator = "") - : SimpleProxyFilter(new BaseN_Encoder(new Grouper), attachment) - { - IsolatedInitialize(MakeParameters(Name::Uppercase(), uppercase)(Name::GroupSize(), outputGroupSize)(Name::Separator(), ConstByteArrayParameter(separator))); - } - - void IsolatedInitialize(const NameValuePairs ¶meters); -}; - -//! Decode base 32 data back to bytes, the default code is based on draft-ietf-idn-dude-02.txt -/*! To specify alternative code, call Initialize() with DecodingLookupArray parameter. */ -class Base32Decoder : public BaseN_Decoder -{ -public: - Base32Decoder(BufferedTransformation *attachment = NULL) - : BaseN_Decoder(GetDefaultDecodingLookupArray(), 5, attachment) {} - - void IsolatedInitialize(const NameValuePairs ¶meters); - -private: - static const int * CRYPTOPP_API GetDefaultDecodingLookupArray(); -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/base64.cpp b/lib/cryptopp/base64.cpp deleted file mode 100644 index 7571f2b8c..000000000 --- a/lib/cryptopp/base64.cpp +++ /dev/null @@ -1,42 +0,0 @@ -// base64.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "base64.h" - -NAMESPACE_BEGIN(CryptoPP) - -static const byte s_vec[] = - "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; -static const byte s_padding = '='; - -void Base64Encoder::IsolatedInitialize(const NameValuePairs ¶meters) -{ - bool insertLineBreaks = parameters.GetValueWithDefault(Name::InsertLineBreaks(), true); - int maxLineLength = parameters.GetIntValueWithDefault(Name::MaxLineLength(), 72); - - const char *lineBreak = insertLineBreaks ? "\n" : ""; - - m_filter->Initialize(CombinedNameValuePairs( - parameters, - MakeParameters(Name::EncodingLookupArray(), &s_vec[0], false) - (Name::PaddingByte(), s_padding) - (Name::GroupSize(), insertLineBreaks ? maxLineLength : 0) - (Name::Separator(), ConstByteArrayParameter(lineBreak)) - (Name::Terminator(), ConstByteArrayParameter(lineBreak)) - (Name::Log2Base(), 6, true))); -} - -const int *Base64Decoder::GetDecodingLookupArray() -{ - static volatile bool s_initialized = false; - static int s_array[256]; - - if (!s_initialized) - { - InitializeDecodingLookupArray(s_array, s_vec, 64, false); - s_initialized = true; - } - return s_array; -} - -NAMESPACE_END diff --git a/lib/cryptopp/base64.h b/lib/cryptopp/base64.h deleted file mode 100644 index 5a9e184b2..000000000 --- a/lib/cryptopp/base64.h +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef CRYPTOPP_BASE64_H -#define CRYPTOPP_BASE64_H - -#include "basecode.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! Base64 Encoder Class -class Base64Encoder : public SimpleProxyFilter -{ -public: - Base64Encoder(BufferedTransformation *attachment = NULL, bool insertLineBreaks = true, int maxLineLength = 72) - : SimpleProxyFilter(new BaseN_Encoder(new Grouper), attachment) - { - IsolatedInitialize(MakeParameters(Name::InsertLineBreaks(), insertLineBreaks)(Name::MaxLineLength(), maxLineLength)); - } - - void IsolatedInitialize(const NameValuePairs ¶meters); -}; - -//! Base64 Decoder Class -class Base64Decoder : public BaseN_Decoder -{ -public: - Base64Decoder(BufferedTransformation *attachment = NULL) - : BaseN_Decoder(GetDecodingLookupArray(), 6, attachment) {} - - void IsolatedInitialize(const NameValuePairs ¶meters) {} - -private: - static const int * CRYPTOPP_API GetDecodingLookupArray(); -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/basecode.cpp b/lib/cryptopp/basecode.cpp deleted file mode 100644 index 0c98b2271..000000000 --- a/lib/cryptopp/basecode.cpp +++ /dev/null @@ -1,238 +0,0 @@ -// basecode.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "basecode.h" -#include "fltrimpl.h" -#include <ctype.h> - -NAMESPACE_BEGIN(CryptoPP) - -void BaseN_Encoder::IsolatedInitialize(const NameValuePairs ¶meters) -{ - parameters.GetRequiredParameter("BaseN_Encoder", Name::EncodingLookupArray(), m_alphabet); - - parameters.GetRequiredIntParameter("BaseN_Encoder", Name::Log2Base(), m_bitsPerChar); - if (m_bitsPerChar <= 0 || m_bitsPerChar >= 8) - throw InvalidArgument("BaseN_Encoder: Log2Base must be between 1 and 7 inclusive"); - - byte padding; - bool pad; - if (parameters.GetValue(Name::PaddingByte(), padding)) - pad = parameters.GetValueWithDefault(Name::Pad(), true); - else - pad = false; - m_padding = pad ? padding : -1; - - m_bytePos = m_bitPos = 0; - - int i = 8; - while (i%m_bitsPerChar != 0) - i += 8; - m_outputBlockSize = i/m_bitsPerChar; - - m_outBuf.New(m_outputBlockSize); -} - -size_t BaseN_Encoder::Put2(const byte *begin, size_t length, int messageEnd, bool blocking) -{ - FILTER_BEGIN; - while (m_inputPosition < length) - { - if (m_bytePos == 0) - memset(m_outBuf, 0, m_outputBlockSize); - - { - unsigned int b = begin[m_inputPosition++], bitsLeftInSource = 8; - while (true) - { - assert(m_bitPos < m_bitsPerChar); - unsigned int bitsLeftInTarget = m_bitsPerChar-m_bitPos; - m_outBuf[m_bytePos] |= b >> (8-bitsLeftInTarget); - if (bitsLeftInSource >= bitsLeftInTarget) - { - m_bitPos = 0; - ++m_bytePos; - bitsLeftInSource -= bitsLeftInTarget; - if (bitsLeftInSource == 0) - break; - b <<= bitsLeftInTarget; - b &= 0xff; - } - else - { - m_bitPos += bitsLeftInSource; - break; - } - } - } - - assert(m_bytePos <= m_outputBlockSize); - if (m_bytePos == m_outputBlockSize) - { - int i; - for (i=0; i<m_bytePos; i++) - { - assert(m_outBuf[i] < (1 << m_bitsPerChar)); - m_outBuf[i] = m_alphabet[m_outBuf[i]]; - } - FILTER_OUTPUT(1, m_outBuf, m_outputBlockSize, 0); - - m_bytePos = m_bitPos = 0; - } - } - if (messageEnd) - { - if (m_bitPos > 0) - ++m_bytePos; - - int i; - for (i=0; i<m_bytePos; i++) - m_outBuf[i] = m_alphabet[m_outBuf[i]]; - - if (m_padding != -1 && m_bytePos > 0) - { - memset(m_outBuf+m_bytePos, m_padding, m_outputBlockSize-m_bytePos); - m_bytePos = m_outputBlockSize; - } - FILTER_OUTPUT(2, m_outBuf, m_bytePos, messageEnd); - m_bytePos = m_bitPos = 0; - } - FILTER_END_NO_MESSAGE_END; -} - -void BaseN_Decoder::IsolatedInitialize(const NameValuePairs ¶meters) -{ - parameters.GetRequiredParameter("BaseN_Decoder", Name::DecodingLookupArray(), m_lookup); - - parameters.GetRequiredIntParameter("BaseN_Decoder", Name::Log2Base(), m_bitsPerChar); - if (m_bitsPerChar <= 0 || m_bitsPerChar >= 8) - throw InvalidArgument("BaseN_Decoder: Log2Base must be between 1 and 7 inclusive"); - - m_bytePos = m_bitPos = 0; - - int i = m_bitsPerChar; - while (i%8 != 0) - i += m_bitsPerChar; - m_outputBlockSize = i/8; - - m_outBuf.New(m_outputBlockSize); -} - -size_t BaseN_Decoder::Put2(const byte *begin, size_t length, int messageEnd, bool blocking) -{ - FILTER_BEGIN; - while (m_inputPosition < length) - { - unsigned int value; - value = m_lookup[begin[m_inputPosition++]]; - if (value >= 256) - continue; - - if (m_bytePos == 0 && m_bitPos == 0) - memset(m_outBuf, 0, m_outputBlockSize); - - { - int newBitPos = m_bitPos + m_bitsPerChar; - if (newBitPos <= 8) - m_outBuf[m_bytePos] |= value << (8-newBitPos); - else - { - m_outBuf[m_bytePos] |= value >> (newBitPos-8); - m_outBuf[m_bytePos+1] |= value << (16-newBitPos); - } - - m_bitPos = newBitPos; - while (m_bitPos >= 8) - { - m_bitPos -= 8; - ++m_bytePos; - } - } - - if (m_bytePos == m_outputBlockSize) - { - FILTER_OUTPUT(1, m_outBuf, m_outputBlockSize, 0); - m_bytePos = m_bitPos = 0; - } - } - if (messageEnd) - { - FILTER_OUTPUT(2, m_outBuf, m_bytePos, messageEnd); - m_bytePos = m_bitPos = 0; - } - FILTER_END_NO_MESSAGE_END; -} - -void BaseN_Decoder::InitializeDecodingLookupArray(int *lookup, const byte *alphabet, unsigned int base, bool caseInsensitive) -{ - std::fill(lookup, lookup+256, -1); - - for (unsigned int i=0; i<base; i++) - { - if (caseInsensitive && isalpha(alphabet[i])) - { - assert(lookup[toupper(alphabet[i])] == -1); - lookup[toupper(alphabet[i])] = i; - assert(lookup[tolower(alphabet[i])] == -1); - lookup[tolower(alphabet[i])] = i; - } - else - { - assert(lookup[alphabet[i]] == -1); - lookup[alphabet[i]] = i; - } - } -} - -void Grouper::IsolatedInitialize(const NameValuePairs ¶meters) -{ - m_groupSize = parameters.GetIntValueWithDefault(Name::GroupSize(), 0); - ConstByteArrayParameter separator, terminator; - if (m_groupSize) - parameters.GetRequiredParameter("Grouper", Name::Separator(), separator); - else - parameters.GetValue(Name::Separator(), separator); - parameters.GetValue(Name::Terminator(), terminator); - - m_separator.Assign(separator.begin(), separator.size()); - m_terminator.Assign(terminator.begin(), terminator.size()); - m_counter = 0; -} - -size_t Grouper::Put2(const byte *begin, size_t length, int messageEnd, bool blocking) -{ - FILTER_BEGIN; - if (m_groupSize) - { - while (m_inputPosition < length) - { - if (m_counter == m_groupSize) - { - FILTER_OUTPUT(1, m_separator, m_separator.size(), 0); - m_counter = 0; - } - - size_t len; - FILTER_OUTPUT2(2, len = STDMIN(length-m_inputPosition, m_groupSize-m_counter), - begin+m_inputPosition, len, 0); - m_inputPosition += len; - m_counter += len; - } - } - else - FILTER_OUTPUT(3, begin, length, 0); - - if (messageEnd) - { - FILTER_OUTPUT(4, m_terminator, m_terminator.size(), messageEnd); - m_counter = 0; - } - FILTER_END_NO_MESSAGE_END -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/basecode.h b/lib/cryptopp/basecode.h deleted file mode 100644 index cc44c4342..000000000 --- a/lib/cryptopp/basecode.h +++ /dev/null @@ -1,86 +0,0 @@ -#ifndef CRYPTOPP_BASECODE_H -#define CRYPTOPP_BASECODE_H - -#include "filters.h" -#include "algparam.h" -#include "argnames.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! base n encoder, where n is a power of 2 -class CRYPTOPP_DLL BaseN_Encoder : public Unflushable<Filter> -{ -public: - BaseN_Encoder(BufferedTransformation *attachment=NULL) - {Detach(attachment);} - - BaseN_Encoder(const byte *alphabet, int log2base, BufferedTransformation *attachment=NULL, int padding=-1) - { - Detach(attachment); - IsolatedInitialize(MakeParameters(Name::EncodingLookupArray(), alphabet) - (Name::Log2Base(), log2base) - (Name::Pad(), padding != -1) - (Name::PaddingByte(), byte(padding))); - } - - void IsolatedInitialize(const NameValuePairs ¶meters); - size_t Put2(const byte *begin, size_t length, int messageEnd, bool blocking); - -private: - const byte *m_alphabet; - int m_padding, m_bitsPerChar, m_outputBlockSize; - int m_bytePos, m_bitPos; - SecByteBlock m_outBuf; -}; - -//! base n decoder, where n is a power of 2 -class CRYPTOPP_DLL BaseN_Decoder : public Unflushable<Filter> -{ -public: - BaseN_Decoder(BufferedTransformation *attachment=NULL) - {Detach(attachment);} - - BaseN_Decoder(const int *lookup, int log2base, BufferedTransformation *attachment=NULL) - { - Detach(attachment); - IsolatedInitialize(MakeParameters(Name::DecodingLookupArray(), lookup)(Name::Log2Base(), log2base)); - } - - void IsolatedInitialize(const NameValuePairs ¶meters); - size_t Put2(const byte *begin, size_t length, int messageEnd, bool blocking); - - static void CRYPTOPP_API InitializeDecodingLookupArray(int *lookup, const byte *alphabet, unsigned int base, bool caseInsensitive); - -private: - const int *m_lookup; - int m_padding, m_bitsPerChar, m_outputBlockSize; - int m_bytePos, m_bitPos; - SecByteBlock m_outBuf; -}; - -//! filter that breaks input stream into groups of fixed size -class CRYPTOPP_DLL Grouper : public Bufferless<Filter> -{ -public: - Grouper(BufferedTransformation *attachment=NULL) - {Detach(attachment);} - - Grouper(int groupSize, const std::string &separator, const std::string &terminator, BufferedTransformation *attachment=NULL) - { - Detach(attachment); - IsolatedInitialize(MakeParameters(Name::GroupSize(), groupSize) - (Name::Separator(), ConstByteArrayParameter(separator)) - (Name::Terminator(), ConstByteArrayParameter(terminator))); - } - - void IsolatedInitialize(const NameValuePairs ¶meters); - size_t Put2(const byte *begin, size_t length, int messageEnd, bool blocking); - -private: - SecByteBlock m_separator, m_terminator; - size_t m_groupSize, m_counter; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/cbcmac.cpp b/lib/cryptopp/cbcmac.cpp deleted file mode 100644 index 6b0e8858e..000000000 --- a/lib/cryptopp/cbcmac.cpp +++ /dev/null @@ -1,62 +0,0 @@ -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "cbcmac.h" - -NAMESPACE_BEGIN(CryptoPP) - -void CBC_MAC_Base::UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs ¶ms) -{ - AccessCipher().SetKey(key, length, params); - m_reg.CleanNew(AccessCipher().BlockSize()); - m_counter = 0; -} - -void CBC_MAC_Base::Update(const byte *input, size_t length) -{ - unsigned int blockSize = AccessCipher().BlockSize(); - - while (m_counter && length) - { - m_reg[m_counter++] ^= *input++; - if (m_counter == blockSize) - ProcessBuf(); - length--; - } - - if (length >= blockSize) - { - size_t leftOver = AccessCipher().AdvancedProcessBlocks(m_reg, input, m_reg, length, BlockTransformation::BT_DontIncrementInOutPointers|BlockTransformation::BT_XorInput); - input += (length - leftOver); - length = leftOver; - } - - while (length--) - { - m_reg[m_counter++] ^= *input++; - if (m_counter == blockSize) - ProcessBuf(); - } -} - -void CBC_MAC_Base::TruncatedFinal(byte *mac, size_t size) -{ - ThrowIfInvalidTruncatedSize(size); - - if (m_counter) - ProcessBuf(); - - memcpy(mac, m_reg, size); - memset(m_reg, 0, AccessCipher().BlockSize()); -} - -void CBC_MAC_Base::ProcessBuf() -{ - AccessCipher().ProcessBlock(m_reg); - m_counter = 0; -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/cbcmac.h b/lib/cryptopp/cbcmac.h deleted file mode 100644 index 4675dcb3d..000000000 --- a/lib/cryptopp/cbcmac.h +++ /dev/null @@ -1,50 +0,0 @@ -#ifndef CRYPTOPP_CBCMAC_H -#define CRYPTOPP_CBCMAC_H - -#include "seckey.h" -#include "secblock.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE CBC_MAC_Base : public MessageAuthenticationCode -{ -public: - CBC_MAC_Base() {} - - void UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs ¶ms); - void Update(const byte *input, size_t length); - void TruncatedFinal(byte *mac, size_t size); - unsigned int DigestSize() const {return const_cast<CBC_MAC_Base*>(this)->AccessCipher().BlockSize();} - -protected: - virtual BlockCipher & AccessCipher() =0; - -private: - void ProcessBuf(); - SecByteBlock m_reg; - unsigned int m_counter; -}; - -//! <a href="http://www.weidai.com/scan-mirror/mac.html#CBC-MAC">CBC-MAC</a> -/*! Compatible with FIPS 113. T should be a class derived from BlockCipherDocumentation. - Secure only for fixed length messages. For variable length messages use CMAC or DMAC. -*/ -template <class T> -class CBC_MAC : public MessageAuthenticationCodeImpl<CBC_MAC_Base, CBC_MAC<T> >, public SameKeyLengthAs<T> -{ -public: - CBC_MAC() {} - CBC_MAC(const byte *key, size_t length=SameKeyLengthAs<T>::DEFAULT_KEYLENGTH) - {this->SetKey(key, length);} - - static std::string StaticAlgorithmName() {return std::string("CBC-MAC(") + T::StaticAlgorithmName() + ")";} - -private: - BlockCipher & AccessCipher() {return m_cipher;} - typename T::Encryption m_cipher; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/ccm.cpp b/lib/cryptopp/ccm.cpp deleted file mode 100644 index 030828ad8..000000000 --- a/lib/cryptopp/ccm.cpp +++ /dev/null @@ -1,140 +0,0 @@ -// ccm.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "ccm.h" - -NAMESPACE_BEGIN(CryptoPP) - -void CCM_Base::SetKeyWithoutResync(const byte *userKey, size_t keylength, const NameValuePairs ¶ms) -{ - BlockCipher &blockCipher = AccessBlockCipher(); - - blockCipher.SetKey(userKey, keylength, params); - - if (blockCipher.BlockSize() != REQUIRED_BLOCKSIZE) - throw InvalidArgument(AlgorithmName() + ": block size of underlying block cipher is not 16"); - - m_digestSize = params.GetIntValueWithDefault(Name::DigestSize(), DefaultDigestSize()); - if (m_digestSize % 2 > 0 || m_digestSize < 4 || m_digestSize > 16) - throw InvalidArgument(AlgorithmName() + ": DigestSize must be 4, 6, 8, 10, 12, 14, or 16"); - - m_buffer.Grow(2*REQUIRED_BLOCKSIZE); - m_L = 8; -} - -void CCM_Base::Resync(const byte *iv, size_t len) -{ - BlockCipher &cipher = AccessBlockCipher(); - - m_L = REQUIRED_BLOCKSIZE-1-(int)len; - assert(m_L >= 2); - if (m_L > 8) - m_L = 8; - - m_buffer[0] = byte(m_L-1); // flag - memcpy(m_buffer+1, iv, len); - memset(m_buffer+1+len, 0, REQUIRED_BLOCKSIZE-1-len); - - if (m_state >= State_IVSet) - m_ctr.Resynchronize(m_buffer, REQUIRED_BLOCKSIZE); - else - m_ctr.SetCipherWithIV(cipher, m_buffer); - - m_ctr.Seek(REQUIRED_BLOCKSIZE); - m_aadLength = 0; - m_messageLength = 0; -} - -void CCM_Base::UncheckedSpecifyDataLengths(lword headerLength, lword messageLength, lword footerLength) -{ - if (m_state != State_IVSet) - throw BadState(AlgorithmName(), "SpecifyDataLengths", "or after State_IVSet"); - - m_aadLength = headerLength; - m_messageLength = messageLength; - - byte *cbcBuffer = CBC_Buffer(); - const BlockCipher &cipher = GetBlockCipher(); - - cbcBuffer[0] = byte(64*(headerLength>0) + 8*((m_digestSize-2)/2) + (m_L-1)); // flag - PutWord<word64>(true, BIG_ENDIAN_ORDER, cbcBuffer+REQUIRED_BLOCKSIZE-8, m_messageLength); - memcpy(cbcBuffer+1, m_buffer+1, REQUIRED_BLOCKSIZE-1-m_L); - cipher.ProcessBlock(cbcBuffer); - - if (headerLength>0) - { - assert(m_bufferedDataLength == 0); - - if (headerLength < ((1<<16) - (1<<8))) - { - PutWord<word16>(true, BIG_ENDIAN_ORDER, m_buffer, (word16)headerLength); - m_bufferedDataLength = 2; - } - else if (headerLength < (W64LIT(1)<<32)) - { - m_buffer[0] = 0xff; - m_buffer[1] = 0xfe; - PutWord<word32>(false, BIG_ENDIAN_ORDER, m_buffer+2, (word32)headerLength); - m_bufferedDataLength = 6; - } - else - { - m_buffer[0] = 0xff; - m_buffer[1] = 0xff; - PutWord<word64>(false, BIG_ENDIAN_ORDER, m_buffer+2, headerLength); - m_bufferedDataLength = 10; - } - } -} - -size_t CCM_Base::AuthenticateBlocks(const byte *data, size_t len) -{ - byte *cbcBuffer = CBC_Buffer(); - const BlockCipher &cipher = GetBlockCipher(); - return cipher.AdvancedProcessBlocks(cbcBuffer, data, cbcBuffer, len, BlockTransformation::BT_DontIncrementInOutPointers|BlockTransformation::BT_XorInput); -} - -void CCM_Base::AuthenticateLastHeaderBlock() -{ - byte *cbcBuffer = CBC_Buffer(); - const BlockCipher &cipher = GetBlockCipher(); - - if (m_aadLength != m_totalHeaderLength) - throw InvalidArgument(AlgorithmName() + ": header length doesn't match that given in SpecifyDataLengths"); - - if (m_bufferedDataLength > 0) - { - xorbuf(cbcBuffer, m_buffer, m_bufferedDataLength); - cipher.ProcessBlock(cbcBuffer); - m_bufferedDataLength = 0; - } -} - -void CCM_Base::AuthenticateLastConfidentialBlock() -{ - byte *cbcBuffer = CBC_Buffer(); - const BlockCipher &cipher = GetBlockCipher(); - - if (m_messageLength != m_totalMessageLength) - throw InvalidArgument(AlgorithmName() + ": message length doesn't match that given in SpecifyDataLengths"); - - if (m_bufferedDataLength > 0) - { - xorbuf(cbcBuffer, m_buffer, m_bufferedDataLength); - cipher.ProcessBlock(cbcBuffer); - m_bufferedDataLength = 0; - } -} - -void CCM_Base::AuthenticateLastFooterBlock(byte *mac, size_t macSize) -{ - m_ctr.Seek(0); - m_ctr.ProcessData(mac, CBC_Buffer(), macSize); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/ccm.h b/lib/cryptopp/ccm.h deleted file mode 100644 index b1e5f00b9..000000000 --- a/lib/cryptopp/ccm.h +++ /dev/null @@ -1,101 +0,0 @@ -#ifndef CRYPTOPP_CCM_H -#define CRYPTOPP_CCM_H - -#include "authenc.h" -#include "modes.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! . -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE CCM_Base : public AuthenticatedSymmetricCipherBase -{ -public: - CCM_Base() - : m_digestSize(0), m_L(0) {} - - // AuthenticatedSymmetricCipher - std::string AlgorithmName() const - {return GetBlockCipher().AlgorithmName() + std::string("/CCM");} - size_t MinKeyLength() const - {return GetBlockCipher().MinKeyLength();} - size_t MaxKeyLength() const - {return GetBlockCipher().MaxKeyLength();} - size_t DefaultKeyLength() const - {return GetBlockCipher().DefaultKeyLength();} - size_t GetValidKeyLength(size_t n) const - {return GetBlockCipher().GetValidKeyLength(n);} - bool IsValidKeyLength(size_t n) const - {return GetBlockCipher().IsValidKeyLength(n);} - unsigned int OptimalDataAlignment() const - {return GetBlockCipher().OptimalDataAlignment();} - IV_Requirement IVRequirement() const - {return UNIQUE_IV;} - unsigned int IVSize() const - {return 8;} - unsigned int MinIVLength() const - {return 7;} - unsigned int MaxIVLength() const - {return 13;} - unsigned int DigestSize() const - {return m_digestSize;} - lword MaxHeaderLength() const - {return W64LIT(0)-1;} - lword MaxMessageLength() const - {return m_L<8 ? (W64LIT(1)<<(8*m_L))-1 : W64LIT(0)-1;} - bool NeedsPrespecifiedDataLengths() const - {return true;} - void UncheckedSpecifyDataLengths(lword headerLength, lword messageLength, lword footerLength); - -protected: - // AuthenticatedSymmetricCipherBase - bool AuthenticationIsOnPlaintext() const - {return true;} - unsigned int AuthenticationBlockSize() const - {return GetBlockCipher().BlockSize();} - void SetKeyWithoutResync(const byte *userKey, size_t keylength, const NameValuePairs ¶ms); - void Resync(const byte *iv, size_t len); - size_t AuthenticateBlocks(const byte *data, size_t len); - void AuthenticateLastHeaderBlock(); - void AuthenticateLastConfidentialBlock(); - void AuthenticateLastFooterBlock(byte *mac, size_t macSize); - SymmetricCipher & AccessSymmetricCipher() {return m_ctr;} - - virtual BlockCipher & AccessBlockCipher() =0; - virtual int DefaultDigestSize() const =0; - - const BlockCipher & GetBlockCipher() const {return const_cast<CCM_Base *>(this)->AccessBlockCipher();}; - byte *CBC_Buffer() {return m_buffer+REQUIRED_BLOCKSIZE;} - - enum {REQUIRED_BLOCKSIZE = 16}; - int m_digestSize, m_L; - word64 m_messageLength, m_aadLength; - CTR_Mode_ExternalCipher::Encryption m_ctr; -}; - -//! . -template <class T_BlockCipher, int T_DefaultDigestSize, bool T_IsEncryption> -class CCM_Final : public CCM_Base -{ -public: - static std::string StaticAlgorithmName() - {return T_BlockCipher::StaticAlgorithmName() + std::string("/CCM");} - bool IsForwardTransformation() const - {return T_IsEncryption;} - -private: - BlockCipher & AccessBlockCipher() {return m_cipher;} - int DefaultDigestSize() const {return T_DefaultDigestSize;} - typename T_BlockCipher::Encryption m_cipher; -}; - -/// <a href="http://www.cryptolounge.org/wiki/CCM">CCM</a> -template <class T_BlockCipher, int T_DefaultDigestSize = 16> -struct CCM : public AuthenticatedSymmetricCipherDocumentation -{ - typedef CCM_Final<T_BlockCipher, T_DefaultDigestSize, true> Encryption; - typedef CCM_Final<T_BlockCipher, T_DefaultDigestSize, false> Decryption; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/channels.cpp b/lib/cryptopp/channels.cpp deleted file mode 100644 index 7359f54f7..000000000 --- a/lib/cryptopp/channels.cpp +++ /dev/null @@ -1,309 +0,0 @@ -// channels.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "channels.h" - -NAMESPACE_BEGIN(CryptoPP) -USING_NAMESPACE(std) - -#if 0 -void MessageSwitch::AddDefaultRoute(BufferedTransformation &destination, const std::string &channel) -{ - m_defaultRoutes.push_back(Route(&destination, channel)); -} - -void MessageSwitch::AddRoute(unsigned int begin, unsigned int end, BufferedTransformation &destination, const std::string &channel) -{ - RangeRoute route(begin, end, Route(&destination, channel)); - RouteList::iterator it = upper_bound(m_routes.begin(), m_routes.end(), route); - m_routes.insert(it, route); -} - -/* -class MessageRouteIterator -{ -public: - typedef MessageSwitch::RouteList::const_iterator RouteIterator; - typedef MessageSwitch::DefaultRouteList::const_iterator DefaultIterator; - - bool m_useDefault; - RouteIterator m_itRouteCurrent, m_itRouteEnd; - DefaultIterator m_itDefaultCurrent, m_itDefaultEnd; - - MessageRouteIterator(MessageSwitch &ms, const std::string &channel) - : m_channel(channel) - { - pair<MapIterator, MapIterator> range = cs.m_routeMap.equal_range(channel); - if (range.first == range.second) - { - m_useDefault = true; - m_itListCurrent = cs.m_defaultRoutes.begin(); - m_itListEnd = cs.m_defaultRoutes.end(); - } - else - { - m_useDefault = false; - m_itMapCurrent = range.first; - m_itMapEnd = range.second; - } - } - - bool End() const - { - return m_useDefault ? m_itListCurrent == m_itListEnd : m_itMapCurrent == m_itMapEnd; - } - - void Next() - { - if (m_useDefault) - ++m_itListCurrent; - else - ++m_itMapCurrent; - } - - BufferedTransformation & Destination() - { - return m_useDefault ? *m_itListCurrent->first : *m_itMapCurrent->second.first; - } - - const std::string & Message() - { - if (m_useDefault) - return m_itListCurrent->second.get() ? *m_itListCurrent->second.get() : m_channel; - else - return m_itMapCurrent->second.second; - } -}; - -void MessageSwitch::Put(byte inByte); -void MessageSwitch::Put(const byte *inString, unsigned int length); - -void MessageSwitch::Flush(bool completeFlush, int propagation=-1); -void MessageSwitch::MessageEnd(int propagation=-1); -void MessageSwitch::PutMessageEnd(const byte *inString, unsigned int length, int propagation=-1); -void MessageSwitch::MessageSeriesEnd(int propagation=-1); -*/ -#endif - - -// -// ChannelRouteIterator -////////////////////////// - -void ChannelRouteIterator::Reset(const std::string &channel) -{ - m_channel = channel; - pair<MapIterator, MapIterator> range = m_cs.m_routeMap.equal_range(channel); - if (range.first == range.second) - { - m_useDefault = true; - m_itListCurrent = m_cs.m_defaultRoutes.begin(); - m_itListEnd = m_cs.m_defaultRoutes.end(); - } - else - { - m_useDefault = false; - m_itMapCurrent = range.first; - m_itMapEnd = range.second; - } -} - -bool ChannelRouteIterator::End() const -{ - return m_useDefault ? m_itListCurrent == m_itListEnd : m_itMapCurrent == m_itMapEnd; -} - -void ChannelRouteIterator::Next() -{ - if (m_useDefault) - ++m_itListCurrent; - else - ++m_itMapCurrent; -} - -BufferedTransformation & ChannelRouteIterator::Destination() -{ - return m_useDefault ? *m_itListCurrent->first : *m_itMapCurrent->second.first; -} - -const std::string & ChannelRouteIterator::Channel() -{ - if (m_useDefault) - return m_itListCurrent->second.get() ? *m_itListCurrent->second.get() : m_channel; - else - return m_itMapCurrent->second.second; -} - - -// -// ChannelSwitch -/////////////////// - -size_t ChannelSwitch::ChannelPut2(const std::string &channel, const byte *begin, size_t length, int messageEnd, bool blocking) -{ - if (m_blocked) - { - m_blocked = false; - goto WasBlocked; - } - - m_it.Reset(channel); - - while (!m_it.End()) - { -WasBlocked: - if (m_it.Destination().ChannelPut2(m_it.Channel(), begin, length, messageEnd, blocking)) - { - m_blocked = true; - return 1; - } - - m_it.Next(); - } - - return 0; -} - -void ChannelSwitch::IsolatedInitialize(const NameValuePairs ¶meters/* =g_nullNameValuePairs */) -{ - m_routeMap.clear(); - m_defaultRoutes.clear(); - m_blocked = false; -} - -bool ChannelSwitch::ChannelFlush(const std::string &channel, bool completeFlush, int propagation, bool blocking) -{ - if (m_blocked) - { - m_blocked = false; - goto WasBlocked; - } - - m_it.Reset(channel); - - while (!m_it.End()) - { - WasBlocked: - if (m_it.Destination().ChannelFlush(m_it.Channel(), completeFlush, propagation, blocking)) - { - m_blocked = true; - return true; - } - - m_it.Next(); - } - - return false; -} - -bool ChannelSwitch::ChannelMessageSeriesEnd(const std::string &channel, int propagation, bool blocking) -{ - if (m_blocked) - { - m_blocked = false; - goto WasBlocked; - } - - m_it.Reset(channel); - - while (!m_it.End()) - { - WasBlocked: - if (m_it.Destination().ChannelMessageSeriesEnd(m_it.Channel(), propagation)) - { - m_blocked = true; - return true; - } - - m_it.Next(); - } - - return false; -} - -byte * ChannelSwitch::ChannelCreatePutSpace(const std::string &channel, size_t &size) -{ - m_it.Reset(channel); - if (!m_it.End()) - { - BufferedTransformation &target = m_it.Destination(); - const std::string &channel = m_it.Channel(); - m_it.Next(); - if (m_it.End()) // there is only one target channel - return target.ChannelCreatePutSpace(channel, size); - } - size = 0; - return NULL; -} - -size_t ChannelSwitch::ChannelPutModifiable2(const std::string &channel, byte *inString, size_t length, int messageEnd, bool blocking) -{ - ChannelRouteIterator it(*this); - it.Reset(channel); - - if (!it.End()) - { - BufferedTransformation &target = it.Destination(); - const std::string &targetChannel = it.Channel(); - it.Next(); - if (it.End()) // there is only one target channel - return target.ChannelPutModifiable2(targetChannel, inString, length, messageEnd, blocking); - } - - return ChannelPut2(channel, inString, length, messageEnd, blocking); -} - -void ChannelSwitch::AddDefaultRoute(BufferedTransformation &destination) -{ - m_defaultRoutes.push_back(DefaultRoute(&destination, value_ptr<std::string>(NULL))); -} - -void ChannelSwitch::RemoveDefaultRoute(BufferedTransformation &destination) -{ - for (DefaultRouteList::iterator it = m_defaultRoutes.begin(); it != m_defaultRoutes.end(); ++it) - if (it->first == &destination && !it->second.get()) - { - m_defaultRoutes.erase(it); - break; - } -} - -void ChannelSwitch::AddDefaultRoute(BufferedTransformation &destination, const std::string &outChannel) -{ - m_defaultRoutes.push_back(DefaultRoute(&destination, outChannel)); -} - -void ChannelSwitch::RemoveDefaultRoute(BufferedTransformation &destination, const std::string &outChannel) -{ - for (DefaultRouteList::iterator it = m_defaultRoutes.begin(); it != m_defaultRoutes.end(); ++it) - if (it->first == &destination && (it->second.get() && *it->second == outChannel)) - { - m_defaultRoutes.erase(it); - break; - } -} - -void ChannelSwitch::AddRoute(const std::string &inChannel, BufferedTransformation &destination, const std::string &outChannel) -{ - m_routeMap.insert(RouteMap::value_type(inChannel, Route(&destination, outChannel))); -} - -void ChannelSwitch::RemoveRoute(const std::string &inChannel, BufferedTransformation &destination, const std::string &outChannel) -{ - typedef ChannelSwitch::RouteMap::iterator MapIterator; - pair<MapIterator, MapIterator> range = m_routeMap.equal_range(inChannel); - - for (MapIterator it = range.first; it != range.second; ++it) - if (it->second.first == &destination && it->second.second == outChannel) - { - m_routeMap.erase(it); - break; - } -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/channels.h b/lib/cryptopp/channels.h deleted file mode 100644 index 837415615..000000000 --- a/lib/cryptopp/channels.h +++ /dev/null @@ -1,123 +0,0 @@ -#ifndef CRYPTOPP_CHANNELS_H -#define CRYPTOPP_CHANNELS_H - -#include "simple.h" -#include "smartptr.h" -#include <map> -#include <list> - -NAMESPACE_BEGIN(CryptoPP) - -#if 0 -//! Route input on default channel to different and/or multiple channels based on message sequence number -class MessageSwitch : public Sink -{ -public: - void AddDefaultRoute(BufferedTransformation &destination, const std::string &channel); - void AddRoute(unsigned int begin, unsigned int end, BufferedTransformation &destination, const std::string &channel); - - void Put(byte inByte); - void Put(const byte *inString, unsigned int length); - - void Flush(bool completeFlush, int propagation=-1); - void MessageEnd(int propagation=-1); - void PutMessageEnd(const byte *inString, unsigned int length, int propagation=-1); - void MessageSeriesEnd(int propagation=-1); - -private: - typedef std::pair<BufferedTransformation *, std::string> Route; - struct RangeRoute - { - RangeRoute(unsigned int begin, unsigned int end, const Route &route) - : begin(begin), end(end), route(route) {} - bool operator<(const RangeRoute &rhs) const {return begin < rhs.begin;} - unsigned int begin, end; - Route route; - }; - - typedef std::list<RangeRoute> RouteList; - typedef std::list<Route> DefaultRouteList; - - RouteList m_routes; - DefaultRouteList m_defaultRoutes; - unsigned int m_nCurrentMessage; -}; -#endif - -class ChannelSwitchTypedefs -{ -public: - typedef std::pair<BufferedTransformation *, std::string> Route; - typedef std::multimap<std::string, Route> RouteMap; - - typedef std::pair<BufferedTransformation *, value_ptr<std::string> > DefaultRoute; - typedef std::list<DefaultRoute> DefaultRouteList; - - // SunCC workaround: can't use const_iterator here - typedef RouteMap::iterator MapIterator; - typedef DefaultRouteList::iterator ListIterator; -}; - -class ChannelSwitch; - -class ChannelRouteIterator : public ChannelSwitchTypedefs -{ -public: - ChannelSwitch& m_cs; - std::string m_channel; - bool m_useDefault; - MapIterator m_itMapCurrent, m_itMapEnd; - ListIterator m_itListCurrent, m_itListEnd; - - ChannelRouteIterator(ChannelSwitch &cs) : m_cs(cs) {} - void Reset(const std::string &channel); - bool End() const; - void Next(); - BufferedTransformation & Destination(); - const std::string & Channel(); -}; - -//! Route input to different and/or multiple channels based on channel ID -class CRYPTOPP_DLL ChannelSwitch : public Multichannel<Sink>, public ChannelSwitchTypedefs -{ -public: - ChannelSwitch() : m_it(*this), m_blocked(false) {} - ChannelSwitch(BufferedTransformation &destination) : m_it(*this), m_blocked(false) - { - AddDefaultRoute(destination); - } - ChannelSwitch(BufferedTransformation &destination, const std::string &outChannel) : m_it(*this), m_blocked(false) - { - AddDefaultRoute(destination, outChannel); - } - - void IsolatedInitialize(const NameValuePairs ¶meters=g_nullNameValuePairs); - - size_t ChannelPut2(const std::string &channel, const byte *begin, size_t length, int messageEnd, bool blocking); - size_t ChannelPutModifiable2(const std::string &channel, byte *begin, size_t length, int messageEnd, bool blocking); - - bool ChannelFlush(const std::string &channel, bool completeFlush, int propagation=-1, bool blocking=true); - bool ChannelMessageSeriesEnd(const std::string &channel, int propagation=-1, bool blocking=true); - - byte * ChannelCreatePutSpace(const std::string &channel, size_t &size); - - void AddDefaultRoute(BufferedTransformation &destination); - void RemoveDefaultRoute(BufferedTransformation &destination); - void AddDefaultRoute(BufferedTransformation &destination, const std::string &outChannel); - void RemoveDefaultRoute(BufferedTransformation &destination, const std::string &outChannel); - void AddRoute(const std::string &inChannel, BufferedTransformation &destination, const std::string &outChannel); - void RemoveRoute(const std::string &inChannel, BufferedTransformation &destination, const std::string &outChannel); - -private: - RouteMap m_routeMap; - DefaultRouteList m_defaultRoutes; - - ChannelRouteIterator m_it; - bool m_blocked; - - friend class ChannelRouteIterator; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/cmac.cpp b/lib/cryptopp/cmac.cpp deleted file mode 100644 index a31d5f8b0..000000000 --- a/lib/cryptopp/cmac.cpp +++ /dev/null @@ -1,122 +0,0 @@ -// cmac.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "cmac.h" - -NAMESPACE_BEGIN(CryptoPP) - -static void MulU(byte *k, unsigned int length) -{ - byte carry = 0; - - for (int i=length-1; i>=1; i-=2) - { - byte carry2 = k[i] >> 7; - k[i] += k[i] + carry; - carry = k[i-1] >> 7; - k[i-1] += k[i-1] + carry2; - } - - if (carry) - { - switch (length) - { - case 8: - k[7] ^= 0x1b; - break; - case 16: - k[15] ^= 0x87; - break; - case 32: - k[30] ^= 4; - k[31] ^= 0x23; - break; - default: - throw InvalidArgument("CMAC: " + IntToString(length) + " is not a supported cipher block size"); - } - } -} - -void CMAC_Base::UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs ¶ms) -{ - BlockCipher &cipher = AccessCipher(); - unsigned int blockSize = cipher.BlockSize(); - - cipher.SetKey(key, length, params); - m_reg.CleanNew(3*blockSize); - m_counter = 0; - - cipher.ProcessBlock(m_reg, m_reg+blockSize); - MulU(m_reg+blockSize, blockSize); - memcpy(m_reg+2*blockSize, m_reg+blockSize, blockSize); - MulU(m_reg+2*blockSize, blockSize); -} - -void CMAC_Base::Update(const byte *input, size_t length) -{ - if (!length) - return; - - BlockCipher &cipher = AccessCipher(); - unsigned int blockSize = cipher.BlockSize(); - - if (m_counter > 0) - { - unsigned int len = UnsignedMin(blockSize - m_counter, length); - xorbuf(m_reg+m_counter, input, len); - length -= len; - input += len; - m_counter += len; - - if (m_counter == blockSize && length > 0) - { - cipher.ProcessBlock(m_reg); - m_counter = 0; - } - } - - if (length > blockSize) - { - assert(m_counter == 0); - size_t leftOver = 1 + cipher.AdvancedProcessBlocks(m_reg, input, m_reg, length-1, BlockTransformation::BT_DontIncrementInOutPointers|BlockTransformation::BT_XorInput); - input += (length - leftOver); - length = leftOver; - } - - if (length > 0) - { - assert(m_counter + length <= blockSize); - xorbuf(m_reg+m_counter, input, length); - m_counter += (unsigned int)length; - } - - assert(m_counter > 0); -} - -void CMAC_Base::TruncatedFinal(byte *mac, size_t size) -{ - ThrowIfInvalidTruncatedSize(size); - - BlockCipher &cipher = AccessCipher(); - unsigned int blockSize = cipher.BlockSize(); - - if (m_counter < blockSize) - { - m_reg[m_counter] ^= 0x80; - cipher.AdvancedProcessBlocks(m_reg, m_reg+2*blockSize, m_reg, blockSize, BlockTransformation::BT_DontIncrementInOutPointers|BlockTransformation::BT_XorInput); - } - else - cipher.AdvancedProcessBlocks(m_reg, m_reg+blockSize, m_reg, blockSize, BlockTransformation::BT_DontIncrementInOutPointers|BlockTransformation::BT_XorInput); - - memcpy(mac, m_reg, size); - - m_counter = 0; - memset(m_reg, 0, blockSize); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/cmac.h b/lib/cryptopp/cmac.h deleted file mode 100644 index d8a1b391d..000000000 --- a/lib/cryptopp/cmac.h +++ /dev/null @@ -1,52 +0,0 @@ -#ifndef CRYPTOPP_CMAC_H -#define CRYPTOPP_CMAC_H - -#include "seckey.h" -#include "secblock.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE CMAC_Base : public MessageAuthenticationCode -{ -public: - CMAC_Base() {} - - void UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs ¶ms); - void Update(const byte *input, size_t length); - void TruncatedFinal(byte *mac, size_t size); - unsigned int DigestSize() const {return GetCipher().BlockSize();} - unsigned int OptimalBlockSize() const {return GetCipher().BlockSize();} - unsigned int OptimalDataAlignment() const {return GetCipher().OptimalDataAlignment();} - -protected: - friend class EAX_Base; - - const BlockCipher & GetCipher() const {return const_cast<CMAC_Base*>(this)->AccessCipher();} - virtual BlockCipher & AccessCipher() =0; - - void ProcessBuf(); - SecByteBlock m_reg; - unsigned int m_counter; -}; - -/// <a href="http://www.cryptolounge.org/wiki/CMAC">CMAC</a> -/*! Template parameter T should be a class derived from BlockCipherDocumentation, for example AES, with a block size of 8, 16, or 32 */ -template <class T> -class CMAC : public MessageAuthenticationCodeImpl<CMAC_Base, CMAC<T> >, public SameKeyLengthAs<T> -{ -public: - CMAC() {} - CMAC(const byte *key, size_t length=SameKeyLengthAs<T>::DEFAULT_KEYLENGTH) - {this->SetKey(key, length);} - - static std::string StaticAlgorithmName() {return std::string("CMAC(") + T::StaticAlgorithmName() + ")";} - -private: - BlockCipher & AccessCipher() {return m_cipher;} - typename T::Encryption m_cipher; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/config.h b/lib/cryptopp/config.h deleted file mode 100644 index edbfd00ef..000000000 --- a/lib/cryptopp/config.h +++ /dev/null @@ -1,462 +0,0 @@ -#ifndef CRYPTOPP_CONFIG_H -#define CRYPTOPP_CONFIG_H - -// ***************** Important Settings ******************** - -// define this if running on a big-endian CPU -#if !defined(IS_LITTLE_ENDIAN) && (defined(__BIG_ENDIAN__) || defined(__sparc) || defined(__sparc__) || defined(__hppa__) || defined(__MIPSEB__) || defined(__ARMEB__) || (defined(__MWERKS__) && !defined(__INTEL__))) -# define IS_BIG_ENDIAN -#endif - -// define this if running on a little-endian CPU -// big endian will be assumed if IS_LITTLE_ENDIAN is not defined -#ifndef IS_BIG_ENDIAN -# define IS_LITTLE_ENDIAN -#endif - -// define this if you want to disable all OS-dependent features, -// such as sockets and OS-provided random number generators -#define NO_OS_DEPENDENCE - -// Define this to use features provided by Microsoft's CryptoAPI. -// Currently the only feature used is random number generation. -// This macro will be ignored if NO_OS_DEPENDENCE is defined. -// #define USE_MS_CRYPTOAPI - -// Define this to 1 to enforce the requirement in FIPS 186-2 Change Notice 1 that only 1024 bit moduli be used -#ifndef DSA_1024_BIT_MODULUS_ONLY -# define DSA_1024_BIT_MODULUS_ONLY 1 -#endif - -// ***************** Less Important Settings *************** - -// define this to retain (as much as possible) old deprecated function and class names -// #define CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY - -#define GZIP_OS_CODE 0 - -// Try this if your CPU has 256K internal cache or a slow multiply instruction -// and you want a (possibly) faster IDEA implementation using log tables -// #define IDEA_LARGECACHE - -// Define this if, for the linear congruential RNG, you want to use -// the original constants as specified in S.K. Park and K.W. Miller's -// CACM paper. -// #define LCRNG_ORIGINAL_NUMBERS - -// choose which style of sockets to wrap (mostly useful for cygwin which has both) -#define PREFER_BERKELEY_STYLE_SOCKETS -// #define PREFER_WINDOWS_STYLE_SOCKETS - -// set the name of Rijndael cipher, was "Rijndael" before version 5.3 -#define CRYPTOPP_RIJNDAEL_NAME "AES" - -// ***************** Important Settings Again ******************** -// But the defaults should be ok. - -// namespace support is now required -#ifdef NO_NAMESPACE -# error namespace support is now required -#endif - -// Define this to workaround a Microsoft CryptoAPI bug where -// each call to CryptAcquireContext causes a 100 KB memory leak. -// Defining this will cause Crypto++ to make only one call to CryptAcquireContext. -#define WORKAROUND_MS_BUG_Q258000 - -#ifdef CRYPTOPP_DOXYGEN_PROCESSING -// Avoid putting "CryptoPP::" in front of everything in Doxygen output -# define CryptoPP -# define NAMESPACE_BEGIN(x) -# define NAMESPACE_END -// Get Doxygen to generate better documentation for these typedefs -# define DOCUMENTED_TYPEDEF(x, y) class y : public x {}; -#else -# define NAMESPACE_BEGIN(x) namespace x { -# define NAMESPACE_END } -# define DOCUMENTED_TYPEDEF(x, y) typedef x y; -#endif -#define ANONYMOUS_NAMESPACE_BEGIN namespace { -#define USING_NAMESPACE(x) using namespace x; -#define DOCUMENTED_NAMESPACE_BEGIN(x) namespace x { -#define DOCUMENTED_NAMESPACE_END } - -// What is the type of the third parameter to bind? -// For Unix, the new standard is ::socklen_t (typically unsigned int), and the old standard is int. -// Unfortunately there is no way to tell whether or not socklen_t is defined. -// To work around this, TYPE_OF_SOCKLEN_T is a macro so that you can change it from the makefile. -#ifndef TYPE_OF_SOCKLEN_T -# if defined(_WIN32) || defined(__CYGWIN__) -# define TYPE_OF_SOCKLEN_T int -# else -# define TYPE_OF_SOCKLEN_T ::socklen_t -# endif -#endif - -#if defined(__CYGWIN__) && defined(PREFER_WINDOWS_STYLE_SOCKETS) -# define __USE_W32_SOCKETS -#endif - -typedef unsigned char byte; // put in global namespace to avoid ambiguity with other byte typedefs - -NAMESPACE_BEGIN(CryptoPP) - -typedef unsigned short word16; -typedef unsigned int word32; - -#if defined(_MSC_VER) || defined(__BORLANDC__) - typedef unsigned __int64 word64; - #define W64LIT(x) x##ui64 -#else - typedef unsigned long long word64; - #define W64LIT(x) x##ULL -#endif - -// define large word type, used for file offsets and such -typedef word64 lword; -const lword LWORD_MAX = W64LIT(0xffffffffffffffff); - -#ifdef __GNUC__ - #define CRYPTOPP_GCC_VERSION (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__) -#endif - -// define hword, word, and dword. these are used for multiprecision integer arithmetic -// Intel compiler won't have _umul128 until version 10.0. See http://softwarecommunity.intel.com/isn/Community/en-US/forums/thread/30231625.aspx -#if (defined(_MSC_VER) && (!defined(__INTEL_COMPILER) || __INTEL_COMPILER >= 1000) && (defined(_M_X64) || defined(_M_IA64))) || (defined(__DECCXX) && defined(__alpha__)) || (defined(__INTEL_COMPILER) && defined(__x86_64__)) || (defined(__SUNPRO_CC) && defined(__x86_64__)) - typedef word32 hword; - typedef word64 word; -#else - #define CRYPTOPP_NATIVE_DWORD_AVAILABLE - #if defined(__alpha__) || defined(__ia64__) || defined(_ARCH_PPC64) || defined(__x86_64__) || defined(__mips64) || defined(__sparc64__) - #if defined(__GNUC__) && !defined(__INTEL_COMPILER) && !(CRYPTOPP_GCC_VERSION == 40001 && defined(__APPLE__)) && CRYPTOPP_GCC_VERSION >= 30400 - // GCC 4.0.1 on MacOS X is missing __umodti3 and __udivti3 - // mode(TI) division broken on amd64 with GCC earlier than GCC 3.4 - typedef word32 hword; - typedef word64 word; - typedef __uint128_t dword; - typedef __uint128_t word128; - #define CRYPTOPP_WORD128_AVAILABLE - #else - // if we're here, it means we're on a 64-bit CPU but we don't have a way to obtain 128-bit multiplication results - typedef word16 hword; - typedef word32 word; - typedef word64 dword; - #endif - #else - // being here means the native register size is probably 32 bits or less - #define CRYPTOPP_BOOL_SLOW_WORD64 1 - typedef word16 hword; - typedef word32 word; - typedef word64 dword; - #endif -#endif -#ifndef CRYPTOPP_BOOL_SLOW_WORD64 - #define CRYPTOPP_BOOL_SLOW_WORD64 0 -#endif - -const unsigned int WORD_SIZE = sizeof(word); -const unsigned int WORD_BITS = WORD_SIZE * 8; - -NAMESPACE_END - -#ifndef CRYPTOPP_L1_CACHE_LINE_SIZE - // This should be a lower bound on the L1 cache line size. It's used for defense against timing attacks. - #if defined(_M_X64) || defined(__x86_64__) - #define CRYPTOPP_L1_CACHE_LINE_SIZE 64 - #else - // L1 cache line size is 32 on Pentium III and earlier - #define CRYPTOPP_L1_CACHE_LINE_SIZE 32 - #endif -#endif - -#if defined(_MSC_VER) - #if _MSC_VER == 1200 - #include <malloc.h> - #endif - #if _MSC_VER > 1200 || defined(_mm_free) - #define CRYPTOPP_MSVC6PP_OR_LATER // VC 6 processor pack or later - #else - #define CRYPTOPP_MSVC6_NO_PP // VC 6 without processor pack - #endif -#endif - -#ifndef CRYPTOPP_ALIGN_DATA - #if defined(CRYPTOPP_MSVC6PP_OR_LATER) - #define CRYPTOPP_ALIGN_DATA(x) __declspec(align(x)) - #elif defined(__GNUC__) - #define CRYPTOPP_ALIGN_DATA(x) __attribute__((aligned(x))) - #else - #define CRYPTOPP_ALIGN_DATA(x) - #endif -#endif - -#ifndef CRYPTOPP_SECTION_ALIGN16 - #if defined(__GNUC__) && !defined(__APPLE__) - // the alignment attribute doesn't seem to work without this section attribute when -fdata-sections is turned on - #define CRYPTOPP_SECTION_ALIGN16 __attribute__((section ("CryptoPP_Align16"))) - #else - #define CRYPTOPP_SECTION_ALIGN16 - #endif -#endif - -#if defined(_MSC_VER) || defined(__fastcall) - #define CRYPTOPP_FASTCALL __fastcall -#else - #define CRYPTOPP_FASTCALL -#endif - -// VC60 workaround: it doesn't allow typename in some places -#if defined(_MSC_VER) && (_MSC_VER < 1300) -#define CPP_TYPENAME -#else -#define CPP_TYPENAME typename -#endif - -// VC60 workaround: can't cast unsigned __int64 to float or double -#if defined(_MSC_VER) && !defined(CRYPTOPP_MSVC6PP_OR_LATER) -#define CRYPTOPP_VC6_INT64 (__int64) -#else -#define CRYPTOPP_VC6_INT64 -#endif - -#ifdef _MSC_VER -#define CRYPTOPP_NO_VTABLE __declspec(novtable) -#else -#define CRYPTOPP_NO_VTABLE -#endif - -#ifdef _MSC_VER - // 4231: nonstandard extension used : 'extern' before template explicit instantiation - // 4250: dominance - // 4251: member needs to have dll-interface - // 4275: base needs to have dll-interface - // 4660: explicitly instantiating a class that's already implicitly instantiated - // 4661: no suitable definition provided for explicit template instantiation request - // 4786: identifer was truncated in debug information - // 4355: 'this' : used in base member initializer list - // 4910: '__declspec(dllexport)' and 'extern' are incompatible on an explicit instantiation -# pragma warning(disable: 4231 4250 4251 4275 4660 4661 4786 4355 4910) -#endif - -#ifdef __BORLANDC__ -// 8037: non-const function called for const object. needed to work around BCB2006 bug -# pragma warn -8037 -#endif - -#if (defined(_MSC_VER) && _MSC_VER <= 1300) || defined(__MWERKS__) || defined(_STLPORT_VERSION) || defined(ANDROID_NDK) -#define CRYPTOPP_DISABLE_UNCAUGHT_EXCEPTION -#endif - -#ifndef CRYPTOPP_DISABLE_UNCAUGHT_EXCEPTION -#define CRYPTOPP_UNCAUGHT_EXCEPTION_AVAILABLE -#endif - -#ifdef CRYPTOPP_DISABLE_X86ASM // for backwards compatibility: this macro had both meanings -#define CRYPTOPP_DISABLE_ASM -#define CRYPTOPP_DISABLE_SSE2 -#endif - -#if !defined(CRYPTOPP_DISABLE_ASM) && ((defined(_MSC_VER) && defined(_M_IX86)) || (defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)))) - // C++Builder 2010 does not allow "call label" where label is defined within inline assembly - #define CRYPTOPP_X86_ASM_AVAILABLE - - #if !defined(CRYPTOPP_DISABLE_SSE2) && (defined(CRYPTOPP_MSVC6PP_OR_LATER) || CRYPTOPP_GCC_VERSION >= 30300) - #define CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE 1 - #else - #define CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE 0 - #endif - - // SSSE3 was actually introduced in GNU as 2.17, which was released 6/23/2006, but we can't tell what version of binutils is installed. - // GCC 4.1.2 was released on 2/13/2007, so we'll use that as a proxy for the binutils version. - #if !defined(CRYPTOPP_DISABLE_SSSE3) && (_MSC_VER >= 1400 || CRYPTOPP_GCC_VERSION >= 40102) - #define CRYPTOPP_BOOL_SSSE3_ASM_AVAILABLE 1 - #else - #define CRYPTOPP_BOOL_SSSE3_ASM_AVAILABLE 0 - #endif -#endif - -#if !defined(CRYPTOPP_DISABLE_ASM) && defined(_MSC_VER) && defined(_M_X64) - #define CRYPTOPP_X64_MASM_AVAILABLE -#endif - -#if !defined(CRYPTOPP_DISABLE_ASM) && defined(__GNUC__) && defined(__x86_64__) - #define CRYPTOPP_X64_ASM_AVAILABLE -#endif - -#if !defined(CRYPTOPP_DISABLE_SSE2) && (defined(CRYPTOPP_MSVC6PP_OR_LATER) || defined(__SSE2__)) - #define CRYPTOPP_BOOL_SSE2_INTRINSICS_AVAILABLE 1 -#else - #define CRYPTOPP_BOOL_SSE2_INTRINSICS_AVAILABLE 0 -#endif - -#if !defined(CRYPTOPP_DISABLE_SSSE3) && !defined(CRYPTOPP_DISABLE_AESNI) && CRYPTOPP_BOOL_SSE2_INTRINSICS_AVAILABLE && (CRYPTOPP_GCC_VERSION >= 40400 || _MSC_FULL_VER >= 150030729 || __INTEL_COMPILER >= 1110) - #define CRYPTOPP_BOOL_AESNI_INTRINSICS_AVAILABLE 1 -#else - #define CRYPTOPP_BOOL_AESNI_INTRINSICS_AVAILABLE 0 -#endif - -#if CRYPTOPP_BOOL_SSE2_INTRINSICS_AVAILABLE || CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE || defined(CRYPTOPP_X64_MASM_AVAILABLE) - #define CRYPTOPP_BOOL_ALIGN16_ENABLED 1 -#else - #define CRYPTOPP_BOOL_ALIGN16_ENABLED 0 -#endif - -// how to allocate 16-byte aligned memory (for SSE2) -#if defined(CRYPTOPP_MSVC6PP_OR_LATER) - #define CRYPTOPP_MM_MALLOC_AVAILABLE -#elif defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__) - #define CRYPTOPP_MALLOC_ALIGNMENT_IS_16 -#elif defined(__linux__) || defined(__sun__) || defined(__CYGWIN__) - #define CRYPTOPP_MEMALIGN_AVAILABLE -#else - #define CRYPTOPP_NO_ALIGNED_ALLOC -#endif - -// how to disable inlining -#if defined(_MSC_VER) && _MSC_VER >= 1300 -# define CRYPTOPP_NOINLINE_DOTDOTDOT -# define CRYPTOPP_NOINLINE __declspec(noinline) -#elif defined(__GNUC__) -# define CRYPTOPP_NOINLINE_DOTDOTDOT -# define CRYPTOPP_NOINLINE __attribute__((noinline)) -#else -# define CRYPTOPP_NOINLINE_DOTDOTDOT ... -# define CRYPTOPP_NOINLINE -#endif - -// how to declare class constants -#if (defined(_MSC_VER) && _MSC_VER <= 1300) || defined(__INTEL_COMPILER) -# define CRYPTOPP_CONSTANT(x) enum {x}; -#else -# define CRYPTOPP_CONSTANT(x) static const int x; -#endif - -#if defined(_M_X64) || defined(__x86_64__) - #define CRYPTOPP_BOOL_X64 1 -#else - #define CRYPTOPP_BOOL_X64 0 -#endif - -// see http://predef.sourceforge.net/prearch.html -#if defined(_M_IX86) || defined(__i386__) || defined(__i386) || defined(_X86_) || defined(__I86__) || defined(__INTEL__) - #define CRYPTOPP_BOOL_X86 1 -#else - #define CRYPTOPP_BOOL_X86 0 -#endif - -#if CRYPTOPP_BOOL_X64 || CRYPTOPP_BOOL_X86 || defined(__powerpc__) - #define CRYPTOPP_ALLOW_UNALIGNED_DATA_ACCESS -#endif - -#define CRYPTOPP_VERSION 562 - -// ***************** determine availability of OS features ******************** - -#ifndef NO_OS_DEPENDENCE - -#if defined(_WIN32) || defined(__CYGWIN__) -#define CRYPTOPP_WIN32_AVAILABLE -#endif - -#if defined(__unix__) || defined(__MACH__) || defined(__NetBSD__) || defined(__sun) -#define CRYPTOPP_UNIX_AVAILABLE -#endif - -#if defined(CRYPTOPP_WIN32_AVAILABLE) || defined(CRYPTOPP_UNIX_AVAILABLE) -# define HIGHRES_TIMER_AVAILABLE -#endif - -#ifdef CRYPTOPP_UNIX_AVAILABLE -# define HAS_BERKELEY_STYLE_SOCKETS -#endif - -#ifdef CRYPTOPP_WIN32_AVAILABLE -# define HAS_WINDOWS_STYLE_SOCKETS -#endif - -#if defined(HIGHRES_TIMER_AVAILABLE) && (defined(HAS_BERKELEY_STYLE_SOCKETS) || defined(HAS_WINDOWS_STYLE_SOCKETS)) -# define SOCKETS_AVAILABLE -#endif - -#if defined(HAS_WINDOWS_STYLE_SOCKETS) && (!defined(HAS_BERKELEY_STYLE_SOCKETS) || defined(PREFER_WINDOWS_STYLE_SOCKETS)) -# define USE_WINDOWS_STYLE_SOCKETS -#else -# define USE_BERKELEY_STYLE_SOCKETS -#endif - -#if defined(HIGHRES_TIMER_AVAILABLE) && defined(CRYPTOPP_WIN32_AVAILABLE) && !defined(USE_BERKELEY_STYLE_SOCKETS) -# define WINDOWS_PIPES_AVAILABLE -#endif - -#if defined(CRYPTOPP_WIN32_AVAILABLE) && defined(USE_MS_CRYPTOAPI) -# define NONBLOCKING_RNG_AVAILABLE -# define OS_RNG_AVAILABLE -#endif - -#if defined(CRYPTOPP_UNIX_AVAILABLE) || defined(CRYPTOPP_DOXYGEN_PROCESSING) -# define NONBLOCKING_RNG_AVAILABLE -# define BLOCKING_RNG_AVAILABLE -# define OS_RNG_AVAILABLE -# define HAS_PTHREADS -# define THREADS_AVAILABLE -#endif - -#ifdef CRYPTOPP_WIN32_AVAILABLE -# define HAS_WINTHREADS -# define THREADS_AVAILABLE -#endif - -#endif // NO_OS_DEPENDENCE - -// ***************** DLL related ******************** - -#if defined(CRYPTOPP_WIN32_AVAILABLE) && !defined(CRYPTOPP_DOXYGEN_PROCESSING) - -#ifdef CRYPTOPP_EXPORTS -#define CRYPTOPP_IS_DLL -#define CRYPTOPP_DLL __declspec(dllexport) -#elif defined(CRYPTOPP_IMPORTS) -#define CRYPTOPP_IS_DLL -#define CRYPTOPP_DLL __declspec(dllimport) -#else -#define CRYPTOPP_DLL -#endif - -#define CRYPTOPP_API __cdecl - -#else // CRYPTOPP_WIN32_AVAILABLE - -#define CRYPTOPP_DLL -#define CRYPTOPP_API - -#endif // CRYPTOPP_WIN32_AVAILABLE - -#if defined(__MWERKS__) -#define CRYPTOPP_EXTERN_DLL_TEMPLATE_CLASS extern class CRYPTOPP_DLL -#elif defined(__BORLANDC__) || defined(__SUNPRO_CC) -#define CRYPTOPP_EXTERN_DLL_TEMPLATE_CLASS template class CRYPTOPP_DLL -#else -#define CRYPTOPP_EXTERN_DLL_TEMPLATE_CLASS extern template class CRYPTOPP_DLL -#endif - -#if defined(CRYPTOPP_MANUALLY_INSTANTIATE_TEMPLATES) && !defined(CRYPTOPP_IMPORTS) -#define CRYPTOPP_DLL_TEMPLATE_CLASS template class CRYPTOPP_DLL -#else -#define CRYPTOPP_DLL_TEMPLATE_CLASS CRYPTOPP_EXTERN_DLL_TEMPLATE_CLASS -#endif - -#if defined(__MWERKS__) -#define CRYPTOPP_EXTERN_STATIC_TEMPLATE_CLASS extern class -#elif defined(__BORLANDC__) || defined(__SUNPRO_CC) -#define CRYPTOPP_EXTERN_STATIC_TEMPLATE_CLASS template class -#else -#define CRYPTOPP_EXTERN_STATIC_TEMPLATE_CLASS extern template class -#endif - -#if defined(CRYPTOPP_MANUALLY_INSTANTIATE_TEMPLATES) && !defined(CRYPTOPP_EXPORTS) -#define CRYPTOPP_STATIC_TEMPLATE_CLASS template class -#else -#define CRYPTOPP_STATIC_TEMPLATE_CLASS CRYPTOPP_EXTERN_STATIC_TEMPLATE_CLASS -#endif - -#endif diff --git a/lib/cryptopp/cpu.cpp b/lib/cryptopp/cpu.cpp deleted file mode 100644 index 3610a7c8e..000000000 --- a/lib/cryptopp/cpu.cpp +++ /dev/null @@ -1,199 +0,0 @@ -// cpu.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "cpu.h" -#include "misc.h" -#include <algorithm> - -#ifndef CRYPTOPP_MS_STYLE_INLINE_ASSEMBLY -#include <signal.h> -#include <setjmp.h> -#endif - -#if CRYPTOPP_BOOL_SSE2_INTRINSICS_AVAILABLE -#include <emmintrin.h> -#endif - -NAMESPACE_BEGIN(CryptoPP) - -#ifdef CRYPTOPP_CPUID_AVAILABLE - -#if _MSC_VER >= 1400 && CRYPTOPP_BOOL_X64 - -bool CpuId(word32 input, word32 *output) -{ - __cpuid((int *)output, input); - return true; -} - -#else - -#ifndef CRYPTOPP_MS_STYLE_INLINE_ASSEMBLY -extern "C" { -typedef void (*SigHandler)(int); - -static jmp_buf s_jmpNoCPUID; -static void SigIllHandlerCPUID(int) -{ - longjmp(s_jmpNoCPUID, 1); -} - -static jmp_buf s_jmpNoSSE2; -static void SigIllHandlerSSE2(int) -{ - longjmp(s_jmpNoSSE2, 1); -} -} -#endif - -bool CpuId(word32 input, word32 *output) -{ -#ifdef CRYPTOPP_MS_STYLE_INLINE_ASSEMBLY - __try - { - __asm - { - mov eax, input - cpuid - mov edi, output - mov [edi], eax - mov [edi+4], ebx - mov [edi+8], ecx - mov [edi+12], edx - } - } - __except (1) - { - return false; - } - return true; -#else - SigHandler oldHandler = signal(SIGILL, SigIllHandlerCPUID); - if (oldHandler == SIG_ERR) - return false; - - bool result = true; - if (setjmp(s_jmpNoCPUID)) - result = false; - else - { - asm - ( - // save ebx in case -fPIC is being used -#if CRYPTOPP_BOOL_X86 - "push %%ebx; cpuid; mov %%ebx, %%edi; pop %%ebx" -#else - "pushq %%rbx; cpuid; mov %%ebx, %%edi; popq %%rbx" -#endif - : "=a" (output[0]), "=D" (output[1]), "=c" (output[2]), "=d" (output[3]) - : "a" (input) - ); - } - - signal(SIGILL, oldHandler); - return result; -#endif -} - -#endif - -static bool TrySSE2() -{ -#if CRYPTOPP_BOOL_X64 - return true; -#elif defined(CRYPTOPP_MS_STYLE_INLINE_ASSEMBLY) - __try - { -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE - AS2(por xmm0, xmm0) // executing SSE2 instruction -#elif CRYPTOPP_BOOL_SSE2_INTRINSICS_AVAILABLE - __m128i x = _mm_setzero_si128(); - return _mm_cvtsi128_si32(x) == 0; -#endif - } - __except (1) - { - return false; - } - return true; -#else - SigHandler oldHandler = signal(SIGILL, SigIllHandlerSSE2); - if (oldHandler == SIG_ERR) - return false; - - bool result = true; - if (setjmp(s_jmpNoSSE2)) - result = false; - else - { -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE - __asm __volatile ("por %xmm0, %xmm0"); -#elif CRYPTOPP_BOOL_SSE2_INTRINSICS_AVAILABLE - __m128i x = _mm_setzero_si128(); - result = _mm_cvtsi128_si32(x) == 0; -#endif - } - - signal(SIGILL, oldHandler); - return result; -#endif -} - -bool g_x86DetectionDone = false; -bool g_hasISSE = false, g_hasSSE2 = false, g_hasSSSE3 = false, g_hasMMX = false, g_hasAESNI = false, g_hasCLMUL = false, g_isP4 = false; -word32 g_cacheLineSize = CRYPTOPP_L1_CACHE_LINE_SIZE; - -void DetectX86Features() -{ - word32 cpuid[4], cpuid1[4]; - if (!CpuId(0, cpuid)) - return; - if (!CpuId(1, cpuid1)) - return; - - g_hasMMX = (cpuid1[3] & (1 << 23)) != 0; - if ((cpuid1[3] & (1 << 26)) != 0) - g_hasSSE2 = TrySSE2(); - g_hasSSSE3 = g_hasSSE2 && (cpuid1[2] & (1<<9)); - g_hasAESNI = g_hasSSE2 && (cpuid1[2] & (1<<25)); - g_hasCLMUL = g_hasSSE2 && (cpuid1[2] & (1<<1)); - - if ((cpuid1[3] & (1 << 25)) != 0) - g_hasISSE = true; - else - { - word32 cpuid2[4]; - CpuId(0x080000000, cpuid2); - if (cpuid2[0] >= 0x080000001) - { - CpuId(0x080000001, cpuid2); - g_hasISSE = (cpuid2[3] & (1 << 22)) != 0; - } - } - - std::swap(cpuid[2], cpuid[3]); - if (memcmp(cpuid+1, "GenuineIntel", 12) == 0) - { - g_isP4 = ((cpuid1[0] >> 8) & 0xf) == 0xf; - g_cacheLineSize = 8 * GETBYTE(cpuid1[1], 1); - } - else if (memcmp(cpuid+1, "AuthenticAMD", 12) == 0) - { - CpuId(0x80000005, cpuid); - g_cacheLineSize = GETBYTE(cpuid[2], 0); - } - - if (!g_cacheLineSize) - g_cacheLineSize = CRYPTOPP_L1_CACHE_LINE_SIZE; - - g_x86DetectionDone = true; -} - -#endif - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/cpu.h b/lib/cryptopp/cpu.h deleted file mode 100644 index 65029d338..000000000 --- a/lib/cryptopp/cpu.h +++ /dev/null @@ -1,345 +0,0 @@ -#ifndef CRYPTOPP_CPU_H -#define CRYPTOPP_CPU_H - -#ifdef CRYPTOPP_GENERATE_X64_MASM - -#define CRYPTOPP_X86_ASM_AVAILABLE -#define CRYPTOPP_BOOL_X64 1 -#define CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE 1 -#define NAMESPACE_END - -#else - -#include "config.h" - -#if CRYPTOPP_BOOL_SSE2_INTRINSICS_AVAILABLE -#include <emmintrin.h> -#endif - -#if CRYPTOPP_BOOL_AESNI_INTRINSICS_AVAILABLE -#if !defined(__GNUC__) || defined(__SSSE3__) || defined(__INTEL_COMPILER) -#include <tmmintrin.h> -#else -__inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) -_mm_shuffle_epi8 (__m128i a, __m128i b) -{ - asm ("pshufb %1, %0" : "+x"(a) : "xm"(b)); - return a; -} -#endif -#if !defined(__GNUC__) || defined(__SSE4_1__) || defined(__INTEL_COMPILER) -#include <smmintrin.h> -#else -__inline int __attribute__((__gnu_inline__, __always_inline__, __artificial__)) -_mm_extract_epi32 (__m128i a, const int i) -{ - int r; - asm ("pextrd %2, %1, %0" : "=rm"(r) : "x"(a), "i"(i)); - return r; -} -__inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) -_mm_insert_epi32 (__m128i a, int b, const int i) -{ - asm ("pinsrd %2, %1, %0" : "+x"(a) : "rm"(b), "i"(i)); - return a; -} -#endif -#if !defined(__GNUC__) || (defined(__AES__) && defined(__PCLMUL__)) || defined(__INTEL_COMPILER) -#include <wmmintrin.h> -#else -__inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) -_mm_clmulepi64_si128 (__m128i a, __m128i b, const int i) -{ - asm ("pclmulqdq %2, %1, %0" : "+x"(a) : "xm"(b), "i"(i)); - return a; -} -__inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) -_mm_aeskeygenassist_si128 (__m128i a, const int i) -{ - __m128i r; - asm ("aeskeygenassist %2, %1, %0" : "=x"(r) : "xm"(a), "i"(i)); - return r; -} -__inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) -_mm_aesimc_si128 (__m128i a) -{ - __m128i r; - asm ("aesimc %1, %0" : "=x"(r) : "xm"(a)); - return r; -} -__inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) -_mm_aesenc_si128 (__m128i a, __m128i b) -{ - asm ("aesenc %1, %0" : "+x"(a) : "xm"(b)); - return a; -} -__inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) -_mm_aesenclast_si128 (__m128i a, __m128i b) -{ - asm ("aesenclast %1, %0" : "+x"(a) : "xm"(b)); - return a; -} -__inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) -_mm_aesdec_si128 (__m128i a, __m128i b) -{ - asm ("aesdec %1, %0" : "+x"(a) : "xm"(b)); - return a; -} -__inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) -_mm_aesdeclast_si128 (__m128i a, __m128i b) -{ - asm ("aesdeclast %1, %0" : "+x"(a) : "xm"(b)); - return a; -} -#endif -#endif - -NAMESPACE_BEGIN(CryptoPP) - -#if CRYPTOPP_BOOL_X86 || CRYPTOPP_BOOL_X64 - -#define CRYPTOPP_CPUID_AVAILABLE - -// these should not be used directly -extern CRYPTOPP_DLL bool g_x86DetectionDone; -extern CRYPTOPP_DLL bool g_hasSSSE3; -extern CRYPTOPP_DLL bool g_hasAESNI; -extern CRYPTOPP_DLL bool g_hasCLMUL; -extern CRYPTOPP_DLL bool g_isP4; -extern CRYPTOPP_DLL word32 g_cacheLineSize; -CRYPTOPP_DLL void CRYPTOPP_API DetectX86Features(); -CRYPTOPP_DLL bool CRYPTOPP_API CpuId(word32 input, word32 *output); - -#if CRYPTOPP_BOOL_X64 -inline bool HasSSE2() {return true;} -inline bool HasISSE() {return true;} -inline bool HasMMX() {return true;} -#else - -extern CRYPTOPP_DLL bool g_hasSSE2; -extern CRYPTOPP_DLL bool g_hasISSE; -extern CRYPTOPP_DLL bool g_hasMMX; - -inline bool HasSSE2() -{ - if (!g_x86DetectionDone) - DetectX86Features(); - return g_hasSSE2; -} - -inline bool HasISSE() -{ - if (!g_x86DetectionDone) - DetectX86Features(); - return g_hasISSE; -} - -inline bool HasMMX() -{ - if (!g_x86DetectionDone) - DetectX86Features(); - return g_hasMMX; -} - -#endif - -inline bool HasSSSE3() -{ - if (!g_x86DetectionDone) - DetectX86Features(); - return g_hasSSSE3; -} - -inline bool HasAESNI() -{ - if (!g_x86DetectionDone) - DetectX86Features(); - return g_hasAESNI; -} - -inline bool HasCLMUL() -{ - if (!g_x86DetectionDone) - DetectX86Features(); - return g_hasCLMUL; -} - -inline bool IsP4() -{ - if (!g_x86DetectionDone) - DetectX86Features(); - return g_isP4; -} - -inline int GetCacheLineSize() -{ - if (!g_x86DetectionDone) - DetectX86Features(); - return g_cacheLineSize; -} - -#else - -inline int GetCacheLineSize() -{ - return CRYPTOPP_L1_CACHE_LINE_SIZE; -} - -#endif - -#endif - -#ifdef CRYPTOPP_GENERATE_X64_MASM - #define AS1(x) x*newline* - #define AS2(x, y) x, y*newline* - #define AS3(x, y, z) x, y, z*newline* - #define ASS(x, y, a, b, c, d) x, y, a*64+b*16+c*4+d*newline* - #define ASL(x) label##x:*newline* - #define ASJ(x, y, z) x label##y*newline* - #define ASC(x, y) x label##y*newline* - #define AS_HEX(y) 0##y##h -#elif defined(_MSC_VER) || defined(__BORLANDC__) - #define CRYPTOPP_MS_STYLE_INLINE_ASSEMBLY - #define AS1(x) __asm {x} - #define AS2(x, y) __asm {x, y} - #define AS3(x, y, z) __asm {x, y, z} - #define ASS(x, y, a, b, c, d) __asm {x, y, (a)*64+(b)*16+(c)*4+(d)} - #define ASL(x) __asm {label##x:} - #define ASJ(x, y, z) __asm {x label##y} - #define ASC(x, y) __asm {x label##y} - #define CRYPTOPP_NAKED __declspec(naked) - #define AS_HEX(y) 0x##y -#else - #define CRYPTOPP_GNU_STYLE_INLINE_ASSEMBLY - // define these in two steps to allow arguments to be expanded - #define GNU_AS1(x) #x ";" - #define GNU_AS2(x, y) #x ", " #y ";" - #define GNU_AS3(x, y, z) #x ", " #y ", " #z ";" - #define GNU_ASL(x) "\n" #x ":" - #define GNU_ASJ(x, y, z) #x " " #y #z ";" - #define AS1(x) GNU_AS1(x) - #define AS2(x, y) GNU_AS2(x, y) - #define AS3(x, y, z) GNU_AS3(x, y, z) - #define ASS(x, y, a, b, c, d) #x ", " #y ", " #a "*64+" #b "*16+" #c "*4+" #d ";" - #define ASL(x) GNU_ASL(x) - #define ASJ(x, y, z) GNU_ASJ(x, y, z) - #define ASC(x, y) #x " " #y ";" - #define CRYPTOPP_NAKED - #define AS_HEX(y) 0x##y -#endif - -#define IF0(y) -#define IF1(y) y - -#ifdef CRYPTOPP_GENERATE_X64_MASM -#define ASM_MOD(x, y) ((x) MOD (y)) -#define XMMWORD_PTR XMMWORD PTR -#else -// GNU assembler doesn't seem to have mod operator -#define ASM_MOD(x, y) ((x)-((x)/(y))*(y)) -// GAS 2.15 doesn't support XMMWORD PTR. it seems necessary only for MASM -#define XMMWORD_PTR -#endif - -#if CRYPTOPP_BOOL_X86 - #define AS_REG_1 ecx - #define AS_REG_2 edx - #define AS_REG_3 esi - #define AS_REG_4 edi - #define AS_REG_5 eax - #define AS_REG_6 ebx - #define AS_REG_7 ebp - #define AS_REG_1d ecx - #define AS_REG_2d edx - #define AS_REG_3d esi - #define AS_REG_4d edi - #define AS_REG_5d eax - #define AS_REG_6d ebx - #define AS_REG_7d ebp - #define WORD_SZ 4 - #define WORD_REG(x) e##x - #define WORD_PTR DWORD PTR - #define AS_PUSH_IF86(x) AS1(push e##x) - #define AS_POP_IF86(x) AS1(pop e##x) - #define AS_JCXZ jecxz -#elif CRYPTOPP_BOOL_X64 - #ifdef CRYPTOPP_GENERATE_X64_MASM - #define AS_REG_1 rcx - #define AS_REG_2 rdx - #define AS_REG_3 r8 - #define AS_REG_4 r9 - #define AS_REG_5 rax - #define AS_REG_6 r10 - #define AS_REG_7 r11 - #define AS_REG_1d ecx - #define AS_REG_2d edx - #define AS_REG_3d r8d - #define AS_REG_4d r9d - #define AS_REG_5d eax - #define AS_REG_6d r10d - #define AS_REG_7d r11d - #else - #define AS_REG_1 rdi - #define AS_REG_2 rsi - #define AS_REG_3 rdx - #define AS_REG_4 rcx - #define AS_REG_5 r8 - #define AS_REG_6 r9 - #define AS_REG_7 r10 - #define AS_REG_1d edi - #define AS_REG_2d esi - #define AS_REG_3d edx - #define AS_REG_4d ecx - #define AS_REG_5d r8d - #define AS_REG_6d r9d - #define AS_REG_7d r10d - #endif - #define WORD_SZ 8 - #define WORD_REG(x) r##x - #define WORD_PTR QWORD PTR - #define AS_PUSH_IF86(x) - #define AS_POP_IF86(x) - #define AS_JCXZ jrcxz -#endif - -// helper macro for stream cipher output -#define AS_XMM_OUTPUT4(labelPrefix, inputPtr, outputPtr, x0, x1, x2, x3, t, p0, p1, p2, p3, increment)\ - AS2( test inputPtr, inputPtr)\ - ASC( jz, labelPrefix##3)\ - AS2( test inputPtr, 15)\ - ASC( jnz, labelPrefix##7)\ - AS2( pxor xmm##x0, [inputPtr+p0*16])\ - AS2( pxor xmm##x1, [inputPtr+p1*16])\ - AS2( pxor xmm##x2, [inputPtr+p2*16])\ - AS2( pxor xmm##x3, [inputPtr+p3*16])\ - AS2( add inputPtr, increment*16)\ - ASC( jmp, labelPrefix##3)\ - ASL(labelPrefix##7)\ - AS2( movdqu xmm##t, [inputPtr+p0*16])\ - AS2( pxor xmm##x0, xmm##t)\ - AS2( movdqu xmm##t, [inputPtr+p1*16])\ - AS2( pxor xmm##x1, xmm##t)\ - AS2( movdqu xmm##t, [inputPtr+p2*16])\ - AS2( pxor xmm##x2, xmm##t)\ - AS2( movdqu xmm##t, [inputPtr+p3*16])\ - AS2( pxor xmm##x3, xmm##t)\ - AS2( add inputPtr, increment*16)\ - ASL(labelPrefix##3)\ - AS2( test outputPtr, 15)\ - ASC( jnz, labelPrefix##8)\ - AS2( movdqa [outputPtr+p0*16], xmm##x0)\ - AS2( movdqa [outputPtr+p1*16], xmm##x1)\ - AS2( movdqa [outputPtr+p2*16], xmm##x2)\ - AS2( movdqa [outputPtr+p3*16], xmm##x3)\ - ASC( jmp, labelPrefix##9)\ - ASL(labelPrefix##8)\ - AS2( movdqu [outputPtr+p0*16], xmm##x0)\ - AS2( movdqu [outputPtr+p1*16], xmm##x1)\ - AS2( movdqu [outputPtr+p2*16], xmm##x2)\ - AS2( movdqu [outputPtr+p3*16], xmm##x3)\ - ASL(labelPrefix##9)\ - AS2( add outputPtr, increment*16) - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/crc.cpp b/lib/cryptopp/crc.cpp deleted file mode 100644 index 10c25c257..000000000 --- a/lib/cryptopp/crc.cpp +++ /dev/null @@ -1,160 +0,0 @@ -// crc.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "crc.h" -#include "misc.h" - -NAMESPACE_BEGIN(CryptoPP) - -/* Table of CRC-32's of all single byte values (made by makecrc.c) */ -const word32 CRC32::m_tab[] = { -#ifdef IS_LITTLE_ENDIAN - 0x00000000L, 0x77073096L, 0xee0e612cL, 0x990951baL, 0x076dc419L, - 0x706af48fL, 0xe963a535L, 0x9e6495a3L, 0x0edb8832L, 0x79dcb8a4L, - 0xe0d5e91eL, 0x97d2d988L, 0x09b64c2bL, 0x7eb17cbdL, 0xe7b82d07L, - 0x90bf1d91L, 0x1db71064L, 0x6ab020f2L, 0xf3b97148L, 0x84be41deL, - 0x1adad47dL, 0x6ddde4ebL, 0xf4d4b551L, 0x83d385c7L, 0x136c9856L, - 0x646ba8c0L, 0xfd62f97aL, 0x8a65c9ecL, 0x14015c4fL, 0x63066cd9L, - 0xfa0f3d63L, 0x8d080df5L, 0x3b6e20c8L, 0x4c69105eL, 0xd56041e4L, - 0xa2677172L, 0x3c03e4d1L, 0x4b04d447L, 0xd20d85fdL, 0xa50ab56bL, - 0x35b5a8faL, 0x42b2986cL, 0xdbbbc9d6L, 0xacbcf940L, 0x32d86ce3L, - 0x45df5c75L, 0xdcd60dcfL, 0xabd13d59L, 0x26d930acL, 0x51de003aL, - 0xc8d75180L, 0xbfd06116L, 0x21b4f4b5L, 0x56b3c423L, 0xcfba9599L, - 0xb8bda50fL, 0x2802b89eL, 0x5f058808L, 0xc60cd9b2L, 0xb10be924L, - 0x2f6f7c87L, 0x58684c11L, 0xc1611dabL, 0xb6662d3dL, 0x76dc4190L, - 0x01db7106L, 0x98d220bcL, 0xefd5102aL, 0x71b18589L, 0x06b6b51fL, - 0x9fbfe4a5L, 0xe8b8d433L, 0x7807c9a2L, 0x0f00f934L, 0x9609a88eL, - 0xe10e9818L, 0x7f6a0dbbL, 0x086d3d2dL, 0x91646c97L, 0xe6635c01L, - 0x6b6b51f4L, 0x1c6c6162L, 0x856530d8L, 0xf262004eL, 0x6c0695edL, - 0x1b01a57bL, 0x8208f4c1L, 0xf50fc457L, 0x65b0d9c6L, 0x12b7e950L, - 0x8bbeb8eaL, 0xfcb9887cL, 0x62dd1ddfL, 0x15da2d49L, 0x8cd37cf3L, - 0xfbd44c65L, 0x4db26158L, 0x3ab551ceL, 0xa3bc0074L, 0xd4bb30e2L, - 0x4adfa541L, 0x3dd895d7L, 0xa4d1c46dL, 0xd3d6f4fbL, 0x4369e96aL, - 0x346ed9fcL, 0xad678846L, 0xda60b8d0L, 0x44042d73L, 0x33031de5L, - 0xaa0a4c5fL, 0xdd0d7cc9L, 0x5005713cL, 0x270241aaL, 0xbe0b1010L, - 0xc90c2086L, 0x5768b525L, 0x206f85b3L, 0xb966d409L, 0xce61e49fL, - 0x5edef90eL, 0x29d9c998L, 0xb0d09822L, 0xc7d7a8b4L, 0x59b33d17L, - 0x2eb40d81L, 0xb7bd5c3bL, 0xc0ba6cadL, 0xedb88320L, 0x9abfb3b6L, - 0x03b6e20cL, 0x74b1d29aL, 0xead54739L, 0x9dd277afL, 0x04db2615L, - 0x73dc1683L, 0xe3630b12L, 0x94643b84L, 0x0d6d6a3eL, 0x7a6a5aa8L, - 0xe40ecf0bL, 0x9309ff9dL, 0x0a00ae27L, 0x7d079eb1L, 0xf00f9344L, - 0x8708a3d2L, 0x1e01f268L, 0x6906c2feL, 0xf762575dL, 0x806567cbL, - 0x196c3671L, 0x6e6b06e7L, 0xfed41b76L, 0x89d32be0L, 0x10da7a5aL, - 0x67dd4accL, 0xf9b9df6fL, 0x8ebeeff9L, 0x17b7be43L, 0x60b08ed5L, - 0xd6d6a3e8L, 0xa1d1937eL, 0x38d8c2c4L, 0x4fdff252L, 0xd1bb67f1L, - 0xa6bc5767L, 0x3fb506ddL, 0x48b2364bL, 0xd80d2bdaL, 0xaf0a1b4cL, - 0x36034af6L, 0x41047a60L, 0xdf60efc3L, 0xa867df55L, 0x316e8eefL, - 0x4669be79L, 0xcb61b38cL, 0xbc66831aL, 0x256fd2a0L, 0x5268e236L, - 0xcc0c7795L, 0xbb0b4703L, 0x220216b9L, 0x5505262fL, 0xc5ba3bbeL, - 0xb2bd0b28L, 0x2bb45a92L, 0x5cb36a04L, 0xc2d7ffa7L, 0xb5d0cf31L, - 0x2cd99e8bL, 0x5bdeae1dL, 0x9b64c2b0L, 0xec63f226L, 0x756aa39cL, - 0x026d930aL, 0x9c0906a9L, 0xeb0e363fL, 0x72076785L, 0x05005713L, - 0x95bf4a82L, 0xe2b87a14L, 0x7bb12baeL, 0x0cb61b38L, 0x92d28e9bL, - 0xe5d5be0dL, 0x7cdcefb7L, 0x0bdbdf21L, 0x86d3d2d4L, 0xf1d4e242L, - 0x68ddb3f8L, 0x1fda836eL, 0x81be16cdL, 0xf6b9265bL, 0x6fb077e1L, - 0x18b74777L, 0x88085ae6L, 0xff0f6a70L, 0x66063bcaL, 0x11010b5cL, - 0x8f659effL, 0xf862ae69L, 0x616bffd3L, 0x166ccf45L, 0xa00ae278L, - 0xd70dd2eeL, 0x4e048354L, 0x3903b3c2L, 0xa7672661L, 0xd06016f7L, - 0x4969474dL, 0x3e6e77dbL, 0xaed16a4aL, 0xd9d65adcL, 0x40df0b66L, - 0x37d83bf0L, 0xa9bcae53L, 0xdebb9ec5L, 0x47b2cf7fL, 0x30b5ffe9L, - 0xbdbdf21cL, 0xcabac28aL, 0x53b39330L, 0x24b4a3a6L, 0xbad03605L, - 0xcdd70693L, 0x54de5729L, 0x23d967bfL, 0xb3667a2eL, 0xc4614ab8L, - 0x5d681b02L, 0x2a6f2b94L, 0xb40bbe37L, 0xc30c8ea1L, 0x5a05df1bL, - 0x2d02ef8dL -#else - 0x00000000L, 0x96300777L, 0x2c610eeeL, 0xba510999L, 0x19c46d07L, - 0x8ff46a70L, 0x35a563e9L, 0xa395649eL, 0x3288db0eL, 0xa4b8dc79L, - 0x1ee9d5e0L, 0x88d9d297L, 0x2b4cb609L, 0xbd7cb17eL, 0x072db8e7L, - 0x911dbf90L, 0x6410b71dL, 0xf220b06aL, 0x4871b9f3L, 0xde41be84L, - 0x7dd4da1aL, 0xebe4dd6dL, 0x51b5d4f4L, 0xc785d383L, 0x56986c13L, - 0xc0a86b64L, 0x7af962fdL, 0xecc9658aL, 0x4f5c0114L, 0xd96c0663L, - 0x633d0ffaL, 0xf50d088dL, 0xc8206e3bL, 0x5e10694cL, 0xe44160d5L, - 0x727167a2L, 0xd1e4033cL, 0x47d4044bL, 0xfd850dd2L, 0x6bb50aa5L, - 0xfaa8b535L, 0x6c98b242L, 0xd6c9bbdbL, 0x40f9bcacL, 0xe36cd832L, - 0x755cdf45L, 0xcf0dd6dcL, 0x593dd1abL, 0xac30d926L, 0x3a00de51L, - 0x8051d7c8L, 0x1661d0bfL, 0xb5f4b421L, 0x23c4b356L, 0x9995bacfL, - 0x0fa5bdb8L, 0x9eb80228L, 0x0888055fL, 0xb2d90cc6L, 0x24e90bb1L, - 0x877c6f2fL, 0x114c6858L, 0xab1d61c1L, 0x3d2d66b6L, 0x9041dc76L, - 0x0671db01L, 0xbc20d298L, 0x2a10d5efL, 0x8985b171L, 0x1fb5b606L, - 0xa5e4bf9fL, 0x33d4b8e8L, 0xa2c90778L, 0x34f9000fL, 0x8ea80996L, - 0x18980ee1L, 0xbb0d6a7fL, 0x2d3d6d08L, 0x976c6491L, 0x015c63e6L, - 0xf4516b6bL, 0x62616c1cL, 0xd8306585L, 0x4e0062f2L, 0xed95066cL, - 0x7ba5011bL, 0xc1f40882L, 0x57c40ff5L, 0xc6d9b065L, 0x50e9b712L, - 0xeab8be8bL, 0x7c88b9fcL, 0xdf1ddd62L, 0x492dda15L, 0xf37cd38cL, - 0x654cd4fbL, 0x5861b24dL, 0xce51b53aL, 0x7400bca3L, 0xe230bbd4L, - 0x41a5df4aL, 0xd795d83dL, 0x6dc4d1a4L, 0xfbf4d6d3L, 0x6ae96943L, - 0xfcd96e34L, 0x468867adL, 0xd0b860daL, 0x732d0444L, 0xe51d0333L, - 0x5f4c0aaaL, 0xc97c0dddL, 0x3c710550L, 0xaa410227L, 0x10100bbeL, - 0x86200cc9L, 0x25b56857L, 0xb3856f20L, 0x09d466b9L, 0x9fe461ceL, - 0x0ef9de5eL, 0x98c9d929L, 0x2298d0b0L, 0xb4a8d7c7L, 0x173db359L, - 0x810db42eL, 0x3b5cbdb7L, 0xad6cbac0L, 0x2083b8edL, 0xb6b3bf9aL, - 0x0ce2b603L, 0x9ad2b174L, 0x3947d5eaL, 0xaf77d29dL, 0x1526db04L, - 0x8316dc73L, 0x120b63e3L, 0x843b6494L, 0x3e6a6d0dL, 0xa85a6a7aL, - 0x0bcf0ee4L, 0x9dff0993L, 0x27ae000aL, 0xb19e077dL, 0x44930ff0L, - 0xd2a30887L, 0x68f2011eL, 0xfec20669L, 0x5d5762f7L, 0xcb676580L, - 0x71366c19L, 0xe7066b6eL, 0x761bd4feL, 0xe02bd389L, 0x5a7ada10L, - 0xcc4add67L, 0x6fdfb9f9L, 0xf9efbe8eL, 0x43beb717L, 0xd58eb060L, - 0xe8a3d6d6L, 0x7e93d1a1L, 0xc4c2d838L, 0x52f2df4fL, 0xf167bbd1L, - 0x6757bca6L, 0xdd06b53fL, 0x4b36b248L, 0xda2b0dd8L, 0x4c1b0aafL, - 0xf64a0336L, 0x607a0441L, 0xc3ef60dfL, 0x55df67a8L, 0xef8e6e31L, - 0x79be6946L, 0x8cb361cbL, 0x1a8366bcL, 0xa0d26f25L, 0x36e26852L, - 0x95770cccL, 0x03470bbbL, 0xb9160222L, 0x2f260555L, 0xbe3bbac5L, - 0x280bbdb2L, 0x925ab42bL, 0x046ab35cL, 0xa7ffd7c2L, 0x31cfd0b5L, - 0x8b9ed92cL, 0x1daede5bL, 0xb0c2649bL, 0x26f263ecL, 0x9ca36a75L, - 0x0a936d02L, 0xa906099cL, 0x3f360eebL, 0x85670772L, 0x13570005L, - 0x824abf95L, 0x147ab8e2L, 0xae2bb17bL, 0x381bb60cL, 0x9b8ed292L, - 0x0dbed5e5L, 0xb7efdc7cL, 0x21dfdb0bL, 0xd4d2d386L, 0x42e2d4f1L, - 0xf8b3dd68L, 0x6e83da1fL, 0xcd16be81L, 0x5b26b9f6L, 0xe177b06fL, - 0x7747b718L, 0xe65a0888L, 0x706a0fffL, 0xca3b0666L, 0x5c0b0111L, - 0xff9e658fL, 0x69ae62f8L, 0xd3ff6b61L, 0x45cf6c16L, 0x78e20aa0L, - 0xeed20dd7L, 0x5483044eL, 0xc2b30339L, 0x612667a7L, 0xf71660d0L, - 0x4d476949L, 0xdb776e3eL, 0x4a6ad1aeL, 0xdc5ad6d9L, 0x660bdf40L, - 0xf03bd837L, 0x53aebca9L, 0xc59ebbdeL, 0x7fcfb247L, 0xe9ffb530L, - 0x1cf2bdbdL, 0x8ac2bacaL, 0x3093b353L, 0xa6a3b424L, 0x0536d0baL, - 0x9306d7cdL, 0x2957de54L, 0xbf67d923L, 0x2e7a66b3L, 0xb84a61c4L, - 0x021b685dL, 0x942b6f2aL, 0x37be0bb4L, 0xa18e0cc3L, 0x1bdf055aL, - 0x8def022dL -#endif -}; - -CRC32::CRC32() -{ - Reset(); -} - -void CRC32::Update(const byte *s, size_t n) -{ - word32 crc = m_crc; - - for(; !IsAligned<word32>(s) && n > 0; n--) - crc = m_tab[CRC32_INDEX(crc) ^ *s++] ^ CRC32_SHIFTED(crc); - - while (n >= 4) - { - crc ^= *(const word32 *)s; - crc = m_tab[CRC32_INDEX(crc)] ^ CRC32_SHIFTED(crc); - crc = m_tab[CRC32_INDEX(crc)] ^ CRC32_SHIFTED(crc); - crc = m_tab[CRC32_INDEX(crc)] ^ CRC32_SHIFTED(crc); - crc = m_tab[CRC32_INDEX(crc)] ^ CRC32_SHIFTED(crc); - n -= 4; - s += 4; - } - - while (n--) - crc = m_tab[CRC32_INDEX(crc) ^ *s++] ^ CRC32_SHIFTED(crc); - - m_crc = crc; -} - -void CRC32::TruncatedFinal(byte *hash, size_t size) -{ - ThrowIfInvalidTruncatedSize(size); - - m_crc ^= CRC32_NEGL; - for (size_t i=0; i<size; i++) - hash[i] = GetCrcByte(i); - - Reset(); -} - -NAMESPACE_END diff --git a/lib/cryptopp/crc.h b/lib/cryptopp/crc.h deleted file mode 100644 index f75ea384c..000000000 --- a/lib/cryptopp/crc.h +++ /dev/null @@ -1,42 +0,0 @@ -#ifndef CRYPTOPP_CRC32_H -#define CRYPTOPP_CRC32_H - -#include "cryptlib.h" - -NAMESPACE_BEGIN(CryptoPP) - -const word32 CRC32_NEGL = 0xffffffffL; - -#ifdef IS_LITTLE_ENDIAN -#define CRC32_INDEX(c) (c & 0xff) -#define CRC32_SHIFTED(c) (c >> 8) -#else -#define CRC32_INDEX(c) (c >> 24) -#define CRC32_SHIFTED(c) (c << 8) -#endif - -//! CRC Checksum Calculation -class CRC32 : public HashTransformation -{ -public: - CRYPTOPP_CONSTANT(DIGESTSIZE = 4) - CRC32(); - void Update(const byte *input, size_t length); - void TruncatedFinal(byte *hash, size_t size); - unsigned int DigestSize() const {return DIGESTSIZE;} - static const char * StaticAlgorithmName() {return "CRC32";} - std::string AlgorithmName() const {return StaticAlgorithmName();} - - void UpdateByte(byte b) {m_crc = m_tab[CRC32_INDEX(m_crc) ^ b] ^ CRC32_SHIFTED(m_crc);} - byte GetCrcByte(size_t i) const {return ((byte *)&(m_crc))[i];} - -private: - void Reset() {m_crc = CRC32_NEGL;} - - static const word32 m_tab[256]; - word32 m_crc; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/cryptlib.cpp b/lib/cryptopp/cryptlib.cpp deleted file mode 100644 index df138ddb0..000000000 --- a/lib/cryptopp/cryptlib.cpp +++ /dev/null @@ -1,828 +0,0 @@ -// cryptlib.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "cryptlib.h" -#include "misc.h" -#include "filters.h" -#include "algparam.h" -#include "fips140.h" -#include "argnames.h" -#include "fltrimpl.h" -#include "trdlocal.h" -#include "osrng.h" - -#include <memory> - -NAMESPACE_BEGIN(CryptoPP) - -CRYPTOPP_COMPILE_ASSERT(sizeof(byte) == 1); -CRYPTOPP_COMPILE_ASSERT(sizeof(word16) == 2); -CRYPTOPP_COMPILE_ASSERT(sizeof(word32) == 4); -CRYPTOPP_COMPILE_ASSERT(sizeof(word64) == 8); -#ifdef CRYPTOPP_NATIVE_DWORD_AVAILABLE -CRYPTOPP_COMPILE_ASSERT(sizeof(dword) == 2*sizeof(word)); -#endif - -const std::string DEFAULT_CHANNEL; -const std::string AAD_CHANNEL = "AAD"; -const std::string &BufferedTransformation::NULL_CHANNEL = DEFAULT_CHANNEL; - -class NullNameValuePairs : public NameValuePairs -{ -public: - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const {return false;} -}; - -simple_ptr<NullNameValuePairs> s_pNullNameValuePairs(new NullNameValuePairs); -const NameValuePairs &g_nullNameValuePairs = *s_pNullNameValuePairs.m_p; - -BufferedTransformation & TheBitBucket() -{ - static BitBucket bitBucket; - return bitBucket; -} - -Algorithm::Algorithm(bool checkSelfTestStatus) -{ - if (checkSelfTestStatus && FIPS_140_2_ComplianceEnabled()) - { - if (GetPowerUpSelfTestStatus() == POWER_UP_SELF_TEST_NOT_DONE && !PowerUpSelfTestInProgressOnThisThread()) - throw SelfTestFailure("Cryptographic algorithms are disabled before the power-up self tests are performed."); - - if (GetPowerUpSelfTestStatus() == POWER_UP_SELF_TEST_FAILED) - throw SelfTestFailure("Cryptographic algorithms are disabled after a power-up self test failed."); - } -} - -void SimpleKeyingInterface::SetKey(const byte *key, size_t length, const NameValuePairs ¶ms) -{ - this->ThrowIfInvalidKeyLength(length); - this->UncheckedSetKey(key, (unsigned int)length, params); -} - -void SimpleKeyingInterface::SetKeyWithRounds(const byte *key, size_t length, int rounds) -{ - SetKey(key, length, MakeParameters(Name::Rounds(), rounds)); -} - -void SimpleKeyingInterface::SetKeyWithIV(const byte *key, size_t length, const byte *iv, size_t ivLength) -{ - SetKey(key, length, MakeParameters(Name::IV(), ConstByteArrayParameter(iv, ivLength))); -} - -void SimpleKeyingInterface::ThrowIfInvalidKeyLength(size_t length) -{ - if (!IsValidKeyLength(length)) - throw InvalidKeyLength(GetAlgorithm().AlgorithmName(), length); -} - -void SimpleKeyingInterface::ThrowIfResynchronizable() -{ - if (IsResynchronizable()) - throw InvalidArgument(GetAlgorithm().AlgorithmName() + ": this object requires an IV"); -} - -void SimpleKeyingInterface::ThrowIfInvalidIV(const byte *iv) -{ - if (!iv && IVRequirement() == UNPREDICTABLE_RANDOM_IV) - throw InvalidArgument(GetAlgorithm().AlgorithmName() + ": this object cannot use a null IV"); -} - -size_t SimpleKeyingInterface::ThrowIfInvalidIVLength(int size) -{ - if (size < 0) - return IVSize(); - else if ((size_t)size < MinIVLength()) - throw InvalidArgument(GetAlgorithm().AlgorithmName() + ": IV length " + IntToString(size) + " is less than the minimum of " + IntToString(MinIVLength())); - else if ((size_t)size > MaxIVLength()) - throw InvalidArgument(GetAlgorithm().AlgorithmName() + ": IV length " + IntToString(size) + " exceeds the maximum of " + IntToString(MaxIVLength())); - else - return size; -} - -const byte * SimpleKeyingInterface::GetIVAndThrowIfInvalid(const NameValuePairs ¶ms, size_t &size) -{ - ConstByteArrayParameter ivWithLength; - const byte *iv; - bool found = false; - - try {found = params.GetValue(Name::IV(), ivWithLength);} - catch (const NameValuePairs::ValueTypeMismatch &) {} - - if (found) - { - iv = ivWithLength.begin(); - ThrowIfInvalidIV(iv); - size = ThrowIfInvalidIVLength((int)ivWithLength.size()); - return iv; - } - else if (params.GetValue(Name::IV(), iv)) - { - ThrowIfInvalidIV(iv); - size = IVSize(); - return iv; - } - else - { - ThrowIfResynchronizable(); - size = 0; - return NULL; - } -} - -void SimpleKeyingInterface::GetNextIV(RandomNumberGenerator &rng, byte *IV) -{ - rng.GenerateBlock(IV, IVSize()); -} - -size_t BlockTransformation::AdvancedProcessBlocks(const byte *inBlocks, const byte *xorBlocks, byte *outBlocks, size_t length, word32 flags) const -{ - size_t blockSize = BlockSize(); - size_t inIncrement = (flags & (BT_InBlockIsCounter|BT_DontIncrementInOutPointers)) ? 0 : blockSize; - size_t xorIncrement = xorBlocks ? blockSize : 0; - size_t outIncrement = (flags & BT_DontIncrementInOutPointers) ? 0 : blockSize; - - if (flags & BT_ReverseDirection) - { - assert(length % blockSize == 0); - inBlocks += length - blockSize; - xorBlocks += length - blockSize; - outBlocks += length - blockSize; - inIncrement = 0-inIncrement; - xorIncrement = 0-xorIncrement; - outIncrement = 0-outIncrement; - } - - while (length >= blockSize) - { - if (flags & BT_XorInput) - { - xorbuf(outBlocks, xorBlocks, inBlocks, blockSize); - ProcessBlock(outBlocks); - } - else - ProcessAndXorBlock(inBlocks, xorBlocks, outBlocks); - if (flags & BT_InBlockIsCounter) - const_cast<byte *>(inBlocks)[blockSize-1]++; - inBlocks += inIncrement; - outBlocks += outIncrement; - xorBlocks += xorIncrement; - length -= blockSize; - } - - return length; -} - -unsigned int BlockTransformation::OptimalDataAlignment() const -{ - return GetAlignmentOf<word32>(); -} - -unsigned int StreamTransformation::OptimalDataAlignment() const -{ - return GetAlignmentOf<word32>(); -} - -unsigned int HashTransformation::OptimalDataAlignment() const -{ - return GetAlignmentOf<word32>(); -} - -void StreamTransformation::ProcessLastBlock(byte *outString, const byte *inString, size_t length) -{ - assert(MinLastBlockSize() == 0); // this function should be overriden otherwise - - if (length == MandatoryBlockSize()) - ProcessData(outString, inString, length); - else if (length != 0) - throw NotImplemented(AlgorithmName() + ": this object does't support a special last block"); -} - -void AuthenticatedSymmetricCipher::SpecifyDataLengths(lword headerLength, lword messageLength, lword footerLength) -{ - if (headerLength > MaxHeaderLength()) - throw InvalidArgument(GetAlgorithm().AlgorithmName() + ": header length " + IntToString(headerLength) + " exceeds the maximum of " + IntToString(MaxHeaderLength())); - - if (messageLength > MaxMessageLength()) - throw InvalidArgument(GetAlgorithm().AlgorithmName() + ": message length " + IntToString(messageLength) + " exceeds the maximum of " + IntToString(MaxMessageLength())); - - if (footerLength > MaxFooterLength()) - throw InvalidArgument(GetAlgorithm().AlgorithmName() + ": footer length " + IntToString(footerLength) + " exceeds the maximum of " + IntToString(MaxFooterLength())); - - UncheckedSpecifyDataLengths(headerLength, messageLength, footerLength); -} - -void AuthenticatedSymmetricCipher::EncryptAndAuthenticate(byte *ciphertext, byte *mac, size_t macSize, const byte *iv, int ivLength, const byte *header, size_t headerLength, const byte *message, size_t messageLength) -{ - Resynchronize(iv, ivLength); - SpecifyDataLengths(headerLength, messageLength); - Update(header, headerLength); - ProcessString(ciphertext, message, messageLength); - TruncatedFinal(mac, macSize); -} - -bool AuthenticatedSymmetricCipher::DecryptAndVerify(byte *message, const byte *mac, size_t macLength, const byte *iv, int ivLength, const byte *header, size_t headerLength, const byte *ciphertext, size_t ciphertextLength) -{ - Resynchronize(iv, ivLength); - SpecifyDataLengths(headerLength, ciphertextLength); - Update(header, headerLength); - ProcessString(message, ciphertext, ciphertextLength); - return TruncatedVerify(mac, macLength); -} - -unsigned int RandomNumberGenerator::GenerateBit() -{ - return GenerateByte() & 1; -} - -byte RandomNumberGenerator::GenerateByte() -{ - byte b; - GenerateBlock(&b, 1); - return b; -} - -word32 RandomNumberGenerator::GenerateWord32(word32 min, word32 max) -{ - word32 range = max-min; - const int maxBits = BitPrecision(range); - - word32 value; - - do - { - GenerateBlock((byte *)&value, sizeof(value)); - value = Crop(value, maxBits); - } while (value > range); - - return value+min; -} - -void RandomNumberGenerator::GenerateBlock(byte *output, size_t size) -{ - ArraySink s(output, size); - GenerateIntoBufferedTransformation(s, DEFAULT_CHANNEL, size); -} - -void RandomNumberGenerator::DiscardBytes(size_t n) -{ - GenerateIntoBufferedTransformation(TheBitBucket(), DEFAULT_CHANNEL, n); -} - -void RandomNumberGenerator::GenerateIntoBufferedTransformation(BufferedTransformation &target, const std::string &channel, lword length) -{ - FixedSizeSecBlock<byte, 256> buffer; - while (length) - { - size_t len = UnsignedMin(buffer.size(), length); - GenerateBlock(buffer, len); - target.ChannelPut(channel, buffer, len); - length -= len; - } -} - -//! see NullRNG() -class ClassNullRNG : public RandomNumberGenerator -{ -public: - std::string AlgorithmName() const {return "NullRNG";} - void GenerateBlock(byte *output, size_t size) {throw NotImplemented("NullRNG: NullRNG should only be passed to functions that don't need to generate random bytes");} -}; - -RandomNumberGenerator & NullRNG() -{ - static ClassNullRNG s_nullRNG; - return s_nullRNG; -} - -bool HashTransformation::TruncatedVerify(const byte *digestIn, size_t digestLength) -{ - ThrowIfInvalidTruncatedSize(digestLength); - SecByteBlock digest(digestLength); - TruncatedFinal(digest, digestLength); - return VerifyBufsEqual(digest, digestIn, digestLength); -} - -void HashTransformation::ThrowIfInvalidTruncatedSize(size_t size) const -{ - if (size > DigestSize()) - throw InvalidArgument("HashTransformation: can't truncate a " + IntToString(DigestSize()) + " byte digest to " + IntToString(size) + " bytes"); -} - -unsigned int BufferedTransformation::GetMaxWaitObjectCount() const -{ - const BufferedTransformation *t = AttachedTransformation(); - return t ? t->GetMaxWaitObjectCount() : 0; -} - -void BufferedTransformation::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) -{ - BufferedTransformation *t = AttachedTransformation(); - if (t) - t->GetWaitObjects(container, callStack); // reduce clutter by not adding to stack here -} - -void BufferedTransformation::Initialize(const NameValuePairs ¶meters, int propagation) -{ - assert(!AttachedTransformation()); - IsolatedInitialize(parameters); -} - -bool BufferedTransformation::Flush(bool hardFlush, int propagation, bool blocking) -{ - assert(!AttachedTransformation()); - return IsolatedFlush(hardFlush, blocking); -} - -bool BufferedTransformation::MessageSeriesEnd(int propagation, bool blocking) -{ - assert(!AttachedTransformation()); - return IsolatedMessageSeriesEnd(blocking); -} - -byte * BufferedTransformation::ChannelCreatePutSpace(const std::string &channel, size_t &size) -{ - if (channel.empty()) - return CreatePutSpace(size); - else - throw NoChannelSupport(AlgorithmName()); -} - -size_t BufferedTransformation::ChannelPut2(const std::string &channel, const byte *begin, size_t length, int messageEnd, bool blocking) -{ - if (channel.empty()) - return Put2(begin, length, messageEnd, blocking); - else - throw NoChannelSupport(AlgorithmName()); -} - -size_t BufferedTransformation::ChannelPutModifiable2(const std::string &channel, byte *begin, size_t length, int messageEnd, bool blocking) -{ - if (channel.empty()) - return PutModifiable2(begin, length, messageEnd, blocking); - else - return ChannelPut2(channel, begin, length, messageEnd, blocking); -} - -bool BufferedTransformation::ChannelFlush(const std::string &channel, bool completeFlush, int propagation, bool blocking) -{ - if (channel.empty()) - return Flush(completeFlush, propagation, blocking); - else - throw NoChannelSupport(AlgorithmName()); -} - -bool BufferedTransformation::ChannelMessageSeriesEnd(const std::string &channel, int propagation, bool blocking) -{ - if (channel.empty()) - return MessageSeriesEnd(propagation, blocking); - else - throw NoChannelSupport(AlgorithmName()); -} - -lword BufferedTransformation::MaxRetrievable() const -{ - if (AttachedTransformation()) - return AttachedTransformation()->MaxRetrievable(); - else - return CopyTo(TheBitBucket()); -} - -bool BufferedTransformation::AnyRetrievable() const -{ - if (AttachedTransformation()) - return AttachedTransformation()->AnyRetrievable(); - else - { - byte b; - return Peek(b) != 0; - } -} - -size_t BufferedTransformation::Get(byte &outByte) -{ - if (AttachedTransformation()) - return AttachedTransformation()->Get(outByte); - else - return Get(&outByte, 1); -} - -size_t BufferedTransformation::Get(byte *outString, size_t getMax) -{ - if (AttachedTransformation()) - return AttachedTransformation()->Get(outString, getMax); - else - { - ArraySink arraySink(outString, getMax); - return (size_t)TransferTo(arraySink, getMax); - } -} - -size_t BufferedTransformation::Peek(byte &outByte) const -{ - if (AttachedTransformation()) - return AttachedTransformation()->Peek(outByte); - else - return Peek(&outByte, 1); -} - -size_t BufferedTransformation::Peek(byte *outString, size_t peekMax) const -{ - if (AttachedTransformation()) - return AttachedTransformation()->Peek(outString, peekMax); - else - { - ArraySink arraySink(outString, peekMax); - return (size_t)CopyTo(arraySink, peekMax); - } -} - -lword BufferedTransformation::Skip(lword skipMax) -{ - if (AttachedTransformation()) - return AttachedTransformation()->Skip(skipMax); - else - return TransferTo(TheBitBucket(), skipMax); -} - -lword BufferedTransformation::TotalBytesRetrievable() const -{ - if (AttachedTransformation()) - return AttachedTransformation()->TotalBytesRetrievable(); - else - return MaxRetrievable(); -} - -unsigned int BufferedTransformation::NumberOfMessages() const -{ - if (AttachedTransformation()) - return AttachedTransformation()->NumberOfMessages(); - else - return CopyMessagesTo(TheBitBucket()); -} - -bool BufferedTransformation::AnyMessages() const -{ - if (AttachedTransformation()) - return AttachedTransformation()->AnyMessages(); - else - return NumberOfMessages() != 0; -} - -bool BufferedTransformation::GetNextMessage() -{ - if (AttachedTransformation()) - return AttachedTransformation()->GetNextMessage(); - else - { - assert(!AnyMessages()); - return false; - } -} - -unsigned int BufferedTransformation::SkipMessages(unsigned int count) -{ - if (AttachedTransformation()) - return AttachedTransformation()->SkipMessages(count); - else - return TransferMessagesTo(TheBitBucket(), count); -} - -size_t BufferedTransformation::TransferMessagesTo2(BufferedTransformation &target, unsigned int &messageCount, const std::string &channel, bool blocking) -{ - if (AttachedTransformation()) - return AttachedTransformation()->TransferMessagesTo2(target, messageCount, channel, blocking); - else - { - unsigned int maxMessages = messageCount; - for (messageCount=0; messageCount < maxMessages && AnyMessages(); messageCount++) - { - size_t blockedBytes; - lword transferredBytes; - - while (AnyRetrievable()) - { - transferredBytes = LWORD_MAX; - blockedBytes = TransferTo2(target, transferredBytes, channel, blocking); - if (blockedBytes > 0) - return blockedBytes; - } - - if (target.ChannelMessageEnd(channel, GetAutoSignalPropagation(), blocking)) - return 1; - - bool result = GetNextMessage(); - assert(result); - } - return 0; - } -} - -unsigned int BufferedTransformation::CopyMessagesTo(BufferedTransformation &target, unsigned int count, const std::string &channel) const -{ - if (AttachedTransformation()) - return AttachedTransformation()->CopyMessagesTo(target, count, channel); - else - return 0; -} - -void BufferedTransformation::SkipAll() -{ - if (AttachedTransformation()) - AttachedTransformation()->SkipAll(); - else - { - while (SkipMessages()) {} - while (Skip()) {} - } -} - -size_t BufferedTransformation::TransferAllTo2(BufferedTransformation &target, const std::string &channel, bool blocking) -{ - if (AttachedTransformation()) - return AttachedTransformation()->TransferAllTo2(target, channel, blocking); - else - { - assert(!NumberOfMessageSeries()); - - unsigned int messageCount; - do - { - messageCount = UINT_MAX; - size_t blockedBytes = TransferMessagesTo2(target, messageCount, channel, blocking); - if (blockedBytes) - return blockedBytes; - } - while (messageCount != 0); - - lword byteCount; - do - { - byteCount = ULONG_MAX; - size_t blockedBytes = TransferTo2(target, byteCount, channel, blocking); - if (blockedBytes) - return blockedBytes; - } - while (byteCount != 0); - - return 0; - } -} - -void BufferedTransformation::CopyAllTo(BufferedTransformation &target, const std::string &channel) const -{ - if (AttachedTransformation()) - AttachedTransformation()->CopyAllTo(target, channel); - else - { - assert(!NumberOfMessageSeries()); - while (CopyMessagesTo(target, UINT_MAX, channel)) {} - } -} - -void BufferedTransformation::SetRetrievalChannel(const std::string &channel) -{ - if (AttachedTransformation()) - AttachedTransformation()->SetRetrievalChannel(channel); -} - -size_t BufferedTransformation::ChannelPutWord16(const std::string &channel, word16 value, ByteOrder order, bool blocking) -{ - PutWord(false, order, m_buf, value); - return ChannelPut(channel, m_buf, 2, blocking); -} - -size_t BufferedTransformation::ChannelPutWord32(const std::string &channel, word32 value, ByteOrder order, bool blocking) -{ - PutWord(false, order, m_buf, value); - return ChannelPut(channel, m_buf, 4, blocking); -} - -size_t BufferedTransformation::PutWord16(word16 value, ByteOrder order, bool blocking) -{ - return ChannelPutWord16(DEFAULT_CHANNEL, value, order, blocking); -} - -size_t BufferedTransformation::PutWord32(word32 value, ByteOrder order, bool blocking) -{ - return ChannelPutWord32(DEFAULT_CHANNEL, value, order, blocking); -} - -size_t BufferedTransformation::PeekWord16(word16 &value, ByteOrder order) const -{ - byte buf[2] = {0, 0}; - size_t len = Peek(buf, 2); - - if (order) - value = (buf[0] << 8) | buf[1]; - else - value = (buf[1] << 8) | buf[0]; - - return len; -} - -size_t BufferedTransformation::PeekWord32(word32 &value, ByteOrder order) const -{ - byte buf[4] = {0, 0, 0, 0}; - size_t len = Peek(buf, 4); - - if (order) - value = (buf[0] << 24) | (buf[1] << 16) | (buf[2] << 8) | buf [3]; - else - value = (buf[3] << 24) | (buf[2] << 16) | (buf[1] << 8) | buf [0]; - - return len; -} - -size_t BufferedTransformation::GetWord16(word16 &value, ByteOrder order) -{ - return (size_t)Skip(PeekWord16(value, order)); -} - -size_t BufferedTransformation::GetWord32(word32 &value, ByteOrder order) -{ - return (size_t)Skip(PeekWord32(value, order)); -} - -void BufferedTransformation::Attach(BufferedTransformation *newOut) -{ - if (AttachedTransformation() && AttachedTransformation()->Attachable()) - AttachedTransformation()->Attach(newOut); - else - Detach(newOut); -} - -void GeneratableCryptoMaterial::GenerateRandomWithKeySize(RandomNumberGenerator &rng, unsigned int keySize) -{ - GenerateRandom(rng, MakeParameters("KeySize", (int)keySize)); -} - -class PK_DefaultEncryptionFilter : public Unflushable<Filter> -{ -public: - PK_DefaultEncryptionFilter(RandomNumberGenerator &rng, const PK_Encryptor &encryptor, BufferedTransformation *attachment, const NameValuePairs ¶meters) - : m_rng(rng), m_encryptor(encryptor), m_parameters(parameters) - { - Detach(attachment); - } - - size_t Put2(const byte *inString, size_t length, int messageEnd, bool blocking) - { - FILTER_BEGIN; - m_plaintextQueue.Put(inString, length); - - if (messageEnd) - { - { - size_t plaintextLength; - if (!SafeConvert(m_plaintextQueue.CurrentSize(), plaintextLength)) - throw InvalidArgument("PK_DefaultEncryptionFilter: plaintext too long"); - size_t ciphertextLength = m_encryptor.CiphertextLength(plaintextLength); - - SecByteBlock plaintext(plaintextLength); - m_plaintextQueue.Get(plaintext, plaintextLength); - m_ciphertext.resize(ciphertextLength); - m_encryptor.Encrypt(m_rng, plaintext, plaintextLength, m_ciphertext, m_parameters); - } - - FILTER_OUTPUT(1, m_ciphertext, m_ciphertext.size(), messageEnd); - } - FILTER_END_NO_MESSAGE_END; - } - - RandomNumberGenerator &m_rng; - const PK_Encryptor &m_encryptor; - const NameValuePairs &m_parameters; - ByteQueue m_plaintextQueue; - SecByteBlock m_ciphertext; -}; - -BufferedTransformation * PK_Encryptor::CreateEncryptionFilter(RandomNumberGenerator &rng, BufferedTransformation *attachment, const NameValuePairs ¶meters) const -{ - return new PK_DefaultEncryptionFilter(rng, *this, attachment, parameters); -} - -class PK_DefaultDecryptionFilter : public Unflushable<Filter> -{ -public: - PK_DefaultDecryptionFilter(RandomNumberGenerator &rng, const PK_Decryptor &decryptor, BufferedTransformation *attachment, const NameValuePairs ¶meters) - : m_rng(rng), m_decryptor(decryptor), m_parameters(parameters) - { - Detach(attachment); - } - - size_t Put2(const byte *inString, size_t length, int messageEnd, bool blocking) - { - FILTER_BEGIN; - m_ciphertextQueue.Put(inString, length); - - if (messageEnd) - { - { - size_t ciphertextLength; - if (!SafeConvert(m_ciphertextQueue.CurrentSize(), ciphertextLength)) - throw InvalidArgument("PK_DefaultDecryptionFilter: ciphertext too long"); - size_t maxPlaintextLength = m_decryptor.MaxPlaintextLength(ciphertextLength); - - SecByteBlock ciphertext(ciphertextLength); - m_ciphertextQueue.Get(ciphertext, ciphertextLength); - m_plaintext.resize(maxPlaintextLength); - m_result = m_decryptor.Decrypt(m_rng, ciphertext, ciphertextLength, m_plaintext, m_parameters); - if (!m_result.isValidCoding) - throw InvalidCiphertext(m_decryptor.AlgorithmName() + ": invalid ciphertext"); - } - - FILTER_OUTPUT(1, m_plaintext, m_result.messageLength, messageEnd); - } - FILTER_END_NO_MESSAGE_END; - } - - RandomNumberGenerator &m_rng; - const PK_Decryptor &m_decryptor; - const NameValuePairs &m_parameters; - ByteQueue m_ciphertextQueue; - SecByteBlock m_plaintext; - DecodingResult m_result; -}; - -BufferedTransformation * PK_Decryptor::CreateDecryptionFilter(RandomNumberGenerator &rng, BufferedTransformation *attachment, const NameValuePairs ¶meters) const -{ - return new PK_DefaultDecryptionFilter(rng, *this, attachment, parameters); -} - -size_t PK_Signer::Sign(RandomNumberGenerator &rng, PK_MessageAccumulator *messageAccumulator, byte *signature) const -{ - std::auto_ptr<PK_MessageAccumulator> m(messageAccumulator); - return SignAndRestart(rng, *m, signature, false); -} - -size_t PK_Signer::SignMessage(RandomNumberGenerator &rng, const byte *message, size_t messageLen, byte *signature) const -{ - std::auto_ptr<PK_MessageAccumulator> m(NewSignatureAccumulator(rng)); - m->Update(message, messageLen); - return SignAndRestart(rng, *m, signature, false); -} - -size_t PK_Signer::SignMessageWithRecovery(RandomNumberGenerator &rng, const byte *recoverableMessage, size_t recoverableMessageLength, - const byte *nonrecoverableMessage, size_t nonrecoverableMessageLength, byte *signature) const -{ - std::auto_ptr<PK_MessageAccumulator> m(NewSignatureAccumulator(rng)); - InputRecoverableMessage(*m, recoverableMessage, recoverableMessageLength); - m->Update(nonrecoverableMessage, nonrecoverableMessageLength); - return SignAndRestart(rng, *m, signature, false); -} - -bool PK_Verifier::Verify(PK_MessageAccumulator *messageAccumulator) const -{ - std::auto_ptr<PK_MessageAccumulator> m(messageAccumulator); - return VerifyAndRestart(*m); -} - -bool PK_Verifier::VerifyMessage(const byte *message, size_t messageLen, const byte *signature, size_t signatureLength) const -{ - std::auto_ptr<PK_MessageAccumulator> m(NewVerificationAccumulator()); - InputSignature(*m, signature, signatureLength); - m->Update(message, messageLen); - return VerifyAndRestart(*m); -} - -DecodingResult PK_Verifier::Recover(byte *recoveredMessage, PK_MessageAccumulator *messageAccumulator) const -{ - std::auto_ptr<PK_MessageAccumulator> m(messageAccumulator); - return RecoverAndRestart(recoveredMessage, *m); -} - -DecodingResult PK_Verifier::RecoverMessage(byte *recoveredMessage, - const byte *nonrecoverableMessage, size_t nonrecoverableMessageLength, - const byte *signature, size_t signatureLength) const -{ - std::auto_ptr<PK_MessageAccumulator> m(NewVerificationAccumulator()); - InputSignature(*m, signature, signatureLength); - m->Update(nonrecoverableMessage, nonrecoverableMessageLength); - return RecoverAndRestart(recoveredMessage, *m); -} - -void SimpleKeyAgreementDomain::GenerateKeyPair(RandomNumberGenerator &rng, byte *privateKey, byte *publicKey) const -{ - GeneratePrivateKey(rng, privateKey); - GeneratePublicKey(rng, privateKey, publicKey); -} - -void AuthenticatedKeyAgreementDomain::GenerateStaticKeyPair(RandomNumberGenerator &rng, byte *privateKey, byte *publicKey) const -{ - GenerateStaticPrivateKey(rng, privateKey); - GenerateStaticPublicKey(rng, privateKey, publicKey); -} - -void AuthenticatedKeyAgreementDomain::GenerateEphemeralKeyPair(RandomNumberGenerator &rng, byte *privateKey, byte *publicKey) const -{ - GenerateEphemeralPrivateKey(rng, privateKey); - GenerateEphemeralPublicKey(rng, privateKey, publicKey); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/cryptlib.h b/lib/cryptopp/cryptlib.h deleted file mode 100644 index 406872232..000000000 --- a/lib/cryptopp/cryptlib.h +++ /dev/null @@ -1,1655 +0,0 @@ -// cryptlib.h - written and placed in the public domain by Wei Dai -/*! \file - This file contains the declarations for the abstract base - classes that provide a uniform interface to this library. -*/ - -/*! \mainpage Crypto++ Library 5.6.2 API Reference -<dl> -<dt>Abstract Base Classes<dd> - cryptlib.h -<dt>Authenticated Encryption<dd> - AuthenticatedSymmetricCipherDocumentation -<dt>Symmetric Ciphers<dd> - SymmetricCipherDocumentation -<dt>Hash Functions<dd> - SHA1, SHA224, SHA256, SHA384, SHA512, Tiger, Whirlpool, RIPEMD160, RIPEMD320, RIPEMD128, RIPEMD256, Weak1::MD2, Weak1::MD4, Weak1::MD5 -<dt>Non-Cryptographic Checksums<dd> - CRC32, Adler32 -<dt>Message Authentication Codes<dd> - VMAC, HMAC, CBC_MAC, CMAC, DMAC, TTMAC, GCM (GMAC) -<dt>Random Number Generators<dd> - NullRNG(), LC_RNG, RandomPool, BlockingRng, NonblockingRng, AutoSeededRandomPool, AutoSeededX917RNG, #DefaultAutoSeededRNG -<dt>Password-based Cryptography<dd> - PasswordBasedKeyDerivationFunction -<dt>Public Key Cryptosystems<dd> - DLIES, ECIES, LUCES, RSAES, RabinES, LUC_IES -<dt>Public Key Signature Schemes<dd> - DSA2, GDSA, ECDSA, NR, ECNR, LUCSS, RSASS, RSASS_ISO, RabinSS, RWSS, ESIGN -<dt>Key Agreement<dd> - #DH, DH2, #MQV, ECDH, ECMQV, XTR_DH -<dt>Algebraic Structures<dd> - Integer, PolynomialMod2, PolynomialOver, RingOfPolynomialsOver, - ModularArithmetic, MontgomeryRepresentation, GFP2_ONB, - GF2NP, GF256, GF2_32, EC2N, ECP -<dt>Secret Sharing and Information Dispersal<dd> - SecretSharing, SecretRecovery, InformationDispersal, InformationRecovery -<dt>Compression<dd> - Deflator, Inflator, Gzip, Gunzip, ZlibCompressor, ZlibDecompressor -<dt>Input Source Classes<dd> - StringSource, #ArraySource, FileSource, SocketSource, WindowsPipeSource, RandomNumberSource -<dt>Output Sink Classes<dd> - StringSinkTemplate, ArraySink, FileSink, SocketSink, WindowsPipeSink, RandomNumberSink -<dt>Filter Wrappers<dd> - StreamTransformationFilter, HashFilter, HashVerificationFilter, SignerFilter, SignatureVerificationFilter -<dt>Binary to Text Encoders and Decoders<dd> - HexEncoder, HexDecoder, Base64Encoder, Base64Decoder, Base32Encoder, Base32Decoder -<dt>Wrappers for OS features<dd> - Timer, Socket, WindowsHandle, ThreadLocalStorage, ThreadUserTimer -<dt>FIPS 140 related<dd> - fips140.h -</dl> - -In the DLL version of Crypto++, only the following implementation class are available. -<dl> -<dt>Block Ciphers<dd> - AES, DES_EDE2, DES_EDE3, SKIPJACK -<dt>Cipher Modes (replace template parameter BC with one of the block ciphers above)<dd> - ECB_Mode\<BC\>, CTR_Mode\<BC\>, CBC_Mode\<BC\>, CFB_FIPS_Mode\<BC\>, OFB_Mode\<BC\>, GCM\<AES\> -<dt>Hash Functions<dd> - SHA1, SHA224, SHA256, SHA384, SHA512 -<dt>Public Key Signature Schemes (replace template parameter H with one of the hash functions above)<dd> - RSASS\<PKCS1v15, H\>, RSASS\<PSS, H\>, RSASS_ISO\<H\>, RWSS\<P1363_EMSA2, H\>, DSA, ECDSA\<ECP, H\>, ECDSA\<EC2N, H\> -<dt>Message Authentication Codes (replace template parameter H with one of the hash functions above)<dd> - HMAC\<H\>, CBC_MAC\<DES_EDE2\>, CBC_MAC\<DES_EDE3\>, GCM\<AES\> -<dt>Random Number Generators<dd> - #DefaultAutoSeededRNG (AutoSeededX917RNG\<AES\>) -<dt>Key Agreement<dd> - #DH -<dt>Public Key Cryptosystems<dd> - RSAES\<OAEP\<SHA1\> \> -</dl> - -<p>This reference manual is a work in progress. Some classes are still lacking detailed descriptions. -<p>Click <a href="CryptoPPRef.zip">here</a> to download a zip archive containing this manual. -<p>Thanks to Ryan Phillips for providing the Doxygen configuration file -and getting me started with this manual. -*/ - -#ifndef CRYPTOPP_CRYPTLIB_H -#define CRYPTOPP_CRYPTLIB_H - -#include "config.h" -#include "stdcpp.h" - -NAMESPACE_BEGIN(CryptoPP) - -// forward declarations -class Integer; -class RandomNumberGenerator; -class BufferedTransformation; - -//! used to specify a direction for a cipher to operate in (encrypt or decrypt) -enum CipherDir {ENCRYPTION, DECRYPTION}; - -//! used to represent infinite time -const unsigned long INFINITE_TIME = ULONG_MAX; - -// VC60 workaround: using enums as template parameters causes problems -template <typename ENUM_TYPE, int VALUE> -struct EnumToType -{ - static ENUM_TYPE ToEnum() {return (ENUM_TYPE)VALUE;} -}; - -enum ByteOrder {LITTLE_ENDIAN_ORDER = 0, BIG_ENDIAN_ORDER = 1}; -typedef EnumToType<ByteOrder, LITTLE_ENDIAN_ORDER> LittleEndian; -typedef EnumToType<ByteOrder, BIG_ENDIAN_ORDER> BigEndian; - -//! base class for all exceptions thrown by Crypto++ -class CRYPTOPP_DLL Exception : public std::exception -{ -public: - //! error types - enum ErrorType { - //! a method is not implemented - NOT_IMPLEMENTED, - //! invalid function argument - INVALID_ARGUMENT, - //! BufferedTransformation received a Flush(true) signal but can't flush buffers - CANNOT_FLUSH, - //! data integerity check (such as CRC or MAC) failed - DATA_INTEGRITY_CHECK_FAILED, - //! received input data that doesn't conform to expected format - INVALID_DATA_FORMAT, - //! error reading from input device or writing to output device - IO_ERROR, - //! some error not belong to any of the above categories - OTHER_ERROR - }; - - explicit Exception(ErrorType errorType, const std::string &s) : m_errorType(errorType), m_what(s) {} - virtual ~Exception() throw() {} - const char *what() const throw() {return (m_what.c_str());} - const std::string &GetWhat() const {return m_what;} - void SetWhat(const std::string &s) {m_what = s;} - ErrorType GetErrorType() const {return m_errorType;} - void SetErrorType(ErrorType errorType) {m_errorType = errorType;} - -private: - ErrorType m_errorType; - std::string m_what; -}; - -//! exception thrown when an invalid argument is detected -class CRYPTOPP_DLL InvalidArgument : public Exception -{ -public: - explicit InvalidArgument(const std::string &s) : Exception(INVALID_ARGUMENT, s) {} -}; - -//! exception thrown when input data is received that doesn't conform to expected format -class CRYPTOPP_DLL InvalidDataFormat : public Exception -{ -public: - explicit InvalidDataFormat(const std::string &s) : Exception(INVALID_DATA_FORMAT, s) {} -}; - -//! exception thrown by decryption filters when trying to decrypt an invalid ciphertext -class CRYPTOPP_DLL InvalidCiphertext : public InvalidDataFormat -{ -public: - explicit InvalidCiphertext(const std::string &s) : InvalidDataFormat(s) {} -}; - -//! exception thrown by a class if a non-implemented method is called -class CRYPTOPP_DLL NotImplemented : public Exception -{ -public: - explicit NotImplemented(const std::string &s) : Exception(NOT_IMPLEMENTED, s) {} -}; - -//! exception thrown by a class when Flush(true) is called but it can't completely flush its buffers -class CRYPTOPP_DLL CannotFlush : public Exception -{ -public: - explicit CannotFlush(const std::string &s) : Exception(CANNOT_FLUSH, s) {} -}; - -//! error reported by the operating system -class CRYPTOPP_DLL OS_Error : public Exception -{ -public: - OS_Error(ErrorType errorType, const std::string &s, const std::string& operation, int errorCode) - : Exception(errorType, s), m_operation(operation), m_errorCode(errorCode) {} - ~OS_Error() throw() {} - - // the operating system API that reported the error - const std::string & GetOperation() const {return m_operation;} - // the error code return by the operating system - int GetErrorCode() const {return m_errorCode;} - -protected: - std::string m_operation; - int m_errorCode; -}; - -//! used to return decoding results -struct CRYPTOPP_DLL DecodingResult -{ - explicit DecodingResult() : isValidCoding(false), messageLength(0) {} - explicit DecodingResult(size_t len) : isValidCoding(true), messageLength(len) {} - - bool operator==(const DecodingResult &rhs) const {return isValidCoding == rhs.isValidCoding && messageLength == rhs.messageLength;} - bool operator!=(const DecodingResult &rhs) const {return !operator==(rhs);} - - bool isValidCoding; - size_t messageLength; - -#ifdef CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY - operator size_t() const {return isValidCoding ? messageLength : 0;} -#endif -}; - -//! interface for retrieving values given their names -/*! \note This class is used to safely pass a variable number of arbitrarily typed arguments to functions - and to read values from keys and crypto parameters. - \note To obtain an object that implements NameValuePairs for the purpose of parameter - passing, use the MakeParameters() function. - \note To get a value from NameValuePairs, you need to know the name and the type of the value. - Call GetValueNames() on a NameValuePairs object to obtain a list of value names that it supports. - Then look at the Name namespace documentation to see what the type of each value is, or - alternatively, call GetIntValue() with the value name, and if the type is not int, a - ValueTypeMismatch exception will be thrown and you can get the actual type from the exception object. -*/ -class CRYPTOPP_NO_VTABLE NameValuePairs -{ -public: - virtual ~NameValuePairs() {} - - //! exception thrown when trying to retrieve a value using a different type than expected - class CRYPTOPP_DLL ValueTypeMismatch : public InvalidArgument - { - public: - ValueTypeMismatch(const std::string &name, const std::type_info &stored, const std::type_info &retrieving) - : InvalidArgument("NameValuePairs: type mismatch for '" + name + "', stored '" + stored.name() + "', trying to retrieve '" + retrieving.name() + "'") - , m_stored(stored), m_retrieving(retrieving) {} - - const std::type_info & GetStoredTypeInfo() const {return m_stored;} - const std::type_info & GetRetrievingTypeInfo() const {return m_retrieving;} - - private: - const std::type_info &m_stored; - const std::type_info &m_retrieving; - }; - - //! get a copy of this object or a subobject of it - template <class T> - bool GetThisObject(T &object) const - { - return GetValue((std::string("ThisObject:")+typeid(T).name()).c_str(), object); - } - - //! get a pointer to this object, as a pointer to T - template <class T> - bool GetThisPointer(T *&p) const - { - return GetValue((std::string("ThisPointer:")+typeid(T).name()).c_str(), p); - } - - //! get a named value, returns true if the name exists - template <class T> - bool GetValue(const char *name, T &value) const - { - return GetVoidValue(name, typeid(T), &value); - } - - //! get a named value, returns the default if the name doesn't exist - template <class T> - T GetValueWithDefault(const char *name, T defaultValue) const - { - GetValue(name, defaultValue); - return defaultValue; - } - - //! get a list of value names that can be retrieved - CRYPTOPP_DLL std::string GetValueNames() const - {std::string result; GetValue("ValueNames", result); return result;} - - //! get a named value with type int - /*! used to ensure we don't accidentally try to get an unsigned int - or some other type when we mean int (which is the most common case) */ - CRYPTOPP_DLL bool GetIntValue(const char *name, int &value) const - {return GetValue(name, value);} - - //! get a named value with type int, with default - CRYPTOPP_DLL int GetIntValueWithDefault(const char *name, int defaultValue) const - {return GetValueWithDefault(name, defaultValue);} - - //! used by derived classes to check for type mismatch - CRYPTOPP_DLL static void CRYPTOPP_API ThrowIfTypeMismatch(const char *name, const std::type_info &stored, const std::type_info &retrieving) - {if (stored != retrieving) throw ValueTypeMismatch(name, stored, retrieving);} - - template <class T> - void GetRequiredParameter(const char *className, const char *name, T &value) const - { - if (!GetValue(name, value)) - throw InvalidArgument(std::string(className) + ": missing required parameter '" + name + "'"); - } - - CRYPTOPP_DLL void GetRequiredIntParameter(const char *className, const char *name, int &value) const - { - if (!GetIntValue(name, value)) - throw InvalidArgument(std::string(className) + ": missing required parameter '" + name + "'"); - } - - //! to be implemented by derived classes, users should use one of the above functions instead - CRYPTOPP_DLL virtual bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const =0; -}; - -//! namespace containing value name definitions -/*! value names, types and semantics: - - ThisObject:ClassName (ClassName, copy of this object or a subobject) - ThisPointer:ClassName (const ClassName *, pointer to this object or a subobject) -*/ -DOCUMENTED_NAMESPACE_BEGIN(Name) -// more names defined in argnames.h -DOCUMENTED_NAMESPACE_END - -//! empty set of name-value pairs -extern CRYPTOPP_DLL const NameValuePairs &g_nullNameValuePairs; - -// ******************************************************** - -//! interface for cloning objects, this is not implemented by most classes yet -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE Clonable -{ -public: - virtual ~Clonable() {} - //! this is not implemented by most classes yet - virtual Clonable* Clone() const {throw NotImplemented("Clone() is not implemented yet.");} // TODO: make this =0 -}; - -//! interface for all crypto algorithms - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE Algorithm : public Clonable -{ -public: - /*! When FIPS 140-2 compliance is enabled and checkSelfTestStatus == true, - this constructor throws SelfTestFailure if the self test hasn't been run or fails. */ - Algorithm(bool checkSelfTestStatus = true); - //! returns name of this algorithm, not universally implemented yet - virtual std::string AlgorithmName() const {return "unknown";} -}; - -//! keying interface for crypto algorithms that take byte strings as keys -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE SimpleKeyingInterface -{ -public: - virtual ~SimpleKeyingInterface() {} - - //! returns smallest valid key length in bytes */ - virtual size_t MinKeyLength() const =0; - //! returns largest valid key length in bytes */ - virtual size_t MaxKeyLength() const =0; - //! returns default (recommended) key length in bytes */ - virtual size_t DefaultKeyLength() const =0; - - //! returns the smallest valid key length in bytes that is >= min(n, GetMaxKeyLength()) - virtual size_t GetValidKeyLength(size_t n) const =0; - - //! returns whether n is a valid key length - virtual bool IsValidKeyLength(size_t n) const - {return n == GetValidKeyLength(n);} - - //! set or reset the key of this object - /*! \param params is used to specify Rounds, BlockSize, etc. */ - virtual void SetKey(const byte *key, size_t length, const NameValuePairs ¶ms = g_nullNameValuePairs); - - //! calls SetKey() with an NameValuePairs object that just specifies "Rounds" - void SetKeyWithRounds(const byte *key, size_t length, int rounds); - - //! calls SetKey() with an NameValuePairs object that just specifies "IV" - void SetKeyWithIV(const byte *key, size_t length, const byte *iv, size_t ivLength); - - //! calls SetKey() with an NameValuePairs object that just specifies "IV" - void SetKeyWithIV(const byte *key, size_t length, const byte *iv) - {SetKeyWithIV(key, length, iv, IVSize());} - - enum IV_Requirement {UNIQUE_IV = 0, RANDOM_IV, UNPREDICTABLE_RANDOM_IV, INTERNALLY_GENERATED_IV, NOT_RESYNCHRONIZABLE}; - //! returns the minimal requirement for secure IVs - virtual IV_Requirement IVRequirement() const =0; - - //! returns whether this object can be resynchronized (i.e. supports initialization vectors) - /*! If this function returns true, and no IV is passed to SetKey() and CanUseStructuredIVs()==true, an IV of all 0's will be assumed. */ - bool IsResynchronizable() const {return IVRequirement() < NOT_RESYNCHRONIZABLE;} - //! returns whether this object can use random IVs (in addition to ones returned by GetNextIV) - bool CanUseRandomIVs() const {return IVRequirement() <= UNPREDICTABLE_RANDOM_IV;} - //! returns whether this object can use random but possibly predictable IVs (in addition to ones returned by GetNextIV) - bool CanUsePredictableIVs() const {return IVRequirement() <= RANDOM_IV;} - //! returns whether this object can use structured IVs, for example a counter (in addition to ones returned by GetNextIV) - bool CanUseStructuredIVs() const {return IVRequirement() <= UNIQUE_IV;} - - virtual unsigned int IVSize() const {throw NotImplemented(GetAlgorithm().AlgorithmName() + ": this object doesn't support resynchronization");} - //! returns default length of IVs accepted by this object - unsigned int DefaultIVLength() const {return IVSize();} - //! returns minimal length of IVs accepted by this object - virtual unsigned int MinIVLength() const {return IVSize();} - //! returns maximal length of IVs accepted by this object - virtual unsigned int MaxIVLength() const {return IVSize();} - //! resynchronize with an IV. ivLength=-1 means use IVSize() - virtual void Resynchronize(const byte *iv, int ivLength=-1) {throw NotImplemented(GetAlgorithm().AlgorithmName() + ": this object doesn't support resynchronization");} - //! get a secure IV for the next message - /*! This method should be called after you finish encrypting one message and are ready to start the next one. - After calling it, you must call SetKey() or Resynchronize() before using this object again. - This method is not implemented on decryption objects. */ - virtual void GetNextIV(RandomNumberGenerator &rng, byte *IV); - -protected: - virtual const Algorithm & GetAlgorithm() const =0; - virtual void UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs ¶ms) =0; - - void ThrowIfInvalidKeyLength(size_t length); - void ThrowIfResynchronizable(); // to be called when no IV is passed - void ThrowIfInvalidIV(const byte *iv); // check for NULL IV if it can't be used - size_t ThrowIfInvalidIVLength(int size); - const byte * GetIVAndThrowIfInvalid(const NameValuePairs ¶ms, size_t &size); - inline void AssertValidKeyLength(size_t length) const - {assert(IsValidKeyLength(length));} -}; - -//! interface for the data processing part of block ciphers - -/*! Classes derived from BlockTransformation are block ciphers - in ECB mode (for example the DES::Encryption class), which are stateless. - These classes should not be used directly, but only in combination with - a mode class (see CipherModeDocumentation in modes.h). -*/ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE BlockTransformation : public Algorithm -{ -public: - //! encrypt or decrypt inBlock, xor with xorBlock, and write to outBlock - virtual void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const =0; - - //! encrypt or decrypt one block - /*! \pre size of inBlock and outBlock == BlockSize() */ - void ProcessBlock(const byte *inBlock, byte *outBlock) const - {ProcessAndXorBlock(inBlock, NULL, outBlock);} - - //! encrypt or decrypt one block in place - void ProcessBlock(byte *inoutBlock) const - {ProcessAndXorBlock(inoutBlock, NULL, inoutBlock);} - - //! block size of the cipher in bytes - virtual unsigned int BlockSize() const =0; - - //! returns how inputs and outputs should be aligned for optimal performance - virtual unsigned int OptimalDataAlignment() const; - - //! returns true if this is a permutation (i.e. there is an inverse transformation) - virtual bool IsPermutation() const {return true;} - - //! returns true if this is an encryption object - virtual bool IsForwardTransformation() const =0; - - //! return number of blocks that can be processed in parallel, for bit-slicing implementations - virtual unsigned int OptimalNumberOfParallelBlocks() const {return 1;} - - enum {BT_InBlockIsCounter=1, BT_DontIncrementInOutPointers=2, BT_XorInput=4, BT_ReverseDirection=8, BT_AllowParallel=16} FlagsForAdvancedProcessBlocks; - - //! encrypt and xor blocks according to flags (see FlagsForAdvancedProcessBlocks) - /*! /note If BT_InBlockIsCounter is set, last byte of inBlocks may be modified. */ - virtual size_t AdvancedProcessBlocks(const byte *inBlocks, const byte *xorBlocks, byte *outBlocks, size_t length, word32 flags) const; - - inline CipherDir GetCipherDirection() const {return IsForwardTransformation() ? ENCRYPTION : DECRYPTION;} -}; - -//! interface for the data processing part of stream ciphers - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE StreamTransformation : public Algorithm -{ -public: - //! return a reference to this object, useful for passing a temporary object to a function that takes a non-const reference - StreamTransformation& Ref() {return *this;} - - //! returns block size, if input must be processed in blocks, otherwise 1 - virtual unsigned int MandatoryBlockSize() const {return 1;} - - //! returns the input block size that is most efficient for this cipher - /*! \note optimal input length is n * OptimalBlockSize() - GetOptimalBlockSizeUsed() for any n > 0 */ - virtual unsigned int OptimalBlockSize() const {return MandatoryBlockSize();} - //! returns how much of the current block is used up - virtual unsigned int GetOptimalBlockSizeUsed() const {return 0;} - - //! returns how input should be aligned for optimal performance - virtual unsigned int OptimalDataAlignment() const; - - //! encrypt or decrypt an array of bytes of specified length - /*! \note either inString == outString, or they don't overlap */ - virtual void ProcessData(byte *outString, const byte *inString, size_t length) =0; - - //! for ciphers where the last block of data is special, encrypt or decrypt the last block of data - /*! For now the only use of this function is for CBC-CTS mode. */ - virtual void ProcessLastBlock(byte *outString, const byte *inString, size_t length); - //! returns the minimum size of the last block, 0 indicating the last block is not special - virtual unsigned int MinLastBlockSize() const {return 0;} - - //! same as ProcessData(inoutString, inoutString, length) - inline void ProcessString(byte *inoutString, size_t length) - {ProcessData(inoutString, inoutString, length);} - //! same as ProcessData(outString, inString, length) - inline void ProcessString(byte *outString, const byte *inString, size_t length) - {ProcessData(outString, inString, length);} - //! implemented as {ProcessData(&input, &input, 1); return input;} - inline byte ProcessByte(byte input) - {ProcessData(&input, &input, 1); return input;} - - //! returns whether this cipher supports random access - virtual bool IsRandomAccess() const =0; - //! for random access ciphers, seek to an absolute position - virtual void Seek(lword n) - { - assert(!IsRandomAccess()); - throw NotImplemented("StreamTransformation: this object doesn't support random access"); - } - - //! returns whether this transformation is self-inverting (e.g. xor with a keystream) - virtual bool IsSelfInverting() const =0; - //! returns whether this is an encryption object - virtual bool IsForwardTransformation() const =0; -}; - -//! interface for hash functions and data processing part of MACs - -/*! HashTransformation objects are stateful. They are created in an initial state, - change state as Update() is called, and return to the initial - state when Final() is called. This interface allows a large message to - be hashed in pieces by calling Update() on each piece followed by - calling Final(). -*/ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE HashTransformation : public Algorithm -{ -public: - //! return a reference to this object, useful for passing a temporary object to a function that takes a non-const reference - HashTransformation& Ref() {return *this;} - - //! process more input - virtual void Update(const byte *input, size_t length) =0; - - //! request space to write input into - virtual byte * CreateUpdateSpace(size_t &size) {size=0; return NULL;} - - //! compute hash for current message, then restart for a new message - /*! \pre size of digest == DigestSize(). */ - virtual void Final(byte *digest) - {TruncatedFinal(digest, DigestSize());} - - //! discard the current state, and restart with a new message - virtual void Restart() - {TruncatedFinal(NULL, 0);} - - //! size of the hash/digest/MAC returned by Final() - virtual unsigned int DigestSize() const =0; - - //! same as DigestSize() - unsigned int TagSize() const {return DigestSize();} - - - //! block size of underlying compression function, or 0 if not block based - virtual unsigned int BlockSize() const {return 0;} - - //! input to Update() should have length a multiple of this for optimal speed - virtual unsigned int OptimalBlockSize() const {return 1;} - - //! returns how input should be aligned for optimal performance - virtual unsigned int OptimalDataAlignment() const; - - //! use this if your input is in one piece and you don't want to call Update() and Final() separately - virtual void CalculateDigest(byte *digest, const byte *input, size_t length) - {Update(input, length); Final(digest);} - - //! verify that digest is a valid digest for the current message, then reinitialize the object - /*! Default implementation is to call Final() and do a bitwise comparison - between its output and digest. */ - virtual bool Verify(const byte *digest) - {return TruncatedVerify(digest, DigestSize());} - - //! use this if your input is in one piece and you don't want to call Update() and Verify() separately - virtual bool VerifyDigest(const byte *digest, const byte *input, size_t length) - {Update(input, length); return Verify(digest);} - - //! truncated version of Final() - virtual void TruncatedFinal(byte *digest, size_t digestSize) =0; - - //! truncated version of CalculateDigest() - virtual void CalculateTruncatedDigest(byte *digest, size_t digestSize, const byte *input, size_t length) - {Update(input, length); TruncatedFinal(digest, digestSize);} - - //! truncated version of Verify() - virtual bool TruncatedVerify(const byte *digest, size_t digestLength); - - //! truncated version of VerifyDigest() - virtual bool VerifyTruncatedDigest(const byte *digest, size_t digestLength, const byte *input, size_t length) - {Update(input, length); return TruncatedVerify(digest, digestLength);} - -protected: - void ThrowIfInvalidTruncatedSize(size_t size) const; -}; - -typedef HashTransformation HashFunction; - -//! interface for one direction (encryption or decryption) of a block cipher -/*! \note These objects usually should not be used directly. See BlockTransformation for more details. */ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE BlockCipher : public SimpleKeyingInterface, public BlockTransformation -{ -protected: - const Algorithm & GetAlgorithm() const {return *this;} -}; - -//! interface for one direction (encryption or decryption) of a stream cipher or cipher mode -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE SymmetricCipher : public SimpleKeyingInterface, public StreamTransformation -{ -protected: - const Algorithm & GetAlgorithm() const {return *this;} -}; - -//! interface for message authentication codes -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE MessageAuthenticationCode : public SimpleKeyingInterface, public HashTransformation -{ -protected: - const Algorithm & GetAlgorithm() const {return *this;} -}; - -//! interface for for one direction (encryption or decryption) of a stream cipher or block cipher mode with authentication -/*! The StreamTransformation part of this interface is used to encrypt/decrypt the data, and the MessageAuthenticationCode part of this - interface is used to input additional authenticated data (AAD, which is MAC'ed but not encrypted), and to generate/verify the MAC. */ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE AuthenticatedSymmetricCipher : public MessageAuthenticationCode, public StreamTransformation -{ -public: - //! this indicates that a member function was called in the wrong state, for example trying to encrypt a message before having set the key or IV - class BadState : public Exception - { - public: - explicit BadState(const std::string &name, const char *message) : Exception(OTHER_ERROR, name + ": " + message) {} - explicit BadState(const std::string &name, const char *function, const char *state) : Exception(OTHER_ERROR, name + ": " + function + " was called before " + state) {} - }; - - //! the maximum length of AAD that can be input before the encrypted data - virtual lword MaxHeaderLength() const =0; - //! the maximum length of encrypted data - virtual lword MaxMessageLength() const =0; - //! the maximum length of AAD that can be input after the encrypted data - virtual lword MaxFooterLength() const {return 0;} - //! if this function returns true, SpecifyDataLengths() must be called before attempting to input data - /*! This is the case for some schemes, such as CCM. */ - virtual bool NeedsPrespecifiedDataLengths() const {return false;} - //! this function only needs to be called if NeedsPrespecifiedDataLengths() returns true - void SpecifyDataLengths(lword headerLength, lword messageLength, lword footerLength=0); - //! encrypt and generate MAC in one call. will truncate MAC if macSize < TagSize() - virtual void EncryptAndAuthenticate(byte *ciphertext, byte *mac, size_t macSize, const byte *iv, int ivLength, const byte *header, size_t headerLength, const byte *message, size_t messageLength); - //! decrypt and verify MAC in one call, returning true iff MAC is valid. will assume MAC is truncated if macLength < TagSize() - virtual bool DecryptAndVerify(byte *message, const byte *mac, size_t macLength, const byte *iv, int ivLength, const byte *header, size_t headerLength, const byte *ciphertext, size_t ciphertextLength); - - // redeclare this to avoid compiler ambiguity errors - virtual std::string AlgorithmName() const =0; - -protected: - const Algorithm & GetAlgorithm() const {return *static_cast<const MessageAuthenticationCode *>(this);} - virtual void UncheckedSpecifyDataLengths(lword headerLength, lword messageLength, lword footerLength) {} -}; - -#ifdef CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY -typedef SymmetricCipher StreamCipher; -#endif - -//! interface for random number generators -/*! All return values are uniformly distributed over the range specified. -*/ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE RandomNumberGenerator : public Algorithm -{ -public: - //! update RNG state with additional unpredictable values - virtual void IncorporateEntropy(const byte *input, size_t length) {throw NotImplemented("RandomNumberGenerator: IncorporateEntropy not implemented");} - - //! returns true if IncorporateEntropy is implemented - virtual bool CanIncorporateEntropy() const {return false;} - - //! generate new random byte and return it - virtual byte GenerateByte(); - - //! generate new random bit and return it - /*! Default implementation is to call GenerateByte() and return its lowest bit. */ - virtual unsigned int GenerateBit(); - - //! generate a random 32 bit word in the range min to max, inclusive - virtual word32 GenerateWord32(word32 a=0, word32 b=0xffffffffL); - - //! generate random array of bytes - virtual void GenerateBlock(byte *output, size_t size); - - //! generate and discard n bytes - virtual void DiscardBytes(size_t n); - - //! generate random bytes as input to a BufferedTransformation - virtual void GenerateIntoBufferedTransformation(BufferedTransformation &target, const std::string &channel, lword length); - - //! randomly shuffle the specified array, resulting permutation is uniformly distributed - template <class IT> void Shuffle(IT begin, IT end) - { - for (; begin != end; ++begin) - std::iter_swap(begin, begin + GenerateWord32(0, end-begin-1)); - } - -#ifdef CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY - byte GetByte() {return GenerateByte();} - unsigned int GetBit() {return GenerateBit();} - word32 GetLong(word32 a=0, word32 b=0xffffffffL) {return GenerateWord32(a, b);} - word16 GetShort(word16 a=0, word16 b=0xffff) {return (word16)GenerateWord32(a, b);} - void GetBlock(byte *output, size_t size) {GenerateBlock(output, size);} -#endif -}; - -//! returns a reference that can be passed to functions that ask for a RNG but doesn't actually use it -CRYPTOPP_DLL RandomNumberGenerator & CRYPTOPP_API NullRNG(); - -class WaitObjectContainer; -class CallStack; - -//! interface for objects that you can wait for - -class CRYPTOPP_NO_VTABLE Waitable -{ -public: - virtual ~Waitable() {} - - //! maximum number of wait objects that this object can return - virtual unsigned int GetMaxWaitObjectCount() const =0; - //! put wait objects into container - /*! \param callStack is used for tracing no wait loops, example: - something.GetWaitObjects(c, CallStack("my func after X", 0)); - - or in an outer GetWaitObjects() method that itself takes a callStack parameter: - innerThing.GetWaitObjects(c, CallStack("MyClass::GetWaitObjects at X", &callStack)); */ - virtual void GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) =0; - //! wait on this object - /*! same as creating an empty container, calling GetWaitObjects(), and calling Wait() on the container */ - bool Wait(unsigned long milliseconds, CallStack const& callStack); -}; - -//! the default channel for BufferedTransformation, equal to the empty string -extern CRYPTOPP_DLL const std::string DEFAULT_CHANNEL; - -//! channel for additional authenticated data, equal to "AAD" -extern CRYPTOPP_DLL const std::string AAD_CHANNEL; - -//! interface for buffered transformations - -/*! BufferedTransformation is a generalization of BlockTransformation, - StreamTransformation, and HashTransformation. - - A buffered transformation is an object that takes a stream of bytes - as input (this may be done in stages), does some computation on them, and - then places the result into an internal buffer for later retrieval. Any - partial result already in the output buffer is not modified by further - input. - - If a method takes a "blocking" parameter, and you - pass "false" for it, the method will return before all input has been processed if - the input cannot be processed without waiting (for network buffers to become available, for example). - In this case the method will return true - or a non-zero integer value. When this happens you must continue to call the method with the same - parameters until it returns false or zero, before calling any other method on it or - attached BufferedTransformation. The integer return value in this case is approximately - the number of bytes left to be processed, and can be used to implement a progress bar. - - For functions that take a "propagation" parameter, propagation != 0 means pass on the signal to attached - BufferedTransformation objects, with propagation decremented at each step until it reaches 0. - -1 means unlimited propagation. - - \nosubgrouping -*/ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE BufferedTransformation : public Algorithm, public Waitable -{ -public: - // placed up here for CW8 - static const std::string &NULL_CHANNEL; // same as DEFAULT_CHANNEL, for backwards compatibility - - BufferedTransformation() : Algorithm(false) {} - - //! return a reference to this object, useful for passing a temporary object to a function that takes a non-const reference - BufferedTransformation& Ref() {return *this;} - - //! \name INPUT - //@{ - //! input a byte for processing - size_t Put(byte inByte, bool blocking=true) - {return Put(&inByte, 1, blocking);} - //! input multiple bytes - size_t Put(const byte *inString, size_t length, bool blocking=true) - {return Put2(inString, length, 0, blocking);} - - //! input a 16-bit word - size_t PutWord16(word16 value, ByteOrder order=BIG_ENDIAN_ORDER, bool blocking=true); - //! input a 32-bit word - size_t PutWord32(word32 value, ByteOrder order=BIG_ENDIAN_ORDER, bool blocking=true); - - //! request space which can be written into by the caller, and then used as input to Put() - /*! \param size is requested size (as a hint) for input, and size of the returned space for output */ - /*! \note The purpose of this method is to help avoid doing extra memory allocations. */ - virtual byte * CreatePutSpace(size_t &size) {size=0; return NULL;} - - virtual bool CanModifyInput() const {return false;} - - //! input multiple bytes that may be modified by callee - size_t PutModifiable(byte *inString, size_t length, bool blocking=true) - {return PutModifiable2(inString, length, 0, blocking);} - - bool MessageEnd(int propagation=-1, bool blocking=true) - {return !!Put2(NULL, 0, propagation < 0 ? -1 : propagation+1, blocking);} - size_t PutMessageEnd(const byte *inString, size_t length, int propagation=-1, bool blocking=true) - {return Put2(inString, length, propagation < 0 ? -1 : propagation+1, blocking);} - - //! input multiple bytes for blocking or non-blocking processing - /*! \param messageEnd means how many filters to signal MessageEnd to, including this one */ - virtual size_t Put2(const byte *inString, size_t length, int messageEnd, bool blocking) =0; - //! input multiple bytes that may be modified by callee for blocking or non-blocking processing - /*! \param messageEnd means how many filters to signal MessageEnd to, including this one */ - virtual size_t PutModifiable2(byte *inString, size_t length, int messageEnd, bool blocking) - {return Put2(inString, length, messageEnd, blocking);} - - //! thrown by objects that have not implemented nonblocking input processing - struct BlockingInputOnly : public NotImplemented - {BlockingInputOnly(const std::string &s) : NotImplemented(s + ": Nonblocking input is not implemented by this object.") {}}; - //@} - - //! \name WAITING - //@{ - unsigned int GetMaxWaitObjectCount() const; - void GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack); - //@} - - //! \name SIGNALS - //@{ - virtual void IsolatedInitialize(const NameValuePairs ¶meters) {throw NotImplemented("BufferedTransformation: this object can't be reinitialized");} - virtual bool IsolatedFlush(bool hardFlush, bool blocking) =0; - virtual bool IsolatedMessageSeriesEnd(bool blocking) {return false;} - - //! initialize or reinitialize this object - virtual void Initialize(const NameValuePairs ¶meters=g_nullNameValuePairs, int propagation=-1); - //! flush buffered input and/or output - /*! \param hardFlush is used to indicate whether all data should be flushed - \note Hard flushes must be used with care. It means try to process and output everything, even if - there may not be enough data to complete the action. For example, hard flushing a HexDecoder would - cause an error if you do it after inputing an odd number of hex encoded characters. - For some types of filters, for example ZlibDecompressor, hard flushes can only - be done at "synchronization points". These synchronization points are positions in the data - stream that are created by hard flushes on the corresponding reverse filters, in this - example ZlibCompressor. This is useful when zlib compressed data is moved across a - network in packets and compression state is preserved across packets, as in the ssh2 protocol. - */ - virtual bool Flush(bool hardFlush, int propagation=-1, bool blocking=true); - //! mark end of a series of messages - /*! There should be a MessageEnd immediately before MessageSeriesEnd. */ - virtual bool MessageSeriesEnd(int propagation=-1, bool blocking=true); - - //! set propagation of automatically generated and transferred signals - /*! propagation == 0 means do not automaticly generate signals */ - virtual void SetAutoSignalPropagation(int propagation) {} - - //! - virtual int GetAutoSignalPropagation() const {return 0;} -public: - -#ifdef CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY - void Close() {MessageEnd();} -#endif - //@} - - //! \name RETRIEVAL OF ONE MESSAGE - //@{ - //! returns number of bytes that is currently ready for retrieval - /*! All retrieval functions return the actual number of bytes - retrieved, which is the lesser of the request number and - MaxRetrievable(). */ - virtual lword MaxRetrievable() const; - - //! returns whether any bytes are currently ready for retrieval - virtual bool AnyRetrievable() const; - - //! try to retrieve a single byte - virtual size_t Get(byte &outByte); - //! try to retrieve multiple bytes - virtual size_t Get(byte *outString, size_t getMax); - - //! peek at the next byte without removing it from the output buffer - virtual size_t Peek(byte &outByte) const; - //! peek at multiple bytes without removing them from the output buffer - virtual size_t Peek(byte *outString, size_t peekMax) const; - - //! try to retrieve a 16-bit word - size_t GetWord16(word16 &value, ByteOrder order=BIG_ENDIAN_ORDER); - //! try to retrieve a 32-bit word - size_t GetWord32(word32 &value, ByteOrder order=BIG_ENDIAN_ORDER); - - //! try to peek at a 16-bit word - size_t PeekWord16(word16 &value, ByteOrder order=BIG_ENDIAN_ORDER) const; - //! try to peek at a 32-bit word - size_t PeekWord32(word32 &value, ByteOrder order=BIG_ENDIAN_ORDER) const; - - //! move transferMax bytes of the buffered output to target as input - lword TransferTo(BufferedTransformation &target, lword transferMax=LWORD_MAX, const std::string &channel=DEFAULT_CHANNEL) - {TransferTo2(target, transferMax, channel); return transferMax;} - - //! discard skipMax bytes from the output buffer - virtual lword Skip(lword skipMax=LWORD_MAX); - - //! copy copyMax bytes of the buffered output to target as input - lword CopyTo(BufferedTransformation &target, lword copyMax=LWORD_MAX, const std::string &channel=DEFAULT_CHANNEL) const - {return CopyRangeTo(target, 0, copyMax, channel);} - - //! copy copyMax bytes of the buffered output, starting at position (relative to current position), to target as input - lword CopyRangeTo(BufferedTransformation &target, lword position, lword copyMax=LWORD_MAX, const std::string &channel=DEFAULT_CHANNEL) const - {lword i = position; CopyRangeTo2(target, i, i+copyMax, channel); return i-position;} - -#ifdef CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY - unsigned long MaxRetrieveable() const {return MaxRetrievable();} -#endif - //@} - - //! \name RETRIEVAL OF MULTIPLE MESSAGES - //@{ - //! - virtual lword TotalBytesRetrievable() const; - //! number of times MessageEnd() has been received minus messages retrieved or skipped - virtual unsigned int NumberOfMessages() const; - //! returns true if NumberOfMessages() > 0 - virtual bool AnyMessages() const; - //! start retrieving the next message - /*! - Returns false if no more messages exist or this message - is not completely retrieved. - */ - virtual bool GetNextMessage(); - //! skip count number of messages - virtual unsigned int SkipMessages(unsigned int count=UINT_MAX); - //! - unsigned int TransferMessagesTo(BufferedTransformation &target, unsigned int count=UINT_MAX, const std::string &channel=DEFAULT_CHANNEL) - {TransferMessagesTo2(target, count, channel); return count;} - //! - unsigned int CopyMessagesTo(BufferedTransformation &target, unsigned int count=UINT_MAX, const std::string &channel=DEFAULT_CHANNEL) const; - - //! - virtual void SkipAll(); - //! - void TransferAllTo(BufferedTransformation &target, const std::string &channel=DEFAULT_CHANNEL) - {TransferAllTo2(target, channel);} - //! - void CopyAllTo(BufferedTransformation &target, const std::string &channel=DEFAULT_CHANNEL) const; - - virtual bool GetNextMessageSeries() {return false;} - virtual unsigned int NumberOfMessagesInThisSeries() const {return NumberOfMessages();} - virtual unsigned int NumberOfMessageSeries() const {return 0;} - //@} - - //! \name NON-BLOCKING TRANSFER OF OUTPUT - //@{ - //! upon return, byteCount contains number of bytes that have finished being transfered, and returns the number of bytes left in the current transfer block - virtual size_t TransferTo2(BufferedTransformation &target, lword &byteCount, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true) =0; - //! upon return, begin contains the start position of data yet to be finished copying, and returns the number of bytes left in the current transfer block - virtual size_t CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end=LWORD_MAX, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true) const =0; - //! upon return, messageCount contains number of messages that have finished being transfered, and returns the number of bytes left in the current transfer block - size_t TransferMessagesTo2(BufferedTransformation &target, unsigned int &messageCount, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true); - //! returns the number of bytes left in the current transfer block - size_t TransferAllTo2(BufferedTransformation &target, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true); - //@} - - //! \name CHANNELS - //@{ - struct NoChannelSupport : public NotImplemented - {NoChannelSupport(const std::string &name) : NotImplemented(name + ": this object doesn't support multiple channels") {}}; - struct InvalidChannelName : public InvalidArgument - {InvalidChannelName(const std::string &name, const std::string &channel) : InvalidArgument(name + ": unexpected channel name \"" + channel + "\"") {}}; - - size_t ChannelPut(const std::string &channel, byte inByte, bool blocking=true) - {return ChannelPut(channel, &inByte, 1, blocking);} - size_t ChannelPut(const std::string &channel, const byte *inString, size_t length, bool blocking=true) - {return ChannelPut2(channel, inString, length, 0, blocking);} - - size_t ChannelPutModifiable(const std::string &channel, byte *inString, size_t length, bool blocking=true) - {return ChannelPutModifiable2(channel, inString, length, 0, blocking);} - - size_t ChannelPutWord16(const std::string &channel, word16 value, ByteOrder order=BIG_ENDIAN_ORDER, bool blocking=true); - size_t ChannelPutWord32(const std::string &channel, word32 value, ByteOrder order=BIG_ENDIAN_ORDER, bool blocking=true); - - bool ChannelMessageEnd(const std::string &channel, int propagation=-1, bool blocking=true) - {return !!ChannelPut2(channel, NULL, 0, propagation < 0 ? -1 : propagation+1, blocking);} - size_t ChannelPutMessageEnd(const std::string &channel, const byte *inString, size_t length, int propagation=-1, bool blocking=true) - {return ChannelPut2(channel, inString, length, propagation < 0 ? -1 : propagation+1, blocking);} - - virtual byte * ChannelCreatePutSpace(const std::string &channel, size_t &size); - - virtual size_t ChannelPut2(const std::string &channel, const byte *begin, size_t length, int messageEnd, bool blocking); - virtual size_t ChannelPutModifiable2(const std::string &channel, byte *begin, size_t length, int messageEnd, bool blocking); - - virtual bool ChannelFlush(const std::string &channel, bool hardFlush, int propagation=-1, bool blocking=true); - virtual bool ChannelMessageSeriesEnd(const std::string &channel, int propagation=-1, bool blocking=true); - - virtual void SetRetrievalChannel(const std::string &channel); - //@} - - //! \name ATTACHMENT - /*! Some BufferedTransformation objects (e.g. Filter objects) - allow other BufferedTransformation objects to be attached. When - this is done, the first object instead of buffering its output, - sents that output to the attached object as input. The entire - attachment chain is deleted when the anchor object is destructed. - */ - //@{ - //! returns whether this object allows attachment - virtual bool Attachable() {return false;} - //! returns the object immediately attached to this object or NULL for no attachment - virtual BufferedTransformation *AttachedTransformation() {assert(!Attachable()); return 0;} - //! - virtual const BufferedTransformation *AttachedTransformation() const - {return const_cast<BufferedTransformation *>(this)->AttachedTransformation();} - //! delete the current attachment chain and replace it with newAttachment - virtual void Detach(BufferedTransformation *newAttachment = 0) - {assert(!Attachable()); throw NotImplemented("BufferedTransformation: this object is not attachable");} - //! add newAttachment to the end of attachment chain - virtual void Attach(BufferedTransformation *newAttachment); - //@} - -protected: - static int DecrementPropagation(int propagation) - {return propagation != 0 ? propagation - 1 : 0;} - -private: - byte m_buf[4]; // for ChannelPutWord16 and ChannelPutWord32, to ensure buffer isn't deallocated before non-blocking operation completes -}; - -//! returns a reference to a BufferedTransformation object that discards all input -BufferedTransformation & TheBitBucket(); - -//! interface for crypto material, such as public and private keys, and crypto parameters - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE CryptoMaterial : public NameValuePairs -{ -public: - //! exception thrown when invalid crypto material is detected - class CRYPTOPP_DLL InvalidMaterial : public InvalidDataFormat - { - public: - explicit InvalidMaterial(const std::string &s) : InvalidDataFormat(s) {} - }; - - //! assign values from source to this object - /*! \note This function can be used to create a public key from a private key. */ - virtual void AssignFrom(const NameValuePairs &source) =0; - - //! check this object for errors - /*! \param level denotes the level of thoroughness: - 0 - using this object won't cause a crash or exception (rng is ignored) - 1 - this object will probably function (encrypt, sign, etc.) correctly (but may not check for weak keys and such) - 2 - make sure this object will function correctly, and do reasonable security checks - 3 - do checks that may take a long time - \return true if the tests pass */ - virtual bool Validate(RandomNumberGenerator &rng, unsigned int level) const =0; - - //! throws InvalidMaterial if this object fails Validate() test - virtual void ThrowIfInvalid(RandomNumberGenerator &rng, unsigned int level) const - {if (!Validate(rng, level)) throw InvalidMaterial("CryptoMaterial: this object contains invalid values");} - -// virtual std::vector<std::string> GetSupportedFormats(bool includeSaveOnly=false, bool includeLoadOnly=false); - - //! save key into a BufferedTransformation - virtual void Save(BufferedTransformation &bt) const - {throw NotImplemented("CryptoMaterial: this object does not support saving");} - - //! load key from a BufferedTransformation - /*! \throws KeyingErr if decode fails - \note Generally does not check that the key is valid. - Call ValidateKey() or ThrowIfInvalidKey() to check that. */ - virtual void Load(BufferedTransformation &bt) - {throw NotImplemented("CryptoMaterial: this object does not support loading");} - - //! \return whether this object supports precomputation - virtual bool SupportsPrecomputation() const {return false;} - //! do precomputation - /*! The exact semantics of Precompute() is varies, but - typically it means calculate a table of n objects - that can be used later to speed up computation. */ - virtual void Precompute(unsigned int n) - {assert(!SupportsPrecomputation()); throw NotImplemented("CryptoMaterial: this object does not support precomputation");} - //! retrieve previously saved precomputation - virtual void LoadPrecomputation(BufferedTransformation &storedPrecomputation) - {assert(!SupportsPrecomputation()); throw NotImplemented("CryptoMaterial: this object does not support precomputation");} - //! save precomputation for later use - virtual void SavePrecomputation(BufferedTransformation &storedPrecomputation) const - {assert(!SupportsPrecomputation()); throw NotImplemented("CryptoMaterial: this object does not support precomputation");} - - // for internal library use - void DoQuickSanityCheck() const {ThrowIfInvalid(NullRNG(), 0);} - -#if (defined(__SUNPRO_CC) && __SUNPRO_CC < 0x590) - // Sun Studio 11/CC 5.8 workaround: it generates incorrect code when casting to an empty virtual base class - char m_sunCCworkaround; -#endif -}; - -//! interface for generatable crypto material, such as private keys and crypto parameters - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE GeneratableCryptoMaterial : virtual public CryptoMaterial -{ -public: - //! generate a random key or crypto parameters - /*! \throws KeyingErr if algorithm parameters are invalid, or if a key can't be generated - (e.g., if this is a public key object) */ - virtual void GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs ¶ms = g_nullNameValuePairs) - {throw NotImplemented("GeneratableCryptoMaterial: this object does not support key/parameter generation");} - - //! calls the above function with a NameValuePairs object that just specifies "KeySize" - void GenerateRandomWithKeySize(RandomNumberGenerator &rng, unsigned int keySize); -}; - -//! interface for public keys - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE PublicKey : virtual public CryptoMaterial -{ -}; - -//! interface for private keys - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE PrivateKey : public GeneratableCryptoMaterial -{ -}; - -//! interface for crypto prameters - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE CryptoParameters : public GeneratableCryptoMaterial -{ -}; - -//! interface for asymmetric algorithms - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE AsymmetricAlgorithm : public Algorithm -{ -public: - //! returns a reference to the crypto material used by this object - virtual CryptoMaterial & AccessMaterial() =0; - //! returns a const reference to the crypto material used by this object - virtual const CryptoMaterial & GetMaterial() const =0; - - //! for backwards compatibility, calls AccessMaterial().Load(bt) - void BERDecode(BufferedTransformation &bt) - {AccessMaterial().Load(bt);} - //! for backwards compatibility, calls GetMaterial().Save(bt) - void DEREncode(BufferedTransformation &bt) const - {GetMaterial().Save(bt);} -}; - -//! interface for asymmetric algorithms using public keys - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE PublicKeyAlgorithm : public AsymmetricAlgorithm -{ -public: - // VC60 workaround: no co-variant return type - CryptoMaterial & AccessMaterial() {return AccessPublicKey();} - const CryptoMaterial & GetMaterial() const {return GetPublicKey();} - - virtual PublicKey & AccessPublicKey() =0; - virtual const PublicKey & GetPublicKey() const {return const_cast<PublicKeyAlgorithm *>(this)->AccessPublicKey();} -}; - -//! interface for asymmetric algorithms using private keys - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE PrivateKeyAlgorithm : public AsymmetricAlgorithm -{ -public: - CryptoMaterial & AccessMaterial() {return AccessPrivateKey();} - const CryptoMaterial & GetMaterial() const {return GetPrivateKey();} - - virtual PrivateKey & AccessPrivateKey() =0; - virtual const PrivateKey & GetPrivateKey() const {return const_cast<PrivateKeyAlgorithm *>(this)->AccessPrivateKey();} -}; - -//! interface for key agreement algorithms - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE KeyAgreementAlgorithm : public AsymmetricAlgorithm -{ -public: - CryptoMaterial & AccessMaterial() {return AccessCryptoParameters();} - const CryptoMaterial & GetMaterial() const {return GetCryptoParameters();} - - virtual CryptoParameters & AccessCryptoParameters() =0; - virtual const CryptoParameters & GetCryptoParameters() const {return const_cast<KeyAgreementAlgorithm *>(this)->AccessCryptoParameters();} -}; - -//! interface for public-key encryptors and decryptors - -/*! This class provides an interface common to encryptors and decryptors - for querying their plaintext and ciphertext lengths. -*/ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE PK_CryptoSystem -{ -public: - virtual ~PK_CryptoSystem() {} - - //! maximum length of plaintext for a given ciphertext length - /*! \note This function returns 0 if ciphertextLength is not valid (too long or too short). */ - virtual size_t MaxPlaintextLength(size_t ciphertextLength) const =0; - - //! calculate length of ciphertext given length of plaintext - /*! \note This function returns 0 if plaintextLength is not valid (too long). */ - virtual size_t CiphertextLength(size_t plaintextLength) const =0; - - //! this object supports the use of the parameter with the given name - /*! some possible parameter names: EncodingParameters, KeyDerivationParameters */ - virtual bool ParameterSupported(const char *name) const =0; - - //! return fixed ciphertext length, if one exists, otherwise return 0 - /*! \note "Fixed" here means length of ciphertext does not depend on length of plaintext. - It usually does depend on the key length. */ - virtual size_t FixedCiphertextLength() const {return 0;} - - //! return maximum plaintext length given the fixed ciphertext length, if one exists, otherwise return 0 - virtual size_t FixedMaxPlaintextLength() const {return 0;} - -#ifdef CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY - size_t MaxPlainTextLength(size_t cipherTextLength) const {return MaxPlaintextLength(cipherTextLength);} - size_t CipherTextLength(size_t plainTextLength) const {return CiphertextLength(plainTextLength);} -#endif -}; - -//! interface for public-key encryptors -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE PK_Encryptor : public PK_CryptoSystem, public PublicKeyAlgorithm -{ -public: - //! exception thrown when trying to encrypt plaintext of invalid length - class CRYPTOPP_DLL InvalidPlaintextLength : public Exception - { - public: - InvalidPlaintextLength() : Exception(OTHER_ERROR, "PK_Encryptor: invalid plaintext length") {} - }; - - //! encrypt a byte string - /*! \pre CiphertextLength(plaintextLength) != 0 (i.e., plaintext isn't too long) - \pre size of ciphertext == CiphertextLength(plaintextLength) - */ - virtual void Encrypt(RandomNumberGenerator &rng, - const byte *plaintext, size_t plaintextLength, - byte *ciphertext, const NameValuePairs ¶meters = g_nullNameValuePairs) const =0; - - //! create a new encryption filter - /*! \note The caller is responsible for deleting the returned pointer. - \note Encoding parameters should be passed in the "EP" channel. - */ - virtual BufferedTransformation * CreateEncryptionFilter(RandomNumberGenerator &rng, - BufferedTransformation *attachment=NULL, const NameValuePairs ¶meters = g_nullNameValuePairs) const; -}; - -//! interface for public-key decryptors - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE PK_Decryptor : public PK_CryptoSystem, public PrivateKeyAlgorithm -{ -public: - //! decrypt a byte string, and return the length of plaintext - /*! \pre size of plaintext == MaxPlaintextLength(ciphertextLength) bytes. - \return the actual length of the plaintext, indication that decryption failed. - */ - virtual DecodingResult Decrypt(RandomNumberGenerator &rng, - const byte *ciphertext, size_t ciphertextLength, - byte *plaintext, const NameValuePairs ¶meters = g_nullNameValuePairs) const =0; - - //! create a new decryption filter - /*! \note caller is responsible for deleting the returned pointer - */ - virtual BufferedTransformation * CreateDecryptionFilter(RandomNumberGenerator &rng, - BufferedTransformation *attachment=NULL, const NameValuePairs ¶meters = g_nullNameValuePairs) const; - - //! decrypt a fixed size ciphertext - DecodingResult FixedLengthDecrypt(RandomNumberGenerator &rng, const byte *ciphertext, byte *plaintext, const NameValuePairs ¶meters = g_nullNameValuePairs) const - {return Decrypt(rng, ciphertext, FixedCiphertextLength(), plaintext, parameters);} -}; - -#ifdef CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY -typedef PK_CryptoSystem PK_FixedLengthCryptoSystem; -typedef PK_Encryptor PK_FixedLengthEncryptor; -typedef PK_Decryptor PK_FixedLengthDecryptor; -#endif - -//! interface for public-key signers and verifiers - -/*! This class provides an interface common to signers and verifiers - for querying scheme properties. -*/ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE PK_SignatureScheme -{ -public: - //! invalid key exception, may be thrown by any function in this class if the private or public key has a length that can't be used - class CRYPTOPP_DLL InvalidKeyLength : public Exception - { - public: - InvalidKeyLength(const std::string &message) : Exception(OTHER_ERROR, message) {} - }; - - //! key too short exception, may be thrown by any function in this class if the private or public key is too short to sign or verify anything - class CRYPTOPP_DLL KeyTooShort : public InvalidKeyLength - { - public: - KeyTooShort() : InvalidKeyLength("PK_Signer: key too short for this signature scheme") {} - }; - - virtual ~PK_SignatureScheme() {} - - //! signature length if it only depends on the key, otherwise 0 - virtual size_t SignatureLength() const =0; - - //! maximum signature length produced for a given length of recoverable message part - virtual size_t MaxSignatureLength(size_t recoverablePartLength = 0) const {return SignatureLength();} - - //! length of longest message that can be recovered, or 0 if this signature scheme does not support message recovery - virtual size_t MaxRecoverableLength() const =0; - - //! length of longest message that can be recovered from a signature of given length, or 0 if this signature scheme does not support message recovery - virtual size_t MaxRecoverableLengthFromSignatureLength(size_t signatureLength) const =0; - - //! requires a random number generator to sign - /*! if this returns false, NullRNG() can be passed to functions that take RandomNumberGenerator & */ - virtual bool IsProbabilistic() const =0; - - //! whether or not a non-recoverable message part can be signed - virtual bool AllowNonrecoverablePart() const =0; - - //! if this function returns true, during verification you must input the signature before the message, otherwise you can input it at anytime */ - virtual bool SignatureUpfront() const {return false;} - - //! whether you must input the recoverable part before the non-recoverable part during signing - virtual bool RecoverablePartFirst() const =0; -}; - -//! interface for accumulating messages to be signed or verified -/*! Only Update() should be called - on this class. No other functions inherited from HashTransformation should be called. -*/ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE PK_MessageAccumulator : public HashTransformation -{ -public: - //! should not be called on PK_MessageAccumulator - unsigned int DigestSize() const - {throw NotImplemented("PK_MessageAccumulator: DigestSize() should not be called");} - //! should not be called on PK_MessageAccumulator - void TruncatedFinal(byte *digest, size_t digestSize) - {throw NotImplemented("PK_MessageAccumulator: TruncatedFinal() should not be called");} -}; - -//! interface for public-key signers - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE PK_Signer : public PK_SignatureScheme, public PrivateKeyAlgorithm -{ -public: - //! create a new HashTransformation to accumulate the message to be signed - virtual PK_MessageAccumulator * NewSignatureAccumulator(RandomNumberGenerator &rng) const =0; - - virtual void InputRecoverableMessage(PK_MessageAccumulator &messageAccumulator, const byte *recoverableMessage, size_t recoverableMessageLength) const =0; - - //! sign and delete messageAccumulator (even in case of exception thrown) - /*! \pre size of signature == MaxSignatureLength() - \return actual signature length - */ - virtual size_t Sign(RandomNumberGenerator &rng, PK_MessageAccumulator *messageAccumulator, byte *signature) const; - - //! sign and restart messageAccumulator - /*! \pre size of signature == MaxSignatureLength() - \return actual signature length - */ - virtual size_t SignAndRestart(RandomNumberGenerator &rng, PK_MessageAccumulator &messageAccumulator, byte *signature, bool restart=true) const =0; - - //! sign a message - /*! \pre size of signature == MaxSignatureLength() - \return actual signature length - */ - virtual size_t SignMessage(RandomNumberGenerator &rng, const byte *message, size_t messageLen, byte *signature) const; - - //! sign a recoverable message - /*! \pre size of signature == MaxSignatureLength(recoverableMessageLength) - \return actual signature length - */ - virtual size_t SignMessageWithRecovery(RandomNumberGenerator &rng, const byte *recoverableMessage, size_t recoverableMessageLength, - const byte *nonrecoverableMessage, size_t nonrecoverableMessageLength, byte *signature) const; -}; - -//! interface for public-key signature verifiers -/*! The Recover* functions throw NotImplemented if the signature scheme does not support - message recovery. - The Verify* functions throw InvalidDataFormat if the scheme does support message - recovery and the signature contains a non-empty recoverable message part. The - Recovery* functions should be used in that case. -*/ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE PK_Verifier : public PK_SignatureScheme, public PublicKeyAlgorithm -{ -public: - //! create a new HashTransformation to accumulate the message to be verified - virtual PK_MessageAccumulator * NewVerificationAccumulator() const =0; - - //! input signature into a message accumulator - virtual void InputSignature(PK_MessageAccumulator &messageAccumulator, const byte *signature, size_t signatureLength) const =0; - - //! check whether messageAccumulator contains a valid signature and message, and delete messageAccumulator (even in case of exception thrown) - virtual bool Verify(PK_MessageAccumulator *messageAccumulator) const; - - //! check whether messageAccumulator contains a valid signature and message, and restart messageAccumulator - virtual bool VerifyAndRestart(PK_MessageAccumulator &messageAccumulator) const =0; - - //! check whether input signature is a valid signature for input message - virtual bool VerifyMessage(const byte *message, size_t messageLen, - const byte *signature, size_t signatureLength) const; - - //! recover a message from its signature - /*! \pre size of recoveredMessage == MaxRecoverableLengthFromSignatureLength(signatureLength) - */ - virtual DecodingResult Recover(byte *recoveredMessage, PK_MessageAccumulator *messageAccumulator) const; - - //! recover a message from its signature - /*! \pre size of recoveredMessage == MaxRecoverableLengthFromSignatureLength(signatureLength) - */ - virtual DecodingResult RecoverAndRestart(byte *recoveredMessage, PK_MessageAccumulator &messageAccumulator) const =0; - - //! recover a message from its signature - /*! \pre size of recoveredMessage == MaxRecoverableLengthFromSignatureLength(signatureLength) - */ - virtual DecodingResult RecoverMessage(byte *recoveredMessage, - const byte *nonrecoverableMessage, size_t nonrecoverableMessageLength, - const byte *signature, size_t signatureLength) const; -}; - -//! interface for domains of simple key agreement protocols - -/*! A key agreement domain is a set of parameters that must be shared - by two parties in a key agreement protocol, along with the algorithms - for generating key pairs and deriving agreed values. -*/ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE SimpleKeyAgreementDomain : public KeyAgreementAlgorithm -{ -public: - //! return length of agreed value produced - virtual unsigned int AgreedValueLength() const =0; - //! return length of private keys in this domain - virtual unsigned int PrivateKeyLength() const =0; - //! return length of public keys in this domain - virtual unsigned int PublicKeyLength() const =0; - //! generate private key - /*! \pre size of privateKey == PrivateKeyLength() */ - virtual void GeneratePrivateKey(RandomNumberGenerator &rng, byte *privateKey) const =0; - //! generate public key - /*! \pre size of publicKey == PublicKeyLength() */ - virtual void GeneratePublicKey(RandomNumberGenerator &rng, const byte *privateKey, byte *publicKey) const =0; - //! generate private/public key pair - /*! \note equivalent to calling GeneratePrivateKey() and then GeneratePublicKey() */ - virtual void GenerateKeyPair(RandomNumberGenerator &rng, byte *privateKey, byte *publicKey) const; - //! derive agreed value from your private key and couterparty's public key, return false in case of failure - /*! \note If you have previously validated the public key, use validateOtherPublicKey=false to save time. - \pre size of agreedValue == AgreedValueLength() - \pre length of privateKey == PrivateKeyLength() - \pre length of otherPublicKey == PublicKeyLength() - */ - virtual bool Agree(byte *agreedValue, const byte *privateKey, const byte *otherPublicKey, bool validateOtherPublicKey=true) const =0; - -#ifdef CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY - bool ValidateDomainParameters(RandomNumberGenerator &rng) const - {return GetCryptoParameters().Validate(rng, 2);} -#endif -}; - -//! interface for domains of authenticated key agreement protocols - -/*! In an authenticated key agreement protocol, each party has two - key pairs. The long-lived key pair is called the static key pair, - and the short-lived key pair is called the ephemeral key pair. -*/ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE AuthenticatedKeyAgreementDomain : public KeyAgreementAlgorithm -{ -public: - //! return length of agreed value produced - virtual unsigned int AgreedValueLength() const =0; - - //! return length of static private keys in this domain - virtual unsigned int StaticPrivateKeyLength() const =0; - //! return length of static public keys in this domain - virtual unsigned int StaticPublicKeyLength() const =0; - //! generate static private key - /*! \pre size of privateKey == PrivateStaticKeyLength() */ - virtual void GenerateStaticPrivateKey(RandomNumberGenerator &rng, byte *privateKey) const =0; - //! generate static public key - /*! \pre size of publicKey == PublicStaticKeyLength() */ - virtual void GenerateStaticPublicKey(RandomNumberGenerator &rng, const byte *privateKey, byte *publicKey) const =0; - //! generate private/public key pair - /*! \note equivalent to calling GenerateStaticPrivateKey() and then GenerateStaticPublicKey() */ - virtual void GenerateStaticKeyPair(RandomNumberGenerator &rng, byte *privateKey, byte *publicKey) const; - - //! return length of ephemeral private keys in this domain - virtual unsigned int EphemeralPrivateKeyLength() const =0; - //! return length of ephemeral public keys in this domain - virtual unsigned int EphemeralPublicKeyLength() const =0; - //! generate ephemeral private key - /*! \pre size of privateKey == PrivateEphemeralKeyLength() */ - virtual void GenerateEphemeralPrivateKey(RandomNumberGenerator &rng, byte *privateKey) const =0; - //! generate ephemeral public key - /*! \pre size of publicKey == PublicEphemeralKeyLength() */ - virtual void GenerateEphemeralPublicKey(RandomNumberGenerator &rng, const byte *privateKey, byte *publicKey) const =0; - //! generate private/public key pair - /*! \note equivalent to calling GenerateEphemeralPrivateKey() and then GenerateEphemeralPublicKey() */ - virtual void GenerateEphemeralKeyPair(RandomNumberGenerator &rng, byte *privateKey, byte *publicKey) const; - - //! derive agreed value from your private keys and couterparty's public keys, return false in case of failure - /*! \note The ephemeral public key will always be validated. - If you have previously validated the static public key, use validateStaticOtherPublicKey=false to save time. - \pre size of agreedValue == AgreedValueLength() - \pre length of staticPrivateKey == StaticPrivateKeyLength() - \pre length of ephemeralPrivateKey == EphemeralPrivateKeyLength() - \pre length of staticOtherPublicKey == StaticPublicKeyLength() - \pre length of ephemeralOtherPublicKey == EphemeralPublicKeyLength() - */ - virtual bool Agree(byte *agreedValue, - const byte *staticPrivateKey, const byte *ephemeralPrivateKey, - const byte *staticOtherPublicKey, const byte *ephemeralOtherPublicKey, - bool validateStaticOtherPublicKey=true) const =0; - -#ifdef CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY - bool ValidateDomainParameters(RandomNumberGenerator &rng) const - {return GetCryptoParameters().Validate(rng, 2);} -#endif -}; - -// interface for password authenticated key agreement protocols, not implemented yet -#if 0 -//! interface for protocol sessions -/*! The methods should be called in the following order: - - InitializeSession(rng, parameters); // or call initialize method in derived class - while (true) - { - if (OutgoingMessageAvailable()) - { - length = GetOutgoingMessageLength(); - GetOutgoingMessage(message); - ; // send outgoing message - } - - if (LastMessageProcessed()) - break; - - ; // receive incoming message - ProcessIncomingMessage(message); - } - ; // call methods in derived class to obtain result of protocol session -*/ -class ProtocolSession -{ -public: - //! exception thrown when an invalid protocol message is processed - class ProtocolError : public Exception - { - public: - ProtocolError(ErrorType errorType, const std::string &s) : Exception(errorType, s) {} - }; - - //! exception thrown when a function is called unexpectedly - /*! for example calling ProcessIncomingMessage() when ProcessedLastMessage() == true */ - class UnexpectedMethodCall : public Exception - { - public: - UnexpectedMethodCall(const std::string &s) : Exception(OTHER_ERROR, s) {} - }; - - ProtocolSession() : m_rng(NULL), m_throwOnProtocolError(true), m_validState(false) {} - virtual ~ProtocolSession() {} - - virtual void InitializeSession(RandomNumberGenerator &rng, const NameValuePairs ¶meters) =0; - - bool GetThrowOnProtocolError() const {return m_throwOnProtocolError;} - void SetThrowOnProtocolError(bool throwOnProtocolError) {m_throwOnProtocolError = throwOnProtocolError;} - - bool HasValidState() const {return m_validState;} - - virtual bool OutgoingMessageAvailable() const =0; - virtual unsigned int GetOutgoingMessageLength() const =0; - virtual void GetOutgoingMessage(byte *message) =0; - - virtual bool LastMessageProcessed() const =0; - virtual void ProcessIncomingMessage(const byte *message, unsigned int messageLength) =0; - -protected: - void HandleProtocolError(Exception::ErrorType errorType, const std::string &s) const; - void CheckAndHandleInvalidState() const; - void SetValidState(bool valid) {m_validState = valid;} - - RandomNumberGenerator *m_rng; - -private: - bool m_throwOnProtocolError, m_validState; -}; - -class KeyAgreementSession : public ProtocolSession -{ -public: - virtual unsigned int GetAgreedValueLength() const =0; - virtual void GetAgreedValue(byte *agreedValue) const =0; -}; - -class PasswordAuthenticatedKeyAgreementSession : public KeyAgreementSession -{ -public: - void InitializePasswordAuthenticatedKeyAgreementSession(RandomNumberGenerator &rng, - const byte *myId, unsigned int myIdLength, - const byte *counterPartyId, unsigned int counterPartyIdLength, - const byte *passwordOrVerifier, unsigned int passwordOrVerifierLength); -}; - -class PasswordAuthenticatedKeyAgreementDomain : public KeyAgreementAlgorithm -{ -public: - //! return whether the domain parameters stored in this object are valid - virtual bool ValidateDomainParameters(RandomNumberGenerator &rng) const - {return GetCryptoParameters().Validate(rng, 2);} - - virtual unsigned int GetPasswordVerifierLength(const byte *password, unsigned int passwordLength) const =0; - virtual void GeneratePasswordVerifier(RandomNumberGenerator &rng, const byte *userId, unsigned int userIdLength, const byte *password, unsigned int passwordLength, byte *verifier) const =0; - - enum RoleFlags {CLIENT=1, SERVER=2, INITIATOR=4, RESPONDER=8}; - - virtual bool IsValidRole(unsigned int role) =0; - virtual PasswordAuthenticatedKeyAgreementSession * CreateProtocolSession(unsigned int role) const =0; -}; -#endif - -//! BER Decode Exception Class, may be thrown during an ASN1 BER decode operation -class CRYPTOPP_DLL BERDecodeErr : public InvalidArgument -{ -public: - BERDecodeErr() : InvalidArgument("BER decode error") {} - BERDecodeErr(const std::string &s) : InvalidArgument(s) {} -}; - -//! interface for encoding and decoding ASN1 objects -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE ASN1Object -{ -public: - virtual ~ASN1Object() {} - //! decode this object from a BufferedTransformation, using BER (Basic Encoding Rules) - virtual void BERDecode(BufferedTransformation &bt) =0; - //! encode this object into a BufferedTransformation, using DER (Distinguished Encoding Rules) - virtual void DEREncode(BufferedTransformation &bt) const =0; - //! encode this object into a BufferedTransformation, using BER - /*! this may be useful if DEREncode() would be too inefficient */ - virtual void BEREncode(BufferedTransformation &bt) const {DEREncode(bt);} -}; - -#ifdef CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY -typedef PK_SignatureScheme PK_SignatureSystem; -typedef SimpleKeyAgreementDomain PK_SimpleKeyAgreementDomain; -typedef AuthenticatedKeyAgreementDomain PK_AuthenticatedKeyAgreementDomain; -#endif - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/default.cpp b/lib/cryptopp/default.cpp deleted file mode 100644 index 72940784d..000000000 --- a/lib/cryptopp/default.cpp +++ /dev/null @@ -1,258 +0,0 @@ -// default.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "default.h" -#include "queue.h" -#include <time.h> -#include <memory> - -NAMESPACE_BEGIN(CryptoPP) - -static const unsigned int MASH_ITERATIONS = 200; -static const unsigned int SALTLENGTH = 8; -static const unsigned int BLOCKSIZE = Default_BlockCipher::Encryption::BLOCKSIZE; -static const unsigned int KEYLENGTH = Default_BlockCipher::Encryption::DEFAULT_KEYLENGTH; - -// The purpose of this function Mash() is to take an arbitrary length input -// string and *deterministicly* produce an arbitrary length output string such -// that (1) it looks random, (2) no information about the input is -// deducible from it, and (3) it contains as much entropy as it can hold, or -// the amount of entropy in the input string, whichever is smaller. - -static void Mash(const byte *in, size_t inLen, byte *out, size_t outLen, int iterations) -{ - if (BytePrecision(outLen) > 2) - throw InvalidArgument("Mash: output legnth too large"); - - size_t bufSize = RoundUpToMultipleOf(outLen, (size_t)DefaultHashModule::DIGESTSIZE); - byte b[2]; - SecByteBlock buf(bufSize); - SecByteBlock outBuf(bufSize); - DefaultHashModule hash; - - unsigned int i; - for(i=0; i<outLen; i+=DefaultHashModule::DIGESTSIZE) - { - b[0] = (byte) (i >> 8); - b[1] = (byte) i; - hash.Update(b, 2); - hash.Update(in, inLen); - hash.Final(outBuf+i); - } - - while (iterations-- > 1) - { - memcpy(buf, outBuf, bufSize); - for (i=0; i<bufSize; i+=DefaultHashModule::DIGESTSIZE) - { - b[0] = (byte) (i >> 8); - b[1] = (byte) i; - hash.Update(b, 2); - hash.Update(buf, bufSize); - hash.Final(outBuf+i); - } - } - - memcpy(out, outBuf, outLen); -} - -static void GenerateKeyIV(const byte *passphrase, size_t passphraseLength, const byte *salt, size_t saltLength, byte *key, byte *IV) -{ - SecByteBlock temp(passphraseLength+saltLength); - memcpy(temp, passphrase, passphraseLength); - memcpy(temp+passphraseLength, salt, saltLength); - SecByteBlock keyIV(KEYLENGTH+BLOCKSIZE); - Mash(temp, passphraseLength + saltLength, keyIV, KEYLENGTH+BLOCKSIZE, MASH_ITERATIONS); - memcpy(key, keyIV, KEYLENGTH); - memcpy(IV, keyIV+KEYLENGTH, BLOCKSIZE); -} - -// ******************************************************** - -DefaultEncryptor::DefaultEncryptor(const char *passphrase, BufferedTransformation *attachment) - : ProxyFilter(NULL, 0, 0, attachment), m_passphrase((const byte *)passphrase, strlen(passphrase)) -{ -} - -DefaultEncryptor::DefaultEncryptor(const byte *passphrase, size_t passphraseLength, BufferedTransformation *attachment) - : ProxyFilter(NULL, 0, 0, attachment), m_passphrase(passphrase, passphraseLength) -{ -} - - -void DefaultEncryptor::FirstPut(const byte *) -{ - // VC60 workaround: __LINE__ expansion bug - CRYPTOPP_COMPILE_ASSERT_INSTANCE(SALTLENGTH <= DefaultHashModule::DIGESTSIZE, 1); - CRYPTOPP_COMPILE_ASSERT_INSTANCE(BLOCKSIZE <= DefaultHashModule::DIGESTSIZE, 2); - - SecByteBlock salt(DefaultHashModule::DIGESTSIZE), keyCheck(DefaultHashModule::DIGESTSIZE); - DefaultHashModule hash; - - // use hash(passphrase | time | clock) as salt - hash.Update(m_passphrase, m_passphrase.size()); - time_t t=time(0); - hash.Update((byte *)&t, sizeof(t)); - clock_t c=clock(); - hash.Update((byte *)&c, sizeof(c)); - hash.Final(salt); - - // use hash(passphrase | salt) as key check - hash.Update(m_passphrase, m_passphrase.size()); - hash.Update(salt, SALTLENGTH); - hash.Final(keyCheck); - - AttachedTransformation()->Put(salt, SALTLENGTH); - - // mash passphrase and salt together into key and IV - SecByteBlock key(KEYLENGTH); - SecByteBlock IV(BLOCKSIZE); - GenerateKeyIV(m_passphrase, m_passphrase.size(), salt, SALTLENGTH, key, IV); - - m_cipher.SetKeyWithIV(key, key.size(), IV); - SetFilter(new StreamTransformationFilter(m_cipher)); - - m_filter->Put(keyCheck, BLOCKSIZE); -} - -void DefaultEncryptor::LastPut(const byte *inString, size_t length) -{ - m_filter->MessageEnd(); -} - -// ******************************************************** - -DefaultDecryptor::DefaultDecryptor(const char *p, BufferedTransformation *attachment, bool throwException) - : ProxyFilter(NULL, SALTLENGTH+BLOCKSIZE, 0, attachment) - , m_state(WAITING_FOR_KEYCHECK) - , m_passphrase((const byte *)p, strlen(p)) - , m_throwException(throwException) -{ -} - -DefaultDecryptor::DefaultDecryptor(const byte *passphrase, size_t passphraseLength, BufferedTransformation *attachment, bool throwException) - : ProxyFilter(NULL, SALTLENGTH+BLOCKSIZE, 0, attachment) - , m_state(WAITING_FOR_KEYCHECK) - , m_passphrase(passphrase, passphraseLength) - , m_throwException(throwException) -{ -} - -void DefaultDecryptor::FirstPut(const byte *inString) -{ - CheckKey(inString, inString+SALTLENGTH); -} - -void DefaultDecryptor::LastPut(const byte *inString, size_t length) -{ - if (m_filter.get() == NULL) - { - m_state = KEY_BAD; - if (m_throwException) - throw KeyBadErr(); - } - else - { - m_filter->MessageEnd(); - m_state = WAITING_FOR_KEYCHECK; - } -} - -void DefaultDecryptor::CheckKey(const byte *salt, const byte *keyCheck) -{ - SecByteBlock check(STDMAX((unsigned int)2*BLOCKSIZE, (unsigned int)DefaultHashModule::DIGESTSIZE)); - - DefaultHashModule hash; - hash.Update(m_passphrase, m_passphrase.size()); - hash.Update(salt, SALTLENGTH); - hash.Final(check); - - SecByteBlock key(KEYLENGTH); - SecByteBlock IV(BLOCKSIZE); - GenerateKeyIV(m_passphrase, m_passphrase.size(), salt, SALTLENGTH, key, IV); - - m_cipher.SetKeyWithIV(key, key.size(), IV); - std::auto_ptr<StreamTransformationFilter> decryptor(new StreamTransformationFilter(m_cipher)); - - decryptor->Put(keyCheck, BLOCKSIZE); - decryptor->ForceNextPut(); - decryptor->Get(check+BLOCKSIZE, BLOCKSIZE); - - SetFilter(decryptor.release()); - - if (!VerifyBufsEqual(check, check+BLOCKSIZE, BLOCKSIZE)) - { - m_state = KEY_BAD; - if (m_throwException) - throw KeyBadErr(); - } - else - m_state = KEY_GOOD; -} - -// ******************************************************** - -static DefaultMAC * NewDefaultEncryptorMAC(const byte *passphrase, size_t passphraseLength) -{ - size_t macKeyLength = DefaultMAC::StaticGetValidKeyLength(16); - SecByteBlock macKey(macKeyLength); - // since the MAC is encrypted there is no reason to mash the passphrase for many iterations - Mash(passphrase, passphraseLength, macKey, macKeyLength, 1); - return new DefaultMAC(macKey, macKeyLength); -} - -DefaultEncryptorWithMAC::DefaultEncryptorWithMAC(const char *passphrase, BufferedTransformation *attachment) - : ProxyFilter(NULL, 0, 0, attachment) - , m_mac(NewDefaultEncryptorMAC((const byte *)passphrase, strlen(passphrase))) -{ - SetFilter(new HashFilter(*m_mac, new DefaultEncryptor(passphrase), true)); -} - -DefaultEncryptorWithMAC::DefaultEncryptorWithMAC(const byte *passphrase, size_t passphraseLength, BufferedTransformation *attachment) - : ProxyFilter(NULL, 0, 0, attachment) - , m_mac(NewDefaultEncryptorMAC(passphrase, passphraseLength)) -{ - SetFilter(new HashFilter(*m_mac, new DefaultEncryptor(passphrase, passphraseLength), true)); -} - -void DefaultEncryptorWithMAC::LastPut(const byte *inString, size_t length) -{ - m_filter->MessageEnd(); -} - -// ******************************************************** - -DefaultDecryptorWithMAC::DefaultDecryptorWithMAC(const char *passphrase, BufferedTransformation *attachment, bool throwException) - : ProxyFilter(NULL, 0, 0, attachment) - , m_mac(NewDefaultEncryptorMAC((const byte *)passphrase, strlen(passphrase))) - , m_throwException(throwException) -{ - SetFilter(new DefaultDecryptor(passphrase, m_hashVerifier=new HashVerifier(*m_mac, NULL, HashVerifier::PUT_MESSAGE), throwException)); -} - -DefaultDecryptorWithMAC::DefaultDecryptorWithMAC(const byte *passphrase, size_t passphraseLength, BufferedTransformation *attachment, bool throwException) - : ProxyFilter(NULL, 0, 0, attachment) - , m_mac(NewDefaultEncryptorMAC(passphrase, passphraseLength)) - , m_throwException(throwException) -{ - SetFilter(new DefaultDecryptor(passphrase, passphraseLength, m_hashVerifier=new HashVerifier(*m_mac, NULL, HashVerifier::PUT_MESSAGE), throwException)); -} - -DefaultDecryptor::State DefaultDecryptorWithMAC::CurrentState() const -{ - return static_cast<const DefaultDecryptor *>(m_filter.get())->CurrentState(); -} - -bool DefaultDecryptorWithMAC::CheckLastMAC() const -{ - return m_hashVerifier->GetLastResult(); -} - -void DefaultDecryptorWithMAC::LastPut(const byte *inString, size_t length) -{ - m_filter->MessageEnd(); - if (m_throwException && !CheckLastMAC()) - throw MACBadErr(); -} - -NAMESPACE_END diff --git a/lib/cryptopp/default.h b/lib/cryptopp/default.h deleted file mode 100644 index fb5364152..000000000 --- a/lib/cryptopp/default.h +++ /dev/null @@ -1,104 +0,0 @@ -#ifndef CRYPTOPP_DEFAULT_H -#define CRYPTOPP_DEFAULT_H - -#include "sha.h" -#include "hmac.h" -#include "des.h" -#include "filters.h" -#include "modes.h" - -NAMESPACE_BEGIN(CryptoPP) - -typedef DES_EDE2 Default_BlockCipher; -typedef SHA DefaultHashModule; -typedef HMAC<DefaultHashModule> DefaultMAC; - -//! Password-Based Encryptor using DES-EDE2 -class DefaultEncryptor : public ProxyFilter -{ -public: - DefaultEncryptor(const char *passphrase, BufferedTransformation *attachment = NULL); - DefaultEncryptor(const byte *passphrase, size_t passphraseLength, BufferedTransformation *attachment = NULL); - -protected: - void FirstPut(const byte *); - void LastPut(const byte *inString, size_t length); - -private: - SecByteBlock m_passphrase; - CBC_Mode<Default_BlockCipher>::Encryption m_cipher; -}; - -//! Password-Based Decryptor using DES-EDE2 -class DefaultDecryptor : public ProxyFilter -{ -public: - DefaultDecryptor(const char *passphrase, BufferedTransformation *attachment = NULL, bool throwException=true); - DefaultDecryptor(const byte *passphrase, size_t passphraseLength, BufferedTransformation *attachment = NULL, bool throwException=true); - - class Err : public Exception - { - public: - Err(const std::string &s) - : Exception(DATA_INTEGRITY_CHECK_FAILED, s) {} - }; - class KeyBadErr : public Err {public: KeyBadErr() : Err("DefaultDecryptor: cannot decrypt message with this passphrase") {}}; - - enum State {WAITING_FOR_KEYCHECK, KEY_GOOD, KEY_BAD}; - State CurrentState() const {return m_state;} - -protected: - void FirstPut(const byte *inString); - void LastPut(const byte *inString, size_t length); - - State m_state; - -private: - void CheckKey(const byte *salt, const byte *keyCheck); - - SecByteBlock m_passphrase; - CBC_Mode<Default_BlockCipher>::Decryption m_cipher; - member_ptr<FilterWithBufferedInput> m_decryptor; - bool m_throwException; -}; - -//! Password-Based Encryptor using DES-EDE2 and HMAC/SHA-1 -class DefaultEncryptorWithMAC : public ProxyFilter -{ -public: - DefaultEncryptorWithMAC(const char *passphrase, BufferedTransformation *attachment = NULL); - DefaultEncryptorWithMAC(const byte *passphrase, size_t passphraseLength, BufferedTransformation *attachment = NULL); - -protected: - void FirstPut(const byte *inString) {} - void LastPut(const byte *inString, size_t length); - -private: - member_ptr<DefaultMAC> m_mac; -}; - -//! Password-Based Decryptor using DES-EDE2 and HMAC/SHA-1 -class DefaultDecryptorWithMAC : public ProxyFilter -{ -public: - class MACBadErr : public DefaultDecryptor::Err {public: MACBadErr() : DefaultDecryptor::Err("DefaultDecryptorWithMAC: MAC check failed") {}}; - - DefaultDecryptorWithMAC(const char *passphrase, BufferedTransformation *attachment = NULL, bool throwException=true); - DefaultDecryptorWithMAC(const byte *passphrase, size_t passphraseLength, BufferedTransformation *attachment = NULL, bool throwException=true); - - DefaultDecryptor::State CurrentState() const; - bool CheckLastMAC() const; - -protected: - void FirstPut(const byte *inString) {} - void LastPut(const byte *inString, size_t length); - -private: - member_ptr<DefaultMAC> m_mac; - HashVerifier *m_hashVerifier; - bool m_throwException; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/des.cpp b/lib/cryptopp/des.cpp deleted file mode 100644 index a6e0c514d..000000000 --- a/lib/cryptopp/des.cpp +++ /dev/null @@ -1,449 +0,0 @@ -// des.cpp - modified by Wei Dai from Phil Karn's des.c -// The original code and all modifications are in the public domain. - -/* - * This is a major rewrite of my old public domain DES code written - * circa 1987, which in turn borrowed heavily from Jim Gillogly's 1977 - * public domain code. I pretty much kept my key scheduling code, but - * the actual encrypt/decrypt routines are taken from from Richard - * Outerbridge's DES code as printed in Schneier's "Applied Cryptography." - * - * This code is in the public domain. I would appreciate bug reports and - * enhancements. - * - * Phil Karn KA9Q, karn@unix.ka9q.ampr.org, August 1994. - */ - -#include "pch.h" -#include "misc.h" -#include "des.h" - -NAMESPACE_BEGIN(CryptoPP) - -typedef BlockGetAndPut<word32, BigEndian> Block; - -// Richard Outerbridge's initial permutation algorithm -/* -inline void IPERM(word32 &left, word32 &right) -{ - word32 work; - - work = ((left >> 4) ^ right) & 0x0f0f0f0f; - right ^= work; - left ^= work << 4; - work = ((left >> 16) ^ right) & 0xffff; - right ^= work; - left ^= work << 16; - work = ((right >> 2) ^ left) & 0x33333333; - left ^= work; - right ^= (work << 2); - work = ((right >> 8) ^ left) & 0xff00ff; - left ^= work; - right ^= (work << 8); - right = rotl(right, 1); - work = (left ^ right) & 0xaaaaaaaa; - left ^= work; - right ^= work; - left = rotl(left, 1); -} -inline void FPERM(word32 &left, word32 &right) -{ - word32 work; - - right = rotr(right, 1); - work = (left ^ right) & 0xaaaaaaaa; - left ^= work; - right ^= work; - left = rotr(left, 1); - work = ((left >> 8) ^ right) & 0xff00ff; - right ^= work; - left ^= work << 8; - work = ((left >> 2) ^ right) & 0x33333333; - right ^= work; - left ^= work << 2; - work = ((right >> 16) ^ left) & 0xffff; - left ^= work; - right ^= work << 16; - work = ((right >> 4) ^ left) & 0x0f0f0f0f; - left ^= work; - right ^= work << 4; -} -*/ - -// Wei Dai's modification to Richard Outerbridge's initial permutation -// algorithm, this one is faster if you have access to rotate instructions -// (like in MSVC) -static inline void IPERM(word32 &left, word32 &right) -{ - word32 work; - - right = rotlFixed(right, 4U); - work = (left ^ right) & 0xf0f0f0f0; - left ^= work; - right = rotrFixed(right^work, 20U); - work = (left ^ right) & 0xffff0000; - left ^= work; - right = rotrFixed(right^work, 18U); - work = (left ^ right) & 0x33333333; - left ^= work; - right = rotrFixed(right^work, 6U); - work = (left ^ right) & 0x00ff00ff; - left ^= work; - right = rotlFixed(right^work, 9U); - work = (left ^ right) & 0xaaaaaaaa; - left = rotlFixed(left^work, 1U); - right ^= work; -} - -static inline void FPERM(word32 &left, word32 &right) -{ - word32 work; - - right = rotrFixed(right, 1U); - work = (left ^ right) & 0xaaaaaaaa; - right ^= work; - left = rotrFixed(left^work, 9U); - work = (left ^ right) & 0x00ff00ff; - right ^= work; - left = rotlFixed(left^work, 6U); - work = (left ^ right) & 0x33333333; - right ^= work; - left = rotlFixed(left^work, 18U); - work = (left ^ right) & 0xffff0000; - right ^= work; - left = rotlFixed(left^work, 20U); - work = (left ^ right) & 0xf0f0f0f0; - right ^= work; - left = rotrFixed(left^work, 4U); -} - -void DES::Base::UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs &) -{ - AssertValidKeyLength(length); - - RawSetKey(GetCipherDirection(), userKey); -} - -#ifndef CRYPTOPP_IMPORTS - -/* Tables defined in the Data Encryption Standard documents - * Three of these tables, the initial permutation, the final - * permutation and the expansion operator, are regular enough that - * for speed, we hard-code them. They're here for reference only. - * Also, the S and P boxes are used by a separate program, gensp.c, - * to build the combined SP box, Spbox[]. They're also here just - * for reference. - */ -#ifdef notdef -/* initial permutation IP */ -static byte ip[] = { - 58, 50, 42, 34, 26, 18, 10, 2, - 60, 52, 44, 36, 28, 20, 12, 4, - 62, 54, 46, 38, 30, 22, 14, 6, - 64, 56, 48, 40, 32, 24, 16, 8, - 57, 49, 41, 33, 25, 17, 9, 1, - 59, 51, 43, 35, 27, 19, 11, 3, - 61, 53, 45, 37, 29, 21, 13, 5, - 63, 55, 47, 39, 31, 23, 15, 7 -}; - -/* final permutation IP^-1 */ -static byte fp[] = { - 40, 8, 48, 16, 56, 24, 64, 32, - 39, 7, 47, 15, 55, 23, 63, 31, - 38, 6, 46, 14, 54, 22, 62, 30, - 37, 5, 45, 13, 53, 21, 61, 29, - 36, 4, 44, 12, 52, 20, 60, 28, - 35, 3, 43, 11, 51, 19, 59, 27, - 34, 2, 42, 10, 50, 18, 58, 26, - 33, 1, 41, 9, 49, 17, 57, 25 -}; -/* expansion operation matrix */ -static byte ei[] = { - 32, 1, 2, 3, 4, 5, - 4, 5, 6, 7, 8, 9, - 8, 9, 10, 11, 12, 13, - 12, 13, 14, 15, 16, 17, - 16, 17, 18, 19, 20, 21, - 20, 21, 22, 23, 24, 25, - 24, 25, 26, 27, 28, 29, - 28, 29, 30, 31, 32, 1 -}; -/* The (in)famous S-boxes */ -static byte sbox[8][64] = { - /* S1 */ - 14, 4, 13, 1, 2, 15, 11, 8, 3, 10, 6, 12, 5, 9, 0, 7, - 0, 15, 7, 4, 14, 2, 13, 1, 10, 6, 12, 11, 9, 5, 3, 8, - 4, 1, 14, 8, 13, 6, 2, 11, 15, 12, 9, 7, 3, 10, 5, 0, - 15, 12, 8, 2, 4, 9, 1, 7, 5, 11, 3, 14, 10, 0, 6, 13, - - /* S2 */ - 15, 1, 8, 14, 6, 11, 3, 4, 9, 7, 2, 13, 12, 0, 5, 10, - 3, 13, 4, 7, 15, 2, 8, 14, 12, 0, 1, 10, 6, 9, 11, 5, - 0, 14, 7, 11, 10, 4, 13, 1, 5, 8, 12, 6, 9, 3, 2, 15, - 13, 8, 10, 1, 3, 15, 4, 2, 11, 6, 7, 12, 0, 5, 14, 9, - - /* S3 */ - 10, 0, 9, 14, 6, 3, 15, 5, 1, 13, 12, 7, 11, 4, 2, 8, - 13, 7, 0, 9, 3, 4, 6, 10, 2, 8, 5, 14, 12, 11, 15, 1, - 13, 6, 4, 9, 8, 15, 3, 0, 11, 1, 2, 12, 5, 10, 14, 7, - 1, 10, 13, 0, 6, 9, 8, 7, 4, 15, 14, 3, 11, 5, 2, 12, - - /* S4 */ - 7, 13, 14, 3, 0, 6, 9, 10, 1, 2, 8, 5, 11, 12, 4, 15, - 13, 8, 11, 5, 6, 15, 0, 3, 4, 7, 2, 12, 1, 10, 14, 9, - 10, 6, 9, 0, 12, 11, 7, 13, 15, 1, 3, 14, 5, 2, 8, 4, - 3, 15, 0, 6, 10, 1, 13, 8, 9, 4, 5, 11, 12, 7, 2, 14, - - /* S5 */ - 2, 12, 4, 1, 7, 10, 11, 6, 8, 5, 3, 15, 13, 0, 14, 9, - 14, 11, 2, 12, 4, 7, 13, 1, 5, 0, 15, 10, 3, 9, 8, 6, - 4, 2, 1, 11, 10, 13, 7, 8, 15, 9, 12, 5, 6, 3, 0, 14, - 11, 8, 12, 7, 1, 14, 2, 13, 6, 15, 0, 9, 10, 4, 5, 3, - - /* S6 */ - 12, 1, 10, 15, 9, 2, 6, 8, 0, 13, 3, 4, 14, 7, 5, 11, - 10, 15, 4, 2, 7, 12, 9, 5, 6, 1, 13, 14, 0, 11, 3, 8, - 9, 14, 15, 5, 2, 8, 12, 3, 7, 0, 4, 10, 1, 13, 11, 6, - 4, 3, 2, 12, 9, 5, 15, 10, 11, 14, 1, 7, 6, 0, 8, 13, - - /* S7 */ - 4, 11, 2, 14, 15, 0, 8, 13, 3, 12, 9, 7, 5, 10, 6, 1, - 13, 0, 11, 7, 4, 9, 1, 10, 14, 3, 5, 12, 2, 15, 8, 6, - 1, 4, 11, 13, 12, 3, 7, 14, 10, 15, 6, 8, 0, 5, 9, 2, - 6, 11, 13, 8, 1, 4, 10, 7, 9, 5, 0, 15, 14, 2, 3, 12, - - /* S8 */ - 13, 2, 8, 4, 6, 15, 11, 1, 10, 9, 3, 14, 5, 0, 12, 7, - 1, 15, 13, 8, 10, 3, 7, 4, 12, 5, 6, 11, 0, 14, 9, 2, - 7, 11, 4, 1, 9, 12, 14, 2, 0, 6, 10, 13, 15, 3, 5, 8, - 2, 1, 14, 7, 4, 10, 8, 13, 15, 12, 9, 0, 3, 5, 6, 11 -}; - -/* 32-bit permutation function P used on the output of the S-boxes */ -static byte p32i[] = { - 16, 7, 20, 21, - 29, 12, 28, 17, - 1, 15, 23, 26, - 5, 18, 31, 10, - 2, 8, 24, 14, - 32, 27, 3, 9, - 19, 13, 30, 6, - 22, 11, 4, 25 -}; -#endif - -/* permuted choice table (key) */ -static const byte pc1[] = { - 57, 49, 41, 33, 25, 17, 9, - 1, 58, 50, 42, 34, 26, 18, - 10, 2, 59, 51, 43, 35, 27, - 19, 11, 3, 60, 52, 44, 36, - - 63, 55, 47, 39, 31, 23, 15, - 7, 62, 54, 46, 38, 30, 22, - 14, 6, 61, 53, 45, 37, 29, - 21, 13, 5, 28, 20, 12, 4 -}; - -/* number left rotations of pc1 */ -static const byte totrot[] = { - 1,2,4,6,8,10,12,14,15,17,19,21,23,25,27,28 -}; - -/* permuted choice key (table) */ -static const byte pc2[] = { - 14, 17, 11, 24, 1, 5, - 3, 28, 15, 6, 21, 10, - 23, 19, 12, 4, 26, 8, - 16, 7, 27, 20, 13, 2, - 41, 52, 31, 37, 47, 55, - 30, 40, 51, 45, 33, 48, - 44, 49, 39, 56, 34, 53, - 46, 42, 50, 36, 29, 32 -}; - -/* End of DES-defined tables */ - -/* bit 0 is left-most in byte */ -static const int bytebit[] = { - 0200,0100,040,020,010,04,02,01 -}; - -/* Set key (initialize key schedule array) */ -void RawDES::RawSetKey(CipherDir dir, const byte *key) -{ - SecByteBlock buffer(56+56+8); - byte *const pc1m=buffer; /* place to modify pc1 into */ - byte *const pcr=pc1m+56; /* place to rotate pc1 into */ - byte *const ks=pcr+56; - register int i,j,l; - int m; - - for (j=0; j<56; j++) { /* convert pc1 to bits of key */ - l=pc1[j]-1; /* integer bit location */ - m = l & 07; /* find bit */ - pc1m[j]=(key[l>>3] & /* find which key byte l is in */ - bytebit[m]) /* and which bit of that byte */ - ? 1 : 0; /* and store 1-bit result */ - } - for (i=0; i<16; i++) { /* key chunk for each iteration */ - memset(ks,0,8); /* Clear key schedule */ - for (j=0; j<56; j++) /* rotate pc1 the right amount */ - pcr[j] = pc1m[(l=j+totrot[i])<(j<28? 28 : 56) ? l: l-28]; - /* rotate left and right halves independently */ - for (j=0; j<48; j++){ /* select bits individually */ - /* check bit that goes to ks[j] */ - if (pcr[pc2[j]-1]){ - /* mask it in if it's there */ - l= j % 6; - ks[j/6] |= bytebit[l] >> 2; - } - } - /* Now convert to odd/even interleaved form for use in F */ - k[2*i] = ((word32)ks[0] << 24) - | ((word32)ks[2] << 16) - | ((word32)ks[4] << 8) - | ((word32)ks[6]); - k[2*i+1] = ((word32)ks[1] << 24) - | ((word32)ks[3] << 16) - | ((word32)ks[5] << 8) - | ((word32)ks[7]); - } - - if (dir==DECRYPTION) // reverse key schedule order - for (i=0; i<16; i+=2) - { - std::swap(k[i], k[32-2-i]); - std::swap(k[i+1], k[32-1-i]); - } -} - -void RawDES::RawProcessBlock(word32 &l_, word32 &r_) const -{ - word32 l = l_, r = r_; - const word32 *kptr=k; - - for (unsigned i=0; i<8; i++) - { - word32 work = rotrFixed(r, 4U) ^ kptr[4*i+0]; - l ^= Spbox[6][(work) & 0x3f] - ^ Spbox[4][(work >> 8) & 0x3f] - ^ Spbox[2][(work >> 16) & 0x3f] - ^ Spbox[0][(work >> 24) & 0x3f]; - work = r ^ kptr[4*i+1]; - l ^= Spbox[7][(work) & 0x3f] - ^ Spbox[5][(work >> 8) & 0x3f] - ^ Spbox[3][(work >> 16) & 0x3f] - ^ Spbox[1][(work >> 24) & 0x3f]; - - work = rotrFixed(l, 4U) ^ kptr[4*i+2]; - r ^= Spbox[6][(work) & 0x3f] - ^ Spbox[4][(work >> 8) & 0x3f] - ^ Spbox[2][(work >> 16) & 0x3f] - ^ Spbox[0][(work >> 24) & 0x3f]; - work = l ^ kptr[4*i+3]; - r ^= Spbox[7][(work) & 0x3f] - ^ Spbox[5][(work >> 8) & 0x3f] - ^ Spbox[3][(work >> 16) & 0x3f] - ^ Spbox[1][(work >> 24) & 0x3f]; - } - - l_ = l; r_ = r; -} - -void DES_EDE2::Base::UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs &) -{ - AssertValidKeyLength(length); - - m_des1.RawSetKey(GetCipherDirection(), userKey); - m_des2.RawSetKey(ReverseCipherDir(GetCipherDirection()), userKey+8); -} - -void DES_EDE2::Base::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ - word32 l,r; - Block::Get(inBlock)(l)(r); - IPERM(l,r); - m_des1.RawProcessBlock(l, r); - m_des2.RawProcessBlock(r, l); - m_des1.RawProcessBlock(l, r); - FPERM(l,r); - Block::Put(xorBlock, outBlock)(r)(l); -} - -void DES_EDE3::Base::UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs &) -{ - AssertValidKeyLength(length); - - m_des1.RawSetKey(GetCipherDirection(), userKey + (IsForwardTransformation() ? 0 : 16)); - m_des2.RawSetKey(ReverseCipherDir(GetCipherDirection()), userKey + 8); - m_des3.RawSetKey(GetCipherDirection(), userKey + (IsForwardTransformation() ? 16 : 0)); -} - -void DES_EDE3::Base::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ - word32 l,r; - Block::Get(inBlock)(l)(r); - IPERM(l,r); - m_des1.RawProcessBlock(l, r); - m_des2.RawProcessBlock(r, l); - m_des3.RawProcessBlock(l, r); - FPERM(l,r); - Block::Put(xorBlock, outBlock)(r)(l); -} - -#endif // #ifndef CRYPTOPP_IMPORTS - -static inline bool CheckParity(byte b) -{ - unsigned int a = b ^ (b >> 4); - return ((a ^ (a>>1) ^ (a>>2) ^ (a>>3)) & 1) == 1; -} - -bool DES::CheckKeyParityBits(const byte *key) -{ - for (unsigned int i=0; i<8; i++) - if (!CheckParity(key[i])) - return false; - return true; -} - -void DES::CorrectKeyParityBits(byte *key) -{ - for (unsigned int i=0; i<8; i++) - if (!CheckParity(key[i])) - key[i] ^= 1; -} - -// Encrypt or decrypt a block of data in ECB mode -void DES::Base::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ - word32 l,r; - Block::Get(inBlock)(l)(r); - IPERM(l,r); - RawProcessBlock(l, r); - FPERM(l,r); - Block::Put(xorBlock, outBlock)(r)(l); -} - -void DES_XEX3::Base::UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs &) -{ - AssertValidKeyLength(length); - - if (!m_des.get()) - m_des.reset(new DES::Encryption); - - memcpy(m_x1, key + (IsForwardTransformation() ? 0 : 16), BLOCKSIZE); - m_des->RawSetKey(GetCipherDirection(), key + 8); - memcpy(m_x3, key + (IsForwardTransformation() ? 16 : 0), BLOCKSIZE); -} - -void DES_XEX3::Base::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ - xorbuf(outBlock, inBlock, m_x1, BLOCKSIZE); - m_des->ProcessAndXorBlock(outBlock, xorBlock, outBlock); - xorbuf(outBlock, m_x3, BLOCKSIZE); -} - -NAMESPACE_END diff --git a/lib/cryptopp/des.h b/lib/cryptopp/des.h deleted file mode 100644 index 62f628824..000000000 --- a/lib/cryptopp/des.h +++ /dev/null @@ -1,144 +0,0 @@ -#ifndef CRYPTOPP_DES_H -#define CRYPTOPP_DES_H - -/** \file -*/ - -#include "seckey.h" -#include "secblock.h" - -NAMESPACE_BEGIN(CryptoPP) - -class CRYPTOPP_DLL RawDES -{ -public: - void RawSetKey(CipherDir direction, const byte *userKey); - void RawProcessBlock(word32 &l, word32 &r) const; - -protected: - static const word32 Spbox[8][64]; - - FixedSizeSecBlock<word32, 32> k; -}; - -//! _ -struct DES_Info : public FixedBlockSize<8>, public FixedKeyLength<8> -{ - // disable DES in DLL version by not exporting this function - static const char * StaticAlgorithmName() {return "DES";} -}; - -/// <a href="http://www.weidai.com/scan-mirror/cs.html#DES">DES</a> -/*! The DES implementation in Crypto++ ignores the parity bits - (the least significant bits of each byte) in the key. However - you can use CheckKeyParityBits() and CorrectKeyParityBits() to - check or correct the parity bits if you wish. */ -class DES : public DES_Info, public BlockCipherDocumentation -{ - class CRYPTOPP_NO_VTABLE Base : public BlockCipherImpl<DES_Info>, public RawDES - { - public: - void UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs ¶ms); - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; - }; - -public: - //! check DES key parity bits - static bool CheckKeyParityBits(const byte *key); - //! correct DES key parity bits - static void CorrectKeyParityBits(byte *key); - - typedef BlockCipherFinal<ENCRYPTION, Base> Encryption; - typedef BlockCipherFinal<DECRYPTION, Base> Decryption; -}; - -//! _ -struct DES_EDE2_Info : public FixedBlockSize<8>, public FixedKeyLength<16> -{ - CRYPTOPP_DLL static const char * CRYPTOPP_API StaticAlgorithmName() {return "DES-EDE2";} -}; - -/// <a href="http://www.weidai.com/scan-mirror/cs.html#DESede">DES-EDE2</a> -class DES_EDE2 : public DES_EDE2_Info, public BlockCipherDocumentation -{ - class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE Base : public BlockCipherImpl<DES_EDE2_Info> - { - public: - void UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs ¶ms); - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; - - protected: - RawDES m_des1, m_des2; - }; - -public: - typedef BlockCipherFinal<ENCRYPTION, Base> Encryption; - typedef BlockCipherFinal<DECRYPTION, Base> Decryption; -}; - -//! _ -struct DES_EDE3_Info : public FixedBlockSize<8>, public FixedKeyLength<24> -{ - CRYPTOPP_DLL static const char * CRYPTOPP_API StaticAlgorithmName() {return "DES-EDE3";} -}; - -/// <a href="http://www.weidai.com/scan-mirror/cs.html#DESede">DES-EDE3</a> -class DES_EDE3 : public DES_EDE3_Info, public BlockCipherDocumentation -{ - class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE Base : public BlockCipherImpl<DES_EDE3_Info> - { - public: - void UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs ¶ms); - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; - - protected: - RawDES m_des1, m_des2, m_des3; - }; - -public: - typedef BlockCipherFinal<ENCRYPTION, Base> Encryption; - typedef BlockCipherFinal<DECRYPTION, Base> Decryption; -}; - -//! _ -struct DES_XEX3_Info : public FixedBlockSize<8>, public FixedKeyLength<24> -{ - static const char *StaticAlgorithmName() {return "DES-XEX3";} -}; - -/// <a href="http://www.weidai.com/scan-mirror/cs.html#DESX">DES-XEX3</a>, AKA DESX -class DES_XEX3 : public DES_XEX3_Info, public BlockCipherDocumentation -{ - class CRYPTOPP_NO_VTABLE Base : public BlockCipherImpl<DES_XEX3_Info> - { - public: - void UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs ¶ms); - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; - - protected: - FixedSizeSecBlock<byte, BLOCKSIZE> m_x1, m_x3; - // VS2005 workaround: calling modules compiled with /clr gets unresolved external symbol DES::Base::ProcessAndXorBlock - // if we use DES::Encryption here directly without value_ptr. - value_ptr<DES::Encryption> m_des; - }; - -public: - typedef BlockCipherFinal<ENCRYPTION, Base> Encryption; - typedef BlockCipherFinal<DECRYPTION, Base> Decryption; -}; - -typedef DES::Encryption DESEncryption; -typedef DES::Decryption DESDecryption; - -typedef DES_EDE2::Encryption DES_EDE2_Encryption; -typedef DES_EDE2::Decryption DES_EDE2_Decryption; - -typedef DES_EDE3::Encryption DES_EDE3_Encryption; -typedef DES_EDE3::Decryption DES_EDE3_Decryption; - -typedef DES_XEX3::Encryption DES_XEX3_Encryption; -typedef DES_XEX3::Decryption DES_XEX3_Decryption; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/dessp.cpp b/lib/cryptopp/dessp.cpp deleted file mode 100644 index 49ed1d26d..000000000 --- a/lib/cryptopp/dessp.cpp +++ /dev/null @@ -1,95 +0,0 @@ -// This file is mostly generated by Phil Karn's gensp.c - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "des.h" - -NAMESPACE_BEGIN(CryptoPP) - -// VC60 workaround: gives a C4786 warning without this function -// when runtime lib is set to multithread debug DLL -// even though warning 4786 is disabled! -void DES_VC60Workaround() -{ -} - -const word32 RawDES::Spbox[8][64] = { -{ -0x01010400,0x00000000,0x00010000,0x01010404, 0x01010004,0x00010404,0x00000004,0x00010000, -0x00000400,0x01010400,0x01010404,0x00000400, 0x01000404,0x01010004,0x01000000,0x00000004, -0x00000404,0x01000400,0x01000400,0x00010400, 0x00010400,0x01010000,0x01010000,0x01000404, -0x00010004,0x01000004,0x01000004,0x00010004, 0x00000000,0x00000404,0x00010404,0x01000000, -0x00010000,0x01010404,0x00000004,0x01010000, 0x01010400,0x01000000,0x01000000,0x00000400, -0x01010004,0x00010000,0x00010400,0x01000004, 0x00000400,0x00000004,0x01000404,0x00010404, -0x01010404,0x00010004,0x01010000,0x01000404, 0x01000004,0x00000404,0x00010404,0x01010400, -0x00000404,0x01000400,0x01000400,0x00000000, 0x00010004,0x00010400,0x00000000,0x01010004}, -{ -0x80108020,0x80008000,0x00008000,0x00108020, 0x00100000,0x00000020,0x80100020,0x80008020, -0x80000020,0x80108020,0x80108000,0x80000000, 0x80008000,0x00100000,0x00000020,0x80100020, -0x00108000,0x00100020,0x80008020,0x00000000, 0x80000000,0x00008000,0x00108020,0x80100000, -0x00100020,0x80000020,0x00000000,0x00108000, 0x00008020,0x80108000,0x80100000,0x00008020, -0x00000000,0x00108020,0x80100020,0x00100000, 0x80008020,0x80100000,0x80108000,0x00008000, -0x80100000,0x80008000,0x00000020,0x80108020, 0x00108020,0x00000020,0x00008000,0x80000000, -0x00008020,0x80108000,0x00100000,0x80000020, 0x00100020,0x80008020,0x80000020,0x00100020, -0x00108000,0x00000000,0x80008000,0x00008020, 0x80000000,0x80100020,0x80108020,0x00108000}, -{ -0x00000208,0x08020200,0x00000000,0x08020008, 0x08000200,0x00000000,0x00020208,0x08000200, -0x00020008,0x08000008,0x08000008,0x00020000, 0x08020208,0x00020008,0x08020000,0x00000208, -0x08000000,0x00000008,0x08020200,0x00000200, 0x00020200,0x08020000,0x08020008,0x00020208, -0x08000208,0x00020200,0x00020000,0x08000208, 0x00000008,0x08020208,0x00000200,0x08000000, -0x08020200,0x08000000,0x00020008,0x00000208, 0x00020000,0x08020200,0x08000200,0x00000000, -0x00000200,0x00020008,0x08020208,0x08000200, 0x08000008,0x00000200,0x00000000,0x08020008, -0x08000208,0x00020000,0x08000000,0x08020208, 0x00000008,0x00020208,0x00020200,0x08000008, -0x08020000,0x08000208,0x00000208,0x08020000, 0x00020208,0x00000008,0x08020008,0x00020200}, -{ -0x00802001,0x00002081,0x00002081,0x00000080, 0x00802080,0x00800081,0x00800001,0x00002001, -0x00000000,0x00802000,0x00802000,0x00802081, 0x00000081,0x00000000,0x00800080,0x00800001, -0x00000001,0x00002000,0x00800000,0x00802001, 0x00000080,0x00800000,0x00002001,0x00002080, -0x00800081,0x00000001,0x00002080,0x00800080, 0x00002000,0x00802080,0x00802081,0x00000081, -0x00800080,0x00800001,0x00802000,0x00802081, 0x00000081,0x00000000,0x00000000,0x00802000, -0x00002080,0x00800080,0x00800081,0x00000001, 0x00802001,0x00002081,0x00002081,0x00000080, -0x00802081,0x00000081,0x00000001,0x00002000, 0x00800001,0x00002001,0x00802080,0x00800081, -0x00002001,0x00002080,0x00800000,0x00802001, 0x00000080,0x00800000,0x00002000,0x00802080}, -{ -0x00000100,0x02080100,0x02080000,0x42000100, 0x00080000,0x00000100,0x40000000,0x02080000, -0x40080100,0x00080000,0x02000100,0x40080100, 0x42000100,0x42080000,0x00080100,0x40000000, -0x02000000,0x40080000,0x40080000,0x00000000, 0x40000100,0x42080100,0x42080100,0x02000100, -0x42080000,0x40000100,0x00000000,0x42000000, 0x02080100,0x02000000,0x42000000,0x00080100, -0x00080000,0x42000100,0x00000100,0x02000000, 0x40000000,0x02080000,0x42000100,0x40080100, -0x02000100,0x40000000,0x42080000,0x02080100, 0x40080100,0x00000100,0x02000000,0x42080000, -0x42080100,0x00080100,0x42000000,0x42080100, 0x02080000,0x00000000,0x40080000,0x42000000, -0x00080100,0x02000100,0x40000100,0x00080000, 0x00000000,0x40080000,0x02080100,0x40000100}, -{ -0x20000010,0x20400000,0x00004000,0x20404010, 0x20400000,0x00000010,0x20404010,0x00400000, -0x20004000,0x00404010,0x00400000,0x20000010, 0x00400010,0x20004000,0x20000000,0x00004010, -0x00000000,0x00400010,0x20004010,0x00004000, 0x00404000,0x20004010,0x00000010,0x20400010, -0x20400010,0x00000000,0x00404010,0x20404000, 0x00004010,0x00404000,0x20404000,0x20000000, -0x20004000,0x00000010,0x20400010,0x00404000, 0x20404010,0x00400000,0x00004010,0x20000010, -0x00400000,0x20004000,0x20000000,0x00004010, 0x20000010,0x20404010,0x00404000,0x20400000, -0x00404010,0x20404000,0x00000000,0x20400010, 0x00000010,0x00004000,0x20400000,0x00404010, -0x00004000,0x00400010,0x20004010,0x00000000, 0x20404000,0x20000000,0x00400010,0x20004010}, -{ -0x00200000,0x04200002,0x04000802,0x00000000, 0x00000800,0x04000802,0x00200802,0x04200800, -0x04200802,0x00200000,0x00000000,0x04000002, 0x00000002,0x04000000,0x04200002,0x00000802, -0x04000800,0x00200802,0x00200002,0x04000800, 0x04000002,0x04200000,0x04200800,0x00200002, -0x04200000,0x00000800,0x00000802,0x04200802, 0x00200800,0x00000002,0x04000000,0x00200800, -0x04000000,0x00200800,0x00200000,0x04000802, 0x04000802,0x04200002,0x04200002,0x00000002, -0x00200002,0x04000000,0x04000800,0x00200000, 0x04200800,0x00000802,0x00200802,0x04200800, -0x00000802,0x04000002,0x04200802,0x04200000, 0x00200800,0x00000000,0x00000002,0x04200802, -0x00000000,0x00200802,0x04200000,0x00000800, 0x04000002,0x04000800,0x00000800,0x00200002}, -{ -0x10001040,0x00001000,0x00040000,0x10041040, 0x10000000,0x10001040,0x00000040,0x10000000, -0x00040040,0x10040000,0x10041040,0x00041000, 0x10041000,0x00041040,0x00001000,0x00000040, -0x10040000,0x10000040,0x10001000,0x00001040, 0x00041000,0x00040040,0x10040040,0x10041000, -0x00001040,0x00000000,0x00000000,0x10040040, 0x10000040,0x10001000,0x00041040,0x00040000, -0x00041040,0x00040000,0x10041000,0x00001000, 0x00000040,0x10040040,0x00001000,0x00041040, -0x10001000,0x00000040,0x10000040,0x10040000, 0x10040040,0x10000000,0x00040000,0x10001040, -0x00000000,0x10041040,0x00040040,0x10000040, 0x10040000,0x10001000,0x10001040,0x00000000, -0x10041040,0x00041000,0x00041000,0x00001040, 0x00001040,0x00040040,0x10000000,0x10041000} -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/dh.cpp b/lib/cryptopp/dh.cpp deleted file mode 100644 index 22097a051..000000000 --- a/lib/cryptopp/dh.cpp +++ /dev/null @@ -1,19 +0,0 @@ -// dh.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "dh.h" - -NAMESPACE_BEGIN(CryptoPP) - -void DH_TestInstantiations() -{ - DH dh1; - DH dh2(NullRNG(), 10); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/dh.h b/lib/cryptopp/dh.h deleted file mode 100644 index 10e8d142e..000000000 --- a/lib/cryptopp/dh.h +++ /dev/null @@ -1,99 +0,0 @@ -#ifndef CRYPTOPP_DH_H -#define CRYPTOPP_DH_H - -/** \file -*/ - -#include "gfpcrypt.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! , -template <class GROUP_PARAMETERS, class COFACTOR_OPTION = CPP_TYPENAME GROUP_PARAMETERS::DefaultCofactorOption> -class DH_Domain : public DL_SimpleKeyAgreementDomainBase<typename GROUP_PARAMETERS::Element> -{ - typedef DL_SimpleKeyAgreementDomainBase<typename GROUP_PARAMETERS::Element> Base; - -public: - typedef GROUP_PARAMETERS GroupParameters; - typedef typename GroupParameters::Element Element; - typedef DL_KeyAgreementAlgorithm_DH<Element, COFACTOR_OPTION> DH_Algorithm; - typedef DH_Domain<GROUP_PARAMETERS, COFACTOR_OPTION> Domain; - - DH_Domain() {} - - DH_Domain(const GroupParameters ¶ms) - : m_groupParameters(params) {} - - DH_Domain(BufferedTransformation &bt) - {m_groupParameters.BERDecode(bt);} - - template <class T2> - DH_Domain(RandomNumberGenerator &v1, const T2 &v2) - {m_groupParameters.Initialize(v1, v2);} - - template <class T2, class T3> - DH_Domain(RandomNumberGenerator &v1, const T2 &v2, const T3 &v3) - {m_groupParameters.Initialize(v1, v2, v3);} - - template <class T2, class T3, class T4> - DH_Domain(RandomNumberGenerator &v1, const T2 &v2, const T3 &v3, const T4 &v4) - {m_groupParameters.Initialize(v1, v2, v3, v4);} - - template <class T1, class T2> - DH_Domain(const T1 &v1, const T2 &v2) - {m_groupParameters.Initialize(v1, v2);} - - template <class T1, class T2, class T3> - DH_Domain(const T1 &v1, const T2 &v2, const T3 &v3) - {m_groupParameters.Initialize(v1, v2, v3);} - - template <class T1, class T2, class T3, class T4> - DH_Domain(const T1 &v1, const T2 &v2, const T3 &v3, const T4 &v4) - {m_groupParameters.Initialize(v1, v2, v3, v4);} - - const GroupParameters & GetGroupParameters() const {return m_groupParameters;} - GroupParameters & AccessGroupParameters() {return m_groupParameters;} - - void GeneratePublicKey(RandomNumberGenerator &rng, const byte *privateKey, byte *publicKey) const - { - Base::GeneratePublicKey(rng, privateKey, publicKey); - - if (FIPS_140_2_ComplianceEnabled()) - { - SecByteBlock privateKey2(this->PrivateKeyLength()); - this->GeneratePrivateKey(rng, privateKey2); - - SecByteBlock publicKey2(this->PublicKeyLength()); - Base::GeneratePublicKey(rng, privateKey2, publicKey2); - - SecByteBlock agreedValue(this->AgreedValueLength()), agreedValue2(this->AgreedValueLength()); - bool agreed1 = this->Agree(agreedValue, privateKey, publicKey2); - bool agreed2 = this->Agree(agreedValue2, privateKey2, publicKey); - - if (!agreed1 || !agreed2 || agreedValue != agreedValue2) - throw SelfTestFailure(this->AlgorithmName() + ": pairwise consistency test failed"); - } - } - - static std::string CRYPTOPP_API StaticAlgorithmName() - {return GroupParameters::StaticAlgorithmNamePrefix() + DH_Algorithm::StaticAlgorithmName();} - std::string AlgorithmName() const {return StaticAlgorithmName();} - -private: - const DL_KeyAgreementAlgorithm<Element> & GetKeyAgreementAlgorithm() const - {return Singleton<DH_Algorithm>().Ref();} - DL_GroupParameters<Element> & AccessAbstractGroupParameters() - {return m_groupParameters;} - - GroupParameters m_groupParameters; -}; - -CRYPTOPP_DLL_TEMPLATE_CLASS DH_Domain<DL_GroupParameters_GFP_DefaultSafePrime>; - -//! <a href="http://www.weidai.com/scan-mirror/ka.html#DH">Diffie-Hellman</a> in GF(p) with key validation -typedef DH_Domain<DL_GroupParameters_GFP_DefaultSafePrime> DH; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/dh2.cpp b/lib/cryptopp/dh2.cpp deleted file mode 100644 index 98175ee28..000000000 --- a/lib/cryptopp/dh2.cpp +++ /dev/null @@ -1,22 +0,0 @@ -// dh2.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "dh2.h" - -NAMESPACE_BEGIN(CryptoPP) - -void DH2_TestInstantiations() -{ - DH2 dh(*(SimpleKeyAgreementDomain*)NULL); -} - -bool DH2::Agree(byte *agreedValue, - const byte *staticSecretKey, const byte *ephemeralSecretKey, - const byte *staticOtherPublicKey, const byte *ephemeralOtherPublicKey, - bool validateStaticOtherPublicKey) const -{ - return d1.Agree(agreedValue, staticSecretKey, staticOtherPublicKey, validateStaticOtherPublicKey) - && d2.Agree(agreedValue+d1.AgreedValueLength(), ephemeralSecretKey, ephemeralOtherPublicKey, true); -} - -NAMESPACE_END diff --git a/lib/cryptopp/dh2.h b/lib/cryptopp/dh2.h deleted file mode 100644 index af9d342d6..000000000 --- a/lib/cryptopp/dh2.h +++ /dev/null @@ -1,58 +0,0 @@ -#ifndef CRYPTOPP_DH2_H -#define CRYPTOPP_DH2_H - -/** \file -*/ - -#include "cryptlib.h" - -NAMESPACE_BEGIN(CryptoPP) - -/// <a href="http://www.weidai.com/scan-mirror/ka.html#DH2">Unified Diffie-Hellman</a> -class DH2 : public AuthenticatedKeyAgreementDomain -{ -public: - DH2(SimpleKeyAgreementDomain &domain) - : d1(domain), d2(domain) {} - DH2(SimpleKeyAgreementDomain &staticDomain, SimpleKeyAgreementDomain &ephemeralDomain) - : d1(staticDomain), d2(ephemeralDomain) {} - - CryptoParameters & AccessCryptoParameters() {return d1.AccessCryptoParameters();} - - unsigned int AgreedValueLength() const - {return d1.AgreedValueLength() + d2.AgreedValueLength();} - - unsigned int StaticPrivateKeyLength() const - {return d1.PrivateKeyLength();} - unsigned int StaticPublicKeyLength() const - {return d1.PublicKeyLength();} - void GenerateStaticPrivateKey(RandomNumberGenerator &rng, byte *privateKey) const - {d1.GeneratePrivateKey(rng, privateKey);} - void GenerateStaticPublicKey(RandomNumberGenerator &rng, const byte *privateKey, byte *publicKey) const - {d1.GeneratePublicKey(rng, privateKey, publicKey);} - void GenerateStaticKeyPair(RandomNumberGenerator &rng, byte *privateKey, byte *publicKey) const - {d1.GenerateKeyPair(rng, privateKey, publicKey);} - - unsigned int EphemeralPrivateKeyLength() const - {return d2.PrivateKeyLength();} - unsigned int EphemeralPublicKeyLength() const - {return d2.PublicKeyLength();} - void GenerateEphemeralPrivateKey(RandomNumberGenerator &rng, byte *privateKey) const - {d2.GeneratePrivateKey(rng, privateKey);} - void GenerateEphemeralPublicKey(RandomNumberGenerator &rng, const byte *privateKey, byte *publicKey) const - {d2.GeneratePublicKey(rng, privateKey, publicKey);} - void GenerateEphemeralKeyPair(RandomNumberGenerator &rng, byte *privateKey, byte *publicKey) const - {d2.GenerateKeyPair(rng, privateKey, publicKey);} - - bool Agree(byte *agreedValue, - const byte *staticPrivateKey, const byte *ephemeralPrivateKey, - const byte *staticOtherPublicKey, const byte *ephemeralOtherPublicKey, - bool validateStaticOtherPublicKey=true) const; - -protected: - SimpleKeyAgreementDomain &d1, &d2; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/dll.cpp b/lib/cryptopp/dll.cpp deleted file mode 100644 index 2b4ef7ade..000000000 --- a/lib/cryptopp/dll.cpp +++ /dev/null @@ -1,146 +0,0 @@ -// dll.cpp - written and placed in the public domain by Wei Dai - -#define CRYPTOPP_MANUALLY_INSTANTIATE_TEMPLATES -#define CRYPTOPP_DEFAULT_NO_DLL - -#include "dll.h" -#pragma warning(default: 4660) - -#if defined(CRYPTOPP_EXPORTS) && defined(CRYPTOPP_WIN32_AVAILABLE) -#include <windows.h> -#endif - -#ifndef CRYPTOPP_IMPORTS - -NAMESPACE_BEGIN(CryptoPP) - -template<> const byte PKCS_DigestDecoration<SHA1>::decoration[] = {0x30,0x21,0x30,0x09,0x06,0x05,0x2B,0x0E,0x03,0x02,0x1A,0x05,0x00,0x04,0x14}; -template<> const unsigned int PKCS_DigestDecoration<SHA1>::length = sizeof(PKCS_DigestDecoration<SHA1>::decoration); - -template<> const byte PKCS_DigestDecoration<SHA224>::decoration[] = {0x30,0x2d,0x30,0x0d,0x06,0x09,0x60,0x86,0x48,0x01,0x65,0x03,0x04,0x02,0x04,0x05,0x00,0x04,0x1c}; -template<> const unsigned int PKCS_DigestDecoration<SHA224>::length = sizeof(PKCS_DigestDecoration<SHA224>::decoration); - -template<> const byte PKCS_DigestDecoration<SHA256>::decoration[] = {0x30,0x31,0x30,0x0d,0x06,0x09,0x60,0x86,0x48,0x01,0x65,0x03,0x04,0x02,0x01,0x05,0x00,0x04,0x20}; -template<> const unsigned int PKCS_DigestDecoration<SHA256>::length = sizeof(PKCS_DigestDecoration<SHA256>::decoration); - -template<> const byte PKCS_DigestDecoration<SHA384>::decoration[] = {0x30,0x41,0x30,0x0d,0x06,0x09,0x60,0x86,0x48,0x01,0x65,0x03,0x04,0x02,0x02,0x05,0x00,0x04,0x30}; -template<> const unsigned int PKCS_DigestDecoration<SHA384>::length = sizeof(PKCS_DigestDecoration<SHA384>::decoration); - -template<> const byte PKCS_DigestDecoration<SHA512>::decoration[] = {0x30,0x51,0x30,0x0d,0x06,0x09,0x60,0x86,0x48,0x01,0x65,0x03,0x04,0x02,0x03,0x05,0x00,0x04,0x40}; -template<> const unsigned int PKCS_DigestDecoration<SHA512>::length = sizeof(PKCS_DigestDecoration<SHA512>::decoration); - -template<> const byte EMSA2HashId<SHA>::id = 0x33; -template<> const byte EMSA2HashId<SHA224>::id = 0x38; -template<> const byte EMSA2HashId<SHA256>::id = 0x34; -template<> const byte EMSA2HashId<SHA384>::id = 0x36; -template<> const byte EMSA2HashId<SHA512>::id = 0x35; - -NAMESPACE_END - -#endif - -#ifdef CRYPTOPP_EXPORTS - -USING_NAMESPACE(CryptoPP) - -#if !(defined(_MSC_VER) && (_MSC_VER < 1300)) -using std::set_new_handler; -#endif - -static PNew s_pNew = NULL; -static PDelete s_pDelete = NULL; - -static void * New (size_t size) -{ - void *p; - while (!(p = malloc(size))) - CallNewHandler(); - - return p; -} - -static void SetNewAndDeleteFunctionPointers() -{ - void *p = NULL; - HMODULE hModule = NULL; - MEMORY_BASIC_INFORMATION mbi; - - while (true) - { - VirtualQuery(p, &mbi, sizeof(mbi)); - - if (p >= (char *)mbi.BaseAddress + mbi.RegionSize) - break; - - p = (char *)mbi.BaseAddress + mbi.RegionSize; - - if (!mbi.AllocationBase || mbi.AllocationBase == hModule) - continue; - - hModule = HMODULE(mbi.AllocationBase); - - PGetNewAndDelete pGetNewAndDelete = (PGetNewAndDelete)GetProcAddress(hModule, "GetNewAndDeleteForCryptoPP"); - if (pGetNewAndDelete) - { - pGetNewAndDelete(s_pNew, s_pDelete); - return; - } - - PSetNewAndDelete pSetNewAndDelete = (PSetNewAndDelete)GetProcAddress(hModule, "SetNewAndDeleteFromCryptoPP"); - if (pSetNewAndDelete) - { - s_pNew = &New; - s_pDelete = &free; - pSetNewAndDelete(s_pNew, s_pDelete, &set_new_handler); - return; - } - } - - // try getting these directly using mangled names of new and delete operators - - hModule = GetModuleHandle("msvcrtd"); - if (!hModule) - hModule = GetModuleHandle("msvcrt"); - if (hModule) - { - // 32-bit versions - s_pNew = (PNew)GetProcAddress(hModule, "??2@YAPAXI@Z"); - s_pDelete = (PDelete)GetProcAddress(hModule, "??3@YAXPAX@Z"); - if (s_pNew && s_pDelete) - return; - - // 64-bit versions - s_pNew = (PNew)GetProcAddress(hModule, "??2@YAPEAX_K@Z"); - s_pDelete = (PDelete)GetProcAddress(hModule, "??3@YAXPEAX@Z"); - if (s_pNew && s_pDelete) - return; - } - - OutputDebugString("Crypto++ was not able to obtain new and delete function pointers.\n"); - throw 0; -} - -void * operator new (size_t size) -{ - if (!s_pNew) - SetNewAndDeleteFunctionPointers(); - - return s_pNew(size); -} - -void operator delete (void * p) -{ - s_pDelete(p); -} - -void * operator new [] (size_t size) -{ - return operator new (size); -} - -void operator delete [] (void * p) -{ - operator delete (p); -} - -#endif // #ifdef CRYPTOPP_EXPORTS diff --git a/lib/cryptopp/dll.h b/lib/cryptopp/dll.h deleted file mode 100644 index 50775e98b..000000000 --- a/lib/cryptopp/dll.h +++ /dev/null @@ -1,70 +0,0 @@ -#ifndef CRYPTOPP_DLL_H -#define CRYPTOPP_DLL_H - -#if !defined(CRYPTOPP_IMPORTS) && !defined(CRYPTOPP_EXPORTS) && !defined(CRYPTOPP_DEFAULT_NO_DLL) -#ifdef CRYPTOPP_CONFIG_H -#error To use the DLL version of Crypto++, this file must be included before any other Crypto++ header files. -#endif -#define CRYPTOPP_IMPORTS -#endif - -#include "aes.h" -#include "cbcmac.h" -#include "ccm.h" -#include "cmac.h" -#include "channels.h" -#include "des.h" -#include "dh.h" -#include "dsa.h" -#include "ec2n.h" -#include "eccrypto.h" -#include "ecp.h" -#include "files.h" -#include "fips140.h" -#include "gcm.h" -#include "hex.h" -#include "hmac.h" -#include "modes.h" -#include "mqueue.h" -#include "nbtheory.h" -#include "osrng.h" -#include "pkcspad.h" -#include "pssr.h" -#include "randpool.h" -#include "rsa.h" -#include "rw.h" -#include "sha.h" -#include "trdlocal.h" - -#ifdef CRYPTOPP_IMPORTS - -#ifdef _DLL -// cause CRT DLL to be initialized before Crypto++ so that we can use malloc and free during DllMain() -#ifdef NDEBUG -#pragma comment(lib, "msvcrt") -#else -#pragma comment(lib, "msvcrtd") -#endif -#endif - -#pragma comment(lib, "cryptopp") - -#endif // #ifdef CRYPTOPP_IMPORTS - -#include <new> // for new_handler - -NAMESPACE_BEGIN(CryptoPP) - -#if !(defined(_MSC_VER) && (_MSC_VER < 1300)) -using std::new_handler; -#endif - -typedef void * (CRYPTOPP_API * PNew)(size_t); -typedef void (CRYPTOPP_API * PDelete)(void *); -typedef void (CRYPTOPP_API * PGetNewAndDelete)(PNew &, PDelete &); -typedef new_handler (CRYPTOPP_API * PSetNewHandler)(new_handler); -typedef void (CRYPTOPP_API * PSetNewAndDelete)(PNew, PDelete, PSetNewHandler); - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/dmac.h b/lib/cryptopp/dmac.h deleted file mode 100644 index 80b54ac2f..000000000 --- a/lib/cryptopp/dmac.h +++ /dev/null @@ -1,93 +0,0 @@ -#ifndef CRYPTOPP_DMAC_H -#define CRYPTOPP_DMAC_H - -#include "cbcmac.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -template <class T> -class CRYPTOPP_NO_VTABLE DMAC_Base : public SameKeyLengthAs<T>, public MessageAuthenticationCode -{ -public: - static std::string StaticAlgorithmName() {return std::string("DMAC(") + T::StaticAlgorithmName() + ")";} - - CRYPTOPP_CONSTANT(DIGESTSIZE=T::BLOCKSIZE) - - DMAC_Base() {} - - void UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs ¶ms); - void Update(const byte *input, size_t length); - void TruncatedFinal(byte *mac, size_t size); - unsigned int DigestSize() const {return DIGESTSIZE;} - -private: - byte *GenerateSubKeys(const byte *key, size_t keylength); - - size_t m_subkeylength; - SecByteBlock m_subkeys; - CBC_MAC<T> m_mac1; - typename T::Encryption m_f2; - unsigned int m_counter; -}; - -//! DMAC -/*! Based on "CBC MAC for Real-Time Data Sources" by Erez Petrank - and Charles Rackoff. T should be a class derived from BlockCipherDocumentation. -*/ -template <class T> -class DMAC : public MessageAuthenticationCodeFinal<DMAC_Base<T> > -{ -public: - DMAC() {} - DMAC(const byte *key, size_t length=DMAC_Base<T>::DEFAULT_KEYLENGTH) - {this->SetKey(key, length);} -}; - -template <class T> -void DMAC_Base<T>::UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs ¶ms) -{ - m_subkeylength = T::StaticGetValidKeyLength(T::BLOCKSIZE); - m_subkeys.resize(2*UnsignedMin((unsigned int)T::BLOCKSIZE, m_subkeylength)); - m_mac1.SetKey(GenerateSubKeys(key, length), m_subkeylength, params); - m_f2.SetKey(m_subkeys+m_subkeys.size()/2, m_subkeylength, params); - m_counter = 0; - m_subkeys.resize(0); -} - -template <class T> -void DMAC_Base<T>::Update(const byte *input, size_t length) -{ - m_mac1.Update(input, length); - m_counter = (unsigned int)((m_counter + length) % T::BLOCKSIZE); -} - -template <class T> -void DMAC_Base<T>::TruncatedFinal(byte *mac, size_t size) -{ - ThrowIfInvalidTruncatedSize(size); - - byte pad[T::BLOCKSIZE]; - byte padByte = byte(T::BLOCKSIZE-m_counter); - memset(pad, padByte, padByte); - m_mac1.Update(pad, padByte); - m_mac1.TruncatedFinal(mac, size); - m_f2.ProcessBlock(mac); - - m_counter = 0; // reset for next message -} - -template <class T> -byte *DMAC_Base<T>::GenerateSubKeys(const byte *key, size_t keylength) -{ - typename T::Encryption cipher(key, keylength); - memset(m_subkeys, 0, m_subkeys.size()); - cipher.ProcessBlock(m_subkeys); - m_subkeys[m_subkeys.size()/2 + T::BLOCKSIZE - 1] = 1; - cipher.ProcessBlock(m_subkeys+m_subkeys.size()/2); - return m_subkeys; -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/dsa.cpp b/lib/cryptopp/dsa.cpp deleted file mode 100644 index 5aace4857..000000000 --- a/lib/cryptopp/dsa.cpp +++ /dev/null @@ -1,63 +0,0 @@ -// dsa.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "dsa.h" -#include "nbtheory.h" - -NAMESPACE_BEGIN(CryptoPP) - -size_t DSAConvertSignatureFormat(byte *buffer, size_t bufferSize, DSASignatureFormat toFormat, const byte *signature, size_t signatureLen, DSASignatureFormat fromFormat) -{ - Integer r, s; - StringStore store(signature, signatureLen); - ArraySink sink(buffer, bufferSize); - - switch (fromFormat) - { - case DSA_P1363: - r.Decode(store, signatureLen/2); - s.Decode(store, signatureLen/2); - break; - case DSA_DER: - { - BERSequenceDecoder seq(store); - r.BERDecode(seq); - s.BERDecode(seq); - seq.MessageEnd(); - break; - } - case DSA_OPENPGP: - r.OpenPGPDecode(store); - s.OpenPGPDecode(store); - break; - } - - switch (toFormat) - { - case DSA_P1363: - r.Encode(sink, bufferSize/2); - s.Encode(sink, bufferSize/2); - break; - case DSA_DER: - { - DERSequenceEncoder seq(sink); - r.DEREncode(seq); - s.DEREncode(seq); - seq.MessageEnd(); - break; - } - case DSA_OPENPGP: - r.OpenPGPEncode(sink); - s.OpenPGPEncode(sink); - break; - } - - return (size_t)sink.TotalPutLength(); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/dsa.h b/lib/cryptopp/dsa.h deleted file mode 100644 index 6ae03877c..000000000 --- a/lib/cryptopp/dsa.h +++ /dev/null @@ -1,35 +0,0 @@ -#ifndef CRYPTOPP_DSA_H -#define CRYPTOPP_DSA_H - -/** \file -*/ - -#include "gfpcrypt.h" - -NAMESPACE_BEGIN(CryptoPP) - -/*! The DSA signature format used by Crypto++ is as defined by IEEE P1363. - Java uses the DER format, and OpenPGP uses the OpenPGP format. */ -enum DSASignatureFormat {DSA_P1363, DSA_DER, DSA_OPENPGP}; -/** This function converts between these formats, and returns length of signature in the target format. - If toFormat == DSA_P1363, bufferSize must equal publicKey.SignatureLength() */ -size_t DSAConvertSignatureFormat(byte *buffer, size_t bufferSize, DSASignatureFormat toFormat, - const byte *signature, size_t signatureLen, DSASignatureFormat fromFormat); - -#ifdef CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY - -typedef DSA::Signer DSAPrivateKey; -typedef DSA::Verifier DSAPublicKey; - -const int MIN_DSA_PRIME_LENGTH = DSA::MIN_PRIME_LENGTH; -const int MAX_DSA_PRIME_LENGTH = DSA::MAX_PRIME_LENGTH; -const int DSA_PRIME_LENGTH_MULTIPLE = DSA::PRIME_LENGTH_MULTIPLE; - -inline bool GenerateDSAPrimes(const byte *seed, size_t seedLength, int &counter, Integer &p, unsigned int primeLength, Integer &q) - {return DSA::GeneratePrimes(seed, seedLength, counter, p, primeLength, q);} - -#endif - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/eax.cpp b/lib/cryptopp/eax.cpp deleted file mode 100644 index 2728c9bcd..000000000 --- a/lib/cryptopp/eax.cpp +++ /dev/null @@ -1,59 +0,0 @@ -// eax.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "eax.h" - -NAMESPACE_BEGIN(CryptoPP) - -void EAX_Base::SetKeyWithoutResync(const byte *userKey, size_t keylength, const NameValuePairs ¶ms) -{ - AccessMAC().SetKey(userKey, keylength, params); - m_buffer.New(2*AccessMAC().TagSize()); -} - -void EAX_Base::Resync(const byte *iv, size_t len) -{ - MessageAuthenticationCode &mac = AccessMAC(); - unsigned int blockSize = mac.TagSize(); - - memset(m_buffer, 0, blockSize); - mac.Update(m_buffer, blockSize); - mac.CalculateDigest(m_buffer+blockSize, iv, len); - - m_buffer[blockSize-1] = 1; - mac.Update(m_buffer, blockSize); - - m_ctr.SetCipherWithIV(AccessMAC().AccessCipher(), m_buffer+blockSize, blockSize); -} - -size_t EAX_Base::AuthenticateBlocks(const byte *data, size_t len) -{ - AccessMAC().Update(data, len); - return 0; -} - -void EAX_Base::AuthenticateLastHeaderBlock() -{ - assert(m_bufferedDataLength == 0); - MessageAuthenticationCode &mac = AccessMAC(); - unsigned int blockSize = mac.TagSize(); - - mac.Final(m_buffer); - xorbuf(m_buffer+blockSize, m_buffer, blockSize); - - memset(m_buffer, 0, blockSize); - m_buffer[blockSize-1] = 2; - mac.Update(m_buffer, blockSize); -} - -void EAX_Base::AuthenticateLastFooterBlock(byte *tag, size_t macSize) -{ - assert(m_bufferedDataLength == 0); - MessageAuthenticationCode &mac = AccessMAC(); - unsigned int blockSize = mac.TagSize(); - - mac.TruncatedFinal(m_buffer, macSize); - xorbuf(tag, m_buffer, m_buffer+blockSize, macSize); -} - -NAMESPACE_END diff --git a/lib/cryptopp/eax.h b/lib/cryptopp/eax.h deleted file mode 100644 index e48ee92b5..000000000 --- a/lib/cryptopp/eax.h +++ /dev/null @@ -1,91 +0,0 @@ -#ifndef CRYPTOPP_EAX_H -#define CRYPTOPP_EAX_H - -#include "authenc.h" -#include "modes.h" -#include "cmac.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! . -class CRYPTOPP_NO_VTABLE EAX_Base : public AuthenticatedSymmetricCipherBase -{ -public: - // AuthenticatedSymmetricCipher - std::string AlgorithmName() const - {return GetMAC().GetCipher().AlgorithmName() + std::string("/EAX");} - size_t MinKeyLength() const - {return GetMAC().MinKeyLength();} - size_t MaxKeyLength() const - {return GetMAC().MaxKeyLength();} - size_t DefaultKeyLength() const - {return GetMAC().DefaultKeyLength();} - size_t GetValidKeyLength(size_t n) const - {return GetMAC().GetValidKeyLength(n);} - bool IsValidKeyLength(size_t n) const - {return GetMAC().IsValidKeyLength(n);} - unsigned int OptimalDataAlignment() const - {return GetMAC().OptimalDataAlignment();} - IV_Requirement IVRequirement() const - {return UNIQUE_IV;} - unsigned int IVSize() const - {return GetMAC().TagSize();} - unsigned int MinIVLength() const - {return 0;} - unsigned int MaxIVLength() const - {return UINT_MAX;} - unsigned int DigestSize() const - {return GetMAC().TagSize();} - lword MaxHeaderLength() const - {return LWORD_MAX;} - lword MaxMessageLength() const - {return LWORD_MAX;} - -protected: - // AuthenticatedSymmetricCipherBase - bool AuthenticationIsOnPlaintext() const - {return false;} - unsigned int AuthenticationBlockSize() const - {return 1;} - void SetKeyWithoutResync(const byte *userKey, size_t keylength, const NameValuePairs ¶ms); - void Resync(const byte *iv, size_t len); - size_t AuthenticateBlocks(const byte *data, size_t len); - void AuthenticateLastHeaderBlock(); - void AuthenticateLastFooterBlock(byte *mac, size_t macSize); - SymmetricCipher & AccessSymmetricCipher() {return m_ctr;} - const CMAC_Base & GetMAC() const {return const_cast<EAX_Base *>(this)->AccessMAC();} - virtual CMAC_Base & AccessMAC() =0; - - CTR_Mode_ExternalCipher::Encryption m_ctr; -}; - -//! . -template <class T_BlockCipher, bool T_IsEncryption> -class EAX_Final : public EAX_Base -{ -public: - static std::string StaticAlgorithmName() - {return T_BlockCipher::StaticAlgorithmName() + std::string("/EAX");} - bool IsForwardTransformation() const - {return T_IsEncryption;} - -private: - CMAC_Base & AccessMAC() {return m_cmac;} - CMAC<T_BlockCipher> m_cmac; -}; - -#ifdef EAX // EAX is defined to 11 on GCC 3.4.3, OpenSolaris 8.11 -#undef EAX -#endif - -/// <a href="http://www.cryptolounge.org/wiki/EAX">EAX</a> -template <class T_BlockCipher> -struct EAX : public AuthenticatedSymmetricCipherDocumentation -{ - typedef EAX_Final<T_BlockCipher, true> Encryption; - typedef EAX_Final<T_BlockCipher, false> Decryption; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/ec2n.cpp b/lib/cryptopp/ec2n.cpp deleted file mode 100644 index b513b2cb8..000000000 --- a/lib/cryptopp/ec2n.cpp +++ /dev/null @@ -1,292 +0,0 @@ -// ec2n.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "ec2n.h" -#include "asn.h" - -#include "algebra.cpp" -#include "eprecomp.cpp" - -NAMESPACE_BEGIN(CryptoPP) - -EC2N::EC2N(BufferedTransformation &bt) - : m_field(BERDecodeGF2NP(bt)) -{ - BERSequenceDecoder seq(bt); - m_field->BERDecodeElement(seq, m_a); - m_field->BERDecodeElement(seq, m_b); - // skip optional seed - if (!seq.EndReached()) - { - SecByteBlock seed; - unsigned int unused; - BERDecodeBitString(seq, seed, unused); - } - seq.MessageEnd(); -} - -void EC2N::DEREncode(BufferedTransformation &bt) const -{ - m_field->DEREncode(bt); - DERSequenceEncoder seq(bt); - m_field->DEREncodeElement(seq, m_a); - m_field->DEREncodeElement(seq, m_b); - seq.MessageEnd(); -} - -bool EC2N::DecodePoint(EC2N::Point &P, const byte *encodedPoint, size_t encodedPointLen) const -{ - StringStore store(encodedPoint, encodedPointLen); - return DecodePoint(P, store, encodedPointLen); -} - -bool EC2N::DecodePoint(EC2N::Point &P, BufferedTransformation &bt, size_t encodedPointLen) const -{ - byte type; - if (encodedPointLen < 1 || !bt.Get(type)) - return false; - - switch (type) - { - case 0: - P.identity = true; - return true; - case 2: - case 3: - { - if (encodedPointLen != EncodedPointSize(true)) - return false; - - P.identity = false; - P.x.Decode(bt, m_field->MaxElementByteLength()); - - if (P.x.IsZero()) - { - P.y = m_field->SquareRoot(m_b); - return true; - } - - FieldElement z = m_field->Square(P.x); - assert(P.x == m_field->SquareRoot(z)); - P.y = m_field->Divide(m_field->Add(m_field->Multiply(z, m_field->Add(P.x, m_a)), m_b), z); - assert(P.x == m_field->Subtract(m_field->Divide(m_field->Subtract(m_field->Multiply(P.y, z), m_b), z), m_a)); - z = m_field->SolveQuadraticEquation(P.y); - assert(m_field->Add(m_field->Square(z), z) == P.y); - z.SetCoefficient(0, type & 1); - - P.y = m_field->Multiply(z, P.x); - return true; - } - case 4: - { - if (encodedPointLen != EncodedPointSize(false)) - return false; - - unsigned int len = m_field->MaxElementByteLength(); - P.identity = false; - P.x.Decode(bt, len); - P.y.Decode(bt, len); - return true; - } - default: - return false; - } -} - -void EC2N::EncodePoint(BufferedTransformation &bt, const Point &P, bool compressed) const -{ - if (P.identity) - NullStore().TransferTo(bt, EncodedPointSize(compressed)); - else if (compressed) - { - bt.Put(2 + (!P.x ? 0 : m_field->Divide(P.y, P.x).GetBit(0))); - P.x.Encode(bt, m_field->MaxElementByteLength()); - } - else - { - unsigned int len = m_field->MaxElementByteLength(); - bt.Put(4); // uncompressed - P.x.Encode(bt, len); - P.y.Encode(bt, len); - } -} - -void EC2N::EncodePoint(byte *encodedPoint, const Point &P, bool compressed) const -{ - ArraySink sink(encodedPoint, EncodedPointSize(compressed)); - EncodePoint(sink, P, compressed); - assert(sink.TotalPutLength() == EncodedPointSize(compressed)); -} - -EC2N::Point EC2N::BERDecodePoint(BufferedTransformation &bt) const -{ - SecByteBlock str; - BERDecodeOctetString(bt, str); - Point P; - if (!DecodePoint(P, str, str.size())) - BERDecodeError(); - return P; -} - -void EC2N::DEREncodePoint(BufferedTransformation &bt, const Point &P, bool compressed) const -{ - SecByteBlock str(EncodedPointSize(compressed)); - EncodePoint(str, P, compressed); - DEREncodeOctetString(bt, str); -} - -bool EC2N::ValidateParameters(RandomNumberGenerator &rng, unsigned int level) const -{ - bool pass = !!m_b; - pass = pass && m_a.CoefficientCount() <= m_field->MaxElementBitLength(); - pass = pass && m_b.CoefficientCount() <= m_field->MaxElementBitLength(); - - if (level >= 1) - pass = pass && m_field->GetModulus().IsIrreducible(); - - return pass; -} - -bool EC2N::VerifyPoint(const Point &P) const -{ - const FieldElement &x = P.x, &y = P.y; - return P.identity || - (x.CoefficientCount() <= m_field->MaxElementBitLength() - && y.CoefficientCount() <= m_field->MaxElementBitLength() - && !(((x+m_a)*x*x+m_b-(x+y)*y)%m_field->GetModulus())); -} - -bool EC2N::Equal(const Point &P, const Point &Q) const -{ - if (P.identity && Q.identity) - return true; - - if (P.identity && !Q.identity) - return false; - - if (!P.identity && Q.identity) - return false; - - return (m_field->Equal(P.x,Q.x) && m_field->Equal(P.y,Q.y)); -} - -const EC2N::Point& EC2N::Identity() const -{ - return Singleton<Point>().Ref(); -} - -const EC2N::Point& EC2N::Inverse(const Point &P) const -{ - if (P.identity) - return P; - else - { - m_R.identity = false; - m_R.y = m_field->Add(P.x, P.y); - m_R.x = P.x; - return m_R; - } -} - -const EC2N::Point& EC2N::Add(const Point &P, const Point &Q) const -{ - if (P.identity) return Q; - if (Q.identity) return P; - if (Equal(P, Q)) return Double(P); - if (m_field->Equal(P.x, Q.x) && m_field->Equal(P.y, m_field->Add(Q.x, Q.y))) return Identity(); - - FieldElement t = m_field->Add(P.y, Q.y); - t = m_field->Divide(t, m_field->Add(P.x, Q.x)); - FieldElement x = m_field->Square(t); - m_field->Accumulate(x, t); - m_field->Accumulate(x, Q.x); - m_field->Accumulate(x, m_a); - m_R.y = m_field->Add(P.y, m_field->Multiply(t, x)); - m_field->Accumulate(x, P.x); - m_field->Accumulate(m_R.y, x); - - m_R.x.swap(x); - m_R.identity = false; - return m_R; -} - -const EC2N::Point& EC2N::Double(const Point &P) const -{ - if (P.identity) return P; - if (!m_field->IsUnit(P.x)) return Identity(); - - FieldElement t = m_field->Divide(P.y, P.x); - m_field->Accumulate(t, P.x); - m_R.y = m_field->Square(P.x); - m_R.x = m_field->Square(t); - m_field->Accumulate(m_R.x, t); - m_field->Accumulate(m_R.x, m_a); - m_field->Accumulate(m_R.y, m_field->Multiply(t, m_R.x)); - m_field->Accumulate(m_R.y, m_R.x); - - m_R.identity = false; - return m_R; -} - -// ******************************************************** - -/* -EcPrecomputation<EC2N>& EcPrecomputation<EC2N>::operator=(const EcPrecomputation<EC2N> &rhs) -{ - m_ec = rhs.m_ec; - m_ep = rhs.m_ep; - m_ep.m_group = m_ec.get(); - return *this; -} - -void EcPrecomputation<EC2N>::SetCurveAndBase(const EC2N &ec, const EC2N::Point &base) -{ - m_ec.reset(new EC2N(ec)); - m_ep.SetGroupAndBase(*m_ec, base); -} - -void EcPrecomputation<EC2N>::Precompute(unsigned int maxExpBits, unsigned int storage) -{ - m_ep.Precompute(maxExpBits, storage); -} - -void EcPrecomputation<EC2N>::Load(BufferedTransformation &bt) -{ - BERSequenceDecoder seq(bt); - word32 version; - BERDecodeUnsigned<word32>(seq, version, INTEGER, 1, 1); - m_ep.m_exponentBase.BERDecode(seq); - m_ep.m_windowSize = m_ep.m_exponentBase.BitCount() - 1; - m_ep.m_bases.clear(); - while (!seq.EndReached()) - m_ep.m_bases.push_back(m_ec->BERDecodePoint(seq)); - seq.MessageEnd(); -} - -void EcPrecomputation<EC2N>::Save(BufferedTransformation &bt) const -{ - DERSequenceEncoder seq(bt); - DEREncodeUnsigned<word32>(seq, 1); // version - m_ep.m_exponentBase.DEREncode(seq); - for (unsigned i=0; i<m_ep.m_bases.size(); i++) - m_ec->DEREncodePoint(seq, m_ep.m_bases[i]); - seq.MessageEnd(); -} - -EC2N::Point EcPrecomputation<EC2N>::Exponentiate(const Integer &exponent) const -{ - return m_ep.Exponentiate(exponent); -} - -EC2N::Point EcPrecomputation<EC2N>::CascadeExponentiate(const Integer &exponent, const DL_FixedBasePrecomputation<Element> &pc2, const Integer &exponent2) const -{ - return m_ep.CascadeExponentiate(exponent, static_cast<const EcPrecomputation<EC2N> &>(pc2).m_ep, exponent2); -} -*/ - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/ec2n.h b/lib/cryptopp/ec2n.h deleted file mode 100644 index ae4007cd6..000000000 --- a/lib/cryptopp/ec2n.h +++ /dev/null @@ -1,113 +0,0 @@ -#ifndef CRYPTOPP_EC2N_H -#define CRYPTOPP_EC2N_H - -#include "gf2n.h" -#include "eprecomp.h" -#include "smartptr.h" -#include "pubkey.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! Elliptic Curve Point -struct CRYPTOPP_DLL EC2NPoint -{ - EC2NPoint() : identity(true) {} - EC2NPoint(const PolynomialMod2 &x, const PolynomialMod2 &y) - : identity(false), x(x), y(y) {} - - bool operator==(const EC2NPoint &t) const - {return (identity && t.identity) || (!identity && !t.identity && x==t.x && y==t.y);} - bool operator< (const EC2NPoint &t) const - {return identity ? !t.identity : (!t.identity && (x<t.x || (x==t.x && y<t.y)));} - - bool identity; - PolynomialMod2 x, y; -}; - -CRYPTOPP_DLL_TEMPLATE_CLASS AbstractGroup<EC2NPoint>; - -//! Elliptic Curve over GF(2^n) -class CRYPTOPP_DLL EC2N : public AbstractGroup<EC2NPoint> -{ -public: - typedef GF2NP Field; - typedef Field::Element FieldElement; - typedef EC2NPoint Point; - - EC2N() {} - EC2N(const Field &field, const Field::Element &a, const Field::Element &b) - : m_field(field), m_a(a), m_b(b) {} - // construct from BER encoded parameters - // this constructor will decode and extract the the fields fieldID and curve of the sequence ECParameters - EC2N(BufferedTransformation &bt); - - // encode the fields fieldID and curve of the sequence ECParameters - void DEREncode(BufferedTransformation &bt) const; - - bool Equal(const Point &P, const Point &Q) const; - const Point& Identity() const; - const Point& Inverse(const Point &P) const; - bool InversionIsFast() const {return true;} - const Point& Add(const Point &P, const Point &Q) const; - const Point& Double(const Point &P) const; - - Point Multiply(const Integer &k, const Point &P) const - {return ScalarMultiply(P, k);} - Point CascadeMultiply(const Integer &k1, const Point &P, const Integer &k2, const Point &Q) const - {return CascadeScalarMultiply(P, k1, Q, k2);} - - bool ValidateParameters(RandomNumberGenerator &rng, unsigned int level=3) const; - bool VerifyPoint(const Point &P) const; - - unsigned int EncodedPointSize(bool compressed = false) const - {return 1 + (compressed?1:2)*m_field->MaxElementByteLength();} - // returns false if point is compressed and not valid (doesn't check if uncompressed) - bool DecodePoint(Point &P, BufferedTransformation &bt, size_t len) const; - bool DecodePoint(Point &P, const byte *encodedPoint, size_t len) const; - void EncodePoint(byte *encodedPoint, const Point &P, bool compressed) const; - void EncodePoint(BufferedTransformation &bt, const Point &P, bool compressed) const; - - Point BERDecodePoint(BufferedTransformation &bt) const; - void DEREncodePoint(BufferedTransformation &bt, const Point &P, bool compressed) const; - - Integer FieldSize() const {return Integer::Power2(m_field->MaxElementBitLength());} - const Field & GetField() const {return *m_field;} - const FieldElement & GetA() const {return m_a;} - const FieldElement & GetB() const {return m_b;} - - bool operator==(const EC2N &rhs) const - {return GetField() == rhs.GetField() && m_a == rhs.m_a && m_b == rhs.m_b;} - -private: - clonable_ptr<Field> m_field; - FieldElement m_a, m_b; - mutable Point m_R; -}; - -CRYPTOPP_DLL_TEMPLATE_CLASS DL_FixedBasePrecomputationImpl<EC2N::Point>; -CRYPTOPP_DLL_TEMPLATE_CLASS DL_GroupPrecomputation<EC2N::Point>; - -template <class T> class EcPrecomputation; - -//! EC2N precomputation -template<> class EcPrecomputation<EC2N> : public DL_GroupPrecomputation<EC2N::Point> -{ -public: - typedef EC2N EllipticCurve; - - // DL_GroupPrecomputation - const AbstractGroup<Element> & GetGroup() const {return m_ec;} - Element BERDecodeElement(BufferedTransformation &bt) const {return m_ec.BERDecodePoint(bt);} - void DEREncodeElement(BufferedTransformation &bt, const Element &v) const {m_ec.DEREncodePoint(bt, v, false);} - - // non-inherited - void SetCurve(const EC2N &ec) {m_ec = ec;} - const EC2N & GetCurve() const {return m_ec;} - -private: - EC2N m_ec; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/eccrypto.cpp b/lib/cryptopp/eccrypto.cpp deleted file mode 100644 index 922104c4d..000000000 --- a/lib/cryptopp/eccrypto.cpp +++ /dev/null @@ -1,694 +0,0 @@ -// eccrypto.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "eccrypto.h" -#include "nbtheory.h" -#include "oids.h" -#include "hex.h" -#include "argnames.h" -#include "ec2n.h" - -NAMESPACE_BEGIN(CryptoPP) - -#if 0 -static void ECDSA_TestInstantiations() -{ - ECDSA<EC2N>::Signer t1; - ECDSA<EC2N>::Verifier t2(t1); - ECNR<ECP>::Signer t3; - ECNR<ECP>::Verifier t4(t3); - ECIES<ECP>::Encryptor t5; - ECIES<EC2N>::Decryptor t6; - ECDH<ECP>::Domain t7; - ECMQV<ECP>::Domain t8; -} -#endif - -// VC60 workaround: complains when these functions are put into an anonymous namespace -static Integer ConvertToInteger(const PolynomialMod2 &x) -{ - unsigned int l = x.ByteCount(); - SecByteBlock temp(l); - x.Encode(temp, l); - return Integer(temp, l); -} - -static inline Integer ConvertToInteger(const Integer &x) -{ - return x; -} - -static bool CheckMOVCondition(const Integer &q, const Integer &r) -{ - // see "Updated standards for validating elliptic curves", http://eprint.iacr.org/2007/343 - Integer t = 1; - unsigned int n = q.IsEven() ? 1 : q.BitCount(), m = r.BitCount(); - - for (unsigned int i=n; DiscreteLogWorkFactor(i)<m/2; i+=n) - { - if (q.IsEven()) - t = (t+t)%r; - else - t = (t*q)%r; - if (t == 1) - return false; - } - return true; -} - -// ****************************************************************** - -template <class T> struct EcRecommendedParameters; - -template<> struct EcRecommendedParameters<EC2N> -{ - EcRecommendedParameters(const OID &oid, unsigned int t2, unsigned int t3, unsigned int t4, const char *a, const char *b, const char *g, const char *n, unsigned int h) - : oid(oid), t0(0), t1(0), t2(t2), t3(t3), t4(t4), a(a), b(b), g(g), n(n), h(h) {} - EcRecommendedParameters(const OID &oid, unsigned int t0, unsigned int t1, unsigned int t2, unsigned int t3, unsigned int t4, const char *a, const char *b, const char *g, const char *n, unsigned int h) - : oid(oid), t0(t0), t1(t1), t2(t2), t3(t3), t4(t4), a(a), b(b), g(g), n(n), h(h) {} - EC2N *NewEC() const - { - StringSource ssA(a, true, new HexDecoder); - StringSource ssB(b, true, new HexDecoder); - if (t0 == 0) - return new EC2N(GF2NT(t2, t3, t4), EC2N::FieldElement(ssA, (size_t)ssA.MaxRetrievable()), EC2N::FieldElement(ssB, (size_t)ssB.MaxRetrievable())); - else - return new EC2N(GF2NPP(t0, t1, t2, t3, t4), EC2N::FieldElement(ssA, (size_t)ssA.MaxRetrievable()), EC2N::FieldElement(ssB, (size_t)ssB.MaxRetrievable())); - }; - - OID oid; - unsigned int t0, t1, t2, t3, t4; - const char *a, *b, *g, *n; - unsigned int h; -}; - -template<> struct EcRecommendedParameters<ECP> -{ - EcRecommendedParameters(const OID &oid, const char *p, const char *a, const char *b, const char *g, const char *n, unsigned int h) - : oid(oid), p(p), a(a), b(b), g(g), n(n), h(h) {} - ECP *NewEC() const - { - StringSource ssP(p, true, new HexDecoder); - StringSource ssA(a, true, new HexDecoder); - StringSource ssB(b, true, new HexDecoder); - return new ECP(Integer(ssP, (size_t)ssP.MaxRetrievable()), ECP::FieldElement(ssA, (size_t)ssA.MaxRetrievable()), ECP::FieldElement(ssB, (size_t)ssB.MaxRetrievable())); - }; - - OID oid; - const char *p; - const char *a, *b, *g, *n; - unsigned int h; -}; - -struct OIDLessThan -{ - template <typename T> - inline bool operator()(const EcRecommendedParameters<T>& a, const OID& b) {return a.oid < b;} - template <typename T> - inline bool operator()(const OID& a, const EcRecommendedParameters<T>& b) {return a < b.oid;} - template <typename T> - inline bool operator()(const EcRecommendedParameters<T>& a, const EcRecommendedParameters<T>& b) {return a.oid < b.oid;} -}; - -static void GetRecommendedParameters(const EcRecommendedParameters<EC2N> *&begin, const EcRecommendedParameters<EC2N> *&end) -{ - // this array must be sorted by OID - static const EcRecommendedParameters<EC2N> rec[] = { - EcRecommendedParameters<EC2N>(ASN1::sect163k1(), - 163, 7, 6, 3, 0, - "000000000000000000000000000000000000000001", - "000000000000000000000000000000000000000001", - "0402FE13C0537BBC11ACAA07D793DE4E6D5E5C94EEE80289070FB05D38FF58321F2E800536D538CCDAA3D9", - "04000000000000000000020108A2E0CC0D99F8A5EF", - 2), - EcRecommendedParameters<EC2N>(ASN1::sect163r1(), - 163, 7, 6, 3, 0, - "07B6882CAAEFA84F9554FF8428BD88E246D2782AE2", - "0713612DCDDCB40AAB946BDA29CA91F73AF958AFD9", - "040369979697AB43897789566789567F787A7876A65400435EDB42EFAFB2989D51FEFCE3C80988F41FF883", - "03FFFFFFFFFFFFFFFFFFFF48AAB689C29CA710279B", - 2), - EcRecommendedParameters<EC2N>(ASN1::sect239k1(), - 239, 158, 0, - "000000000000000000000000000000000000000000000000000000000000", - "000000000000000000000000000000000000000000000000000000000001", - "0429A0B6A887A983E9730988A68727A8B2D126C44CC2CC7B2A6555193035DC76310804F12E549BDB011C103089E73510ACB275FC312A5DC6B76553F0CA", - "2000000000000000000000000000005A79FEC67CB6E91F1C1DA800E478A5", - 4), - EcRecommendedParameters<EC2N>(ASN1::sect113r1(), - 113, 9, 0, - "003088250CA6E7C7FE649CE85820F7", - "00E8BEE4D3E2260744188BE0E9C723", - "04009D73616F35F4AB1407D73562C10F00A52830277958EE84D1315ED31886", - "0100000000000000D9CCEC8A39E56F", - 2), - EcRecommendedParameters<EC2N>(ASN1::sect113r2(), - 113, 9, 0, - "00689918DBEC7E5A0DD6DFC0AA55C7", - "0095E9A9EC9B297BD4BF36E059184F", - "0401A57A6A7B26CA5EF52FCDB816479700B3ADC94ED1FE674C06E695BABA1D", - "010000000000000108789B2496AF93", - 2), - EcRecommendedParameters<EC2N>(ASN1::sect163r2(), - 163, 7, 6, 3, 0, - "000000000000000000000000000000000000000001", - "020A601907B8C953CA1481EB10512F78744A3205FD", - "0403F0EBA16286A2D57EA0991168D4994637E8343E3600D51FBC6C71A0094FA2CDD545B11C5C0C797324F1", - "040000000000000000000292FE77E70C12A4234C33", - 2), - EcRecommendedParameters<EC2N>(ASN1::sect283k1(), - 283, 12, 7, 5, 0, - "000000000000000000000000000000000000000000000000000000000000000000000000", - "000000000000000000000000000000000000000000000000000000000000000000000001", - "040503213F78CA44883F1A3B8162F188E553CD265F23C1567A16876913B0C2AC245849283601CCDA380F1C9E318D90F95D07E5426FE87E45C0E8184698E45962364E34116177DD2259", - "01FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE9AE2ED07577265DFF7F94451E061E163C61", - 4), - EcRecommendedParameters<EC2N>(ASN1::sect283r1(), - 283, 12, 7, 5, 0, - "000000000000000000000000000000000000000000000000000000000000000000000001", - "027B680AC8B8596DA5A4AF8A19A0303FCA97FD7645309FA2A581485AF6263E313B79A2F5", - "0405F939258DB7DD90E1934F8C70B0DFEC2EED25B8557EAC9C80E2E198F8CDBECD86B1205303676854FE24141CB98FE6D4B20D02B4516FF702350EDDB0826779C813F0DF45BE8112F4", - "03FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEF90399660FC938A90165B042A7CEFADB307", - 2), - EcRecommendedParameters<EC2N>(ASN1::sect131r1(), - 131, 8, 3, 2, 0, - "07A11B09A76B562144418FF3FF8C2570B8", - "0217C05610884B63B9C6C7291678F9D341", - "040081BAF91FDF9833C40F9C181343638399078C6E7EA38C001F73C8134B1B4EF9E150", - "0400000000000000023123953A9464B54D", - 2), - EcRecommendedParameters<EC2N>(ASN1::sect131r2(), - 131, 8, 3, 2, 0, - "03E5A88919D7CAFCBF415F07C2176573B2", - "04B8266A46C55657AC734CE38F018F2192", - "040356DCD8F2F95031AD652D23951BB366A80648F06D867940A5366D9E265DE9EB240F", - "0400000000000000016954A233049BA98F", - 2), - EcRecommendedParameters<EC2N>(ASN1::sect193r1(), - 193, 15, 0, - "0017858FEB7A98975169E171F77B4087DE098AC8A911DF7B01", - "00FDFB49BFE6C3A89FACADAA7A1E5BBC7CC1C2E5D831478814", - "0401F481BC5F0FF84A74AD6CDF6FDEF4BF6179625372D8C0C5E10025E399F2903712CCF3EA9E3A1AD17FB0B3201B6AF7CE1B05", - "01000000000000000000000000C7F34A778F443ACC920EBA49", - 2), - EcRecommendedParameters<EC2N>(ASN1::sect193r2(), - 193, 15, 0, - "0163F35A5137C2CE3EA6ED8667190B0BC43ECD69977702709B", - "00C9BB9E8927D4D64C377E2AB2856A5B16E3EFB7F61D4316AE", - "0400D9B67D192E0367C803F39E1A7E82CA14A651350AAE617E8F01CE94335607C304AC29E7DEFBD9CA01F596F927224CDECF6C", - "010000000000000000000000015AAB561B005413CCD4EE99D5", - 2), - EcRecommendedParameters<EC2N>(ASN1::sect233k1(), - 233, 74, 0, - "000000000000000000000000000000000000000000000000000000000000", - "000000000000000000000000000000000000000000000000000000000001", - "04017232BA853A7E731AF129F22FF4149563A419C26BF50A4C9D6EEFAD612601DB537DECE819B7F70F555A67C427A8CD9BF18AEB9B56E0C11056FAE6A3", - "8000000000000000000000000000069D5BB915BCD46EFB1AD5F173ABDF", - 4), - EcRecommendedParameters<EC2N>(ASN1::sect233r1(), - 233, 74, 0, - "000000000000000000000000000000000000000000000000000000000001", - "0066647EDE6C332C7F8C0923BB58213B333B20E9CE4281FE115F7D8F90AD", - "0400FAC9DFCBAC8313BB2139F1BB755FEF65BC391F8B36F8F8EB7371FD558B01006A08A41903350678E58528BEBF8A0BEFF867A7CA36716F7E01F81052", - "01000000000000000000000000000013E974E72F8A6922031D2603CFE0D7", - 2), - EcRecommendedParameters<EC2N>(ASN1::sect409k1(), - 409, 87, 0, - "00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000", - "00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001", - "040060F05F658F49C1AD3AB1890F7184210EFD0987E307C84C27ACCFB8F9F67CC2C460189EB5AAAA62EE222EB1B35540CFE902374601E369050B7C4E42ACBA1DACBF04299C3460782F918EA427E6325165E9EA10E3DA5F6C42E9C55215AA9CA27A5863EC48D8E0286B", - "7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE5F83B2D4EA20400EC4557D5ED3E3E7CA5B4B5C83B8E01E5FCF", - 4), - EcRecommendedParameters<EC2N>(ASN1::sect409r1(), - 409, 87, 0, - "00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001", - "0021A5C2C8EE9FEB5C4B9A753B7B476B7FD6422EF1F3DD674761FA99D6AC27C8A9A197B272822F6CD57A55AA4F50AE317B13545F", - "04015D4860D088DDB3496B0C6064756260441CDE4AF1771D4DB01FFE5B34E59703DC255A868A1180515603AEAB60794E54BB7996A70061B1CFAB6BE5F32BBFA78324ED106A7636B9C5A7BD198D0158AA4F5488D08F38514F1FDF4B4F40D2181B3681C364BA0273C706", - "010000000000000000000000000000000000000000000000000001E2AAD6A612F33307BE5FA47C3C9E052F838164CD37D9A21173", - 2), - EcRecommendedParameters<EC2N>(ASN1::sect571k1(), - 571, 10, 5, 2, 0, - "000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000", - "000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001", - "04026EB7A859923FBC82189631F8103FE4AC9CA2970012D5D46024804801841CA44370958493B205E647DA304DB4CEB08CBBD1BA39494776FB988B47174DCA88C7E2945283A01C89720349DC807F4FBF374F4AEADE3BCA95314DD58CEC9F307A54FFC61EFC006D8A2C9D4979C0AC44AEA74FBEBBB9F772AEDCB620B01A7BA7AF1B320430C8591984F601CD4C143EF1C7A3", - "020000000000000000000000000000000000000000000000000000000000000000000000131850E1F19A63E4B391A8DB917F4138B630D84BE5D639381E91DEB45CFE778F637C1001", - 4), - EcRecommendedParameters<EC2N>(ASN1::sect571r1(), - 571, 10, 5, 2, 0, - "000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001", - "02F40E7E2221F295DE297117B7F3D62F5C6A97FFCB8CEFF1CD6BA8CE4A9A18AD84FFABBD8EFA59332BE7AD6756A66E294AFD185A78FF12AA520E4DE739BACA0C7FFEFF7F2955727A", - "040303001D34B856296C16C0D40D3CD7750A93D1D2955FA80AA5F40FC8DB7B2ABDBDE53950F4C0D293CDD711A35B67FB1499AE60038614F1394ABFA3B4C850D927E1E7769C8EEC2D19037BF27342DA639B6DCCFFFEB73D69D78C6C27A6009CBBCA1980F8533921E8A684423E43BAB08A576291AF8F461BB2A8B3531D2F0485C19B16E2F1516E23DD3C1A4827AF1B8AC15B", - "03FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE661CE18FF55987308059B186823851EC7DD9CA1161DE93D5174D66E8382E9BB2FE84E47", - 2), - }; - begin = rec; - end = rec + sizeof(rec)/sizeof(rec[0]); -} - -static void GetRecommendedParameters(const EcRecommendedParameters<ECP> *&begin, const EcRecommendedParameters<ECP> *&end) -{ - // this array must be sorted by OID - static const EcRecommendedParameters<ECP> rec[] = { - EcRecommendedParameters<ECP>(ASN1::secp192r1(), - "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEFFFFFFFFFFFFFFFF", - "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEFFFFFFFFFFFFFFFC", - "64210519E59C80E70FA7E9AB72243049FEB8DEECC146B9B1", - "04188DA80EB03090F67CBF20EB43A18800F4FF0AFD82FF101207192B95FFC8DA78631011ED6B24CDD573F977A11E794811", - "FFFFFFFFFFFFFFFFFFFFFFFF99DEF836146BC9B1B4D22831", - 1), - EcRecommendedParameters<ECP>(ASN1::secp256r1(), - "FFFFFFFF00000001000000000000000000000000FFFFFFFFFFFFFFFFFFFFFFFF", - "FFFFFFFF00000001000000000000000000000000FFFFFFFFFFFFFFFFFFFFFFFC", - "5AC635D8AA3A93E7B3EBBD55769886BC651D06B0CC53B0F63BCE3C3E27D2604B", - "046B17D1F2E12C4247F8BCE6E563A440F277037D812DEB33A0F4A13945D898C2964FE342E2FE1A7F9B8EE7EB4A7C0F9E162BCE33576B315ECECBB6406837BF51F5", - "FFFFFFFF00000000FFFFFFFFFFFFFFFFBCE6FAADA7179E84F3B9CAC2FC632551", - 1), - EcRecommendedParameters<ECP>(ASN1::brainpoolP160r1(), - "E95E4A5F737059DC60DFC7AD95B3D8139515620F", - "340E7BE2A280EB74E2BE61BADA745D97E8F7C300", - "1E589A8595423412134FAA2DBDEC95C8D8675E58", - "04BED5AF16EA3F6A4F62938C4631EB5AF7BDBCDBC31667CB477A1A8EC338F94741669C976316DA6321", - "E95E4A5F737059DC60DF5991D45029409E60FC09", - 1), - EcRecommendedParameters<ECP>(ASN1::brainpoolP192r1(), - "C302F41D932A36CDA7A3463093D18DB78FCE476DE1A86297", - "6A91174076B1E0E19C39C031FE8685C1CAE040E5C69A28EF", - "469A28EF7C28CCA3DC721D044F4496BCCA7EF4146FBF25C9", - "04C0A0647EAAB6A48753B033C56CB0F0900A2F5C4853375FD614B690866ABD5BB88B5F4828C1490002E6773FA2FA299B8F", - "C302F41D932A36CDA7A3462F9E9E916B5BE8F1029AC4ACC1", - 1), - EcRecommendedParameters<ECP>(ASN1::brainpoolP224r1(), - "D7C134AA264366862A18302575D1D787B09F075797DA89F57EC8C0FF", - "68A5E62CA9CE6C1C299803A6C1530B514E182AD8B0042A59CAD29F43", - "2580F63CCFE44138870713B1A92369E33E2135D266DBB372386C400B", - "040D9029AD2C7E5CF4340823B2A87DC68C9E4CE3174C1E6EFDEE12C07D58AA56F772C0726F24C6B89E4ECDAC24354B9E99CAA3F6D3761402CD", - "D7C134AA264366862A18302575D0FB98D116BC4B6DDEBCA3A5A7939F", - 1), - EcRecommendedParameters<ECP>(ASN1::brainpoolP256r1(), - "A9FB57DBA1EEA9BC3E660A909D838D726E3BF623D52620282013481D1F6E5377", - "7D5A0975FC2C3057EEF67530417AFFE7FB8055C126DC5C6CE94A4B44F330B5D9", - "26DC5C6CE94A4B44F330B5D9BBD77CBF958416295CF7E1CE6BCCDC18FF8C07B6", - "048BD2AEB9CB7E57CB2C4B482FFC81B7AFB9DE27E1E3BD23C23A4453BD9ACE3262547EF835C3DAC4FD97F8461A14611DC9C27745132DED8E545C1D54C72F046997", - "A9FB57DBA1EEA9BC3E660A909D838D718C397AA3B561A6F7901E0E82974856A7", - 1), - EcRecommendedParameters<ECP>(ASN1::brainpoolP320r1(), - "D35E472036BC4FB7E13C785ED201E065F98FCFA6F6F40DEF4F92B9EC7893EC28FCD412B1F1B32E27", - "3EE30B568FBAB0F883CCEBD46D3F3BB8A2A73513F5EB79DA66190EB085FFA9F492F375A97D860EB4", - "520883949DFDBC42D3AD198640688A6FE13F41349554B49ACC31DCCD884539816F5EB4AC8FB1F1A6", - "0443BD7E9AFB53D8B85289BCC48EE5BFE6F20137D10A087EB6E7871E2A10A599C710AF8D0D39E2061114FDD05545EC1CC8AB4093247F77275E0743FFED117182EAA9C77877AAAC6AC7D35245D1692E8EE1", - "D35E472036BC4FB7E13C785ED201E065F98FCFA5B68F12A32D482EC7EE8658E98691555B44C59311", - 1), - EcRecommendedParameters<ECP>(ASN1::brainpoolP384r1(), - "8CB91E82A3386D280F5D6F7E50E641DF152F7109ED5456B412B1DA197FB71123ACD3A729901D1A71874700133107EC53", - "7BC382C63D8C150C3C72080ACE05AFA0C2BEA28E4FB22787139165EFBA91F90F8AA5814A503AD4EB04A8C7DD22CE2826", - "04A8C7DD22CE28268B39B55416F0447C2FB77DE107DCD2A62E880EA53EEB62D57CB4390295DBC9943AB78696FA504C11", - "041D1C64F068CF45FFA2A63A81B7C13F6B8847A3E77EF14FE3DB7FCAFE0CBD10E8E826E03436D646AAEF87B2E247D4AF1E8ABE1D7520F9C2A45CB1EB8E95CFD55262B70B29FEEC5864E19C054FF99129280E4646217791811142820341263C5315", - "8CB91E82A3386D280F5D6F7E50E641DF152F7109ED5456B31F166E6CAC0425A7CF3AB6AF6B7FC3103B883202E9046565", - 1), - EcRecommendedParameters<ECP>(ASN1::brainpoolP512r1(), - "AADD9DB8DBE9C48B3FD4E6AE33C9FC07CB308DB3B3C9D20ED6639CCA703308717D4D9B009BC66842AECDA12AE6A380E62881FF2F2D82C68528AA6056583A48F3", - "7830A3318B603B89E2327145AC234CC594CBDD8D3DF91610A83441CAEA9863BC2DED5D5AA8253AA10A2EF1C98B9AC8B57F1117A72BF2C7B9E7C1AC4D77FC94CA", - "3DF91610A83441CAEA9863BC2DED5D5AA8253AA10A2EF1C98B9AC8B57F1117A72BF2C7B9E7C1AC4D77FC94CADC083E67984050B75EBAE5DD2809BD638016F723", - "0481AEE4BDD82ED9645A21322E9C4C6A9385ED9F70B5D916C1B43B62EEF4D0098EFF3B1F78E2D0D48D50D1687B93B97D5F7C6D5047406A5E688B352209BCB9F8227DDE385D566332ECC0EABFA9CF7822FDF209F70024A57B1AA000C55B881F8111B2DCDE494A5F485E5BCA4BD88A2763AED1CA2B2FA8F0540678CD1E0F3AD80892", - "AADD9DB8DBE9C48B3FD4E6AE33C9FC07CB308DB3B3C9D20ED6639CCA70330870553E5C414CA92619418661197FAC10471DB1D381085DDADDB58796829CA90069", - 1), - EcRecommendedParameters<ECP>(ASN1::secp112r1(), - "DB7C2ABF62E35E668076BEAD208B", - "DB7C2ABF62E35E668076BEAD2088", - "659EF8BA043916EEDE8911702B22", - "0409487239995A5EE76B55F9C2F098A89CE5AF8724C0A23E0E0FF77500", - "DB7C2ABF62E35E7628DFAC6561C5", - 1), - EcRecommendedParameters<ECP>(ASN1::secp112r2(), - "DB7C2ABF62E35E668076BEAD208B", - "6127C24C05F38A0AAAF65C0EF02C", - "51DEF1815DB5ED74FCC34C85D709", - "044BA30AB5E892B4E1649DD0928643ADCD46F5882E3747DEF36E956E97", - "36DF0AAFD8B8D7597CA10520D04B", - 4), - EcRecommendedParameters<ECP>(ASN1::secp160r1(), - "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF7FFFFFFF", - "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF7FFFFFFC", - "1C97BEFC54BD7A8B65ACF89F81D4D4ADC565FA45", - "044A96B5688EF573284664698968C38BB913CBFC8223A628553168947D59DCC912042351377AC5FB32", - "0100000000000000000001F4C8F927AED3CA752257", - 1), - EcRecommendedParameters<ECP>(ASN1::secp160k1(), - "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEFFFFAC73", - "0000000000000000000000000000000000000000", - "0000000000000000000000000000000000000007", - "043B4C382CE37AA192A4019E763036F4F5DD4D7EBB938CF935318FDCED6BC28286531733C3F03C4FEE", - "0100000000000000000001B8FA16DFAB9ACA16B6B3", - 1), - EcRecommendedParameters<ECP>(ASN1::secp256k1(), - "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEFFFFFC2F", - "0000000000000000000000000000000000000000000000000000000000000000", - "0000000000000000000000000000000000000000000000000000000000000007", - "0479BE667EF9DCBBAC55A06295CE870B07029BFCDB2DCE28D959F2815B16F81798483ADA7726A3C4655DA4FBFC0E1108A8FD17B448A68554199C47D08FFB10D4B8", - "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEBAAEDCE6AF48A03BBFD25E8CD0364141", - 1), - EcRecommendedParameters<ECP>(ASN1::secp128r1(), - "FFFFFFFDFFFFFFFFFFFFFFFFFFFFFFFF", - "FFFFFFFDFFFFFFFFFFFFFFFFFFFFFFFC", - "E87579C11079F43DD824993C2CEE5ED3", - "04161FF7528B899B2D0C28607CA52C5B86CF5AC8395BAFEB13C02DA292DDED7A83", - "FFFFFFFE0000000075A30D1B9038A115", - 1), - EcRecommendedParameters<ECP>(ASN1::secp128r2(), - "FFFFFFFDFFFFFFFFFFFFFFFFFFFFFFFF", - "D6031998D1B3BBFEBF59CC9BBFF9AEE1", - "5EEEFCA380D02919DC2C6558BB6D8A5D", - "047B6AA5D85E572983E6FB32A7CDEBC14027B6916A894D3AEE7106FE805FC34B44", - "3FFFFFFF7FFFFFFFBE0024720613B5A3", - 4), - EcRecommendedParameters<ECP>(ASN1::secp160r2(), - "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEFFFFAC73", - "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEFFFFAC70", - "B4E134D3FB59EB8BAB57274904664D5AF50388BA", - "0452DCB034293A117E1F4FF11B30F7199D3144CE6DFEAFFEF2E331F296E071FA0DF9982CFEA7D43F2E", - "0100000000000000000000351EE786A818F3A1A16B", - 1), - EcRecommendedParameters<ECP>(ASN1::secp192k1(), - "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEFFFFEE37", - "000000000000000000000000000000000000000000000000", - "000000000000000000000000000000000000000000000003", - "04DB4FF10EC057E9AE26B07D0280B7F4341DA5D1B1EAE06C7D9B2F2F6D9C5628A7844163D015BE86344082AA88D95E2F9D", - "FFFFFFFFFFFFFFFFFFFFFFFE26F2FC170F69466A74DEFD8D", - 1), - EcRecommendedParameters<ECP>(ASN1::secp224k1(), - "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEFFFFE56D", - "00000000000000000000000000000000000000000000000000000000", - "00000000000000000000000000000000000000000000000000000005", - "04A1455B334DF099DF30FC28A169A467E9E47075A90F7E650EB6B7A45C7E089FED7FBA344282CAFBD6F7E319F7C0B0BD59E2CA4BDB556D61A5", - "010000000000000000000000000001DCE8D2EC6184CAF0A971769FB1F7", - 1), - EcRecommendedParameters<ECP>(ASN1::secp224r1(), - "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000000000000001", - "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEFFFFFFFFFFFFFFFFFFFFFFFE", - "B4050A850C04B3ABF54132565044B0B7D7BFD8BA270B39432355FFB4", - "04B70E0CBD6BB4BF7F321390B94A03C1D356C21122343280D6115C1D21BD376388B5F723FB4C22DFE6CD4375A05A07476444D5819985007E34", - "FFFFFFFFFFFFFFFFFFFFFFFFFFFF16A2E0B8F03E13DD29455C5C2A3D", - 1), - EcRecommendedParameters<ECP>(ASN1::secp384r1(), - "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEFFFFFFFF0000000000000000FFFFFFFF", - "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEFFFFFFFF0000000000000000FFFFFFFC", - "B3312FA7E23EE7E4988E056BE3F82D19181D9C6EFE8141120314088F5013875AC656398D8A2ED19D2A85C8EDD3EC2AEF", - "04AA87CA22BE8B05378EB1C71EF320AD746E1D3B628BA79B9859F741E082542A385502F25DBF55296C3A545E3872760AB73617DE4A96262C6F5D9E98BF9292DC29F8F41DBD289A147CE9DA3113B5F0B8C00A60B1CE1D7E819D7A431D7C90EA0E5F", - "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC7634D81F4372DDF581A0DB248B0A77AECEC196ACCC52973", - 1), - EcRecommendedParameters<ECP>(ASN1::secp521r1(), - "01FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF", - "01FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC", - "0051953EB9618E1C9A1F929A21A0B68540EEA2DA725B99B315F3B8B489918EF109E156193951EC7E937B1652C0BD3BB1BF073573DF883D2C34F1EF451FD46B503F00", - "0400C6858E06B70404E9CD9E3ECB662395B4429C648139053FB521F828AF606B4D3DBAA14B5E77EFE75928FE1DC127A2FFA8DE3348B3C1856A429BF97E7E31C2E5BD66011839296A789A3BC0045C8A5FB42C7D1BD998F54449579B446817AFBD17273E662C97EE72995EF42640C550B9013FAD0761353C7086A272C24088BE94769FD16650", - "01FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA51868783BF2F966B7FCC0148F709A5D03BB5C9B8899C47AEBB6FB71E91386409", - 1), - }; - begin = rec; - end = rec + sizeof(rec)/sizeof(rec[0]); -} - -template <class EC> OID DL_GroupParameters_EC<EC>::GetNextRecommendedParametersOID(const OID &oid) -{ - const EcRecommendedParameters<EllipticCurve> *begin, *end; - GetRecommendedParameters(begin, end); - const EcRecommendedParameters<EllipticCurve> *it = std::upper_bound(begin, end, oid, OIDLessThan()); - return (it == end ? OID() : it->oid); -} - -template <class EC> void DL_GroupParameters_EC<EC>::Initialize(const OID &oid) -{ - const EcRecommendedParameters<EllipticCurve> *begin, *end; - GetRecommendedParameters(begin, end); - const EcRecommendedParameters<EllipticCurve> *it = std::lower_bound(begin, end, oid, OIDLessThan()); - if (it == end || it->oid != oid) - throw UnknownOID(); - - const EcRecommendedParameters<EllipticCurve> ¶m = *it; - m_oid = oid; - std::auto_ptr<EllipticCurve> ec(param.NewEC()); - this->m_groupPrecomputation.SetCurve(*ec); - - StringSource ssG(param.g, true, new HexDecoder); - Element G; - bool result = GetCurve().DecodePoint(G, ssG, (size_t)ssG.MaxRetrievable()); - this->SetSubgroupGenerator(G); - assert(result); - - StringSource ssN(param.n, true, new HexDecoder); - m_n.Decode(ssN, (size_t)ssN.MaxRetrievable()); - m_k = param.h; -} - -template <class EC> -bool DL_GroupParameters_EC<EC>::GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const -{ - if (strcmp(name, Name::GroupOID()) == 0) - { - if (m_oid.m_values.empty()) - return false; - - this->ThrowIfTypeMismatch(name, typeid(OID), valueType); - *reinterpret_cast<OID *>(pValue) = m_oid; - return true; - } - else - return GetValueHelper<DL_GroupParameters<Element> >(this, name, valueType, pValue).Assignable() - CRYPTOPP_GET_FUNCTION_ENTRY(Curve); -} - -template <class EC> -void DL_GroupParameters_EC<EC>::AssignFrom(const NameValuePairs &source) -{ - OID oid; - if (source.GetValue(Name::GroupOID(), oid)) - Initialize(oid); - else - { - EllipticCurve ec; - Point G; - Integer n; - - source.GetRequiredParameter("DL_GroupParameters_EC<EC>", Name::Curve(), ec); - source.GetRequiredParameter("DL_GroupParameters_EC<EC>", Name::SubgroupGenerator(), G); - source.GetRequiredParameter("DL_GroupParameters_EC<EC>", Name::SubgroupOrder(), n); - Integer k = source.GetValueWithDefault(Name::Cofactor(), Integer::Zero()); - - Initialize(ec, G, n, k); - } -} - -template <class EC> -void DL_GroupParameters_EC<EC>::GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs &alg) -{ - try - { - AssignFrom(alg); - } - catch (InvalidArgument &) - { - throw NotImplemented("DL_GroupParameters_EC<EC>: curve generation is not implemented yet"); - } -} - -template <class EC> -void DL_GroupParameters_EC<EC>::BERDecode(BufferedTransformation &bt) -{ - byte b; - if (!bt.Peek(b)) - BERDecodeError(); - if (b == OBJECT_IDENTIFIER) - Initialize(OID(bt)); - else - { - BERSequenceDecoder seq(bt); - word32 version; - BERDecodeUnsigned<word32>(seq, version, INTEGER, 1, 1); // check version - EllipticCurve ec(seq); - Point G = ec.BERDecodePoint(seq); - Integer n(seq); - Integer k; - bool cofactorPresent = !seq.EndReached(); - if (cofactorPresent) - k.BERDecode(seq); - else - k = Integer::Zero(); - seq.MessageEnd(); - - Initialize(ec, G, n, k); - } -} - -template <class EC> -void DL_GroupParameters_EC<EC>::DEREncode(BufferedTransformation &bt) const -{ - if (m_encodeAsOID && !m_oid.m_values.empty()) - m_oid.DEREncode(bt); - else - { - DERSequenceEncoder seq(bt); - DEREncodeUnsigned<word32>(seq, 1); // version - GetCurve().DEREncode(seq); - GetCurve().DEREncodePoint(seq, this->GetSubgroupGenerator(), m_compress); - m_n.DEREncode(seq); - if (m_k.NotZero()) - m_k.DEREncode(seq); - seq.MessageEnd(); - } -} - -template <class EC> -Integer DL_GroupParameters_EC<EC>::GetCofactor() const -{ - if (!m_k) - { - Integer q = GetCurve().FieldSize(); - Integer qSqrt = q.SquareRoot(); - m_k = (q+2*qSqrt+1)/m_n; - } - - return m_k; -} - -template <class EC> -Integer DL_GroupParameters_EC<EC>::ConvertElementToInteger(const Element &element) const -{ - return ConvertToInteger(element.x); -}; - -template <class EC> -bool DL_GroupParameters_EC<EC>::ValidateGroup(RandomNumberGenerator &rng, unsigned int level) const -{ - bool pass = GetCurve().ValidateParameters(rng, level); - - Integer q = GetCurve().FieldSize(); - pass = pass && m_n!=q; - - if (level >= 2) - { - Integer qSqrt = q.SquareRoot(); - pass = pass && m_n>4*qSqrt; - pass = pass && VerifyPrime(rng, m_n, level-2); - pass = pass && (m_k.IsZero() || m_k == (q+2*qSqrt+1)/m_n); - pass = pass && CheckMOVCondition(q, m_n); - } - - return pass; -} - -template <class EC> -bool DL_GroupParameters_EC<EC>::ValidateElement(unsigned int level, const Element &g, const DL_FixedBasePrecomputation<Element> *gpc) const -{ - bool pass = !IsIdentity(g) && GetCurve().VerifyPoint(g); - if (level >= 1) - { - if (gpc) - pass = pass && gpc->Exponentiate(this->GetGroupPrecomputation(), Integer::One()) == g; - } - if (level >= 2 && pass) - { - const Integer &q = GetSubgroupOrder(); - Element gq = gpc ? gpc->Exponentiate(this->GetGroupPrecomputation(), q) : this->ExponentiateElement(g, q); - pass = pass && IsIdentity(gq); - } - return pass; -} - -template <class EC> -void DL_GroupParameters_EC<EC>::SimultaneousExponentiate(Element *results, const Element &base, const Integer *exponents, unsigned int exponentsCount) const -{ - GetCurve().SimultaneousMultiply(results, base, exponents, exponentsCount); -} - -template <class EC> -CPP_TYPENAME DL_GroupParameters_EC<EC>::Element DL_GroupParameters_EC<EC>::MultiplyElements(const Element &a, const Element &b) const -{ - return GetCurve().Add(a, b); -} - -template <class EC> -CPP_TYPENAME DL_GroupParameters_EC<EC>::Element DL_GroupParameters_EC<EC>::CascadeExponentiate(const Element &element1, const Integer &exponent1, const Element &element2, const Integer &exponent2) const -{ - return GetCurve().CascadeMultiply(exponent1, element1, exponent2, element2); -} - -template <class EC> -OID DL_GroupParameters_EC<EC>::GetAlgorithmID() const -{ - return ASN1::id_ecPublicKey(); -} - -// ****************************************************************** - -template <class EC> -void DL_PublicKey_EC<EC>::BERDecodePublicKey(BufferedTransformation &bt, bool parametersPresent, size_t size) -{ - typename EC::Point P; - if (!this->GetGroupParameters().GetCurve().DecodePoint(P, bt, size)) - BERDecodeError(); - this->SetPublicElement(P); -} - -template <class EC> -void DL_PublicKey_EC<EC>::DEREncodePublicKey(BufferedTransformation &bt) const -{ - this->GetGroupParameters().GetCurve().EncodePoint(bt, this->GetPublicElement(), this->GetGroupParameters().GetPointCompression()); -} - -// ****************************************************************** - -template <class EC> -void DL_PrivateKey_EC<EC>::BERDecodePrivateKey(BufferedTransformation &bt, bool parametersPresent, size_t size) -{ - BERSequenceDecoder seq(bt); - word32 version; - BERDecodeUnsigned<word32>(seq, version, INTEGER, 1, 1); // check version - - BERGeneralDecoder dec(seq, OCTET_STRING); - if (!dec.IsDefiniteLength()) - BERDecodeError(); - Integer x; - x.Decode(dec, (size_t)dec.RemainingLength()); - dec.MessageEnd(); - if (!parametersPresent && seq.PeekByte() != (CONTEXT_SPECIFIC | CONSTRUCTED | 0)) - BERDecodeError(); - if (!seq.EndReached() && seq.PeekByte() == (CONTEXT_SPECIFIC | CONSTRUCTED | 0)) - { - BERGeneralDecoder parameters(seq, CONTEXT_SPECIFIC | CONSTRUCTED | 0); - this->AccessGroupParameters().BERDecode(parameters); - parameters.MessageEnd(); - } - if (!seq.EndReached()) - { - // skip over the public element - SecByteBlock subjectPublicKey; - unsigned int unusedBits; - BERGeneralDecoder publicKey(seq, CONTEXT_SPECIFIC | CONSTRUCTED | 1); - BERDecodeBitString(publicKey, subjectPublicKey, unusedBits); - publicKey.MessageEnd(); - Element Q; - if (!(unusedBits == 0 && this->GetGroupParameters().GetCurve().DecodePoint(Q, subjectPublicKey, subjectPublicKey.size()))) - BERDecodeError(); - } - seq.MessageEnd(); - - this->SetPrivateExponent(x); -} - -template <class EC> -void DL_PrivateKey_EC<EC>::DEREncodePrivateKey(BufferedTransformation &bt) const -{ - DERSequenceEncoder privateKey(bt); - DEREncodeUnsigned<word32>(privateKey, 1); // version - // SEC 1 ver 1.0 says privateKey (m_d) has the same length as order of the curve - // this will be changed to order of base point in a future version - this->GetPrivateExponent().DEREncodeAsOctetString(privateKey, this->GetGroupParameters().GetSubgroupOrder().ByteCount()); - privateKey.MessageEnd(); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/eccrypto.h b/lib/cryptopp/eccrypto.h deleted file mode 100644 index 3530455a3..000000000 --- a/lib/cryptopp/eccrypto.h +++ /dev/null @@ -1,280 +0,0 @@ -#ifndef CRYPTOPP_ECCRYPTO_H -#define CRYPTOPP_ECCRYPTO_H - -/*! \file -*/ - -#include "pubkey.h" -#include "integer.h" -#include "asn.h" -#include "hmac.h" -#include "sha.h" -#include "gfpcrypt.h" -#include "dh.h" -#include "mqv.h" -#include "ecp.h" -#include "ec2n.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! Elliptic Curve Parameters -/*! This class corresponds to the ASN.1 sequence of the same name - in ANSI X9.62 (also SEC 1). -*/ -template <class EC> -class DL_GroupParameters_EC : public DL_GroupParametersImpl<EcPrecomputation<EC> > -{ - typedef DL_GroupParameters_EC<EC> ThisClass; - -public: - typedef EC EllipticCurve; - typedef typename EllipticCurve::Point Point; - typedef Point Element; - typedef IncompatibleCofactorMultiplication DefaultCofactorOption; - - DL_GroupParameters_EC() : m_compress(false), m_encodeAsOID(false) {} - DL_GroupParameters_EC(const OID &oid) - : m_compress(false), m_encodeAsOID(false) {Initialize(oid);} - DL_GroupParameters_EC(const EllipticCurve &ec, const Point &G, const Integer &n, const Integer &k = Integer::Zero()) - : m_compress(false), m_encodeAsOID(false) {Initialize(ec, G, n, k);} - DL_GroupParameters_EC(BufferedTransformation &bt) - : m_compress(false), m_encodeAsOID(false) {BERDecode(bt);} - - void Initialize(const EllipticCurve &ec, const Point &G, const Integer &n, const Integer &k = Integer::Zero()) - { - this->m_groupPrecomputation.SetCurve(ec); - this->SetSubgroupGenerator(G); - m_n = n; - m_k = k; - } - void Initialize(const OID &oid); - - // NameValuePairs - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const; - void AssignFrom(const NameValuePairs &source); - - // GeneratibleCryptoMaterial interface - //! this implementation doesn't actually generate a curve, it just initializes the parameters with existing values - /*! parameters: (Curve, SubgroupGenerator, SubgroupOrder, Cofactor (optional)), or (GroupOID) */ - void GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs &alg); - - // DL_GroupParameters - const DL_FixedBasePrecomputation<Element> & GetBasePrecomputation() const {return this->m_gpc;} - DL_FixedBasePrecomputation<Element> & AccessBasePrecomputation() {return this->m_gpc;} - const Integer & GetSubgroupOrder() const {return m_n;} - Integer GetCofactor() const; - bool ValidateGroup(RandomNumberGenerator &rng, unsigned int level) const; - bool ValidateElement(unsigned int level, const Element &element, const DL_FixedBasePrecomputation<Element> *precomp) const; - bool FastSubgroupCheckAvailable() const {return false;} - void EncodeElement(bool reversible, const Element &element, byte *encoded) const - { - if (reversible) - GetCurve().EncodePoint(encoded, element, m_compress); - else - element.x.Encode(encoded, GetEncodedElementSize(false)); - } - unsigned int GetEncodedElementSize(bool reversible) const - { - if (reversible) - return GetCurve().EncodedPointSize(m_compress); - else - return GetCurve().GetField().MaxElementByteLength(); - } - Element DecodeElement(const byte *encoded, bool checkForGroupMembership) const - { - Point result; - if (!GetCurve().DecodePoint(result, encoded, GetEncodedElementSize(true))) - throw DL_BadElement(); - if (checkForGroupMembership && !ValidateElement(1, result, NULL)) - throw DL_BadElement(); - return result; - } - Integer ConvertElementToInteger(const Element &element) const; - Integer GetMaxExponent() const {return GetSubgroupOrder()-1;} - bool IsIdentity(const Element &element) const {return element.identity;} - void SimultaneousExponentiate(Element *results, const Element &base, const Integer *exponents, unsigned int exponentsCount) const; - static std::string CRYPTOPP_API StaticAlgorithmNamePrefix() {return "EC";} - - // ASN1Key - OID GetAlgorithmID() const; - - // used by MQV - Element MultiplyElements(const Element &a, const Element &b) const; - Element CascadeExponentiate(const Element &element1, const Integer &exponent1, const Element &element2, const Integer &exponent2) const; - - // non-inherited - - // enumerate OIDs for recommended parameters, use OID() to get first one - static OID CRYPTOPP_API GetNextRecommendedParametersOID(const OID &oid); - - void BERDecode(BufferedTransformation &bt); - void DEREncode(BufferedTransformation &bt) const; - - void SetPointCompression(bool compress) {m_compress = compress;} - bool GetPointCompression() const {return m_compress;} - - void SetEncodeAsOID(bool encodeAsOID) {m_encodeAsOID = encodeAsOID;} - bool GetEncodeAsOID() const {return m_encodeAsOID;} - - const EllipticCurve& GetCurve() const {return this->m_groupPrecomputation.GetCurve();} - - bool operator==(const ThisClass &rhs) const - {return this->m_groupPrecomputation.GetCurve() == rhs.m_groupPrecomputation.GetCurve() && this->m_gpc.GetBase(this->m_groupPrecomputation) == rhs.m_gpc.GetBase(rhs.m_groupPrecomputation);} - -#ifdef CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY - const Point& GetBasePoint() const {return GetSubgroupGenerator();} - const Integer& GetBasePointOrder() const {return GetSubgroupOrder();} - void LoadRecommendedParameters(const OID &oid) {Initialize(oid);} -#endif - -protected: - unsigned int FieldElementLength() const {return GetCurve().GetField().MaxElementByteLength();} - unsigned int ExponentLength() const {return m_n.ByteCount();} - - OID m_oid; // set if parameters loaded from a recommended curve - Integer m_n; // order of base point - bool m_compress, m_encodeAsOID; - mutable Integer m_k; // cofactor -}; - -//! EC public key -template <class EC> -class DL_PublicKey_EC : public DL_PublicKeyImpl<DL_GroupParameters_EC<EC> > -{ -public: - typedef typename EC::Point Element; - - void Initialize(const DL_GroupParameters_EC<EC> ¶ms, const Element &Q) - {this->AccessGroupParameters() = params; this->SetPublicElement(Q);} - void Initialize(const EC &ec, const Element &G, const Integer &n, const Element &Q) - {this->AccessGroupParameters().Initialize(ec, G, n); this->SetPublicElement(Q);} - - // X509PublicKey - void BERDecodePublicKey(BufferedTransformation &bt, bool parametersPresent, size_t size); - void DEREncodePublicKey(BufferedTransformation &bt) const; -}; - -//! EC private key -template <class EC> -class DL_PrivateKey_EC : public DL_PrivateKeyImpl<DL_GroupParameters_EC<EC> > -{ -public: - typedef typename EC::Point Element; - - void Initialize(const DL_GroupParameters_EC<EC> ¶ms, const Integer &x) - {this->AccessGroupParameters() = params; this->SetPrivateExponent(x);} - void Initialize(const EC &ec, const Element &G, const Integer &n, const Integer &x) - {this->AccessGroupParameters().Initialize(ec, G, n); this->SetPrivateExponent(x);} - void Initialize(RandomNumberGenerator &rng, const DL_GroupParameters_EC<EC> ¶ms) - {this->GenerateRandom(rng, params);} - void Initialize(RandomNumberGenerator &rng, const EC &ec, const Element &G, const Integer &n) - {this->GenerateRandom(rng, DL_GroupParameters_EC<EC>(ec, G, n));} - - // PKCS8PrivateKey - void BERDecodePrivateKey(BufferedTransformation &bt, bool parametersPresent, size_t size); - void DEREncodePrivateKey(BufferedTransformation &bt) const; -}; - -//! Elliptic Curve Diffie-Hellman, AKA <a href="http://www.weidai.com/scan-mirror/ka.html#ECDH">ECDH</a> -template <class EC, class COFACTOR_OPTION = CPP_TYPENAME DL_GroupParameters_EC<EC>::DefaultCofactorOption> -struct ECDH -{ - typedef DH_Domain<DL_GroupParameters_EC<EC>, COFACTOR_OPTION> Domain; -}; - -/// Elliptic Curve Menezes-Qu-Vanstone, AKA <a href="http://www.weidai.com/scan-mirror/ka.html#ECMQV">ECMQV</a> -template <class EC, class COFACTOR_OPTION = CPP_TYPENAME DL_GroupParameters_EC<EC>::DefaultCofactorOption> -struct ECMQV -{ - typedef MQV_Domain<DL_GroupParameters_EC<EC>, COFACTOR_OPTION> Domain; -}; - -//! EC keys -template <class EC> -struct DL_Keys_EC -{ - typedef DL_PublicKey_EC<EC> PublicKey; - typedef DL_PrivateKey_EC<EC> PrivateKey; -}; - -template <class EC, class H> -struct ECDSA; - -//! ECDSA keys -template <class EC> -struct DL_Keys_ECDSA -{ - typedef DL_PublicKey_EC<EC> PublicKey; - typedef DL_PrivateKey_WithSignaturePairwiseConsistencyTest<DL_PrivateKey_EC<EC>, ECDSA<EC, SHA256> > PrivateKey; -}; - -//! ECDSA algorithm -template <class EC> -class DL_Algorithm_ECDSA : public DL_Algorithm_GDSA<typename EC::Point> -{ -public: - static const char * CRYPTOPP_API StaticAlgorithmName() {return "ECDSA";} -}; - -//! ECNR algorithm -template <class EC> -class DL_Algorithm_ECNR : public DL_Algorithm_NR<typename EC::Point> -{ -public: - static const char * CRYPTOPP_API StaticAlgorithmName() {return "ECNR";} -}; - -//! <a href="http://www.weidai.com/scan-mirror/sig.html#ECDSA">ECDSA</a> -template <class EC, class H> -struct ECDSA : public DL_SS<DL_Keys_ECDSA<EC>, DL_Algorithm_ECDSA<EC>, DL_SignatureMessageEncodingMethod_DSA, H> -{ -}; - -//! ECNR -template <class EC, class H = SHA> -struct ECNR : public DL_SS<DL_Keys_EC<EC>, DL_Algorithm_ECNR<EC>, DL_SignatureMessageEncodingMethod_NR, H> -{ -}; - -//! Elliptic Curve Integrated Encryption Scheme, AKA <a href="http://www.weidai.com/scan-mirror/ca.html#ECIES">ECIES</a> -/*! Default to (NoCofactorMultiplication and DHAES_MODE = false) for compatibilty with SEC1 and Crypto++ 4.2. - The combination of (IncompatibleCofactorMultiplication and DHAES_MODE = true) is recommended for best - efficiency and security. */ -template <class EC, class COFACTOR_OPTION = NoCofactorMultiplication, bool DHAES_MODE = false> -struct ECIES - : public DL_ES< - DL_Keys_EC<EC>, - DL_KeyAgreementAlgorithm_DH<typename EC::Point, COFACTOR_OPTION>, - DL_KeyDerivationAlgorithm_P1363<typename EC::Point, DHAES_MODE, P1363_KDF2<SHA1> >, - DL_EncryptionAlgorithm_Xor<HMAC<SHA1>, DHAES_MODE>, - ECIES<EC> > -{ - static std::string CRYPTOPP_API StaticAlgorithmName() {return "ECIES";} // TODO: fix this after name is standardized -}; - -NAMESPACE_END - -#ifdef CRYPTOPP_MANUALLY_INSTANTIATE_TEMPLATES -#include "eccrypto.cpp" -#endif - -NAMESPACE_BEGIN(CryptoPP) - -CRYPTOPP_DLL_TEMPLATE_CLASS DL_GroupParameters_EC<ECP>; -CRYPTOPP_DLL_TEMPLATE_CLASS DL_GroupParameters_EC<EC2N>; -CRYPTOPP_DLL_TEMPLATE_CLASS DL_PublicKeyImpl<DL_GroupParameters_EC<ECP> >; -CRYPTOPP_DLL_TEMPLATE_CLASS DL_PublicKeyImpl<DL_GroupParameters_EC<EC2N> >; -CRYPTOPP_DLL_TEMPLATE_CLASS DL_PublicKey_EC<ECP>; -CRYPTOPP_DLL_TEMPLATE_CLASS DL_PublicKey_EC<EC2N>; -CRYPTOPP_DLL_TEMPLATE_CLASS DL_PrivateKeyImpl<DL_GroupParameters_EC<ECP> >; -CRYPTOPP_DLL_TEMPLATE_CLASS DL_PrivateKeyImpl<DL_GroupParameters_EC<EC2N> >; -CRYPTOPP_DLL_TEMPLATE_CLASS DL_PrivateKey_EC<ECP>; -CRYPTOPP_DLL_TEMPLATE_CLASS DL_PrivateKey_EC<EC2N>; -CRYPTOPP_DLL_TEMPLATE_CLASS DL_Algorithm_GDSA<ECP::Point>; -CRYPTOPP_DLL_TEMPLATE_CLASS DL_Algorithm_GDSA<EC2N::Point>; -CRYPTOPP_DLL_TEMPLATE_CLASS DL_PrivateKey_WithSignaturePairwiseConsistencyTest<DL_PrivateKey_EC<ECP>, ECDSA<ECP, SHA256> >; -CRYPTOPP_DLL_TEMPLATE_CLASS DL_PrivateKey_WithSignaturePairwiseConsistencyTest<DL_PrivateKey_EC<EC2N>, ECDSA<EC2N, SHA256> >; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/ecp.cpp b/lib/cryptopp/ecp.cpp deleted file mode 100644 index 55a7cc15b..000000000 --- a/lib/cryptopp/ecp.cpp +++ /dev/null @@ -1,473 +0,0 @@ -// ecp.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "ecp.h" -#include "asn.h" -#include "nbtheory.h" - -#include "algebra.cpp" - -NAMESPACE_BEGIN(CryptoPP) - -ANONYMOUS_NAMESPACE_BEGIN -static inline ECP::Point ToMontgomery(const ModularArithmetic &mr, const ECP::Point &P) -{ - return P.identity ? P : ECP::Point(mr.ConvertIn(P.x), mr.ConvertIn(P.y)); -} - -static inline ECP::Point FromMontgomery(const ModularArithmetic &mr, const ECP::Point &P) -{ - return P.identity ? P : ECP::Point(mr.ConvertOut(P.x), mr.ConvertOut(P.y)); -} -NAMESPACE_END - -ECP::ECP(const ECP &ecp, bool convertToMontgomeryRepresentation) -{ - if (convertToMontgomeryRepresentation && !ecp.GetField().IsMontgomeryRepresentation()) - { - m_fieldPtr.reset(new MontgomeryRepresentation(ecp.GetField().GetModulus())); - m_a = GetField().ConvertIn(ecp.m_a); - m_b = GetField().ConvertIn(ecp.m_b); - } - else - operator=(ecp); -} - -ECP::ECP(BufferedTransformation &bt) - : m_fieldPtr(new Field(bt)) -{ - BERSequenceDecoder seq(bt); - GetField().BERDecodeElement(seq, m_a); - GetField().BERDecodeElement(seq, m_b); - // skip optional seed - if (!seq.EndReached()) - { - SecByteBlock seed; - unsigned int unused; - BERDecodeBitString(seq, seed, unused); - } - seq.MessageEnd(); -} - -void ECP::DEREncode(BufferedTransformation &bt) const -{ - GetField().DEREncode(bt); - DERSequenceEncoder seq(bt); - GetField().DEREncodeElement(seq, m_a); - GetField().DEREncodeElement(seq, m_b); - seq.MessageEnd(); -} - -bool ECP::DecodePoint(ECP::Point &P, const byte *encodedPoint, size_t encodedPointLen) const -{ - StringStore store(encodedPoint, encodedPointLen); - return DecodePoint(P, store, encodedPointLen); -} - -bool ECP::DecodePoint(ECP::Point &P, BufferedTransformation &bt, size_t encodedPointLen) const -{ - byte type; - if (encodedPointLen < 1 || !bt.Get(type)) - return false; - - switch (type) - { - case 0: - P.identity = true; - return true; - case 2: - case 3: - { - if (encodedPointLen != EncodedPointSize(true)) - return false; - - Integer p = FieldSize(); - - P.identity = false; - P.x.Decode(bt, GetField().MaxElementByteLength()); - P.y = ((P.x*P.x+m_a)*P.x+m_b) % p; - - if (Jacobi(P.y, p) !=1) - return false; - - P.y = ModularSquareRoot(P.y, p); - - if ((type & 1) != P.y.GetBit(0)) - P.y = p-P.y; - - return true; - } - case 4: - { - if (encodedPointLen != EncodedPointSize(false)) - return false; - - unsigned int len = GetField().MaxElementByteLength(); - P.identity = false; - P.x.Decode(bt, len); - P.y.Decode(bt, len); - return true; - } - default: - return false; - } -} - -void ECP::EncodePoint(BufferedTransformation &bt, const Point &P, bool compressed) const -{ - if (P.identity) - NullStore().TransferTo(bt, EncodedPointSize(compressed)); - else if (compressed) - { - bt.Put(2 + P.y.GetBit(0)); - P.x.Encode(bt, GetField().MaxElementByteLength()); - } - else - { - unsigned int len = GetField().MaxElementByteLength(); - bt.Put(4); // uncompressed - P.x.Encode(bt, len); - P.y.Encode(bt, len); - } -} - -void ECP::EncodePoint(byte *encodedPoint, const Point &P, bool compressed) const -{ - ArraySink sink(encodedPoint, EncodedPointSize(compressed)); - EncodePoint(sink, P, compressed); - assert(sink.TotalPutLength() == EncodedPointSize(compressed)); -} - -ECP::Point ECP::BERDecodePoint(BufferedTransformation &bt) const -{ - SecByteBlock str; - BERDecodeOctetString(bt, str); - Point P; - if (!DecodePoint(P, str, str.size())) - BERDecodeError(); - return P; -} - -void ECP::DEREncodePoint(BufferedTransformation &bt, const Point &P, bool compressed) const -{ - SecByteBlock str(EncodedPointSize(compressed)); - EncodePoint(str, P, compressed); - DEREncodeOctetString(bt, str); -} - -bool ECP::ValidateParameters(RandomNumberGenerator &rng, unsigned int level) const -{ - Integer p = FieldSize(); - - bool pass = p.IsOdd(); - pass = pass && !m_a.IsNegative() && m_a<p && !m_b.IsNegative() && m_b<p; - - if (level >= 1) - pass = pass && ((4*m_a*m_a*m_a+27*m_b*m_b)%p).IsPositive(); - - if (level >= 2) - pass = pass && VerifyPrime(rng, p); - - return pass; -} - -bool ECP::VerifyPoint(const Point &P) const -{ - const FieldElement &x = P.x, &y = P.y; - Integer p = FieldSize(); - return P.identity || - (!x.IsNegative() && x<p && !y.IsNegative() && y<p - && !(((x*x+m_a)*x+m_b-y*y)%p)); -} - -bool ECP::Equal(const Point &P, const Point &Q) const -{ - if (P.identity && Q.identity) - return true; - - if (P.identity && !Q.identity) - return false; - - if (!P.identity && Q.identity) - return false; - - return (GetField().Equal(P.x,Q.x) && GetField().Equal(P.y,Q.y)); -} - -const ECP::Point& ECP::Identity() const -{ - return Singleton<Point>().Ref(); -} - -const ECP::Point& ECP::Inverse(const Point &P) const -{ - if (P.identity) - return P; - else - { - m_R.identity = false; - m_R.x = P.x; - m_R.y = GetField().Inverse(P.y); - return m_R; - } -} - -const ECP::Point& ECP::Add(const Point &P, const Point &Q) const -{ - if (P.identity) return Q; - if (Q.identity) return P; - if (GetField().Equal(P.x, Q.x)) - return GetField().Equal(P.y, Q.y) ? Double(P) : Identity(); - - FieldElement t = GetField().Subtract(Q.y, P.y); - t = GetField().Divide(t, GetField().Subtract(Q.x, P.x)); - FieldElement x = GetField().Subtract(GetField().Subtract(GetField().Square(t), P.x), Q.x); - m_R.y = GetField().Subtract(GetField().Multiply(t, GetField().Subtract(P.x, x)), P.y); - - m_R.x.swap(x); - m_R.identity = false; - return m_R; -} - -const ECP::Point& ECP::Double(const Point &P) const -{ - if (P.identity || P.y==GetField().Identity()) return Identity(); - - FieldElement t = GetField().Square(P.x); - t = GetField().Add(GetField().Add(GetField().Double(t), t), m_a); - t = GetField().Divide(t, GetField().Double(P.y)); - FieldElement x = GetField().Subtract(GetField().Subtract(GetField().Square(t), P.x), P.x); - m_R.y = GetField().Subtract(GetField().Multiply(t, GetField().Subtract(P.x, x)), P.y); - - m_R.x.swap(x); - m_R.identity = false; - return m_R; -} - -template <class T, class Iterator> void ParallelInvert(const AbstractRing<T> &ring, Iterator begin, Iterator end) -{ - size_t n = end-begin; - if (n == 1) - *begin = ring.MultiplicativeInverse(*begin); - else if (n > 1) - { - std::vector<T> vec((n+1)/2); - unsigned int i; - Iterator it; - - for (i=0, it=begin; i<n/2; i++, it+=2) - vec[i] = ring.Multiply(*it, *(it+1)); - if (n%2 == 1) - vec[n/2] = *it; - - ParallelInvert(ring, vec.begin(), vec.end()); - - for (i=0, it=begin; i<n/2; i++, it+=2) - { - if (!vec[i]) - { - *it = ring.MultiplicativeInverse(*it); - *(it+1) = ring.MultiplicativeInverse(*(it+1)); - } - else - { - std::swap(*it, *(it+1)); - *it = ring.Multiply(*it, vec[i]); - *(it+1) = ring.Multiply(*(it+1), vec[i]); - } - } - if (n%2 == 1) - *it = vec[n/2]; - } -} - -struct ProjectivePoint -{ - ProjectivePoint() {} - ProjectivePoint(const Integer &x, const Integer &y, const Integer &z) - : x(x), y(y), z(z) {} - - Integer x,y,z; -}; - -class ProjectiveDoubling -{ -public: - ProjectiveDoubling(const ModularArithmetic &mr, const Integer &m_a, const Integer &m_b, const ECPPoint &Q) - : mr(mr), firstDoubling(true), negated(false) - { - if (Q.identity) - { - sixteenY4 = P.x = P.y = mr.MultiplicativeIdentity(); - aZ4 = P.z = mr.Identity(); - } - else - { - P.x = Q.x; - P.y = Q.y; - sixteenY4 = P.z = mr.MultiplicativeIdentity(); - aZ4 = m_a; - } - } - - void Double() - { - twoY = mr.Double(P.y); - P.z = mr.Multiply(P.z, twoY); - fourY2 = mr.Square(twoY); - S = mr.Multiply(fourY2, P.x); - aZ4 = mr.Multiply(aZ4, sixteenY4); - M = mr.Square(P.x); - M = mr.Add(mr.Add(mr.Double(M), M), aZ4); - P.x = mr.Square(M); - mr.Reduce(P.x, S); - mr.Reduce(P.x, S); - mr.Reduce(S, P.x); - P.y = mr.Multiply(M, S); - sixteenY4 = mr.Square(fourY2); - mr.Reduce(P.y, mr.Half(sixteenY4)); - } - - const ModularArithmetic &mr; - ProjectivePoint P; - bool firstDoubling, negated; - Integer sixteenY4, aZ4, twoY, fourY2, S, M; -}; - -struct ZIterator -{ - ZIterator() {} - ZIterator(std::vector<ProjectivePoint>::iterator it) : it(it) {} - Integer& operator*() {return it->z;} - int operator-(ZIterator it2) {return int(it-it2.it);} - ZIterator operator+(int i) {return ZIterator(it+i);} - ZIterator& operator+=(int i) {it+=i; return *this;} - std::vector<ProjectivePoint>::iterator it; -}; - -ECP::Point ECP::ScalarMultiply(const Point &P, const Integer &k) const -{ - Element result; - if (k.BitCount() <= 5) - AbstractGroup<ECPPoint>::SimultaneousMultiply(&result, P, &k, 1); - else - ECP::SimultaneousMultiply(&result, P, &k, 1); - return result; -} - -void ECP::SimultaneousMultiply(ECP::Point *results, const ECP::Point &P, const Integer *expBegin, unsigned int expCount) const -{ - if (!GetField().IsMontgomeryRepresentation()) - { - ECP ecpmr(*this, true); - const ModularArithmetic &mr = ecpmr.GetField(); - ecpmr.SimultaneousMultiply(results, ToMontgomery(mr, P), expBegin, expCount); - for (unsigned int i=0; i<expCount; i++) - results[i] = FromMontgomery(mr, results[i]); - return; - } - - ProjectiveDoubling rd(GetField(), m_a, m_b, P); - std::vector<ProjectivePoint> bases; - std::vector<WindowSlider> exponents; - exponents.reserve(expCount); - std::vector<std::vector<word32> > baseIndices(expCount); - std::vector<std::vector<bool> > negateBase(expCount); - std::vector<std::vector<word32> > exponentWindows(expCount); - unsigned int i; - - for (i=0; i<expCount; i++) - { - assert(expBegin->NotNegative()); - exponents.push_back(WindowSlider(*expBegin++, InversionIsFast(), 5)); - exponents[i].FindNextWindow(); - } - - unsigned int expBitPosition = 0; - bool notDone = true; - - while (notDone) - { - notDone = false; - bool baseAdded = false; - for (i=0; i<expCount; i++) - { - if (!exponents[i].finished && expBitPosition == exponents[i].windowBegin) - { - if (!baseAdded) - { - bases.push_back(rd.P); - baseAdded =true; - } - - exponentWindows[i].push_back(exponents[i].expWindow); - baseIndices[i].push_back((word32)bases.size()-1); - negateBase[i].push_back(exponents[i].negateNext); - - exponents[i].FindNextWindow(); - } - notDone = notDone || !exponents[i].finished; - } - - if (notDone) - { - rd.Double(); - expBitPosition++; - } - } - - // convert from projective to affine coordinates - ParallelInvert(GetField(), ZIterator(bases.begin()), ZIterator(bases.end())); - for (i=0; i<bases.size(); i++) - { - if (bases[i].z.NotZero()) - { - bases[i].y = GetField().Multiply(bases[i].y, bases[i].z); - bases[i].z = GetField().Square(bases[i].z); - bases[i].x = GetField().Multiply(bases[i].x, bases[i].z); - bases[i].y = GetField().Multiply(bases[i].y, bases[i].z); - } - } - - std::vector<BaseAndExponent<Point, Integer> > finalCascade; - for (i=0; i<expCount; i++) - { - finalCascade.resize(baseIndices[i].size()); - for (unsigned int j=0; j<baseIndices[i].size(); j++) - { - ProjectivePoint &base = bases[baseIndices[i][j]]; - if (base.z.IsZero()) - finalCascade[j].base.identity = true; - else - { - finalCascade[j].base.identity = false; - finalCascade[j].base.x = base.x; - if (negateBase[i][j]) - finalCascade[j].base.y = GetField().Inverse(base.y); - else - finalCascade[j].base.y = base.y; - } - finalCascade[j].exponent = Integer(Integer::POSITIVE, 0, exponentWindows[i][j]); - } - results[i] = GeneralCascadeMultiplication(*this, finalCascade.begin(), finalCascade.end()); - } -} - -ECP::Point ECP::CascadeScalarMultiply(const Point &P, const Integer &k1, const Point &Q, const Integer &k2) const -{ - if (!GetField().IsMontgomeryRepresentation()) - { - ECP ecpmr(*this, true); - const ModularArithmetic &mr = ecpmr.GetField(); - return FromMontgomery(mr, ecpmr.CascadeScalarMultiply(ToMontgomery(mr, P), k1, ToMontgomery(mr, Q), k2)); - } - else - return AbstractGroup<Point>::CascadeScalarMultiply(P, k1, Q, k2); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/ecp.h b/lib/cryptopp/ecp.h deleted file mode 100644 index d946be63a..000000000 --- a/lib/cryptopp/ecp.h +++ /dev/null @@ -1,126 +0,0 @@ -#ifndef CRYPTOPP_ECP_H -#define CRYPTOPP_ECP_H - -#include "modarith.h" -#include "eprecomp.h" -#include "smartptr.h" -#include "pubkey.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! Elliptical Curve Point -struct CRYPTOPP_DLL ECPPoint -{ - ECPPoint() : identity(true) {} - ECPPoint(const Integer &x, const Integer &y) - : identity(false), x(x), y(y) {} - - bool operator==(const ECPPoint &t) const - {return (identity && t.identity) || (!identity && !t.identity && x==t.x && y==t.y);} - bool operator< (const ECPPoint &t) const - {return identity ? !t.identity : (!t.identity && (x<t.x || (x==t.x && y<t.y)));} - - bool identity; - Integer x, y; -}; - -CRYPTOPP_DLL_TEMPLATE_CLASS AbstractGroup<ECPPoint>; - -//! Elliptic Curve over GF(p), where p is prime -class CRYPTOPP_DLL ECP : public AbstractGroup<ECPPoint> -{ -public: - typedef ModularArithmetic Field; - typedef Integer FieldElement; - typedef ECPPoint Point; - - ECP() {} - ECP(const ECP &ecp, bool convertToMontgomeryRepresentation = false); - ECP(const Integer &modulus, const FieldElement &a, const FieldElement &b) - : m_fieldPtr(new Field(modulus)), m_a(a.IsNegative() ? modulus+a : a), m_b(b) {} - // construct from BER encoded parameters - // this constructor will decode and extract the the fields fieldID and curve of the sequence ECParameters - ECP(BufferedTransformation &bt); - - // encode the fields fieldID and curve of the sequence ECParameters - void DEREncode(BufferedTransformation &bt) const; - - bool Equal(const Point &P, const Point &Q) const; - const Point& Identity() const; - const Point& Inverse(const Point &P) const; - bool InversionIsFast() const {return true;} - const Point& Add(const Point &P, const Point &Q) const; - const Point& Double(const Point &P) const; - Point ScalarMultiply(const Point &P, const Integer &k) const; - Point CascadeScalarMultiply(const Point &P, const Integer &k1, const Point &Q, const Integer &k2) const; - void SimultaneousMultiply(Point *results, const Point &base, const Integer *exponents, unsigned int exponentsCount) const; - - Point Multiply(const Integer &k, const Point &P) const - {return ScalarMultiply(P, k);} - Point CascadeMultiply(const Integer &k1, const Point &P, const Integer &k2, const Point &Q) const - {return CascadeScalarMultiply(P, k1, Q, k2);} - - bool ValidateParameters(RandomNumberGenerator &rng, unsigned int level=3) const; - bool VerifyPoint(const Point &P) const; - - unsigned int EncodedPointSize(bool compressed = false) const - {return 1 + (compressed?1:2)*GetField().MaxElementByteLength();} - // returns false if point is compressed and not valid (doesn't check if uncompressed) - bool DecodePoint(Point &P, BufferedTransformation &bt, size_t len) const; - bool DecodePoint(Point &P, const byte *encodedPoint, size_t len) const; - void EncodePoint(byte *encodedPoint, const Point &P, bool compressed) const; - void EncodePoint(BufferedTransformation &bt, const Point &P, bool compressed) const; - - Point BERDecodePoint(BufferedTransformation &bt) const; - void DEREncodePoint(BufferedTransformation &bt, const Point &P, bool compressed) const; - - Integer FieldSize() const {return GetField().GetModulus();} - const Field & GetField() const {return *m_fieldPtr;} - const FieldElement & GetA() const {return m_a;} - const FieldElement & GetB() const {return m_b;} - - bool operator==(const ECP &rhs) const - {return GetField() == rhs.GetField() && m_a == rhs.m_a && m_b == rhs.m_b;} - -private: - clonable_ptr<Field> m_fieldPtr; - FieldElement m_a, m_b; - mutable Point m_R; -}; - -CRYPTOPP_DLL_TEMPLATE_CLASS DL_FixedBasePrecomputationImpl<ECP::Point>; -CRYPTOPP_DLL_TEMPLATE_CLASS DL_GroupPrecomputation<ECP::Point>; - -template <class T> class EcPrecomputation; - -//! ECP precomputation -template<> class EcPrecomputation<ECP> : public DL_GroupPrecomputation<ECP::Point> -{ -public: - typedef ECP EllipticCurve; - - // DL_GroupPrecomputation - bool NeedConversions() const {return true;} - Element ConvertIn(const Element &P) const - {return P.identity ? P : ECP::Point(m_ec->GetField().ConvertIn(P.x), m_ec->GetField().ConvertIn(P.y));}; - Element ConvertOut(const Element &P) const - {return P.identity ? P : ECP::Point(m_ec->GetField().ConvertOut(P.x), m_ec->GetField().ConvertOut(P.y));} - const AbstractGroup<Element> & GetGroup() const {return *m_ec;} - Element BERDecodeElement(BufferedTransformation &bt) const {return m_ec->BERDecodePoint(bt);} - void DEREncodeElement(BufferedTransformation &bt, const Element &v) const {m_ec->DEREncodePoint(bt, v, false);} - - // non-inherited - void SetCurve(const ECP &ec) - { - m_ec.reset(new ECP(ec, true)); - m_ecOriginal = ec; - } - const ECP & GetCurve() const {return *m_ecOriginal;} - -private: - value_ptr<ECP> m_ec, m_ecOriginal; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/elgamal.cpp b/lib/cryptopp/elgamal.cpp deleted file mode 100644 index b58fe7c06..000000000 --- a/lib/cryptopp/elgamal.cpp +++ /dev/null @@ -1,17 +0,0 @@ -// elgamal.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "elgamal.h" -#include "asn.h" -#include "nbtheory.h" - -NAMESPACE_BEGIN(CryptoPP) - -void ElGamal_TestInstantiations() -{ - ElGamalEncryptor test1(1, 1, 1); - ElGamalDecryptor test2(NullRNG(), 123); - ElGamalEncryptor test3(test2); -} - -NAMESPACE_END diff --git a/lib/cryptopp/elgamal.h b/lib/cryptopp/elgamal.h deleted file mode 100644 index 9afc30eee..000000000 --- a/lib/cryptopp/elgamal.h +++ /dev/null @@ -1,121 +0,0 @@ -#ifndef CRYPTOPP_ELGAMAL_H -#define CRYPTOPP_ELGAMAL_H - -#include "modexppc.h" -#include "dsa.h" - -NAMESPACE_BEGIN(CryptoPP) - -class CRYPTOPP_NO_VTABLE ElGamalBase : public DL_KeyAgreementAlgorithm_DH<Integer, NoCofactorMultiplication>, - public DL_KeyDerivationAlgorithm<Integer>, - public DL_SymmetricEncryptionAlgorithm -{ -public: - void Derive(const DL_GroupParameters<Integer> &groupParams, byte *derivedKey, size_t derivedLength, const Integer &agreedElement, const Integer &ephemeralPublicKey, const NameValuePairs &derivationParams) const - { - agreedElement.Encode(derivedKey, derivedLength); - } - - size_t GetSymmetricKeyLength(size_t plainTextLength) const - { - return GetGroupParameters().GetModulus().ByteCount(); - } - - size_t GetSymmetricCiphertextLength(size_t plainTextLength) const - { - unsigned int len = GetGroupParameters().GetModulus().ByteCount(); - if (plainTextLength <= GetMaxSymmetricPlaintextLength(len)) - return len; - else - return 0; - } - - size_t GetMaxSymmetricPlaintextLength(size_t cipherTextLength) const - { - unsigned int len = GetGroupParameters().GetModulus().ByteCount(); - if (cipherTextLength == len) - return STDMIN(255U, len-3); - else - return 0; - } - - void SymmetricEncrypt(RandomNumberGenerator &rng, const byte *key, const byte *plainText, size_t plainTextLength, byte *cipherText, const NameValuePairs ¶meters) const - { - const Integer &p = GetGroupParameters().GetModulus(); - unsigned int modulusLen = p.ByteCount(); - - SecByteBlock block(modulusLen-1); - rng.GenerateBlock(block, modulusLen-2-plainTextLength); - memcpy(block+modulusLen-2-plainTextLength, plainText, plainTextLength); - block[modulusLen-2] = (byte)plainTextLength; - - a_times_b_mod_c(Integer(key, modulusLen), Integer(block, modulusLen-1), p).Encode(cipherText, modulusLen); - } - - DecodingResult SymmetricDecrypt(const byte *key, const byte *cipherText, size_t cipherTextLength, byte *plainText, const NameValuePairs ¶meters) const - { - const Integer &p = GetGroupParameters().GetModulus(); - unsigned int modulusLen = p.ByteCount(); - - if (cipherTextLength != modulusLen) - return DecodingResult(); - - Integer m = a_times_b_mod_c(Integer(cipherText, modulusLen), Integer(key, modulusLen).InverseMod(p), p); - - m.Encode(plainText, 1); - unsigned int plainTextLength = plainText[0]; - if (plainTextLength > GetMaxSymmetricPlaintextLength(modulusLen)) - return DecodingResult(); - m >>= 8; - m.Encode(plainText, plainTextLength); - return DecodingResult(plainTextLength); - } - - virtual const DL_GroupParameters_GFP & GetGroupParameters() const =0; -}; - -template <class BASE, class SCHEME_OPTIONS, class KEY> -class ElGamalObjectImpl : public DL_ObjectImplBase<BASE, SCHEME_OPTIONS, KEY>, public ElGamalBase -{ -public: - size_t FixedMaxPlaintextLength() const {return this->MaxPlaintextLength(FixedCiphertextLength());} - size_t FixedCiphertextLength() const {return this->CiphertextLength(0);} - - const DL_GroupParameters_GFP & GetGroupParameters() const {return this->GetKey().GetGroupParameters();} - - DecodingResult FixedLengthDecrypt(RandomNumberGenerator &rng, const byte *cipherText, byte *plainText) const - {return Decrypt(rng, cipherText, FixedCiphertextLength(), plainText);} - -protected: - const DL_KeyAgreementAlgorithm<Integer> & GetKeyAgreementAlgorithm() const {return *this;} - const DL_KeyDerivationAlgorithm<Integer> & GetKeyDerivationAlgorithm() const {return *this;} - const DL_SymmetricEncryptionAlgorithm & GetSymmetricEncryptionAlgorithm() const {return *this;} -}; - -struct ElGamalKeys -{ - typedef DL_CryptoKeys_GFP::GroupParameters GroupParameters; - typedef DL_PrivateKey_GFP_OldFormat<DL_CryptoKeys_GFP::PrivateKey> PrivateKey; - typedef DL_PublicKey_GFP_OldFormat<DL_CryptoKeys_GFP::PublicKey> PublicKey; -}; - -//! ElGamal encryption scheme with non-standard padding -struct ElGamal -{ - typedef DL_CryptoSchemeOptions<ElGamal, ElGamalKeys, int, int, int> SchemeOptions; - - static const char * StaticAlgorithmName() {return "ElgamalEnc/Crypto++Padding";} - - typedef SchemeOptions::GroupParameters GroupParameters; - //! implements PK_Encryptor interface - typedef PK_FinalTemplate<ElGamalObjectImpl<DL_EncryptorBase<Integer>, SchemeOptions, SchemeOptions::PublicKey> > Encryptor; - //! implements PK_Decryptor interface - typedef PK_FinalTemplate<ElGamalObjectImpl<DL_DecryptorBase<Integer>, SchemeOptions, SchemeOptions::PrivateKey> > Decryptor; -}; - -typedef ElGamal::Encryptor ElGamalEncryptor; -typedef ElGamal::Decryptor ElGamalDecryptor; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/emsa2.cpp b/lib/cryptopp/emsa2.cpp deleted file mode 100644 index 3dbb7e8c0..000000000 --- a/lib/cryptopp/emsa2.cpp +++ /dev/null @@ -1,34 +0,0 @@ -// emsa2.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "emsa2.h" - -#ifndef CRYPTOPP_IMPORTS - -NAMESPACE_BEGIN(CryptoPP) - -void EMSA2Pad::ComputeMessageRepresentative(RandomNumberGenerator &rng, - const byte *recoverableMessage, size_t recoverableMessageLength, - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength) const -{ - assert(representativeBitLength >= MinRepresentativeBitLength(hashIdentifier.second, hash.DigestSize())); - - if (representativeBitLength % 8 != 7) - throw PK_SignatureScheme::InvalidKeyLength("EMSA2: EMSA2 requires a key length that is a multiple of 8"); - - size_t digestSize = hash.DigestSize(); - size_t representativeByteLength = BitsToBytes(representativeBitLength); - - representative[0] = messageEmpty ? 0x4b : 0x6b; - memset(representative+1, 0xbb, representativeByteLength-digestSize-4); // pad with 0xbb - byte *afterP2 = representative+representativeByteLength-digestSize-3; - afterP2[0] = 0xba; - hash.Final(afterP2+1); - representative[representativeByteLength-2] = *hashIdentifier.first; - representative[representativeByteLength-1] = 0xcc; -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/emsa2.h b/lib/cryptopp/emsa2.h deleted file mode 100644 index 49109e6db..000000000 --- a/lib/cryptopp/emsa2.h +++ /dev/null @@ -1,86 +0,0 @@ -#ifndef CRYPTOPP_EMSA2_H -#define CRYPTOPP_EMSA2_H - -/** \file - This file contains various padding schemes for public key algorithms. -*/ - -#include "cryptlib.h" -#include "pubkey.h" - -#ifdef CRYPTOPP_IS_DLL -#include "sha.h" -#endif - -NAMESPACE_BEGIN(CryptoPP) - -template <class H> class EMSA2HashId -{ -public: - static const byte id; -}; - -template <class BASE> -class EMSA2HashIdLookup : public BASE -{ -public: - struct HashIdentifierLookup - { - template <class H> struct HashIdentifierLookup2 - { - static HashIdentifier Lookup() - { - return HashIdentifier(&EMSA2HashId<H>::id, 1); - } - }; - }; -}; - -// EMSA2HashId can be instantiated with the following classes. -class SHA1; -class RIPEMD160; -class RIPEMD128; -class SHA256; -class SHA384; -class SHA512; -class Whirlpool; -class SHA224; -// end of list - -#ifdef CRYPTOPP_IS_DLL -CRYPTOPP_DLL_TEMPLATE_CLASS EMSA2HashId<SHA1>; -CRYPTOPP_DLL_TEMPLATE_CLASS EMSA2HashId<SHA224>; -CRYPTOPP_DLL_TEMPLATE_CLASS EMSA2HashId<SHA256>; -CRYPTOPP_DLL_TEMPLATE_CLASS EMSA2HashId<SHA384>; -CRYPTOPP_DLL_TEMPLATE_CLASS EMSA2HashId<SHA512>; -#endif - -//! _ -class CRYPTOPP_DLL EMSA2Pad : public EMSA2HashIdLookup<PK_DeterministicSignatureMessageEncodingMethod> -{ -public: - static const char * CRYPTOPP_API StaticAlgorithmName() {return "EMSA2";} - - size_t MinRepresentativeBitLength(size_t hashIdentifierLength, size_t digestLength) const - {return 8*digestLength + 31;} - - void ComputeMessageRepresentative(RandomNumberGenerator &rng, - const byte *recoverableMessage, size_t recoverableMessageLength, - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength) const; -}; - -//! EMSA2, for use with RWSS and RSA_ISO -/*! Only the following hash functions are supported by this signature standard: - \dontinclude emsa2.h - \skip EMSA2HashId can be instantiated - \until end of list -*/ -struct P1363_EMSA2 : public SignatureStandard -{ - typedef EMSA2Pad SignatureMessageEncodingMethod; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/eprecomp.cpp b/lib/cryptopp/eprecomp.cpp deleted file mode 100644 index a061cf6cd..000000000 --- a/lib/cryptopp/eprecomp.cpp +++ /dev/null @@ -1,112 +0,0 @@ -// eprecomp.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "eprecomp.h" -#include "asn.h" - -NAMESPACE_BEGIN(CryptoPP) - -template <class T> void DL_FixedBasePrecomputationImpl<T>::SetBase(const DL_GroupPrecomputation<Element> &group, const Element &i_base) -{ - m_base = group.NeedConversions() ? group.ConvertIn(i_base) : i_base; - - if (m_bases.empty() || !(m_base == m_bases[0])) - { - m_bases.resize(1); - m_bases[0] = m_base; - } - - if (group.NeedConversions()) - m_base = i_base; -} - -template <class T> void DL_FixedBasePrecomputationImpl<T>::Precompute(const DL_GroupPrecomputation<Element> &group, unsigned int maxExpBits, unsigned int storage) -{ - assert(m_bases.size() > 0); - assert(storage <= maxExpBits); - - if (storage > 1) - { - m_windowSize = (maxExpBits+storage-1)/storage; - m_exponentBase = Integer::Power2(m_windowSize); - } - - m_bases.resize(storage); - for (unsigned i=1; i<storage; i++) - m_bases[i] = group.GetGroup().ScalarMultiply(m_bases[i-1], m_exponentBase); -} - -template <class T> void DL_FixedBasePrecomputationImpl<T>::Load(const DL_GroupPrecomputation<Element> &group, BufferedTransformation &bt) -{ - BERSequenceDecoder seq(bt); - word32 version; - BERDecodeUnsigned<word32>(seq, version, INTEGER, 1, 1); - m_exponentBase.BERDecode(seq); - m_windowSize = m_exponentBase.BitCount() - 1; - m_bases.clear(); - while (!seq.EndReached()) - m_bases.push_back(group.BERDecodeElement(seq)); - if (!m_bases.empty() && group.NeedConversions()) - m_base = group.ConvertOut(m_bases[0]); - seq.MessageEnd(); -} - -template <class T> void DL_FixedBasePrecomputationImpl<T>::Save(const DL_GroupPrecomputation<Element> &group, BufferedTransformation &bt) const -{ - DERSequenceEncoder seq(bt); - DEREncodeUnsigned<word32>(seq, 1); // version - m_exponentBase.DEREncode(seq); - for (unsigned i=0; i<m_bases.size(); i++) - group.DEREncodeElement(seq, m_bases[i]); - seq.MessageEnd(); -} - -template <class T> void DL_FixedBasePrecomputationImpl<T>::PrepareCascade(const DL_GroupPrecomputation<Element> &i_group, std::vector<BaseAndExponent<Element> > &eb, const Integer &exponent) const -{ - const AbstractGroup<T> &group = i_group.GetGroup(); - - Integer r, q, e = exponent; - bool fastNegate = group.InversionIsFast() && m_windowSize > 1; - unsigned int i; - - for (i=0; i+1<m_bases.size(); i++) - { - Integer::DivideByPowerOf2(r, q, e, m_windowSize); - std::swap(q, e); - if (fastNegate && r.GetBit(m_windowSize-1)) - { - ++e; - eb.push_back(BaseAndExponent<Element>(group.Inverse(m_bases[i]), m_exponentBase - r)); - } - else - eb.push_back(BaseAndExponent<Element>(m_bases[i], r)); - } - eb.push_back(BaseAndExponent<Element>(m_bases[i], e)); -} - -template <class T> T DL_FixedBasePrecomputationImpl<T>::Exponentiate(const DL_GroupPrecomputation<Element> &group, const Integer &exponent) const -{ - std::vector<BaseAndExponent<Element> > eb; // array of segments of the exponent and precalculated bases - eb.reserve(m_bases.size()); - PrepareCascade(group, eb, exponent); - return group.ConvertOut(GeneralCascadeMultiplication<Element>(group.GetGroup(), eb.begin(), eb.end())); -} - -template <class T> T - DL_FixedBasePrecomputationImpl<T>::CascadeExponentiate(const DL_GroupPrecomputation<Element> &group, const Integer &exponent, - const DL_FixedBasePrecomputation<T> &i_pc2, const Integer &exponent2) const -{ - std::vector<BaseAndExponent<Element> > eb; // array of segments of the exponent and precalculated bases - const DL_FixedBasePrecomputationImpl<T> &pc2 = static_cast<const DL_FixedBasePrecomputationImpl<T> &>(i_pc2); - eb.reserve(m_bases.size() + pc2.m_bases.size()); - PrepareCascade(group, eb, exponent); - pc2.PrepareCascade(group, eb, exponent2); - return group.ConvertOut(GeneralCascadeMultiplication<Element>(group.GetGroup(), eb.begin(), eb.end())); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/eprecomp.h b/lib/cryptopp/eprecomp.h deleted file mode 100644 index 1f3256766..000000000 --- a/lib/cryptopp/eprecomp.h +++ /dev/null @@ -1,75 +0,0 @@ -#ifndef CRYPTOPP_EPRECOMP_H -#define CRYPTOPP_EPRECOMP_H - -#include "integer.h" -#include "algebra.h" -#include <vector> - -NAMESPACE_BEGIN(CryptoPP) - -template <class T> -class DL_GroupPrecomputation -{ -public: - typedef T Element; - - virtual bool NeedConversions() const {return false;} - virtual Element ConvertIn(const Element &v) const {return v;} - virtual Element ConvertOut(const Element &v) const {return v;} - virtual const AbstractGroup<Element> & GetGroup() const =0; - virtual Element BERDecodeElement(BufferedTransformation &bt) const =0; - virtual void DEREncodeElement(BufferedTransformation &bt, const Element &P) const =0; -}; - -template <class T> -class DL_FixedBasePrecomputation -{ -public: - typedef T Element; - - virtual bool IsInitialized() const =0; - virtual void SetBase(const DL_GroupPrecomputation<Element> &group, const Element &base) =0; - virtual const Element & GetBase(const DL_GroupPrecomputation<Element> &group) const =0; - virtual void Precompute(const DL_GroupPrecomputation<Element> &group, unsigned int maxExpBits, unsigned int storage) =0; - virtual void Load(const DL_GroupPrecomputation<Element> &group, BufferedTransformation &storedPrecomputation) =0; - virtual void Save(const DL_GroupPrecomputation<Element> &group, BufferedTransformation &storedPrecomputation) const =0; - virtual Element Exponentiate(const DL_GroupPrecomputation<Element> &group, const Integer &exponent) const =0; - virtual Element CascadeExponentiate(const DL_GroupPrecomputation<Element> &group, const Integer &exponent, const DL_FixedBasePrecomputation<Element> &pc2, const Integer &exponent2) const =0; -}; - -template <class T> -class DL_FixedBasePrecomputationImpl : public DL_FixedBasePrecomputation<T> -{ -public: - typedef T Element; - - DL_FixedBasePrecomputationImpl() : m_windowSize(0) {} - - // DL_FixedBasePrecomputation - bool IsInitialized() const - {return !m_bases.empty();} - void SetBase(const DL_GroupPrecomputation<Element> &group, const Element &base); - const Element & GetBase(const DL_GroupPrecomputation<Element> &group) const - {return group.NeedConversions() ? m_base : m_bases[0];} - void Precompute(const DL_GroupPrecomputation<Element> &group, unsigned int maxExpBits, unsigned int storage); - void Load(const DL_GroupPrecomputation<Element> &group, BufferedTransformation &storedPrecomputation); - void Save(const DL_GroupPrecomputation<Element> &group, BufferedTransformation &storedPrecomputation) const; - Element Exponentiate(const DL_GroupPrecomputation<Element> &group, const Integer &exponent) const; - Element CascadeExponentiate(const DL_GroupPrecomputation<Element> &group, const Integer &exponent, const DL_FixedBasePrecomputation<Element> &pc2, const Integer &exponent2) const; - -private: - void PrepareCascade(const DL_GroupPrecomputation<Element> &group, std::vector<BaseAndExponent<Element> > &eb, const Integer &exponent) const; - - Element m_base; - unsigned int m_windowSize; - Integer m_exponentBase; // what base to represent the exponent in - std::vector<Element> m_bases; // precalculated bases -}; - -NAMESPACE_END - -#ifdef CRYPTOPP_MANUALLY_INSTANTIATE_TEMPLATES -#include "eprecomp.cpp" -#endif - -#endif diff --git a/lib/cryptopp/esign.cpp b/lib/cryptopp/esign.cpp deleted file mode 100644 index 8b42c1fa4..000000000 --- a/lib/cryptopp/esign.cpp +++ /dev/null @@ -1,210 +0,0 @@ -// esign.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "esign.h" -#include "asn.h" -#include "modarith.h" -#include "nbtheory.h" -#include "sha.h" -#include "algparam.h" - -NAMESPACE_BEGIN(CryptoPP) - -void ESIGN_TestInstantiations() -{ - ESIGN<SHA>::Verifier x1(1, 1); - ESIGN<SHA>::Signer x2(NullRNG(), 1); - ESIGN<SHA>::Verifier x3(x2); - ESIGN<SHA>::Verifier x4(x2.GetKey()); - ESIGN<SHA>::Verifier x5(x3); - ESIGN<SHA>::Signer x6 = x2; - - x6 = x2; - x3 = ESIGN<SHA>::Verifier(x2); - x4 = x2.GetKey(); -} - -void ESIGNFunction::BERDecode(BufferedTransformation &bt) -{ - BERSequenceDecoder seq(bt); - m_n.BERDecode(seq); - m_e.BERDecode(seq); - seq.MessageEnd(); -} - -void ESIGNFunction::DEREncode(BufferedTransformation &bt) const -{ - DERSequenceEncoder seq(bt); - m_n.DEREncode(seq); - m_e.DEREncode(seq); - seq.MessageEnd(); -} - -Integer ESIGNFunction::ApplyFunction(const Integer &x) const -{ - DoQuickSanityCheck(); - return STDMIN(a_exp_b_mod_c(x, m_e, m_n) >> (2*GetK()+2), MaxImage()); -} - -bool ESIGNFunction::Validate(RandomNumberGenerator &rng, unsigned int level) const -{ - bool pass = true; - pass = pass && m_n > Integer::One() && m_n.IsOdd(); - pass = pass && m_e >= 8 && m_e < m_n; - return pass; -} - -bool ESIGNFunction::GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const -{ - return GetValueHelper(this, name, valueType, pValue).Assignable() - CRYPTOPP_GET_FUNCTION_ENTRY(Modulus) - CRYPTOPP_GET_FUNCTION_ENTRY(PublicExponent) - ; -} - -void ESIGNFunction::AssignFrom(const NameValuePairs &source) -{ - AssignFromHelper(this, source) - CRYPTOPP_SET_FUNCTION_ENTRY(Modulus) - CRYPTOPP_SET_FUNCTION_ENTRY(PublicExponent) - ; -} - -// ***************************************************************************** - -void InvertibleESIGNFunction::GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs ¶m) -{ - int modulusSize = 1023*2; - param.GetIntValue("ModulusSize", modulusSize) || param.GetIntValue("KeySize", modulusSize); - - if (modulusSize < 24) - throw InvalidArgument("InvertibleESIGNFunction: specified modulus size is too small"); - - if (modulusSize % 3 != 0) - throw InvalidArgument("InvertibleESIGNFunction: modulus size must be divisible by 3"); - - m_e = param.GetValueWithDefault("PublicExponent", Integer(32)); - - if (m_e < 8) - throw InvalidArgument("InvertibleESIGNFunction: public exponents less than 8 may not be secure"); - - // VC70 workaround: putting these after primeParam causes overlapped stack allocation - ConstByteArrayParameter seedParam; - SecByteBlock seed; - - const Integer minP = Integer(204) << (modulusSize/3-8); - const Integer maxP = Integer::Power2(modulusSize/3)-1; - AlgorithmParameters primeParam = MakeParameters("Min", minP)("Max", maxP)("RandomNumberType", Integer::PRIME); - - if (param.GetValue("Seed", seedParam)) - { - seed.resize(seedParam.size() + 4); - memcpy(seed + 4, seedParam.begin(), seedParam.size()); - - PutWord(false, BIG_ENDIAN_ORDER, seed, (word32)0); - m_p.GenerateRandom(rng, CombinedNameValuePairs(primeParam, MakeParameters("Seed", ConstByteArrayParameter(seed)))); - PutWord(false, BIG_ENDIAN_ORDER, seed, (word32)1); - m_q.GenerateRandom(rng, CombinedNameValuePairs(primeParam, MakeParameters("Seed", ConstByteArrayParameter(seed)))); - } - else - { - m_p.GenerateRandom(rng, primeParam); - m_q.GenerateRandom(rng, primeParam); - } - - m_n = m_p * m_p * m_q; - - assert(m_n.BitCount() == modulusSize); -} - -void InvertibleESIGNFunction::BERDecode(BufferedTransformation &bt) -{ - BERSequenceDecoder privateKey(bt); - m_n.BERDecode(privateKey); - m_e.BERDecode(privateKey); - m_p.BERDecode(privateKey); - m_q.BERDecode(privateKey); - privateKey.MessageEnd(); -} - -void InvertibleESIGNFunction::DEREncode(BufferedTransformation &bt) const -{ - DERSequenceEncoder privateKey(bt); - m_n.DEREncode(privateKey); - m_e.DEREncode(privateKey); - m_p.DEREncode(privateKey); - m_q.DEREncode(privateKey); - privateKey.MessageEnd(); -} - -Integer InvertibleESIGNFunction::CalculateRandomizedInverse(RandomNumberGenerator &rng, const Integer &x) const -{ - DoQuickSanityCheck(); - - Integer pq = m_p * m_q; - Integer p2 = m_p * m_p; - Integer r, z, re, a, w0, w1; - - do - { - r.Randomize(rng, Integer::Zero(), pq); - z = x << (2*GetK()+2); - re = a_exp_b_mod_c(r, m_e, m_n); - a = (z - re) % m_n; - Integer::Divide(w1, w0, a, pq); - if (w1.NotZero()) - { - ++w0; - w1 = pq - w1; - } - } - while ((w1 >> 2*GetK()+1).IsPositive()); - - ModularArithmetic modp(m_p); - Integer t = modp.Divide(w0 * r % m_p, m_e * re % m_p); - Integer s = r + t*pq; - assert(s < m_n); -/* - using namespace std; - cout << "f = " << x << endl; - cout << "r = " << r << endl; - cout << "z = " << z << endl; - cout << "a = " << a << endl; - cout << "w0 = " << w0 << endl; - cout << "w1 = " << w1 << endl; - cout << "t = " << t << endl; - cout << "s = " << s << endl; -*/ - return s; -} - -bool InvertibleESIGNFunction::Validate(RandomNumberGenerator &rng, unsigned int level) const -{ - bool pass = ESIGNFunction::Validate(rng, level); - pass = pass && m_p > Integer::One() && m_p.IsOdd() && m_p < m_n; - pass = pass && m_q > Integer::One() && m_q.IsOdd() && m_q < m_n; - pass = pass && m_p.BitCount() == m_q.BitCount(); - if (level >= 1) - pass = pass && m_p * m_p * m_q == m_n; - if (level >= 2) - pass = pass && VerifyPrime(rng, m_p, level-2) && VerifyPrime(rng, m_q, level-2); - return pass; -} - -bool InvertibleESIGNFunction::GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const -{ - return GetValueHelper<ESIGNFunction>(this, name, valueType, pValue).Assignable() - CRYPTOPP_GET_FUNCTION_ENTRY(Prime1) - CRYPTOPP_GET_FUNCTION_ENTRY(Prime2) - ; -} - -void InvertibleESIGNFunction::AssignFrom(const NameValuePairs &source) -{ - AssignFromHelper<ESIGNFunction>(this, source) - CRYPTOPP_SET_FUNCTION_ENTRY(Prime1) - CRYPTOPP_SET_FUNCTION_ENTRY(Prime2) - ; -} - -NAMESPACE_END diff --git a/lib/cryptopp/esign.h b/lib/cryptopp/esign.h deleted file mode 100644 index 8eecbc5a1..000000000 --- a/lib/cryptopp/esign.h +++ /dev/null @@ -1,128 +0,0 @@ -#ifndef CRYPTOPP_ESIGN_H -#define CRYPTOPP_ESIGN_H - -/** \file - This file contains classes that implement the - ESIGN signature schemes as defined in IEEE P1363a. -*/ - -#include "pubkey.h" -#include "integer.h" -#include "asn.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -class ESIGNFunction : public TrapdoorFunction, public ASN1CryptoMaterial<PublicKey> -{ - typedef ESIGNFunction ThisClass; - -public: - void Initialize(const Integer &n, const Integer &e) - {m_n = n; m_e = e;} - - // PublicKey - void BERDecode(BufferedTransformation &bt); - void DEREncode(BufferedTransformation &bt) const; - - // CryptoMaterial - bool Validate(RandomNumberGenerator &rng, unsigned int level) const; - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const; - void AssignFrom(const NameValuePairs &source); - - // TrapdoorFunction - Integer ApplyFunction(const Integer &x) const; - Integer PreimageBound() const {return m_n;} - Integer ImageBound() const {return Integer::Power2(GetK());} - - // non-derived - const Integer & GetModulus() const {return m_n;} - const Integer & GetPublicExponent() const {return m_e;} - - void SetModulus(const Integer &n) {m_n = n;} - void SetPublicExponent(const Integer &e) {m_e = e;} - -protected: - unsigned int GetK() const {return m_n.BitCount()/3-1;} - - Integer m_n, m_e; -}; - -//! _ -class InvertibleESIGNFunction : public ESIGNFunction, public RandomizedTrapdoorFunctionInverse, public PrivateKey -{ - typedef InvertibleESIGNFunction ThisClass; - -public: - void Initialize(const Integer &n, const Integer &e, const Integer &p, const Integer &q) - {m_n = n; m_e = e; m_p = p; m_q = q;} - // generate a random private key - void Initialize(RandomNumberGenerator &rng, unsigned int modulusBits) - {GenerateRandomWithKeySize(rng, modulusBits);} - - void BERDecode(BufferedTransformation &bt); - void DEREncode(BufferedTransformation &bt) const; - - Integer CalculateRandomizedInverse(RandomNumberGenerator &rng, const Integer &x) const; - - // GeneratibleCryptoMaterial - bool Validate(RandomNumberGenerator &rng, unsigned int level) const; - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const; - void AssignFrom(const NameValuePairs &source); - /*! parameters: (ModulusSize) */ - void GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs &alg); - - const Integer& GetPrime1() const {return m_p;} - const Integer& GetPrime2() const {return m_q;} - - void SetPrime1(const Integer &p) {m_p = p;} - void SetPrime2(const Integer &q) {m_q = q;} - -protected: - Integer m_p, m_q; -}; - -//! _ -template <class T> -class EMSA5Pad : public PK_DeterministicSignatureMessageEncodingMethod -{ -public: - static const char *StaticAlgorithmName() {return "EMSA5";} - - void ComputeMessageRepresentative(RandomNumberGenerator &rng, - const byte *recoverableMessage, size_t recoverableMessageLength, - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength) const - { - SecByteBlock digest(hash.DigestSize()); - hash.Final(digest); - size_t representativeByteLength = BitsToBytes(representativeBitLength); - T mgf; - mgf.GenerateAndMask(hash, representative, representativeByteLength, digest, digest.size(), false); - if (representativeBitLength % 8 != 0) - representative[0] = (byte)Crop(representative[0], representativeBitLength % 8); - } -}; - -//! EMSA5, for use with ESIGN -struct P1363_EMSA5 : public SignatureStandard -{ - typedef EMSA5Pad<P1363_MGF1> SignatureMessageEncodingMethod; -}; - -struct ESIGN_Keys -{ - static std::string StaticAlgorithmName() {return "ESIGN";} - typedef ESIGNFunction PublicKey; - typedef InvertibleESIGNFunction PrivateKey; -}; - -//! ESIGN, as defined in IEEE P1363a -template <class H, class STANDARD = P1363_EMSA5> -struct ESIGN : public TF_SS<STANDARD, H, ESIGN_Keys> -{ -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/factory.h b/lib/cryptopp/factory.h deleted file mode 100644 index 5b65db3da..000000000 --- a/lib/cryptopp/factory.h +++ /dev/null @@ -1,136 +0,0 @@ -#ifndef CRYPTOPP_OBJFACT_H -#define CRYPTOPP_OBJFACT_H - -#include "cryptlib.h" -#include <map> -#include <vector> - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -template <class AbstractClass> -class ObjectFactory -{ -public: - virtual ~ObjectFactory () {} - virtual AbstractClass * CreateObject() const =0; -}; - -//! _ -template <class AbstractClass, class ConcreteClass> -class DefaultObjectFactory : public ObjectFactory<AbstractClass> -{ -public: - AbstractClass * CreateObject() const - { - return new ConcreteClass; - } - -}; - -//! _ -template <class AbstractClass, int instance=0> -class ObjectFactoryRegistry -{ -public: - class FactoryNotFound : public Exception - { - public: - FactoryNotFound(const char *name) : Exception(OTHER_ERROR, std::string("ObjectFactoryRegistry: could not find factory for algorithm ") + name) {} - }; - - ~ObjectFactoryRegistry() - { - for (CPP_TYPENAME Map::iterator i = m_map.begin(); i != m_map.end(); ++i) - { - delete (ObjectFactory<AbstractClass> *)i->second; - i->second = NULL; - } - } - - void RegisterFactory(const std::string &name, ObjectFactory<AbstractClass> *factory) - { - m_map[name] = factory; - } - - const ObjectFactory<AbstractClass> * GetFactory(const char *name) const - { - CPP_TYPENAME Map::const_iterator i = m_map.find(name); - return i == m_map.end() ? NULL : (ObjectFactory<AbstractClass> *)i->second; - } - - AbstractClass *CreateObject(const char *name) const - { - const ObjectFactory<AbstractClass> *factory = GetFactory(name); - if (!factory) - throw FactoryNotFound(name); - return factory->CreateObject(); - } - - // Return a vector containing the factory names. This is easier than returning an iterator. - // from Andrew Pitonyak - std::vector<std::string> GetFactoryNames() const - { - std::vector<std::string> names; - CPP_TYPENAME Map::const_iterator iter; - for (iter = m_map.begin(); iter != m_map.end(); ++iter) - names.push_back(iter->first); - return names; - } - - CRYPTOPP_NOINLINE static ObjectFactoryRegistry<AbstractClass, instance> & Registry(CRYPTOPP_NOINLINE_DOTDOTDOT); - -private: - // use void * instead of ObjectFactory<AbstractClass> * to save code size - typedef std::map<std::string, void *> Map; - Map m_map; -}; - -template <class AbstractClass, int instance> -ObjectFactoryRegistry<AbstractClass, instance> & ObjectFactoryRegistry<AbstractClass, instance>::Registry(CRYPTOPP_NOINLINE_DOTDOTDOT) -{ - static ObjectFactoryRegistry<AbstractClass, instance> s_registry; - return s_registry; -} - -template <class AbstractClass, class ConcreteClass, int instance = 0> -struct RegisterDefaultFactoryFor { -RegisterDefaultFactoryFor(const char *name=NULL) -{ - // BCB2006 workaround - std::string n = name ? std::string(name) : std::string(ConcreteClass::StaticAlgorithmName()); - ObjectFactoryRegistry<AbstractClass, instance>::Registry(). - RegisterFactory(n, new DefaultObjectFactory<AbstractClass, ConcreteClass>); -}}; - -template <class SchemeClass> -void RegisterAsymmetricCipherDefaultFactories(const char *name=NULL, SchemeClass *dummy=NULL) -{ - RegisterDefaultFactoryFor<PK_Encryptor, CPP_TYPENAME SchemeClass::Encryptor>((const char *)name); - RegisterDefaultFactoryFor<PK_Decryptor, CPP_TYPENAME SchemeClass::Decryptor>((const char *)name); -} - -template <class SchemeClass> -void RegisterSignatureSchemeDefaultFactories(const char *name=NULL, SchemeClass *dummy=NULL) -{ - RegisterDefaultFactoryFor<PK_Signer, CPP_TYPENAME SchemeClass::Signer>((const char *)name); - RegisterDefaultFactoryFor<PK_Verifier, CPP_TYPENAME SchemeClass::Verifier>((const char *)name); -} - -template <class SchemeClass> -void RegisterSymmetricCipherDefaultFactories(const char *name=NULL, SchemeClass *dummy=NULL) -{ - RegisterDefaultFactoryFor<SymmetricCipher, CPP_TYPENAME SchemeClass::Encryption, ENCRYPTION>((const char *)name); - RegisterDefaultFactoryFor<SymmetricCipher, CPP_TYPENAME SchemeClass::Decryption, DECRYPTION>((const char *)name); -} - -template <class SchemeClass> -void RegisterAuthenticatedSymmetricCipherDefaultFactories(const char *name=NULL, SchemeClass *dummy=NULL) -{ - RegisterDefaultFactoryFor<AuthenticatedSymmetricCipher, CPP_TYPENAME SchemeClass::Encryption, ENCRYPTION>((const char *)name); - RegisterDefaultFactoryFor<AuthenticatedSymmetricCipher, CPP_TYPENAME SchemeClass::Decryption, DECRYPTION>((const char *)name); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/files.cpp b/lib/cryptopp/files.cpp deleted file mode 100644 index 453b56248..000000000 --- a/lib/cryptopp/files.cpp +++ /dev/null @@ -1,259 +0,0 @@ -// files.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "files.h" - -#include <limits> - -NAMESPACE_BEGIN(CryptoPP) - -using namespace std; - -#ifndef NDEBUG -void Files_TestInstantiations() -{ - FileStore f0; - FileSource f1; - FileSink f2; -} -#endif - -void FileStore::StoreInitialize(const NameValuePairs ¶meters) -{ - m_waiting = false; - m_stream = NULL; - m_file.release(); - - const char *fileName = NULL; -#if defined(CRYPTOPP_UNIX_AVAILABLE) || _MSC_VER >= 1400 - const wchar_t *fileNameWide = NULL; - if (!parameters.GetValue(Name::InputFileNameWide(), fileNameWide)) -#endif - if (!parameters.GetValue(Name::InputFileName(), fileName)) - { - parameters.GetValue(Name::InputStreamPointer(), m_stream); - return; - } - - ios::openmode binary = parameters.GetValueWithDefault(Name::InputBinaryMode(), true) ? ios::binary : ios::openmode(0); - m_file.reset(new std::ifstream); -#ifdef CRYPTOPP_UNIX_AVAILABLE - std::string narrowed; - if (fileNameWide) - fileName = (narrowed = StringNarrow(fileNameWide)).c_str(); -#endif -#if _MSC_VER >= 1400 - if (fileNameWide) - { - m_file->open(fileNameWide, ios::in | binary); - if (!*m_file) - throw OpenErr(StringNarrow(fileNameWide, false)); - } -#endif - if (fileName) - { - m_file->open(fileName, ios::in | binary); - if (!*m_file) - throw OpenErr(fileName); - } - m_stream = m_file.get(); -} - -lword FileStore::MaxRetrievable() const -{ - if (!m_stream) - return 0; - - streampos current = m_stream->tellg(); - streampos end = m_stream->seekg(0, ios::end).tellg(); - m_stream->seekg(current); - return end-current; -} - -size_t FileStore::TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel, bool blocking) -{ - if (!m_stream) - { - transferBytes = 0; - return 0; - } - - lword size=transferBytes; - transferBytes = 0; - - if (m_waiting) - goto output; - - while (size && m_stream->good()) - { - { - size_t spaceSize = 1024; - m_space = HelpCreatePutSpace(target, channel, 1, UnsignedMin(size_t(0)-1, size), spaceSize); - - m_stream->read((char *)m_space, (unsigned int)STDMIN(size, (lword)spaceSize)); - } - m_len = (size_t)m_stream->gcount(); - size_t blockedBytes; -output: - blockedBytes = target.ChannelPutModifiable2(channel, m_space, m_len, 0, blocking); - m_waiting = blockedBytes > 0; - if (m_waiting) - return blockedBytes; - size -= m_len; - transferBytes += m_len; - } - - if (!m_stream->good() && !m_stream->eof()) - throw ReadErr(); - - return 0; -} - -size_t FileStore::CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end, const std::string &channel, bool blocking) const -{ - if (!m_stream) - return 0; - - if (begin == 0 && end == 1) - { - int result = m_stream->peek(); - if (result == char_traits<char>::eof()) - return 0; - else - { - size_t blockedBytes = target.ChannelPut(channel, byte(result), blocking); - begin += 1-blockedBytes; - return blockedBytes; - } - } - - // TODO: figure out what happens on cin - streampos current = m_stream->tellg(); - streampos endPosition = m_stream->seekg(0, ios::end).tellg(); - streampos newPosition = current + (streamoff)begin; - - if (newPosition >= endPosition) - { - m_stream->seekg(current); - return 0; // don't try to seek beyond the end of file - } - m_stream->seekg(newPosition); - try - { - assert(!m_waiting); - lword copyMax = end-begin; - size_t blockedBytes = const_cast<FileStore *>(this)->TransferTo2(target, copyMax, channel, blocking); - begin += copyMax; - if (blockedBytes) - { - const_cast<FileStore *>(this)->m_waiting = false; - return blockedBytes; - } - } - catch(...) - { - m_stream->clear(); - m_stream->seekg(current); - throw; - } - m_stream->clear(); - m_stream->seekg(current); - - return 0; -} - -lword FileStore::Skip(lword skipMax) -{ - if (!m_stream) - return 0; - - lword oldPos = m_stream->tellg(); - std::istream::off_type offset; - if (!SafeConvert(skipMax, offset)) - throw InvalidArgument("FileStore: maximum seek offset exceeded"); - m_stream->seekg(offset, ios::cur); - return (lword)m_stream->tellg() - oldPos; -} - -void FileSink::IsolatedInitialize(const NameValuePairs ¶meters) -{ - m_stream = NULL; - m_file.release(); - - const char *fileName = NULL; -#if defined(CRYPTOPP_UNIX_AVAILABLE) || _MSC_VER >= 1400 - const wchar_t *fileNameWide = NULL; - if (!parameters.GetValue(Name::OutputFileNameWide(), fileNameWide)) -#endif - if (!parameters.GetValue(Name::OutputFileName(), fileName)) - { - parameters.GetValue(Name::OutputStreamPointer(), m_stream); - return; - } - - ios::openmode binary = parameters.GetValueWithDefault(Name::OutputBinaryMode(), true) ? ios::binary : ios::openmode(0); - m_file.reset(new std::ofstream); -#ifdef CRYPTOPP_UNIX_AVAILABLE - std::string narrowed; - if (fileNameWide) - fileName = (narrowed = StringNarrow(fileNameWide)).c_str(); -#endif -#if _MSC_VER >= 1400 - if (fileNameWide) - { - m_file->open(fileNameWide, ios::out | ios::trunc | binary); - if (!*m_file) - throw OpenErr(StringNarrow(fileNameWide, false)); - } -#endif - if (fileName) - { - m_file->open(fileName, ios::out | ios::trunc | binary); - if (!*m_file) - throw OpenErr(fileName); - } - m_stream = m_file.get(); -} - -bool FileSink::IsolatedFlush(bool hardFlush, bool blocking) -{ - if (!m_stream) - throw Err("FileSink: output stream not opened"); - - m_stream->flush(); - if (!m_stream->good()) - throw WriteErr(); - - return false; -} - -size_t FileSink::Put2(const byte *inString, size_t length, int messageEnd, bool blocking) -{ - if (!m_stream) - throw Err("FileSink: output stream not opened"); - - while (length > 0) - { - std::streamsize size; - if (!SafeConvert(length, size)) - size = numeric_limits<std::streamsize>::max(); - m_stream->write((const char *)inString, size); - inString += size; - length -= (size_t)size; - } - - if (messageEnd) - m_stream->flush(); - - if (!m_stream->good()) - throw WriteErr(); - - return 0; -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/files.h b/lib/cryptopp/files.h deleted file mode 100644 index a47e856bf..000000000 --- a/lib/cryptopp/files.h +++ /dev/null @@ -1,112 +0,0 @@ -#ifndef CRYPTOPP_FILES_H -#define CRYPTOPP_FILES_H - -#include "cryptlib.h" -#include "filters.h" -#include "argnames.h" - -#include <iostream> -#include <fstream> - -NAMESPACE_BEGIN(CryptoPP) - -//! file-based implementation of Store interface -class CRYPTOPP_DLL FileStore : public Store, private FilterPutSpaceHelper, public NotCopyable -{ -public: - class Err : public Exception - { - public: - Err(const std::string &s) : Exception(IO_ERROR, s) {} - }; - class OpenErr : public Err {public: OpenErr(const std::string &filename) : Err("FileStore: error opening file for reading: " + filename) {}}; - class ReadErr : public Err {public: ReadErr() : Err("FileStore: error reading file") {}}; - - FileStore() : m_stream(NULL) {} - FileStore(std::istream &in) - {StoreInitialize(MakeParameters(Name::InputStreamPointer(), &in));} - FileStore(const char *filename) - {StoreInitialize(MakeParameters(Name::InputFileName(), filename));} -#if defined(CRYPTOPP_UNIX_AVAILABLE) || _MSC_VER >= 1400 - //! specify file with Unicode name. On non-Windows OS, this function assumes that setlocale() has been called. - FileStore(const wchar_t *filename) - {StoreInitialize(MakeParameters(Name::InputFileNameWide(), filename));} -#endif - - std::istream* GetStream() {return m_stream;} - - lword MaxRetrievable() const; - size_t TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true); - size_t CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end=LWORD_MAX, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true) const; - lword Skip(lword skipMax=ULONG_MAX); - -private: - void StoreInitialize(const NameValuePairs ¶meters); - - member_ptr<std::ifstream> m_file; - std::istream *m_stream; - byte *m_space; - size_t m_len; - bool m_waiting; -}; - -//! file-based implementation of Source interface -class CRYPTOPP_DLL FileSource : public SourceTemplate<FileStore> -{ -public: - typedef FileStore::Err Err; - typedef FileStore::OpenErr OpenErr; - typedef FileStore::ReadErr ReadErr; - - FileSource(BufferedTransformation *attachment = NULL) - : SourceTemplate<FileStore>(attachment) {} - FileSource(std::istream &in, bool pumpAll, BufferedTransformation *attachment = NULL) - : SourceTemplate<FileStore>(attachment) {SourceInitialize(pumpAll, MakeParameters(Name::InputStreamPointer(), &in));} - FileSource(const char *filename, bool pumpAll, BufferedTransformation *attachment = NULL, bool binary=true) - : SourceTemplate<FileStore>(attachment) {SourceInitialize(pumpAll, MakeParameters(Name::InputFileName(), filename)(Name::InputBinaryMode(), binary));} -#if defined(CRYPTOPP_UNIX_AVAILABLE) || _MSC_VER >= 1400 - //! specify file with Unicode name. On non-Windows OS, this function assumes that setlocale() has been called. - FileSource(const wchar_t *filename, bool pumpAll, BufferedTransformation *attachment = NULL, bool binary=true) - : SourceTemplate<FileStore>(attachment) {SourceInitialize(pumpAll, MakeParameters(Name::InputFileNameWide(), filename)(Name::InputBinaryMode(), binary));} -#endif - - std::istream* GetStream() {return m_store.GetStream();} -}; - -//! file-based implementation of Sink interface -class CRYPTOPP_DLL FileSink : public Sink, public NotCopyable -{ -public: - class Err : public Exception - { - public: - Err(const std::string &s) : Exception(IO_ERROR, s) {} - }; - class OpenErr : public Err {public: OpenErr(const std::string &filename) : Err("FileSink: error opening file for writing: " + filename) {}}; - class WriteErr : public Err {public: WriteErr() : Err("FileSink: error writing file") {}}; - - FileSink() : m_stream(NULL) {} - FileSink(std::ostream &out) - {IsolatedInitialize(MakeParameters(Name::OutputStreamPointer(), &out));} - FileSink(const char *filename, bool binary=true) - {IsolatedInitialize(MakeParameters(Name::OutputFileName(), filename)(Name::OutputBinaryMode(), binary));} -#if defined(CRYPTOPP_UNIX_AVAILABLE) || _MSC_VER >= 1400 - //! specify file with Unicode name. On non-Windows OS, this function assumes that setlocale() has been called. - FileSink(const wchar_t *filename, bool binary=true) - {IsolatedInitialize(MakeParameters(Name::OutputFileNameWide(), filename)(Name::OutputBinaryMode(), binary));} -#endif - - std::ostream* GetStream() {return m_stream;} - - void IsolatedInitialize(const NameValuePairs ¶meters); - size_t Put2(const byte *inString, size_t length, int messageEnd, bool blocking); - bool IsolatedFlush(bool hardFlush, bool blocking); - -private: - member_ptr<std::ofstream> m_file; - std::ostream *m_stream; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/filters.cpp b/lib/cryptopp/filters.cpp deleted file mode 100644 index 083dfd361..000000000 --- a/lib/cryptopp/filters.cpp +++ /dev/null @@ -1,1120 +0,0 @@ -// filters.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "filters.h" -#include "mqueue.h" -#include "fltrimpl.h" -#include "argnames.h" -#include <memory> -#include <functional> - -NAMESPACE_BEGIN(CryptoPP) - -Filter::Filter(BufferedTransformation *attachment) - : m_attachment(attachment), m_continueAt(0) -{ -} - -BufferedTransformation * Filter::NewDefaultAttachment() const -{ - return new MessageQueue; -} - -BufferedTransformation * Filter::AttachedTransformation() -{ - if (m_attachment.get() == NULL) - m_attachment.reset(NewDefaultAttachment()); - return m_attachment.get(); -} - -const BufferedTransformation *Filter::AttachedTransformation() const -{ - if (m_attachment.get() == NULL) - const_cast<Filter *>(this)->m_attachment.reset(NewDefaultAttachment()); - return m_attachment.get(); -} - -void Filter::Detach(BufferedTransformation *newOut) -{ - m_attachment.reset(newOut); -} - -void Filter::Insert(Filter *filter) -{ - filter->m_attachment.reset(m_attachment.release()); - m_attachment.reset(filter); -} - -size_t Filter::CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end, const std::string &channel, bool blocking) const -{ - return AttachedTransformation()->CopyRangeTo2(target, begin, end, channel, blocking); -} - -size_t Filter::TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel, bool blocking) -{ - return AttachedTransformation()->TransferTo2(target, transferBytes, channel, blocking); -} - -void Filter::Initialize(const NameValuePairs ¶meters, int propagation) -{ - m_continueAt = 0; - IsolatedInitialize(parameters); - PropagateInitialize(parameters, propagation); -} - -bool Filter::Flush(bool hardFlush, int propagation, bool blocking) -{ - switch (m_continueAt) - { - case 0: - if (IsolatedFlush(hardFlush, blocking)) - return true; - case 1: - if (OutputFlush(1, hardFlush, propagation, blocking)) - return true; - } - return false; -} - -bool Filter::MessageSeriesEnd(int propagation, bool blocking) -{ - switch (m_continueAt) - { - case 0: - if (IsolatedMessageSeriesEnd(blocking)) - return true; - case 1: - if (ShouldPropagateMessageSeriesEnd() && OutputMessageSeriesEnd(1, propagation, blocking)) - return true; - } - return false; -} - -void Filter::PropagateInitialize(const NameValuePairs ¶meters, int propagation) -{ - if (propagation) - AttachedTransformation()->Initialize(parameters, propagation-1); -} - -size_t Filter::OutputModifiable(int outputSite, byte *inString, size_t length, int messageEnd, bool blocking, const std::string &channel) -{ - if (messageEnd) - messageEnd--; - size_t result = AttachedTransformation()->ChannelPutModifiable2(channel, inString, length, messageEnd, blocking); - m_continueAt = result ? outputSite : 0; - return result; -} - -size_t Filter::Output(int outputSite, const byte *inString, size_t length, int messageEnd, bool blocking, const std::string &channel) -{ - if (messageEnd) - messageEnd--; - size_t result = AttachedTransformation()->ChannelPut2(channel, inString, length, messageEnd, blocking); - m_continueAt = result ? outputSite : 0; - return result; -} - -bool Filter::OutputFlush(int outputSite, bool hardFlush, int propagation, bool blocking, const std::string &channel) -{ - if (propagation && AttachedTransformation()->ChannelFlush(channel, hardFlush, propagation-1, blocking)) - { - m_continueAt = outputSite; - return true; - } - m_continueAt = 0; - return false; -} - -bool Filter::OutputMessageSeriesEnd(int outputSite, int propagation, bool blocking, const std::string &channel) -{ - if (propagation && AttachedTransformation()->ChannelMessageSeriesEnd(channel, propagation-1, blocking)) - { - m_continueAt = outputSite; - return true; - } - m_continueAt = 0; - return false; -} - -// ************************************************************* - -void MeterFilter::ResetMeter() -{ - m_currentMessageBytes = m_totalBytes = m_currentSeriesMessages = m_totalMessages = m_totalMessageSeries = 0; - m_rangesToSkip.clear(); -} - -void MeterFilter::AddRangeToSkip(unsigned int message, lword position, lword size, bool sortNow) -{ - MessageRange r = {message, position, size}; - m_rangesToSkip.push_back(r); - if (sortNow) - std::sort(m_rangesToSkip.begin(), m_rangesToSkip.end()); -} - -size_t MeterFilter::PutMaybeModifiable(byte *begin, size_t length, int messageEnd, bool blocking, bool modifiable) -{ - if (!m_transparent) - return 0; - - size_t t; - FILTER_BEGIN; - - m_begin = begin; - m_length = length; - - while (m_length > 0 || messageEnd) - { - if (m_length > 0 && !m_rangesToSkip.empty() && m_rangesToSkip.front().message == m_totalMessages && m_currentMessageBytes + m_length > m_rangesToSkip.front().position) - { - FILTER_OUTPUT_MAYBE_MODIFIABLE(1, m_begin, t = (size_t)SaturatingSubtract(m_rangesToSkip.front().position, m_currentMessageBytes), false, modifiable); - - assert(t < m_length); - m_begin += t; - m_length -= t; - m_currentMessageBytes += t; - m_totalBytes += t; - - if (m_currentMessageBytes + m_length < m_rangesToSkip.front().position + m_rangesToSkip.front().size) - t = m_length; - else - { - t = (size_t)SaturatingSubtract(m_rangesToSkip.front().position + m_rangesToSkip.front().size, m_currentMessageBytes); - assert(t <= m_length); - m_rangesToSkip.pop_front(); - } - - m_begin += t; - m_length -= t; - m_currentMessageBytes += t; - m_totalBytes += t; - } - else - { - FILTER_OUTPUT_MAYBE_MODIFIABLE(2, m_begin, m_length, messageEnd, modifiable); - - m_currentMessageBytes += m_length; - m_totalBytes += m_length; - m_length = 0; - - if (messageEnd) - { - m_currentMessageBytes = 0; - m_currentSeriesMessages++; - m_totalMessages++; - messageEnd = false; - } - } - } - - FILTER_END_NO_MESSAGE_END; -} - -size_t MeterFilter::Put2(const byte *begin, size_t length, int messageEnd, bool blocking) -{ - return PutMaybeModifiable(const_cast<byte *>(begin), length, messageEnd, blocking, false); -} - -size_t MeterFilter::PutModifiable2(byte *begin, size_t length, int messageEnd, bool blocking) -{ - return PutMaybeModifiable(begin, length, messageEnd, blocking, true); -} - -bool MeterFilter::IsolatedMessageSeriesEnd(bool blocking) -{ - m_currentMessageBytes = 0; - m_currentSeriesMessages = 0; - m_totalMessageSeries++; - return false; -} - -// ************************************************************* - -void FilterWithBufferedInput::BlockQueue::ResetQueue(size_t blockSize, size_t maxBlocks) -{ - m_buffer.New(blockSize * maxBlocks); - m_blockSize = blockSize; - m_maxBlocks = maxBlocks; - m_size = 0; - m_begin = m_buffer; -} - -byte *FilterWithBufferedInput::BlockQueue::GetBlock() -{ - if (m_size >= m_blockSize) - { - byte *ptr = m_begin; - if ((m_begin+=m_blockSize) == m_buffer.end()) - m_begin = m_buffer; - m_size -= m_blockSize; - return ptr; - } - else - return NULL; -} - -byte *FilterWithBufferedInput::BlockQueue::GetContigousBlocks(size_t &numberOfBytes) -{ - numberOfBytes = STDMIN(numberOfBytes, STDMIN(size_t(m_buffer.end()-m_begin), m_size)); - byte *ptr = m_begin; - m_begin += numberOfBytes; - m_size -= numberOfBytes; - if (m_size == 0 || m_begin == m_buffer.end()) - m_begin = m_buffer; - return ptr; -} - -size_t FilterWithBufferedInput::BlockQueue::GetAll(byte *outString) -{ - size_t size = m_size; - size_t numberOfBytes = m_maxBlocks*m_blockSize; - const byte *ptr = GetContigousBlocks(numberOfBytes); - memcpy(outString, ptr, numberOfBytes); - memcpy(outString+numberOfBytes, m_begin, m_size); - m_size = 0; - return size; -} - -void FilterWithBufferedInput::BlockQueue::Put(const byte *inString, size_t length) -{ - assert(m_size + length <= m_buffer.size()); - byte *end = (m_size < size_t(m_buffer.end()-m_begin)) ? m_begin + m_size : m_begin + m_size - m_buffer.size(); - size_t len = STDMIN(length, size_t(m_buffer.end()-end)); - memcpy(end, inString, len); - if (len < length) - memcpy(m_buffer, inString+len, length-len); - m_size += length; -} - -FilterWithBufferedInput::FilterWithBufferedInput(BufferedTransformation *attachment) - : Filter(attachment) -{ -} - -FilterWithBufferedInput::FilterWithBufferedInput(size_t firstSize, size_t blockSize, size_t lastSize, BufferedTransformation *attachment) - : Filter(attachment), m_firstSize(firstSize), m_blockSize(blockSize), m_lastSize(lastSize) - , m_firstInputDone(false) -{ - if (m_firstSize < 0 || m_blockSize < 1 || m_lastSize < 0) - throw InvalidArgument("FilterWithBufferedInput: invalid buffer size"); - - m_queue.ResetQueue(1, m_firstSize); -} - -void FilterWithBufferedInput::IsolatedInitialize(const NameValuePairs ¶meters) -{ - InitializeDerivedAndReturnNewSizes(parameters, m_firstSize, m_blockSize, m_lastSize); - if (m_firstSize < 0 || m_blockSize < 1 || m_lastSize < 0) - throw InvalidArgument("FilterWithBufferedInput: invalid buffer size"); - m_queue.ResetQueue(1, m_firstSize); - m_firstInputDone = false; -} - -bool FilterWithBufferedInput::IsolatedFlush(bool hardFlush, bool blocking) -{ - if (!blocking) - throw BlockingInputOnly("FilterWithBufferedInput"); - - if (hardFlush) - ForceNextPut(); - FlushDerived(); - - return false; -} - -size_t FilterWithBufferedInput::PutMaybeModifiable(byte *inString, size_t length, int messageEnd, bool blocking, bool modifiable) -{ - if (!blocking) - throw BlockingInputOnly("FilterWithBufferedInput"); - - if (length != 0) - { - size_t newLength = m_queue.CurrentSize() + length; - - if (!m_firstInputDone && newLength >= m_firstSize) - { - size_t len = m_firstSize - m_queue.CurrentSize(); - m_queue.Put(inString, len); - FirstPut(m_queue.GetContigousBlocks(m_firstSize)); - assert(m_queue.CurrentSize() == 0); - m_queue.ResetQueue(m_blockSize, (2*m_blockSize+m_lastSize-2)/m_blockSize); - - inString += len; - newLength -= m_firstSize; - m_firstInputDone = true; - } - - if (m_firstInputDone) - { - if (m_blockSize == 1) - { - while (newLength > m_lastSize && m_queue.CurrentSize() > 0) - { - size_t len = newLength - m_lastSize; - byte *ptr = m_queue.GetContigousBlocks(len); - NextPutModifiable(ptr, len); - newLength -= len; - } - - if (newLength > m_lastSize) - { - size_t len = newLength - m_lastSize; - NextPutMaybeModifiable(inString, len, modifiable); - inString += len; - newLength -= len; - } - } - else - { - while (newLength >= m_blockSize + m_lastSize && m_queue.CurrentSize() >= m_blockSize) - { - NextPutModifiable(m_queue.GetBlock(), m_blockSize); - newLength -= m_blockSize; - } - - if (newLength >= m_blockSize + m_lastSize && m_queue.CurrentSize() > 0) - { - assert(m_queue.CurrentSize() < m_blockSize); - size_t len = m_blockSize - m_queue.CurrentSize(); - m_queue.Put(inString, len); - inString += len; - NextPutModifiable(m_queue.GetBlock(), m_blockSize); - newLength -= m_blockSize; - } - - if (newLength >= m_blockSize + m_lastSize) - { - size_t len = RoundDownToMultipleOf(newLength - m_lastSize, m_blockSize); - NextPutMaybeModifiable(inString, len, modifiable); - inString += len; - newLength -= len; - } - } - } - - m_queue.Put(inString, newLength - m_queue.CurrentSize()); - } - - if (messageEnd) - { - if (!m_firstInputDone && m_firstSize==0) - FirstPut(NULL); - - SecByteBlock temp(m_queue.CurrentSize()); - m_queue.GetAll(temp); - LastPut(temp, temp.size()); - - m_firstInputDone = false; - m_queue.ResetQueue(1, m_firstSize); - - Output(1, NULL, 0, messageEnd, blocking); - } - return 0; -} - -void FilterWithBufferedInput::ForceNextPut() -{ - if (!m_firstInputDone) - return; - - if (m_blockSize > 1) - { - while (m_queue.CurrentSize() >= m_blockSize) - NextPutModifiable(m_queue.GetBlock(), m_blockSize); - } - else - { - size_t len; - while ((len = m_queue.CurrentSize()) > 0) - NextPutModifiable(m_queue.GetContigousBlocks(len), len); - } -} - -void FilterWithBufferedInput::NextPutMultiple(const byte *inString, size_t length) -{ - assert(m_blockSize > 1); // m_blockSize = 1 should always override this function - while (length > 0) - { - assert(length >= m_blockSize); - NextPutSingle(inString); - inString += m_blockSize; - length -= m_blockSize; - } -} - -// ************************************************************* - -void Redirector::Initialize(const NameValuePairs ¶meters, int propagation) -{ - m_target = parameters.GetValueWithDefault("RedirectionTargetPointer", (BufferedTransformation*)NULL); - m_behavior = parameters.GetIntValueWithDefault("RedirectionBehavior", PASS_EVERYTHING); - - if (m_target && GetPassSignals()) - m_target->Initialize(parameters, propagation); -} - -// ************************************************************* - -ProxyFilter::ProxyFilter(BufferedTransformation *filter, size_t firstSize, size_t lastSize, BufferedTransformation *attachment) - : FilterWithBufferedInput(firstSize, 1, lastSize, attachment), m_filter(filter) -{ - if (m_filter.get()) - m_filter->Attach(new OutputProxy(*this, false)); -} - -bool ProxyFilter::IsolatedFlush(bool hardFlush, bool blocking) -{ - return m_filter.get() ? m_filter->Flush(hardFlush, -1, blocking) : false; -} - -void ProxyFilter::SetFilter(Filter *filter) -{ - m_filter.reset(filter); - if (filter) - { - OutputProxy *proxy; - std::auto_ptr<OutputProxy> temp(proxy = new OutputProxy(*this, false)); - m_filter->TransferAllTo(*proxy); - m_filter->Attach(temp.release()); - } -} - -void ProxyFilter::NextPutMultiple(const byte *s, size_t len) -{ - if (m_filter.get()) - m_filter->Put(s, len); -} - -void ProxyFilter::NextPutModifiable(byte *s, size_t len) -{ - if (m_filter.get()) - m_filter->PutModifiable(s, len); -} - -// ************************************************************* - -void RandomNumberSink::IsolatedInitialize(const NameValuePairs ¶meters) -{ - parameters.GetRequiredParameter("RandomNumberSink", "RandomNumberGeneratorPointer", m_rng); -} - -size_t RandomNumberSink::Put2(const byte *begin, size_t length, int messageEnd, bool blocking) -{ - m_rng->IncorporateEntropy(begin, length); - return 0; -} - -size_t ArraySink::Put2(const byte *begin, size_t length, int messageEnd, bool blocking) -{ - if (m_buf+m_total != begin) - memcpy(m_buf+m_total, begin, STDMIN(length, SaturatingSubtract(m_size, m_total))); - m_total += length; - return 0; -} - -byte * ArraySink::CreatePutSpace(size_t &size) -{ - size = SaturatingSubtract(m_size, m_total); - return m_buf + m_total; -} - -void ArraySink::IsolatedInitialize(const NameValuePairs ¶meters) -{ - ByteArrayParameter array; - if (!parameters.GetValue(Name::OutputBuffer(), array)) - throw InvalidArgument("ArraySink: missing OutputBuffer argument"); - m_buf = array.begin(); - m_size = array.size(); - m_total = 0; -} - -size_t ArrayXorSink::Put2(const byte *begin, size_t length, int messageEnd, bool blocking) -{ - xorbuf(m_buf+m_total, begin, STDMIN(length, SaturatingSubtract(m_size, m_total))); - m_total += length; - return 0; -} - -// ************************************************************* - -StreamTransformationFilter::StreamTransformationFilter(StreamTransformation &c, BufferedTransformation *attachment, BlockPaddingScheme padding, bool allowAuthenticatedSymmetricCipher) - : FilterWithBufferedInput(attachment) - , m_cipher(c) -{ - assert(c.MinLastBlockSize() == 0 || c.MinLastBlockSize() > c.MandatoryBlockSize()); - - if (!allowAuthenticatedSymmetricCipher && dynamic_cast<AuthenticatedSymmetricCipher *>(&c) != 0) - throw InvalidArgument("StreamTransformationFilter: please use AuthenticatedEncryptionFilter and AuthenticatedDecryptionFilter for AuthenticatedSymmetricCipher"); - - IsolatedInitialize(MakeParameters(Name::BlockPaddingScheme(), padding)); -} - -size_t StreamTransformationFilter::LastBlockSize(StreamTransformation &c, BlockPaddingScheme padding) -{ - if (c.MinLastBlockSize() > 0) - return c.MinLastBlockSize(); - else if (c.MandatoryBlockSize() > 1 && !c.IsForwardTransformation() && padding != NO_PADDING && padding != ZEROS_PADDING) - return c.MandatoryBlockSize(); - else - return 0; -} - -void StreamTransformationFilter::InitializeDerivedAndReturnNewSizes(const NameValuePairs ¶meters, size_t &firstSize, size_t &blockSize, size_t &lastSize) -{ - BlockPaddingScheme padding = parameters.GetValueWithDefault(Name::BlockPaddingScheme(), DEFAULT_PADDING); - bool isBlockCipher = (m_cipher.MandatoryBlockSize() > 1 && m_cipher.MinLastBlockSize() == 0); - - if (padding == DEFAULT_PADDING) - m_padding = isBlockCipher ? PKCS_PADDING : NO_PADDING; - else - m_padding = padding; - - if (!isBlockCipher && (m_padding == PKCS_PADDING || m_padding == ONE_AND_ZEROS_PADDING)) - throw InvalidArgument("StreamTransformationFilter: PKCS_PADDING and ONE_AND_ZEROS_PADDING cannot be used with " + m_cipher.AlgorithmName()); - - firstSize = 0; - blockSize = m_cipher.MandatoryBlockSize(); - lastSize = LastBlockSize(m_cipher, m_padding); -} - -void StreamTransformationFilter::FirstPut(const byte *inString) -{ - m_optimalBufferSize = m_cipher.OptimalBlockSize(); - m_optimalBufferSize = (unsigned int)STDMAX(m_optimalBufferSize, RoundDownToMultipleOf(4096U, m_optimalBufferSize)); -} - -void StreamTransformationFilter::NextPutMultiple(const byte *inString, size_t length) -{ - if (!length) - return; - - size_t s = m_cipher.MandatoryBlockSize(); - - do - { - size_t len = m_optimalBufferSize; - byte *space = HelpCreatePutSpace(*AttachedTransformation(), DEFAULT_CHANNEL, s, length, len); - if (len < length) - { - if (len == m_optimalBufferSize) - len -= m_cipher.GetOptimalBlockSizeUsed(); - len = RoundDownToMultipleOf(len, s); - } - else - len = length; - m_cipher.ProcessString(space, inString, len); - AttachedTransformation()->PutModifiable(space, len); - inString += len; - length -= len; - } - while (length > 0); -} - -void StreamTransformationFilter::NextPutModifiable(byte *inString, size_t length) -{ - m_cipher.ProcessString(inString, length); - AttachedTransformation()->PutModifiable(inString, length); -} - -void StreamTransformationFilter::LastPut(const byte *inString, size_t length) -{ - byte *space = NULL; - - switch (m_padding) - { - case NO_PADDING: - case ZEROS_PADDING: - if (length > 0) - { - size_t minLastBlockSize = m_cipher.MinLastBlockSize(); - bool isForwardTransformation = m_cipher.IsForwardTransformation(); - - if (isForwardTransformation && m_padding == ZEROS_PADDING && (minLastBlockSize == 0 || length < minLastBlockSize)) - { - // do padding - size_t blockSize = STDMAX(minLastBlockSize, (size_t)m_cipher.MandatoryBlockSize()); - space = HelpCreatePutSpace(*AttachedTransformation(), DEFAULT_CHANNEL, blockSize); - memcpy(space, inString, length); - memset(space + length, 0, blockSize - length); - m_cipher.ProcessLastBlock(space, space, blockSize); - AttachedTransformation()->Put(space, blockSize); - } - else - { - if (minLastBlockSize == 0) - { - if (isForwardTransformation) - throw InvalidDataFormat("StreamTransformationFilter: plaintext length is not a multiple of block size and NO_PADDING is specified"); - else - throw InvalidCiphertext("StreamTransformationFilter: ciphertext length is not a multiple of block size"); - } - - space = HelpCreatePutSpace(*AttachedTransformation(), DEFAULT_CHANNEL, length, m_optimalBufferSize); - m_cipher.ProcessLastBlock(space, inString, length); - AttachedTransformation()->Put(space, length); - } - } - break; - - case PKCS_PADDING: - case ONE_AND_ZEROS_PADDING: - unsigned int s; - s = m_cipher.MandatoryBlockSize(); - assert(s > 1); - space = HelpCreatePutSpace(*AttachedTransformation(), DEFAULT_CHANNEL, s, m_optimalBufferSize); - if (m_cipher.IsForwardTransformation()) - { - assert(length < s); - memcpy(space, inString, length); - if (m_padding == PKCS_PADDING) - { - assert(s < 256); - byte pad = byte(s-length); - memset(space+length, pad, s-length); - } - else - { - space[length] = 0x80; - memset(space+length+1, 0, s-length-1); - } - m_cipher.ProcessData(space, space, s); - AttachedTransformation()->Put(space, s); - } - else - { - if (length != s) - throw InvalidCiphertext("StreamTransformationFilter: ciphertext length is not a multiple of block size"); - m_cipher.ProcessData(space, inString, s); - if (m_padding == PKCS_PADDING) - { - byte pad = space[s-1]; - if (pad < 1 || pad > s || std::find_if(space+s-pad, space+s, std::bind2nd(std::not_equal_to<byte>(), pad)) != space+s) - throw InvalidCiphertext("StreamTransformationFilter: invalid PKCS #7 block padding found"); - length = s-pad; - } - else - { - while (length > 1 && space[length-1] == 0) - --length; - if (space[--length] != 0x80) - throw InvalidCiphertext("StreamTransformationFilter: invalid ones-and-zeros padding found"); - } - AttachedTransformation()->Put(space, length); - } - break; - - default: - assert(false); - } -} - -// ************************************************************* - -HashFilter::HashFilter(HashTransformation &hm, BufferedTransformation *attachment, bool putMessage, int truncatedDigestSize, const std::string &messagePutChannel, const std::string &hashPutChannel) - : m_hashModule(hm), m_putMessage(putMessage), m_messagePutChannel(messagePutChannel), m_hashPutChannel(hashPutChannel) -{ - m_digestSize = truncatedDigestSize < 0 ? m_hashModule.DigestSize() : truncatedDigestSize; - Detach(attachment); -} - -void HashFilter::IsolatedInitialize(const NameValuePairs ¶meters) -{ - m_putMessage = parameters.GetValueWithDefault(Name::PutMessage(), false); - int s = parameters.GetIntValueWithDefault(Name::TruncatedDigestSize(), -1); - m_digestSize = s < 0 ? m_hashModule.DigestSize() : s; -} - -size_t HashFilter::Put2(const byte *inString, size_t length, int messageEnd, bool blocking) -{ - FILTER_BEGIN; - if (m_putMessage) - FILTER_OUTPUT3(1, 0, inString, length, 0, m_messagePutChannel); - m_hashModule.Update(inString, length); - if (messageEnd) - { - { - size_t size; - m_space = HelpCreatePutSpace(*AttachedTransformation(), m_hashPutChannel, m_digestSize, m_digestSize, size = m_digestSize); - m_hashModule.TruncatedFinal(m_space, m_digestSize); - } - FILTER_OUTPUT3(2, 0, m_space, m_digestSize, messageEnd, m_hashPutChannel); - } - FILTER_END_NO_MESSAGE_END; -} - -// ************************************************************* - -HashVerificationFilter::HashVerificationFilter(HashTransformation &hm, BufferedTransformation *attachment, word32 flags, int truncatedDigestSize) - : FilterWithBufferedInput(attachment) - , m_hashModule(hm) -{ - IsolatedInitialize(MakeParameters(Name::HashVerificationFilterFlags(), flags)(Name::TruncatedDigestSize(), truncatedDigestSize)); -} - -void HashVerificationFilter::InitializeDerivedAndReturnNewSizes(const NameValuePairs ¶meters, size_t &firstSize, size_t &blockSize, size_t &lastSize) -{ - m_flags = parameters.GetValueWithDefault(Name::HashVerificationFilterFlags(), (word32)DEFAULT_FLAGS); - int s = parameters.GetIntValueWithDefault(Name::TruncatedDigestSize(), -1); - m_digestSize = s < 0 ? m_hashModule.DigestSize() : s; - m_verified = false; - firstSize = m_flags & HASH_AT_BEGIN ? m_digestSize : 0; - blockSize = 1; - lastSize = m_flags & HASH_AT_BEGIN ? 0 : m_digestSize; -} - -void HashVerificationFilter::FirstPut(const byte *inString) -{ - if (m_flags & HASH_AT_BEGIN) - { - m_expectedHash.New(m_digestSize); - memcpy(m_expectedHash, inString, m_expectedHash.size()); - if (m_flags & PUT_HASH) - AttachedTransformation()->Put(inString, m_expectedHash.size()); - } -} - -void HashVerificationFilter::NextPutMultiple(const byte *inString, size_t length) -{ - m_hashModule.Update(inString, length); - if (m_flags & PUT_MESSAGE) - AttachedTransformation()->Put(inString, length); -} - -void HashVerificationFilter::LastPut(const byte *inString, size_t length) -{ - if (m_flags & HASH_AT_BEGIN) - { - assert(length == 0); - m_verified = m_hashModule.TruncatedVerify(m_expectedHash, m_digestSize); - } - else - { - m_verified = (length==m_digestSize && m_hashModule.TruncatedVerify(inString, length)); - if (m_flags & PUT_HASH) - AttachedTransformation()->Put(inString, length); - } - - if (m_flags & PUT_RESULT) - AttachedTransformation()->Put(m_verified); - - if ((m_flags & THROW_EXCEPTION) && !m_verified) - throw HashVerificationFailed(); -} - -// ************************************************************* - -AuthenticatedEncryptionFilter::AuthenticatedEncryptionFilter(AuthenticatedSymmetricCipher &c, BufferedTransformation *attachment, - bool putAAD, int truncatedDigestSize, const std::string &macChannel, BlockPaddingScheme padding) - : StreamTransformationFilter(c, attachment, padding, true) - , m_hf(c, new OutputProxy(*this, false), putAAD, truncatedDigestSize, AAD_CHANNEL, macChannel) -{ - assert(c.IsForwardTransformation()); -} - -void AuthenticatedEncryptionFilter::IsolatedInitialize(const NameValuePairs ¶meters) -{ - m_hf.IsolatedInitialize(parameters); - StreamTransformationFilter::IsolatedInitialize(parameters); -} - -byte * AuthenticatedEncryptionFilter::ChannelCreatePutSpace(const std::string &channel, size_t &size) -{ - if (channel.empty()) - return StreamTransformationFilter::CreatePutSpace(size); - - if (channel == AAD_CHANNEL) - return m_hf.CreatePutSpace(size); - - throw InvalidChannelName("AuthenticatedEncryptionFilter", channel); -} - -size_t AuthenticatedEncryptionFilter::ChannelPut2(const std::string &channel, const byte *begin, size_t length, int messageEnd, bool blocking) -{ - if (channel.empty()) - return StreamTransformationFilter::Put2(begin, length, messageEnd, blocking); - - if (channel == AAD_CHANNEL) - return m_hf.Put2(begin, length, 0, blocking); - - throw InvalidChannelName("AuthenticatedEncryptionFilter", channel); -} - -void AuthenticatedEncryptionFilter::LastPut(const byte *inString, size_t length) -{ - StreamTransformationFilter::LastPut(inString, length); - m_hf.MessageEnd(); -} - -// ************************************************************* - -AuthenticatedDecryptionFilter::AuthenticatedDecryptionFilter(AuthenticatedSymmetricCipher &c, BufferedTransformation *attachment, word32 flags, int truncatedDigestSize, BlockPaddingScheme padding) - : FilterWithBufferedInput(attachment) - , m_hashVerifier(c, new OutputProxy(*this, false)) - , m_streamFilter(c, new OutputProxy(*this, false), padding, true) -{ - assert(!c.IsForwardTransformation() || c.IsSelfInverting()); - IsolatedInitialize(MakeParameters(Name::BlockPaddingScheme(), padding)(Name::AuthenticatedDecryptionFilterFlags(), flags)(Name::TruncatedDigestSize(), truncatedDigestSize)); -} - -void AuthenticatedDecryptionFilter::InitializeDerivedAndReturnNewSizes(const NameValuePairs ¶meters, size_t &firstSize, size_t &blockSize, size_t &lastSize) -{ - word32 flags = parameters.GetValueWithDefault(Name::AuthenticatedDecryptionFilterFlags(), (word32)DEFAULT_FLAGS); - - m_hashVerifier.Initialize(CombinedNameValuePairs(parameters, MakeParameters(Name::HashVerificationFilterFlags(), flags))); - m_streamFilter.Initialize(parameters); - - firstSize = m_hashVerifier.m_firstSize; - blockSize = 1; - lastSize = m_hashVerifier.m_lastSize; -} - -byte * AuthenticatedDecryptionFilter::ChannelCreatePutSpace(const std::string &channel, size_t &size) -{ - if (channel.empty()) - return m_streamFilter.CreatePutSpace(size); - - if (channel == AAD_CHANNEL) - return m_hashVerifier.CreatePutSpace(size); - - throw InvalidChannelName("AuthenticatedDecryptionFilter", channel); -} - -size_t AuthenticatedDecryptionFilter::ChannelPut2(const std::string &channel, const byte *begin, size_t length, int messageEnd, bool blocking) -{ - if (channel.empty()) - { - if (m_lastSize > 0) - m_hashVerifier.ForceNextPut(); - return FilterWithBufferedInput::Put2(begin, length, messageEnd, blocking); - } - - if (channel == AAD_CHANNEL) - return m_hashVerifier.Put2(begin, length, 0, blocking); - - throw InvalidChannelName("AuthenticatedDecryptionFilter", channel); -} - -void AuthenticatedDecryptionFilter::FirstPut(const byte *inString) -{ - m_hashVerifier.Put(inString, m_firstSize); -} - -void AuthenticatedDecryptionFilter::NextPutMultiple(const byte *inString, size_t length) -{ - m_streamFilter.Put(inString, length); -} - -void AuthenticatedDecryptionFilter::LastPut(const byte *inString, size_t length) -{ - m_streamFilter.MessageEnd(); - m_hashVerifier.PutMessageEnd(inString, length); -} - -// ************************************************************* - -void SignerFilter::IsolatedInitialize(const NameValuePairs ¶meters) -{ - m_putMessage = parameters.GetValueWithDefault(Name::PutMessage(), false); - m_messageAccumulator.reset(m_signer.NewSignatureAccumulator(m_rng)); -} - -size_t SignerFilter::Put2(const byte *inString, size_t length, int messageEnd, bool blocking) -{ - FILTER_BEGIN; - m_messageAccumulator->Update(inString, length); - if (m_putMessage) - FILTER_OUTPUT(1, inString, length, 0); - if (messageEnd) - { - m_buf.New(m_signer.SignatureLength()); - m_signer.Sign(m_rng, m_messageAccumulator.release(), m_buf); - FILTER_OUTPUT(2, m_buf, m_buf.size(), messageEnd); - m_messageAccumulator.reset(m_signer.NewSignatureAccumulator(m_rng)); - } - FILTER_END_NO_MESSAGE_END; -} - -SignatureVerificationFilter::SignatureVerificationFilter(const PK_Verifier &verifier, BufferedTransformation *attachment, word32 flags) - : FilterWithBufferedInput(attachment) - , m_verifier(verifier) -{ - IsolatedInitialize(MakeParameters(Name::SignatureVerificationFilterFlags(), flags)); -} - -void SignatureVerificationFilter::InitializeDerivedAndReturnNewSizes(const NameValuePairs ¶meters, size_t &firstSize, size_t &blockSize, size_t &lastSize) -{ - m_flags = parameters.GetValueWithDefault(Name::SignatureVerificationFilterFlags(), (word32)DEFAULT_FLAGS); - m_messageAccumulator.reset(m_verifier.NewVerificationAccumulator()); - size_t size = m_verifier.SignatureLength(); - assert(size != 0); // TODO: handle recoverable signature scheme - m_verified = false; - firstSize = m_flags & SIGNATURE_AT_BEGIN ? size : 0; - blockSize = 1; - lastSize = m_flags & SIGNATURE_AT_BEGIN ? 0 : size; -} - -void SignatureVerificationFilter::FirstPut(const byte *inString) -{ - if (m_flags & SIGNATURE_AT_BEGIN) - { - if (m_verifier.SignatureUpfront()) - m_verifier.InputSignature(*m_messageAccumulator, inString, m_verifier.SignatureLength()); - else - { - m_signature.New(m_verifier.SignatureLength()); - memcpy(m_signature, inString, m_signature.size()); - } - - if (m_flags & PUT_SIGNATURE) - AttachedTransformation()->Put(inString, m_signature.size()); - } - else - { - assert(!m_verifier.SignatureUpfront()); - } -} - -void SignatureVerificationFilter::NextPutMultiple(const byte *inString, size_t length) -{ - m_messageAccumulator->Update(inString, length); - if (m_flags & PUT_MESSAGE) - AttachedTransformation()->Put(inString, length); -} - -void SignatureVerificationFilter::LastPut(const byte *inString, size_t length) -{ - if (m_flags & SIGNATURE_AT_BEGIN) - { - assert(length == 0); - m_verifier.InputSignature(*m_messageAccumulator, m_signature, m_signature.size()); - m_verified = m_verifier.VerifyAndRestart(*m_messageAccumulator); - } - else - { - m_verifier.InputSignature(*m_messageAccumulator, inString, length); - m_verified = m_verifier.VerifyAndRestart(*m_messageAccumulator); - if (m_flags & PUT_SIGNATURE) - AttachedTransformation()->Put(inString, length); - } - - if (m_flags & PUT_RESULT) - AttachedTransformation()->Put(m_verified); - - if ((m_flags & THROW_EXCEPTION) && !m_verified) - throw SignatureVerificationFailed(); -} - -// ************************************************************* - -size_t Source::PumpAll2(bool blocking) -{ - unsigned int messageCount = UINT_MAX; - do { - RETURN_IF_NONZERO(PumpMessages2(messageCount, blocking)); - } while(messageCount == UINT_MAX); - - return 0; -} - -bool Store::GetNextMessage() -{ - if (!m_messageEnd && !AnyRetrievable()) - { - m_messageEnd=true; - return true; - } - else - return false; -} - -unsigned int Store::CopyMessagesTo(BufferedTransformation &target, unsigned int count, const std::string &channel) const -{ - if (m_messageEnd || count == 0) - return 0; - else - { - CopyTo(target, ULONG_MAX, channel); - if (GetAutoSignalPropagation()) - target.ChannelMessageEnd(channel, GetAutoSignalPropagation()-1); - return 1; - } -} - -void StringStore::StoreInitialize(const NameValuePairs ¶meters) -{ - ConstByteArrayParameter array; - if (!parameters.GetValue(Name::InputBuffer(), array)) - throw InvalidArgument("StringStore: missing InputBuffer argument"); - m_store = array.begin(); - m_length = array.size(); - m_count = 0; -} - -size_t StringStore::TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel, bool blocking) -{ - lword position = 0; - size_t blockedBytes = CopyRangeTo2(target, position, transferBytes, channel, blocking); - m_count += (size_t)position; - transferBytes = position; - return blockedBytes; -} - -size_t StringStore::CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end, const std::string &channel, bool blocking) const -{ - size_t i = UnsignedMin(m_length, m_count+begin); - size_t len = UnsignedMin(m_length-i, end-begin); - size_t blockedBytes = target.ChannelPut2(channel, m_store+i, len, 0, blocking); - if (!blockedBytes) - begin += len; - return blockedBytes; -} - -void RandomNumberStore::StoreInitialize(const NameValuePairs ¶meters) -{ - parameters.GetRequiredParameter("RandomNumberStore", "RandomNumberGeneratorPointer", m_rng); - int length; - parameters.GetRequiredIntParameter("RandomNumberStore", "RandomNumberStoreSize", length); - m_length = length; -} - -size_t RandomNumberStore::TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel, bool blocking) -{ - if (!blocking) - throw NotImplemented("RandomNumberStore: nonblocking transfer is not implemented by this object"); - - transferBytes = UnsignedMin(transferBytes, m_length - m_count); - m_rng->GenerateIntoBufferedTransformation(target, channel, transferBytes); - m_count += transferBytes; - - return 0; -} - -size_t NullStore::CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end, const std::string &channel, bool blocking) const -{ - static const byte nullBytes[128] = {0}; - while (begin < end) - { - size_t len = (size_t)STDMIN(end-begin, lword(128)); - size_t blockedBytes = target.ChannelPut2(channel, nullBytes, len, 0, blocking); - if (blockedBytes) - return blockedBytes; - begin += len; - } - return 0; -} - -size_t NullStore::TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel, bool blocking) -{ - lword begin = 0; - size_t blockedBytes = NullStore::CopyRangeTo2(target, begin, transferBytes, channel, blocking); - transferBytes = begin; - m_size -= begin; - return blockedBytes; -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/filters.h b/lib/cryptopp/filters.h deleted file mode 100644 index c72a4ece3..000000000 --- a/lib/cryptopp/filters.h +++ /dev/null @@ -1,810 +0,0 @@ -#ifndef CRYPTOPP_FILTERS_H -#define CRYPTOPP_FILTERS_H - -//! \file - -#include "simple.h" -#include "secblock.h" -#include "misc.h" -#include "smartptr.h" -#include "queue.h" -#include "algparam.h" -#include <deque> - -NAMESPACE_BEGIN(CryptoPP) - -/// provides an implementation of BufferedTransformation's attachment interface -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE Filter : public BufferedTransformation, public NotCopyable -{ -public: - Filter(BufferedTransformation *attachment = NULL); - - bool Attachable() {return true;} - BufferedTransformation *AttachedTransformation(); - const BufferedTransformation *AttachedTransformation() const; - void Detach(BufferedTransformation *newAttachment = NULL); - - size_t TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true); - size_t CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end=LWORD_MAX, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true) const; - - void Initialize(const NameValuePairs ¶meters=g_nullNameValuePairs, int propagation=-1); - bool Flush(bool hardFlush, int propagation=-1, bool blocking=true); - bool MessageSeriesEnd(int propagation=-1, bool blocking=true); - -protected: - virtual BufferedTransformation * NewDefaultAttachment() const; - void Insert(Filter *nextFilter); // insert filter after this one - - virtual bool ShouldPropagateMessageEnd() const {return true;} - virtual bool ShouldPropagateMessageSeriesEnd() const {return true;} - - void PropagateInitialize(const NameValuePairs ¶meters, int propagation); - - size_t Output(int outputSite, const byte *inString, size_t length, int messageEnd, bool blocking, const std::string &channel=DEFAULT_CHANNEL); - size_t OutputModifiable(int outputSite, byte *inString, size_t length, int messageEnd, bool blocking, const std::string &channel=DEFAULT_CHANNEL); - bool OutputMessageEnd(int outputSite, int propagation, bool blocking, const std::string &channel=DEFAULT_CHANNEL); - bool OutputFlush(int outputSite, bool hardFlush, int propagation, bool blocking, const std::string &channel=DEFAULT_CHANNEL); - bool OutputMessageSeriesEnd(int outputSite, int propagation, bool blocking, const std::string &channel=DEFAULT_CHANNEL); - -private: - member_ptr<BufferedTransformation> m_attachment; - -protected: - size_t m_inputPosition; - int m_continueAt; -}; - -struct CRYPTOPP_DLL FilterPutSpaceHelper -{ - // desiredSize is how much to ask target, bufferSize is how much to allocate in m_tempSpace - byte *HelpCreatePutSpace(BufferedTransformation &target, const std::string &channel, size_t minSize, size_t desiredSize, size_t &bufferSize) - { - assert(desiredSize >= minSize && bufferSize >= minSize); - if (m_tempSpace.size() < minSize) - { - byte *result = target.ChannelCreatePutSpace(channel, desiredSize); - if (desiredSize >= minSize) - { - bufferSize = desiredSize; - return result; - } - m_tempSpace.New(bufferSize); - } - - bufferSize = m_tempSpace.size(); - return m_tempSpace.begin(); - } - byte *HelpCreatePutSpace(BufferedTransformation &target, const std::string &channel, size_t minSize) - {return HelpCreatePutSpace(target, channel, minSize, minSize, minSize);} - byte *HelpCreatePutSpace(BufferedTransformation &target, const std::string &channel, size_t minSize, size_t bufferSize) - {return HelpCreatePutSpace(target, channel, minSize, minSize, bufferSize);} - SecByteBlock m_tempSpace; -}; - -//! measure how many byte and messages pass through, also serves as valve -class CRYPTOPP_DLL MeterFilter : public Bufferless<Filter> -{ -public: - MeterFilter(BufferedTransformation *attachment=NULL, bool transparent=true) - : m_transparent(transparent) {Detach(attachment); ResetMeter();} - - void SetTransparent(bool transparent) {m_transparent = transparent;} - void AddRangeToSkip(unsigned int message, lword position, lword size, bool sortNow = true); - void ResetMeter(); - void IsolatedInitialize(const NameValuePairs ¶meters) {ResetMeter();} - - lword GetCurrentMessageBytes() const {return m_currentMessageBytes;} - lword GetTotalBytes() {return m_totalBytes;} - unsigned int GetCurrentSeriesMessages() {return m_currentSeriesMessages;} - unsigned int GetTotalMessages() {return m_totalMessages;} - unsigned int GetTotalMessageSeries() {return m_totalMessageSeries;} - - byte * CreatePutSpace(size_t &size) - {return AttachedTransformation()->CreatePutSpace(size);} - size_t Put2(const byte *begin, size_t length, int messageEnd, bool blocking); - size_t PutModifiable2(byte *inString, size_t length, int messageEnd, bool blocking); - bool IsolatedMessageSeriesEnd(bool blocking); - -private: - size_t PutMaybeModifiable(byte *inString, size_t length, int messageEnd, bool blocking, bool modifiable); - bool ShouldPropagateMessageEnd() const {return m_transparent;} - bool ShouldPropagateMessageSeriesEnd() const {return m_transparent;} - - struct MessageRange - { - inline bool operator<(const MessageRange &b) const // BCB2006 workaround: this has to be a member function - {return message < b.message || (message == b.message && position < b.position);} - unsigned int message; lword position; lword size; - }; - - bool m_transparent; - lword m_currentMessageBytes, m_totalBytes; - unsigned int m_currentSeriesMessages, m_totalMessages, m_totalMessageSeries; - std::deque<MessageRange> m_rangesToSkip; - byte *m_begin; - size_t m_length; -}; - -//! _ -class CRYPTOPP_DLL TransparentFilter : public MeterFilter -{ -public: - TransparentFilter(BufferedTransformation *attachment=NULL) : MeterFilter(attachment, true) {} -}; - -//! _ -class CRYPTOPP_DLL OpaqueFilter : public MeterFilter -{ -public: - OpaqueFilter(BufferedTransformation *attachment=NULL) : MeterFilter(attachment, false) {} -}; - -/*! FilterWithBufferedInput divides up the input stream into - a first block, a number of middle blocks, and a last block. - First and last blocks are optional, and middle blocks may - be a stream instead (i.e. blockSize == 1). -*/ -class CRYPTOPP_DLL FilterWithBufferedInput : public Filter -{ -public: - FilterWithBufferedInput(BufferedTransformation *attachment); - //! firstSize and lastSize may be 0, blockSize must be at least 1 - FilterWithBufferedInput(size_t firstSize, size_t blockSize, size_t lastSize, BufferedTransformation *attachment); - - void IsolatedInitialize(const NameValuePairs ¶meters); - size_t Put2(const byte *inString, size_t length, int messageEnd, bool blocking) - { - return PutMaybeModifiable(const_cast<byte *>(inString), length, messageEnd, blocking, false); - } - size_t PutModifiable2(byte *inString, size_t length, int messageEnd, bool blocking) - { - return PutMaybeModifiable(inString, length, messageEnd, blocking, true); - } - /*! calls ForceNextPut() if hardFlush is true */ - bool IsolatedFlush(bool hardFlush, bool blocking); - - /*! The input buffer may contain more than blockSize bytes if lastSize != 0. - ForceNextPut() forces a call to NextPut() if this is the case. - */ - void ForceNextPut(); - -protected: - bool DidFirstPut() {return m_firstInputDone;} - - virtual void InitializeDerivedAndReturnNewSizes(const NameValuePairs ¶meters, size_t &firstSize, size_t &blockSize, size_t &lastSize) - {InitializeDerived(parameters);} - virtual void InitializeDerived(const NameValuePairs ¶meters) {} - // FirstPut() is called if (firstSize != 0 and totalLength >= firstSize) - // or (firstSize == 0 and (totalLength > 0 or a MessageEnd() is received)) - virtual void FirstPut(const byte *inString) =0; - // NextPut() is called if totalLength >= firstSize+blockSize+lastSize - virtual void NextPutSingle(const byte *inString) {assert(false);} - // Same as NextPut() except length can be a multiple of blockSize - // Either NextPut() or NextPutMultiple() must be overriden - virtual void NextPutMultiple(const byte *inString, size_t length); - // Same as NextPutMultiple(), but inString can be modified - virtual void NextPutModifiable(byte *inString, size_t length) - {NextPutMultiple(inString, length);} - // LastPut() is always called - // if totalLength < firstSize then length == totalLength - // else if totalLength <= firstSize+lastSize then length == totalLength-firstSize - // else lastSize <= length < lastSize+blockSize - virtual void LastPut(const byte *inString, size_t length) =0; - virtual void FlushDerived() {} - -protected: - size_t PutMaybeModifiable(byte *begin, size_t length, int messageEnd, bool blocking, bool modifiable); - void NextPutMaybeModifiable(byte *inString, size_t length, bool modifiable) - { - if (modifiable) NextPutModifiable(inString, length); - else NextPutMultiple(inString, length); - } - - // This function should no longer be used, put this here to cause a compiler error - // if someone tries to override NextPut(). - virtual int NextPut(const byte *inString, size_t length) {assert(false); return 0;} - - class BlockQueue - { - public: - void ResetQueue(size_t blockSize, size_t maxBlocks); - byte *GetBlock(); - byte *GetContigousBlocks(size_t &numberOfBytes); - size_t GetAll(byte *outString); - void Put(const byte *inString, size_t length); - size_t CurrentSize() const {return m_size;} - size_t MaxSize() const {return m_buffer.size();} - - private: - SecByteBlock m_buffer; - size_t m_blockSize, m_maxBlocks, m_size; - byte *m_begin; - }; - - size_t m_firstSize, m_blockSize, m_lastSize; - bool m_firstInputDone; - BlockQueue m_queue; -}; - -//! _ -class CRYPTOPP_DLL FilterWithInputQueue : public Filter -{ -public: - FilterWithInputQueue(BufferedTransformation *attachment=NULL) : Filter(attachment) {} - - size_t Put2(const byte *inString, size_t length, int messageEnd, bool blocking) - { - if (!blocking) - throw BlockingInputOnly("FilterWithInputQueue"); - - m_inQueue.Put(inString, length); - if (messageEnd) - { - IsolatedMessageEnd(blocking); - Output(0, NULL, 0, messageEnd, blocking); - } - return 0; - } - -protected: - virtual bool IsolatedMessageEnd(bool blocking) =0; - void IsolatedInitialize(const NameValuePairs ¶meters) {m_inQueue.Clear();} - - ByteQueue m_inQueue; -}; - -struct BlockPaddingSchemeDef -{ - enum BlockPaddingScheme {NO_PADDING, ZEROS_PADDING, PKCS_PADDING, ONE_AND_ZEROS_PADDING, DEFAULT_PADDING}; -}; - -//! Filter Wrapper for StreamTransformation, optionally handling padding/unpadding when needed -class CRYPTOPP_DLL StreamTransformationFilter : public FilterWithBufferedInput, public BlockPaddingSchemeDef, private FilterPutSpaceHelper -{ -public: - /*! DEFAULT_PADDING means PKCS_PADDING if c.MandatoryBlockSize() > 1 && c.MinLastBlockSize() == 0 (e.g. ECB or CBC mode), - otherwise NO_PADDING (OFB, CFB, CTR, CBC-CTS modes). - See http://www.weidai.com/scan-mirror/csp.html for details of the padding schemes. */ - StreamTransformationFilter(StreamTransformation &c, BufferedTransformation *attachment = NULL, BlockPaddingScheme padding = DEFAULT_PADDING, bool allowAuthenticatedSymmetricCipher = false); - - std::string AlgorithmName() const {return m_cipher.AlgorithmName();} - -protected: - void InitializeDerivedAndReturnNewSizes(const NameValuePairs ¶meters, size_t &firstSize, size_t &blockSize, size_t &lastSize); - void FirstPut(const byte *inString); - void NextPutMultiple(const byte *inString, size_t length); - void NextPutModifiable(byte *inString, size_t length); - void LastPut(const byte *inString, size_t length); - - static size_t LastBlockSize(StreamTransformation &c, BlockPaddingScheme padding); - - StreamTransformation &m_cipher; - BlockPaddingScheme m_padding; - unsigned int m_optimalBufferSize; -}; - -#ifdef CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY -typedef StreamTransformationFilter StreamCipherFilter; -#endif - -//! Filter Wrapper for HashTransformation -class CRYPTOPP_DLL HashFilter : public Bufferless<Filter>, private FilterPutSpaceHelper -{ -public: - HashFilter(HashTransformation &hm, BufferedTransformation *attachment = NULL, bool putMessage=false, int truncatedDigestSize=-1, const std::string &messagePutChannel=DEFAULT_CHANNEL, const std::string &hashPutChannel=DEFAULT_CHANNEL); - - std::string AlgorithmName() const {return m_hashModule.AlgorithmName();} - void IsolatedInitialize(const NameValuePairs ¶meters); - size_t Put2(const byte *begin, size_t length, int messageEnd, bool blocking); - byte * CreatePutSpace(size_t &size) {return m_hashModule.CreateUpdateSpace(size);} - -private: - HashTransformation &m_hashModule; - bool m_putMessage; - unsigned int m_digestSize; - byte *m_space; - std::string m_messagePutChannel, m_hashPutChannel; -}; - -//! Filter Wrapper for HashTransformation -class CRYPTOPP_DLL HashVerificationFilter : public FilterWithBufferedInput -{ -public: - class HashVerificationFailed : public Exception - { - public: - HashVerificationFailed() - : Exception(DATA_INTEGRITY_CHECK_FAILED, "HashVerificationFilter: message hash or MAC not valid") {} - }; - - enum Flags {HASH_AT_END=0, HASH_AT_BEGIN=1, PUT_MESSAGE=2, PUT_HASH=4, PUT_RESULT=8, THROW_EXCEPTION=16, DEFAULT_FLAGS = HASH_AT_BEGIN | PUT_RESULT}; - HashVerificationFilter(HashTransformation &hm, BufferedTransformation *attachment = NULL, word32 flags = DEFAULT_FLAGS, int truncatedDigestSize=-1); - - std::string AlgorithmName() const {return m_hashModule.AlgorithmName();} - bool GetLastResult() const {return m_verified;} - -protected: - void InitializeDerivedAndReturnNewSizes(const NameValuePairs ¶meters, size_t &firstSize, size_t &blockSize, size_t &lastSize); - void FirstPut(const byte *inString); - void NextPutMultiple(const byte *inString, size_t length); - void LastPut(const byte *inString, size_t length); - -private: - friend class AuthenticatedDecryptionFilter; - - HashTransformation &m_hashModule; - word32 m_flags; - unsigned int m_digestSize; - bool m_verified; - SecByteBlock m_expectedHash; -}; - -typedef HashVerificationFilter HashVerifier; // for backwards compatibility - -//! Filter wrapper for encrypting with AuthenticatedSymmetricCipher, optionally handling padding/unpadding when needed -/*! Additional authenticated data should be given in channel "AAD". If putAAD is true, AAD will be Put() to the attached BufferedTransformation in channel "AAD". */ -class CRYPTOPP_DLL AuthenticatedEncryptionFilter : public StreamTransformationFilter -{ -public: - /*! See StreamTransformationFilter for documentation on BlockPaddingScheme */ - AuthenticatedEncryptionFilter(AuthenticatedSymmetricCipher &c, BufferedTransformation *attachment = NULL, bool putAAD=false, int truncatedDigestSize=-1, const std::string &macChannel=DEFAULT_CHANNEL, BlockPaddingScheme padding = DEFAULT_PADDING); - - void IsolatedInitialize(const NameValuePairs ¶meters); - byte * ChannelCreatePutSpace(const std::string &channel, size_t &size); - size_t ChannelPut2(const std::string &channel, const byte *begin, size_t length, int messageEnd, bool blocking); - void LastPut(const byte *inString, size_t length); - -protected: - HashFilter m_hf; -}; - -//! Filter wrapper for decrypting with AuthenticatedSymmetricCipher, optionally handling padding/unpadding when needed -/*! Additional authenticated data should be given in channel "AAD". */ -class CRYPTOPP_DLL AuthenticatedDecryptionFilter : public FilterWithBufferedInput, public BlockPaddingSchemeDef -{ -public: - enum Flags {MAC_AT_END=0, MAC_AT_BEGIN=1, THROW_EXCEPTION=16, DEFAULT_FLAGS = THROW_EXCEPTION}; - - /*! See StreamTransformationFilter for documentation on BlockPaddingScheme */ - AuthenticatedDecryptionFilter(AuthenticatedSymmetricCipher &c, BufferedTransformation *attachment = NULL, word32 flags = DEFAULT_FLAGS, int truncatedDigestSize=-1, BlockPaddingScheme padding = DEFAULT_PADDING); - - std::string AlgorithmName() const {return m_hashVerifier.AlgorithmName();} - byte * ChannelCreatePutSpace(const std::string &channel, size_t &size); - size_t ChannelPut2(const std::string &channel, const byte *begin, size_t length, int messageEnd, bool blocking); - bool GetLastResult() const {return m_hashVerifier.GetLastResult();} - -protected: - void InitializeDerivedAndReturnNewSizes(const NameValuePairs ¶meters, size_t &firstSize, size_t &blockSize, size_t &lastSize); - void FirstPut(const byte *inString); - void NextPutMultiple(const byte *inString, size_t length); - void LastPut(const byte *inString, size_t length); - - HashVerificationFilter m_hashVerifier; - StreamTransformationFilter m_streamFilter; -}; - -//! Filter Wrapper for PK_Signer -class CRYPTOPP_DLL SignerFilter : public Unflushable<Filter> -{ -public: - SignerFilter(RandomNumberGenerator &rng, const PK_Signer &signer, BufferedTransformation *attachment = NULL, bool putMessage=false) - : m_rng(rng), m_signer(signer), m_messageAccumulator(signer.NewSignatureAccumulator(rng)), m_putMessage(putMessage) {Detach(attachment);} - - std::string AlgorithmName() const {return m_signer.AlgorithmName();} - - void IsolatedInitialize(const NameValuePairs ¶meters); - size_t Put2(const byte *begin, size_t length, int messageEnd, bool blocking); - -private: - RandomNumberGenerator &m_rng; - const PK_Signer &m_signer; - member_ptr<PK_MessageAccumulator> m_messageAccumulator; - bool m_putMessage; - SecByteBlock m_buf; -}; - -//! Filter Wrapper for PK_Verifier -class CRYPTOPP_DLL SignatureVerificationFilter : public FilterWithBufferedInput -{ -public: - class SignatureVerificationFailed : public Exception - { - public: - SignatureVerificationFailed() - : Exception(DATA_INTEGRITY_CHECK_FAILED, "VerifierFilter: digital signature not valid") {} - }; - - enum Flags {SIGNATURE_AT_END=0, SIGNATURE_AT_BEGIN=1, PUT_MESSAGE=2, PUT_SIGNATURE=4, PUT_RESULT=8, THROW_EXCEPTION=16, DEFAULT_FLAGS = SIGNATURE_AT_BEGIN | PUT_RESULT}; - SignatureVerificationFilter(const PK_Verifier &verifier, BufferedTransformation *attachment = NULL, word32 flags = DEFAULT_FLAGS); - - std::string AlgorithmName() const {return m_verifier.AlgorithmName();} - - bool GetLastResult() const {return m_verified;} - -protected: - void InitializeDerivedAndReturnNewSizes(const NameValuePairs ¶meters, size_t &firstSize, size_t &blockSize, size_t &lastSize); - void FirstPut(const byte *inString); - void NextPutMultiple(const byte *inString, size_t length); - void LastPut(const byte *inString, size_t length); - -private: - const PK_Verifier &m_verifier; - member_ptr<PK_MessageAccumulator> m_messageAccumulator; - word32 m_flags; - SecByteBlock m_signature; - bool m_verified; -}; - -typedef SignatureVerificationFilter VerifierFilter; // for backwards compatibility - -//! Redirect input to another BufferedTransformation without owning it -class CRYPTOPP_DLL Redirector : public CustomSignalPropagation<Sink> -{ -public: - enum Behavior - { - DATA_ONLY = 0x00, - PASS_SIGNALS = 0x01, - PASS_WAIT_OBJECTS = 0x02, - PASS_EVERYTHING = PASS_SIGNALS | PASS_WAIT_OBJECTS - }; - - Redirector() : m_target(NULL), m_behavior(PASS_EVERYTHING) {} - Redirector(BufferedTransformation &target, Behavior behavior=PASS_EVERYTHING) - : m_target(&target), m_behavior(behavior) {} - - void Redirect(BufferedTransformation &target) {m_target = ⌖} - void StopRedirection() {m_target = NULL;} - - Behavior GetBehavior() {return (Behavior) m_behavior;} - void SetBehavior(Behavior behavior) {m_behavior=behavior;} - bool GetPassSignals() const {return (m_behavior & PASS_SIGNALS) != 0;} - void SetPassSignals(bool pass) { if (pass) m_behavior |= PASS_SIGNALS; else m_behavior &= ~(word32) PASS_SIGNALS; } - bool GetPassWaitObjects() const {return (m_behavior & PASS_WAIT_OBJECTS) != 0;} - void SetPassWaitObjects(bool pass) { if (pass) m_behavior |= PASS_WAIT_OBJECTS; else m_behavior &= ~(word32) PASS_WAIT_OBJECTS; } - - bool CanModifyInput() const - {return m_target ? m_target->CanModifyInput() : false;} - - void Initialize(const NameValuePairs ¶meters, int propagation); - byte * CreatePutSpace(size_t &size) - {return m_target ? m_target->CreatePutSpace(size) : (byte *)(size=0, NULL);} - size_t Put2(const byte *begin, size_t length, int messageEnd, bool blocking) - {return m_target ? m_target->Put2(begin, length, GetPassSignals() ? messageEnd : 0, blocking) : 0;} - bool Flush(bool hardFlush, int propagation=-1, bool blocking=true) - {return m_target && GetPassSignals() ? m_target->Flush(hardFlush, propagation, blocking) : false;} - bool MessageSeriesEnd(int propagation=-1, bool blocking=true) - {return m_target && GetPassSignals() ? m_target->MessageSeriesEnd(propagation, blocking) : false;} - - byte * ChannelCreatePutSpace(const std::string &channel, size_t &size) - {return m_target ? m_target->ChannelCreatePutSpace(channel, size) : (byte *)(size=0, NULL);} - size_t ChannelPut2(const std::string &channel, const byte *begin, size_t length, int messageEnd, bool blocking) - {return m_target ? m_target->ChannelPut2(channel, begin, length, GetPassSignals() ? messageEnd : 0, blocking) : 0;} - size_t ChannelPutModifiable2(const std::string &channel, byte *begin, size_t length, int messageEnd, bool blocking) - {return m_target ? m_target->ChannelPutModifiable2(channel, begin, length, GetPassSignals() ? messageEnd : 0, blocking) : 0;} - bool ChannelFlush(const std::string &channel, bool completeFlush, int propagation=-1, bool blocking=true) - {return m_target && GetPassSignals() ? m_target->ChannelFlush(channel, completeFlush, propagation, blocking) : false;} - bool ChannelMessageSeriesEnd(const std::string &channel, int propagation=-1, bool blocking=true) - {return m_target && GetPassSignals() ? m_target->ChannelMessageSeriesEnd(channel, propagation, blocking) : false;} - - unsigned int GetMaxWaitObjectCount() const - { return m_target && GetPassWaitObjects() ? m_target->GetMaxWaitObjectCount() : 0; } - void GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) - { if (m_target && GetPassWaitObjects()) m_target->GetWaitObjects(container, callStack); } - -private: - BufferedTransformation *m_target; - word32 m_behavior; -}; - -// Used By ProxyFilter -class CRYPTOPP_DLL OutputProxy : public CustomSignalPropagation<Sink> -{ -public: - OutputProxy(BufferedTransformation &owner, bool passSignal) : m_owner(owner), m_passSignal(passSignal) {} - - bool GetPassSignal() const {return m_passSignal;} - void SetPassSignal(bool passSignal) {m_passSignal = passSignal;} - - byte * CreatePutSpace(size_t &size) - {return m_owner.AttachedTransformation()->CreatePutSpace(size);} - size_t Put2(const byte *begin, size_t length, int messageEnd, bool blocking) - {return m_owner.AttachedTransformation()->Put2(begin, length, m_passSignal ? messageEnd : 0, blocking);} - size_t PutModifiable2(byte *begin, size_t length, int messageEnd, bool blocking) - {return m_owner.AttachedTransformation()->PutModifiable2(begin, length, m_passSignal ? messageEnd : 0, blocking);} - void Initialize(const NameValuePairs ¶meters=g_nullNameValuePairs, int propagation=-1) - {if (m_passSignal) m_owner.AttachedTransformation()->Initialize(parameters, propagation);} - bool Flush(bool hardFlush, int propagation=-1, bool blocking=true) - {return m_passSignal ? m_owner.AttachedTransformation()->Flush(hardFlush, propagation, blocking) : false;} - bool MessageSeriesEnd(int propagation=-1, bool blocking=true) - {return m_passSignal ? m_owner.AttachedTransformation()->MessageSeriesEnd(propagation, blocking) : false;} - - byte * ChannelCreatePutSpace(const std::string &channel, size_t &size) - {return m_owner.AttachedTransformation()->ChannelCreatePutSpace(channel, size);} - size_t ChannelPut2(const std::string &channel, const byte *begin, size_t length, int messageEnd, bool blocking) - {return m_owner.AttachedTransformation()->ChannelPut2(channel, begin, length, m_passSignal ? messageEnd : 0, blocking);} - size_t ChannelPutModifiable2(const std::string &channel, byte *begin, size_t length, int messageEnd, bool blocking) - {return m_owner.AttachedTransformation()->ChannelPutModifiable2(channel, begin, length, m_passSignal ? messageEnd : 0, blocking);} - bool ChannelFlush(const std::string &channel, bool completeFlush, int propagation=-1, bool blocking=true) - {return m_passSignal ? m_owner.AttachedTransformation()->ChannelFlush(channel, completeFlush, propagation, blocking) : false;} - bool ChannelMessageSeriesEnd(const std::string &channel, int propagation=-1, bool blocking=true) - {return m_passSignal ? m_owner.AttachedTransformation()->ChannelMessageSeriesEnd(channel, propagation, blocking) : false;} - -private: - BufferedTransformation &m_owner; - bool m_passSignal; -}; - -//! Base class for Filter classes that are proxies for a chain of other filters. -class CRYPTOPP_DLL ProxyFilter : public FilterWithBufferedInput -{ -public: - ProxyFilter(BufferedTransformation *filter, size_t firstSize, size_t lastSize, BufferedTransformation *attachment); - - bool IsolatedFlush(bool hardFlush, bool blocking); - - void SetFilter(Filter *filter); - void NextPutMultiple(const byte *s, size_t len); - void NextPutModifiable(byte *inString, size_t length); - -protected: - member_ptr<BufferedTransformation> m_filter; -}; - -//! simple proxy filter that doesn't modify the underlying filter's input or output -class CRYPTOPP_DLL SimpleProxyFilter : public ProxyFilter -{ -public: - SimpleProxyFilter(BufferedTransformation *filter, BufferedTransformation *attachment) - : ProxyFilter(filter, 0, 0, attachment) {} - - void FirstPut(const byte *) {} - void LastPut(const byte *, size_t) {m_filter->MessageEnd();} -}; - -//! proxy for the filter created by PK_Encryptor::CreateEncryptionFilter -/*! This class is here just to provide symmetry with VerifierFilter. */ -class CRYPTOPP_DLL PK_EncryptorFilter : public SimpleProxyFilter -{ -public: - PK_EncryptorFilter(RandomNumberGenerator &rng, const PK_Encryptor &encryptor, BufferedTransformation *attachment = NULL) - : SimpleProxyFilter(encryptor.CreateEncryptionFilter(rng), attachment) {} -}; - -//! proxy for the filter created by PK_Decryptor::CreateDecryptionFilter -/*! This class is here just to provide symmetry with SignerFilter. */ -class CRYPTOPP_DLL PK_DecryptorFilter : public SimpleProxyFilter -{ -public: - PK_DecryptorFilter(RandomNumberGenerator &rng, const PK_Decryptor &decryptor, BufferedTransformation *attachment = NULL) - : SimpleProxyFilter(decryptor.CreateDecryptionFilter(rng), attachment) {} -}; - -//! Append input to a string object -template <class T> -class StringSinkTemplate : public Bufferless<Sink> -{ -public: - // VC60 workaround: no T::char_type - typedef typename T::traits_type::char_type char_type; - - StringSinkTemplate(T &output) - : m_output(&output) {assert(sizeof(output[0])==1);} - - void IsolatedInitialize(const NameValuePairs ¶meters) - {if (!parameters.GetValue("OutputStringPointer", m_output)) throw InvalidArgument("StringSink: OutputStringPointer not specified");} - - size_t Put2(const byte *begin, size_t length, int messageEnd, bool blocking) - { - if (length > 0) - { - typename T::size_type size = m_output->size(); - if (length < size && size + length > m_output->capacity()) - m_output->reserve(2*size); - m_output->append((const char_type *)begin, (const char_type *)begin+length); - } - return 0; - } - -private: - T *m_output; -}; - -//! Append input to an std::string -CRYPTOPP_DLL_TEMPLATE_CLASS StringSinkTemplate<std::string>; -typedef StringSinkTemplate<std::string> StringSink; - -//! incorporates input into RNG as additional entropy -class RandomNumberSink : public Bufferless<Sink> -{ -public: - RandomNumberSink() - : m_rng(NULL) {} - - RandomNumberSink(RandomNumberGenerator &rng) - : m_rng(&rng) {} - - void IsolatedInitialize(const NameValuePairs ¶meters); - size_t Put2(const byte *begin, size_t length, int messageEnd, bool blocking); - -private: - RandomNumberGenerator *m_rng; -}; - -//! Copy input to a memory buffer -class CRYPTOPP_DLL ArraySink : public Bufferless<Sink> -{ -public: - ArraySink(const NameValuePairs ¶meters = g_nullNameValuePairs) {IsolatedInitialize(parameters);} - ArraySink(byte *buf, size_t size) : m_buf(buf), m_size(size), m_total(0) {} - - size_t AvailableSize() {return SaturatingSubtract(m_size, m_total);} - lword TotalPutLength() {return m_total;} - - void IsolatedInitialize(const NameValuePairs ¶meters); - byte * CreatePutSpace(size_t &size); - size_t Put2(const byte *begin, size_t length, int messageEnd, bool blocking); - -protected: - byte *m_buf; - size_t m_size; - lword m_total; -}; - -//! Xor input to a memory buffer -class CRYPTOPP_DLL ArrayXorSink : public ArraySink -{ -public: - ArrayXorSink(byte *buf, size_t size) - : ArraySink(buf, size) {} - - size_t Put2(const byte *begin, size_t length, int messageEnd, bool blocking); - byte * CreatePutSpace(size_t &size) {return BufferedTransformation::CreatePutSpace(size);} -}; - -//! string-based implementation of Store interface -class StringStore : public Store -{ -public: - StringStore(const char *string = NULL) - {StoreInitialize(MakeParameters("InputBuffer", ConstByteArrayParameter(string)));} - StringStore(const byte *string, size_t length) - {StoreInitialize(MakeParameters("InputBuffer", ConstByteArrayParameter(string, length)));} - template <class T> StringStore(const T &string) - {StoreInitialize(MakeParameters("InputBuffer", ConstByteArrayParameter(string)));} - - CRYPTOPP_DLL size_t TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true); - CRYPTOPP_DLL size_t CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end=LWORD_MAX, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true) const; - -private: - CRYPTOPP_DLL void StoreInitialize(const NameValuePairs ¶meters); - - const byte *m_store; - size_t m_length, m_count; -}; - -//! RNG-based implementation of Source interface -class CRYPTOPP_DLL RandomNumberStore : public Store -{ -public: - RandomNumberStore() - : m_rng(NULL), m_length(0), m_count(0) {} - - RandomNumberStore(RandomNumberGenerator &rng, lword length) - : m_rng(&rng), m_length(length), m_count(0) {} - - bool AnyRetrievable() const {return MaxRetrievable() != 0;} - lword MaxRetrievable() const {return m_length-m_count;} - - size_t TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true); - size_t CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end=LWORD_MAX, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true) const - { - throw NotImplemented("RandomNumberStore: CopyRangeTo2() is not supported by this store"); - } - -private: - void StoreInitialize(const NameValuePairs ¶meters); - - RandomNumberGenerator *m_rng; - lword m_length, m_count; -}; - -//! empty store -class CRYPTOPP_DLL NullStore : public Store -{ -public: - NullStore(lword size = ULONG_MAX) : m_size(size) {} - void StoreInitialize(const NameValuePairs ¶meters) {} - lword MaxRetrievable() const {return m_size;} - size_t TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true); - size_t CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end=LWORD_MAX, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true) const; - -private: - lword m_size; -}; - -//! A Filter that pumps data into its attachment as input -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE Source : public InputRejecting<Filter> -{ -public: - Source(BufferedTransformation *attachment = NULL) - {Source::Detach(attachment);} - - lword Pump(lword pumpMax=size_t(0)-1) - {Pump2(pumpMax); return pumpMax;} - unsigned int PumpMessages(unsigned int count=UINT_MAX) - {PumpMessages2(count); return count;} - void PumpAll() - {PumpAll2();} - virtual size_t Pump2(lword &byteCount, bool blocking=true) =0; - virtual size_t PumpMessages2(unsigned int &messageCount, bool blocking=true) =0; - virtual size_t PumpAll2(bool blocking=true); - virtual bool SourceExhausted() const =0; - -protected: - void SourceInitialize(bool pumpAll, const NameValuePairs ¶meters) - { - IsolatedInitialize(parameters); - if (pumpAll) - PumpAll(); - } -}; - -//! Turn a Store into a Source -template <class T> -class SourceTemplate : public Source -{ -public: - SourceTemplate<T>(BufferedTransformation *attachment) - : Source(attachment) {} - void IsolatedInitialize(const NameValuePairs ¶meters) - {m_store.IsolatedInitialize(parameters);} - size_t Pump2(lword &byteCount, bool blocking=true) - {return m_store.TransferTo2(*AttachedTransformation(), byteCount, DEFAULT_CHANNEL, blocking);} - size_t PumpMessages2(unsigned int &messageCount, bool blocking=true) - {return m_store.TransferMessagesTo2(*AttachedTransformation(), messageCount, DEFAULT_CHANNEL, blocking);} - size_t PumpAll2(bool blocking=true) - {return m_store.TransferAllTo2(*AttachedTransformation(), DEFAULT_CHANNEL, blocking);} - bool SourceExhausted() const - {return !m_store.AnyRetrievable() && !m_store.AnyMessages();} - void SetAutoSignalPropagation(int propagation) - {m_store.SetAutoSignalPropagation(propagation);} - int GetAutoSignalPropagation() const - {return m_store.GetAutoSignalPropagation();} - -protected: - T m_store; -}; - -//! string-based implementation of Source interface -class CRYPTOPP_DLL StringSource : public SourceTemplate<StringStore> -{ -public: - StringSource(BufferedTransformation *attachment = NULL) - : SourceTemplate<StringStore>(attachment) {} - //! zero terminated string as source - StringSource(const char *string, bool pumpAll, BufferedTransformation *attachment = NULL) - : SourceTemplate<StringStore>(attachment) {SourceInitialize(pumpAll, MakeParameters("InputBuffer", ConstByteArrayParameter(string)));} - //! binary byte array as source - StringSource(const byte *string, size_t length, bool pumpAll, BufferedTransformation *attachment = NULL) - : SourceTemplate<StringStore>(attachment) {SourceInitialize(pumpAll, MakeParameters("InputBuffer", ConstByteArrayParameter(string, length)));} - //! std::string as source - StringSource(const std::string &string, bool pumpAll, BufferedTransformation *attachment = NULL) - : SourceTemplate<StringStore>(attachment) {SourceInitialize(pumpAll, MakeParameters("InputBuffer", ConstByteArrayParameter(string)));} -}; - -//! use the third constructor for an array source -typedef StringSource ArraySource; - -//! RNG-based implementation of Source interface -class CRYPTOPP_DLL RandomNumberSource : public SourceTemplate<RandomNumberStore> -{ -public: - RandomNumberSource(RandomNumberGenerator &rng, int length, bool pumpAll, BufferedTransformation *attachment = NULL) - : SourceTemplate<RandomNumberStore>(attachment) - {SourceInitialize(pumpAll, MakeParameters("RandomNumberGeneratorPointer", &rng)("RandomNumberStoreSize", length));} -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/fips140.cpp b/lib/cryptopp/fips140.cpp deleted file mode 100644 index 1fcf59014..000000000 --- a/lib/cryptopp/fips140.cpp +++ /dev/null @@ -1,84 +0,0 @@ -// fips140.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "fips140.h" -#include "trdlocal.h" // needs to be included last for cygwin - -NAMESPACE_BEGIN(CryptoPP) - -// Define this to 1 to turn on FIPS 140-2 compliance features, including additional tests during -// startup, random number generation, and key generation. These tests may affect performance. -#ifndef CRYPTOPP_ENABLE_COMPLIANCE_WITH_FIPS_140_2 -#define CRYPTOPP_ENABLE_COMPLIANCE_WITH_FIPS_140_2 0 -#endif - -#if (CRYPTOPP_ENABLE_COMPLIANCE_WITH_FIPS_140_2 && !defined(THREADS_AVAILABLE)) -#error FIPS 140-2 compliance requires the availability of thread local storage. -#endif - -#if (CRYPTOPP_ENABLE_COMPLIANCE_WITH_FIPS_140_2 && !defined(OS_RNG_AVAILABLE)) -#error FIPS 140-2 compliance requires the availability of OS provided RNG. -#endif - -PowerUpSelfTestStatus g_powerUpSelfTestStatus = POWER_UP_SELF_TEST_NOT_DONE; - -bool FIPS_140_2_ComplianceEnabled() -{ - return CRYPTOPP_ENABLE_COMPLIANCE_WITH_FIPS_140_2; -} - -void SimulatePowerUpSelfTestFailure() -{ - g_powerUpSelfTestStatus = POWER_UP_SELF_TEST_FAILED; -} - -PowerUpSelfTestStatus CRYPTOPP_API GetPowerUpSelfTestStatus() -{ - return g_powerUpSelfTestStatus; -} - -#if CRYPTOPP_ENABLE_COMPLIANCE_WITH_FIPS_140_2 -ThreadLocalStorage & AccessPowerUpSelfTestInProgress() -{ - static ThreadLocalStorage selfTestInProgress; - return selfTestInProgress; -} -#endif - -bool PowerUpSelfTestInProgressOnThisThread() -{ -#if CRYPTOPP_ENABLE_COMPLIANCE_WITH_FIPS_140_2 - return AccessPowerUpSelfTestInProgress().GetValue() != NULL; -#else - assert(false); // should not be called - return false; -#endif -} - -void SetPowerUpSelfTestInProgressOnThisThread(bool inProgress) -{ -#if CRYPTOPP_ENABLE_COMPLIANCE_WITH_FIPS_140_2 - AccessPowerUpSelfTestInProgress().SetValue((void *)inProgress); -#endif -} - -void EncryptionPairwiseConsistencyTest_FIPS_140_Only(const PK_Encryptor &encryptor, const PK_Decryptor &decryptor) -{ -#if CRYPTOPP_ENABLE_COMPLIANCE_WITH_FIPS_140_2 - EncryptionPairwiseConsistencyTest(encryptor, decryptor); -#endif -} - -void SignaturePairwiseConsistencyTest_FIPS_140_Only(const PK_Signer &signer, const PK_Verifier &verifier) -{ -#if CRYPTOPP_ENABLE_COMPLIANCE_WITH_FIPS_140_2 - SignaturePairwiseConsistencyTest(signer, verifier); -#endif -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/fips140.h b/lib/cryptopp/fips140.h deleted file mode 100644 index a3e538613..000000000 --- a/lib/cryptopp/fips140.h +++ /dev/null @@ -1,59 +0,0 @@ -#ifndef CRYPTOPP_FIPS140_H -#define CRYPTOPP_FIPS140_H - -/*! \file - FIPS 140 related functions and classes. -*/ - -#include "cryptlib.h" -#include "secblock.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! exception thrown when a crypto algorithm is used after a self test fails -class CRYPTOPP_DLL SelfTestFailure : public Exception -{ -public: - explicit SelfTestFailure(const std::string &s) : Exception(OTHER_ERROR, s) {} -}; - -//! returns whether FIPS 140-2 compliance features were enabled at compile time -CRYPTOPP_DLL bool CRYPTOPP_API FIPS_140_2_ComplianceEnabled(); - -//! enum values representing status of the power-up self test -enum PowerUpSelfTestStatus {POWER_UP_SELF_TEST_NOT_DONE, POWER_UP_SELF_TEST_FAILED, POWER_UP_SELF_TEST_PASSED}; - -//! perform the power-up self test, and set the self test status -CRYPTOPP_DLL void CRYPTOPP_API DoPowerUpSelfTest(const char *moduleFilename, const byte *expectedModuleMac); - -//! perform the power-up self test using the filename of this DLL and the embedded module MAC -CRYPTOPP_DLL void CRYPTOPP_API DoDllPowerUpSelfTest(); - -//! set the power-up self test status to POWER_UP_SELF_TEST_FAILED -CRYPTOPP_DLL void CRYPTOPP_API SimulatePowerUpSelfTestFailure(); - -//! return the current power-up self test status -CRYPTOPP_DLL PowerUpSelfTestStatus CRYPTOPP_API GetPowerUpSelfTestStatus(); - -typedef PowerUpSelfTestStatus (CRYPTOPP_API * PGetPowerUpSelfTestStatus)(); - -CRYPTOPP_DLL MessageAuthenticationCode * CRYPTOPP_API NewIntegrityCheckingMAC(); - -CRYPTOPP_DLL bool CRYPTOPP_API IntegrityCheckModule(const char *moduleFilename, const byte *expectedModuleMac, SecByteBlock *pActualMac = NULL, unsigned long *pMacFileLocation = NULL); - -// this is used by Algorithm constructor to allow Algorithm objects to be constructed for the self test -bool PowerUpSelfTestInProgressOnThisThread(); - -void SetPowerUpSelfTestInProgressOnThisThread(bool inProgress); - -void SignaturePairwiseConsistencyTest(const PK_Signer &signer, const PK_Verifier &verifier); -void EncryptionPairwiseConsistencyTest(const PK_Encryptor &encryptor, const PK_Decryptor &decryptor); - -void SignaturePairwiseConsistencyTest_FIPS_140_Only(const PK_Signer &signer, const PK_Verifier &verifier); -void EncryptionPairwiseConsistencyTest_FIPS_140_Only(const PK_Encryptor &encryptor, const PK_Decryptor &decryptor); - -#define CRYPTOPP_DUMMY_DLL_MAC "MAC_51f34b8db820ae8" - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/fltrimpl.h b/lib/cryptopp/fltrimpl.h deleted file mode 100644 index 4087d7d9f..000000000 --- a/lib/cryptopp/fltrimpl.h +++ /dev/null @@ -1,67 +0,0 @@ -#ifndef CRYPTOPP_FLTRIMPL_H -#define CRYPTOPP_FLTRIMPL_H - -#define FILTER_BEGIN \ - switch (m_continueAt) \ - { \ - case 0: \ - m_inputPosition = 0; - -#define FILTER_END_NO_MESSAGE_END_NO_RETURN \ - break; \ - default: \ - assert(false); \ - } - -#define FILTER_END_NO_MESSAGE_END \ - FILTER_END_NO_MESSAGE_END_NO_RETURN \ - return 0; - -/* -#define FILTER_END \ - case -1: \ - if (messageEnd && Output(-1, NULL, 0, messageEnd, blocking)) \ - return 1; \ - FILTER_END_NO_MESSAGE_END -*/ - -#define FILTER_OUTPUT3(site, statement, output, length, messageEnd, channel) \ - {\ - case site: \ - statement; \ - if (Output(site, output, length, messageEnd, blocking, channel)) \ - return STDMAX(size_t(1), length-m_inputPosition);\ - } - -#define FILTER_OUTPUT2(site, statement, output, length, messageEnd) \ - FILTER_OUTPUT3(site, statement, output, length, messageEnd, DEFAULT_CHANNEL) - -#define FILTER_OUTPUT(site, output, length, messageEnd) \ - FILTER_OUTPUT2(site, 0, output, length, messageEnd) - -#define FILTER_OUTPUT_BYTE(site, output) \ - FILTER_OUTPUT(site, &(const byte &)(byte)output, 1, 0) - -#define FILTER_OUTPUT2_MODIFIABLE(site, statement, output, length, messageEnd) \ - {\ - case site: \ - statement; \ - if (OutputModifiable(site, output, length, messageEnd, blocking)) \ - return STDMAX(size_t(1), length-m_inputPosition);\ - } - -#define FILTER_OUTPUT_MODIFIABLE(site, output, length, messageEnd) \ - FILTER_OUTPUT2_MODIFIABLE(site, 0, output, length, messageEnd) - -#define FILTER_OUTPUT2_MAYBE_MODIFIABLE(site, statement, output, length, messageEnd, modifiable) \ - {\ - case site: \ - statement; \ - if (modifiable ? OutputModifiable(site, output, length, messageEnd, blocking) : Output(site, output, length, messageEnd, blocking)) \ - return STDMAX(size_t(1), length-m_inputPosition);\ - } - -#define FILTER_OUTPUT_MAYBE_MODIFIABLE(site, output, length, messageEnd, modifiable) \ - FILTER_OUTPUT2_MAYBE_MODIFIABLE(site, 0, output, length, messageEnd, modifiable) - -#endif diff --git a/lib/cryptopp/gcm.cpp b/lib/cryptopp/gcm.cpp deleted file mode 100644 index 2304f96d8..000000000 --- a/lib/cryptopp/gcm.cpp +++ /dev/null @@ -1,828 +0,0 @@ -// gcm.cpp - written and placed in the public domain by Wei Dai - -// use "cl /EP /P /DCRYPTOPP_GENERATE_X64_MASM gcm.cpp" to generate MASM code - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS -#ifndef CRYPTOPP_GENERATE_X64_MASM - -#include "gcm.h" -#include "cpu.h" - -NAMESPACE_BEGIN(CryptoPP) - -word16 GCM_Base::s_reductionTable[256]; -volatile bool GCM_Base::s_reductionTableInitialized = false; - -void GCM_Base::GCTR::IncrementCounterBy256() -{ - IncrementCounterByOne(m_counterArray+BlockSize()-4, 3); -} - -#if 0 -// preserved for testing -void gcm_gf_mult(const unsigned char *a, const unsigned char *b, unsigned char *c) -{ - word64 Z0=0, Z1=0, V0, V1; - - typedef BlockGetAndPut<word64, BigEndian> Block; - Block::Get(a)(V0)(V1); - - for (int i=0; i<16; i++) - { - for (int j=0x80; j!=0; j>>=1) - { - int x = b[i] & j; - Z0 ^= x ? V0 : 0; - Z1 ^= x ? V1 : 0; - x = (int)V1 & 1; - V1 = (V1>>1) | (V0<<63); - V0 = (V0>>1) ^ (x ? W64LIT(0xe1) << 56 : 0); - } - } - Block::Put(NULL, c)(Z0)(Z1); -} - -__m128i _mm_clmulepi64_si128(const __m128i &a, const __m128i &b, int i) -{ - word64 A[1] = {ByteReverse(((word64*)&a)[i&1])}; - word64 B[1] = {ByteReverse(((word64*)&b)[i>>4])}; - - PolynomialMod2 pa((byte *)A, 8); - PolynomialMod2 pb((byte *)B, 8); - PolynomialMod2 c = pa*pb; - - __m128i output; - for (int i=0; i<16; i++) - ((byte *)&output)[i] = c.GetByte(i); - return output; -} -#endif - -#if CRYPTOPP_BOOL_SSE2_INTRINSICS_AVAILABLE || CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE -inline static void SSE2_Xor16(byte *a, const byte *b, const byte *c) -{ -#if CRYPTOPP_BOOL_SSE2_INTRINSICS_AVAILABLE - *(__m128i *)a = _mm_xor_si128(*(__m128i *)b, *(__m128i *)c); -#else - asm ("movdqa %1, %%xmm0; pxor %2, %%xmm0; movdqa %%xmm0, %0;" : "=m" (a[0]) : "m"(b[0]), "m"(c[0])); -#endif -} -#endif - -inline static void Xor16(byte *a, const byte *b, const byte *c) -{ - ((word64 *)a)[0] = ((word64 *)b)[0] ^ ((word64 *)c)[0]; - ((word64 *)a)[1] = ((word64 *)b)[1] ^ ((word64 *)c)[1]; -} - -#if CRYPTOPP_BOOL_AESNI_INTRINSICS_AVAILABLE -static CRYPTOPP_ALIGN_DATA(16) const word64 s_clmulConstants64[] = { - W64LIT(0xe100000000000000), W64LIT(0xc200000000000000), - W64LIT(0x08090a0b0c0d0e0f), W64LIT(0x0001020304050607), - W64LIT(0x0001020304050607), W64LIT(0x08090a0b0c0d0e0f)}; -static const __m128i *s_clmulConstants = (const __m128i *)s_clmulConstants64; -static const unsigned int s_clmulTableSizeInBlocks = 8; - -inline __m128i CLMUL_Reduce(__m128i c0, __m128i c1, __m128i c2, const __m128i &r) -{ - /* - The polynomial to be reduced is c0 * x^128 + c1 * x^64 + c2. c0t below refers to the most - significant half of c0 as a polynomial, which, due to GCM's bit reflection, are in the - rightmost bit positions, and the lowest byte addresses. - - c1 ^= c0t * 0xc200000000000000 - c2t ^= c0t - t = shift (c1t ^ c0b) left 1 bit - c2 ^= t * 0xe100000000000000 - c2t ^= c1b - shift c2 left 1 bit and xor in lowest bit of c1t - */ -#if 0 // MSVC 2010 workaround: see http://connect.microsoft.com/VisualStudio/feedback/details/575301 - c2 = _mm_xor_si128(c2, _mm_move_epi64(c0)); -#else - c1 = _mm_xor_si128(c1, _mm_slli_si128(c0, 8)); -#endif - c1 = _mm_xor_si128(c1, _mm_clmulepi64_si128(c0, r, 0x10)); - c0 = _mm_srli_si128(c0, 8); - c0 = _mm_xor_si128(c0, c1); - c0 = _mm_slli_epi64(c0, 1); - c0 = _mm_clmulepi64_si128(c0, r, 0); - c2 = _mm_xor_si128(c2, c0); - c2 = _mm_xor_si128(c2, _mm_srli_si128(c1, 8)); - c1 = _mm_unpacklo_epi64(c1, c2); - c1 = _mm_srli_epi64(c1, 63); - c2 = _mm_slli_epi64(c2, 1); - return _mm_xor_si128(c2, c1); -} - -inline __m128i CLMUL_GF_Mul(const __m128i &x, const __m128i &h, const __m128i &r) -{ - __m128i c0 = _mm_clmulepi64_si128(x,h,0); - __m128i c1 = _mm_xor_si128(_mm_clmulepi64_si128(x,h,1), _mm_clmulepi64_si128(x,h,0x10)); - __m128i c2 = _mm_clmulepi64_si128(x,h,0x11); - - return CLMUL_Reduce(c0, c1, c2, r); -} -#endif - -void GCM_Base::SetKeyWithoutResync(const byte *userKey, size_t keylength, const NameValuePairs ¶ms) -{ - BlockCipher &blockCipher = AccessBlockCipher(); - blockCipher.SetKey(userKey, keylength, params); - - if (blockCipher.BlockSize() != REQUIRED_BLOCKSIZE) - throw InvalidArgument(AlgorithmName() + ": block size of underlying block cipher is not 16"); - - int tableSize, i, j, k; - -#if CRYPTOPP_BOOL_AESNI_INTRINSICS_AVAILABLE - if (HasCLMUL()) - { - params.GetIntValue(Name::TableSize(), tableSize); // avoid "parameter not used" error - tableSize = s_clmulTableSizeInBlocks * REQUIRED_BLOCKSIZE; - } - else -#endif - { - if (params.GetIntValue(Name::TableSize(), tableSize)) - tableSize = (tableSize >= 64*1024) ? 64*1024 : 2*1024; - else - tableSize = (GetTablesOption() == GCM_64K_Tables) ? 64*1024 : 2*1024; - -#if defined(_MSC_VER) && (_MSC_VER >= 1300 && _MSC_VER < 1400) - // VC 2003 workaround: compiler generates bad code for 64K tables - tableSize = 2*1024; -#endif - } - - m_buffer.resize(3*REQUIRED_BLOCKSIZE + tableSize); - byte *table = MulTable(); - byte *hashKey = HashKey(); - memset(hashKey, 0, REQUIRED_BLOCKSIZE); - blockCipher.ProcessBlock(hashKey); - -#if CRYPTOPP_BOOL_AESNI_INTRINSICS_AVAILABLE - if (HasCLMUL()) - { - const __m128i r = s_clmulConstants[0]; - __m128i h0 = _mm_shuffle_epi8(_mm_load_si128((__m128i *)hashKey), s_clmulConstants[1]); - __m128i h = h0; - - for (i=0; i<tableSize; i+=32) - { - __m128i h1 = CLMUL_GF_Mul(h, h0, r); - _mm_storel_epi64((__m128i *)(table+i), h); - _mm_storeu_si128((__m128i *)(table+i+16), h1); - _mm_storeu_si128((__m128i *)(table+i+8), h); - _mm_storel_epi64((__m128i *)(table+i+8), h1); - h = CLMUL_GF_Mul(h1, h0, r); - } - - return; - } -#endif - - word64 V0, V1; - typedef BlockGetAndPut<word64, BigEndian> Block; - Block::Get(hashKey)(V0)(V1); - - if (tableSize == 64*1024) - { - for (i=0; i<128; i++) - { - k = i%8; - Block::Put(NULL, table+(i/8)*256*16+(size_t(1)<<(11-k)))(V0)(V1); - - int x = (int)V1 & 1; - V1 = (V1>>1) | (V0<<63); - V0 = (V0>>1) ^ (x ? W64LIT(0xe1) << 56 : 0); - } - - for (i=0; i<16; i++) - { - memset(table+i*256*16, 0, 16); -#if CRYPTOPP_BOOL_SSE2_INTRINSICS_AVAILABLE || CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE - if (HasSSE2()) - for (j=2; j<=0x80; j*=2) - for (k=1; k<j; k++) - SSE2_Xor16(table+i*256*16+(j+k)*16, table+i*256*16+j*16, table+i*256*16+k*16); - else -#endif - for (j=2; j<=0x80; j*=2) - for (k=1; k<j; k++) - Xor16(table+i*256*16+(j+k)*16, table+i*256*16+j*16, table+i*256*16+k*16); - } - } - else - { - if (!s_reductionTableInitialized) - { - s_reductionTable[0] = 0; - word16 x = 0x01c2; - s_reductionTable[1] = ByteReverse(x); - for (int i=2; i<=0x80; i*=2) - { - x <<= 1; - s_reductionTable[i] = ByteReverse(x); - for (int j=1; j<i; j++) - s_reductionTable[i+j] = s_reductionTable[i] ^ s_reductionTable[j]; - } - s_reductionTableInitialized = true; - } - - for (i=0; i<128-24; i++) - { - k = i%32; - if (k < 4) - Block::Put(NULL, table+1024+(i/32)*256+(size_t(1)<<(7-k)))(V0)(V1); - else if (k < 8) - Block::Put(NULL, table+(i/32)*256+(size_t(1)<<(11-k)))(V0)(V1); - - int x = (int)V1 & 1; - V1 = (V1>>1) | (V0<<63); - V0 = (V0>>1) ^ (x ? W64LIT(0xe1) << 56 : 0); - } - - for (i=0; i<4; i++) - { - memset(table+i*256, 0, 16); - memset(table+1024+i*256, 0, 16); -#if CRYPTOPP_BOOL_SSE2_INTRINSICS_AVAILABLE || CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE - if (HasSSE2()) - for (j=2; j<=8; j*=2) - for (k=1; k<j; k++) - { - SSE2_Xor16(table+i*256+(j+k)*16, table+i*256+j*16, table+i*256+k*16); - SSE2_Xor16(table+1024+i*256+(j+k)*16, table+1024+i*256+j*16, table+1024+i*256+k*16); - } - else -#endif - for (j=2; j<=8; j*=2) - for (k=1; k<j; k++) - { - Xor16(table+i*256+(j+k)*16, table+i*256+j*16, table+i*256+k*16); - Xor16(table+1024+i*256+(j+k)*16, table+1024+i*256+j*16, table+1024+i*256+k*16); - } - } - } -} - -inline void GCM_Base::ReverseHashBufferIfNeeded() -{ -#if CRYPTOPP_BOOL_AESNI_INTRINSICS_AVAILABLE - if (HasCLMUL()) - { - __m128i &x = *(__m128i *)HashBuffer(); - x = _mm_shuffle_epi8(x, s_clmulConstants[1]); - } -#endif -} - -void GCM_Base::Resync(const byte *iv, size_t len) -{ - BlockCipher &cipher = AccessBlockCipher(); - byte *hashBuffer = HashBuffer(); - - if (len == 12) - { - memcpy(hashBuffer, iv, len); - memset(hashBuffer+len, 0, 3); - hashBuffer[len+3] = 1; - } - else - { - size_t origLen = len; - memset(hashBuffer, 0, HASH_BLOCKSIZE); - - if (len >= HASH_BLOCKSIZE) - { - len = GCM_Base::AuthenticateBlocks(iv, len); - iv += (origLen - len); - } - - if (len > 0) - { - memcpy(m_buffer, iv, len); - memset(m_buffer+len, 0, HASH_BLOCKSIZE-len); - GCM_Base::AuthenticateBlocks(m_buffer, HASH_BLOCKSIZE); - } - - PutBlock<word64, BigEndian, true>(NULL, m_buffer)(0)(origLen*8); - GCM_Base::AuthenticateBlocks(m_buffer, HASH_BLOCKSIZE); - - ReverseHashBufferIfNeeded(); - } - - if (m_state >= State_IVSet) - m_ctr.Resynchronize(hashBuffer, REQUIRED_BLOCKSIZE); - else - m_ctr.SetCipherWithIV(cipher, hashBuffer); - - m_ctr.Seek(HASH_BLOCKSIZE); - - memset(hashBuffer, 0, HASH_BLOCKSIZE); -} - -unsigned int GCM_Base::OptimalDataAlignment() const -{ - return -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE || defined(CRYPTOPP_X64_MASM_AVAILABLE) - HasSSE2() ? 16 : -#endif - GetBlockCipher().OptimalDataAlignment(); -} - -#pragma warning(disable: 4731) // frame pointer register 'ebp' modified by inline assembly code - -#endif // #ifndef CRYPTOPP_GENERATE_X64_MASM - -#ifdef CRYPTOPP_X64_MASM_AVAILABLE -extern "C" { -void GCM_AuthenticateBlocks_2K(const byte *data, size_t blocks, word64 *hashBuffer, const word16 *reductionTable); -void GCM_AuthenticateBlocks_64K(const byte *data, size_t blocks, word64 *hashBuffer); -} -#endif - -#ifndef CRYPTOPP_GENERATE_X64_MASM - -size_t GCM_Base::AuthenticateBlocks(const byte *data, size_t len) -{ -#if CRYPTOPP_BOOL_AESNI_INTRINSICS_AVAILABLE - if (HasCLMUL()) - { - const __m128i *table = (const __m128i *)MulTable(); - __m128i x = _mm_load_si128((__m128i *)HashBuffer()); - const __m128i r = s_clmulConstants[0], bswapMask = s_clmulConstants[1], bswapMask2 = s_clmulConstants[2]; - - while (len >= 16) - { - size_t s = UnsignedMin(len/16, s_clmulTableSizeInBlocks), i=0; - __m128i d, d2 = _mm_shuffle_epi8(_mm_loadu_si128((const __m128i *)(data+(s-1)*16)), bswapMask2);; - __m128i c0 = _mm_setzero_si128(); - __m128i c1 = _mm_setzero_si128(); - __m128i c2 = _mm_setzero_si128(); - - while (true) - { - __m128i h0 = _mm_load_si128(table+i); - __m128i h1 = _mm_load_si128(table+i+1); - __m128i h01 = _mm_xor_si128(h0, h1); - - if (++i == s) - { - d = _mm_shuffle_epi8(_mm_loadu_si128((const __m128i *)data), bswapMask); - d = _mm_xor_si128(d, x); - c0 = _mm_xor_si128(c0, _mm_clmulepi64_si128(d, h0, 0)); - c2 = _mm_xor_si128(c2, _mm_clmulepi64_si128(d, h1, 1)); - d = _mm_xor_si128(d, _mm_shuffle_epi32(d, _MM_SHUFFLE(1, 0, 3, 2))); - c1 = _mm_xor_si128(c1, _mm_clmulepi64_si128(d, h01, 0)); - break; - } - - d = _mm_shuffle_epi8(_mm_loadu_si128((const __m128i *)(data+(s-i)*16-8)), bswapMask2); - c0 = _mm_xor_si128(c0, _mm_clmulepi64_si128(d2, h0, 1)); - c2 = _mm_xor_si128(c2, _mm_clmulepi64_si128(d, h1, 1)); - d2 = _mm_xor_si128(d2, d); - c1 = _mm_xor_si128(c1, _mm_clmulepi64_si128(d2, h01, 1)); - - if (++i == s) - { - d = _mm_shuffle_epi8(_mm_loadu_si128((const __m128i *)data), bswapMask); - d = _mm_xor_si128(d, x); - c0 = _mm_xor_si128(c0, _mm_clmulepi64_si128(d, h0, 0x10)); - c2 = _mm_xor_si128(c2, _mm_clmulepi64_si128(d, h1, 0x11)); - d = _mm_xor_si128(d, _mm_shuffle_epi32(d, _MM_SHUFFLE(1, 0, 3, 2))); - c1 = _mm_xor_si128(c1, _mm_clmulepi64_si128(d, h01, 0x10)); - break; - } - - d2 = _mm_shuffle_epi8(_mm_loadu_si128((const __m128i *)(data+(s-i)*16-8)), bswapMask); - c0 = _mm_xor_si128(c0, _mm_clmulepi64_si128(d, h0, 0x10)); - c2 = _mm_xor_si128(c2, _mm_clmulepi64_si128(d2, h1, 0x10)); - d = _mm_xor_si128(d, d2); - c1 = _mm_xor_si128(c1, _mm_clmulepi64_si128(d, h01, 0x10)); - } - data += s*16; - len -= s*16; - - c1 = _mm_xor_si128(_mm_xor_si128(c1, c0), c2); - x = CLMUL_Reduce(c0, c1, c2, r); - } - - _mm_store_si128((__m128i *)HashBuffer(), x); - return len; - } -#endif - - typedef BlockGetAndPut<word64, NativeByteOrder> Block; - word64 *hashBuffer = (word64 *)HashBuffer(); - - switch (2*(m_buffer.size()>=64*1024) -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE || defined(CRYPTOPP_X64_MASM_AVAILABLE) - + HasSSE2() -#endif - ) - { - case 0: // non-SSE2 and 2K tables - { - byte *table = MulTable(); - word64 x0 = hashBuffer[0], x1 = hashBuffer[1]; - - do - { - word64 y0, y1, a0, a1, b0, b1, c0, c1, d0, d1; - Block::Get(data)(y0)(y1); - x0 ^= y0; - x1 ^= y1; - - data += HASH_BLOCKSIZE; - len -= HASH_BLOCKSIZE; - - #define READ_TABLE_WORD64_COMMON(a, b, c, d) *(word64 *)(table+(a*1024)+(b*256)+c+d*8) - - #ifdef IS_LITTLE_ENDIAN - #if CRYPTOPP_BOOL_SLOW_WORD64 - word32 z0 = (word32)x0; - word32 z1 = (word32)(x0>>32); - word32 z2 = (word32)x1; - word32 z3 = (word32)(x1>>32); - #define READ_TABLE_WORD64(a, b, c, d, e) READ_TABLE_WORD64_COMMON((d%2), c, (d?(z##c>>((d?d-1:0)*4))&0xf0:(z##c&0xf)<<4), e) - #else - #define READ_TABLE_WORD64(a, b, c, d, e) READ_TABLE_WORD64_COMMON((d%2), c, ((d+8*b)?(x##a>>(((d+8*b)?(d+8*b)-1:1)*4))&0xf0:(x##a&0xf)<<4), e) - #endif - #define GF_MOST_SIG_8BITS(a) (a##1 >> 7*8) - #define GF_SHIFT_8(a) a##1 = (a##1 << 8) ^ (a##0 >> 7*8); a##0 <<= 8; - #else - #define READ_TABLE_WORD64(a, b, c, d, e) READ_TABLE_WORD64_COMMON((1-d%2), c, ((15-d-8*b)?(x##a>>(((15-d-8*b)?(15-d-8*b)-1:0)*4))&0xf0:(x##a&0xf)<<4), e) - #define GF_MOST_SIG_8BITS(a) (a##1 & 0xff) - #define GF_SHIFT_8(a) a##1 = (a##1 >> 8) ^ (a##0 << 7*8); a##0 >>= 8; - #endif - - #define GF_MUL_32BY128(op, a, b, c) \ - a0 op READ_TABLE_WORD64(a, b, c, 0, 0) ^ READ_TABLE_WORD64(a, b, c, 1, 0);\ - a1 op READ_TABLE_WORD64(a, b, c, 0, 1) ^ READ_TABLE_WORD64(a, b, c, 1, 1);\ - b0 op READ_TABLE_WORD64(a, b, c, 2, 0) ^ READ_TABLE_WORD64(a, b, c, 3, 0);\ - b1 op READ_TABLE_WORD64(a, b, c, 2, 1) ^ READ_TABLE_WORD64(a, b, c, 3, 1);\ - c0 op READ_TABLE_WORD64(a, b, c, 4, 0) ^ READ_TABLE_WORD64(a, b, c, 5, 0);\ - c1 op READ_TABLE_WORD64(a, b, c, 4, 1) ^ READ_TABLE_WORD64(a, b, c, 5, 1);\ - d0 op READ_TABLE_WORD64(a, b, c, 6, 0) ^ READ_TABLE_WORD64(a, b, c, 7, 0);\ - d1 op READ_TABLE_WORD64(a, b, c, 6, 1) ^ READ_TABLE_WORD64(a, b, c, 7, 1);\ - - GF_MUL_32BY128(=, 0, 0, 0) - GF_MUL_32BY128(^=, 0, 1, 1) - GF_MUL_32BY128(^=, 1, 0, 2) - GF_MUL_32BY128(^=, 1, 1, 3) - - word32 r = (word32)s_reductionTable[GF_MOST_SIG_8BITS(d)] << 16; - GF_SHIFT_8(d) - c0 ^= d0; c1 ^= d1; - r ^= (word32)s_reductionTable[GF_MOST_SIG_8BITS(c)] << 8; - GF_SHIFT_8(c) - b0 ^= c0; b1 ^= c1; - r ^= s_reductionTable[GF_MOST_SIG_8BITS(b)]; - GF_SHIFT_8(b) - a0 ^= b0; a1 ^= b1; - a0 ^= ConditionalByteReverse<word64>(LITTLE_ENDIAN_ORDER, r); - x0 = a0; x1 = a1; - } - while (len >= HASH_BLOCKSIZE); - - hashBuffer[0] = x0; hashBuffer[1] = x1; - return len; - } - - case 2: // non-SSE2 and 64K tables - { - byte *table = MulTable(); - word64 x0 = hashBuffer[0], x1 = hashBuffer[1]; - - do - { - word64 y0, y1, a0, a1; - Block::Get(data)(y0)(y1); - x0 ^= y0; - x1 ^= y1; - - data += HASH_BLOCKSIZE; - len -= HASH_BLOCKSIZE; - - #undef READ_TABLE_WORD64_COMMON - #undef READ_TABLE_WORD64 - - #define READ_TABLE_WORD64_COMMON(a, c, d) *(word64 *)(table+(a)*256*16+(c)+(d)*8) - - #ifdef IS_LITTLE_ENDIAN - #if CRYPTOPP_BOOL_SLOW_WORD64 - word32 z0 = (word32)x0; - word32 z1 = (word32)(x0>>32); - word32 z2 = (word32)x1; - word32 z3 = (word32)(x1>>32); - #define READ_TABLE_WORD64(b, c, d, e) READ_TABLE_WORD64_COMMON(c*4+d, (d?(z##c>>((d?d:1)*8-4))&0xff0:(z##c&0xff)<<4), e) - #else - #define READ_TABLE_WORD64(b, c, d, e) READ_TABLE_WORD64_COMMON(c*4+d, ((d+4*(c%2))?(x##b>>(((d+4*(c%2))?(d+4*(c%2)):1)*8-4))&0xff0:(x##b&0xff)<<4), e) - #endif - #else - #define READ_TABLE_WORD64(b, c, d, e) READ_TABLE_WORD64_COMMON(c*4+d, ((7-d-4*(c%2))?(x##b>>(((7-d-4*(c%2))?(7-d-4*(c%2)):1)*8-4))&0xff0:(x##b&0xff)<<4), e) - #endif - - #define GF_MUL_8BY128(op, b, c, d) \ - a0 op READ_TABLE_WORD64(b, c, d, 0);\ - a1 op READ_TABLE_WORD64(b, c, d, 1);\ - - GF_MUL_8BY128(=, 0, 0, 0) - GF_MUL_8BY128(^=, 0, 0, 1) - GF_MUL_8BY128(^=, 0, 0, 2) - GF_MUL_8BY128(^=, 0, 0, 3) - GF_MUL_8BY128(^=, 0, 1, 0) - GF_MUL_8BY128(^=, 0, 1, 1) - GF_MUL_8BY128(^=, 0, 1, 2) - GF_MUL_8BY128(^=, 0, 1, 3) - GF_MUL_8BY128(^=, 1, 2, 0) - GF_MUL_8BY128(^=, 1, 2, 1) - GF_MUL_8BY128(^=, 1, 2, 2) - GF_MUL_8BY128(^=, 1, 2, 3) - GF_MUL_8BY128(^=, 1, 3, 0) - GF_MUL_8BY128(^=, 1, 3, 1) - GF_MUL_8BY128(^=, 1, 3, 2) - GF_MUL_8BY128(^=, 1, 3, 3) - - x0 = a0; x1 = a1; - } - while (len >= HASH_BLOCKSIZE); - - hashBuffer[0] = x0; hashBuffer[1] = x1; - return len; - } -#endif // #ifndef CRYPTOPP_GENERATE_X64_MASM - -#ifdef CRYPTOPP_X64_MASM_AVAILABLE - case 1: // SSE2 and 2K tables - GCM_AuthenticateBlocks_2K(data, len/16, hashBuffer, s_reductionTable); - return len % 16; - case 3: // SSE2 and 64K tables - GCM_AuthenticateBlocks_64K(data, len/16, hashBuffer); - return len % 16; -#endif - -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE - case 1: // SSE2 and 2K tables - { - #ifdef __GNUC__ - __asm__ __volatile__ - ( - ".intel_syntax noprefix;" - #elif defined(CRYPTOPP_GENERATE_X64_MASM) - ALIGN 8 - GCM_AuthenticateBlocks_2K PROC FRAME - rex_push_reg rsi - push_reg rdi - push_reg rbx - .endprolog - mov rsi, r8 - mov r11, r9 - #else - AS2( mov WORD_REG(cx), data ) - AS2( mov WORD_REG(dx), len ) - AS2( mov WORD_REG(si), hashBuffer ) - AS2( shr WORD_REG(dx), 4 ) - #endif - - AS_PUSH_IF86( bx) - AS_PUSH_IF86( bp) - - #ifdef __GNUC__ - AS2( mov AS_REG_7, WORD_REG(di)) - #elif CRYPTOPP_BOOL_X86 - AS2( lea AS_REG_7, s_reductionTable) - #endif - - AS2( movdqa xmm0, [WORD_REG(si)] ) - - #define MUL_TABLE_0 WORD_REG(si) + 32 - #define MUL_TABLE_1 WORD_REG(si) + 32 + 1024 - #define RED_TABLE AS_REG_7 - - ASL(0) - AS2( movdqu xmm4, [WORD_REG(cx)] ) - AS2( pxor xmm0, xmm4 ) - - AS2( movd ebx, xmm0 ) - AS2( mov eax, AS_HEX(f0f0f0f0) ) - AS2( and eax, ebx ) - AS2( shl ebx, 4 ) - AS2( and ebx, AS_HEX(f0f0f0f0) ) - AS2( movzx edi, ah ) - AS2( movdqa xmm5, XMMWORD_PTR [MUL_TABLE_1 + WORD_REG(di)] ) - AS2( movzx edi, al ) - AS2( movdqa xmm4, XMMWORD_PTR [MUL_TABLE_1 + WORD_REG(di)] ) - AS2( shr eax, 16 ) - AS2( movzx edi, ah ) - AS2( movdqa xmm3, XMMWORD_PTR [MUL_TABLE_1 + WORD_REG(di)] ) - AS2( movzx edi, al ) - AS2( movdqa xmm2, XMMWORD_PTR [MUL_TABLE_1 + WORD_REG(di)] ) - - #define SSE2_MUL_32BITS(i) \ - AS2( psrldq xmm0, 4 )\ - AS2( movd eax, xmm0 )\ - AS2( and eax, AS_HEX(f0f0f0f0) )\ - AS2( movzx edi, bh )\ - AS2( pxor xmm5, XMMWORD_PTR [MUL_TABLE_0 + (i-1)*256 + WORD_REG(di)] )\ - AS2( movzx edi, bl )\ - AS2( pxor xmm4, XMMWORD_PTR [MUL_TABLE_0 + (i-1)*256 + WORD_REG(di)] )\ - AS2( shr ebx, 16 )\ - AS2( movzx edi, bh )\ - AS2( pxor xmm3, XMMWORD_PTR [MUL_TABLE_0 + (i-1)*256 + WORD_REG(di)] )\ - AS2( movzx edi, bl )\ - AS2( pxor xmm2, XMMWORD_PTR [MUL_TABLE_0 + (i-1)*256 + WORD_REG(di)] )\ - AS2( movd ebx, xmm0 )\ - AS2( shl ebx, 4 )\ - AS2( and ebx, AS_HEX(f0f0f0f0) )\ - AS2( movzx edi, ah )\ - AS2( pxor xmm5, XMMWORD_PTR [MUL_TABLE_1 + i*256 + WORD_REG(di)] )\ - AS2( movzx edi, al )\ - AS2( pxor xmm4, XMMWORD_PTR [MUL_TABLE_1 + i*256 + WORD_REG(di)] )\ - AS2( shr eax, 16 )\ - AS2( movzx edi, ah )\ - AS2( pxor xmm3, XMMWORD_PTR [MUL_TABLE_1 + i*256 + WORD_REG(di)] )\ - AS2( movzx edi, al )\ - AS2( pxor xmm2, XMMWORD_PTR [MUL_TABLE_1 + i*256 + WORD_REG(di)] )\ - - SSE2_MUL_32BITS(1) - SSE2_MUL_32BITS(2) - SSE2_MUL_32BITS(3) - - AS2( movzx edi, bh ) - AS2( pxor xmm5, XMMWORD_PTR [MUL_TABLE_0 + 3*256 + WORD_REG(di)] ) - AS2( movzx edi, bl ) - AS2( pxor xmm4, XMMWORD_PTR [MUL_TABLE_0 + 3*256 + WORD_REG(di)] ) - AS2( shr ebx, 16 ) - AS2( movzx edi, bh ) - AS2( pxor xmm3, XMMWORD_PTR [MUL_TABLE_0 + 3*256 + WORD_REG(di)] ) - AS2( movzx edi, bl ) - AS2( pxor xmm2, XMMWORD_PTR [MUL_TABLE_0 + 3*256 + WORD_REG(di)] ) - - AS2( movdqa xmm0, xmm3 ) - AS2( pslldq xmm3, 1 ) - AS2( pxor xmm2, xmm3 ) - AS2( movdqa xmm1, xmm2 ) - AS2( pslldq xmm2, 1 ) - AS2( pxor xmm5, xmm2 ) - - AS2( psrldq xmm0, 15 ) - AS2( movd WORD_REG(di), xmm0 ) - AS2( movzx eax, WORD PTR [RED_TABLE + WORD_REG(di)*2] ) - AS2( shl eax, 8 ) - - AS2( movdqa xmm0, xmm5 ) - AS2( pslldq xmm5, 1 ) - AS2( pxor xmm4, xmm5 ) - - AS2( psrldq xmm1, 15 ) - AS2( movd WORD_REG(di), xmm1 ) - AS2( xor ax, WORD PTR [RED_TABLE + WORD_REG(di)*2] ) - AS2( shl eax, 8 ) - - AS2( psrldq xmm0, 15 ) - AS2( movd WORD_REG(di), xmm0 ) - AS2( xor ax, WORD PTR [RED_TABLE + WORD_REG(di)*2] ) - - AS2( movd xmm0, eax ) - AS2( pxor xmm0, xmm4 ) - - AS2( add WORD_REG(cx), 16 ) - AS2( sub WORD_REG(dx), 1 ) - ASJ( jnz, 0, b ) - AS2( movdqa [WORD_REG(si)], xmm0 ) - - AS_POP_IF86( bp) - AS_POP_IF86( bx) - - #ifdef __GNUC__ - ".att_syntax prefix;" - : - : "c" (data), "d" (len/16), "S" (hashBuffer), "D" (s_reductionTable) - : "memory", "cc", "%eax" - #if CRYPTOPP_BOOL_X64 - , "%ebx", "%r11" - #endif - ); - #elif defined(CRYPTOPP_GENERATE_X64_MASM) - pop rbx - pop rdi - pop rsi - ret - GCM_AuthenticateBlocks_2K ENDP - #endif - - return len%16; - } - case 3: // SSE2 and 64K tables - { - #ifdef __GNUC__ - __asm__ __volatile__ - ( - ".intel_syntax noprefix;" - #elif defined(CRYPTOPP_GENERATE_X64_MASM) - ALIGN 8 - GCM_AuthenticateBlocks_64K PROC FRAME - rex_push_reg rsi - push_reg rdi - .endprolog - mov rsi, r8 - #else - AS2( mov WORD_REG(cx), data ) - AS2( mov WORD_REG(dx), len ) - AS2( mov WORD_REG(si), hashBuffer ) - AS2( shr WORD_REG(dx), 4 ) - #endif - - AS2( movdqa xmm0, [WORD_REG(si)] ) - - #undef MUL_TABLE - #define MUL_TABLE(i,j) WORD_REG(si) + 32 + (i*4+j)*256*16 - - ASL(1) - AS2( movdqu xmm1, [WORD_REG(cx)] ) - AS2( pxor xmm1, xmm0 ) - AS2( pxor xmm0, xmm0 ) - - #undef SSE2_MUL_32BITS - #define SSE2_MUL_32BITS(i) \ - AS2( movd eax, xmm1 )\ - AS2( psrldq xmm1, 4 )\ - AS2( movzx edi, al )\ - AS2( add WORD_REG(di), WORD_REG(di) )\ - AS2( pxor xmm0, [MUL_TABLE(i,0) + WORD_REG(di)*8] )\ - AS2( movzx edi, ah )\ - AS2( add WORD_REG(di), WORD_REG(di) )\ - AS2( pxor xmm0, [MUL_TABLE(i,1) + WORD_REG(di)*8] )\ - AS2( shr eax, 16 )\ - AS2( movzx edi, al )\ - AS2( add WORD_REG(di), WORD_REG(di) )\ - AS2( pxor xmm0, [MUL_TABLE(i,2) + WORD_REG(di)*8] )\ - AS2( movzx edi, ah )\ - AS2( add WORD_REG(di), WORD_REG(di) )\ - AS2( pxor xmm0, [MUL_TABLE(i,3) + WORD_REG(di)*8] )\ - - SSE2_MUL_32BITS(0) - SSE2_MUL_32BITS(1) - SSE2_MUL_32BITS(2) - SSE2_MUL_32BITS(3) - - AS2( add WORD_REG(cx), 16 ) - AS2( sub WORD_REG(dx), 1 ) - ASJ( jnz, 1, b ) - AS2( movdqa [WORD_REG(si)], xmm0 ) - - #ifdef __GNUC__ - ".att_syntax prefix;" - : - : "c" (data), "d" (len/16), "S" (hashBuffer) - : "memory", "cc", "%edi", "%eax" - ); - #elif defined(CRYPTOPP_GENERATE_X64_MASM) - pop rdi - pop rsi - ret - GCM_AuthenticateBlocks_64K ENDP - #endif - - return len%16; - } -#endif -#ifndef CRYPTOPP_GENERATE_X64_MASM - } - - return len%16; -} - -void GCM_Base::AuthenticateLastHeaderBlock() -{ - if (m_bufferedDataLength > 0) - { - memset(m_buffer+m_bufferedDataLength, 0, HASH_BLOCKSIZE-m_bufferedDataLength); - m_bufferedDataLength = 0; - GCM_Base::AuthenticateBlocks(m_buffer, HASH_BLOCKSIZE); - } -} - -void GCM_Base::AuthenticateLastConfidentialBlock() -{ - GCM_Base::AuthenticateLastHeaderBlock(); - PutBlock<word64, BigEndian, true>(NULL, m_buffer)(m_totalHeaderLength*8)(m_totalMessageLength*8); - GCM_Base::AuthenticateBlocks(m_buffer, HASH_BLOCKSIZE); -} - -void GCM_Base::AuthenticateLastFooterBlock(byte *mac, size_t macSize) -{ - m_ctr.Seek(0); - ReverseHashBufferIfNeeded(); - m_ctr.ProcessData(mac, HashBuffer(), macSize); -} - -NAMESPACE_END - -#endif // #ifndef CRYPTOPP_GENERATE_X64_MASM -#endif diff --git a/lib/cryptopp/gcm.h b/lib/cryptopp/gcm.h deleted file mode 100644 index 272a51c9c..000000000 --- a/lib/cryptopp/gcm.h +++ /dev/null @@ -1,106 +0,0 @@ -#ifndef CRYPTOPP_GCM_H -#define CRYPTOPP_GCM_H - -#include "authenc.h" -#include "modes.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! . -enum GCM_TablesOption {GCM_2K_Tables, GCM_64K_Tables}; - -//! . -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE GCM_Base : public AuthenticatedSymmetricCipherBase -{ -public: - // AuthenticatedSymmetricCipher - std::string AlgorithmName() const - {return GetBlockCipher().AlgorithmName() + std::string("/GCM");} - size_t MinKeyLength() const - {return GetBlockCipher().MinKeyLength();} - size_t MaxKeyLength() const - {return GetBlockCipher().MaxKeyLength();} - size_t DefaultKeyLength() const - {return GetBlockCipher().DefaultKeyLength();} - size_t GetValidKeyLength(size_t n) const - {return GetBlockCipher().GetValidKeyLength(n);} - bool IsValidKeyLength(size_t n) const - {return GetBlockCipher().IsValidKeyLength(n);} - unsigned int OptimalDataAlignment() const; - IV_Requirement IVRequirement() const - {return UNIQUE_IV;} - unsigned int IVSize() const - {return 12;} - unsigned int MinIVLength() const - {return 1;} - unsigned int MaxIVLength() const - {return UINT_MAX;} // (W64LIT(1)<<61)-1 in the standard - unsigned int DigestSize() const - {return 16;} - lword MaxHeaderLength() const - {return (W64LIT(1)<<61)-1;} - lword MaxMessageLength() const - {return ((W64LIT(1)<<39)-256)/8;} - -protected: - // AuthenticatedSymmetricCipherBase - bool AuthenticationIsOnPlaintext() const - {return false;} - unsigned int AuthenticationBlockSize() const - {return HASH_BLOCKSIZE;} - void SetKeyWithoutResync(const byte *userKey, size_t keylength, const NameValuePairs ¶ms); - void Resync(const byte *iv, size_t len); - size_t AuthenticateBlocks(const byte *data, size_t len); - void AuthenticateLastHeaderBlock(); - void AuthenticateLastConfidentialBlock(); - void AuthenticateLastFooterBlock(byte *mac, size_t macSize); - SymmetricCipher & AccessSymmetricCipher() {return m_ctr;} - - virtual BlockCipher & AccessBlockCipher() =0; - virtual GCM_TablesOption GetTablesOption() const =0; - - const BlockCipher & GetBlockCipher() const {return const_cast<GCM_Base *>(this)->AccessBlockCipher();}; - byte *HashBuffer() {return m_buffer+REQUIRED_BLOCKSIZE;} - byte *HashKey() {return m_buffer+2*REQUIRED_BLOCKSIZE;} - byte *MulTable() {return m_buffer+3*REQUIRED_BLOCKSIZE;} - inline void ReverseHashBufferIfNeeded(); - - class CRYPTOPP_DLL GCTR : public CTR_Mode_ExternalCipher::Encryption - { - protected: - void IncrementCounterBy256(); - }; - - GCTR m_ctr; - static word16 s_reductionTable[256]; - static volatile bool s_reductionTableInitialized; - enum {REQUIRED_BLOCKSIZE = 16, HASH_BLOCKSIZE = 16}; -}; - -//! . -template <class T_BlockCipher, GCM_TablesOption T_TablesOption, bool T_IsEncryption> -class GCM_Final : public GCM_Base -{ -public: - static std::string StaticAlgorithmName() - {return T_BlockCipher::StaticAlgorithmName() + std::string("/GCM");} - bool IsForwardTransformation() const - {return T_IsEncryption;} - -private: - GCM_TablesOption GetTablesOption() const {return T_TablesOption;} - BlockCipher & AccessBlockCipher() {return m_cipher;} - typename T_BlockCipher::Encryption m_cipher; -}; - -//! <a href="http://www.cryptolounge.org/wiki/GCM">GCM</a> -template <class T_BlockCipher, GCM_TablesOption T_TablesOption=GCM_2K_Tables> -struct GCM : public AuthenticatedSymmetricCipherDocumentation -{ - typedef GCM_Final<T_BlockCipher, T_TablesOption, true> Encryption; - typedef GCM_Final<T_BlockCipher, T_TablesOption, false> Decryption; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/gf256.cpp b/lib/cryptopp/gf256.cpp deleted file mode 100644 index 72026d1e1..000000000 --- a/lib/cryptopp/gf256.cpp +++ /dev/null @@ -1,34 +0,0 @@ -// gf256.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "gf256.h" - -NAMESPACE_BEGIN(CryptoPP) - -GF256::Element GF256::Multiply(Element a, Element b) const -{ - word result = 0, t = b; - - for (unsigned int i=0; i<8; i++) - { - result <<= 1; - if (result & 0x100) - result ^= m_modulus; - - t <<= 1; - if (t & 0x100) - result ^= a; - } - - return (GF256::Element) result; -} - -GF256::Element GF256::MultiplicativeInverse(Element a) const -{ - Element result = a; - for (int i=1; i<7; i++) - result = Multiply(Square(result), a); - return Square(result); -} - -NAMESPACE_END diff --git a/lib/cryptopp/gf256.h b/lib/cryptopp/gf256.h deleted file mode 100644 index e0ea74826..000000000 --- a/lib/cryptopp/gf256.h +++ /dev/null @@ -1,66 +0,0 @@ -#ifndef CRYPTOPP_GF256_H -#define CRYPTOPP_GF256_H - -#include "cryptlib.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! GF(256) with polynomial basis -class GF256 -{ -public: - typedef byte Element; - typedef int RandomizationParameter; - - GF256(byte modulus) : m_modulus(modulus) {} - - Element RandomElement(RandomNumberGenerator &rng, int ignored = 0) const - {return rng.GenerateByte();} - - bool Equal(Element a, Element b) const - {return a==b;} - - Element Zero() const - {return 0;} - - Element Add(Element a, Element b) const - {return a^b;} - - Element& Accumulate(Element &a, Element b) const - {return a^=b;} - - Element Inverse(Element a) const - {return a;} - - Element Subtract(Element a, Element b) const - {return a^b;} - - Element& Reduce(Element &a, Element b) const - {return a^=b;} - - Element Double(Element a) const - {return 0;} - - Element One() const - {return 1;} - - Element Multiply(Element a, Element b) const; - - Element Square(Element a) const - {return Multiply(a, a);} - - bool IsUnit(Element a) const - {return a != 0;} - - Element MultiplicativeInverse(Element a) const; - - Element Divide(Element a, Element b) const - {return Multiply(a, MultiplicativeInverse(b));} - -private: - word m_modulus; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/gf2_32.cpp b/lib/cryptopp/gf2_32.cpp deleted file mode 100644 index ae4874a40..000000000 --- a/lib/cryptopp/gf2_32.cpp +++ /dev/null @@ -1,99 +0,0 @@ -// gf2_32.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "misc.h" -#include "gf2_32.h" - -NAMESPACE_BEGIN(CryptoPP) - -GF2_32::Element GF2_32::Multiply(Element a, Element b) const -{ - word32 table[4]; - table[0] = 0; - table[1] = m_modulus; - if (a & 0x80000000) - { - table[2] = m_modulus ^ (a<<1); - table[3] = a<<1; - } - else - { - table[2] = a<<1; - table[3] = m_modulus ^ (a<<1); - } - -#if CRYPTOPP_FAST_ROTATE(32) - b = rotrFixed(b, 30U); - word32 result = table[b&2]; - - for (int i=29; i>=0; --i) - { - b = rotlFixed(b, 1U); - result = (result<<1) ^ table[(b&2) + (result>>31)]; - } - - return (b&1) ? result ^ a : result; -#else - word32 result = table[(b>>30) & 2]; - - for (int i=29; i>=0; --i) - result = (result<<1) ^ table[((b>>i)&2) + (result>>31)]; - - return (b&1) ? result ^ a : result; -#endif -} - -GF2_32::Element GF2_32::MultiplicativeInverse(Element a) const -{ - if (a <= 1) // 1 is a special case - return a; - - // warning - don't try to adapt this algorithm for another situation - word32 g0=m_modulus, g1=a, g2=a; - word32 v0=0, v1=1, v2=1; - - assert(g1); - - while (!(g2 & 0x80000000)) - { - g2 <<= 1; - v2 <<= 1; - } - - g2 <<= 1; - v2 <<= 1; - - g0 ^= g2; - v0 ^= v2; - - while (g0 != 1) - { - if (g1 < g0 || ((g0^g1) < g0 && (g0^g1) < g1)) - { - assert(BitPrecision(g1) <= BitPrecision(g0)); - g2 = g1; - v2 = v1; - } - else - { - assert(BitPrecision(g1) > BitPrecision(g0)); - g2 = g0; g0 = g1; g1 = g2; - v2 = v0; v0 = v1; v1 = v2; - } - - while ((g0^g2) >= g2) - { - assert(BitPrecision(g0) > BitPrecision(g2)); - g2 <<= 1; - v2 <<= 1; - } - - assert(BitPrecision(g0) == BitPrecision(g2)); - g0 ^= g2; - v0 ^= v2; - } - - return v0; -} - -NAMESPACE_END diff --git a/lib/cryptopp/gf2_32.h b/lib/cryptopp/gf2_32.h deleted file mode 100644 index 31713f4c0..000000000 --- a/lib/cryptopp/gf2_32.h +++ /dev/null @@ -1,66 +0,0 @@ -#ifndef CRYPTOPP_GF2_32_H -#define CRYPTOPP_GF2_32_H - -#include "cryptlib.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! GF(2^32) with polynomial basis -class GF2_32 -{ -public: - typedef word32 Element; - typedef int RandomizationParameter; - - GF2_32(word32 modulus=0x0000008D) : m_modulus(modulus) {} - - Element RandomElement(RandomNumberGenerator &rng, int ignored = 0) const - {return rng.GenerateWord32();} - - bool Equal(Element a, Element b) const - {return a==b;} - - Element Identity() const - {return 0;} - - Element Add(Element a, Element b) const - {return a^b;} - - Element& Accumulate(Element &a, Element b) const - {return a^=b;} - - Element Inverse(Element a) const - {return a;} - - Element Subtract(Element a, Element b) const - {return a^b;} - - Element& Reduce(Element &a, Element b) const - {return a^=b;} - - Element Double(Element a) const - {return 0;} - - Element MultiplicativeIdentity() const - {return 1;} - - Element Multiply(Element a, Element b) const; - - Element Square(Element a) const - {return Multiply(a, a);} - - bool IsUnit(Element a) const - {return a != 0;} - - Element MultiplicativeInverse(Element a) const; - - Element Divide(Element a, Element b) const - {return Multiply(a, MultiplicativeInverse(b));} - -private: - word32 m_modulus; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/gf2n.cpp b/lib/cryptopp/gf2n.cpp deleted file mode 100644 index bcc56071a..000000000 --- a/lib/cryptopp/gf2n.cpp +++ /dev/null @@ -1,882 +0,0 @@ -// gf2n.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "gf2n.h" -#include "algebra.h" -#include "words.h" -#include "randpool.h" -#include "asn.h" -#include "oids.h" - -#include <iostream> - -NAMESPACE_BEGIN(CryptoPP) - -PolynomialMod2::PolynomialMod2() -{ -} - -PolynomialMod2::PolynomialMod2(word value, size_t bitLength) - : reg(BitsToWords(bitLength)) -{ - assert(value==0 || reg.size()>0); - - if (reg.size() > 0) - { - reg[0] = value; - SetWords(reg+1, 0, reg.size()-1); - } -} - -PolynomialMod2::PolynomialMod2(const PolynomialMod2& t) - : reg(t.reg.size()) -{ - CopyWords(reg, t.reg, reg.size()); -} - -void PolynomialMod2::Randomize(RandomNumberGenerator &rng, size_t nbits) -{ - const size_t nbytes = nbits/8 + 1; - SecByteBlock buf(nbytes); - rng.GenerateBlock(buf, nbytes); - buf[0] = (byte)Crop(buf[0], nbits % 8); - Decode(buf, nbytes); -} - -PolynomialMod2 PolynomialMod2::AllOnes(size_t bitLength) -{ - PolynomialMod2 result((word)0, bitLength); - SetWords(result.reg, ~(word)0, result.reg.size()); - if (bitLength%WORD_BITS) - result.reg[result.reg.size()-1] = (word)Crop(result.reg[result.reg.size()-1], bitLength%WORD_BITS); - return result; -} - -void PolynomialMod2::SetBit(size_t n, int value) -{ - if (value) - { - reg.CleanGrow(n/WORD_BITS + 1); - reg[n/WORD_BITS] |= (word(1) << (n%WORD_BITS)); - } - else - { - if (n/WORD_BITS < reg.size()) - reg[n/WORD_BITS] &= ~(word(1) << (n%WORD_BITS)); - } -} - -byte PolynomialMod2::GetByte(size_t n) const -{ - if (n/WORD_SIZE >= reg.size()) - return 0; - else - return byte(reg[n/WORD_SIZE] >> ((n%WORD_SIZE)*8)); -} - -void PolynomialMod2::SetByte(size_t n, byte value) -{ - reg.CleanGrow(BytesToWords(n+1)); - reg[n/WORD_SIZE] &= ~(word(0xff) << 8*(n%WORD_SIZE)); - reg[n/WORD_SIZE] |= (word(value) << 8*(n%WORD_SIZE)); -} - -PolynomialMod2 PolynomialMod2::Monomial(size_t i) -{ - PolynomialMod2 r((word)0, i+1); - r.SetBit(i); - return r; -} - -PolynomialMod2 PolynomialMod2::Trinomial(size_t t0, size_t t1, size_t t2) -{ - PolynomialMod2 r((word)0, t0+1); - r.SetBit(t0); - r.SetBit(t1); - r.SetBit(t2); - return r; -} - -PolynomialMod2 PolynomialMod2::Pentanomial(size_t t0, size_t t1, size_t t2, size_t t3, size_t t4) -{ - PolynomialMod2 r((word)0, t0+1); - r.SetBit(t0); - r.SetBit(t1); - r.SetBit(t2); - r.SetBit(t3); - r.SetBit(t4); - return r; -} - -template <word i> -struct NewPolynomialMod2 -{ - PolynomialMod2 * operator()() const - { - return new PolynomialMod2(i); - } -}; - -const PolynomialMod2 &PolynomialMod2::Zero() -{ - return Singleton<PolynomialMod2>().Ref(); -} - -const PolynomialMod2 &PolynomialMod2::One() -{ - return Singleton<PolynomialMod2, NewPolynomialMod2<1> >().Ref(); -} - -void PolynomialMod2::Decode(const byte *input, size_t inputLen) -{ - StringStore store(input, inputLen); - Decode(store, inputLen); -} - -void PolynomialMod2::Encode(byte *output, size_t outputLen) const -{ - ArraySink sink(output, outputLen); - Encode(sink, outputLen); -} - -void PolynomialMod2::Decode(BufferedTransformation &bt, size_t inputLen) -{ - reg.CleanNew(BytesToWords(inputLen)); - - for (size_t i=inputLen; i > 0; i--) - { - byte b; - bt.Get(b); - reg[(i-1)/WORD_SIZE] |= word(b) << ((i-1)%WORD_SIZE)*8; - } -} - -void PolynomialMod2::Encode(BufferedTransformation &bt, size_t outputLen) const -{ - for (size_t i=outputLen; i > 0; i--) - bt.Put(GetByte(i-1)); -} - -void PolynomialMod2::DEREncodeAsOctetString(BufferedTransformation &bt, size_t length) const -{ - DERGeneralEncoder enc(bt, OCTET_STRING); - Encode(enc, length); - enc.MessageEnd(); -} - -void PolynomialMod2::BERDecodeAsOctetString(BufferedTransformation &bt, size_t length) -{ - BERGeneralDecoder dec(bt, OCTET_STRING); - if (!dec.IsDefiniteLength() || dec.RemainingLength() != length) - BERDecodeError(); - Decode(dec, length); - dec.MessageEnd(); -} - -unsigned int PolynomialMod2::WordCount() const -{ - return (unsigned int)CountWords(reg, reg.size()); -} - -unsigned int PolynomialMod2::ByteCount() const -{ - unsigned wordCount = WordCount(); - if (wordCount) - return (wordCount-1)*WORD_SIZE + BytePrecision(reg[wordCount-1]); - else - return 0; -} - -unsigned int PolynomialMod2::BitCount() const -{ - unsigned wordCount = WordCount(); - if (wordCount) - return (wordCount-1)*WORD_BITS + BitPrecision(reg[wordCount-1]); - else - return 0; -} - -unsigned int PolynomialMod2::Parity() const -{ - unsigned i; - word temp=0; - for (i=0; i<reg.size(); i++) - temp ^= reg[i]; - return CryptoPP::Parity(temp); -} - -PolynomialMod2& PolynomialMod2::operator=(const PolynomialMod2& t) -{ - reg.Assign(t.reg); - return *this; -} - -PolynomialMod2& PolynomialMod2::operator^=(const PolynomialMod2& t) -{ - reg.CleanGrow(t.reg.size()); - XorWords(reg, t.reg, t.reg.size()); - return *this; -} - -PolynomialMod2 PolynomialMod2::Xor(const PolynomialMod2 &b) const -{ - if (b.reg.size() >= reg.size()) - { - PolynomialMod2 result((word)0, b.reg.size()*WORD_BITS); - XorWords(result.reg, reg, b.reg, reg.size()); - CopyWords(result.reg+reg.size(), b.reg+reg.size(), b.reg.size()-reg.size()); - return result; - } - else - { - PolynomialMod2 result((word)0, reg.size()*WORD_BITS); - XorWords(result.reg, reg, b.reg, b.reg.size()); - CopyWords(result.reg+b.reg.size(), reg+b.reg.size(), reg.size()-b.reg.size()); - return result; - } -} - -PolynomialMod2 PolynomialMod2::And(const PolynomialMod2 &b) const -{ - PolynomialMod2 result((word)0, WORD_BITS*STDMIN(reg.size(), b.reg.size())); - AndWords(result.reg, reg, b.reg, result.reg.size()); - return result; -} - -PolynomialMod2 PolynomialMod2::Times(const PolynomialMod2 &b) const -{ - PolynomialMod2 result((word)0, BitCount() + b.BitCount()); - - for (int i=b.Degree(); i>=0; i--) - { - result <<= 1; - if (b[i]) - XorWords(result.reg, reg, reg.size()); - } - return result; -} - -PolynomialMod2 PolynomialMod2::Squared() const -{ - static const word map[16] = {0, 1, 4, 5, 16, 17, 20, 21, 64, 65, 68, 69, 80, 81, 84, 85}; - - PolynomialMod2 result((word)0, 2*reg.size()*WORD_BITS); - - for (unsigned i=0; i<reg.size(); i++) - { - unsigned j; - - for (j=0; j<WORD_BITS; j+=8) - result.reg[2*i] |= map[(reg[i] >> (j/2)) % 16] << j; - - for (j=0; j<WORD_BITS; j+=8) - result.reg[2*i+1] |= map[(reg[i] >> (j/2 + WORD_BITS/2)) % 16] << j; - } - - return result; -} - -void PolynomialMod2::Divide(PolynomialMod2 &remainder, PolynomialMod2 "ient, - const PolynomialMod2 ÷nd, const PolynomialMod2 &divisor) -{ - if (!divisor) - throw PolynomialMod2::DivideByZero(); - - int degree = divisor.Degree(); - remainder.reg.CleanNew(BitsToWords(degree+1)); - if (dividend.BitCount() >= divisor.BitCount()) - quotient.reg.CleanNew(BitsToWords(dividend.BitCount() - divisor.BitCount() + 1)); - else - quotient.reg.CleanNew(0); - - for (int i=dividend.Degree(); i>=0; i--) - { - remainder <<= 1; - remainder.reg[0] |= dividend[i]; - if (remainder[degree]) - { - remainder -= divisor; - quotient.SetBit(i); - } - } -} - -PolynomialMod2 PolynomialMod2::DividedBy(const PolynomialMod2 &b) const -{ - PolynomialMod2 remainder, quotient; - PolynomialMod2::Divide(remainder, quotient, *this, b); - return quotient; -} - -PolynomialMod2 PolynomialMod2::Modulo(const PolynomialMod2 &b) const -{ - PolynomialMod2 remainder, quotient; - PolynomialMod2::Divide(remainder, quotient, *this, b); - return remainder; -} - -PolynomialMod2& PolynomialMod2::operator<<=(unsigned int n) -{ - if (!reg.size()) - return *this; - - int i; - word u; - word carry=0; - word *r=reg; - - if (n==1) // special case code for most frequent case - { - i = (int)reg.size(); - while (i--) - { - u = *r; - *r = (u << 1) | carry; - carry = u >> (WORD_BITS-1); - r++; - } - - if (carry) - { - reg.Grow(reg.size()+1); - reg[reg.size()-1] = carry; - } - - return *this; - } - - int shiftWords = n / WORD_BITS; - int shiftBits = n % WORD_BITS; - - if (shiftBits) - { - i = (int)reg.size(); - while (i--) - { - u = *r; - *r = (u << shiftBits) | carry; - carry = u >> (WORD_BITS-shiftBits); - r++; - } - } - - if (carry) - { - reg.Grow(reg.size()+shiftWords+1); - reg[reg.size()-1] = carry; - } - else - reg.Grow(reg.size()+shiftWords); - - if (shiftWords) - { - for (i = (int)reg.size()-1; i>=shiftWords; i--) - reg[i] = reg[i-shiftWords]; - for (; i>=0; i--) - reg[i] = 0; - } - - return *this; -} - -PolynomialMod2& PolynomialMod2::operator>>=(unsigned int n) -{ - if (!reg.size()) - return *this; - - int shiftWords = n / WORD_BITS; - int shiftBits = n % WORD_BITS; - - size_t i; - word u; - word carry=0; - word *r=reg+reg.size()-1; - - if (shiftBits) - { - i = reg.size(); - while (i--) - { - u = *r; - *r = (u >> shiftBits) | carry; - carry = u << (WORD_BITS-shiftBits); - r--; - } - } - - if (shiftWords) - { - for (i=0; i<reg.size()-shiftWords; i++) - reg[i] = reg[i+shiftWords]; - for (; i<reg.size(); i++) - reg[i] = 0; - } - - return *this; -} - -PolynomialMod2 PolynomialMod2::operator<<(unsigned int n) const -{ - PolynomialMod2 result(*this); - return result<<=n; -} - -PolynomialMod2 PolynomialMod2::operator>>(unsigned int n) const -{ - PolynomialMod2 result(*this); - return result>>=n; -} - -bool PolynomialMod2::operator!() const -{ - for (unsigned i=0; i<reg.size(); i++) - if (reg[i]) return false; - return true; -} - -bool PolynomialMod2::Equals(const PolynomialMod2 &rhs) const -{ - size_t i, smallerSize = STDMIN(reg.size(), rhs.reg.size()); - - for (i=0; i<smallerSize; i++) - if (reg[i] != rhs.reg[i]) return false; - - for (i=smallerSize; i<reg.size(); i++) - if (reg[i] != 0) return false; - - for (i=smallerSize; i<rhs.reg.size(); i++) - if (rhs.reg[i] != 0) return false; - - return true; -} - -std::ostream& operator<<(std::ostream& out, const PolynomialMod2 &a) -{ - // Get relevant conversion specifications from ostream. - long f = out.flags() & std::ios::basefield; // Get base digits. - int bits, block; - char suffix; - switch(f) - { - case std::ios::oct : - bits = 3; - block = 4; - suffix = 'o'; - break; - case std::ios::hex : - bits = 4; - block = 2; - suffix = 'h'; - break; - default : - bits = 1; - block = 8; - suffix = 'b'; - } - - if (!a) - return out << '0' << suffix; - - SecBlock<char> s(a.BitCount()/bits+1); - unsigned i; - - static const char upper[]="0123456789ABCDEF"; - static const char lower[]="0123456789abcdef"; - const char* vec = (out.flags() & std::ios::uppercase) ? upper : lower; - - for (i=0; i*bits < a.BitCount(); i++) - { - int digit=0; - for (int j=0; j<bits; j++) - digit |= a[i*bits+j] << j; - s[i]=vec[digit]; - } - - while (i--) - { - out << s[i]; - if (i && (i%block)==0) - out << ','; - } - - return out << suffix; -} - -PolynomialMod2 PolynomialMod2::Gcd(const PolynomialMod2 &a, const PolynomialMod2 &b) -{ - return EuclideanDomainOf<PolynomialMod2>().Gcd(a, b); -} - -PolynomialMod2 PolynomialMod2::InverseMod(const PolynomialMod2 &modulus) const -{ - typedef EuclideanDomainOf<PolynomialMod2> Domain; - return QuotientRing<Domain>(Domain(), modulus).MultiplicativeInverse(*this); -} - -bool PolynomialMod2::IsIrreducible() const -{ - signed int d = Degree(); - if (d <= 0) - return false; - - PolynomialMod2 t(2), u(t); - for (int i=1; i<=d/2; i++) - { - u = u.Squared()%(*this); - if (!Gcd(u+t, *this).IsUnit()) - return false; - } - return true; -} - -// ******************************************************** - -GF2NP::GF2NP(const PolynomialMod2 &modulus) - : QuotientRing<EuclideanDomainOf<PolynomialMod2> >(EuclideanDomainOf<PolynomialMod2>(), modulus), m(modulus.Degree()) -{ -} - -GF2NP::Element GF2NP::SquareRoot(const Element &a) const -{ - Element r = a; - for (unsigned int i=1; i<m; i++) - r = Square(r); - return r; -} - -GF2NP::Element GF2NP::HalfTrace(const Element &a) const -{ - assert(m%2 == 1); - Element h = a; - for (unsigned int i=1; i<=(m-1)/2; i++) - h = Add(Square(Square(h)), a); - return h; -} - -GF2NP::Element GF2NP::SolveQuadraticEquation(const Element &a) const -{ - if (m%2 == 0) - { - Element z, w; - RandomPool rng; - do - { - Element p((RandomNumberGenerator &)rng, m); - z = PolynomialMod2::Zero(); - w = p; - for (unsigned int i=1; i<=m-1; i++) - { - w = Square(w); - z = Square(z); - Accumulate(z, Multiply(w, a)); - Accumulate(w, p); - } - } while (w.IsZero()); - return z; - } - else - return HalfTrace(a); -} - -// ******************************************************** - -GF2NT::GF2NT(unsigned int t0, unsigned int t1, unsigned int t2) - : GF2NP(PolynomialMod2::Trinomial(t0, t1, t2)) - , t0(t0), t1(t1) - , result((word)0, m) -{ - assert(t0 > t1 && t1 > t2 && t2==0); -} - -const GF2NT::Element& GF2NT::MultiplicativeInverse(const Element &a) const -{ - if (t0-t1 < WORD_BITS) - return GF2NP::MultiplicativeInverse(a); - - SecWordBlock T(m_modulus.reg.size() * 4); - word *b = T; - word *c = T+m_modulus.reg.size(); - word *f = T+2*m_modulus.reg.size(); - word *g = T+3*m_modulus.reg.size(); - size_t bcLen=1, fgLen=m_modulus.reg.size(); - unsigned int k=0; - - SetWords(T, 0, 3*m_modulus.reg.size()); - b[0]=1; - assert(a.reg.size() <= m_modulus.reg.size()); - CopyWords(f, a.reg, a.reg.size()); - CopyWords(g, m_modulus.reg, m_modulus.reg.size()); - - while (1) - { - word t=f[0]; - while (!t) - { - ShiftWordsRightByWords(f, fgLen, 1); - if (c[bcLen-1]) - bcLen++; - assert(bcLen <= m_modulus.reg.size()); - ShiftWordsLeftByWords(c, bcLen, 1); - k+=WORD_BITS; - t=f[0]; - } - - unsigned int i=0; - while (t%2 == 0) - { - t>>=1; - i++; - } - k+=i; - - if (t==1 && CountWords(f, fgLen)==1) - break; - - if (i==1) - { - ShiftWordsRightByBits(f, fgLen, 1); - t=ShiftWordsLeftByBits(c, bcLen, 1); - } - else - { - ShiftWordsRightByBits(f, fgLen, i); - t=ShiftWordsLeftByBits(c, bcLen, i); - } - if (t) - { - c[bcLen] = t; - bcLen++; - assert(bcLen <= m_modulus.reg.size()); - } - - if (f[fgLen-1]==0 && g[fgLen-1]==0) - fgLen--; - - if (f[fgLen-1] < g[fgLen-1]) - { - std::swap(f, g); - std::swap(b, c); - } - - XorWords(f, g, fgLen); - XorWords(b, c, bcLen); - } - - while (k >= WORD_BITS) - { - word temp = b[0]; - // right shift b - for (unsigned i=0; i+1<BitsToWords(m); i++) - b[i] = b[i+1]; - b[BitsToWords(m)-1] = 0; - - if (t1 < WORD_BITS) - for (unsigned int j=0; j<WORD_BITS-t1; j++) - temp ^= ((temp >> j) & 1) << (t1 + j); - else - b[t1/WORD_BITS-1] ^= temp << t1%WORD_BITS; - - if (t1 % WORD_BITS) - b[t1/WORD_BITS] ^= temp >> (WORD_BITS - t1%WORD_BITS); - - if (t0%WORD_BITS) - { - b[t0/WORD_BITS-1] ^= temp << t0%WORD_BITS; - b[t0/WORD_BITS] ^= temp >> (WORD_BITS - t0%WORD_BITS); - } - else - b[t0/WORD_BITS-1] ^= temp; - - k -= WORD_BITS; - } - - if (k) - { - word temp = b[0] << (WORD_BITS - k); - ShiftWordsRightByBits(b, BitsToWords(m), k); - - if (t1 < WORD_BITS) - for (unsigned int j=0; j<WORD_BITS-t1; j++) - temp ^= ((temp >> j) & 1) << (t1 + j); - else - b[t1/WORD_BITS-1] ^= temp << t1%WORD_BITS; - - if (t1 % WORD_BITS) - b[t1/WORD_BITS] ^= temp >> (WORD_BITS - t1%WORD_BITS); - - if (t0%WORD_BITS) - { - b[t0/WORD_BITS-1] ^= temp << t0%WORD_BITS; - b[t0/WORD_BITS] ^= temp >> (WORD_BITS - t0%WORD_BITS); - } - else - b[t0/WORD_BITS-1] ^= temp; - } - - CopyWords(result.reg.begin(), b, result.reg.size()); - return result; -} - -const GF2NT::Element& GF2NT::Multiply(const Element &a, const Element &b) const -{ - size_t aSize = STDMIN(a.reg.size(), result.reg.size()); - Element r((word)0, m); - - for (int i=m-1; i>=0; i--) - { - if (r[m-1]) - { - ShiftWordsLeftByBits(r.reg.begin(), r.reg.size(), 1); - XorWords(r.reg.begin(), m_modulus.reg, r.reg.size()); - } - else - ShiftWordsLeftByBits(r.reg.begin(), r.reg.size(), 1); - - if (b[i]) - XorWords(r.reg.begin(), a.reg, aSize); - } - - if (m%WORD_BITS) - r.reg.begin()[r.reg.size()-1] = (word)Crop(r.reg[r.reg.size()-1], m%WORD_BITS); - - CopyWords(result.reg.begin(), r.reg.begin(), result.reg.size()); - return result; -} - -const GF2NT::Element& GF2NT::Reduced(const Element &a) const -{ - if (t0-t1 < WORD_BITS) - return m_domain.Mod(a, m_modulus); - - SecWordBlock b(a.reg); - - size_t i; - for (i=b.size()-1; i>=BitsToWords(t0); i--) - { - word temp = b[i]; - - if (t0%WORD_BITS) - { - b[i-t0/WORD_BITS] ^= temp >> t0%WORD_BITS; - b[i-t0/WORD_BITS-1] ^= temp << (WORD_BITS - t0%WORD_BITS); - } - else - b[i-t0/WORD_BITS] ^= temp; - - if ((t0-t1)%WORD_BITS) - { - b[i-(t0-t1)/WORD_BITS] ^= temp >> (t0-t1)%WORD_BITS; - b[i-(t0-t1)/WORD_BITS-1] ^= temp << (WORD_BITS - (t0-t1)%WORD_BITS); - } - else - b[i-(t0-t1)/WORD_BITS] ^= temp; - } - - if (i==BitsToWords(t0)-1 && t0%WORD_BITS) - { - word mask = ((word)1<<(t0%WORD_BITS))-1; - word temp = b[i] & ~mask; - b[i] &= mask; - - b[i-t0/WORD_BITS] ^= temp >> t0%WORD_BITS; - - if ((t0-t1)%WORD_BITS) - { - b[i-(t0-t1)/WORD_BITS] ^= temp >> (t0-t1)%WORD_BITS; - if ((t0-t1)%WORD_BITS > t0%WORD_BITS) - b[i-(t0-t1)/WORD_BITS-1] ^= temp << (WORD_BITS - (t0-t1)%WORD_BITS); - else - assert(temp << (WORD_BITS - (t0-t1)%WORD_BITS) == 0); - } - else - b[i-(t0-t1)/WORD_BITS] ^= temp; - } - - SetWords(result.reg.begin(), 0, result.reg.size()); - CopyWords(result.reg.begin(), b, STDMIN(b.size(), result.reg.size())); - return result; -} - -void GF2NP::DEREncodeElement(BufferedTransformation &out, const Element &a) const -{ - a.DEREncodeAsOctetString(out, MaxElementByteLength()); -} - -void GF2NP::BERDecodeElement(BufferedTransformation &in, Element &a) const -{ - a.BERDecodeAsOctetString(in, MaxElementByteLength()); -} - -void GF2NT::DEREncode(BufferedTransformation &bt) const -{ - DERSequenceEncoder seq(bt); - ASN1::characteristic_two_field().DEREncode(seq); - DERSequenceEncoder parameters(seq); - DEREncodeUnsigned(parameters, m); - ASN1::tpBasis().DEREncode(parameters); - DEREncodeUnsigned(parameters, t1); - parameters.MessageEnd(); - seq.MessageEnd(); -} - -void GF2NPP::DEREncode(BufferedTransformation &bt) const -{ - DERSequenceEncoder seq(bt); - ASN1::characteristic_two_field().DEREncode(seq); - DERSequenceEncoder parameters(seq); - DEREncodeUnsigned(parameters, m); - ASN1::ppBasis().DEREncode(parameters); - DERSequenceEncoder pentanomial(parameters); - DEREncodeUnsigned(pentanomial, t3); - DEREncodeUnsigned(pentanomial, t2); - DEREncodeUnsigned(pentanomial, t1); - pentanomial.MessageEnd(); - parameters.MessageEnd(); - seq.MessageEnd(); -} - -GF2NP * BERDecodeGF2NP(BufferedTransformation &bt) -{ - // VC60 workaround: auto_ptr lacks reset() - member_ptr<GF2NP> result; - - BERSequenceDecoder seq(bt); - if (OID(seq) != ASN1::characteristic_two_field()) - BERDecodeError(); - BERSequenceDecoder parameters(seq); - unsigned int m; - BERDecodeUnsigned(parameters, m); - OID oid(parameters); - if (oid == ASN1::tpBasis()) - { - unsigned int t1; - BERDecodeUnsigned(parameters, t1); - result.reset(new GF2NT(m, t1, 0)); - } - else if (oid == ASN1::ppBasis()) - { - unsigned int t1, t2, t3; - BERSequenceDecoder pentanomial(parameters); - BERDecodeUnsigned(pentanomial, t3); - BERDecodeUnsigned(pentanomial, t2); - BERDecodeUnsigned(pentanomial, t1); - pentanomial.MessageEnd(); - result.reset(new GF2NPP(m, t3, t2, t1, 0)); - } - else - { - BERDecodeError(); - return NULL; - } - parameters.MessageEnd(); - seq.MessageEnd(); - - return result.release(); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/gf2n.h b/lib/cryptopp/gf2n.h deleted file mode 100644 index 67ade641e..000000000 --- a/lib/cryptopp/gf2n.h +++ /dev/null @@ -1,369 +0,0 @@ -#ifndef CRYPTOPP_GF2N_H -#define CRYPTOPP_GF2N_H - -/*! \file */ - -#include "cryptlib.h" -#include "secblock.h" -#include "misc.h" -#include "algebra.h" - -#include <iosfwd> - -NAMESPACE_BEGIN(CryptoPP) - -//! Polynomial with Coefficients in GF(2) -/*! \nosubgrouping */ -class CRYPTOPP_DLL PolynomialMod2 -{ -public: - //! \name ENUMS, EXCEPTIONS, and TYPEDEFS - //@{ - //! divide by zero exception - class DivideByZero : public Exception - { - public: - DivideByZero() : Exception(OTHER_ERROR, "PolynomialMod2: division by zero") {} - }; - - typedef unsigned int RandomizationParameter; - //@} - - //! \name CREATORS - //@{ - //! creates the zero polynomial - PolynomialMod2(); - //! copy constructor - PolynomialMod2(const PolynomialMod2& t); - - //! convert from word - /*! value should be encoded with the least significant bit as coefficient to x^0 - and most significant bit as coefficient to x^(WORD_BITS-1) - bitLength denotes how much memory to allocate initially - */ - PolynomialMod2(word value, size_t bitLength=WORD_BITS); - - //! convert from big-endian byte array - PolynomialMod2(const byte *encodedPoly, size_t byteCount) - {Decode(encodedPoly, byteCount);} - - //! convert from big-endian form stored in a BufferedTransformation - PolynomialMod2(BufferedTransformation &encodedPoly, size_t byteCount) - {Decode(encodedPoly, byteCount);} - - //! create a random polynomial uniformly distributed over all polynomials with degree less than bitcount - PolynomialMod2(RandomNumberGenerator &rng, size_t bitcount) - {Randomize(rng, bitcount);} - - //! return x^i - static PolynomialMod2 CRYPTOPP_API Monomial(size_t i); - //! return x^t0 + x^t1 + x^t2 - static PolynomialMod2 CRYPTOPP_API Trinomial(size_t t0, size_t t1, size_t t2); - //! return x^t0 + x^t1 + x^t2 + x^t3 + x^t4 - static PolynomialMod2 CRYPTOPP_API Pentanomial(size_t t0, size_t t1, size_t t2, size_t t3, size_t t4); - //! return x^(n-1) + ... + x + 1 - static PolynomialMod2 CRYPTOPP_API AllOnes(size_t n); - - //! - static const PolynomialMod2 & CRYPTOPP_API Zero(); - //! - static const PolynomialMod2 & CRYPTOPP_API One(); - //@} - - //! \name ENCODE/DECODE - //@{ - //! minimum number of bytes to encode this polynomial - /*! MinEncodedSize of 0 is 1 */ - unsigned int MinEncodedSize() const {return STDMAX(1U, ByteCount());} - - //! encode in big-endian format - /*! if outputLen < MinEncodedSize, the most significant bytes will be dropped - if outputLen > MinEncodedSize, the most significant bytes will be padded - */ - void Encode(byte *output, size_t outputLen) const; - //! - void Encode(BufferedTransformation &bt, size_t outputLen) const; - - //! - void Decode(const byte *input, size_t inputLen); - //! - //* Precondition: bt.MaxRetrievable() >= inputLen - void Decode(BufferedTransformation &bt, size_t inputLen); - - //! encode value as big-endian octet string - void DEREncodeAsOctetString(BufferedTransformation &bt, size_t length) const; - //! decode value as big-endian octet string - void BERDecodeAsOctetString(BufferedTransformation &bt, size_t length); - //@} - - //! \name ACCESSORS - //@{ - //! number of significant bits = Degree() + 1 - unsigned int BitCount() const; - //! number of significant bytes = ceiling(BitCount()/8) - unsigned int ByteCount() const; - //! number of significant words = ceiling(ByteCount()/sizeof(word)) - unsigned int WordCount() const; - - //! return the n-th bit, n=0 being the least significant bit - bool GetBit(size_t n) const {return GetCoefficient(n)!=0;} - //! return the n-th byte - byte GetByte(size_t n) const; - - //! the zero polynomial will return a degree of -1 - signed int Degree() const {return BitCount()-1;} - //! degree + 1 - unsigned int CoefficientCount() const {return BitCount();} - //! return coefficient for x^i - int GetCoefficient(size_t i) const - {return (i/WORD_BITS < reg.size()) ? int(reg[i/WORD_BITS] >> (i % WORD_BITS)) & 1 : 0;} - //! return coefficient for x^i - int operator[](unsigned int i) const {return GetCoefficient(i);} - - //! - bool IsZero() const {return !*this;} - //! - bool Equals(const PolynomialMod2 &rhs) const; - //@} - - //! \name MANIPULATORS - //@{ - //! - PolynomialMod2& operator=(const PolynomialMod2& t); - //! - PolynomialMod2& operator&=(const PolynomialMod2& t); - //! - PolynomialMod2& operator^=(const PolynomialMod2& t); - //! - PolynomialMod2& operator+=(const PolynomialMod2& t) {return *this ^= t;} - //! - PolynomialMod2& operator-=(const PolynomialMod2& t) {return *this ^= t;} - //! - PolynomialMod2& operator*=(const PolynomialMod2& t); - //! - PolynomialMod2& operator/=(const PolynomialMod2& t); - //! - PolynomialMod2& operator%=(const PolynomialMod2& t); - //! - PolynomialMod2& operator<<=(unsigned int); - //! - PolynomialMod2& operator>>=(unsigned int); - - //! - void Randomize(RandomNumberGenerator &rng, size_t bitcount); - - //! - void SetBit(size_t i, int value = 1); - //! set the n-th byte to value - void SetByte(size_t n, byte value); - - //! - void SetCoefficient(size_t i, int value) {SetBit(i, value);} - - //! - void swap(PolynomialMod2 &a) {reg.swap(a.reg);} - //@} - - //! \name UNARY OPERATORS - //@{ - //! - bool operator!() const; - //! - PolynomialMod2 operator+() const {return *this;} - //! - PolynomialMod2 operator-() const {return *this;} - //@} - - //! \name BINARY OPERATORS - //@{ - //! - PolynomialMod2 And(const PolynomialMod2 &b) const; - //! - PolynomialMod2 Xor(const PolynomialMod2 &b) const; - //! - PolynomialMod2 Plus(const PolynomialMod2 &b) const {return Xor(b);} - //! - PolynomialMod2 Minus(const PolynomialMod2 &b) const {return Xor(b);} - //! - PolynomialMod2 Times(const PolynomialMod2 &b) const; - //! - PolynomialMod2 DividedBy(const PolynomialMod2 &b) const; - //! - PolynomialMod2 Modulo(const PolynomialMod2 &b) const; - - //! - PolynomialMod2 operator>>(unsigned int n) const; - //! - PolynomialMod2 operator<<(unsigned int n) const; - //@} - - //! \name OTHER ARITHMETIC FUNCTIONS - //@{ - //! sum modulo 2 of all coefficients - unsigned int Parity() const; - - //! check for irreducibility - bool IsIrreducible() const; - - //! is always zero since we're working modulo 2 - PolynomialMod2 Doubled() const {return Zero();} - //! - PolynomialMod2 Squared() const; - - //! only 1 is a unit - bool IsUnit() const {return Equals(One());} - //! return inverse if *this is a unit, otherwise return 0 - PolynomialMod2 MultiplicativeInverse() const {return IsUnit() ? One() : Zero();} - - //! greatest common divisor - static PolynomialMod2 CRYPTOPP_API Gcd(const PolynomialMod2 &a, const PolynomialMod2 &n); - //! calculate multiplicative inverse of *this mod n - PolynomialMod2 InverseMod(const PolynomialMod2 &) const; - - //! calculate r and q such that (a == d*q + r) && (deg(r) < deg(d)) - static void CRYPTOPP_API Divide(PolynomialMod2 &r, PolynomialMod2 &q, const PolynomialMod2 &a, const PolynomialMod2 &d); - //@} - - //! \name INPUT/OUTPUT - //@{ - //! - friend std::ostream& operator<<(std::ostream& out, const PolynomialMod2 &a); - //@} - -private: - friend class GF2NT; - - SecWordBlock reg; -}; - -//! -inline bool operator==(const CryptoPP::PolynomialMod2 &a, const CryptoPP::PolynomialMod2 &b) -{return a.Equals(b);} -//! -inline bool operator!=(const CryptoPP::PolynomialMod2 &a, const CryptoPP::PolynomialMod2 &b) -{return !(a==b);} -//! compares degree -inline bool operator> (const CryptoPP::PolynomialMod2 &a, const CryptoPP::PolynomialMod2 &b) -{return a.Degree() > b.Degree();} -//! compares degree -inline bool operator>=(const CryptoPP::PolynomialMod2 &a, const CryptoPP::PolynomialMod2 &b) -{return a.Degree() >= b.Degree();} -//! compares degree -inline bool operator< (const CryptoPP::PolynomialMod2 &a, const CryptoPP::PolynomialMod2 &b) -{return a.Degree() < b.Degree();} -//! compares degree -inline bool operator<=(const CryptoPP::PolynomialMod2 &a, const CryptoPP::PolynomialMod2 &b) -{return a.Degree() <= b.Degree();} -//! -inline CryptoPP::PolynomialMod2 operator&(const CryptoPP::PolynomialMod2 &a, const CryptoPP::PolynomialMod2 &b) {return a.And(b);} -//! -inline CryptoPP::PolynomialMod2 operator^(const CryptoPP::PolynomialMod2 &a, const CryptoPP::PolynomialMod2 &b) {return a.Xor(b);} -//! -inline CryptoPP::PolynomialMod2 operator+(const CryptoPP::PolynomialMod2 &a, const CryptoPP::PolynomialMod2 &b) {return a.Plus(b);} -//! -inline CryptoPP::PolynomialMod2 operator-(const CryptoPP::PolynomialMod2 &a, const CryptoPP::PolynomialMod2 &b) {return a.Minus(b);} -//! -inline CryptoPP::PolynomialMod2 operator*(const CryptoPP::PolynomialMod2 &a, const CryptoPP::PolynomialMod2 &b) {return a.Times(b);} -//! -inline CryptoPP::PolynomialMod2 operator/(const CryptoPP::PolynomialMod2 &a, const CryptoPP::PolynomialMod2 &b) {return a.DividedBy(b);} -//! -inline CryptoPP::PolynomialMod2 operator%(const CryptoPP::PolynomialMod2 &a, const CryptoPP::PolynomialMod2 &b) {return a.Modulo(b);} - -// CodeWarrior 8 workaround: put these template instantiations after overloaded operator declarations, -// but before the use of QuotientRing<EuclideanDomainOf<PolynomialMod2> > for VC .NET 2003 -CRYPTOPP_DLL_TEMPLATE_CLASS AbstractGroup<PolynomialMod2>; -CRYPTOPP_DLL_TEMPLATE_CLASS AbstractRing<PolynomialMod2>; -CRYPTOPP_DLL_TEMPLATE_CLASS AbstractEuclideanDomain<PolynomialMod2>; -CRYPTOPP_DLL_TEMPLATE_CLASS EuclideanDomainOf<PolynomialMod2>; -CRYPTOPP_DLL_TEMPLATE_CLASS QuotientRing<EuclideanDomainOf<PolynomialMod2> >; - -//! GF(2^n) with Polynomial Basis -class CRYPTOPP_DLL GF2NP : public QuotientRing<EuclideanDomainOf<PolynomialMod2> > -{ -public: - GF2NP(const PolynomialMod2 &modulus); - - virtual GF2NP * Clone() const {return new GF2NP(*this);} - virtual void DEREncode(BufferedTransformation &bt) const - {assert(false);} // no ASN.1 syntax yet for general polynomial basis - - void DEREncodeElement(BufferedTransformation &out, const Element &a) const; - void BERDecodeElement(BufferedTransformation &in, Element &a) const; - - bool Equal(const Element &a, const Element &b) const - {assert(a.Degree() < m_modulus.Degree() && b.Degree() < m_modulus.Degree()); return a.Equals(b);} - - bool IsUnit(const Element &a) const - {assert(a.Degree() < m_modulus.Degree()); return !!a;} - - unsigned int MaxElementBitLength() const - {return m;} - - unsigned int MaxElementByteLength() const - {return (unsigned int)BitsToBytes(MaxElementBitLength());} - - Element SquareRoot(const Element &a) const; - - Element HalfTrace(const Element &a) const; - - // returns z such that z^2 + z == a - Element SolveQuadraticEquation(const Element &a) const; - -protected: - unsigned int m; -}; - -//! GF(2^n) with Trinomial Basis -class CRYPTOPP_DLL GF2NT : public GF2NP -{ -public: - // polynomial modulus = x^t0 + x^t1 + x^t2, t0 > t1 > t2 - GF2NT(unsigned int t0, unsigned int t1, unsigned int t2); - - GF2NP * Clone() const {return new GF2NT(*this);} - void DEREncode(BufferedTransformation &bt) const; - - const Element& Multiply(const Element &a, const Element &b) const; - - const Element& Square(const Element &a) const - {return Reduced(a.Squared());} - - const Element& MultiplicativeInverse(const Element &a) const; - -private: - const Element& Reduced(const Element &a) const; - - unsigned int t0, t1; - mutable PolynomialMod2 result; -}; - -//! GF(2^n) with Pentanomial Basis -class CRYPTOPP_DLL GF2NPP : public GF2NP -{ -public: - // polynomial modulus = x^t0 + x^t1 + x^t2 + x^t3 + x^t4, t0 > t1 > t2 > t3 > t4 - GF2NPP(unsigned int t0, unsigned int t1, unsigned int t2, unsigned int t3, unsigned int t4) - : GF2NP(PolynomialMod2::Pentanomial(t0, t1, t2, t3, t4)), t0(t0), t1(t1), t2(t2), t3(t3) {} - - GF2NP * Clone() const {return new GF2NPP(*this);} - void DEREncode(BufferedTransformation &bt) const; - -private: - unsigned int t0, t1, t2, t3; -}; - -// construct new GF2NP from the ASN.1 sequence Characteristic-two -CRYPTOPP_DLL GF2NP * CRYPTOPP_API BERDecodeGF2NP(BufferedTransformation &bt); - -NAMESPACE_END - -#ifndef __BORLANDC__ -NAMESPACE_BEGIN(std) -template<> inline void swap(CryptoPP::PolynomialMod2 &a, CryptoPP::PolynomialMod2 &b) -{ - a.swap(b); -} -NAMESPACE_END -#endif - -#endif diff --git a/lib/cryptopp/gfpcrypt.cpp b/lib/cryptopp/gfpcrypt.cpp deleted file mode 100644 index e293fc598..000000000 --- a/lib/cryptopp/gfpcrypt.cpp +++ /dev/null @@ -1,273 +0,0 @@ -// dsa.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "gfpcrypt.h" -#include "asn.h" -#include "oids.h" -#include "nbtheory.h" - -NAMESPACE_BEGIN(CryptoPP) - -void TestInstantiations_gfpcrypt() -{ - GDSA<SHA>::Signer test; - GDSA<SHA>::Verifier test1; - DSA::Signer test5(NullRNG(), 100); - DSA::Signer test2(test5); - NR<SHA>::Signer test3; - NR<SHA>::Verifier test4; - DLIES<>::Encryptor test6; - DLIES<>::Decryptor test7; -} - -void DL_GroupParameters_DSA::GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs &alg) -{ - Integer p, q, g; - - if (alg.GetValue("Modulus", p) && alg.GetValue("SubgroupGenerator", g)) - { - q = alg.GetValueWithDefault("SubgroupOrder", ComputeGroupOrder(p)/2); - Initialize(p, q, g); - } - else - { - int modulusSize = 1024, defaultSubgroupOrderSize; - alg.GetIntValue("ModulusSize", modulusSize) || alg.GetIntValue("KeySize", modulusSize); - - switch (modulusSize) - { - case 1024: - defaultSubgroupOrderSize = 160; - break; - case 2048: - defaultSubgroupOrderSize = 224; - break; - case 3072: - defaultSubgroupOrderSize = 256; - break; - default: - throw InvalidArgument("DSA: not a valid prime length"); - } - - DL_GroupParameters_GFP::GenerateRandom(rng, CombinedNameValuePairs(alg, MakeParameters(Name::SubgroupOrderSize(), defaultSubgroupOrderSize, false))); - } -} - -bool DL_GroupParameters_DSA::ValidateGroup(RandomNumberGenerator &rng, unsigned int level) const -{ - bool pass = DL_GroupParameters_GFP::ValidateGroup(rng, level); - int pSize = GetModulus().BitCount(), qSize = GetSubgroupOrder().BitCount(); - pass = pass && ((pSize==1024 && qSize==160) || (pSize==2048 && qSize==224) || (pSize==2048 && qSize==256) || (pSize==3072 && qSize==256)); - return pass; -} - -void DL_SignatureMessageEncodingMethod_DSA::ComputeMessageRepresentative(RandomNumberGenerator &rng, - const byte *recoverableMessage, size_t recoverableMessageLength, - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength) const -{ - assert(recoverableMessageLength == 0); - assert(hashIdentifier.second == 0); - const size_t representativeByteLength = BitsToBytes(representativeBitLength); - const size_t digestSize = hash.DigestSize(); - const size_t paddingLength = SaturatingSubtract(representativeByteLength, digestSize); - - memset(representative, 0, paddingLength); - hash.TruncatedFinal(representative+paddingLength, STDMIN(representativeByteLength, digestSize)); - - if (digestSize*8 > representativeBitLength) - { - Integer h(representative, representativeByteLength); - h >>= representativeByteLength*8 - representativeBitLength; - h.Encode(representative, representativeByteLength); - } -} - -void DL_SignatureMessageEncodingMethod_NR::ComputeMessageRepresentative(RandomNumberGenerator &rng, - const byte *recoverableMessage, size_t recoverableMessageLength, - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength) const -{ - assert(recoverableMessageLength == 0); - assert(hashIdentifier.second == 0); - const size_t representativeByteLength = BitsToBytes(representativeBitLength); - const size_t digestSize = hash.DigestSize(); - const size_t paddingLength = SaturatingSubtract(representativeByteLength, digestSize); - - memset(representative, 0, paddingLength); - hash.TruncatedFinal(representative+paddingLength, STDMIN(representativeByteLength, digestSize)); - - if (digestSize*8 >= representativeBitLength) - { - Integer h(representative, representativeByteLength); - h >>= representativeByteLength*8 - representativeBitLength + 1; - h.Encode(representative, representativeByteLength); - } -} - -bool DL_GroupParameters_IntegerBased::ValidateGroup(RandomNumberGenerator &rng, unsigned int level) const -{ - const Integer &p = GetModulus(), &q = GetSubgroupOrder(); - - bool pass = true; - pass = pass && p > Integer::One() && p.IsOdd(); - pass = pass && q > Integer::One() && q.IsOdd(); - - if (level >= 1) - pass = pass && GetCofactor() > Integer::One() && GetGroupOrder() % q == Integer::Zero(); - if (level >= 2) - pass = pass && VerifyPrime(rng, q, level-2) && VerifyPrime(rng, p, level-2); - - return pass; -} - -bool DL_GroupParameters_IntegerBased::ValidateElement(unsigned int level, const Integer &g, const DL_FixedBasePrecomputation<Integer> *gpc) const -{ - const Integer &p = GetModulus(), &q = GetSubgroupOrder(); - - bool pass = true; - pass = pass && GetFieldType() == 1 ? g.IsPositive() : g.NotNegative(); - pass = pass && g < p && !IsIdentity(g); - - if (level >= 1) - { - if (gpc) - pass = pass && gpc->Exponentiate(GetGroupPrecomputation(), Integer::One()) == g; - } - if (level >= 2) - { - if (GetFieldType() == 2) - pass = pass && Jacobi(g*g-4, p)==-1; - - // verifying that Lucas((p+1)/2, w, p)==2 is omitted because it's too costly - // and at most 1 bit is leaked if it's false - bool fullValidate = (GetFieldType() == 2 && level >= 3) || !FastSubgroupCheckAvailable(); - - if (fullValidate && pass) - { - Integer gp = gpc ? gpc->Exponentiate(GetGroupPrecomputation(), q) : ExponentiateElement(g, q); - pass = pass && IsIdentity(gp); - } - else if (GetFieldType() == 1) - pass = pass && Jacobi(g, p) == 1; - } - - return pass; -} - -void DL_GroupParameters_IntegerBased::GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs &alg) -{ - Integer p, q, g; - - if (alg.GetValue("Modulus", p) && alg.GetValue("SubgroupGenerator", g)) - { - q = alg.GetValueWithDefault("SubgroupOrder", ComputeGroupOrder(p)/2); - } - else - { - int modulusSize, subgroupOrderSize; - - if (!alg.GetIntValue("ModulusSize", modulusSize)) - modulusSize = alg.GetIntValueWithDefault("KeySize", 2048); - - if (!alg.GetIntValue("SubgroupOrderSize", subgroupOrderSize)) - subgroupOrderSize = GetDefaultSubgroupOrderSize(modulusSize); - - PrimeAndGenerator pg; - pg.Generate(GetFieldType() == 1 ? 1 : -1, rng, modulusSize, subgroupOrderSize); - p = pg.Prime(); - q = pg.SubPrime(); - g = pg.Generator(); - } - - Initialize(p, q, g); -} - -Integer DL_GroupParameters_IntegerBased::DecodeElement(const byte *encoded, bool checkForGroupMembership) const -{ - Integer g(encoded, GetModulus().ByteCount()); - if (!ValidateElement(1, g, NULL)) - throw DL_BadElement(); - return g; -} - -void DL_GroupParameters_IntegerBased::BERDecode(BufferedTransformation &bt) -{ - BERSequenceDecoder parameters(bt); - Integer p(parameters); - Integer q(parameters); - Integer g; - if (parameters.EndReached()) - { - g = q; - q = ComputeGroupOrder(p) / 2; - } - else - g.BERDecode(parameters); - parameters.MessageEnd(); - - SetModulusAndSubgroupGenerator(p, g); - SetSubgroupOrder(q); -} - -void DL_GroupParameters_IntegerBased::DEREncode(BufferedTransformation &bt) const -{ - DERSequenceEncoder parameters(bt); - GetModulus().DEREncode(parameters); - m_q.DEREncode(parameters); - GetSubgroupGenerator().DEREncode(parameters); - parameters.MessageEnd(); -} - -bool DL_GroupParameters_IntegerBased::GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const -{ - return GetValueHelper<DL_GroupParameters<Element> >(this, name, valueType, pValue) - CRYPTOPP_GET_FUNCTION_ENTRY(Modulus); -} - -void DL_GroupParameters_IntegerBased::AssignFrom(const NameValuePairs &source) -{ - AssignFromHelper(this, source) - CRYPTOPP_SET_FUNCTION_ENTRY2(Modulus, SubgroupGenerator) - CRYPTOPP_SET_FUNCTION_ENTRY(SubgroupOrder) - ; -} - -OID DL_GroupParameters_IntegerBased::GetAlgorithmID() const -{ - return ASN1::id_dsa(); -} - -void DL_GroupParameters_GFP::SimultaneousExponentiate(Element *results, const Element &base, const Integer *exponents, unsigned int exponentsCount) const -{ - ModularArithmetic ma(GetModulus()); - ma.SimultaneousExponentiate(results, base, exponents, exponentsCount); -} - -DL_GroupParameters_GFP::Element DL_GroupParameters_GFP::MultiplyElements(const Element &a, const Element &b) const -{ - return a_times_b_mod_c(a, b, GetModulus()); -} - -DL_GroupParameters_GFP::Element DL_GroupParameters_GFP::CascadeExponentiate(const Element &element1, const Integer &exponent1, const Element &element2, const Integer &exponent2) const -{ - ModularArithmetic ma(GetModulus()); - return ma.CascadeExponentiate(element1, exponent1, element2, exponent2); -} - -Integer DL_GroupParameters_IntegerBased::GetMaxExponent() const -{ - return STDMIN(GetSubgroupOrder()-1, Integer::Power2(2*DiscreteLogWorkFactor(GetFieldType()*GetModulus().BitCount()))); -} - -unsigned int DL_GroupParameters_IntegerBased::GetDefaultSubgroupOrderSize(unsigned int modulusSize) const -{ - return 2*DiscreteLogWorkFactor(GetFieldType()*modulusSize); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/gfpcrypt.h b/lib/cryptopp/gfpcrypt.h deleted file mode 100644 index 7af993fb3..000000000 --- a/lib/cryptopp/gfpcrypt.h +++ /dev/null @@ -1,528 +0,0 @@ -#ifndef CRYPTOPP_GFPCRYPT_H -#define CRYPTOPP_GFPCRYPT_H - -/** \file - Implementation of schemes based on DL over GF(p) -*/ - -#include "pubkey.h" -#include "modexppc.h" -#include "sha.h" -#include "algparam.h" -#include "asn.h" -#include "smartptr.h" -#include "hmac.h" - -#include <limits.h> - -NAMESPACE_BEGIN(CryptoPP) - -CRYPTOPP_DLL_TEMPLATE_CLASS DL_GroupParameters<Integer>; - -//! _ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE DL_GroupParameters_IntegerBased : public ASN1CryptoMaterial<DL_GroupParameters<Integer> > -{ - typedef DL_GroupParameters_IntegerBased ThisClass; - -public: - void Initialize(const DL_GroupParameters_IntegerBased ¶ms) - {Initialize(params.GetModulus(), params.GetSubgroupOrder(), params.GetSubgroupGenerator());} - void Initialize(RandomNumberGenerator &rng, unsigned int pbits) - {GenerateRandom(rng, MakeParameters("ModulusSize", (int)pbits));} - void Initialize(const Integer &p, const Integer &g) - {SetModulusAndSubgroupGenerator(p, g); SetSubgroupOrder(ComputeGroupOrder(p)/2);} - void Initialize(const Integer &p, const Integer &q, const Integer &g) - {SetModulusAndSubgroupGenerator(p, g); SetSubgroupOrder(q);} - - // ASN1Object interface - void BERDecode(BufferedTransformation &bt); - void DEREncode(BufferedTransformation &bt) const; - - // GeneratibleCryptoMaterial interface - /*! parameters: (ModulusSize, SubgroupOrderSize (optional)) */ - void GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs &alg); - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const; - void AssignFrom(const NameValuePairs &source); - - // DL_GroupParameters - const Integer & GetSubgroupOrder() const {return m_q;} - Integer GetGroupOrder() const {return GetFieldType() == 1 ? GetModulus()-Integer::One() : GetModulus()+Integer::One();} - bool ValidateGroup(RandomNumberGenerator &rng, unsigned int level) const; - bool ValidateElement(unsigned int level, const Integer &element, const DL_FixedBasePrecomputation<Integer> *precomp) const; - bool FastSubgroupCheckAvailable() const {return GetCofactor() == 2;} - void EncodeElement(bool reversible, const Element &element, byte *encoded) const - {element.Encode(encoded, GetModulus().ByteCount());} - unsigned int GetEncodedElementSize(bool reversible) const {return GetModulus().ByteCount();} - Integer DecodeElement(const byte *encoded, bool checkForGroupMembership) const; - Integer ConvertElementToInteger(const Element &element) const - {return element;} - Integer GetMaxExponent() const; - static std::string CRYPTOPP_API StaticAlgorithmNamePrefix() {return "";} - - OID GetAlgorithmID() const; - - virtual const Integer & GetModulus() const =0; - virtual void SetModulusAndSubgroupGenerator(const Integer &p, const Integer &g) =0; - - void SetSubgroupOrder(const Integer &q) - {m_q = q; ParametersChanged();} - -protected: - Integer ComputeGroupOrder(const Integer &modulus) const - {return modulus-(GetFieldType() == 1 ? 1 : -1);} - - // GF(p) = 1, GF(p^2) = 2 - virtual int GetFieldType() const =0; - virtual unsigned int GetDefaultSubgroupOrderSize(unsigned int modulusSize) const; - -private: - Integer m_q; -}; - -//! _ -template <class GROUP_PRECOMP, class BASE_PRECOMP = DL_FixedBasePrecomputationImpl<CPP_TYPENAME GROUP_PRECOMP::Element> > -class CRYPTOPP_NO_VTABLE DL_GroupParameters_IntegerBasedImpl : public DL_GroupParametersImpl<GROUP_PRECOMP, BASE_PRECOMP, DL_GroupParameters_IntegerBased> -{ - typedef DL_GroupParameters_IntegerBasedImpl<GROUP_PRECOMP, BASE_PRECOMP> ThisClass; - -public: - typedef typename GROUP_PRECOMP::Element Element; - - // GeneratibleCryptoMaterial interface - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const - {return GetValueHelper<DL_GroupParameters_IntegerBased>(this, name, valueType, pValue).Assignable();} - - void AssignFrom(const NameValuePairs &source) - {AssignFromHelper<DL_GroupParameters_IntegerBased>(this, source);} - - // DL_GroupParameters - const DL_FixedBasePrecomputation<Element> & GetBasePrecomputation() const {return this->m_gpc;} - DL_FixedBasePrecomputation<Element> & AccessBasePrecomputation() {return this->m_gpc;} - - // IntegerGroupParameters - const Integer & GetModulus() const {return this->m_groupPrecomputation.GetModulus();} - const Integer & GetGenerator() const {return this->m_gpc.GetBase(this->GetGroupPrecomputation());} - - void SetModulusAndSubgroupGenerator(const Integer &p, const Integer &g) // these have to be set together - {this->m_groupPrecomputation.SetModulus(p); this->m_gpc.SetBase(this->GetGroupPrecomputation(), g); this->ParametersChanged();} - - // non-inherited - bool operator==(const DL_GroupParameters_IntegerBasedImpl<GROUP_PRECOMP, BASE_PRECOMP> &rhs) const - {return GetModulus() == rhs.GetModulus() && GetGenerator() == rhs.GetGenerator() && this->GetSubgroupOrder() == rhs.GetSubgroupOrder();} - bool operator!=(const DL_GroupParameters_IntegerBasedImpl<GROUP_PRECOMP, BASE_PRECOMP> &rhs) const - {return !operator==(rhs);} -}; - -CRYPTOPP_DLL_TEMPLATE_CLASS DL_GroupParameters_IntegerBasedImpl<ModExpPrecomputation>; - -//! GF(p) group parameters -class CRYPTOPP_DLL DL_GroupParameters_GFP : public DL_GroupParameters_IntegerBasedImpl<ModExpPrecomputation> -{ -public: - // DL_GroupParameters - bool IsIdentity(const Integer &element) const {return element == Integer::One();} - void SimultaneousExponentiate(Element *results, const Element &base, const Integer *exponents, unsigned int exponentsCount) const; - - // NameValuePairs interface - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const - { - return GetValueHelper<DL_GroupParameters_IntegerBased>(this, name, valueType, pValue).Assignable(); - } - - // used by MQV - Element MultiplyElements(const Element &a, const Element &b) const; - Element CascadeExponentiate(const Element &element1, const Integer &exponent1, const Element &element2, const Integer &exponent2) const; - -protected: - int GetFieldType() const {return 1;} -}; - -//! GF(p) group parameters that default to same primes -class CRYPTOPP_DLL DL_GroupParameters_GFP_DefaultSafePrime : public DL_GroupParameters_GFP -{ -public: - typedef NoCofactorMultiplication DefaultCofactorOption; - -protected: - unsigned int GetDefaultSubgroupOrderSize(unsigned int modulusSize) const {return modulusSize-1;} -}; - -//! GDSA algorithm -template <class T> -class DL_Algorithm_GDSA : public DL_ElgamalLikeSignatureAlgorithm<T> -{ -public: - static const char * CRYPTOPP_API StaticAlgorithmName() {return "DSA-1363";} - - void Sign(const DL_GroupParameters<T> ¶ms, const Integer &x, const Integer &k, const Integer &e, Integer &r, Integer &s) const - { - const Integer &q = params.GetSubgroupOrder(); - r %= q; - Integer kInv = k.InverseMod(q); - s = (kInv * (x*r + e)) % q; - assert(!!r && !!s); - } - - bool Verify(const DL_GroupParameters<T> ¶ms, const DL_PublicKey<T> &publicKey, const Integer &e, const Integer &r, const Integer &s) const - { - const Integer &q = params.GetSubgroupOrder(); - if (r>=q || r<1 || s>=q || s<1) - return false; - - Integer w = s.InverseMod(q); - Integer u1 = (e * w) % q; - Integer u2 = (r * w) % q; - // verify r == (g^u1 * y^u2 mod p) mod q - return r == params.ConvertElementToInteger(publicKey.CascadeExponentiateBaseAndPublicElement(u1, u2)) % q; - } -}; - -CRYPTOPP_DLL_TEMPLATE_CLASS DL_Algorithm_GDSA<Integer>; - -//! NR algorithm -template <class T> -class DL_Algorithm_NR : public DL_ElgamalLikeSignatureAlgorithm<T> -{ -public: - static const char * CRYPTOPP_API StaticAlgorithmName() {return "NR";} - - void Sign(const DL_GroupParameters<T> ¶ms, const Integer &x, const Integer &k, const Integer &e, Integer &r, Integer &s) const - { - const Integer &q = params.GetSubgroupOrder(); - r = (r + e) % q; - s = (k - x*r) % q; - assert(!!r); - } - - bool Verify(const DL_GroupParameters<T> ¶ms, const DL_PublicKey<T> &publicKey, const Integer &e, const Integer &r, const Integer &s) const - { - const Integer &q = params.GetSubgroupOrder(); - if (r>=q || r<1 || s>=q) - return false; - - // check r == (m_g^s * m_y^r + m) mod m_q - return r == (params.ConvertElementToInteger(publicKey.CascadeExponentiateBaseAndPublicElement(s, r)) + e) % q; - } -}; - -/*! DSA public key format is defined in 7.3.3 of RFC 2459. The - private key format is defined in 12.9 of PKCS #11 v2.10. */ -template <class GP> -class DL_PublicKey_GFP : public DL_PublicKeyImpl<GP> -{ -public: - void Initialize(const DL_GroupParameters_IntegerBased ¶ms, const Integer &y) - {this->AccessGroupParameters().Initialize(params); this->SetPublicElement(y);} - void Initialize(const Integer &p, const Integer &g, const Integer &y) - {this->AccessGroupParameters().Initialize(p, g); this->SetPublicElement(y);} - void Initialize(const Integer &p, const Integer &q, const Integer &g, const Integer &y) - {this->AccessGroupParameters().Initialize(p, q, g); this->SetPublicElement(y);} - - // X509PublicKey - void BERDecodePublicKey(BufferedTransformation &bt, bool, size_t) - {this->SetPublicElement(Integer(bt));} - void DEREncodePublicKey(BufferedTransformation &bt) const - {this->GetPublicElement().DEREncode(bt);} -}; - -//! DL private key (in GF(p) groups) -template <class GP> -class DL_PrivateKey_GFP : public DL_PrivateKeyImpl<GP> -{ -public: - void Initialize(RandomNumberGenerator &rng, unsigned int modulusBits) - {this->GenerateRandomWithKeySize(rng, modulusBits);} - void Initialize(RandomNumberGenerator &rng, const Integer &p, const Integer &g) - {this->GenerateRandom(rng, MakeParameters("Modulus", p)("SubgroupGenerator", g));} - void Initialize(RandomNumberGenerator &rng, const Integer &p, const Integer &q, const Integer &g) - {this->GenerateRandom(rng, MakeParameters("Modulus", p)("SubgroupOrder", q)("SubgroupGenerator", g));} - void Initialize(const DL_GroupParameters_IntegerBased ¶ms, const Integer &x) - {this->AccessGroupParameters().Initialize(params); this->SetPrivateExponent(x);} - void Initialize(const Integer &p, const Integer &g, const Integer &x) - {this->AccessGroupParameters().Initialize(p, g); this->SetPrivateExponent(x);} - void Initialize(const Integer &p, const Integer &q, const Integer &g, const Integer &x) - {this->AccessGroupParameters().Initialize(p, q, g); this->SetPrivateExponent(x);} -}; - -//! DL signing/verification keys (in GF(p) groups) -struct DL_SignatureKeys_GFP -{ - typedef DL_GroupParameters_GFP GroupParameters; - typedef DL_PublicKey_GFP<GroupParameters> PublicKey; - typedef DL_PrivateKey_GFP<GroupParameters> PrivateKey; -}; - -//! DL encryption/decryption keys (in GF(p) groups) -struct DL_CryptoKeys_GFP -{ - typedef DL_GroupParameters_GFP_DefaultSafePrime GroupParameters; - typedef DL_PublicKey_GFP<GroupParameters> PublicKey; - typedef DL_PrivateKey_GFP<GroupParameters> PrivateKey; -}; - -//! provided for backwards compatibility, this class uses the old non-standard Crypto++ key format -template <class BASE> -class DL_PublicKey_GFP_OldFormat : public BASE -{ -public: - void BERDecode(BufferedTransformation &bt) - { - BERSequenceDecoder seq(bt); - Integer v1(seq); - Integer v2(seq); - Integer v3(seq); - - if (seq.EndReached()) - { - this->AccessGroupParameters().Initialize(v1, v1/2, v2); - this->SetPublicElement(v3); - } - else - { - Integer v4(seq); - this->AccessGroupParameters().Initialize(v1, v2, v3); - this->SetPublicElement(v4); - } - - seq.MessageEnd(); - } - - void DEREncode(BufferedTransformation &bt) const - { - DERSequenceEncoder seq(bt); - this->GetGroupParameters().GetModulus().DEREncode(seq); - if (this->GetGroupParameters().GetCofactor() != 2) - this->GetGroupParameters().GetSubgroupOrder().DEREncode(seq); - this->GetGroupParameters().GetGenerator().DEREncode(seq); - this->GetPublicElement().DEREncode(seq); - seq.MessageEnd(); - } -}; - -//! provided for backwards compatibility, this class uses the old non-standard Crypto++ key format -template <class BASE> -class DL_PrivateKey_GFP_OldFormat : public BASE -{ -public: - void BERDecode(BufferedTransformation &bt) - { - BERSequenceDecoder seq(bt); - Integer v1(seq); - Integer v2(seq); - Integer v3(seq); - Integer v4(seq); - - if (seq.EndReached()) - { - this->AccessGroupParameters().Initialize(v1, v1/2, v2); - this->SetPrivateExponent(v4 % (v1/2)); // some old keys may have x >= q - } - else - { - Integer v5(seq); - this->AccessGroupParameters().Initialize(v1, v2, v3); - this->SetPrivateExponent(v5); - } - - seq.MessageEnd(); - } - - void DEREncode(BufferedTransformation &bt) const - { - DERSequenceEncoder seq(bt); - this->GetGroupParameters().GetModulus().DEREncode(seq); - if (this->GetGroupParameters().GetCofactor() != 2) - this->GetGroupParameters().GetSubgroupOrder().DEREncode(seq); - this->GetGroupParameters().GetGenerator().DEREncode(seq); - this->GetGroupParameters().ExponentiateBase(this->GetPrivateExponent()).DEREncode(seq); - this->GetPrivateExponent().DEREncode(seq); - seq.MessageEnd(); - } -}; - -//! <a href="http://www.weidai.com/scan-mirror/sig.html#DSA-1363">DSA-1363</a> -template <class H> -struct GDSA : public DL_SS< - DL_SignatureKeys_GFP, - DL_Algorithm_GDSA<Integer>, - DL_SignatureMessageEncodingMethod_DSA, - H> -{ -}; - -//! <a href="http://www.weidai.com/scan-mirror/sig.html#NR">NR</a> -template <class H> -struct NR : public DL_SS< - DL_SignatureKeys_GFP, - DL_Algorithm_NR<Integer>, - DL_SignatureMessageEncodingMethod_NR, - H> -{ -}; - -//! DSA group parameters, these are GF(p) group parameters that are allowed by the DSA standard -class CRYPTOPP_DLL DL_GroupParameters_DSA : public DL_GroupParameters_GFP -{ -public: - /*! also checks that the lengths of p and q are allowed by the DSA standard */ - bool ValidateGroup(RandomNumberGenerator &rng, unsigned int level) const; - /*! parameters: (ModulusSize), or (Modulus, SubgroupOrder, SubgroupGenerator) */ - /*! ModulusSize must be between DSA::MIN_PRIME_LENGTH and DSA::MAX_PRIME_LENGTH, and divisible by DSA::PRIME_LENGTH_MULTIPLE */ - void GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs &alg); - - static bool CRYPTOPP_API IsValidPrimeLength(unsigned int pbits) - {return pbits >= MIN_PRIME_LENGTH && pbits <= MAX_PRIME_LENGTH && pbits % PRIME_LENGTH_MULTIPLE == 0;} - - enum {MIN_PRIME_LENGTH = 1024, MAX_PRIME_LENGTH = 3072, PRIME_LENGTH_MULTIPLE = 1024}; -}; - -template <class H> -class DSA2; - -//! DSA keys -struct DL_Keys_DSA -{ - typedef DL_PublicKey_GFP<DL_GroupParameters_DSA> PublicKey; - typedef DL_PrivateKey_WithSignaturePairwiseConsistencyTest<DL_PrivateKey_GFP<DL_GroupParameters_DSA>, DSA2<SHA> > PrivateKey; -}; - -//! <a href="http://en.wikipedia.org/wiki/Digital_Signature_Algorithm">DSA</a>, as specified in FIPS 186-3 -// class named DSA2 instead of DSA for backwards compatibility (DSA was a non-template class) -template <class H> -class DSA2 : public DL_SS< - DL_Keys_DSA, - DL_Algorithm_GDSA<Integer>, - DL_SignatureMessageEncodingMethod_DSA, - H, - DSA2<H> > -{ -public: - static std::string CRYPTOPP_API StaticAlgorithmName() {return "DSA/" + (std::string)H::StaticAlgorithmName();} -}; - -//! DSA with SHA-1, typedef'd for backwards compatibility -typedef DSA2<SHA> DSA; - -CRYPTOPP_DLL_TEMPLATE_CLASS DL_PublicKey_GFP<DL_GroupParameters_DSA>; -CRYPTOPP_DLL_TEMPLATE_CLASS DL_PrivateKey_GFP<DL_GroupParameters_DSA>; -CRYPTOPP_DLL_TEMPLATE_CLASS DL_PrivateKey_WithSignaturePairwiseConsistencyTest<DL_PrivateKey_GFP<DL_GroupParameters_DSA>, DSA2<SHA> >; - -//! the XOR encryption method, for use with DL-based cryptosystems -template <class MAC, bool DHAES_MODE> -class DL_EncryptionAlgorithm_Xor : public DL_SymmetricEncryptionAlgorithm -{ -public: - bool ParameterSupported(const char *name) const {return strcmp(name, Name::EncodingParameters()) == 0;} - size_t GetSymmetricKeyLength(size_t plaintextLength) const - {return plaintextLength + MAC::DEFAULT_KEYLENGTH;} - size_t GetSymmetricCiphertextLength(size_t plaintextLength) const - {return plaintextLength + MAC::DIGESTSIZE;} - size_t GetMaxSymmetricPlaintextLength(size_t ciphertextLength) const - {return (unsigned int)SaturatingSubtract(ciphertextLength, (unsigned int)MAC::DIGESTSIZE);} - void SymmetricEncrypt(RandomNumberGenerator &rng, const byte *key, const byte *plaintext, size_t plaintextLength, byte *ciphertext, const NameValuePairs ¶meters) const - { - const byte *cipherKey, *macKey; - if (DHAES_MODE) - { - macKey = key; - cipherKey = key + MAC::DEFAULT_KEYLENGTH; - } - else - { - cipherKey = key; - macKey = key + plaintextLength; - } - - ConstByteArrayParameter encodingParameters; - parameters.GetValue(Name::EncodingParameters(), encodingParameters); - - xorbuf(ciphertext, plaintext, cipherKey, plaintextLength); - MAC mac(macKey); - mac.Update(ciphertext, plaintextLength); - mac.Update(encodingParameters.begin(), encodingParameters.size()); - if (DHAES_MODE) - { - byte L[8] = {0,0,0,0}; - PutWord(false, BIG_ENDIAN_ORDER, L+4, word32(encodingParameters.size())); - mac.Update(L, 8); - } - mac.Final(ciphertext + plaintextLength); - } - DecodingResult SymmetricDecrypt(const byte *key, const byte *ciphertext, size_t ciphertextLength, byte *plaintext, const NameValuePairs ¶meters) const - { - size_t plaintextLength = GetMaxSymmetricPlaintextLength(ciphertextLength); - const byte *cipherKey, *macKey; - if (DHAES_MODE) - { - macKey = key; - cipherKey = key + MAC::DEFAULT_KEYLENGTH; - } - else - { - cipherKey = key; - macKey = key + plaintextLength; - } - - ConstByteArrayParameter encodingParameters; - parameters.GetValue(Name::EncodingParameters(), encodingParameters); - - MAC mac(macKey); - mac.Update(ciphertext, plaintextLength); - mac.Update(encodingParameters.begin(), encodingParameters.size()); - if (DHAES_MODE) - { - byte L[8] = {0,0,0,0}; - PutWord(false, BIG_ENDIAN_ORDER, L+4, word32(encodingParameters.size())); - mac.Update(L, 8); - } - if (!mac.Verify(ciphertext + plaintextLength)) - return DecodingResult(); - - xorbuf(plaintext, ciphertext, cipherKey, plaintextLength); - return DecodingResult(plaintextLength); - } -}; - -//! _ -template <class T, bool DHAES_MODE, class KDF> -class DL_KeyDerivationAlgorithm_P1363 : public DL_KeyDerivationAlgorithm<T> -{ -public: - bool ParameterSupported(const char *name) const {return strcmp(name, Name::KeyDerivationParameters()) == 0;} - void Derive(const DL_GroupParameters<T> ¶ms, byte *derivedKey, size_t derivedLength, const T &agreedElement, const T &ephemeralPublicKey, const NameValuePairs ¶meters) const - { - SecByteBlock agreedSecret; - if (DHAES_MODE) - { - agreedSecret.New(params.GetEncodedElementSize(true) + params.GetEncodedElementSize(false)); - params.EncodeElement(true, ephemeralPublicKey, agreedSecret); - params.EncodeElement(false, agreedElement, agreedSecret + params.GetEncodedElementSize(true)); - } - else - { - agreedSecret.New(params.GetEncodedElementSize(false)); - params.EncodeElement(false, agreedElement, agreedSecret); - } - - ConstByteArrayParameter derivationParameters; - parameters.GetValue(Name::KeyDerivationParameters(), derivationParameters); - KDF::DeriveKey(derivedKey, derivedLength, agreedSecret, agreedSecret.size(), derivationParameters.begin(), derivationParameters.size()); - } -}; - -//! Discrete Log Integrated Encryption Scheme, AKA <a href="http://www.weidai.com/scan-mirror/ca.html#DLIES">DLIES</a> -template <class COFACTOR_OPTION = NoCofactorMultiplication, bool DHAES_MODE = true> -struct DLIES - : public DL_ES< - DL_CryptoKeys_GFP, - DL_KeyAgreementAlgorithm_DH<Integer, COFACTOR_OPTION>, - DL_KeyDerivationAlgorithm_P1363<Integer, DHAES_MODE, P1363_KDF2<SHA1> >, - DL_EncryptionAlgorithm_Xor<HMAC<SHA1>, DHAES_MODE>, - DLIES<> > -{ - static std::string CRYPTOPP_API StaticAlgorithmName() {return "DLIES";} // TODO: fix this after name is standardized -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/gzip.h b/lib/cryptopp/gzip.h deleted file mode 100644 index f3148ad71..000000000 --- a/lib/cryptopp/gzip.h +++ /dev/null @@ -1,65 +0,0 @@ -#ifndef CRYPTOPP_GZIP_H -#define CRYPTOPP_GZIP_H - -#include "zdeflate.h" -#include "zinflate.h" -#include "crc.h" - -NAMESPACE_BEGIN(CryptoPP) - -/// GZIP Compression (RFC 1952) -class Gzip : public Deflator -{ -public: - Gzip(BufferedTransformation *attachment=NULL, unsigned int deflateLevel=DEFAULT_DEFLATE_LEVEL, unsigned int log2WindowSize=DEFAULT_LOG2_WINDOW_SIZE, bool detectUncompressible=true) - : Deflator(attachment, deflateLevel, log2WindowSize, detectUncompressible) {} - Gzip(const NameValuePairs ¶meters, BufferedTransformation *attachment=NULL) - : Deflator(parameters, attachment) {} - -protected: - enum {MAGIC1=0x1f, MAGIC2=0x8b, // flags for the header - DEFLATED=8, FAST=4, SLOW=2}; - - void WritePrestreamHeader(); - void ProcessUncompressedData(const byte *string, size_t length); - void WritePoststreamTail(); - - word32 m_totalLen; - CRC32 m_crc; -}; - -/// GZIP Decompression (RFC 1952) -class Gunzip : public Inflator -{ -public: - typedef Inflator::Err Err; - class HeaderErr : public Err {public: HeaderErr() : Err(INVALID_DATA_FORMAT, "Gunzip: header decoding error") {}}; - class TailErr : public Err {public: TailErr() : Err(INVALID_DATA_FORMAT, "Gunzip: tail too short") {}}; - class CrcErr : public Err {public: CrcErr() : Err(DATA_INTEGRITY_CHECK_FAILED, "Gunzip: CRC check error") {}}; - class LengthErr : public Err {public: LengthErr() : Err(DATA_INTEGRITY_CHECK_FAILED, "Gunzip: length check error") {}}; - - /*! \param repeat decompress multiple compressed streams in series - \param autoSignalPropagation 0 to turn off MessageEnd signal - */ - Gunzip(BufferedTransformation *attachment = NULL, bool repeat = false, int autoSignalPropagation = -1); - -protected: - enum {MAGIC1=0x1f, MAGIC2=0x8b, // flags for the header - DEFLATED=8}; - - enum FLAG_MASKS { - CONTINUED=2, EXTRA_FIELDS=4, FILENAME=8, COMMENTS=16, ENCRYPTED=32}; - - unsigned int MaxPrestreamHeaderSize() const {return 1024;} - void ProcessPrestreamHeader(); - void ProcessDecompressedData(const byte *string, size_t length); - unsigned int MaxPoststreamTailSize() const {return 8;} - void ProcessPoststreamTail(); - - word32 m_length; - CRC32 m_crc; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/hex.cpp b/lib/cryptopp/hex.cpp deleted file mode 100644 index 5731df550..000000000 --- a/lib/cryptopp/hex.cpp +++ /dev/null @@ -1,44 +0,0 @@ -// hex.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "hex.h" - -NAMESPACE_BEGIN(CryptoPP) - -static const byte s_vecUpper[] = "0123456789ABCDEF"; -static const byte s_vecLower[] = "0123456789abcdef"; - -void HexEncoder::IsolatedInitialize(const NameValuePairs ¶meters) -{ - bool uppercase = parameters.GetValueWithDefault(Name::Uppercase(), true); - m_filter->Initialize(CombinedNameValuePairs( - parameters, - MakeParameters(Name::EncodingLookupArray(), uppercase ? &s_vecUpper[0] : &s_vecLower[0], false)(Name::Log2Base(), 4, true))); -} - -void HexDecoder::IsolatedInitialize(const NameValuePairs ¶meters) -{ - BaseN_Decoder::IsolatedInitialize(CombinedNameValuePairs( - parameters, - MakeParameters(Name::DecodingLookupArray(), GetDefaultDecodingLookupArray(), false)(Name::Log2Base(), 4, true))); -} - -const int *HexDecoder::GetDefaultDecodingLookupArray() -{ - static volatile bool s_initialized = false; - static int s_array[256]; - - if (!s_initialized) - { - InitializeDecodingLookupArray(s_array, s_vecUpper, 16, true); - s_initialized = true; - } - return s_array; -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/hex.h b/lib/cryptopp/hex.h deleted file mode 100644 index 006914c5a..000000000 --- a/lib/cryptopp/hex.h +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef CRYPTOPP_HEX_H -#define CRYPTOPP_HEX_H - -#include "basecode.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! Converts given data to base 16 -class CRYPTOPP_DLL HexEncoder : public SimpleProxyFilter -{ -public: - HexEncoder(BufferedTransformation *attachment = NULL, bool uppercase = true, int outputGroupSize = 0, const std::string &separator = ":", const std::string &terminator = "") - : SimpleProxyFilter(new BaseN_Encoder(new Grouper), attachment) - { - IsolatedInitialize(MakeParameters(Name::Uppercase(), uppercase)(Name::GroupSize(), outputGroupSize)(Name::Separator(), ConstByteArrayParameter(separator))(Name::Terminator(), ConstByteArrayParameter(terminator))); - } - - void IsolatedInitialize(const NameValuePairs ¶meters); -}; - -//! Decode base 16 data back to bytes -class CRYPTOPP_DLL HexDecoder : public BaseN_Decoder -{ -public: - HexDecoder(BufferedTransformation *attachment = NULL) - : BaseN_Decoder(GetDefaultDecodingLookupArray(), 4, attachment) {} - - void IsolatedInitialize(const NameValuePairs ¶meters); - -private: - static const int * CRYPTOPP_API GetDefaultDecodingLookupArray(); -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/hmac.cpp b/lib/cryptopp/hmac.cpp deleted file mode 100644 index d4a649c08..000000000 --- a/lib/cryptopp/hmac.cpp +++ /dev/null @@ -1,86 +0,0 @@ -// hmac.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "hmac.h" - -NAMESPACE_BEGIN(CryptoPP) - -void HMAC_Base::UncheckedSetKey(const byte *userKey, unsigned int keylength, const NameValuePairs &) -{ - AssertValidKeyLength(keylength); - - Restart(); - - HashTransformation &hash = AccessHash(); - unsigned int blockSize = hash.BlockSize(); - - if (!blockSize) - throw InvalidArgument("HMAC: can only be used with a block-based hash function"); - - m_buf.resize(2*AccessHash().BlockSize() + AccessHash().DigestSize()); - - if (keylength <= blockSize) - memcpy(AccessIpad(), userKey, keylength); - else - { - AccessHash().CalculateDigest(AccessIpad(), userKey, keylength); - keylength = hash.DigestSize(); - } - - assert(keylength <= blockSize); - memset(AccessIpad()+keylength, 0, blockSize-keylength); - - for (unsigned int i=0; i<blockSize; i++) - { - AccessOpad()[i] = AccessIpad()[i] ^ 0x5c; - AccessIpad()[i] ^= 0x36; - } -} - -void HMAC_Base::KeyInnerHash() -{ - assert(!m_innerHashKeyed); - HashTransformation &hash = AccessHash(); - hash.Update(AccessIpad(), hash.BlockSize()); - m_innerHashKeyed = true; -} - -void HMAC_Base::Restart() -{ - if (m_innerHashKeyed) - { - AccessHash().Restart(); - m_innerHashKeyed = false; - } -} - -void HMAC_Base::Update(const byte *input, size_t length) -{ - if (!m_innerHashKeyed) - KeyInnerHash(); - AccessHash().Update(input, length); -} - -void HMAC_Base::TruncatedFinal(byte *mac, size_t size) -{ - ThrowIfInvalidTruncatedSize(size); - - HashTransformation &hash = AccessHash(); - - if (!m_innerHashKeyed) - KeyInnerHash(); - hash.Final(AccessInnerHash()); - - hash.Update(AccessOpad(), hash.BlockSize()); - hash.Update(AccessInnerHash(), hash.DigestSize()); - hash.TruncatedFinal(mac, size); - - m_innerHashKeyed = false; -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/hmac.h b/lib/cryptopp/hmac.h deleted file mode 100644 index 62db5ef33..000000000 --- a/lib/cryptopp/hmac.h +++ /dev/null @@ -1,61 +0,0 @@ -// hmac.h - written and placed in the public domain by Wei Dai - -#ifndef CRYPTOPP_HMAC_H -#define CRYPTOPP_HMAC_H - -#include "seckey.h" -#include "secblock.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE HMAC_Base : public VariableKeyLength<16, 0, INT_MAX>, public MessageAuthenticationCode -{ -public: - HMAC_Base() : m_innerHashKeyed(false) {} - void UncheckedSetKey(const byte *userKey, unsigned int keylength, const NameValuePairs ¶ms); - - void Restart(); - void Update(const byte *input, size_t length); - void TruncatedFinal(byte *mac, size_t size); - unsigned int OptimalBlockSize() const {return const_cast<HMAC_Base*>(this)->AccessHash().OptimalBlockSize();} - unsigned int DigestSize() const {return const_cast<HMAC_Base*>(this)->AccessHash().DigestSize();} - -protected: - virtual HashTransformation & AccessHash() =0; - byte * AccessIpad() {return m_buf;} - byte * AccessOpad() {return m_buf + AccessHash().BlockSize();} - byte * AccessInnerHash() {return m_buf + 2*AccessHash().BlockSize();} - -private: - void KeyInnerHash(); - - SecByteBlock m_buf; - bool m_innerHashKeyed; -}; - -//! <a href="http://www.weidai.com/scan-mirror/mac.html#HMAC">HMAC</a> -/*! HMAC(K, text) = H(K XOR opad, H(K XOR ipad, text)) */ -template <class T> -class HMAC : public MessageAuthenticationCodeImpl<HMAC_Base, HMAC<T> > -{ -public: - CRYPTOPP_CONSTANT(DIGESTSIZE=T::DIGESTSIZE) - CRYPTOPP_CONSTANT(BLOCKSIZE=T::BLOCKSIZE) - - HMAC() {} - HMAC(const byte *key, size_t length=HMAC_Base::DEFAULT_KEYLENGTH) - {this->SetKey(key, length);} - - static std::string StaticAlgorithmName() {return std::string("HMAC(") + T::StaticAlgorithmName() + ")";} - std::string AlgorithmName() const {return std::string("HMAC(") + m_hash.AlgorithmName() + ")";} - -private: - HashTransformation & AccessHash() {return m_hash;} - - T m_hash; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/hrtimer.cpp b/lib/cryptopp/hrtimer.cpp deleted file mode 100644 index 6871a15dc..000000000 --- a/lib/cryptopp/hrtimer.cpp +++ /dev/null @@ -1,138 +0,0 @@ -// hrtimer.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "hrtimer.h" -#include "misc.h" -#include <stddef.h> // for NULL -#include <time.h> - -#if defined(CRYPTOPP_WIN32_AVAILABLE) -#include <windows.h> -#elif defined(CRYPTOPP_UNIX_AVAILABLE) -#include <sys/time.h> -#include <sys/times.h> -#include <unistd.h> -#endif - -#include <assert.h> - -NAMESPACE_BEGIN(CryptoPP) - -#ifndef CRYPTOPP_IMPORTS - -double TimerBase::ConvertTo(TimerWord t, Unit unit) -{ - static unsigned long unitsPerSecondTable[] = {1, 1000, 1000*1000, 1000*1000*1000}; - - assert(unit < sizeof(unitsPerSecondTable) / sizeof(unitsPerSecondTable[0])); - return (double)CRYPTOPP_VC6_INT64 t * unitsPerSecondTable[unit] / CRYPTOPP_VC6_INT64 TicksPerSecond(); -} - -void TimerBase::StartTimer() -{ - m_last = m_start = GetCurrentTimerValue(); - m_started = true; -} - -double TimerBase::ElapsedTimeAsDouble() -{ - if (m_stuckAtZero) - return 0; - - if (m_started) - { - TimerWord now = GetCurrentTimerValue(); - if (m_last < now) // protect against OS bugs where time goes backwards - m_last = now; - return ConvertTo(m_last - m_start, m_timerUnit); - } - - StartTimer(); - return 0; -} - -unsigned long TimerBase::ElapsedTime() -{ - double elapsed = ElapsedTimeAsDouble(); - assert(elapsed <= ULONG_MAX); - return (unsigned long)elapsed; -} - -TimerWord Timer::GetCurrentTimerValue() -{ -#if defined(CRYPTOPP_WIN32_AVAILABLE) - LARGE_INTEGER now; - if (!QueryPerformanceCounter(&now)) - throw Exception(Exception::OTHER_ERROR, "Timer: QueryPerformanceCounter failed with error " + IntToString(GetLastError())); - return now.QuadPart; -#elif defined(CRYPTOPP_UNIX_AVAILABLE) - timeval now; - gettimeofday(&now, NULL); - return (TimerWord)now.tv_sec * 1000000 + now.tv_usec; -#else - return clock(); -#endif -} - -TimerWord Timer::TicksPerSecond() -{ -#if defined(CRYPTOPP_WIN32_AVAILABLE) - static LARGE_INTEGER freq = {0}; - if (freq.QuadPart == 0) - { - if (!QueryPerformanceFrequency(&freq)) - throw Exception(Exception::OTHER_ERROR, "Timer: QueryPerformanceFrequency failed with error " + IntToString(GetLastError())); - } - return freq.QuadPart; -#elif defined(CRYPTOPP_UNIX_AVAILABLE) - return 1000000; -#else - return CLOCKS_PER_SEC; -#endif -} - -#endif // #ifndef CRYPTOPP_IMPORTS - -TimerWord ThreadUserTimer::GetCurrentTimerValue() -{ -#if defined(CRYPTOPP_WIN32_AVAILABLE) - static bool getCurrentThreadImplemented = true; - if (getCurrentThreadImplemented) - { - FILETIME now, ignored; - if (!GetThreadTimes(GetCurrentThread(), &ignored, &ignored, &ignored, &now)) - { - DWORD lastError = GetLastError(); - if (lastError == ERROR_CALL_NOT_IMPLEMENTED) - { - getCurrentThreadImplemented = false; - goto GetCurrentThreadNotImplemented; - } - throw Exception(Exception::OTHER_ERROR, "ThreadUserTimer: GetThreadTimes failed with error " + IntToString(lastError)); - } - return now.dwLowDateTime + ((TimerWord)now.dwHighDateTime << 32); - } -GetCurrentThreadNotImplemented: - return (TimerWord)clock() * (10*1000*1000 / CLOCKS_PER_SEC); -#elif defined(CRYPTOPP_UNIX_AVAILABLE) - tms now; - times(&now); - return now.tms_utime; -#else - return clock(); -#endif -} - -TimerWord ThreadUserTimer::TicksPerSecond() -{ -#if defined(CRYPTOPP_WIN32_AVAILABLE) - return 10*1000*1000; -#elif defined(CRYPTOPP_UNIX_AVAILABLE) - static const long ticksPerSecond = sysconf(_SC_CLK_TCK); - return ticksPerSecond; -#else - return CLOCKS_PER_SEC; -#endif -} - -NAMESPACE_END diff --git a/lib/cryptopp/hrtimer.h b/lib/cryptopp/hrtimer.h deleted file mode 100644 index 858dbd226..000000000 --- a/lib/cryptopp/hrtimer.h +++ /dev/null @@ -1,61 +0,0 @@ -#ifndef CRYPTOPP_HRTIMER_H -#define CRYPTOPP_HRTIMER_H - -#include "config.h" -#ifndef HIGHRES_TIMER_AVAILABLE -#include <time.h> -#endif - -NAMESPACE_BEGIN(CryptoPP) - -#ifdef HIGHRES_TIMER_AVAILABLE - typedef word64 TimerWord; -#else - typedef clock_t TimerWord; -#endif - -//! _ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE TimerBase -{ -public: - enum Unit {SECONDS = 0, MILLISECONDS, MICROSECONDS, NANOSECONDS}; - TimerBase(Unit unit, bool stuckAtZero) : m_timerUnit(unit), m_stuckAtZero(stuckAtZero), m_started(false) {} - - virtual TimerWord GetCurrentTimerValue() =0; // GetCurrentTime is a macro in MSVC 6.0 - virtual TimerWord TicksPerSecond() =0; // this is not the resolution, just a conversion factor into seconds - - void StartTimer(); - double ElapsedTimeAsDouble(); - unsigned long ElapsedTime(); - -private: - double ConvertTo(TimerWord t, Unit unit); - - Unit m_timerUnit; // HPUX workaround: m_unit is a system macro on HPUX - bool m_stuckAtZero, m_started; - TimerWord m_start, m_last; -}; - -//! measure CPU time spent executing instructions of this thread (if supported by OS) -/*! /note This only works correctly on Windows NT or later. On Unix it reports process time, and others wall clock time. -*/ -class ThreadUserTimer : public TimerBase -{ -public: - ThreadUserTimer(Unit unit = TimerBase::SECONDS, bool stuckAtZero = false) : TimerBase(unit, stuckAtZero) {} - TimerWord GetCurrentTimerValue(); - TimerWord TicksPerSecond(); -}; - -//! high resolution timer -class CRYPTOPP_DLL Timer : public TimerBase -{ -public: - Timer(Unit unit = TimerBase::SECONDS, bool stuckAtZero = false) : TimerBase(unit, stuckAtZero) {} - TimerWord GetCurrentTimerValue(); - TimerWord TicksPerSecond(); -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/integer.cpp b/lib/cryptopp/integer.cpp deleted file mode 100644 index f07cce873..000000000 --- a/lib/cryptopp/integer.cpp +++ /dev/null @@ -1,4235 +0,0 @@ -// integer.cpp - written and placed in the public domain by Wei Dai -// contains public domain code contributed by Alister Lee and Leonard Janke - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "integer.h" -#include "modarith.h" -#include "nbtheory.h" -#include "asn.h" -#include "oids.h" -#include "words.h" -#include "algparam.h" -#include "pubkey.h" // for P1363_KDF2 -#include "sha.h" -#include "cpu.h" - -#include <iostream> - -#if _MSC_VER >= 1400 - #include <intrin.h> -#endif - -#ifdef __DECCXX - #include <c_asm.h> -#endif - -#ifdef CRYPTOPP_MSVC6_NO_PP - #pragma message("You do not seem to have the Visual C++ Processor Pack installed, so use of SSE2 instructions will be disabled.") -#endif - -#define CRYPTOPP_INTEGER_SSE2 (CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE && CRYPTOPP_BOOL_X86) - -NAMESPACE_BEGIN(CryptoPP) - -bool AssignIntToInteger(const std::type_info &valueType, void *pInteger, const void *pInt) -{ - if (valueType != typeid(Integer)) - return false; - *reinterpret_cast<Integer *>(pInteger) = *reinterpret_cast<const int *>(pInt); - return true; -} - -inline static int Compare(const word *A, const word *B, size_t N) -{ - while (N--) - if (A[N] > B[N]) - return 1; - else if (A[N] < B[N]) - return -1; - - return 0; -} - -inline static int Increment(word *A, size_t N, word B=1) -{ - assert(N); - word t = A[0]; - A[0] = t+B; - if (A[0] >= t) - return 0; - for (unsigned i=1; i<N; i++) - if (++A[i]) - return 0; - return 1; -} - -inline static int Decrement(word *A, size_t N, word B=1) -{ - assert(N); - word t = A[0]; - A[0] = t-B; - if (A[0] <= t) - return 0; - for (unsigned i=1; i<N; i++) - if (A[i]--) - return 0; - return 1; -} - -static void TwosComplement(word *A, size_t N) -{ - Decrement(A, N); - for (unsigned i=0; i<N; i++) - A[i] = ~A[i]; -} - -static word AtomicInverseModPower2(word A) -{ - assert(A%2==1); - - word R=A%8; - - for (unsigned i=3; i<WORD_BITS; i*=2) - R = R*(2-R*A); - - assert(R*A==1); - return R; -} - -// ******************************************************** - -#if !defined(CRYPTOPP_NATIVE_DWORD_AVAILABLE) || (defined(__x86_64__) && defined(CRYPTOPP_WORD128_AVAILABLE)) - #define Declare2Words(x) word x##0, x##1; - #define AssignWord(a, b) a##0 = b; a##1 = 0; - #define Add2WordsBy1(a, b, c) a##0 = b##0 + c; a##1 = b##1 + (a##0 < c); - #define LowWord(a) a##0 - #define HighWord(a) a##1 - #ifdef _MSC_VER - #define MultiplyWordsLoHi(p0, p1, a, b) p0 = _umul128(a, b, &p1); - #ifndef __INTEL_COMPILER - #define Double3Words(c, d) d##1 = __shiftleft128(d##0, d##1, 1); d##0 = __shiftleft128(c, d##0, 1); c *= 2; - #endif - #elif defined(__DECCXX) - #define MultiplyWordsLoHi(p0, p1, a, b) p0 = a*b; p1 = asm("umulh %a0, %a1, %v0", a, b); - #elif defined(__x86_64__) - #if defined(__SUNPRO_CC) && __SUNPRO_CC < 0x5100 - // Sun Studio's gcc-style inline assembly is heavily bugged as of version 5.9 Patch 124864-09 2008/12/16, but this one works - #define MultiplyWordsLoHi(p0, p1, a, b) asm ("mulq %3" : "=a"(p0), "=d"(p1) : "a"(a), "r"(b) : "cc"); - #else - #define MultiplyWordsLoHi(p0, p1, a, b) asm ("mulq %3" : "=a"(p0), "=d"(p1) : "a"(a), "g"(b) : "cc"); - #define MulAcc(c, d, a, b) asm ("mulq %6; addq %3, %0; adcq %4, %1; adcq $0, %2;" : "+r"(c), "+r"(d##0), "+r"(d##1), "=a"(p0), "=d"(p1) : "a"(a), "g"(b) : "cc"); - #define Double3Words(c, d) asm ("addq %0, %0; adcq %1, %1; adcq %2, %2;" : "+r"(c), "+r"(d##0), "+r"(d##1) : : "cc"); - #define Acc2WordsBy1(a, b) asm ("addq %2, %0; adcq $0, %1;" : "+r"(a##0), "+r"(a##1) : "r"(b) : "cc"); - #define Acc2WordsBy2(a, b) asm ("addq %2, %0; adcq %3, %1;" : "+r"(a##0), "+r"(a##1) : "r"(b##0), "r"(b##1) : "cc"); - #define Acc3WordsBy2(c, d, e) asm ("addq %5, %0; adcq %6, %1; adcq $0, %2;" : "+r"(c), "=r"(e##0), "=r"(e##1) : "1"(d##0), "2"(d##1), "r"(e##0), "r"(e##1) : "cc"); - #endif - #endif - #define MultiplyWords(p, a, b) MultiplyWordsLoHi(p##0, p##1, a, b) - #ifndef Double3Words - #define Double3Words(c, d) d##1 = 2*d##1 + (d##0>>(WORD_BITS-1)); d##0 = 2*d##0 + (c>>(WORD_BITS-1)); c *= 2; - #endif - #ifndef Acc2WordsBy2 - #define Acc2WordsBy2(a, b) a##0 += b##0; a##1 += a##0 < b##0; a##1 += b##1; - #endif - #define AddWithCarry(u, a, b) {word t = a+b; u##0 = t + u##1; u##1 = (t<a) + (u##0<t);} - #define SubtractWithBorrow(u, a, b) {word t = a-b; u##0 = t - u##1; u##1 = (t>a) + (u##0>t);} - #define GetCarry(u) u##1 - #define GetBorrow(u) u##1 -#else - #define Declare2Words(x) dword x; - #if _MSC_VER >= 1400 && !defined(__INTEL_COMPILER) - #define MultiplyWords(p, a, b) p = __emulu(a, b); - #else - #define MultiplyWords(p, a, b) p = (dword)a*b; - #endif - #define AssignWord(a, b) a = b; - #define Add2WordsBy1(a, b, c) a = b + c; - #define Acc2WordsBy2(a, b) a += b; - #define LowWord(a) word(a) - #define HighWord(a) word(a>>WORD_BITS) - #define Double3Words(c, d) d = 2*d + (c>>(WORD_BITS-1)); c *= 2; - #define AddWithCarry(u, a, b) u = dword(a) + b + GetCarry(u); - #define SubtractWithBorrow(u, a, b) u = dword(a) - b - GetBorrow(u); - #define GetCarry(u) HighWord(u) - #define GetBorrow(u) word(u>>(WORD_BITS*2-1)) -#endif -#ifndef MulAcc - #define MulAcc(c, d, a, b) MultiplyWords(p, a, b); Acc2WordsBy1(p, c); c = LowWord(p); Acc2WordsBy1(d, HighWord(p)); -#endif -#ifndef Acc2WordsBy1 - #define Acc2WordsBy1(a, b) Add2WordsBy1(a, a, b) -#endif -#ifndef Acc3WordsBy2 - #define Acc3WordsBy2(c, d, e) Acc2WordsBy1(e, c); c = LowWord(e); Add2WordsBy1(e, d, HighWord(e)); -#endif - -class DWord -{ -public: - DWord() {} - -#ifdef CRYPTOPP_NATIVE_DWORD_AVAILABLE - explicit DWord(word low) - { - m_whole = low; - } -#else - explicit DWord(word low) - { - m_halfs.low = low; - m_halfs.high = 0; - } -#endif - - DWord(word low, word high) - { - m_halfs.low = low; - m_halfs.high = high; - } - - static DWord Multiply(word a, word b) - { - DWord r; - #ifdef CRYPTOPP_NATIVE_DWORD_AVAILABLE - r.m_whole = (dword)a * b; - #elif defined(MultiplyWordsLoHi) - MultiplyWordsLoHi(r.m_halfs.low, r.m_halfs.high, a, b); - #endif - return r; - } - - static DWord MultiplyAndAdd(word a, word b, word c) - { - DWord r = Multiply(a, b); - return r += c; - } - - DWord & operator+=(word a) - { - #ifdef CRYPTOPP_NATIVE_DWORD_AVAILABLE - m_whole = m_whole + a; - #else - m_halfs.low += a; - m_halfs.high += (m_halfs.low < a); - #endif - return *this; - } - - DWord operator+(word a) - { - DWord r; - #ifdef CRYPTOPP_NATIVE_DWORD_AVAILABLE - r.m_whole = m_whole + a; - #else - r.m_halfs.low = m_halfs.low + a; - r.m_halfs.high = m_halfs.high + (r.m_halfs.low < a); - #endif - return r; - } - - DWord operator-(DWord a) - { - DWord r; - #ifdef CRYPTOPP_NATIVE_DWORD_AVAILABLE - r.m_whole = m_whole - a.m_whole; - #else - r.m_halfs.low = m_halfs.low - a.m_halfs.low; - r.m_halfs.high = m_halfs.high - a.m_halfs.high - (r.m_halfs.low > m_halfs.low); - #endif - return r; - } - - DWord operator-(word a) - { - DWord r; - #ifdef CRYPTOPP_NATIVE_DWORD_AVAILABLE - r.m_whole = m_whole - a; - #else - r.m_halfs.low = m_halfs.low - a; - r.m_halfs.high = m_halfs.high - (r.m_halfs.low > m_halfs.low); - #endif - return r; - } - - // returns quotient, which must fit in a word - word operator/(word divisor); - - word operator%(word a); - - bool operator!() const - { - #ifdef CRYPTOPP_NATIVE_DWORD_AVAILABLE - return !m_whole; - #else - return !m_halfs.high && !m_halfs.low; - #endif - } - - word GetLowHalf() const {return m_halfs.low;} - word GetHighHalf() const {return m_halfs.high;} - word GetHighHalfAsBorrow() const {return 0-m_halfs.high;} - -private: - union - { - #ifdef CRYPTOPP_NATIVE_DWORD_AVAILABLE - dword m_whole; - #endif - struct - { - #ifdef IS_LITTLE_ENDIAN - word low; - word high; - #else - word high; - word low; - #endif - } m_halfs; - }; -}; - -class Word -{ -public: - Word() {} - - Word(word value) - { - m_whole = value; - } - - Word(hword low, hword high) - { - m_whole = low | (word(high) << (WORD_BITS/2)); - } - - static Word Multiply(hword a, hword b) - { - Word r; - r.m_whole = (word)a * b; - return r; - } - - Word operator-(Word a) - { - Word r; - r.m_whole = m_whole - a.m_whole; - return r; - } - - Word operator-(hword a) - { - Word r; - r.m_whole = m_whole - a; - return r; - } - - // returns quotient, which must fit in a word - hword operator/(hword divisor) - { - return hword(m_whole / divisor); - } - - bool operator!() const - { - return !m_whole; - } - - word GetWhole() const {return m_whole;} - hword GetLowHalf() const {return hword(m_whole);} - hword GetHighHalf() const {return hword(m_whole>>(WORD_BITS/2));} - hword GetHighHalfAsBorrow() const {return 0-hword(m_whole>>(WORD_BITS/2));} - -private: - word m_whole; -}; - -// do a 3 word by 2 word divide, returns quotient and leaves remainder in A -template <class S, class D> -S DivideThreeWordsByTwo(S *A, S B0, S B1, D *dummy=NULL) -{ - // assert {A[2],A[1]} < {B1,B0}, so quotient can fit in a S - assert(A[2] < B1 || (A[2]==B1 && A[1] < B0)); - - // estimate the quotient: do a 2 S by 1 S divide - S Q; - if (S(B1+1) == 0) - Q = A[2]; - else if (B1 > 0) - Q = D(A[1], A[2]) / S(B1+1); - else - Q = D(A[0], A[1]) / B0; - - // now subtract Q*B from A - D p = D::Multiply(B0, Q); - D u = (D) A[0] - p.GetLowHalf(); - A[0] = u.GetLowHalf(); - u = (D) A[1] - p.GetHighHalf() - u.GetHighHalfAsBorrow() - D::Multiply(B1, Q); - A[1] = u.GetLowHalf(); - A[2] += u.GetHighHalf(); - - // Q <= actual quotient, so fix it - while (A[2] || A[1] > B1 || (A[1]==B1 && A[0]>=B0)) - { - u = (D) A[0] - B0; - A[0] = u.GetLowHalf(); - u = (D) A[1] - B1 - u.GetHighHalfAsBorrow(); - A[1] = u.GetLowHalf(); - A[2] += u.GetHighHalf(); - Q++; - assert(Q); // shouldn't overflow - } - - return Q; -} - -// do a 4 word by 2 word divide, returns 2 word quotient in Q0 and Q1 -template <class S, class D> -inline D DivideFourWordsByTwo(S *T, const D &Al, const D &Ah, const D &B) -{ - if (!B) // if divisor is 0, we assume divisor==2**(2*WORD_BITS) - return D(Ah.GetLowHalf(), Ah.GetHighHalf()); - else - { - S Q[2]; - T[0] = Al.GetLowHalf(); - T[1] = Al.GetHighHalf(); - T[2] = Ah.GetLowHalf(); - T[3] = Ah.GetHighHalf(); - Q[1] = DivideThreeWordsByTwo<S, D>(T+1, B.GetLowHalf(), B.GetHighHalf()); - Q[0] = DivideThreeWordsByTwo<S, D>(T, B.GetLowHalf(), B.GetHighHalf()); - return D(Q[0], Q[1]); - } -} - -// returns quotient, which must fit in a word -inline word DWord::operator/(word a) -{ - #ifdef CRYPTOPP_NATIVE_DWORD_AVAILABLE - return word(m_whole / a); - #else - hword r[4]; - return DivideFourWordsByTwo<hword, Word>(r, m_halfs.low, m_halfs.high, a).GetWhole(); - #endif -} - -inline word DWord::operator%(word a) -{ - #ifdef CRYPTOPP_NATIVE_DWORD_AVAILABLE - return word(m_whole % a); - #else - if (a < (word(1) << (WORD_BITS/2))) - { - hword h = hword(a); - word r = m_halfs.high % h; - r = ((m_halfs.low >> (WORD_BITS/2)) + (r << (WORD_BITS/2))) % h; - return hword((hword(m_halfs.low) + (r << (WORD_BITS/2))) % h); - } - else - { - hword r[4]; - DivideFourWordsByTwo<hword, Word>(r, m_halfs.low, m_halfs.high, a); - return Word(r[0], r[1]).GetWhole(); - } - #endif -} - -// ******************************************************** - -// use some tricks to share assembly code between MSVC and GCC -#if defined(__GNUC__) - #define AddPrologue \ - int result; \ - __asm__ __volatile__ \ - ( \ - ".intel_syntax noprefix;" - #define AddEpilogue \ - ".att_syntax prefix;" \ - : "=a" (result)\ - : "d" (C), "a" (A), "D" (B), "c" (N) \ - : "%esi", "memory", "cc" \ - );\ - return result; - #define MulPrologue \ - __asm__ __volatile__ \ - ( \ - ".intel_syntax noprefix;" \ - AS1( push ebx) \ - AS2( mov ebx, edx) - #define MulEpilogue \ - AS1( pop ebx) \ - ".att_syntax prefix;" \ - : \ - : "d" (s_maskLow16), "c" (C), "a" (A), "D" (B) \ - : "%esi", "memory", "cc" \ - ); - #define SquPrologue MulPrologue - #define SquEpilogue \ - AS1( pop ebx) \ - ".att_syntax prefix;" \ - : \ - : "d" (s_maskLow16), "c" (C), "a" (A) \ - : "%esi", "%edi", "memory", "cc" \ - ); - #define TopPrologue MulPrologue - #define TopEpilogue \ - AS1( pop ebx) \ - ".att_syntax prefix;" \ - : \ - : "d" (s_maskLow16), "c" (C), "a" (A), "D" (B), "S" (L) \ - : "memory", "cc" \ - ); -#else - #define AddPrologue \ - __asm push edi \ - __asm push esi \ - __asm mov eax, [esp+12] \ - __asm mov edi, [esp+16] - #define AddEpilogue \ - __asm pop esi \ - __asm pop edi \ - __asm ret 8 -#if _MSC_VER < 1300 - #define SaveEBX __asm push ebx - #define RestoreEBX __asm pop ebx -#else - #define SaveEBX - #define RestoreEBX -#endif - #define SquPrologue \ - AS2( mov eax, A) \ - AS2( mov ecx, C) \ - SaveEBX \ - AS2( lea ebx, s_maskLow16) - #define MulPrologue \ - AS2( mov eax, A) \ - AS2( mov edi, B) \ - AS2( mov ecx, C) \ - SaveEBX \ - AS2( lea ebx, s_maskLow16) - #define TopPrologue \ - AS2( mov eax, A) \ - AS2( mov edi, B) \ - AS2( mov ecx, C) \ - AS2( mov esi, L) \ - SaveEBX \ - AS2( lea ebx, s_maskLow16) - #define SquEpilogue RestoreEBX - #define MulEpilogue RestoreEBX - #define TopEpilogue RestoreEBX -#endif - -#ifdef CRYPTOPP_X64_MASM_AVAILABLE -extern "C" { -int Baseline_Add(size_t N, word *C, const word *A, const word *B); -int Baseline_Sub(size_t N, word *C, const word *A, const word *B); -} -#elif defined(CRYPTOPP_X64_ASM_AVAILABLE) && defined(__GNUC__) && defined(CRYPTOPP_WORD128_AVAILABLE) -int Baseline_Add(size_t N, word *C, const word *A, const word *B) -{ - word result; - __asm__ __volatile__ - ( - ".intel_syntax;" - AS1( neg %1) - ASJ( jz, 1, f) - AS2( mov %0,[%3+8*%1]) - AS2( add %0,[%4+8*%1]) - AS2( mov [%2+8*%1],%0) - ASL(0) - AS2( mov %0,[%3+8*%1+8]) - AS2( adc %0,[%4+8*%1+8]) - AS2( mov [%2+8*%1+8],%0) - AS2( lea %1,[%1+2]) - ASJ( jrcxz, 1, f) - AS2( mov %0,[%3+8*%1]) - AS2( adc %0,[%4+8*%1]) - AS2( mov [%2+8*%1],%0) - ASJ( jmp, 0, b) - ASL(1) - AS2( mov %0, 0) - AS2( adc %0, %0) - ".att_syntax;" - : "=&r" (result), "+c" (N) - : "r" (C+N), "r" (A+N), "r" (B+N) - : "memory", "cc" - ); - return (int)result; -} - -int Baseline_Sub(size_t N, word *C, const word *A, const word *B) -{ - word result; - __asm__ __volatile__ - ( - ".intel_syntax;" - AS1( neg %1) - ASJ( jz, 1, f) - AS2( mov %0,[%3+8*%1]) - AS2( sub %0,[%4+8*%1]) - AS2( mov [%2+8*%1],%0) - ASL(0) - AS2( mov %0,[%3+8*%1+8]) - AS2( sbb %0,[%4+8*%1+8]) - AS2( mov [%2+8*%1+8],%0) - AS2( lea %1,[%1+2]) - ASJ( jrcxz, 1, f) - AS2( mov %0,[%3+8*%1]) - AS2( sbb %0,[%4+8*%1]) - AS2( mov [%2+8*%1],%0) - ASJ( jmp, 0, b) - ASL(1) - AS2( mov %0, 0) - AS2( adc %0, %0) - ".att_syntax;" - : "=&r" (result), "+c" (N) - : "r" (C+N), "r" (A+N), "r" (B+N) - : "memory", "cc" - ); - return (int)result; -} -#elif defined(CRYPTOPP_X86_ASM_AVAILABLE) && CRYPTOPP_BOOL_X86 -CRYPTOPP_NAKED int CRYPTOPP_FASTCALL Baseline_Add(size_t N, word *C, const word *A, const word *B) -{ - AddPrologue - - // now: eax = A, edi = B, edx = C, ecx = N - AS2( lea eax, [eax+4*ecx]) - AS2( lea edi, [edi+4*ecx]) - AS2( lea edx, [edx+4*ecx]) - - AS1( neg ecx) // ecx is negative index - AS2( test ecx, 2) // this clears carry flag - ASJ( jz, 0, f) - AS2( sub ecx, 2) - ASJ( jmp, 1, f) - - ASL(0) - ASJ( jecxz, 2, f) // loop until ecx overflows and becomes zero - AS2( mov esi,[eax+4*ecx]) - AS2( adc esi,[edi+4*ecx]) - AS2( mov [edx+4*ecx],esi) - AS2( mov esi,[eax+4*ecx+4]) - AS2( adc esi,[edi+4*ecx+4]) - AS2( mov [edx+4*ecx+4],esi) - ASL(1) - AS2( mov esi,[eax+4*ecx+8]) - AS2( adc esi,[edi+4*ecx+8]) - AS2( mov [edx+4*ecx+8],esi) - AS2( mov esi,[eax+4*ecx+12]) - AS2( adc esi,[edi+4*ecx+12]) - AS2( mov [edx+4*ecx+12],esi) - - AS2( lea ecx,[ecx+4]) // advance index, avoid inc which causes slowdown on Intel Core 2 - ASJ( jmp, 0, b) - - ASL(2) - AS2( mov eax, 0) - AS1( setc al) // store carry into eax (return result register) - - AddEpilogue -} - -CRYPTOPP_NAKED int CRYPTOPP_FASTCALL Baseline_Sub(size_t N, word *C, const word *A, const word *B) -{ - AddPrologue - - // now: eax = A, edi = B, edx = C, ecx = N - AS2( lea eax, [eax+4*ecx]) - AS2( lea edi, [edi+4*ecx]) - AS2( lea edx, [edx+4*ecx]) - - AS1( neg ecx) // ecx is negative index - AS2( test ecx, 2) // this clears carry flag - ASJ( jz, 0, f) - AS2( sub ecx, 2) - ASJ( jmp, 1, f) - - ASL(0) - ASJ( jecxz, 2, f) // loop until ecx overflows and becomes zero - AS2( mov esi,[eax+4*ecx]) - AS2( sbb esi,[edi+4*ecx]) - AS2( mov [edx+4*ecx],esi) - AS2( mov esi,[eax+4*ecx+4]) - AS2( sbb esi,[edi+4*ecx+4]) - AS2( mov [edx+4*ecx+4],esi) - ASL(1) - AS2( mov esi,[eax+4*ecx+8]) - AS2( sbb esi,[edi+4*ecx+8]) - AS2( mov [edx+4*ecx+8],esi) - AS2( mov esi,[eax+4*ecx+12]) - AS2( sbb esi,[edi+4*ecx+12]) - AS2( mov [edx+4*ecx+12],esi) - - AS2( lea ecx,[ecx+4]) // advance index, avoid inc which causes slowdown on Intel Core 2 - ASJ( jmp, 0, b) - - ASL(2) - AS2( mov eax, 0) - AS1( setc al) // store carry into eax (return result register) - - AddEpilogue -} - -#if CRYPTOPP_INTEGER_SSE2 -CRYPTOPP_NAKED int CRYPTOPP_FASTCALL SSE2_Add(size_t N, word *C, const word *A, const word *B) -{ - AddPrologue - - // now: eax = A, edi = B, edx = C, ecx = N - AS2( lea eax, [eax+4*ecx]) - AS2( lea edi, [edi+4*ecx]) - AS2( lea edx, [edx+4*ecx]) - - AS1( neg ecx) // ecx is negative index - AS2( pxor mm2, mm2) - ASJ( jz, 2, f) - AS2( test ecx, 2) // this clears carry flag - ASJ( jz, 0, f) - AS2( sub ecx, 2) - ASJ( jmp, 1, f) - - ASL(0) - AS2( movd mm0, DWORD PTR [eax+4*ecx]) - AS2( movd mm1, DWORD PTR [edi+4*ecx]) - AS2( paddq mm0, mm1) - AS2( paddq mm2, mm0) - AS2( movd DWORD PTR [edx+4*ecx], mm2) - AS2( psrlq mm2, 32) - - AS2( movd mm0, DWORD PTR [eax+4*ecx+4]) - AS2( movd mm1, DWORD PTR [edi+4*ecx+4]) - AS2( paddq mm0, mm1) - AS2( paddq mm2, mm0) - AS2( movd DWORD PTR [edx+4*ecx+4], mm2) - AS2( psrlq mm2, 32) - - ASL(1) - AS2( movd mm0, DWORD PTR [eax+4*ecx+8]) - AS2( movd mm1, DWORD PTR [edi+4*ecx+8]) - AS2( paddq mm0, mm1) - AS2( paddq mm2, mm0) - AS2( movd DWORD PTR [edx+4*ecx+8], mm2) - AS2( psrlq mm2, 32) - - AS2( movd mm0, DWORD PTR [eax+4*ecx+12]) - AS2( movd mm1, DWORD PTR [edi+4*ecx+12]) - AS2( paddq mm0, mm1) - AS2( paddq mm2, mm0) - AS2( movd DWORD PTR [edx+4*ecx+12], mm2) - AS2( psrlq mm2, 32) - - AS2( add ecx, 4) - ASJ( jnz, 0, b) - - ASL(2) - AS2( movd eax, mm2) - AS1( emms) - - AddEpilogue -} -CRYPTOPP_NAKED int CRYPTOPP_FASTCALL SSE2_Sub(size_t N, word *C, const word *A, const word *B) -{ - AddPrologue - - // now: eax = A, edi = B, edx = C, ecx = N - AS2( lea eax, [eax+4*ecx]) - AS2( lea edi, [edi+4*ecx]) - AS2( lea edx, [edx+4*ecx]) - - AS1( neg ecx) // ecx is negative index - AS2( pxor mm2, mm2) - ASJ( jz, 2, f) - AS2( test ecx, 2) // this clears carry flag - ASJ( jz, 0, f) - AS2( sub ecx, 2) - ASJ( jmp, 1, f) - - ASL(0) - AS2( movd mm0, DWORD PTR [eax+4*ecx]) - AS2( movd mm1, DWORD PTR [edi+4*ecx]) - AS2( psubq mm0, mm1) - AS2( psubq mm0, mm2) - AS2( movd DWORD PTR [edx+4*ecx], mm0) - AS2( psrlq mm0, 63) - - AS2( movd mm2, DWORD PTR [eax+4*ecx+4]) - AS2( movd mm1, DWORD PTR [edi+4*ecx+4]) - AS2( psubq mm2, mm1) - AS2( psubq mm2, mm0) - AS2( movd DWORD PTR [edx+4*ecx+4], mm2) - AS2( psrlq mm2, 63) - - ASL(1) - AS2( movd mm0, DWORD PTR [eax+4*ecx+8]) - AS2( movd mm1, DWORD PTR [edi+4*ecx+8]) - AS2( psubq mm0, mm1) - AS2( psubq mm0, mm2) - AS2( movd DWORD PTR [edx+4*ecx+8], mm0) - AS2( psrlq mm0, 63) - - AS2( movd mm2, DWORD PTR [eax+4*ecx+12]) - AS2( movd mm1, DWORD PTR [edi+4*ecx+12]) - AS2( psubq mm2, mm1) - AS2( psubq mm2, mm0) - AS2( movd DWORD PTR [edx+4*ecx+12], mm2) - AS2( psrlq mm2, 63) - - AS2( add ecx, 4) - ASJ( jnz, 0, b) - - ASL(2) - AS2( movd eax, mm2) - AS1( emms) - - AddEpilogue -} -#endif // #if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE -#else -int CRYPTOPP_FASTCALL Baseline_Add(size_t N, word *C, const word *A, const word *B) -{ - assert (N%2 == 0); - - Declare2Words(u); - AssignWord(u, 0); - for (size_t i=0; i<N; i+=2) - { - AddWithCarry(u, A[i], B[i]); - C[i] = LowWord(u); - AddWithCarry(u, A[i+1], B[i+1]); - C[i+1] = LowWord(u); - } - return int(GetCarry(u)); -} - -int CRYPTOPP_FASTCALL Baseline_Sub(size_t N, word *C, const word *A, const word *B) -{ - assert (N%2 == 0); - - Declare2Words(u); - AssignWord(u, 0); - for (size_t i=0; i<N; i+=2) - { - SubtractWithBorrow(u, A[i], B[i]); - C[i] = LowWord(u); - SubtractWithBorrow(u, A[i+1], B[i+1]); - C[i+1] = LowWord(u); - } - return int(GetBorrow(u)); -} -#endif - -static word LinearMultiply(word *C, const word *A, word B, size_t N) -{ - word carry=0; - for(unsigned i=0; i<N; i++) - { - Declare2Words(p); - MultiplyWords(p, A[i], B); - Acc2WordsBy1(p, carry); - C[i] = LowWord(p); - carry = HighWord(p); - } - return carry; -} - -#ifndef CRYPTOPP_DOXYGEN_PROCESSING - -#define Mul_2 \ - Mul_Begin(2) \ - Mul_SaveAcc(0, 0, 1) Mul_Acc(1, 0) \ - Mul_End(1, 1) - -#define Mul_4 \ - Mul_Begin(4) \ - Mul_SaveAcc(0, 0, 1) Mul_Acc(1, 0) \ - Mul_SaveAcc(1, 0, 2) Mul_Acc(1, 1) Mul_Acc(2, 0) \ - Mul_SaveAcc(2, 0, 3) Mul_Acc(1, 2) Mul_Acc(2, 1) Mul_Acc(3, 0) \ - Mul_SaveAcc(3, 1, 3) Mul_Acc(2, 2) Mul_Acc(3, 1) \ - Mul_SaveAcc(4, 2, 3) Mul_Acc(3, 2) \ - Mul_End(5, 3) - -#define Mul_8 \ - Mul_Begin(8) \ - Mul_SaveAcc(0, 0, 1) Mul_Acc(1, 0) \ - Mul_SaveAcc(1, 0, 2) Mul_Acc(1, 1) Mul_Acc(2, 0) \ - Mul_SaveAcc(2, 0, 3) Mul_Acc(1, 2) Mul_Acc(2, 1) Mul_Acc(3, 0) \ - Mul_SaveAcc(3, 0, 4) Mul_Acc(1, 3) Mul_Acc(2, 2) Mul_Acc(3, 1) Mul_Acc(4, 0) \ - Mul_SaveAcc(4, 0, 5) Mul_Acc(1, 4) Mul_Acc(2, 3) Mul_Acc(3, 2) Mul_Acc(4, 1) Mul_Acc(5, 0) \ - Mul_SaveAcc(5, 0, 6) Mul_Acc(1, 5) Mul_Acc(2, 4) Mul_Acc(3, 3) Mul_Acc(4, 2) Mul_Acc(5, 1) Mul_Acc(6, 0) \ - Mul_SaveAcc(6, 0, 7) Mul_Acc(1, 6) Mul_Acc(2, 5) Mul_Acc(3, 4) Mul_Acc(4, 3) Mul_Acc(5, 2) Mul_Acc(6, 1) Mul_Acc(7, 0) \ - Mul_SaveAcc(7, 1, 7) Mul_Acc(2, 6) Mul_Acc(3, 5) Mul_Acc(4, 4) Mul_Acc(5, 3) Mul_Acc(6, 2) Mul_Acc(7, 1) \ - Mul_SaveAcc(8, 2, 7) Mul_Acc(3, 6) Mul_Acc(4, 5) Mul_Acc(5, 4) Mul_Acc(6, 3) Mul_Acc(7, 2) \ - Mul_SaveAcc(9, 3, 7) Mul_Acc(4, 6) Mul_Acc(5, 5) Mul_Acc(6, 4) Mul_Acc(7, 3) \ - Mul_SaveAcc(10, 4, 7) Mul_Acc(5, 6) Mul_Acc(6, 5) Mul_Acc(7, 4) \ - Mul_SaveAcc(11, 5, 7) Mul_Acc(6, 6) Mul_Acc(7, 5) \ - Mul_SaveAcc(12, 6, 7) Mul_Acc(7, 6) \ - Mul_End(13, 7) - -#define Mul_16 \ - Mul_Begin(16) \ - Mul_SaveAcc(0, 0, 1) Mul_Acc(1, 0) \ - Mul_SaveAcc(1, 0, 2) Mul_Acc(1, 1) Mul_Acc(2, 0) \ - Mul_SaveAcc(2, 0, 3) Mul_Acc(1, 2) Mul_Acc(2, 1) Mul_Acc(3, 0) \ - Mul_SaveAcc(3, 0, 4) Mul_Acc(1, 3) Mul_Acc(2, 2) Mul_Acc(3, 1) Mul_Acc(4, 0) \ - Mul_SaveAcc(4, 0, 5) Mul_Acc(1, 4) Mul_Acc(2, 3) Mul_Acc(3, 2) Mul_Acc(4, 1) Mul_Acc(5, 0) \ - Mul_SaveAcc(5, 0, 6) Mul_Acc(1, 5) Mul_Acc(2, 4) Mul_Acc(3, 3) Mul_Acc(4, 2) Mul_Acc(5, 1) Mul_Acc(6, 0) \ - Mul_SaveAcc(6, 0, 7) Mul_Acc(1, 6) Mul_Acc(2, 5) Mul_Acc(3, 4) Mul_Acc(4, 3) Mul_Acc(5, 2) Mul_Acc(6, 1) Mul_Acc(7, 0) \ - Mul_SaveAcc(7, 0, 8) Mul_Acc(1, 7) Mul_Acc(2, 6) Mul_Acc(3, 5) Mul_Acc(4, 4) Mul_Acc(5, 3) Mul_Acc(6, 2) Mul_Acc(7, 1) Mul_Acc(8, 0) \ - Mul_SaveAcc(8, 0, 9) Mul_Acc(1, 8) Mul_Acc(2, 7) Mul_Acc(3, 6) Mul_Acc(4, 5) Mul_Acc(5, 4) Mul_Acc(6, 3) Mul_Acc(7, 2) Mul_Acc(8, 1) Mul_Acc(9, 0) \ - Mul_SaveAcc(9, 0, 10) Mul_Acc(1, 9) Mul_Acc(2, 8) Mul_Acc(3, 7) Mul_Acc(4, 6) Mul_Acc(5, 5) Mul_Acc(6, 4) Mul_Acc(7, 3) Mul_Acc(8, 2) Mul_Acc(9, 1) Mul_Acc(10, 0) \ - Mul_SaveAcc(10, 0, 11) Mul_Acc(1, 10) Mul_Acc(2, 9) Mul_Acc(3, 8) Mul_Acc(4, 7) Mul_Acc(5, 6) Mul_Acc(6, 5) Mul_Acc(7, 4) Mul_Acc(8, 3) Mul_Acc(9, 2) Mul_Acc(10, 1) Mul_Acc(11, 0) \ - Mul_SaveAcc(11, 0, 12) Mul_Acc(1, 11) Mul_Acc(2, 10) Mul_Acc(3, 9) Mul_Acc(4, 8) Mul_Acc(5, 7) Mul_Acc(6, 6) Mul_Acc(7, 5) Mul_Acc(8, 4) Mul_Acc(9, 3) Mul_Acc(10, 2) Mul_Acc(11, 1) Mul_Acc(12, 0) \ - Mul_SaveAcc(12, 0, 13) Mul_Acc(1, 12) Mul_Acc(2, 11) Mul_Acc(3, 10) Mul_Acc(4, 9) Mul_Acc(5, 8) Mul_Acc(6, 7) Mul_Acc(7, 6) Mul_Acc(8, 5) Mul_Acc(9, 4) Mul_Acc(10, 3) Mul_Acc(11, 2) Mul_Acc(12, 1) Mul_Acc(13, 0) \ - Mul_SaveAcc(13, 0, 14) Mul_Acc(1, 13) Mul_Acc(2, 12) Mul_Acc(3, 11) Mul_Acc(4, 10) Mul_Acc(5, 9) Mul_Acc(6, 8) Mul_Acc(7, 7) Mul_Acc(8, 6) Mul_Acc(9, 5) Mul_Acc(10, 4) Mul_Acc(11, 3) Mul_Acc(12, 2) Mul_Acc(13, 1) Mul_Acc(14, 0) \ - Mul_SaveAcc(14, 0, 15) Mul_Acc(1, 14) Mul_Acc(2, 13) Mul_Acc(3, 12) Mul_Acc(4, 11) Mul_Acc(5, 10) Mul_Acc(6, 9) Mul_Acc(7, 8) Mul_Acc(8, 7) Mul_Acc(9, 6) Mul_Acc(10, 5) Mul_Acc(11, 4) Mul_Acc(12, 3) Mul_Acc(13, 2) Mul_Acc(14, 1) Mul_Acc(15, 0) \ - Mul_SaveAcc(15, 1, 15) Mul_Acc(2, 14) Mul_Acc(3, 13) Mul_Acc(4, 12) Mul_Acc(5, 11) Mul_Acc(6, 10) Mul_Acc(7, 9) Mul_Acc(8, 8) Mul_Acc(9, 7) Mul_Acc(10, 6) Mul_Acc(11, 5) Mul_Acc(12, 4) Mul_Acc(13, 3) Mul_Acc(14, 2) Mul_Acc(15, 1) \ - Mul_SaveAcc(16, 2, 15) Mul_Acc(3, 14) Mul_Acc(4, 13) Mul_Acc(5, 12) Mul_Acc(6, 11) Mul_Acc(7, 10) Mul_Acc(8, 9) Mul_Acc(9, 8) Mul_Acc(10, 7) Mul_Acc(11, 6) Mul_Acc(12, 5) Mul_Acc(13, 4) Mul_Acc(14, 3) Mul_Acc(15, 2) \ - Mul_SaveAcc(17, 3, 15) Mul_Acc(4, 14) Mul_Acc(5, 13) Mul_Acc(6, 12) Mul_Acc(7, 11) Mul_Acc(8, 10) Mul_Acc(9, 9) Mul_Acc(10, 8) Mul_Acc(11, 7) Mul_Acc(12, 6) Mul_Acc(13, 5) Mul_Acc(14, 4) Mul_Acc(15, 3) \ - Mul_SaveAcc(18, 4, 15) Mul_Acc(5, 14) Mul_Acc(6, 13) Mul_Acc(7, 12) Mul_Acc(8, 11) Mul_Acc(9, 10) Mul_Acc(10, 9) Mul_Acc(11, 8) Mul_Acc(12, 7) Mul_Acc(13, 6) Mul_Acc(14, 5) Mul_Acc(15, 4) \ - Mul_SaveAcc(19, 5, 15) Mul_Acc(6, 14) Mul_Acc(7, 13) Mul_Acc(8, 12) Mul_Acc(9, 11) Mul_Acc(10, 10) Mul_Acc(11, 9) Mul_Acc(12, 8) Mul_Acc(13, 7) Mul_Acc(14, 6) Mul_Acc(15, 5) \ - Mul_SaveAcc(20, 6, 15) Mul_Acc(7, 14) Mul_Acc(8, 13) Mul_Acc(9, 12) Mul_Acc(10, 11) Mul_Acc(11, 10) Mul_Acc(12, 9) Mul_Acc(13, 8) Mul_Acc(14, 7) Mul_Acc(15, 6) \ - Mul_SaveAcc(21, 7, 15) Mul_Acc(8, 14) Mul_Acc(9, 13) Mul_Acc(10, 12) Mul_Acc(11, 11) Mul_Acc(12, 10) Mul_Acc(13, 9) Mul_Acc(14, 8) Mul_Acc(15, 7) \ - Mul_SaveAcc(22, 8, 15) Mul_Acc(9, 14) Mul_Acc(10, 13) Mul_Acc(11, 12) Mul_Acc(12, 11) Mul_Acc(13, 10) Mul_Acc(14, 9) Mul_Acc(15, 8) \ - Mul_SaveAcc(23, 9, 15) Mul_Acc(10, 14) Mul_Acc(11, 13) Mul_Acc(12, 12) Mul_Acc(13, 11) Mul_Acc(14, 10) Mul_Acc(15, 9) \ - Mul_SaveAcc(24, 10, 15) Mul_Acc(11, 14) Mul_Acc(12, 13) Mul_Acc(13, 12) Mul_Acc(14, 11) Mul_Acc(15, 10) \ - Mul_SaveAcc(25, 11, 15) Mul_Acc(12, 14) Mul_Acc(13, 13) Mul_Acc(14, 12) Mul_Acc(15, 11) \ - Mul_SaveAcc(26, 12, 15) Mul_Acc(13, 14) Mul_Acc(14, 13) Mul_Acc(15, 12) \ - Mul_SaveAcc(27, 13, 15) Mul_Acc(14, 14) Mul_Acc(15, 13) \ - Mul_SaveAcc(28, 14, 15) Mul_Acc(15, 14) \ - Mul_End(29, 15) - -#define Squ_2 \ - Squ_Begin(2) \ - Squ_End(2) - -#define Squ_4 \ - Squ_Begin(4) \ - Squ_SaveAcc(1, 0, 2) Squ_Diag(1) \ - Squ_SaveAcc(2, 0, 3) Squ_Acc(1, 2) Squ_NonDiag \ - Squ_SaveAcc(3, 1, 3) Squ_Diag(2) \ - Squ_SaveAcc(4, 2, 3) Squ_NonDiag \ - Squ_End(4) - -#define Squ_8 \ - Squ_Begin(8) \ - Squ_SaveAcc(1, 0, 2) Squ_Diag(1) \ - Squ_SaveAcc(2, 0, 3) Squ_Acc(1, 2) Squ_NonDiag \ - Squ_SaveAcc(3, 0, 4) Squ_Acc(1, 3) Squ_Diag(2) \ - Squ_SaveAcc(4, 0, 5) Squ_Acc(1, 4) Squ_Acc(2, 3) Squ_NonDiag \ - Squ_SaveAcc(5, 0, 6) Squ_Acc(1, 5) Squ_Acc(2, 4) Squ_Diag(3) \ - Squ_SaveAcc(6, 0, 7) Squ_Acc(1, 6) Squ_Acc(2, 5) Squ_Acc(3, 4) Squ_NonDiag \ - Squ_SaveAcc(7, 1, 7) Squ_Acc(2, 6) Squ_Acc(3, 5) Squ_Diag(4) \ - Squ_SaveAcc(8, 2, 7) Squ_Acc(3, 6) Squ_Acc(4, 5) Squ_NonDiag \ - Squ_SaveAcc(9, 3, 7) Squ_Acc(4, 6) Squ_Diag(5) \ - Squ_SaveAcc(10, 4, 7) Squ_Acc(5, 6) Squ_NonDiag \ - Squ_SaveAcc(11, 5, 7) Squ_Diag(6) \ - Squ_SaveAcc(12, 6, 7) Squ_NonDiag \ - Squ_End(8) - -#define Squ_16 \ - Squ_Begin(16) \ - Squ_SaveAcc(1, 0, 2) Squ_Diag(1) \ - Squ_SaveAcc(2, 0, 3) Squ_Acc(1, 2) Squ_NonDiag \ - Squ_SaveAcc(3, 0, 4) Squ_Acc(1, 3) Squ_Diag(2) \ - Squ_SaveAcc(4, 0, 5) Squ_Acc(1, 4) Squ_Acc(2, 3) Squ_NonDiag \ - Squ_SaveAcc(5, 0, 6) Squ_Acc(1, 5) Squ_Acc(2, 4) Squ_Diag(3) \ - Squ_SaveAcc(6, 0, 7) Squ_Acc(1, 6) Squ_Acc(2, 5) Squ_Acc(3, 4) Squ_NonDiag \ - Squ_SaveAcc(7, 0, 8) Squ_Acc(1, 7) Squ_Acc(2, 6) Squ_Acc(3, 5) Squ_Diag(4) \ - Squ_SaveAcc(8, 0, 9) Squ_Acc(1, 8) Squ_Acc(2, 7) Squ_Acc(3, 6) Squ_Acc(4, 5) Squ_NonDiag \ - Squ_SaveAcc(9, 0, 10) Squ_Acc(1, 9) Squ_Acc(2, 8) Squ_Acc(3, 7) Squ_Acc(4, 6) Squ_Diag(5) \ - Squ_SaveAcc(10, 0, 11) Squ_Acc(1, 10) Squ_Acc(2, 9) Squ_Acc(3, 8) Squ_Acc(4, 7) Squ_Acc(5, 6) Squ_NonDiag \ - Squ_SaveAcc(11, 0, 12) Squ_Acc(1, 11) Squ_Acc(2, 10) Squ_Acc(3, 9) Squ_Acc(4, 8) Squ_Acc(5, 7) Squ_Diag(6) \ - Squ_SaveAcc(12, 0, 13) Squ_Acc(1, 12) Squ_Acc(2, 11) Squ_Acc(3, 10) Squ_Acc(4, 9) Squ_Acc(5, 8) Squ_Acc(6, 7) Squ_NonDiag \ - Squ_SaveAcc(13, 0, 14) Squ_Acc(1, 13) Squ_Acc(2, 12) Squ_Acc(3, 11) Squ_Acc(4, 10) Squ_Acc(5, 9) Squ_Acc(6, 8) Squ_Diag(7) \ - Squ_SaveAcc(14, 0, 15) Squ_Acc(1, 14) Squ_Acc(2, 13) Squ_Acc(3, 12) Squ_Acc(4, 11) Squ_Acc(5, 10) Squ_Acc(6, 9) Squ_Acc(7, 8) Squ_NonDiag \ - Squ_SaveAcc(15, 1, 15) Squ_Acc(2, 14) Squ_Acc(3, 13) Squ_Acc(4, 12) Squ_Acc(5, 11) Squ_Acc(6, 10) Squ_Acc(7, 9) Squ_Diag(8) \ - Squ_SaveAcc(16, 2, 15) Squ_Acc(3, 14) Squ_Acc(4, 13) Squ_Acc(5, 12) Squ_Acc(6, 11) Squ_Acc(7, 10) Squ_Acc(8, 9) Squ_NonDiag \ - Squ_SaveAcc(17, 3, 15) Squ_Acc(4, 14) Squ_Acc(5, 13) Squ_Acc(6, 12) Squ_Acc(7, 11) Squ_Acc(8, 10) Squ_Diag(9) \ - Squ_SaveAcc(18, 4, 15) Squ_Acc(5, 14) Squ_Acc(6, 13) Squ_Acc(7, 12) Squ_Acc(8, 11) Squ_Acc(9, 10) Squ_NonDiag \ - Squ_SaveAcc(19, 5, 15) Squ_Acc(6, 14) Squ_Acc(7, 13) Squ_Acc(8, 12) Squ_Acc(9, 11) Squ_Diag(10) \ - Squ_SaveAcc(20, 6, 15) Squ_Acc(7, 14) Squ_Acc(8, 13) Squ_Acc(9, 12) Squ_Acc(10, 11) Squ_NonDiag \ - Squ_SaveAcc(21, 7, 15) Squ_Acc(8, 14) Squ_Acc(9, 13) Squ_Acc(10, 12) Squ_Diag(11) \ - Squ_SaveAcc(22, 8, 15) Squ_Acc(9, 14) Squ_Acc(10, 13) Squ_Acc(11, 12) Squ_NonDiag \ - Squ_SaveAcc(23, 9, 15) Squ_Acc(10, 14) Squ_Acc(11, 13) Squ_Diag(12) \ - Squ_SaveAcc(24, 10, 15) Squ_Acc(11, 14) Squ_Acc(12, 13) Squ_NonDiag \ - Squ_SaveAcc(25, 11, 15) Squ_Acc(12, 14) Squ_Diag(13) \ - Squ_SaveAcc(26, 12, 15) Squ_Acc(13, 14) Squ_NonDiag \ - Squ_SaveAcc(27, 13, 15) Squ_Diag(14) \ - Squ_SaveAcc(28, 14, 15) Squ_NonDiag \ - Squ_End(16) - -#define Bot_2 \ - Mul_Begin(2) \ - Bot_SaveAcc(0, 0, 1) Bot_Acc(1, 0) \ - Bot_End(2) - -#define Bot_4 \ - Mul_Begin(4) \ - Mul_SaveAcc(0, 0, 1) Mul_Acc(1, 0) \ - Mul_SaveAcc(1, 2, 0) Mul_Acc(1, 1) Mul_Acc(0, 2) \ - Bot_SaveAcc(2, 0, 3) Bot_Acc(1, 2) Bot_Acc(2, 1) Bot_Acc(3, 0) \ - Bot_End(4) - -#define Bot_8 \ - Mul_Begin(8) \ - Mul_SaveAcc(0, 0, 1) Mul_Acc(1, 0) \ - Mul_SaveAcc(1, 0, 2) Mul_Acc(1, 1) Mul_Acc(2, 0) \ - Mul_SaveAcc(2, 0, 3) Mul_Acc(1, 2) Mul_Acc(2, 1) Mul_Acc(3, 0) \ - Mul_SaveAcc(3, 0, 4) Mul_Acc(1, 3) Mul_Acc(2, 2) Mul_Acc(3, 1) Mul_Acc(4, 0) \ - Mul_SaveAcc(4, 0, 5) Mul_Acc(1, 4) Mul_Acc(2, 3) Mul_Acc(3, 2) Mul_Acc(4, 1) Mul_Acc(5, 0) \ - Mul_SaveAcc(5, 0, 6) Mul_Acc(1, 5) Mul_Acc(2, 4) Mul_Acc(3, 3) Mul_Acc(4, 2) Mul_Acc(5, 1) Mul_Acc(6, 0) \ - Bot_SaveAcc(6, 0, 7) Bot_Acc(1, 6) Bot_Acc(2, 5) Bot_Acc(3, 4) Bot_Acc(4, 3) Bot_Acc(5, 2) Bot_Acc(6, 1) Bot_Acc(7, 0) \ - Bot_End(8) - -#define Bot_16 \ - Mul_Begin(16) \ - Mul_SaveAcc(0, 0, 1) Mul_Acc(1, 0) \ - Mul_SaveAcc(1, 0, 2) Mul_Acc(1, 1) Mul_Acc(2, 0) \ - Mul_SaveAcc(2, 0, 3) Mul_Acc(1, 2) Mul_Acc(2, 1) Mul_Acc(3, 0) \ - Mul_SaveAcc(3, 0, 4) Mul_Acc(1, 3) Mul_Acc(2, 2) Mul_Acc(3, 1) Mul_Acc(4, 0) \ - Mul_SaveAcc(4, 0, 5) Mul_Acc(1, 4) Mul_Acc(2, 3) Mul_Acc(3, 2) Mul_Acc(4, 1) Mul_Acc(5, 0) \ - Mul_SaveAcc(5, 0, 6) Mul_Acc(1, 5) Mul_Acc(2, 4) Mul_Acc(3, 3) Mul_Acc(4, 2) Mul_Acc(5, 1) Mul_Acc(6, 0) \ - Mul_SaveAcc(6, 0, 7) Mul_Acc(1, 6) Mul_Acc(2, 5) Mul_Acc(3, 4) Mul_Acc(4, 3) Mul_Acc(5, 2) Mul_Acc(6, 1) Mul_Acc(7, 0) \ - Mul_SaveAcc(7, 0, 8) Mul_Acc(1, 7) Mul_Acc(2, 6) Mul_Acc(3, 5) Mul_Acc(4, 4) Mul_Acc(5, 3) Mul_Acc(6, 2) Mul_Acc(7, 1) Mul_Acc(8, 0) \ - Mul_SaveAcc(8, 0, 9) Mul_Acc(1, 8) Mul_Acc(2, 7) Mul_Acc(3, 6) Mul_Acc(4, 5) Mul_Acc(5, 4) Mul_Acc(6, 3) Mul_Acc(7, 2) Mul_Acc(8, 1) Mul_Acc(9, 0) \ - Mul_SaveAcc(9, 0, 10) Mul_Acc(1, 9) Mul_Acc(2, 8) Mul_Acc(3, 7) Mul_Acc(4, 6) Mul_Acc(5, 5) Mul_Acc(6, 4) Mul_Acc(7, 3) Mul_Acc(8, 2) Mul_Acc(9, 1) Mul_Acc(10, 0) \ - Mul_SaveAcc(10, 0, 11) Mul_Acc(1, 10) Mul_Acc(2, 9) Mul_Acc(3, 8) Mul_Acc(4, 7) Mul_Acc(5, 6) Mul_Acc(6, 5) Mul_Acc(7, 4) Mul_Acc(8, 3) Mul_Acc(9, 2) Mul_Acc(10, 1) Mul_Acc(11, 0) \ - Mul_SaveAcc(11, 0, 12) Mul_Acc(1, 11) Mul_Acc(2, 10) Mul_Acc(3, 9) Mul_Acc(4, 8) Mul_Acc(5, 7) Mul_Acc(6, 6) Mul_Acc(7, 5) Mul_Acc(8, 4) Mul_Acc(9, 3) Mul_Acc(10, 2) Mul_Acc(11, 1) Mul_Acc(12, 0) \ - Mul_SaveAcc(12, 0, 13) Mul_Acc(1, 12) Mul_Acc(2, 11) Mul_Acc(3, 10) Mul_Acc(4, 9) Mul_Acc(5, 8) Mul_Acc(6, 7) Mul_Acc(7, 6) Mul_Acc(8, 5) Mul_Acc(9, 4) Mul_Acc(10, 3) Mul_Acc(11, 2) Mul_Acc(12, 1) Mul_Acc(13, 0) \ - Mul_SaveAcc(13, 0, 14) Mul_Acc(1, 13) Mul_Acc(2, 12) Mul_Acc(3, 11) Mul_Acc(4, 10) Mul_Acc(5, 9) Mul_Acc(6, 8) Mul_Acc(7, 7) Mul_Acc(8, 6) Mul_Acc(9, 5) Mul_Acc(10, 4) Mul_Acc(11, 3) Mul_Acc(12, 2) Mul_Acc(13, 1) Mul_Acc(14, 0) \ - Bot_SaveAcc(14, 0, 15) Bot_Acc(1, 14) Bot_Acc(2, 13) Bot_Acc(3, 12) Bot_Acc(4, 11) Bot_Acc(5, 10) Bot_Acc(6, 9) Bot_Acc(7, 8) Bot_Acc(8, 7) Bot_Acc(9, 6) Bot_Acc(10, 5) Bot_Acc(11, 4) Bot_Acc(12, 3) Bot_Acc(13, 2) Bot_Acc(14, 1) Bot_Acc(15, 0) \ - Bot_End(16) - -#endif - -#if 0 -#define Mul_Begin(n) \ - Declare2Words(p) \ - Declare2Words(c) \ - Declare2Words(d) \ - MultiplyWords(p, A[0], B[0]) \ - AssignWord(c, LowWord(p)) \ - AssignWord(d, HighWord(p)) - -#define Mul_Acc(i, j) \ - MultiplyWords(p, A[i], B[j]) \ - Acc2WordsBy1(c, LowWord(p)) \ - Acc2WordsBy1(d, HighWord(p)) - -#define Mul_SaveAcc(k, i, j) \ - R[k] = LowWord(c); \ - Add2WordsBy1(c, d, HighWord(c)) \ - MultiplyWords(p, A[i], B[j]) \ - AssignWord(d, HighWord(p)) \ - Acc2WordsBy1(c, LowWord(p)) - -#define Mul_End(n) \ - R[2*n-3] = LowWord(c); \ - Acc2WordsBy1(d, HighWord(c)) \ - MultiplyWords(p, A[n-1], B[n-1])\ - Acc2WordsBy2(d, p) \ - R[2*n-2] = LowWord(d); \ - R[2*n-1] = HighWord(d); - -#define Bot_SaveAcc(k, i, j) \ - R[k] = LowWord(c); \ - word e = LowWord(d) + HighWord(c); \ - e += A[i] * B[j]; - -#define Bot_Acc(i, j) \ - e += A[i] * B[j]; - -#define Bot_End(n) \ - R[n-1] = e; -#else -#define Mul_Begin(n) \ - Declare2Words(p) \ - word c; \ - Declare2Words(d) \ - MultiplyWords(p, A[0], B[0]) \ - c = LowWord(p); \ - AssignWord(d, HighWord(p)) - -#define Mul_Acc(i, j) \ - MulAcc(c, d, A[i], B[j]) - -#define Mul_SaveAcc(k, i, j) \ - R[k] = c; \ - c = LowWord(d); \ - AssignWord(d, HighWord(d)) \ - MulAcc(c, d, A[i], B[j]) - -#define Mul_End(k, i) \ - R[k] = c; \ - MultiplyWords(p, A[i], B[i]) \ - Acc2WordsBy2(p, d) \ - R[k+1] = LowWord(p); \ - R[k+2] = HighWord(p); - -#define Bot_SaveAcc(k, i, j) \ - R[k] = c; \ - c = LowWord(d); \ - c += A[i] * B[j]; - -#define Bot_Acc(i, j) \ - c += A[i] * B[j]; - -#define Bot_End(n) \ - R[n-1] = c; -#endif - -#define Squ_Begin(n) \ - Declare2Words(p) \ - word c; \ - Declare2Words(d) \ - Declare2Words(e) \ - MultiplyWords(p, A[0], A[0]) \ - R[0] = LowWord(p); \ - AssignWord(e, HighWord(p)) \ - MultiplyWords(p, A[0], A[1]) \ - c = LowWord(p); \ - AssignWord(d, HighWord(p)) \ - Squ_NonDiag \ - -#define Squ_NonDiag \ - Double3Words(c, d) - -#define Squ_SaveAcc(k, i, j) \ - Acc3WordsBy2(c, d, e) \ - R[k] = c; \ - MultiplyWords(p, A[i], A[j]) \ - c = LowWord(p); \ - AssignWord(d, HighWord(p)) \ - -#define Squ_Acc(i, j) \ - MulAcc(c, d, A[i], A[j]) - -#define Squ_Diag(i) \ - Squ_NonDiag \ - MulAcc(c, d, A[i], A[i]) - -#define Squ_End(n) \ - Acc3WordsBy2(c, d, e) \ - R[2*n-3] = c; \ - MultiplyWords(p, A[n-1], A[n-1])\ - Acc2WordsBy2(p, e) \ - R[2*n-2] = LowWord(p); \ - R[2*n-1] = HighWord(p); - -void Baseline_Multiply2(word *R, const word *A, const word *B) -{ - Mul_2 -} - -void Baseline_Multiply4(word *R, const word *A, const word *B) -{ - Mul_4 -} - -void Baseline_Multiply8(word *R, const word *A, const word *B) -{ - Mul_8 -} - -void Baseline_Square2(word *R, const word *A) -{ - Squ_2 -} - -void Baseline_Square4(word *R, const word *A) -{ - Squ_4 -} - -void Baseline_Square8(word *R, const word *A) -{ - Squ_8 -} - -void Baseline_MultiplyBottom2(word *R, const word *A, const word *B) -{ - Bot_2 -} - -void Baseline_MultiplyBottom4(word *R, const word *A, const word *B) -{ - Bot_4 -} - -void Baseline_MultiplyBottom8(word *R, const word *A, const word *B) -{ - Bot_8 -} - -#define Top_Begin(n) \ - Declare2Words(p) \ - word c; \ - Declare2Words(d) \ - MultiplyWords(p, A[0], B[n-2]);\ - AssignWord(d, HighWord(p)); - -#define Top_Acc(i, j) \ - MultiplyWords(p, A[i], B[j]);\ - Acc2WordsBy1(d, HighWord(p)); - -#define Top_SaveAcc0(i, j) \ - c = LowWord(d); \ - AssignWord(d, HighWord(d)) \ - MulAcc(c, d, A[i], B[j]) - -#define Top_SaveAcc1(i, j) \ - c = L<c; \ - Acc2WordsBy1(d, c); \ - c = LowWord(d); \ - AssignWord(d, HighWord(d)) \ - MulAcc(c, d, A[i], B[j]) - -void Baseline_MultiplyTop2(word *R, const word *A, const word *B, word L) -{ - word T[4]; - Baseline_Multiply2(T, A, B); - R[0] = T[2]; - R[1] = T[3]; -} - -void Baseline_MultiplyTop4(word *R, const word *A, const word *B, word L) -{ - Top_Begin(4) - Top_Acc(1, 1) Top_Acc(2, 0) \ - Top_SaveAcc0(0, 3) Mul_Acc(1, 2) Mul_Acc(2, 1) Mul_Acc(3, 0) \ - Top_SaveAcc1(1, 3) Mul_Acc(2, 2) Mul_Acc(3, 1) \ - Mul_SaveAcc(0, 2, 3) Mul_Acc(3, 2) \ - Mul_End(1, 3) -} - -void Baseline_MultiplyTop8(word *R, const word *A, const word *B, word L) -{ - Top_Begin(8) - Top_Acc(1, 5) Top_Acc(2, 4) Top_Acc(3, 3) Top_Acc(4, 2) Top_Acc(5, 1) Top_Acc(6, 0) \ - Top_SaveAcc0(0, 7) Mul_Acc(1, 6) Mul_Acc(2, 5) Mul_Acc(3, 4) Mul_Acc(4, 3) Mul_Acc(5, 2) Mul_Acc(6, 1) Mul_Acc(7, 0) \ - Top_SaveAcc1(1, 7) Mul_Acc(2, 6) Mul_Acc(3, 5) Mul_Acc(4, 4) Mul_Acc(5, 3) Mul_Acc(6, 2) Mul_Acc(7, 1) \ - Mul_SaveAcc(0, 2, 7) Mul_Acc(3, 6) Mul_Acc(4, 5) Mul_Acc(5, 4) Mul_Acc(6, 3) Mul_Acc(7, 2) \ - Mul_SaveAcc(1, 3, 7) Mul_Acc(4, 6) Mul_Acc(5, 5) Mul_Acc(6, 4) Mul_Acc(7, 3) \ - Mul_SaveAcc(2, 4, 7) Mul_Acc(5, 6) Mul_Acc(6, 5) Mul_Acc(7, 4) \ - Mul_SaveAcc(3, 5, 7) Mul_Acc(6, 6) Mul_Acc(7, 5) \ - Mul_SaveAcc(4, 6, 7) Mul_Acc(7, 6) \ - Mul_End(5, 7) -} - -#if !CRYPTOPP_INTEGER_SSE2 // save memory by not compiling these functions when SSE2 is available -void Baseline_Multiply16(word *R, const word *A, const word *B) -{ - Mul_16 -} - -void Baseline_Square16(word *R, const word *A) -{ - Squ_16 -} - -void Baseline_MultiplyBottom16(word *R, const word *A, const word *B) -{ - Bot_16 -} - -void Baseline_MultiplyTop16(word *R, const word *A, const word *B, word L) -{ - Top_Begin(16) - Top_Acc(1, 13) Top_Acc(2, 12) Top_Acc(3, 11) Top_Acc(4, 10) Top_Acc(5, 9) Top_Acc(6, 8) Top_Acc(7, 7) Top_Acc(8, 6) Top_Acc(9, 5) Top_Acc(10, 4) Top_Acc(11, 3) Top_Acc(12, 2) Top_Acc(13, 1) Top_Acc(14, 0) \ - Top_SaveAcc0(0, 15) Mul_Acc(1, 14) Mul_Acc(2, 13) Mul_Acc(3, 12) Mul_Acc(4, 11) Mul_Acc(5, 10) Mul_Acc(6, 9) Mul_Acc(7, 8) Mul_Acc(8, 7) Mul_Acc(9, 6) Mul_Acc(10, 5) Mul_Acc(11, 4) Mul_Acc(12, 3) Mul_Acc(13, 2) Mul_Acc(14, 1) Mul_Acc(15, 0) \ - Top_SaveAcc1(1, 15) Mul_Acc(2, 14) Mul_Acc(3, 13) Mul_Acc(4, 12) Mul_Acc(5, 11) Mul_Acc(6, 10) Mul_Acc(7, 9) Mul_Acc(8, 8) Mul_Acc(9, 7) Mul_Acc(10, 6) Mul_Acc(11, 5) Mul_Acc(12, 4) Mul_Acc(13, 3) Mul_Acc(14, 2) Mul_Acc(15, 1) \ - Mul_SaveAcc(0, 2, 15) Mul_Acc(3, 14) Mul_Acc(4, 13) Mul_Acc(5, 12) Mul_Acc(6, 11) Mul_Acc(7, 10) Mul_Acc(8, 9) Mul_Acc(9, 8) Mul_Acc(10, 7) Mul_Acc(11, 6) Mul_Acc(12, 5) Mul_Acc(13, 4) Mul_Acc(14, 3) Mul_Acc(15, 2) \ - Mul_SaveAcc(1, 3, 15) Mul_Acc(4, 14) Mul_Acc(5, 13) Mul_Acc(6, 12) Mul_Acc(7, 11) Mul_Acc(8, 10) Mul_Acc(9, 9) Mul_Acc(10, 8) Mul_Acc(11, 7) Mul_Acc(12, 6) Mul_Acc(13, 5) Mul_Acc(14, 4) Mul_Acc(15, 3) \ - Mul_SaveAcc(2, 4, 15) Mul_Acc(5, 14) Mul_Acc(6, 13) Mul_Acc(7, 12) Mul_Acc(8, 11) Mul_Acc(9, 10) Mul_Acc(10, 9) Mul_Acc(11, 8) Mul_Acc(12, 7) Mul_Acc(13, 6) Mul_Acc(14, 5) Mul_Acc(15, 4) \ - Mul_SaveAcc(3, 5, 15) Mul_Acc(6, 14) Mul_Acc(7, 13) Mul_Acc(8, 12) Mul_Acc(9, 11) Mul_Acc(10, 10) Mul_Acc(11, 9) Mul_Acc(12, 8) Mul_Acc(13, 7) Mul_Acc(14, 6) Mul_Acc(15, 5) \ - Mul_SaveAcc(4, 6, 15) Mul_Acc(7, 14) Mul_Acc(8, 13) Mul_Acc(9, 12) Mul_Acc(10, 11) Mul_Acc(11, 10) Mul_Acc(12, 9) Mul_Acc(13, 8) Mul_Acc(14, 7) Mul_Acc(15, 6) \ - Mul_SaveAcc(5, 7, 15) Mul_Acc(8, 14) Mul_Acc(9, 13) Mul_Acc(10, 12) Mul_Acc(11, 11) Mul_Acc(12, 10) Mul_Acc(13, 9) Mul_Acc(14, 8) Mul_Acc(15, 7) \ - Mul_SaveAcc(6, 8, 15) Mul_Acc(9, 14) Mul_Acc(10, 13) Mul_Acc(11, 12) Mul_Acc(12, 11) Mul_Acc(13, 10) Mul_Acc(14, 9) Mul_Acc(15, 8) \ - Mul_SaveAcc(7, 9, 15) Mul_Acc(10, 14) Mul_Acc(11, 13) Mul_Acc(12, 12) Mul_Acc(13, 11) Mul_Acc(14, 10) Mul_Acc(15, 9) \ - Mul_SaveAcc(8, 10, 15) Mul_Acc(11, 14) Mul_Acc(12, 13) Mul_Acc(13, 12) Mul_Acc(14, 11) Mul_Acc(15, 10) \ - Mul_SaveAcc(9, 11, 15) Mul_Acc(12, 14) Mul_Acc(13, 13) Mul_Acc(14, 12) Mul_Acc(15, 11) \ - Mul_SaveAcc(10, 12, 15) Mul_Acc(13, 14) Mul_Acc(14, 13) Mul_Acc(15, 12) \ - Mul_SaveAcc(11, 13, 15) Mul_Acc(14, 14) Mul_Acc(15, 13) \ - Mul_SaveAcc(12, 14, 15) Mul_Acc(15, 14) \ - Mul_End(13, 15) -} -#endif - -// ******************************************************** - -#if CRYPTOPP_INTEGER_SSE2 - -CRYPTOPP_ALIGN_DATA(16) static const word32 s_maskLow16[4] CRYPTOPP_SECTION_ALIGN16 = {0xffff,0xffff,0xffff,0xffff}; - -#undef Mul_Begin -#undef Mul_Acc -#undef Top_Begin -#undef Top_Acc -#undef Squ_Acc -#undef Squ_NonDiag -#undef Squ_Diag -#undef Squ_SaveAcc -#undef Squ_Begin -#undef Mul_SaveAcc -#undef Bot_Acc -#undef Bot_SaveAcc -#undef Bot_End -#undef Squ_End -#undef Mul_End - -#define SSE2_FinalSave(k) \ - AS2( psllq xmm5, 16) \ - AS2( paddq xmm4, xmm5) \ - AS2( movq QWORD PTR [ecx+8*(k)], xmm4) - -#define SSE2_SaveShift(k) \ - AS2( movq xmm0, xmm6) \ - AS2( punpckhqdq xmm6, xmm0) \ - AS2( movq xmm1, xmm7) \ - AS2( punpckhqdq xmm7, xmm1) \ - AS2( paddd xmm6, xmm0) \ - AS2( pslldq xmm6, 4) \ - AS2( paddd xmm7, xmm1) \ - AS2( paddd xmm4, xmm6) \ - AS2( pslldq xmm7, 4) \ - AS2( movq xmm6, xmm4) \ - AS2( paddd xmm5, xmm7) \ - AS2( movq xmm7, xmm5) \ - AS2( movd DWORD PTR [ecx+8*(k)], xmm4) \ - AS2( psrlq xmm6, 16) \ - AS2( paddq xmm6, xmm7) \ - AS2( punpckhqdq xmm4, xmm0) \ - AS2( punpckhqdq xmm5, xmm0) \ - AS2( movq QWORD PTR [ecx+8*(k)+2], xmm6) \ - AS2( psrlq xmm6, 3*16) \ - AS2( paddd xmm4, xmm6) \ - -#define Squ_SSE2_SaveShift(k) \ - AS2( movq xmm0, xmm6) \ - AS2( punpckhqdq xmm6, xmm0) \ - AS2( movq xmm1, xmm7) \ - AS2( punpckhqdq xmm7, xmm1) \ - AS2( paddd xmm6, xmm0) \ - AS2( pslldq xmm6, 4) \ - AS2( paddd xmm7, xmm1) \ - AS2( paddd xmm4, xmm6) \ - AS2( pslldq xmm7, 4) \ - AS2( movhlps xmm6, xmm4) \ - AS2( movd DWORD PTR [ecx+8*(k)], xmm4) \ - AS2( paddd xmm5, xmm7) \ - AS2( movhps QWORD PTR [esp+12], xmm5)\ - AS2( psrlq xmm4, 16) \ - AS2( paddq xmm4, xmm5) \ - AS2( movq QWORD PTR [ecx+8*(k)+2], xmm4) \ - AS2( psrlq xmm4, 3*16) \ - AS2( paddd xmm4, xmm6) \ - AS2( movq QWORD PTR [esp+4], xmm4)\ - -#define SSE2_FirstMultiply(i) \ - AS2( movdqa xmm7, [esi+(i)*16])\ - AS2( movdqa xmm5, [edi-(i)*16])\ - AS2( pmuludq xmm5, xmm7) \ - AS2( movdqa xmm4, [ebx])\ - AS2( movdqa xmm6, xmm4) \ - AS2( pand xmm4, xmm5) \ - AS2( psrld xmm5, 16) \ - AS2( pmuludq xmm7, [edx-(i)*16])\ - AS2( pand xmm6, xmm7) \ - AS2( psrld xmm7, 16) - -#define Squ_Begin(n) \ - SquPrologue \ - AS2( mov esi, esp)\ - AS2( and esp, 0xfffffff0)\ - AS2( lea edi, [esp-32*n])\ - AS2( sub esp, 32*n+16)\ - AS1( push esi)\ - AS2( mov esi, edi) \ - AS2( xor edx, edx) \ - ASL(1) \ - ASS( pshufd xmm0, [eax+edx], 3,1,2,0) \ - ASS( pshufd xmm1, [eax+edx], 2,0,3,1) \ - AS2( movdqa [edi+2*edx], xmm0) \ - AS2( psrlq xmm0, 32) \ - AS2( movdqa [edi+2*edx+16], xmm0) \ - AS2( movdqa [edi+16*n+2*edx], xmm1) \ - AS2( psrlq xmm1, 32) \ - AS2( movdqa [edi+16*n+2*edx+16], xmm1) \ - AS2( add edx, 16) \ - AS2( cmp edx, 8*(n)) \ - ASJ( jne, 1, b) \ - AS2( lea edx, [edi+16*n])\ - SSE2_FirstMultiply(0) \ - -#define Squ_Acc(i) \ - ASL(LSqu##i) \ - AS2( movdqa xmm1, [esi+(i)*16]) \ - AS2( movdqa xmm0, [edi-(i)*16]) \ - AS2( movdqa xmm2, [ebx]) \ - AS2( pmuludq xmm0, xmm1) \ - AS2( pmuludq xmm1, [edx-(i)*16]) \ - AS2( movdqa xmm3, xmm2) \ - AS2( pand xmm2, xmm0) \ - AS2( psrld xmm0, 16) \ - AS2( paddd xmm4, xmm2) \ - AS2( paddd xmm5, xmm0) \ - AS2( pand xmm3, xmm1) \ - AS2( psrld xmm1, 16) \ - AS2( paddd xmm6, xmm3) \ - AS2( paddd xmm7, xmm1) \ - -#define Squ_Acc1(i) -#define Squ_Acc2(i) ASC(call, LSqu##i) -#define Squ_Acc3(i) Squ_Acc2(i) -#define Squ_Acc4(i) Squ_Acc2(i) -#define Squ_Acc5(i) Squ_Acc2(i) -#define Squ_Acc6(i) Squ_Acc2(i) -#define Squ_Acc7(i) Squ_Acc2(i) -#define Squ_Acc8(i) Squ_Acc2(i) - -#define SSE2_End(E, n) \ - SSE2_SaveShift(2*(n)-3) \ - AS2( movdqa xmm7, [esi+16]) \ - AS2( movdqa xmm0, [edi]) \ - AS2( pmuludq xmm0, xmm7) \ - AS2( movdqa xmm2, [ebx]) \ - AS2( pmuludq xmm7, [edx]) \ - AS2( movdqa xmm6, xmm2) \ - AS2( pand xmm2, xmm0) \ - AS2( psrld xmm0, 16) \ - AS2( paddd xmm4, xmm2) \ - AS2( paddd xmm5, xmm0) \ - AS2( pand xmm6, xmm7) \ - AS2( psrld xmm7, 16) \ - SSE2_SaveShift(2*(n)-2) \ - SSE2_FinalSave(2*(n)-1) \ - AS1( pop esp)\ - E - -#define Squ_End(n) SSE2_End(SquEpilogue, n) -#define Mul_End(n) SSE2_End(MulEpilogue, n) -#define Top_End(n) SSE2_End(TopEpilogue, n) - -#define Squ_Column1(k, i) \ - Squ_SSE2_SaveShift(k) \ - AS2( add esi, 16) \ - SSE2_FirstMultiply(1)\ - Squ_Acc##i(i) \ - AS2( paddd xmm4, xmm4) \ - AS2( paddd xmm5, xmm5) \ - AS2( movdqa xmm3, [esi]) \ - AS2( movq xmm1, QWORD PTR [esi+8]) \ - AS2( pmuludq xmm1, xmm3) \ - AS2( pmuludq xmm3, xmm3) \ - AS2( movdqa xmm0, [ebx])\ - AS2( movdqa xmm2, xmm0) \ - AS2( pand xmm0, xmm1) \ - AS2( psrld xmm1, 16) \ - AS2( paddd xmm6, xmm0) \ - AS2( paddd xmm7, xmm1) \ - AS2( pand xmm2, xmm3) \ - AS2( psrld xmm3, 16) \ - AS2( paddd xmm6, xmm6) \ - AS2( paddd xmm7, xmm7) \ - AS2( paddd xmm4, xmm2) \ - AS2( paddd xmm5, xmm3) \ - AS2( movq xmm0, QWORD PTR [esp+4])\ - AS2( movq xmm1, QWORD PTR [esp+12])\ - AS2( paddd xmm4, xmm0)\ - AS2( paddd xmm5, xmm1)\ - -#define Squ_Column0(k, i) \ - Squ_SSE2_SaveShift(k) \ - AS2( add edi, 16) \ - AS2( add edx, 16) \ - SSE2_FirstMultiply(1)\ - Squ_Acc##i(i) \ - AS2( paddd xmm6, xmm6) \ - AS2( paddd xmm7, xmm7) \ - AS2( paddd xmm4, xmm4) \ - AS2( paddd xmm5, xmm5) \ - AS2( movq xmm0, QWORD PTR [esp+4])\ - AS2( movq xmm1, QWORD PTR [esp+12])\ - AS2( paddd xmm4, xmm0)\ - AS2( paddd xmm5, xmm1)\ - -#define SSE2_MulAdd45 \ - AS2( movdqa xmm7, [esi]) \ - AS2( movdqa xmm0, [edi]) \ - AS2( pmuludq xmm0, xmm7) \ - AS2( movdqa xmm2, [ebx]) \ - AS2( pmuludq xmm7, [edx]) \ - AS2( movdqa xmm6, xmm2) \ - AS2( pand xmm2, xmm0) \ - AS2( psrld xmm0, 16) \ - AS2( paddd xmm4, xmm2) \ - AS2( paddd xmm5, xmm0) \ - AS2( pand xmm6, xmm7) \ - AS2( psrld xmm7, 16) - -#define Mul_Begin(n) \ - MulPrologue \ - AS2( mov esi, esp)\ - AS2( and esp, 0xfffffff0)\ - AS2( sub esp, 48*n+16)\ - AS1( push esi)\ - AS2( xor edx, edx) \ - ASL(1) \ - ASS( pshufd xmm0, [eax+edx], 3,1,2,0) \ - ASS( pshufd xmm1, [eax+edx], 2,0,3,1) \ - ASS( pshufd xmm2, [edi+edx], 3,1,2,0) \ - AS2( movdqa [esp+20+2*edx], xmm0) \ - AS2( psrlq xmm0, 32) \ - AS2( movdqa [esp+20+2*edx+16], xmm0) \ - AS2( movdqa [esp+20+16*n+2*edx], xmm1) \ - AS2( psrlq xmm1, 32) \ - AS2( movdqa [esp+20+16*n+2*edx+16], xmm1) \ - AS2( movdqa [esp+20+32*n+2*edx], xmm2) \ - AS2( psrlq xmm2, 32) \ - AS2( movdqa [esp+20+32*n+2*edx+16], xmm2) \ - AS2( add edx, 16) \ - AS2( cmp edx, 8*(n)) \ - ASJ( jne, 1, b) \ - AS2( lea edi, [esp+20])\ - AS2( lea edx, [esp+20+16*n])\ - AS2( lea esi, [esp+20+32*n])\ - SSE2_FirstMultiply(0) \ - -#define Mul_Acc(i) \ - ASL(LMul##i) \ - AS2( movdqa xmm1, [esi+i/2*(1-(i-2*(i/2))*2)*16]) \ - AS2( movdqa xmm0, [edi-i/2*(1-(i-2*(i/2))*2)*16]) \ - AS2( movdqa xmm2, [ebx]) \ - AS2( pmuludq xmm0, xmm1) \ - AS2( pmuludq xmm1, [edx-i/2*(1-(i-2*(i/2))*2)*16]) \ - AS2( movdqa xmm3, xmm2) \ - AS2( pand xmm2, xmm0) \ - AS2( psrld xmm0, 16) \ - AS2( paddd xmm4, xmm2) \ - AS2( paddd xmm5, xmm0) \ - AS2( pand xmm3, xmm1) \ - AS2( psrld xmm1, 16) \ - AS2( paddd xmm6, xmm3) \ - AS2( paddd xmm7, xmm1) \ - -#define Mul_Acc1(i) -#define Mul_Acc2(i) ASC(call, LMul##i) -#define Mul_Acc3(i) Mul_Acc2(i) -#define Mul_Acc4(i) Mul_Acc2(i) -#define Mul_Acc5(i) Mul_Acc2(i) -#define Mul_Acc6(i) Mul_Acc2(i) -#define Mul_Acc7(i) Mul_Acc2(i) -#define Mul_Acc8(i) Mul_Acc2(i) -#define Mul_Acc9(i) Mul_Acc2(i) -#define Mul_Acc10(i) Mul_Acc2(i) -#define Mul_Acc11(i) Mul_Acc2(i) -#define Mul_Acc12(i) Mul_Acc2(i) -#define Mul_Acc13(i) Mul_Acc2(i) -#define Mul_Acc14(i) Mul_Acc2(i) -#define Mul_Acc15(i) Mul_Acc2(i) -#define Mul_Acc16(i) Mul_Acc2(i) - -#define Mul_Column1(k, i) \ - SSE2_SaveShift(k) \ - AS2( add esi, 16) \ - SSE2_MulAdd45\ - Mul_Acc##i(i) \ - -#define Mul_Column0(k, i) \ - SSE2_SaveShift(k) \ - AS2( add edi, 16) \ - AS2( add edx, 16) \ - SSE2_MulAdd45\ - Mul_Acc##i(i) \ - -#define Bot_Acc(i) \ - AS2( movdqa xmm1, [esi+i/2*(1-(i-2*(i/2))*2)*16]) \ - AS2( movdqa xmm0, [edi-i/2*(1-(i-2*(i/2))*2)*16]) \ - AS2( pmuludq xmm0, xmm1) \ - AS2( pmuludq xmm1, [edx-i/2*(1-(i-2*(i/2))*2)*16]) \ - AS2( paddq xmm4, xmm0) \ - AS2( paddd xmm6, xmm1) - -#define Bot_SaveAcc(k) \ - SSE2_SaveShift(k) \ - AS2( add edi, 16) \ - AS2( add edx, 16) \ - AS2( movdqa xmm6, [esi]) \ - AS2( movdqa xmm0, [edi]) \ - AS2( pmuludq xmm0, xmm6) \ - AS2( paddq xmm4, xmm0) \ - AS2( psllq xmm5, 16) \ - AS2( paddq xmm4, xmm5) \ - AS2( pmuludq xmm6, [edx]) - -#define Bot_End(n) \ - AS2( movhlps xmm7, xmm6) \ - AS2( paddd xmm6, xmm7) \ - AS2( psllq xmm6, 32) \ - AS2( paddd xmm4, xmm6) \ - AS2( movq QWORD PTR [ecx+8*((n)-1)], xmm4) \ - AS1( pop esp)\ - MulEpilogue - -#define Top_Begin(n) \ - TopPrologue \ - AS2( mov edx, esp)\ - AS2( and esp, 0xfffffff0)\ - AS2( sub esp, 48*n+16)\ - AS1( push edx)\ - AS2( xor edx, edx) \ - ASL(1) \ - ASS( pshufd xmm0, [eax+edx], 3,1,2,0) \ - ASS( pshufd xmm1, [eax+edx], 2,0,3,1) \ - ASS( pshufd xmm2, [edi+edx], 3,1,2,0) \ - AS2( movdqa [esp+20+2*edx], xmm0) \ - AS2( psrlq xmm0, 32) \ - AS2( movdqa [esp+20+2*edx+16], xmm0) \ - AS2( movdqa [esp+20+16*n+2*edx], xmm1) \ - AS2( psrlq xmm1, 32) \ - AS2( movdqa [esp+20+16*n+2*edx+16], xmm1) \ - AS2( movdqa [esp+20+32*n+2*edx], xmm2) \ - AS2( psrlq xmm2, 32) \ - AS2( movdqa [esp+20+32*n+2*edx+16], xmm2) \ - AS2( add edx, 16) \ - AS2( cmp edx, 8*(n)) \ - ASJ( jne, 1, b) \ - AS2( mov eax, esi) \ - AS2( lea edi, [esp+20+00*n+16*(n/2-1)])\ - AS2( lea edx, [esp+20+16*n+16*(n/2-1)])\ - AS2( lea esi, [esp+20+32*n+16*(n/2-1)])\ - AS2( pxor xmm4, xmm4)\ - AS2( pxor xmm5, xmm5) - -#define Top_Acc(i) \ - AS2( movq xmm0, QWORD PTR [esi+i/2*(1-(i-2*(i/2))*2)*16+8]) \ - AS2( pmuludq xmm0, [edx-i/2*(1-(i-2*(i/2))*2)*16]) \ - AS2( psrlq xmm0, 48) \ - AS2( paddd xmm5, xmm0)\ - -#define Top_Column0(i) \ - AS2( psllq xmm5, 32) \ - AS2( add edi, 16) \ - AS2( add edx, 16) \ - SSE2_MulAdd45\ - Mul_Acc##i(i) \ - -#define Top_Column1(i) \ - SSE2_SaveShift(0) \ - AS2( add esi, 16) \ - SSE2_MulAdd45\ - Mul_Acc##i(i) \ - AS2( shr eax, 16) \ - AS2( movd xmm0, eax)\ - AS2( movd xmm1, [ecx+4])\ - AS2( psrld xmm1, 16)\ - AS2( pcmpgtd xmm1, xmm0)\ - AS2( psrld xmm1, 31)\ - AS2( paddd xmm4, xmm1)\ - -void SSE2_Square4(word *C, const word *A) -{ - Squ_Begin(2) - Squ_Column0(0, 1) - Squ_End(2) -} - -void SSE2_Square8(word *C, const word *A) -{ - Squ_Begin(4) -#ifndef __GNUC__ - ASJ( jmp, 0, f) - Squ_Acc(2) - AS1( ret) ASL(0) -#endif - Squ_Column0(0, 1) - Squ_Column1(1, 1) - Squ_Column0(2, 2) - Squ_Column1(3, 1) - Squ_Column0(4, 1) - Squ_End(4) -} - -void SSE2_Square16(word *C, const word *A) -{ - Squ_Begin(8) -#ifndef __GNUC__ - ASJ( jmp, 0, f) - Squ_Acc(4) Squ_Acc(3) Squ_Acc(2) - AS1( ret) ASL(0) -#endif - Squ_Column0(0, 1) - Squ_Column1(1, 1) - Squ_Column0(2, 2) - Squ_Column1(3, 2) - Squ_Column0(4, 3) - Squ_Column1(5, 3) - Squ_Column0(6, 4) - Squ_Column1(7, 3) - Squ_Column0(8, 3) - Squ_Column1(9, 2) - Squ_Column0(10, 2) - Squ_Column1(11, 1) - Squ_Column0(12, 1) - Squ_End(8) -} - -void SSE2_Square32(word *C, const word *A) -{ - Squ_Begin(16) - ASJ( jmp, 0, f) - Squ_Acc(8) Squ_Acc(7) Squ_Acc(6) Squ_Acc(5) Squ_Acc(4) Squ_Acc(3) Squ_Acc(2) - AS1( ret) ASL(0) - Squ_Column0(0, 1) - Squ_Column1(1, 1) - Squ_Column0(2, 2) - Squ_Column1(3, 2) - Squ_Column0(4, 3) - Squ_Column1(5, 3) - Squ_Column0(6, 4) - Squ_Column1(7, 4) - Squ_Column0(8, 5) - Squ_Column1(9, 5) - Squ_Column0(10, 6) - Squ_Column1(11, 6) - Squ_Column0(12, 7) - Squ_Column1(13, 7) - Squ_Column0(14, 8) - Squ_Column1(15, 7) - Squ_Column0(16, 7) - Squ_Column1(17, 6) - Squ_Column0(18, 6) - Squ_Column1(19, 5) - Squ_Column0(20, 5) - Squ_Column1(21, 4) - Squ_Column0(22, 4) - Squ_Column1(23, 3) - Squ_Column0(24, 3) - Squ_Column1(25, 2) - Squ_Column0(26, 2) - Squ_Column1(27, 1) - Squ_Column0(28, 1) - Squ_End(16) -} - -void SSE2_Multiply4(word *C, const word *A, const word *B) -{ - Mul_Begin(2) -#ifndef __GNUC__ - ASJ( jmp, 0, f) - Mul_Acc(2) - AS1( ret) ASL(0) -#endif - Mul_Column0(0, 2) - Mul_End(2) -} - -void SSE2_Multiply8(word *C, const word *A, const word *B) -{ - Mul_Begin(4) -#ifndef __GNUC__ - ASJ( jmp, 0, f) - Mul_Acc(4) Mul_Acc(3) Mul_Acc(2) - AS1( ret) ASL(0) -#endif - Mul_Column0(0, 2) - Mul_Column1(1, 3) - Mul_Column0(2, 4) - Mul_Column1(3, 3) - Mul_Column0(4, 2) - Mul_End(4) -} - -void SSE2_Multiply16(word *C, const word *A, const word *B) -{ - Mul_Begin(8) -#ifndef __GNUC__ - ASJ( jmp, 0, f) - Mul_Acc(8) Mul_Acc(7) Mul_Acc(6) Mul_Acc(5) Mul_Acc(4) Mul_Acc(3) Mul_Acc(2) - AS1( ret) ASL(0) -#endif - Mul_Column0(0, 2) - Mul_Column1(1, 3) - Mul_Column0(2, 4) - Mul_Column1(3, 5) - Mul_Column0(4, 6) - Mul_Column1(5, 7) - Mul_Column0(6, 8) - Mul_Column1(7, 7) - Mul_Column0(8, 6) - Mul_Column1(9, 5) - Mul_Column0(10, 4) - Mul_Column1(11, 3) - Mul_Column0(12, 2) - Mul_End(8) -} - -void SSE2_Multiply32(word *C, const word *A, const word *B) -{ - Mul_Begin(16) - ASJ( jmp, 0, f) - Mul_Acc(16) Mul_Acc(15) Mul_Acc(14) Mul_Acc(13) Mul_Acc(12) Mul_Acc(11) Mul_Acc(10) Mul_Acc(9) Mul_Acc(8) Mul_Acc(7) Mul_Acc(6) Mul_Acc(5) Mul_Acc(4) Mul_Acc(3) Mul_Acc(2) - AS1( ret) ASL(0) - Mul_Column0(0, 2) - Mul_Column1(1, 3) - Mul_Column0(2, 4) - Mul_Column1(3, 5) - Mul_Column0(4, 6) - Mul_Column1(5, 7) - Mul_Column0(6, 8) - Mul_Column1(7, 9) - Mul_Column0(8, 10) - Mul_Column1(9, 11) - Mul_Column0(10, 12) - Mul_Column1(11, 13) - Mul_Column0(12, 14) - Mul_Column1(13, 15) - Mul_Column0(14, 16) - Mul_Column1(15, 15) - Mul_Column0(16, 14) - Mul_Column1(17, 13) - Mul_Column0(18, 12) - Mul_Column1(19, 11) - Mul_Column0(20, 10) - Mul_Column1(21, 9) - Mul_Column0(22, 8) - Mul_Column1(23, 7) - Mul_Column0(24, 6) - Mul_Column1(25, 5) - Mul_Column0(26, 4) - Mul_Column1(27, 3) - Mul_Column0(28, 2) - Mul_End(16) -} - -void SSE2_MultiplyBottom4(word *C, const word *A, const word *B) -{ - Mul_Begin(2) - Bot_SaveAcc(0) Bot_Acc(2) - Bot_End(2) -} - -void SSE2_MultiplyBottom8(word *C, const word *A, const word *B) -{ - Mul_Begin(4) -#ifndef __GNUC__ - ASJ( jmp, 0, f) - Mul_Acc(3) Mul_Acc(2) - AS1( ret) ASL(0) -#endif - Mul_Column0(0, 2) - Mul_Column1(1, 3) - Bot_SaveAcc(2) Bot_Acc(4) Bot_Acc(3) Bot_Acc(2) - Bot_End(4) -} - -void SSE2_MultiplyBottom16(word *C, const word *A, const word *B) -{ - Mul_Begin(8) -#ifndef __GNUC__ - ASJ( jmp, 0, f) - Mul_Acc(7) Mul_Acc(6) Mul_Acc(5) Mul_Acc(4) Mul_Acc(3) Mul_Acc(2) - AS1( ret) ASL(0) -#endif - Mul_Column0(0, 2) - Mul_Column1(1, 3) - Mul_Column0(2, 4) - Mul_Column1(3, 5) - Mul_Column0(4, 6) - Mul_Column1(5, 7) - Bot_SaveAcc(6) Bot_Acc(8) Bot_Acc(7) Bot_Acc(6) Bot_Acc(5) Bot_Acc(4) Bot_Acc(3) Bot_Acc(2) - Bot_End(8) -} - -void SSE2_MultiplyBottom32(word *C, const word *A, const word *B) -{ - Mul_Begin(16) -#ifndef __GNUC__ - ASJ( jmp, 0, f) - Mul_Acc(15) Mul_Acc(14) Mul_Acc(13) Mul_Acc(12) Mul_Acc(11) Mul_Acc(10) Mul_Acc(9) Mul_Acc(8) Mul_Acc(7) Mul_Acc(6) Mul_Acc(5) Mul_Acc(4) Mul_Acc(3) Mul_Acc(2) - AS1( ret) ASL(0) -#endif - Mul_Column0(0, 2) - Mul_Column1(1, 3) - Mul_Column0(2, 4) - Mul_Column1(3, 5) - Mul_Column0(4, 6) - Mul_Column1(5, 7) - Mul_Column0(6, 8) - Mul_Column1(7, 9) - Mul_Column0(8, 10) - Mul_Column1(9, 11) - Mul_Column0(10, 12) - Mul_Column1(11, 13) - Mul_Column0(12, 14) - Mul_Column1(13, 15) - Bot_SaveAcc(14) Bot_Acc(16) Bot_Acc(15) Bot_Acc(14) Bot_Acc(13) Bot_Acc(12) Bot_Acc(11) Bot_Acc(10) Bot_Acc(9) Bot_Acc(8) Bot_Acc(7) Bot_Acc(6) Bot_Acc(5) Bot_Acc(4) Bot_Acc(3) Bot_Acc(2) - Bot_End(16) -} - -void SSE2_MultiplyTop8(word *C, const word *A, const word *B, word L) -{ - Top_Begin(4) - Top_Acc(3) Top_Acc(2) Top_Acc(1) -#ifndef __GNUC__ - ASJ( jmp, 0, f) - Mul_Acc(4) Mul_Acc(3) Mul_Acc(2) - AS1( ret) ASL(0) -#endif - Top_Column0(4) - Top_Column1(3) - Mul_Column0(0, 2) - Top_End(2) -} - -void SSE2_MultiplyTop16(word *C, const word *A, const word *B, word L) -{ - Top_Begin(8) - Top_Acc(7) Top_Acc(6) Top_Acc(5) Top_Acc(4) Top_Acc(3) Top_Acc(2) Top_Acc(1) -#ifndef __GNUC__ - ASJ( jmp, 0, f) - Mul_Acc(8) Mul_Acc(7) Mul_Acc(6) Mul_Acc(5) Mul_Acc(4) Mul_Acc(3) Mul_Acc(2) - AS1( ret) ASL(0) -#endif - Top_Column0(8) - Top_Column1(7) - Mul_Column0(0, 6) - Mul_Column1(1, 5) - Mul_Column0(2, 4) - Mul_Column1(3, 3) - Mul_Column0(4, 2) - Top_End(4) -} - -void SSE2_MultiplyTop32(word *C, const word *A, const word *B, word L) -{ - Top_Begin(16) - Top_Acc(15) Top_Acc(14) Top_Acc(13) Top_Acc(12) Top_Acc(11) Top_Acc(10) Top_Acc(9) Top_Acc(8) Top_Acc(7) Top_Acc(6) Top_Acc(5) Top_Acc(4) Top_Acc(3) Top_Acc(2) Top_Acc(1) -#ifndef __GNUC__ - ASJ( jmp, 0, f) - Mul_Acc(16) Mul_Acc(15) Mul_Acc(14) Mul_Acc(13) Mul_Acc(12) Mul_Acc(11) Mul_Acc(10) Mul_Acc(9) Mul_Acc(8) Mul_Acc(7) Mul_Acc(6) Mul_Acc(5) Mul_Acc(4) Mul_Acc(3) Mul_Acc(2) - AS1( ret) ASL(0) -#endif - Top_Column0(16) - Top_Column1(15) - Mul_Column0(0, 14) - Mul_Column1(1, 13) - Mul_Column0(2, 12) - Mul_Column1(3, 11) - Mul_Column0(4, 10) - Mul_Column1(5, 9) - Mul_Column0(6, 8) - Mul_Column1(7, 7) - Mul_Column0(8, 6) - Mul_Column1(9, 5) - Mul_Column0(10, 4) - Mul_Column1(11, 3) - Mul_Column0(12, 2) - Top_End(8) -} - -#endif // #if CRYPTOPP_INTEGER_SSE2 - -// ******************************************************** - -typedef int (CRYPTOPP_FASTCALL * PAdd)(size_t N, word *C, const word *A, const word *B); -typedef void (* PMul)(word *C, const word *A, const word *B); -typedef void (* PSqu)(word *C, const word *A); -typedef void (* PMulTop)(word *C, const word *A, const word *B, word L); - -#if CRYPTOPP_INTEGER_SSE2 -static PAdd s_pAdd = &Baseline_Add, s_pSub = &Baseline_Sub; -static size_t s_recursionLimit = 8; -#else -static const size_t s_recursionLimit = 16; -#endif - -static PMul s_pMul[9], s_pBot[9]; -static PSqu s_pSqu[9]; -static PMulTop s_pTop[9]; - -static void SetFunctionPointers() -{ - s_pMul[0] = &Baseline_Multiply2; - s_pBot[0] = &Baseline_MultiplyBottom2; - s_pSqu[0] = &Baseline_Square2; - s_pTop[0] = &Baseline_MultiplyTop2; - s_pTop[1] = &Baseline_MultiplyTop4; - -#if CRYPTOPP_INTEGER_SSE2 - if (HasSSE2()) - { -#if _MSC_VER != 1200 || defined(NDEBUG) - if (IsP4()) - { - s_pAdd = &SSE2_Add; - s_pSub = &SSE2_Sub; - } -#endif - - s_recursionLimit = 32; - - s_pMul[1] = &SSE2_Multiply4; - s_pMul[2] = &SSE2_Multiply8; - s_pMul[4] = &SSE2_Multiply16; - s_pMul[8] = &SSE2_Multiply32; - - s_pBot[1] = &SSE2_MultiplyBottom4; - s_pBot[2] = &SSE2_MultiplyBottom8; - s_pBot[4] = &SSE2_MultiplyBottom16; - s_pBot[8] = &SSE2_MultiplyBottom32; - - s_pSqu[1] = &SSE2_Square4; - s_pSqu[2] = &SSE2_Square8; - s_pSqu[4] = &SSE2_Square16; - s_pSqu[8] = &SSE2_Square32; - - s_pTop[2] = &SSE2_MultiplyTop8; - s_pTop[4] = &SSE2_MultiplyTop16; - s_pTop[8] = &SSE2_MultiplyTop32; - } - else -#endif - { - s_pMul[1] = &Baseline_Multiply4; - s_pMul[2] = &Baseline_Multiply8; - - s_pBot[1] = &Baseline_MultiplyBottom4; - s_pBot[2] = &Baseline_MultiplyBottom8; - - s_pSqu[1] = &Baseline_Square4; - s_pSqu[2] = &Baseline_Square8; - - s_pTop[2] = &Baseline_MultiplyTop8; - -#if !CRYPTOPP_INTEGER_SSE2 - s_pMul[4] = &Baseline_Multiply16; - s_pBot[4] = &Baseline_MultiplyBottom16; - s_pSqu[4] = &Baseline_Square16; - s_pTop[4] = &Baseline_MultiplyTop16; -#endif - } -} - -inline int Add(word *C, const word *A, const word *B, size_t N) -{ -#if CRYPTOPP_INTEGER_SSE2 - return s_pAdd(N, C, A, B); -#else - return Baseline_Add(N, C, A, B); -#endif -} - -inline int Subtract(word *C, const word *A, const word *B, size_t N) -{ -#if CRYPTOPP_INTEGER_SSE2 - return s_pSub(N, C, A, B); -#else - return Baseline_Sub(N, C, A, B); -#endif -} - -// ******************************************************** - - -#define A0 A -#define A1 (A+N2) -#define B0 B -#define B1 (B+N2) - -#define T0 T -#define T1 (T+N2) -#define T2 (T+N) -#define T3 (T+N+N2) - -#define R0 R -#define R1 (R+N2) -#define R2 (R+N) -#define R3 (R+N+N2) - -// R[2*N] - result = A*B -// T[2*N] - temporary work space -// A[N] --- multiplier -// B[N] --- multiplicant - -void RecursiveMultiply(word *R, word *T, const word *A, const word *B, size_t N) -{ - assert(N>=2 && N%2==0); - - if (N <= s_recursionLimit) - s_pMul[N/4](R, A, B); - else - { - const size_t N2 = N/2; - - size_t AN2 = Compare(A0, A1, N2) > 0 ? 0 : N2; - Subtract(R0, A + AN2, A + (N2 ^ AN2), N2); - - size_t BN2 = Compare(B0, B1, N2) > 0 ? 0 : N2; - Subtract(R1, B + BN2, B + (N2 ^ BN2), N2); - - RecursiveMultiply(R2, T2, A1, B1, N2); - RecursiveMultiply(T0, T2, R0, R1, N2); - RecursiveMultiply(R0, T2, A0, B0, N2); - - // now T[01] holds (A1-A0)*(B0-B1), R[01] holds A0*B0, R[23] holds A1*B1 - - int c2 = Add(R2, R2, R1, N2); - int c3 = c2; - c2 += Add(R1, R2, R0, N2); - c3 += Add(R2, R2, R3, N2); - - if (AN2 == BN2) - c3 -= Subtract(R1, R1, T0, N); - else - c3 += Add(R1, R1, T0, N); - - c3 += Increment(R2, N2, c2); - assert (c3 >= 0 && c3 <= 2); - Increment(R3, N2, c3); - } -} - -// R[2*N] - result = A*A -// T[2*N] - temporary work space -// A[N] --- number to be squared - -void RecursiveSquare(word *R, word *T, const word *A, size_t N) -{ - assert(N && N%2==0); - - if (N <= s_recursionLimit) - s_pSqu[N/4](R, A); - else - { - const size_t N2 = N/2; - - RecursiveSquare(R0, T2, A0, N2); - RecursiveSquare(R2, T2, A1, N2); - RecursiveMultiply(T0, T2, A0, A1, N2); - - int carry = Add(R1, R1, T0, N); - carry += Add(R1, R1, T0, N); - Increment(R3, N2, carry); - } -} - -// R[N] - bottom half of A*B -// T[3*N/2] - temporary work space -// A[N] - multiplier -// B[N] - multiplicant - -void RecursiveMultiplyBottom(word *R, word *T, const word *A, const word *B, size_t N) -{ - assert(N>=2 && N%2==0); - - if (N <= s_recursionLimit) - s_pBot[N/4](R, A, B); - else - { - const size_t N2 = N/2; - - RecursiveMultiply(R, T, A0, B0, N2); - RecursiveMultiplyBottom(T0, T1, A1, B0, N2); - Add(R1, R1, T0, N2); - RecursiveMultiplyBottom(T0, T1, A0, B1, N2); - Add(R1, R1, T0, N2); - } -} - -// R[N] --- upper half of A*B -// T[2*N] - temporary work space -// L[N] --- lower half of A*B -// A[N] --- multiplier -// B[N] --- multiplicant - -void MultiplyTop(word *R, word *T, const word *L, const word *A, const word *B, size_t N) -{ - assert(N>=2 && N%2==0); - - if (N <= s_recursionLimit) - s_pTop[N/4](R, A, B, L[N-1]); - else - { - const size_t N2 = N/2; - - size_t AN2 = Compare(A0, A1, N2) > 0 ? 0 : N2; - Subtract(R0, A + AN2, A + (N2 ^ AN2), N2); - - size_t BN2 = Compare(B0, B1, N2) > 0 ? 0 : N2; - Subtract(R1, B + BN2, B + (N2 ^ BN2), N2); - - RecursiveMultiply(T0, T2, R0, R1, N2); - RecursiveMultiply(R0, T2, A1, B1, N2); - - // now T[01] holds (A1-A0)*(B0-B1) = A1*B0+A0*B1-A1*B1-A0*B0, R[01] holds A1*B1 - - int t, c3; - int c2 = Subtract(T2, L+N2, L, N2); - - if (AN2 == BN2) - { - c2 -= Add(T2, T2, T0, N2); - t = (Compare(T2, R0, N2) == -1); - c3 = t - Subtract(T2, T2, T1, N2); - } - else - { - c2 += Subtract(T2, T2, T0, N2); - t = (Compare(T2, R0, N2) == -1); - c3 = t + Add(T2, T2, T1, N2); - } - - c2 += t; - if (c2 >= 0) - c3 += Increment(T2, N2, c2); - else - c3 -= Decrement(T2, N2, -c2); - c3 += Add(R0, T2, R1, N2); - - assert (c3 >= 0 && c3 <= 2); - Increment(R1, N2, c3); - } -} - -inline void Multiply(word *R, word *T, const word *A, const word *B, size_t N) -{ - RecursiveMultiply(R, T, A, B, N); -} - -inline void Square(word *R, word *T, const word *A, size_t N) -{ - RecursiveSquare(R, T, A, N); -} - -inline void MultiplyBottom(word *R, word *T, const word *A, const word *B, size_t N) -{ - RecursiveMultiplyBottom(R, T, A, B, N); -} - -// R[NA+NB] - result = A*B -// T[NA+NB] - temporary work space -// A[NA] ---- multiplier -// B[NB] ---- multiplicant - -void AsymmetricMultiply(word *R, word *T, const word *A, size_t NA, const word *B, size_t NB) -{ - if (NA == NB) - { - if (A == B) - Square(R, T, A, NA); - else - Multiply(R, T, A, B, NA); - - return; - } - - if (NA > NB) - { - std::swap(A, B); - std::swap(NA, NB); - } - - assert(NB % NA == 0); - - if (NA==2 && !A[1]) - { - switch (A[0]) - { - case 0: - SetWords(R, 0, NB+2); - return; - case 1: - CopyWords(R, B, NB); - R[NB] = R[NB+1] = 0; - return; - default: - R[NB] = LinearMultiply(R, B, A[0], NB); - R[NB+1] = 0; - return; - } - } - - size_t i; - if ((NB/NA)%2 == 0) - { - Multiply(R, T, A, B, NA); - CopyWords(T+2*NA, R+NA, NA); - - for (i=2*NA; i<NB; i+=2*NA) - Multiply(T+NA+i, T, A, B+i, NA); - for (i=NA; i<NB; i+=2*NA) - Multiply(R+i, T, A, B+i, NA); - } - else - { - for (i=0; i<NB; i+=2*NA) - Multiply(R+i, T, A, B+i, NA); - for (i=NA; i<NB; i+=2*NA) - Multiply(T+NA+i, T, A, B+i, NA); - } - - if (Add(R+NA, R+NA, T+2*NA, NB-NA)) - Increment(R+NB, NA); -} - -// R[N] ----- result = A inverse mod 2**(WORD_BITS*N) -// T[3*N/2] - temporary work space -// A[N] ----- an odd number as input - -void RecursiveInverseModPower2(word *R, word *T, const word *A, size_t N) -{ - if (N==2) - { - T[0] = AtomicInverseModPower2(A[0]); - T[1] = 0; - s_pBot[0](T+2, T, A); - TwosComplement(T+2, 2); - Increment(T+2, 2, 2); - s_pBot[0](R, T, T+2); - } - else - { - const size_t N2 = N/2; - RecursiveInverseModPower2(R0, T0, A0, N2); - T0[0] = 1; - SetWords(T0+1, 0, N2-1); - MultiplyTop(R1, T1, T0, R0, A0, N2); - MultiplyBottom(T0, T1, R0, A1, N2); - Add(T0, R1, T0, N2); - TwosComplement(T0, N2); - MultiplyBottom(R1, T1, R0, T0, N2); - } -} - -// R[N] --- result = X/(2**(WORD_BITS*N)) mod M -// T[3*N] - temporary work space -// X[2*N] - number to be reduced -// M[N] --- modulus -// U[N] --- multiplicative inverse of M mod 2**(WORD_BITS*N) - -void MontgomeryReduce(word *R, word *T, word *X, const word *M, const word *U, size_t N) -{ -#if 1 - MultiplyBottom(R, T, X, U, N); - MultiplyTop(T, T+N, X, R, M, N); - word borrow = Subtract(T, X+N, T, N); - // defend against timing attack by doing this Add even when not needed - word carry = Add(T+N, T, M, N); - assert(carry | !borrow); - CopyWords(R, T + ((0-borrow) & N), N); -#elif 0 - const word u = 0-U[0]; - Declare2Words(p) - for (size_t i=0; i<N; i++) - { - const word t = u * X[i]; - word c = 0; - for (size_t j=0; j<N; j+=2) - { - MultiplyWords(p, t, M[j]); - Acc2WordsBy1(p, X[i+j]); - Acc2WordsBy1(p, c); - X[i+j] = LowWord(p); - c = HighWord(p); - MultiplyWords(p, t, M[j+1]); - Acc2WordsBy1(p, X[i+j+1]); - Acc2WordsBy1(p, c); - X[i+j+1] = LowWord(p); - c = HighWord(p); - } - - if (Increment(X+N+i, N-i, c)) - while (!Subtract(X+N, X+N, M, N)) {} - } - - memcpy(R, X+N, N*WORD_SIZE); -#else - __m64 u = _mm_cvtsi32_si64(0-U[0]), p; - for (size_t i=0; i<N; i++) - { - __m64 t = _mm_cvtsi32_si64(X[i]); - t = _mm_mul_su32(t, u); - __m64 c = _mm_setzero_si64(); - for (size_t j=0; j<N; j+=2) - { - p = _mm_mul_su32(t, _mm_cvtsi32_si64(M[j])); - p = _mm_add_si64(p, _mm_cvtsi32_si64(X[i+j])); - c = _mm_add_si64(c, p); - X[i+j] = _mm_cvtsi64_si32(c); - c = _mm_srli_si64(c, 32); - p = _mm_mul_su32(t, _mm_cvtsi32_si64(M[j+1])); - p = _mm_add_si64(p, _mm_cvtsi32_si64(X[i+j+1])); - c = _mm_add_si64(c, p); - X[i+j+1] = _mm_cvtsi64_si32(c); - c = _mm_srli_si64(c, 32); - } - - if (Increment(X+N+i, N-i, _mm_cvtsi64_si32(c))) - while (!Subtract(X+N, X+N, M, N)) {} - } - - memcpy(R, X+N, N*WORD_SIZE); - _mm_empty(); -#endif -} - -// R[N] --- result = X/(2**(WORD_BITS*N/2)) mod M -// T[2*N] - temporary work space -// X[2*N] - number to be reduced -// M[N] --- modulus -// U[N/2] - multiplicative inverse of M mod 2**(WORD_BITS*N/2) -// V[N] --- 2**(WORD_BITS*3*N/2) mod M - -void HalfMontgomeryReduce(word *R, word *T, const word *X, const word *M, const word *U, const word *V, size_t N) -{ - assert(N%2==0 && N>=4); - -#define M0 M -#define M1 (M+N2) -#define V0 V -#define V1 (V+N2) - -#define X0 X -#define X1 (X+N2) -#define X2 (X+N) -#define X3 (X+N+N2) - - const size_t N2 = N/2; - Multiply(T0, T2, V0, X3, N2); - int c2 = Add(T0, T0, X0, N); - MultiplyBottom(T3, T2, T0, U, N2); - MultiplyTop(T2, R, T0, T3, M0, N2); - c2 -= Subtract(T2, T1, T2, N2); - Multiply(T0, R, T3, M1, N2); - c2 -= Subtract(T0, T2, T0, N2); - int c3 = -(int)Subtract(T1, X2, T1, N2); - Multiply(R0, T2, V1, X3, N2); - c3 += Add(R, R, T, N); - - if (c2>0) - c3 += Increment(R1, N2); - else if (c2<0) - c3 -= Decrement(R1, N2, -c2); - - assert(c3>=-1 && c3<=1); - if (c3>0) - Subtract(R, R, M, N); - else if (c3<0) - Add(R, R, M, N); - -#undef M0 -#undef M1 -#undef V0 -#undef V1 - -#undef X0 -#undef X1 -#undef X2 -#undef X3 -} - -#undef A0 -#undef A1 -#undef B0 -#undef B1 - -#undef T0 -#undef T1 -#undef T2 -#undef T3 - -#undef R0 -#undef R1 -#undef R2 -#undef R3 - -/* -// do a 3 word by 2 word divide, returns quotient and leaves remainder in A -static word SubatomicDivide(word *A, word B0, word B1) -{ - // assert {A[2],A[1]} < {B1,B0}, so quotient can fit in a word - assert(A[2] < B1 || (A[2]==B1 && A[1] < B0)); - - // estimate the quotient: do a 2 word by 1 word divide - word Q; - if (B1+1 == 0) - Q = A[2]; - else - Q = DWord(A[1], A[2]).DividedBy(B1+1); - - // now subtract Q*B from A - DWord p = DWord::Multiply(B0, Q); - DWord u = (DWord) A[0] - p.GetLowHalf(); - A[0] = u.GetLowHalf(); - u = (DWord) A[1] - p.GetHighHalf() - u.GetHighHalfAsBorrow() - DWord::Multiply(B1, Q); - A[1] = u.GetLowHalf(); - A[2] += u.GetHighHalf(); - - // Q <= actual quotient, so fix it - while (A[2] || A[1] > B1 || (A[1]==B1 && A[0]>=B0)) - { - u = (DWord) A[0] - B0; - A[0] = u.GetLowHalf(); - u = (DWord) A[1] - B1 - u.GetHighHalfAsBorrow(); - A[1] = u.GetLowHalf(); - A[2] += u.GetHighHalf(); - Q++; - assert(Q); // shouldn't overflow - } - - return Q; -} - -// do a 4 word by 2 word divide, returns 2 word quotient in Q0 and Q1 -static inline void AtomicDivide(word *Q, const word *A, const word *B) -{ - if (!B[0] && !B[1]) // if divisor is 0, we assume divisor==2**(2*WORD_BITS) - { - Q[0] = A[2]; - Q[1] = A[3]; - } - else - { - word T[4]; - T[0] = A[0]; T[1] = A[1]; T[2] = A[2]; T[3] = A[3]; - Q[1] = SubatomicDivide(T+1, B[0], B[1]); - Q[0] = SubatomicDivide(T, B[0], B[1]); - -#ifndef NDEBUG - // multiply quotient and divisor and add remainder, make sure it equals dividend - assert(!T[2] && !T[3] && (T[1] < B[1] || (T[1]==B[1] && T[0]<B[0]))); - word P[4]; - LowLevel::Multiply2(P, Q, B); - Add(P, P, T, 4); - assert(memcmp(P, A, 4*WORD_SIZE)==0); -#endif - } -} -*/ - -static inline void AtomicDivide(word *Q, const word *A, const word *B) -{ - word T[4]; - DWord q = DivideFourWordsByTwo<word, DWord>(T, DWord(A[0], A[1]), DWord(A[2], A[3]), DWord(B[0], B[1])); - Q[0] = q.GetLowHalf(); - Q[1] = q.GetHighHalf(); - -#ifndef NDEBUG - if (B[0] || B[1]) - { - // multiply quotient and divisor and add remainder, make sure it equals dividend - assert(!T[2] && !T[3] && (T[1] < B[1] || (T[1]==B[1] && T[0]<B[0]))); - word P[4]; - s_pMul[0](P, Q, B); - Add(P, P, T, 4); - assert(memcmp(P, A, 4*WORD_SIZE)==0); - } -#endif -} - -// for use by Divide(), corrects the underestimated quotient {Q1,Q0} -static void CorrectQuotientEstimate(word *R, word *T, word *Q, const word *B, size_t N) -{ - assert(N && N%2==0); - - AsymmetricMultiply(T, T+N+2, Q, 2, B, N); - - word borrow = Subtract(R, R, T, N+2); - assert(!borrow && !R[N+1]); - - while (R[N] || Compare(R, B, N) >= 0) - { - R[N] -= Subtract(R, R, B, N); - Q[1] += (++Q[0]==0); - assert(Q[0] || Q[1]); // no overflow - } -} - -// R[NB] -------- remainder = A%B -// Q[NA-NB+2] --- quotient = A/B -// T[NA+3*(NB+2)] - temp work space -// A[NA] -------- dividend -// B[NB] -------- divisor - -void Divide(word *R, word *Q, word *T, const word *A, size_t NA, const word *B, size_t NB) -{ - assert(NA && NB && NA%2==0 && NB%2==0); - assert(B[NB-1] || B[NB-2]); - assert(NB <= NA); - - // set up temporary work space - word *const TA=T; - word *const TB=T+NA+2; - word *const TP=T+NA+2+NB; - - // copy B into TB and normalize it so that TB has highest bit set to 1 - unsigned shiftWords = (B[NB-1]==0); - TB[0] = TB[NB-1] = 0; - CopyWords(TB+shiftWords, B, NB-shiftWords); - unsigned shiftBits = WORD_BITS - BitPrecision(TB[NB-1]); - assert(shiftBits < WORD_BITS); - ShiftWordsLeftByBits(TB, NB, shiftBits); - - // copy A into TA and normalize it - TA[0] = TA[NA] = TA[NA+1] = 0; - CopyWords(TA+shiftWords, A, NA); - ShiftWordsLeftByBits(TA, NA+2, shiftBits); - - if (TA[NA+1]==0 && TA[NA] <= 1) - { - Q[NA-NB+1] = Q[NA-NB] = 0; - while (TA[NA] || Compare(TA+NA-NB, TB, NB) >= 0) - { - TA[NA] -= Subtract(TA+NA-NB, TA+NA-NB, TB, NB); - ++Q[NA-NB]; - } - } - else - { - NA+=2; - assert(Compare(TA+NA-NB, TB, NB) < 0); - } - - word BT[2]; - BT[0] = TB[NB-2] + 1; - BT[1] = TB[NB-1] + (BT[0]==0); - - // start reducing TA mod TB, 2 words at a time - for (size_t i=NA-2; i>=NB; i-=2) - { - AtomicDivide(Q+i-NB, TA+i-2, BT); - CorrectQuotientEstimate(TA+i-NB, TP, Q+i-NB, TB, NB); - } - - // copy TA into R, and denormalize it - CopyWords(R, TA+shiftWords, NB); - ShiftWordsRightByBits(R, NB, shiftBits); -} - -static inline size_t EvenWordCount(const word *X, size_t N) -{ - while (N && X[N-2]==0 && X[N-1]==0) - N-=2; - return N; -} - -// return k -// R[N] --- result = A^(-1) * 2^k mod M -// T[4*N] - temporary work space -// A[NA] -- number to take inverse of -// M[N] --- modulus - -unsigned int AlmostInverse(word *R, word *T, const word *A, size_t NA, const word *M, size_t N) -{ - assert(NA<=N && N && N%2==0); - - word *b = T; - word *c = T+N; - word *f = T+2*N; - word *g = T+3*N; - size_t bcLen=2, fgLen=EvenWordCount(M, N); - unsigned int k=0; - bool s=false; - - SetWords(T, 0, 3*N); - b[0]=1; - CopyWords(f, A, NA); - CopyWords(g, M, N); - - while (1) - { - word t=f[0]; - while (!t) - { - if (EvenWordCount(f, fgLen)==0) - { - SetWords(R, 0, N); - return 0; - } - - ShiftWordsRightByWords(f, fgLen, 1); - bcLen += 2 * (c[bcLen-1] != 0); - assert(bcLen <= N); - ShiftWordsLeftByWords(c, bcLen, 1); - k+=WORD_BITS; - t=f[0]; - } - - unsigned int i = TrailingZeros(t); - t >>= i; - k += i; - - if (t==1 && f[1]==0 && EvenWordCount(f+2, fgLen-2)==0) - { - if (s) - Subtract(R, M, b, N); - else - CopyWords(R, b, N); - return k; - } - - ShiftWordsRightByBits(f, fgLen, i); - t = ShiftWordsLeftByBits(c, bcLen, i); - c[bcLen] += t; - bcLen += 2 * (t!=0); - assert(bcLen <= N); - - bool swap = Compare(f, g, fgLen)==-1; - ConditionalSwapPointers(swap, f, g); - ConditionalSwapPointers(swap, b, c); - s ^= swap; - - fgLen -= 2 * !(f[fgLen-2] | f[fgLen-1]); - - Subtract(f, f, g, fgLen); - t = Add(b, b, c, bcLen); - b[bcLen] += t; - bcLen += 2*t; - assert(bcLen <= N); - } -} - -// R[N] - result = A/(2^k) mod M -// A[N] - input -// M[N] - modulus - -void DivideByPower2Mod(word *R, const word *A, size_t k, const word *M, size_t N) -{ - CopyWords(R, A, N); - - while (k--) - { - if (R[0]%2==0) - ShiftWordsRightByBits(R, N, 1); - else - { - word carry = Add(R, R, M, N); - ShiftWordsRightByBits(R, N, 1); - R[N-1] += carry<<(WORD_BITS-1); - } - } -} - -// R[N] - result = A*(2^k) mod M -// A[N] - input -// M[N] - modulus - -void MultiplyByPower2Mod(word *R, const word *A, size_t k, const word *M, size_t N) -{ - CopyWords(R, A, N); - - while (k--) - if (ShiftWordsLeftByBits(R, N, 1) || Compare(R, M, N)>=0) - Subtract(R, R, M, N); -} - -// ****************************************************************** - -InitializeInteger::InitializeInteger() -{ - if (!g_pAssignIntToInteger) - { - SetFunctionPointers(); - g_pAssignIntToInteger = AssignIntToInteger; - } -} - -static const unsigned int RoundupSizeTable[] = {2, 2, 2, 4, 4, 8, 8, 8, 8}; - -static inline size_t RoundupSize(size_t n) -{ - if (n<=8) - return RoundupSizeTable[n]; - else if (n<=16) - return 16; - else if (n<=32) - return 32; - else if (n<=64) - return 64; - else return size_t(1) << BitPrecision(n-1); -} - -Integer::Integer() - : reg(2), sign(POSITIVE) -{ - reg[0] = reg[1] = 0; -} - -Integer::Integer(const Integer& t) - : reg(RoundupSize(t.WordCount())), sign(t.sign) -{ - CopyWords(reg, t.reg, reg.size()); -} - -Integer::Integer(Sign s, lword value) - : reg(2), sign(s) -{ - reg[0] = word(value); - reg[1] = word(SafeRightShift<WORD_BITS>(value)); -} - -Integer::Integer(signed long value) - : reg(2) -{ - if (value >= 0) - sign = POSITIVE; - else - { - sign = NEGATIVE; - value = -value; - } - reg[0] = word(value); - reg[1] = word(SafeRightShift<WORD_BITS>((unsigned long)value)); -} - -Integer::Integer(Sign s, word high, word low) - : reg(2), sign(s) -{ - reg[0] = low; - reg[1] = high; -} - -bool Integer::IsConvertableToLong() const -{ - if (ByteCount() > sizeof(long)) - return false; - - unsigned long value = (unsigned long)reg[0]; - value += SafeLeftShift<WORD_BITS, unsigned long>((unsigned long)reg[1]); - - if (sign==POSITIVE) - return (signed long)value >= 0; - else - return -(signed long)value < 0; -} - -signed long Integer::ConvertToLong() const -{ - assert(IsConvertableToLong()); - - unsigned long value = (unsigned long)reg[0]; - value += SafeLeftShift<WORD_BITS, unsigned long>((unsigned long)reg[1]); - return sign==POSITIVE ? value : -(signed long)value; -} - -Integer::Integer(BufferedTransformation &encodedInteger, size_t byteCount, Signedness s) -{ - Decode(encodedInteger, byteCount, s); -} - -Integer::Integer(const byte *encodedInteger, size_t byteCount, Signedness s) -{ - Decode(encodedInteger, byteCount, s); -} - -Integer::Integer(BufferedTransformation &bt) -{ - BERDecode(bt); -} - -Integer::Integer(RandomNumberGenerator &rng, size_t bitcount) -{ - Randomize(rng, bitcount); -} - -Integer::Integer(RandomNumberGenerator &rng, const Integer &min, const Integer &max, RandomNumberType rnType, const Integer &equiv, const Integer &mod) -{ - if (!Randomize(rng, min, max, rnType, equiv, mod)) - throw Integer::RandomNumberNotFound(); -} - -Integer Integer::Power2(size_t e) -{ - Integer r((word)0, BitsToWords(e+1)); - r.SetBit(e); - return r; -} - -template <long i> -struct NewInteger -{ - Integer * operator()() const - { - return new Integer(i); - } -}; - -const Integer &Integer::Zero() -{ - return Singleton<Integer>().Ref(); -} - -const Integer &Integer::One() -{ - return Singleton<Integer, NewInteger<1> >().Ref(); -} - -const Integer &Integer::Two() -{ - return Singleton<Integer, NewInteger<2> >().Ref(); -} - -bool Integer::operator!() const -{ - return IsNegative() ? false : (reg[0]==0 && WordCount()==0); -} - -Integer& Integer::operator=(const Integer& t) -{ - if (this != &t) - { - if (reg.size() != t.reg.size() || t.reg[t.reg.size()/2] == 0) - reg.New(RoundupSize(t.WordCount())); - CopyWords(reg, t.reg, reg.size()); - sign = t.sign; - } - return *this; -} - -bool Integer::GetBit(size_t n) const -{ - if (n/WORD_BITS >= reg.size()) - return 0; - else - return bool((reg[n/WORD_BITS] >> (n % WORD_BITS)) & 1); -} - -void Integer::SetBit(size_t n, bool value) -{ - if (value) - { - reg.CleanGrow(RoundupSize(BitsToWords(n+1))); - reg[n/WORD_BITS] |= (word(1) << (n%WORD_BITS)); - } - else - { - if (n/WORD_BITS < reg.size()) - reg[n/WORD_BITS] &= ~(word(1) << (n%WORD_BITS)); - } -} - -byte Integer::GetByte(size_t n) const -{ - if (n/WORD_SIZE >= reg.size()) - return 0; - else - return byte(reg[n/WORD_SIZE] >> ((n%WORD_SIZE)*8)); -} - -void Integer::SetByte(size_t n, byte value) -{ - reg.CleanGrow(RoundupSize(BytesToWords(n+1))); - reg[n/WORD_SIZE] &= ~(word(0xff) << 8*(n%WORD_SIZE)); - reg[n/WORD_SIZE] |= (word(value) << 8*(n%WORD_SIZE)); -} - -lword Integer::GetBits(size_t i, size_t n) const -{ - lword v = 0; - assert(n <= sizeof(v)*8); - for (unsigned int j=0; j<n; j++) - v |= lword(GetBit(i+j)) << j; - return v; -} - -Integer Integer::operator-() const -{ - Integer result(*this); - result.Negate(); - return result; -} - -Integer Integer::AbsoluteValue() const -{ - Integer result(*this); - result.sign = POSITIVE; - return result; -} - -void Integer::swap(Integer &a) -{ - reg.swap(a.reg); - std::swap(sign, a.sign); -} - -Integer::Integer(word value, size_t length) - : reg(RoundupSize(length)), sign(POSITIVE) -{ - reg[0] = value; - SetWords(reg+1, 0, reg.size()-1); -} - -template <class T> -static Integer StringToInteger(const T *str) -{ - int radix; - // GCC workaround - // std::char_traits<wchar_t>::length() not defined in GCC 3.2 and STLport 4.5.3 - unsigned int length; - for (length = 0; str[length] != 0; length++) {} - - Integer v; - - if (length == 0) - return v; - - switch (str[length-1]) - { - case 'h': - case 'H': - radix=16; - break; - case 'o': - case 'O': - radix=8; - break; - case 'b': - case 'B': - radix=2; - break; - default: - radix=10; - } - - if (length > 2 && str[0] == '0' && str[1] == 'x') - radix = 16; - - for (unsigned i=0; i<length; i++) - { - int digit; - - if (str[i] >= '0' && str[i] <= '9') - digit = str[i] - '0'; - else if (str[i] >= 'A' && str[i] <= 'F') - digit = str[i] - 'A' + 10; - else if (str[i] >= 'a' && str[i] <= 'f') - digit = str[i] - 'a' + 10; - else - digit = radix; - - if (digit < radix) - { - v *= radix; - v += digit; - } - } - - if (str[0] == '-') - v.Negate(); - - return v; -} - -Integer::Integer(const char *str) - : reg(2), sign(POSITIVE) -{ - *this = StringToInteger(str); -} - -Integer::Integer(const wchar_t *str) - : reg(2), sign(POSITIVE) -{ - *this = StringToInteger(str); -} - -unsigned int Integer::WordCount() const -{ - return (unsigned int)CountWords(reg, reg.size()); -} - -unsigned int Integer::ByteCount() const -{ - unsigned wordCount = WordCount(); - if (wordCount) - return (wordCount-1)*WORD_SIZE + BytePrecision(reg[wordCount-1]); - else - return 0; -} - -unsigned int Integer::BitCount() const -{ - unsigned wordCount = WordCount(); - if (wordCount) - return (wordCount-1)*WORD_BITS + BitPrecision(reg[wordCount-1]); - else - return 0; -} - -void Integer::Decode(const byte *input, size_t inputLen, Signedness s) -{ - StringStore store(input, inputLen); - Decode(store, inputLen, s); -} - -void Integer::Decode(BufferedTransformation &bt, size_t inputLen, Signedness s) -{ - assert(bt.MaxRetrievable() >= inputLen); - - byte b; - bt.Peek(b); - sign = ((s==SIGNED) && (b & 0x80)) ? NEGATIVE : POSITIVE; - - while (inputLen>0 && (sign==POSITIVE ? b==0 : b==0xff)) - { - bt.Skip(1); - inputLen--; - bt.Peek(b); - } - - reg.CleanNew(RoundupSize(BytesToWords(inputLen))); - - for (size_t i=inputLen; i > 0; i--) - { - bt.Get(b); - reg[(i-1)/WORD_SIZE] |= word(b) << ((i-1)%WORD_SIZE)*8; - } - - if (sign == NEGATIVE) - { - for (size_t i=inputLen; i<reg.size()*WORD_SIZE; i++) - reg[i/WORD_SIZE] |= word(0xff) << (i%WORD_SIZE)*8; - TwosComplement(reg, reg.size()); - } -} - -size_t Integer::MinEncodedSize(Signedness signedness) const -{ - unsigned int outputLen = STDMAX(1U, ByteCount()); - if (signedness == UNSIGNED) - return outputLen; - if (NotNegative() && (GetByte(outputLen-1) & 0x80)) - outputLen++; - if (IsNegative() && *this < -Power2(outputLen*8-1)) - outputLen++; - return outputLen; -} - -void Integer::Encode(byte *output, size_t outputLen, Signedness signedness) const -{ - ArraySink sink(output, outputLen); - Encode(sink, outputLen, signedness); -} - -void Integer::Encode(BufferedTransformation &bt, size_t outputLen, Signedness signedness) const -{ - if (signedness == UNSIGNED || NotNegative()) - { - for (size_t i=outputLen; i > 0; i--) - bt.Put(GetByte(i-1)); - } - else - { - // take two's complement of *this - Integer temp = Integer::Power2(8*STDMAX((size_t)ByteCount(), outputLen)) + *this; - temp.Encode(bt, outputLen, UNSIGNED); - } -} - -void Integer::DEREncode(BufferedTransformation &bt) const -{ - DERGeneralEncoder enc(bt, INTEGER); - Encode(enc, MinEncodedSize(SIGNED), SIGNED); - enc.MessageEnd(); -} - -void Integer::BERDecode(const byte *input, size_t len) -{ - StringStore store(input, len); - BERDecode(store); -} - -void Integer::BERDecode(BufferedTransformation &bt) -{ - BERGeneralDecoder dec(bt, INTEGER); - if (!dec.IsDefiniteLength() || dec.MaxRetrievable() < dec.RemainingLength()) - BERDecodeError(); - Decode(dec, (size_t)dec.RemainingLength(), SIGNED); - dec.MessageEnd(); -} - -void Integer::DEREncodeAsOctetString(BufferedTransformation &bt, size_t length) const -{ - DERGeneralEncoder enc(bt, OCTET_STRING); - Encode(enc, length); - enc.MessageEnd(); -} - -void Integer::BERDecodeAsOctetString(BufferedTransformation &bt, size_t length) -{ - BERGeneralDecoder dec(bt, OCTET_STRING); - if (!dec.IsDefiniteLength() || dec.RemainingLength() != length) - BERDecodeError(); - Decode(dec, length); - dec.MessageEnd(); -} - -size_t Integer::OpenPGPEncode(byte *output, size_t len) const -{ - ArraySink sink(output, len); - return OpenPGPEncode(sink); -} - -size_t Integer::OpenPGPEncode(BufferedTransformation &bt) const -{ - word16 bitCount = BitCount(); - bt.PutWord16(bitCount); - size_t byteCount = BitsToBytes(bitCount); - Encode(bt, byteCount); - return 2 + byteCount; -} - -void Integer::OpenPGPDecode(const byte *input, size_t len) -{ - StringStore store(input, len); - OpenPGPDecode(store); -} - -void Integer::OpenPGPDecode(BufferedTransformation &bt) -{ - word16 bitCount; - if (bt.GetWord16(bitCount) != 2 || bt.MaxRetrievable() < BitsToBytes(bitCount)) - throw OpenPGPDecodeErr(); - Decode(bt, BitsToBytes(bitCount)); -} - -void Integer::Randomize(RandomNumberGenerator &rng, size_t nbits) -{ - const size_t nbytes = nbits/8 + 1; - SecByteBlock buf(nbytes); - rng.GenerateBlock(buf, nbytes); - if (nbytes) - buf[0] = (byte)Crop(buf[0], nbits % 8); - Decode(buf, nbytes, UNSIGNED); -} - -void Integer::Randomize(RandomNumberGenerator &rng, const Integer &min, const Integer &max) -{ - if (min > max) - throw InvalidArgument("Integer: Min must be no greater than Max"); - - Integer range = max - min; - const unsigned int nbits = range.BitCount(); - - do - { - Randomize(rng, nbits); - } - while (*this > range); - - *this += min; -} - -bool Integer::Randomize(RandomNumberGenerator &rng, const Integer &min, const Integer &max, RandomNumberType rnType, const Integer &equiv, const Integer &mod) -{ - return GenerateRandomNoThrow(rng, MakeParameters("Min", min)("Max", max)("RandomNumberType", rnType)("EquivalentTo", equiv)("Mod", mod)); -} - -class KDF2_RNG : public RandomNumberGenerator -{ -public: - KDF2_RNG(const byte *seed, size_t seedSize) - : m_counter(0), m_counterAndSeed(seedSize + 4) - { - memcpy(m_counterAndSeed + 4, seed, seedSize); - } - - void GenerateBlock(byte *output, size_t size) - { - PutWord(false, BIG_ENDIAN_ORDER, m_counterAndSeed, m_counter); - ++m_counter; - P1363_KDF2<SHA1>::DeriveKey(output, size, m_counterAndSeed, m_counterAndSeed.size(), NULL, 0); - } - -private: - word32 m_counter; - SecByteBlock m_counterAndSeed; -}; - -bool Integer::GenerateRandomNoThrow(RandomNumberGenerator &i_rng, const NameValuePairs ¶ms) -{ - Integer min = params.GetValueWithDefault("Min", Integer::Zero()); - Integer max; - if (!params.GetValue("Max", max)) - { - int bitLength; - if (params.GetIntValue("BitLength", bitLength)) - max = Integer::Power2(bitLength); - else - throw InvalidArgument("Integer: missing Max argument"); - } - if (min > max) - throw InvalidArgument("Integer: Min must be no greater than Max"); - - Integer equiv = params.GetValueWithDefault("EquivalentTo", Integer::Zero()); - Integer mod = params.GetValueWithDefault("Mod", Integer::One()); - - if (equiv.IsNegative() || equiv >= mod) - throw InvalidArgument("Integer: invalid EquivalentTo and/or Mod argument"); - - Integer::RandomNumberType rnType = params.GetValueWithDefault("RandomNumberType", Integer::ANY); - - member_ptr<KDF2_RNG> kdf2Rng; - ConstByteArrayParameter seed; - if (params.GetValue(Name::Seed(), seed)) - { - ByteQueue bq; - DERSequenceEncoder seq(bq); - min.DEREncode(seq); - max.DEREncode(seq); - equiv.DEREncode(seq); - mod.DEREncode(seq); - DEREncodeUnsigned(seq, rnType); - DEREncodeOctetString(seq, seed.begin(), seed.size()); - seq.MessageEnd(); - - SecByteBlock finalSeed((size_t)bq.MaxRetrievable()); - bq.Get(finalSeed, finalSeed.size()); - kdf2Rng.reset(new KDF2_RNG(finalSeed.begin(), finalSeed.size())); - } - RandomNumberGenerator &rng = kdf2Rng.get() ? (RandomNumberGenerator &)*kdf2Rng : i_rng; - - switch (rnType) - { - case ANY: - if (mod == One()) - Randomize(rng, min, max); - else - { - Integer min1 = min + (equiv-min)%mod; - if (max < min1) - return false; - Randomize(rng, Zero(), (max - min1) / mod); - *this *= mod; - *this += min1; - } - return true; - - case PRIME: - { - const PrimeSelector *pSelector = params.GetValueWithDefault(Name::PointerToPrimeSelector(), (const PrimeSelector *)NULL); - - int i; - i = 0; - while (1) - { - if (++i==16) - { - // check if there are any suitable primes in [min, max] - Integer first = min; - if (FirstPrime(first, max, equiv, mod, pSelector)) - { - // if there is only one suitable prime, we're done - *this = first; - if (!FirstPrime(first, max, equiv, mod, pSelector)) - return true; - } - else - return false; - } - - Randomize(rng, min, max); - if (FirstPrime(*this, STDMIN(*this+mod*PrimeSearchInterval(max), max), equiv, mod, pSelector)) - return true; - } - } - - default: - throw InvalidArgument("Integer: invalid RandomNumberType argument"); - } -} - -std::istream& operator>>(std::istream& in, Integer &a) -{ - char c; - unsigned int length = 0; - SecBlock<char> str(length + 16); - - std::ws(in); - - do - { - in.read(&c, 1); - str[length++] = c; - if (length >= str.size()) - str.Grow(length + 16); - } - while (in && (c=='-' || c=='x' || (c>='0' && c<='9') || (c>='a' && c<='f') || (c>='A' && c<='F') || c=='h' || c=='H' || c=='o' || c=='O' || c==',' || c=='.')); - - if (in.gcount()) - in.putback(c); - str[length-1] = '\0'; - a = Integer(str); - - return in; -} - -std::ostream& operator<<(std::ostream& out, const Integer &a) -{ - // Get relevant conversion specifications from ostream. - long f = out.flags() & std::ios::basefield; // Get base digits. - int base, block; - char suffix; - switch(f) - { - case std::ios::oct : - base = 8; - block = 8; - suffix = 'o'; - break; - case std::ios::hex : - base = 16; - block = 4; - suffix = 'h'; - break; - default : - base = 10; - block = 3; - suffix = '.'; - } - - Integer temp1=a, temp2; - - if (a.IsNegative()) - { - out << '-'; - temp1.Negate(); - } - - if (!a) - out << '0'; - - static const char upper[]="0123456789ABCDEF"; - static const char lower[]="0123456789abcdef"; - - const char* vec = (out.flags() & std::ios::uppercase) ? upper : lower; - unsigned i=0; - SecBlock<char> s(a.BitCount() / (BitPrecision(base)-1) + 1); - - while (!!temp1) - { - word digit; - Integer::Divide(digit, temp2, temp1, base); - s[i++]=vec[digit]; - temp1.swap(temp2); - } - - while (i--) - { - out << s[i]; -// if (i && !(i%block)) -// out << ","; - } - return out << suffix; -} - -Integer& Integer::operator++() -{ - if (NotNegative()) - { - if (Increment(reg, reg.size())) - { - reg.CleanGrow(2*reg.size()); - reg[reg.size()/2]=1; - } - } - else - { - word borrow = Decrement(reg, reg.size()); - assert(!borrow); - if (WordCount()==0) - *this = Zero(); - } - return *this; -} - -Integer& Integer::operator--() -{ - if (IsNegative()) - { - if (Increment(reg, reg.size())) - { - reg.CleanGrow(2*reg.size()); - reg[reg.size()/2]=1; - } - } - else - { - if (Decrement(reg, reg.size())) - *this = -One(); - } - return *this; -} - -void PositiveAdd(Integer &sum, const Integer &a, const Integer& b) -{ - int carry; - if (a.reg.size() == b.reg.size()) - carry = Add(sum.reg, a.reg, b.reg, a.reg.size()); - else if (a.reg.size() > b.reg.size()) - { - carry = Add(sum.reg, a.reg, b.reg, b.reg.size()); - CopyWords(sum.reg+b.reg.size(), a.reg+b.reg.size(), a.reg.size()-b.reg.size()); - carry = Increment(sum.reg+b.reg.size(), a.reg.size()-b.reg.size(), carry); - } - else - { - carry = Add(sum.reg, a.reg, b.reg, a.reg.size()); - CopyWords(sum.reg+a.reg.size(), b.reg+a.reg.size(), b.reg.size()-a.reg.size()); - carry = Increment(sum.reg+a.reg.size(), b.reg.size()-a.reg.size(), carry); - } - - if (carry) - { - sum.reg.CleanGrow(2*sum.reg.size()); - sum.reg[sum.reg.size()/2] = 1; - } - sum.sign = Integer::POSITIVE; -} - -void PositiveSubtract(Integer &diff, const Integer &a, const Integer& b) -{ - unsigned aSize = a.WordCount(); - aSize += aSize%2; - unsigned bSize = b.WordCount(); - bSize += bSize%2; - - if (aSize == bSize) - { - if (Compare(a.reg, b.reg, aSize) >= 0) - { - Subtract(diff.reg, a.reg, b.reg, aSize); - diff.sign = Integer::POSITIVE; - } - else - { - Subtract(diff.reg, b.reg, a.reg, aSize); - diff.sign = Integer::NEGATIVE; - } - } - else if (aSize > bSize) - { - word borrow = Subtract(diff.reg, a.reg, b.reg, bSize); - CopyWords(diff.reg+bSize, a.reg+bSize, aSize-bSize); - borrow = Decrement(diff.reg+bSize, aSize-bSize, borrow); - assert(!borrow); - diff.sign = Integer::POSITIVE; - } - else - { - word borrow = Subtract(diff.reg, b.reg, a.reg, aSize); - CopyWords(diff.reg+aSize, b.reg+aSize, bSize-aSize); - borrow = Decrement(diff.reg+aSize, bSize-aSize, borrow); - assert(!borrow); - diff.sign = Integer::NEGATIVE; - } -} - -// MSVC .NET 2003 workaround -template <class T> inline const T& STDMAX2(const T& a, const T& b) -{ - return a < b ? b : a; -} - -Integer Integer::Plus(const Integer& b) const -{ - Integer sum((word)0, STDMAX2(reg.size(), b.reg.size())); - if (NotNegative()) - { - if (b.NotNegative()) - PositiveAdd(sum, *this, b); - else - PositiveSubtract(sum, *this, b); - } - else - { - if (b.NotNegative()) - PositiveSubtract(sum, b, *this); - else - { - PositiveAdd(sum, *this, b); - sum.sign = Integer::NEGATIVE; - } - } - return sum; -} - -Integer& Integer::operator+=(const Integer& t) -{ - reg.CleanGrow(t.reg.size()); - if (NotNegative()) - { - if (t.NotNegative()) - PositiveAdd(*this, *this, t); - else - PositiveSubtract(*this, *this, t); - } - else - { - if (t.NotNegative()) - PositiveSubtract(*this, t, *this); - else - { - PositiveAdd(*this, *this, t); - sign = Integer::NEGATIVE; - } - } - return *this; -} - -Integer Integer::Minus(const Integer& b) const -{ - Integer diff((word)0, STDMAX2(reg.size(), b.reg.size())); - if (NotNegative()) - { - if (b.NotNegative()) - PositiveSubtract(diff, *this, b); - else - PositiveAdd(diff, *this, b); - } - else - { - if (b.NotNegative()) - { - PositiveAdd(diff, *this, b); - diff.sign = Integer::NEGATIVE; - } - else - PositiveSubtract(diff, b, *this); - } - return diff; -} - -Integer& Integer::operator-=(const Integer& t) -{ - reg.CleanGrow(t.reg.size()); - if (NotNegative()) - { - if (t.NotNegative()) - PositiveSubtract(*this, *this, t); - else - PositiveAdd(*this, *this, t); - } - else - { - if (t.NotNegative()) - { - PositiveAdd(*this, *this, t); - sign = Integer::NEGATIVE; - } - else - PositiveSubtract(*this, t, *this); - } - return *this; -} - -Integer& Integer::operator<<=(size_t n) -{ - const size_t wordCount = WordCount(); - const size_t shiftWords = n / WORD_BITS; - const unsigned int shiftBits = (unsigned int)(n % WORD_BITS); - - reg.CleanGrow(RoundupSize(wordCount+BitsToWords(n))); - ShiftWordsLeftByWords(reg, wordCount + shiftWords, shiftWords); - ShiftWordsLeftByBits(reg+shiftWords, wordCount+BitsToWords(shiftBits), shiftBits); - return *this; -} - -Integer& Integer::operator>>=(size_t n) -{ - const size_t wordCount = WordCount(); - const size_t shiftWords = n / WORD_BITS; - const unsigned int shiftBits = (unsigned int)(n % WORD_BITS); - - ShiftWordsRightByWords(reg, wordCount, shiftWords); - if (wordCount > shiftWords) - ShiftWordsRightByBits(reg, wordCount-shiftWords, shiftBits); - if (IsNegative() && WordCount()==0) // avoid -0 - *this = Zero(); - return *this; -} - -void PositiveMultiply(Integer &product, const Integer &a, const Integer &b) -{ - size_t aSize = RoundupSize(a.WordCount()); - size_t bSize = RoundupSize(b.WordCount()); - - product.reg.CleanNew(RoundupSize(aSize+bSize)); - product.sign = Integer::POSITIVE; - - IntegerSecBlock workspace(aSize + bSize); - AsymmetricMultiply(product.reg, workspace, a.reg, aSize, b.reg, bSize); -} - -void Multiply(Integer &product, const Integer &a, const Integer &b) -{ - PositiveMultiply(product, a, b); - - if (a.NotNegative() != b.NotNegative()) - product.Negate(); -} - -Integer Integer::Times(const Integer &b) const -{ - Integer product; - Multiply(product, *this, b); - return product; -} - -/* -void PositiveDivide(Integer &remainder, Integer "ient, - const Integer ÷nd, const Integer &divisor) -{ - remainder.reg.CleanNew(divisor.reg.size()); - remainder.sign = Integer::POSITIVE; - quotient.reg.New(0); - quotient.sign = Integer::POSITIVE; - unsigned i=dividend.BitCount(); - while (i--) - { - word overflow = ShiftWordsLeftByBits(remainder.reg, remainder.reg.size(), 1); - remainder.reg[0] |= dividend[i]; - if (overflow || remainder >= divisor) - { - Subtract(remainder.reg, remainder.reg, divisor.reg, remainder.reg.size()); - quotient.SetBit(i); - } - } -} -*/ - -void PositiveDivide(Integer &remainder, Integer "ient, - const Integer &a, const Integer &b) -{ - unsigned aSize = a.WordCount(); - unsigned bSize = b.WordCount(); - - if (!bSize) - throw Integer::DivideByZero(); - - if (aSize < bSize) - { - remainder = a; - remainder.sign = Integer::POSITIVE; - quotient = Integer::Zero(); - return; - } - - aSize += aSize%2; // round up to next even number - bSize += bSize%2; - - remainder.reg.CleanNew(RoundupSize(bSize)); - remainder.sign = Integer::POSITIVE; - quotient.reg.CleanNew(RoundupSize(aSize-bSize+2)); - quotient.sign = Integer::POSITIVE; - - IntegerSecBlock T(aSize+3*(bSize+2)); - Divide(remainder.reg, quotient.reg, T, a.reg, aSize, b.reg, bSize); -} - -void Integer::Divide(Integer &remainder, Integer "ient, const Integer ÷nd, const Integer &divisor) -{ - PositiveDivide(remainder, quotient, dividend, divisor); - - if (dividend.IsNegative()) - { - quotient.Negate(); - if (remainder.NotZero()) - { - --quotient; - remainder = divisor.AbsoluteValue() - remainder; - } - } - - if (divisor.IsNegative()) - quotient.Negate(); -} - -void Integer::DivideByPowerOf2(Integer &r, Integer &q, const Integer &a, unsigned int n) -{ - q = a; - q >>= n; - - const size_t wordCount = BitsToWords(n); - if (wordCount <= a.WordCount()) - { - r.reg.resize(RoundupSize(wordCount)); - CopyWords(r.reg, a.reg, wordCount); - SetWords(r.reg+wordCount, 0, r.reg.size()-wordCount); - if (n % WORD_BITS != 0) - r.reg[wordCount-1] %= (word(1) << (n % WORD_BITS)); - } - else - { - r.reg.resize(RoundupSize(a.WordCount())); - CopyWords(r.reg, a.reg, r.reg.size()); - } - r.sign = POSITIVE; - - if (a.IsNegative() && r.NotZero()) - { - --q; - r = Power2(n) - r; - } -} - -Integer Integer::DividedBy(const Integer &b) const -{ - Integer remainder, quotient; - Integer::Divide(remainder, quotient, *this, b); - return quotient; -} - -Integer Integer::Modulo(const Integer &b) const -{ - Integer remainder, quotient; - Integer::Divide(remainder, quotient, *this, b); - return remainder; -} - -void Integer::Divide(word &remainder, Integer "ient, const Integer ÷nd, word divisor) -{ - if (!divisor) - throw Integer::DivideByZero(); - - assert(divisor); - - if ((divisor & (divisor-1)) == 0) // divisor is a power of 2 - { - quotient = dividend >> (BitPrecision(divisor)-1); - remainder = dividend.reg[0] & (divisor-1); - return; - } - - unsigned int i = dividend.WordCount(); - quotient.reg.CleanNew(RoundupSize(i)); - remainder = 0; - while (i--) - { - quotient.reg[i] = DWord(dividend.reg[i], remainder) / divisor; - remainder = DWord(dividend.reg[i], remainder) % divisor; - } - - if (dividend.NotNegative()) - quotient.sign = POSITIVE; - else - { - quotient.sign = NEGATIVE; - if (remainder) - { - --quotient; - remainder = divisor - remainder; - } - } -} - -Integer Integer::DividedBy(word b) const -{ - word remainder; - Integer quotient; - Integer::Divide(remainder, quotient, *this, b); - return quotient; -} - -word Integer::Modulo(word divisor) const -{ - if (!divisor) - throw Integer::DivideByZero(); - - assert(divisor); - - word remainder; - - if ((divisor & (divisor-1)) == 0) // divisor is a power of 2 - remainder = reg[0] & (divisor-1); - else - { - unsigned int i = WordCount(); - - if (divisor <= 5) - { - DWord sum(0, 0); - while (i--) - sum += reg[i]; - remainder = sum % divisor; - } - else - { - remainder = 0; - while (i--) - remainder = DWord(reg[i], remainder) % divisor; - } - } - - if (IsNegative() && remainder) - remainder = divisor - remainder; - - return remainder; -} - -void Integer::Negate() -{ - if (!!(*this)) // don't flip sign if *this==0 - sign = Sign(1-sign); -} - -int Integer::PositiveCompare(const Integer& t) const -{ - unsigned size = WordCount(), tSize = t.WordCount(); - - if (size == tSize) - return CryptoPP::Compare(reg, t.reg, size); - else - return size > tSize ? 1 : -1; -} - -int Integer::Compare(const Integer& t) const -{ - if (NotNegative()) - { - if (t.NotNegative()) - return PositiveCompare(t); - else - return 1; - } - else - { - if (t.NotNegative()) - return -1; - else - return -PositiveCompare(t); - } -} - -Integer Integer::SquareRoot() const -{ - if (!IsPositive()) - return Zero(); - - // overestimate square root - Integer x, y = Power2((BitCount()+1)/2); - assert(y*y >= *this); - - do - { - x = y; - y = (x + *this/x) >> 1; - } while (y<x); - - return x; -} - -bool Integer::IsSquare() const -{ - Integer r = SquareRoot(); - return *this == r.Squared(); -} - -bool Integer::IsUnit() const -{ - return (WordCount() == 1) && (reg[0] == 1); -} - -Integer Integer::MultiplicativeInverse() const -{ - return IsUnit() ? *this : Zero(); -} - -Integer a_times_b_mod_c(const Integer &x, const Integer& y, const Integer& m) -{ - return x*y%m; -} - -Integer a_exp_b_mod_c(const Integer &x, const Integer& e, const Integer& m) -{ - ModularArithmetic mr(m); - return mr.Exponentiate(x, e); -} - -Integer Integer::Gcd(const Integer &a, const Integer &b) -{ - return EuclideanDomainOf<Integer>().Gcd(a, b); -} - -Integer Integer::InverseMod(const Integer &m) const -{ - assert(m.NotNegative()); - - if (IsNegative()) - return Modulo(m).InverseMod(m); - - if (m.IsEven()) - { - if (!m || IsEven()) - return Zero(); // no inverse - if (*this == One()) - return One(); - - Integer u = m.Modulo(*this).InverseMod(*this); - return !u ? Zero() : (m*(*this-u)+1)/(*this); - } - - SecBlock<word> T(m.reg.size() * 4); - Integer r((word)0, m.reg.size()); - unsigned k = AlmostInverse(r.reg, T, reg, reg.size(), m.reg, m.reg.size()); - DivideByPower2Mod(r.reg, r.reg, k, m.reg, m.reg.size()); - return r; -} - -word Integer::InverseMod(word mod) const -{ - word g0 = mod, g1 = *this % mod; - word v0 = 0, v1 = 1; - word y; - - while (g1) - { - if (g1 == 1) - return v1; - y = g0 / g1; - g0 = g0 % g1; - v0 += y * v1; - - if (!g0) - break; - if (g0 == 1) - return mod-v0; - y = g1 / g0; - g1 = g1 % g0; - v1 += y * v0; - } - return 0; -} - -// ******************************************************** - -ModularArithmetic::ModularArithmetic(BufferedTransformation &bt) -{ - BERSequenceDecoder seq(bt); - OID oid(seq); - if (oid != ASN1::prime_field()) - BERDecodeError(); - m_modulus.BERDecode(seq); - seq.MessageEnd(); - m_result.reg.resize(m_modulus.reg.size()); -} - -void ModularArithmetic::DEREncode(BufferedTransformation &bt) const -{ - DERSequenceEncoder seq(bt); - ASN1::prime_field().DEREncode(seq); - m_modulus.DEREncode(seq); - seq.MessageEnd(); -} - -void ModularArithmetic::DEREncodeElement(BufferedTransformation &out, const Element &a) const -{ - a.DEREncodeAsOctetString(out, MaxElementByteLength()); -} - -void ModularArithmetic::BERDecodeElement(BufferedTransformation &in, Element &a) const -{ - a.BERDecodeAsOctetString(in, MaxElementByteLength()); -} - -const Integer& ModularArithmetic::Half(const Integer &a) const -{ - if (a.reg.size()==m_modulus.reg.size()) - { - CryptoPP::DivideByPower2Mod(m_result.reg.begin(), a.reg, 1, m_modulus.reg, a.reg.size()); - return m_result; - } - else - return m_result1 = (a.IsEven() ? (a >> 1) : ((a+m_modulus) >> 1)); -} - -const Integer& ModularArithmetic::Add(const Integer &a, const Integer &b) const -{ - if (a.reg.size()==m_modulus.reg.size() && b.reg.size()==m_modulus.reg.size()) - { - if (CryptoPP::Add(m_result.reg.begin(), a.reg, b.reg, a.reg.size()) - || Compare(m_result.reg, m_modulus.reg, a.reg.size()) >= 0) - { - CryptoPP::Subtract(m_result.reg.begin(), m_result.reg, m_modulus.reg, a.reg.size()); - } - return m_result; - } - else - { - m_result1 = a+b; - if (m_result1 >= m_modulus) - m_result1 -= m_modulus; - return m_result1; - } -} - -Integer& ModularArithmetic::Accumulate(Integer &a, const Integer &b) const -{ - if (a.reg.size()==m_modulus.reg.size() && b.reg.size()==m_modulus.reg.size()) - { - if (CryptoPP::Add(a.reg, a.reg, b.reg, a.reg.size()) - || Compare(a.reg, m_modulus.reg, a.reg.size()) >= 0) - { - CryptoPP::Subtract(a.reg, a.reg, m_modulus.reg, a.reg.size()); - } - } - else - { - a+=b; - if (a>=m_modulus) - a-=m_modulus; - } - - return a; -} - -const Integer& ModularArithmetic::Subtract(const Integer &a, const Integer &b) const -{ - if (a.reg.size()==m_modulus.reg.size() && b.reg.size()==m_modulus.reg.size()) - { - if (CryptoPP::Subtract(m_result.reg.begin(), a.reg, b.reg, a.reg.size())) - CryptoPP::Add(m_result.reg.begin(), m_result.reg, m_modulus.reg, a.reg.size()); - return m_result; - } - else - { - m_result1 = a-b; - if (m_result1.IsNegative()) - m_result1 += m_modulus; - return m_result1; - } -} - -Integer& ModularArithmetic::Reduce(Integer &a, const Integer &b) const -{ - if (a.reg.size()==m_modulus.reg.size() && b.reg.size()==m_modulus.reg.size()) - { - if (CryptoPP::Subtract(a.reg, a.reg, b.reg, a.reg.size())) - CryptoPP::Add(a.reg, a.reg, m_modulus.reg, a.reg.size()); - } - else - { - a-=b; - if (a.IsNegative()) - a+=m_modulus; - } - - return a; -} - -const Integer& ModularArithmetic::Inverse(const Integer &a) const -{ - if (!a) - return a; - - CopyWords(m_result.reg.begin(), m_modulus.reg, m_modulus.reg.size()); - if (CryptoPP::Subtract(m_result.reg.begin(), m_result.reg, a.reg, a.reg.size())) - Decrement(m_result.reg.begin()+a.reg.size(), m_modulus.reg.size()-a.reg.size()); - - return m_result; -} - -Integer ModularArithmetic::CascadeExponentiate(const Integer &x, const Integer &e1, const Integer &y, const Integer &e2) const -{ - if (m_modulus.IsOdd()) - { - MontgomeryRepresentation dr(m_modulus); - return dr.ConvertOut(dr.CascadeExponentiate(dr.ConvertIn(x), e1, dr.ConvertIn(y), e2)); - } - else - return AbstractRing<Integer>::CascadeExponentiate(x, e1, y, e2); -} - -void ModularArithmetic::SimultaneousExponentiate(Integer *results, const Integer &base, const Integer *exponents, unsigned int exponentsCount) const -{ - if (m_modulus.IsOdd()) - { - MontgomeryRepresentation dr(m_modulus); - dr.SimultaneousExponentiate(results, dr.ConvertIn(base), exponents, exponentsCount); - for (unsigned int i=0; i<exponentsCount; i++) - results[i] = dr.ConvertOut(results[i]); - } - else - AbstractRing<Integer>::SimultaneousExponentiate(results, base, exponents, exponentsCount); -} - -MontgomeryRepresentation::MontgomeryRepresentation(const Integer &m) // modulus must be odd - : ModularArithmetic(m), - m_u((word)0, m_modulus.reg.size()), - m_workspace(5*m_modulus.reg.size()) -{ - if (!m_modulus.IsOdd()) - throw InvalidArgument("MontgomeryRepresentation: Montgomery representation requires an odd modulus"); - - RecursiveInverseModPower2(m_u.reg, m_workspace, m_modulus.reg, m_modulus.reg.size()); -} - -const Integer& MontgomeryRepresentation::Multiply(const Integer &a, const Integer &b) const -{ - word *const T = m_workspace.begin(); - word *const R = m_result.reg.begin(); - const size_t N = m_modulus.reg.size(); - assert(a.reg.size()<=N && b.reg.size()<=N); - - AsymmetricMultiply(T, T+2*N, a.reg, a.reg.size(), b.reg, b.reg.size()); - SetWords(T+a.reg.size()+b.reg.size(), 0, 2*N-a.reg.size()-b.reg.size()); - MontgomeryReduce(R, T+2*N, T, m_modulus.reg, m_u.reg, N); - return m_result; -} - -const Integer& MontgomeryRepresentation::Square(const Integer &a) const -{ - word *const T = m_workspace.begin(); - word *const R = m_result.reg.begin(); - const size_t N = m_modulus.reg.size(); - assert(a.reg.size()<=N); - - CryptoPP::Square(T, T+2*N, a.reg, a.reg.size()); - SetWords(T+2*a.reg.size(), 0, 2*N-2*a.reg.size()); - MontgomeryReduce(R, T+2*N, T, m_modulus.reg, m_u.reg, N); - return m_result; -} - -Integer MontgomeryRepresentation::ConvertOut(const Integer &a) const -{ - word *const T = m_workspace.begin(); - word *const R = m_result.reg.begin(); - const size_t N = m_modulus.reg.size(); - assert(a.reg.size()<=N); - - CopyWords(T, a.reg, a.reg.size()); - SetWords(T+a.reg.size(), 0, 2*N-a.reg.size()); - MontgomeryReduce(R, T+2*N, T, m_modulus.reg, m_u.reg, N); - return m_result; -} - -const Integer& MontgomeryRepresentation::MultiplicativeInverse(const Integer &a) const -{ -// return (EuclideanMultiplicativeInverse(a, modulus)<<(2*WORD_BITS*modulus.reg.size()))%modulus; - word *const T = m_workspace.begin(); - word *const R = m_result.reg.begin(); - const size_t N = m_modulus.reg.size(); - assert(a.reg.size()<=N); - - CopyWords(T, a.reg, a.reg.size()); - SetWords(T+a.reg.size(), 0, 2*N-a.reg.size()); - MontgomeryReduce(R, T+2*N, T, m_modulus.reg, m_u.reg, N); - unsigned k = AlmostInverse(R, T, R, N, m_modulus.reg, N); - -// cout << "k=" << k << " N*32=" << 32*N << endl; - - if (k>N*WORD_BITS) - DivideByPower2Mod(R, R, k-N*WORD_BITS, m_modulus.reg, N); - else - MultiplyByPower2Mod(R, R, N*WORD_BITS-k, m_modulus.reg, N); - - return m_result; -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/integer.h b/lib/cryptopp/integer.h deleted file mode 100644 index 6d844fa57..000000000 --- a/lib/cryptopp/integer.h +++ /dev/null @@ -1,420 +0,0 @@ -#ifndef CRYPTOPP_INTEGER_H -#define CRYPTOPP_INTEGER_H - -/** \file */ - -#include "cryptlib.h" -#include "secblock.h" - -#include <iosfwd> -#include <algorithm> - -NAMESPACE_BEGIN(CryptoPP) - -struct InitializeInteger // used to initialize static variables -{ - InitializeInteger(); -}; - -typedef SecBlock<word, AllocatorWithCleanup<word, CRYPTOPP_BOOL_X86> > IntegerSecBlock; - -//! multiple precision integer and basic arithmetics -/*! This class can represent positive and negative integers - with absolute value less than (256**sizeof(word)) ** (256**sizeof(int)). - \nosubgrouping -*/ -class CRYPTOPP_DLL Integer : private InitializeInteger, public ASN1Object -{ -public: - //! \name ENUMS, EXCEPTIONS, and TYPEDEFS - //@{ - //! division by zero exception - class DivideByZero : public Exception - { - public: - DivideByZero() : Exception(OTHER_ERROR, "Integer: division by zero") {} - }; - - //! - class RandomNumberNotFound : public Exception - { - public: - RandomNumberNotFound() : Exception(OTHER_ERROR, "Integer: no integer satisfies the given parameters") {} - }; - - //! - enum Sign {POSITIVE=0, NEGATIVE=1}; - - //! - enum Signedness { - //! - UNSIGNED, - //! - SIGNED}; - - //! - enum RandomNumberType { - //! - ANY, - //! - PRIME}; - //@} - - //! \name CREATORS - //@{ - //! creates the zero integer - Integer(); - - //! copy constructor - Integer(const Integer& t); - - //! convert from signed long - Integer(signed long value); - - //! convert from lword - Integer(Sign s, lword value); - - //! convert from two words - Integer(Sign s, word highWord, word lowWord); - - //! convert from string - /*! str can be in base 2, 8, 10, or 16. Base is determined by a - case insensitive suffix of 'h', 'o', or 'b'. No suffix means base 10. - */ - explicit Integer(const char *str); - explicit Integer(const wchar_t *str); - - //! convert from big-endian byte array - Integer(const byte *encodedInteger, size_t byteCount, Signedness s=UNSIGNED); - - //! convert from big-endian form stored in a BufferedTransformation - Integer(BufferedTransformation &bt, size_t byteCount, Signedness s=UNSIGNED); - - //! convert from BER encoded byte array stored in a BufferedTransformation object - explicit Integer(BufferedTransformation &bt); - - //! create a random integer - /*! The random integer created is uniformly distributed over [0, 2**bitcount). */ - Integer(RandomNumberGenerator &rng, size_t bitcount); - - //! avoid calling constructors for these frequently used integers - static const Integer & CRYPTOPP_API Zero(); - //! avoid calling constructors for these frequently used integers - static const Integer & CRYPTOPP_API One(); - //! avoid calling constructors for these frequently used integers - static const Integer & CRYPTOPP_API Two(); - - //! create a random integer of special type - /*! Ideally, the random integer created should be uniformly distributed - over {x | min <= x <= max and x is of rnType and x % mod == equiv}. - However the actual distribution may not be uniform because sequential - search is used to find an appropriate number from a random starting - point. - May return (with very small probability) a pseudoprime when a prime - is requested and max > lastSmallPrime*lastSmallPrime (lastSmallPrime - is declared in nbtheory.h). - \throw RandomNumberNotFound if the set is empty. - */ - Integer(RandomNumberGenerator &rng, const Integer &min, const Integer &max, RandomNumberType rnType=ANY, const Integer &equiv=Zero(), const Integer &mod=One()); - - //! return the integer 2**e - static Integer CRYPTOPP_API Power2(size_t e); - //@} - - //! \name ENCODE/DECODE - //@{ - //! minimum number of bytes to encode this integer - /*! MinEncodedSize of 0 is 1 */ - size_t MinEncodedSize(Signedness=UNSIGNED) const; - //! encode in big-endian format - /*! unsigned means encode absolute value, signed means encode two's complement if negative. - if outputLen < MinEncodedSize, the most significant bytes will be dropped - if outputLen > MinEncodedSize, the most significant bytes will be padded - */ - void Encode(byte *output, size_t outputLen, Signedness=UNSIGNED) const; - //! - void Encode(BufferedTransformation &bt, size_t outputLen, Signedness=UNSIGNED) const; - - //! encode using Distinguished Encoding Rules, put result into a BufferedTransformation object - void DEREncode(BufferedTransformation &bt) const; - - //! encode absolute value as big-endian octet string - void DEREncodeAsOctetString(BufferedTransformation &bt, size_t length) const; - - //! encode absolute value in OpenPGP format, return length of output - size_t OpenPGPEncode(byte *output, size_t bufferSize) const; - //! encode absolute value in OpenPGP format, put result into a BufferedTransformation object - size_t OpenPGPEncode(BufferedTransformation &bt) const; - - //! - void Decode(const byte *input, size_t inputLen, Signedness=UNSIGNED); - //! - //* Precondition: bt.MaxRetrievable() >= inputLen - void Decode(BufferedTransformation &bt, size_t inputLen, Signedness=UNSIGNED); - - //! - void BERDecode(const byte *input, size_t inputLen); - //! - void BERDecode(BufferedTransformation &bt); - - //! decode nonnegative value as big-endian octet string - void BERDecodeAsOctetString(BufferedTransformation &bt, size_t length); - - class OpenPGPDecodeErr : public Exception - { - public: - OpenPGPDecodeErr() : Exception(INVALID_DATA_FORMAT, "OpenPGP decode error") {} - }; - - //! - void OpenPGPDecode(const byte *input, size_t inputLen); - //! - void OpenPGPDecode(BufferedTransformation &bt); - //@} - - //! \name ACCESSORS - //@{ - //! return true if *this can be represented as a signed long - bool IsConvertableToLong() const; - //! return equivalent signed long if possible, otherwise undefined - signed long ConvertToLong() const; - - //! number of significant bits = floor(log2(abs(*this))) + 1 - unsigned int BitCount() const; - //! number of significant bytes = ceiling(BitCount()/8) - unsigned int ByteCount() const; - //! number of significant words = ceiling(ByteCount()/sizeof(word)) - unsigned int WordCount() const; - - //! return the i-th bit, i=0 being the least significant bit - bool GetBit(size_t i) const; - //! return the i-th byte - byte GetByte(size_t i) const; - //! return n lowest bits of *this >> i - lword GetBits(size_t i, size_t n) const; - - //! - bool IsZero() const {return !*this;} - //! - bool NotZero() const {return !IsZero();} - //! - bool IsNegative() const {return sign == NEGATIVE;} - //! - bool NotNegative() const {return !IsNegative();} - //! - bool IsPositive() const {return NotNegative() && NotZero();} - //! - bool NotPositive() const {return !IsPositive();} - //! - bool IsEven() const {return GetBit(0) == 0;} - //! - bool IsOdd() const {return GetBit(0) == 1;} - //@} - - //! \name MANIPULATORS - //@{ - //! - Integer& operator=(const Integer& t); - - //! - Integer& operator+=(const Integer& t); - //! - Integer& operator-=(const Integer& t); - //! - Integer& operator*=(const Integer& t) {return *this = Times(t);} - //! - Integer& operator/=(const Integer& t) {return *this = DividedBy(t);} - //! - Integer& operator%=(const Integer& t) {return *this = Modulo(t);} - //! - Integer& operator/=(word t) {return *this = DividedBy(t);} - //! - Integer& operator%=(word t) {return *this = Integer(POSITIVE, 0, Modulo(t));} - - //! - Integer& operator<<=(size_t); - //! - Integer& operator>>=(size_t); - - //! - void Randomize(RandomNumberGenerator &rng, size_t bitcount); - //! - void Randomize(RandomNumberGenerator &rng, const Integer &min, const Integer &max); - //! set this Integer to a random element of {x | min <= x <= max and x is of rnType and x % mod == equiv} - /*! returns false if the set is empty */ - bool Randomize(RandomNumberGenerator &rng, const Integer &min, const Integer &max, RandomNumberType rnType, const Integer &equiv=Zero(), const Integer &mod=One()); - - bool GenerateRandomNoThrow(RandomNumberGenerator &rng, const NameValuePairs ¶ms = g_nullNameValuePairs); - void GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs ¶ms = g_nullNameValuePairs) - { - if (!GenerateRandomNoThrow(rng, params)) - throw RandomNumberNotFound(); - } - - //! set the n-th bit to value - void SetBit(size_t n, bool value=1); - //! set the n-th byte to value - void SetByte(size_t n, byte value); - - //! - void Negate(); - //! - void SetPositive() {sign = POSITIVE;} - //! - void SetNegative() {if (!!(*this)) sign = NEGATIVE;} - - //! - void swap(Integer &a); - //@} - - //! \name UNARY OPERATORS - //@{ - //! - bool operator!() const; - //! - Integer operator+() const {return *this;} - //! - Integer operator-() const; - //! - Integer& operator++(); - //! - Integer& operator--(); - //! - Integer operator++(int) {Integer temp = *this; ++*this; return temp;} - //! - Integer operator--(int) {Integer temp = *this; --*this; return temp;} - //@} - - //! \name BINARY OPERATORS - //@{ - //! signed comparison - /*! \retval -1 if *this < a - \retval 0 if *this = a - \retval 1 if *this > a - */ - int Compare(const Integer& a) const; - - //! - Integer Plus(const Integer &b) const; - //! - Integer Minus(const Integer &b) const; - //! - Integer Times(const Integer &b) const; - //! - Integer DividedBy(const Integer &b) const; - //! - Integer Modulo(const Integer &b) const; - //! - Integer DividedBy(word b) const; - //! - word Modulo(word b) const; - - //! - Integer operator>>(size_t n) const {return Integer(*this)>>=n;} - //! - Integer operator<<(size_t n) const {return Integer(*this)<<=n;} - //@} - - //! \name OTHER ARITHMETIC FUNCTIONS - //@{ - //! - Integer AbsoluteValue() const; - //! - Integer Doubled() const {return Plus(*this);} - //! - Integer Squared() const {return Times(*this);} - //! extract square root, if negative return 0, else return floor of square root - Integer SquareRoot() const; - //! return whether this integer is a perfect square - bool IsSquare() const; - - //! is 1 or -1 - bool IsUnit() const; - //! return inverse if 1 or -1, otherwise return 0 - Integer MultiplicativeInverse() const; - - //! modular multiplication - CRYPTOPP_DLL friend Integer CRYPTOPP_API a_times_b_mod_c(const Integer &x, const Integer& y, const Integer& m); - //! modular exponentiation - CRYPTOPP_DLL friend Integer CRYPTOPP_API a_exp_b_mod_c(const Integer &x, const Integer& e, const Integer& m); - - //! calculate r and q such that (a == d*q + r) && (0 <= r < abs(d)) - static void CRYPTOPP_API Divide(Integer &r, Integer &q, const Integer &a, const Integer &d); - //! use a faster division algorithm when divisor is short - static void CRYPTOPP_API Divide(word &r, Integer &q, const Integer &a, word d); - - //! returns same result as Divide(r, q, a, Power2(n)), but faster - static void CRYPTOPP_API DivideByPowerOf2(Integer &r, Integer &q, const Integer &a, unsigned int n); - - //! greatest common divisor - static Integer CRYPTOPP_API Gcd(const Integer &a, const Integer &n); - //! calculate multiplicative inverse of *this mod n - Integer InverseMod(const Integer &n) const; - //! - word InverseMod(word n) const; - //@} - - //! \name INPUT/OUTPUT - //@{ - //! - friend CRYPTOPP_DLL std::istream& CRYPTOPP_API operator>>(std::istream& in, Integer &a); - //! - friend CRYPTOPP_DLL std::ostream& CRYPTOPP_API operator<<(std::ostream& out, const Integer &a); - //@} - -private: - friend class ModularArithmetic; - friend class MontgomeryRepresentation; - friend class HalfMontgomeryRepresentation; - - Integer(word value, size_t length); - - int PositiveCompare(const Integer &t) const; - friend void PositiveAdd(Integer &sum, const Integer &a, const Integer &b); - friend void PositiveSubtract(Integer &diff, const Integer &a, const Integer &b); - friend void PositiveMultiply(Integer &product, const Integer &a, const Integer &b); - friend void PositiveDivide(Integer &remainder, Integer "ient, const Integer ÷nd, const Integer &divisor); - - IntegerSecBlock reg; - Sign sign; -}; - -//! -inline bool operator==(const CryptoPP::Integer& a, const CryptoPP::Integer& b) {return a.Compare(b)==0;} -//! -inline bool operator!=(const CryptoPP::Integer& a, const CryptoPP::Integer& b) {return a.Compare(b)!=0;} -//! -inline bool operator> (const CryptoPP::Integer& a, const CryptoPP::Integer& b) {return a.Compare(b)> 0;} -//! -inline bool operator>=(const CryptoPP::Integer& a, const CryptoPP::Integer& b) {return a.Compare(b)>=0;} -//! -inline bool operator< (const CryptoPP::Integer& a, const CryptoPP::Integer& b) {return a.Compare(b)< 0;} -//! -inline bool operator<=(const CryptoPP::Integer& a, const CryptoPP::Integer& b) {return a.Compare(b)<=0;} -//! -inline CryptoPP::Integer operator+(const CryptoPP::Integer &a, const CryptoPP::Integer &b) {return a.Plus(b);} -//! -inline CryptoPP::Integer operator-(const CryptoPP::Integer &a, const CryptoPP::Integer &b) {return a.Minus(b);} -//! -inline CryptoPP::Integer operator*(const CryptoPP::Integer &a, const CryptoPP::Integer &b) {return a.Times(b);} -//! -inline CryptoPP::Integer operator/(const CryptoPP::Integer &a, const CryptoPP::Integer &b) {return a.DividedBy(b);} -//! -inline CryptoPP::Integer operator%(const CryptoPP::Integer &a, const CryptoPP::Integer &b) {return a.Modulo(b);} -//! -inline CryptoPP::Integer operator/(const CryptoPP::Integer &a, CryptoPP::word b) {return a.DividedBy(b);} -//! -inline CryptoPP::word operator%(const CryptoPP::Integer &a, CryptoPP::word b) {return a.Modulo(b);} - -NAMESPACE_END - -#ifndef __BORLANDC__ -NAMESPACE_BEGIN(std) -inline void swap(CryptoPP::Integer &a, CryptoPP::Integer &b) -{ - a.swap(b); -} -NAMESPACE_END -#endif - -#endif diff --git a/lib/cryptopp/iterhash.cpp b/lib/cryptopp/iterhash.cpp deleted file mode 100644 index 1e31e9fb3..000000000 --- a/lib/cryptopp/iterhash.cpp +++ /dev/null @@ -1,160 +0,0 @@ -// iterhash.cpp - written and placed in the public domain by Wei Dai - -#ifndef __GNUC__ -#define CRYPTOPP_MANUALLY_INSTANTIATE_TEMPLATES -#endif - -#include "iterhash.h" -#include "misc.h" - -NAMESPACE_BEGIN(CryptoPP) - -template <class T, class BASE> void IteratedHashBase<T, BASE>::Update(const byte *input, size_t len) -{ - HashWordType oldCountLo = m_countLo, oldCountHi = m_countHi; - if ((m_countLo = oldCountLo + HashWordType(len)) < oldCountLo) - m_countHi++; // carry from low to high - m_countHi += (HashWordType)SafeRightShift<8*sizeof(HashWordType)>(len); - if (m_countHi < oldCountHi || SafeRightShift<2*8*sizeof(HashWordType)>(len) != 0) - throw HashInputTooLong(this->AlgorithmName()); - - unsigned int blockSize = this->BlockSize(); - unsigned int num = ModPowerOf2(oldCountLo, blockSize); - T* dataBuf = this->DataBuf(); - byte* data = (byte *)dataBuf; - - if (num != 0) // process left over data - { - if (num+len >= blockSize) - { - memcpy(data+num, input, blockSize-num); - HashBlock(dataBuf); - input += (blockSize-num); - len -= (blockSize-num); - num = 0; - // drop through and do the rest - } - else - { - memcpy(data+num, input, len); - return; - } - } - - // now process the input data in blocks of blockSize bytes and save the leftovers to m_data - if (len >= blockSize) - { - if (input == data) - { - assert(len == blockSize); - HashBlock(dataBuf); - return; - } - else if (IsAligned<T>(input)) - { - size_t leftOver = HashMultipleBlocks((T *)input, len); - input += (len - leftOver); - len = leftOver; - } - else - do - { // copy input first if it's not aligned correctly - memcpy(data, input, blockSize); - HashBlock(dataBuf); - input+=blockSize; - len-=blockSize; - } while (len >= blockSize); - } - - if (len && data != input) - memcpy(data, input, len); -} - -template <class T, class BASE> byte * IteratedHashBase<T, BASE>::CreateUpdateSpace(size_t &size) -{ - unsigned int blockSize = this->BlockSize(); - unsigned int num = ModPowerOf2(m_countLo, blockSize); - size = blockSize - num; - return (byte *)DataBuf() + num; -} - -template <class T, class BASE> size_t IteratedHashBase<T, BASE>::HashMultipleBlocks(const T *input, size_t length) -{ - unsigned int blockSize = this->BlockSize(); - bool noReverse = NativeByteOrderIs(this->GetByteOrder()); - T* dataBuf = this->DataBuf(); - do - { - if (noReverse) - this->HashEndianCorrectedBlock(input); - else - { - ByteReverse(dataBuf, input, this->BlockSize()); - this->HashEndianCorrectedBlock(dataBuf); - } - - input += blockSize/sizeof(T); - length -= blockSize; - } - while (length >= blockSize); - return length; -} - -template <class T, class BASE> void IteratedHashBase<T, BASE>::PadLastBlock(unsigned int lastBlockSize, byte padFirst) -{ - unsigned int blockSize = this->BlockSize(); - unsigned int num = ModPowerOf2(m_countLo, blockSize); - T* dataBuf = this->DataBuf(); - byte* data = (byte *)dataBuf; - data[num++] = padFirst; - if (num <= lastBlockSize) - memset(data+num, 0, lastBlockSize-num); - else - { - memset(data+num, 0, blockSize-num); - HashBlock(dataBuf); - memset(data, 0, lastBlockSize); - } -} - -template <class T, class BASE> void IteratedHashBase<T, BASE>::Restart() -{ - m_countLo = m_countHi = 0; - Init(); -} - -template <class T, class BASE> void IteratedHashBase<T, BASE>::TruncatedFinal(byte *digest, size_t size) -{ - this->ThrowIfInvalidTruncatedSize(size); - - T* dataBuf = this->DataBuf(); - T* stateBuf = this->StateBuf(); - unsigned int blockSize = this->BlockSize(); - ByteOrder order = this->GetByteOrder(); - - PadLastBlock(blockSize - 2*sizeof(HashWordType)); - dataBuf[blockSize/sizeof(T)-2+order] = ConditionalByteReverse(order, this->GetBitCountLo()); - dataBuf[blockSize/sizeof(T)-1-order] = ConditionalByteReverse(order, this->GetBitCountHi()); - - HashBlock(dataBuf); - - if (IsAligned<HashWordType>(digest) && size%sizeof(HashWordType)==0) - ConditionalByteReverse<HashWordType>(order, (HashWordType *)digest, stateBuf, size); - else - { - ConditionalByteReverse<HashWordType>(order, stateBuf, stateBuf, this->DigestSize()); - memcpy(digest, stateBuf, size); - } - - this->Restart(); // reinit for next use -} - -#ifdef __GNUC__ - template class IteratedHashBase<word64, HashTransformation>; - template class IteratedHashBase<word64, MessageAuthenticationCode>; - - template class IteratedHashBase<word32, HashTransformation>; - template class IteratedHashBase<word32, MessageAuthenticationCode>; -#endif - -NAMESPACE_END diff --git a/lib/cryptopp/iterhash.h b/lib/cryptopp/iterhash.h deleted file mode 100644 index cce9e8211..000000000 --- a/lib/cryptopp/iterhash.h +++ /dev/null @@ -1,106 +0,0 @@ -#ifndef CRYPTOPP_ITERHASH_H -#define CRYPTOPP_ITERHASH_H - -#include "cryptlib.h" -#include "secblock.h" -#include "misc.h" -#include "simple.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! exception thrown when trying to hash more data than is allowed by a hash function -class CRYPTOPP_DLL HashInputTooLong : public InvalidDataFormat -{ -public: - explicit HashInputTooLong(const std::string &alg) - : InvalidDataFormat("IteratedHashBase: input data exceeds maximum allowed by hash function " + alg) {} -}; - -//! _ -template <class T, class BASE> -class CRYPTOPP_NO_VTABLE IteratedHashBase : public BASE -{ -public: - typedef T HashWordType; - - IteratedHashBase() : m_countLo(0), m_countHi(0) {} - unsigned int OptimalBlockSize() const {return this->BlockSize();} - unsigned int OptimalDataAlignment() const {return GetAlignmentOf<T>();} - void Update(const byte *input, size_t length); - byte * CreateUpdateSpace(size_t &size); - void Restart(); - void TruncatedFinal(byte *digest, size_t size); - -protected: - inline T GetBitCountHi() const {return (m_countLo >> (8*sizeof(T)-3)) + (m_countHi << 3);} - inline T GetBitCountLo() const {return m_countLo << 3;} - - void PadLastBlock(unsigned int lastBlockSize, byte padFirst=0x80); - virtual void Init() =0; - - virtual ByteOrder GetByteOrder() const =0; - virtual void HashEndianCorrectedBlock(const HashWordType *data) =0; - virtual size_t HashMultipleBlocks(const T *input, size_t length); - void HashBlock(const HashWordType *input) {HashMultipleBlocks(input, this->BlockSize());} - - virtual T* DataBuf() =0; - virtual T* StateBuf() =0; - -private: - T m_countLo, m_countHi; -}; - -//! _ -template <class T_HashWordType, class T_Endianness, unsigned int T_BlockSize, class T_Base = HashTransformation> -class CRYPTOPP_NO_VTABLE IteratedHash : public IteratedHashBase<T_HashWordType, T_Base> -{ -public: - typedef T_Endianness ByteOrderClass; - typedef T_HashWordType HashWordType; - - CRYPTOPP_CONSTANT(BLOCKSIZE = T_BlockSize) - // BCB2006 workaround: can't use BLOCKSIZE here - CRYPTOPP_COMPILE_ASSERT((T_BlockSize & (T_BlockSize - 1)) == 0); // blockSize is a power of 2 - unsigned int BlockSize() const {return T_BlockSize;} - - ByteOrder GetByteOrder() const {return T_Endianness::ToEnum();} - - inline static void CorrectEndianess(HashWordType *out, const HashWordType *in, size_t byteCount) - { - ConditionalByteReverse(T_Endianness::ToEnum(), out, in, byteCount); - } - -protected: - T_HashWordType* DataBuf() {return this->m_data;} - FixedSizeSecBlock<T_HashWordType, T_BlockSize/sizeof(T_HashWordType)> m_data; -}; - -//! _ -template <class T_HashWordType, class T_Endianness, unsigned int T_BlockSize, unsigned int T_StateSize, class T_Transform, unsigned int T_DigestSize = 0, bool T_StateAligned = false> -class CRYPTOPP_NO_VTABLE IteratedHashWithStaticTransform - : public ClonableImpl<T_Transform, AlgorithmImpl<IteratedHash<T_HashWordType, T_Endianness, T_BlockSize>, T_Transform> > -{ -public: - CRYPTOPP_CONSTANT(DIGESTSIZE = T_DigestSize ? T_DigestSize : T_StateSize) - unsigned int DigestSize() const {return DIGESTSIZE;}; - -protected: - IteratedHashWithStaticTransform() {this->Init();} - void HashEndianCorrectedBlock(const T_HashWordType *data) {T_Transform::Transform(this->m_state, data);} - void Init() {T_Transform::InitState(this->m_state);} - - T_HashWordType* StateBuf() {return this->m_state;} - FixedSizeAlignedSecBlock<T_HashWordType, T_BlockSize/sizeof(T_HashWordType), T_StateAligned> m_state; -}; - -#ifndef __GNUC__ - CRYPTOPP_DLL_TEMPLATE_CLASS IteratedHashBase<word64, HashTransformation>; - CRYPTOPP_STATIC_TEMPLATE_CLASS IteratedHashBase<word64, MessageAuthenticationCode>; - - CRYPTOPP_DLL_TEMPLATE_CLASS IteratedHashBase<word32, HashTransformation>; - CRYPTOPP_STATIC_TEMPLATE_CLASS IteratedHashBase<word32, MessageAuthenticationCode>; -#endif - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/lubyrack.h b/lib/cryptopp/lubyrack.h deleted file mode 100644 index e8fd2f748..000000000 --- a/lib/cryptopp/lubyrack.h +++ /dev/null @@ -1,141 +0,0 @@ -// lubyrack.h - written and placed in the public domain by Wei Dai - -#ifndef CRYPTOPP_LUBYRACK_H -#define CRYPTOPP_LUBYRACK_H - -/** \file */ - -#include "simple.h" -#include "secblock.h" - -NAMESPACE_BEGIN(CryptoPP) - -template <class T> struct DigestSizeDoubleWorkaround // VC60 workaround -{ - CRYPTOPP_CONSTANT(RESULT = 2*T::DIGESTSIZE) -}; - -//! algorithm info -template <class T> -struct LR_Info : public VariableKeyLength<16, 0, 2*(INT_MAX/2), 2>, public FixedBlockSize<DigestSizeDoubleWorkaround<T>::RESULT> -{ - static std::string StaticAlgorithmName() {return std::string("LR/")+T::StaticAlgorithmName();} -}; - -//! Luby-Rackoff -template <class T> -class LR : public LR_Info<T>, public BlockCipherDocumentation -{ - class CRYPTOPP_NO_VTABLE Base : public BlockCipherImpl<LR_Info<T> > - { - public: - // VC60 workaround: have to define these functions within class definition - void UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs ¶ms) - { - this->AssertValidKeyLength(length); - - L = length/2; - buffer.New(2*S); - digest.New(S); - key.Assign(userKey, 2*L); - } - - protected: - CRYPTOPP_CONSTANT(S=T::DIGESTSIZE) - unsigned int L; // key length / 2 - SecByteBlock key; - - mutable T hm; - mutable SecByteBlock buffer, digest; - }; - - class CRYPTOPP_NO_VTABLE Enc : public Base - { - public: - -#define KL this->key -#define KR this->key+this->L -#define BL this->buffer -#define BR this->buffer+this->S -#define IL inBlock -#define IR inBlock+this->S -#define OL outBlock -#define OR outBlock+this->S - - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const - { - this->hm.Update(KL, this->L); - this->hm.Update(IL, this->S); - this->hm.Final(BR); - xorbuf(BR, IR, this->S); - - this->hm.Update(KR, this->L); - this->hm.Update(BR, this->S); - this->hm.Final(BL); - xorbuf(BL, IL, this->S); - - this->hm.Update(KL, this->L); - this->hm.Update(BL, this->S); - this->hm.Final(this->digest); - xorbuf(BR, this->digest, this->S); - - this->hm.Update(KR, this->L); - this->hm.Update(OR, this->S); - this->hm.Final(this->digest); - xorbuf(BL, this->digest, this->S); - - if (xorBlock) - xorbuf(outBlock, xorBlock, this->buffer, 2*this->S); - else - memcpy_s(outBlock, 2*this->S, this->buffer, 2*this->S); - } - }; - - class CRYPTOPP_NO_VTABLE Dec : public Base - { - public: - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const - { - this->hm.Update(KR, this->L); - this->hm.Update(IR, this->S); - this->hm.Final(BL); - xorbuf(BL, IL, this->S); - - this->hm.Update(KL, this->L); - this->hm.Update(BL, this->S); - this->hm.Final(BR); - xorbuf(BR, IR, this->S); - - this->hm.Update(KR, this->L); - this->hm.Update(BR, this->S); - this->hm.Final(this->digest); - xorbuf(BL, this->digest, this->S); - - this->hm.Update(KL, this->L); - this->hm.Update(OL, this->S); - this->hm.Final(this->digest); - xorbuf(BR, this->digest, this->S); - - if (xorBlock) - xorbuf(outBlock, xorBlock, this->buffer, 2*this->S); - else - memcpy(outBlock, this->buffer, 2*this->S); - } -#undef KL -#undef KR -#undef BL -#undef BR -#undef IL -#undef IR -#undef OL -#undef OR - }; - -public: - typedef BlockCipherFinal<ENCRYPTION, Enc> Encryption; - typedef BlockCipherFinal<DECRYPTION, Dec> Decryption; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/luc.cpp b/lib/cryptopp/luc.cpp deleted file mode 100644 index 43cd2ed21..000000000 --- a/lib/cryptopp/luc.cpp +++ /dev/null @@ -1,210 +0,0 @@ -// luc.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "luc.h" -#include "asn.h" -#include "nbtheory.h" -#include "sha.h" -#include "algparam.h" - -NAMESPACE_BEGIN(CryptoPP) - -void LUC_TestInstantiations() -{ - LUC_HMP<SHA>::Signer t1; - LUCFunction t2; - InvertibleLUCFunction t3; -} - -void DL_Algorithm_LUC_HMP::Sign(const DL_GroupParameters<Integer> ¶ms, const Integer &x, const Integer &k, const Integer &e, Integer &r, Integer &s) const -{ - const Integer &q = params.GetSubgroupOrder(); - r = params.ExponentiateBase(k); - s = (k + x*(r+e)) % q; -} - -bool DL_Algorithm_LUC_HMP::Verify(const DL_GroupParameters<Integer> ¶ms, const DL_PublicKey<Integer> &publicKey, const Integer &e, const Integer &r, const Integer &s) const -{ - Integer p = params.GetGroupOrder()-1; - const Integer &q = params.GetSubgroupOrder(); - - Integer Vsg = params.ExponentiateBase(s); - Integer Vry = publicKey.ExponentiatePublicElement((r+e)%q); - return (Vsg*Vsg + Vry*Vry + r*r) % p == (Vsg * Vry * r + 4) % p; -} - -Integer DL_BasePrecomputation_LUC::Exponentiate(const DL_GroupPrecomputation<Element> &group, const Integer &exponent) const -{ - return Lucas(exponent, m_g, static_cast<const DL_GroupPrecomputation_LUC &>(group).GetModulus()); -} - -void DL_GroupParameters_LUC::SimultaneousExponentiate(Element *results, const Element &base, const Integer *exponents, unsigned int exponentsCount) const -{ - for (unsigned int i=0; i<exponentsCount; i++) - results[i] = Lucas(exponents[i], base, GetModulus()); -} - -void LUCFunction::BERDecode(BufferedTransformation &bt) -{ - BERSequenceDecoder seq(bt); - m_n.BERDecode(seq); - m_e.BERDecode(seq); - seq.MessageEnd(); -} - -void LUCFunction::DEREncode(BufferedTransformation &bt) const -{ - DERSequenceEncoder seq(bt); - m_n.DEREncode(seq); - m_e.DEREncode(seq); - seq.MessageEnd(); -} - -Integer LUCFunction::ApplyFunction(const Integer &x) const -{ - DoQuickSanityCheck(); - return Lucas(m_e, x, m_n); -} - -bool LUCFunction::Validate(RandomNumberGenerator &rng, unsigned int level) const -{ - bool pass = true; - pass = pass && m_n > Integer::One() && m_n.IsOdd(); - pass = pass && m_e > Integer::One() && m_e.IsOdd() && m_e < m_n; - return pass; -} - -bool LUCFunction::GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const -{ - return GetValueHelper(this, name, valueType, pValue).Assignable() - CRYPTOPP_GET_FUNCTION_ENTRY(Modulus) - CRYPTOPP_GET_FUNCTION_ENTRY(PublicExponent) - ; -} - -void LUCFunction::AssignFrom(const NameValuePairs &source) -{ - AssignFromHelper(this, source) - CRYPTOPP_SET_FUNCTION_ENTRY(Modulus) - CRYPTOPP_SET_FUNCTION_ENTRY(PublicExponent) - ; -} - -// ***************************************************************************** -// private key operations: - -class LUCPrimeSelector : public PrimeSelector -{ -public: - LUCPrimeSelector(const Integer &e) : m_e(e) {} - bool IsAcceptable(const Integer &candidate) const - { - return RelativelyPrime(m_e, candidate+1) && RelativelyPrime(m_e, candidate-1); - } - Integer m_e; -}; - -void InvertibleLUCFunction::GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs &alg) -{ - int modulusSize = 2048; - alg.GetIntValue("ModulusSize", modulusSize) || alg.GetIntValue("KeySize", modulusSize); - - if (modulusSize < 16) - throw InvalidArgument("InvertibleLUCFunction: specified modulus size is too small"); - - m_e = alg.GetValueWithDefault("PublicExponent", Integer(17)); - - if (m_e < 5 || m_e.IsEven()) - throw InvalidArgument("InvertibleLUCFunction: invalid public exponent"); - - LUCPrimeSelector selector(m_e); - AlgorithmParameters primeParam = MakeParametersForTwoPrimesOfEqualSize(modulusSize) - ("PointerToPrimeSelector", selector.GetSelectorPointer()); - m_p.GenerateRandom(rng, primeParam); - m_q.GenerateRandom(rng, primeParam); - - m_n = m_p * m_q; - m_u = m_q.InverseMod(m_p); -} - -void InvertibleLUCFunction::Initialize(RandomNumberGenerator &rng, unsigned int keybits, const Integer &e) -{ - GenerateRandom(rng, MakeParameters("ModulusSize", (int)keybits)("PublicExponent", e)); -} - -void InvertibleLUCFunction::BERDecode(BufferedTransformation &bt) -{ - BERSequenceDecoder seq(bt); - - Integer version(seq); - if (!!version) // make sure version is 0 - BERDecodeError(); - - m_n.BERDecode(seq); - m_e.BERDecode(seq); - m_p.BERDecode(seq); - m_q.BERDecode(seq); - m_u.BERDecode(seq); - seq.MessageEnd(); -} - -void InvertibleLUCFunction::DEREncode(BufferedTransformation &bt) const -{ - DERSequenceEncoder seq(bt); - - const byte version[] = {INTEGER, 1, 0}; - seq.Put(version, sizeof(version)); - m_n.DEREncode(seq); - m_e.DEREncode(seq); - m_p.DEREncode(seq); - m_q.DEREncode(seq); - m_u.DEREncode(seq); - seq.MessageEnd(); -} - -Integer InvertibleLUCFunction::CalculateInverse(RandomNumberGenerator &rng, const Integer &x) const -{ - // not clear how to do blinding with LUC - DoQuickSanityCheck(); - return InverseLucas(m_e, x, m_q, m_p, m_u); -} - -bool InvertibleLUCFunction::Validate(RandomNumberGenerator &rng, unsigned int level) const -{ - bool pass = LUCFunction::Validate(rng, level); - pass = pass && m_p > Integer::One() && m_p.IsOdd() && m_p < m_n; - pass = pass && m_q > Integer::One() && m_q.IsOdd() && m_q < m_n; - pass = pass && m_u.IsPositive() && m_u < m_p; - if (level >= 1) - { - pass = pass && m_p * m_q == m_n; - pass = pass && RelativelyPrime(m_e, m_p+1); - pass = pass && RelativelyPrime(m_e, m_p-1); - pass = pass && RelativelyPrime(m_e, m_q+1); - pass = pass && RelativelyPrime(m_e, m_q-1); - pass = pass && m_u * m_q % m_p == 1; - } - if (level >= 2) - pass = pass && VerifyPrime(rng, m_p, level-2) && VerifyPrime(rng, m_q, level-2); - return pass; -} - -bool InvertibleLUCFunction::GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const -{ - return GetValueHelper<LUCFunction>(this, name, valueType, pValue).Assignable() - CRYPTOPP_GET_FUNCTION_ENTRY(Prime1) - CRYPTOPP_GET_FUNCTION_ENTRY(Prime2) - CRYPTOPP_GET_FUNCTION_ENTRY(MultiplicativeInverseOfPrime2ModPrime1) - ; -} - -void InvertibleLUCFunction::AssignFrom(const NameValuePairs &source) -{ - AssignFromHelper<LUCFunction>(this, source) - CRYPTOPP_SET_FUNCTION_ENTRY(Prime1) - CRYPTOPP_SET_FUNCTION_ENTRY(Prime2) - CRYPTOPP_SET_FUNCTION_ENTRY(MultiplicativeInverseOfPrime2ModPrime1) - ; -} - -NAMESPACE_END diff --git a/lib/cryptopp/luc.h b/lib/cryptopp/luc.h deleted file mode 100644 index 730776d57..000000000 --- a/lib/cryptopp/luc.h +++ /dev/null @@ -1,236 +0,0 @@ -#ifndef CRYPTOPP_LUC_H -#define CRYPTOPP_LUC_H - -/** \file -*/ - -#include "pkcspad.h" -#include "oaep.h" -#include "integer.h" -#include "dh.h" - -#include <limits.h> - -NAMESPACE_BEGIN(CryptoPP) - -//! The LUC function. -/*! This class is here for historical and pedagogical interest. It has no - practical advantages over other trapdoor functions and probably shouldn't - be used in production software. The discrete log based LUC schemes - defined later in this .h file may be of more practical interest. -*/ -class LUCFunction : public TrapdoorFunction, public PublicKey -{ - typedef LUCFunction ThisClass; - -public: - void Initialize(const Integer &n, const Integer &e) - {m_n = n; m_e = e;} - - void BERDecode(BufferedTransformation &bt); - void DEREncode(BufferedTransformation &bt) const; - - Integer ApplyFunction(const Integer &x) const; - Integer PreimageBound() const {return m_n;} - Integer ImageBound() const {return m_n;} - - bool Validate(RandomNumberGenerator &rng, unsigned int level) const; - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const; - void AssignFrom(const NameValuePairs &source); - - // non-derived interface - const Integer & GetModulus() const {return m_n;} - const Integer & GetPublicExponent() const {return m_e;} - - void SetModulus(const Integer &n) {m_n = n;} - void SetPublicExponent(const Integer &e) {m_e = e;} - -protected: - Integer m_n, m_e; -}; - -//! _ -class InvertibleLUCFunction : public LUCFunction, public TrapdoorFunctionInverse, public PrivateKey -{ - typedef InvertibleLUCFunction ThisClass; - -public: - void Initialize(RandomNumberGenerator &rng, unsigned int modulusBits, const Integer &eStart=17); - void Initialize(const Integer &n, const Integer &e, const Integer &p, const Integer &q, const Integer &u) - {m_n = n; m_e = e; m_p = p; m_q = q; m_u = u;} - - void BERDecode(BufferedTransformation &bt); - void DEREncode(BufferedTransformation &bt) const; - - Integer CalculateInverse(RandomNumberGenerator &rng, const Integer &x) const; - - bool Validate(RandomNumberGenerator &rng, unsigned int level) const; - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const; - void AssignFrom(const NameValuePairs &source); - /*! parameters: (ModulusSize, PublicExponent (default 17)) */ - void GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs &alg); - - // non-derived interface - const Integer& GetPrime1() const {return m_p;} - const Integer& GetPrime2() const {return m_q;} - const Integer& GetMultiplicativeInverseOfPrime2ModPrime1() const {return m_u;} - - void SetPrime1(const Integer &p) {m_p = p;} - void SetPrime2(const Integer &q) {m_q = q;} - void SetMultiplicativeInverseOfPrime2ModPrime1(const Integer &u) {m_u = u;} - -protected: - Integer m_p, m_q, m_u; -}; - -struct LUC -{ - static std::string StaticAlgorithmName() {return "LUC";} - typedef LUCFunction PublicKey; - typedef InvertibleLUCFunction PrivateKey; -}; - -//! LUC cryptosystem -template <class STANDARD> -struct LUCES : public TF_ES<STANDARD, LUC> -{ -}; - -//! LUC signature scheme with appendix -template <class STANDARD, class H> -struct LUCSS : public TF_SS<STANDARD, H, LUC> -{ -}; - -// analagous to the RSA schemes defined in PKCS #1 v2.0 -typedef LUCES<OAEP<SHA> >::Decryptor LUCES_OAEP_SHA_Decryptor; -typedef LUCES<OAEP<SHA> >::Encryptor LUCES_OAEP_SHA_Encryptor; - -typedef LUCSS<PKCS1v15, SHA>::Signer LUCSSA_PKCS1v15_SHA_Signer; -typedef LUCSS<PKCS1v15, SHA>::Verifier LUCSSA_PKCS1v15_SHA_Verifier; - -// ******************************************************** - -// no actual precomputation -class DL_GroupPrecomputation_LUC : public DL_GroupPrecomputation<Integer> -{ -public: - const AbstractGroup<Element> & GetGroup() const {assert(false); throw 0;} - Element BERDecodeElement(BufferedTransformation &bt) const {return Integer(bt);} - void DEREncodeElement(BufferedTransformation &bt, const Element &v) const {v.DEREncode(bt);} - - // non-inherited - void SetModulus(const Integer &v) {m_p = v;} - const Integer & GetModulus() const {return m_p;} - -private: - Integer m_p; -}; - -//! _ -class DL_BasePrecomputation_LUC : public DL_FixedBasePrecomputation<Integer> -{ -public: - // DL_FixedBasePrecomputation - bool IsInitialized() const {return m_g.NotZero();} - void SetBase(const DL_GroupPrecomputation<Element> &group, const Integer &base) {m_g = base;} - const Integer & GetBase(const DL_GroupPrecomputation<Element> &group) const {return m_g;} - void Precompute(const DL_GroupPrecomputation<Element> &group, unsigned int maxExpBits, unsigned int storage) {} - void Load(const DL_GroupPrecomputation<Element> &group, BufferedTransformation &storedPrecomputation) {} - void Save(const DL_GroupPrecomputation<Element> &group, BufferedTransformation &storedPrecomputation) const {} - Integer Exponentiate(const DL_GroupPrecomputation<Element> &group, const Integer &exponent) const; - Integer CascadeExponentiate(const DL_GroupPrecomputation<Element> &group, const Integer &exponent, const DL_FixedBasePrecomputation<Integer> &pc2, const Integer &exponent2) const - {throw NotImplemented("DL_BasePrecomputation_LUC: CascadeExponentiate not implemented");} // shouldn't be called - -private: - Integer m_g; -}; - -//! _ -class DL_GroupParameters_LUC : public DL_GroupParameters_IntegerBasedImpl<DL_GroupPrecomputation_LUC, DL_BasePrecomputation_LUC> -{ -public: - // DL_GroupParameters - bool IsIdentity(const Integer &element) const {return element == Integer::Two();} - void SimultaneousExponentiate(Element *results, const Element &base, const Integer *exponents, unsigned int exponentsCount) const; - Element MultiplyElements(const Element &a, const Element &b) const - {throw NotImplemented("LUC_GroupParameters: MultiplyElements can not be implemented");} - Element CascadeExponentiate(const Element &element1, const Integer &exponent1, const Element &element2, const Integer &exponent2) const - {throw NotImplemented("LUC_GroupParameters: MultiplyElements can not be implemented");} - - // NameValuePairs interface - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const - { - return GetValueHelper<DL_GroupParameters_IntegerBased>(this, name, valueType, pValue).Assignable(); - } - -private: - int GetFieldType() const {return 2;} -}; - -//! _ -class DL_GroupParameters_LUC_DefaultSafePrime : public DL_GroupParameters_LUC -{ -public: - typedef NoCofactorMultiplication DefaultCofactorOption; - -protected: - unsigned int GetDefaultSubgroupOrderSize(unsigned int modulusSize) const {return modulusSize-1;} -}; - -//! _ -class DL_Algorithm_LUC_HMP : public DL_ElgamalLikeSignatureAlgorithm<Integer> -{ -public: - static const char * StaticAlgorithmName() {return "LUC-HMP";} - - void Sign(const DL_GroupParameters<Integer> ¶ms, const Integer &x, const Integer &k, const Integer &e, Integer &r, Integer &s) const; - bool Verify(const DL_GroupParameters<Integer> ¶ms, const DL_PublicKey<Integer> &publicKey, const Integer &e, const Integer &r, const Integer &s) const; - - size_t RLen(const DL_GroupParameters<Integer> ¶ms) const - {return params.GetGroupOrder().ByteCount();} -}; - -//! _ -struct DL_SignatureKeys_LUC -{ - typedef DL_GroupParameters_LUC GroupParameters; - typedef DL_PublicKey_GFP<GroupParameters> PublicKey; - typedef DL_PrivateKey_GFP<GroupParameters> PrivateKey; -}; - -//! LUC-HMP, based on "Digital signature schemes based on Lucas functions" by Patrick Horster, Markus Michels, Holger Petersen -template <class H> -struct LUC_HMP : public DL_SS<DL_SignatureKeys_LUC, DL_Algorithm_LUC_HMP, DL_SignatureMessageEncodingMethod_DSA, H> -{ -}; - -//! _ -struct DL_CryptoKeys_LUC -{ - typedef DL_GroupParameters_LUC_DefaultSafePrime GroupParameters; - typedef DL_PublicKey_GFP<GroupParameters> PublicKey; - typedef DL_PrivateKey_GFP<GroupParameters> PrivateKey; -}; - -//! LUC-IES -template <class COFACTOR_OPTION = NoCofactorMultiplication, bool DHAES_MODE = true> -struct LUC_IES - : public DL_ES< - DL_CryptoKeys_LUC, - DL_KeyAgreementAlgorithm_DH<Integer, COFACTOR_OPTION>, - DL_KeyDerivationAlgorithm_P1363<Integer, DHAES_MODE, P1363_KDF2<SHA1> >, - DL_EncryptionAlgorithm_Xor<HMAC<SHA1>, DHAES_MODE>, - LUC_IES<> > -{ - static std::string StaticAlgorithmName() {return "LUC-IES";} // non-standard name -}; - -// ******************************************************** - -//! LUC-DH -typedef DH_Domain<DL_GroupParameters_LUC_DefaultSafePrime> LUC_DH; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/md2.cpp b/lib/cryptopp/md2.cpp deleted file mode 100644 index 41f714b59..000000000 --- a/lib/cryptopp/md2.cpp +++ /dev/null @@ -1,120 +0,0 @@ -// md2.cpp - modified by Wei Dai from Andrew M. Kuchling's md2.c -// The original code and all modifications are in the public domain. - -// This is the original introductory comment: - -/* - * md2.c : MD2 hash algorithm. - * - * Part of the Python Cryptography Toolkit, version 1.1 - * - * Distribute and use freely; there are no restrictions on further - * dissemination and usage except those imposed by the laws of your - * country of residence. - * - */ - -#include "pch.h" -#define CRYPTOPP_ENABLE_NAMESPACE_WEAK 1 -#include "md2.h" - -NAMESPACE_BEGIN(CryptoPP) -namespace Weak1 { - -MD2::MD2() - : m_X(48), m_C(16), m_buf(16) -{ - Init(); -} - -void MD2::Init() -{ - memset(m_X, 0, 48); - memset(m_C, 0, 16); - memset(m_buf, 0, 16); - m_count = 0; -} - -void MD2::Update(const byte *buf, size_t len) -{ - static const byte S[256] = { - 41, 46, 67, 201, 162, 216, 124, 1, 61, 54, 84, 161, 236, 240, 6, - 19, 98, 167, 5, 243, 192, 199, 115, 140, 152, 147, 43, 217, 188, - 76, 130, 202, 30, 155, 87, 60, 253, 212, 224, 22, 103, 66, 111, 24, - 138, 23, 229, 18, 190, 78, 196, 214, 218, 158, 222, 73, 160, 251, - 245, 142, 187, 47, 238, 122, 169, 104, 121, 145, 21, 178, 7, 63, - 148, 194, 16, 137, 11, 34, 95, 33, 128, 127, 93, 154, 90, 144, 50, - 39, 53, 62, 204, 231, 191, 247, 151, 3, 255, 25, 48, 179, 72, 165, - 181, 209, 215, 94, 146, 42, 172, 86, 170, 198, 79, 184, 56, 210, - 150, 164, 125, 182, 118, 252, 107, 226, 156, 116, 4, 241, 69, 157, - 112, 89, 100, 113, 135, 32, 134, 91, 207, 101, 230, 45, 168, 2, 27, - 96, 37, 173, 174, 176, 185, 246, 28, 70, 97, 105, 52, 64, 126, 15, - 85, 71, 163, 35, 221, 81, 175, 58, 195, 92, 249, 206, 186, 197, - 234, 38, 44, 83, 13, 110, 133, 40, 132, 9, 211, 223, 205, 244, 65, - 129, 77, 82, 106, 220, 55, 200, 108, 193, 171, 250, 36, 225, 123, - 8, 12, 189, 177, 74, 120, 136, 149, 139, 227, 99, 232, 109, 233, - 203, 213, 254, 59, 0, 29, 57, 242, 239, 183, 14, 102, 88, 208, 228, - 166, 119, 114, 248, 235, 117, 75, 10, 49, 68, 80, 180, 143, 237, - 31, 26, 219, 153, 141, 51, 159, 17, 131, 20 - }; - - while (len) - { - unsigned int L = UnsignedMin(16U-m_count, len); - memcpy(m_buf+m_count, buf, L); - m_count+=L; - buf+=L; - len-=L; - if (m_count==16) - { - byte t; - int i,j; - - m_count=0; - memcpy(m_X+16, m_buf, 16); - t=m_C[15]; - for(i=0; i<16; i++) - { - m_X[32+i]=m_X[16+i]^m_X[i]; - t=m_C[i]^=S[m_buf[i]^t]; - } - - t=0; - for(i=0; i<18; i++) - { - for(j=0; j<48; j+=8) - { - t=m_X[j+0]^=S[t]; - t=m_X[j+1]^=S[t]; - t=m_X[j+2]^=S[t]; - t=m_X[j+3]^=S[t]; - t=m_X[j+4]^=S[t]; - t=m_X[j+5]^=S[t]; - t=m_X[j+6]^=S[t]; - t=m_X[j+7]^=S[t]; - } - t=(t+i) & 0xFF; - } - } - } -} - -void MD2::TruncatedFinal(byte *hash, size_t size) -{ - ThrowIfInvalidTruncatedSize(size); - - byte padding[16]; - word32 padlen; - unsigned int i; - - padlen= 16-m_count; - for(i=0; i<padlen; i++) padding[i]=(byte)padlen; - Update(padding, padlen); - Update(m_C, 16); - memcpy(hash, m_X, size); - - Init(); -} - -} -NAMESPACE_END diff --git a/lib/cryptopp/md2.h b/lib/cryptopp/md2.h deleted file mode 100644 index b0837c882..000000000 --- a/lib/cryptopp/md2.h +++ /dev/null @@ -1,46 +0,0 @@ -#ifndef CRYPTOPP_MD2_H -#define CRYPTOPP_MD2_H - -#include "cryptlib.h" -#include "secblock.h" - -NAMESPACE_BEGIN(CryptoPP) - -namespace Weak1 { - -/// <a href="http://www.cryptolounge.org/wiki/MD2">MD2</a> -class MD2 : public HashTransformation -{ -public: - MD2(); - void Update(const byte *input, size_t length); - void TruncatedFinal(byte *hash, size_t size); - unsigned int DigestSize() const {return DIGESTSIZE;} - unsigned int BlockSize() const {return BLOCKSIZE;} - static const char * StaticAlgorithmName() {return "MD2";} - - CRYPTOPP_CONSTANT(DIGESTSIZE = 16) - CRYPTOPP_CONSTANT(BLOCKSIZE = 16) - -private: - void Transform(); - void Init(); - SecByteBlock m_X, m_C, m_buf; - unsigned int m_count; -}; - -} -#if CRYPTOPP_ENABLE_NAMESPACE_WEAK >= 1 -namespace Weak {using namespace Weak1;} // import Weak1 into CryptoPP::Weak -#else -using namespace Weak1; // import Weak1 into CryptoPP with warning -#ifdef __GNUC__ -#warning "You may be using a weak algorithm that has been retained for backwards compatibility. Please '#define CRYPTOPP_ENABLE_NAMESPACE_WEAK 1' before including this .h file and prepend the class name with 'Weak::' to remove this warning." -#else -#pragma message("You may be using a weak algorithm that has been retained for backwards compatibility. Please '#define CRYPTOPP_ENABLE_NAMESPACE_WEAK 1' before including this .h file and prepend the class name with 'Weak::' to remove this warning.") -#endif -#endif - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/md4.cpp b/lib/cryptopp/md4.cpp deleted file mode 100644 index 9ed639cb9..000000000 --- a/lib/cryptopp/md4.cpp +++ /dev/null @@ -1,110 +0,0 @@ -// md4.cpp - modified by Wei Dai from Andrew M. Kuchling's md4.c -// The original code and all modifications are in the public domain. - -// This is the original introductory comment: - -/* - * md4.c : MD4 hash algorithm. - * - * Part of the Python Cryptography Toolkit, version 1.1 - * - * Distribute and use freely; there are no restrictions on further - * dissemination and usage except those imposed by the laws of your - * country of residence. - * - */ - -#include "pch.h" -#define CRYPTOPP_ENABLE_NAMESPACE_WEAK 1 -#include "md4.h" -#include "misc.h" - -NAMESPACE_BEGIN(CryptoPP) -namespace Weak1 { - -void MD4::InitState(HashWordType *state) -{ - state[0] = 0x67452301L; - state[1] = 0xefcdab89L; - state[2] = 0x98badcfeL; - state[3] = 0x10325476L; -} - -void MD4::Transform (word32 *digest, const word32 *in) -{ -// #define F(x, y, z) (((x) & (y)) | ((~x) & (z))) -#define F(x, y, z) ((z) ^ ((x) & ((y) ^ (z)))) -#define G(x, y, z) (((x) & (y)) | ((x) & (z)) | ((y) & (z))) -#define H(x, y, z) ((x) ^ (y) ^ (z)) - - word32 A, B, C, D; - - A=digest[0]; - B=digest[1]; - C=digest[2]; - D=digest[3]; - -#define function(a,b,c,d,k,s) a=rotlFixed(a+F(b,c,d)+in[k],s); - function(A,B,C,D, 0, 3); - function(D,A,B,C, 1, 7); - function(C,D,A,B, 2,11); - function(B,C,D,A, 3,19); - function(A,B,C,D, 4, 3); - function(D,A,B,C, 5, 7); - function(C,D,A,B, 6,11); - function(B,C,D,A, 7,19); - function(A,B,C,D, 8, 3); - function(D,A,B,C, 9, 7); - function(C,D,A,B,10,11); - function(B,C,D,A,11,19); - function(A,B,C,D,12, 3); - function(D,A,B,C,13, 7); - function(C,D,A,B,14,11); - function(B,C,D,A,15,19); - -#undef function -#define function(a,b,c,d,k,s) a=rotlFixed(a+G(b,c,d)+in[k]+0x5a827999,s); - function(A,B,C,D, 0, 3); - function(D,A,B,C, 4, 5); - function(C,D,A,B, 8, 9); - function(B,C,D,A,12,13); - function(A,B,C,D, 1, 3); - function(D,A,B,C, 5, 5); - function(C,D,A,B, 9, 9); - function(B,C,D,A,13,13); - function(A,B,C,D, 2, 3); - function(D,A,B,C, 6, 5); - function(C,D,A,B,10, 9); - function(B,C,D,A,14,13); - function(A,B,C,D, 3, 3); - function(D,A,B,C, 7, 5); - function(C,D,A,B,11, 9); - function(B,C,D,A,15,13); - -#undef function -#define function(a,b,c,d,k,s) a=rotlFixed(a+H(b,c,d)+in[k]+0x6ed9eba1,s); - function(A,B,C,D, 0, 3); - function(D,A,B,C, 8, 9); - function(C,D,A,B, 4,11); - function(B,C,D,A,12,15); - function(A,B,C,D, 2, 3); - function(D,A,B,C,10, 9); - function(C,D,A,B, 6,11); - function(B,C,D,A,14,15); - function(A,B,C,D, 1, 3); - function(D,A,B,C, 9, 9); - function(C,D,A,B, 5,11); - function(B,C,D,A,13,15); - function(A,B,C,D, 3, 3); - function(D,A,B,C,11, 9); - function(C,D,A,B, 7,11); - function(B,C,D,A,15,15); - - digest[0]+=A; - digest[1]+=B; - digest[2]+=C; - digest[3]+=D; -} - -} -NAMESPACE_END diff --git a/lib/cryptopp/md4.h b/lib/cryptopp/md4.h deleted file mode 100644 index 53387003c..000000000 --- a/lib/cryptopp/md4.h +++ /dev/null @@ -1,35 +0,0 @@ -#ifndef CRYPTOPP_MD4_H -#define CRYPTOPP_MD4_H - -#include "iterhash.h" - -NAMESPACE_BEGIN(CryptoPP) - -namespace Weak1 { - -//! <a href="http://www.weidai.com/scan-mirror/md.html#MD4">MD4</a> -/*! \warning MD4 is considered insecure, and should not be used - unless you absolutely need it for compatibility. */ -class MD4 : public IteratedHashWithStaticTransform<word32, LittleEndian, 64, 16, MD4> -{ -public: - static void InitState(HashWordType *state); - static void Transform(word32 *digest, const word32 *data); - static const char *StaticAlgorithmName() {return "MD4";} -}; - -} -#if CRYPTOPP_ENABLE_NAMESPACE_WEAK >= 1 -namespace Weak {using namespace Weak1;} // import Weak1 into CryptoPP::Weak -#else -using namespace Weak1; // import Weak1 into CryptoPP with warning -#ifdef __GNUC__ -#warning "You may be using a weak algorithm that has been retained for backwards compatibility. Please '#define CRYPTOPP_ENABLE_NAMESPACE_WEAK 1' before including this .h file and prepend the class name with 'Weak::' to remove this warning." -#else -#pragma message("You may be using a weak algorithm that has been retained for backwards compatibility. Please '#define CRYPTOPP_ENABLE_NAMESPACE_WEAK 1' before including this .h file and prepend the class name with 'Weak::' to remove this warning.") -#endif -#endif - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/md5.cpp b/lib/cryptopp/md5.cpp deleted file mode 100644 index a52297816..000000000 --- a/lib/cryptopp/md5.cpp +++ /dev/null @@ -1,118 +0,0 @@ -// md5.cpp - modified by Wei Dai from Colin Plumb's public domain md5.c -// any modifications are placed in the public domain - -#include "pch.h" -#define CRYPTOPP_ENABLE_NAMESPACE_WEAK 1 -#include "md5.h" -#include "misc.h" - -NAMESPACE_BEGIN(CryptoPP) -namespace Weak1 { - -void MD5_TestInstantiations() -{ - MD5 x; -} - -void MD5::InitState(HashWordType *state) -{ - state[0] = 0x67452301L; - state[1] = 0xefcdab89L; - state[2] = 0x98badcfeL; - state[3] = 0x10325476L; -} - -void MD5::Transform (word32 *digest, const word32 *in) -{ -// #define F1(x, y, z) (x & y | ~x & z) -#define F1(x, y, z) (z ^ (x & (y ^ z))) -#define F2(x, y, z) F1(z, x, y) -#define F3(x, y, z) (x ^ y ^ z) -#define F4(x, y, z) (y ^ (x | ~z)) - -#define MD5STEP(f, w, x, y, z, data, s) \ - w = rotlFixed(w + f(x, y, z) + data, s) + x - - word32 a, b, c, d; - - a=digest[0]; - b=digest[1]; - c=digest[2]; - d=digest[3]; - - MD5STEP(F1, a, b, c, d, in[0] + 0xd76aa478, 7); - MD5STEP(F1, d, a, b, c, in[1] + 0xe8c7b756, 12); - MD5STEP(F1, c, d, a, b, in[2] + 0x242070db, 17); - MD5STEP(F1, b, c, d, a, in[3] + 0xc1bdceee, 22); - MD5STEP(F1, a, b, c, d, in[4] + 0xf57c0faf, 7); - MD5STEP(F1, d, a, b, c, in[5] + 0x4787c62a, 12); - MD5STEP(F1, c, d, a, b, in[6] + 0xa8304613, 17); - MD5STEP(F1, b, c, d, a, in[7] + 0xfd469501, 22); - MD5STEP(F1, a, b, c, d, in[8] + 0x698098d8, 7); - MD5STEP(F1, d, a, b, c, in[9] + 0x8b44f7af, 12); - MD5STEP(F1, c, d, a, b, in[10] + 0xffff5bb1, 17); - MD5STEP(F1, b, c, d, a, in[11] + 0x895cd7be, 22); - MD5STEP(F1, a, b, c, d, in[12] + 0x6b901122, 7); - MD5STEP(F1, d, a, b, c, in[13] + 0xfd987193, 12); - MD5STEP(F1, c, d, a, b, in[14] + 0xa679438e, 17); - MD5STEP(F1, b, c, d, a, in[15] + 0x49b40821, 22); - - MD5STEP(F2, a, b, c, d, in[1] + 0xf61e2562, 5); - MD5STEP(F2, d, a, b, c, in[6] + 0xc040b340, 9); - MD5STEP(F2, c, d, a, b, in[11] + 0x265e5a51, 14); - MD5STEP(F2, b, c, d, a, in[0] + 0xe9b6c7aa, 20); - MD5STEP(F2, a, b, c, d, in[5] + 0xd62f105d, 5); - MD5STEP(F2, d, a, b, c, in[10] + 0x02441453, 9); - MD5STEP(F2, c, d, a, b, in[15] + 0xd8a1e681, 14); - MD5STEP(F2, b, c, d, a, in[4] + 0xe7d3fbc8, 20); - MD5STEP(F2, a, b, c, d, in[9] + 0x21e1cde6, 5); - MD5STEP(F2, d, a, b, c, in[14] + 0xc33707d6, 9); - MD5STEP(F2, c, d, a, b, in[3] + 0xf4d50d87, 14); - MD5STEP(F2, b, c, d, a, in[8] + 0x455a14ed, 20); - MD5STEP(F2, a, b, c, d, in[13] + 0xa9e3e905, 5); - MD5STEP(F2, d, a, b, c, in[2] + 0xfcefa3f8, 9); - MD5STEP(F2, c, d, a, b, in[7] + 0x676f02d9, 14); - MD5STEP(F2, b, c, d, a, in[12] + 0x8d2a4c8a, 20); - - MD5STEP(F3, a, b, c, d, in[5] + 0xfffa3942, 4); - MD5STEP(F3, d, a, b, c, in[8] + 0x8771f681, 11); - MD5STEP(F3, c, d, a, b, in[11] + 0x6d9d6122, 16); - MD5STEP(F3, b, c, d, a, in[14] + 0xfde5380c, 23); - MD5STEP(F3, a, b, c, d, in[1] + 0xa4beea44, 4); - MD5STEP(F3, d, a, b, c, in[4] + 0x4bdecfa9, 11); - MD5STEP(F3, c, d, a, b, in[7] + 0xf6bb4b60, 16); - MD5STEP(F3, b, c, d, a, in[10] + 0xbebfbc70, 23); - MD5STEP(F3, a, b, c, d, in[13] + 0x289b7ec6, 4); - MD5STEP(F3, d, a, b, c, in[0] + 0xeaa127fa, 11); - MD5STEP(F3, c, d, a, b, in[3] + 0xd4ef3085, 16); - MD5STEP(F3, b, c, d, a, in[6] + 0x04881d05, 23); - MD5STEP(F3, a, b, c, d, in[9] + 0xd9d4d039, 4); - MD5STEP(F3, d, a, b, c, in[12] + 0xe6db99e5, 11); - MD5STEP(F3, c, d, a, b, in[15] + 0x1fa27cf8, 16); - MD5STEP(F3, b, c, d, a, in[2] + 0xc4ac5665, 23); - - MD5STEP(F4, a, b, c, d, in[0] + 0xf4292244, 6); - MD5STEP(F4, d, a, b, c, in[7] + 0x432aff97, 10); - MD5STEP(F4, c, d, a, b, in[14] + 0xab9423a7, 15); - MD5STEP(F4, b, c, d, a, in[5] + 0xfc93a039, 21); - MD5STEP(F4, a, b, c, d, in[12] + 0x655b59c3, 6); - MD5STEP(F4, d, a, b, c, in[3] + 0x8f0ccc92, 10); - MD5STEP(F4, c, d, a, b, in[10] + 0xffeff47d, 15); - MD5STEP(F4, b, c, d, a, in[1] + 0x85845dd1, 21); - MD5STEP(F4, a, b, c, d, in[8] + 0x6fa87e4f, 6); - MD5STEP(F4, d, a, b, c, in[15] + 0xfe2ce6e0, 10); - MD5STEP(F4, c, d, a, b, in[6] + 0xa3014314, 15); - MD5STEP(F4, b, c, d, a, in[13] + 0x4e0811a1, 21); - MD5STEP(F4, a, b, c, d, in[4] + 0xf7537e82, 6); - MD5STEP(F4, d, a, b, c, in[11] + 0xbd3af235, 10); - MD5STEP(F4, c, d, a, b, in[2] + 0x2ad7d2bb, 15); - MD5STEP(F4, b, c, d, a, in[9] + 0xeb86d391, 21); - - digest[0]+=a; - digest[1]+=b; - digest[2]+=c; - digest[3]+=d; -} - -} -NAMESPACE_END diff --git a/lib/cryptopp/md5.h b/lib/cryptopp/md5.h deleted file mode 100644 index 73ec5326c..000000000 --- a/lib/cryptopp/md5.h +++ /dev/null @@ -1,33 +0,0 @@ -#ifndef CRYPTOPP_MD5_H -#define CRYPTOPP_MD5_H - -#include "iterhash.h" - -NAMESPACE_BEGIN(CryptoPP) - -namespace Weak1 { - -//! <a href="http://www.cryptolounge.org/wiki/MD5">MD5</a> -class MD5 : public IteratedHashWithStaticTransform<word32, LittleEndian, 64, 16, MD5> -{ -public: - static void InitState(HashWordType *state); - static void Transform(word32 *digest, const word32 *data); - static const char * StaticAlgorithmName() {return "MD5";} -}; - -} -#if CRYPTOPP_ENABLE_NAMESPACE_WEAK >= 1 -namespace Weak {using namespace Weak1;} // import Weak1 into CryptoPP::Weak -#else -using namespace Weak1; // import Weak1 into CryptoPP with warning -#ifdef __GNUC__ -#warning "You may be using a weak algorithm that has been retained for backwards compatibility. Please '#define CRYPTOPP_ENABLE_NAMESPACE_WEAK 1' before including this .h file and prepend the class name with 'Weak::' to remove this warning." -#else -#pragma message("You may be using a weak algorithm that has been retained for backwards compatibility. Please '#define CRYPTOPP_ENABLE_NAMESPACE_WEAK 1' before including this .h file and prepend the class name with 'Weak::' to remove this warning.") -#endif -#endif - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/mdc.h b/lib/cryptopp/mdc.h deleted file mode 100644 index cc90cdc45..000000000 --- a/lib/cryptopp/mdc.h +++ /dev/null @@ -1,72 +0,0 @@ - // mdc.h - written and placed in the public domain by Wei Dai - -#ifndef CRYPTOPP_MDC_H -#define CRYPTOPP_MDC_H - -/** \file -*/ - -#include "seckey.h" -#include "misc.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -template <class T> -struct MDC_Info : public FixedBlockSize<T::DIGESTSIZE>, public FixedKeyLength<T::BLOCKSIZE> -{ - static std::string StaticAlgorithmName() {return std::string("MDC/")+T::StaticAlgorithmName();} -}; - -//! <a href="http://www.weidai.com/scan-mirror/cs.html#MDC">MDC</a> -/*! a construction by Peter Gutmann to turn an iterated hash function into a PRF */ -template <class T> -class MDC : public MDC_Info<T> -{ - class CRYPTOPP_NO_VTABLE Enc : public BlockCipherImpl<MDC_Info<T> > - { - typedef typename T::HashWordType HashWordType; - - public: - void UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs ¶ms) - { - this->AssertValidKeyLength(length); - memcpy_s(m_key, m_key.size(), userKey, this->KEYLENGTH); - T::CorrectEndianess(Key(), Key(), this->KEYLENGTH); - } - - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const - { - T::CorrectEndianess(Buffer(), (HashWordType *)inBlock, this->BLOCKSIZE); - T::Transform(Buffer(), Key()); - if (xorBlock) - { - T::CorrectEndianess(Buffer(), Buffer(), this->BLOCKSIZE); - xorbuf(outBlock, xorBlock, m_buffer, this->BLOCKSIZE); - } - else - T::CorrectEndianess((HashWordType *)outBlock, Buffer(), this->BLOCKSIZE); - } - - bool IsPermutation() const {return false;} - - unsigned int OptimalDataAlignment() const {return sizeof(HashWordType);} - - private: - HashWordType *Key() {return (HashWordType *)m_key.data();} - const HashWordType *Key() const {return (const HashWordType *)m_key.data();} - HashWordType *Buffer() const {return (HashWordType *)m_buffer.data();} - - // VC60 workaround: bug triggered if using FixedSizeAllocatorWithCleanup - FixedSizeSecBlock<byte, MDC_Info<T>::KEYLENGTH, AllocatorWithCleanup<byte> > m_key; - mutable FixedSizeSecBlock<byte, MDC_Info<T>::BLOCKSIZE, AllocatorWithCleanup<byte> > m_buffer; - }; - -public: - //! use BlockCipher interface - typedef BlockCipherFinal<ENCRYPTION, Enc> Encryption; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/misc.cpp b/lib/cryptopp/misc.cpp deleted file mode 100644 index 93760e3a3..000000000 --- a/lib/cryptopp/misc.cpp +++ /dev/null @@ -1,189 +0,0 @@ -// misc.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "misc.h" -#include "words.h" -#include <new> - -#if defined(CRYPTOPP_MEMALIGN_AVAILABLE) || defined(CRYPTOPP_MM_MALLOC_AVAILABLE) || defined(QNX) -#include <malloc.h> -#endif - -NAMESPACE_BEGIN(CryptoPP) - -void xorbuf(byte *buf, const byte *mask, size_t count) -{ - size_t i; - - if (IsAligned<word32>(buf) && IsAligned<word32>(mask)) - { - if (!CRYPTOPP_BOOL_SLOW_WORD64 && IsAligned<word64>(buf) && IsAligned<word64>(mask)) - { - for (i=0; i<count/8; i++) - ((word64*)buf)[i] ^= ((word64*)mask)[i]; - count -= 8*i; - if (!count) - return; - buf += 8*i; - mask += 8*i; - } - - for (i=0; i<count/4; i++) - ((word32*)buf)[i] ^= ((word32*)mask)[i]; - count -= 4*i; - if (!count) - return; - buf += 4*i; - mask += 4*i; - } - - for (i=0; i<count; i++) - buf[i] ^= mask[i]; -} - -void xorbuf(byte *output, const byte *input, const byte *mask, size_t count) -{ - size_t i; - - if (IsAligned<word32>(output) && IsAligned<word32>(input) && IsAligned<word32>(mask)) - { - if (!CRYPTOPP_BOOL_SLOW_WORD64 && IsAligned<word64>(output) && IsAligned<word64>(input) && IsAligned<word64>(mask)) - { - for (i=0; i<count/8; i++) - ((word64*)output)[i] = ((word64*)input)[i] ^ ((word64*)mask)[i]; - count -= 8*i; - if (!count) - return; - output += 8*i; - input += 8*i; - mask += 8*i; - } - - for (i=0; i<count/4; i++) - ((word32*)output)[i] = ((word32*)input)[i] ^ ((word32*)mask)[i]; - count -= 4*i; - if (!count) - return; - output += 4*i; - input += 4*i; - mask += 4*i; - } - - for (i=0; i<count; i++) - output[i] = input[i] ^ mask[i]; -} - -bool VerifyBufsEqual(const byte *buf, const byte *mask, size_t count) -{ - size_t i; - byte acc8 = 0; - - if (IsAligned<word32>(buf) && IsAligned<word32>(mask)) - { - word32 acc32 = 0; - if (!CRYPTOPP_BOOL_SLOW_WORD64 && IsAligned<word64>(buf) && IsAligned<word64>(mask)) - { - word64 acc64 = 0; - for (i=0; i<count/8; i++) - acc64 |= ((word64*)buf)[i] ^ ((word64*)mask)[i]; - count -= 8*i; - if (!count) - return acc64 == 0; - buf += 8*i; - mask += 8*i; - acc32 = word32(acc64) | word32(acc64>>32); - } - - for (i=0; i<count/4; i++) - acc32 |= ((word32*)buf)[i] ^ ((word32*)mask)[i]; - count -= 4*i; - if (!count) - return acc32 == 0; - buf += 4*i; - mask += 4*i; - acc8 = byte(acc32) | byte(acc32>>8) | byte(acc32>>16) | byte(acc32>>24); - } - - for (i=0; i<count; i++) - acc8 |= buf[i] ^ mask[i]; - return acc8 == 0; -} - -#if !(defined(_MSC_VER) && (_MSC_VER < 1300)) && !defined(ANDROID_NDK) -using std::new_handler; -using std::set_new_handler; -#endif - -void CallNewHandler() -{ -#if !defined(ANDROID_NDK) - new_handler newHandler = set_new_handler(NULL); - if (newHandler) - set_new_handler(newHandler); - - if (newHandler) - newHandler(); - else - throw std::bad_alloc(); -#endif -} - -#if CRYPTOPP_BOOL_ALIGN16_ENABLED - -void * AlignedAllocate(size_t size) -{ - byte *p; -#ifdef CRYPTOPP_MM_MALLOC_AVAILABLE - while (!(p = (byte *)_mm_malloc(size, 16))) -#elif defined(CRYPTOPP_MEMALIGN_AVAILABLE) - while (!(p = (byte *)memalign(16, size))) -#elif defined(CRYPTOPP_MALLOC_ALIGNMENT_IS_16) - while (!(p = (byte *)malloc(size))) -#else - while (!(p = (byte *)malloc(size + 16))) -#endif - CallNewHandler(); - -#ifdef CRYPTOPP_NO_ALIGNED_ALLOC - size_t adjustment = 16-((size_t)p%16); - p += adjustment; - p[-1] = (byte)adjustment; -#endif - - assert(IsAlignedOn(p, 16)); - return p; -} - -void AlignedDeallocate(void *p) -{ -#ifdef CRYPTOPP_MM_MALLOC_AVAILABLE - _mm_free(p); -#elif defined(CRYPTOPP_NO_ALIGNED_ALLOC) - p = (byte *)p - ((byte *)p)[-1]; - free(p); -#else - free(p); -#endif -} - -#endif - -void * UnalignedAllocate(size_t size) -{ - void *p; - while (!(p = malloc(size))) - CallNewHandler(); - return p; -} - -void UnalignedDeallocate(void *p) -{ - free(p); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/misc.h b/lib/cryptopp/misc.h deleted file mode 100644 index 9149b9ac0..000000000 --- a/lib/cryptopp/misc.h +++ /dev/null @@ -1,1282 +0,0 @@ -#ifndef CRYPTOPP_MISC_H -#define CRYPTOPP_MISC_H - -#include "cryptlib.h" -#include "smartptr.h" -#include <string.h> // for memcpy and memmove - -#ifdef _MSC_VER - #if _MSC_VER >= 1400 - // VC2005 workaround: disable declarations that conflict with winnt.h - #define _interlockedbittestandset CRYPTOPP_DISABLED_INTRINSIC_1 - #define _interlockedbittestandreset CRYPTOPP_DISABLED_INTRINSIC_2 - #define _interlockedbittestandset64 CRYPTOPP_DISABLED_INTRINSIC_3 - #define _interlockedbittestandreset64 CRYPTOPP_DISABLED_INTRINSIC_4 - #include <intrin.h> - #undef _interlockedbittestandset - #undef _interlockedbittestandreset - #undef _interlockedbittestandset64 - #undef _interlockedbittestandreset64 - #define CRYPTOPP_FAST_ROTATE(x) 1 - #elif _MSC_VER >= 1300 - #define CRYPTOPP_FAST_ROTATE(x) ((x) == 32 | (x) == 64) - #else - #define CRYPTOPP_FAST_ROTATE(x) ((x) == 32) - #endif -#elif (defined(__MWERKS__) && TARGET_CPU_PPC) || \ - (defined(__GNUC__) && (defined(_ARCH_PWR2) || defined(_ARCH_PWR) || defined(_ARCH_PPC) || defined(_ARCH_PPC64) || defined(_ARCH_COM))) - #define CRYPTOPP_FAST_ROTATE(x) ((x) == 32) -#elif defined(__GNUC__) && (CRYPTOPP_BOOL_X64 || CRYPTOPP_BOOL_X86) // depend on GCC's peephole optimization to generate rotate instructions - #define CRYPTOPP_FAST_ROTATE(x) 1 -#else - #define CRYPTOPP_FAST_ROTATE(x) 0 -#endif - -#ifdef __BORLANDC__ -#include <mem.h> -#endif - -#if defined(__GNUC__) && defined(__linux__) -#define CRYPTOPP_BYTESWAP_AVAILABLE -#include <byteswap.h> -#endif - -NAMESPACE_BEGIN(CryptoPP) - -// ************** compile-time assertion *************** - -template <bool b> -struct CompileAssert -{ - static char dummy[2*b-1]; -}; - -#define CRYPTOPP_COMPILE_ASSERT(assertion) CRYPTOPP_COMPILE_ASSERT_INSTANCE(assertion, __LINE__) -#if defined(CRYPTOPP_EXPORTS) || defined(CRYPTOPP_IMPORTS) -#define CRYPTOPP_COMPILE_ASSERT_INSTANCE(assertion, instance) -#else -#define CRYPTOPP_COMPILE_ASSERT_INSTANCE(assertion, instance) static CompileAssert<(assertion)> CRYPTOPP_ASSERT_JOIN(cryptopp_assert_, instance) -#endif -#define CRYPTOPP_ASSERT_JOIN(X, Y) CRYPTOPP_DO_ASSERT_JOIN(X, Y) -#define CRYPTOPP_DO_ASSERT_JOIN(X, Y) X##Y - -// ************** misc classes *************** - -class CRYPTOPP_DLL Empty -{ -}; - -//! _ -template <class BASE1, class BASE2> -class CRYPTOPP_NO_VTABLE TwoBases : public BASE1, public BASE2 -{ -}; - -//! _ -template <class BASE1, class BASE2, class BASE3> -class CRYPTOPP_NO_VTABLE ThreeBases : public BASE1, public BASE2, public BASE3 -{ -}; - -template <class T> -class ObjectHolder -{ -protected: - T m_object; -}; - -class NotCopyable -{ -public: - NotCopyable() {} -private: - NotCopyable(const NotCopyable &); - void operator=(const NotCopyable &); -}; - -template <class T> -struct NewObject -{ - T* operator()() const {return new T;} -}; - -/*! This function safely initializes a static object in a multithreaded environment without using locks (for portability). - Note that if two threads call Ref() at the same time, they may get back different references, and one object - may end up being memory leaked. This is by design. -*/ -template <class T, class F = NewObject<T>, int instance=0> -class Singleton -{ -public: - Singleton(F objectFactory = F()) : m_objectFactory(objectFactory) {} - - // prevent this function from being inlined - CRYPTOPP_NOINLINE const T & Ref(CRYPTOPP_NOINLINE_DOTDOTDOT) const; - -private: - F m_objectFactory; -}; - -template <class T, class F, int instance> -const T & Singleton<T, F, instance>::Ref(CRYPTOPP_NOINLINE_DOTDOTDOT) const -{ - static volatile simple_ptr<T> s_pObject; - T *p = s_pObject.m_p; - - if (p) - return *p; - - T *newObject = m_objectFactory(); - p = s_pObject.m_p; - - if (p) - { - delete newObject; - return *p; - } - - s_pObject.m_p = newObject; - return *newObject; -} - -// ************** misc functions *************** - -#if (!__STDC_WANT_SECURE_LIB__ && !defined(_MEMORY_S_DEFINED)) -inline void memcpy_s(void *dest, size_t sizeInBytes, const void *src, size_t count) -{ - if (count > sizeInBytes) - throw InvalidArgument("memcpy_s: buffer overflow"); - memcpy(dest, src, count); -} - -inline void memmove_s(void *dest, size_t sizeInBytes, const void *src, size_t count) -{ - if (count > sizeInBytes) - throw InvalidArgument("memmove_s: buffer overflow"); - memmove(dest, src, count); -} - -#if __BORLANDC__ >= 0x620 -// C++Builder 2010 workaround: can't use std::memcpy_s because it doesn't allow 0 lengths -#define memcpy_s CryptoPP::memcpy_s -#define memmove_s CryptoPP::memmove_s -#endif -#endif - -inline void * memset_z(void *ptr, int value, size_t num) -{ -// avoid extranous warning on GCC 4.3.2 Ubuntu 8.10 -#if CRYPTOPP_GCC_VERSION >= 30001 - if (__builtin_constant_p(num) && num==0) - return ptr; -#endif - return memset(ptr, value, num); -} - -// can't use std::min or std::max in MSVC60 or Cygwin 1.1.0 -template <class T> inline const T& STDMIN(const T& a, const T& b) -{ - return b < a ? b : a; -} - -template <class T1, class T2> inline const T1 UnsignedMin(const T1& a, const T2& b) -{ - CRYPTOPP_COMPILE_ASSERT((sizeof(T1)<=sizeof(T2) && T2(-1)>0) || (sizeof(T1)>sizeof(T2) && T1(-1)>0)); - assert(a==0 || a>0); // GCC workaround: get rid of the warning "comparison is always true due to limited range of data type" - assert(b>=0); - - if (sizeof(T1)<=sizeof(T2)) - return b < (T2)a ? (T1)b : a; - else - return (T1)b < a ? (T1)b : a; -} - -template <class T> inline const T& STDMAX(const T& a, const T& b) -{ - return a < b ? b : a; -} - -#define RETURN_IF_NONZERO(x) size_t returnedValue = x; if (returnedValue) return returnedValue - -// this version of the macro is fastest on Pentium 3 and Pentium 4 with MSVC 6 SP5 w/ Processor Pack -#define GETBYTE(x, y) (unsigned int)byte((x)>>(8*(y))) -// these may be faster on other CPUs/compilers -// #define GETBYTE(x, y) (unsigned int)(((x)>>(8*(y)))&255) -// #define GETBYTE(x, y) (((byte *)&(x))[y]) - -#define CRYPTOPP_GET_BYTE_AS_BYTE(x, y) byte((x)>>(8*(y))) - -template <class T> -unsigned int Parity(T value) -{ - for (unsigned int i=8*sizeof(value)/2; i>0; i/=2) - value ^= value >> i; - return (unsigned int)value&1; -} - -template <class T> -unsigned int BytePrecision(const T &value) -{ - if (!value) - return 0; - - unsigned int l=0, h=8*sizeof(value); - - while (h-l > 8) - { - unsigned int t = (l+h)/2; - if (value >> t) - l = t; - else - h = t; - } - - return h/8; -} - -template <class T> -unsigned int BitPrecision(const T &value) -{ - if (!value) - return 0; - - unsigned int l=0, h=8*sizeof(value); - - while (h-l > 1) - { - unsigned int t = (l+h)/2; - if (value >> t) - l = t; - else - h = t; - } - - return h; -} - -inline unsigned int TrailingZeros(word32 v) -{ -#if defined(__GNUC__) && CRYPTOPP_GCC_VERSION >= 30400 - return __builtin_ctz(v); -#elif defined(_MSC_VER) && _MSC_VER >= 1400 - unsigned long result; - _BitScanForward(&result, v); - return result; -#else - // from http://graphics.stanford.edu/~seander/bithacks.html#ZerosOnRightMultLookup - static const int MultiplyDeBruijnBitPosition[32] = - { - 0, 1, 28, 2, 29, 14, 24, 3, 30, 22, 20, 15, 25, 17, 4, 8, - 31, 27, 13, 23, 21, 19, 16, 7, 26, 12, 18, 6, 11, 5, 10, 9 - }; - return MultiplyDeBruijnBitPosition[((word32)((v & -v) * 0x077CB531U)) >> 27]; -#endif -} - -inline unsigned int TrailingZeros(word64 v) -{ -#if defined(__GNUC__) && CRYPTOPP_GCC_VERSION >= 30400 - return __builtin_ctzll(v); -#elif defined(_MSC_VER) && _MSC_VER >= 1400 && (defined(_M_X64) || defined(_M_IA64)) - unsigned long result; - _BitScanForward64(&result, v); - return result; -#else - return word32(v) ? TrailingZeros(word32(v)) : 32 + TrailingZeros(word32(v>>32)); -#endif -} - -template <class T> -inline T Crop(T value, size_t size) -{ - if (size < 8*sizeof(value)) - return T(value & ((T(1) << size) - 1)); - else - return value; -} - -template <class T1, class T2> -inline bool SafeConvert(T1 from, T2 &to) -{ - to = (T2)from; - if (from != to || (from > 0) != (to > 0)) - return false; - return true; -} - -inline size_t BitsToBytes(size_t bitCount) -{ - return ((bitCount+7)/(8)); -} - -inline size_t BytesToWords(size_t byteCount) -{ - return ((byteCount+WORD_SIZE-1)/WORD_SIZE); -} - -inline size_t BitsToWords(size_t bitCount) -{ - return ((bitCount+WORD_BITS-1)/(WORD_BITS)); -} - -inline size_t BitsToDwords(size_t bitCount) -{ - return ((bitCount+2*WORD_BITS-1)/(2*WORD_BITS)); -} - -CRYPTOPP_DLL void CRYPTOPP_API xorbuf(byte *buf, const byte *mask, size_t count); -CRYPTOPP_DLL void CRYPTOPP_API xorbuf(byte *output, const byte *input, const byte *mask, size_t count); - -CRYPTOPP_DLL bool CRYPTOPP_API VerifyBufsEqual(const byte *buf1, const byte *buf2, size_t count); - -template <class T> -inline bool IsPowerOf2(const T &n) -{ - return n > 0 && (n & (n-1)) == 0; -} - -template <class T1, class T2> -inline T2 ModPowerOf2(const T1 &a, const T2 &b) -{ - assert(IsPowerOf2(b)); - return T2(a) & (b-1); -} - -template <class T1, class T2> -inline T1 RoundDownToMultipleOf(const T1 &n, const T2 &m) -{ - if (IsPowerOf2(m)) - return n - ModPowerOf2(n, m); - else - return n - n%m; -} - -template <class T1, class T2> -inline T1 RoundUpToMultipleOf(const T1 &n, const T2 &m) -{ - if (n+m-1 < n) - throw InvalidArgument("RoundUpToMultipleOf: integer overflow"); - return RoundDownToMultipleOf(n+m-1, m); -} - -template <class T> -inline unsigned int GetAlignmentOf(T *dummy=NULL) // VC60 workaround -{ -#ifdef CRYPTOPP_ALLOW_UNALIGNED_DATA_ACCESS - if (sizeof(T) < 16) - return 1; -#endif - -#if (_MSC_VER >= 1300) - return __alignof(T); -#elif defined(__GNUC__) - return __alignof__(T); -#elif CRYPTOPP_BOOL_SLOW_WORD64 - return UnsignedMin(4U, sizeof(T)); -#else - return sizeof(T); -#endif -} - -inline bool IsAlignedOn(const void *p, unsigned int alignment) -{ - return alignment==1 || (IsPowerOf2(alignment) ? ModPowerOf2((size_t)p, alignment) == 0 : (size_t)p % alignment == 0); -} - -template <class T> -inline bool IsAligned(const void *p, T *dummy=NULL) // VC60 workaround -{ - return IsAlignedOn(p, GetAlignmentOf<T>()); -} - -#ifdef IS_LITTLE_ENDIAN - typedef LittleEndian NativeByteOrder; -#else - typedef BigEndian NativeByteOrder; -#endif - -inline ByteOrder GetNativeByteOrder() -{ - return NativeByteOrder::ToEnum(); -} - -inline bool NativeByteOrderIs(ByteOrder order) -{ - return order == GetNativeByteOrder(); -} - -template <class T> -std::string IntToString(T a, unsigned int base = 10) -{ - if (a == 0) - return "0"; - bool negate = false; - if (a < 0) - { - negate = true; - a = 0-a; // VC .NET does not like -a - } - std::string result; - while (a > 0) - { - T digit = a % base; - result = char((digit < 10 ? '0' : ('a' - 10)) + digit) + result; - a /= base; - } - if (negate) - result = "-" + result; - return result; -} - -template <class T1, class T2> -inline T1 SaturatingSubtract(const T1 &a, const T2 &b) -{ - return T1((a > b) ? (a - b) : 0); -} - -template <class T> -inline CipherDir GetCipherDir(const T &obj) -{ - return obj.IsForwardTransformation() ? ENCRYPTION : DECRYPTION; -} - -CRYPTOPP_DLL void CRYPTOPP_API CallNewHandler(); - -inline void IncrementCounterByOne(byte *inout, unsigned int s) -{ - for (int i=s-1, carry=1; i>=0 && carry; i--) - carry = !++inout[i]; -} - -inline void IncrementCounterByOne(byte *output, const byte *input, unsigned int s) -{ - int i, carry; - for (i=s-1, carry=1; i>=0 && carry; i--) - carry = ((output[i] = input[i]+1) == 0); - memcpy_s(output, s, input, i+1); -} - -template <class T> -inline void ConditionalSwap(bool c, T &a, T &b) -{ - T t = c * (a ^ b); - a ^= t; - b ^= t; -} - -template <class T> -inline void ConditionalSwapPointers(bool c, T &a, T &b) -{ - ptrdiff_t t = c * (a - b); - a -= t; - b += t; -} - -// see http://www.dwheeler.com/secure-programs/Secure-Programs-HOWTO/protect-secrets.html -// and https://www.securecoding.cert.org/confluence/display/cplusplus/MSC06-CPP.+Be+aware+of+compiler+optimization+when+dealing+with+sensitive+data -template <class T> -void SecureWipeBuffer(T *buf, size_t n) -{ - // GCC 4.3.2 on Cygwin optimizes away the first store if this loop is done in the forward direction - volatile T *p = buf+n; - while (n--) - *(--p) = 0; -} - -#if (_MSC_VER >= 1400 || defined(__GNUC__)) && (CRYPTOPP_BOOL_X64 || CRYPTOPP_BOOL_X86) - -template<> inline void SecureWipeBuffer(byte *buf, size_t n) -{ - volatile byte *p = buf; -#ifdef __GNUC__ - asm volatile("rep stosb" : "+c"(n), "+D"(p) : "a"(0) : "memory"); -#else - __stosb((byte *)(size_t)p, 0, n); -#endif -} - -template<> inline void SecureWipeBuffer(word16 *buf, size_t n) -{ - volatile word16 *p = buf; -#ifdef __GNUC__ - asm volatile("rep stosw" : "+c"(n), "+D"(p) : "a"(0) : "memory"); -#else - __stosw((word16 *)(size_t)p, 0, n); -#endif -} - -template<> inline void SecureWipeBuffer(word32 *buf, size_t n) -{ - volatile word32 *p = buf; -#ifdef __GNUC__ - asm volatile("rep stosl" : "+c"(n), "+D"(p) : "a"(0) : "memory"); -#else - __stosd((unsigned long *)(size_t)p, 0, n); -#endif -} - -template<> inline void SecureWipeBuffer(word64 *buf, size_t n) -{ -#if CRYPTOPP_BOOL_X64 - volatile word64 *p = buf; -#ifdef __GNUC__ - asm volatile("rep stosq" : "+c"(n), "+D"(p) : "a"(0) : "memory"); -#else - __stosq((word64 *)(size_t)p, 0, n); -#endif -#else - SecureWipeBuffer((word32 *)buf, 2*n); -#endif -} - -#endif // #if (_MSC_VER >= 1400 || defined(__GNUC__)) && (CRYPTOPP_BOOL_X64 || CRYPTOPP_BOOL_X86) - -template <class T> -inline void SecureWipeArray(T *buf, size_t n) -{ - if (sizeof(T) % 8 == 0 && GetAlignmentOf<T>() % GetAlignmentOf<word64>() == 0) - SecureWipeBuffer((word64 *)buf, n * (sizeof(T)/8)); - else if (sizeof(T) % 4 == 0 && GetAlignmentOf<T>() % GetAlignmentOf<word32>() == 0) - SecureWipeBuffer((word32 *)buf, n * (sizeof(T)/4)); - else if (sizeof(T) % 2 == 0 && GetAlignmentOf<T>() % GetAlignmentOf<word16>() == 0) - SecureWipeBuffer((word16 *)buf, n * (sizeof(T)/2)); - else - SecureWipeBuffer((byte *)buf, n * sizeof(T)); -} - -// this function uses wcstombs(), which assumes that setlocale() has been called -inline std::string StringNarrow(const wchar_t *str, bool throwOnError = true) -{ -#ifdef _MSC_VER -#pragma warning(push) -#pragma warning(disable: 4996) // 'wcstombs': This function or variable may be unsafe. -#endif - size_t size = wcstombs(NULL, str, 0); - if (size == size_t(0)-1) - { - if (throwOnError) - throw InvalidArgument("StringNarrow: wcstombs() call failed"); - else - return std::string(); - } - std::string result(size, 0); - wcstombs(&result[0], str, size); - return result; -#ifdef _MSC_VER -#pragma warning(pop) -#endif -} - -#if CRYPTOPP_BOOL_ALIGN16_ENABLED -CRYPTOPP_DLL void * CRYPTOPP_API AlignedAllocate(size_t size); -CRYPTOPP_DLL void CRYPTOPP_API AlignedDeallocate(void *p); -#endif - -CRYPTOPP_DLL void * CRYPTOPP_API UnalignedAllocate(size_t size); -CRYPTOPP_DLL void CRYPTOPP_API UnalignedDeallocate(void *p); - -// ************** rotate functions *************** - -template <class T> inline T rotlFixed(T x, unsigned int y) -{ - assert(y < sizeof(T)*8); - return y ? T((x<<y) | (x>>(sizeof(T)*8-y))) : x; -} - -template <class T> inline T rotrFixed(T x, unsigned int y) -{ - assert(y < sizeof(T)*8); - return y ? T((x>>y) | (x<<(sizeof(T)*8-y))) : x; -} - -template <class T> inline T rotlVariable(T x, unsigned int y) -{ - assert(y < sizeof(T)*8); - return T((x<<y) | (x>>(sizeof(T)*8-y))); -} - -template <class T> inline T rotrVariable(T x, unsigned int y) -{ - assert(y < sizeof(T)*8); - return T((x>>y) | (x<<(sizeof(T)*8-y))); -} - -template <class T> inline T rotlMod(T x, unsigned int y) -{ - y %= sizeof(T)*8; - return T((x<<y) | (x>>(sizeof(T)*8-y))); -} - -template <class T> inline T rotrMod(T x, unsigned int y) -{ - y %= sizeof(T)*8; - return T((x>>y) | (x<<(sizeof(T)*8-y))); -} - -#ifdef _MSC_VER - -template<> inline word32 rotlFixed<word32>(word32 x, unsigned int y) -{ - assert(y < 8*sizeof(x)); - return y ? _lrotl(x, y) : x; -} - -template<> inline word32 rotrFixed<word32>(word32 x, unsigned int y) -{ - assert(y < 8*sizeof(x)); - return y ? _lrotr(x, y) : x; -} - -template<> inline word32 rotlVariable<word32>(word32 x, unsigned int y) -{ - assert(y < 8*sizeof(x)); - return _lrotl(x, y); -} - -template<> inline word32 rotrVariable<word32>(word32 x, unsigned int y) -{ - assert(y < 8*sizeof(x)); - return _lrotr(x, y); -} - -template<> inline word32 rotlMod<word32>(word32 x, unsigned int y) -{ - return _lrotl(x, y); -} - -template<> inline word32 rotrMod<word32>(word32 x, unsigned int y) -{ - return _lrotr(x, y); -} - -#endif // #ifdef _MSC_VER - -#if _MSC_VER >= 1300 && !defined(__INTEL_COMPILER) -// Intel C++ Compiler 10.0 calls a function instead of using the rotate instruction when using these instructions - -template<> inline word64 rotlFixed<word64>(word64 x, unsigned int y) -{ - assert(y < 8*sizeof(x)); - return y ? _rotl64(x, y) : x; -} - -template<> inline word64 rotrFixed<word64>(word64 x, unsigned int y) -{ - assert(y < 8*sizeof(x)); - return y ? _rotr64(x, y) : x; -} - -template<> inline word64 rotlVariable<word64>(word64 x, unsigned int y) -{ - assert(y < 8*sizeof(x)); - return _rotl64(x, y); -} - -template<> inline word64 rotrVariable<word64>(word64 x, unsigned int y) -{ - assert(y < 8*sizeof(x)); - return _rotr64(x, y); -} - -template<> inline word64 rotlMod<word64>(word64 x, unsigned int y) -{ - return _rotl64(x, y); -} - -template<> inline word64 rotrMod<word64>(word64 x, unsigned int y) -{ - return _rotr64(x, y); -} - -#endif // #if _MSC_VER >= 1310 - -#if _MSC_VER >= 1400 && !defined(__INTEL_COMPILER) -// Intel C++ Compiler 10.0 gives undefined externals with these - -template<> inline word16 rotlFixed<word16>(word16 x, unsigned int y) -{ - assert(y < 8*sizeof(x)); - return y ? _rotl16(x, y) : x; -} - -template<> inline word16 rotrFixed<word16>(word16 x, unsigned int y) -{ - assert(y < 8*sizeof(x)); - return y ? _rotr16(x, y) : x; -} - -template<> inline word16 rotlVariable<word16>(word16 x, unsigned int y) -{ - assert(y < 8*sizeof(x)); - return _rotl16(x, y); -} - -template<> inline word16 rotrVariable<word16>(word16 x, unsigned int y) -{ - assert(y < 8*sizeof(x)); - return _rotr16(x, y); -} - -template<> inline word16 rotlMod<word16>(word16 x, unsigned int y) -{ - return _rotl16(x, y); -} - -template<> inline word16 rotrMod<word16>(word16 x, unsigned int y) -{ - return _rotr16(x, y); -} - -template<> inline byte rotlFixed<byte>(byte x, unsigned int y) -{ - assert(y < 8*sizeof(x)); - return y ? _rotl8(x, y) : x; -} - -template<> inline byte rotrFixed<byte>(byte x, unsigned int y) -{ - assert(y < 8*sizeof(x)); - return y ? _rotr8(x, y) : x; -} - -template<> inline byte rotlVariable<byte>(byte x, unsigned int y) -{ - assert(y < 8*sizeof(x)); - return _rotl8(x, y); -} - -template<> inline byte rotrVariable<byte>(byte x, unsigned int y) -{ - assert(y < 8*sizeof(x)); - return _rotr8(x, y); -} - -template<> inline byte rotlMod<byte>(byte x, unsigned int y) -{ - return _rotl8(x, y); -} - -template<> inline byte rotrMod<byte>(byte x, unsigned int y) -{ - return _rotr8(x, y); -} - -#endif // #if _MSC_VER >= 1400 - -#if (defined(__MWERKS__) && TARGET_CPU_PPC) - -template<> inline word32 rotlFixed<word32>(word32 x, unsigned int y) -{ - assert(y < 32); - return y ? __rlwinm(x,y,0,31) : x; -} - -template<> inline word32 rotrFixed<word32>(word32 x, unsigned int y) -{ - assert(y < 32); - return y ? __rlwinm(x,32-y,0,31) : x; -} - -template<> inline word32 rotlVariable<word32>(word32 x, unsigned int y) -{ - assert(y < 32); - return (__rlwnm(x,y,0,31)); -} - -template<> inline word32 rotrVariable<word32>(word32 x, unsigned int y) -{ - assert(y < 32); - return (__rlwnm(x,32-y,0,31)); -} - -template<> inline word32 rotlMod<word32>(word32 x, unsigned int y) -{ - return (__rlwnm(x,y,0,31)); -} - -template<> inline word32 rotrMod<word32>(word32 x, unsigned int y) -{ - return (__rlwnm(x,32-y,0,31)); -} - -#endif // #if (defined(__MWERKS__) && TARGET_CPU_PPC) - -// ************** endian reversal *************** - -template <class T> -inline unsigned int GetByte(ByteOrder order, T value, unsigned int index) -{ - if (order == LITTLE_ENDIAN_ORDER) - return GETBYTE(value, index); - else - return GETBYTE(value, sizeof(T)-index-1); -} - -inline byte ByteReverse(byte value) -{ - return value; -} - -inline word16 ByteReverse(word16 value) -{ -#ifdef CRYPTOPP_BYTESWAP_AVAILABLE - return bswap_16(value); -#elif defined(_MSC_VER) && _MSC_VER >= 1300 - return _byteswap_ushort(value); -#else - return rotlFixed(value, 8U); -#endif -} - -inline word32 ByteReverse(word32 value) -{ -#if defined(__GNUC__) && defined(CRYPTOPP_X86_ASM_AVAILABLE) - __asm__ ("bswap %0" : "=r" (value) : "0" (value)); - return value; -#elif defined(CRYPTOPP_BYTESWAP_AVAILABLE) - return bswap_32(value); -#elif defined(__MWERKS__) && TARGET_CPU_PPC - return (word32)__lwbrx(&value,0); -#elif _MSC_VER >= 1400 || (_MSC_VER >= 1300 && !defined(_DLL)) - return _byteswap_ulong(value); -#elif CRYPTOPP_FAST_ROTATE(32) - // 5 instructions with rotate instruction, 9 without - return (rotrFixed(value, 8U) & 0xff00ff00) | (rotlFixed(value, 8U) & 0x00ff00ff); -#else - // 6 instructions with rotate instruction, 8 without - value = ((value & 0xFF00FF00) >> 8) | ((value & 0x00FF00FF) << 8); - return rotlFixed(value, 16U); -#endif -} - -inline word64 ByteReverse(word64 value) -{ -#if defined(__GNUC__) && defined(CRYPTOPP_X86_ASM_AVAILABLE) && defined(__x86_64__) - __asm__ ("bswap %0" : "=r" (value) : "0" (value)); - return value; -#elif defined(CRYPTOPP_BYTESWAP_AVAILABLE) - return bswap_64(value); -#elif defined(_MSC_VER) && _MSC_VER >= 1300 - return _byteswap_uint64(value); -#elif CRYPTOPP_BOOL_SLOW_WORD64 - return (word64(ByteReverse(word32(value))) << 32) | ByteReverse(word32(value>>32)); -#else - value = ((value & W64LIT(0xFF00FF00FF00FF00)) >> 8) | ((value & W64LIT(0x00FF00FF00FF00FF)) << 8); - value = ((value & W64LIT(0xFFFF0000FFFF0000)) >> 16) | ((value & W64LIT(0x0000FFFF0000FFFF)) << 16); - return rotlFixed(value, 32U); -#endif -} - -inline byte BitReverse(byte value) -{ - value = ((value & 0xAA) >> 1) | ((value & 0x55) << 1); - value = ((value & 0xCC) >> 2) | ((value & 0x33) << 2); - return rotlFixed(value, 4U); -} - -inline word16 BitReverse(word16 value) -{ - value = ((value & 0xAAAA) >> 1) | ((value & 0x5555) << 1); - value = ((value & 0xCCCC) >> 2) | ((value & 0x3333) << 2); - value = ((value & 0xF0F0) >> 4) | ((value & 0x0F0F) << 4); - return ByteReverse(value); -} - -inline word32 BitReverse(word32 value) -{ - value = ((value & 0xAAAAAAAA) >> 1) | ((value & 0x55555555) << 1); - value = ((value & 0xCCCCCCCC) >> 2) | ((value & 0x33333333) << 2); - value = ((value & 0xF0F0F0F0) >> 4) | ((value & 0x0F0F0F0F) << 4); - return ByteReverse(value); -} - -inline word64 BitReverse(word64 value) -{ -#if CRYPTOPP_BOOL_SLOW_WORD64 - return (word64(BitReverse(word32(value))) << 32) | BitReverse(word32(value>>32)); -#else - value = ((value & W64LIT(0xAAAAAAAAAAAAAAAA)) >> 1) | ((value & W64LIT(0x5555555555555555)) << 1); - value = ((value & W64LIT(0xCCCCCCCCCCCCCCCC)) >> 2) | ((value & W64LIT(0x3333333333333333)) << 2); - value = ((value & W64LIT(0xF0F0F0F0F0F0F0F0)) >> 4) | ((value & W64LIT(0x0F0F0F0F0F0F0F0F)) << 4); - return ByteReverse(value); -#endif -} - -template <class T> -inline T BitReverse(T value) -{ - if (sizeof(T) == 1) - return (T)BitReverse((byte)value); - else if (sizeof(T) == 2) - return (T)BitReverse((word16)value); - else if (sizeof(T) == 4) - return (T)BitReverse((word32)value); - else - { - assert(sizeof(T) == 8); - return (T)BitReverse((word64)value); - } -} - -template <class T> -inline T ConditionalByteReverse(ByteOrder order, T value) -{ - return NativeByteOrderIs(order) ? value : ByteReverse(value); -} - -template <class T> -void ByteReverse(T *out, const T *in, size_t byteCount) -{ - assert(byteCount % sizeof(T) == 0); - size_t count = byteCount/sizeof(T); - for (size_t i=0; i<count; i++) - out[i] = ByteReverse(in[i]); -} - -template <class T> -inline void ConditionalByteReverse(ByteOrder order, T *out, const T *in, size_t byteCount) -{ - if (!NativeByteOrderIs(order)) - ByteReverse(out, in, byteCount); - else if (in != out) - memcpy_s(out, byteCount, in, byteCount); -} - -template <class T> -inline void GetUserKey(ByteOrder order, T *out, size_t outlen, const byte *in, size_t inlen) -{ - const size_t U = sizeof(T); - assert(inlen <= outlen*U); - memcpy_s(out, outlen*U, in, inlen); - memset_z((byte *)out+inlen, 0, outlen*U-inlen); - ConditionalByteReverse(order, out, out, RoundUpToMultipleOf(inlen, U)); -} - -#ifndef CRYPTOPP_ALLOW_UNALIGNED_DATA_ACCESS -inline byte UnalignedGetWordNonTemplate(ByteOrder order, const byte *block, const byte *) -{ - return block[0]; -} - -inline word16 UnalignedGetWordNonTemplate(ByteOrder order, const byte *block, const word16 *) -{ - return (order == BIG_ENDIAN_ORDER) - ? block[1] | (block[0] << 8) - : block[0] | (block[1] << 8); -} - -inline word32 UnalignedGetWordNonTemplate(ByteOrder order, const byte *block, const word32 *) -{ - return (order == BIG_ENDIAN_ORDER) - ? word32(block[3]) | (word32(block[2]) << 8) | (word32(block[1]) << 16) | (word32(block[0]) << 24) - : word32(block[0]) | (word32(block[1]) << 8) | (word32(block[2]) << 16) | (word32(block[3]) << 24); -} - -inline word64 UnalignedGetWordNonTemplate(ByteOrder order, const byte *block, const word64 *) -{ - return (order == BIG_ENDIAN_ORDER) - ? - (word64(block[7]) | - (word64(block[6]) << 8) | - (word64(block[5]) << 16) | - (word64(block[4]) << 24) | - (word64(block[3]) << 32) | - (word64(block[2]) << 40) | - (word64(block[1]) << 48) | - (word64(block[0]) << 56)) - : - (word64(block[0]) | - (word64(block[1]) << 8) | - (word64(block[2]) << 16) | - (word64(block[3]) << 24) | - (word64(block[4]) << 32) | - (word64(block[5]) << 40) | - (word64(block[6]) << 48) | - (word64(block[7]) << 56)); -} - -inline void UnalignedPutWordNonTemplate(ByteOrder order, byte *block, byte value, const byte *xorBlock) -{ - block[0] = xorBlock ? (value ^ xorBlock[0]) : value; -} - -inline void UnalignedPutWordNonTemplate(ByteOrder order, byte *block, word16 value, const byte *xorBlock) -{ - if (order == BIG_ENDIAN_ORDER) - { - if (xorBlock) - { - block[0] = xorBlock[0] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 1); - block[1] = xorBlock[1] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 0); - } - else - { - block[0] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 1); - block[1] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 0); - } - } - else - { - if (xorBlock) - { - block[0] = xorBlock[0] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 0); - block[1] = xorBlock[1] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 1); - } - else - { - block[0] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 0); - block[1] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 1); - } - } -} - -inline void UnalignedPutWordNonTemplate(ByteOrder order, byte *block, word32 value, const byte *xorBlock) -{ - if (order == BIG_ENDIAN_ORDER) - { - if (xorBlock) - { - block[0] = xorBlock[0] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 3); - block[1] = xorBlock[1] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 2); - block[2] = xorBlock[2] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 1); - block[3] = xorBlock[3] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 0); - } - else - { - block[0] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 3); - block[1] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 2); - block[2] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 1); - block[3] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 0); - } - } - else - { - if (xorBlock) - { - block[0] = xorBlock[0] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 0); - block[1] = xorBlock[1] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 1); - block[2] = xorBlock[2] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 2); - block[3] = xorBlock[3] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 3); - } - else - { - block[0] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 0); - block[1] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 1); - block[2] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 2); - block[3] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 3); - } - } -} - -inline void UnalignedPutWordNonTemplate(ByteOrder order, byte *block, word64 value, const byte *xorBlock) -{ - if (order == BIG_ENDIAN_ORDER) - { - if (xorBlock) - { - block[0] = xorBlock[0] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 7); - block[1] = xorBlock[1] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 6); - block[2] = xorBlock[2] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 5); - block[3] = xorBlock[3] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 4); - block[4] = xorBlock[4] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 3); - block[5] = xorBlock[5] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 2); - block[6] = xorBlock[6] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 1); - block[7] = xorBlock[7] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 0); - } - else - { - block[0] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 7); - block[1] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 6); - block[2] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 5); - block[3] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 4); - block[4] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 3); - block[5] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 2); - block[6] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 1); - block[7] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 0); - } - } - else - { - if (xorBlock) - { - block[0] = xorBlock[0] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 0); - block[1] = xorBlock[1] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 1); - block[2] = xorBlock[2] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 2); - block[3] = xorBlock[3] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 3); - block[4] = xorBlock[4] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 4); - block[5] = xorBlock[5] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 5); - block[6] = xorBlock[6] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 6); - block[7] = xorBlock[7] ^ CRYPTOPP_GET_BYTE_AS_BYTE(value, 7); - } - else - { - block[0] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 0); - block[1] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 1); - block[2] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 2); - block[3] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 3); - block[4] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 4); - block[5] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 5); - block[6] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 6); - block[7] = CRYPTOPP_GET_BYTE_AS_BYTE(value, 7); - } - } -} -#endif // #ifndef CRYPTOPP_ALLOW_UNALIGNED_DATA_ACCESS - -template <class T> -inline T GetWord(bool assumeAligned, ByteOrder order, const byte *block) -{ -#ifndef CRYPTOPP_ALLOW_UNALIGNED_DATA_ACCESS - if (!assumeAligned) - return UnalignedGetWordNonTemplate(order, block, (T*)NULL); - assert(IsAligned<T>(block)); -#endif - return ConditionalByteReverse(order, *reinterpret_cast<const T *>(block)); -} - -template <class T> -inline void GetWord(bool assumeAligned, ByteOrder order, T &result, const byte *block) -{ - result = GetWord<T>(assumeAligned, order, block); -} - -template <class T> -inline void PutWord(bool assumeAligned, ByteOrder order, byte *block, T value, const byte *xorBlock = NULL) -{ -#ifndef CRYPTOPP_ALLOW_UNALIGNED_DATA_ACCESS - if (!assumeAligned) - return UnalignedPutWordNonTemplate(order, block, value, xorBlock); - assert(IsAligned<T>(block)); - assert(IsAligned<T>(xorBlock)); -#endif - *reinterpret_cast<T *>(block) = ConditionalByteReverse(order, value) ^ (xorBlock ? *reinterpret_cast<const T *>(xorBlock) : 0); -} - -template <class T, class B, bool A=false> -class GetBlock -{ -public: - GetBlock(const void *block) - : m_block((const byte *)block) {} - - template <class U> - inline GetBlock<T, B, A> & operator()(U &x) - { - CRYPTOPP_COMPILE_ASSERT(sizeof(U) >= sizeof(T)); - x = GetWord<T>(A, B::ToEnum(), m_block); - m_block += sizeof(T); - return *this; - } - -private: - const byte *m_block; -}; - -template <class T, class B, bool A=false> -class PutBlock -{ -public: - PutBlock(const void *xorBlock, void *block) - : m_xorBlock((const byte *)xorBlock), m_block((byte *)block) {} - - template <class U> - inline PutBlock<T, B, A> & operator()(U x) - { - PutWord(A, B::ToEnum(), m_block, (T)x, m_xorBlock); - m_block += sizeof(T); - if (m_xorBlock) - m_xorBlock += sizeof(T); - return *this; - } - -private: - const byte *m_xorBlock; - byte *m_block; -}; - -template <class T, class B, bool GA=false, bool PA=false> -struct BlockGetAndPut -{ - // function needed because of C++ grammatical ambiguity between expression-statements and declarations - static inline GetBlock<T, B, GA> Get(const void *block) {return GetBlock<T, B, GA>(block);} - typedef PutBlock<T, B, PA> Put; -}; - -template <class T> -std::string WordToString(T value, ByteOrder order = BIG_ENDIAN_ORDER) -{ - if (!NativeByteOrderIs(order)) - value = ByteReverse(value); - - return std::string((char *)&value, sizeof(value)); -} - -template <class T> -T StringToWord(const std::string &str, ByteOrder order = BIG_ENDIAN_ORDER) -{ - T value = 0; - memcpy_s(&value, sizeof(value), str.data(), UnsignedMin(str.size(), sizeof(value))); - return NativeByteOrderIs(order) ? value : ByteReverse(value); -} - -// ************** help remove warning on g++ *************** - -template <bool overflow> struct SafeShifter; - -template<> struct SafeShifter<true> -{ - template <class T> - static inline T RightShift(T value, unsigned int bits) - { - return 0; - } - - template <class T> - static inline T LeftShift(T value, unsigned int bits) - { - return 0; - } -}; - -template<> struct SafeShifter<false> -{ - template <class T> - static inline T RightShift(T value, unsigned int bits) - { - return value >> bits; - } - - template <class T> - static inline T LeftShift(T value, unsigned int bits) - { - return value << bits; - } -}; - -template <unsigned int bits, class T> -inline T SafeRightShift(T value) -{ - return SafeShifter<(bits>=(8*sizeof(T)))>::RightShift(value, bits); -} - -template <unsigned int bits, class T> -inline T SafeLeftShift(T value) -{ - return SafeShifter<(bits>=(8*sizeof(T)))>::LeftShift(value, bits); -} - -// ************** use one buffer for multiple data members *************** - -#define CRYPTOPP_BLOCK_1(n, t, s) t* m_##n() {return (t *)(m_aggregate+0);} size_t SS1() {return sizeof(t)*(s);} size_t m_##n##Size() {return (s);} -#define CRYPTOPP_BLOCK_2(n, t, s) t* m_##n() {return (t *)(m_aggregate+SS1());} size_t SS2() {return SS1()+sizeof(t)*(s);} size_t m_##n##Size() {return (s);} -#define CRYPTOPP_BLOCK_3(n, t, s) t* m_##n() {return (t *)(m_aggregate+SS2());} size_t SS3() {return SS2()+sizeof(t)*(s);} size_t m_##n##Size() {return (s);} -#define CRYPTOPP_BLOCK_4(n, t, s) t* m_##n() {return (t *)(m_aggregate+SS3());} size_t SS4() {return SS3()+sizeof(t)*(s);} size_t m_##n##Size() {return (s);} -#define CRYPTOPP_BLOCK_5(n, t, s) t* m_##n() {return (t *)(m_aggregate+SS4());} size_t SS5() {return SS4()+sizeof(t)*(s);} size_t m_##n##Size() {return (s);} -#define CRYPTOPP_BLOCK_6(n, t, s) t* m_##n() {return (t *)(m_aggregate+SS5());} size_t SS6() {return SS5()+sizeof(t)*(s);} size_t m_##n##Size() {return (s);} -#define CRYPTOPP_BLOCK_7(n, t, s) t* m_##n() {return (t *)(m_aggregate+SS6());} size_t SS7() {return SS6()+sizeof(t)*(s);} size_t m_##n##Size() {return (s);} -#define CRYPTOPP_BLOCK_8(n, t, s) t* m_##n() {return (t *)(m_aggregate+SS7());} size_t SS8() {return SS7()+sizeof(t)*(s);} size_t m_##n##Size() {return (s);} -#define CRYPTOPP_BLOCKS_END(i) size_t SST() {return SS##i();} void AllocateBlocks() {m_aggregate.New(SST());} AlignedSecByteBlock m_aggregate; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/modarith.h b/lib/cryptopp/modarith.h deleted file mode 100644 index c0368e3fb..000000000 --- a/lib/cryptopp/modarith.h +++ /dev/null @@ -1,158 +0,0 @@ -#ifndef CRYPTOPP_MODARITH_H -#define CRYPTOPP_MODARITH_H - -// implementations are in integer.cpp - -#include "cryptlib.h" -#include "misc.h" -#include "integer.h" -#include "algebra.h" - -NAMESPACE_BEGIN(CryptoPP) - -CRYPTOPP_DLL_TEMPLATE_CLASS AbstractGroup<Integer>; -CRYPTOPP_DLL_TEMPLATE_CLASS AbstractRing<Integer>; -CRYPTOPP_DLL_TEMPLATE_CLASS AbstractEuclideanDomain<Integer>; - -//! ring of congruence classes modulo n -/*! \note this implementation represents each congruence class as the smallest non-negative integer in that class */ -class CRYPTOPP_DLL ModularArithmetic : public AbstractRing<Integer> -{ -public: - - typedef int RandomizationParameter; - typedef Integer Element; - - ModularArithmetic(const Integer &modulus = Integer::One()) - : m_modulus(modulus), m_result((word)0, modulus.reg.size()) {} - - ModularArithmetic(const ModularArithmetic &ma) - : m_modulus(ma.m_modulus), m_result((word)0, m_modulus.reg.size()) {} - - ModularArithmetic(BufferedTransformation &bt); // construct from BER encoded parameters - - virtual ModularArithmetic * Clone() const {return new ModularArithmetic(*this);} - - void DEREncode(BufferedTransformation &bt) const; - - void DEREncodeElement(BufferedTransformation &out, const Element &a) const; - void BERDecodeElement(BufferedTransformation &in, Element &a) const; - - const Integer& GetModulus() const {return m_modulus;} - void SetModulus(const Integer &newModulus) {m_modulus = newModulus; m_result.reg.resize(m_modulus.reg.size());} - - virtual bool IsMontgomeryRepresentation() const {return false;} - - virtual Integer ConvertIn(const Integer &a) const - {return a%m_modulus;} - - virtual Integer ConvertOut(const Integer &a) const - {return a;} - - const Integer& Half(const Integer &a) const; - - bool Equal(const Integer &a, const Integer &b) const - {return a==b;} - - const Integer& Identity() const - {return Integer::Zero();} - - const Integer& Add(const Integer &a, const Integer &b) const; - - Integer& Accumulate(Integer &a, const Integer &b) const; - - const Integer& Inverse(const Integer &a) const; - - const Integer& Subtract(const Integer &a, const Integer &b) const; - - Integer& Reduce(Integer &a, const Integer &b) const; - - const Integer& Double(const Integer &a) const - {return Add(a, a);} - - const Integer& MultiplicativeIdentity() const - {return Integer::One();} - - const Integer& Multiply(const Integer &a, const Integer &b) const - {return m_result1 = a*b%m_modulus;} - - const Integer& Square(const Integer &a) const - {return m_result1 = a.Squared()%m_modulus;} - - bool IsUnit(const Integer &a) const - {return Integer::Gcd(a, m_modulus).IsUnit();} - - const Integer& MultiplicativeInverse(const Integer &a) const - {return m_result1 = a.InverseMod(m_modulus);} - - const Integer& Divide(const Integer &a, const Integer &b) const - {return Multiply(a, MultiplicativeInverse(b));} - - Integer CascadeExponentiate(const Integer &x, const Integer &e1, const Integer &y, const Integer &e2) const; - - void SimultaneousExponentiate(Element *results, const Element &base, const Integer *exponents, unsigned int exponentsCount) const; - - unsigned int MaxElementBitLength() const - {return (m_modulus-1).BitCount();} - - unsigned int MaxElementByteLength() const - {return (m_modulus-1).ByteCount();} - - Element RandomElement( RandomNumberGenerator &rng , const RandomizationParameter &ignore_for_now = 0 ) const - // left RandomizationParameter arg as ref in case RandomizationParameter becomes a more complicated struct - { - return Element( rng , Integer( (long) 0) , m_modulus - Integer( (long) 1 ) ) ; - } - - bool operator==(const ModularArithmetic &rhs) const - {return m_modulus == rhs.m_modulus;} - - static const RandomizationParameter DefaultRandomizationParameter ; - -protected: - Integer m_modulus; - mutable Integer m_result, m_result1; - -}; - -// const ModularArithmetic::RandomizationParameter ModularArithmetic::DefaultRandomizationParameter = 0 ; - -//! do modular arithmetics in Montgomery representation for increased speed -/*! \note the Montgomery representation represents each congruence class [a] as a*r%n, where r is a convenient power of 2 */ -class CRYPTOPP_DLL MontgomeryRepresentation : public ModularArithmetic -{ -public: - MontgomeryRepresentation(const Integer &modulus); // modulus must be odd - - virtual ModularArithmetic * Clone() const {return new MontgomeryRepresentation(*this);} - - bool IsMontgomeryRepresentation() const {return true;} - - Integer ConvertIn(const Integer &a) const - {return (a<<(WORD_BITS*m_modulus.reg.size()))%m_modulus;} - - Integer ConvertOut(const Integer &a) const; - - const Integer& MultiplicativeIdentity() const - {return m_result1 = Integer::Power2(WORD_BITS*m_modulus.reg.size())%m_modulus;} - - const Integer& Multiply(const Integer &a, const Integer &b) const; - - const Integer& Square(const Integer &a) const; - - const Integer& MultiplicativeInverse(const Integer &a) const; - - Integer CascadeExponentiate(const Integer &x, const Integer &e1, const Integer &y, const Integer &e2) const - {return AbstractRing<Integer>::CascadeExponentiate(x, e1, y, e2);} - - void SimultaneousExponentiate(Element *results, const Element &base, const Integer *exponents, unsigned int exponentsCount) const - {AbstractRing<Integer>::SimultaneousExponentiate(results, base, exponents, exponentsCount);} - -private: - Integer m_u; - mutable IntegerSecBlock m_workspace; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/modes.cpp b/lib/cryptopp/modes.cpp deleted file mode 100644 index 46332284b..000000000 --- a/lib/cryptopp/modes.cpp +++ /dev/null @@ -1,245 +0,0 @@ -// modes.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "modes.h" - -#ifndef NDEBUG -#include "des.h" -#endif - -NAMESPACE_BEGIN(CryptoPP) - -#ifndef NDEBUG -void Modes_TestInstantiations() -{ - CFB_Mode<DES>::Encryption m0; - CFB_Mode<DES>::Decryption m1; - OFB_Mode<DES>::Encryption m2; - CTR_Mode<DES>::Encryption m3; - ECB_Mode<DES>::Encryption m4; - CBC_Mode<DES>::Encryption m5; -} -#endif - -void CFB_ModePolicy::Iterate(byte *output, const byte *input, CipherDir dir, size_t iterationCount) -{ - assert(m_cipher->IsForwardTransformation()); // CFB mode needs the "encrypt" direction of the underlying block cipher, even to decrypt - assert(m_feedbackSize == BlockSize()); - - unsigned int s = BlockSize(); - if (dir == ENCRYPTION) - { - m_cipher->ProcessAndXorBlock(m_register, input, output); - m_cipher->AdvancedProcessBlocks(output, input+s, output+s, (iterationCount-1)*s, 0); - memcpy(m_register, output+(iterationCount-1)*s, s); - } - else - { - memcpy(m_temp, input+(iterationCount-1)*s, s); // make copy first in case of in-place decryption - m_cipher->AdvancedProcessBlocks(input, input+s, output+s, (iterationCount-1)*s, BlockTransformation::BT_ReverseDirection); - m_cipher->ProcessAndXorBlock(m_register, input, output); - memcpy(m_register, m_temp, s); - } -} - -void CFB_ModePolicy::TransformRegister() -{ - assert(m_cipher->IsForwardTransformation()); // CFB mode needs the "encrypt" direction of the underlying block cipher, even to decrypt - m_cipher->ProcessBlock(m_register, m_temp); - unsigned int updateSize = BlockSize()-m_feedbackSize; - memmove_s(m_register, m_register.size(), m_register+m_feedbackSize, updateSize); - memcpy_s(m_register+updateSize, m_register.size()-updateSize, m_temp, m_feedbackSize); -} - -void CFB_ModePolicy::CipherResynchronize(const byte *iv, size_t length) -{ - assert(length == BlockSize()); - CopyOrZero(m_register, iv, length); - TransformRegister(); -} - -void CFB_ModePolicy::SetFeedbackSize(unsigned int feedbackSize) -{ - if (feedbackSize > BlockSize()) - throw InvalidArgument("CFB_Mode: invalid feedback size"); - m_feedbackSize = feedbackSize ? feedbackSize : BlockSize(); -} - -void CFB_ModePolicy::ResizeBuffers() -{ - CipherModeBase::ResizeBuffers(); - m_temp.New(BlockSize()); -} - -void OFB_ModePolicy::WriteKeystream(byte *keystreamBuffer, size_t iterationCount) -{ - assert(m_cipher->IsForwardTransformation()); // OFB mode needs the "encrypt" direction of the underlying block cipher, even to decrypt - unsigned int s = BlockSize(); - m_cipher->ProcessBlock(m_register, keystreamBuffer); - if (iterationCount > 1) - m_cipher->AdvancedProcessBlocks(keystreamBuffer, NULL, keystreamBuffer+s, s*(iterationCount-1), 0); - memcpy(m_register, keystreamBuffer+s*(iterationCount-1), s); -} - -void OFB_ModePolicy::CipherResynchronize(byte *keystreamBuffer, const byte *iv, size_t length) -{ - assert(length == BlockSize()); - CopyOrZero(m_register, iv, length); -} - -void CTR_ModePolicy::SeekToIteration(lword iterationCount) -{ - int carry=0; - for (int i=BlockSize()-1; i>=0; i--) - { - unsigned int sum = m_register[i] + byte(iterationCount) + carry; - m_counterArray[i] = (byte) sum; - carry = sum >> 8; - iterationCount >>= 8; - } -} - -void CTR_ModePolicy::IncrementCounterBy256() -{ - IncrementCounterByOne(m_counterArray, BlockSize()-1); -} - -void CTR_ModePolicy::OperateKeystream(KeystreamOperation operation, byte *output, const byte *input, size_t iterationCount) -{ - assert(m_cipher->IsForwardTransformation()); // CTR mode needs the "encrypt" direction of the underlying block cipher, even to decrypt - unsigned int s = BlockSize(); - unsigned int inputIncrement = input ? s : 0; - - while (iterationCount) - { - byte lsb = m_counterArray[s-1]; - size_t blocks = UnsignedMin(iterationCount, 256U-lsb); - m_cipher->AdvancedProcessBlocks(m_counterArray, input, output, blocks*s, BlockTransformation::BT_InBlockIsCounter|BlockTransformation::BT_AllowParallel); - if ((m_counterArray[s-1] = lsb + (byte)blocks) == 0) - IncrementCounterBy256(); - - output += blocks*s; - input += blocks*inputIncrement; - iterationCount -= blocks; - } -} - -void CTR_ModePolicy::CipherResynchronize(byte *keystreamBuffer, const byte *iv, size_t length) -{ - assert(length == BlockSize()); - CopyOrZero(m_register, iv, length); - m_counterArray = m_register; -} - -void BlockOrientedCipherModeBase::UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs ¶ms) -{ - m_cipher->SetKey(key, length, params); - ResizeBuffers(); - if (IsResynchronizable()) - { - size_t ivLength; - const byte *iv = GetIVAndThrowIfInvalid(params, ivLength); - Resynchronize(iv, (int)ivLength); - } -} - -void ECB_OneWay::ProcessData(byte *outString, const byte *inString, size_t length) -{ - assert(length%BlockSize()==0); - m_cipher->AdvancedProcessBlocks(inString, NULL, outString, length, BlockTransformation::BT_AllowParallel); -} - -void CBC_Encryption::ProcessData(byte *outString, const byte *inString, size_t length) -{ - if (!length) - return; - assert(length%BlockSize()==0); - - unsigned int blockSize = BlockSize(); - m_cipher->AdvancedProcessBlocks(inString, m_register, outString, blockSize, BlockTransformation::BT_XorInput); - if (length > blockSize) - m_cipher->AdvancedProcessBlocks(inString+blockSize, outString, outString+blockSize, length-blockSize, BlockTransformation::BT_XorInput); - memcpy(m_register, outString + length - blockSize, blockSize); -} - -void CBC_CTS_Encryption::ProcessLastBlock(byte *outString, const byte *inString, size_t length) -{ - if (length <= BlockSize()) - { - if (!m_stolenIV) - throw InvalidArgument("CBC_Encryption: message is too short for ciphertext stealing"); - - // steal from IV - memcpy(outString, m_register, length); - outString = m_stolenIV; - } - else - { - // steal from next to last block - xorbuf(m_register, inString, BlockSize()); - m_cipher->ProcessBlock(m_register); - inString += BlockSize(); - length -= BlockSize(); - memcpy(outString+BlockSize(), m_register, length); - } - - // output last full ciphertext block - xorbuf(m_register, inString, length); - m_cipher->ProcessBlock(m_register); - memcpy(outString, m_register, BlockSize()); -} - -void CBC_Decryption::ProcessData(byte *outString, const byte *inString, size_t length) -{ - if (!length) - return; - assert(length%BlockSize()==0); - - unsigned int blockSize = BlockSize(); - memcpy(m_temp, inString+length-blockSize, blockSize); // save copy now in case of in-place decryption - if (length > blockSize) - m_cipher->AdvancedProcessBlocks(inString+blockSize, inString, outString+blockSize, length-blockSize, BlockTransformation::BT_ReverseDirection|BlockTransformation::BT_AllowParallel); - m_cipher->ProcessAndXorBlock(inString, m_register, outString); - m_register.swap(m_temp); -} - -void CBC_CTS_Decryption::ProcessLastBlock(byte *outString, const byte *inString, size_t length) -{ - const byte *pn, *pn1; - bool stealIV = length <= BlockSize(); - - if (stealIV) - { - pn = inString; - pn1 = m_register; - } - else - { - pn = inString + BlockSize(); - pn1 = inString; - length -= BlockSize(); - } - - // decrypt last partial plaintext block - memcpy(m_temp, pn1, BlockSize()); - m_cipher->ProcessBlock(m_temp); - xorbuf(m_temp, pn, length); - - if (stealIV) - memcpy(outString, m_temp, length); - else - { - memcpy(outString+BlockSize(), m_temp, length); - // decrypt next to last plaintext block - memcpy(m_temp, pn, length); - m_cipher->ProcessBlock(m_temp); - xorbuf(outString, m_temp, m_register, BlockSize()); - } -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/modes.h b/lib/cryptopp/modes.h deleted file mode 100644 index c0c30c476..000000000 --- a/lib/cryptopp/modes.h +++ /dev/null @@ -1,422 +0,0 @@ -#ifndef CRYPTOPP_MODES_H -#define CRYPTOPP_MODES_H - -/*! \file -*/ - -#include "cryptlib.h" -#include "secblock.h" -#include "misc.h" -#include "strciphr.h" -#include "argnames.h" -#include "algparam.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! Cipher modes documentation. See NIST SP 800-38A for definitions of these modes. See AuthenticatedSymmetricCipherDocumentation for authenticated encryption modes. - -/*! Each class derived from this one defines two types, Encryption and Decryption, - both of which implement the SymmetricCipher interface. - For each mode there are two classes, one of which is a template class, - and the other one has a name that ends in "_ExternalCipher". - The "external cipher" mode objects hold a reference to the underlying block cipher, - instead of holding an instance of it. The reference must be passed in to the constructor. - For the "cipher holder" classes, the CIPHER template parameter should be a class - derived from BlockCipherDocumentation, for example DES or AES. -*/ -struct CipherModeDocumentation : public SymmetricCipherDocumentation -{ -}; - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE CipherModeBase : public SymmetricCipher -{ -public: - size_t MinKeyLength() const {return m_cipher->MinKeyLength();} - size_t MaxKeyLength() const {return m_cipher->MaxKeyLength();} - size_t DefaultKeyLength() const {return m_cipher->DefaultKeyLength();} - size_t GetValidKeyLength(size_t n) const {return m_cipher->GetValidKeyLength(n);} - bool IsValidKeyLength(size_t n) const {return m_cipher->IsValidKeyLength(n);} - - unsigned int OptimalDataAlignment() const {return m_cipher->OptimalDataAlignment();} - - unsigned int IVSize() const {return BlockSize();} - virtual IV_Requirement IVRequirement() const =0; - - void SetCipher(BlockCipher &cipher) - { - this->ThrowIfResynchronizable(); - this->m_cipher = &cipher; - this->ResizeBuffers(); - } - - void SetCipherWithIV(BlockCipher &cipher, const byte *iv, int feedbackSize = 0) - { - this->ThrowIfInvalidIV(iv); - this->m_cipher = &cipher; - this->ResizeBuffers(); - this->SetFeedbackSize(feedbackSize); - if (this->IsResynchronizable()) - this->Resynchronize(iv); - } - -protected: - CipherModeBase() : m_cipher(NULL) {} - inline unsigned int BlockSize() const {assert(m_register.size() > 0); return (unsigned int)m_register.size();} - virtual void SetFeedbackSize(unsigned int feedbackSize) - { - if (!(feedbackSize == 0 || feedbackSize == BlockSize())) - throw InvalidArgument("CipherModeBase: feedback size cannot be specified for this cipher mode"); - } - virtual void ResizeBuffers() - { - m_register.New(m_cipher->BlockSize()); - } - - BlockCipher *m_cipher; - AlignedSecByteBlock m_register; -}; - -template <class POLICY_INTERFACE> -class CRYPTOPP_NO_VTABLE ModePolicyCommonTemplate : public CipherModeBase, public POLICY_INTERFACE -{ - unsigned int GetAlignment() const {return m_cipher->OptimalDataAlignment();} - void CipherSetKey(const NameValuePairs ¶ms, const byte *key, size_t length); -}; - -template <class POLICY_INTERFACE> -void ModePolicyCommonTemplate<POLICY_INTERFACE>::CipherSetKey(const NameValuePairs ¶ms, const byte *key, size_t length) -{ - m_cipher->SetKey(key, length, params); - ResizeBuffers(); - int feedbackSize = params.GetIntValueWithDefault(Name::FeedbackSize(), 0); - SetFeedbackSize(feedbackSize); -} - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE CFB_ModePolicy : public ModePolicyCommonTemplate<CFB_CipherAbstractPolicy> -{ -public: - IV_Requirement IVRequirement() const {return RANDOM_IV;} - static const char * CRYPTOPP_API StaticAlgorithmName() {return "CFB";} - -protected: - unsigned int GetBytesPerIteration() const {return m_feedbackSize;} - byte * GetRegisterBegin() {return m_register + BlockSize() - m_feedbackSize;} - bool CanIterate() const {return m_feedbackSize == BlockSize();} - void Iterate(byte *output, const byte *input, CipherDir dir, size_t iterationCount); - void TransformRegister(); - void CipherResynchronize(const byte *iv, size_t length); - void SetFeedbackSize(unsigned int feedbackSize); - void ResizeBuffers(); - - SecByteBlock m_temp; - unsigned int m_feedbackSize; -}; - -inline void CopyOrZero(void *dest, const void *src, size_t s) -{ - if (src) - memcpy_s(dest, s, src, s); - else - memset(dest, 0, s); -} - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE OFB_ModePolicy : public ModePolicyCommonTemplate<AdditiveCipherAbstractPolicy> -{ -public: - bool CipherIsRandomAccess() const {return false;} - IV_Requirement IVRequirement() const {return UNIQUE_IV;} - static const char * CRYPTOPP_API StaticAlgorithmName() {return "OFB";} - -private: - unsigned int GetBytesPerIteration() const {return BlockSize();} - unsigned int GetIterationsToBuffer() const {return m_cipher->OptimalNumberOfParallelBlocks();} - void WriteKeystream(byte *keystreamBuffer, size_t iterationCount); - void CipherResynchronize(byte *keystreamBuffer, const byte *iv, size_t length); -}; - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE CTR_ModePolicy : public ModePolicyCommonTemplate<AdditiveCipherAbstractPolicy> -{ -public: - bool CipherIsRandomAccess() const {return true;} - IV_Requirement IVRequirement() const {return RANDOM_IV;} - static const char * CRYPTOPP_API StaticAlgorithmName() {return "CTR";} - -protected: - virtual void IncrementCounterBy256(); - - unsigned int GetAlignment() const {return m_cipher->OptimalDataAlignment();} - unsigned int GetBytesPerIteration() const {return BlockSize();} - unsigned int GetIterationsToBuffer() const {return m_cipher->OptimalNumberOfParallelBlocks();} - void WriteKeystream(byte *buffer, size_t iterationCount) - {OperateKeystream(WRITE_KEYSTREAM, buffer, NULL, iterationCount);} - bool CanOperateKeystream() const {return true;} - void OperateKeystream(KeystreamOperation operation, byte *output, const byte *input, size_t iterationCount); - void CipherResynchronize(byte *keystreamBuffer, const byte *iv, size_t length); - void SeekToIteration(lword iterationCount); - - AlignedSecByteBlock m_counterArray; -}; - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE BlockOrientedCipherModeBase : public CipherModeBase -{ -public: - void UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs ¶ms); - unsigned int MandatoryBlockSize() const {return BlockSize();} - bool IsRandomAccess() const {return false;} - bool IsSelfInverting() const {return false;} - bool IsForwardTransformation() const {return m_cipher->IsForwardTransformation();} - void Resynchronize(const byte *iv, int length=-1) {memcpy_s(m_register, m_register.size(), iv, ThrowIfInvalidIVLength(length));} - -protected: - bool RequireAlignedInput() const {return true;} - void ResizeBuffers() - { - CipherModeBase::ResizeBuffers(); - m_buffer.New(BlockSize()); - } - - SecByteBlock m_buffer; -}; - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE ECB_OneWay : public BlockOrientedCipherModeBase -{ -public: - void SetKey(const byte *key, size_t length, const NameValuePairs ¶ms = g_nullNameValuePairs) - {m_cipher->SetKey(key, length, params); BlockOrientedCipherModeBase::ResizeBuffers();} - IV_Requirement IVRequirement() const {return NOT_RESYNCHRONIZABLE;} - unsigned int OptimalBlockSize() const {return BlockSize() * m_cipher->OptimalNumberOfParallelBlocks();} - void ProcessData(byte *outString, const byte *inString, size_t length); - static const char * CRYPTOPP_API StaticAlgorithmName() {return "ECB";} -}; - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE CBC_ModeBase : public BlockOrientedCipherModeBase -{ -public: - IV_Requirement IVRequirement() const {return UNPREDICTABLE_RANDOM_IV;} - bool RequireAlignedInput() const {return false;} - unsigned int MinLastBlockSize() const {return 0;} - static const char * CRYPTOPP_API StaticAlgorithmName() {return "CBC";} -}; - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE CBC_Encryption : public CBC_ModeBase -{ -public: - void ProcessData(byte *outString, const byte *inString, size_t length); -}; - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE CBC_CTS_Encryption : public CBC_Encryption -{ -public: - void SetStolenIV(byte *iv) {m_stolenIV = iv;} - unsigned int MinLastBlockSize() const {return BlockSize()+1;} - void ProcessLastBlock(byte *outString, const byte *inString, size_t length); - static const char * CRYPTOPP_API StaticAlgorithmName() {return "CBC/CTS";} - -protected: - void UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs ¶ms) - { - CBC_Encryption::UncheckedSetKey(key, length, params); - m_stolenIV = params.GetValueWithDefault(Name::StolenIV(), (byte *)NULL); - } - - byte *m_stolenIV; -}; - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE CBC_Decryption : public CBC_ModeBase -{ -public: - void ProcessData(byte *outString, const byte *inString, size_t length); - -protected: - void ResizeBuffers() - { - BlockOrientedCipherModeBase::ResizeBuffers(); - m_temp.New(BlockSize()); - } - AlignedSecByteBlock m_temp; -}; - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE CBC_CTS_Decryption : public CBC_Decryption -{ -public: - unsigned int MinLastBlockSize() const {return BlockSize()+1;} - void ProcessLastBlock(byte *outString, const byte *inString, size_t length); -}; - -//! _ -template <class CIPHER, class BASE> -class CipherModeFinalTemplate_CipherHolder : protected ObjectHolder<CIPHER>, public AlgorithmImpl<BASE, CipherModeFinalTemplate_CipherHolder<CIPHER, BASE> > -{ -public: - CipherModeFinalTemplate_CipherHolder() - { - this->m_cipher = &this->m_object; - this->ResizeBuffers(); - } - CipherModeFinalTemplate_CipherHolder(const byte *key, size_t length) - { - this->m_cipher = &this->m_object; - this->SetKey(key, length); - } - CipherModeFinalTemplate_CipherHolder(const byte *key, size_t length, const byte *iv) - { - this->m_cipher = &this->m_object; - this->SetKey(key, length, MakeParameters(Name::IV(), ConstByteArrayParameter(iv, this->m_cipher->BlockSize()))); - } - CipherModeFinalTemplate_CipherHolder(const byte *key, size_t length, const byte *iv, int feedbackSize) - { - this->m_cipher = &this->m_object; - this->SetKey(key, length, MakeParameters(Name::IV(), ConstByteArrayParameter(iv, this->m_cipher->BlockSize()))(Name::FeedbackSize(), feedbackSize)); - } - - static std::string CRYPTOPP_API StaticAlgorithmName() - {return CIPHER::StaticAlgorithmName() + "/" + BASE::StaticAlgorithmName();} -}; - -//! _ -template <class BASE> -class CipherModeFinalTemplate_ExternalCipher : public BASE -{ -public: - CipherModeFinalTemplate_ExternalCipher() {} - CipherModeFinalTemplate_ExternalCipher(BlockCipher &cipher) - {this->SetCipher(cipher);} - CipherModeFinalTemplate_ExternalCipher(BlockCipher &cipher, const byte *iv, int feedbackSize = 0) - {this->SetCipherWithIV(cipher, iv, feedbackSize);} - - std::string AlgorithmName() const - {return (this->m_cipher ? this->m_cipher->AlgorithmName() + "/" : std::string("")) + BASE::StaticAlgorithmName();} -}; - -CRYPTOPP_DLL_TEMPLATE_CLASS CFB_CipherTemplate<AbstractPolicyHolder<CFB_CipherAbstractPolicy, CFB_ModePolicy> >; -CRYPTOPP_DLL_TEMPLATE_CLASS CFB_EncryptionTemplate<AbstractPolicyHolder<CFB_CipherAbstractPolicy, CFB_ModePolicy> >; -CRYPTOPP_DLL_TEMPLATE_CLASS CFB_DecryptionTemplate<AbstractPolicyHolder<CFB_CipherAbstractPolicy, CFB_ModePolicy> >; - -//! CFB mode -template <class CIPHER> -struct CFB_Mode : public CipherModeDocumentation -{ - typedef CipherModeFinalTemplate_CipherHolder<CPP_TYPENAME CIPHER::Encryption, ConcretePolicyHolder<Empty, CFB_EncryptionTemplate<AbstractPolicyHolder<CFB_CipherAbstractPolicy, CFB_ModePolicy> > > > Encryption; - typedef CipherModeFinalTemplate_CipherHolder<CPP_TYPENAME CIPHER::Encryption, ConcretePolicyHolder<Empty, CFB_DecryptionTemplate<AbstractPolicyHolder<CFB_CipherAbstractPolicy, CFB_ModePolicy> > > > Decryption; -}; - -//! CFB mode, external cipher -struct CFB_Mode_ExternalCipher : public CipherModeDocumentation -{ - typedef CipherModeFinalTemplate_ExternalCipher<ConcretePolicyHolder<Empty, CFB_EncryptionTemplate<AbstractPolicyHolder<CFB_CipherAbstractPolicy, CFB_ModePolicy> > > > Encryption; - typedef CipherModeFinalTemplate_ExternalCipher<ConcretePolicyHolder<Empty, CFB_DecryptionTemplate<AbstractPolicyHolder<CFB_CipherAbstractPolicy, CFB_ModePolicy> > > > Decryption; -}; - -//! CFB mode FIPS variant, requiring full block plaintext according to FIPS 800-38A -template <class CIPHER> -struct CFB_FIPS_Mode : public CipherModeDocumentation -{ - typedef CipherModeFinalTemplate_CipherHolder<CPP_TYPENAME CIPHER::Encryption, ConcretePolicyHolder<Empty, CFB_RequireFullDataBlocks<CFB_EncryptionTemplate<AbstractPolicyHolder<CFB_CipherAbstractPolicy, CFB_ModePolicy> > > > > Encryption; - typedef CipherModeFinalTemplate_CipherHolder<CPP_TYPENAME CIPHER::Encryption, ConcretePolicyHolder<Empty, CFB_RequireFullDataBlocks<CFB_DecryptionTemplate<AbstractPolicyHolder<CFB_CipherAbstractPolicy, CFB_ModePolicy> > > > > Decryption; -}; - -//! CFB mode FIPS variant, requiring full block plaintext according to FIPS 800-38A, external cipher -struct CFB_FIPS_Mode_ExternalCipher : public CipherModeDocumentation -{ - typedef CipherModeFinalTemplate_ExternalCipher<ConcretePolicyHolder<Empty, CFB_RequireFullDataBlocks<CFB_EncryptionTemplate<AbstractPolicyHolder<CFB_CipherAbstractPolicy, CFB_ModePolicy> > > > > Encryption; - typedef CipherModeFinalTemplate_ExternalCipher<ConcretePolicyHolder<Empty, CFB_RequireFullDataBlocks<CFB_DecryptionTemplate<AbstractPolicyHolder<CFB_CipherAbstractPolicy, CFB_ModePolicy> > > > > Decryption; -}; - -CRYPTOPP_DLL_TEMPLATE_CLASS AdditiveCipherTemplate<AbstractPolicyHolder<AdditiveCipherAbstractPolicy, OFB_ModePolicy> >; - -//! OFB mode -template <class CIPHER> -struct OFB_Mode : public CipherModeDocumentation -{ - typedef CipherModeFinalTemplate_CipherHolder<CPP_TYPENAME CIPHER::Encryption, ConcretePolicyHolder<Empty, AdditiveCipherTemplate<AbstractPolicyHolder<AdditiveCipherAbstractPolicy, OFB_ModePolicy> > > > Encryption; - typedef Encryption Decryption; -}; - -//! OFB mode, external cipher -struct OFB_Mode_ExternalCipher : public CipherModeDocumentation -{ - typedef CipherModeFinalTemplate_ExternalCipher<ConcretePolicyHolder<Empty, AdditiveCipherTemplate<AbstractPolicyHolder<AdditiveCipherAbstractPolicy, OFB_ModePolicy> > > > Encryption; - typedef Encryption Decryption; -}; - -CRYPTOPP_DLL_TEMPLATE_CLASS AdditiveCipherTemplate<AbstractPolicyHolder<AdditiveCipherAbstractPolicy, CTR_ModePolicy> >; -CRYPTOPP_DLL_TEMPLATE_CLASS CipherModeFinalTemplate_ExternalCipher<ConcretePolicyHolder<Empty, AdditiveCipherTemplate<AbstractPolicyHolder<AdditiveCipherAbstractPolicy, CTR_ModePolicy> > > >; - -//! CTR mode -template <class CIPHER> -struct CTR_Mode : public CipherModeDocumentation -{ - typedef CipherModeFinalTemplate_CipherHolder<CPP_TYPENAME CIPHER::Encryption, ConcretePolicyHolder<Empty, AdditiveCipherTemplate<AbstractPolicyHolder<AdditiveCipherAbstractPolicy, CTR_ModePolicy> > > > Encryption; - typedef Encryption Decryption; -}; - -//! CTR mode, external cipher -struct CTR_Mode_ExternalCipher : public CipherModeDocumentation -{ - typedef CipherModeFinalTemplate_ExternalCipher<ConcretePolicyHolder<Empty, AdditiveCipherTemplate<AbstractPolicyHolder<AdditiveCipherAbstractPolicy, CTR_ModePolicy> > > > Encryption; - typedef Encryption Decryption; -}; - -//! ECB mode -template <class CIPHER> -struct ECB_Mode : public CipherModeDocumentation -{ - typedef CipherModeFinalTemplate_CipherHolder<CPP_TYPENAME CIPHER::Encryption, ECB_OneWay> Encryption; - typedef CipherModeFinalTemplate_CipherHolder<CPP_TYPENAME CIPHER::Decryption, ECB_OneWay> Decryption; -}; - -CRYPTOPP_DLL_TEMPLATE_CLASS CipherModeFinalTemplate_ExternalCipher<ECB_OneWay>; - -//! ECB mode, external cipher -struct ECB_Mode_ExternalCipher : public CipherModeDocumentation -{ - typedef CipherModeFinalTemplate_ExternalCipher<ECB_OneWay> Encryption; - typedef Encryption Decryption; -}; - -//! CBC mode -template <class CIPHER> -struct CBC_Mode : public CipherModeDocumentation -{ - typedef CipherModeFinalTemplate_CipherHolder<CPP_TYPENAME CIPHER::Encryption, CBC_Encryption> Encryption; - typedef CipherModeFinalTemplate_CipherHolder<CPP_TYPENAME CIPHER::Decryption, CBC_Decryption> Decryption; -}; - -CRYPTOPP_DLL_TEMPLATE_CLASS CipherModeFinalTemplate_ExternalCipher<CBC_Encryption>; -CRYPTOPP_DLL_TEMPLATE_CLASS CipherModeFinalTemplate_ExternalCipher<CBC_Decryption>; - -//! CBC mode, external cipher -struct CBC_Mode_ExternalCipher : public CipherModeDocumentation -{ - typedef CipherModeFinalTemplate_ExternalCipher<CBC_Encryption> Encryption; - typedef CipherModeFinalTemplate_ExternalCipher<CBC_Decryption> Decryption; -}; - -//! CBC mode with ciphertext stealing -template <class CIPHER> -struct CBC_CTS_Mode : public CipherModeDocumentation -{ - typedef CipherModeFinalTemplate_CipherHolder<CPP_TYPENAME CIPHER::Encryption, CBC_CTS_Encryption> Encryption; - typedef CipherModeFinalTemplate_CipherHolder<CPP_TYPENAME CIPHER::Decryption, CBC_CTS_Decryption> Decryption; -}; - -CRYPTOPP_DLL_TEMPLATE_CLASS CipherModeFinalTemplate_ExternalCipher<CBC_CTS_Encryption>; -CRYPTOPP_DLL_TEMPLATE_CLASS CipherModeFinalTemplate_ExternalCipher<CBC_CTS_Decryption>; - -//! CBC mode with ciphertext stealing, external cipher -struct CBC_CTS_Mode_ExternalCipher : public CipherModeDocumentation -{ - typedef CipherModeFinalTemplate_ExternalCipher<CBC_CTS_Encryption> Encryption; - typedef CipherModeFinalTemplate_ExternalCipher<CBC_CTS_Decryption> Decryption; -}; - -#ifdef CRYPTOPP_MAINTAIN_BACKWARDS_COMPATIBILITY -typedef CFB_Mode_ExternalCipher::Encryption CFBEncryption; -typedef CFB_Mode_ExternalCipher::Decryption CFBDecryption; -typedef OFB_Mode_ExternalCipher::Encryption OFB; -typedef CTR_Mode_ExternalCipher::Encryption CounterMode; -#endif - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/modexppc.h b/lib/cryptopp/modexppc.h deleted file mode 100644 index fbe701279..000000000 --- a/lib/cryptopp/modexppc.h +++ /dev/null @@ -1,34 +0,0 @@ -#ifndef CRYPTOPP_MODEXPPC_H -#define CRYPTOPP_MODEXPPC_H - -#include "modarith.h" -#include "eprecomp.h" -#include "smartptr.h" -#include "pubkey.h" - -NAMESPACE_BEGIN(CryptoPP) - -CRYPTOPP_DLL_TEMPLATE_CLASS DL_FixedBasePrecomputationImpl<Integer>; - -class ModExpPrecomputation : public DL_GroupPrecomputation<Integer> -{ -public: - // DL_GroupPrecomputation - bool NeedConversions() const {return true;} - Element ConvertIn(const Element &v) const {return m_mr->ConvertIn(v);} - virtual Element ConvertOut(const Element &v) const {return m_mr->ConvertOut(v);} - const AbstractGroup<Element> & GetGroup() const {return m_mr->MultiplicativeGroup();} - Element BERDecodeElement(BufferedTransformation &bt) const {return Integer(bt);} - void DEREncodeElement(BufferedTransformation &bt, const Element &v) const {v.DEREncode(bt);} - - // non-inherited - void SetModulus(const Integer &v) {m_mr.reset(new MontgomeryRepresentation(v));} - const Integer & GetModulus() const {return m_mr->GetModulus();} - -private: - value_ptr<MontgomeryRepresentation> m_mr; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/mqueue.cpp b/lib/cryptopp/mqueue.cpp deleted file mode 100644 index 1d645d83d..000000000 --- a/lib/cryptopp/mqueue.cpp +++ /dev/null @@ -1,174 +0,0 @@ -// mqueue.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "mqueue.h" - -NAMESPACE_BEGIN(CryptoPP) - -MessageQueue::MessageQueue(unsigned int nodeSize) - : m_queue(nodeSize), m_lengths(1, 0U), m_messageCounts(1, 0U) -{ -} - -size_t MessageQueue::CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end, const std::string &channel, bool blocking) const -{ - if (begin >= MaxRetrievable()) - return 0; - - return m_queue.CopyRangeTo2(target, begin, STDMIN(MaxRetrievable(), end), channel, blocking); -} - -size_t MessageQueue::TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel, bool blocking) -{ - transferBytes = STDMIN(MaxRetrievable(), transferBytes); - size_t blockedBytes = m_queue.TransferTo2(target, transferBytes, channel, blocking); - m_lengths.front() -= transferBytes; - return blockedBytes; -} - -bool MessageQueue::GetNextMessage() -{ - if (NumberOfMessages() > 0 && !AnyRetrievable()) - { - m_lengths.pop_front(); - if (m_messageCounts[0] == 0 && m_messageCounts.size() > 1) - m_messageCounts.pop_front(); - return true; - } - else - return false; -} - -unsigned int MessageQueue::CopyMessagesTo(BufferedTransformation &target, unsigned int count, const std::string &channel) const -{ - ByteQueue::Walker walker(m_queue); - std::deque<lword>::const_iterator it = m_lengths.begin(); - unsigned int i; - for (i=0; i<count && it != --m_lengths.end(); ++i, ++it) - { - walker.TransferTo(target, *it, channel); - if (GetAutoSignalPropagation()) - target.ChannelMessageEnd(channel, GetAutoSignalPropagation()-1); - } - return i; -} - -void MessageQueue::swap(MessageQueue &rhs) -{ - m_queue.swap(rhs.m_queue); - m_lengths.swap(rhs.m_lengths); -} - -const byte * MessageQueue::Spy(size_t &contiguousSize) const -{ - const byte *result = m_queue.Spy(contiguousSize); - contiguousSize = UnsignedMin(contiguousSize, MaxRetrievable()); - return result; -} - -// ************************************************************* - -unsigned int EqualityComparisonFilter::MapChannel(const std::string &channel) const -{ - if (channel == m_firstChannel) - return 0; - else if (channel == m_secondChannel) - return 1; - else - return 2; -} - -size_t EqualityComparisonFilter::ChannelPut2(const std::string &channel, const byte *inString, size_t length, int messageEnd, bool blocking) -{ - if (!blocking) - throw BlockingInputOnly("EqualityComparisonFilter"); - - unsigned int i = MapChannel(channel); - - if (i == 2) - return Output(3, inString, length, messageEnd, blocking, channel); - else if (m_mismatchDetected) - return 0; - else - { - MessageQueue &q1 = m_q[i], &q2 = m_q[1-i]; - - if (q2.AnyMessages() && q2.MaxRetrievable() < length) - goto mismatch; - - while (length > 0 && q2.AnyRetrievable()) - { - size_t len = length; - const byte *data = q2.Spy(len); - len = STDMIN(len, length); - if (memcmp(inString, data, len) != 0) - goto mismatch; - inString += len; - length -= len; - q2.Skip(len); - } - - q1.Put(inString, length); - - if (messageEnd) - { - if (q2.AnyRetrievable()) - goto mismatch; - else if (q2.AnyMessages()) - q2.GetNextMessage(); - else if (q2.NumberOfMessageSeries() > 0) - goto mismatch; - else - q1.MessageEnd(); - } - - return 0; - -mismatch: - return HandleMismatchDetected(blocking); - } -} - -bool EqualityComparisonFilter::ChannelMessageSeriesEnd(const std::string &channel, int propagation, bool blocking) -{ - unsigned int i = MapChannel(channel); - - if (i == 2) - { - OutputMessageSeriesEnd(4, propagation, blocking, channel); - return false; - } - else if (m_mismatchDetected) - return false; - else - { - MessageQueue &q1 = m_q[i], &q2 = m_q[1-i]; - - if (q2.AnyRetrievable() || q2.AnyMessages()) - goto mismatch; - else if (q2.NumberOfMessageSeries() > 0) - return Output(2, (const byte *)"\1", 1, 0, blocking) != 0; - else - q1.MessageSeriesEnd(); - - return false; - -mismatch: - return HandleMismatchDetected(blocking); - } -} - -bool EqualityComparisonFilter::HandleMismatchDetected(bool blocking) -{ - m_mismatchDetected = true; - if (m_throwIfNotEqual) - throw MismatchDetected(); - return Output(1, (const byte *)"\0", 1, 0, blocking) != 0; -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/mqueue.h b/lib/cryptopp/mqueue.h deleted file mode 100644 index efa57a7cf..000000000 --- a/lib/cryptopp/mqueue.h +++ /dev/null @@ -1,100 +0,0 @@ -#ifndef CRYPTOPP_MQUEUE_H -#define CRYPTOPP_MQUEUE_H - -#include "queue.h" -#include "filters.h" -#include <deque> - -NAMESPACE_BEGIN(CryptoPP) - -//! Message Queue -class CRYPTOPP_DLL MessageQueue : public AutoSignaling<BufferedTransformation> -{ -public: - MessageQueue(unsigned int nodeSize=256); - - void IsolatedInitialize(const NameValuePairs ¶meters) - {m_queue.IsolatedInitialize(parameters); m_lengths.assign(1, 0U); m_messageCounts.assign(1, 0U);} - size_t Put2(const byte *begin, size_t length, int messageEnd, bool blocking) - { - m_queue.Put(begin, length); - m_lengths.back() += length; - if (messageEnd) - { - m_lengths.push_back(0); - m_messageCounts.back()++; - } - return 0; - } - bool IsolatedFlush(bool hardFlush, bool blocking) {return false;} - bool IsolatedMessageSeriesEnd(bool blocking) - {m_messageCounts.push_back(0); return false;} - - lword MaxRetrievable() const - {return m_lengths.front();} - bool AnyRetrievable() const - {return m_lengths.front() > 0;} - - size_t TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true); - size_t CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end=LWORD_MAX, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true) const; - - lword TotalBytesRetrievable() const - {return m_queue.MaxRetrievable();} - unsigned int NumberOfMessages() const - {return (unsigned int)m_lengths.size()-1;} - bool GetNextMessage(); - - unsigned int NumberOfMessagesInThisSeries() const - {return m_messageCounts[0];} - unsigned int NumberOfMessageSeries() const - {return (unsigned int)m_messageCounts.size()-1;} - - unsigned int CopyMessagesTo(BufferedTransformation &target, unsigned int count=UINT_MAX, const std::string &channel=DEFAULT_CHANNEL) const; - - const byte * Spy(size_t &contiguousSize) const; - - void swap(MessageQueue &rhs); - -private: - ByteQueue m_queue; - std::deque<lword> m_lengths; - std::deque<unsigned int> m_messageCounts; -}; - - -//! A filter that checks messages on two channels for equality -class CRYPTOPP_DLL EqualityComparisonFilter : public Unflushable<Multichannel<Filter> > -{ -public: - struct MismatchDetected : public Exception {MismatchDetected() : Exception(DATA_INTEGRITY_CHECK_FAILED, "EqualityComparisonFilter: did not receive the same data on two channels") {}}; - - /*! if throwIfNotEqual is false, this filter will output a '\\0' byte when it detects a mismatch, '\\1' otherwise */ - EqualityComparisonFilter(BufferedTransformation *attachment=NULL, bool throwIfNotEqual=true, const std::string &firstChannel="0", const std::string &secondChannel="1") - : m_throwIfNotEqual(throwIfNotEqual), m_mismatchDetected(false) - , m_firstChannel(firstChannel), m_secondChannel(secondChannel) - {Detach(attachment);} - - size_t ChannelPut2(const std::string &channel, const byte *begin, size_t length, int messageEnd, bool blocking); - bool ChannelMessageSeriesEnd(const std::string &channel, int propagation=-1, bool blocking=true); - -private: - unsigned int MapChannel(const std::string &channel) const; - bool HandleMismatchDetected(bool blocking); - - bool m_throwIfNotEqual, m_mismatchDetected; - std::string m_firstChannel, m_secondChannel; - MessageQueue m_q[2]; -}; - -NAMESPACE_END - -#ifndef __BORLANDC__ -NAMESPACE_BEGIN(std) -template<> inline void swap(CryptoPP::MessageQueue &a, CryptoPP::MessageQueue &b) -{ - a.swap(b); -} -NAMESPACE_END -#endif - -#endif diff --git a/lib/cryptopp/mqv.cpp b/lib/cryptopp/mqv.cpp deleted file mode 100644 index c427561b2..000000000 --- a/lib/cryptopp/mqv.cpp +++ /dev/null @@ -1,13 +0,0 @@ -// mqv.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "mqv.h" - -NAMESPACE_BEGIN(CryptoPP) - -void TestInstantiations_MQV() -{ - MQV mqv; -} - -NAMESPACE_END diff --git a/lib/cryptopp/mqv.h b/lib/cryptopp/mqv.h deleted file mode 100644 index 2683817b0..000000000 --- a/lib/cryptopp/mqv.h +++ /dev/null @@ -1,141 +0,0 @@ -#ifndef CRYPTOPP_MQV_H -#define CRYPTOPP_MQV_H - -/** \file -*/ - -#include "gfpcrypt.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -template <class GROUP_PARAMETERS, class COFACTOR_OPTION = CPP_TYPENAME GROUP_PARAMETERS::DefaultCofactorOption> -class MQV_Domain : public AuthenticatedKeyAgreementDomain -{ -public: - typedef GROUP_PARAMETERS GroupParameters; - typedef typename GroupParameters::Element Element; - typedef MQV_Domain<GROUP_PARAMETERS, COFACTOR_OPTION> Domain; - - MQV_Domain() {} - - MQV_Domain(const GroupParameters ¶ms) - : m_groupParameters(params) {} - - MQV_Domain(BufferedTransformation &bt) - {m_groupParameters.BERDecode(bt);} - - template <class T1, class T2> - MQV_Domain(T1 v1, T2 v2) - {m_groupParameters.Initialize(v1, v2);} - - template <class T1, class T2, class T3> - MQV_Domain(T1 v1, T2 v2, T3 v3) - {m_groupParameters.Initialize(v1, v2, v3);} - - template <class T1, class T2, class T3, class T4> - MQV_Domain(T1 v1, T2 v2, T3 v3, T4 v4) - {m_groupParameters.Initialize(v1, v2, v3, v4);} - - const GroupParameters & GetGroupParameters() const {return m_groupParameters;} - GroupParameters & AccessGroupParameters() {return m_groupParameters;} - - CryptoParameters & AccessCryptoParameters() {return AccessAbstractGroupParameters();} - - unsigned int AgreedValueLength() const {return GetAbstractGroupParameters().GetEncodedElementSize(false);} - unsigned int StaticPrivateKeyLength() const {return GetAbstractGroupParameters().GetSubgroupOrder().ByteCount();} - unsigned int StaticPublicKeyLength() const {return GetAbstractGroupParameters().GetEncodedElementSize(true);} - - void GenerateStaticPrivateKey(RandomNumberGenerator &rng, byte *privateKey) const - { - Integer x(rng, Integer::One(), GetAbstractGroupParameters().GetMaxExponent()); - x.Encode(privateKey, StaticPrivateKeyLength()); - } - - void GenerateStaticPublicKey(RandomNumberGenerator &rng, const byte *privateKey, byte *publicKey) const - { - const DL_GroupParameters<Element> ¶ms = GetAbstractGroupParameters(); - Integer x(privateKey, StaticPrivateKeyLength()); - Element y = params.ExponentiateBase(x); - params.EncodeElement(true, y, publicKey); - } - - unsigned int EphemeralPrivateKeyLength() const {return StaticPrivateKeyLength() + StaticPublicKeyLength();} - unsigned int EphemeralPublicKeyLength() const {return StaticPublicKeyLength();} - - void GenerateEphemeralPrivateKey(RandomNumberGenerator &rng, byte *privateKey) const - { - const DL_GroupParameters<Element> ¶ms = GetAbstractGroupParameters(); - Integer x(rng, Integer::One(), params.GetMaxExponent()); - x.Encode(privateKey, StaticPrivateKeyLength()); - Element y = params.ExponentiateBase(x); - params.EncodeElement(true, y, privateKey+StaticPrivateKeyLength()); - } - - void GenerateEphemeralPublicKey(RandomNumberGenerator &rng, const byte *privateKey, byte *publicKey) const - { - memcpy(publicKey, privateKey+StaticPrivateKeyLength(), EphemeralPublicKeyLength()); - } - - bool Agree(byte *agreedValue, - const byte *staticPrivateKey, const byte *ephemeralPrivateKey, - const byte *staticOtherPublicKey, const byte *ephemeralOtherPublicKey, - bool validateStaticOtherPublicKey=true) const - { - try - { - const DL_GroupParameters<Element> ¶ms = GetAbstractGroupParameters(); - Element WW = params.DecodeElement(staticOtherPublicKey, validateStaticOtherPublicKey); - Element VV = params.DecodeElement(ephemeralOtherPublicKey, true); - - Integer s(staticPrivateKey, StaticPrivateKeyLength()); - Integer u(ephemeralPrivateKey, StaticPrivateKeyLength()); - Element V = params.DecodeElement(ephemeralPrivateKey+StaticPrivateKeyLength(), false); - - const Integer &r = params.GetSubgroupOrder(); - Integer h2 = Integer::Power2((r.BitCount()+1)/2); - Integer e = ((h2+params.ConvertElementToInteger(V)%h2)*s+u) % r; - Integer tt = h2 + params.ConvertElementToInteger(VV) % h2; - - if (COFACTOR_OPTION::ToEnum() == NO_COFACTOR_MULTIPLICTION) - { - Element P = params.ExponentiateElement(WW, tt); - P = m_groupParameters.MultiplyElements(P, VV); - Element R[2]; - const Integer e2[2] = {r, e}; - params.SimultaneousExponentiate(R, P, e2, 2); - if (!params.IsIdentity(R[0]) || params.IsIdentity(R[1])) - return false; - params.EncodeElement(false, R[1], agreedValue); - } - else - { - const Integer &k = params.GetCofactor(); - if (COFACTOR_OPTION::ToEnum() == COMPATIBLE_COFACTOR_MULTIPLICTION) - e = ModularArithmetic(r).Divide(e, k); - Element P = m_groupParameters.CascadeExponentiate(VV, k*e, WW, k*(e*tt%r)); - if (params.IsIdentity(P)) - return false; - params.EncodeElement(false, P, agreedValue); - } - } - catch (DL_BadElement &) - { - return false; - } - return true; - } - -private: - DL_GroupParameters<Element> & AccessAbstractGroupParameters() {return m_groupParameters;} - const DL_GroupParameters<Element> & GetAbstractGroupParameters() const {return m_groupParameters;} - - GroupParameters m_groupParameters; -}; - -//! Menezes-Qu-Vanstone in GF(p) with key validation, AKA <a href="http://www.weidai.com/scan-mirror/ka.html#MQV">MQV</a> -typedef MQV_Domain<DL_GroupParameters_GFP_DefaultSafePrime> MQV; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/nbtheory.cpp b/lib/cryptopp/nbtheory.cpp deleted file mode 100644 index 3fdea4e69..000000000 --- a/lib/cryptopp/nbtheory.cpp +++ /dev/null @@ -1,1123 +0,0 @@ -// nbtheory.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "nbtheory.h" -#include "modarith.h" -#include "algparam.h" - -#include <math.h> -#include <vector> - -#ifdef _OPENMP -// needed in MSVC 2005 to generate correct manifest -#include <omp.h> -#endif - -NAMESPACE_BEGIN(CryptoPP) - -const word s_lastSmallPrime = 32719; - -struct NewPrimeTable -{ - std::vector<word16> * operator()() const - { - const unsigned int maxPrimeTableSize = 3511; - - std::auto_ptr<std::vector<word16> > pPrimeTable(new std::vector<word16>); - std::vector<word16> &primeTable = *pPrimeTable; - primeTable.reserve(maxPrimeTableSize); - - primeTable.push_back(2); - unsigned int testEntriesEnd = 1; - - for (unsigned int p=3; p<=s_lastSmallPrime; p+=2) - { - unsigned int j; - for (j=1; j<testEntriesEnd; j++) - if (p%primeTable[j] == 0) - break; - if (j == testEntriesEnd) - { - primeTable.push_back(p); - testEntriesEnd = UnsignedMin(54U, primeTable.size()); - } - } - - return pPrimeTable.release(); - } -}; - -const word16 * GetPrimeTable(unsigned int &size) -{ - const std::vector<word16> &primeTable = Singleton<std::vector<word16>, NewPrimeTable>().Ref(); - size = (unsigned int)primeTable.size(); - return &primeTable[0]; -} - -bool IsSmallPrime(const Integer &p) -{ - unsigned int primeTableSize; - const word16 * primeTable = GetPrimeTable(primeTableSize); - - if (p.IsPositive() && p <= primeTable[primeTableSize-1]) - return std::binary_search(primeTable, primeTable+primeTableSize, (word16)p.ConvertToLong()); - else - return false; -} - -bool TrialDivision(const Integer &p, unsigned bound) -{ - unsigned int primeTableSize; - const word16 * primeTable = GetPrimeTable(primeTableSize); - - assert(primeTable[primeTableSize-1] >= bound); - - unsigned int i; - for (i = 0; primeTable[i]<bound; i++) - if ((p % primeTable[i]) == 0) - return true; - - if (bound == primeTable[i]) - return (p % bound == 0); - else - return false; -} - -bool SmallDivisorsTest(const Integer &p) -{ - unsigned int primeTableSize; - const word16 * primeTable = GetPrimeTable(primeTableSize); - return !TrialDivision(p, primeTable[primeTableSize-1]); -} - -bool IsFermatProbablePrime(const Integer &n, const Integer &b) -{ - if (n <= 3) - return n==2 || n==3; - - assert(n>3 && b>1 && b<n-1); - return a_exp_b_mod_c(b, n-1, n)==1; -} - -bool IsStrongProbablePrime(const Integer &n, const Integer &b) -{ - if (n <= 3) - return n==2 || n==3; - - assert(n>3 && b>1 && b<n-1); - - if ((n.IsEven() && n!=2) || GCD(b, n) != 1) - return false; - - Integer nminus1 = (n-1); - unsigned int a; - - // calculate a = largest power of 2 that divides (n-1) - for (a=0; ; a++) - if (nminus1.GetBit(a)) - break; - Integer m = nminus1>>a; - - Integer z = a_exp_b_mod_c(b, m, n); - if (z==1 || z==nminus1) - return true; - for (unsigned j=1; j<a; j++) - { - z = z.Squared()%n; - if (z==nminus1) - return true; - if (z==1) - return false; - } - return false; -} - -bool RabinMillerTest(RandomNumberGenerator &rng, const Integer &n, unsigned int rounds) -{ - if (n <= 3) - return n==2 || n==3; - - assert(n>3); - - Integer b; - for (unsigned int i=0; i<rounds; i++) - { - b.Randomize(rng, 2, n-2); - if (!IsStrongProbablePrime(n, b)) - return false; - } - return true; -} - -bool IsLucasProbablePrime(const Integer &n) -{ - if (n <= 1) - return false; - - if (n.IsEven()) - return n==2; - - assert(n>2); - - Integer b=3; - unsigned int i=0; - int j; - - while ((j=Jacobi(b.Squared()-4, n)) == 1) - { - if (++i==64 && n.IsSquare()) // avoid infinite loop if n is a square - return false; - ++b; ++b; - } - - if (j==0) - return false; - else - return Lucas(n+1, b, n)==2; -} - -bool IsStrongLucasProbablePrime(const Integer &n) -{ - if (n <= 1) - return false; - - if (n.IsEven()) - return n==2; - - assert(n>2); - - Integer b=3; - unsigned int i=0; - int j; - - while ((j=Jacobi(b.Squared()-4, n)) == 1) - { - if (++i==64 && n.IsSquare()) // avoid infinite loop if n is a square - return false; - ++b; ++b; - } - - if (j==0) - return false; - - Integer n1 = n+1; - unsigned int a; - - // calculate a = largest power of 2 that divides n1 - for (a=0; ; a++) - if (n1.GetBit(a)) - break; - Integer m = n1>>a; - - Integer z = Lucas(m, b, n); - if (z==2 || z==n-2) - return true; - for (i=1; i<a; i++) - { - z = (z.Squared()-2)%n; - if (z==n-2) - return true; - if (z==2) - return false; - } - return false; -} - -struct NewLastSmallPrimeSquared -{ - Integer * operator()() const - { - return new Integer(Integer(s_lastSmallPrime).Squared()); - } -}; - -bool IsPrime(const Integer &p) -{ - if (p <= s_lastSmallPrime) - return IsSmallPrime(p); - else if (p <= Singleton<Integer, NewLastSmallPrimeSquared>().Ref()) - return SmallDivisorsTest(p); - else - return SmallDivisorsTest(p) && IsStrongProbablePrime(p, 3) && IsStrongLucasProbablePrime(p); -} - -bool VerifyPrime(RandomNumberGenerator &rng, const Integer &p, unsigned int level) -{ - bool pass = IsPrime(p) && RabinMillerTest(rng, p, 1); - if (level >= 1) - pass = pass && RabinMillerTest(rng, p, 10); - return pass; -} - -unsigned int PrimeSearchInterval(const Integer &max) -{ - return max.BitCount(); -} - -static inline bool FastProbablePrimeTest(const Integer &n) -{ - return IsStrongProbablePrime(n,2); -} - -AlgorithmParameters MakeParametersForTwoPrimesOfEqualSize(unsigned int productBitLength) -{ - if (productBitLength < 16) - throw InvalidArgument("invalid bit length"); - - Integer minP, maxP; - - if (productBitLength%2==0) - { - minP = Integer(182) << (productBitLength/2-8); - maxP = Integer::Power2(productBitLength/2)-1; - } - else - { - minP = Integer::Power2((productBitLength-1)/2); - maxP = Integer(181) << ((productBitLength+1)/2-8); - } - - return MakeParameters("RandomNumberType", Integer::PRIME)("Min", minP)("Max", maxP); -} - -class PrimeSieve -{ -public: - // delta == 1 or -1 means double sieve with p = 2*q + delta - PrimeSieve(const Integer &first, const Integer &last, const Integer &step, signed int delta=0); - bool NextCandidate(Integer &c); - - void DoSieve(); - static void SieveSingle(std::vector<bool> &sieve, word16 p, const Integer &first, const Integer &step, word16 stepInv); - - Integer m_first, m_last, m_step; - signed int m_delta; - word m_next; - std::vector<bool> m_sieve; -}; - -PrimeSieve::PrimeSieve(const Integer &first, const Integer &last, const Integer &step, signed int delta) - : m_first(first), m_last(last), m_step(step), m_delta(delta), m_next(0) -{ - DoSieve(); -} - -bool PrimeSieve::NextCandidate(Integer &c) -{ - bool safe = SafeConvert(std::find(m_sieve.begin()+m_next, m_sieve.end(), false) - m_sieve.begin(), m_next); - assert(safe); - if (m_next == m_sieve.size()) - { - m_first += long(m_sieve.size())*m_step; - if (m_first > m_last) - return false; - else - { - m_next = 0; - DoSieve(); - return NextCandidate(c); - } - } - else - { - c = m_first + long(m_next)*m_step; - ++m_next; - return true; - } -} - -void PrimeSieve::SieveSingle(std::vector<bool> &sieve, word16 p, const Integer &first, const Integer &step, word16 stepInv) -{ - if (stepInv) - { - size_t sieveSize = sieve.size(); - size_t j = (word32(p-(first%p))*stepInv) % p; - // if the first multiple of p is p, skip it - if (first.WordCount() <= 1 && first + step*long(j) == p) - j += p; - for (; j < sieveSize; j += p) - sieve[j] = true; - } -} - -void PrimeSieve::DoSieve() -{ - unsigned int primeTableSize; - const word16 * primeTable = GetPrimeTable(primeTableSize); - - const unsigned int maxSieveSize = 32768; - unsigned int sieveSize = STDMIN(Integer(maxSieveSize), (m_last-m_first)/m_step+1).ConvertToLong(); - - m_sieve.clear(); - m_sieve.resize(sieveSize, false); - - if (m_delta == 0) - { - for (unsigned int i = 0; i < primeTableSize; ++i) - SieveSingle(m_sieve, primeTable[i], m_first, m_step, (word16)m_step.InverseMod(primeTable[i])); - } - else - { - assert(m_step%2==0); - Integer qFirst = (m_first-m_delta) >> 1; - Integer halfStep = m_step >> 1; - for (unsigned int i = 0; i < primeTableSize; ++i) - { - word16 p = primeTable[i]; - word16 stepInv = (word16)m_step.InverseMod(p); - SieveSingle(m_sieve, p, m_first, m_step, stepInv); - - word16 halfStepInv = 2*stepInv < p ? 2*stepInv : 2*stepInv-p; - SieveSingle(m_sieve, p, qFirst, halfStep, halfStepInv); - } - } -} - -bool FirstPrime(Integer &p, const Integer &max, const Integer &equiv, const Integer &mod, const PrimeSelector *pSelector) -{ - assert(!equiv.IsNegative() && equiv < mod); - - Integer gcd = GCD(equiv, mod); - if (gcd != Integer::One()) - { - // the only possible prime p such that p%mod==equiv where GCD(mod,equiv)!=1 is GCD(mod,equiv) - if (p <= gcd && gcd <= max && IsPrime(gcd) && (!pSelector || pSelector->IsAcceptable(gcd))) - { - p = gcd; - return true; - } - else - return false; - } - - unsigned int primeTableSize; - const word16 * primeTable = GetPrimeTable(primeTableSize); - - if (p <= primeTable[primeTableSize-1]) - { - const word16 *pItr; - - --p; - if (p.IsPositive()) - pItr = std::upper_bound(primeTable, primeTable+primeTableSize, (word)p.ConvertToLong()); - else - pItr = primeTable; - - while (pItr < primeTable+primeTableSize && !(*pItr%mod == equiv && (!pSelector || pSelector->IsAcceptable(*pItr)))) - ++pItr; - - if (pItr < primeTable+primeTableSize) - { - p = *pItr; - return p <= max; - } - - p = primeTable[primeTableSize-1]+1; - } - - assert(p > primeTable[primeTableSize-1]); - - if (mod.IsOdd()) - return FirstPrime(p, max, CRT(equiv, mod, 1, 2, 1), mod<<1, pSelector); - - p += (equiv-p)%mod; - - if (p>max) - return false; - - PrimeSieve sieve(p, max, mod); - - while (sieve.NextCandidate(p)) - { - if ((!pSelector || pSelector->IsAcceptable(p)) && FastProbablePrimeTest(p) && IsPrime(p)) - return true; - } - - return false; -} - -// the following two functions are based on code and comments provided by Preda Mihailescu -static bool ProvePrime(const Integer &p, const Integer &q) -{ - assert(p < q*q*q); - assert(p % q == 1); - -// this is the Quisquater test. Numbers p having passed the Lucas - Lehmer test -// for q and verifying p < q^3 can only be built up of two factors, both = 1 mod q, -// or be prime. The next two lines build the discriminant of a quadratic equation -// which holds iff p is built up of two factors (excercise ... ) - - Integer r = (p-1)/q; - if (((r%q).Squared()-4*(r/q)).IsSquare()) - return false; - - unsigned int primeTableSize; - const word16 * primeTable = GetPrimeTable(primeTableSize); - - assert(primeTableSize >= 50); - for (int i=0; i<50; i++) - { - Integer b = a_exp_b_mod_c(primeTable[i], r, p); - if (b != 1) - return a_exp_b_mod_c(b, q, p) == 1; - } - return false; -} - -Integer MihailescuProvablePrime(RandomNumberGenerator &rng, unsigned int pbits) -{ - Integer p; - Integer minP = Integer::Power2(pbits-1); - Integer maxP = Integer::Power2(pbits) - 1; - - if (maxP <= Integer(s_lastSmallPrime).Squared()) - { - // Randomize() will generate a prime provable by trial division - p.Randomize(rng, minP, maxP, Integer::PRIME); - return p; - } - - unsigned int qbits = (pbits+2)/3 + 1 + rng.GenerateWord32(0, pbits/36); - Integer q = MihailescuProvablePrime(rng, qbits); - Integer q2 = q<<1; - - while (true) - { - // this initializes the sieve to search in the arithmetic - // progression p = p_0 + \lambda * q2 = p_0 + 2 * \lambda * q, - // with q the recursively generated prime above. We will be able - // to use Lucas tets for proving primality. A trick of Quisquater - // allows taking q > cubic_root(p) rather then square_root: this - // decreases the recursion. - - p.Randomize(rng, minP, maxP, Integer::ANY, 1, q2); - PrimeSieve sieve(p, STDMIN(p+PrimeSearchInterval(maxP)*q2, maxP), q2); - - while (sieve.NextCandidate(p)) - { - if (FastProbablePrimeTest(p) && ProvePrime(p, q)) - return p; - } - } - - // not reached - return p; -} - -Integer MaurerProvablePrime(RandomNumberGenerator &rng, unsigned int bits) -{ - const unsigned smallPrimeBound = 29, c_opt=10; - Integer p; - - unsigned int primeTableSize; - const word16 * primeTable = GetPrimeTable(primeTableSize); - - if (bits < smallPrimeBound) - { - do - p.Randomize(rng, Integer::Power2(bits-1), Integer::Power2(bits)-1, Integer::ANY, 1, 2); - while (TrialDivision(p, 1 << ((bits+1)/2))); - } - else - { - const unsigned margin = bits > 50 ? 20 : (bits-10)/2; - double relativeSize; - do - relativeSize = pow(2.0, double(rng.GenerateWord32())/0xffffffff - 1); - while (bits * relativeSize >= bits - margin); - - Integer a,b; - Integer q = MaurerProvablePrime(rng, unsigned(bits*relativeSize)); - Integer I = Integer::Power2(bits-2)/q; - Integer I2 = I << 1; - unsigned int trialDivisorBound = (unsigned int)STDMIN((unsigned long)primeTable[primeTableSize-1], (unsigned long)bits*bits/c_opt); - bool success = false; - while (!success) - { - p.Randomize(rng, I, I2, Integer::ANY); - p *= q; p <<= 1; ++p; - if (!TrialDivision(p, trialDivisorBound)) - { - a.Randomize(rng, 2, p-1, Integer::ANY); - b = a_exp_b_mod_c(a, (p-1)/q, p); - success = (GCD(b-1, p) == 1) && (a_exp_b_mod_c(b, q, p) == 1); - } - } - } - return p; -} - -Integer CRT(const Integer &xp, const Integer &p, const Integer &xq, const Integer &q, const Integer &u) -{ - // isn't operator overloading great? - return p * (u * (xq-xp) % q) + xp; -/* - Integer t1 = xq-xp; - cout << hex << t1 << endl; - Integer t2 = u * t1; - cout << hex << t2 << endl; - Integer t3 = t2 % q; - cout << hex << t3 << endl; - Integer t4 = p * t3; - cout << hex << t4 << endl; - Integer t5 = t4 + xp; - cout << hex << t5 << endl; - return t5; -*/ -} - -Integer ModularSquareRoot(const Integer &a, const Integer &p) -{ - if (p%4 == 3) - return a_exp_b_mod_c(a, (p+1)/4, p); - - Integer q=p-1; - unsigned int r=0; - while (q.IsEven()) - { - r++; - q >>= 1; - } - - Integer n=2; - while (Jacobi(n, p) != -1) - ++n; - - Integer y = a_exp_b_mod_c(n, q, p); - Integer x = a_exp_b_mod_c(a, (q-1)/2, p); - Integer b = (x.Squared()%p)*a%p; - x = a*x%p; - Integer tempb, t; - - while (b != 1) - { - unsigned m=0; - tempb = b; - do - { - m++; - b = b.Squared()%p; - if (m==r) - return Integer::Zero(); - } - while (b != 1); - - t = y; - for (unsigned i=0; i<r-m-1; i++) - t = t.Squared()%p; - y = t.Squared()%p; - r = m; - x = x*t%p; - b = tempb*y%p; - } - - assert(x.Squared()%p == a); - return x; -} - -bool SolveModularQuadraticEquation(Integer &r1, Integer &r2, const Integer &a, const Integer &b, const Integer &c, const Integer &p) -{ - Integer D = (b.Squared() - 4*a*c) % p; - switch (Jacobi(D, p)) - { - default: - assert(false); // not reached - return false; - case -1: - return false; - case 0: - r1 = r2 = (-b*(a+a).InverseMod(p)) % p; - assert(((r1.Squared()*a + r1*b + c) % p).IsZero()); - return true; - case 1: - Integer s = ModularSquareRoot(D, p); - Integer t = (a+a).InverseMod(p); - r1 = (s-b)*t % p; - r2 = (-s-b)*t % p; - assert(((r1.Squared()*a + r1*b + c) % p).IsZero()); - assert(((r2.Squared()*a + r2*b + c) % p).IsZero()); - return true; - } -} - -Integer ModularRoot(const Integer &a, const Integer &dp, const Integer &dq, - const Integer &p, const Integer &q, const Integer &u) -{ - Integer p2, q2; - #pragma omp parallel - #pragma omp sections - { - #pragma omp section - p2 = ModularExponentiation((a % p), dp, p); - #pragma omp section - q2 = ModularExponentiation((a % q), dq, q); - } - return CRT(p2, p, q2, q, u); -} - -Integer ModularRoot(const Integer &a, const Integer &e, - const Integer &p, const Integer &q) -{ - Integer dp = EuclideanMultiplicativeInverse(e, p-1); - Integer dq = EuclideanMultiplicativeInverse(e, q-1); - Integer u = EuclideanMultiplicativeInverse(p, q); - assert(!!dp && !!dq && !!u); - return ModularRoot(a, dp, dq, p, q, u); -} - -/* -Integer GCDI(const Integer &x, const Integer &y) -{ - Integer a=x, b=y; - unsigned k=0; - - assert(!!a && !!b); - - while (a[0]==0 && b[0]==0) - { - a >>= 1; - b >>= 1; - k++; - } - - while (a[0]==0) - a >>= 1; - - while (b[0]==0) - b >>= 1; - - while (1) - { - switch (a.Compare(b)) - { - case -1: - b -= a; - while (b[0]==0) - b >>= 1; - break; - - case 0: - return (a <<= k); - - case 1: - a -= b; - while (a[0]==0) - a >>= 1; - break; - - default: - assert(false); - } - } -} - -Integer EuclideanMultiplicativeInverse(const Integer &a, const Integer &b) -{ - assert(b.Positive()); - - if (a.Negative()) - return EuclideanMultiplicativeInverse(a%b, b); - - if (b[0]==0) - { - if (!b || a[0]==0) - return Integer::Zero(); // no inverse - if (a==1) - return 1; - Integer u = EuclideanMultiplicativeInverse(b, a); - if (!u) - return Integer::Zero(); // no inverse - else - return (b*(a-u)+1)/a; - } - - Integer u=1, d=a, v1=b, v3=b, t1, t3, b2=(b+1)>>1; - - if (a[0]) - { - t1 = Integer::Zero(); - t3 = -b; - } - else - { - t1 = b2; - t3 = a>>1; - } - - while (!!t3) - { - while (t3[0]==0) - { - t3 >>= 1; - if (t1[0]==0) - t1 >>= 1; - else - { - t1 >>= 1; - t1 += b2; - } - } - if (t3.Positive()) - { - u = t1; - d = t3; - } - else - { - v1 = b-t1; - v3 = -t3; - } - t1 = u-v1; - t3 = d-v3; - if (t1.Negative()) - t1 += b; - } - if (d==1) - return u; - else - return Integer::Zero(); // no inverse -} -*/ - -int Jacobi(const Integer &aIn, const Integer &bIn) -{ - assert(bIn.IsOdd()); - - Integer b = bIn, a = aIn%bIn; - int result = 1; - - while (!!a) - { - unsigned i=0; - while (a.GetBit(i)==0) - i++; - a>>=i; - - if (i%2==1 && (b%8==3 || b%8==5)) - result = -result; - - if (a%4==3 && b%4==3) - result = -result; - - std::swap(a, b); - a %= b; - } - - return (b==1) ? result : 0; -} - -Integer Lucas(const Integer &e, const Integer &pIn, const Integer &n) -{ - unsigned i = e.BitCount(); - if (i==0) - return Integer::Two(); - - MontgomeryRepresentation m(n); - Integer p=m.ConvertIn(pIn%n), two=m.ConvertIn(Integer::Two()); - Integer v=p, v1=m.Subtract(m.Square(p), two); - - i--; - while (i--) - { - if (e.GetBit(i)) - { - // v = (v*v1 - p) % m; - v = m.Subtract(m.Multiply(v,v1), p); - // v1 = (v1*v1 - 2) % m; - v1 = m.Subtract(m.Square(v1), two); - } - else - { - // v1 = (v*v1 - p) % m; - v1 = m.Subtract(m.Multiply(v,v1), p); - // v = (v*v - 2) % m; - v = m.Subtract(m.Square(v), two); - } - } - return m.ConvertOut(v); -} - -// This is Peter Montgomery's unpublished Lucas sequence evalutation algorithm. -// The total number of multiplies and squares used is less than the binary -// algorithm (see above). Unfortunately I can't get it to run as fast as -// the binary algorithm because of the extra overhead. -/* -Integer Lucas(const Integer &n, const Integer &P, const Integer &modulus) -{ - if (!n) - return 2; - -#define f(A, B, C) m.Subtract(m.Multiply(A, B), C) -#define X2(A) m.Subtract(m.Square(A), two) -#define X3(A) m.Multiply(A, m.Subtract(m.Square(A), three)) - - MontgomeryRepresentation m(modulus); - Integer two=m.ConvertIn(2), three=m.ConvertIn(3); - Integer A=m.ConvertIn(P), B, C, p, d=n, e, r, t, T, U; - - while (d!=1) - { - p = d; - unsigned int b = WORD_BITS * p.WordCount(); - Integer alpha = (Integer(5)<<(2*b-2)).SquareRoot() - Integer::Power2(b-1); - r = (p*alpha)>>b; - e = d-r; - B = A; - C = two; - d = r; - - while (d!=e) - { - if (d<e) - { - swap(d, e); - swap(A, B); - } - - unsigned int dm2 = d[0], em2 = e[0]; - unsigned int dm3 = d%3, em3 = e%3; - -// if ((dm6+em6)%3 == 0 && d <= e + (e>>2)) - if ((dm3+em3==0 || dm3+em3==3) && (t = e, t >>= 2, t += e, d <= t)) - { - // #1 -// t = (d+d-e)/3; -// t = d; t += d; t -= e; t /= 3; -// e = (e+e-d)/3; -// e += e; e -= d; e /= 3; -// d = t; - -// t = (d+e)/3 - t = d; t += e; t /= 3; - e -= t; - d -= t; - - T = f(A, B, C); - U = f(T, A, B); - B = f(T, B, A); - A = U; - continue; - } - -// if (dm6 == em6 && d <= e + (e>>2)) - if (dm3 == em3 && dm2 == em2 && (t = e, t >>= 2, t += e, d <= t)) - { - // #2 -// d = (d-e)>>1; - d -= e; d >>= 1; - B = f(A, B, C); - A = X2(A); - continue; - } - -// if (d <= (e<<2)) - if (d <= (t = e, t <<= 2)) - { - // #3 - d -= e; - C = f(A, B, C); - swap(B, C); - continue; - } - - if (dm2 == em2) - { - // #4 -// d = (d-e)>>1; - d -= e; d >>= 1; - B = f(A, B, C); - A = X2(A); - continue; - } - - if (dm2 == 0) - { - // #5 - d >>= 1; - C = f(A, C, B); - A = X2(A); - continue; - } - - if (dm3 == 0) - { - // #6 -// d = d/3 - e; - d /= 3; d -= e; - T = X2(A); - C = f(T, f(A, B, C), C); - swap(B, C); - A = f(T, A, A); - continue; - } - - if (dm3+em3==0 || dm3+em3==3) - { - // #7 -// d = (d-e-e)/3; - d -= e; d -= e; d /= 3; - T = f(A, B, C); - B = f(T, A, B); - A = X3(A); - continue; - } - - if (dm3 == em3) - { - // #8 -// d = (d-e)/3; - d -= e; d /= 3; - T = f(A, B, C); - C = f(A, C, B); - B = T; - A = X3(A); - continue; - } - - assert(em2 == 0); - // #9 - e >>= 1; - C = f(C, B, A); - B = X2(B); - } - - A = f(A, B, C); - } - -#undef f -#undef X2 -#undef X3 - - return m.ConvertOut(A); -} -*/ - -Integer InverseLucas(const Integer &e, const Integer &m, const Integer &p, const Integer &q, const Integer &u) -{ - Integer d = (m*m-4); - Integer p2, q2; - #pragma omp parallel - #pragma omp sections - { - #pragma omp section - { - p2 = p-Jacobi(d,p); - p2 = Lucas(EuclideanMultiplicativeInverse(e,p2), m, p); - } - #pragma omp section - { - q2 = q-Jacobi(d,q); - q2 = Lucas(EuclideanMultiplicativeInverse(e,q2), m, q); - } - } - return CRT(p2, p, q2, q, u); -} - -unsigned int FactoringWorkFactor(unsigned int n) -{ - // extrapolated from the table in Odlyzko's "The Future of Integer Factorization" - // updated to reflect the factoring of RSA-130 - if (n<5) return 0; - else return (unsigned int)(2.4 * pow((double)n, 1.0/3.0) * pow(log(double(n)), 2.0/3.0) - 5); -} - -unsigned int DiscreteLogWorkFactor(unsigned int n) -{ - // assuming discrete log takes about the same time as factoring - if (n<5) return 0; - else return (unsigned int)(2.4 * pow((double)n, 1.0/3.0) * pow(log(double(n)), 2.0/3.0) - 5); -} - -// ******************************************************** - -void PrimeAndGenerator::Generate(signed int delta, RandomNumberGenerator &rng, unsigned int pbits, unsigned int qbits) -{ - // no prime exists for delta = -1, qbits = 4, and pbits = 5 - assert(qbits > 4); - assert(pbits > qbits); - - if (qbits+1 == pbits) - { - Integer minP = Integer::Power2(pbits-1); - Integer maxP = Integer::Power2(pbits) - 1; - bool success = false; - - while (!success) - { - p.Randomize(rng, minP, maxP, Integer::ANY, 6+5*delta, 12); - PrimeSieve sieve(p, STDMIN(p+PrimeSearchInterval(maxP)*12, maxP), 12, delta); - - while (sieve.NextCandidate(p)) - { - assert(IsSmallPrime(p) || SmallDivisorsTest(p)); - q = (p-delta) >> 1; - assert(IsSmallPrime(q) || SmallDivisorsTest(q)); - if (FastProbablePrimeTest(q) && FastProbablePrimeTest(p) && IsPrime(q) && IsPrime(p)) - { - success = true; - break; - } - } - } - - if (delta == 1) - { - // find g such that g is a quadratic residue mod p, then g has order q - // g=4 always works, but this way we get the smallest quadratic residue (other than 1) - for (g=2; Jacobi(g, p) != 1; ++g) {} - // contributed by Walt Tuvell: g should be the following according to the Law of Quadratic Reciprocity - assert((p%8==1 || p%8==7) ? g==2 : (p%12==1 || p%12==11) ? g==3 : g==4); - } - else - { - assert(delta == -1); - // find g such that g*g-4 is a quadratic non-residue, - // and such that g has order q - for (g=3; ; ++g) - if (Jacobi(g*g-4, p)==-1 && Lucas(q, g, p)==2) - break; - } - } - else - { - Integer minQ = Integer::Power2(qbits-1); - Integer maxQ = Integer::Power2(qbits) - 1; - Integer minP = Integer::Power2(pbits-1); - Integer maxP = Integer::Power2(pbits) - 1; - - do - { - q.Randomize(rng, minQ, maxQ, Integer::PRIME); - } while (!p.Randomize(rng, minP, maxP, Integer::PRIME, delta%q, q)); - - // find a random g of order q - if (delta==1) - { - do - { - Integer h(rng, 2, p-2, Integer::ANY); - g = a_exp_b_mod_c(h, (p-1)/q, p); - } while (g <= 1); - assert(a_exp_b_mod_c(g, q, p)==1); - } - else - { - assert(delta==-1); - do - { - Integer h(rng, 3, p-1, Integer::ANY); - if (Jacobi(h*h-4, p)==1) - continue; - g = Lucas((p+1)/q, h, p); - } while (g <= 2); - assert(Lucas(q, g, p) == 2); - } - } -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/nbtheory.h b/lib/cryptopp/nbtheory.h deleted file mode 100644 index 636479269..000000000 --- a/lib/cryptopp/nbtheory.h +++ /dev/null @@ -1,131 +0,0 @@ -// nbtheory.h - written and placed in the public domain by Wei Dai - -#ifndef CRYPTOPP_NBTHEORY_H -#define CRYPTOPP_NBTHEORY_H - -#include "integer.h" -#include "algparam.h" - -NAMESPACE_BEGIN(CryptoPP) - -// obtain pointer to small prime table and get its size -CRYPTOPP_DLL const word16 * CRYPTOPP_API GetPrimeTable(unsigned int &size); - -// ************ primality testing **************** - -// generate a provable prime -CRYPTOPP_DLL Integer CRYPTOPP_API MaurerProvablePrime(RandomNumberGenerator &rng, unsigned int bits); -CRYPTOPP_DLL Integer CRYPTOPP_API MihailescuProvablePrime(RandomNumberGenerator &rng, unsigned int bits); - -CRYPTOPP_DLL bool CRYPTOPP_API IsSmallPrime(const Integer &p); - -// returns true if p is divisible by some prime less than bound -// bound not be greater than the largest entry in the prime table -CRYPTOPP_DLL bool CRYPTOPP_API TrialDivision(const Integer &p, unsigned bound); - -// returns true if p is NOT divisible by small primes -CRYPTOPP_DLL bool CRYPTOPP_API SmallDivisorsTest(const Integer &p); - -// These is no reason to use these two, use the ones below instead -CRYPTOPP_DLL bool CRYPTOPP_API IsFermatProbablePrime(const Integer &n, const Integer &b); -CRYPTOPP_DLL bool CRYPTOPP_API IsLucasProbablePrime(const Integer &n); - -CRYPTOPP_DLL bool CRYPTOPP_API IsStrongProbablePrime(const Integer &n, const Integer &b); -CRYPTOPP_DLL bool CRYPTOPP_API IsStrongLucasProbablePrime(const Integer &n); - -// Rabin-Miller primality test, i.e. repeating the strong probable prime test -// for several rounds with random bases -CRYPTOPP_DLL bool CRYPTOPP_API RabinMillerTest(RandomNumberGenerator &rng, const Integer &w, unsigned int rounds); - -// primality test, used to generate primes -CRYPTOPP_DLL bool CRYPTOPP_API IsPrime(const Integer &p); - -// more reliable than IsPrime(), used to verify primes generated by others -CRYPTOPP_DLL bool CRYPTOPP_API VerifyPrime(RandomNumberGenerator &rng, const Integer &p, unsigned int level = 1); - -class CRYPTOPP_DLL PrimeSelector -{ -public: - const PrimeSelector *GetSelectorPointer() const {return this;} - virtual bool IsAcceptable(const Integer &candidate) const =0; -}; - -// use a fast sieve to find the first probable prime in {x | p<=x<=max and x%mod==equiv} -// returns true iff successful, value of p is undefined if no such prime exists -CRYPTOPP_DLL bool CRYPTOPP_API FirstPrime(Integer &p, const Integer &max, const Integer &equiv, const Integer &mod, const PrimeSelector *pSelector); - -CRYPTOPP_DLL unsigned int CRYPTOPP_API PrimeSearchInterval(const Integer &max); - -CRYPTOPP_DLL AlgorithmParameters CRYPTOPP_API MakeParametersForTwoPrimesOfEqualSize(unsigned int productBitLength); - -// ********** other number theoretic functions ************ - -inline Integer GCD(const Integer &a, const Integer &b) - {return Integer::Gcd(a,b);} -inline bool RelativelyPrime(const Integer &a, const Integer &b) - {return Integer::Gcd(a,b) == Integer::One();} -inline Integer LCM(const Integer &a, const Integer &b) - {return a/Integer::Gcd(a,b)*b;} -inline Integer EuclideanMultiplicativeInverse(const Integer &a, const Integer &b) - {return a.InverseMod(b);} - -// use Chinese Remainder Theorem to calculate x given x mod p and x mod q, and u = inverse of p mod q -CRYPTOPP_DLL Integer CRYPTOPP_API CRT(const Integer &xp, const Integer &p, const Integer &xq, const Integer &q, const Integer &u); - -// if b is prime, then Jacobi(a, b) returns 0 if a%b==0, 1 if a is quadratic residue mod b, -1 otherwise -// check a number theory book for what Jacobi symbol means when b is not prime -CRYPTOPP_DLL int CRYPTOPP_API Jacobi(const Integer &a, const Integer &b); - -// calculates the Lucas function V_e(p, 1) mod n -CRYPTOPP_DLL Integer CRYPTOPP_API Lucas(const Integer &e, const Integer &p, const Integer &n); -// calculates x such that m==Lucas(e, x, p*q), p q primes, u=inverse of p mod q -CRYPTOPP_DLL Integer CRYPTOPP_API InverseLucas(const Integer &e, const Integer &m, const Integer &p, const Integer &q, const Integer &u); - -inline Integer ModularExponentiation(const Integer &a, const Integer &e, const Integer &m) - {return a_exp_b_mod_c(a, e, m);} -// returns x such that x*x%p == a, p prime -CRYPTOPP_DLL Integer CRYPTOPP_API ModularSquareRoot(const Integer &a, const Integer &p); -// returns x such that a==ModularExponentiation(x, e, p*q), p q primes, -// and e relatively prime to (p-1)*(q-1) -// dp=d%(p-1), dq=d%(q-1), (d is inverse of e mod (p-1)*(q-1)) -// and u=inverse of p mod q -CRYPTOPP_DLL Integer CRYPTOPP_API ModularRoot(const Integer &a, const Integer &dp, const Integer &dq, const Integer &p, const Integer &q, const Integer &u); - -// find r1 and r2 such that ax^2 + bx + c == 0 (mod p) for x in {r1, r2}, p prime -// returns true if solutions exist -CRYPTOPP_DLL bool CRYPTOPP_API SolveModularQuadraticEquation(Integer &r1, Integer &r2, const Integer &a, const Integer &b, const Integer &c, const Integer &p); - -// returns log base 2 of estimated number of operations to calculate discrete log or factor a number -CRYPTOPP_DLL unsigned int CRYPTOPP_API DiscreteLogWorkFactor(unsigned int bitlength); -CRYPTOPP_DLL unsigned int CRYPTOPP_API FactoringWorkFactor(unsigned int bitlength); - -// ******************************************************** - -//! generator of prime numbers of special forms -class CRYPTOPP_DLL PrimeAndGenerator -{ -public: - PrimeAndGenerator() {} - // generate a random prime p of the form 2*q+delta, where delta is 1 or -1 and q is also prime - // Precondition: pbits > 5 - // warning: this is slow, because primes of this form are harder to find - PrimeAndGenerator(signed int delta, RandomNumberGenerator &rng, unsigned int pbits) - {Generate(delta, rng, pbits, pbits-1);} - // generate a random prime p of the form 2*r*q+delta, where q is also prime - // Precondition: qbits > 4 && pbits > qbits - PrimeAndGenerator(signed int delta, RandomNumberGenerator &rng, unsigned int pbits, unsigned qbits) - {Generate(delta, rng, pbits, qbits);} - - void Generate(signed int delta, RandomNumberGenerator &rng, unsigned int pbits, unsigned qbits); - - const Integer& Prime() const {return p;} - const Integer& SubPrime() const {return q;} - const Integer& Generator() const {return g;} - -private: - Integer p, q, g; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/network.cpp b/lib/cryptopp/network.cpp deleted file mode 100644 index 9b7198d16..000000000 --- a/lib/cryptopp/network.cpp +++ /dev/null @@ -1,550 +0,0 @@ -// network.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "network.h" -#include "wait.h" - -#define CRYPTOPP_TRACE_NETWORK 0 - -NAMESPACE_BEGIN(CryptoPP) - -#ifdef HIGHRES_TIMER_AVAILABLE - -lword LimitedBandwidth::ComputeCurrentTransceiveLimit() -{ - if (!m_maxBytesPerSecond) - return ULONG_MAX; - - double curTime = GetCurTimeAndCleanUp(); - lword total = 0; - for (OpQueue::size_type i=0; i!=m_ops.size(); ++i) - total += m_ops[i].second; - return SaturatingSubtract(m_maxBytesPerSecond, total); -} - -double LimitedBandwidth::TimeToNextTransceive() -{ - if (!m_maxBytesPerSecond) - return 0; - - if (!m_nextTransceiveTime) - ComputeNextTransceiveTime(); - - return SaturatingSubtract(m_nextTransceiveTime, m_timer.ElapsedTimeAsDouble()); -} - -void LimitedBandwidth::NoteTransceive(lword size) -{ - if (m_maxBytesPerSecond) - { - double curTime = GetCurTimeAndCleanUp(); - m_ops.push_back(std::make_pair(curTime, size)); - m_nextTransceiveTime = 0; - } -} - -void LimitedBandwidth::ComputeNextTransceiveTime() -{ - double curTime = GetCurTimeAndCleanUp(); - lword total = 0; - for (unsigned int i=0; i!=m_ops.size(); ++i) - total += m_ops[i].second; - m_nextTransceiveTime = - (total < m_maxBytesPerSecond) ? curTime : m_ops.front().first + 1000; -} - -double LimitedBandwidth::GetCurTimeAndCleanUp() -{ - if (!m_maxBytesPerSecond) - return 0; - - double curTime = m_timer.ElapsedTimeAsDouble(); - while (m_ops.size() && (m_ops.front().first + 1000 < curTime)) - m_ops.pop_front(); - return curTime; -} - -void LimitedBandwidth::GetWaitObjects(WaitObjectContainer &container, const CallStack &callStack) -{ - double nextTransceiveTime = TimeToNextTransceive(); - if (nextTransceiveTime) - container.ScheduleEvent(nextTransceiveTime, CallStack("LimitedBandwidth::GetWaitObjects()", &callStack)); -} - -// ************************************************************* - -size_t NonblockingSource::GeneralPump2( - lword& byteCount, bool blockingOutput, - unsigned long maxTime, bool checkDelimiter, byte delimiter) -{ - m_blockedBySpeedLimit = false; - - if (!GetMaxBytesPerSecond()) - { - size_t ret = DoPump(byteCount, blockingOutput, maxTime, checkDelimiter, delimiter); - m_doPumpBlocked = (ret != 0); - return ret; - } - - bool forever = (maxTime == INFINITE_TIME); - unsigned long timeToGo = maxTime; - Timer timer(Timer::MILLISECONDS, forever); - lword maxSize = byteCount; - byteCount = 0; - - timer.StartTimer(); - - while (true) - { - lword curMaxSize = UnsignedMin(ComputeCurrentTransceiveLimit(), maxSize - byteCount); - - if (curMaxSize || m_doPumpBlocked) - { - if (!forever) timeToGo = SaturatingSubtract(maxTime, timer.ElapsedTime()); - size_t ret = DoPump(curMaxSize, blockingOutput, timeToGo, checkDelimiter, delimiter); - m_doPumpBlocked = (ret != 0); - if (curMaxSize) - { - NoteTransceive(curMaxSize); - byteCount += curMaxSize; - } - if (ret) - return ret; - } - - if (maxSize != ULONG_MAX && byteCount >= maxSize) - break; - - if (!forever) - { - timeToGo = SaturatingSubtract(maxTime, timer.ElapsedTime()); - if (!timeToGo) - break; - } - - double waitTime = TimeToNextTransceive(); - if (!forever && waitTime > timeToGo) - { - m_blockedBySpeedLimit = true; - break; - } - - WaitObjectContainer container; - LimitedBandwidth::GetWaitObjects(container, CallStack("NonblockingSource::GeneralPump2() - speed limit", 0)); - container.Wait((unsigned long)waitTime); - } - - return 0; -} - -size_t NonblockingSource::PumpMessages2(unsigned int &messageCount, bool blocking) -{ - if (messageCount == 0) - return 0; - - messageCount = 0; - - lword byteCount; - do { - byteCount = LWORD_MAX; - RETURN_IF_NONZERO(Pump2(byteCount, blocking)); - } while(byteCount == LWORD_MAX); - - if (!m_messageEndSent && SourceExhausted()) - { - RETURN_IF_NONZERO(AttachedTransformation()->Put2(NULL, 0, GetAutoSignalPropagation(), true)); - m_messageEndSent = true; - messageCount = 1; - } - return 0; -} - -lword NonblockingSink::TimedFlush(unsigned long maxTime, size_t targetSize) -{ - m_blockedBySpeedLimit = false; - - size_t curBufSize = GetCurrentBufferSize(); - if (curBufSize <= targetSize && (targetSize || !EofPending())) - return 0; - - if (!GetMaxBytesPerSecond()) - return DoFlush(maxTime, targetSize); - - bool forever = (maxTime == INFINITE_TIME); - unsigned long timeToGo = maxTime; - Timer timer(Timer::MILLISECONDS, forever); - lword totalFlushed = 0; - - timer.StartTimer(); - - while (true) - { - size_t flushSize = UnsignedMin(curBufSize - targetSize, ComputeCurrentTransceiveLimit()); - if (flushSize || EofPending()) - { - if (!forever) timeToGo = SaturatingSubtract(maxTime, timer.ElapsedTime()); - size_t ret = (size_t)DoFlush(timeToGo, curBufSize - flushSize); - if (ret) - { - NoteTransceive(ret); - curBufSize -= ret; - totalFlushed += ret; - } - } - - if (curBufSize <= targetSize && (targetSize || !EofPending())) - break; - - if (!forever) - { - timeToGo = SaturatingSubtract(maxTime, timer.ElapsedTime()); - if (!timeToGo) - break; - } - - double waitTime = TimeToNextTransceive(); - if (!forever && waitTime > timeToGo) - { - m_blockedBySpeedLimit = true; - break; - } - - WaitObjectContainer container; - LimitedBandwidth::GetWaitObjects(container, CallStack("NonblockingSink::TimedFlush() - speed limit", 0)); - container.Wait((unsigned long)waitTime); - } - - return totalFlushed; -} - -bool NonblockingSink::IsolatedFlush(bool hardFlush, bool blocking) -{ - TimedFlush(blocking ? INFINITE_TIME : 0); - return hardFlush && (!!GetCurrentBufferSize() || EofPending()); -} - -// ************************************************************* - -NetworkSource::NetworkSource(BufferedTransformation *attachment) - : NonblockingSource(attachment), m_buf(1024*16) - , m_waitingForResult(false), m_outputBlocked(false) - , m_dataBegin(0), m_dataEnd(0) -{ -} - -unsigned int NetworkSource::GetMaxWaitObjectCount() const -{ - return LimitedBandwidth::GetMaxWaitObjectCount() - + GetReceiver().GetMaxWaitObjectCount() - + AttachedTransformation()->GetMaxWaitObjectCount(); -} - -void NetworkSource::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) -{ - if (BlockedBySpeedLimit()) - LimitedBandwidth::GetWaitObjects(container, CallStack("NetworkSource::GetWaitObjects() - speed limit", &callStack)); - else if (!m_outputBlocked) - { - if (m_dataBegin == m_dataEnd) - AccessReceiver().GetWaitObjects(container, CallStack("NetworkSource::GetWaitObjects() - no data", &callStack)); - else - container.SetNoWait(CallStack("NetworkSource::GetWaitObjects() - have data", &callStack)); - } - - AttachedTransformation()->GetWaitObjects(container, CallStack("NetworkSource::GetWaitObjects() - attachment", &callStack)); -} - -size_t NetworkSource::DoPump(lword &byteCount, bool blockingOutput, unsigned long maxTime, bool checkDelimiter, byte delimiter) -{ - NetworkReceiver &receiver = AccessReceiver(); - - lword maxSize = byteCount; - byteCount = 0; - bool forever = maxTime == INFINITE_TIME; - Timer timer(Timer::MILLISECONDS, forever); - BufferedTransformation *t = AttachedTransformation(); - - if (m_outputBlocked) - goto DoOutput; - - while (true) - { - if (m_dataBegin == m_dataEnd) - { - if (receiver.EofReceived()) - break; - - if (m_waitingForResult) - { - if (receiver.MustWaitForResult() && - !receiver.Wait(SaturatingSubtract(maxTime, timer.ElapsedTime()), - CallStack("NetworkSource::DoPump() - wait receive result", 0))) - break; - - unsigned int recvResult = receiver.GetReceiveResult(); -#if CRYPTOPP_TRACE_NETWORK - OutputDebugString((IntToString((unsigned int)this) + ": Received " + IntToString(recvResult) + " bytes\n").c_str()); -#endif - m_dataEnd += recvResult; - m_waitingForResult = false; - - if (!receiver.MustWaitToReceive() && !receiver.EofReceived() && m_dataEnd != m_buf.size()) - goto ReceiveNoWait; - } - else - { - m_dataEnd = m_dataBegin = 0; - - if (receiver.MustWaitToReceive()) - { - if (!receiver.Wait(SaturatingSubtract(maxTime, timer.ElapsedTime()), - CallStack("NetworkSource::DoPump() - wait receive", 0))) - break; - - receiver.Receive(m_buf+m_dataEnd, m_buf.size()-m_dataEnd); - m_waitingForResult = true; - } - else - { -ReceiveNoWait: - m_waitingForResult = true; - // call Receive repeatedly as long as data is immediately available, - // because some receivers tend to return data in small pieces -#if CRYPTOPP_TRACE_NETWORK - OutputDebugString((IntToString((unsigned int)this) + ": Receiving " + IntToString(m_buf.size()-m_dataEnd) + " bytes\n").c_str()); -#endif - while (receiver.Receive(m_buf+m_dataEnd, m_buf.size()-m_dataEnd)) - { - unsigned int recvResult = receiver.GetReceiveResult(); -#if CRYPTOPP_TRACE_NETWORK - OutputDebugString((IntToString((unsigned int)this) + ": Received " + IntToString(recvResult) + " bytes\n").c_str()); -#endif - m_dataEnd += recvResult; - if (receiver.EofReceived() || m_dataEnd > m_buf.size() /2) - { - m_waitingForResult = false; - break; - } - } - } - } - } - else - { - m_putSize = UnsignedMin(m_dataEnd - m_dataBegin, maxSize - byteCount); - - if (checkDelimiter) - m_putSize = std::find(m_buf+m_dataBegin, m_buf+m_dataBegin+m_putSize, delimiter) - (m_buf+m_dataBegin); - -DoOutput: - size_t result = t->PutModifiable2(m_buf+m_dataBegin, m_putSize, 0, forever || blockingOutput); - if (result) - { - if (t->Wait(SaturatingSubtract(maxTime, timer.ElapsedTime()), - CallStack("NetworkSource::DoPump() - wait attachment", 0))) - goto DoOutput; - else - { - m_outputBlocked = true; - return result; - } - } - m_outputBlocked = false; - - byteCount += m_putSize; - m_dataBegin += m_putSize; - if (checkDelimiter && m_dataBegin < m_dataEnd && m_buf[m_dataBegin] == delimiter) - break; - if (maxSize != ULONG_MAX && byteCount == maxSize) - break; - // once time limit is reached, return even if there is more data waiting - // but make 0 a special case so caller can request a large amount of data to be - // pumped as long as it is immediately available - if (maxTime > 0 && timer.ElapsedTime() > maxTime) - break; - } - } - - return 0; -} - -// ************************************************************* - -NetworkSink::NetworkSink(unsigned int maxBufferSize, unsigned int autoFlushBound) - : m_maxBufferSize(maxBufferSize), m_autoFlushBound(autoFlushBound) - , m_needSendResult(false), m_wasBlocked(false), m_eofState(EOF_NONE) - , m_buffer(STDMIN(16U*1024U+256, maxBufferSize)), m_skipBytes(0) - , m_speedTimer(Timer::MILLISECONDS), m_byteCountSinceLastTimerReset(0) - , m_currentSpeed(0), m_maxObservedSpeed(0) -{ -} - -float NetworkSink::ComputeCurrentSpeed() -{ - if (m_speedTimer.ElapsedTime() > 1000) - { - m_currentSpeed = m_byteCountSinceLastTimerReset * 1000 / m_speedTimer.ElapsedTime(); - m_maxObservedSpeed = STDMAX(m_currentSpeed, m_maxObservedSpeed * 0.98f); - m_byteCountSinceLastTimerReset = 0; - m_speedTimer.StartTimer(); -// OutputDebugString(("max speed: " + IntToString((int)m_maxObservedSpeed) + " current speed: " + IntToString((int)m_currentSpeed) + "\n").c_str()); - } - return m_currentSpeed; -} - -float NetworkSink::GetMaxObservedSpeed() const -{ - lword m = GetMaxBytesPerSecond(); - return m ? STDMIN(m_maxObservedSpeed, float(CRYPTOPP_VC6_INT64 m)) : m_maxObservedSpeed; -} - -unsigned int NetworkSink::GetMaxWaitObjectCount() const -{ - return LimitedBandwidth::GetMaxWaitObjectCount() + GetSender().GetMaxWaitObjectCount(); -} - -void NetworkSink::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) -{ - if (BlockedBySpeedLimit()) - LimitedBandwidth::GetWaitObjects(container, CallStack("NetworkSink::GetWaitObjects() - speed limit", &callStack)); - else if (m_wasBlocked) - AccessSender().GetWaitObjects(container, CallStack("NetworkSink::GetWaitObjects() - was blocked", &callStack)); - else if (!m_buffer.IsEmpty()) - AccessSender().GetWaitObjects(container, CallStack("NetworkSink::GetWaitObjects() - buffer not empty", &callStack)); - else if (EofPending()) - AccessSender().GetWaitObjects(container, CallStack("NetworkSink::GetWaitObjects() - EOF pending", &callStack)); -} - -size_t NetworkSink::Put2(const byte *inString, size_t length, int messageEnd, bool blocking) -{ - if (m_eofState == EOF_DONE) - { - if (length || messageEnd) - throw Exception(Exception::OTHER_ERROR, "NetworkSink::Put2() being called after EOF had been sent"); - - return 0; - } - - if (m_eofState > EOF_NONE) - goto EofSite; - - { - if (m_skipBytes) - { - assert(length >= m_skipBytes); - inString += m_skipBytes; - length -= m_skipBytes; - } - - m_buffer.Put(inString, length); - - if (!blocking || m_buffer.CurrentSize() > m_autoFlushBound) - TimedFlush(0, 0); - - size_t targetSize = messageEnd ? 0 : m_maxBufferSize; - if (blocking) - TimedFlush(INFINITE_TIME, targetSize); - - if (m_buffer.CurrentSize() > targetSize) - { - assert(!blocking); - m_wasBlocked = true; - m_skipBytes += length; - size_t blockedBytes = UnsignedMin(length, m_buffer.CurrentSize() - targetSize); - return STDMAX<size_t>(blockedBytes, 1); - } - - m_wasBlocked = false; - m_skipBytes = 0; - } - - if (messageEnd) - { - m_eofState = EOF_PENDING_SEND; - - EofSite: - TimedFlush(blocking ? INFINITE_TIME : 0, 0); - if (m_eofState != EOF_DONE) - return 1; - } - - return 0; -} - -lword NetworkSink::DoFlush(unsigned long maxTime, size_t targetSize) -{ - NetworkSender &sender = AccessSender(); - - bool forever = maxTime == INFINITE_TIME; - Timer timer(Timer::MILLISECONDS, forever); - unsigned int totalFlushSize = 0; - - while (true) - { - if (m_buffer.CurrentSize() <= targetSize) - break; - - if (m_needSendResult) - { - if (sender.MustWaitForResult() && - !sender.Wait(SaturatingSubtract(maxTime, timer.ElapsedTime()), - CallStack("NetworkSink::DoFlush() - wait send result", 0))) - break; - - unsigned int sendResult = sender.GetSendResult(); -#if CRYPTOPP_TRACE_NETWORK - OutputDebugString((IntToString((unsigned int)this) + ": Sent " + IntToString(sendResult) + " bytes\n").c_str()); -#endif - m_buffer.Skip(sendResult); - totalFlushSize += sendResult; - m_needSendResult = false; - - if (!m_buffer.AnyRetrievable()) - break; - } - - unsigned long timeOut = maxTime ? SaturatingSubtract(maxTime, timer.ElapsedTime()) : 0; - if (sender.MustWaitToSend() && !sender.Wait(timeOut, CallStack("NetworkSink::DoFlush() - wait send", 0))) - break; - - size_t contiguousSize = 0; - const byte *block = m_buffer.Spy(contiguousSize); - -#if CRYPTOPP_TRACE_NETWORK - OutputDebugString((IntToString((unsigned int)this) + ": Sending " + IntToString(contiguousSize) + " bytes\n").c_str()); -#endif - sender.Send(block, contiguousSize); - m_needSendResult = true; - - if (maxTime > 0 && timeOut == 0) - break; // once time limit is reached, return even if there is more data waiting - } - - m_byteCountSinceLastTimerReset += totalFlushSize; - ComputeCurrentSpeed(); - - if (m_buffer.IsEmpty() && !m_needSendResult) - { - if (m_eofState == EOF_PENDING_SEND) - { - sender.SendEof(); - m_eofState = sender.MustWaitForEof() ? EOF_PENDING_DELIVERY : EOF_DONE; - } - - while (m_eofState == EOF_PENDING_DELIVERY) - { - unsigned long timeOut = maxTime ? SaturatingSubtract(maxTime, timer.ElapsedTime()) : 0; - if (!sender.Wait(timeOut, CallStack("NetworkSink::DoFlush() - wait EOF", 0))) - break; - - if (sender.EofSent()) - m_eofState = EOF_DONE; - } - } - - return totalFlushSize; -} - -#endif // #ifdef HIGHRES_TIMER_AVAILABLE - -NAMESPACE_END diff --git a/lib/cryptopp/network.h b/lib/cryptopp/network.h deleted file mode 100644 index 96cd4567e..000000000 --- a/lib/cryptopp/network.h +++ /dev/null @@ -1,235 +0,0 @@ -#ifndef CRYPTOPP_NETWORK_H -#define CRYPTOPP_NETWORK_H - -#include "config.h" - -#ifdef HIGHRES_TIMER_AVAILABLE - -#include "filters.h" -#include "hrtimer.h" - -#include <deque> - -NAMESPACE_BEGIN(CryptoPP) - -class LimitedBandwidth -{ -public: - LimitedBandwidth(lword maxBytesPerSecond = 0) - : m_maxBytesPerSecond(maxBytesPerSecond), m_timer(Timer::MILLISECONDS) - , m_nextTransceiveTime(0) - { m_timer.StartTimer(); } - - lword GetMaxBytesPerSecond() const - { return m_maxBytesPerSecond; } - - void SetMaxBytesPerSecond(lword v) - { m_maxBytesPerSecond = v; } - - lword ComputeCurrentTransceiveLimit(); - - double TimeToNextTransceive(); - - void NoteTransceive(lword size); - -public: - /*! GetWaitObjects() must be called despite the 0 return from GetMaxWaitObjectCount(); - the 0 is because the ScheduleEvent() method is used instead of adding a wait object */ - unsigned int GetMaxWaitObjectCount() const { return 0; } - void GetWaitObjects(WaitObjectContainer &container, const CallStack &callStack); - -private: - lword m_maxBytesPerSecond; - - typedef std::deque<std::pair<double, lword> > OpQueue; - OpQueue m_ops; - - Timer m_timer; - double m_nextTransceiveTime; - - void ComputeNextTransceiveTime(); - double GetCurTimeAndCleanUp(); -}; - -//! a Source class that can pump from a device for a specified amount of time. -class CRYPTOPP_NO_VTABLE NonblockingSource : public AutoSignaling<Source>, public LimitedBandwidth -{ -public: - NonblockingSource(BufferedTransformation *attachment) - : m_messageEndSent(false) , m_doPumpBlocked(false), m_blockedBySpeedLimit(false) {Detach(attachment);} - - //! \name NONBLOCKING SOURCE - //@{ - - //! pump up to maxSize bytes using at most maxTime milliseconds - /*! If checkDelimiter is true, pump up to delimiter, which itself is not extracted or pumped. */ - size_t GeneralPump2(lword &byteCount, bool blockingOutput=true, unsigned long maxTime=INFINITE_TIME, bool checkDelimiter=false, byte delimiter='\n'); - - lword GeneralPump(lword maxSize=LWORD_MAX, unsigned long maxTime=INFINITE_TIME, bool checkDelimiter=false, byte delimiter='\n') - { - GeneralPump2(maxSize, true, maxTime, checkDelimiter, delimiter); - return maxSize; - } - lword TimedPump(unsigned long maxTime) - {return GeneralPump(LWORD_MAX, maxTime);} - lword PumpLine(byte delimiter='\n', lword maxSize=1024) - {return GeneralPump(maxSize, INFINITE_TIME, true, delimiter);} - - size_t Pump2(lword &byteCount, bool blocking=true) - {return GeneralPump2(byteCount, blocking, blocking ? INFINITE_TIME : 0);} - size_t PumpMessages2(unsigned int &messageCount, bool blocking=true); - //@} - -protected: - virtual size_t DoPump(lword &byteCount, bool blockingOutput, - unsigned long maxTime, bool checkDelimiter, byte delimiter) =0; - - bool BlockedBySpeedLimit() const { return m_blockedBySpeedLimit; } - -private: - bool m_messageEndSent, m_doPumpBlocked, m_blockedBySpeedLimit; -}; - -//! Network Receiver -class CRYPTOPP_NO_VTABLE NetworkReceiver : public Waitable -{ -public: - virtual bool MustWaitToReceive() {return false;} - virtual bool MustWaitForResult() {return false;} - //! receive data from network source, returns whether result is immediately available - virtual bool Receive(byte* buf, size_t bufLen) =0; - virtual unsigned int GetReceiveResult() =0; - virtual bool EofReceived() const =0; -}; - -class CRYPTOPP_NO_VTABLE NonblockingSinkInfo -{ -public: - virtual ~NonblockingSinkInfo() {} - virtual size_t GetMaxBufferSize() const =0; - virtual size_t GetCurrentBufferSize() const =0; - virtual bool EofPending() const =0; - //! compute the current speed of this sink in bytes per second - virtual float ComputeCurrentSpeed() =0; - //! get the maximum observed speed of this sink in bytes per second - virtual float GetMaxObservedSpeed() const =0; -}; - -//! a Sink class that queues input and can flush to a device for a specified amount of time. -class CRYPTOPP_NO_VTABLE NonblockingSink : public Sink, public NonblockingSinkInfo, public LimitedBandwidth -{ -public: - NonblockingSink() : m_blockedBySpeedLimit(false) {} - - bool IsolatedFlush(bool hardFlush, bool blocking); - - //! flush to device for no more than maxTime milliseconds - /*! This function will repeatedly attempt to flush data to some device, until - the queue is empty, or a total of maxTime milliseconds have elapsed. - If maxTime == 0, at least one attempt will be made to flush some data, but - it is likely that not all queued data will be flushed, even if the device - is ready to receive more data without waiting. If you want to flush as much data - as possible without waiting for the device, call this function in a loop. - For example: while (sink.TimedFlush(0) > 0) {} - \return number of bytes flushed - */ - lword TimedFlush(unsigned long maxTime, size_t targetSize = 0); - - virtual void SetMaxBufferSize(size_t maxBufferSize) =0; - //! set a bound which will cause sink to flush if exceeded by GetCurrentBufferSize() - virtual void SetAutoFlushBound(size_t bound) =0; - -protected: - virtual lword DoFlush(unsigned long maxTime, size_t targetSize) = 0; - - bool BlockedBySpeedLimit() const { return m_blockedBySpeedLimit; } - -private: - bool m_blockedBySpeedLimit; -}; - -//! Network Sender -class CRYPTOPP_NO_VTABLE NetworkSender : public Waitable -{ -public: - virtual bool MustWaitToSend() {return false;} - virtual bool MustWaitForResult() {return false;} - virtual void Send(const byte* buf, size_t bufLen) =0; - virtual unsigned int GetSendResult() =0; - virtual bool MustWaitForEof() {return false;} - virtual void SendEof() =0; - virtual bool EofSent() {return false;} // implement if MustWaitForEof() == true -}; - -//! Network Source -class CRYPTOPP_NO_VTABLE NetworkSource : public NonblockingSource -{ -public: - NetworkSource(BufferedTransformation *attachment); - - unsigned int GetMaxWaitObjectCount() const; - void GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack); - - bool SourceExhausted() const {return m_dataBegin == m_dataEnd && GetReceiver().EofReceived();} - -protected: - size_t DoPump(lword &byteCount, bool blockingOutput, unsigned long maxTime, bool checkDelimiter, byte delimiter); - - virtual NetworkReceiver & AccessReceiver() =0; - const NetworkReceiver & GetReceiver() const {return const_cast<NetworkSource *>(this)->AccessReceiver();} - -private: - SecByteBlock m_buf; - size_t m_putSize, m_dataBegin, m_dataEnd; - bool m_waitingForResult, m_outputBlocked; -}; - -//! Network Sink -class CRYPTOPP_NO_VTABLE NetworkSink : public NonblockingSink -{ -public: - NetworkSink(unsigned int maxBufferSize, unsigned int autoFlushBound); - - unsigned int GetMaxWaitObjectCount() const; - void GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack); - - size_t Put2(const byte *inString, size_t length, int messageEnd, bool blocking); - - void SetMaxBufferSize(size_t maxBufferSize) {m_maxBufferSize = maxBufferSize; m_buffer.SetNodeSize(UnsignedMin(maxBufferSize, 16U*1024U+256U));} - void SetAutoFlushBound(size_t bound) {m_autoFlushBound = bound;} - - size_t GetMaxBufferSize() const {return m_maxBufferSize;} - size_t GetCurrentBufferSize() const {return (size_t)m_buffer.CurrentSize();} - - void ClearBuffer() { m_buffer.Clear(); } - - bool EofPending() const { return m_eofState > EOF_NONE && m_eofState < EOF_DONE; } - - //! compute the current speed of this sink in bytes per second - float ComputeCurrentSpeed(); - //! get the maximum observed speed of this sink in bytes per second - float GetMaxObservedSpeed() const; - -protected: - lword DoFlush(unsigned long maxTime, size_t targetSize); - - virtual NetworkSender & AccessSender() =0; - const NetworkSender & GetSender() const {return const_cast<NetworkSink *>(this)->AccessSender();} - -private: - enum EofState { EOF_NONE, EOF_PENDING_SEND, EOF_PENDING_DELIVERY, EOF_DONE }; - - size_t m_maxBufferSize, m_autoFlushBound; - bool m_needSendResult, m_wasBlocked; - EofState m_eofState; - ByteQueue m_buffer; - size_t m_skipBytes; - Timer m_speedTimer; - float m_byteCountSinceLastTimerReset, m_currentSpeed, m_maxObservedSpeed; -}; - -NAMESPACE_END - -#endif // #ifdef HIGHRES_TIMER_AVAILABLE - -#endif diff --git a/lib/cryptopp/nr.h b/lib/cryptopp/nr.h deleted file mode 100644 index c398e3550..000000000 --- a/lib/cryptopp/nr.h +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef CRYPTOPP_NR_H -#define CRYPTOPP_NR_H - -#include "gfpcrypt.h" - -#endif diff --git a/lib/cryptopp/oaep.cpp b/lib/cryptopp/oaep.cpp deleted file mode 100644 index 1d474be52..000000000 --- a/lib/cryptopp/oaep.cpp +++ /dev/null @@ -1,97 +0,0 @@ -// oaep.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "oaep.h" -#include <functional> - -NAMESPACE_BEGIN(CryptoPP) - -// ******************************************************** - -size_t OAEP_Base::MaxUnpaddedLength(size_t paddedLength) const -{ - return SaturatingSubtract(paddedLength/8, 1+2*DigestSize()); -} - -void OAEP_Base::Pad(RandomNumberGenerator &rng, const byte *input, size_t inputLength, byte *oaepBlock, size_t oaepBlockLen, const NameValuePairs ¶meters) const -{ - assert (inputLength <= MaxUnpaddedLength(oaepBlockLen)); - - // convert from bit length to byte length - if (oaepBlockLen % 8 != 0) - { - oaepBlock[0] = 0; - oaepBlock++; - } - oaepBlockLen /= 8; - - std::auto_ptr<HashTransformation> pHash(NewHash()); - const size_t hLen = pHash->DigestSize(); - const size_t seedLen = hLen, dbLen = oaepBlockLen-seedLen; - byte *const maskedSeed = oaepBlock; - byte *const maskedDB = oaepBlock+seedLen; - - ConstByteArrayParameter encodingParameters; - parameters.GetValue(Name::EncodingParameters(), encodingParameters); - - // DB = pHash || 00 ... || 01 || M - pHash->CalculateDigest(maskedDB, encodingParameters.begin(), encodingParameters.size()); - memset(maskedDB+hLen, 0, dbLen-hLen-inputLength-1); - maskedDB[dbLen-inputLength-1] = 0x01; - memcpy(maskedDB+dbLen-inputLength, input, inputLength); - - rng.GenerateBlock(maskedSeed, seedLen); - std::auto_ptr<MaskGeneratingFunction> pMGF(NewMGF()); - pMGF->GenerateAndMask(*pHash, maskedDB, dbLen, maskedSeed, seedLen); - pMGF->GenerateAndMask(*pHash, maskedSeed, seedLen, maskedDB, dbLen); -} - -DecodingResult OAEP_Base::Unpad(const byte *oaepBlock, size_t oaepBlockLen, byte *output, const NameValuePairs ¶meters) const -{ - bool invalid = false; - - // convert from bit length to byte length - if (oaepBlockLen % 8 != 0) - { - invalid = (oaepBlock[0] != 0) || invalid; - oaepBlock++; - } - oaepBlockLen /= 8; - - std::auto_ptr<HashTransformation> pHash(NewHash()); - const size_t hLen = pHash->DigestSize(); - const size_t seedLen = hLen, dbLen = oaepBlockLen-seedLen; - - invalid = (oaepBlockLen < 2*hLen+1) || invalid; - - SecByteBlock t(oaepBlock, oaepBlockLen); - byte *const maskedSeed = t; - byte *const maskedDB = t+seedLen; - - std::auto_ptr<MaskGeneratingFunction> pMGF(NewMGF()); - pMGF->GenerateAndMask(*pHash, maskedSeed, seedLen, maskedDB, dbLen); - pMGF->GenerateAndMask(*pHash, maskedDB, dbLen, maskedSeed, seedLen); - - ConstByteArrayParameter encodingParameters; - parameters.GetValue(Name::EncodingParameters(), encodingParameters); - - // DB = pHash' || 00 ... || 01 || M - byte *M = std::find(maskedDB+hLen, maskedDB+dbLen, 0x01); - invalid = (M == maskedDB+dbLen) || invalid; - invalid = (std::find_if(maskedDB+hLen, M, std::bind2nd(std::not_equal_to<byte>(), 0)) != M) || invalid; - invalid = !pHash->VerifyDigest(maskedDB, encodingParameters.begin(), encodingParameters.size()) || invalid; - - if (invalid) - return DecodingResult(); - - M++; - memcpy(output, M, maskedDB+dbLen-M); - return DecodingResult(maskedDB+dbLen-M); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/oaep.h b/lib/cryptopp/oaep.h deleted file mode 100644 index 4bf6b0d83..000000000 --- a/lib/cryptopp/oaep.h +++ /dev/null @@ -1,42 +0,0 @@ -#ifndef CRYPTOPP_OAEP_H -#define CRYPTOPP_OAEP_H - -#include "pubkey.h" -#include "sha.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -class CRYPTOPP_DLL OAEP_Base : public PK_EncryptionMessageEncodingMethod -{ -public: - bool ParameterSupported(const char *name) const {return strcmp(name, Name::EncodingParameters()) == 0;} - size_t MaxUnpaddedLength(size_t paddedLength) const; - void Pad(RandomNumberGenerator &rng, const byte *raw, size_t inputLength, byte *padded, size_t paddedLength, const NameValuePairs ¶meters) const; - DecodingResult Unpad(const byte *padded, size_t paddedLength, byte *raw, const NameValuePairs ¶meters) const; - -protected: - virtual unsigned int DigestSize() const =0; - virtual HashTransformation * NewHash() const =0; - virtual MaskGeneratingFunction * NewMGF() const =0; -}; - -//! <a href="http://www.weidai.com/scan-mirror/ca.html#cem_OAEP-MGF1">EME-OAEP</a>, for use with classes derived from TF_ES -template <class H, class MGF=P1363_MGF1> -class OAEP : public OAEP_Base, public EncryptionStandard -{ -public: - static std::string CRYPTOPP_API StaticAlgorithmName() {return std::string("OAEP-") + MGF::StaticAlgorithmName() + "(" + H::StaticAlgorithmName() + ")";} - typedef OAEP<H, MGF> EncryptionMessageEncodingMethod; - -protected: - unsigned int DigestSize() const {return H::DIGESTSIZE;} - HashTransformation * NewHash() const {return new H;} - MaskGeneratingFunction * NewMGF() const {return new MGF;} -}; - -CRYPTOPP_DLL_TEMPLATE_CLASS OAEP<SHA>; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/oids.h b/lib/cryptopp/oids.h deleted file mode 100644 index 8b1030150..000000000 --- a/lib/cryptopp/oids.h +++ /dev/null @@ -1,123 +0,0 @@ -#ifndef CRYPTOPP_OIDS_H -#define CRYPTOPP_OIDS_H - -// crypto-related ASN.1 object identifiers - -#include "asn.h" - -NAMESPACE_BEGIN(CryptoPP) - -NAMESPACE_BEGIN(ASN1) - -#define DEFINE_OID(value, name) inline OID name() {return value;} - -DEFINE_OID(1, iso) - DEFINE_OID(iso()+2, member_body) - DEFINE_OID(member_body()+840, iso_us) - DEFINE_OID(iso_us()+10040, ansi_x9_57) - DEFINE_OID(ansi_x9_57()+4+1, id_dsa) - DEFINE_OID(iso_us()+10045, ansi_x9_62) - DEFINE_OID(ansi_x9_62()+1, id_fieldType) - DEFINE_OID(id_fieldType()+1, prime_field) - DEFINE_OID(id_fieldType()+2, characteristic_two_field) - DEFINE_OID(characteristic_two_field()+3, id_characteristic_two_basis) - DEFINE_OID(id_characteristic_two_basis()+1, gnBasis) - DEFINE_OID(id_characteristic_two_basis()+2, tpBasis) - DEFINE_OID(id_characteristic_two_basis()+3, ppBasis) - DEFINE_OID(ansi_x9_62()+2, id_publicKeyType) - DEFINE_OID(id_publicKeyType()+1, id_ecPublicKey) - DEFINE_OID(ansi_x9_62()+3, ansi_x9_62_curves) - DEFINE_OID(ansi_x9_62_curves()+1, ansi_x9_62_curves_prime) - DEFINE_OID(ansi_x9_62_curves_prime()+1, secp192r1) - DEFINE_OID(ansi_x9_62_curves_prime()+7, secp256r1) - DEFINE_OID(iso_us()+113549, rsadsi) - DEFINE_OID(rsadsi()+1, pkcs) - DEFINE_OID(pkcs()+1, pkcs_1) - DEFINE_OID(pkcs_1()+1, rsaEncryption); - DEFINE_OID(rsadsi()+2, rsadsi_digestAlgorithm) - DEFINE_OID(rsadsi_digestAlgorithm()+2, id_md2) - DEFINE_OID(rsadsi_digestAlgorithm()+5, id_md5) - DEFINE_OID(iso()+3, identified_organization); - DEFINE_OID(identified_organization()+14, oiw); - DEFINE_OID(oiw()+3, oiw_secsig); - DEFINE_OID(oiw_secsig()+2, oiw_secsig_algorithms); - DEFINE_OID(oiw_secsig_algorithms()+26, id_sha1); - - DEFINE_OID(identified_organization()+36, teletrust); - DEFINE_OID(teletrust()+3, teletrust_algorithm) - DEFINE_OID(teletrust_algorithm()+2+1, id_ripemd160) - DEFINE_OID(teletrust_algorithm()+3+2+8+1, teletrust_ellipticCurve) - DEFINE_OID(teletrust_ellipticCurve()+1+1, brainpoolP160r1) - DEFINE_OID(teletrust_ellipticCurve()+1+3, brainpoolP192r1) - DEFINE_OID(teletrust_ellipticCurve()+1+5, brainpoolP224r1) - DEFINE_OID(teletrust_ellipticCurve()+1+7, brainpoolP256r1) - DEFINE_OID(teletrust_ellipticCurve()+1+9, brainpoolP320r1) - DEFINE_OID(teletrust_ellipticCurve()+1+11, brainpoolP384r1) - DEFINE_OID(teletrust_ellipticCurve()+1+13, brainpoolP512r1) - - DEFINE_OID(identified_organization()+132, certicom); - DEFINE_OID(certicom()+0, certicom_ellipticCurve); - // these are sorted by curve type and then by OID - // first curves based on GF(p) - DEFINE_OID(certicom_ellipticCurve()+6, secp112r1); - DEFINE_OID(certicom_ellipticCurve()+7, secp112r2); - DEFINE_OID(certicom_ellipticCurve()+8, secp160r1); - DEFINE_OID(certicom_ellipticCurve()+9, secp160k1); - DEFINE_OID(certicom_ellipticCurve()+10, secp256k1); - DEFINE_OID(certicom_ellipticCurve()+28, secp128r1); - DEFINE_OID(certicom_ellipticCurve()+29, secp128r2); - DEFINE_OID(certicom_ellipticCurve()+30, secp160r2); - DEFINE_OID(certicom_ellipticCurve()+31, secp192k1); - DEFINE_OID(certicom_ellipticCurve()+32, secp224k1); - DEFINE_OID(certicom_ellipticCurve()+33, secp224r1); - DEFINE_OID(certicom_ellipticCurve()+34, secp384r1); - DEFINE_OID(certicom_ellipticCurve()+35, secp521r1); - // then curves based on GF(2^n) - DEFINE_OID(certicom_ellipticCurve()+1, sect163k1); - DEFINE_OID(certicom_ellipticCurve()+2, sect163r1); - DEFINE_OID(certicom_ellipticCurve()+3, sect239k1); - DEFINE_OID(certicom_ellipticCurve()+4, sect113r1); - DEFINE_OID(certicom_ellipticCurve()+5, sect113r2); - DEFINE_OID(certicom_ellipticCurve()+15, sect163r2); - DEFINE_OID(certicom_ellipticCurve()+16, sect283k1); - DEFINE_OID(certicom_ellipticCurve()+17, sect283r1); - DEFINE_OID(certicom_ellipticCurve()+22, sect131r1); - DEFINE_OID(certicom_ellipticCurve()+23, sect131r2); - DEFINE_OID(certicom_ellipticCurve()+24, sect193r1); - DEFINE_OID(certicom_ellipticCurve()+25, sect193r2); - DEFINE_OID(certicom_ellipticCurve()+26, sect233k1); - DEFINE_OID(certicom_ellipticCurve()+27, sect233r1); - DEFINE_OID(certicom_ellipticCurve()+36, sect409k1); - DEFINE_OID(certicom_ellipticCurve()+37, sect409r1); - DEFINE_OID(certicom_ellipticCurve()+38, sect571k1); - DEFINE_OID(certicom_ellipticCurve()+39, sect571r1); -DEFINE_OID(2, joint_iso_ccitt) - DEFINE_OID(joint_iso_ccitt()+16, country) - DEFINE_OID(country()+840, joint_iso_ccitt_us) - DEFINE_OID(joint_iso_ccitt_us()+1, us_organization) - DEFINE_OID(us_organization()+101, us_gov) - DEFINE_OID(us_gov()+3, csor) - DEFINE_OID(csor()+4, nistalgorithms) - DEFINE_OID(nistalgorithms()+1, aes) - DEFINE_OID(aes()+1, id_aes128_ECB) - DEFINE_OID(aes()+2, id_aes128_cbc) - DEFINE_OID(aes()+3, id_aes128_ofb) - DEFINE_OID(aes()+4, id_aes128_cfb) - DEFINE_OID(aes()+21, id_aes192_ECB) - DEFINE_OID(aes()+22, id_aes192_cbc) - DEFINE_OID(aes()+23, id_aes192_ofb) - DEFINE_OID(aes()+24, id_aes192_cfb) - DEFINE_OID(aes()+41, id_aes256_ECB) - DEFINE_OID(aes()+42, id_aes256_cbc) - DEFINE_OID(aes()+43, id_aes256_ofb) - DEFINE_OID(aes()+44, id_aes256_cfb) - DEFINE_OID(nistalgorithms()+2, nist_hashalgs) - DEFINE_OID(nist_hashalgs()+1, id_sha256) - DEFINE_OID(nist_hashalgs()+2, id_sha384) - DEFINE_OID(nist_hashalgs()+3, id_sha512) - -NAMESPACE_END - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/osrng.cpp b/lib/cryptopp/osrng.cpp deleted file mode 100644 index 76e486b4e..000000000 --- a/lib/cryptopp/osrng.cpp +++ /dev/null @@ -1,192 +0,0 @@ -// osrng.cpp - written and placed in the public domain by Wei Dai - -// Thanks to Leonard Janke for the suggestion for AutoSeededRandomPool. - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "osrng.h" - -#ifdef OS_RNG_AVAILABLE - -#include "rng.h" - -#ifdef CRYPTOPP_WIN32_AVAILABLE -#ifndef _WIN32_WINNT -#define _WIN32_WINNT 0x0400 -#endif -#include <windows.h> -#include <wincrypt.h> -#endif - -#ifdef CRYPTOPP_UNIX_AVAILABLE -#include <errno.h> -#include <fcntl.h> -#include <unistd.h> -#endif - -NAMESPACE_BEGIN(CryptoPP) - -#if defined(NONBLOCKING_RNG_AVAILABLE) || defined(BLOCKING_RNG_AVAILABLE) -OS_RNG_Err::OS_RNG_Err(const std::string &operation) - : Exception(OTHER_ERROR, "OS_Rng: " + operation + " operation failed with error " + -#ifdef CRYPTOPP_WIN32_AVAILABLE - "0x" + IntToString(GetLastError(), 16) -#else - IntToString(errno) -#endif - ) -{ -} -#endif - -#ifdef NONBLOCKING_RNG_AVAILABLE - -#ifdef CRYPTOPP_WIN32_AVAILABLE - -MicrosoftCryptoProvider::MicrosoftCryptoProvider() -{ - if(!CryptAcquireContext(&m_hProvider, 0, 0, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT)) - throw OS_RNG_Err("CryptAcquireContext"); -} - -MicrosoftCryptoProvider::~MicrosoftCryptoProvider() -{ - CryptReleaseContext(m_hProvider, 0); -} - -#endif - -NonblockingRng::NonblockingRng() -{ -#ifndef CRYPTOPP_WIN32_AVAILABLE - m_fd = open("/dev/urandom",O_RDONLY); - if (m_fd == -1) - throw OS_RNG_Err("open /dev/urandom"); -#endif -} - -NonblockingRng::~NonblockingRng() -{ -#ifndef CRYPTOPP_WIN32_AVAILABLE - close(m_fd); -#endif -} - -void NonblockingRng::GenerateBlock(byte *output, size_t size) -{ -#ifdef CRYPTOPP_WIN32_AVAILABLE -# ifdef WORKAROUND_MS_BUG_Q258000 - const MicrosoftCryptoProvider &m_Provider = Singleton<MicrosoftCryptoProvider>().Ref(); -# endif - if (!CryptGenRandom(m_Provider.GetProviderHandle(), (DWORD)size, output)) - throw OS_RNG_Err("CryptGenRandom"); -#else - while (size) - { - ssize_t len = read(m_fd, output, size); - - if (len < 0) - { - // /dev/urandom reads CAN give EAGAIN errors! (maybe EINTR as well) - if (errno != EINTR && errno != EAGAIN) - throw OS_RNG_Err("read /dev/urandom"); - - continue; - } - - output += len; - size -= len; - } -#endif -} - -#endif - -// ************************************************************* - -#ifdef BLOCKING_RNG_AVAILABLE - -#ifndef CRYPTOPP_BLOCKING_RNG_FILENAME -#ifdef __OpenBSD__ -#define CRYPTOPP_BLOCKING_RNG_FILENAME "/dev/srandom" -#else -#define CRYPTOPP_BLOCKING_RNG_FILENAME "/dev/random" -#endif -#endif - -BlockingRng::BlockingRng() -{ - m_fd = open(CRYPTOPP_BLOCKING_RNG_FILENAME,O_RDONLY); - if (m_fd == -1) - throw OS_RNG_Err("open " CRYPTOPP_BLOCKING_RNG_FILENAME); -} - -BlockingRng::~BlockingRng() -{ - close(m_fd); -} - -void BlockingRng::GenerateBlock(byte *output, size_t size) -{ - while (size) - { - // on some systems /dev/random will block until all bytes - // are available, on others it returns immediately - ssize_t len = read(m_fd, output, size); - if (len < 0) - { - // /dev/random reads CAN give EAGAIN errors! (maybe EINTR as well) - if (errno != EINTR && errno != EAGAIN) - throw OS_RNG_Err("read " CRYPTOPP_BLOCKING_RNG_FILENAME); - - continue; - } - - size -= len; - output += len; - if (size) - sleep(1); - } -} - -#endif - -// ************************************************************* - -void OS_GenerateRandomBlock(bool blocking, byte *output, size_t size) -{ -#ifdef NONBLOCKING_RNG_AVAILABLE - if (blocking) -#endif - { -#ifdef BLOCKING_RNG_AVAILABLE - BlockingRng rng; - rng.GenerateBlock(output, size); -#endif - } - -#ifdef BLOCKING_RNG_AVAILABLE - if (!blocking) -#endif - { -#ifdef NONBLOCKING_RNG_AVAILABLE - NonblockingRng rng; - rng.GenerateBlock(output, size); -#endif - } -} - -void AutoSeededRandomPool::Reseed(bool blocking, unsigned int seedSize) -{ - SecByteBlock seed(seedSize); - OS_GenerateRandomBlock(blocking, seed, seedSize); - IncorporateEntropy(seed, seedSize); -} - -NAMESPACE_END - -#endif - -#endif diff --git a/lib/cryptopp/osrng.h b/lib/cryptopp/osrng.h deleted file mode 100644 index ae07d057b..000000000 --- a/lib/cryptopp/osrng.h +++ /dev/null @@ -1,156 +0,0 @@ -#ifndef CRYPTOPP_OSRNG_H -#define CRYPTOPP_OSRNG_H - -//! \file - -#include "config.h" - -#ifdef OS_RNG_AVAILABLE - -#include "randpool.h" -#include "rng.h" -#include "aes.h" -#include "sha.h" -#include "fips140.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! Exception class for Operating-System Random Number Generator. -class CRYPTOPP_DLL OS_RNG_Err : public Exception -{ -public: - OS_RNG_Err(const std::string &operation); -}; - -#ifdef NONBLOCKING_RNG_AVAILABLE - -#ifdef CRYPTOPP_WIN32_AVAILABLE -class CRYPTOPP_DLL MicrosoftCryptoProvider -{ -public: - MicrosoftCryptoProvider(); - ~MicrosoftCryptoProvider(); -#if defined(_WIN64) - typedef unsigned __int64 ProviderHandle; // type HCRYPTPROV, avoid #include <windows.h> -#else - typedef unsigned long ProviderHandle; -#endif - ProviderHandle GetProviderHandle() const {return m_hProvider;} -private: - ProviderHandle m_hProvider; -}; - -#pragma comment(lib, "advapi32.lib") -#endif - -//! encapsulate CryptoAPI's CryptGenRandom or /dev/urandom -class CRYPTOPP_DLL NonblockingRng : public RandomNumberGenerator -{ -public: - NonblockingRng(); - ~NonblockingRng(); - void GenerateBlock(byte *output, size_t size); - -protected: -#ifdef CRYPTOPP_WIN32_AVAILABLE -# ifndef WORKAROUND_MS_BUG_Q258000 - MicrosoftCryptoProvider m_Provider; -# endif -#else - int m_fd; -#endif -}; - -#endif - -#ifdef BLOCKING_RNG_AVAILABLE - -//! encapsulate /dev/random, or /dev/srandom on OpenBSD -class CRYPTOPP_DLL BlockingRng : public RandomNumberGenerator -{ -public: - BlockingRng(); - ~BlockingRng(); - void GenerateBlock(byte *output, size_t size); - -protected: - int m_fd; -}; - -#endif - -CRYPTOPP_DLL void CRYPTOPP_API OS_GenerateRandomBlock(bool blocking, byte *output, size_t size); - -//! Automaticly Seeded Randomness Pool -/*! This class seeds itself using an operating system provided RNG. */ -class CRYPTOPP_DLL AutoSeededRandomPool : public RandomPool -{ -public: - //! use blocking to choose seeding with BlockingRng or NonblockingRng. the parameter is ignored if only one of these is available - explicit AutoSeededRandomPool(bool blocking = false, unsigned int seedSize = 32) - {Reseed(blocking, seedSize);} - void Reseed(bool blocking = false, unsigned int seedSize = 32); -}; - -//! RNG from ANSI X9.17 Appendix C, seeded using an OS provided RNG -template <class BLOCK_CIPHER> -class AutoSeededX917RNG : public RandomNumberGenerator, public NotCopyable -{ -public: - //! use blocking to choose seeding with BlockingRng or NonblockingRng. the parameter is ignored if only one of these is available - explicit AutoSeededX917RNG(bool blocking = false, bool autoSeed = true) - {if (autoSeed) Reseed(blocking);} - void Reseed(bool blocking = false, const byte *additionalEntropy = NULL, size_t length = 0); - // exposed for testing - void Reseed(const byte *key, size_t keylength, const byte *seed, const byte *timeVector); - - bool CanIncorporateEntropy() const {return true;} - void IncorporateEntropy(const byte *input, size_t length) {Reseed(false, input, length);} - void GenerateIntoBufferedTransformation(BufferedTransformation &target, const std::string &channel, lword length) {m_rng->GenerateIntoBufferedTransformation(target, channel, length);} - -private: - member_ptr<RandomNumberGenerator> m_rng; -}; - -template <class BLOCK_CIPHER> -void AutoSeededX917RNG<BLOCK_CIPHER>::Reseed(const byte *key, size_t keylength, const byte *seed, const byte *timeVector) -{ - m_rng.reset(new X917RNG(new typename BLOCK_CIPHER::Encryption(key, keylength), seed, timeVector)); -} - -template <class BLOCK_CIPHER> -void AutoSeededX917RNG<BLOCK_CIPHER>::Reseed(bool blocking, const byte *input, size_t length) -{ - SecByteBlock seed(BLOCK_CIPHER::BLOCKSIZE + BLOCK_CIPHER::DEFAULT_KEYLENGTH); - const byte *key; - do - { - OS_GenerateRandomBlock(blocking, seed, seed.size()); - if (length > 0) - { - SHA256 hash; - hash.Update(seed, seed.size()); - hash.Update(input, length); - hash.TruncatedFinal(seed, UnsignedMin(hash.DigestSize(), seed.size())); - } - key = seed + BLOCK_CIPHER::BLOCKSIZE; - } // check that seed and key don't have same value - while (memcmp(key, seed, STDMIN((unsigned int)BLOCK_CIPHER::BLOCKSIZE, (unsigned int)BLOCK_CIPHER::DEFAULT_KEYLENGTH)) == 0); - - Reseed(key, BLOCK_CIPHER::DEFAULT_KEYLENGTH, seed, NULL); -} - -CRYPTOPP_DLL_TEMPLATE_CLASS AutoSeededX917RNG<AES>; - -//! this is AutoSeededX917RNG\<AES\> in FIPS mode, otherwise it's AutoSeededRandomPool -#if CRYPTOPP_ENABLE_COMPLIANCE_WITH_FIPS_140_2 -typedef AutoSeededX917RNG<AES> DefaultAutoSeededRNG; -#else -typedef AutoSeededRandomPool DefaultAutoSeededRNG; -#endif - -NAMESPACE_END - -#endif - -#endif diff --git a/lib/cryptopp/pch.cpp b/lib/cryptopp/pch.cpp deleted file mode 100644 index 1d9f38c57..000000000 --- a/lib/cryptopp/pch.cpp +++ /dev/null @@ -1 +0,0 @@ -#include "pch.h" diff --git a/lib/cryptopp/pch.h b/lib/cryptopp/pch.h deleted file mode 100644 index 418c39076..000000000 --- a/lib/cryptopp/pch.h +++ /dev/null @@ -1,21 +0,0 @@ -#ifndef CRYPTOPP_PCH_H -#define CRYPTOPP_PCH_H - -#ifdef CRYPTOPP_GENERATE_X64_MASM - - #include "cpu.h" - -#else - - #include "config.h" - - #ifdef USE_PRECOMPILED_HEADERS - #include "simple.h" - #include "secblock.h" - #include "misc.h" - #include "smartptr.h" - #endif - -#endif - -#endif diff --git a/lib/cryptopp/pkcspad.cpp b/lib/cryptopp/pkcspad.cpp deleted file mode 100644 index e1f1d1e23..000000000 --- a/lib/cryptopp/pkcspad.cpp +++ /dev/null @@ -1,124 +0,0 @@ -// pkcspad.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_PKCSPAD_CPP // SunCC workaround: compiler could cause this file to be included twice -#define CRYPTOPP_PKCSPAD_CPP - -#include "pkcspad.h" -#include <assert.h> - -NAMESPACE_BEGIN(CryptoPP) - -// more in dll.cpp -template<> const byte PKCS_DigestDecoration<Weak1::MD2>::decoration[] = {0x30,0x20,0x30,0x0c,0x06,0x08,0x2a,0x86,0x48,0x86,0xf7,0x0d,0x02,0x02,0x05,0x00,0x04,0x10}; -template<> const unsigned int PKCS_DigestDecoration<Weak1::MD2>::length = sizeof(PKCS_DigestDecoration<Weak1::MD2>::decoration); - -template<> const byte PKCS_DigestDecoration<Weak1::MD5>::decoration[] = {0x30,0x20,0x30,0x0c,0x06,0x08,0x2a,0x86,0x48,0x86,0xf7,0x0d,0x02,0x05,0x05,0x00,0x04,0x10}; -template<> const unsigned int PKCS_DigestDecoration<Weak1::MD5>::length = sizeof(PKCS_DigestDecoration<Weak1::MD5>::decoration); - -template<> const byte PKCS_DigestDecoration<RIPEMD160>::decoration[] = {0x30,0x21,0x30,0x09,0x06,0x05,0x2b,0x24,0x03,0x02,0x01,0x05,0x00,0x04,0x14}; -template<> const unsigned int PKCS_DigestDecoration<RIPEMD160>::length = sizeof(PKCS_DigestDecoration<RIPEMD160>::decoration); - -template<> const byte PKCS_DigestDecoration<Tiger>::decoration[] = {0x30,0x29,0x30,0x0D,0x06,0x09,0x2B,0x06,0x01,0x04,0x01,0xDA,0x47,0x0C,0x02,0x05,0x00,0x04,0x18}; -template<> const unsigned int PKCS_DigestDecoration<Tiger>::length = sizeof(PKCS_DigestDecoration<Tiger>::decoration); - -size_t PKCS_EncryptionPaddingScheme::MaxUnpaddedLength(size_t paddedLength) const -{ - return SaturatingSubtract(paddedLength/8, 10U); -} - -void PKCS_EncryptionPaddingScheme::Pad(RandomNumberGenerator &rng, const byte *input, size_t inputLen, byte *pkcsBlock, size_t pkcsBlockLen, const NameValuePairs ¶meters) const -{ - assert (inputLen <= MaxUnpaddedLength(pkcsBlockLen)); // this should be checked by caller - - // convert from bit length to byte length - if (pkcsBlockLen % 8 != 0) - { - pkcsBlock[0] = 0; - pkcsBlock++; - } - pkcsBlockLen /= 8; - - pkcsBlock[0] = 2; // block type 2 - - // pad with non-zero random bytes - for (unsigned i = 1; i < pkcsBlockLen-inputLen-1; i++) - pkcsBlock[i] = (byte)rng.GenerateWord32(1, 0xff); - - pkcsBlock[pkcsBlockLen-inputLen-1] = 0; // separator - memcpy(pkcsBlock+pkcsBlockLen-inputLen, input, inputLen); -} - -DecodingResult PKCS_EncryptionPaddingScheme::Unpad(const byte *pkcsBlock, size_t pkcsBlockLen, byte *output, const NameValuePairs ¶meters) const -{ - bool invalid = false; - size_t maxOutputLen = MaxUnpaddedLength(pkcsBlockLen); - - // convert from bit length to byte length - if (pkcsBlockLen % 8 != 0) - { - invalid = (pkcsBlock[0] != 0) || invalid; - pkcsBlock++; - } - pkcsBlockLen /= 8; - - // Require block type 2. - invalid = (pkcsBlock[0] != 2) || invalid; - - // skip past the padding until we find the separator - size_t i=1; - while (i<pkcsBlockLen && pkcsBlock[i++]) { // null body - } - assert(i==pkcsBlockLen || pkcsBlock[i-1]==0); - - size_t outputLen = pkcsBlockLen - i; - invalid = (outputLen > maxOutputLen) || invalid; - - if (invalid) - return DecodingResult(); - - memcpy (output, pkcsBlock+i, outputLen); - return DecodingResult(outputLen); -} - -// ******************************************************** - -#ifndef CRYPTOPP_IMPORTS - -void PKCS1v15_SignatureMessageEncodingMethod::ComputeMessageRepresentative(RandomNumberGenerator &rng, - const byte *recoverableMessage, size_t recoverableMessageLength, - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength) const -{ - assert(representativeBitLength >= MinRepresentativeBitLength(hashIdentifier.second, hash.DigestSize())); - - size_t pkcsBlockLen = representativeBitLength; - // convert from bit length to byte length - if (pkcsBlockLen % 8 != 0) - { - representative[0] = 0; - representative++; - } - pkcsBlockLen /= 8; - - representative[0] = 1; // block type 1 - - unsigned int digestSize = hash.DigestSize(); - byte *pPadding = representative + 1; - byte *pDigest = representative + pkcsBlockLen - digestSize; - byte *pHashId = pDigest - hashIdentifier.second; - byte *pSeparator = pHashId - 1; - - // pad with 0xff - memset(pPadding, 0xff, pSeparator-pPadding); - *pSeparator = 0; - memcpy(pHashId, hashIdentifier.first, hashIdentifier.second); - hash.Final(pDigest); -} - -#endif - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/pkcspad.h b/lib/cryptopp/pkcspad.h deleted file mode 100644 index 6371c7698..000000000 --- a/lib/cryptopp/pkcspad.h +++ /dev/null @@ -1,94 +0,0 @@ -#ifndef CRYPTOPP_PKCSPAD_H -#define CRYPTOPP_PKCSPAD_H - -#include "cryptlib.h" -#include "pubkey.h" - -#ifdef CRYPTOPP_IS_DLL -#include "sha.h" -#endif - -NAMESPACE_BEGIN(CryptoPP) - -//! <a href="http://www.weidai.com/scan-mirror/ca.html#cem_PKCS1-1.5">EME-PKCS1-v1_5</a> -class PKCS_EncryptionPaddingScheme : public PK_EncryptionMessageEncodingMethod -{ -public: - static const char * StaticAlgorithmName() {return "EME-PKCS1-v1_5";} - - size_t MaxUnpaddedLength(size_t paddedLength) const; - void Pad(RandomNumberGenerator &rng, const byte *raw, size_t inputLength, byte *padded, size_t paddedLength, const NameValuePairs ¶meters) const; - DecodingResult Unpad(const byte *padded, size_t paddedLength, byte *raw, const NameValuePairs ¶meters) const; -}; - -template <class H> class PKCS_DigestDecoration -{ -public: - static const byte decoration[]; - static const unsigned int length; -}; - -// PKCS_DigestDecoration can be instantiated with the following -// classes as specified in PKCS#1 v2.0 and P1363a -class SHA1; -class RIPEMD160; -class Tiger; -class SHA224; -class SHA256; -class SHA384; -class SHA512; -namespace Weak1 { -class MD2; -class MD5; -} -// end of list - -#ifdef CRYPTOPP_IS_DLL -CRYPTOPP_DLL_TEMPLATE_CLASS PKCS_DigestDecoration<SHA1>; -CRYPTOPP_DLL_TEMPLATE_CLASS PKCS_DigestDecoration<SHA224>; -CRYPTOPP_DLL_TEMPLATE_CLASS PKCS_DigestDecoration<SHA256>; -CRYPTOPP_DLL_TEMPLATE_CLASS PKCS_DigestDecoration<SHA384>; -CRYPTOPP_DLL_TEMPLATE_CLASS PKCS_DigestDecoration<SHA512>; -#endif - -//! <a href="http://www.weidai.com/scan-mirror/sig.html#sem_PKCS1-1.5">EMSA-PKCS1-v1_5</a> -class CRYPTOPP_DLL PKCS1v15_SignatureMessageEncodingMethod : public PK_DeterministicSignatureMessageEncodingMethod -{ -public: - static const char * CRYPTOPP_API StaticAlgorithmName() {return "EMSA-PKCS1-v1_5";} - - size_t MinRepresentativeBitLength(size_t hashIdentifierSize, size_t digestSize) const - {return 8 * (digestSize + hashIdentifierSize + 10);} - - void ComputeMessageRepresentative(RandomNumberGenerator &rng, - const byte *recoverableMessage, size_t recoverableMessageLength, - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength) const; - - struct HashIdentifierLookup - { - template <class H> struct HashIdentifierLookup2 - { - static HashIdentifier Lookup() - { - return HashIdentifier(PKCS_DigestDecoration<H>::decoration, PKCS_DigestDecoration<H>::length); - } - }; - }; -}; - -//! PKCS #1 version 1.5, for use with RSAES and RSASS -/*! Only the following hash functions are supported by this signature standard: - \dontinclude pkcspad.h - \skip can be instantiated - \until end of list -*/ -struct PKCS1v15 : public SignatureStandard, public EncryptionStandard -{ - typedef PKCS_EncryptionPaddingScheme EncryptionMessageEncodingMethod; - typedef PKCS1v15_SignatureMessageEncodingMethod SignatureMessageEncodingMethod; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/polynomi.cpp b/lib/cryptopp/polynomi.cpp deleted file mode 100644 index 734cae926..000000000 --- a/lib/cryptopp/polynomi.cpp +++ /dev/null @@ -1,577 +0,0 @@ -// polynomi.cpp - written and placed in the public domain by Wei Dai - -// Part of the code for polynomial evaluation and interpolation -// originally came from Hal Finney's public domain secsplit.c. - -#include "pch.h" -#include "polynomi.h" -#include "secblock.h" - -#include <sstream> -#include <iostream> - -NAMESPACE_BEGIN(CryptoPP) - -template <class T> -void PolynomialOver<T>::Randomize(RandomNumberGenerator &rng, const RandomizationParameter ¶meter, const Ring &ring) -{ - m_coefficients.resize(parameter.m_coefficientCount); - for (unsigned int i=0; i<m_coefficients.size(); ++i) - m_coefficients[i] = ring.RandomElement(rng, parameter.m_coefficientParameter); -} - -template <class T> -void PolynomialOver<T>::FromStr(const char *str, const Ring &ring) -{ - std::istringstream in((char *)str); - bool positive = true; - CoefficientType coef; - unsigned int power; - - while (in) - { - std::ws(in); - if (in.peek() == 'x') - coef = ring.MultiplicativeIdentity(); - else - in >> coef; - - std::ws(in); - if (in.peek() == 'x') - { - in.get(); - std::ws(in); - if (in.peek() == '^') - { - in.get(); - in >> power; - } - else - power = 1; - } - else - power = 0; - - if (!positive) - coef = ring.Inverse(coef); - - SetCoefficient(power, coef, ring); - - std::ws(in); - switch (in.get()) - { - case '+': - positive = true; - break; - case '-': - positive = false; - break; - default: - return; // something's wrong with the input string - } - } -} - -template <class T> -unsigned int PolynomialOver<T>::CoefficientCount(const Ring &ring) const -{ - unsigned count = m_coefficients.size(); - while (count && ring.Equal(m_coefficients[count-1], ring.Identity())) - count--; - const_cast<std::vector<CoefficientType> &>(m_coefficients).resize(count); - return count; -} - -template <class T> -typename PolynomialOver<T>::CoefficientType PolynomialOver<T>::GetCoefficient(unsigned int i, const Ring &ring) const -{ - return (i < m_coefficients.size()) ? m_coefficients[i] : ring.Identity(); -} - -template <class T> -PolynomialOver<T>& PolynomialOver<T>::operator=(const PolynomialOver<T>& t) -{ - if (this != &t) - { - m_coefficients.resize(t.m_coefficients.size()); - for (unsigned int i=0; i<m_coefficients.size(); i++) - m_coefficients[i] = t.m_coefficients[i]; - } - return *this; -} - -template <class T> -PolynomialOver<T>& PolynomialOver<T>::Accumulate(const PolynomialOver<T>& t, const Ring &ring) -{ - unsigned int count = t.CoefficientCount(ring); - - if (count > CoefficientCount(ring)) - m_coefficients.resize(count, ring.Identity()); - - for (unsigned int i=0; i<count; i++) - ring.Accumulate(m_coefficients[i], t.GetCoefficient(i, ring)); - - return *this; -} - -template <class T> -PolynomialOver<T>& PolynomialOver<T>::Reduce(const PolynomialOver<T>& t, const Ring &ring) -{ - unsigned int count = t.CoefficientCount(ring); - - if (count > CoefficientCount(ring)) - m_coefficients.resize(count, ring.Identity()); - - for (unsigned int i=0; i<count; i++) - ring.Reduce(m_coefficients[i], t.GetCoefficient(i, ring)); - - return *this; -} - -template <class T> -typename PolynomialOver<T>::CoefficientType PolynomialOver<T>::EvaluateAt(const CoefficientType &x, const Ring &ring) const -{ - int degree = Degree(ring); - - if (degree < 0) - return ring.Identity(); - - CoefficientType result = m_coefficients[degree]; - for (int j=degree-1; j>=0; j--) - { - result = ring.Multiply(result, x); - ring.Accumulate(result, m_coefficients[j]); - } - return result; -} - -template <class T> -PolynomialOver<T>& PolynomialOver<T>::ShiftLeft(unsigned int n, const Ring &ring) -{ - unsigned int i = CoefficientCount(ring) + n; - m_coefficients.resize(i, ring.Identity()); - while (i > n) - { - i--; - m_coefficients[i] = m_coefficients[i-n]; - } - while (i) - { - i--; - m_coefficients[i] = ring.Identity(); - } - return *this; -} - -template <class T> -PolynomialOver<T>& PolynomialOver<T>::ShiftRight(unsigned int n, const Ring &ring) -{ - unsigned int count = CoefficientCount(ring); - if (count > n) - { - for (unsigned int i=0; i<count-n; i++) - m_coefficients[i] = m_coefficients[i+n]; - m_coefficients.resize(count-n, ring.Identity()); - } - else - m_coefficients.resize(0, ring.Identity()); - return *this; -} - -template <class T> -void PolynomialOver<T>::SetCoefficient(unsigned int i, const CoefficientType &value, const Ring &ring) -{ - if (i >= m_coefficients.size()) - m_coefficients.resize(i+1, ring.Identity()); - m_coefficients[i] = value; -} - -template <class T> -void PolynomialOver<T>::Negate(const Ring &ring) -{ - unsigned int count = CoefficientCount(ring); - for (unsigned int i=0; i<count; i++) - m_coefficients[i] = ring.Inverse(m_coefficients[i]); -} - -template <class T> -void PolynomialOver<T>::swap(PolynomialOver<T> &t) -{ - m_coefficients.swap(t.m_coefficients); -} - -template <class T> -bool PolynomialOver<T>::Equals(const PolynomialOver<T>& t, const Ring &ring) const -{ - unsigned int count = CoefficientCount(ring); - - if (count != t.CoefficientCount(ring)) - return false; - - for (unsigned int i=0; i<count; i++) - if (!ring.Equal(m_coefficients[i], t.m_coefficients[i])) - return false; - - return true; -} - -template <class T> -PolynomialOver<T> PolynomialOver<T>::Plus(const PolynomialOver<T>& t, const Ring &ring) const -{ - unsigned int i; - unsigned int count = CoefficientCount(ring); - unsigned int tCount = t.CoefficientCount(ring); - - if (count > tCount) - { - PolynomialOver<T> result(ring, count); - - for (i=0; i<tCount; i++) - result.m_coefficients[i] = ring.Add(m_coefficients[i], t.m_coefficients[i]); - for (; i<count; i++) - result.m_coefficients[i] = m_coefficients[i]; - - return result; - } - else - { - PolynomialOver<T> result(ring, tCount); - - for (i=0; i<count; i++) - result.m_coefficients[i] = ring.Add(m_coefficients[i], t.m_coefficients[i]); - for (; i<tCount; i++) - result.m_coefficients[i] = t.m_coefficients[i]; - - return result; - } -} - -template <class T> -PolynomialOver<T> PolynomialOver<T>::Minus(const PolynomialOver<T>& t, const Ring &ring) const -{ - unsigned int i; - unsigned int count = CoefficientCount(ring); - unsigned int tCount = t.CoefficientCount(ring); - - if (count > tCount) - { - PolynomialOver<T> result(ring, count); - - for (i=0; i<tCount; i++) - result.m_coefficients[i] = ring.Subtract(m_coefficients[i], t.m_coefficients[i]); - for (; i<count; i++) - result.m_coefficients[i] = m_coefficients[i]; - - return result; - } - else - { - PolynomialOver<T> result(ring, tCount); - - for (i=0; i<count; i++) - result.m_coefficients[i] = ring.Subtract(m_coefficients[i], t.m_coefficients[i]); - for (; i<tCount; i++) - result.m_coefficients[i] = ring.Inverse(t.m_coefficients[i]); - - return result; - } -} - -template <class T> -PolynomialOver<T> PolynomialOver<T>::Inverse(const Ring &ring) const -{ - unsigned int count = CoefficientCount(ring); - PolynomialOver<T> result(ring, count); - - for (unsigned int i=0; i<count; i++) - result.m_coefficients[i] = ring.Inverse(m_coefficients[i]); - - return result; -} - -template <class T> -PolynomialOver<T> PolynomialOver<T>::Times(const PolynomialOver<T>& t, const Ring &ring) const -{ - if (IsZero(ring) || t.IsZero(ring)) - return PolynomialOver<T>(); - - unsigned int count1 = CoefficientCount(ring), count2 = t.CoefficientCount(ring); - PolynomialOver<T> result(ring, count1 + count2 - 1); - - for (unsigned int i=0; i<count1; i++) - for (unsigned int j=0; j<count2; j++) - ring.Accumulate(result.m_coefficients[i+j], ring.Multiply(m_coefficients[i], t.m_coefficients[j])); - - return result; -} - -template <class T> -PolynomialOver<T> PolynomialOver<T>::DividedBy(const PolynomialOver<T>& t, const Ring &ring) const -{ - PolynomialOver<T> remainder, quotient; - Divide(remainder, quotient, *this, t, ring); - return quotient; -} - -template <class T> -PolynomialOver<T> PolynomialOver<T>::Modulo(const PolynomialOver<T>& t, const Ring &ring) const -{ - PolynomialOver<T> remainder, quotient; - Divide(remainder, quotient, *this, t, ring); - return remainder; -} - -template <class T> -PolynomialOver<T> PolynomialOver<T>::MultiplicativeInverse(const Ring &ring) const -{ - return Degree(ring)==0 ? ring.MultiplicativeInverse(m_coefficients[0]) : ring.Identity(); -} - -template <class T> -bool PolynomialOver<T>::IsUnit(const Ring &ring) const -{ - return Degree(ring)==0 && ring.IsUnit(m_coefficients[0]); -} - -template <class T> -std::istream& PolynomialOver<T>::Input(std::istream &in, const Ring &ring) -{ - char c; - unsigned int length = 0; - SecBlock<char> str(length + 16); - bool paren = false; - - std::ws(in); - - if (in.peek() == '(') - { - paren = true; - in.get(); - } - - do - { - in.read(&c, 1); - str[length++] = c; - if (length >= str.size()) - str.Grow(length + 16); - } - // if we started with a left paren, then read until we find a right paren, - // otherwise read until the end of the line - while (in && ((paren && c != ')') || (!paren && c != '\n'))); - - str[length-1] = '\0'; - *this = PolynomialOver<T>(str, ring); - - return in; -} - -template <class T> -std::ostream& PolynomialOver<T>::Output(std::ostream &out, const Ring &ring) const -{ - unsigned int i = CoefficientCount(ring); - if (i) - { - bool firstTerm = true; - - while (i--) - { - if (m_coefficients[i] != ring.Identity()) - { - if (firstTerm) - { - firstTerm = false; - if (!i || !ring.Equal(m_coefficients[i], ring.MultiplicativeIdentity())) - out << m_coefficients[i]; - } - else - { - CoefficientType inverse = ring.Inverse(m_coefficients[i]); - std::ostringstream pstr, nstr; - - pstr << m_coefficients[i]; - nstr << inverse; - - if (pstr.str().size() <= nstr.str().size()) - { - out << " + "; - if (!i || !ring.Equal(m_coefficients[i], ring.MultiplicativeIdentity())) - out << m_coefficients[i]; - } - else - { - out << " - "; - if (!i || !ring.Equal(inverse, ring.MultiplicativeIdentity())) - out << inverse; - } - } - - switch (i) - { - case 0: - break; - case 1: - out << "x"; - break; - default: - out << "x^" << i; - } - } - } - } - else - { - out << ring.Identity(); - } - return out; -} - -template <class T> -void PolynomialOver<T>::Divide(PolynomialOver<T> &r, PolynomialOver<T> &q, const PolynomialOver<T> &a, const PolynomialOver<T> &d, const Ring &ring) -{ - unsigned int i = a.CoefficientCount(ring); - const int dDegree = d.Degree(ring); - - if (dDegree < 0) - throw DivideByZero(); - - r = a; - q.m_coefficients.resize(STDMAX(0, int(i - dDegree))); - - while (i > (unsigned int)dDegree) - { - --i; - q.m_coefficients[i-dDegree] = ring.Divide(r.m_coefficients[i], d.m_coefficients[dDegree]); - for (int j=0; j<=dDegree; j++) - ring.Reduce(r.m_coefficients[i-dDegree+j], ring.Multiply(q.m_coefficients[i-dDegree], d.m_coefficients[j])); - } - - r.CoefficientCount(ring); // resize r.m_coefficients -} - -// ******************************************************** - -// helper function for Interpolate() and InterpolateAt() -template <class T> -void RingOfPolynomialsOver<T>::CalculateAlpha(std::vector<CoefficientType> &alpha, const CoefficientType x[], const CoefficientType y[], unsigned int n) const -{ - for (unsigned int j=0; j<n; ++j) - alpha[j] = y[j]; - - for (unsigned int k=1; k<n; ++k) - { - for (unsigned int j=n-1; j>=k; --j) - { - m_ring.Reduce(alpha[j], alpha[j-1]); - - CoefficientType d = m_ring.Subtract(x[j], x[j-k]); - if (!m_ring.IsUnit(d)) - throw InterpolationFailed(); - alpha[j] = m_ring.Divide(alpha[j], d); - } - } -} - -template <class T> -typename RingOfPolynomialsOver<T>::Element RingOfPolynomialsOver<T>::Interpolate(const CoefficientType x[], const CoefficientType y[], unsigned int n) const -{ - assert(n > 0); - - std::vector<CoefficientType> alpha(n); - CalculateAlpha(alpha, x, y, n); - - std::vector<CoefficientType> coefficients((size_t)n, m_ring.Identity()); - coefficients[0] = alpha[n-1]; - - for (int j=n-2; j>=0; --j) - { - for (unsigned int i=n-j-1; i>0; i--) - coefficients[i] = m_ring.Subtract(coefficients[i-1], m_ring.Multiply(coefficients[i], x[j])); - - coefficients[0] = m_ring.Subtract(alpha[j], m_ring.Multiply(coefficients[0], x[j])); - } - - return PolynomialOver<T>(coefficients.begin(), coefficients.end()); -} - -template <class T> -typename RingOfPolynomialsOver<T>::CoefficientType RingOfPolynomialsOver<T>::InterpolateAt(const CoefficientType &position, const CoefficientType x[], const CoefficientType y[], unsigned int n) const -{ - assert(n > 0); - - std::vector<CoefficientType> alpha(n); - CalculateAlpha(alpha, x, y, n); - - CoefficientType result = alpha[n-1]; - for (int j=n-2; j>=0; --j) - { - result = m_ring.Multiply(result, m_ring.Subtract(position, x[j])); - m_ring.Accumulate(result, alpha[j]); - } - return result; -} - -template <class Ring, class Element> -void PrepareBulkPolynomialInterpolation(const Ring &ring, Element *w, const Element x[], unsigned int n) -{ - for (unsigned int i=0; i<n; i++) - { - Element t = ring.MultiplicativeIdentity(); - for (unsigned int j=0; j<n; j++) - if (i != j) - t = ring.Multiply(t, ring.Subtract(x[i], x[j])); - w[i] = ring.MultiplicativeInverse(t); - } -} - -template <class Ring, class Element> -void PrepareBulkPolynomialInterpolationAt(const Ring &ring, Element *v, const Element &position, const Element x[], const Element w[], unsigned int n) -{ - assert(n > 0); - - std::vector<Element> a(2*n-1); - unsigned int i; - - for (i=0; i<n; i++) - a[n-1+i] = ring.Subtract(position, x[i]); - - for (i=n-1; i>1; i--) - a[i-1] = ring.Multiply(a[2*i], a[2*i-1]); - - a[0] = ring.MultiplicativeIdentity(); - - for (i=0; i<n-1; i++) - { - std::swap(a[2*i+1], a[2*i+2]); - a[2*i+1] = ring.Multiply(a[i], a[2*i+1]); - a[2*i+2] = ring.Multiply(a[i], a[2*i+2]); - } - - for (i=0; i<n; i++) - v[i] = ring.Multiply(a[n-1+i], w[i]); -} - -template <class Ring, class Element> -Element BulkPolynomialInterpolateAt(const Ring &ring, const Element y[], const Element v[], unsigned int n) -{ - Element result = ring.Identity(); - for (unsigned int i=0; i<n; i++) - ring.Accumulate(result, ring.Multiply(y[i], v[i])); - return result; -} - -// ******************************************************** - -template <class T, int instance> -const PolynomialOverFixedRing<T, instance> &PolynomialOverFixedRing<T, instance>::Zero() -{ - return Singleton<ThisType>().Ref(); -} - -template <class T, int instance> -const PolynomialOverFixedRing<T, instance> &PolynomialOverFixedRing<T, instance>::One() -{ - return Singleton<ThisType, NewOnePolynomial>().Ref(); -} - -NAMESPACE_END diff --git a/lib/cryptopp/polynomi.h b/lib/cryptopp/polynomi.h deleted file mode 100644 index cddadaeaf..000000000 --- a/lib/cryptopp/polynomi.h +++ /dev/null @@ -1,459 +0,0 @@ -#ifndef CRYPTOPP_POLYNOMI_H -#define CRYPTOPP_POLYNOMI_H - -/*! \file */ - -#include "cryptlib.h" -#include "misc.h" -#include "algebra.h" - -#include <iosfwd> -#include <vector> - -NAMESPACE_BEGIN(CryptoPP) - -//! represents single-variable polynomials over arbitrary rings -/*! \nosubgrouping */ -template <class T> class PolynomialOver -{ -public: - //! \name ENUMS, EXCEPTIONS, and TYPEDEFS - //@{ - //! division by zero exception - class DivideByZero : public Exception - { - public: - DivideByZero() : Exception(OTHER_ERROR, "PolynomialOver<T>: division by zero") {} - }; - - //! specify the distribution for randomization functions - class RandomizationParameter - { - public: - RandomizationParameter(unsigned int coefficientCount, const typename T::RandomizationParameter &coefficientParameter ) - : m_coefficientCount(coefficientCount), m_coefficientParameter(coefficientParameter) {} - - private: - unsigned int m_coefficientCount; - typename T::RandomizationParameter m_coefficientParameter; - friend class PolynomialOver<T>; - }; - - typedef T Ring; - typedef typename T::Element CoefficientType; - //@} - - //! \name CREATORS - //@{ - //! creates the zero polynomial - PolynomialOver() {} - - //! - PolynomialOver(const Ring &ring, unsigned int count) - : m_coefficients((size_t)count, ring.Identity()) {} - - //! copy constructor - PolynomialOver(const PolynomialOver<Ring> &t) - : m_coefficients(t.m_coefficients.size()) {*this = t;} - - //! construct constant polynomial - PolynomialOver(const CoefficientType &element) - : m_coefficients(1, element) {} - - //! construct polynomial with specified coefficients, starting from coefficient of x^0 - template <typename Iterator> PolynomialOver(Iterator begin, Iterator end) - : m_coefficients(begin, end) {} - - //! convert from string - PolynomialOver(const char *str, const Ring &ring) {FromStr(str, ring);} - - //! convert from big-endian byte array - PolynomialOver(const byte *encodedPolynomialOver, unsigned int byteCount); - - //! convert from Basic Encoding Rules encoded byte array - explicit PolynomialOver(const byte *BEREncodedPolynomialOver); - - //! convert from BER encoded byte array stored in a BufferedTransformation object - explicit PolynomialOver(BufferedTransformation &bt); - - //! create a random PolynomialOver<T> - PolynomialOver(RandomNumberGenerator &rng, const RandomizationParameter ¶meter, const Ring &ring) - {Randomize(rng, parameter, ring);} - //@} - - //! \name ACCESSORS - //@{ - //! the zero polynomial will return a degree of -1 - int Degree(const Ring &ring) const {return int(CoefficientCount(ring))-1;} - //! - unsigned int CoefficientCount(const Ring &ring) const; - //! return coefficient for x^i - CoefficientType GetCoefficient(unsigned int i, const Ring &ring) const; - //@} - - //! \name MANIPULATORS - //@{ - //! - PolynomialOver<Ring>& operator=(const PolynomialOver<Ring>& t); - - //! - void Randomize(RandomNumberGenerator &rng, const RandomizationParameter ¶meter, const Ring &ring); - - //! set the coefficient for x^i to value - void SetCoefficient(unsigned int i, const CoefficientType &value, const Ring &ring); - - //! - void Negate(const Ring &ring); - - //! - void swap(PolynomialOver<Ring> &t); - //@} - - - //! \name BASIC ARITHMETIC ON POLYNOMIALS - //@{ - bool Equals(const PolynomialOver<Ring> &t, const Ring &ring) const; - bool IsZero(const Ring &ring) const {return CoefficientCount(ring)==0;} - - PolynomialOver<Ring> Plus(const PolynomialOver<Ring>& t, const Ring &ring) const; - PolynomialOver<Ring> Minus(const PolynomialOver<Ring>& t, const Ring &ring) const; - PolynomialOver<Ring> Inverse(const Ring &ring) const; - - PolynomialOver<Ring> Times(const PolynomialOver<Ring>& t, const Ring &ring) const; - PolynomialOver<Ring> DividedBy(const PolynomialOver<Ring>& t, const Ring &ring) const; - PolynomialOver<Ring> Modulo(const PolynomialOver<Ring>& t, const Ring &ring) const; - PolynomialOver<Ring> MultiplicativeInverse(const Ring &ring) const; - bool IsUnit(const Ring &ring) const; - - PolynomialOver<Ring>& Accumulate(const PolynomialOver<Ring>& t, const Ring &ring); - PolynomialOver<Ring>& Reduce(const PolynomialOver<Ring>& t, const Ring &ring); - - //! - PolynomialOver<Ring> Doubled(const Ring &ring) const {return Plus(*this, ring);} - //! - PolynomialOver<Ring> Squared(const Ring &ring) const {return Times(*this, ring);} - - CoefficientType EvaluateAt(const CoefficientType &x, const Ring &ring) const; - - PolynomialOver<Ring>& ShiftLeft(unsigned int n, const Ring &ring); - PolynomialOver<Ring>& ShiftRight(unsigned int n, const Ring &ring); - - //! calculate r and q such that (a == d*q + r) && (0 <= degree of r < degree of d) - static void Divide(PolynomialOver<Ring> &r, PolynomialOver<Ring> &q, const PolynomialOver<Ring> &a, const PolynomialOver<Ring> &d, const Ring &ring); - //@} - - //! \name INPUT/OUTPUT - //@{ - std::istream& Input(std::istream &in, const Ring &ring); - std::ostream& Output(std::ostream &out, const Ring &ring) const; - //@} - -private: - void FromStr(const char *str, const Ring &ring); - - std::vector<CoefficientType> m_coefficients; -}; - -//! Polynomials over a fixed ring -/*! Having a fixed ring allows overloaded operators */ -template <class T, int instance> class PolynomialOverFixedRing : private PolynomialOver<T> -{ - typedef PolynomialOver<T> B; - typedef PolynomialOverFixedRing<T, instance> ThisType; - -public: - typedef T Ring; - typedef typename T::Element CoefficientType; - typedef typename B::DivideByZero DivideByZero; - typedef typename B::RandomizationParameter RandomizationParameter; - - //! \name CREATORS - //@{ - //! creates the zero polynomial - PolynomialOverFixedRing(unsigned int count = 0) : B(ms_fixedRing, count) {} - - //! copy constructor - PolynomialOverFixedRing(const ThisType &t) : B(t) {} - - explicit PolynomialOverFixedRing(const B &t) : B(t) {} - - //! construct constant polynomial - PolynomialOverFixedRing(const CoefficientType &element) : B(element) {} - - //! construct polynomial with specified coefficients, starting from coefficient of x^0 - template <typename Iterator> PolynomialOverFixedRing(Iterator first, Iterator last) - : B(first, last) {} - - //! convert from string - explicit PolynomialOverFixedRing(const char *str) : B(str, ms_fixedRing) {} - - //! convert from big-endian byte array - PolynomialOverFixedRing(const byte *encodedPoly, unsigned int byteCount) : B(encodedPoly, byteCount) {} - - //! convert from Basic Encoding Rules encoded byte array - explicit PolynomialOverFixedRing(const byte *BEREncodedPoly) : B(BEREncodedPoly) {} - - //! convert from BER encoded byte array stored in a BufferedTransformation object - explicit PolynomialOverFixedRing(BufferedTransformation &bt) : B(bt) {} - - //! create a random PolynomialOverFixedRing - PolynomialOverFixedRing(RandomNumberGenerator &rng, const RandomizationParameter ¶meter) : B(rng, parameter, ms_fixedRing) {} - - static const ThisType &Zero(); - static const ThisType &One(); - //@} - - //! \name ACCESSORS - //@{ - //! the zero polynomial will return a degree of -1 - int Degree() const {return B::Degree(ms_fixedRing);} - //! degree + 1 - unsigned int CoefficientCount() const {return B::CoefficientCount(ms_fixedRing);} - //! return coefficient for x^i - CoefficientType GetCoefficient(unsigned int i) const {return B::GetCoefficient(i, ms_fixedRing);} - //! return coefficient for x^i - CoefficientType operator[](unsigned int i) const {return B::GetCoefficient(i, ms_fixedRing);} - //@} - - //! \name MANIPULATORS - //@{ - //! - ThisType& operator=(const ThisType& t) {B::operator=(t); return *this;} - //! - ThisType& operator+=(const ThisType& t) {Accumulate(t, ms_fixedRing); return *this;} - //! - ThisType& operator-=(const ThisType& t) {Reduce(t, ms_fixedRing); return *this;} - //! - ThisType& operator*=(const ThisType& t) {return *this = *this*t;} - //! - ThisType& operator/=(const ThisType& t) {return *this = *this/t;} - //! - ThisType& operator%=(const ThisType& t) {return *this = *this%t;} - - //! - ThisType& operator<<=(unsigned int n) {ShiftLeft(n, ms_fixedRing); return *this;} - //! - ThisType& operator>>=(unsigned int n) {ShiftRight(n, ms_fixedRing); return *this;} - - //! set the coefficient for x^i to value - void SetCoefficient(unsigned int i, const CoefficientType &value) {B::SetCoefficient(i, value, ms_fixedRing);} - - //! - void Randomize(RandomNumberGenerator &rng, const RandomizationParameter ¶meter) {B::Randomize(rng, parameter, ms_fixedRing);} - - //! - void Negate() {B::Negate(ms_fixedRing);} - - void swap(ThisType &t) {B::swap(t);} - //@} - - //! \name UNARY OPERATORS - //@{ - //! - bool operator!() const {return CoefficientCount()==0;} - //! - ThisType operator+() const {return *this;} - //! - ThisType operator-() const {return ThisType(Inverse(ms_fixedRing));} - //@} - - //! \name BINARY OPERATORS - //@{ - //! - friend ThisType operator>>(ThisType a, unsigned int n) {return ThisType(a>>=n);} - //! - friend ThisType operator<<(ThisType a, unsigned int n) {return ThisType(a<<=n);} - //@} - - //! \name OTHER ARITHMETIC FUNCTIONS - //@{ - //! - ThisType MultiplicativeInverse() const {return ThisType(B::MultiplicativeInverse(ms_fixedRing));} - //! - bool IsUnit() const {return B::IsUnit(ms_fixedRing);} - - //! - ThisType Doubled() const {return ThisType(B::Doubled(ms_fixedRing));} - //! - ThisType Squared() const {return ThisType(B::Squared(ms_fixedRing));} - - CoefficientType EvaluateAt(const CoefficientType &x) const {return B::EvaluateAt(x, ms_fixedRing);} - - //! calculate r and q such that (a == d*q + r) && (0 <= r < abs(d)) - static void Divide(ThisType &r, ThisType &q, const ThisType &a, const ThisType &d) - {B::Divide(r, q, a, d, ms_fixedRing);} - //@} - - //! \name INPUT/OUTPUT - //@{ - //! - friend std::istream& operator>>(std::istream& in, ThisType &a) - {return a.Input(in, ms_fixedRing);} - //! - friend std::ostream& operator<<(std::ostream& out, const ThisType &a) - {return a.Output(out, ms_fixedRing);} - //@} - -private: - struct NewOnePolynomial - { - ThisType * operator()() const - { - return new ThisType(ms_fixedRing.MultiplicativeIdentity()); - } - }; - - static const Ring ms_fixedRing; -}; - -//! Ring of polynomials over another ring -template <class T> class RingOfPolynomialsOver : public AbstractEuclideanDomain<PolynomialOver<T> > -{ -public: - typedef T CoefficientRing; - typedef PolynomialOver<T> Element; - typedef typename Element::CoefficientType CoefficientType; - typedef typename Element::RandomizationParameter RandomizationParameter; - - RingOfPolynomialsOver(const CoefficientRing &ring) : m_ring(ring) {} - - Element RandomElement(RandomNumberGenerator &rng, const RandomizationParameter ¶meter) - {return Element(rng, parameter, m_ring);} - - bool Equal(const Element &a, const Element &b) const - {return a.Equals(b, m_ring);} - - const Element& Identity() const - {return this->result = m_ring.Identity();} - - const Element& Add(const Element &a, const Element &b) const - {return this->result = a.Plus(b, m_ring);} - - Element& Accumulate(Element &a, const Element &b) const - {a.Accumulate(b, m_ring); return a;} - - const Element& Inverse(const Element &a) const - {return this->result = a.Inverse(m_ring);} - - const Element& Subtract(const Element &a, const Element &b) const - {return this->result = a.Minus(b, m_ring);} - - Element& Reduce(Element &a, const Element &b) const - {return a.Reduce(b, m_ring);} - - const Element& Double(const Element &a) const - {return this->result = a.Doubled(m_ring);} - - const Element& MultiplicativeIdentity() const - {return this->result = m_ring.MultiplicativeIdentity();} - - const Element& Multiply(const Element &a, const Element &b) const - {return this->result = a.Times(b, m_ring);} - - const Element& Square(const Element &a) const - {return this->result = a.Squared(m_ring);} - - bool IsUnit(const Element &a) const - {return a.IsUnit(m_ring);} - - const Element& MultiplicativeInverse(const Element &a) const - {return this->result = a.MultiplicativeInverse(m_ring);} - - const Element& Divide(const Element &a, const Element &b) const - {return this->result = a.DividedBy(b, m_ring);} - - const Element& Mod(const Element &a, const Element &b) const - {return this->result = a.Modulo(b, m_ring);} - - void DivisionAlgorithm(Element &r, Element &q, const Element &a, const Element &d) const - {Element::Divide(r, q, a, d, m_ring);} - - class InterpolationFailed : public Exception - { - public: - InterpolationFailed() : Exception(OTHER_ERROR, "RingOfPolynomialsOver<T>: interpolation failed") {} - }; - - Element Interpolate(const CoefficientType x[], const CoefficientType y[], unsigned int n) const; - - // a faster version of Interpolate(x, y, n).EvaluateAt(position) - CoefficientType InterpolateAt(const CoefficientType &position, const CoefficientType x[], const CoefficientType y[], unsigned int n) const; -/* - void PrepareBulkInterpolation(CoefficientType *w, const CoefficientType x[], unsigned int n) const; - void PrepareBulkInterpolationAt(CoefficientType *v, const CoefficientType &position, const CoefficientType x[], const CoefficientType w[], unsigned int n) const; - CoefficientType BulkInterpolateAt(const CoefficientType y[], const CoefficientType v[], unsigned int n) const; -*/ -protected: - void CalculateAlpha(std::vector<CoefficientType> &alpha, const CoefficientType x[], const CoefficientType y[], unsigned int n) const; - - CoefficientRing m_ring; -}; - -template <class Ring, class Element> -void PrepareBulkPolynomialInterpolation(const Ring &ring, Element *w, const Element x[], unsigned int n); -template <class Ring, class Element> -void PrepareBulkPolynomialInterpolationAt(const Ring &ring, Element *v, const Element &position, const Element x[], const Element w[], unsigned int n); -template <class Ring, class Element> -Element BulkPolynomialInterpolateAt(const Ring &ring, const Element y[], const Element v[], unsigned int n); - -//! -template <class T, int instance> -inline bool operator==(const CryptoPP::PolynomialOverFixedRing<T, instance> &a, const CryptoPP::PolynomialOverFixedRing<T, instance> &b) - {return a.Equals(b, a.ms_fixedRing);} -//! -template <class T, int instance> -inline bool operator!=(const CryptoPP::PolynomialOverFixedRing<T, instance> &a, const CryptoPP::PolynomialOverFixedRing<T, instance> &b) - {return !(a==b);} - -//! -template <class T, int instance> -inline bool operator> (const CryptoPP::PolynomialOverFixedRing<T, instance> &a, const CryptoPP::PolynomialOverFixedRing<T, instance> &b) - {return a.Degree() > b.Degree();} -//! -template <class T, int instance> -inline bool operator>=(const CryptoPP::PolynomialOverFixedRing<T, instance> &a, const CryptoPP::PolynomialOverFixedRing<T, instance> &b) - {return a.Degree() >= b.Degree();} -//! -template <class T, int instance> -inline bool operator< (const CryptoPP::PolynomialOverFixedRing<T, instance> &a, const CryptoPP::PolynomialOverFixedRing<T, instance> &b) - {return a.Degree() < b.Degree();} -//! -template <class T, int instance> -inline bool operator<=(const CryptoPP::PolynomialOverFixedRing<T, instance> &a, const CryptoPP::PolynomialOverFixedRing<T, instance> &b) - {return a.Degree() <= b.Degree();} - -//! -template <class T, int instance> -inline CryptoPP::PolynomialOverFixedRing<T, instance> operator+(const CryptoPP::PolynomialOverFixedRing<T, instance> &a, const CryptoPP::PolynomialOverFixedRing<T, instance> &b) - {return CryptoPP::PolynomialOverFixedRing<T, instance>(a.Plus(b, a.ms_fixedRing));} -//! -template <class T, int instance> -inline CryptoPP::PolynomialOverFixedRing<T, instance> operator-(const CryptoPP::PolynomialOverFixedRing<T, instance> &a, const CryptoPP::PolynomialOverFixedRing<T, instance> &b) - {return CryptoPP::PolynomialOverFixedRing<T, instance>(a.Minus(b, a.ms_fixedRing));} -//! -template <class T, int instance> -inline CryptoPP::PolynomialOverFixedRing<T, instance> operator*(const CryptoPP::PolynomialOverFixedRing<T, instance> &a, const CryptoPP::PolynomialOverFixedRing<T, instance> &b) - {return CryptoPP::PolynomialOverFixedRing<T, instance>(a.Times(b, a.ms_fixedRing));} -//! -template <class T, int instance> -inline CryptoPP::PolynomialOverFixedRing<T, instance> operator/(const CryptoPP::PolynomialOverFixedRing<T, instance> &a, const CryptoPP::PolynomialOverFixedRing<T, instance> &b) - {return CryptoPP::PolynomialOverFixedRing<T, instance>(a.DividedBy(b, a.ms_fixedRing));} -//! -template <class T, int instance> -inline CryptoPP::PolynomialOverFixedRing<T, instance> operator%(const CryptoPP::PolynomialOverFixedRing<T, instance> &a, const CryptoPP::PolynomialOverFixedRing<T, instance> &b) - {return CryptoPP::PolynomialOverFixedRing<T, instance>(a.Modulo(b, a.ms_fixedRing));} - -NAMESPACE_END - -NAMESPACE_BEGIN(std) -template<class T> inline void swap(CryptoPP::PolynomialOver<T> &a, CryptoPP::PolynomialOver<T> &b) -{ - a.swap(b); -} -template<class T, int i> inline void swap(CryptoPP::PolynomialOverFixedRing<T,i> &a, CryptoPP::PolynomialOverFixedRing<T,i> &b) -{ - a.swap(b); -} -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/pssr.cpp b/lib/cryptopp/pssr.cpp deleted file mode 100644 index ccbe4ee27..000000000 --- a/lib/cryptopp/pssr.cpp +++ /dev/null @@ -1,145 +0,0 @@ -// pssr.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "pssr.h" -#include <functional> - -NAMESPACE_BEGIN(CryptoPP) - -// more in dll.cpp -template<> const byte EMSA2HashId<RIPEMD160>::id = 0x31; -template<> const byte EMSA2HashId<RIPEMD128>::id = 0x32; -template<> const byte EMSA2HashId<Whirlpool>::id = 0x37; - -#ifndef CRYPTOPP_IMPORTS - -size_t PSSR_MEM_Base::MinRepresentativeBitLength(size_t hashIdentifierLength, size_t digestLength) const -{ - size_t saltLen = SaltLen(digestLength); - size_t minPadLen = MinPadLen(digestLength); - return 9 + 8*(minPadLen + saltLen + digestLength + hashIdentifierLength); -} - -size_t PSSR_MEM_Base::MaxRecoverableLength(size_t representativeBitLength, size_t hashIdentifierLength, size_t digestLength) const -{ - if (AllowRecovery()) - return SaturatingSubtract(representativeBitLength, MinRepresentativeBitLength(hashIdentifierLength, digestLength)) / 8; - return 0; -} - -bool PSSR_MEM_Base::IsProbabilistic() const -{ - return SaltLen(1) > 0; -} - -bool PSSR_MEM_Base::AllowNonrecoverablePart() const -{ - return true; -} - -bool PSSR_MEM_Base::RecoverablePartFirst() const -{ - return false; -} - -void PSSR_MEM_Base::ComputeMessageRepresentative(RandomNumberGenerator &rng, - const byte *recoverableMessage, size_t recoverableMessageLength, - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength) const -{ - assert(representativeBitLength >= MinRepresentativeBitLength(hashIdentifier.second, hash.DigestSize())); - - const size_t u = hashIdentifier.second + 1; - const size_t representativeByteLength = BitsToBytes(representativeBitLength); - const size_t digestSize = hash.DigestSize(); - const size_t saltSize = SaltLen(digestSize); - byte *const h = representative + representativeByteLength - u - digestSize; - - SecByteBlock digest(digestSize), salt(saltSize); - hash.Final(digest); - rng.GenerateBlock(salt, saltSize); - - // compute H = hash of M' - byte c[8]; - PutWord(false, BIG_ENDIAN_ORDER, c, (word32)SafeRightShift<29>(recoverableMessageLength)); - PutWord(false, BIG_ENDIAN_ORDER, c+4, word32(recoverableMessageLength << 3)); - hash.Update(c, 8); - hash.Update(recoverableMessage, recoverableMessageLength); - hash.Update(digest, digestSize); - hash.Update(salt, saltSize); - hash.Final(h); - - // compute representative - GetMGF().GenerateAndMask(hash, representative, representativeByteLength - u - digestSize, h, digestSize, false); - byte *xorStart = representative + representativeByteLength - u - digestSize - salt.size() - recoverableMessageLength - 1; - xorStart[0] ^= 1; - xorbuf(xorStart + 1, recoverableMessage, recoverableMessageLength); - xorbuf(xorStart + 1 + recoverableMessageLength, salt, salt.size()); - memcpy(representative + representativeByteLength - u, hashIdentifier.first, hashIdentifier.second); - representative[representativeByteLength - 1] = hashIdentifier.second ? 0xcc : 0xbc; - if (representativeBitLength % 8 != 0) - representative[0] = (byte)Crop(representative[0], representativeBitLength % 8); -} - -DecodingResult PSSR_MEM_Base::RecoverMessageFromRepresentative( - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength, - byte *recoverableMessage) const -{ - assert(representativeBitLength >= MinRepresentativeBitLength(hashIdentifier.second, hash.DigestSize())); - - const size_t u = hashIdentifier.second + 1; - const size_t representativeByteLength = BitsToBytes(representativeBitLength); - const size_t digestSize = hash.DigestSize(); - const size_t saltSize = SaltLen(digestSize); - const byte *const h = representative + representativeByteLength - u - digestSize; - - SecByteBlock digest(digestSize); - hash.Final(digest); - - DecodingResult result(0); - bool &valid = result.isValidCoding; - size_t &recoverableMessageLength = result.messageLength; - - valid = (representative[representativeByteLength - 1] == (hashIdentifier.second ? 0xcc : 0xbc)) && valid; - valid = VerifyBufsEqual(representative + representativeByteLength - u, hashIdentifier.first, hashIdentifier.second) && valid; - - GetMGF().GenerateAndMask(hash, representative, representativeByteLength - u - digestSize, h, digestSize); - if (representativeBitLength % 8 != 0) - representative[0] = (byte)Crop(representative[0], representativeBitLength % 8); - - // extract salt and recoverableMessage from DB = 00 ... || 01 || M || salt - byte *salt = representative + representativeByteLength - u - digestSize - saltSize; - byte *M = std::find_if(representative, salt-1, std::bind2nd(std::not_equal_to<byte>(), 0)); - recoverableMessageLength = salt-M-1; - if (*M == 0x01 - && (size_t)(M - representative - (representativeBitLength % 8 != 0)) >= MinPadLen(digestSize) - && recoverableMessageLength <= MaxRecoverableLength(representativeBitLength, hashIdentifier.second, digestSize)) - { - memcpy(recoverableMessage, M+1, recoverableMessageLength); - } - else - { - recoverableMessageLength = 0; - valid = false; - } - - // verify H = hash of M' - byte c[8]; - PutWord(false, BIG_ENDIAN_ORDER, c, (word32)SafeRightShift<29>(recoverableMessageLength)); - PutWord(false, BIG_ENDIAN_ORDER, c+4, word32(recoverableMessageLength << 3)); - hash.Update(c, 8); - hash.Update(recoverableMessage, recoverableMessageLength); - hash.Update(digest, digestSize); - hash.Update(salt, saltSize); - valid = hash.Verify(h) && valid; - - if (!AllowRecovery() && valid && recoverableMessageLength != 0) - {throw NotImplemented("PSSR_MEM: message recovery disabled");} - - return result; -} - -#endif - -NAMESPACE_END diff --git a/lib/cryptopp/pssr.h b/lib/cryptopp/pssr.h deleted file mode 100644 index 6ec6936e5..000000000 --- a/lib/cryptopp/pssr.h +++ /dev/null @@ -1,66 +0,0 @@ -#ifndef CRYPTOPP_PSSR_H -#define CRYPTOPP_PSSR_H - -#include "pubkey.h" -#include "emsa2.h" - -#ifdef CRYPTOPP_IS_DLL -#include "sha.h" -#endif - -NAMESPACE_BEGIN(CryptoPP) - -class CRYPTOPP_DLL PSSR_MEM_Base : public PK_RecoverableSignatureMessageEncodingMethod -{ - virtual bool AllowRecovery() const =0; - virtual size_t SaltLen(size_t hashLen) const =0; - virtual size_t MinPadLen(size_t hashLen) const =0; - virtual const MaskGeneratingFunction & GetMGF() const =0; - -public: - size_t MinRepresentativeBitLength(size_t hashIdentifierLength, size_t digestLength) const; - size_t MaxRecoverableLength(size_t representativeBitLength, size_t hashIdentifierLength, size_t digestLength) const; - bool IsProbabilistic() const; - bool AllowNonrecoverablePart() const; - bool RecoverablePartFirst() const; - void ComputeMessageRepresentative(RandomNumberGenerator &rng, - const byte *recoverableMessage, size_t recoverableMessageLength, - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength) const; - DecodingResult RecoverMessageFromRepresentative( - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength, - byte *recoverableMessage) const; -}; - -template <bool USE_HASH_ID> class PSSR_MEM_BaseWithHashId; -template<> class PSSR_MEM_BaseWithHashId<true> : public EMSA2HashIdLookup<PSSR_MEM_Base> {}; -template<> class PSSR_MEM_BaseWithHashId<false> : public PSSR_MEM_Base {}; - -template <bool ALLOW_RECOVERY, class MGF=P1363_MGF1, int SALT_LEN=-1, int MIN_PAD_LEN=0, bool USE_HASH_ID=false> -class PSSR_MEM : public PSSR_MEM_BaseWithHashId<USE_HASH_ID> -{ - virtual bool AllowRecovery() const {return ALLOW_RECOVERY;} - virtual size_t SaltLen(size_t hashLen) const {return SALT_LEN < 0 ? hashLen : SALT_LEN;} - virtual size_t MinPadLen(size_t hashLen) const {return MIN_PAD_LEN < 0 ? hashLen : MIN_PAD_LEN;} - virtual const MaskGeneratingFunction & GetMGF() const {static MGF mgf; return mgf;} - -public: - static std::string CRYPTOPP_API StaticAlgorithmName() {return std::string(ALLOW_RECOVERY ? "PSSR-" : "PSS-") + MGF::StaticAlgorithmName();} -}; - -//! <a href="http://www.weidai.com/scan-mirror/sig.html#sem_PSSR-MGF1">PSSR-MGF1</a> -struct PSSR : public SignatureStandard -{ - typedef PSSR_MEM<true> SignatureMessageEncodingMethod; -}; - -//! <a href="http://www.weidai.com/scan-mirror/sig.html#sem_PSS-MGF1">PSS-MGF1</a> -struct PSS : public SignatureStandard -{ - typedef PSSR_MEM<false> SignatureMessageEncodingMethod; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/pubkey.cpp b/lib/cryptopp/pubkey.cpp deleted file mode 100644 index 1159e5343..000000000 --- a/lib/cryptopp/pubkey.cpp +++ /dev/null @@ -1,165 +0,0 @@ -// pubkey.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "pubkey.h" - -NAMESPACE_BEGIN(CryptoPP) - -void P1363_MGF1KDF2_Common(HashTransformation &hash, byte *output, size_t outputLength, const byte *input, size_t inputLength, const byte *derivationParams, size_t derivationParamsLength, bool mask, unsigned int counterStart) -{ - ArraySink *sink; - HashFilter filter(hash, sink = mask ? new ArrayXorSink(output, outputLength) : new ArraySink(output, outputLength)); - word32 counter = counterStart; - while (sink->AvailableSize() > 0) - { - filter.Put(input, inputLength); - filter.PutWord32(counter++); - filter.Put(derivationParams, derivationParamsLength); - filter.MessageEnd(); - } -} - -bool PK_DeterministicSignatureMessageEncodingMethod::VerifyMessageRepresentative( - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength) const -{ - SecByteBlock computedRepresentative(BitsToBytes(representativeBitLength)); - ComputeMessageRepresentative(NullRNG(), NULL, 0, hash, hashIdentifier, messageEmpty, computedRepresentative, representativeBitLength); - return VerifyBufsEqual(representative, computedRepresentative, computedRepresentative.size()); -} - -bool PK_RecoverableSignatureMessageEncodingMethod::VerifyMessageRepresentative( - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength) const -{ - SecByteBlock recoveredMessage(MaxRecoverableLength(representativeBitLength, hashIdentifier.second, hash.DigestSize())); - DecodingResult result = RecoverMessageFromRepresentative( - hash, hashIdentifier, messageEmpty, representative, representativeBitLength, recoveredMessage); - return result.isValidCoding && result.messageLength == 0; -} - -void TF_SignerBase::InputRecoverableMessage(PK_MessageAccumulator &messageAccumulator, const byte *recoverableMessage, size_t recoverableMessageLength) const -{ - PK_MessageAccumulatorBase &ma = static_cast<PK_MessageAccumulatorBase &>(messageAccumulator); - HashIdentifier id = GetHashIdentifier(); - const MessageEncodingInterface &encoding = GetMessageEncodingInterface(); - - if (MessageRepresentativeBitLength() < encoding.MinRepresentativeBitLength(id.second, ma.AccessHash().DigestSize())) - throw PK_SignatureScheme::KeyTooShort(); - - size_t maxRecoverableLength = encoding.MaxRecoverableLength(MessageRepresentativeBitLength(), GetHashIdentifier().second, ma.AccessHash().DigestSize()); - - if (maxRecoverableLength == 0) - {throw NotImplemented("TF_SignerBase: this algorithm does not support messsage recovery or the key is too short");} - if (recoverableMessageLength > maxRecoverableLength) - throw InvalidArgument("TF_SignerBase: the recoverable message part is too long for the given key and algorithm"); - - ma.m_recoverableMessage.Assign(recoverableMessage, recoverableMessageLength); - encoding.ProcessRecoverableMessage( - ma.AccessHash(), - recoverableMessage, recoverableMessageLength, - NULL, 0, ma.m_semisignature); -} - -size_t TF_SignerBase::SignAndRestart(RandomNumberGenerator &rng, PK_MessageAccumulator &messageAccumulator, byte *signature, bool restart) const -{ - PK_MessageAccumulatorBase &ma = static_cast<PK_MessageAccumulatorBase &>(messageAccumulator); - HashIdentifier id = GetHashIdentifier(); - const MessageEncodingInterface &encoding = GetMessageEncodingInterface(); - - if (MessageRepresentativeBitLength() < encoding.MinRepresentativeBitLength(id.second, ma.AccessHash().DigestSize())) - throw PK_SignatureScheme::KeyTooShort(); - - SecByteBlock representative(MessageRepresentativeLength()); - encoding.ComputeMessageRepresentative(rng, - ma.m_recoverableMessage, ma.m_recoverableMessage.size(), - ma.AccessHash(), id, ma.m_empty, - representative, MessageRepresentativeBitLength()); - ma.m_empty = true; - - Integer r(representative, representative.size()); - size_t signatureLength = SignatureLength(); - GetTrapdoorFunctionInterface().CalculateRandomizedInverse(rng, r).Encode(signature, signatureLength); - return signatureLength; -} - -void TF_VerifierBase::InputSignature(PK_MessageAccumulator &messageAccumulator, const byte *signature, size_t signatureLength) const -{ - PK_MessageAccumulatorBase &ma = static_cast<PK_MessageAccumulatorBase &>(messageAccumulator); - HashIdentifier id = GetHashIdentifier(); - const MessageEncodingInterface &encoding = GetMessageEncodingInterface(); - - if (MessageRepresentativeBitLength() < encoding.MinRepresentativeBitLength(id.second, ma.AccessHash().DigestSize())) - throw PK_SignatureScheme::KeyTooShort(); - - ma.m_representative.New(MessageRepresentativeLength()); - Integer x = GetTrapdoorFunctionInterface().ApplyFunction(Integer(signature, signatureLength)); - if (x.BitCount() > MessageRepresentativeBitLength()) - x = Integer::Zero(); // don't return false here to prevent timing attack - x.Encode(ma.m_representative, ma.m_representative.size()); -} - -bool TF_VerifierBase::VerifyAndRestart(PK_MessageAccumulator &messageAccumulator) const -{ - PK_MessageAccumulatorBase &ma = static_cast<PK_MessageAccumulatorBase &>(messageAccumulator); - HashIdentifier id = GetHashIdentifier(); - const MessageEncodingInterface &encoding = GetMessageEncodingInterface(); - - if (MessageRepresentativeBitLength() < encoding.MinRepresentativeBitLength(id.second, ma.AccessHash().DigestSize())) - throw PK_SignatureScheme::KeyTooShort(); - - bool result = encoding.VerifyMessageRepresentative( - ma.AccessHash(), id, ma.m_empty, ma.m_representative, MessageRepresentativeBitLength()); - ma.m_empty = true; - return result; -} - -DecodingResult TF_VerifierBase::RecoverAndRestart(byte *recoveredMessage, PK_MessageAccumulator &messageAccumulator) const -{ - PK_MessageAccumulatorBase &ma = static_cast<PK_MessageAccumulatorBase &>(messageAccumulator); - HashIdentifier id = GetHashIdentifier(); - const MessageEncodingInterface &encoding = GetMessageEncodingInterface(); - - if (MessageRepresentativeBitLength() < encoding.MinRepresentativeBitLength(id.second, ma.AccessHash().DigestSize())) - throw PK_SignatureScheme::KeyTooShort(); - - DecodingResult result = encoding.RecoverMessageFromRepresentative( - ma.AccessHash(), id, ma.m_empty, ma.m_representative, MessageRepresentativeBitLength(), recoveredMessage); - ma.m_empty = true; - return result; -} - -DecodingResult TF_DecryptorBase::Decrypt(RandomNumberGenerator &rng, const byte *ciphertext, size_t ciphertextLength, byte *plaintext, const NameValuePairs ¶meters) const -{ - if (ciphertextLength != FixedCiphertextLength()) - throw InvalidArgument(AlgorithmName() + ": ciphertext length of " + IntToString(ciphertextLength) + " doesn't match the required length of " + IntToString(FixedCiphertextLength()) + " for this key"); - - SecByteBlock paddedBlock(PaddedBlockByteLength()); - Integer x = GetTrapdoorFunctionInterface().CalculateInverse(rng, Integer(ciphertext, ciphertextLength)); - if (x.ByteCount() > paddedBlock.size()) - x = Integer::Zero(); // don't return false here to prevent timing attack - x.Encode(paddedBlock, paddedBlock.size()); - return GetMessageEncodingInterface().Unpad(paddedBlock, PaddedBlockBitLength(), plaintext, parameters); -} - -void TF_EncryptorBase::Encrypt(RandomNumberGenerator &rng, const byte *plaintext, size_t plaintextLength, byte *ciphertext, const NameValuePairs ¶meters) const -{ - if (plaintextLength > FixedMaxPlaintextLength()) - { - if (FixedMaxPlaintextLength() < 1) - throw InvalidArgument(AlgorithmName() + ": this key is too short to encrypt any messages"); - else - throw InvalidArgument(AlgorithmName() + ": message length of " + IntToString(plaintextLength) + " exceeds the maximum of " + IntToString(FixedMaxPlaintextLength()) + " for this public key"); - } - - SecByteBlock paddedBlock(PaddedBlockByteLength()); - GetMessageEncodingInterface().Pad(rng, plaintext, plaintextLength, paddedBlock, PaddedBlockBitLength(), parameters); - GetTrapdoorFunctionInterface().ApplyRandomizedFunction(rng, Integer(paddedBlock, paddedBlock.size())).Encode(ciphertext, FixedCiphertextLength()); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/pubkey.h b/lib/cryptopp/pubkey.h deleted file mode 100644 index 3a3f3bcde..000000000 --- a/lib/cryptopp/pubkey.h +++ /dev/null @@ -1,1678 +0,0 @@ -// pubkey.h - written and placed in the public domain by Wei Dai - -#ifndef CRYPTOPP_PUBKEY_H -#define CRYPTOPP_PUBKEY_H - -/** \file - - This file contains helper classes/functions for implementing public key algorithms. - - The class hierachies in this .h file tend to look like this: -<pre> - x1 - / \ - y1 z1 - | | - x2<y1> x2<z1> - | | - y2 z2 - | | - x3<y2> x3<z2> - | | - y3 z3 -</pre> - - x1, y1, z1 are abstract interface classes defined in cryptlib.h - - x2, y2, z2 are implementations of the interfaces using "abstract policies", which - are pure virtual functions that should return interfaces to interchangeable algorithms. - These classes have "Base" suffixes. - - x3, y3, z3 hold actual algorithms and implement those virtual functions. - These classes have "Impl" suffixes. - - The "TF_" prefix means an implementation using trapdoor functions on integers. - The "DL_" prefix means an implementation using group operations (in groups where discrete log is hard). -*/ - -#include "modarith.h" -#include "filters.h" -#include "eprecomp.h" -#include "fips140.h" -#include "argnames.h" -#include <memory> - -// VC60 workaround: this macro is defined in shlobj.h and conflicts with a template parameter used in this file -#undef INTERFACE - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE TrapdoorFunctionBounds -{ -public: - virtual ~TrapdoorFunctionBounds() {} - - virtual Integer PreimageBound() const =0; - virtual Integer ImageBound() const =0; - virtual Integer MaxPreimage() const {return --PreimageBound();} - virtual Integer MaxImage() const {return --ImageBound();} -}; - -//! _ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE RandomizedTrapdoorFunction : public TrapdoorFunctionBounds -{ -public: - virtual Integer ApplyRandomizedFunction(RandomNumberGenerator &rng, const Integer &x) const =0; - virtual bool IsRandomized() const {return true;} -}; - -//! _ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE TrapdoorFunction : public RandomizedTrapdoorFunction -{ -public: - Integer ApplyRandomizedFunction(RandomNumberGenerator &rng, const Integer &x) const - {return ApplyFunction(x);} - bool IsRandomized() const {return false;} - - virtual Integer ApplyFunction(const Integer &x) const =0; -}; - -//! _ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE RandomizedTrapdoorFunctionInverse -{ -public: - virtual ~RandomizedTrapdoorFunctionInverse() {} - - virtual Integer CalculateRandomizedInverse(RandomNumberGenerator &rng, const Integer &x) const =0; - virtual bool IsRandomized() const {return true;} -}; - -//! _ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE TrapdoorFunctionInverse : public RandomizedTrapdoorFunctionInverse -{ -public: - virtual ~TrapdoorFunctionInverse() {} - - Integer CalculateRandomizedInverse(RandomNumberGenerator &rng, const Integer &x) const - {return CalculateInverse(rng, x);} - bool IsRandomized() const {return false;} - - virtual Integer CalculateInverse(RandomNumberGenerator &rng, const Integer &x) const =0; -}; - -// ******************************************************** - -//! message encoding method for public key encryption -class CRYPTOPP_NO_VTABLE PK_EncryptionMessageEncodingMethod -{ -public: - virtual ~PK_EncryptionMessageEncodingMethod() {} - - virtual bool ParameterSupported(const char *name) const {return false;} - - //! max size of unpadded message in bytes, given max size of padded message in bits (1 less than size of modulus) - virtual size_t MaxUnpaddedLength(size_t paddedLength) const =0; - - virtual void Pad(RandomNumberGenerator &rng, const byte *raw, size_t inputLength, byte *padded, size_t paddedBitLength, const NameValuePairs ¶meters) const =0; - - virtual DecodingResult Unpad(const byte *padded, size_t paddedBitLength, byte *raw, const NameValuePairs ¶meters) const =0; -}; - -// ******************************************************** - -//! _ -template <class TFI, class MEI> -class CRYPTOPP_NO_VTABLE TF_Base -{ -protected: - virtual const TrapdoorFunctionBounds & GetTrapdoorFunctionBounds() const =0; - - typedef TFI TrapdoorFunctionInterface; - virtual const TrapdoorFunctionInterface & GetTrapdoorFunctionInterface() const =0; - - typedef MEI MessageEncodingInterface; - virtual const MessageEncodingInterface & GetMessageEncodingInterface() const =0; -}; - -// ******************************************************** - -//! _ -template <class BASE> -class CRYPTOPP_NO_VTABLE PK_FixedLengthCryptoSystemImpl : public BASE -{ -public: - size_t MaxPlaintextLength(size_t ciphertextLength) const - {return ciphertextLength == FixedCiphertextLength() ? FixedMaxPlaintextLength() : 0;} - size_t CiphertextLength(size_t plaintextLength) const - {return plaintextLength <= FixedMaxPlaintextLength() ? FixedCiphertextLength() : 0;} - - virtual size_t FixedMaxPlaintextLength() const =0; - virtual size_t FixedCiphertextLength() const =0; -}; - -//! _ -template <class INTERFACE, class BASE> -class CRYPTOPP_NO_VTABLE TF_CryptoSystemBase : public PK_FixedLengthCryptoSystemImpl<INTERFACE>, protected BASE -{ -public: - bool ParameterSupported(const char *name) const {return this->GetMessageEncodingInterface().ParameterSupported(name);} - size_t FixedMaxPlaintextLength() const {return this->GetMessageEncodingInterface().MaxUnpaddedLength(PaddedBlockBitLength());} - size_t FixedCiphertextLength() const {return this->GetTrapdoorFunctionBounds().MaxImage().ByteCount();} - -protected: - size_t PaddedBlockByteLength() const {return BitsToBytes(PaddedBlockBitLength());} - size_t PaddedBlockBitLength() const {return this->GetTrapdoorFunctionBounds().PreimageBound().BitCount()-1;} -}; - -//! _ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE TF_DecryptorBase : public TF_CryptoSystemBase<PK_Decryptor, TF_Base<TrapdoorFunctionInverse, PK_EncryptionMessageEncodingMethod> > -{ -public: - DecodingResult Decrypt(RandomNumberGenerator &rng, const byte *ciphertext, size_t ciphertextLength, byte *plaintext, const NameValuePairs ¶meters = g_nullNameValuePairs) const; -}; - -//! _ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE TF_EncryptorBase : public TF_CryptoSystemBase<PK_Encryptor, TF_Base<RandomizedTrapdoorFunction, PK_EncryptionMessageEncodingMethod> > -{ -public: - void Encrypt(RandomNumberGenerator &rng, const byte *plaintext, size_t plaintextLength, byte *ciphertext, const NameValuePairs ¶meters = g_nullNameValuePairs) const; -}; - -// ******************************************************** - -typedef std::pair<const byte *, size_t> HashIdentifier; - -//! interface for message encoding method for public key signature schemes -class CRYPTOPP_NO_VTABLE PK_SignatureMessageEncodingMethod -{ -public: - virtual ~PK_SignatureMessageEncodingMethod() {} - - virtual size_t MinRepresentativeBitLength(size_t hashIdentifierLength, size_t digestLength) const - {return 0;} - virtual size_t MaxRecoverableLength(size_t representativeBitLength, size_t hashIdentifierLength, size_t digestLength) const - {return 0;} - - bool IsProbabilistic() const - {return true;} - bool AllowNonrecoverablePart() const - {throw NotImplemented("PK_MessageEncodingMethod: this signature scheme does not support message recovery");} - virtual bool RecoverablePartFirst() const - {throw NotImplemented("PK_MessageEncodingMethod: this signature scheme does not support message recovery");} - - // for verification, DL - virtual void ProcessSemisignature(HashTransformation &hash, const byte *semisignature, size_t semisignatureLength) const {} - - // for signature - virtual void ProcessRecoverableMessage(HashTransformation &hash, - const byte *recoverableMessage, size_t recoverableMessageLength, - const byte *presignature, size_t presignatureLength, - SecByteBlock &semisignature) const - { - if (RecoverablePartFirst()) - assert(!"ProcessRecoverableMessage() not implemented"); - } - - virtual void ComputeMessageRepresentative(RandomNumberGenerator &rng, - const byte *recoverableMessage, size_t recoverableMessageLength, - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength) const =0; - - virtual bool VerifyMessageRepresentative( - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength) const =0; - - virtual DecodingResult RecoverMessageFromRepresentative( // for TF - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength, - byte *recoveredMessage) const - {throw NotImplemented("PK_MessageEncodingMethod: this signature scheme does not support message recovery");} - - virtual DecodingResult RecoverMessageFromSemisignature( // for DL - HashTransformation &hash, HashIdentifier hashIdentifier, - const byte *presignature, size_t presignatureLength, - const byte *semisignature, size_t semisignatureLength, - byte *recoveredMessage) const - {throw NotImplemented("PK_MessageEncodingMethod: this signature scheme does not support message recovery");} - - // VC60 workaround - struct HashIdentifierLookup - { - template <class H> struct HashIdentifierLookup2 - { - static HashIdentifier CRYPTOPP_API Lookup() - { - return HashIdentifier((const byte *)NULL, 0); - } - }; - }; -}; - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE PK_DeterministicSignatureMessageEncodingMethod : public PK_SignatureMessageEncodingMethod -{ -public: - bool VerifyMessageRepresentative( - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength) const; -}; - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE PK_RecoverableSignatureMessageEncodingMethod : public PK_SignatureMessageEncodingMethod -{ -public: - bool VerifyMessageRepresentative( - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength) const; -}; - -class CRYPTOPP_DLL DL_SignatureMessageEncodingMethod_DSA : public PK_DeterministicSignatureMessageEncodingMethod -{ -public: - void ComputeMessageRepresentative(RandomNumberGenerator &rng, - const byte *recoverableMessage, size_t recoverableMessageLength, - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength) const; -}; - -class CRYPTOPP_DLL DL_SignatureMessageEncodingMethod_NR : public PK_DeterministicSignatureMessageEncodingMethod -{ -public: - void ComputeMessageRepresentative(RandomNumberGenerator &rng, - const byte *recoverableMessage, size_t recoverableMessageLength, - HashTransformation &hash, HashIdentifier hashIdentifier, bool messageEmpty, - byte *representative, size_t representativeBitLength) const; -}; - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE PK_MessageAccumulatorBase : public PK_MessageAccumulator -{ -public: - PK_MessageAccumulatorBase() : m_empty(true) {} - - virtual HashTransformation & AccessHash() =0; - - void Update(const byte *input, size_t length) - { - AccessHash().Update(input, length); - m_empty = m_empty && length == 0; - } - - SecByteBlock m_recoverableMessage, m_representative, m_presignature, m_semisignature; - Integer m_k, m_s; - bool m_empty; -}; - -template <class HASH_ALGORITHM> -class PK_MessageAccumulatorImpl : public PK_MessageAccumulatorBase, protected ObjectHolder<HASH_ALGORITHM> -{ -public: - HashTransformation & AccessHash() {return this->m_object;} -}; - -//! _ -template <class INTERFACE, class BASE> -class CRYPTOPP_NO_VTABLE TF_SignatureSchemeBase : public INTERFACE, protected BASE -{ -public: - size_t SignatureLength() const - {return this->GetTrapdoorFunctionBounds().MaxPreimage().ByteCount();} - size_t MaxRecoverableLength() const - {return this->GetMessageEncodingInterface().MaxRecoverableLength(MessageRepresentativeBitLength(), GetHashIdentifier().second, GetDigestSize());} - size_t MaxRecoverableLengthFromSignatureLength(size_t signatureLength) const - {return this->MaxRecoverableLength();} - - bool IsProbabilistic() const - {return this->GetTrapdoorFunctionInterface().IsRandomized() || this->GetMessageEncodingInterface().IsProbabilistic();} - bool AllowNonrecoverablePart() const - {return this->GetMessageEncodingInterface().AllowNonrecoverablePart();} - bool RecoverablePartFirst() const - {return this->GetMessageEncodingInterface().RecoverablePartFirst();} - -protected: - size_t MessageRepresentativeLength() const {return BitsToBytes(MessageRepresentativeBitLength());} - size_t MessageRepresentativeBitLength() const {return this->GetTrapdoorFunctionBounds().ImageBound().BitCount()-1;} - virtual HashIdentifier GetHashIdentifier() const =0; - virtual size_t GetDigestSize() const =0; -}; - -//! _ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE TF_SignerBase : public TF_SignatureSchemeBase<PK_Signer, TF_Base<RandomizedTrapdoorFunctionInverse, PK_SignatureMessageEncodingMethod> > -{ -public: - void InputRecoverableMessage(PK_MessageAccumulator &messageAccumulator, const byte *recoverableMessage, size_t recoverableMessageLength) const; - size_t SignAndRestart(RandomNumberGenerator &rng, PK_MessageAccumulator &messageAccumulator, byte *signature, bool restart=true) const; -}; - -//! _ -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE TF_VerifierBase : public TF_SignatureSchemeBase<PK_Verifier, TF_Base<TrapdoorFunction, PK_SignatureMessageEncodingMethod> > -{ -public: - void InputSignature(PK_MessageAccumulator &messageAccumulator, const byte *signature, size_t signatureLength) const; - bool VerifyAndRestart(PK_MessageAccumulator &messageAccumulator) const; - DecodingResult RecoverAndRestart(byte *recoveredMessage, PK_MessageAccumulator &recoveryAccumulator) const; -}; - -// ******************************************************** - -//! _ -template <class T1, class T2, class T3> -struct TF_CryptoSchemeOptions -{ - typedef T1 AlgorithmInfo; - typedef T2 Keys; - typedef typename Keys::PrivateKey PrivateKey; - typedef typename Keys::PublicKey PublicKey; - typedef T3 MessageEncodingMethod; -}; - -//! _ -template <class T1, class T2, class T3, class T4> -struct TF_SignatureSchemeOptions : public TF_CryptoSchemeOptions<T1, T2, T3> -{ - typedef T4 HashFunction; -}; - -//! _ -template <class BASE, class SCHEME_OPTIONS, class KEY_CLASS> -class CRYPTOPP_NO_VTABLE TF_ObjectImplBase : public AlgorithmImpl<BASE, typename SCHEME_OPTIONS::AlgorithmInfo> -{ -public: - typedef SCHEME_OPTIONS SchemeOptions; - typedef KEY_CLASS KeyClass; - - PublicKey & AccessPublicKey() {return AccessKey();} - const PublicKey & GetPublicKey() const {return GetKey();} - - PrivateKey & AccessPrivateKey() {return AccessKey();} - const PrivateKey & GetPrivateKey() const {return GetKey();} - - virtual const KeyClass & GetKey() const =0; - virtual KeyClass & AccessKey() =0; - - const KeyClass & GetTrapdoorFunction() const {return GetKey();} - - PK_MessageAccumulator * NewSignatureAccumulator(RandomNumberGenerator &rng) const - { - return new PK_MessageAccumulatorImpl<CPP_TYPENAME SCHEME_OPTIONS::HashFunction>; - } - PK_MessageAccumulator * NewVerificationAccumulator() const - { - return new PK_MessageAccumulatorImpl<CPP_TYPENAME SCHEME_OPTIONS::HashFunction>; - } - -protected: - const typename BASE::MessageEncodingInterface & GetMessageEncodingInterface() const - {return Singleton<CPP_TYPENAME SCHEME_OPTIONS::MessageEncodingMethod>().Ref();} - const TrapdoorFunctionBounds & GetTrapdoorFunctionBounds() const - {return GetKey();} - const typename BASE::TrapdoorFunctionInterface & GetTrapdoorFunctionInterface() const - {return GetKey();} - - // for signature scheme - HashIdentifier GetHashIdentifier() const - { - typedef CPP_TYPENAME SchemeOptions::MessageEncodingMethod::HashIdentifierLookup::template HashIdentifierLookup2<CPP_TYPENAME SchemeOptions::HashFunction> L; - return L::Lookup(); - } - size_t GetDigestSize() const - { - typedef CPP_TYPENAME SchemeOptions::HashFunction H; - return H::DIGESTSIZE; - } -}; - -//! _ -template <class BASE, class SCHEME_OPTIONS, class KEY> -class TF_ObjectImplExtRef : public TF_ObjectImplBase<BASE, SCHEME_OPTIONS, KEY> -{ -public: - TF_ObjectImplExtRef(const KEY *pKey = NULL) : m_pKey(pKey) {} - void SetKeyPtr(const KEY *pKey) {m_pKey = pKey;} - - const KEY & GetKey() const {return *m_pKey;} - KEY & AccessKey() {throw NotImplemented("TF_ObjectImplExtRef: cannot modify refererenced key");} - -private: - const KEY * m_pKey; -}; - -//! _ -template <class BASE, class SCHEME_OPTIONS, class KEY_CLASS> -class CRYPTOPP_NO_VTABLE TF_ObjectImpl : public TF_ObjectImplBase<BASE, SCHEME_OPTIONS, KEY_CLASS> -{ -public: - typedef KEY_CLASS KeyClass; - - const KeyClass & GetKey() const {return m_trapdoorFunction;} - KeyClass & AccessKey() {return m_trapdoorFunction;} - -private: - KeyClass m_trapdoorFunction; -}; - -//! _ -template <class SCHEME_OPTIONS> -class TF_DecryptorImpl : public TF_ObjectImpl<TF_DecryptorBase, SCHEME_OPTIONS, typename SCHEME_OPTIONS::PrivateKey> -{ -}; - -//! _ -template <class SCHEME_OPTIONS> -class TF_EncryptorImpl : public TF_ObjectImpl<TF_EncryptorBase, SCHEME_OPTIONS, typename SCHEME_OPTIONS::PublicKey> -{ -}; - -//! _ -template <class SCHEME_OPTIONS> -class TF_SignerImpl : public TF_ObjectImpl<TF_SignerBase, SCHEME_OPTIONS, typename SCHEME_OPTIONS::PrivateKey> -{ -}; - -//! _ -template <class SCHEME_OPTIONS> -class TF_VerifierImpl : public TF_ObjectImpl<TF_VerifierBase, SCHEME_OPTIONS, typename SCHEME_OPTIONS::PublicKey> -{ -}; - -// ******************************************************** - -//! _ -class CRYPTOPP_NO_VTABLE MaskGeneratingFunction -{ -public: - virtual ~MaskGeneratingFunction() {} - virtual void GenerateAndMask(HashTransformation &hash, byte *output, size_t outputLength, const byte *input, size_t inputLength, bool mask = true) const =0; -}; - -CRYPTOPP_DLL void CRYPTOPP_API P1363_MGF1KDF2_Common(HashTransformation &hash, byte *output, size_t outputLength, const byte *input, size_t inputLength, const byte *derivationParams, size_t derivationParamsLength, bool mask, unsigned int counterStart); - -//! _ -class P1363_MGF1 : public MaskGeneratingFunction -{ -public: - static const char * CRYPTOPP_API StaticAlgorithmName() {return "MGF1";} - void GenerateAndMask(HashTransformation &hash, byte *output, size_t outputLength, const byte *input, size_t inputLength, bool mask = true) const - { - P1363_MGF1KDF2_Common(hash, output, outputLength, input, inputLength, NULL, 0, mask, 0); - } -}; - -// ******************************************************** - -//! _ -template <class H> -class P1363_KDF2 -{ -public: - static void CRYPTOPP_API DeriveKey(byte *output, size_t outputLength, const byte *input, size_t inputLength, const byte *derivationParams, size_t derivationParamsLength) - { - H h; - P1363_MGF1KDF2_Common(h, output, outputLength, input, inputLength, derivationParams, derivationParamsLength, false, 1); - } -}; - -// ******************************************************** - -//! to be thrown by DecodeElement and AgreeWithStaticPrivateKey -class DL_BadElement : public InvalidDataFormat -{ -public: - DL_BadElement() : InvalidDataFormat("CryptoPP: invalid group element") {} -}; - -//! interface for DL group parameters -template <class T> -class CRYPTOPP_NO_VTABLE DL_GroupParameters : public CryptoParameters -{ - typedef DL_GroupParameters<T> ThisClass; - -public: - typedef T Element; - - DL_GroupParameters() : m_validationLevel(0) {} - - // CryptoMaterial - bool Validate(RandomNumberGenerator &rng, unsigned int level) const - { - if (!GetBasePrecomputation().IsInitialized()) - return false; - - if (m_validationLevel > level) - return true; - - bool pass = ValidateGroup(rng, level); - pass = pass && ValidateElement(level, GetSubgroupGenerator(), &GetBasePrecomputation()); - - m_validationLevel = pass ? level+1 : 0; - - return pass; - } - - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const - { - return GetValueHelper(this, name, valueType, pValue) - CRYPTOPP_GET_FUNCTION_ENTRY(SubgroupOrder) - CRYPTOPP_GET_FUNCTION_ENTRY(SubgroupGenerator) - ; - } - - bool SupportsPrecomputation() const {return true;} - - void Precompute(unsigned int precomputationStorage=16) - { - AccessBasePrecomputation().Precompute(GetGroupPrecomputation(), GetSubgroupOrder().BitCount(), precomputationStorage); - } - - void LoadPrecomputation(BufferedTransformation &storedPrecomputation) - { - AccessBasePrecomputation().Load(GetGroupPrecomputation(), storedPrecomputation); - m_validationLevel = 0; - } - - void SavePrecomputation(BufferedTransformation &storedPrecomputation) const - { - GetBasePrecomputation().Save(GetGroupPrecomputation(), storedPrecomputation); - } - - // non-inherited - virtual const Element & GetSubgroupGenerator() const {return GetBasePrecomputation().GetBase(GetGroupPrecomputation());} - virtual void SetSubgroupGenerator(const Element &base) {AccessBasePrecomputation().SetBase(GetGroupPrecomputation(), base);} - virtual Element ExponentiateBase(const Integer &exponent) const - { - return GetBasePrecomputation().Exponentiate(GetGroupPrecomputation(), exponent); - } - virtual Element ExponentiateElement(const Element &base, const Integer &exponent) const - { - Element result; - SimultaneousExponentiate(&result, base, &exponent, 1); - return result; - } - - virtual const DL_GroupPrecomputation<Element> & GetGroupPrecomputation() const =0; - virtual const DL_FixedBasePrecomputation<Element> & GetBasePrecomputation() const =0; - virtual DL_FixedBasePrecomputation<Element> & AccessBasePrecomputation() =0; - virtual const Integer & GetSubgroupOrder() const =0; // order of subgroup generated by base element - virtual Integer GetMaxExponent() const =0; - virtual Integer GetGroupOrder() const {return GetSubgroupOrder()*GetCofactor();} // one of these two needs to be overriden - virtual Integer GetCofactor() const {return GetGroupOrder()/GetSubgroupOrder();} - virtual unsigned int GetEncodedElementSize(bool reversible) const =0; - virtual void EncodeElement(bool reversible, const Element &element, byte *encoded) const =0; - virtual Element DecodeElement(const byte *encoded, bool checkForGroupMembership) const =0; - virtual Integer ConvertElementToInteger(const Element &element) const =0; - virtual bool ValidateGroup(RandomNumberGenerator &rng, unsigned int level) const =0; - virtual bool ValidateElement(unsigned int level, const Element &element, const DL_FixedBasePrecomputation<Element> *precomp) const =0; - virtual bool FastSubgroupCheckAvailable() const =0; - virtual bool IsIdentity(const Element &element) const =0; - virtual void SimultaneousExponentiate(Element *results, const Element &base, const Integer *exponents, unsigned int exponentsCount) const =0; - -protected: - void ParametersChanged() {m_validationLevel = 0;} - -private: - mutable unsigned int m_validationLevel; -}; - -//! _ -template <class GROUP_PRECOMP, class BASE_PRECOMP = DL_FixedBasePrecomputationImpl<CPP_TYPENAME GROUP_PRECOMP::Element>, class BASE = DL_GroupParameters<CPP_TYPENAME GROUP_PRECOMP::Element> > -class DL_GroupParametersImpl : public BASE -{ -public: - typedef GROUP_PRECOMP GroupPrecomputation; - typedef typename GROUP_PRECOMP::Element Element; - typedef BASE_PRECOMP BasePrecomputation; - - const DL_GroupPrecomputation<Element> & GetGroupPrecomputation() const {return m_groupPrecomputation;} - const DL_FixedBasePrecomputation<Element> & GetBasePrecomputation() const {return m_gpc;} - DL_FixedBasePrecomputation<Element> & AccessBasePrecomputation() {return m_gpc;} - -protected: - GROUP_PRECOMP m_groupPrecomputation; - BASE_PRECOMP m_gpc; -}; - -//! _ -template <class T> -class CRYPTOPP_NO_VTABLE DL_Key -{ -public: - virtual const DL_GroupParameters<T> & GetAbstractGroupParameters() const =0; - virtual DL_GroupParameters<T> & AccessAbstractGroupParameters() =0; -}; - -//! interface for DL public keys -template <class T> -class CRYPTOPP_NO_VTABLE DL_PublicKey : public DL_Key<T> -{ - typedef DL_PublicKey<T> ThisClass; - -public: - typedef T Element; - - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const - { - return GetValueHelper(this, name, valueType, pValue, &this->GetAbstractGroupParameters()) - CRYPTOPP_GET_FUNCTION_ENTRY(PublicElement); - } - - void AssignFrom(const NameValuePairs &source); - - // non-inherited - virtual const Element & GetPublicElement() const {return GetPublicPrecomputation().GetBase(this->GetAbstractGroupParameters().GetGroupPrecomputation());} - virtual void SetPublicElement(const Element &y) {AccessPublicPrecomputation().SetBase(this->GetAbstractGroupParameters().GetGroupPrecomputation(), y);} - virtual Element ExponentiatePublicElement(const Integer &exponent) const - { - const DL_GroupParameters<T> ¶ms = this->GetAbstractGroupParameters(); - return GetPublicPrecomputation().Exponentiate(params.GetGroupPrecomputation(), exponent); - } - virtual Element CascadeExponentiateBaseAndPublicElement(const Integer &baseExp, const Integer &publicExp) const - { - const DL_GroupParameters<T> ¶ms = this->GetAbstractGroupParameters(); - return params.GetBasePrecomputation().CascadeExponentiate(params.GetGroupPrecomputation(), baseExp, GetPublicPrecomputation(), publicExp); - } - - virtual const DL_FixedBasePrecomputation<T> & GetPublicPrecomputation() const =0; - virtual DL_FixedBasePrecomputation<T> & AccessPublicPrecomputation() =0; -}; - -//! interface for DL private keys -template <class T> -class CRYPTOPP_NO_VTABLE DL_PrivateKey : public DL_Key<T> -{ - typedef DL_PrivateKey<T> ThisClass; - -public: - typedef T Element; - - void MakePublicKey(DL_PublicKey<T> &pub) const - { - pub.AccessAbstractGroupParameters().AssignFrom(this->GetAbstractGroupParameters()); - pub.SetPublicElement(this->GetAbstractGroupParameters().ExponentiateBase(GetPrivateExponent())); - } - - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const - { - return GetValueHelper(this, name, valueType, pValue, &this->GetAbstractGroupParameters()) - CRYPTOPP_GET_FUNCTION_ENTRY(PrivateExponent); - } - - void AssignFrom(const NameValuePairs &source) - { - this->AccessAbstractGroupParameters().AssignFrom(source); - AssignFromHelper(this, source) - CRYPTOPP_SET_FUNCTION_ENTRY(PrivateExponent); - } - - virtual const Integer & GetPrivateExponent() const =0; - virtual void SetPrivateExponent(const Integer &x) =0; -}; - -template <class T> -void DL_PublicKey<T>::AssignFrom(const NameValuePairs &source) -{ - DL_PrivateKey<T> *pPrivateKey = NULL; - if (source.GetThisPointer(pPrivateKey)) - pPrivateKey->MakePublicKey(*this); - else - { - this->AccessAbstractGroupParameters().AssignFrom(source); - AssignFromHelper(this, source) - CRYPTOPP_SET_FUNCTION_ENTRY(PublicElement); - } -} - -class OID; - -//! _ -template <class PK, class GP, class O = OID> -class DL_KeyImpl : public PK -{ -public: - typedef GP GroupParameters; - - O GetAlgorithmID() const {return GetGroupParameters().GetAlgorithmID();} -// void BERDecode(BufferedTransformation &bt) -// {PK::BERDecode(bt);} -// void DEREncode(BufferedTransformation &bt) const -// {PK::DEREncode(bt);} - bool BERDecodeAlgorithmParameters(BufferedTransformation &bt) - {AccessGroupParameters().BERDecode(bt); return true;} - bool DEREncodeAlgorithmParameters(BufferedTransformation &bt) const - {GetGroupParameters().DEREncode(bt); return true;} - - const GP & GetGroupParameters() const {return m_groupParameters;} - GP & AccessGroupParameters() {return m_groupParameters;} - -private: - GP m_groupParameters; -}; - -class X509PublicKey; -class PKCS8PrivateKey; - -//! _ -template <class GP> -class DL_PrivateKeyImpl : public DL_PrivateKey<CPP_TYPENAME GP::Element>, public DL_KeyImpl<PKCS8PrivateKey, GP> -{ -public: - typedef typename GP::Element Element; - - // GeneratableCryptoMaterial - bool Validate(RandomNumberGenerator &rng, unsigned int level) const - { - bool pass = GetAbstractGroupParameters().Validate(rng, level); - - const Integer &q = GetAbstractGroupParameters().GetSubgroupOrder(); - const Integer &x = GetPrivateExponent(); - - pass = pass && x.IsPositive() && x < q; - if (level >= 1) - pass = pass && Integer::Gcd(x, q) == Integer::One(); - return pass; - } - - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const - { - return GetValueHelper<DL_PrivateKey<Element> >(this, name, valueType, pValue).Assignable(); - } - - void AssignFrom(const NameValuePairs &source) - { - AssignFromHelper<DL_PrivateKey<Element> >(this, source); - } - - void GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs ¶ms) - { - if (!params.GetThisObject(this->AccessGroupParameters())) - this->AccessGroupParameters().GenerateRandom(rng, params); -// std::pair<const byte *, int> seed; - Integer x(rng, Integer::One(), GetAbstractGroupParameters().GetMaxExponent()); -// Integer::ANY, Integer::Zero(), Integer::One(), -// params.GetValue("DeterministicKeyGenerationSeed", seed) ? &seed : NULL); - SetPrivateExponent(x); - } - - bool SupportsPrecomputation() const {return true;} - - void Precompute(unsigned int precomputationStorage=16) - {AccessAbstractGroupParameters().Precompute(precomputationStorage);} - - void LoadPrecomputation(BufferedTransformation &storedPrecomputation) - {AccessAbstractGroupParameters().LoadPrecomputation(storedPrecomputation);} - - void SavePrecomputation(BufferedTransformation &storedPrecomputation) const - {GetAbstractGroupParameters().SavePrecomputation(storedPrecomputation);} - - // DL_Key - const DL_GroupParameters<Element> & GetAbstractGroupParameters() const {return this->GetGroupParameters();} - DL_GroupParameters<Element> & AccessAbstractGroupParameters() {return this->AccessGroupParameters();} - - // DL_PrivateKey - const Integer & GetPrivateExponent() const {return m_x;} - void SetPrivateExponent(const Integer &x) {m_x = x;} - - // PKCS8PrivateKey - void BERDecodePrivateKey(BufferedTransformation &bt, bool, size_t) - {m_x.BERDecode(bt);} - void DEREncodePrivateKey(BufferedTransformation &bt) const - {m_x.DEREncode(bt);} - -private: - Integer m_x; -}; - -//! _ -template <class BASE, class SIGNATURE_SCHEME> -class DL_PrivateKey_WithSignaturePairwiseConsistencyTest : public BASE -{ -public: - void GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs ¶ms) - { - BASE::GenerateRandom(rng, params); - - if (FIPS_140_2_ComplianceEnabled()) - { - typename SIGNATURE_SCHEME::Signer signer(*this); - typename SIGNATURE_SCHEME::Verifier verifier(signer); - SignaturePairwiseConsistencyTest_FIPS_140_Only(signer, verifier); - } - } -}; - -//! _ -template <class GP> -class DL_PublicKeyImpl : public DL_PublicKey<typename GP::Element>, public DL_KeyImpl<X509PublicKey, GP> -{ -public: - typedef typename GP::Element Element; - - // CryptoMaterial - bool Validate(RandomNumberGenerator &rng, unsigned int level) const - { - bool pass = GetAbstractGroupParameters().Validate(rng, level); - pass = pass && GetAbstractGroupParameters().ValidateElement(level, this->GetPublicElement(), &GetPublicPrecomputation()); - return pass; - } - - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const - { - return GetValueHelper<DL_PublicKey<Element> >(this, name, valueType, pValue).Assignable(); - } - - void AssignFrom(const NameValuePairs &source) - { - AssignFromHelper<DL_PublicKey<Element> >(this, source); - } - - bool SupportsPrecomputation() const {return true;} - - void Precompute(unsigned int precomputationStorage=16) - { - AccessAbstractGroupParameters().Precompute(precomputationStorage); - AccessPublicPrecomputation().Precompute(GetAbstractGroupParameters().GetGroupPrecomputation(), GetAbstractGroupParameters().GetSubgroupOrder().BitCount(), precomputationStorage); - } - - void LoadPrecomputation(BufferedTransformation &storedPrecomputation) - { - AccessAbstractGroupParameters().LoadPrecomputation(storedPrecomputation); - AccessPublicPrecomputation().Load(GetAbstractGroupParameters().GetGroupPrecomputation(), storedPrecomputation); - } - - void SavePrecomputation(BufferedTransformation &storedPrecomputation) const - { - GetAbstractGroupParameters().SavePrecomputation(storedPrecomputation); - GetPublicPrecomputation().Save(GetAbstractGroupParameters().GetGroupPrecomputation(), storedPrecomputation); - } - - // DL_Key - const DL_GroupParameters<Element> & GetAbstractGroupParameters() const {return this->GetGroupParameters();} - DL_GroupParameters<Element> & AccessAbstractGroupParameters() {return this->AccessGroupParameters();} - - // DL_PublicKey - const DL_FixedBasePrecomputation<Element> & GetPublicPrecomputation() const {return m_ypc;} - DL_FixedBasePrecomputation<Element> & AccessPublicPrecomputation() {return m_ypc;} - - // non-inherited - bool operator==(const DL_PublicKeyImpl<GP> &rhs) const - {return this->GetGroupParameters() == rhs.GetGroupParameters() && this->GetPublicElement() == rhs.GetPublicElement();} - -private: - typename GP::BasePrecomputation m_ypc; -}; - -//! interface for Elgamal-like signature algorithms -template <class T> -class CRYPTOPP_NO_VTABLE DL_ElgamalLikeSignatureAlgorithm -{ -public: - virtual void Sign(const DL_GroupParameters<T> ¶ms, const Integer &privateKey, const Integer &k, const Integer &e, Integer &r, Integer &s) const =0; - virtual bool Verify(const DL_GroupParameters<T> ¶ms, const DL_PublicKey<T> &publicKey, const Integer &e, const Integer &r, const Integer &s) const =0; - virtual Integer RecoverPresignature(const DL_GroupParameters<T> ¶ms, const DL_PublicKey<T> &publicKey, const Integer &r, const Integer &s) const - {throw NotImplemented("DL_ElgamalLikeSignatureAlgorithm: this signature scheme does not support message recovery");} - virtual size_t RLen(const DL_GroupParameters<T> ¶ms) const - {return params.GetSubgroupOrder().ByteCount();} - virtual size_t SLen(const DL_GroupParameters<T> ¶ms) const - {return params.GetSubgroupOrder().ByteCount();} -}; - -//! interface for DL key agreement algorithms -template <class T> -class CRYPTOPP_NO_VTABLE DL_KeyAgreementAlgorithm -{ -public: - typedef T Element; - - virtual Element AgreeWithEphemeralPrivateKey(const DL_GroupParameters<Element> ¶ms, const DL_FixedBasePrecomputation<Element> &publicPrecomputation, const Integer &privateExponent) const =0; - virtual Element AgreeWithStaticPrivateKey(const DL_GroupParameters<Element> ¶ms, const Element &publicElement, bool validateOtherPublicKey, const Integer &privateExponent) const =0; -}; - -//! interface for key derivation algorithms used in DL cryptosystems -template <class T> -class CRYPTOPP_NO_VTABLE DL_KeyDerivationAlgorithm -{ -public: - virtual bool ParameterSupported(const char *name) const {return false;} - virtual void Derive(const DL_GroupParameters<T> &groupParams, byte *derivedKey, size_t derivedLength, const T &agreedElement, const T &ephemeralPublicKey, const NameValuePairs &derivationParams) const =0; -}; - -//! interface for symmetric encryption algorithms used in DL cryptosystems -class CRYPTOPP_NO_VTABLE DL_SymmetricEncryptionAlgorithm -{ -public: - virtual bool ParameterSupported(const char *name) const {return false;} - virtual size_t GetSymmetricKeyLength(size_t plaintextLength) const =0; - virtual size_t GetSymmetricCiphertextLength(size_t plaintextLength) const =0; - virtual size_t GetMaxSymmetricPlaintextLength(size_t ciphertextLength) const =0; - virtual void SymmetricEncrypt(RandomNumberGenerator &rng, const byte *key, const byte *plaintext, size_t plaintextLength, byte *ciphertext, const NameValuePairs ¶meters) const =0; - virtual DecodingResult SymmetricDecrypt(const byte *key, const byte *ciphertext, size_t ciphertextLength, byte *plaintext, const NameValuePairs ¶meters) const =0; -}; - -//! _ -template <class KI> -class CRYPTOPP_NO_VTABLE DL_Base -{ -protected: - typedef KI KeyInterface; - typedef typename KI::Element Element; - - const DL_GroupParameters<Element> & GetAbstractGroupParameters() const {return GetKeyInterface().GetAbstractGroupParameters();} - DL_GroupParameters<Element> & AccessAbstractGroupParameters() {return AccessKeyInterface().AccessAbstractGroupParameters();} - - virtual KeyInterface & AccessKeyInterface() =0; - virtual const KeyInterface & GetKeyInterface() const =0; -}; - -//! _ -template <class INTERFACE, class KEY_INTERFACE> -class CRYPTOPP_NO_VTABLE DL_SignatureSchemeBase : public INTERFACE, public DL_Base<KEY_INTERFACE> -{ -public: - size_t SignatureLength() const - { - return GetSignatureAlgorithm().RLen(this->GetAbstractGroupParameters()) - + GetSignatureAlgorithm().SLen(this->GetAbstractGroupParameters()); - } - size_t MaxRecoverableLength() const - {return GetMessageEncodingInterface().MaxRecoverableLength(0, GetHashIdentifier().second, GetDigestSize());} - size_t MaxRecoverableLengthFromSignatureLength(size_t signatureLength) const - {assert(false); return 0;} // TODO - - bool IsProbabilistic() const - {return true;} - bool AllowNonrecoverablePart() const - {return GetMessageEncodingInterface().AllowNonrecoverablePart();} - bool RecoverablePartFirst() const - {return GetMessageEncodingInterface().RecoverablePartFirst();} - -protected: - size_t MessageRepresentativeLength() const {return BitsToBytes(MessageRepresentativeBitLength());} - size_t MessageRepresentativeBitLength() const {return this->GetAbstractGroupParameters().GetSubgroupOrder().BitCount();} - - virtual const DL_ElgamalLikeSignatureAlgorithm<CPP_TYPENAME KEY_INTERFACE::Element> & GetSignatureAlgorithm() const =0; - virtual const PK_SignatureMessageEncodingMethod & GetMessageEncodingInterface() const =0; - virtual HashIdentifier GetHashIdentifier() const =0; - virtual size_t GetDigestSize() const =0; -}; - -//! _ -template <class T> -class CRYPTOPP_NO_VTABLE DL_SignerBase : public DL_SignatureSchemeBase<PK_Signer, DL_PrivateKey<T> > -{ -public: - // for validation testing - void RawSign(const Integer &k, const Integer &e, Integer &r, Integer &s) const - { - const DL_ElgamalLikeSignatureAlgorithm<T> &alg = this->GetSignatureAlgorithm(); - const DL_GroupParameters<T> ¶ms = this->GetAbstractGroupParameters(); - const DL_PrivateKey<T> &key = this->GetKeyInterface(); - - r = params.ConvertElementToInteger(params.ExponentiateBase(k)); - alg.Sign(params, key.GetPrivateExponent(), k, e, r, s); - } - - void InputRecoverableMessage(PK_MessageAccumulator &messageAccumulator, const byte *recoverableMessage, size_t recoverableMessageLength) const - { - PK_MessageAccumulatorBase &ma = static_cast<PK_MessageAccumulatorBase &>(messageAccumulator); - ma.m_recoverableMessage.Assign(recoverableMessage, recoverableMessageLength); - this->GetMessageEncodingInterface().ProcessRecoverableMessage(ma.AccessHash(), - recoverableMessage, recoverableMessageLength, - ma.m_presignature, ma.m_presignature.size(), - ma.m_semisignature); - } - - size_t SignAndRestart(RandomNumberGenerator &rng, PK_MessageAccumulator &messageAccumulator, byte *signature, bool restart) const - { - this->GetMaterial().DoQuickSanityCheck(); - - PK_MessageAccumulatorBase &ma = static_cast<PK_MessageAccumulatorBase &>(messageAccumulator); - const DL_ElgamalLikeSignatureAlgorithm<T> &alg = this->GetSignatureAlgorithm(); - const DL_GroupParameters<T> ¶ms = this->GetAbstractGroupParameters(); - const DL_PrivateKey<T> &key = this->GetKeyInterface(); - - SecByteBlock representative(this->MessageRepresentativeLength()); - this->GetMessageEncodingInterface().ComputeMessageRepresentative( - rng, - ma.m_recoverableMessage, ma.m_recoverableMessage.size(), - ma.AccessHash(), this->GetHashIdentifier(), ma.m_empty, - representative, this->MessageRepresentativeBitLength()); - ma.m_empty = true; - Integer e(representative, representative.size()); - - // hash message digest into random number k to prevent reusing the same k on a different messages - // after virtual machine rollback - if (rng.CanIncorporateEntropy()) - rng.IncorporateEntropy(representative, representative.size()); - Integer k(rng, 1, params.GetSubgroupOrder()-1); - Integer r, s; - r = params.ConvertElementToInteger(params.ExponentiateBase(k)); - alg.Sign(params, key.GetPrivateExponent(), k, e, r, s); - - /* - Integer r, s; - if (this->MaxRecoverableLength() > 0) - r.Decode(ma.m_semisignature, ma.m_semisignature.size()); - else - r.Decode(ma.m_presignature, ma.m_presignature.size()); - alg.Sign(params, key.GetPrivateExponent(), ma.m_k, e, r, s); - */ - - size_t rLen = alg.RLen(params); - r.Encode(signature, rLen); - s.Encode(signature+rLen, alg.SLen(params)); - - if (restart) - RestartMessageAccumulator(rng, ma); - - return this->SignatureLength(); - } - -protected: - void RestartMessageAccumulator(RandomNumberGenerator &rng, PK_MessageAccumulatorBase &ma) const - { - // k needs to be generated before hashing for signature schemes with recovery - // but to defend against VM rollbacks we need to generate k after hashing. - // so this code is commented out, since no DL-based signature scheme with recovery - // has been implemented in Crypto++ anyway - /* - const DL_ElgamalLikeSignatureAlgorithm<T> &alg = this->GetSignatureAlgorithm(); - const DL_GroupParameters<T> ¶ms = this->GetAbstractGroupParameters(); - ma.m_k.Randomize(rng, 1, params.GetSubgroupOrder()-1); - ma.m_presignature.New(params.GetEncodedElementSize(false)); - params.ConvertElementToInteger(params.ExponentiateBase(ma.m_k)).Encode(ma.m_presignature, ma.m_presignature.size()); - */ - } -}; - -//! _ -template <class T> -class CRYPTOPP_NO_VTABLE DL_VerifierBase : public DL_SignatureSchemeBase<PK_Verifier, DL_PublicKey<T> > -{ -public: - void InputSignature(PK_MessageAccumulator &messageAccumulator, const byte *signature, size_t signatureLength) const - { - PK_MessageAccumulatorBase &ma = static_cast<PK_MessageAccumulatorBase &>(messageAccumulator); - const DL_ElgamalLikeSignatureAlgorithm<T> &alg = this->GetSignatureAlgorithm(); - const DL_GroupParameters<T> ¶ms = this->GetAbstractGroupParameters(); - - size_t rLen = alg.RLen(params); - ma.m_semisignature.Assign(signature, rLen); - ma.m_s.Decode(signature+rLen, alg.SLen(params)); - - this->GetMessageEncodingInterface().ProcessSemisignature(ma.AccessHash(), ma.m_semisignature, ma.m_semisignature.size()); - } - - bool VerifyAndRestart(PK_MessageAccumulator &messageAccumulator) const - { - this->GetMaterial().DoQuickSanityCheck(); - - PK_MessageAccumulatorBase &ma = static_cast<PK_MessageAccumulatorBase &>(messageAccumulator); - const DL_ElgamalLikeSignatureAlgorithm<T> &alg = this->GetSignatureAlgorithm(); - const DL_GroupParameters<T> ¶ms = this->GetAbstractGroupParameters(); - const DL_PublicKey<T> &key = this->GetKeyInterface(); - - SecByteBlock representative(this->MessageRepresentativeLength()); - this->GetMessageEncodingInterface().ComputeMessageRepresentative(NullRNG(), ma.m_recoverableMessage, ma.m_recoverableMessage.size(), - ma.AccessHash(), this->GetHashIdentifier(), ma.m_empty, - representative, this->MessageRepresentativeBitLength()); - ma.m_empty = true; - Integer e(representative, representative.size()); - - Integer r(ma.m_semisignature, ma.m_semisignature.size()); - return alg.Verify(params, key, e, r, ma.m_s); - } - - DecodingResult RecoverAndRestart(byte *recoveredMessage, PK_MessageAccumulator &messageAccumulator) const - { - this->GetMaterial().DoQuickSanityCheck(); - - PK_MessageAccumulatorBase &ma = static_cast<PK_MessageAccumulatorBase &>(messageAccumulator); - const DL_ElgamalLikeSignatureAlgorithm<T> &alg = this->GetSignatureAlgorithm(); - const DL_GroupParameters<T> ¶ms = this->GetAbstractGroupParameters(); - const DL_PublicKey<T> &key = this->GetKeyInterface(); - - SecByteBlock representative(this->MessageRepresentativeLength()); - this->GetMessageEncodingInterface().ComputeMessageRepresentative( - NullRNG(), - ma.m_recoverableMessage, ma.m_recoverableMessage.size(), - ma.AccessHash(), this->GetHashIdentifier(), ma.m_empty, - representative, this->MessageRepresentativeBitLength()); - ma.m_empty = true; - Integer e(representative, representative.size()); - - ma.m_presignature.New(params.GetEncodedElementSize(false)); - Integer r(ma.m_semisignature, ma.m_semisignature.size()); - alg.RecoverPresignature(params, key, r, ma.m_s).Encode(ma.m_presignature, ma.m_presignature.size()); - - return this->GetMessageEncodingInterface().RecoverMessageFromSemisignature( - ma.AccessHash(), this->GetHashIdentifier(), - ma.m_presignature, ma.m_presignature.size(), - ma.m_semisignature, ma.m_semisignature.size(), - recoveredMessage); - } -}; - -//! _ -template <class PK, class KI> -class CRYPTOPP_NO_VTABLE DL_CryptoSystemBase : public PK, public DL_Base<KI> -{ -public: - typedef typename DL_Base<KI>::Element Element; - - size_t MaxPlaintextLength(size_t ciphertextLength) const - { - unsigned int minLen = this->GetAbstractGroupParameters().GetEncodedElementSize(true); - return ciphertextLength < minLen ? 0 : GetSymmetricEncryptionAlgorithm().GetMaxSymmetricPlaintextLength(ciphertextLength - minLen); - } - - size_t CiphertextLength(size_t plaintextLength) const - { - size_t len = GetSymmetricEncryptionAlgorithm().GetSymmetricCiphertextLength(plaintextLength); - return len == 0 ? 0 : this->GetAbstractGroupParameters().GetEncodedElementSize(true) + len; - } - - bool ParameterSupported(const char *name) const - {return GetKeyDerivationAlgorithm().ParameterSupported(name) || GetSymmetricEncryptionAlgorithm().ParameterSupported(name);} - -protected: - virtual const DL_KeyAgreementAlgorithm<Element> & GetKeyAgreementAlgorithm() const =0; - virtual const DL_KeyDerivationAlgorithm<Element> & GetKeyDerivationAlgorithm() const =0; - virtual const DL_SymmetricEncryptionAlgorithm & GetSymmetricEncryptionAlgorithm() const =0; -}; - -//! _ -template <class T> -class CRYPTOPP_NO_VTABLE DL_DecryptorBase : public DL_CryptoSystemBase<PK_Decryptor, DL_PrivateKey<T> > -{ -public: - typedef T Element; - - DecodingResult Decrypt(RandomNumberGenerator &rng, const byte *ciphertext, size_t ciphertextLength, byte *plaintext, const NameValuePairs ¶meters = g_nullNameValuePairs) const - { - try - { - const DL_KeyAgreementAlgorithm<T> &agreeAlg = this->GetKeyAgreementAlgorithm(); - const DL_KeyDerivationAlgorithm<T> &derivAlg = this->GetKeyDerivationAlgorithm(); - const DL_SymmetricEncryptionAlgorithm &encAlg = this->GetSymmetricEncryptionAlgorithm(); - const DL_GroupParameters<T> ¶ms = this->GetAbstractGroupParameters(); - const DL_PrivateKey<T> &key = this->GetKeyInterface(); - - Element q = params.DecodeElement(ciphertext, true); - size_t elementSize = params.GetEncodedElementSize(true); - ciphertext += elementSize; - ciphertextLength -= elementSize; - - Element z = agreeAlg.AgreeWithStaticPrivateKey(params, q, true, key.GetPrivateExponent()); - - SecByteBlock derivedKey(encAlg.GetSymmetricKeyLength(encAlg.GetMaxSymmetricPlaintextLength(ciphertextLength))); - derivAlg.Derive(params, derivedKey, derivedKey.size(), z, q, parameters); - - return encAlg.SymmetricDecrypt(derivedKey, ciphertext, ciphertextLength, plaintext, parameters); - } - catch (DL_BadElement &) - { - return DecodingResult(); - } - } -}; - -//! _ -template <class T> -class CRYPTOPP_NO_VTABLE DL_EncryptorBase : public DL_CryptoSystemBase<PK_Encryptor, DL_PublicKey<T> > -{ -public: - typedef T Element; - - void Encrypt(RandomNumberGenerator &rng, const byte *plaintext, size_t plaintextLength, byte *ciphertext, const NameValuePairs ¶meters = g_nullNameValuePairs) const - { - const DL_KeyAgreementAlgorithm<T> &agreeAlg = this->GetKeyAgreementAlgorithm(); - const DL_KeyDerivationAlgorithm<T> &derivAlg = this->GetKeyDerivationAlgorithm(); - const DL_SymmetricEncryptionAlgorithm &encAlg = this->GetSymmetricEncryptionAlgorithm(); - const DL_GroupParameters<T> ¶ms = this->GetAbstractGroupParameters(); - const DL_PublicKey<T> &key = this->GetKeyInterface(); - - Integer x(rng, Integer::One(), params.GetMaxExponent()); - Element q = params.ExponentiateBase(x); - params.EncodeElement(true, q, ciphertext); - unsigned int elementSize = params.GetEncodedElementSize(true); - ciphertext += elementSize; - - Element z = agreeAlg.AgreeWithEphemeralPrivateKey(params, key.GetPublicPrecomputation(), x); - - SecByteBlock derivedKey(encAlg.GetSymmetricKeyLength(plaintextLength)); - derivAlg.Derive(params, derivedKey, derivedKey.size(), z, q, parameters); - - encAlg.SymmetricEncrypt(rng, derivedKey, plaintext, plaintextLength, ciphertext, parameters); - } -}; - -//! _ -template <class T1, class T2> -struct DL_SchemeOptionsBase -{ - typedef T1 AlgorithmInfo; - typedef T2 GroupParameters; - typedef typename GroupParameters::Element Element; -}; - -//! _ -template <class T1, class T2> -struct DL_KeyedSchemeOptions : public DL_SchemeOptionsBase<T1, typename T2::PublicKey::GroupParameters> -{ - typedef T2 Keys; - typedef typename Keys::PrivateKey PrivateKey; - typedef typename Keys::PublicKey PublicKey; -}; - -//! _ -template <class T1, class T2, class T3, class T4, class T5> -struct DL_SignatureSchemeOptions : public DL_KeyedSchemeOptions<T1, T2> -{ - typedef T3 SignatureAlgorithm; - typedef T4 MessageEncodingMethod; - typedef T5 HashFunction; -}; - -//! _ -template <class T1, class T2, class T3, class T4, class T5> -struct DL_CryptoSchemeOptions : public DL_KeyedSchemeOptions<T1, T2> -{ - typedef T3 KeyAgreementAlgorithm; - typedef T4 KeyDerivationAlgorithm; - typedef T5 SymmetricEncryptionAlgorithm; -}; - -//! _ -template <class BASE, class SCHEME_OPTIONS, class KEY> -class CRYPTOPP_NO_VTABLE DL_ObjectImplBase : public AlgorithmImpl<BASE, typename SCHEME_OPTIONS::AlgorithmInfo> -{ -public: - typedef SCHEME_OPTIONS SchemeOptions; - typedef typename KEY::Element Element; - - PrivateKey & AccessPrivateKey() {return m_key;} - PublicKey & AccessPublicKey() {return m_key;} - - // KeyAccessor - const KEY & GetKey() const {return m_key;} - KEY & AccessKey() {return m_key;} - -protected: - typename BASE::KeyInterface & AccessKeyInterface() {return m_key;} - const typename BASE::KeyInterface & GetKeyInterface() const {return m_key;} - - // for signature scheme - HashIdentifier GetHashIdentifier() const - { - typedef typename SchemeOptions::MessageEncodingMethod::HashIdentifierLookup HashLookup; - return HashLookup::template HashIdentifierLookup2<CPP_TYPENAME SchemeOptions::HashFunction>::Lookup(); - } - size_t GetDigestSize() const - { - typedef CPP_TYPENAME SchemeOptions::HashFunction H; - return H::DIGESTSIZE; - } - -private: - KEY m_key; -}; - -//! _ -template <class BASE, class SCHEME_OPTIONS, class KEY> -class CRYPTOPP_NO_VTABLE DL_ObjectImpl : public DL_ObjectImplBase<BASE, SCHEME_OPTIONS, KEY> -{ -public: - typedef typename KEY::Element Element; - -protected: - const DL_ElgamalLikeSignatureAlgorithm<Element> & GetSignatureAlgorithm() const - {return Singleton<CPP_TYPENAME SCHEME_OPTIONS::SignatureAlgorithm>().Ref();} - const DL_KeyAgreementAlgorithm<Element> & GetKeyAgreementAlgorithm() const - {return Singleton<CPP_TYPENAME SCHEME_OPTIONS::KeyAgreementAlgorithm>().Ref();} - const DL_KeyDerivationAlgorithm<Element> & GetKeyDerivationAlgorithm() const - {return Singleton<CPP_TYPENAME SCHEME_OPTIONS::KeyDerivationAlgorithm>().Ref();} - const DL_SymmetricEncryptionAlgorithm & GetSymmetricEncryptionAlgorithm() const - {return Singleton<CPP_TYPENAME SCHEME_OPTIONS::SymmetricEncryptionAlgorithm>().Ref();} - HashIdentifier GetHashIdentifier() const - {return HashIdentifier();} - const PK_SignatureMessageEncodingMethod & GetMessageEncodingInterface() const - {return Singleton<CPP_TYPENAME SCHEME_OPTIONS::MessageEncodingMethod>().Ref();} -}; - -//! _ -template <class SCHEME_OPTIONS> -class DL_SignerImpl : public DL_ObjectImpl<DL_SignerBase<typename SCHEME_OPTIONS::Element>, SCHEME_OPTIONS, typename SCHEME_OPTIONS::PrivateKey> -{ -public: - PK_MessageAccumulator * NewSignatureAccumulator(RandomNumberGenerator &rng) const - { - std::auto_ptr<PK_MessageAccumulatorBase> p(new PK_MessageAccumulatorImpl<CPP_TYPENAME SCHEME_OPTIONS::HashFunction>); - this->RestartMessageAccumulator(rng, *p); - return p.release(); - } -}; - -//! _ -template <class SCHEME_OPTIONS> -class DL_VerifierImpl : public DL_ObjectImpl<DL_VerifierBase<typename SCHEME_OPTIONS::Element>, SCHEME_OPTIONS, typename SCHEME_OPTIONS::PublicKey> -{ -public: - PK_MessageAccumulator * NewVerificationAccumulator() const - { - return new PK_MessageAccumulatorImpl<CPP_TYPENAME SCHEME_OPTIONS::HashFunction>; - } -}; - -//! _ -template <class SCHEME_OPTIONS> -class DL_EncryptorImpl : public DL_ObjectImpl<DL_EncryptorBase<typename SCHEME_OPTIONS::Element>, SCHEME_OPTIONS, typename SCHEME_OPTIONS::PublicKey> -{ -}; - -//! _ -template <class SCHEME_OPTIONS> -class DL_DecryptorImpl : public DL_ObjectImpl<DL_DecryptorBase<typename SCHEME_OPTIONS::Element>, SCHEME_OPTIONS, typename SCHEME_OPTIONS::PrivateKey> -{ -}; - -// ******************************************************** - -//! _ -template <class T> -class CRYPTOPP_NO_VTABLE DL_SimpleKeyAgreementDomainBase : public SimpleKeyAgreementDomain -{ -public: - typedef T Element; - - CryptoParameters & AccessCryptoParameters() {return AccessAbstractGroupParameters();} - unsigned int AgreedValueLength() const {return GetAbstractGroupParameters().GetEncodedElementSize(false);} - unsigned int PrivateKeyLength() const {return GetAbstractGroupParameters().GetSubgroupOrder().ByteCount();} - unsigned int PublicKeyLength() const {return GetAbstractGroupParameters().GetEncodedElementSize(true);} - - void GeneratePrivateKey(RandomNumberGenerator &rng, byte *privateKey) const - { - Integer x(rng, Integer::One(), GetAbstractGroupParameters().GetMaxExponent()); - x.Encode(privateKey, PrivateKeyLength()); - } - - void GeneratePublicKey(RandomNumberGenerator &rng, const byte *privateKey, byte *publicKey) const - { - const DL_GroupParameters<T> ¶ms = GetAbstractGroupParameters(); - Integer x(privateKey, PrivateKeyLength()); - Element y = params.ExponentiateBase(x); - params.EncodeElement(true, y, publicKey); - } - - bool Agree(byte *agreedValue, const byte *privateKey, const byte *otherPublicKey, bool validateOtherPublicKey=true) const - { - try - { - const DL_GroupParameters<T> ¶ms = GetAbstractGroupParameters(); - Integer x(privateKey, PrivateKeyLength()); - Element w = params.DecodeElement(otherPublicKey, validateOtherPublicKey); - - Element z = GetKeyAgreementAlgorithm().AgreeWithStaticPrivateKey( - GetAbstractGroupParameters(), w, validateOtherPublicKey, x); - params.EncodeElement(false, z, agreedValue); - } - catch (DL_BadElement &) - { - return false; - } - return true; - } - - const Element &GetGenerator() const {return GetAbstractGroupParameters().GetSubgroupGenerator();} - -protected: - virtual const DL_KeyAgreementAlgorithm<Element> & GetKeyAgreementAlgorithm() const =0; - virtual DL_GroupParameters<Element> & AccessAbstractGroupParameters() =0; - const DL_GroupParameters<Element> & GetAbstractGroupParameters() const {return const_cast<DL_SimpleKeyAgreementDomainBase<Element> *>(this)->AccessAbstractGroupParameters();} -}; - -enum CofactorMultiplicationOption {NO_COFACTOR_MULTIPLICTION, COMPATIBLE_COFACTOR_MULTIPLICTION, INCOMPATIBLE_COFACTOR_MULTIPLICTION}; -typedef EnumToType<CofactorMultiplicationOption, NO_COFACTOR_MULTIPLICTION> NoCofactorMultiplication; -typedef EnumToType<CofactorMultiplicationOption, COMPATIBLE_COFACTOR_MULTIPLICTION> CompatibleCofactorMultiplication; -typedef EnumToType<CofactorMultiplicationOption, INCOMPATIBLE_COFACTOR_MULTIPLICTION> IncompatibleCofactorMultiplication; - -//! DH key agreement algorithm -template <class ELEMENT, class COFACTOR_OPTION> -class DL_KeyAgreementAlgorithm_DH : public DL_KeyAgreementAlgorithm<ELEMENT> -{ -public: - typedef ELEMENT Element; - - static const char * CRYPTOPP_API StaticAlgorithmName() - {return COFACTOR_OPTION::ToEnum() == INCOMPATIBLE_COFACTOR_MULTIPLICTION ? "DHC" : "DH";} - - Element AgreeWithEphemeralPrivateKey(const DL_GroupParameters<Element> ¶ms, const DL_FixedBasePrecomputation<Element> &publicPrecomputation, const Integer &privateExponent) const - { - return publicPrecomputation.Exponentiate(params.GetGroupPrecomputation(), - COFACTOR_OPTION::ToEnum() == INCOMPATIBLE_COFACTOR_MULTIPLICTION ? privateExponent*params.GetCofactor() : privateExponent); - } - - Element AgreeWithStaticPrivateKey(const DL_GroupParameters<Element> ¶ms, const Element &publicElement, bool validateOtherPublicKey, const Integer &privateExponent) const - { - if (COFACTOR_OPTION::ToEnum() == COMPATIBLE_COFACTOR_MULTIPLICTION) - { - const Integer &k = params.GetCofactor(); - return params.ExponentiateElement(publicElement, - ModularArithmetic(params.GetSubgroupOrder()).Divide(privateExponent, k)*k); - } - else if (COFACTOR_OPTION::ToEnum() == INCOMPATIBLE_COFACTOR_MULTIPLICTION) - return params.ExponentiateElement(publicElement, privateExponent*params.GetCofactor()); - else - { - assert(COFACTOR_OPTION::ToEnum() == NO_COFACTOR_MULTIPLICTION); - - if (!validateOtherPublicKey) - return params.ExponentiateElement(publicElement, privateExponent); - - if (params.FastSubgroupCheckAvailable()) - { - if (!params.ValidateElement(2, publicElement, NULL)) - throw DL_BadElement(); - return params.ExponentiateElement(publicElement, privateExponent); - } - else - { - const Integer e[2] = {params.GetSubgroupOrder(), privateExponent}; - Element r[2]; - params.SimultaneousExponentiate(r, publicElement, e, 2); - if (!params.IsIdentity(r[0])) - throw DL_BadElement(); - return r[1]; - } - } - } -}; - -// ******************************************************** - -//! A template implementing constructors for public key algorithm classes -template <class BASE> -class CRYPTOPP_NO_VTABLE PK_FinalTemplate : public BASE -{ -public: - PK_FinalTemplate() {} - - PK_FinalTemplate(const CryptoMaterial &key) - {this->AccessKey().AssignFrom(key);} - - PK_FinalTemplate(BufferedTransformation &bt) - {this->AccessKey().BERDecode(bt);} - - PK_FinalTemplate(const AsymmetricAlgorithm &algorithm) - {this->AccessKey().AssignFrom(algorithm.GetMaterial());} - - PK_FinalTemplate(const Integer &v1) - {this->AccessKey().Initialize(v1);} - -#if (defined(_MSC_VER) && _MSC_VER < 1300) - - template <class T1, class T2> - PK_FinalTemplate(T1 &v1, T2 &v2) - {this->AccessKey().Initialize(v1, v2);} - - template <class T1, class T2, class T3> - PK_FinalTemplate(T1 &v1, T2 &v2, T3 &v3) - {this->AccessKey().Initialize(v1, v2, v3);} - - template <class T1, class T2, class T3, class T4> - PK_FinalTemplate(T1 &v1, T2 &v2, T3 &v3, T4 &v4) - {this->AccessKey().Initialize(v1, v2, v3, v4);} - - template <class T1, class T2, class T3, class T4, class T5> - PK_FinalTemplate(T1 &v1, T2 &v2, T3 &v3, T4 &v4, T5 &v5) - {this->AccessKey().Initialize(v1, v2, v3, v4, v5);} - - template <class T1, class T2, class T3, class T4, class T5, class T6> - PK_FinalTemplate(T1 &v1, T2 &v2, T3 &v3, T4 &v4, T5 &v5, T6 &v6) - {this->AccessKey().Initialize(v1, v2, v3, v4, v5, v6);} - - template <class T1, class T2, class T3, class T4, class T5, class T6, class T7> - PK_FinalTemplate(T1 &v1, T2 &v2, T3 &v3, T4 &v4, T5 &v5, T6 &v6, T7 &v7) - {this->AccessKey().Initialize(v1, v2, v3, v4, v5, v6, v7);} - - template <class T1, class T2, class T3, class T4, class T5, class T6, class T7, class T8> - PK_FinalTemplate(T1 &v1, T2 &v2, T3 &v3, T4 &v4, T5 &v5, T6 &v6, T7 &v7, T8 &v8) - {this->AccessKey().Initialize(v1, v2, v3, v4, v5, v6, v7, v8);} - -#else - - template <class T1, class T2> - PK_FinalTemplate(const T1 &v1, const T2 &v2) - {this->AccessKey().Initialize(v1, v2);} - - template <class T1, class T2, class T3> - PK_FinalTemplate(const T1 &v1, const T2 &v2, const T3 &v3) - {this->AccessKey().Initialize(v1, v2, v3);} - - template <class T1, class T2, class T3, class T4> - PK_FinalTemplate(const T1 &v1, const T2 &v2, const T3 &v3, const T4 &v4) - {this->AccessKey().Initialize(v1, v2, v3, v4);} - - template <class T1, class T2, class T3, class T4, class T5> - PK_FinalTemplate(const T1 &v1, const T2 &v2, const T3 &v3, const T4 &v4, const T5 &v5) - {this->AccessKey().Initialize(v1, v2, v3, v4, v5);} - - template <class T1, class T2, class T3, class T4, class T5, class T6> - PK_FinalTemplate(const T1 &v1, const T2 &v2, const T3 &v3, const T4 &v4, const T5 &v5, const T6 &v6) - {this->AccessKey().Initialize(v1, v2, v3, v4, v5, v6);} - - template <class T1, class T2, class T3, class T4, class T5, class T6, class T7> - PK_FinalTemplate(const T1 &v1, const T2 &v2, const T3 &v3, const T4 &v4, const T5 &v5, const T6 &v6, const T7 &v7) - {this->AccessKey().Initialize(v1, v2, v3, v4, v5, v6, v7);} - - template <class T1, class T2, class T3, class T4, class T5, class T6, class T7, class T8> - PK_FinalTemplate(const T1 &v1, const T2 &v2, const T3 &v3, const T4 &v4, const T5 &v5, const T6 &v6, const T7 &v7, const T8 &v8) - {this->AccessKey().Initialize(v1, v2, v3, v4, v5, v6, v7, v8);} - - template <class T1, class T2> - PK_FinalTemplate(T1 &v1, const T2 &v2) - {this->AccessKey().Initialize(v1, v2);} - - template <class T1, class T2, class T3> - PK_FinalTemplate(T1 &v1, const T2 &v2, const T3 &v3) - {this->AccessKey().Initialize(v1, v2, v3);} - - template <class T1, class T2, class T3, class T4> - PK_FinalTemplate(T1 &v1, const T2 &v2, const T3 &v3, const T4 &v4) - {this->AccessKey().Initialize(v1, v2, v3, v4);} - - template <class T1, class T2, class T3, class T4, class T5> - PK_FinalTemplate(T1 &v1, const T2 &v2, const T3 &v3, const T4 &v4, const T5 &v5) - {this->AccessKey().Initialize(v1, v2, v3, v4, v5);} - - template <class T1, class T2, class T3, class T4, class T5, class T6> - PK_FinalTemplate(T1 &v1, const T2 &v2, const T3 &v3, const T4 &v4, const T5 &v5, const T6 &v6) - {this->AccessKey().Initialize(v1, v2, v3, v4, v5, v6);} - - template <class T1, class T2, class T3, class T4, class T5, class T6, class T7> - PK_FinalTemplate(T1 &v1, const T2 &v2, const T3 &v3, const T4 &v4, const T5 &v5, const T6 &v6, const T7 &v7) - {this->AccessKey().Initialize(v1, v2, v3, v4, v5, v6, v7);} - - template <class T1, class T2, class T3, class T4, class T5, class T6, class T7, class T8> - PK_FinalTemplate(T1 &v1, const T2 &v2, const T3 &v3, const T4 &v4, const T5 &v5, const T6 &v6, const T7 &v7, const T8 &v8) - {this->AccessKey().Initialize(v1, v2, v3, v4, v5, v6, v7, v8);} - -#endif -}; - -//! Base class for public key encryption standard classes. These classes are used to select from variants of algorithms. Note that not all standards apply to all algorithms. -struct EncryptionStandard {}; - -//! Base class for public key signature standard classes. These classes are used to select from variants of algorithms. Note that not all standards apply to all algorithms. -struct SignatureStandard {}; - -template <class STANDARD, class KEYS, class ALG_INFO> -class TF_ES; - -//! Trapdoor Function Based Encryption Scheme -template <class STANDARD, class KEYS, class ALG_INFO = TF_ES<STANDARD, KEYS, int> > -class TF_ES : public KEYS -{ - typedef typename STANDARD::EncryptionMessageEncodingMethod MessageEncodingMethod; - -public: - //! see EncryptionStandard for a list of standards - typedef STANDARD Standard; - typedef TF_CryptoSchemeOptions<ALG_INFO, KEYS, MessageEncodingMethod> SchemeOptions; - - static std::string CRYPTOPP_API StaticAlgorithmName() {return std::string(KEYS::StaticAlgorithmName()) + "/" + MessageEncodingMethod::StaticAlgorithmName();} - - //! implements PK_Decryptor interface - typedef PK_FinalTemplate<TF_DecryptorImpl<SchemeOptions> > Decryptor; - //! implements PK_Encryptor interface - typedef PK_FinalTemplate<TF_EncryptorImpl<SchemeOptions> > Encryptor; -}; - -template <class STANDARD, class H, class KEYS, class ALG_INFO> // VC60 workaround: doesn't work if KEYS is first parameter -class TF_SS; - -//! Trapdoor Function Based Signature Scheme -template <class STANDARD, class H, class KEYS, class ALG_INFO = TF_SS<STANDARD, H, KEYS, int> > // VC60 workaround: doesn't work if KEYS is first parameter -class TF_SS : public KEYS -{ -public: - //! see SignatureStandard for a list of standards - typedef STANDARD Standard; - typedef typename Standard::SignatureMessageEncodingMethod MessageEncodingMethod; - typedef TF_SignatureSchemeOptions<ALG_INFO, KEYS, MessageEncodingMethod, H> SchemeOptions; - - static std::string CRYPTOPP_API StaticAlgorithmName() {return std::string(KEYS::StaticAlgorithmName()) + "/" + MessageEncodingMethod::StaticAlgorithmName() + "(" + H::StaticAlgorithmName() + ")";} - - //! implements PK_Signer interface - typedef PK_FinalTemplate<TF_SignerImpl<SchemeOptions> > Signer; - //! implements PK_Verifier interface - typedef PK_FinalTemplate<TF_VerifierImpl<SchemeOptions> > Verifier; -}; - -template <class KEYS, class SA, class MEM, class H, class ALG_INFO> -class DL_SS; - -//! Discrete Log Based Signature Scheme -template <class KEYS, class SA, class MEM, class H, class ALG_INFO = DL_SS<KEYS, SA, MEM, H, int> > -class DL_SS : public KEYS -{ - typedef DL_SignatureSchemeOptions<ALG_INFO, KEYS, SA, MEM, H> SchemeOptions; - -public: - static std::string StaticAlgorithmName() {return SA::StaticAlgorithmName() + std::string("/EMSA1(") + H::StaticAlgorithmName() + ")";} - - //! implements PK_Signer interface - typedef PK_FinalTemplate<DL_SignerImpl<SchemeOptions> > Signer; - //! implements PK_Verifier interface - typedef PK_FinalTemplate<DL_VerifierImpl<SchemeOptions> > Verifier; -}; - -//! Discrete Log Based Encryption Scheme -template <class KEYS, class AA, class DA, class EA, class ALG_INFO> -class DL_ES : public KEYS -{ - typedef DL_CryptoSchemeOptions<ALG_INFO, KEYS, AA, DA, EA> SchemeOptions; - -public: - //! implements PK_Decryptor interface - typedef PK_FinalTemplate<DL_DecryptorImpl<SchemeOptions> > Decryptor; - //! implements PK_Encryptor interface - typedef PK_FinalTemplate<DL_EncryptorImpl<SchemeOptions> > Encryptor; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/pwdbased.h b/lib/cryptopp/pwdbased.h deleted file mode 100644 index f755724b1..000000000 --- a/lib/cryptopp/pwdbased.h +++ /dev/null @@ -1,214 +0,0 @@ -// pwdbased.h - written and placed in the public domain by Wei Dai - -#ifndef CRYPTOPP_PWDBASED_H -#define CRYPTOPP_PWDBASED_H - -#include "cryptlib.h" -#include "hmac.h" -#include "hrtimer.h" -#include "integer.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! abstract base class for password based key derivation function -class PasswordBasedKeyDerivationFunction -{ -public: - virtual size_t MaxDerivedKeyLength() const =0; - virtual bool UsesPurposeByte() const =0; - //! derive key from password - /*! If timeInSeconds != 0, will iterate until time elapsed, as measured by ThreadUserTimer - Returns actual iteration count, which is equal to iterations if timeInSeconds == 0, and not less than iterations otherwise. */ - virtual unsigned int DeriveKey(byte *derived, size_t derivedLen, byte purpose, const byte *password, size_t passwordLen, const byte *salt, size_t saltLen, unsigned int iterations, double timeInSeconds=0) const =0; -}; - -//! PBKDF1 from PKCS #5, T should be a HashTransformation class -template <class T> -class PKCS5_PBKDF1 : public PasswordBasedKeyDerivationFunction -{ -public: - size_t MaxDerivedKeyLength() const {return T::DIGESTSIZE;} - bool UsesPurposeByte() const {return false;} - // PKCS #5 says PBKDF1 should only take 8-byte salts. This implementation allows salts of any length. - unsigned int DeriveKey(byte *derived, size_t derivedLen, byte purpose, const byte *password, size_t passwordLen, const byte *salt, size_t saltLen, unsigned int iterations, double timeInSeconds=0) const; -}; - -//! PBKDF2 from PKCS #5, T should be a HashTransformation class -template <class T> -class PKCS5_PBKDF2_HMAC : public PasswordBasedKeyDerivationFunction -{ -public: - size_t MaxDerivedKeyLength() const {return 0xffffffffU;} // should multiply by T::DIGESTSIZE, but gets overflow that way - bool UsesPurposeByte() const {return false;} - unsigned int DeriveKey(byte *derived, size_t derivedLen, byte purpose, const byte *password, size_t passwordLen, const byte *salt, size_t saltLen, unsigned int iterations, double timeInSeconds=0) const; -}; - -/* -class PBKDF2Params -{ -public: - SecByteBlock m_salt; - unsigned int m_interationCount; - ASNOptional<ASNUnsignedWrapper<word32> > m_keyLength; -}; -*/ - -template <class T> -unsigned int PKCS5_PBKDF1<T>::DeriveKey(byte *derived, size_t derivedLen, byte purpose, const byte *password, size_t passwordLen, const byte *salt, size_t saltLen, unsigned int iterations, double timeInSeconds) const -{ - assert(derivedLen <= MaxDerivedKeyLength()); - assert(iterations > 0 || timeInSeconds > 0); - - if (!iterations) - iterations = 1; - - T hash; - hash.Update(password, passwordLen); - hash.Update(salt, saltLen); - - SecByteBlock buffer(hash.DigestSize()); - hash.Final(buffer); - - unsigned int i; - ThreadUserTimer timer; - - if (timeInSeconds) - timer.StartTimer(); - - for (i=1; i<iterations || (timeInSeconds && (i%128!=0 || timer.ElapsedTimeAsDouble() < timeInSeconds)); i++) - hash.CalculateDigest(buffer, buffer, buffer.size()); - - memcpy(derived, buffer, derivedLen); - return i; -} - -template <class T> -unsigned int PKCS5_PBKDF2_HMAC<T>::DeriveKey(byte *derived, size_t derivedLen, byte purpose, const byte *password, size_t passwordLen, const byte *salt, size_t saltLen, unsigned int iterations, double timeInSeconds) const -{ - assert(derivedLen <= MaxDerivedKeyLength()); - assert(iterations > 0 || timeInSeconds > 0); - - if (!iterations) - iterations = 1; - - HMAC<T> hmac(password, passwordLen); - SecByteBlock buffer(hmac.DigestSize()); - ThreadUserTimer timer; - - unsigned int i=1; - while (derivedLen > 0) - { - hmac.Update(salt, saltLen); - unsigned int j; - for (j=0; j<4; j++) - { - byte b = byte(i >> ((3-j)*8)); - hmac.Update(&b, 1); - } - hmac.Final(buffer); - - size_t segmentLen = STDMIN(derivedLen, buffer.size()); - memcpy(derived, buffer, segmentLen); - - if (timeInSeconds) - { - timeInSeconds = timeInSeconds / ((derivedLen + buffer.size() - 1) / buffer.size()); - timer.StartTimer(); - } - - for (j=1; j<iterations || (timeInSeconds && (j%128!=0 || timer.ElapsedTimeAsDouble() < timeInSeconds)); j++) - { - hmac.CalculateDigest(buffer, buffer, buffer.size()); - xorbuf(derived, buffer, segmentLen); - } - - if (timeInSeconds) - { - iterations = j; - timeInSeconds = 0; - } - - derived += segmentLen; - derivedLen -= segmentLen; - i++; - } - - return iterations; -} - -//! PBKDF from PKCS #12, appendix B, T should be a HashTransformation class -template <class T> -class PKCS12_PBKDF : public PasswordBasedKeyDerivationFunction -{ -public: - size_t MaxDerivedKeyLength() const {return size_t(0)-1;} - bool UsesPurposeByte() const {return true;} - unsigned int DeriveKey(byte *derived, size_t derivedLen, byte purpose, const byte *password, size_t passwordLen, const byte *salt, size_t saltLen, unsigned int iterations, double timeInSeconds) const; -}; - -template <class T> -unsigned int PKCS12_PBKDF<T>::DeriveKey(byte *derived, size_t derivedLen, byte purpose, const byte *password, size_t passwordLen, const byte *salt, size_t saltLen, unsigned int iterations, double timeInSeconds) const -{ - assert(derivedLen <= MaxDerivedKeyLength()); - assert(iterations > 0 || timeInSeconds > 0); - - if (!iterations) - iterations = 1; - - const size_t v = T::BLOCKSIZE; // v is in bytes rather than bits as in PKCS #12 - const size_t DLen = v, SLen = RoundUpToMultipleOf(saltLen, v); - const size_t PLen = RoundUpToMultipleOf(passwordLen, v), ILen = SLen + PLen; - SecByteBlock buffer(DLen + SLen + PLen); - byte *D = buffer, *S = buffer+DLen, *P = buffer+DLen+SLen, *I = S; - - memset(D, purpose, DLen); - size_t i; - for (i=0; i<SLen; i++) - S[i] = salt[i % saltLen]; - for (i=0; i<PLen; i++) - P[i] = password[i % passwordLen]; - - - T hash; - SecByteBlock Ai(T::DIGESTSIZE), B(v); - ThreadUserTimer timer; - - while (derivedLen > 0) - { - hash.CalculateDigest(Ai, buffer, buffer.size()); - - if (timeInSeconds) - { - timeInSeconds = timeInSeconds / ((derivedLen + Ai.size() - 1) / Ai.size()); - timer.StartTimer(); - } - - for (i=1; i<iterations || (timeInSeconds && (i%128!=0 || timer.ElapsedTimeAsDouble() < timeInSeconds)); i++) - hash.CalculateDigest(Ai, Ai, Ai.size()); - - if (timeInSeconds) - { - iterations = (unsigned int)i; - timeInSeconds = 0; - } - - for (i=0; i<B.size(); i++) - B[i] = Ai[i % Ai.size()]; - - Integer B1(B, B.size()); - ++B1; - for (i=0; i<ILen; i+=v) - (Integer(I+i, v) + B1).Encode(I+i, v); - - size_t segmentLen = STDMIN(derivedLen, Ai.size()); - memcpy(derived, Ai, segmentLen); - derived += segmentLen; - derivedLen -= segmentLen; - } - - return iterations; -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/queue.cpp b/lib/cryptopp/queue.cpp deleted file mode 100644 index ff2f0d316..000000000 --- a/lib/cryptopp/queue.cpp +++ /dev/null @@ -1,565 +0,0 @@ -// queue.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "queue.h" -#include "filters.h" - -NAMESPACE_BEGIN(CryptoPP) - -static const unsigned int s_maxAutoNodeSize = 16*1024; - -// this class for use by ByteQueue only -class ByteQueueNode -{ -public: - ByteQueueNode(size_t maxSize) - : buf(maxSize) - { - m_head = m_tail = 0; - next = 0; - } - - inline size_t MaxSize() const {return buf.size();} - - inline size_t CurrentSize() const - { - return m_tail-m_head; - } - - inline bool UsedUp() const - { - return (m_head==MaxSize()); - } - - inline void Clear() - { - m_head = m_tail = 0; - } - - inline size_t Put(const byte *begin, size_t length) - { - size_t l = STDMIN(length, MaxSize()-m_tail); - if (buf+m_tail != begin) - memcpy(buf+m_tail, begin, l); - m_tail += l; - return l; - } - - inline size_t Peek(byte &outByte) const - { - if (m_tail==m_head) - return 0; - - outByte=buf[m_head]; - return 1; - } - - inline size_t Peek(byte *target, size_t copyMax) const - { - size_t len = STDMIN(copyMax, m_tail-m_head); - memcpy(target, buf+m_head, len); - return len; - } - - inline size_t CopyTo(BufferedTransformation &target, const std::string &channel=DEFAULT_CHANNEL) const - { - size_t len = m_tail-m_head; - target.ChannelPut(channel, buf+m_head, len); - return len; - } - - inline size_t CopyTo(BufferedTransformation &target, size_t copyMax, const std::string &channel=DEFAULT_CHANNEL) const - { - size_t len = STDMIN(copyMax, m_tail-m_head); - target.ChannelPut(channel, buf+m_head, len); - return len; - } - - inline size_t Get(byte &outByte) - { - size_t len = Peek(outByte); - m_head += len; - return len; - } - - inline size_t Get(byte *outString, size_t getMax) - { - size_t len = Peek(outString, getMax); - m_head += len; - return len; - } - - inline size_t TransferTo(BufferedTransformation &target, const std::string &channel=DEFAULT_CHANNEL) - { - size_t len = m_tail-m_head; - target.ChannelPutModifiable(channel, buf+m_head, len); - m_head = m_tail; - return len; - } - - inline size_t TransferTo(BufferedTransformation &target, lword transferMax, const std::string &channel=DEFAULT_CHANNEL) - { - size_t len = UnsignedMin(m_tail-m_head, transferMax); - target.ChannelPutModifiable(channel, buf+m_head, len); - m_head += len; - return len; - } - - inline size_t Skip(size_t skipMax) - { - size_t len = STDMIN(skipMax, m_tail-m_head); - m_head += len; - return len; - } - - inline byte operator[](size_t i) const - { - return buf[m_head+i]; - } - - ByteQueueNode *next; - - SecByteBlock buf; - size_t m_head, m_tail; -}; - -// ******************************************************** - -ByteQueue::ByteQueue(size_t nodeSize) - : m_lazyString(NULL), m_lazyLength(0) -{ - SetNodeSize(nodeSize); - m_head = m_tail = new ByteQueueNode(m_nodeSize); -} - -void ByteQueue::SetNodeSize(size_t nodeSize) -{ - m_autoNodeSize = !nodeSize; - m_nodeSize = m_autoNodeSize ? 256 : nodeSize; -} - -ByteQueue::ByteQueue(const ByteQueue ©) - : m_lazyString(NULL) -{ - CopyFrom(copy); -} - -void ByteQueue::CopyFrom(const ByteQueue ©) -{ - m_lazyLength = 0; - m_autoNodeSize = copy.m_autoNodeSize; - m_nodeSize = copy.m_nodeSize; - m_head = m_tail = new ByteQueueNode(*copy.m_head); - - for (ByteQueueNode *current=copy.m_head->next; current; current=current->next) - { - m_tail->next = new ByteQueueNode(*current); - m_tail = m_tail->next; - } - - m_tail->next = NULL; - - Put(copy.m_lazyString, copy.m_lazyLength); -} - -ByteQueue::~ByteQueue() -{ - Destroy(); -} - -void ByteQueue::Destroy() -{ - for (ByteQueueNode *next, *current=m_head; current; current=next) - { - next=current->next; - delete current; - } -} - -void ByteQueue::IsolatedInitialize(const NameValuePairs ¶meters) -{ - m_nodeSize = parameters.GetIntValueWithDefault("NodeSize", 256); - Clear(); -} - -lword ByteQueue::CurrentSize() const -{ - lword size=0; - - for (ByteQueueNode *current=m_head; current; current=current->next) - size += current->CurrentSize(); - - return size + m_lazyLength; -} - -bool ByteQueue::IsEmpty() const -{ - return m_head==m_tail && m_head->CurrentSize()==0 && m_lazyLength==0; -} - -void ByteQueue::Clear() -{ - for (ByteQueueNode *next, *current=m_head->next; current; current=next) - { - next=current->next; - delete current; - } - - m_tail = m_head; - m_head->Clear(); - m_head->next = NULL; - m_lazyLength = 0; -} - -size_t ByteQueue::Put2(const byte *inString, size_t length, int messageEnd, bool blocking) -{ - if (m_lazyLength > 0) - FinalizeLazyPut(); - - size_t len; - while ((len=m_tail->Put(inString, length)) < length) - { - inString += len; - length -= len; - if (m_autoNodeSize && m_nodeSize < s_maxAutoNodeSize) - do - { - m_nodeSize *= 2; - } - while (m_nodeSize < length && m_nodeSize < s_maxAutoNodeSize); - m_tail->next = new ByteQueueNode(STDMAX(m_nodeSize, length)); - m_tail = m_tail->next; - } - - return 0; -} - -void ByteQueue::CleanupUsedNodes() -{ - while (m_head != m_tail && m_head->UsedUp()) - { - ByteQueueNode *temp=m_head; - m_head=m_head->next; - delete temp; - } - - if (m_head->CurrentSize() == 0) - m_head->Clear(); -} - -void ByteQueue::LazyPut(const byte *inString, size_t size) -{ - if (m_lazyLength > 0) - FinalizeLazyPut(); - - if (inString == m_tail->buf+m_tail->m_tail) - Put(inString, size); - else - { - m_lazyString = const_cast<byte *>(inString); - m_lazyLength = size; - m_lazyStringModifiable = false; - } -} - -void ByteQueue::LazyPutModifiable(byte *inString, size_t size) -{ - if (m_lazyLength > 0) - FinalizeLazyPut(); - m_lazyString = inString; - m_lazyLength = size; - m_lazyStringModifiable = true; -} - -void ByteQueue::UndoLazyPut(size_t size) -{ - if (m_lazyLength < size) - throw InvalidArgument("ByteQueue: size specified for UndoLazyPut is too large"); - - m_lazyLength -= size; -} - -void ByteQueue::FinalizeLazyPut() -{ - size_t len = m_lazyLength; - m_lazyLength = 0; - if (len) - Put(m_lazyString, len); -} - -size_t ByteQueue::Get(byte &outByte) -{ - if (m_head->Get(outByte)) - { - if (m_head->UsedUp()) - CleanupUsedNodes(); - return 1; - } - else if (m_lazyLength > 0) - { - outByte = *m_lazyString++; - m_lazyLength--; - return 1; - } - else - return 0; -} - -size_t ByteQueue::Get(byte *outString, size_t getMax) -{ - ArraySink sink(outString, getMax); - return (size_t)TransferTo(sink, getMax); -} - -size_t ByteQueue::Peek(byte &outByte) const -{ - if (m_head->Peek(outByte)) - return 1; - else if (m_lazyLength > 0) - { - outByte = *m_lazyString; - return 1; - } - else - return 0; -} - -size_t ByteQueue::Peek(byte *outString, size_t peekMax) const -{ - ArraySink sink(outString, peekMax); - return (size_t)CopyTo(sink, peekMax); -} - -size_t ByteQueue::TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel, bool blocking) -{ - if (blocking) - { - lword bytesLeft = transferBytes; - for (ByteQueueNode *current=m_head; bytesLeft && current; current=current->next) - bytesLeft -= current->TransferTo(target, bytesLeft, channel); - CleanupUsedNodes(); - - size_t len = (size_t)STDMIN(bytesLeft, (lword)m_lazyLength); - if (len) - { - if (m_lazyStringModifiable) - target.ChannelPutModifiable(channel, m_lazyString, len); - else - target.ChannelPut(channel, m_lazyString, len); - m_lazyString += len; - m_lazyLength -= len; - bytesLeft -= len; - } - transferBytes -= bytesLeft; - return 0; - } - else - { - Walker walker(*this); - size_t blockedBytes = walker.TransferTo2(target, transferBytes, channel, blocking); - Skip(transferBytes); - return blockedBytes; - } -} - -size_t ByteQueue::CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end, const std::string &channel, bool blocking) const -{ - Walker walker(*this); - walker.Skip(begin); - lword transferBytes = end-begin; - size_t blockedBytes = walker.TransferTo2(target, transferBytes, channel, blocking); - begin += transferBytes; - return blockedBytes; -} - -void ByteQueue::Unget(byte inByte) -{ - Unget(&inByte, 1); -} - -void ByteQueue::Unget(const byte *inString, size_t length) -{ - size_t len = STDMIN(length, m_head->m_head); - length -= len; - m_head->m_head -= len; - memcpy(m_head->buf + m_head->m_head, inString + length, len); - - if (length > 0) - { - ByteQueueNode *newHead = new ByteQueueNode(length); - newHead->next = m_head; - m_head = newHead; - m_head->Put(inString, length); - } -} - -const byte * ByteQueue::Spy(size_t &contiguousSize) const -{ - contiguousSize = m_head->m_tail - m_head->m_head; - if (contiguousSize == 0 && m_lazyLength > 0) - { - contiguousSize = m_lazyLength; - return m_lazyString; - } - else - return m_head->buf + m_head->m_head; -} - -byte * ByteQueue::CreatePutSpace(size_t &size) -{ - if (m_lazyLength > 0) - FinalizeLazyPut(); - - if (m_tail->m_tail == m_tail->MaxSize()) - { - m_tail->next = new ByteQueueNode(STDMAX(m_nodeSize, size)); - m_tail = m_tail->next; - } - - size = m_tail->MaxSize() - m_tail->m_tail; - return m_tail->buf + m_tail->m_tail; -} - -ByteQueue & ByteQueue::operator=(const ByteQueue &rhs) -{ - Destroy(); - CopyFrom(rhs); - return *this; -} - -bool ByteQueue::operator==(const ByteQueue &rhs) const -{ - const lword currentSize = CurrentSize(); - - if (currentSize != rhs.CurrentSize()) - return false; - - Walker walker1(*this), walker2(rhs); - byte b1, b2; - - while (walker1.Get(b1) && walker2.Get(b2)) - if (b1 != b2) - return false; - - return true; -} - -byte ByteQueue::operator[](lword i) const -{ - for (ByteQueueNode *current=m_head; current; current=current->next) - { - if (i < current->CurrentSize()) - return (*current)[(size_t)i]; - - i -= current->CurrentSize(); - } - - assert(i < m_lazyLength); - return m_lazyString[i]; -} - -void ByteQueue::swap(ByteQueue &rhs) -{ - std::swap(m_autoNodeSize, rhs.m_autoNodeSize); - std::swap(m_nodeSize, rhs.m_nodeSize); - std::swap(m_head, rhs.m_head); - std::swap(m_tail, rhs.m_tail); - std::swap(m_lazyString, rhs.m_lazyString); - std::swap(m_lazyLength, rhs.m_lazyLength); - std::swap(m_lazyStringModifiable, rhs.m_lazyStringModifiable); -} - -// ******************************************************** - -void ByteQueue::Walker::IsolatedInitialize(const NameValuePairs ¶meters) -{ - m_node = m_queue.m_head; - m_position = 0; - m_offset = 0; - m_lazyString = m_queue.m_lazyString; - m_lazyLength = m_queue.m_lazyLength; -} - -size_t ByteQueue::Walker::Get(byte &outByte) -{ - ArraySink sink(&outByte, 1); - return (size_t)TransferTo(sink, 1); -} - -size_t ByteQueue::Walker::Get(byte *outString, size_t getMax) -{ - ArraySink sink(outString, getMax); - return (size_t)TransferTo(sink, getMax); -} - -size_t ByteQueue::Walker::Peek(byte &outByte) const -{ - ArraySink sink(&outByte, 1); - return (size_t)CopyTo(sink, 1); -} - -size_t ByteQueue::Walker::Peek(byte *outString, size_t peekMax) const -{ - ArraySink sink(outString, peekMax); - return (size_t)CopyTo(sink, peekMax); -} - -size_t ByteQueue::Walker::TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel, bool blocking) -{ - lword bytesLeft = transferBytes; - size_t blockedBytes = 0; - - while (m_node) - { - size_t len = (size_t)STDMIN(bytesLeft, (lword)m_node->CurrentSize()-m_offset); - blockedBytes = target.ChannelPut2(channel, m_node->buf+m_node->m_head+m_offset, len, 0, blocking); - - if (blockedBytes) - goto done; - - m_position += len; - bytesLeft -= len; - - if (!bytesLeft) - { - m_offset += len; - goto done; - } - - m_node = m_node->next; - m_offset = 0; - } - - if (bytesLeft && m_lazyLength) - { - size_t len = (size_t)STDMIN(bytesLeft, (lword)m_lazyLength); - blockedBytes = target.ChannelPut2(channel, m_lazyString, len, 0, blocking); - if (blockedBytes) - goto done; - - m_lazyString += len; - m_lazyLength -= len; - bytesLeft -= len; - } - -done: - transferBytes -= bytesLeft; - return blockedBytes; -} - -size_t ByteQueue::Walker::CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end, const std::string &channel, bool blocking) const -{ - Walker walker(*this); - walker.Skip(begin); - lword transferBytes = end-begin; - size_t blockedBytes = walker.TransferTo2(target, transferBytes, channel, blocking); - begin += transferBytes; - return blockedBytes; -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/queue.h b/lib/cryptopp/queue.h deleted file mode 100644 index ab89dbdf1..000000000 --- a/lib/cryptopp/queue.h +++ /dev/null @@ -1,144 +0,0 @@ -// specification file for an unlimited queue for storing bytes - -#ifndef CRYPTOPP_QUEUE_H -#define CRYPTOPP_QUEUE_H - -#include "simple.h" -//#include <algorithm> - -NAMESPACE_BEGIN(CryptoPP) - -/** The queue is implemented as a linked list of byte arrays, but you don't need to - know about that. So just ignore this next line. :) */ -class ByteQueueNode; - -//! Byte Queue -class CRYPTOPP_DLL ByteQueue : public Bufferless<BufferedTransformation> -{ -public: - ByteQueue(size_t nodeSize=0); - ByteQueue(const ByteQueue ©); - ~ByteQueue(); - - lword MaxRetrievable() const - {return CurrentSize();} - bool AnyRetrievable() const - {return !IsEmpty();} - - void IsolatedInitialize(const NameValuePairs ¶meters); - byte * CreatePutSpace(size_t &size); - size_t Put2(const byte *inString, size_t length, int messageEnd, bool blocking); - - size_t Get(byte &outByte); - size_t Get(byte *outString, size_t getMax); - - size_t Peek(byte &outByte) const; - size_t Peek(byte *outString, size_t peekMax) const; - - size_t TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true); - size_t CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end=LWORD_MAX, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true) const; - - // these member functions are not inherited - void SetNodeSize(size_t nodeSize); - - lword CurrentSize() const; - bool IsEmpty() const; - - void Clear(); - - void Unget(byte inByte); - void Unget(const byte *inString, size_t length); - - const byte * Spy(size_t &contiguousSize) const; - - void LazyPut(const byte *inString, size_t size); - void LazyPutModifiable(byte *inString, size_t size); - void UndoLazyPut(size_t size); - void FinalizeLazyPut(); - - ByteQueue & operator=(const ByteQueue &rhs); - bool operator==(const ByteQueue &rhs) const; - bool operator!=(const ByteQueue &rhs) const {return !operator==(rhs);} - byte operator[](lword i) const; - void swap(ByteQueue &rhs); - - class Walker : public InputRejecting<BufferedTransformation> - { - public: - Walker(const ByteQueue &queue) - : m_queue(queue) {Initialize();} - - lword GetCurrentPosition() {return m_position;} - - lword MaxRetrievable() const - {return m_queue.CurrentSize() - m_position;} - - void IsolatedInitialize(const NameValuePairs ¶meters); - - size_t Get(byte &outByte); - size_t Get(byte *outString, size_t getMax); - - size_t Peek(byte &outByte) const; - size_t Peek(byte *outString, size_t peekMax) const; - - size_t TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true); - size_t CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end=LWORD_MAX, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true) const; - - private: - const ByteQueue &m_queue; - const ByteQueueNode *m_node; - lword m_position; - size_t m_offset; - const byte *m_lazyString; - size_t m_lazyLength; - }; - - friend class Walker; - -private: - void CleanupUsedNodes(); - void CopyFrom(const ByteQueue ©); - void Destroy(); - - bool m_autoNodeSize; - size_t m_nodeSize; - ByteQueueNode *m_head, *m_tail; - byte *m_lazyString; - size_t m_lazyLength; - bool m_lazyStringModifiable; -}; - -//! use this to make sure LazyPut is finalized in event of exception -class CRYPTOPP_DLL LazyPutter -{ -public: - LazyPutter(ByteQueue &bq, const byte *inString, size_t size) - : m_bq(bq) {bq.LazyPut(inString, size);} - ~LazyPutter() - {try {m_bq.FinalizeLazyPut();} catch(...) {}} -protected: - LazyPutter(ByteQueue &bq) : m_bq(bq) {} -private: - ByteQueue &m_bq; -}; - -//! like LazyPutter, but does a LazyPutModifiable instead -class LazyPutterModifiable : public LazyPutter -{ -public: - LazyPutterModifiable(ByteQueue &bq, byte *inString, size_t size) - : LazyPutter(bq) {bq.LazyPutModifiable(inString, size);} -}; - -NAMESPACE_END - -#ifndef __BORLANDC__ -NAMESPACE_BEGIN(std) -template<> inline void swap(CryptoPP::ByteQueue &a, CryptoPP::ByteQueue &b) -{ - a.swap(b); -} -NAMESPACE_END -#endif - -#endif diff --git a/lib/cryptopp/rabin.cpp b/lib/cryptopp/rabin.cpp deleted file mode 100644 index d496333b5..000000000 --- a/lib/cryptopp/rabin.cpp +++ /dev/null @@ -1,221 +0,0 @@ -// rabin.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "rabin.h" -#include "nbtheory.h" -#include "asn.h" -#include "sha.h" -#include "modarith.h" - -NAMESPACE_BEGIN(CryptoPP) - -void RabinFunction::BERDecode(BufferedTransformation &bt) -{ - BERSequenceDecoder seq(bt); - m_n.BERDecode(seq); - m_r.BERDecode(seq); - m_s.BERDecode(seq); - seq.MessageEnd(); -} - -void RabinFunction::DEREncode(BufferedTransformation &bt) const -{ - DERSequenceEncoder seq(bt); - m_n.DEREncode(seq); - m_r.DEREncode(seq); - m_s.DEREncode(seq); - seq.MessageEnd(); -} - -Integer RabinFunction::ApplyFunction(const Integer &in) const -{ - DoQuickSanityCheck(); - - Integer out = in.Squared()%m_n; - if (in.IsOdd()) - out = out*m_r%m_n; - if (Jacobi(in, m_n)==-1) - out = out*m_s%m_n; - return out; -} - -bool RabinFunction::Validate(RandomNumberGenerator &rng, unsigned int level) const -{ - bool pass = true; - pass = pass && m_n > Integer::One() && m_n%4 == 1; - pass = pass && m_r > Integer::One() && m_r < m_n; - pass = pass && m_s > Integer::One() && m_s < m_n; - if (level >= 1) - pass = pass && Jacobi(m_r, m_n) == -1 && Jacobi(m_s, m_n) == -1; - return pass; -} - -bool RabinFunction::GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const -{ - return GetValueHelper(this, name, valueType, pValue).Assignable() - CRYPTOPP_GET_FUNCTION_ENTRY(Modulus) - CRYPTOPP_GET_FUNCTION_ENTRY(QuadraticResidueModPrime1) - CRYPTOPP_GET_FUNCTION_ENTRY(QuadraticResidueModPrime2) - ; -} - -void RabinFunction::AssignFrom(const NameValuePairs &source) -{ - AssignFromHelper(this, source) - CRYPTOPP_SET_FUNCTION_ENTRY(Modulus) - CRYPTOPP_SET_FUNCTION_ENTRY(QuadraticResidueModPrime1) - CRYPTOPP_SET_FUNCTION_ENTRY(QuadraticResidueModPrime2) - ; -} - -// ***************************************************************************** -// private key operations: - -// generate a random private key -void InvertibleRabinFunction::GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs &alg) -{ - int modulusSize = 2048; - alg.GetIntValue("ModulusSize", modulusSize) || alg.GetIntValue("KeySize", modulusSize); - - if (modulusSize < 16) - throw InvalidArgument("InvertibleRabinFunction: specified modulus size is too small"); - - // VC70 workaround: putting these after primeParam causes overlapped stack allocation - bool rFound=false, sFound=false; - Integer t=2; - - AlgorithmParameters primeParam = MakeParametersForTwoPrimesOfEqualSize(modulusSize) - ("EquivalentTo", 3)("Mod", 4); - m_p.GenerateRandom(rng, primeParam); - m_q.GenerateRandom(rng, primeParam); - - while (!(rFound && sFound)) - { - int jp = Jacobi(t, m_p); - int jq = Jacobi(t, m_q); - - if (!rFound && jp==1 && jq==-1) - { - m_r = t; - rFound = true; - } - - if (!sFound && jp==-1 && jq==1) - { - m_s = t; - sFound = true; - } - - ++t; - } - - m_n = m_p * m_q; - m_u = m_q.InverseMod(m_p); -} - -void InvertibleRabinFunction::BERDecode(BufferedTransformation &bt) -{ - BERSequenceDecoder seq(bt); - m_n.BERDecode(seq); - m_r.BERDecode(seq); - m_s.BERDecode(seq); - m_p.BERDecode(seq); - m_q.BERDecode(seq); - m_u.BERDecode(seq); - seq.MessageEnd(); -} - -void InvertibleRabinFunction::DEREncode(BufferedTransformation &bt) const -{ - DERSequenceEncoder seq(bt); - m_n.DEREncode(seq); - m_r.DEREncode(seq); - m_s.DEREncode(seq); - m_p.DEREncode(seq); - m_q.DEREncode(seq); - m_u.DEREncode(seq); - seq.MessageEnd(); -} - -Integer InvertibleRabinFunction::CalculateInverse(RandomNumberGenerator &rng, const Integer &in) const -{ - DoQuickSanityCheck(); - - ModularArithmetic modn(m_n); - Integer r(rng, Integer::One(), m_n - Integer::One()); - r = modn.Square(r); - Integer r2 = modn.Square(r); - Integer c = modn.Multiply(in, r2); // blind - - Integer cp=c%m_p, cq=c%m_q; - - int jp = Jacobi(cp, m_p); - int jq = Jacobi(cq, m_q); - - if (jq==-1) - { - cp = cp*EuclideanMultiplicativeInverse(m_r, m_p)%m_p; - cq = cq*EuclideanMultiplicativeInverse(m_r, m_q)%m_q; - } - - if (jp==-1) - { - cp = cp*EuclideanMultiplicativeInverse(m_s, m_p)%m_p; - cq = cq*EuclideanMultiplicativeInverse(m_s, m_q)%m_q; - } - - cp = ModularSquareRoot(cp, m_p); - cq = ModularSquareRoot(cq, m_q); - - if (jp==-1) - cp = m_p-cp; - - Integer out = CRT(cq, m_q, cp, m_p, m_u); - - out = modn.Divide(out, r); // unblind - - if ((jq==-1 && out.IsEven()) || (jq==1 && out.IsOdd())) - out = m_n-out; - - return out; -} - -bool InvertibleRabinFunction::Validate(RandomNumberGenerator &rng, unsigned int level) const -{ - bool pass = RabinFunction::Validate(rng, level); - pass = pass && m_p > Integer::One() && m_p%4 == 3 && m_p < m_n; - pass = pass && m_q > Integer::One() && m_q%4 == 3 && m_q < m_n; - pass = pass && m_u.IsPositive() && m_u < m_p; - if (level >= 1) - { - pass = pass && m_p * m_q == m_n; - pass = pass && m_u * m_q % m_p == 1; - pass = pass && Jacobi(m_r, m_p) == 1; - pass = pass && Jacobi(m_r, m_q) == -1; - pass = pass && Jacobi(m_s, m_p) == -1; - pass = pass && Jacobi(m_s, m_q) == 1; - } - if (level >= 2) - pass = pass && VerifyPrime(rng, m_p, level-2) && VerifyPrime(rng, m_q, level-2); - return pass; -} - -bool InvertibleRabinFunction::GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const -{ - return GetValueHelper<RabinFunction>(this, name, valueType, pValue).Assignable() - CRYPTOPP_GET_FUNCTION_ENTRY(Prime1) - CRYPTOPP_GET_FUNCTION_ENTRY(Prime2) - CRYPTOPP_GET_FUNCTION_ENTRY(MultiplicativeInverseOfPrime2ModPrime1) - ; -} - -void InvertibleRabinFunction::AssignFrom(const NameValuePairs &source) -{ - AssignFromHelper<RabinFunction>(this, source) - CRYPTOPP_SET_FUNCTION_ENTRY(Prime1) - CRYPTOPP_SET_FUNCTION_ENTRY(Prime2) - CRYPTOPP_SET_FUNCTION_ENTRY(MultiplicativeInverseOfPrime2ModPrime1) - ; -} - -NAMESPACE_END diff --git a/lib/cryptopp/rabin.h b/lib/cryptopp/rabin.h deleted file mode 100644 index 1c9bcbb49..000000000 --- a/lib/cryptopp/rabin.h +++ /dev/null @@ -1,107 +0,0 @@ -#ifndef CRYPTOPP_RABIN_H -#define CRYPTOPP_RABIN_H - -/** \file -*/ - -#include "oaep.h" -#include "pssr.h" -#include "integer.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -class RabinFunction : public TrapdoorFunction, public PublicKey -{ - typedef RabinFunction ThisClass; - -public: - void Initialize(const Integer &n, const Integer &r, const Integer &s) - {m_n = n; m_r = r; m_s = s;} - - void BERDecode(BufferedTransformation &bt); - void DEREncode(BufferedTransformation &bt) const; - - Integer ApplyFunction(const Integer &x) const; - Integer PreimageBound() const {return m_n;} - Integer ImageBound() const {return m_n;} - - bool Validate(RandomNumberGenerator &rng, unsigned int level) const; - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const; - void AssignFrom(const NameValuePairs &source); - - const Integer& GetModulus() const {return m_n;} - const Integer& GetQuadraticResidueModPrime1() const {return m_r;} - const Integer& GetQuadraticResidueModPrime2() const {return m_s;} - - void SetModulus(const Integer &n) {m_n = n;} - void SetQuadraticResidueModPrime1(const Integer &r) {m_r = r;} - void SetQuadraticResidueModPrime2(const Integer &s) {m_s = s;} - -protected: - Integer m_n, m_r, m_s; -}; - -//! _ -class InvertibleRabinFunction : public RabinFunction, public TrapdoorFunctionInverse, public PrivateKey -{ - typedef InvertibleRabinFunction ThisClass; - -public: - void Initialize(const Integer &n, const Integer &r, const Integer &s, - const Integer &p, const Integer &q, const Integer &u) - {m_n = n; m_r = r; m_s = s; m_p = p; m_q = q; m_u = u;} - void Initialize(RandomNumberGenerator &rng, unsigned int keybits) - {GenerateRandomWithKeySize(rng, keybits);} - - void BERDecode(BufferedTransformation &bt); - void DEREncode(BufferedTransformation &bt) const; - - Integer CalculateInverse(RandomNumberGenerator &rng, const Integer &x) const; - - bool Validate(RandomNumberGenerator &rng, unsigned int level) const; - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const; - void AssignFrom(const NameValuePairs &source); - /*! parameters: (ModulusSize) */ - void GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs &alg); - - const Integer& GetPrime1() const {return m_p;} - const Integer& GetPrime2() const {return m_q;} - const Integer& GetMultiplicativeInverseOfPrime2ModPrime1() const {return m_u;} - - void SetPrime1(const Integer &p) {m_p = p;} - void SetPrime2(const Integer &q) {m_q = q;} - void SetMultiplicativeInverseOfPrime2ModPrime1(const Integer &u) {m_u = u;} - -protected: - Integer m_p, m_q, m_u; -}; - -//! Rabin -struct Rabin -{ - static std::string StaticAlgorithmName() {return "Rabin-Crypto++Variant";} - typedef RabinFunction PublicKey; - typedef InvertibleRabinFunction PrivateKey; -}; - -//! Rabin encryption -template <class STANDARD> -struct RabinES : public TF_ES<STANDARD, Rabin> -{ -}; - -//! Rabin signature -template <class STANDARD, class H> -struct RabinSS : public TF_SS<STANDARD, H, Rabin> -{ -}; - -// More typedefs for backwards compatibility -class SHA1; -typedef RabinES<OAEP<SHA1> >::Decryptor RabinDecryptor; -typedef RabinES<OAEP<SHA1> >::Encryptor RabinEncryptor; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/randpool.cpp b/lib/cryptopp/randpool.cpp deleted file mode 100644 index a063c8996..000000000 --- a/lib/cryptopp/randpool.cpp +++ /dev/null @@ -1,63 +0,0 @@ -// randpool.cpp - written and placed in the public domain by Wei Dai -// RandomPool used to follow the design of randpool in PGP 2.6.x, -// but as of version 5.5 it has been redesigned to reduce the risk -// of reusing random numbers after state rollback (which may occur -// when running in a virtual machine like VMware). - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "randpool.h" -#include "aes.h" -#include "sha.h" -#include "hrtimer.h" -#include <time.h> - -NAMESPACE_BEGIN(CryptoPP) - -RandomPool::RandomPool() - : m_pCipher(new AES::Encryption), m_keySet(false) -{ - memset(m_key, 0, m_key.SizeInBytes()); - memset(m_seed, 0, m_seed.SizeInBytes()); -} - -void RandomPool::IncorporateEntropy(const byte *input, size_t length) -{ - SHA256 hash; - hash.Update(m_key, 32); - hash.Update(input, length); - hash.Final(m_key); - m_keySet = false; -} - -void RandomPool::GenerateIntoBufferedTransformation(BufferedTransformation &target, const std::string &channel, lword size) -{ - if (size > 0) - { - if (!m_keySet) - m_pCipher->SetKey(m_key, 32); - - Timer timer; - TimerWord tw = timer.GetCurrentTimerValue(); - CRYPTOPP_COMPILE_ASSERT(sizeof(tw) <= 16); - *(TimerWord *)m_seed.data() += tw; - - time_t t = time(NULL); - CRYPTOPP_COMPILE_ASSERT(sizeof(t) <= 8); - *(time_t *)(m_seed.data()+8) += t; - - do - { - m_pCipher->ProcessBlock(m_seed); - size_t len = UnsignedMin(16, size); - target.ChannelPut(channel, m_seed, len); - size -= len; - } while (size > 0); - } -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/randpool.h b/lib/cryptopp/randpool.h deleted file mode 100644 index c25bc9bb1..000000000 --- a/lib/cryptopp/randpool.h +++ /dev/null @@ -1,33 +0,0 @@ -#ifndef CRYPTOPP_RANDPOOL_H -#define CRYPTOPP_RANDPOOL_H - -#include "cryptlib.h" -#include "filters.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! Randomness Pool -/*! This class can be used to generate cryptographic quality - pseudorandom bytes after seeding the pool with IncorporateEntropy() */ -class CRYPTOPP_DLL RandomPool : public RandomNumberGenerator, public NotCopyable -{ -public: - RandomPool(); - - bool CanIncorporateEntropy() const {return true;} - void IncorporateEntropy(const byte *input, size_t length); - void GenerateIntoBufferedTransformation(BufferedTransformation &target, const std::string &channel, lword size); - - // for backwards compatibility. use RandomNumberSource, RandomNumberStore, and RandomNumberSink for other BufferTransformation functionality - void Put(const byte *input, size_t length) {IncorporateEntropy(input, length);} - -private: - FixedSizeSecBlock<byte, 32> m_key; - FixedSizeSecBlock<byte, 16> m_seed; - member_ptr<BlockCipher> m_pCipher; - bool m_keySet; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/rdtables.cpp b/lib/cryptopp/rdtables.cpp deleted file mode 100644 index 493793252..000000000 --- a/lib/cryptopp/rdtables.cpp +++ /dev/null @@ -1,172 +0,0 @@ -// Rijndael tables - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "rijndael.h" - -// VC60 workaround: gives a C4786 warning without this function -// when runtime lib is set to multithread debug DLL -// even though warning 4786 is disabled! -void Rijndael_VC60Workaround() -{ -} - -NAMESPACE_BEGIN(CryptoPP) - -/* -Te0[x] = S [x].[02, 01, 01, 03]; -Te1[x] = S [x].[03, 02, 01, 01]; -Te2[x] = S [x].[01, 03, 02, 01]; -Te3[x] = S [x].[01, 01, 03, 02]; - -Td0[x] = Si[x].[0e, 09, 0d, 0b]; -Td1[x] = Si[x].[0b, 0e, 09, 0d]; -Td2[x] = Si[x].[0d, 0b, 0e, 09]; -Td3[x] = Si[x].[09, 0d, 0b, 0e]; -*/ - -const byte Rijndael::Base::Se[256] = { - 0x63, 0x7c, 0x77, 0x7b, - 0xf2, 0x6b, 0x6f, 0xc5, - 0x30, 0x01, 0x67, 0x2b, - 0xfe, 0xd7, 0xab, 0x76, - 0xca, 0x82, 0xc9, 0x7d, - 0xfa, 0x59, 0x47, 0xf0, - 0xad, 0xd4, 0xa2, 0xaf, - 0x9c, 0xa4, 0x72, 0xc0, - 0xb7, 0xfd, 0x93, 0x26, - 0x36, 0x3f, 0xf7, 0xcc, - 0x34, 0xa5, 0xe5, 0xf1, - 0x71, 0xd8, 0x31, 0x15, - 0x04, 0xc7, 0x23, 0xc3, - 0x18, 0x96, 0x05, 0x9a, - 0x07, 0x12, 0x80, 0xe2, - 0xeb, 0x27, 0xb2, 0x75, - 0x09, 0x83, 0x2c, 0x1a, - 0x1b, 0x6e, 0x5a, 0xa0, - 0x52, 0x3b, 0xd6, 0xb3, - 0x29, 0xe3, 0x2f, 0x84, - 0x53, 0xd1, 0x00, 0xed, - 0x20, 0xfc, 0xb1, 0x5b, - 0x6a, 0xcb, 0xbe, 0x39, - 0x4a, 0x4c, 0x58, 0xcf, - 0xd0, 0xef, 0xaa, 0xfb, - 0x43, 0x4d, 0x33, 0x85, - 0x45, 0xf9, 0x02, 0x7f, - 0x50, 0x3c, 0x9f, 0xa8, - 0x51, 0xa3, 0x40, 0x8f, - 0x92, 0x9d, 0x38, 0xf5, - 0xbc, 0xb6, 0xda, 0x21, - 0x10, 0xff, 0xf3, 0xd2, - 0xcd, 0x0c, 0x13, 0xec, - 0x5f, 0x97, 0x44, 0x17, - 0xc4, 0xa7, 0x7e, 0x3d, - 0x64, 0x5d, 0x19, 0x73, - 0x60, 0x81, 0x4f, 0xdc, - 0x22, 0x2a, 0x90, 0x88, - 0x46, 0xee, 0xb8, 0x14, - 0xde, 0x5e, 0x0b, 0xdb, - 0xe0, 0x32, 0x3a, 0x0a, - 0x49, 0x06, 0x24, 0x5c, - 0xc2, 0xd3, 0xac, 0x62, - 0x91, 0x95, 0xe4, 0x79, - 0xe7, 0xc8, 0x37, 0x6d, - 0x8d, 0xd5, 0x4e, 0xa9, - 0x6c, 0x56, 0xf4, 0xea, - 0x65, 0x7a, 0xae, 0x08, - 0xba, 0x78, 0x25, 0x2e, - 0x1c, 0xa6, 0xb4, 0xc6, - 0xe8, 0xdd, 0x74, 0x1f, - 0x4b, 0xbd, 0x8b, 0x8a, - 0x70, 0x3e, 0xb5, 0x66, - 0x48, 0x03, 0xf6, 0x0e, - 0x61, 0x35, 0x57, 0xb9, - 0x86, 0xc1, 0x1d, 0x9e, - 0xe1, 0xf8, 0x98, 0x11, - 0x69, 0xd9, 0x8e, 0x94, - 0x9b, 0x1e, 0x87, 0xe9, - 0xce, 0x55, 0x28, 0xdf, - 0x8c, 0xa1, 0x89, 0x0d, - 0xbf, 0xe6, 0x42, 0x68, - 0x41, 0x99, 0x2d, 0x0f, - 0xb0, 0x54, 0xbb, 0x16, -}; - -const byte Rijndael::Base::Sd[256] = { - 0x52, 0x09, 0x6a, 0xd5, - 0x30, 0x36, 0xa5, 0x38, - 0xbf, 0x40, 0xa3, 0x9e, - 0x81, 0xf3, 0xd7, 0xfb, - 0x7c, 0xe3, 0x39, 0x82, - 0x9b, 0x2f, 0xff, 0x87, - 0x34, 0x8e, 0x43, 0x44, - 0xc4, 0xde, 0xe9, 0xcb, - 0x54, 0x7b, 0x94, 0x32, - 0xa6, 0xc2, 0x23, 0x3d, - 0xee, 0x4c, 0x95, 0x0b, - 0x42, 0xfa, 0xc3, 0x4e, - 0x08, 0x2e, 0xa1, 0x66, - 0x28, 0xd9, 0x24, 0xb2, - 0x76, 0x5b, 0xa2, 0x49, - 0x6d, 0x8b, 0xd1, 0x25, - 0x72, 0xf8, 0xf6, 0x64, - 0x86, 0x68, 0x98, 0x16, - 0xd4, 0xa4, 0x5c, 0xcc, - 0x5d, 0x65, 0xb6, 0x92, - 0x6c, 0x70, 0x48, 0x50, - 0xfd, 0xed, 0xb9, 0xda, - 0x5e, 0x15, 0x46, 0x57, - 0xa7, 0x8d, 0x9d, 0x84, - 0x90, 0xd8, 0xab, 0x00, - 0x8c, 0xbc, 0xd3, 0x0a, - 0xf7, 0xe4, 0x58, 0x05, - 0xb8, 0xb3, 0x45, 0x06, - 0xd0, 0x2c, 0x1e, 0x8f, - 0xca, 0x3f, 0x0f, 0x02, - 0xc1, 0xaf, 0xbd, 0x03, - 0x01, 0x13, 0x8a, 0x6b, - 0x3a, 0x91, 0x11, 0x41, - 0x4f, 0x67, 0xdc, 0xea, - 0x97, 0xf2, 0xcf, 0xce, - 0xf0, 0xb4, 0xe6, 0x73, - 0x96, 0xac, 0x74, 0x22, - 0xe7, 0xad, 0x35, 0x85, - 0xe2, 0xf9, 0x37, 0xe8, - 0x1c, 0x75, 0xdf, 0x6e, - 0x47, 0xf1, 0x1a, 0x71, - 0x1d, 0x29, 0xc5, 0x89, - 0x6f, 0xb7, 0x62, 0x0e, - 0xaa, 0x18, 0xbe, 0x1b, - 0xfc, 0x56, 0x3e, 0x4b, - 0xc6, 0xd2, 0x79, 0x20, - 0x9a, 0xdb, 0xc0, 0xfe, - 0x78, 0xcd, 0x5a, 0xf4, - 0x1f, 0xdd, 0xa8, 0x33, - 0x88, 0x07, 0xc7, 0x31, - 0xb1, 0x12, 0x10, 0x59, - 0x27, 0x80, 0xec, 0x5f, - 0x60, 0x51, 0x7f, 0xa9, - 0x19, 0xb5, 0x4a, 0x0d, - 0x2d, 0xe5, 0x7a, 0x9f, - 0x93, 0xc9, 0x9c, 0xef, - 0xa0, 0xe0, 0x3b, 0x4d, - 0xae, 0x2a, 0xf5, 0xb0, - 0xc8, 0xeb, 0xbb, 0x3c, - 0x83, 0x53, 0x99, 0x61, - 0x17, 0x2b, 0x04, 0x7e, - 0xba, 0x77, 0xd6, 0x26, - 0xe1, 0x69, 0x14, 0x63, - 0x55, 0x21, 0x0c, 0x7d, -}; - -const word32 Rijndael::Base::rcon[] = { - 0x01000000, 0x02000000, 0x04000000, 0x08000000, - 0x10000000, 0x20000000, 0x40000000, 0x80000000, - 0x1B000000, 0x36000000, /* for 128-bit blocks, Rijndael never uses more than 10 rcon values */ -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/resource.h b/lib/cryptopp/resource.h deleted file mode 100644 index 861e22ba3..000000000 --- a/lib/cryptopp/resource.h +++ /dev/null @@ -1,15 +0,0 @@ -//{{NO_DEPENDENCIES}} -// Microsoft Developer Studio generated include file. -// Used by cryptopp.rc -// - -// Next default values for new objects -// -#ifdef APSTUDIO_INVOKED -#ifndef APSTUDIO_READONLY_SYMBOLS -#define _APS_NEXT_RESOURCE_VALUE 101 -#define _APS_NEXT_COMMAND_VALUE 40001 -#define _APS_NEXT_CONTROL_VALUE 1000 -#define _APS_NEXT_SYMED_VALUE 101 -#endif -#endif diff --git a/lib/cryptopp/rijndael.cpp b/lib/cryptopp/rijndael.cpp deleted file mode 100644 index c185032cf..000000000 --- a/lib/cryptopp/rijndael.cpp +++ /dev/null @@ -1,1261 +0,0 @@ -// rijndael.cpp - modified by Chris Morgan <cmorgan@wpi.edu> -// and Wei Dai from Paulo Baretto's Rijndael implementation -// The original code and all modifications are in the public domain. - -// use "cl /EP /P /DCRYPTOPP_GENERATE_X64_MASM rijndael.cpp" to generate MASM code - -/* -July 2010: Added support for AES-NI instructions via compiler intrinsics. -*/ - -/* -Feb 2009: The x86/x64 assembly code was rewritten in by Wei Dai to do counter mode -caching, which was invented by Hongjun Wu and popularized by Daniel J. Bernstein -and Peter Schwabe in their paper "New AES software speed records". The round -function was also modified to include a trick similar to one in Brian Gladman's -x86 assembly code, doing an 8-bit register move to minimize the number of -register spills. Also switched to compressed tables and copying round keys to -the stack. - -The C++ implementation now uses compressed tables if -CRYPTOPP_ALLOW_UNALIGNED_DATA_ACCESS is defined. -*/ - -/* -July 2006: Defense against timing attacks was added in by Wei Dai. - -The code now uses smaller tables in the first and last rounds, -and preloads them into L1 cache before usage (by loading at least -one element in each cache line). - -We try to delay subsequent accesses to each table (used in the first -and last rounds) until all of the table has been preloaded. Hopefully -the compiler isn't smart enough to optimize that code away. - -After preloading the table, we also try not to access any memory location -other than the table and the stack, in order to prevent table entries from -being unloaded from L1 cache, until that round is finished. -(Some popular CPUs have 2-way associative caches.) -*/ - -// This is the original introductory comment: - -/** - * version 3.0 (December 2000) - * - * Optimised ANSI C code for the Rijndael cipher (now AES) - * - * author Vincent Rijmen <vincent.rijmen@esat.kuleuven.ac.be> - * author Antoon Bosselaers <antoon.bosselaers@esat.kuleuven.ac.be> - * author Paulo Barreto <paulo.barreto@terra.com.br> - * - * This code is hereby placed in the public domain. - * - * THIS SOFTWARE IS PROVIDED BY THE AUTHORS ''AS IS'' AND ANY EXPRESS - * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF - * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR - * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, - * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE - * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, - * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS -#ifndef CRYPTOPP_GENERATE_X64_MASM - -#include "rijndael.h" -#include "misc.h" -#include "cpu.h" - -NAMESPACE_BEGIN(CryptoPP) - -#ifdef CRYPTOPP_ALLOW_UNALIGNED_DATA_ACCESS -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE || defined(CRYPTOPP_X64_MASM_AVAILABLE) -namespace rdtable {CRYPTOPP_ALIGN_DATA(16) word64 Te[256+2];} -using namespace rdtable; -#else -static word64 Te[256]; -#endif -static word64 Td[256]; -#else -static word32 Te[256*4], Td[256*4]; -#endif -static volatile bool s_TeFilled = false, s_TdFilled = false; - -// ************************* Portable Code ************************************ - -#define QUARTER_ROUND(L, T, t, a, b, c, d) \ - a ^= L(T, 3, byte(t)); t >>= 8;\ - b ^= L(T, 2, byte(t)); t >>= 8;\ - c ^= L(T, 1, byte(t)); t >>= 8;\ - d ^= L(T, 0, t); - -#define QUARTER_ROUND_LE(t, a, b, c, d) \ - tempBlock[a] = ((byte *)(Te+byte(t)))[1]; t >>= 8;\ - tempBlock[b] = ((byte *)(Te+byte(t)))[1]; t >>= 8;\ - tempBlock[c] = ((byte *)(Te+byte(t)))[1]; t >>= 8;\ - tempBlock[d] = ((byte *)(Te+t))[1]; - -#ifdef CRYPTOPP_ALLOW_UNALIGNED_DATA_ACCESS - #define QUARTER_ROUND_LD(t, a, b, c, d) \ - tempBlock[a] = ((byte *)(Td+byte(t)))[GetNativeByteOrder()*7]; t >>= 8;\ - tempBlock[b] = ((byte *)(Td+byte(t)))[GetNativeByteOrder()*7]; t >>= 8;\ - tempBlock[c] = ((byte *)(Td+byte(t)))[GetNativeByteOrder()*7]; t >>= 8;\ - tempBlock[d] = ((byte *)(Td+t))[GetNativeByteOrder()*7]; -#else - #define QUARTER_ROUND_LD(t, a, b, c, d) \ - tempBlock[a] = Sd[byte(t)]; t >>= 8;\ - tempBlock[b] = Sd[byte(t)]; t >>= 8;\ - tempBlock[c] = Sd[byte(t)]; t >>= 8;\ - tempBlock[d] = Sd[t]; -#endif - -#define QUARTER_ROUND_E(t, a, b, c, d) QUARTER_ROUND(TL_M, Te, t, a, b, c, d) -#define QUARTER_ROUND_D(t, a, b, c, d) QUARTER_ROUND(TL_M, Td, t, a, b, c, d) - -#ifdef IS_LITTLE_ENDIAN - #define QUARTER_ROUND_FE(t, a, b, c, d) QUARTER_ROUND(TL_F, Te, t, d, c, b, a) - #define QUARTER_ROUND_FD(t, a, b, c, d) QUARTER_ROUND(TL_F, Td, t, d, c, b, a) - #ifdef CRYPTOPP_ALLOW_UNALIGNED_DATA_ACCESS - #define TL_F(T, i, x) (*(word32 *)((byte *)T + x*8 + (6-i)%4+1)) - #define TL_M(T, i, x) (*(word32 *)((byte *)T + x*8 + (i+3)%4+1)) - #else - #define TL_F(T, i, x) rotrFixed(T[x], (3-i)*8) - #define TL_M(T, i, x) T[i*256 + x] - #endif -#else - #define QUARTER_ROUND_FE(t, a, b, c, d) QUARTER_ROUND(TL_F, Te, t, a, b, c, d) - #define QUARTER_ROUND_FD(t, a, b, c, d) QUARTER_ROUND(TL_F, Td, t, a, b, c, d) - #ifdef CRYPTOPP_ALLOW_UNALIGNED_DATA_ACCESS - #define TL_F(T, i, x) (*(word32 *)((byte *)T + x*8 + (4-i)%4)) - #define TL_M TL_F - #else - #define TL_F(T, i, x) rotrFixed(T[x], i*8) - #define TL_M(T, i, x) T[i*256 + x] - #endif -#endif - - -#define f2(x) ((x<<1)^(((x>>7)&1)*0x11b)) -#define f4(x) ((x<<2)^(((x>>6)&1)*0x11b)^(((x>>6)&2)*0x11b)) -#define f8(x) ((x<<3)^(((x>>5)&1)*0x11b)^(((x>>5)&2)*0x11b)^(((x>>5)&4)*0x11b)) - -#define f3(x) (f2(x) ^ x) -#define f9(x) (f8(x) ^ x) -#define fb(x) (f8(x) ^ f2(x) ^ x) -#define fd(x) (f8(x) ^ f4(x) ^ x) -#define fe(x) (f8(x) ^ f4(x) ^ f2(x)) - -void Rijndael::Base::FillEncTable() -{ - for (int i=0; i<256; i++) - { - byte x = Se[i]; -#ifdef CRYPTOPP_ALLOW_UNALIGNED_DATA_ACCESS - word32 y = word32(x)<<8 | word32(x)<<16 | word32(f2(x))<<24; - Te[i] = word64(y | f3(x))<<32 | y; -#else - word32 y = f3(x) | word32(x)<<8 | word32(x)<<16 | word32(f2(x))<<24; - for (int j=0; j<4; j++) - { - Te[i+j*256] = y; - y = rotrFixed(y, 8); - } -#endif - } -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE || defined(CRYPTOPP_X64_MASM_AVAILABLE) - Te[256] = Te[257] = 0; -#endif - s_TeFilled = true; -} - -void Rijndael::Base::FillDecTable() -{ - for (int i=0; i<256; i++) - { - byte x = Sd[i]; -#ifdef CRYPTOPP_ALLOW_UNALIGNED_DATA_ACCESS - word32 y = word32(fd(x))<<8 | word32(f9(x))<<16 | word32(fe(x))<<24; - Td[i] = word64(y | fb(x))<<32 | y | x; -#else - word32 y = fb(x) | word32(fd(x))<<8 | word32(f9(x))<<16 | word32(fe(x))<<24;; - for (int j=0; j<4; j++) - { - Td[i+j*256] = y; - y = rotrFixed(y, 8); - } -#endif - } - s_TdFilled = true; -} - -void Rijndael::Base::UncheckedSetKey(const byte *userKey, unsigned int keylen, const NameValuePairs &) -{ - AssertValidKeyLength(keylen); - - m_rounds = keylen/4 + 6; - m_key.New(4*(m_rounds+1)); - - word32 *rk = m_key; - -#if CRYPTOPP_BOOL_AESNI_INTRINSICS_AVAILABLE && (!defined(_MSC_VER) || _MSC_VER >= 1600 || CRYPTOPP_BOOL_X86) - // MSVC 2008 SP1 generates bad code for _mm_extract_epi32() when compiling for X64 - if (HasAESNI()) - { - static const word32 rcLE[] = { - 0x01, 0x02, 0x04, 0x08, - 0x10, 0x20, 0x40, 0x80, - 0x1B, 0x36, /* for 128-bit blocks, Rijndael never uses more than 10 rcon values */ - }; - const word32 *rc = rcLE; - - __m128i temp = _mm_loadu_si128((__m128i *)(userKey+keylen-16)); - memcpy(rk, userKey, keylen); - - while (true) - { - rk[keylen/4] = rk[0] ^ _mm_extract_epi32(_mm_aeskeygenassist_si128(temp, 0), 3) ^ *(rc++); - rk[keylen/4+1] = rk[1] ^ rk[keylen/4]; - rk[keylen/4+2] = rk[2] ^ rk[keylen/4+1]; - rk[keylen/4+3] = rk[3] ^ rk[keylen/4+2]; - - if (rk + keylen/4 + 4 == m_key.end()) - break; - - if (keylen == 24) - { - rk[10] = rk[ 4] ^ rk[ 9]; - rk[11] = rk[ 5] ^ rk[10]; - temp = _mm_insert_epi32(temp, rk[11], 3); - } - else if (keylen == 32) - { - temp = _mm_insert_epi32(temp, rk[11], 3); - rk[12] = rk[ 4] ^ _mm_extract_epi32(_mm_aeskeygenassist_si128(temp, 0), 2); - rk[13] = rk[ 5] ^ rk[12]; - rk[14] = rk[ 6] ^ rk[13]; - rk[15] = rk[ 7] ^ rk[14]; - temp = _mm_insert_epi32(temp, rk[15], 3); - } - else - temp = _mm_insert_epi32(temp, rk[7], 3); - - rk += keylen/4; - } - - if (!IsForwardTransformation()) - { - rk = m_key; - unsigned int i, j; - - std::swap(*(__m128i *)(rk), *(__m128i *)(rk+4*m_rounds)); - - for (i = 4, j = 4*m_rounds-4; i < j; i += 4, j -= 4) - { - temp = _mm_aesimc_si128(*(__m128i *)(rk+i)); - *(__m128i *)(rk+i) = _mm_aesimc_si128(*(__m128i *)(rk+j)); - *(__m128i *)(rk+j) = temp; - } - - *(__m128i *)(rk+i) = _mm_aesimc_si128(*(__m128i *)(rk+i)); - } - - return; - } -#endif - - GetUserKey(BIG_ENDIAN_ORDER, rk, keylen/4, userKey, keylen); - const word32 *rc = rcon; - word32 temp; - - while (true) - { - temp = rk[keylen/4-1]; - word32 x = (word32(Se[GETBYTE(temp, 2)]) << 24) ^ (word32(Se[GETBYTE(temp, 1)]) << 16) ^ (word32(Se[GETBYTE(temp, 0)]) << 8) ^ Se[GETBYTE(temp, 3)]; - rk[keylen/4] = rk[0] ^ x ^ *(rc++); - rk[keylen/4+1] = rk[1] ^ rk[keylen/4]; - rk[keylen/4+2] = rk[2] ^ rk[keylen/4+1]; - rk[keylen/4+3] = rk[3] ^ rk[keylen/4+2]; - - if (rk + keylen/4 + 4 == m_key.end()) - break; - - if (keylen == 24) - { - rk[10] = rk[ 4] ^ rk[ 9]; - rk[11] = rk[ 5] ^ rk[10]; - } - else if (keylen == 32) - { - temp = rk[11]; - rk[12] = rk[ 4] ^ (word32(Se[GETBYTE(temp, 3)]) << 24) ^ (word32(Se[GETBYTE(temp, 2)]) << 16) ^ (word32(Se[GETBYTE(temp, 1)]) << 8) ^ Se[GETBYTE(temp, 0)]; - rk[13] = rk[ 5] ^ rk[12]; - rk[14] = rk[ 6] ^ rk[13]; - rk[15] = rk[ 7] ^ rk[14]; - } - rk += keylen/4; - } - - rk = m_key; - - if (IsForwardTransformation()) - { - if (!s_TeFilled) - FillEncTable(); - - ConditionalByteReverse(BIG_ENDIAN_ORDER, rk, rk, 16); - ConditionalByteReverse(BIG_ENDIAN_ORDER, rk + m_rounds*4, rk + m_rounds*4, 16); - } - else - { - if (!s_TdFilled) - FillDecTable(); - - unsigned int i, j; - -#define InverseMixColumn(x) TL_M(Td, 0, Se[GETBYTE(x, 3)]) ^ TL_M(Td, 1, Se[GETBYTE(x, 2)]) ^ TL_M(Td, 2, Se[GETBYTE(x, 1)]) ^ TL_M(Td, 3, Se[GETBYTE(x, 0)]) - - for (i = 4, j = 4*m_rounds-4; i < j; i += 4, j -= 4) - { - temp = InverseMixColumn(rk[i ]); rk[i ] = InverseMixColumn(rk[j ]); rk[j ] = temp; - temp = InverseMixColumn(rk[i + 1]); rk[i + 1] = InverseMixColumn(rk[j + 1]); rk[j + 1] = temp; - temp = InverseMixColumn(rk[i + 2]); rk[i + 2] = InverseMixColumn(rk[j + 2]); rk[j + 2] = temp; - temp = InverseMixColumn(rk[i + 3]); rk[i + 3] = InverseMixColumn(rk[j + 3]); rk[j + 3] = temp; - } - - rk[i+0] = InverseMixColumn(rk[i+0]); - rk[i+1] = InverseMixColumn(rk[i+1]); - rk[i+2] = InverseMixColumn(rk[i+2]); - rk[i+3] = InverseMixColumn(rk[i+3]); - - temp = ConditionalByteReverse(BIG_ENDIAN_ORDER, rk[0]); rk[0] = ConditionalByteReverse(BIG_ENDIAN_ORDER, rk[4*m_rounds+0]); rk[4*m_rounds+0] = temp; - temp = ConditionalByteReverse(BIG_ENDIAN_ORDER, rk[1]); rk[1] = ConditionalByteReverse(BIG_ENDIAN_ORDER, rk[4*m_rounds+1]); rk[4*m_rounds+1] = temp; - temp = ConditionalByteReverse(BIG_ENDIAN_ORDER, rk[2]); rk[2] = ConditionalByteReverse(BIG_ENDIAN_ORDER, rk[4*m_rounds+2]); rk[4*m_rounds+2] = temp; - temp = ConditionalByteReverse(BIG_ENDIAN_ORDER, rk[3]); rk[3] = ConditionalByteReverse(BIG_ENDIAN_ORDER, rk[4*m_rounds+3]); rk[4*m_rounds+3] = temp; - } - -#if CRYPTOPP_BOOL_AESNI_INTRINSICS_AVAILABLE - if (HasAESNI()) - ConditionalByteReverse(BIG_ENDIAN_ORDER, rk+4, rk+4, (m_rounds-1)*16); -#endif -} - -void Rijndael::Enc::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE || defined(CRYPTOPP_X64_MASM_AVAILABLE) || CRYPTOPP_BOOL_AESNI_INTRINSICS_AVAILABLE -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE || defined(CRYPTOPP_X64_MASM_AVAILABLE) - if (HasSSE2()) -#else - if (HasAESNI()) -#endif - { - Rijndael::Enc::AdvancedProcessBlocks(inBlock, xorBlock, outBlock, 16, 0); - return; - } -#endif - - typedef BlockGetAndPut<word32, NativeByteOrder> Block; - - word32 s0, s1, s2, s3, t0, t1, t2, t3; - Block::Get(inBlock)(s0)(s1)(s2)(s3); - - const word32 *rk = m_key; - s0 ^= rk[0]; - s1 ^= rk[1]; - s2 ^= rk[2]; - s3 ^= rk[3]; - t0 = rk[4]; - t1 = rk[5]; - t2 = rk[6]; - t3 = rk[7]; - rk += 8; - - // timing attack countermeasure. see comments at top for more details - const int cacheLineSize = GetCacheLineSize(); - unsigned int i; - word32 u = 0; -#ifdef CRYPTOPP_ALLOW_UNALIGNED_DATA_ACCESS - for (i=0; i<2048; i+=cacheLineSize) -#else - for (i=0; i<1024; i+=cacheLineSize) -#endif - u &= *(const word32 *)(((const byte *)Te)+i); - u &= Te[255]; - s0 |= u; s1 |= u; s2 |= u; s3 |= u; - - QUARTER_ROUND_FE(s3, t0, t1, t2, t3) - QUARTER_ROUND_FE(s2, t3, t0, t1, t2) - QUARTER_ROUND_FE(s1, t2, t3, t0, t1) - QUARTER_ROUND_FE(s0, t1, t2, t3, t0) - - // Nr - 2 full rounds: - unsigned int r = m_rounds/2 - 1; - do - { - s0 = rk[0]; s1 = rk[1]; s2 = rk[2]; s3 = rk[3]; - - QUARTER_ROUND_E(t3, s0, s1, s2, s3) - QUARTER_ROUND_E(t2, s3, s0, s1, s2) - QUARTER_ROUND_E(t1, s2, s3, s0, s1) - QUARTER_ROUND_E(t0, s1, s2, s3, s0) - - t0 = rk[4]; t1 = rk[5]; t2 = rk[6]; t3 = rk[7]; - - QUARTER_ROUND_E(s3, t0, t1, t2, t3) - QUARTER_ROUND_E(s2, t3, t0, t1, t2) - QUARTER_ROUND_E(s1, t2, t3, t0, t1) - QUARTER_ROUND_E(s0, t1, t2, t3, t0) - - rk += 8; - } while (--r); - - word32 tbw[4]; - byte *const tempBlock = (byte *)tbw; - - QUARTER_ROUND_LE(t2, 15, 2, 5, 8) - QUARTER_ROUND_LE(t1, 11, 14, 1, 4) - QUARTER_ROUND_LE(t0, 7, 10, 13, 0) - QUARTER_ROUND_LE(t3, 3, 6, 9, 12) - - Block::Put(xorBlock, outBlock)(tbw[0]^rk[0])(tbw[1]^rk[1])(tbw[2]^rk[2])(tbw[3]^rk[3]); -} - -void Rijndael::Dec::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ -#if CRYPTOPP_BOOL_AESNI_INTRINSICS_AVAILABLE - if (HasAESNI()) - { - Rijndael::Dec::AdvancedProcessBlocks(inBlock, xorBlock, outBlock, 16, 0); - return; - } -#endif - - typedef BlockGetAndPut<word32, NativeByteOrder> Block; - - word32 s0, s1, s2, s3, t0, t1, t2, t3; - Block::Get(inBlock)(s0)(s1)(s2)(s3); - - const word32 *rk = m_key; - s0 ^= rk[0]; - s1 ^= rk[1]; - s2 ^= rk[2]; - s3 ^= rk[3]; - t0 = rk[4]; - t1 = rk[5]; - t2 = rk[6]; - t3 = rk[7]; - rk += 8; - - // timing attack countermeasure. see comments at top for more details - const int cacheLineSize = GetCacheLineSize(); - unsigned int i; - word32 u = 0; -#ifdef CRYPTOPP_ALLOW_UNALIGNED_DATA_ACCESS - for (i=0; i<2048; i+=cacheLineSize) -#else - for (i=0; i<1024; i+=cacheLineSize) -#endif - u &= *(const word32 *)(((const byte *)Td)+i); - u &= Td[255]; - s0 |= u; s1 |= u; s2 |= u; s3 |= u; - - QUARTER_ROUND_FD(s3, t2, t1, t0, t3) - QUARTER_ROUND_FD(s2, t1, t0, t3, t2) - QUARTER_ROUND_FD(s1, t0, t3, t2, t1) - QUARTER_ROUND_FD(s0, t3, t2, t1, t0) - - // Nr - 2 full rounds: - unsigned int r = m_rounds/2 - 1; - do - { - s0 = rk[0]; s1 = rk[1]; s2 = rk[2]; s3 = rk[3]; - - QUARTER_ROUND_D(t3, s2, s1, s0, s3) - QUARTER_ROUND_D(t2, s1, s0, s3, s2) - QUARTER_ROUND_D(t1, s0, s3, s2, s1) - QUARTER_ROUND_D(t0, s3, s2, s1, s0) - - t0 = rk[4]; t1 = rk[5]; t2 = rk[6]; t3 = rk[7]; - - QUARTER_ROUND_D(s3, t2, t1, t0, t3) - QUARTER_ROUND_D(s2, t1, t0, t3, t2) - QUARTER_ROUND_D(s1, t0, t3, t2, t1) - QUARTER_ROUND_D(s0, t3, t2, t1, t0) - - rk += 8; - } while (--r); - -#ifndef CRYPTOPP_ALLOW_UNALIGNED_DATA_ACCESS - // timing attack countermeasure. see comments at top for more details - // If CRYPTOPP_ALLOW_UNALIGNED_DATA_ACCESS is defined, - // QUARTER_ROUND_LD will use Td, which is already preloaded. - u = 0; - for (i=0; i<256; i+=cacheLineSize) - u &= *(const word32 *)(Sd+i); - u &= *(const word32 *)(Sd+252); - t0 |= u; t1 |= u; t2 |= u; t3 |= u; -#endif - - word32 tbw[4]; - byte *const tempBlock = (byte *)tbw; - - QUARTER_ROUND_LD(t2, 7, 2, 13, 8) - QUARTER_ROUND_LD(t1, 3, 14, 9, 4) - QUARTER_ROUND_LD(t0, 15, 10, 5, 0) - QUARTER_ROUND_LD(t3, 11, 6, 1, 12) - - Block::Put(xorBlock, outBlock)(tbw[0]^rk[0])(tbw[1]^rk[1])(tbw[2]^rk[2])(tbw[3]^rk[3]); -} - -// ************************* Assembly Code ************************************ - -#pragma warning(disable: 4731) // frame pointer register 'ebp' modified by inline assembly code - -#endif // #ifndef CRYPTOPP_GENERATE_X64_MASM - -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE - -CRYPTOPP_NAKED void CRYPTOPP_FASTCALL Rijndael_Enc_AdvancedProcessBlocks(void *locals, const word32 *k) -{ -#if CRYPTOPP_BOOL_X86 - -#define L_REG esp -#define L_INDEX(i) (L_REG+768+i) -#define L_INXORBLOCKS L_INBLOCKS+4 -#define L_OUTXORBLOCKS L_INBLOCKS+8 -#define L_OUTBLOCKS L_INBLOCKS+12 -#define L_INCREMENTS L_INDEX(16*15) -#define L_SP L_INDEX(16*16) -#define L_LENGTH L_INDEX(16*16+4) -#define L_KEYS_BEGIN L_INDEX(16*16+8) - -#define MOVD movd -#define MM(i) mm##i - -#define MXOR(a,b,c) \ - AS2( movzx esi, b)\ - AS2( movd mm7, DWORD PTR [AS_REG_7+8*WORD_REG(si)+MAP0TO4(c)])\ - AS2( pxor MM(a), mm7)\ - -#define MMOV(a,b,c) \ - AS2( movzx esi, b)\ - AS2( movd MM(a), DWORD PTR [AS_REG_7+8*WORD_REG(si)+MAP0TO4(c)])\ - -#else - -#define L_REG r8 -#define L_INDEX(i) (L_REG+i) -#define L_INXORBLOCKS L_INBLOCKS+8 -#define L_OUTXORBLOCKS L_INBLOCKS+16 -#define L_OUTBLOCKS L_INBLOCKS+24 -#define L_INCREMENTS L_INDEX(16*16) -#define L_LENGTH L_INDEX(16*18+8) -#define L_KEYS_BEGIN L_INDEX(16*19) - -#define MOVD mov -#define MM_0 r9d -#define MM_1 r12d -#ifdef __GNUC__ -#define MM_2 r11d -#else -#define MM_2 r10d -#endif -#define MM(i) MM_##i - -#define MXOR(a,b,c) \ - AS2( movzx esi, b)\ - AS2( xor MM(a), DWORD PTR [AS_REG_7+8*WORD_REG(si)+MAP0TO4(c)])\ - -#define MMOV(a,b,c) \ - AS2( movzx esi, b)\ - AS2( mov MM(a), DWORD PTR [AS_REG_7+8*WORD_REG(si)+MAP0TO4(c)])\ - -#endif - -#define L_SUBKEYS L_INDEX(0) -#define L_SAVED_X L_SUBKEYS -#define L_KEY12 L_INDEX(16*12) -#define L_LASTROUND L_INDEX(16*13) -#define L_INBLOCKS L_INDEX(16*14) -#define MAP0TO4(i) (ASM_MOD(i+3,4)+1) - -#define XOR(a,b,c) \ - AS2( movzx esi, b)\ - AS2( xor a, DWORD PTR [AS_REG_7+8*WORD_REG(si)+MAP0TO4(c)])\ - -#define MOV(a,b,c) \ - AS2( movzx esi, b)\ - AS2( mov a, DWORD PTR [AS_REG_7+8*WORD_REG(si)+MAP0TO4(c)])\ - -#ifdef CRYPTOPP_GENERATE_X64_MASM - ALIGN 8 - Rijndael_Enc_AdvancedProcessBlocks PROC FRAME - rex_push_reg rsi - push_reg rdi - push_reg rbx - push_reg r12 - .endprolog - mov L_REG, rcx - mov AS_REG_7, ?Te@rdtable@CryptoPP@@3PA_KA - mov edi, DWORD PTR [?g_cacheLineSize@CryptoPP@@3IA] -#elif defined(__GNUC__) - __asm__ __volatile__ - ( - ".intel_syntax noprefix;" - #if CRYPTOPP_BOOL_X64 - AS2( mov L_REG, rcx) - #endif - AS_PUSH_IF86(bx) - AS_PUSH_IF86(bp) - AS2( mov AS_REG_7, WORD_REG(si)) -#else - AS_PUSH_IF86(si) - AS_PUSH_IF86(di) - AS_PUSH_IF86(bx) - AS_PUSH_IF86(bp) - AS2( lea AS_REG_7, [Te]) - AS2( mov edi, [g_cacheLineSize]) -#endif - -#if CRYPTOPP_BOOL_X86 - AS2( mov [ecx+16*12+16*4], esp) // save esp to L_SP - AS2( lea esp, [ecx-768]) -#endif - - // copy subkeys to stack - AS2( mov WORD_REG(si), [L_KEYS_BEGIN]) - AS2( mov WORD_REG(ax), 16) - AS2( and WORD_REG(ax), WORD_REG(si)) - AS2( movdqa xmm3, XMMWORD_PTR [WORD_REG(dx)+16+WORD_REG(ax)]) // subkey 1 (non-counter) or 2 (counter) - AS2( movdqa [L_KEY12], xmm3) - AS2( lea WORD_REG(ax), [WORD_REG(dx)+WORD_REG(ax)+2*16]) - AS2( sub WORD_REG(ax), WORD_REG(si)) - ASL(0) - AS2( movdqa xmm0, [WORD_REG(ax)+WORD_REG(si)]) - AS2( movdqa XMMWORD_PTR [L_SUBKEYS+WORD_REG(si)], xmm0) - AS2( add WORD_REG(si), 16) - AS2( cmp WORD_REG(si), 16*12) - ASJ( jl, 0, b) - - // read subkeys 0, 1 and last - AS2( movdqa xmm4, [WORD_REG(ax)+WORD_REG(si)]) // last subkey - AS2( movdqa xmm1, [WORD_REG(dx)]) // subkey 0 - AS2( MOVD MM(1), [WORD_REG(dx)+4*4]) // 0,1,2,3 - AS2( mov ebx, [WORD_REG(dx)+5*4]) // 4,5,6,7 - AS2( mov ecx, [WORD_REG(dx)+6*4]) // 8,9,10,11 - AS2( mov edx, [WORD_REG(dx)+7*4]) // 12,13,14,15 - - // load table into cache - AS2( xor WORD_REG(ax), WORD_REG(ax)) - ASL(9) - AS2( mov esi, [AS_REG_7+WORD_REG(ax)]) - AS2( add WORD_REG(ax), WORD_REG(di)) - AS2( mov esi, [AS_REG_7+WORD_REG(ax)]) - AS2( add WORD_REG(ax), WORD_REG(di)) - AS2( mov esi, [AS_REG_7+WORD_REG(ax)]) - AS2( add WORD_REG(ax), WORD_REG(di)) - AS2( mov esi, [AS_REG_7+WORD_REG(ax)]) - AS2( add WORD_REG(ax), WORD_REG(di)) - AS2( cmp WORD_REG(ax), 2048) - ASJ( jl, 9, b) - AS1( lfence) - - AS2( test DWORD PTR [L_LENGTH], 1) - ASJ( jz, 8, f) - - // counter mode one-time setup - AS2( mov WORD_REG(si), [L_INBLOCKS]) - AS2( movdqu xmm2, [WORD_REG(si)]) // counter - AS2( pxor xmm2, xmm1) - AS2( psrldq xmm1, 14) - AS2( movd eax, xmm1) - AS2( mov al, BYTE PTR [WORD_REG(si)+15]) - AS2( MOVD MM(2), eax) -#if CRYPTOPP_BOOL_X86 - AS2( mov eax, 1) - AS2( movd mm3, eax) -#endif - - // partial first round, in: xmm2(15,14,13,12;11,10,9,8;7,6,5,4;3,2,1,0), out: mm1, ebx, ecx, edx - AS2( movd eax, xmm2) - AS2( psrldq xmm2, 4) - AS2( movd edi, xmm2) - AS2( psrldq xmm2, 4) - MXOR( 1, al, 0) // 0 - XOR( edx, ah, 1) // 1 - AS2( shr eax, 16) - XOR( ecx, al, 2) // 2 - XOR( ebx, ah, 3) // 3 - AS2( mov eax, edi) - AS2( movd edi, xmm2) - AS2( psrldq xmm2, 4) - XOR( ebx, al, 0) // 4 - MXOR( 1, ah, 1) // 5 - AS2( shr eax, 16) - XOR( edx, al, 2) // 6 - XOR( ecx, ah, 3) // 7 - AS2( mov eax, edi) - AS2( movd edi, xmm2) - XOR( ecx, al, 0) // 8 - XOR( ebx, ah, 1) // 9 - AS2( shr eax, 16) - MXOR( 1, al, 2) // 10 - XOR( edx, ah, 3) // 11 - AS2( mov eax, edi) - XOR( edx, al, 0) // 12 - XOR( ecx, ah, 1) // 13 - AS2( shr eax, 16) - XOR( ebx, al, 2) // 14 - AS2( psrldq xmm2, 3) - - // partial second round, in: ebx(4,5,6,7), ecx(8,9,10,11), edx(12,13,14,15), out: eax, ebx, edi, mm0 - AS2( mov eax, [L_KEY12+0*4]) - AS2( mov edi, [L_KEY12+2*4]) - AS2( MOVD MM(0), [L_KEY12+3*4]) - MXOR( 0, cl, 3) /* 11 */ - XOR( edi, bl, 3) /* 7 */ - MXOR( 0, bh, 2) /* 6 */ - AS2( shr ebx, 16) /* 4,5 */ - XOR( eax, bl, 1) /* 5 */ - MOV( ebx, bh, 0) /* 4 */ - AS2( xor ebx, [L_KEY12+1*4]) - XOR( eax, ch, 2) /* 10 */ - AS2( shr ecx, 16) /* 8,9 */ - XOR( eax, dl, 3) /* 15 */ - XOR( ebx, dh, 2) /* 14 */ - AS2( shr edx, 16) /* 12,13 */ - XOR( edi, ch, 0) /* 8 */ - XOR( ebx, cl, 1) /* 9 */ - XOR( edi, dl, 1) /* 13 */ - MXOR( 0, dh, 0) /* 12 */ - - AS2( movd ecx, xmm2) - AS2( MOVD edx, MM(1)) - AS2( MOVD [L_SAVED_X+3*4], MM(0)) - AS2( mov [L_SAVED_X+0*4], eax) - AS2( mov [L_SAVED_X+1*4], ebx) - AS2( mov [L_SAVED_X+2*4], edi) - ASJ( jmp, 5, f) - - ASL(3) - // non-counter mode per-block setup - AS2( MOVD MM(1), [L_KEY12+0*4]) // 0,1,2,3 - AS2( mov ebx, [L_KEY12+1*4]) // 4,5,6,7 - AS2( mov ecx, [L_KEY12+2*4]) // 8,9,10,11 - AS2( mov edx, [L_KEY12+3*4]) // 12,13,14,15 - ASL(8) - AS2( mov WORD_REG(ax), [L_INBLOCKS]) - AS2( movdqu xmm2, [WORD_REG(ax)]) - AS2( mov WORD_REG(si), [L_INXORBLOCKS]) - AS2( movdqu xmm5, [WORD_REG(si)]) - AS2( pxor xmm2, xmm1) - AS2( pxor xmm2, xmm5) - - // first round, in: xmm2(15,14,13,12;11,10,9,8;7,6,5,4;3,2,1,0), out: eax, ebx, ecx, edx - AS2( movd eax, xmm2) - AS2( psrldq xmm2, 4) - AS2( movd edi, xmm2) - AS2( psrldq xmm2, 4) - MXOR( 1, al, 0) // 0 - XOR( edx, ah, 1) // 1 - AS2( shr eax, 16) - XOR( ecx, al, 2) // 2 - XOR( ebx, ah, 3) // 3 - AS2( mov eax, edi) - AS2( movd edi, xmm2) - AS2( psrldq xmm2, 4) - XOR( ebx, al, 0) // 4 - MXOR( 1, ah, 1) // 5 - AS2( shr eax, 16) - XOR( edx, al, 2) // 6 - XOR( ecx, ah, 3) // 7 - AS2( mov eax, edi) - AS2( movd edi, xmm2) - XOR( ecx, al, 0) // 8 - XOR( ebx, ah, 1) // 9 - AS2( shr eax, 16) - MXOR( 1, al, 2) // 10 - XOR( edx, ah, 3) // 11 - AS2( mov eax, edi) - XOR( edx, al, 0) // 12 - XOR( ecx, ah, 1) // 13 - AS2( shr eax, 16) - XOR( ebx, al, 2) // 14 - MXOR( 1, ah, 3) // 15 - AS2( MOVD eax, MM(1)) - - AS2( add L_REG, [L_KEYS_BEGIN]) - AS2( add L_REG, 4*16) - ASJ( jmp, 2, f) - - ASL(1) - // counter-mode per-block setup - AS2( MOVD ecx, MM(2)) - AS2( MOVD edx, MM(1)) - AS2( mov eax, [L_SAVED_X+0*4]) - AS2( mov ebx, [L_SAVED_X+1*4]) - AS2( xor cl, ch) - AS2( and WORD_REG(cx), 255) - ASL(5) -#if CRYPTOPP_BOOL_X86 - AS2( paddb MM(2), mm3) -#else - AS2( add MM(2), 1) -#endif - // remaining part of second round, in: edx(previous round),esi(keyed counter byte) eax,ebx,[L_SAVED_X+2*4],[L_SAVED_X+3*4], out: eax,ebx,ecx,edx - AS2( xor edx, DWORD PTR [AS_REG_7+WORD_REG(cx)*8+3]) - XOR( ebx, dl, 3) - MOV( ecx, dh, 2) - AS2( shr edx, 16) - AS2( xor ecx, [L_SAVED_X+2*4]) - XOR( eax, dh, 0) - MOV( edx, dl, 1) - AS2( xor edx, [L_SAVED_X+3*4]) - - AS2( add L_REG, [L_KEYS_BEGIN]) - AS2( add L_REG, 3*16) - ASJ( jmp, 4, f) - -// in: eax(0,1,2,3), ebx(4,5,6,7), ecx(8,9,10,11), edx(12,13,14,15) -// out: eax, ebx, edi, mm0 -#define ROUND() \ - MXOR( 0, cl, 3) /* 11 */\ - AS2( mov cl, al) /* 8,9,10,3 */\ - XOR( edi, ah, 2) /* 2 */\ - AS2( shr eax, 16) /* 0,1 */\ - XOR( edi, bl, 3) /* 7 */\ - MXOR( 0, bh, 2) /* 6 */\ - AS2( shr ebx, 16) /* 4,5 */\ - MXOR( 0, al, 1) /* 1 */\ - MOV( eax, ah, 0) /* 0 */\ - XOR( eax, bl, 1) /* 5 */\ - MOV( ebx, bh, 0) /* 4 */\ - XOR( eax, ch, 2) /* 10 */\ - XOR( ebx, cl, 3) /* 3 */\ - AS2( shr ecx, 16) /* 8,9 */\ - XOR( eax, dl, 3) /* 15 */\ - XOR( ebx, dh, 2) /* 14 */\ - AS2( shr edx, 16) /* 12,13 */\ - XOR( edi, ch, 0) /* 8 */\ - XOR( ebx, cl, 1) /* 9 */\ - XOR( edi, dl, 1) /* 13 */\ - MXOR( 0, dh, 0) /* 12 */\ - - ASL(2) // 2-round loop - AS2( MOVD MM(0), [L_SUBKEYS-4*16+3*4]) - AS2( mov edi, [L_SUBKEYS-4*16+2*4]) - ROUND() - AS2( mov ecx, edi) - AS2( xor eax, [L_SUBKEYS-4*16+0*4]) - AS2( xor ebx, [L_SUBKEYS-4*16+1*4]) - AS2( MOVD edx, MM(0)) - - ASL(4) - AS2( MOVD MM(0), [L_SUBKEYS-4*16+7*4]) - AS2( mov edi, [L_SUBKEYS-4*16+6*4]) - ROUND() - AS2( mov ecx, edi) - AS2( xor eax, [L_SUBKEYS-4*16+4*4]) - AS2( xor ebx, [L_SUBKEYS-4*16+5*4]) - AS2( MOVD edx, MM(0)) - - AS2( add L_REG, 32) - AS2( test L_REG, 255) - ASJ( jnz, 2, b) - AS2( sub L_REG, 16*16) - -#define LAST(a, b, c) \ - AS2( movzx esi, a )\ - AS2( movzx edi, BYTE PTR [AS_REG_7+WORD_REG(si)*8+1] )\ - AS2( movzx esi, b )\ - AS2( xor edi, DWORD PTR [AS_REG_7+WORD_REG(si)*8+0] )\ - AS2( mov WORD PTR [L_LASTROUND+c], di )\ - - // last round - LAST(ch, dl, 2) - LAST(dh, al, 6) - AS2( shr edx, 16) - LAST(ah, bl, 10) - AS2( shr eax, 16) - LAST(bh, cl, 14) - AS2( shr ebx, 16) - LAST(dh, al, 12) - AS2( shr ecx, 16) - LAST(ah, bl, 0) - LAST(bh, cl, 4) - LAST(ch, dl, 8) - - AS2( mov WORD_REG(ax), [L_OUTXORBLOCKS]) - AS2( mov WORD_REG(bx), [L_OUTBLOCKS]) - - AS2( mov WORD_REG(cx), [L_LENGTH]) - AS2( sub WORD_REG(cx), 16) - - AS2( movdqu xmm2, [WORD_REG(ax)]) - AS2( pxor xmm2, xmm4) - -#if CRYPTOPP_BOOL_X86 - AS2( movdqa xmm0, [L_INCREMENTS]) - AS2( paddd xmm0, [L_INBLOCKS]) - AS2( movdqa [L_INBLOCKS], xmm0) -#else - AS2( movdqa xmm0, [L_INCREMENTS+16]) - AS2( paddq xmm0, [L_INBLOCKS+16]) - AS2( movdqa [L_INBLOCKS+16], xmm0) -#endif - - AS2( pxor xmm2, [L_LASTROUND]) - AS2( movdqu [WORD_REG(bx)], xmm2) - - ASJ( jle, 7, f) - AS2( mov [L_LENGTH], WORD_REG(cx)) - AS2( test WORD_REG(cx), 1) - ASJ( jnz, 1, b) -#if CRYPTOPP_BOOL_X64 - AS2( movdqa xmm0, [L_INCREMENTS]) - AS2( paddq xmm0, [L_INBLOCKS]) - AS2( movdqa [L_INBLOCKS], xmm0) -#endif - ASJ( jmp, 3, b) - - ASL(7) - // erase keys on stack - AS2( xorps xmm0, xmm0) - AS2( lea WORD_REG(ax), [L_SUBKEYS+7*16]) - AS2( movaps [WORD_REG(ax)-7*16], xmm0) - AS2( movaps [WORD_REG(ax)-6*16], xmm0) - AS2( movaps [WORD_REG(ax)-5*16], xmm0) - AS2( movaps [WORD_REG(ax)-4*16], xmm0) - AS2( movaps [WORD_REG(ax)-3*16], xmm0) - AS2( movaps [WORD_REG(ax)-2*16], xmm0) - AS2( movaps [WORD_REG(ax)-1*16], xmm0) - AS2( movaps [WORD_REG(ax)+0*16], xmm0) - AS2( movaps [WORD_REG(ax)+1*16], xmm0) - AS2( movaps [WORD_REG(ax)+2*16], xmm0) - AS2( movaps [WORD_REG(ax)+3*16], xmm0) - AS2( movaps [WORD_REG(ax)+4*16], xmm0) - AS2( movaps [WORD_REG(ax)+5*16], xmm0) - AS2( movaps [WORD_REG(ax)+6*16], xmm0) -#if CRYPTOPP_BOOL_X86 - AS2( mov esp, [L_SP]) - AS1( emms) -#endif - AS_POP_IF86(bp) - AS_POP_IF86(bx) -#if defined(_MSC_VER) && CRYPTOPP_BOOL_X86 - AS_POP_IF86(di) - AS_POP_IF86(si) - AS1(ret) -#endif -#ifdef CRYPTOPP_GENERATE_X64_MASM - pop r12 - pop rbx - pop rdi - pop rsi - ret - Rijndael_Enc_AdvancedProcessBlocks ENDP -#endif -#ifdef __GNUC__ - ".att_syntax prefix;" - : - : "c" (locals), "d" (k), "S" (Te), "D" (g_cacheLineSize) - : "memory", "cc", "%eax" - #if CRYPTOPP_BOOL_X64 - , "%rbx", "%r8", "%r9", "%r10", "%r11", "%r12" - #endif - ); -#endif -} - -#endif - -#ifndef CRYPTOPP_GENERATE_X64_MASM - -#ifdef CRYPTOPP_X64_MASM_AVAILABLE -extern "C" { -void Rijndael_Enc_AdvancedProcessBlocks(void *locals, const word32 *k); -} -#endif - -#if CRYPTOPP_BOOL_X64 || CRYPTOPP_BOOL_X86 - -static inline bool AliasedWithTable(const byte *begin, const byte *end) -{ - size_t s0 = size_t(begin)%4096, s1 = size_t(end)%4096; - size_t t0 = size_t(Te)%4096, t1 = (size_t(Te)+sizeof(Te))%4096; - if (t1 > t0) - return (s0 >= t0 && s0 < t1) || (s1 > t0 && s1 <= t1); - else - return (s0 < t1 || s1 <= t1) || (s0 >= t0 || s1 > t0); -} - -#if CRYPTOPP_BOOL_AESNI_INTRINSICS_AVAILABLE - -inline void AESNI_Enc_Block(__m128i &block, const __m128i *subkeys, unsigned int rounds) -{ - block = _mm_xor_si128(block, subkeys[0]); - for (unsigned int i=1; i<rounds-1; i+=2) - { - block = _mm_aesenc_si128(block, subkeys[i]); - block = _mm_aesenc_si128(block, subkeys[i+1]); - } - block = _mm_aesenc_si128(block, subkeys[rounds-1]); - block = _mm_aesenclast_si128(block, subkeys[rounds]); -} - -inline void AESNI_Enc_4_Blocks(__m128i &block0, __m128i &block1, __m128i &block2, __m128i &block3, const __m128i *subkeys, unsigned int rounds) -{ - __m128i rk = subkeys[0]; - block0 = _mm_xor_si128(block0, rk); - block1 = _mm_xor_si128(block1, rk); - block2 = _mm_xor_si128(block2, rk); - block3 = _mm_xor_si128(block3, rk); - for (unsigned int i=1; i<rounds; i++) - { - rk = subkeys[i]; - block0 = _mm_aesenc_si128(block0, rk); - block1 = _mm_aesenc_si128(block1, rk); - block2 = _mm_aesenc_si128(block2, rk); - block3 = _mm_aesenc_si128(block3, rk); - } - rk = subkeys[rounds]; - block0 = _mm_aesenclast_si128(block0, rk); - block1 = _mm_aesenclast_si128(block1, rk); - block2 = _mm_aesenclast_si128(block2, rk); - block3 = _mm_aesenclast_si128(block3, rk); -} - -inline void AESNI_Dec_Block(__m128i &block, const __m128i *subkeys, unsigned int rounds) -{ - block = _mm_xor_si128(block, subkeys[0]); - for (unsigned int i=1; i<rounds-1; i+=2) - { - block = _mm_aesdec_si128(block, subkeys[i]); - block = _mm_aesdec_si128(block, subkeys[i+1]); - } - block = _mm_aesdec_si128(block, subkeys[rounds-1]); - block = _mm_aesdeclast_si128(block, subkeys[rounds]); -} - -inline void AESNI_Dec_4_Blocks(__m128i &block0, __m128i &block1, __m128i &block2, __m128i &block3, const __m128i *subkeys, unsigned int rounds) -{ - __m128i rk = subkeys[0]; - block0 = _mm_xor_si128(block0, rk); - block1 = _mm_xor_si128(block1, rk); - block2 = _mm_xor_si128(block2, rk); - block3 = _mm_xor_si128(block3, rk); - for (unsigned int i=1; i<rounds; i++) - { - rk = subkeys[i]; - block0 = _mm_aesdec_si128(block0, rk); - block1 = _mm_aesdec_si128(block1, rk); - block2 = _mm_aesdec_si128(block2, rk); - block3 = _mm_aesdec_si128(block3, rk); - } - rk = subkeys[rounds]; - block0 = _mm_aesdeclast_si128(block0, rk); - block1 = _mm_aesdeclast_si128(block1, rk); - block2 = _mm_aesdeclast_si128(block2, rk); - block3 = _mm_aesdeclast_si128(block3, rk); -} - -static CRYPTOPP_ALIGN_DATA(16) const word32 s_one[] = {0, 0, 0, 1<<24}; - -template <typename F1, typename F4> -inline size_t AESNI_AdvancedProcessBlocks(F1 func1, F4 func4, const __m128i *subkeys, unsigned int rounds, const byte *inBlocks, const byte *xorBlocks, byte *outBlocks, size_t length, word32 flags) -{ - size_t blockSize = 16; - size_t inIncrement = (flags & (BlockTransformation::BT_InBlockIsCounter|BlockTransformation::BT_DontIncrementInOutPointers)) ? 0 : blockSize; - size_t xorIncrement = xorBlocks ? blockSize : 0; - size_t outIncrement = (flags & BlockTransformation::BT_DontIncrementInOutPointers) ? 0 : blockSize; - - if (flags & BlockTransformation::BT_ReverseDirection) - { - assert(length % blockSize == 0); - inBlocks += length - blockSize; - xorBlocks += length - blockSize; - outBlocks += length - blockSize; - inIncrement = 0-inIncrement; - xorIncrement = 0-xorIncrement; - outIncrement = 0-outIncrement; - } - - if (flags & BlockTransformation::BT_AllowParallel) - { - while (length >= 4*blockSize) - { - __m128i block0 = _mm_loadu_si128((const __m128i *)inBlocks), block1, block2, block3; - if (flags & BlockTransformation::BT_InBlockIsCounter) - { - const __m128i be1 = *(const __m128i *)s_one; - block1 = _mm_add_epi32(block0, be1); - block2 = _mm_add_epi32(block1, be1); - block3 = _mm_add_epi32(block2, be1); - _mm_storeu_si128((__m128i *)inBlocks, _mm_add_epi32(block3, be1)); - } - else - { - inBlocks += inIncrement; - block1 = _mm_loadu_si128((const __m128i *)inBlocks); - inBlocks += inIncrement; - block2 = _mm_loadu_si128((const __m128i *)inBlocks); - inBlocks += inIncrement; - block3 = _mm_loadu_si128((const __m128i *)inBlocks); - inBlocks += inIncrement; - } - - if (flags & BlockTransformation::BT_XorInput) - { - block0 = _mm_xor_si128(block0, _mm_loadu_si128((const __m128i *)xorBlocks)); - xorBlocks += xorIncrement; - block1 = _mm_xor_si128(block1, _mm_loadu_si128((const __m128i *)xorBlocks)); - xorBlocks += xorIncrement; - block2 = _mm_xor_si128(block2, _mm_loadu_si128((const __m128i *)xorBlocks)); - xorBlocks += xorIncrement; - block3 = _mm_xor_si128(block3, _mm_loadu_si128((const __m128i *)xorBlocks)); - xorBlocks += xorIncrement; - } - - func4(block0, block1, block2, block3, subkeys, rounds); - - if (xorBlocks && !(flags & BlockTransformation::BT_XorInput)) - { - block0 = _mm_xor_si128(block0, _mm_loadu_si128((const __m128i *)xorBlocks)); - xorBlocks += xorIncrement; - block1 = _mm_xor_si128(block1, _mm_loadu_si128((const __m128i *)xorBlocks)); - xorBlocks += xorIncrement; - block2 = _mm_xor_si128(block2, _mm_loadu_si128((const __m128i *)xorBlocks)); - xorBlocks += xorIncrement; - block3 = _mm_xor_si128(block3, _mm_loadu_si128((const __m128i *)xorBlocks)); - xorBlocks += xorIncrement; - } - - _mm_storeu_si128((__m128i *)outBlocks, block0); - outBlocks += outIncrement; - _mm_storeu_si128((__m128i *)outBlocks, block1); - outBlocks += outIncrement; - _mm_storeu_si128((__m128i *)outBlocks, block2); - outBlocks += outIncrement; - _mm_storeu_si128((__m128i *)outBlocks, block3); - outBlocks += outIncrement; - - length -= 4*blockSize; - } - } - - while (length >= blockSize) - { - __m128i block = _mm_loadu_si128((const __m128i *)inBlocks); - - if (flags & BlockTransformation::BT_XorInput) - block = _mm_xor_si128(block, _mm_loadu_si128((const __m128i *)xorBlocks)); - - if (flags & BlockTransformation::BT_InBlockIsCounter) - const_cast<byte *>(inBlocks)[15]++; - - func1(block, subkeys, rounds); - - if (xorBlocks && !(flags & BlockTransformation::BT_XorInput)) - block = _mm_xor_si128(block, _mm_loadu_si128((const __m128i *)xorBlocks)); - - _mm_storeu_si128((__m128i *)outBlocks, block); - - inBlocks += inIncrement; - outBlocks += outIncrement; - xorBlocks += xorIncrement; - length -= blockSize; - } - - return length; -} -#endif - -size_t Rijndael::Enc::AdvancedProcessBlocks(const byte *inBlocks, const byte *xorBlocks, byte *outBlocks, size_t length, word32 flags) const -{ -#if CRYPTOPP_BOOL_AESNI_INTRINSICS_AVAILABLE - if (HasAESNI()) - return AESNI_AdvancedProcessBlocks(AESNI_Enc_Block, AESNI_Enc_4_Blocks, (const __m128i *)m_key.begin(), m_rounds, inBlocks, xorBlocks, outBlocks, length, flags); -#endif - -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE || defined(CRYPTOPP_X64_MASM_AVAILABLE) - if (HasSSE2()) - { - if (length < BLOCKSIZE) - return length; - - struct Locals - { - word32 subkeys[4*12], workspace[8]; - const byte *inBlocks, *inXorBlocks, *outXorBlocks; - byte *outBlocks; - size_t inIncrement, inXorIncrement, outXorIncrement, outIncrement; - size_t regSpill, lengthAndCounterFlag, keysBegin; - }; - - size_t increment = BLOCKSIZE; - const byte* zeros = (byte *)(Te+256); - byte *space; - - do { - space = (byte *)alloca(255+sizeof(Locals)); - space += (256-(size_t)space%256)%256; - } - while (AliasedWithTable(space, space+sizeof(Locals))); - - if (flags & BT_ReverseDirection) - { - assert(length % BLOCKSIZE == 0); - inBlocks += length - BLOCKSIZE; - xorBlocks += length - BLOCKSIZE; - outBlocks += length - BLOCKSIZE; - increment = 0-increment; - } - - Locals &locals = *(Locals *)space; - - locals.inBlocks = inBlocks; - locals.inXorBlocks = (flags & BT_XorInput) && xorBlocks ? xorBlocks : zeros; - locals.outXorBlocks = (flags & BT_XorInput) || !xorBlocks ? zeros : xorBlocks; - locals.outBlocks = outBlocks; - - locals.inIncrement = (flags & BT_DontIncrementInOutPointers) ? 0 : increment; - locals.inXorIncrement = (flags & BT_XorInput) && xorBlocks ? increment : 0; - locals.outXorIncrement = (flags & BT_XorInput) || !xorBlocks ? 0 : increment; - locals.outIncrement = (flags & BT_DontIncrementInOutPointers) ? 0 : increment; - - locals.lengthAndCounterFlag = length - (length%16) - bool(flags & BT_InBlockIsCounter); - int keysToCopy = m_rounds - (flags & BT_InBlockIsCounter ? 3 : 2); - locals.keysBegin = (12-keysToCopy)*16; - - Rijndael_Enc_AdvancedProcessBlocks(&locals, m_key); - return length % BLOCKSIZE; - } -#endif - - return BlockTransformation::AdvancedProcessBlocks(inBlocks, xorBlocks, outBlocks, length, flags); -} - -#endif - -#if CRYPTOPP_BOOL_AESNI_INTRINSICS_AVAILABLE - -size_t Rijndael::Dec::AdvancedProcessBlocks(const byte *inBlocks, const byte *xorBlocks, byte *outBlocks, size_t length, word32 flags) const -{ - if (HasAESNI()) - return AESNI_AdvancedProcessBlocks(AESNI_Dec_Block, AESNI_Dec_4_Blocks, (const __m128i *)m_key.begin(), m_rounds, inBlocks, xorBlocks, outBlocks, length, flags); - - return BlockTransformation::AdvancedProcessBlocks(inBlocks, xorBlocks, outBlocks, length, flags); -} - -#endif // #if CRYPTOPP_BOOL_AESNI_INTRINSICS_AVAILABLE - -NAMESPACE_END - -#endif -#endif diff --git a/lib/cryptopp/rijndael.h b/lib/cryptopp/rijndael.h deleted file mode 100644 index 64c784b07..000000000 --- a/lib/cryptopp/rijndael.h +++ /dev/null @@ -1,68 +0,0 @@ -#ifndef CRYPTOPP_RIJNDAEL_H -#define CRYPTOPP_RIJNDAEL_H - -/** \file -*/ - -#include "seckey.h" -#include "secblock.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -struct Rijndael_Info : public FixedBlockSize<16>, public VariableKeyLength<16, 16, 32, 8> -{ - CRYPTOPP_DLL static const char * CRYPTOPP_API StaticAlgorithmName() {return CRYPTOPP_RIJNDAEL_NAME;} -}; - -/// <a href="http://www.weidai.com/scan-mirror/cs.html#Rijndael">Rijndael</a> -class CRYPTOPP_DLL Rijndael : public Rijndael_Info, public BlockCipherDocumentation -{ - class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE Base : public BlockCipherImpl<Rijndael_Info> - { - public: - void UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs ¶ms); - - protected: - static void FillEncTable(); - static void FillDecTable(); - - // VS2005 workaround: have to put these on seperate lines, or error C2487 is triggered in DLL build - static const byte Se[256]; - static const byte Sd[256]; - - static const word32 rcon[]; - - unsigned int m_rounds; - FixedSizeAlignedSecBlock<word32, 4*15> m_key; - }; - - class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE Enc : public Base - { - public: - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; -#if CRYPTOPP_BOOL_X64 || CRYPTOPP_BOOL_X86 - size_t AdvancedProcessBlocks(const byte *inBlocks, const byte *xorBlocks, byte *outBlocks, size_t length, word32 flags) const; -#endif - }; - - class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE Dec : public Base - { - public: - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; -#if CRYPTOPP_BOOL_AESNI_INTRINSICS_AVAILABLE - size_t AdvancedProcessBlocks(const byte *inBlocks, const byte *xorBlocks, byte *outBlocks, size_t length, word32 flags) const; -#endif - }; - -public: - typedef BlockCipherFinal<ENCRYPTION, Enc> Encryption; - typedef BlockCipherFinal<DECRYPTION, Dec> Decryption; -}; - -typedef Rijndael::Encryption RijndaelEncryption; -typedef Rijndael::Decryption RijndaelDecryption; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/rng.cpp b/lib/cryptopp/rng.cpp deleted file mode 100644 index 9866cd831..000000000 --- a/lib/cryptopp/rng.cpp +++ /dev/null @@ -1,155 +0,0 @@ -// rng.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#include "rng.h" -#include "fips140.h" - -#include <time.h> -#include <math.h> - -NAMESPACE_BEGIN(CryptoPP) - -// linear congruential generator -// originally by William S. England - -// do not use for cryptographic purposes - -/* -** Original_numbers are the original published m and q in the -** ACM article above. John Burton has furnished numbers for -** a reportedly better generator. The new numbers are now -** used in this program by default. -*/ - -#ifndef LCRNG_ORIGINAL_NUMBERS -const word32 LC_RNG::m=2147483647L; -const word32 LC_RNG::q=44488L; - -const word16 LC_RNG::a=(unsigned int)48271L; -const word16 LC_RNG::r=3399; -#else -const word32 LC_RNG::m=2147483647L; -const word32 LC_RNG::q=127773L; - -const word16 LC_RNG::a=16807; -const word16 LC_RNG::r=2836; -#endif - -void LC_RNG::GenerateBlock(byte *output, size_t size) -{ - while (size--) - { - word32 hi = seed/q; - word32 lo = seed%q; - - long test = a*lo - r*hi; - - if (test > 0) - seed = test; - else - seed = test+ m; - - *output++ = (GETBYTE(seed, 0) ^ GETBYTE(seed, 1) ^ GETBYTE(seed, 2) ^ GETBYTE(seed, 3)); - } -} - -// ******************************************************** - -#ifndef CRYPTOPP_IMPORTS - -X917RNG::X917RNG(BlockTransformation *c, const byte *seed, const byte *deterministicTimeVector) - : cipher(c), - S(cipher->BlockSize()), - dtbuf(S), - randseed(seed, S), - m_lastBlock(S), - m_deterministicTimeVector(deterministicTimeVector, deterministicTimeVector ? S : 0) -{ - if (!deterministicTimeVector) - { - time_t tstamp1 = time(0); - xorbuf(dtbuf, (byte *)&tstamp1, UnsignedMin(sizeof(tstamp1), S)); - cipher->ProcessBlock(dtbuf); - clock_t tstamp2 = clock(); - xorbuf(dtbuf, (byte *)&tstamp2, UnsignedMin(sizeof(tstamp2), S)); - cipher->ProcessBlock(dtbuf); - } - - // for FIPS 140-2 - GenerateBlock(m_lastBlock, S); -} - -void X917RNG::GenerateIntoBufferedTransformation(BufferedTransformation &target, const std::string &channel, lword size) -{ - while (size > 0) - { - // calculate new enciphered timestamp - if (m_deterministicTimeVector.size()) - { - cipher->ProcessBlock(m_deterministicTimeVector, dtbuf); - IncrementCounterByOne(m_deterministicTimeVector, S); - } - else - { - clock_t c = clock(); - xorbuf(dtbuf, (byte *)&c, UnsignedMin(sizeof(c), S)); - time_t t = time(NULL); - xorbuf(dtbuf+S-UnsignedMin(sizeof(t), S), (byte *)&t, UnsignedMin(sizeof(t), S)); - cipher->ProcessBlock(dtbuf); - } - - // combine enciphered timestamp with seed - xorbuf(randseed, dtbuf, S); - - // generate a new block of random bytes - cipher->ProcessBlock(randseed); - if (memcmp(m_lastBlock, randseed, S) == 0) - throw SelfTestFailure("X917RNG: Continuous random number generator test failed."); - - // output random bytes - size_t len = UnsignedMin(S, size); - target.ChannelPut(channel, randseed, len); - size -= len; - - // compute new seed vector - memcpy(m_lastBlock, randseed, S); - xorbuf(randseed, dtbuf, S); - cipher->ProcessBlock(randseed); - } -} - -#endif - -MaurerRandomnessTest::MaurerRandomnessTest() - : sum(0.0), n(0) -{ - for (unsigned i=0; i<V; i++) - tab[i] = 0; -} - -size_t MaurerRandomnessTest::Put2(const byte *inString, size_t length, int messageEnd, bool blocking) -{ - while (length--) - { - byte inByte = *inString++; - if (n >= Q) - sum += log(double(n - tab[inByte])); - tab[inByte] = n; - n++; - } - return 0; -} - -double MaurerRandomnessTest::GetTestValue() const -{ - if (BytesNeeded() > 0) - throw Exception(Exception::OTHER_ERROR, "MaurerRandomnessTest: " + IntToString(BytesNeeded()) + " more bytes of input needed"); - - double fTu = (sum/(n-Q))/log(2.0); // this is the test value defined by Maurer - - double value = fTu * 0.1392; // arbitrarily normalize it to - return value > 1.0 ? 1.0 : value; // a number between 0 and 1 -} - -NAMESPACE_END diff --git a/lib/cryptopp/rng.h b/lib/cryptopp/rng.h deleted file mode 100644 index 2439dee69..000000000 --- a/lib/cryptopp/rng.h +++ /dev/null @@ -1,77 +0,0 @@ -// rng.h - misc RNG related classes, see also osrng.h, randpool.h - -#ifndef CRYPTOPP_RNG_H -#define CRYPTOPP_RNG_H - -#include "cryptlib.h" -#include "filters.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! linear congruential generator -/*! originally by William S. England, do not use for cryptographic purposes */ -class LC_RNG : public RandomNumberGenerator -{ -public: - LC_RNG(word32 init_seed) - : seed(init_seed) {} - - void GenerateBlock(byte *output, size_t size); - - word32 GetSeed() {return seed;} - -private: - word32 seed; - - static const word32 m; - static const word32 q; - static const word16 a; - static const word16 r; -}; - -//! RNG derived from ANSI X9.17 Appendix C - -class CRYPTOPP_DLL X917RNG : public RandomNumberGenerator, public NotCopyable -{ -public: - // cipher will be deleted by destructor, deterministicTimeVector = 0 means obtain time vector from system - X917RNG(BlockTransformation *cipher, const byte *seed, const byte *deterministicTimeVector = 0); - - void GenerateIntoBufferedTransformation(BufferedTransformation &target, const std::string &channel, lword size); - -private: - member_ptr<BlockTransformation> cipher; - unsigned int S; // blocksize of cipher - SecByteBlock dtbuf; // buffer for enciphered timestamp - SecByteBlock randseed, m_lastBlock, m_deterministicTimeVector; -}; - -/** This class implements Maurer's Universal Statistical Test for Random Bit Generators - it is intended for measuring the randomness of *PHYSICAL* RNGs. - For more details see his paper in Journal of Cryptology, 1992. */ - -class MaurerRandomnessTest : public Bufferless<Sink> -{ -public: - MaurerRandomnessTest(); - - size_t Put2(const byte *inString, size_t length, int messageEnd, bool blocking); - - // BytesNeeded() returns how many more bytes of input is needed by the test - // GetTestValue() should not be called before BytesNeeded()==0 - unsigned int BytesNeeded() const {return n >= (Q+K) ? 0 : Q+K-n;} - - // returns a number between 0.0 and 1.0, describing the quality of the - // random numbers entered - double GetTestValue() const; - -private: - enum {L=8, V=256, Q=2000, K=2000}; - double sum; - unsigned int n; - unsigned int tab[V]; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/rsa.cpp b/lib/cryptopp/rsa.cpp deleted file mode 100644 index 59449c40e..000000000 --- a/lib/cryptopp/rsa.cpp +++ /dev/null @@ -1,304 +0,0 @@ -// rsa.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "rsa.h" -#include "asn.h" -#include "oids.h" -#include "modarith.h" -#include "nbtheory.h" -#include "sha.h" -#include "algparam.h" -#include "fips140.h" - -#if !defined(NDEBUG) && !defined(CRYPTOPP_IS_DLL) -#include "pssr.h" -NAMESPACE_BEGIN(CryptoPP) -void RSA_TestInstantiations() -{ - RSASS<PKCS1v15, SHA>::Verifier x1(1, 1); - RSASS<PKCS1v15, SHA>::Signer x2(NullRNG(), 1); - RSASS<PKCS1v15, SHA>::Verifier x3(x2); - RSASS<PKCS1v15, SHA>::Verifier x4(x2.GetKey()); - RSASS<PSS, SHA>::Verifier x5(x3); -#ifndef __MWERKS__ - RSASS<PSSR, SHA>::Signer x6 = x2; - x3 = x2; - x6 = x2; -#endif - RSAES<PKCS1v15>::Encryptor x7(x2); -#ifndef __GNUC__ - RSAES<PKCS1v15>::Encryptor x8(x3); -#endif - RSAES<OAEP<SHA> >::Encryptor x9(x2); - - x4 = x2.GetKey(); -} -NAMESPACE_END -#endif - -#ifndef CRYPTOPP_IMPORTS - -NAMESPACE_BEGIN(CryptoPP) - -OID RSAFunction::GetAlgorithmID() const -{ - return ASN1::rsaEncryption(); -} - -void RSAFunction::BERDecodePublicKey(BufferedTransformation &bt, bool, size_t) -{ - BERSequenceDecoder seq(bt); - m_n.BERDecode(seq); - m_e.BERDecode(seq); - seq.MessageEnd(); -} - -void RSAFunction::DEREncodePublicKey(BufferedTransformation &bt) const -{ - DERSequenceEncoder seq(bt); - m_n.DEREncode(seq); - m_e.DEREncode(seq); - seq.MessageEnd(); -} - -Integer RSAFunction::ApplyFunction(const Integer &x) const -{ - DoQuickSanityCheck(); - return a_exp_b_mod_c(x, m_e, m_n); -} - -bool RSAFunction::Validate(RandomNumberGenerator &rng, unsigned int level) const -{ - bool pass = true; - pass = pass && m_n > Integer::One() && m_n.IsOdd(); - pass = pass && m_e > Integer::One() && m_e.IsOdd() && m_e < m_n; - return pass; -} - -bool RSAFunction::GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const -{ - return GetValueHelper(this, name, valueType, pValue).Assignable() - CRYPTOPP_GET_FUNCTION_ENTRY(Modulus) - CRYPTOPP_GET_FUNCTION_ENTRY(PublicExponent) - ; -} - -void RSAFunction::AssignFrom(const NameValuePairs &source) -{ - AssignFromHelper(this, source) - CRYPTOPP_SET_FUNCTION_ENTRY(Modulus) - CRYPTOPP_SET_FUNCTION_ENTRY(PublicExponent) - ; -} - -// ***************************************************************************** - -class RSAPrimeSelector : public PrimeSelector -{ -public: - RSAPrimeSelector(const Integer &e) : m_e(e) {} - bool IsAcceptable(const Integer &candidate) const {return RelativelyPrime(m_e, candidate-Integer::One());} - Integer m_e; -}; - -void InvertibleRSAFunction::GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs &alg) -{ - int modulusSize = 2048; - alg.GetIntValue(Name::ModulusSize(), modulusSize) || alg.GetIntValue(Name::KeySize(), modulusSize); - - if (modulusSize < 16) - throw InvalidArgument("InvertibleRSAFunction: specified modulus size is too small"); - - m_e = alg.GetValueWithDefault(Name::PublicExponent(), Integer(17)); - - if (m_e < 3 || m_e.IsEven()) - throw InvalidArgument("InvertibleRSAFunction: invalid public exponent"); - - RSAPrimeSelector selector(m_e); - AlgorithmParameters primeParam = MakeParametersForTwoPrimesOfEqualSize(modulusSize) - (Name::PointerToPrimeSelector(), selector.GetSelectorPointer()); - m_p.GenerateRandom(rng, primeParam); - m_q.GenerateRandom(rng, primeParam); - - m_d = m_e.InverseMod(LCM(m_p-1, m_q-1)); - assert(m_d.IsPositive()); - - m_dp = m_d % (m_p-1); - m_dq = m_d % (m_q-1); - m_n = m_p * m_q; - m_u = m_q.InverseMod(m_p); - - if (FIPS_140_2_ComplianceEnabled()) - { - RSASS<PKCS1v15, SHA>::Signer signer(*this); - RSASS<PKCS1v15, SHA>::Verifier verifier(signer); - SignaturePairwiseConsistencyTest_FIPS_140_Only(signer, verifier); - - RSAES<OAEP<SHA> >::Decryptor decryptor(*this); - RSAES<OAEP<SHA> >::Encryptor encryptor(decryptor); - EncryptionPairwiseConsistencyTest_FIPS_140_Only(encryptor, decryptor); - } -} - -void InvertibleRSAFunction::Initialize(RandomNumberGenerator &rng, unsigned int keybits, const Integer &e) -{ - GenerateRandom(rng, MakeParameters(Name::ModulusSize(), (int)keybits)(Name::PublicExponent(), e+e.IsEven())); -} - -void InvertibleRSAFunction::Initialize(const Integer &n, const Integer &e, const Integer &d) -{ - if (n.IsEven() || e.IsEven() | d.IsEven()) - throw InvalidArgument("InvertibleRSAFunction: input is not a valid RSA private key"); - - m_n = n; - m_e = e; - m_d = d; - - Integer r = --(d*e); - unsigned int s = 0; - while (r.IsEven()) - { - r >>= 1; - s++; - } - - ModularArithmetic modn(n); - for (Integer i = 2; ; ++i) - { - Integer a = modn.Exponentiate(i, r); - if (a == 1) - continue; - Integer b; - unsigned int j = 0; - while (a != n-1) - { - b = modn.Square(a); - if (b == 1) - { - m_p = GCD(a-1, n); - m_q = n/m_p; - m_dp = m_d % (m_p-1); - m_dq = m_d % (m_q-1); - m_u = m_q.InverseMod(m_p); - return; - } - if (++j == s) - throw InvalidArgument("InvertibleRSAFunction: input is not a valid RSA private key"); - a = b; - } - } -} - -void InvertibleRSAFunction::BERDecodePrivateKey(BufferedTransformation &bt, bool, size_t) -{ - BERSequenceDecoder privateKey(bt); - word32 version; - BERDecodeUnsigned<word32>(privateKey, version, INTEGER, 0, 0); // check version - m_n.BERDecode(privateKey); - m_e.BERDecode(privateKey); - m_d.BERDecode(privateKey); - m_p.BERDecode(privateKey); - m_q.BERDecode(privateKey); - m_dp.BERDecode(privateKey); - m_dq.BERDecode(privateKey); - m_u.BERDecode(privateKey); - privateKey.MessageEnd(); -} - -void InvertibleRSAFunction::DEREncodePrivateKey(BufferedTransformation &bt) const -{ - DERSequenceEncoder privateKey(bt); - DEREncodeUnsigned<word32>(privateKey, 0); // version - m_n.DEREncode(privateKey); - m_e.DEREncode(privateKey); - m_d.DEREncode(privateKey); - m_p.DEREncode(privateKey); - m_q.DEREncode(privateKey); - m_dp.DEREncode(privateKey); - m_dq.DEREncode(privateKey); - m_u.DEREncode(privateKey); - privateKey.MessageEnd(); -} - -Integer InvertibleRSAFunction::CalculateInverse(RandomNumberGenerator &rng, const Integer &x) const -{ - DoQuickSanityCheck(); - ModularArithmetic modn(m_n); - Integer r, rInv; - do { // do this in a loop for people using small numbers for testing - r.Randomize(rng, Integer::One(), m_n - Integer::One()); - rInv = modn.MultiplicativeInverse(r); - } while (rInv.IsZero()); - Integer re = modn.Exponentiate(r, m_e); - re = modn.Multiply(re, x); // blind - // here we follow the notation of PKCS #1 and let u=q inverse mod p - // but in ModRoot, u=p inverse mod q, so we reverse the order of p and q - Integer y = ModularRoot(re, m_dq, m_dp, m_q, m_p, m_u); - y = modn.Multiply(y, rInv); // unblind - if (modn.Exponentiate(y, m_e) != x) // check - throw Exception(Exception::OTHER_ERROR, "InvertibleRSAFunction: computational error during private key operation"); - return y; -} - -bool InvertibleRSAFunction::Validate(RandomNumberGenerator &rng, unsigned int level) const -{ - bool pass = RSAFunction::Validate(rng, level); - pass = pass && m_p > Integer::One() && m_p.IsOdd() && m_p < m_n; - pass = pass && m_q > Integer::One() && m_q.IsOdd() && m_q < m_n; - pass = pass && m_d > Integer::One() && m_d.IsOdd() && m_d < m_n; - pass = pass && m_dp > Integer::One() && m_dp.IsOdd() && m_dp < m_p; - pass = pass && m_dq > Integer::One() && m_dq.IsOdd() && m_dq < m_q; - pass = pass && m_u.IsPositive() && m_u < m_p; - if (level >= 1) - { - pass = pass && m_p * m_q == m_n; - pass = pass && m_e*m_d % LCM(m_p-1, m_q-1) == 1; - pass = pass && m_dp == m_d%(m_p-1) && m_dq == m_d%(m_q-1); - pass = pass && m_u * m_q % m_p == 1; - } - if (level >= 2) - pass = pass && VerifyPrime(rng, m_p, level-2) && VerifyPrime(rng, m_q, level-2); - return pass; -} - -bool InvertibleRSAFunction::GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const -{ - return GetValueHelper<RSAFunction>(this, name, valueType, pValue).Assignable() - CRYPTOPP_GET_FUNCTION_ENTRY(Prime1) - CRYPTOPP_GET_FUNCTION_ENTRY(Prime2) - CRYPTOPP_GET_FUNCTION_ENTRY(PrivateExponent) - CRYPTOPP_GET_FUNCTION_ENTRY(ModPrime1PrivateExponent) - CRYPTOPP_GET_FUNCTION_ENTRY(ModPrime2PrivateExponent) - CRYPTOPP_GET_FUNCTION_ENTRY(MultiplicativeInverseOfPrime2ModPrime1) - ; -} - -void InvertibleRSAFunction::AssignFrom(const NameValuePairs &source) -{ - AssignFromHelper<RSAFunction>(this, source) - CRYPTOPP_SET_FUNCTION_ENTRY(Prime1) - CRYPTOPP_SET_FUNCTION_ENTRY(Prime2) - CRYPTOPP_SET_FUNCTION_ENTRY(PrivateExponent) - CRYPTOPP_SET_FUNCTION_ENTRY(ModPrime1PrivateExponent) - CRYPTOPP_SET_FUNCTION_ENTRY(ModPrime2PrivateExponent) - CRYPTOPP_SET_FUNCTION_ENTRY(MultiplicativeInverseOfPrime2ModPrime1) - ; -} - -// ***************************************************************************** - -Integer RSAFunction_ISO::ApplyFunction(const Integer &x) const -{ - Integer t = RSAFunction::ApplyFunction(x); - return t % 16 == 12 ? t : m_n - t; -} - -Integer InvertibleRSAFunction_ISO::CalculateInverse(RandomNumberGenerator &rng, const Integer &x) const -{ - Integer t = InvertibleRSAFunction::CalculateInverse(rng, x); - return STDMIN(t, m_n-t); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/rsa.h b/lib/cryptopp/rsa.h deleted file mode 100644 index 6a8b18525..000000000 --- a/lib/cryptopp/rsa.h +++ /dev/null @@ -1,174 +0,0 @@ -#ifndef CRYPTOPP_RSA_H -#define CRYPTOPP_RSA_H - -/** \file - This file contains classes that implement the RSA - ciphers and signature schemes as defined in PKCS #1 v2.0. -*/ - -#include "pubkey.h" -#include "asn.h" -#include "pkcspad.h" -#include "oaep.h" -#include "emsa2.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -class CRYPTOPP_DLL RSAFunction : public TrapdoorFunction, public X509PublicKey -{ - typedef RSAFunction ThisClass; - -public: - void Initialize(const Integer &n, const Integer &e) - {m_n = n; m_e = e;} - - // X509PublicKey - OID GetAlgorithmID() const; - void BERDecodePublicKey(BufferedTransformation &bt, bool parametersPresent, size_t size); - void DEREncodePublicKey(BufferedTransformation &bt) const; - - // CryptoMaterial - bool Validate(RandomNumberGenerator &rng, unsigned int level) const; - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const; - void AssignFrom(const NameValuePairs &source); - - // TrapdoorFunction - Integer ApplyFunction(const Integer &x) const; - Integer PreimageBound() const {return m_n;} - Integer ImageBound() const {return m_n;} - - // non-derived - const Integer & GetModulus() const {return m_n;} - const Integer & GetPublicExponent() const {return m_e;} - - void SetModulus(const Integer &n) {m_n = n;} - void SetPublicExponent(const Integer &e) {m_e = e;} - -protected: - Integer m_n, m_e; -}; - -//! _ -class CRYPTOPP_DLL InvertibleRSAFunction : public RSAFunction, public TrapdoorFunctionInverse, public PKCS8PrivateKey -{ - typedef InvertibleRSAFunction ThisClass; - -public: - void Initialize(RandomNumberGenerator &rng, unsigned int modulusBits, const Integer &e = 17); - void Initialize(const Integer &n, const Integer &e, const Integer &d, const Integer &p, const Integer &q, const Integer &dp, const Integer &dq, const Integer &u) - {m_n = n; m_e = e; m_d = d; m_p = p; m_q = q; m_dp = dp; m_dq = dq; m_u = u;} - //! factor n given private exponent - void Initialize(const Integer &n, const Integer &e, const Integer &d); - - // PKCS8PrivateKey - void BERDecode(BufferedTransformation &bt) - {PKCS8PrivateKey::BERDecode(bt);} - void DEREncode(BufferedTransformation &bt) const - {PKCS8PrivateKey::DEREncode(bt);} - void Load(BufferedTransformation &bt) - {PKCS8PrivateKey::BERDecode(bt);} - void Save(BufferedTransformation &bt) const - {PKCS8PrivateKey::DEREncode(bt);} - OID GetAlgorithmID() const {return RSAFunction::GetAlgorithmID();} - void BERDecodePrivateKey(BufferedTransformation &bt, bool parametersPresent, size_t size); - void DEREncodePrivateKey(BufferedTransformation &bt) const; - - // TrapdoorFunctionInverse - Integer CalculateInverse(RandomNumberGenerator &rng, const Integer &x) const; - - // GeneratableCryptoMaterial - bool Validate(RandomNumberGenerator &rng, unsigned int level) const; - /*! parameters: (ModulusSize, PublicExponent (default 17)) */ - void GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs &alg); - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const; - void AssignFrom(const NameValuePairs &source); - - // non-derived interface - const Integer& GetPrime1() const {return m_p;} - const Integer& GetPrime2() const {return m_q;} - const Integer& GetPrivateExponent() const {return m_d;} - const Integer& GetModPrime1PrivateExponent() const {return m_dp;} - const Integer& GetModPrime2PrivateExponent() const {return m_dq;} - const Integer& GetMultiplicativeInverseOfPrime2ModPrime1() const {return m_u;} - - void SetPrime1(const Integer &p) {m_p = p;} - void SetPrime2(const Integer &q) {m_q = q;} - void SetPrivateExponent(const Integer &d) {m_d = d;} - void SetModPrime1PrivateExponent(const Integer &dp) {m_dp = dp;} - void SetModPrime2PrivateExponent(const Integer &dq) {m_dq = dq;} - void SetMultiplicativeInverseOfPrime2ModPrime1(const Integer &u) {m_u = u;} - -protected: - Integer m_d, m_p, m_q, m_dp, m_dq, m_u; -}; - -class CRYPTOPP_DLL RSAFunction_ISO : public RSAFunction -{ -public: - Integer ApplyFunction(const Integer &x) const; - Integer PreimageBound() const {return ++(m_n>>1);} -}; - -class CRYPTOPP_DLL InvertibleRSAFunction_ISO : public InvertibleRSAFunction -{ -public: - Integer CalculateInverse(RandomNumberGenerator &rng, const Integer &x) const; - Integer PreimageBound() const {return ++(m_n>>1);} -}; - -//! RSA -struct CRYPTOPP_DLL RSA -{ - static const char * CRYPTOPP_API StaticAlgorithmName() {return "RSA";} - typedef RSAFunction PublicKey; - typedef InvertibleRSAFunction PrivateKey; -}; - -//! <a href="http://www.weidai.com/scan-mirror/ca.html#RSA">RSA cryptosystem</a> -template <class STANDARD> -struct RSAES : public TF_ES<STANDARD, RSA> -{ -}; - -//! <a href="http://www.weidai.com/scan-mirror/sig.html#RSA">RSA signature scheme with appendix</a> -/*! See documentation of PKCS1v15 for a list of hash functions that can be used with it. */ -template <class STANDARD, class H> -struct RSASS : public TF_SS<STANDARD, H, RSA> -{ -}; - -struct CRYPTOPP_DLL RSA_ISO -{ - static const char * CRYPTOPP_API StaticAlgorithmName() {return "RSA-ISO";} - typedef RSAFunction_ISO PublicKey; - typedef InvertibleRSAFunction_ISO PrivateKey; -}; - -template <class H> -struct RSASS_ISO : public TF_SS<P1363_EMSA2, H, RSA_ISO> -{ -}; - -// The two RSA encryption schemes defined in PKCS #1 v2.0 -typedef RSAES<PKCS1v15>::Decryptor RSAES_PKCS1v15_Decryptor; -typedef RSAES<PKCS1v15>::Encryptor RSAES_PKCS1v15_Encryptor; - -typedef RSAES<OAEP<SHA> >::Decryptor RSAES_OAEP_SHA_Decryptor; -typedef RSAES<OAEP<SHA> >::Encryptor RSAES_OAEP_SHA_Encryptor; - -// The three RSA signature schemes defined in PKCS #1 v2.0 -typedef RSASS<PKCS1v15, SHA>::Signer RSASSA_PKCS1v15_SHA_Signer; -typedef RSASS<PKCS1v15, SHA>::Verifier RSASSA_PKCS1v15_SHA_Verifier; - -namespace Weak { -typedef RSASS<PKCS1v15, Weak1::MD2>::Signer RSASSA_PKCS1v15_MD2_Signer; -typedef RSASS<PKCS1v15, Weak1::MD2>::Verifier RSASSA_PKCS1v15_MD2_Verifier; - -typedef RSASS<PKCS1v15, Weak1::MD5>::Signer RSASSA_PKCS1v15_MD5_Signer; -typedef RSASS<PKCS1v15, Weak1::MD5>::Verifier RSASSA_PKCS1v15_MD5_Verifier; -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/rw.cpp b/lib/cryptopp/rw.cpp deleted file mode 100644 index cdd9f2d22..000000000 --- a/lib/cryptopp/rw.cpp +++ /dev/null @@ -1,196 +0,0 @@ -// rw.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "rw.h" -#include "nbtheory.h" -#include "asn.h" - -#ifndef CRYPTOPP_IMPORTS - -NAMESPACE_BEGIN(CryptoPP) - -void RWFunction::BERDecode(BufferedTransformation &bt) -{ - BERSequenceDecoder seq(bt); - m_n.BERDecode(seq); - seq.MessageEnd(); -} - -void RWFunction::DEREncode(BufferedTransformation &bt) const -{ - DERSequenceEncoder seq(bt); - m_n.DEREncode(seq); - seq.MessageEnd(); -} - -Integer RWFunction::ApplyFunction(const Integer &in) const -{ - DoQuickSanityCheck(); - - Integer out = in.Squared()%m_n; - const word r = 12; - // this code was written to handle both r = 6 and r = 12, - // but now only r = 12 is used in P1363 - const word r2 = r/2; - const word r3a = (16 + 5 - r) % 16; // n%16 could be 5 or 13 - const word r3b = (16 + 13 - r) % 16; - const word r4 = (8 + 5 - r/2) % 8; // n%8 == 5 - switch (out % 16) - { - case r: - break; - case r2: - case r2+8: - out <<= 1; - break; - case r3a: - case r3b: - out.Negate(); - out += m_n; - break; - case r4: - case r4+8: - out.Negate(); - out += m_n; - out <<= 1; - break; - default: - out = Integer::Zero(); - } - return out; -} - -bool RWFunction::Validate(RandomNumberGenerator &rng, unsigned int level) const -{ - bool pass = true; - pass = pass && m_n > Integer::One() && m_n%8 == 5; - return pass; -} - -bool RWFunction::GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const -{ - return GetValueHelper(this, name, valueType, pValue).Assignable() - CRYPTOPP_GET_FUNCTION_ENTRY(Modulus) - ; -} - -void RWFunction::AssignFrom(const NameValuePairs &source) -{ - AssignFromHelper(this, source) - CRYPTOPP_SET_FUNCTION_ENTRY(Modulus) - ; -} - -// ***************************************************************************** -// private key operations: - -// generate a random private key -void InvertibleRWFunction::GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs &alg) -{ - int modulusSize = 2048; - alg.GetIntValue("ModulusSize", modulusSize) || alg.GetIntValue("KeySize", modulusSize); - - if (modulusSize < 16) - throw InvalidArgument("InvertibleRWFunction: specified modulus length is too small"); - - AlgorithmParameters primeParam = MakeParametersForTwoPrimesOfEqualSize(modulusSize); - m_p.GenerateRandom(rng, CombinedNameValuePairs(primeParam, MakeParameters("EquivalentTo", 3)("Mod", 8))); - m_q.GenerateRandom(rng, CombinedNameValuePairs(primeParam, MakeParameters("EquivalentTo", 7)("Mod", 8))); - - m_n = m_p * m_q; - m_u = m_q.InverseMod(m_p); -} - -void InvertibleRWFunction::BERDecode(BufferedTransformation &bt) -{ - BERSequenceDecoder seq(bt); - m_n.BERDecode(seq); - m_p.BERDecode(seq); - m_q.BERDecode(seq); - m_u.BERDecode(seq); - seq.MessageEnd(); -} - -void InvertibleRWFunction::DEREncode(BufferedTransformation &bt) const -{ - DERSequenceEncoder seq(bt); - m_n.DEREncode(seq); - m_p.DEREncode(seq); - m_q.DEREncode(seq); - m_u.DEREncode(seq); - seq.MessageEnd(); -} - -Integer InvertibleRWFunction::CalculateInverse(RandomNumberGenerator &rng, const Integer &x) const -{ - DoQuickSanityCheck(); - ModularArithmetic modn(m_n); - Integer r, rInv; - do { // do this in a loop for people using small numbers for testing - r.Randomize(rng, Integer::One(), m_n - Integer::One()); - rInv = modn.MultiplicativeInverse(r); - } while (rInv.IsZero()); - Integer re = modn.Square(r); - re = modn.Multiply(re, x); // blind - - Integer cp=re%m_p, cq=re%m_q; - if (Jacobi(cp, m_p) * Jacobi(cq, m_q) != 1) - { - cp = cp.IsOdd() ? (cp+m_p) >> 1 : cp >> 1; - cq = cq.IsOdd() ? (cq+m_q) >> 1 : cq >> 1; - } - - #pragma omp parallel - #pragma omp sections - { - #pragma omp section - cp = ModularSquareRoot(cp, m_p); - #pragma omp section - cq = ModularSquareRoot(cq, m_q); - } - - Integer y = CRT(cq, m_q, cp, m_p, m_u); - y = modn.Multiply(y, rInv); // unblind - y = STDMIN(y, m_n-y); - if (ApplyFunction(y) != x) // check - throw Exception(Exception::OTHER_ERROR, "InvertibleRWFunction: computational error during private key operation"); - return y; -} - -bool InvertibleRWFunction::Validate(RandomNumberGenerator &rng, unsigned int level) const -{ - bool pass = RWFunction::Validate(rng, level); - pass = pass && m_p > Integer::One() && m_p%8 == 3 && m_p < m_n; - pass = pass && m_q > Integer::One() && m_q%8 == 7 && m_q < m_n; - pass = pass && m_u.IsPositive() && m_u < m_p; - if (level >= 1) - { - pass = pass && m_p * m_q == m_n; - pass = pass && m_u * m_q % m_p == 1; - } - if (level >= 2) - pass = pass && VerifyPrime(rng, m_p, level-2) && VerifyPrime(rng, m_q, level-2); - return pass; -} - -bool InvertibleRWFunction::GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const -{ - return GetValueHelper<RWFunction>(this, name, valueType, pValue).Assignable() - CRYPTOPP_GET_FUNCTION_ENTRY(Prime1) - CRYPTOPP_GET_FUNCTION_ENTRY(Prime2) - CRYPTOPP_GET_FUNCTION_ENTRY(MultiplicativeInverseOfPrime2ModPrime1) - ; -} - -void InvertibleRWFunction::AssignFrom(const NameValuePairs &source) -{ - AssignFromHelper<RWFunction>(this, source) - CRYPTOPP_SET_FUNCTION_ENTRY(Prime1) - CRYPTOPP_SET_FUNCTION_ENTRY(Prime2) - CRYPTOPP_SET_FUNCTION_ENTRY(MultiplicativeInverseOfPrime2ModPrime1) - ; -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/rw.h b/lib/cryptopp/rw.h deleted file mode 100644 index 6820251e8..000000000 --- a/lib/cryptopp/rw.h +++ /dev/null @@ -1,102 +0,0 @@ -#ifndef CRYPTOPP_RW_H -#define CRYPTOPP_RW_H - -/** \file - This file contains classes that implement the - Rabin-Williams signature schemes as defined in IEEE P1363. -*/ - -#include "pubkey.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -class CRYPTOPP_DLL RWFunction : public TrapdoorFunction, public PublicKey -{ - typedef RWFunction ThisClass; - -public: - void Initialize(const Integer &n) - {m_n = n;} - - void BERDecode(BufferedTransformation &bt); - void DEREncode(BufferedTransformation &bt) const; - - void Save(BufferedTransformation &bt) const - {DEREncode(bt);} - void Load(BufferedTransformation &bt) - {BERDecode(bt);} - - Integer ApplyFunction(const Integer &x) const; - Integer PreimageBound() const {return ++(m_n>>1);} - Integer ImageBound() const {return m_n;} - - bool Validate(RandomNumberGenerator &rng, unsigned int level) const; - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const; - void AssignFrom(const NameValuePairs &source); - - const Integer& GetModulus() const {return m_n;} - void SetModulus(const Integer &n) {m_n = n;} - -protected: - Integer m_n; -}; - -//! _ -class CRYPTOPP_DLL InvertibleRWFunction : public RWFunction, public TrapdoorFunctionInverse, public PrivateKey -{ - typedef InvertibleRWFunction ThisClass; - -public: - void Initialize(const Integer &n, const Integer &p, const Integer &q, const Integer &u) - {m_n = n; m_p = p; m_q = q; m_u = u;} - // generate a random private key - void Initialize(RandomNumberGenerator &rng, unsigned int modulusBits) - {GenerateRandomWithKeySize(rng, modulusBits);} - - void BERDecode(BufferedTransformation &bt); - void DEREncode(BufferedTransformation &bt) const; - - void Save(BufferedTransformation &bt) const - {DEREncode(bt);} - void Load(BufferedTransformation &bt) - {BERDecode(bt);} - - Integer CalculateInverse(RandomNumberGenerator &rng, const Integer &x) const; - - // GeneratibleCryptoMaterial - bool Validate(RandomNumberGenerator &rng, unsigned int level) const; - bool GetVoidValue(const char *name, const std::type_info &valueType, void *pValue) const; - void AssignFrom(const NameValuePairs &source); - /*! parameters: (ModulusSize) */ - void GenerateRandom(RandomNumberGenerator &rng, const NameValuePairs &alg); - - const Integer& GetPrime1() const {return m_p;} - const Integer& GetPrime2() const {return m_q;} - const Integer& GetMultiplicativeInverseOfPrime2ModPrime1() const {return m_u;} - - void SetPrime1(const Integer &p) {m_p = p;} - void SetPrime2(const Integer &q) {m_q = q;} - void SetMultiplicativeInverseOfPrime2ModPrime1(const Integer &u) {m_u = u;} - -protected: - Integer m_p, m_q, m_u; -}; - -//! RW -struct RW -{ - static std::string StaticAlgorithmName() {return "RW";} - typedef RWFunction PublicKey; - typedef InvertibleRWFunction PrivateKey; -}; - -//! RWSS -template <class STANDARD, class H> -struct RWSS : public TF_SS<STANDARD, H, RW> -{ -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/safer.cpp b/lib/cryptopp/safer.cpp deleted file mode 100644 index d46ca6417..000000000 --- a/lib/cryptopp/safer.cpp +++ /dev/null @@ -1,153 +0,0 @@ -// safer.cpp - modified by by Wei Dai from Richard De Moliner's safer.c - -#include "pch.h" -#include "safer.h" -#include "misc.h" -#include "argnames.h" - -NAMESPACE_BEGIN(CryptoPP) - -const byte SAFER::Base::exp_tab[256] = - {1, 45, 226, 147, 190, 69, 21, 174, 120, 3, 135, 164, 184, 56, 207, 63, - 8, 103, 9, 148, 235, 38, 168, 107, 189, 24, 52, 27, 187, 191, 114, 247, - 64, 53, 72, 156, 81, 47, 59, 85, 227, 192, 159, 216, 211, 243, 141, 177, - 255, 167, 62, 220, 134, 119, 215, 166, 17, 251, 244, 186, 146, 145, 100, 131, - 241, 51, 239, 218, 44, 181, 178, 43, 136, 209, 153, 203, 140, 132, 29, 20, - 129, 151, 113, 202, 95, 163, 139, 87, 60, 130, 196, 82, 92, 28, 232, 160, - 4, 180, 133, 74, 246, 19, 84, 182, 223, 12, 26, 142, 222, 224, 57, 252, - 32, 155, 36, 78, 169, 152, 158, 171, 242, 96, 208, 108, 234, 250, 199, 217, - 0, 212, 31, 110, 67, 188, 236, 83, 137, 254, 122, 93, 73, 201, 50, 194, - 249, 154, 248, 109, 22, 219, 89, 150, 68, 233, 205, 230, 70, 66, 143, 10, - 193, 204, 185, 101, 176, 210, 198, 172, 30, 65, 98, 41, 46, 14, 116, 80, - 2, 90, 195, 37, 123, 138, 42, 91, 240, 6, 13, 71, 111, 112, 157, 126, - 16, 206, 18, 39, 213, 76, 79, 214, 121, 48, 104, 54, 117, 125, 228, 237, - 128, 106, 144, 55, 162, 94, 118, 170, 197, 127, 61, 175, 165, 229, 25, 97, - 253, 77, 124, 183, 11, 238, 173, 75, 34, 245, 231, 115, 35, 33, 200, 5, - 225, 102, 221, 179, 88, 105, 99, 86, 15, 161, 49, 149, 23, 7, 58, 40}; - -const byte SAFER::Base::log_tab[256] = - {128, 0, 176, 9, 96, 239, 185, 253, 16, 18, 159, 228, 105, 186, 173, 248, - 192, 56, 194, 101, 79, 6, 148, 252, 25, 222, 106, 27, 93, 78, 168, 130, - 112, 237, 232, 236, 114, 179, 21, 195, 255, 171, 182, 71, 68, 1, 172, 37, - 201, 250, 142, 65, 26, 33, 203, 211, 13, 110, 254, 38, 88, 218, 50, 15, - 32, 169, 157, 132, 152, 5, 156, 187, 34, 140, 99, 231, 197, 225, 115, 198, - 175, 36, 91, 135, 102, 39, 247, 87, 244, 150, 177, 183, 92, 139, 213, 84, - 121, 223, 170, 246, 62, 163, 241, 17, 202, 245, 209, 23, 123, 147, 131, 188, - 189, 82, 30, 235, 174, 204, 214, 53, 8, 200, 138, 180, 226, 205, 191, 217, - 208, 80, 89, 63, 77, 98, 52, 10, 72, 136, 181, 86, 76, 46, 107, 158, - 210, 61, 60, 3, 19, 251, 151, 81, 117, 74, 145, 113, 35, 190, 118, 42, - 95, 249, 212, 85, 11, 220, 55, 49, 22, 116, 215, 119, 167, 230, 7, 219, - 164, 47, 70, 243, 97, 69, 103, 227, 12, 162, 59, 28, 133, 24, 4, 29, - 41, 160, 143, 178, 90, 216, 166, 126, 238, 141, 83, 75, 161, 154, 193, 14, - 122, 73, 165, 44, 129, 196, 199, 54, 43, 127, 67, 149, 51, 242, 108, 104, - 109, 240, 2, 40, 206, 221, 155, 234, 94, 153, 124, 20, 134, 207, 229, 66, - 184, 64, 120, 45, 58, 233, 100, 31, 146, 144, 125, 57, 111, 224, 137, 48}; - -#define EXP(x) exp_tab[(x)] -#define LOG(x) log_tab[(x)] -#define PHT(x, y) { y += x; x += y; } -#define IPHT(x, y) { x -= y; y -= x; } - -static const unsigned int BLOCKSIZE = 8; -static const unsigned int MAX_ROUNDS = 13; - -void SAFER::Base::UncheckedSetKey(const byte *userkey_1, unsigned int length, const NameValuePairs ¶ms) -{ - bool strengthened = Strengthened(); - unsigned int nof_rounds = params.GetIntValueWithDefault(Name::Rounds(), length == 8 ? (strengthened ? 8 : 6) : 10); - - const byte *userkey_2 = length == 8 ? userkey_1 : userkey_1 + 8; - keySchedule.New(1 + BLOCKSIZE * (1 + 2 * nof_rounds)); - - unsigned int i, j; - byte *key = keySchedule; - SecByteBlock ka(BLOCKSIZE + 1), kb(BLOCKSIZE + 1); - - if (MAX_ROUNDS < nof_rounds) - nof_rounds = MAX_ROUNDS; - *key++ = (unsigned char)nof_rounds; - ka[BLOCKSIZE] = 0; - kb[BLOCKSIZE] = 0; - for (j = 0; j < BLOCKSIZE; j++) - { - ka[BLOCKSIZE] ^= ka[j] = rotlFixed(userkey_1[j], 5U); - kb[BLOCKSIZE] ^= kb[j] = *key++ = userkey_2[j]; - } - - for (i = 1; i <= nof_rounds; i++) - { - for (j = 0; j < BLOCKSIZE + 1; j++) - { - ka[j] = rotlFixed(ka[j], 6U); - kb[j] = rotlFixed(kb[j], 6U); - } - for (j = 0; j < BLOCKSIZE; j++) - if (strengthened) - *key++ = (ka[(j + 2 * i - 1) % (BLOCKSIZE + 1)] - + exp_tab[exp_tab[18 * i + j + 1]]) & 0xFF; - else - *key++ = (ka[j] + exp_tab[exp_tab[18 * i + j + 1]]) & 0xFF; - for (j = 0; j < BLOCKSIZE; j++) - if (strengthened) - *key++ = (kb[(j + 2 * i) % (BLOCKSIZE + 1)] - + exp_tab[exp_tab[18 * i + j + 10]]) & 0xFF; - else - *key++ = (kb[j] + exp_tab[exp_tab[18 * i + j + 10]]) & 0xFF; - } -} - -typedef BlockGetAndPut<byte, BigEndian> Block; - -void SAFER::Enc::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ - byte a, b, c, d, e, f, g, h, t; - const byte *key = keySchedule+1; - unsigned int round = keySchedule[0]; - - Block::Get(inBlock)(a)(b)(c)(d)(e)(f)(g)(h); - while(round--) - { - a ^= key[0]; b += key[1]; c += key[2]; d ^= key[3]; - e ^= key[4]; f += key[5]; g += key[6]; h ^= key[7]; - a = EXP(a) + key[ 8]; b = LOG(b) ^ key[ 9]; - c = LOG(c) ^ key[10]; d = EXP(d) + key[11]; - e = EXP(e) + key[12]; f = LOG(f) ^ key[13]; - g = LOG(g) ^ key[14]; h = EXP(h) + key[15]; - key += 16; - PHT(a, b); PHT(c, d); PHT(e, f); PHT(g, h); - PHT(a, c); PHT(e, g); PHT(b, d); PHT(f, h); - PHT(a, e); PHT(b, f); PHT(c, g); PHT(d, h); - t = b; b = e; e = c; c = t; t = d; d = f; f = g; g = t; - } - a ^= key[0]; b += key[1]; c += key[2]; d ^= key[3]; - e ^= key[4]; f += key[5]; g += key[6]; h ^= key[7]; - Block::Put(xorBlock, outBlock)(a)(b)(c)(d)(e)(f)(g)(h); -} - -void SAFER::Dec::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ - byte a, b, c, d, e, f, g, h, t; - unsigned int round = keySchedule[0]; - const byte *key = keySchedule + BLOCKSIZE * (1 + 2 * round) - 7; - - Block::Get(inBlock)(a)(b)(c)(d)(e)(f)(g)(h); - h ^= key[7]; g -= key[6]; f -= key[5]; e ^= key[4]; - d ^= key[3]; c -= key[2]; b -= key[1]; a ^= key[0]; - while (round--) - { - key -= 16; - t = e; e = b; b = c; c = t; t = f; f = d; d = g; g = t; - IPHT(a, e); IPHT(b, f); IPHT(c, g); IPHT(d, h); - IPHT(a, c); IPHT(e, g); IPHT(b, d); IPHT(f, h); - IPHT(a, b); IPHT(c, d); IPHT(e, f); IPHT(g, h); - h -= key[15]; g ^= key[14]; f ^= key[13]; e -= key[12]; - d -= key[11]; c ^= key[10]; b ^= key[9]; a -= key[8]; - h = LOG(h) ^ key[7]; g = EXP(g) - key[6]; - f = EXP(f) - key[5]; e = LOG(e) ^ key[4]; - d = LOG(d) ^ key[3]; c = EXP(c) - key[2]; - b = EXP(b) - key[1]; a = LOG(a) ^ key[0]; - } - Block::Put(xorBlock, outBlock)(a)(b)(c)(d)(e)(f)(g)(h); -} - -NAMESPACE_END diff --git a/lib/cryptopp/safer.h b/lib/cryptopp/safer.h deleted file mode 100644 index f9a3c9e1f..000000000 --- a/lib/cryptopp/safer.h +++ /dev/null @@ -1,86 +0,0 @@ -#ifndef CRYPTOPP_SAFER_H -#define CRYPTOPP_SAFER_H - -/** \file -*/ - -#include "seckey.h" -#include "secblock.h" - -NAMESPACE_BEGIN(CryptoPP) - -/// base class, do not use directly -class SAFER -{ -public: - class CRYPTOPP_NO_VTABLE Base : public BlockCipher - { - public: - unsigned int OptimalDataAlignment() const {return 1;} - void UncheckedSetKey(const byte *userkey, unsigned int length, const NameValuePairs ¶ms); - - protected: - virtual bool Strengthened() const =0; - - SecByteBlock keySchedule; - static const byte exp_tab[256]; - static const byte log_tab[256]; - }; - - class CRYPTOPP_NO_VTABLE Enc : public Base - { - public: - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; - }; - - class CRYPTOPP_NO_VTABLE Dec : public Base - { - public: - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; - }; -}; - -template <class BASE, class INFO, bool STR> -class CRYPTOPP_NO_VTABLE SAFER_Impl : public BlockCipherImpl<INFO, BASE> -{ -protected: - bool Strengthened() const {return STR;} -}; - -//! _ -struct SAFER_K_Info : public FixedBlockSize<8>, public VariableKeyLength<16, 8, 16, 8>, public VariableRounds<10, 1, 13> -{ - static const char *StaticAlgorithmName() {return "SAFER-K";} -}; - -/// <a href="http://www.weidai.com/scan-mirror/cs.html#SAFER-K">SAFER-K</a> -class SAFER_K : public SAFER_K_Info, public SAFER, public BlockCipherDocumentation -{ -public: - typedef BlockCipherFinal<ENCRYPTION, SAFER_Impl<Enc, SAFER_K_Info, false> > Encryption; - typedef BlockCipherFinal<DECRYPTION, SAFER_Impl<Dec, SAFER_K_Info, false> > Decryption; -}; - -//! _ -struct SAFER_SK_Info : public FixedBlockSize<8>, public VariableKeyLength<16, 8, 16, 8>, public VariableRounds<10, 1, 13> -{ - static const char *StaticAlgorithmName() {return "SAFER-SK";} -}; - -/// <a href="http://www.weidai.com/scan-mirror/cs.html#SAFER-SK">SAFER-SK</a> -class SAFER_SK : public SAFER_SK_Info, public SAFER, public BlockCipherDocumentation -{ -public: - typedef BlockCipherFinal<ENCRYPTION, SAFER_Impl<Enc, SAFER_SK_Info, true> > Encryption; - typedef BlockCipherFinal<DECRYPTION, SAFER_Impl<Dec, SAFER_SK_Info, true> > Decryption; -}; - -typedef SAFER_K::Encryption SAFER_K_Encryption; -typedef SAFER_K::Decryption SAFER_K_Decryption; - -typedef SAFER_SK::Encryption SAFER_SK_Encryption; -typedef SAFER_SK::Decryption SAFER_SK_Decryption; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/seal.cpp b/lib/cryptopp/seal.cpp deleted file mode 100644 index f49b52203..000000000 --- a/lib/cryptopp/seal.cpp +++ /dev/null @@ -1,213 +0,0 @@ -// seal.cpp - written and placed in the public domain by Wei Dai -// updated to SEAL 3.0 by Leonard Janke - -#include "pch.h" - -#include "seal.h" -#include "sha.h" -#include "misc.h" - -NAMESPACE_BEGIN(CryptoPP) - -void SEAL_TestInstantiations() -{ - SEAL<>::Encryption x; -} - -struct SEAL_Gamma -{ - SEAL_Gamma(const byte *key) - : H(5), Z(5), D(16), lastIndex(0xffffffff) - { - GetUserKey(BIG_ENDIAN_ORDER, H.begin(), 5, key, 20); - memset(D, 0, 64); - } - - word32 Apply(word32 i); - - SecBlock<word32> H, Z, D; - word32 lastIndex; -}; - -word32 SEAL_Gamma::Apply(word32 i) -{ - word32 shaIndex = i/5; - if (shaIndex != lastIndex) - { - memcpy(Z, H, 20); - D[0] = shaIndex; - SHA::Transform(Z, D); - lastIndex = shaIndex; - } - return Z[i%5]; -} - -template <class B> -void SEAL_Policy<B>::CipherSetKey(const NameValuePairs ¶ms, const byte *key, size_t length) -{ - m_insideCounter = m_outsideCounter = m_startCount = 0; - - unsigned int L = params.GetIntValueWithDefault("NumberOfOutputBitsPerPositionIndex", 32*1024); - m_iterationsPerCount = L / 8192; - - SEAL_Gamma gamma(key); - unsigned int i; - - for (i=0; i<512; i++) - m_T[i] = gamma.Apply(i); - - for (i=0; i<256; i++) - m_S[i] = gamma.Apply(0x1000+i); - - m_R.New(4*(L/8192)); - - for (i=0; i<m_R.size(); i++) - m_R[i] = gamma.Apply(0x2000+i); -} - -template <class B> -void SEAL_Policy<B>::CipherResynchronize(byte *keystreamBuffer, const byte *IV, size_t length) -{ - assert(length==4); - m_outsideCounter = IV ? GetWord<word32>(false, BIG_ENDIAN_ORDER, IV) : 0; - m_startCount = m_outsideCounter; - m_insideCounter = 0; -} - -template <class B> -void SEAL_Policy<B>::SeekToIteration(lword iterationCount) -{ - m_outsideCounter = m_startCount + (unsigned int)(iterationCount / m_iterationsPerCount); - m_insideCounter = (unsigned int)(iterationCount % m_iterationsPerCount); -} - -template <class B> -void SEAL_Policy<B>::OperateKeystream(KeystreamOperation operation, byte *output, const byte *input, size_t iterationCount) -{ - word32 a, b, c, d, n1, n2, n3, n4; - unsigned int p, q; - - for (size_t iteration = 0; iteration < iterationCount; ++iteration) - { -#define Ttab(x) *(word32 *)((byte *)m_T.begin()+x) - - a = m_outsideCounter ^ m_R[4*m_insideCounter]; - b = rotrFixed(m_outsideCounter, 8U) ^ m_R[4*m_insideCounter+1]; - c = rotrFixed(m_outsideCounter, 16U) ^ m_R[4*m_insideCounter+2]; - d = rotrFixed(m_outsideCounter, 24U) ^ m_R[4*m_insideCounter+3]; - - for (unsigned int j=0; j<2; j++) - { - p = a & 0x7fc; - b += Ttab(p); - a = rotrFixed(a, 9U); - - p = b & 0x7fc; - c += Ttab(p); - b = rotrFixed(b, 9U); - - p = c & 0x7fc; - d += Ttab(p); - c = rotrFixed(c, 9U); - - p = d & 0x7fc; - a += Ttab(p); - d = rotrFixed(d, 9U); - } - - n1 = d, n2 = b, n3 = a, n4 = c; - - p = a & 0x7fc; - b += Ttab(p); - a = rotrFixed(a, 9U); - - p = b & 0x7fc; - c += Ttab(p); - b = rotrFixed(b, 9U); - - p = c & 0x7fc; - d += Ttab(p); - c = rotrFixed(c, 9U); - - p = d & 0x7fc; - a += Ttab(p); - d = rotrFixed(d, 9U); - - // generate 8192 bits - for (unsigned int i=0; i<64; i++) - { - p = a & 0x7fc; - a = rotrFixed(a, 9U); - b += Ttab(p); - b ^= a; - - q = b & 0x7fc; - b = rotrFixed(b, 9U); - c ^= Ttab(q); - c += b; - - p = (p+c) & 0x7fc; - c = rotrFixed(c, 9U); - d += Ttab(p); - d ^= c; - - q = (q+d) & 0x7fc; - d = rotrFixed(d, 9U); - a ^= Ttab(q); - a += d; - - p = (p+a) & 0x7fc; - b ^= Ttab(p); - a = rotrFixed(a, 9U); - - q = (q+b) & 0x7fc; - c += Ttab(q); - b = rotrFixed(b, 9U); - - p = (p+c) & 0x7fc; - d ^= Ttab(p); - c = rotrFixed(c, 9U); - - q = (q+d) & 0x7fc; - d = rotrFixed(d, 9U); - a += Ttab(q); - -#define SEAL_OUTPUT(x) \ - CRYPTOPP_KEYSTREAM_OUTPUT_WORD(x, B::ToEnum(), 0, b + m_S[4*i+0]);\ - CRYPTOPP_KEYSTREAM_OUTPUT_WORD(x, B::ToEnum(), 1, c ^ m_S[4*i+1]);\ - CRYPTOPP_KEYSTREAM_OUTPUT_WORD(x, B::ToEnum(), 2, d + m_S[4*i+2]);\ - CRYPTOPP_KEYSTREAM_OUTPUT_WORD(x, B::ToEnum(), 3, a ^ m_S[4*i+3]); - - CRYPTOPP_KEYSTREAM_OUTPUT_SWITCH(SEAL_OUTPUT, 4*4); - - if (i & 1) - { - a += n3; - b += n4; - c ^= n3; - d ^= n4; - } - else - { - a += n1; - b += n2; - c ^= n1; - d ^= n2; - } - } - - if (++m_insideCounter == m_iterationsPerCount) - { - ++m_outsideCounter; - m_insideCounter = 0; - } - } - - a = b = c = d = n1 = n2 = n3 = n4 = 0; - p = q = 0; -} - -template class SEAL_Policy<BigEndian>; -template class SEAL_Policy<LittleEndian>; - -NAMESPACE_END diff --git a/lib/cryptopp/seal.h b/lib/cryptopp/seal.h deleted file mode 100644 index e14ae1caf..000000000 --- a/lib/cryptopp/seal.h +++ /dev/null @@ -1,44 +0,0 @@ -#ifndef CRYPTOPP_SEAL_H -#define CRYPTOPP_SEAL_H - -#include "strciphr.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -template <class B = BigEndian> -struct SEAL_Info : public FixedKeyLength<20, SimpleKeyingInterface::INTERNALLY_GENERATED_IV, 4> -{ - static const char *StaticAlgorithmName() {return B::ToEnum() == LITTLE_ENDIAN_ORDER ? "SEAL-3.0-LE" : "SEAL-3.0-BE";} -}; - -template <class B = BigEndian> -class CRYPTOPP_NO_VTABLE SEAL_Policy : public AdditiveCipherConcretePolicy<word32, 256>, public SEAL_Info<B> -{ -protected: - void CipherSetKey(const NameValuePairs ¶ms, const byte *key, size_t length); - void OperateKeystream(KeystreamOperation operation, byte *output, const byte *input, size_t iterationCount); - void CipherResynchronize(byte *keystreamBuffer, const byte *IV, size_t length); - bool CipherIsRandomAccess() const {return true;} - void SeekToIteration(lword iterationCount); - -private: - FixedSizeSecBlock<word32, 512> m_T; - FixedSizeSecBlock<word32, 256> m_S; - SecBlock<word32> m_R; - - word32 m_startCount, m_iterationsPerCount; - word32 m_outsideCounter, m_insideCounter; -}; - -//! <a href="http://www.weidai.com/scan-mirror/cs.html#SEAL-3.0-BE">SEAL</a> -template <class B = BigEndian> -struct SEAL : public SEAL_Info<B>, public SymmetricCipherDocumentation -{ - typedef SymmetricCipherFinal<ConcretePolicyHolder<SEAL_Policy<B>, AdditiveCipherTemplate<> >, SEAL_Info<B> > Encryption; - typedef Encryption Decryption; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/secblock.h b/lib/cryptopp/secblock.h deleted file mode 100644 index 40cce3341..000000000 --- a/lib/cryptopp/secblock.h +++ /dev/null @@ -1,467 +0,0 @@ -// secblock.h - written and placed in the public domain by Wei Dai - -#ifndef CRYPTOPP_SECBLOCK_H -#define CRYPTOPP_SECBLOCK_H - -#include "config.h" -#include "misc.h" -#include <assert.h> - -NAMESPACE_BEGIN(CryptoPP) - -// ************** secure memory allocation *************** - -template<class T> -class AllocatorBase -{ -public: - typedef T value_type; - typedef size_t size_type; -#ifdef CRYPTOPP_MSVCRT6 - typedef ptrdiff_t difference_type; -#else - typedef std::ptrdiff_t difference_type; -#endif - typedef T * pointer; - typedef const T * const_pointer; - typedef T & reference; - typedef const T & const_reference; - - pointer address(reference r) const {return (&r);} - const_pointer address(const_reference r) const {return (&r); } - void construct(pointer p, const T& val) {new (p) T(val);} - void destroy(pointer p) {p->~T();} - size_type max_size() const {return ~size_type(0)/sizeof(T);} // switch to std::numeric_limits<T>::max later - -protected: - static void CheckSize(size_t n) - { - if (n > ~size_t(0) / sizeof(T)) - throw InvalidArgument("AllocatorBase: requested size would cause integer overflow"); - } -}; - -#define CRYPTOPP_INHERIT_ALLOCATOR_TYPES \ -typedef typename AllocatorBase<T>::value_type value_type;\ -typedef typename AllocatorBase<T>::size_type size_type;\ -typedef typename AllocatorBase<T>::difference_type difference_type;\ -typedef typename AllocatorBase<T>::pointer pointer;\ -typedef typename AllocatorBase<T>::const_pointer const_pointer;\ -typedef typename AllocatorBase<T>::reference reference;\ -typedef typename AllocatorBase<T>::const_reference const_reference; - -#if defined(_MSC_VER) && (_MSC_VER < 1300) -// this pragma causes an internal compiler error if placed immediately before std::swap(a, b) -#pragma warning(push) -#pragma warning(disable: 4700) // VC60 workaround: don't know how to get rid of this warning -#endif - -template <class T, class A> -typename A::pointer StandardReallocate(A& a, T *p, typename A::size_type oldSize, typename A::size_type newSize, bool preserve) -{ - if (oldSize == newSize) - return p; - - if (preserve) - { - typename A::pointer newPointer = a.allocate(newSize, NULL); - memcpy_s(newPointer, sizeof(T)*newSize, p, sizeof(T)*STDMIN(oldSize, newSize)); - a.deallocate(p, oldSize); - return newPointer; - } - else - { - a.deallocate(p, oldSize); - return a.allocate(newSize, NULL); - } -} - -#if defined(_MSC_VER) && (_MSC_VER < 1300) -#pragma warning(pop) -#endif - -template <class T, bool T_Align16 = false> -class AllocatorWithCleanup : public AllocatorBase<T> -{ -public: - CRYPTOPP_INHERIT_ALLOCATOR_TYPES - - pointer allocate(size_type n, const void * = NULL) - { - this->CheckSize(n); - if (n == 0) - return NULL; - -#if CRYPTOPP_BOOL_ALIGN16_ENABLED - if (T_Align16 && n*sizeof(T) >= 16) - return (pointer)AlignedAllocate(n*sizeof(T)); -#endif - - return (pointer)UnalignedAllocate(n*sizeof(T)); - } - - void deallocate(void *p, size_type n) - { - SecureWipeArray((pointer)p, n); - -#if CRYPTOPP_BOOL_ALIGN16_ENABLED - if (T_Align16 && n*sizeof(T) >= 16) - return AlignedDeallocate(p); -#endif - - UnalignedDeallocate(p); - } - - pointer reallocate(T *p, size_type oldSize, size_type newSize, bool preserve) - { - return StandardReallocate(*this, p, oldSize, newSize, preserve); - } - - // VS.NET STL enforces the policy of "All STL-compliant allocators have to provide a - // template class member called rebind". - template <class U> struct rebind { typedef AllocatorWithCleanup<U, T_Align16> other; }; -#if _MSC_VER >= 1500 - AllocatorWithCleanup() {} - template <class U, bool A> AllocatorWithCleanup(const AllocatorWithCleanup<U, A> &) {} -#endif -}; - -CRYPTOPP_DLL_TEMPLATE_CLASS AllocatorWithCleanup<byte>; -CRYPTOPP_DLL_TEMPLATE_CLASS AllocatorWithCleanup<word16>; -CRYPTOPP_DLL_TEMPLATE_CLASS AllocatorWithCleanup<word32>; -CRYPTOPP_DLL_TEMPLATE_CLASS AllocatorWithCleanup<word64>; -#if CRYPTOPP_BOOL_X86 -CRYPTOPP_DLL_TEMPLATE_CLASS AllocatorWithCleanup<word, true>; // for Integer -#endif - -template <class T> -class NullAllocator : public AllocatorBase<T> -{ -public: - CRYPTOPP_INHERIT_ALLOCATOR_TYPES - - pointer allocate(size_type n, const void * = NULL) - { - assert(false); - return NULL; - } - - void deallocate(void *p, size_type n) - { - assert(false); - } - - size_type max_size() const {return 0;} -}; - -// This allocator can't be used with standard collections because -// they require that all objects of the same allocator type are equivalent. -// So this is for use with SecBlock only. -template <class T, size_t S, class A = NullAllocator<T>, bool T_Align16 = false> -class FixedSizeAllocatorWithCleanup : public AllocatorBase<T> -{ -public: - CRYPTOPP_INHERIT_ALLOCATOR_TYPES - - FixedSizeAllocatorWithCleanup() : m_allocated(false) {} - - pointer allocate(size_type n) - { - assert(IsAlignedOn(m_array, 8)); - - if (n <= S && !m_allocated) - { - m_allocated = true; - return GetAlignedArray(); - } - else - return m_fallbackAllocator.allocate(n); - } - - pointer allocate(size_type n, const void *hint) - { - if (n <= S && !m_allocated) - { - m_allocated = true; - return GetAlignedArray(); - } - else - return m_fallbackAllocator.allocate(n, hint); - } - - void deallocate(void *p, size_type n) - { - if (p == GetAlignedArray()) - { - assert(n <= S); - assert(m_allocated); - m_allocated = false; - SecureWipeArray((pointer)p, n); - } - else - m_fallbackAllocator.deallocate(p, n); - } - - pointer reallocate(pointer p, size_type oldSize, size_type newSize, bool preserve) - { - if (p == GetAlignedArray() && newSize <= S) - { - assert(oldSize <= S); - if (oldSize > newSize) - SecureWipeArray(p+newSize, oldSize-newSize); - return p; - } - - pointer newPointer = allocate(newSize, NULL); - if (preserve) - memcpy(newPointer, p, sizeof(T)*STDMIN(oldSize, newSize)); - deallocate(p, oldSize); - return newPointer; - } - - size_type max_size() const {return STDMAX(m_fallbackAllocator.max_size(), S);} - -private: -#ifdef __BORLANDC__ - T* GetAlignedArray() {return m_array;} - T m_array[S]; -#else - T* GetAlignedArray() {return (CRYPTOPP_BOOL_ALIGN16_ENABLED && T_Align16) ? (T*)(((byte *)m_array) + (0-(size_t)m_array)%16) : m_array;} - CRYPTOPP_ALIGN_DATA(8) T m_array[(CRYPTOPP_BOOL_ALIGN16_ENABLED && T_Align16) ? S+8/sizeof(T) : S]; -#endif - A m_fallbackAllocator; - bool m_allocated; -}; - -//! a block of memory allocated using A -template <class T, class A = AllocatorWithCleanup<T> > -class SecBlock -{ -public: - typedef typename A::value_type value_type; - typedef typename A::pointer iterator; - typedef typename A::const_pointer const_iterator; - typedef typename A::size_type size_type; - - explicit SecBlock(size_type size=0) - : m_size(size) {m_ptr = m_alloc.allocate(size, NULL);} - SecBlock(const SecBlock<T, A> &t) - : m_size(t.m_size) {m_ptr = m_alloc.allocate(m_size, NULL); memcpy_s(m_ptr, m_size*sizeof(T), t.m_ptr, m_size*sizeof(T));} - SecBlock(const T *t, size_type len) - : m_size(len) - { - m_ptr = m_alloc.allocate(len, NULL); - if (t == NULL) - memset_z(m_ptr, 0, len*sizeof(T)); - else - memcpy(m_ptr, t, len*sizeof(T)); - } - - ~SecBlock() - {m_alloc.deallocate(m_ptr, m_size);} - -#ifdef __BORLANDC__ - operator T *() const - {return (T*)m_ptr;} -#else - operator const void *() const - {return m_ptr;} - operator void *() - {return m_ptr;} - - operator const T *() const - {return m_ptr;} - operator T *() - {return m_ptr;} -#endif - -// T *operator +(size_type offset) -// {return m_ptr+offset;} - -// const T *operator +(size_type offset) const -// {return m_ptr+offset;} - -// T& operator[](size_type index) -// {assert(index >= 0 && index < m_size); return m_ptr[index];} - -// const T& operator[](size_type index) const -// {assert(index >= 0 && index < m_size); return m_ptr[index];} - - iterator begin() - {return m_ptr;} - const_iterator begin() const - {return m_ptr;} - iterator end() - {return m_ptr+m_size;} - const_iterator end() const - {return m_ptr+m_size;} - - typename A::pointer data() {return m_ptr;} - typename A::const_pointer data() const {return m_ptr;} - - size_type size() const {return m_size;} - bool empty() const {return m_size == 0;} - - byte * BytePtr() {return (byte *)m_ptr;} - const byte * BytePtr() const {return (const byte *)m_ptr;} - size_type SizeInBytes() const {return m_size*sizeof(T);} - - //! set contents and size - void Assign(const T *t, size_type len) - { - New(len); - memcpy_s(m_ptr, m_size*sizeof(T), t, len*sizeof(T)); - } - - //! copy contents and size from another SecBlock - void Assign(const SecBlock<T, A> &t) - { - if (this != &t) - { - New(t.m_size); - memcpy_s(m_ptr, m_size*sizeof(T), t.m_ptr, m_size*sizeof(T)); - } - } - - SecBlock<T, A>& operator=(const SecBlock<T, A> &t) - { - Assign(t); - return *this; - } - - // append to this object - SecBlock<T, A>& operator+=(const SecBlock<T, A> &t) - { - size_type oldSize = m_size; - Grow(m_size+t.m_size); - memcpy_s(m_ptr+oldSize, m_size*sizeof(T), t.m_ptr, t.m_size*sizeof(T)); - return *this; - } - - // append operator - SecBlock<T, A> operator+(const SecBlock<T, A> &t) - { - SecBlock<T, A> result(m_size+t.m_size); - memcpy_s(result.m_ptr, result.m_size*sizeof(T), m_ptr, m_size*sizeof(T)); - memcpy_s(result.m_ptr+m_size, t.m_size*sizeof(T), t.m_ptr, t.m_size*sizeof(T)); - return result; - } - - bool operator==(const SecBlock<T, A> &t) const - { - return m_size == t.m_size && VerifyBufsEqual(m_ptr, t.m_ptr, m_size*sizeof(T)); - } - - bool operator!=(const SecBlock<T, A> &t) const - { - return !operator==(t); - } - - //! change size, without preserving contents - void New(size_type newSize) - { - m_ptr = m_alloc.reallocate(m_ptr, m_size, newSize, false); - m_size = newSize; - } - - //! change size and set contents to 0 - void CleanNew(size_type newSize) - { - New(newSize); - memset_z(m_ptr, 0, m_size*sizeof(T)); - } - - //! change size only if newSize > current size. contents are preserved - void Grow(size_type newSize) - { - if (newSize > m_size) - { - m_ptr = m_alloc.reallocate(m_ptr, m_size, newSize, true); - m_size = newSize; - } - } - - //! change size only if newSize > current size. contents are preserved and additional area is set to 0 - void CleanGrow(size_type newSize) - { - if (newSize > m_size) - { - m_ptr = m_alloc.reallocate(m_ptr, m_size, newSize, true); - memset(m_ptr+m_size, 0, (newSize-m_size)*sizeof(T)); - m_size = newSize; - } - } - - //! change size and preserve contents - void resize(size_type newSize) - { - m_ptr = m_alloc.reallocate(m_ptr, m_size, newSize, true); - m_size = newSize; - } - - //! swap contents and size with another SecBlock - void swap(SecBlock<T, A> &b) - { - std::swap(m_alloc, b.m_alloc); - std::swap(m_size, b.m_size); - std::swap(m_ptr, b.m_ptr); - } - -//private: - A m_alloc; - size_type m_size; - T *m_ptr; -}; - -typedef SecBlock<byte> SecByteBlock; -typedef SecBlock<byte, AllocatorWithCleanup<byte, true> > AlignedSecByteBlock; -typedef SecBlock<word> SecWordBlock; - -//! a SecBlock with fixed size, allocated statically -template <class T, unsigned int S, class A = FixedSizeAllocatorWithCleanup<T, S> > -class FixedSizeSecBlock : public SecBlock<T, A> -{ -public: - explicit FixedSizeSecBlock() : SecBlock<T, A>(S) {} -}; - -template <class T, unsigned int S, bool T_Align16 = true> -class FixedSizeAlignedSecBlock : public FixedSizeSecBlock<T, S, FixedSizeAllocatorWithCleanup<T, S, NullAllocator<T>, T_Align16> > -{ -}; - -//! a SecBlock that preallocates size S statically, and uses the heap when this size is exceeded -template <class T, unsigned int S, class A = FixedSizeAllocatorWithCleanup<T, S, AllocatorWithCleanup<T> > > -class SecBlockWithHint : public SecBlock<T, A> -{ -public: - explicit SecBlockWithHint(size_t size) : SecBlock<T, A>(size) {} -}; - -template<class T, bool A, class U, bool B> -inline bool operator==(const CryptoPP::AllocatorWithCleanup<T, A>&, const CryptoPP::AllocatorWithCleanup<U, B>&) {return (true);} -template<class T, bool A, class U, bool B> -inline bool operator!=(const CryptoPP::AllocatorWithCleanup<T, A>&, const CryptoPP::AllocatorWithCleanup<U, B>&) {return (false);} - -NAMESPACE_END - -NAMESPACE_BEGIN(std) -template <class T, class A> -inline void swap(CryptoPP::SecBlock<T, A> &a, CryptoPP::SecBlock<T, A> &b) -{ - a.swap(b); -} - -#if defined(_STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE) || (defined(_STLPORT_VERSION) && !defined(_STLP_MEMBER_TEMPLATE_CLASSES)) -// working for STLport 5.1.3 and MSVC 6 SP5 -template <class _Tp1, class _Tp2> -inline CryptoPP::AllocatorWithCleanup<_Tp2>& -__stl_alloc_rebind(CryptoPP::AllocatorWithCleanup<_Tp1>& __a, const _Tp2*) -{ - return (CryptoPP::AllocatorWithCleanup<_Tp2>&)(__a); -} -#endif - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/seckey.h b/lib/cryptopp/seckey.h deleted file mode 100644 index 35046a61b..000000000 --- a/lib/cryptopp/seckey.h +++ /dev/null @@ -1,221 +0,0 @@ -// seckey.h - written and placed in the public domain by Wei Dai - -// This file contains helper classes/functions for implementing secret key algorithms. - -#ifndef CRYPTOPP_SECKEY_H -#define CRYPTOPP_SECKEY_H - -#include "cryptlib.h" -#include "misc.h" -#include "simple.h" - -NAMESPACE_BEGIN(CryptoPP) - -inline CipherDir ReverseCipherDir(CipherDir dir) -{ - return (dir == ENCRYPTION) ? DECRYPTION : ENCRYPTION; -} - -//! to be inherited by block ciphers with fixed block size -template <unsigned int N> -class FixedBlockSize -{ -public: - CRYPTOPP_CONSTANT(BLOCKSIZE = N) -}; - -// ************** rounds *************** - -//! to be inherited by ciphers with fixed number of rounds -template <unsigned int R> -class FixedRounds -{ -public: - CRYPTOPP_CONSTANT(ROUNDS = R) -}; - -//! to be inherited by ciphers with variable number of rounds -template <unsigned int D, unsigned int N=1, unsigned int M=INT_MAX> // use INT_MAX here because enums are treated as signed ints -class VariableRounds -{ -public: - CRYPTOPP_CONSTANT(DEFAULT_ROUNDS = D) - CRYPTOPP_CONSTANT(MIN_ROUNDS = N) - CRYPTOPP_CONSTANT(MAX_ROUNDS = M) - static unsigned int StaticGetDefaultRounds(size_t keylength) {return DEFAULT_ROUNDS;} - -protected: - inline void ThrowIfInvalidRounds(int rounds, const Algorithm *alg) - { - if (rounds < MIN_ROUNDS || rounds > MAX_ROUNDS) - throw InvalidRounds(alg->AlgorithmName(), rounds); - } - - inline unsigned int GetRoundsAndThrowIfInvalid(const NameValuePairs ¶m, const Algorithm *alg) - { - int rounds = param.GetIntValueWithDefault("Rounds", DEFAULT_ROUNDS); - ThrowIfInvalidRounds(rounds, alg); - return (unsigned int)rounds; - } -}; - -// ************** key length *************** - -//! to be inherited by keyed algorithms with fixed key length -template <unsigned int N, unsigned int IV_REQ = SimpleKeyingInterface::NOT_RESYNCHRONIZABLE, unsigned int IV_L = 0> -class FixedKeyLength -{ -public: - CRYPTOPP_CONSTANT(KEYLENGTH=N) - CRYPTOPP_CONSTANT(MIN_KEYLENGTH=N) - CRYPTOPP_CONSTANT(MAX_KEYLENGTH=N) - CRYPTOPP_CONSTANT(DEFAULT_KEYLENGTH=N) - CRYPTOPP_CONSTANT(IV_REQUIREMENT = IV_REQ) - CRYPTOPP_CONSTANT(IV_LENGTH = IV_L) - static size_t CRYPTOPP_API StaticGetValidKeyLength(size_t) {return KEYLENGTH;} -}; - -/// support query of variable key length, template parameters are default, min, max, multiple (default multiple 1) -template <unsigned int D, unsigned int N, unsigned int M, unsigned int Q = 1, unsigned int IV_REQ = SimpleKeyingInterface::NOT_RESYNCHRONIZABLE, unsigned int IV_L = 0> -class VariableKeyLength -{ - // make these private to avoid Doxygen documenting them in all derived classes - CRYPTOPP_COMPILE_ASSERT(Q > 0); - CRYPTOPP_COMPILE_ASSERT(N % Q == 0); - CRYPTOPP_COMPILE_ASSERT(M % Q == 0); - CRYPTOPP_COMPILE_ASSERT(N < M); - CRYPTOPP_COMPILE_ASSERT(D >= N); - CRYPTOPP_COMPILE_ASSERT(M >= D); - -public: - CRYPTOPP_CONSTANT(MIN_KEYLENGTH=N) - CRYPTOPP_CONSTANT(MAX_KEYLENGTH=M) - CRYPTOPP_CONSTANT(DEFAULT_KEYLENGTH=D) - CRYPTOPP_CONSTANT(KEYLENGTH_MULTIPLE=Q) - CRYPTOPP_CONSTANT(IV_REQUIREMENT=IV_REQ) - CRYPTOPP_CONSTANT(IV_LENGTH=IV_L) - - static size_t CRYPTOPP_API StaticGetValidKeyLength(size_t n) - { - if (n < (size_t)MIN_KEYLENGTH) - return MIN_KEYLENGTH; - else if (n > (size_t)MAX_KEYLENGTH) - return (size_t)MAX_KEYLENGTH; - else - { - n += KEYLENGTH_MULTIPLE-1; - return n - n%KEYLENGTH_MULTIPLE; - } - } -}; - -/// support query of key length that's the same as another class -template <class T, unsigned int IV_REQ = SimpleKeyingInterface::NOT_RESYNCHRONIZABLE, unsigned int IV_L = 0> -class SameKeyLengthAs -{ -public: - CRYPTOPP_CONSTANT(MIN_KEYLENGTH=T::MIN_KEYLENGTH) - CRYPTOPP_CONSTANT(MAX_KEYLENGTH=T::MAX_KEYLENGTH) - CRYPTOPP_CONSTANT(DEFAULT_KEYLENGTH=T::DEFAULT_KEYLENGTH) - CRYPTOPP_CONSTANT(IV_REQUIREMENT=IV_REQ) - CRYPTOPP_CONSTANT(IV_LENGTH=IV_L) - - static size_t CRYPTOPP_API StaticGetValidKeyLength(size_t keylength) - {return T::StaticGetValidKeyLength(keylength);} -}; - -// ************** implementation helper for SimpleKeyed *************** - -//! _ -template <class BASE, class INFO = BASE> -class CRYPTOPP_NO_VTABLE SimpleKeyingInterfaceImpl : public BASE -{ -public: - size_t MinKeyLength() const {return INFO::MIN_KEYLENGTH;} - size_t MaxKeyLength() const {return (size_t)INFO::MAX_KEYLENGTH;} - size_t DefaultKeyLength() const {return INFO::DEFAULT_KEYLENGTH;} - size_t GetValidKeyLength(size_t n) const {return INFO::StaticGetValidKeyLength(n);} - SimpleKeyingInterface::IV_Requirement IVRequirement() const {return (SimpleKeyingInterface::IV_Requirement)INFO::IV_REQUIREMENT;} - unsigned int IVSize() const {return INFO::IV_LENGTH;} -}; - -template <class INFO, class BASE = BlockCipher> -class CRYPTOPP_NO_VTABLE BlockCipherImpl : public AlgorithmImpl<SimpleKeyingInterfaceImpl<TwoBases<BASE, INFO> > > -{ -public: - unsigned int BlockSize() const {return this->BLOCKSIZE;} -}; - -//! _ -template <CipherDir DIR, class BASE> -class BlockCipherFinal : public ClonableImpl<BlockCipherFinal<DIR, BASE>, BASE> -{ -public: - BlockCipherFinal() {} - BlockCipherFinal(const byte *key) - {this->SetKey(key, this->DEFAULT_KEYLENGTH);} - BlockCipherFinal(const byte *key, size_t length) - {this->SetKey(key, length);} - BlockCipherFinal(const byte *key, size_t length, unsigned int rounds) - {this->SetKeyWithRounds(key, length, rounds);} - - bool IsForwardTransformation() const {return DIR == ENCRYPTION;} -}; - -//! _ -template <class BASE, class INFO = BASE> -class MessageAuthenticationCodeImpl : public AlgorithmImpl<SimpleKeyingInterfaceImpl<BASE, INFO>, INFO> -{ -}; - -//! _ -template <class BASE> -class MessageAuthenticationCodeFinal : public ClonableImpl<MessageAuthenticationCodeFinal<BASE>, MessageAuthenticationCodeImpl<BASE> > -{ -public: - MessageAuthenticationCodeFinal() {} - MessageAuthenticationCodeFinal(const byte *key) - {this->SetKey(key, this->DEFAULT_KEYLENGTH);} - MessageAuthenticationCodeFinal(const byte *key, size_t length) - {this->SetKey(key, length);} -}; - -// ************** documentation *************** - -//! These objects usually should not be used directly. See CipherModeDocumentation instead. -/*! Each class derived from this one defines two types, Encryption and Decryption, - both of which implement the BlockCipher interface. */ -struct BlockCipherDocumentation -{ - //! implements the BlockCipher interface - typedef BlockCipher Encryption; - //! implements the BlockCipher interface - typedef BlockCipher Decryption; -}; - -/*! \brief Each class derived from this one defines two types, Encryption and Decryption, - both of which implement the SymmetricCipher interface. Two types of classes derive - from this class: stream ciphers and block cipher modes. Stream ciphers can be used - alone, cipher mode classes need to be used with a block cipher. See CipherModeDocumentation - for more for information about using cipher modes and block ciphers. */ -struct SymmetricCipherDocumentation -{ - //! implements the SymmetricCipher interface - typedef SymmetricCipher Encryption; - //! implements the SymmetricCipher interface - typedef SymmetricCipher Decryption; -}; - -/*! \brief Each class derived from this one defines two types, Encryption and Decryption, - both of which implement the AuthenticatedSymmetricCipher interface. */ -struct AuthenticatedSymmetricCipherDocumentation -{ - //! implements the AuthenticatedSymmetricCipher interface - typedef AuthenticatedSymmetricCipher Encryption; - //! implements the AuthenticatedSymmetricCipher interface - typedef AuthenticatedSymmetricCipher Decryption; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/seed.cpp b/lib/cryptopp/seed.cpp deleted file mode 100644 index 101902dce..000000000 --- a/lib/cryptopp/seed.cpp +++ /dev/null @@ -1,104 +0,0 @@ -// seed.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "seed.h" -#include "misc.h" - -NAMESPACE_BEGIN(CryptoPP) - -static const word32 s_kc[16] = { - 0x9e3779b9, 0x3c6ef373, 0x78dde6e6, 0xf1bbcdcc, 0xe3779b99, 0xc6ef3733, 0x8dde6e67, 0x1bbcdccf, - 0x3779b99e, 0x6ef3733c, 0xdde6e678, 0xbbcdccf1, 0x779b99e3, 0xef3733c6, 0xde6e678d, 0xbcdccf1b}; - -static const byte s_s0[256] = { - 0xA9, 0x85, 0xD6, 0xD3, 0x54, 0x1D, 0xAC, 0x25, 0x5D, 0x43, 0x18, 0x1E, 0x51, 0xFC, 0xCA, 0x63, 0x28, - 0x44, 0x20, 0x9D, 0xE0, 0xE2, 0xC8, 0x17, 0xA5, 0x8F, 0x03, 0x7B, 0xBB, 0x13, 0xD2, 0xEE, 0x70, 0x8C, - 0x3F, 0xA8, 0x32, 0xDD, 0xF6, 0x74, 0xEC, 0x95, 0x0B, 0x57, 0x5C, 0x5B, 0xBD, 0x01, 0x24, 0x1C, 0x73, - 0x98, 0x10, 0xCC, 0xF2, 0xD9, 0x2C, 0xE7, 0x72, 0x83, 0x9B, 0xD1, 0x86, 0xC9, 0x60, 0x50, 0xA3, 0xEB, - 0x0D, 0xB6, 0x9E, 0x4F, 0xB7, 0x5A, 0xC6, 0x78, 0xA6, 0x12, 0xAF, 0xD5, 0x61, 0xC3, 0xB4, 0x41, 0x52, - 0x7D, 0x8D, 0x08, 0x1F, 0x99, 0x00, 0x19, 0x04, 0x53, 0xF7, 0xE1, 0xFD, 0x76, 0x2F, 0x27, 0xB0, 0x8B, - 0x0E, 0xAB, 0xA2, 0x6E, 0x93, 0x4D, 0x69, 0x7C, 0x09, 0x0A, 0xBF, 0xEF, 0xF3, 0xC5, 0x87, 0x14, 0xFE, - 0x64, 0xDE, 0x2E, 0x4B, 0x1A, 0x06, 0x21, 0x6B, 0x66, 0x02, 0xF5, 0x92, 0x8A, 0x0C, 0xB3, 0x7E, 0xD0, - 0x7A, 0x47, 0x96, 0xE5, 0x26, 0x80, 0xAD, 0xDF, 0xA1, 0x30, 0x37, 0xAE, 0x36, 0x15, 0x22, 0x38, 0xF4, - 0xA7, 0x45, 0x4C, 0x81, 0xE9, 0x84, 0x97, 0x35, 0xCB, 0xCE, 0x3C, 0x71, 0x11, 0xC7, 0x89, 0x75, 0xFB, - 0xDA, 0xF8, 0x94, 0x59, 0x82, 0xC4, 0xFF, 0x49, 0x39, 0x67, 0xC0, 0xCF, 0xD7, 0xB8, 0x0F, 0x8E, 0x42, - 0x23, 0x91, 0x6C, 0xDB, 0xA4, 0x34, 0xF1, 0x48, 0xC2, 0x6F, 0x3D, 0x2D, 0x40, 0xBE, 0x3E, 0xBC, 0xC1, - 0xAA, 0xBA, 0x4E, 0x55, 0x3B, 0xDC, 0x68, 0x7F, 0x9C, 0xD8, 0x4A, 0x56, 0x77, 0xA0, 0xED, 0x46, 0xB5, - 0x2B, 0x65, 0xFA, 0xE3, 0xB9, 0xB1, 0x9F, 0x5E, 0xF9, 0xE6, 0xB2, 0x31, 0xEA, 0x6D, 0x5F, 0xE4, 0xF0, - 0xCD, 0x88, 0x16, 0x3A, 0x58, 0xD4, 0x62, 0x29, 0x07, 0x33, 0xE8, 0x1B, 0x05, 0x79, 0x90, 0x6A, 0x2A, - 0x9A}; - -static const byte s_s1[256] = { - 0x38, 0xE8, 0x2D, 0xA6, 0xCF, 0xDE, 0xB3, 0xB8, 0xAF, 0x60, 0x55, 0xC7, 0x44, 0x6F, 0x6B, 0x5B, 0xC3, - 0x62, 0x33, 0xB5, 0x29, 0xA0, 0xE2, 0xA7, 0xD3, 0x91, 0x11, 0x06, 0x1C, 0xBC, 0x36, 0x4B, 0xEF, 0x88, - 0x6C, 0xA8, 0x17, 0xC4, 0x16, 0xF4, 0xC2, 0x45, 0xE1, 0xD6, 0x3F, 0x3D, 0x8E, 0x98, 0x28, 0x4E, 0xF6, - 0x3E, 0xA5, 0xF9, 0x0D, 0xDF, 0xD8, 0x2B, 0x66, 0x7A, 0x27, 0x2F, 0xF1, 0x72, 0x42, 0xD4, 0x41, 0xC0, - 0x73, 0x67, 0xAC, 0x8B, 0xF7, 0xAD, 0x80, 0x1F, 0xCA, 0x2C, 0xAA, 0x34, 0xD2, 0x0B, 0xEE, 0xE9, 0x5D, - 0x94, 0x18, 0xF8, 0x57, 0xAE, 0x08, 0xC5, 0x13, 0xCD, 0x86, 0xB9, 0xFF, 0x7D, 0xC1, 0x31, 0xF5, 0x8A, - 0x6A, 0xB1, 0xD1, 0x20, 0xD7, 0x02, 0x22, 0x04, 0x68, 0x71, 0x07, 0xDB, 0x9D, 0x99, 0x61, 0xBE, 0xE6, - 0x59, 0xDD, 0x51, 0x90, 0xDC, 0x9A, 0xA3, 0xAB, 0xD0, 0x81, 0x0F, 0x47, 0x1A, 0xE3, 0xEC, 0x8D, 0xBF, - 0x96, 0x7B, 0x5C, 0xA2, 0xA1, 0x63, 0x23, 0x4D, 0xC8, 0x9E, 0x9C, 0x3A, 0x0C, 0x2E, 0xBA, 0x6E, 0x9F, - 0x5A, 0xF2, 0x92, 0xF3, 0x49, 0x78, 0xCC, 0x15, 0xFB, 0x70, 0x75, 0x7F, 0x35, 0x10, 0x03, 0x64, 0x6D, - 0xC6, 0x74, 0xD5, 0xB4, 0xEA, 0x09, 0x76, 0x19, 0xFE, 0x40, 0x12, 0xE0, 0xBD, 0x05, 0xFA, 0x01, 0xF0, - 0x2A, 0x5E, 0xA9, 0x56, 0x43, 0x85, 0x14, 0x89, 0x9B, 0xB0, 0xE5, 0x48, 0x79, 0x97, 0xFC, 0x1E, 0x82, - 0x21, 0x8C, 0x1B, 0x5F, 0x77, 0x54, 0xB2, 0x1D, 0x25, 0x4F, 0x00, 0x46, 0xED, 0x58, 0x52, 0xEB, 0x7E, - 0xDA, 0xC9, 0xFD, 0x30, 0x95, 0x65, 0x3C, 0xB6, 0xE4, 0xBB, 0x7C, 0x0E, 0x50, 0x39, 0x26, 0x32, 0x84, - 0x69, 0x93, 0x37, 0xE7, 0x24, 0xA4, 0xCB, 0x53, 0x0A, 0x87, 0xD9, 0x4C, 0x83, 0x8F, 0xCE, 0x3B, 0x4A, - 0xB7}; - -#define SS0(x) ((s_s0[x]*0x01010101UL) & 0x3FCFF3FC) -#define SS1(x) ((s_s1[x]*0x01010101UL) & 0xFC3FCFF3) -#define SS2(x) ((s_s0[x]*0x01010101UL) & 0xF3FC3FCF) -#define SS3(x) ((s_s1[x]*0x01010101UL) & 0xCFF3FC3F) -#define G(x) (SS0(GETBYTE(x, 0)) ^ SS1(GETBYTE(x, 1)) ^ SS2(GETBYTE(x, 2)) ^ SS3(GETBYTE(x, 3))) - -void SEED::Base::UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs ¶ms) -{ - AssertValidKeyLength(length); - - word64 key01, key23; - GetBlock<word64, BigEndian> get(userKey); - get(key01)(key23); - word32 *k = m_k; - size_t kInc = 2; - if (!IsForwardTransformation()) - { - k = k+30; - kInc = 0-kInc; - } - - for (int i=0; i<ROUNDS; i++) - { - word32 t0 = word32(key01>>32) + word32(key23>>32) - s_kc[i]; - word32 t1 = word32(key01) - word32(key23) + s_kc[i]; - k[0] = G(t0); - k[1] = G(t1); - k+=kInc; - if (i&1) - key23 = rotlFixed<word64>(key23, 8); - else - key01 = rotrFixed<word64>(key01, 8); - } -} - -void SEED::Base::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ - typedef BlockGetAndPut<word32, BigEndian> Block; - word32 a0, a1, b0, b1, t0, t1; - Block::Get(inBlock)(a0)(a1)(b0)(b1); - - for (int i=0; i<ROUNDS; i+=2) - { - t0 = b0 ^ m_k[2*i+0]; t1 = b1 ^ m_k[2*i+1] ^ t0; - t1 = G(t1); t0 += t1; t0 = G(t0); t1 += t0; t1 = G(t1); - a0 ^= t0 + t1; a1 ^= t1; - - t0 = a0 ^ m_k[2*i+2]; t1 = a1 ^ m_k[2*i+3] ^ t0; - t1 = G(t1); t0 += t1; t0 = G(t0); t1 += t0; t1 = G(t1); - b0 ^= t0 + t1; b1 ^= t1; - } - - Block::Put(xorBlock, outBlock)(b0)(b1)(a0)(a1); -} - -NAMESPACE_END diff --git a/lib/cryptopp/seed.h b/lib/cryptopp/seed.h deleted file mode 100644 index 871284de7..000000000 --- a/lib/cryptopp/seed.h +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef CRYPTOPP_SEED_H -#define CRYPTOPP_SEED_H - -/** \file -*/ - -#include "seckey.h" -#include "secblock.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -struct SEED_Info : public FixedBlockSize<16>, public FixedKeyLength<16>, public FixedRounds<16> -{ - static const char *StaticAlgorithmName() {return "SEED";} -}; - -/// <a href="http://www.cryptolounge.org/wiki/SEED">SEED</a> -class SEED : public SEED_Info, public BlockCipherDocumentation -{ - class CRYPTOPP_NO_VTABLE Base : public BlockCipherImpl<SEED_Info> - { - public: - void UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs ¶ms); - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; - - protected: - FixedSizeSecBlock<word32, 32> m_k; - }; - -public: - typedef BlockCipherFinal<ENCRYPTION, Base> Encryption; - typedef BlockCipherFinal<DECRYPTION, Base> Decryption; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/sha.cpp b/lib/cryptopp/sha.cpp deleted file mode 100644 index df947ad16..000000000 --- a/lib/cryptopp/sha.cpp +++ /dev/null @@ -1,900 +0,0 @@ -// sha.cpp - modified by Wei Dai from Steve Reid's public domain sha1.c - -// Steve Reid implemented SHA-1. Wei Dai implemented SHA-2. -// Both are in the public domain. - -// use "cl /EP /P /DCRYPTOPP_GENERATE_X64_MASM sha.cpp" to generate MASM code - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS -#ifndef CRYPTOPP_GENERATE_X64_MASM - -#include "sha.h" -#include "misc.h" -#include "cpu.h" - -NAMESPACE_BEGIN(CryptoPP) - -// start of Steve Reid's code - -#define blk0(i) (W[i] = data[i]) -#define blk1(i) (W[i&15] = rotlFixed(W[(i+13)&15]^W[(i+8)&15]^W[(i+2)&15]^W[i&15],1)) - -void SHA1::InitState(HashWordType *state) -{ - state[0] = 0x67452301L; - state[1] = 0xEFCDAB89L; - state[2] = 0x98BADCFEL; - state[3] = 0x10325476L; - state[4] = 0xC3D2E1F0L; -} - -#define f1(x,y,z) (z^(x&(y^z))) -#define f2(x,y,z) (x^y^z) -#define f3(x,y,z) ((x&y)|(z&(x|y))) -#define f4(x,y,z) (x^y^z) - -/* (R0+R1), R2, R3, R4 are the different operations used in SHA1 */ -#define R0(v,w,x,y,z,i) z+=f1(w,x,y)+blk0(i)+0x5A827999+rotlFixed(v,5);w=rotlFixed(w,30); -#define R1(v,w,x,y,z,i) z+=f1(w,x,y)+blk1(i)+0x5A827999+rotlFixed(v,5);w=rotlFixed(w,30); -#define R2(v,w,x,y,z,i) z+=f2(w,x,y)+blk1(i)+0x6ED9EBA1+rotlFixed(v,5);w=rotlFixed(w,30); -#define R3(v,w,x,y,z,i) z+=f3(w,x,y)+blk1(i)+0x8F1BBCDC+rotlFixed(v,5);w=rotlFixed(w,30); -#define R4(v,w,x,y,z,i) z+=f4(w,x,y)+blk1(i)+0xCA62C1D6+rotlFixed(v,5);w=rotlFixed(w,30); - -void SHA1::Transform(word32 *state, const word32 *data) -{ - word32 W[16]; - /* Copy context->state[] to working vars */ - word32 a = state[0]; - word32 b = state[1]; - word32 c = state[2]; - word32 d = state[3]; - word32 e = state[4]; - /* 4 rounds of 20 operations each. Loop unrolled. */ - R0(a,b,c,d,e, 0); R0(e,a,b,c,d, 1); R0(d,e,a,b,c, 2); R0(c,d,e,a,b, 3); - R0(b,c,d,e,a, 4); R0(a,b,c,d,e, 5); R0(e,a,b,c,d, 6); R0(d,e,a,b,c, 7); - R0(c,d,e,a,b, 8); R0(b,c,d,e,a, 9); R0(a,b,c,d,e,10); R0(e,a,b,c,d,11); - R0(d,e,a,b,c,12); R0(c,d,e,a,b,13); R0(b,c,d,e,a,14); R0(a,b,c,d,e,15); - R1(e,a,b,c,d,16); R1(d,e,a,b,c,17); R1(c,d,e,a,b,18); R1(b,c,d,e,a,19); - R2(a,b,c,d,e,20); R2(e,a,b,c,d,21); R2(d,e,a,b,c,22); R2(c,d,e,a,b,23); - R2(b,c,d,e,a,24); R2(a,b,c,d,e,25); R2(e,a,b,c,d,26); R2(d,e,a,b,c,27); - R2(c,d,e,a,b,28); R2(b,c,d,e,a,29); R2(a,b,c,d,e,30); R2(e,a,b,c,d,31); - R2(d,e,a,b,c,32); R2(c,d,e,a,b,33); R2(b,c,d,e,a,34); R2(a,b,c,d,e,35); - R2(e,a,b,c,d,36); R2(d,e,a,b,c,37); R2(c,d,e,a,b,38); R2(b,c,d,e,a,39); - R3(a,b,c,d,e,40); R3(e,a,b,c,d,41); R3(d,e,a,b,c,42); R3(c,d,e,a,b,43); - R3(b,c,d,e,a,44); R3(a,b,c,d,e,45); R3(e,a,b,c,d,46); R3(d,e,a,b,c,47); - R3(c,d,e,a,b,48); R3(b,c,d,e,a,49); R3(a,b,c,d,e,50); R3(e,a,b,c,d,51); - R3(d,e,a,b,c,52); R3(c,d,e,a,b,53); R3(b,c,d,e,a,54); R3(a,b,c,d,e,55); - R3(e,a,b,c,d,56); R3(d,e,a,b,c,57); R3(c,d,e,a,b,58); R3(b,c,d,e,a,59); - R4(a,b,c,d,e,60); R4(e,a,b,c,d,61); R4(d,e,a,b,c,62); R4(c,d,e,a,b,63); - R4(b,c,d,e,a,64); R4(a,b,c,d,e,65); R4(e,a,b,c,d,66); R4(d,e,a,b,c,67); - R4(c,d,e,a,b,68); R4(b,c,d,e,a,69); R4(a,b,c,d,e,70); R4(e,a,b,c,d,71); - R4(d,e,a,b,c,72); R4(c,d,e,a,b,73); R4(b,c,d,e,a,74); R4(a,b,c,d,e,75); - R4(e,a,b,c,d,76); R4(d,e,a,b,c,77); R4(c,d,e,a,b,78); R4(b,c,d,e,a,79); - /* Add the working vars back into context.state[] */ - state[0] += a; - state[1] += b; - state[2] += c; - state[3] += d; - state[4] += e; -} - -// end of Steve Reid's code - -// ************************************************************* - -void SHA224::InitState(HashWordType *state) -{ - static const word32 s[8] = {0xc1059ed8, 0x367cd507, 0x3070dd17, 0xf70e5939, 0xffc00b31, 0x68581511, 0x64f98fa7, 0xbefa4fa4}; - memcpy(state, s, sizeof(s)); -} - -void SHA256::InitState(HashWordType *state) -{ - static const word32 s[8] = {0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a, 0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19}; - memcpy(state, s, sizeof(s)); -} - -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE -CRYPTOPP_ALIGN_DATA(16) extern const word32 SHA256_K[64] CRYPTOPP_SECTION_ALIGN16 = { -#else -extern const word32 SHA256_K[64] = { -#endif - 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, - 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5, - 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, - 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, - 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, - 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da, - 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, - 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967, - 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, - 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, - 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, - 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070, - 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, - 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3, - 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, - 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2 -}; - -#endif // #ifndef CRYPTOPP_GENERATE_X64_MASM - -#if defined(CRYPTOPP_X86_ASM_AVAILABLE) || defined(CRYPTOPP_GENERATE_X64_MASM) - -#pragma warning(disable: 4731) // frame pointer register 'ebp' modified by inline assembly code - -static void CRYPTOPP_FASTCALL X86_SHA256_HashBlocks(word32 *state, const word32 *data, size_t len -#if defined(_MSC_VER) && (_MSC_VER == 1200) - , ... // VC60 workaround: prevent VC 6 from inlining this function -#endif - ) -{ -#if defined(_MSC_VER) && (_MSC_VER == 1200) - AS2(mov ecx, [state]) - AS2(mov edx, [data]) -#endif - - #define LOCALS_SIZE 8*4 + 16*4 + 4*WORD_SZ - #define H(i) [BASE+ASM_MOD(1024+7-(i),8)*4] - #define G(i) H(i+1) - #define F(i) H(i+2) - #define E(i) H(i+3) - #define D(i) H(i+4) - #define C(i) H(i+5) - #define B(i) H(i+6) - #define A(i) H(i+7) - #define Wt(i) BASE+8*4+ASM_MOD(1024+15-(i),16)*4 - #define Wt_2(i) Wt((i)-2) - #define Wt_15(i) Wt((i)-15) - #define Wt_7(i) Wt((i)-7) - #define K_END [BASE+8*4+16*4+0*WORD_SZ] - #define STATE_SAVE [BASE+8*4+16*4+1*WORD_SZ] - #define DATA_SAVE [BASE+8*4+16*4+2*WORD_SZ] - #define DATA_END [BASE+8*4+16*4+3*WORD_SZ] - #define Kt(i) WORD_REG(si)+(i)*4 -#if CRYPTOPP_BOOL_X86 - #define BASE esp+4 -#elif defined(__GNUC__) - #define BASE r8 -#else - #define BASE rsp -#endif - -#define RA0(i, edx, edi) \ - AS2( add edx, [Kt(i)] )\ - AS2( add edx, [Wt(i)] )\ - AS2( add edx, H(i) )\ - -#define RA1(i, edx, edi) - -#define RB0(i, edx, edi) - -#define RB1(i, edx, edi) \ - AS2( mov AS_REG_7d, [Wt_2(i)] )\ - AS2( mov edi, [Wt_15(i)])\ - AS2( mov ebx, AS_REG_7d )\ - AS2( shr AS_REG_7d, 10 )\ - AS2( ror ebx, 17 )\ - AS2( xor AS_REG_7d, ebx )\ - AS2( ror ebx, 2 )\ - AS2( xor ebx, AS_REG_7d )/* s1(W_t-2) */\ - AS2( add ebx, [Wt_7(i)])\ - AS2( mov AS_REG_7d, edi )\ - AS2( shr AS_REG_7d, 3 )\ - AS2( ror edi, 7 )\ - AS2( add ebx, [Wt(i)])/* s1(W_t-2) + W_t-7 + W_t-16 */\ - AS2( xor AS_REG_7d, edi )\ - AS2( add edx, [Kt(i)])\ - AS2( ror edi, 11 )\ - AS2( add edx, H(i) )\ - AS2( xor AS_REG_7d, edi )/* s0(W_t-15) */\ - AS2( add AS_REG_7d, ebx )/* W_t = s1(W_t-2) + W_t-7 + s0(W_t-15) W_t-16*/\ - AS2( mov [Wt(i)], AS_REG_7d)\ - AS2( add edx, AS_REG_7d )\ - -#define ROUND(i, r, eax, ecx, edi, edx)\ - /* in: edi = E */\ - /* unused: eax, ecx, temp: ebx, AS_REG_7d, out: edx = T1 */\ - AS2( mov edx, F(i) )\ - AS2( xor edx, G(i) )\ - AS2( and edx, edi )\ - AS2( xor edx, G(i) )/* Ch(E,F,G) = (G^(E&(F^G))) */\ - AS2( mov AS_REG_7d, edi )\ - AS2( ror edi, 6 )\ - AS2( ror AS_REG_7d, 25 )\ - RA##r(i, edx, edi )/* H + Wt + Kt + Ch(E,F,G) */\ - AS2( xor AS_REG_7d, edi )\ - AS2( ror edi, 5 )\ - AS2( xor AS_REG_7d, edi )/* S1(E) */\ - AS2( add edx, AS_REG_7d )/* T1 = S1(E) + Ch(E,F,G) + H + Wt + Kt */\ - RB##r(i, edx, edi )/* H + Wt + Kt + Ch(E,F,G) */\ - /* in: ecx = A, eax = B^C, edx = T1 */\ - /* unused: edx, temp: ebx, AS_REG_7d, out: eax = A, ecx = B^C, edx = E */\ - AS2( mov ebx, ecx )\ - AS2( xor ecx, B(i) )/* A^B */\ - AS2( and eax, ecx )\ - AS2( xor eax, B(i) )/* Maj(A,B,C) = B^((A^B)&(B^C) */\ - AS2( mov AS_REG_7d, ebx )\ - AS2( ror ebx, 2 )\ - AS2( add eax, edx )/* T1 + Maj(A,B,C) */\ - AS2( add edx, D(i) )\ - AS2( mov D(i), edx )\ - AS2( ror AS_REG_7d, 22 )\ - AS2( xor AS_REG_7d, ebx )\ - AS2( ror ebx, 11 )\ - AS2( xor AS_REG_7d, ebx )\ - AS2( add eax, AS_REG_7d )/* T1 + S0(A) + Maj(A,B,C) */\ - AS2( mov H(i), eax )\ - -#define SWAP_COPY(i) \ - AS2( mov WORD_REG(bx), [WORD_REG(dx)+i*WORD_SZ])\ - AS1( bswap WORD_REG(bx))\ - AS2( mov [Wt(i*(1+CRYPTOPP_BOOL_X64)+CRYPTOPP_BOOL_X64)], WORD_REG(bx)) - -#if defined(__GNUC__) - #if CRYPTOPP_BOOL_X64 - FixedSizeAlignedSecBlock<byte, LOCALS_SIZE> workspace; - #endif - __asm__ __volatile__ - ( - #if CRYPTOPP_BOOL_X64 - "lea %4, %%r8;" - #endif - ".intel_syntax noprefix;" -#elif defined(CRYPTOPP_GENERATE_X64_MASM) - ALIGN 8 - X86_SHA256_HashBlocks PROC FRAME - rex_push_reg rsi - push_reg rdi - push_reg rbx - push_reg rbp - alloc_stack(LOCALS_SIZE+8) - .endprolog - mov rdi, r8 - lea rsi, [?SHA256_K@CryptoPP@@3QBIB + 48*4] -#endif - -#if CRYPTOPP_BOOL_X86 - #ifndef __GNUC__ - AS2( mov edi, [len]) - AS2( lea WORD_REG(si), [SHA256_K+48*4]) - #endif - #if !defined(_MSC_VER) || (_MSC_VER < 1400) - AS_PUSH_IF86(bx) - #endif - - AS_PUSH_IF86(bp) - AS2( mov ebx, esp) - AS2( and esp, -16) - AS2( sub WORD_REG(sp), LOCALS_SIZE) - AS_PUSH_IF86(bx) -#endif - AS2( mov STATE_SAVE, WORD_REG(cx)) - AS2( mov DATA_SAVE, WORD_REG(dx)) - AS2( lea WORD_REG(ax), [WORD_REG(di) + WORD_REG(dx)]) - AS2( mov DATA_END, WORD_REG(ax)) - AS2( mov K_END, WORD_REG(si)) - -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE -#if CRYPTOPP_BOOL_X86 - AS2( test edi, 1) - ASJ( jnz, 2, f) - AS1( dec DWORD PTR K_END) -#endif - AS2( movdqa xmm0, XMMWORD_PTR [WORD_REG(cx)+0*16]) - AS2( movdqa xmm1, XMMWORD_PTR [WORD_REG(cx)+1*16]) -#endif - -#if CRYPTOPP_BOOL_X86 -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE - ASJ( jmp, 0, f) -#endif - ASL(2) // non-SSE2 - AS2( mov esi, ecx) - AS2( lea edi, A(0)) - AS2( mov ecx, 8) - AS1( rep movsd) - AS2( mov esi, K_END) - ASJ( jmp, 3, f) -#endif - -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE - ASL(0) - AS2( movdqa E(0), xmm1) - AS2( movdqa A(0), xmm0) -#endif -#if CRYPTOPP_BOOL_X86 - ASL(3) -#endif - AS2( sub WORD_REG(si), 48*4) - SWAP_COPY(0) SWAP_COPY(1) SWAP_COPY(2) SWAP_COPY(3) - SWAP_COPY(4) SWAP_COPY(5) SWAP_COPY(6) SWAP_COPY(7) -#if CRYPTOPP_BOOL_X86 - SWAP_COPY(8) SWAP_COPY(9) SWAP_COPY(10) SWAP_COPY(11) - SWAP_COPY(12) SWAP_COPY(13) SWAP_COPY(14) SWAP_COPY(15) -#endif - AS2( mov edi, E(0)) // E - AS2( mov eax, B(0)) // B - AS2( xor eax, C(0)) // B^C - AS2( mov ecx, A(0)) // A - - ROUND(0, 0, eax, ecx, edi, edx) - ROUND(1, 0, ecx, eax, edx, edi) - ROUND(2, 0, eax, ecx, edi, edx) - ROUND(3, 0, ecx, eax, edx, edi) - ROUND(4, 0, eax, ecx, edi, edx) - ROUND(5, 0, ecx, eax, edx, edi) - ROUND(6, 0, eax, ecx, edi, edx) - ROUND(7, 0, ecx, eax, edx, edi) - ROUND(8, 0, eax, ecx, edi, edx) - ROUND(9, 0, ecx, eax, edx, edi) - ROUND(10, 0, eax, ecx, edi, edx) - ROUND(11, 0, ecx, eax, edx, edi) - ROUND(12, 0, eax, ecx, edi, edx) - ROUND(13, 0, ecx, eax, edx, edi) - ROUND(14, 0, eax, ecx, edi, edx) - ROUND(15, 0, ecx, eax, edx, edi) - - ASL(1) - AS2(add WORD_REG(si), 4*16) - ROUND(0, 1, eax, ecx, edi, edx) - ROUND(1, 1, ecx, eax, edx, edi) - ROUND(2, 1, eax, ecx, edi, edx) - ROUND(3, 1, ecx, eax, edx, edi) - ROUND(4, 1, eax, ecx, edi, edx) - ROUND(5, 1, ecx, eax, edx, edi) - ROUND(6, 1, eax, ecx, edi, edx) - ROUND(7, 1, ecx, eax, edx, edi) - ROUND(8, 1, eax, ecx, edi, edx) - ROUND(9, 1, ecx, eax, edx, edi) - ROUND(10, 1, eax, ecx, edi, edx) - ROUND(11, 1, ecx, eax, edx, edi) - ROUND(12, 1, eax, ecx, edi, edx) - ROUND(13, 1, ecx, eax, edx, edi) - ROUND(14, 1, eax, ecx, edi, edx) - ROUND(15, 1, ecx, eax, edx, edi) - AS2( cmp WORD_REG(si), K_END) - ASJ( jb, 1, b) - - AS2( mov WORD_REG(dx), DATA_SAVE) - AS2( add WORD_REG(dx), 64) - AS2( mov AS_REG_7, STATE_SAVE) - AS2( mov DATA_SAVE, WORD_REG(dx)) - -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE -#if CRYPTOPP_BOOL_X86 - AS2( test DWORD PTR K_END, 1) - ASJ( jz, 4, f) -#endif - AS2( movdqa xmm1, XMMWORD_PTR [AS_REG_7+1*16]) - AS2( movdqa xmm0, XMMWORD_PTR [AS_REG_7+0*16]) - AS2( paddd xmm1, E(0)) - AS2( paddd xmm0, A(0)) - AS2( movdqa [AS_REG_7+1*16], xmm1) - AS2( movdqa [AS_REG_7+0*16], xmm0) - AS2( cmp WORD_REG(dx), DATA_END) - ASJ( jb, 0, b) -#endif - -#if CRYPTOPP_BOOL_X86 -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE - ASJ( jmp, 5, f) - ASL(4) // non-SSE2 -#endif - AS2( add [AS_REG_7+0*4], ecx) // A - AS2( add [AS_REG_7+4*4], edi) // E - AS2( mov eax, B(0)) - AS2( mov ebx, C(0)) - AS2( mov ecx, D(0)) - AS2( add [AS_REG_7+1*4], eax) - AS2( add [AS_REG_7+2*4], ebx) - AS2( add [AS_REG_7+3*4], ecx) - AS2( mov eax, F(0)) - AS2( mov ebx, G(0)) - AS2( mov ecx, H(0)) - AS2( add [AS_REG_7+5*4], eax) - AS2( add [AS_REG_7+6*4], ebx) - AS2( add [AS_REG_7+7*4], ecx) - AS2( mov ecx, AS_REG_7d) - AS2( cmp WORD_REG(dx), DATA_END) - ASJ( jb, 2, b) -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE - ASL(5) -#endif -#endif - - AS_POP_IF86(sp) - AS_POP_IF86(bp) - #if !defined(_MSC_VER) || (_MSC_VER < 1400) - AS_POP_IF86(bx) - #endif - -#ifdef CRYPTOPP_GENERATE_X64_MASM - add rsp, LOCALS_SIZE+8 - pop rbp - pop rbx - pop rdi - pop rsi - ret - X86_SHA256_HashBlocks ENDP -#endif - -#ifdef __GNUC__ - ".att_syntax prefix;" - : - : "c" (state), "d" (data), "S" (SHA256_K+48), "D" (len) - #if CRYPTOPP_BOOL_X64 - , "m" (workspace[0]) - #endif - : "memory", "cc", "%eax" - #if CRYPTOPP_BOOL_X64 - , "%rbx", "%r8", "%r10" - #endif - ); -#endif -} - -#endif // #if defined(CRYPTOPP_X86_ASM_AVAILABLE) || defined(CRYPTOPP_GENERATE_X64_MASM) - -#ifndef CRYPTOPP_GENERATE_X64_MASM - -#ifdef CRYPTOPP_X64_MASM_AVAILABLE -extern "C" { -void CRYPTOPP_FASTCALL X86_SHA256_HashBlocks(word32 *state, const word32 *data, size_t len); -} -#endif - -#if defined(CRYPTOPP_X86_ASM_AVAILABLE) || defined(CRYPTOPP_X64_MASM_AVAILABLE) - -size_t SHA256::HashMultipleBlocks(const word32 *input, size_t length) -{ - X86_SHA256_HashBlocks(m_state, input, (length&(size_t(0)-BLOCKSIZE)) - !HasSSE2()); - return length % BLOCKSIZE; -} - -size_t SHA224::HashMultipleBlocks(const word32 *input, size_t length) -{ - X86_SHA256_HashBlocks(m_state, input, (length&(size_t(0)-BLOCKSIZE)) - !HasSSE2()); - return length % BLOCKSIZE; -} - -#endif - -#define blk2(i) (W[i&15]+=s1(W[(i-2)&15])+W[(i-7)&15]+s0(W[(i-15)&15])) - -#define Ch(x,y,z) (z^(x&(y^z))) -#define Maj(x,y,z) (y^((x^y)&(y^z))) - -#define a(i) T[(0-i)&7] -#define b(i) T[(1-i)&7] -#define c(i) T[(2-i)&7] -#define d(i) T[(3-i)&7] -#define e(i) T[(4-i)&7] -#define f(i) T[(5-i)&7] -#define g(i) T[(6-i)&7] -#define h(i) T[(7-i)&7] - -#define R(i) h(i)+=S1(e(i))+Ch(e(i),f(i),g(i))+SHA256_K[i+j]+(j?blk2(i):blk0(i));\ - d(i)+=h(i);h(i)+=S0(a(i))+Maj(a(i),b(i),c(i)) - -// for SHA256 -#define S0(x) (rotrFixed(x,2)^rotrFixed(x,13)^rotrFixed(x,22)) -#define S1(x) (rotrFixed(x,6)^rotrFixed(x,11)^rotrFixed(x,25)) -#define s0(x) (rotrFixed(x,7)^rotrFixed(x,18)^(x>>3)) -#define s1(x) (rotrFixed(x,17)^rotrFixed(x,19)^(x>>10)) - -void SHA256::Transform(word32 *state, const word32 *data) -{ - word32 W[16]; -#if defined(CRYPTOPP_X86_ASM_AVAILABLE) || defined(CRYPTOPP_X64_MASM_AVAILABLE) - // this byte reverse is a waste of time, but this function is only called by MDC - ByteReverse(W, data, BLOCKSIZE); - X86_SHA256_HashBlocks(state, W, BLOCKSIZE - !HasSSE2()); -#else - word32 T[8]; - /* Copy context->state[] to working vars */ - memcpy(T, state, sizeof(T)); - /* 64 operations, partially loop unrolled */ - for (unsigned int j=0; j<64; j+=16) - { - R( 0); R( 1); R( 2); R( 3); - R( 4); R( 5); R( 6); R( 7); - R( 8); R( 9); R(10); R(11); - R(12); R(13); R(14); R(15); - } - /* Add the working vars back into context.state[] */ - state[0] += a(0); - state[1] += b(0); - state[2] += c(0); - state[3] += d(0); - state[4] += e(0); - state[5] += f(0); - state[6] += g(0); - state[7] += h(0); -#endif -} - -/* -// smaller but slower -void SHA256::Transform(word32 *state, const word32 *data) -{ - word32 T[20]; - word32 W[32]; - unsigned int i = 0, j = 0; - word32 *t = T+8; - - memcpy(t, state, 8*4); - word32 e = t[4], a = t[0]; - - do - { - word32 w = data[j]; - W[j] = w; - w += SHA256_K[j]; - w += t[7]; - w += S1(e); - w += Ch(e, t[5], t[6]); - e = t[3] + w; - t[3] = t[3+8] = e; - w += S0(t[0]); - a = w + Maj(a, t[1], t[2]); - t[-1] = t[7] = a; - --t; - ++j; - if (j%8 == 0) - t += 8; - } while (j<16); - - do - { - i = j&0xf; - word32 w = s1(W[i+16-2]) + s0(W[i+16-15]) + W[i] + W[i+16-7]; - W[i+16] = W[i] = w; - w += SHA256_K[j]; - w += t[7]; - w += S1(e); - w += Ch(e, t[5], t[6]); - e = t[3] + w; - t[3] = t[3+8] = e; - w += S0(t[0]); - a = w + Maj(a, t[1], t[2]); - t[-1] = t[7] = a; - - w = s1(W[(i+1)+16-2]) + s0(W[(i+1)+16-15]) + W[(i+1)] + W[(i+1)+16-7]; - W[(i+1)+16] = W[(i+1)] = w; - w += SHA256_K[j+1]; - w += (t-1)[7]; - w += S1(e); - w += Ch(e, (t-1)[5], (t-1)[6]); - e = (t-1)[3] + w; - (t-1)[3] = (t-1)[3+8] = e; - w += S0((t-1)[0]); - a = w + Maj(a, (t-1)[1], (t-1)[2]); - (t-1)[-1] = (t-1)[7] = a; - - t-=2; - j+=2; - if (j%8 == 0) - t += 8; - } while (j<64); - - state[0] += a; - state[1] += t[1]; - state[2] += t[2]; - state[3] += t[3]; - state[4] += e; - state[5] += t[5]; - state[6] += t[6]; - state[7] += t[7]; -} -*/ - -#undef S0 -#undef S1 -#undef s0 -#undef s1 -#undef R - -// ************************************************************* - -void SHA384::InitState(HashWordType *state) -{ - static const word64 s[8] = { - W64LIT(0xcbbb9d5dc1059ed8), W64LIT(0x629a292a367cd507), - W64LIT(0x9159015a3070dd17), W64LIT(0x152fecd8f70e5939), - W64LIT(0x67332667ffc00b31), W64LIT(0x8eb44a8768581511), - W64LIT(0xdb0c2e0d64f98fa7), W64LIT(0x47b5481dbefa4fa4)}; - memcpy(state, s, sizeof(s)); -} - -void SHA512::InitState(HashWordType *state) -{ - static const word64 s[8] = { - W64LIT(0x6a09e667f3bcc908), W64LIT(0xbb67ae8584caa73b), - W64LIT(0x3c6ef372fe94f82b), W64LIT(0xa54ff53a5f1d36f1), - W64LIT(0x510e527fade682d1), W64LIT(0x9b05688c2b3e6c1f), - W64LIT(0x1f83d9abfb41bd6b), W64LIT(0x5be0cd19137e2179)}; - memcpy(state, s, sizeof(s)); -} - -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE && CRYPTOPP_BOOL_X86 -CRYPTOPP_ALIGN_DATA(16) static const word64 SHA512_K[80] CRYPTOPP_SECTION_ALIGN16 = { -#else -static const word64 SHA512_K[80] = { -#endif - W64LIT(0x428a2f98d728ae22), W64LIT(0x7137449123ef65cd), - W64LIT(0xb5c0fbcfec4d3b2f), W64LIT(0xe9b5dba58189dbbc), - W64LIT(0x3956c25bf348b538), W64LIT(0x59f111f1b605d019), - W64LIT(0x923f82a4af194f9b), W64LIT(0xab1c5ed5da6d8118), - W64LIT(0xd807aa98a3030242), W64LIT(0x12835b0145706fbe), - W64LIT(0x243185be4ee4b28c), W64LIT(0x550c7dc3d5ffb4e2), - W64LIT(0x72be5d74f27b896f), W64LIT(0x80deb1fe3b1696b1), - W64LIT(0x9bdc06a725c71235), W64LIT(0xc19bf174cf692694), - W64LIT(0xe49b69c19ef14ad2), W64LIT(0xefbe4786384f25e3), - W64LIT(0x0fc19dc68b8cd5b5), W64LIT(0x240ca1cc77ac9c65), - W64LIT(0x2de92c6f592b0275), W64LIT(0x4a7484aa6ea6e483), - W64LIT(0x5cb0a9dcbd41fbd4), W64LIT(0x76f988da831153b5), - W64LIT(0x983e5152ee66dfab), W64LIT(0xa831c66d2db43210), - W64LIT(0xb00327c898fb213f), W64LIT(0xbf597fc7beef0ee4), - W64LIT(0xc6e00bf33da88fc2), W64LIT(0xd5a79147930aa725), - W64LIT(0x06ca6351e003826f), W64LIT(0x142929670a0e6e70), - W64LIT(0x27b70a8546d22ffc), W64LIT(0x2e1b21385c26c926), - W64LIT(0x4d2c6dfc5ac42aed), W64LIT(0x53380d139d95b3df), - W64LIT(0x650a73548baf63de), W64LIT(0x766a0abb3c77b2a8), - W64LIT(0x81c2c92e47edaee6), W64LIT(0x92722c851482353b), - W64LIT(0xa2bfe8a14cf10364), W64LIT(0xa81a664bbc423001), - W64LIT(0xc24b8b70d0f89791), W64LIT(0xc76c51a30654be30), - W64LIT(0xd192e819d6ef5218), W64LIT(0xd69906245565a910), - W64LIT(0xf40e35855771202a), W64LIT(0x106aa07032bbd1b8), - W64LIT(0x19a4c116b8d2d0c8), W64LIT(0x1e376c085141ab53), - W64LIT(0x2748774cdf8eeb99), W64LIT(0x34b0bcb5e19b48a8), - W64LIT(0x391c0cb3c5c95a63), W64LIT(0x4ed8aa4ae3418acb), - W64LIT(0x5b9cca4f7763e373), W64LIT(0x682e6ff3d6b2b8a3), - W64LIT(0x748f82ee5defb2fc), W64LIT(0x78a5636f43172f60), - W64LIT(0x84c87814a1f0ab72), W64LIT(0x8cc702081a6439ec), - W64LIT(0x90befffa23631e28), W64LIT(0xa4506cebde82bde9), - W64LIT(0xbef9a3f7b2c67915), W64LIT(0xc67178f2e372532b), - W64LIT(0xca273eceea26619c), W64LIT(0xd186b8c721c0c207), - W64LIT(0xeada7dd6cde0eb1e), W64LIT(0xf57d4f7fee6ed178), - W64LIT(0x06f067aa72176fba), W64LIT(0x0a637dc5a2c898a6), - W64LIT(0x113f9804bef90dae), W64LIT(0x1b710b35131c471b), - W64LIT(0x28db77f523047d84), W64LIT(0x32caab7b40c72493), - W64LIT(0x3c9ebe0a15c9bebc), W64LIT(0x431d67c49c100d4c), - W64LIT(0x4cc5d4becb3e42b6), W64LIT(0x597f299cfc657e2a), - W64LIT(0x5fcb6fab3ad6faec), W64LIT(0x6c44198c4a475817) -}; - -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE && CRYPTOPP_BOOL_X86 -// put assembly version in separate function, otherwise MSVC 2005 SP1 doesn't generate correct code for the non-assembly version -CRYPTOPP_NAKED static void CRYPTOPP_FASTCALL SHA512_SSE2_Transform(word64 *state, const word64 *data) -{ -#ifdef __GNUC__ - __asm__ __volatile__ - ( - ".intel_syntax noprefix;" - AS1( push ebx) - AS2( mov ebx, eax) -#else - AS1( push ebx) - AS1( push esi) - AS1( push edi) - AS2( lea ebx, SHA512_K) -#endif - - AS2( mov eax, esp) - AS2( and esp, 0xfffffff0) - AS2( sub esp, 27*16) // 17*16 for expanded data, 20*8 for state - AS1( push eax) - AS2( xor eax, eax) - AS2( lea edi, [esp+4+8*8]) // start at middle of state buffer. will decrement pointer each round to avoid copying - AS2( lea esi, [esp+4+20*8+8]) // 16-byte alignment, then add 8 - - AS2( movdqa xmm0, [ecx+0*16]) - AS2( movdq2q mm4, xmm0) - AS2( movdqa [edi+0*16], xmm0) - AS2( movdqa xmm0, [ecx+1*16]) - AS2( movdqa [edi+1*16], xmm0) - AS2( movdqa xmm0, [ecx+2*16]) - AS2( movdq2q mm5, xmm0) - AS2( movdqa [edi+2*16], xmm0) - AS2( movdqa xmm0, [ecx+3*16]) - AS2( movdqa [edi+3*16], xmm0) - ASJ( jmp, 0, f) - -#define SSE2_S0_S1(r, a, b, c) \ - AS2( movq mm6, r)\ - AS2( psrlq r, a)\ - AS2( movq mm7, r)\ - AS2( psllq mm6, 64-c)\ - AS2( pxor mm7, mm6)\ - AS2( psrlq r, b-a)\ - AS2( pxor mm7, r)\ - AS2( psllq mm6, c-b)\ - AS2( pxor mm7, mm6)\ - AS2( psrlq r, c-b)\ - AS2( pxor r, mm7)\ - AS2( psllq mm6, b-a)\ - AS2( pxor r, mm6) - -#define SSE2_s0(r, a, b, c) \ - AS2( movdqa xmm6, r)\ - AS2( psrlq r, a)\ - AS2( movdqa xmm7, r)\ - AS2( psllq xmm6, 64-c)\ - AS2( pxor xmm7, xmm6)\ - AS2( psrlq r, b-a)\ - AS2( pxor xmm7, r)\ - AS2( psrlq r, c-b)\ - AS2( pxor r, xmm7)\ - AS2( psllq xmm6, c-a)\ - AS2( pxor r, xmm6) - -#define SSE2_s1(r, a, b, c) \ - AS2( movdqa xmm6, r)\ - AS2( psrlq r, a)\ - AS2( movdqa xmm7, r)\ - AS2( psllq xmm6, 64-c)\ - AS2( pxor xmm7, xmm6)\ - AS2( psrlq r, b-a)\ - AS2( pxor xmm7, r)\ - AS2( psllq xmm6, c-b)\ - AS2( pxor xmm7, xmm6)\ - AS2( psrlq r, c-b)\ - AS2( pxor r, xmm7) - - ASL(SHA512_Round) - // k + w is in mm0, a is in mm4, e is in mm5 - AS2( paddq mm0, [edi+7*8]) // h - AS2( movq mm2, [edi+5*8]) // f - AS2( movq mm3, [edi+6*8]) // g - AS2( pxor mm2, mm3) - AS2( pand mm2, mm5) - SSE2_S0_S1(mm5,14,18,41) - AS2( pxor mm2, mm3) - AS2( paddq mm0, mm2) // h += Ch(e,f,g) - AS2( paddq mm5, mm0) // h += S1(e) - AS2( movq mm2, [edi+1*8]) // b - AS2( movq mm1, mm2) - AS2( por mm2, mm4) - AS2( pand mm2, [edi+2*8]) // c - AS2( pand mm1, mm4) - AS2( por mm1, mm2) - AS2( paddq mm1, mm5) // temp = h + Maj(a,b,c) - AS2( paddq mm5, [edi+3*8]) // e = d + h - AS2( movq [edi+3*8], mm5) - AS2( movq [edi+11*8], mm5) - SSE2_S0_S1(mm4,28,34,39) // S0(a) - AS2( paddq mm4, mm1) // a = temp + S0(a) - AS2( movq [edi-8], mm4) - AS2( movq [edi+7*8], mm4) - AS1( ret) - - // first 16 rounds - ASL(0) - AS2( movq mm0, [edx+eax*8]) - AS2( movq [esi+eax*8], mm0) - AS2( movq [esi+eax*8+16*8], mm0) - AS2( paddq mm0, [ebx+eax*8]) - ASC( call, SHA512_Round) - AS1( inc eax) - AS2( sub edi, 8) - AS2( test eax, 7) - ASJ( jnz, 0, b) - AS2( add edi, 8*8) - AS2( cmp eax, 16) - ASJ( jne, 0, b) - - // rest of the rounds - AS2( movdqu xmm0, [esi+(16-2)*8]) - ASL(1) - // data expansion, W[i-2] already in xmm0 - AS2( movdqu xmm3, [esi]) - AS2( paddq xmm3, [esi+(16-7)*8]) - AS2( movdqa xmm2, [esi+(16-15)*8]) - SSE2_s1(xmm0, 6, 19, 61) - AS2( paddq xmm0, xmm3) - SSE2_s0(xmm2, 1, 7, 8) - AS2( paddq xmm0, xmm2) - AS2( movdq2q mm0, xmm0) - AS2( movhlps xmm1, xmm0) - AS2( paddq mm0, [ebx+eax*8]) - AS2( movlps [esi], xmm0) - AS2( movlps [esi+8], xmm1) - AS2( movlps [esi+8*16], xmm0) - AS2( movlps [esi+8*17], xmm1) - // 2 rounds - ASC( call, SHA512_Round) - AS2( sub edi, 8) - AS2( movdq2q mm0, xmm1) - AS2( paddq mm0, [ebx+eax*8+8]) - ASC( call, SHA512_Round) - // update indices and loop - AS2( add esi, 16) - AS2( add eax, 2) - AS2( sub edi, 8) - AS2( test eax, 7) - ASJ( jnz, 1, b) - // do housekeeping every 8 rounds - AS2( mov esi, 0xf) - AS2( and esi, eax) - AS2( lea esi, [esp+4+20*8+8+esi*8]) - AS2( add edi, 8*8) - AS2( cmp eax, 80) - ASJ( jne, 1, b) - -#define SSE2_CombineState(i) \ - AS2( movdqa xmm0, [edi+i*16])\ - AS2( paddq xmm0, [ecx+i*16])\ - AS2( movdqa [ecx+i*16], xmm0) - - SSE2_CombineState(0) - SSE2_CombineState(1) - SSE2_CombineState(2) - SSE2_CombineState(3) - - AS1( pop esp) - AS1( emms) - -#if defined(__GNUC__) - AS1( pop ebx) - ".att_syntax prefix;" - : - : "a" (SHA512_K), "c" (state), "d" (data) - : "%esi", "%edi", "memory", "cc" - ); -#else - AS1( pop edi) - AS1( pop esi) - AS1( pop ebx) - AS1( ret) -#endif -} -#endif // #if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE - -void SHA512::Transform(word64 *state, const word64 *data) -{ -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE && CRYPTOPP_BOOL_X86 - if (HasSSE2()) - { - SHA512_SSE2_Transform(state, data); - return; - } -#endif - -#define S0(x) (rotrFixed(x,28)^rotrFixed(x,34)^rotrFixed(x,39)) -#define S1(x) (rotrFixed(x,14)^rotrFixed(x,18)^rotrFixed(x,41)) -#define s0(x) (rotrFixed(x,1)^rotrFixed(x,8)^(x>>7)) -#define s1(x) (rotrFixed(x,19)^rotrFixed(x,61)^(x>>6)) - -#define R(i) h(i)+=S1(e(i))+Ch(e(i),f(i),g(i))+SHA512_K[i+j]+(j?blk2(i):blk0(i));\ - d(i)+=h(i);h(i)+=S0(a(i))+Maj(a(i),b(i),c(i)) - - word64 W[16]; - word64 T[8]; - /* Copy context->state[] to working vars */ - memcpy(T, state, sizeof(T)); - /* 80 operations, partially loop unrolled */ - for (unsigned int j=0; j<80; j+=16) - { - R( 0); R( 1); R( 2); R( 3); - R( 4); R( 5); R( 6); R( 7); - R( 8); R( 9); R(10); R(11); - R(12); R(13); R(14); R(15); - } - /* Add the working vars back into context.state[] */ - state[0] += a(0); - state[1] += b(0); - state[2] += c(0); - state[3] += d(0); - state[4] += e(0); - state[5] += f(0); - state[6] += g(0); - state[7] += h(0); -} - -NAMESPACE_END - -#endif // #ifndef CRYPTOPP_GENERATE_X64_MASM -#endif // #ifndef CRYPTOPP_IMPORTS diff --git a/lib/cryptopp/sha.h b/lib/cryptopp/sha.h deleted file mode 100644 index 679081e8f..000000000 --- a/lib/cryptopp/sha.h +++ /dev/null @@ -1,63 +0,0 @@ -#ifndef CRYPTOPP_SHA_H -#define CRYPTOPP_SHA_H - -#include "iterhash.h" - -NAMESPACE_BEGIN(CryptoPP) - -/// <a href="http://www.weidai.com/scan-mirror/md.html#SHA-1">SHA-1</a> -class CRYPTOPP_DLL SHA1 : public IteratedHashWithStaticTransform<word32, BigEndian, 64, 20, SHA1> -{ -public: - static void CRYPTOPP_API InitState(HashWordType *state); - static void CRYPTOPP_API Transform(word32 *digest, const word32 *data); - static const char * CRYPTOPP_API StaticAlgorithmName() {return "SHA-1";} -}; - -typedef SHA1 SHA; // for backwards compatibility - -//! implements the SHA-256 standard -class CRYPTOPP_DLL SHA256 : public IteratedHashWithStaticTransform<word32, BigEndian, 64, 32, SHA256, 32, true> -{ -public: -#if defined(CRYPTOPP_X86_ASM_AVAILABLE) || defined(CRYPTOPP_X64_MASM_AVAILABLE) - size_t HashMultipleBlocks(const word32 *input, size_t length); -#endif - static void CRYPTOPP_API InitState(HashWordType *state); - static void CRYPTOPP_API Transform(word32 *digest, const word32 *data); - static const char * CRYPTOPP_API StaticAlgorithmName() {return "SHA-256";} -}; - -//! implements the SHA-224 standard -class CRYPTOPP_DLL SHA224 : public IteratedHashWithStaticTransform<word32, BigEndian, 64, 32, SHA224, 28, true> -{ -public: -#if defined(CRYPTOPP_X86_ASM_AVAILABLE) || defined(CRYPTOPP_X64_MASM_AVAILABLE) - size_t HashMultipleBlocks(const word32 *input, size_t length); -#endif - static void CRYPTOPP_API InitState(HashWordType *state); - static void CRYPTOPP_API Transform(word32 *digest, const word32 *data) {SHA256::Transform(digest, data);} - static const char * CRYPTOPP_API StaticAlgorithmName() {return "SHA-224";} -}; - -//! implements the SHA-512 standard -class CRYPTOPP_DLL SHA512 : public IteratedHashWithStaticTransform<word64, BigEndian, 128, 64, SHA512, 64, CRYPTOPP_BOOL_X86> -{ -public: - static void CRYPTOPP_API InitState(HashWordType *state); - static void CRYPTOPP_API Transform(word64 *digest, const word64 *data); - static const char * CRYPTOPP_API StaticAlgorithmName() {return "SHA-512";} -}; - -//! implements the SHA-384 standard -class CRYPTOPP_DLL SHA384 : public IteratedHashWithStaticTransform<word64, BigEndian, 128, 64, SHA384, 48, CRYPTOPP_BOOL_X86> -{ -public: - static void CRYPTOPP_API InitState(HashWordType *state); - static void CRYPTOPP_API Transform(word64 *digest, const word64 *data) {SHA512::Transform(digest, data);} - static const char * CRYPTOPP_API StaticAlgorithmName() {return "SHA-384";} -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/shacal2.cpp b/lib/cryptopp/shacal2.cpp deleted file mode 100644 index b0360e404..000000000 --- a/lib/cryptopp/shacal2.cpp +++ /dev/null @@ -1,140 +0,0 @@ -// shacal2.cpp - by Kevin Springle, 2003 -// -// Portions of this code were derived from -// Wei Dai's implementation of SHA-2 -// -// The original code and all modifications are in the public domain. - -#include "pch.h" -#include "shacal2.h" -#include "misc.h" - -NAMESPACE_BEGIN(CryptoPP) - -// SHACAL-2 function and round definitions - -#define S0(x) (rotrFixed(x,2)^rotrFixed(x,13)^rotrFixed(x,22)) -#define S1(x) (rotrFixed(x,6)^rotrFixed(x,11)^rotrFixed(x,25)) -#define s0(x) (rotrFixed(x,7)^rotrFixed(x,18)^(x>>3)) -#define s1(x) (rotrFixed(x,17)^rotrFixed(x,19)^(x>>10)) - -#define Ch(x,y,z) (z^(x&(y^z))) -#define Maj(x,y,z) ((x&y)|(z&(x|y))) - -/* R is the SHA-256 round function. */ -/* This macro increments the k argument as a side effect. */ -#define R(a,b,c,d,e,f,g,h,k) \ - h+=S1(e)+Ch(e,f,g)+*k++;d+=h;h+=S0(a)+Maj(a,b,c); - -/* P is the inverse of the SHA-256 round function. */ -/* This macro decrements the k argument as a side effect. */ -#define P(a,b,c,d,e,f,g,h,k) \ - h-=S0(a)+Maj(a,b,c);d-=h;h-=S1(e)+Ch(e,f,g)+*--k; - -void SHACAL2::Base::UncheckedSetKey(const byte *userKey, unsigned int keylen, const NameValuePairs &) -{ - AssertValidKeyLength(keylen); - - word32 *rk = m_key; - unsigned int i; - - GetUserKey(BIG_ENDIAN_ORDER, rk, m_key.size(), userKey, keylen); - for (i = 0; i < 48; i++, rk++) - { - rk[16] = rk[0] + s0(rk[1]) + rk[9] + s1(rk[14]); - rk[0] += K[i]; - } - for (i = 48; i < 64; i++, rk++) - { - rk[0] += K[i]; - } -} - -typedef BlockGetAndPut<word32, BigEndian> Block; - -void SHACAL2::Enc::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ - word32 a, b, c, d, e, f, g, h; - const word32 *rk = m_key; - - /* - * map byte array block to cipher state: - */ - Block::Get(inBlock)(a)(b)(c)(d)(e)(f)(g)(h); - - // Perform SHA-256 transformation. - - /* 64 operations, partially loop unrolled */ - for (unsigned int j=0; j<64; j+=8) - { - R(a,b,c,d,e,f,g,h,rk); - R(h,a,b,c,d,e,f,g,rk); - R(g,h,a,b,c,d,e,f,rk); - R(f,g,h,a,b,c,d,e,rk); - R(e,f,g,h,a,b,c,d,rk); - R(d,e,f,g,h,a,b,c,rk); - R(c,d,e,f,g,h,a,b,rk); - R(b,c,d,e,f,g,h,a,rk); - } - - /* - * map cipher state to byte array block: - */ - - Block::Put(xorBlock, outBlock)(a)(b)(c)(d)(e)(f)(g)(h); -} - -void SHACAL2::Dec::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ - word32 a, b, c, d, e, f, g, h; - const word32 *rk = m_key + 64; - - /* - * map byte array block to cipher state: - */ - Block::Get(inBlock)(a)(b)(c)(d)(e)(f)(g)(h); - - // Perform inverse SHA-256 transformation. - - /* 64 operations, partially loop unrolled */ - for (unsigned int j=0; j<64; j+=8) - { - P(b,c,d,e,f,g,h,a,rk); - P(c,d,e,f,g,h,a,b,rk); - P(d,e,f,g,h,a,b,c,rk); - P(e,f,g,h,a,b,c,d,rk); - P(f,g,h,a,b,c,d,e,rk); - P(g,h,a,b,c,d,e,f,rk); - P(h,a,b,c,d,e,f,g,rk); - P(a,b,c,d,e,f,g,h,rk); - } - - /* - * map cipher state to byte array block: - */ - - Block::Put(xorBlock, outBlock)(a)(b)(c)(d)(e)(f)(g)(h); -} - -// The SHACAL-2 round constants are identical to the SHA-256 round constants. -const word32 SHACAL2::Base::K[64] = -{ - 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, - 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5, - 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, - 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, - 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, - 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da, - 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, - 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967, - 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, - 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, - 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, - 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070, - 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, - 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3, - 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, - 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2 -}; - -NAMESPACE_END diff --git a/lib/cryptopp/shacal2.h b/lib/cryptopp/shacal2.h deleted file mode 100644 index 66c987fd7..000000000 --- a/lib/cryptopp/shacal2.h +++ /dev/null @@ -1,54 +0,0 @@ -#ifndef CRYPTOPP_SHACAL2_H -#define CRYPTOPP_SHACAL2_H - -/** \file -*/ - -#include "seckey.h" -#include "secblock.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -struct SHACAL2_Info : public FixedBlockSize<32>, public VariableKeyLength<16, 16, 64> -{ - static const char *StaticAlgorithmName() {return "SHACAL-2";} -}; - -/// <a href="http://www.weidai.com/scan-mirror/cs.html#SHACAL-2">SHACAL-2</a> -class SHACAL2 : public SHACAL2_Info, public BlockCipherDocumentation -{ - class CRYPTOPP_NO_VTABLE Base : public BlockCipherImpl<SHACAL2_Info> - { - public: - void UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs ¶ms); - - protected: - FixedSizeSecBlock<word32, 64> m_key; - - static const word32 K[64]; - }; - - class CRYPTOPP_NO_VTABLE Enc : public Base - { - public: - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; - }; - - class CRYPTOPP_NO_VTABLE Dec : public Base - { - public: - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; - }; - -public: - typedef BlockCipherFinal<ENCRYPTION, Enc> Encryption; - typedef BlockCipherFinal<DECRYPTION, Dec> Decryption; -}; - -typedef SHACAL2::Encryption SHACAL2Encryption; -typedef SHACAL2::Decryption SHACAL2Decryption; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/simple.cpp b/lib/cryptopp/simple.cpp deleted file mode 100644 index 96f256b40..000000000 --- a/lib/cryptopp/simple.cpp +++ /dev/null @@ -1,14 +0,0 @@ -// simple.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "simple.h" -#include "secblock.h" - -NAMESPACE_BEGIN(CryptoPP) - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/simple.h b/lib/cryptopp/simple.h deleted file mode 100644 index 35fd65ae4..000000000 --- a/lib/cryptopp/simple.h +++ /dev/null @@ -1,209 +0,0 @@ -// simple.h - written and placed in the public domain by Wei Dai -/*! \file - Simple non-interface classes derived from classes in cryptlib.h. -*/ - -#ifndef CRYPTOPP_SIMPLE_H -#define CRYPTOPP_SIMPLE_H - -#include "cryptlib.h" -#include "misc.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -template <class DERIVED, class BASE> -class CRYPTOPP_NO_VTABLE ClonableImpl : public BASE -{ -public: - Clonable * Clone() const {return new DERIVED(*static_cast<const DERIVED *>(this));} -}; - -//! _ -template <class BASE, class ALGORITHM_INFO=BASE> -class CRYPTOPP_NO_VTABLE AlgorithmImpl : public BASE -{ -public: - static std::string CRYPTOPP_API StaticAlgorithmName() {return ALGORITHM_INFO::StaticAlgorithmName();} - std::string AlgorithmName() const {return ALGORITHM_INFO::StaticAlgorithmName();} -}; - -//! _ -class CRYPTOPP_DLL InvalidKeyLength : public InvalidArgument -{ -public: - explicit InvalidKeyLength(const std::string &algorithm, size_t length) : InvalidArgument(algorithm + ": " + IntToString(length) + " is not a valid key length") {} -}; - -//! _ -class CRYPTOPP_DLL InvalidRounds : public InvalidArgument -{ -public: - explicit InvalidRounds(const std::string &algorithm, unsigned int rounds) : InvalidArgument(algorithm + ": " + IntToString(rounds) + " is not a valid number of rounds") {} -}; - -// ***************************** - -//! _ -template <class T> -class CRYPTOPP_NO_VTABLE Bufferless : public T -{ -public: - bool IsolatedFlush(bool hardFlush, bool blocking) {return false;} -}; - -//! _ -template <class T> -class CRYPTOPP_NO_VTABLE Unflushable : public T -{ -public: - bool Flush(bool completeFlush, int propagation=-1, bool blocking=true) - {return ChannelFlush(DEFAULT_CHANNEL, completeFlush, propagation, blocking);} - bool IsolatedFlush(bool hardFlush, bool blocking) - {assert(false); return false;} - bool ChannelFlush(const std::string &channel, bool hardFlush, int propagation=-1, bool blocking=true) - { - if (hardFlush && !InputBufferIsEmpty()) - throw CannotFlush("Unflushable<T>: this object has buffered input that cannot be flushed"); - else - { - BufferedTransformation *attached = this->AttachedTransformation(); - return attached && propagation ? attached->ChannelFlush(channel, hardFlush, propagation-1, blocking) : false; - } - } - -protected: - virtual bool InputBufferIsEmpty() const {return false;} -}; - -//! _ -template <class T> -class CRYPTOPP_NO_VTABLE InputRejecting : public T -{ -public: - struct InputRejected : public NotImplemented - {InputRejected() : NotImplemented("BufferedTransformation: this object doesn't allow input") {}}; - - // shouldn't be calling these functions on this class - size_t Put2(const byte *begin, size_t length, int messageEnd, bool blocking) - {throw InputRejected();} - bool IsolatedFlush(bool, bool) {return false;} - bool IsolatedMessageSeriesEnd(bool) {throw InputRejected();} - - size_t ChannelPut2(const std::string &channel, const byte *begin, size_t length, int messageEnd, bool blocking) - {throw InputRejected();} - bool ChannelMessageSeriesEnd(const std::string &, int, bool) {throw InputRejected();} -}; - -//! _ -template <class T> -class CRYPTOPP_NO_VTABLE CustomFlushPropagation : public T -{ -public: - virtual bool Flush(bool hardFlush, int propagation=-1, bool blocking=true) =0; - -private: - bool IsolatedFlush(bool hardFlush, bool blocking) {assert(false); return false;} -}; - -//! _ -template <class T> -class CRYPTOPP_NO_VTABLE CustomSignalPropagation : public CustomFlushPropagation<T> -{ -public: - virtual void Initialize(const NameValuePairs ¶meters=g_nullNameValuePairs, int propagation=-1) =0; - -private: - void IsolatedInitialize(const NameValuePairs ¶meters) {assert(false);} -}; - -//! _ -template <class T> -class CRYPTOPP_NO_VTABLE Multichannel : public CustomFlushPropagation<T> -{ -public: - bool Flush(bool hardFlush, int propagation=-1, bool blocking=true) - {return this->ChannelFlush(DEFAULT_CHANNEL, hardFlush, propagation, blocking);} - bool MessageSeriesEnd(int propagation=-1, bool blocking=true) - {return this->ChannelMessageSeriesEnd(DEFAULT_CHANNEL, propagation, blocking);} - byte * CreatePutSpace(size_t &size) - {return this->ChannelCreatePutSpace(DEFAULT_CHANNEL, size);} - size_t Put2(const byte *begin, size_t length, int messageEnd, bool blocking) - {return this->ChannelPut2(DEFAULT_CHANNEL, begin, length, messageEnd, blocking);} - size_t PutModifiable2(byte *inString, size_t length, int messageEnd, bool blocking) - {return this->ChannelPutModifiable2(DEFAULT_CHANNEL, inString, length, messageEnd, blocking);} - -// void ChannelMessageSeriesEnd(const std::string &channel, int propagation=-1) -// {PropagateMessageSeriesEnd(propagation, channel);} - byte * ChannelCreatePutSpace(const std::string &channel, size_t &size) - {size = 0; return NULL;} - bool ChannelPutModifiable(const std::string &channel, byte *inString, size_t length) - {this->ChannelPut(channel, inString, length); return false;} - - virtual size_t ChannelPut2(const std::string &channel, const byte *begin, size_t length, int messageEnd, bool blocking) =0; - size_t ChannelPutModifiable2(const std::string &channel, byte *begin, size_t length, int messageEnd, bool blocking) - {return ChannelPut2(channel, begin, length, messageEnd, blocking);} - - virtual bool ChannelFlush(const std::string &channel, bool hardFlush, int propagation=-1, bool blocking=true) =0; -}; - -//! _ -template <class T> -class CRYPTOPP_NO_VTABLE AutoSignaling : public T -{ -public: - AutoSignaling(int propagation=-1) : m_autoSignalPropagation(propagation) {} - - void SetAutoSignalPropagation(int propagation) - {m_autoSignalPropagation = propagation;} - int GetAutoSignalPropagation() const - {return m_autoSignalPropagation;} - -private: - int m_autoSignalPropagation; -}; - -//! A BufferedTransformation that only contains pre-existing data as "output" -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE Store : public AutoSignaling<InputRejecting<BufferedTransformation> > -{ -public: - Store() : m_messageEnd(false) {} - - void IsolatedInitialize(const NameValuePairs ¶meters) - { - m_messageEnd = false; - StoreInitialize(parameters); - } - - unsigned int NumberOfMessages() const {return m_messageEnd ? 0 : 1;} - bool GetNextMessage(); - unsigned int CopyMessagesTo(BufferedTransformation &target, unsigned int count=UINT_MAX, const std::string &channel=DEFAULT_CHANNEL) const; - -protected: - virtual void StoreInitialize(const NameValuePairs ¶meters) =0; - - bool m_messageEnd; -}; - -//! A BufferedTransformation that doesn't produce any retrievable output -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE Sink : public BufferedTransformation -{ -public: - size_t TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true) - {transferBytes = 0; return 0;} - size_t CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end=LWORD_MAX, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true) const - {return 0;} -}; - -class CRYPTOPP_DLL BitBucket : public Bufferless<Sink> -{ -public: - std::string AlgorithmName() const {return "BitBucket";} - void IsolatedInitialize(const NameValuePairs ¶meters) {} - size_t Put2(const byte *begin, size_t length, int messageEnd, bool blocking) - {return 0;} -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/smartptr.h b/lib/cryptopp/smartptr.h deleted file mode 100644 index a0a727edc..000000000 --- a/lib/cryptopp/smartptr.h +++ /dev/null @@ -1,223 +0,0 @@ -#ifndef CRYPTOPP_SMARTPTR_H -#define CRYPTOPP_SMARTPTR_H - -#include "config.h" -#include <algorithm> - -NAMESPACE_BEGIN(CryptoPP) - -template <class T> class simple_ptr -{ -public: - simple_ptr(T *p = NULL) : m_p(p) {} - ~simple_ptr() {delete m_p; m_p = NULL;} // set m_p to NULL so double destruction (which might occur in Singleton) will be harmless - T *m_p; -}; - -template <class T> class member_ptr -{ -public: - explicit member_ptr(T *p = NULL) : m_p(p) {} - - ~member_ptr(); - - const T& operator*() const { return *m_p; } - T& operator*() { return *m_p; } - - const T* operator->() const { return m_p; } - T* operator->() { return m_p; } - - const T* get() const { return m_p; } - T* get() { return m_p; } - - T* release() - { - T *old_p = m_p; - m_p = 0; - return old_p; - } - - void reset(T *p = 0); - -protected: - member_ptr(const member_ptr<T>& rhs); // copy not allowed - void operator=(const member_ptr<T>& rhs); // assignment not allowed - - T *m_p; -}; - -template <class T> member_ptr<T>::~member_ptr() {delete m_p;} -template <class T> void member_ptr<T>::reset(T *p) {delete m_p; m_p = p;} - -// ******************************************************** - -template<class T> class value_ptr : public member_ptr<T> -{ -public: - value_ptr(const T &obj) : member_ptr<T>(new T(obj)) {} - value_ptr(T *p = NULL) : member_ptr<T>(p) {} - value_ptr(const value_ptr<T>& rhs) - : member_ptr<T>(rhs.m_p ? new T(*rhs.m_p) : NULL) {} - - value_ptr<T>& operator=(const value_ptr<T>& rhs); - bool operator==(const value_ptr<T>& rhs) - { - return (!this->m_p && !rhs.m_p) || (this->m_p && rhs.m_p && *this->m_p == *rhs.m_p); - } -}; - -template <class T> value_ptr<T>& value_ptr<T>::operator=(const value_ptr<T>& rhs) -{ - T *old_p = this->m_p; - this->m_p = rhs.m_p ? new T(*rhs.m_p) : NULL; - delete old_p; - return *this; -} - -// ******************************************************** - -template<class T> class clonable_ptr : public member_ptr<T> -{ -public: - clonable_ptr(const T &obj) : member_ptr<T>(obj.Clone()) {} - clonable_ptr(T *p = NULL) : member_ptr<T>(p) {} - clonable_ptr(const clonable_ptr<T>& rhs) - : member_ptr<T>(rhs.m_p ? rhs.m_p->Clone() : NULL) {} - - clonable_ptr<T>& operator=(const clonable_ptr<T>& rhs); -}; - -template <class T> clonable_ptr<T>& clonable_ptr<T>::operator=(const clonable_ptr<T>& rhs) -{ - T *old_p = this->m_p; - this->m_p = rhs.m_p ? rhs.m_p->Clone() : NULL; - delete old_p; - return *this; -} - -// ******************************************************** - -template<class T> class counted_ptr -{ -public: - explicit counted_ptr(T *p = 0); - counted_ptr(const T &r) : m_p(0) {attach(r);} - counted_ptr(const counted_ptr<T>& rhs); - - ~counted_ptr(); - - const T& operator*() const { return *m_p; } - T& operator*() { return *m_p; } - - const T* operator->() const { return m_p; } - T* operator->() { return get(); } - - const T* get() const { return m_p; } - T* get(); - - void attach(const T &p); - - counted_ptr<T> & operator=(const counted_ptr<T>& rhs); - -private: - T *m_p; -}; - -template <class T> counted_ptr<T>::counted_ptr(T *p) - : m_p(p) -{ - if (m_p) - m_p->m_referenceCount = 1; -} - -template <class T> counted_ptr<T>::counted_ptr(const counted_ptr<T>& rhs) - : m_p(rhs.m_p) -{ - if (m_p) - m_p->m_referenceCount++; -} - -template <class T> counted_ptr<T>::~counted_ptr() -{ - if (m_p && --m_p->m_referenceCount == 0) - delete m_p; -} - -template <class T> void counted_ptr<T>::attach(const T &r) -{ - if (m_p && --m_p->m_referenceCount == 0) - delete m_p; - if (r.m_referenceCount == 0) - { - m_p = r.clone(); - m_p->m_referenceCount = 1; - } - else - { - m_p = const_cast<T *>(&r); - m_p->m_referenceCount++; - } -} - -template <class T> T* counted_ptr<T>::get() -{ - if (m_p && m_p->m_referenceCount > 1) - { - T *temp = m_p->clone(); - m_p->m_referenceCount--; - m_p = temp; - m_p->m_referenceCount = 1; - } - return m_p; -} - -template <class T> counted_ptr<T> & counted_ptr<T>::operator=(const counted_ptr<T>& rhs) -{ - if (m_p != rhs.m_p) - { - if (m_p && --m_p->m_referenceCount == 0) - delete m_p; - m_p = rhs.m_p; - if (m_p) - m_p->m_referenceCount++; - } - return *this; -} - -// ******************************************************** - -template <class T> class vector_member_ptrs -{ -public: - vector_member_ptrs(size_t size=0) - : m_size(size), m_ptr(new member_ptr<T>[size]) {} - ~vector_member_ptrs() - {delete [] this->m_ptr;} - - member_ptr<T>& operator[](size_t index) - {assert(index<this->m_size); return this->m_ptr[index];} - const member_ptr<T>& operator[](size_t index) const - {assert(index<this->m_size); return this->m_ptr[index];} - - size_t size() const {return this->m_size;} - void resize(size_t newSize) - { - member_ptr<T> *newPtr = new member_ptr<T>[newSize]; - for (size_t i=0; i<this->m_size && i<newSize; i++) - newPtr[i].reset(this->m_ptr[i].release()); - delete [] this->m_ptr; - this->m_size = newSize; - this->m_ptr = newPtr; - } - -private: - vector_member_ptrs(const vector_member_ptrs<T> &c); // copy not allowed - void operator=(const vector_member_ptrs<T> &x); // assignment not allowed - - size_t m_size; - member_ptr<T> *m_ptr; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/socketft.cpp b/lib/cryptopp/socketft.cpp deleted file mode 100644 index 6c5a8ff9d..000000000 --- a/lib/cryptopp/socketft.cpp +++ /dev/null @@ -1,531 +0,0 @@ -// socketft.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "socketft.h" - -#ifdef SOCKETS_AVAILABLE - -#include "wait.h" - -#ifdef USE_BERKELEY_STYLE_SOCKETS -#include <errno.h> -#include <netdb.h> -#include <unistd.h> -#include <arpa/inet.h> -#include <netinet/in.h> -#include <sys/ioctl.h> -#endif - -NAMESPACE_BEGIN(CryptoPP) - -#ifdef USE_WINDOWS_STYLE_SOCKETS -const int SOCKET_EINVAL = WSAEINVAL; -const int SOCKET_EWOULDBLOCK = WSAEWOULDBLOCK; -typedef int socklen_t; -#else -const int SOCKET_EINVAL = EINVAL; -const int SOCKET_EWOULDBLOCK = EWOULDBLOCK; -#endif - -Socket::Err::Err(socket_t s, const std::string& operation, int error) - : OS_Error(IO_ERROR, "Socket: " + operation + " operation failed with error " + IntToString(error), operation, error) - , m_s(s) -{ -} - -Socket::~Socket() -{ - if (m_own) - { - try - { - CloseSocket(); - } - catch (...) - { - } - } -} - -void Socket::AttachSocket(socket_t s, bool own) -{ - if (m_own) - CloseSocket(); - - m_s = s; - m_own = own; - SocketChanged(); -} - -socket_t Socket::DetachSocket() -{ - socket_t s = m_s; - m_s = INVALID_SOCKET; - SocketChanged(); - return s; -} - -void Socket::Create(int nType) -{ - assert(m_s == INVALID_SOCKET); - m_s = socket(AF_INET, nType, 0); - CheckAndHandleError("socket", m_s); - m_own = true; - SocketChanged(); -} - -void Socket::CloseSocket() -{ - if (m_s != INVALID_SOCKET) - { -#ifdef USE_WINDOWS_STYLE_SOCKETS - CancelIo((HANDLE) m_s); - CheckAndHandleError_int("closesocket", closesocket(m_s)); -#else - CheckAndHandleError_int("close", close(m_s)); -#endif - m_s = INVALID_SOCKET; - SocketChanged(); - } -} - -void Socket::Bind(unsigned int port, const char *addr) -{ - sockaddr_in sa; - memset(&sa, 0, sizeof(sa)); - sa.sin_family = AF_INET; - - if (addr == NULL) - sa.sin_addr.s_addr = htonl(INADDR_ANY); - else - { - unsigned long result = inet_addr(addr); - if (result == -1) // Solaris doesn't have INADDR_NONE - { - SetLastError(SOCKET_EINVAL); - CheckAndHandleError_int("inet_addr", SOCKET_ERROR); - } - sa.sin_addr.s_addr = result; - } - - sa.sin_port = htons((u_short)port); - - Bind((sockaddr *)&sa, sizeof(sa)); -} - -void Socket::Bind(const sockaddr *psa, socklen_t saLen) -{ - assert(m_s != INVALID_SOCKET); - // cygwin workaround: needs const_cast - CheckAndHandleError_int("bind", bind(m_s, const_cast<sockaddr *>(psa), saLen)); -} - -void Socket::Listen(int backlog) -{ - assert(m_s != INVALID_SOCKET); - CheckAndHandleError_int("listen", listen(m_s, backlog)); -} - -bool Socket::Connect(const char *addr, unsigned int port) -{ - assert(addr != NULL); - - sockaddr_in sa; - memset(&sa, 0, sizeof(sa)); - sa.sin_family = AF_INET; - sa.sin_addr.s_addr = inet_addr(addr); - - if (sa.sin_addr.s_addr == -1) // Solaris doesn't have INADDR_NONE - { - hostent *lphost = gethostbyname(addr); - if (lphost == NULL) - { - SetLastError(SOCKET_EINVAL); - CheckAndHandleError_int("gethostbyname", SOCKET_ERROR); - } - - sa.sin_addr.s_addr = ((in_addr *)lphost->h_addr)->s_addr; - } - - sa.sin_port = htons((u_short)port); - - return Connect((const sockaddr *)&sa, sizeof(sa)); -} - -bool Socket::Connect(const sockaddr* psa, socklen_t saLen) -{ - assert(m_s != INVALID_SOCKET); - int result = connect(m_s, const_cast<sockaddr*>(psa), saLen); - if (result == SOCKET_ERROR && GetLastError() == SOCKET_EWOULDBLOCK) - return false; - CheckAndHandleError_int("connect", result); - return true; -} - -bool Socket::Accept(Socket& target, sockaddr *psa, socklen_t *psaLen) -{ - assert(m_s != INVALID_SOCKET); - socket_t s = accept(m_s, psa, psaLen); - if (s == INVALID_SOCKET && GetLastError() == SOCKET_EWOULDBLOCK) - return false; - CheckAndHandleError("accept", s); - target.AttachSocket(s, true); - return true; -} - -void Socket::GetSockName(sockaddr *psa, socklen_t *psaLen) -{ - assert(m_s != INVALID_SOCKET); - CheckAndHandleError_int("getsockname", getsockname(m_s, psa, psaLen)); -} - -void Socket::GetPeerName(sockaddr *psa, socklen_t *psaLen) -{ - assert(m_s != INVALID_SOCKET); - CheckAndHandleError_int("getpeername", getpeername(m_s, psa, psaLen)); -} - -unsigned int Socket::Send(const byte* buf, size_t bufLen, int flags) -{ - assert(m_s != INVALID_SOCKET); - int result = send(m_s, (const char *)buf, UnsignedMin(INT_MAX, bufLen), flags); - CheckAndHandleError_int("send", result); - return result; -} - -unsigned int Socket::Receive(byte* buf, size_t bufLen, int flags) -{ - assert(m_s != INVALID_SOCKET); - int result = recv(m_s, (char *)buf, UnsignedMin(INT_MAX, bufLen), flags); - CheckAndHandleError_int("recv", result); - return result; -} - -void Socket::ShutDown(int how) -{ - assert(m_s != INVALID_SOCKET); - int result = shutdown(m_s, how); - CheckAndHandleError_int("shutdown", result); -} - -void Socket::IOCtl(long cmd, unsigned long *argp) -{ - assert(m_s != INVALID_SOCKET); -#ifdef USE_WINDOWS_STYLE_SOCKETS - CheckAndHandleError_int("ioctlsocket", ioctlsocket(m_s, cmd, argp)); -#else - CheckAndHandleError_int("ioctl", ioctl(m_s, cmd, argp)); -#endif -} - -bool Socket::SendReady(const timeval *timeout) -{ - fd_set fds; - FD_ZERO(&fds); - FD_SET(m_s, &fds); - int ready; - if (timeout == NULL) - ready = select((int)m_s+1, NULL, &fds, NULL, NULL); - else - { - timeval timeoutCopy = *timeout; // select() modified timeout on Linux - ready = select((int)m_s+1, NULL, &fds, NULL, &timeoutCopy); - } - CheckAndHandleError_int("select", ready); - return ready > 0; -} - -bool Socket::ReceiveReady(const timeval *timeout) -{ - fd_set fds; - FD_ZERO(&fds); - FD_SET(m_s, &fds); - int ready; - if (timeout == NULL) - ready = select((int)m_s+1, &fds, NULL, NULL, NULL); - else - { - timeval timeoutCopy = *timeout; // select() modified timeout on Linux - ready = select((int)m_s+1, &fds, NULL, NULL, &timeoutCopy); - } - CheckAndHandleError_int("select", ready); - return ready > 0; -} - -unsigned int Socket::PortNameToNumber(const char *name, const char *protocol) -{ - int port = atoi(name); - if (IntToString(port) == name) - return port; - - servent *se = getservbyname(name, protocol); - if (!se) - throw Err(INVALID_SOCKET, "getservbyname", SOCKET_EINVAL); - return ntohs(se->s_port); -} - -void Socket::StartSockets() -{ -#ifdef USE_WINDOWS_STYLE_SOCKETS - WSADATA wsd; - int result = WSAStartup(0x0202, &wsd); - if (result != 0) - throw Err(INVALID_SOCKET, "WSAStartup", result); -#endif -} - -void Socket::ShutdownSockets() -{ -#ifdef USE_WINDOWS_STYLE_SOCKETS - int result = WSACleanup(); - if (result != 0) - throw Err(INVALID_SOCKET, "WSACleanup", result); -#endif -} - -int Socket::GetLastError() -{ -#ifdef USE_WINDOWS_STYLE_SOCKETS - return WSAGetLastError(); -#else - return errno; -#endif -} - -void Socket::SetLastError(int errorCode) -{ -#ifdef USE_WINDOWS_STYLE_SOCKETS - WSASetLastError(errorCode); -#else - errno = errorCode; -#endif -} - -void Socket::HandleError(const char *operation) const -{ - int err = GetLastError(); - throw Err(m_s, operation, err); -} - -#ifdef USE_WINDOWS_STYLE_SOCKETS - -SocketReceiver::SocketReceiver(Socket &s) - : m_s(s), m_resultPending(false), m_eofReceived(false) -{ - m_event.AttachHandle(CreateEvent(NULL, true, false, NULL), true); - m_s.CheckAndHandleError("CreateEvent", m_event.HandleValid()); - memset(&m_overlapped, 0, sizeof(m_overlapped)); - m_overlapped.hEvent = m_event; -} - -SocketReceiver::~SocketReceiver() -{ -#ifdef USE_WINDOWS_STYLE_SOCKETS - CancelIo((HANDLE) m_s.GetSocket()); -#endif -} - -bool SocketReceiver::Receive(byte* buf, size_t bufLen) -{ - assert(!m_resultPending && !m_eofReceived); - - DWORD flags = 0; - // don't queue too much at once, or we might use up non-paged memory - WSABUF wsabuf = {UnsignedMin((u_long)128*1024, bufLen), (char *)buf}; - if (WSARecv(m_s, &wsabuf, 1, &m_lastResult, &flags, &m_overlapped, NULL) == 0) - { - if (m_lastResult == 0) - m_eofReceived = true; - } - else - { - switch (WSAGetLastError()) - { - default: - m_s.CheckAndHandleError_int("WSARecv", SOCKET_ERROR); - case WSAEDISCON: - m_lastResult = 0; - m_eofReceived = true; - break; - case WSA_IO_PENDING: - m_resultPending = true; - } - } - return !m_resultPending; -} - -void SocketReceiver::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) -{ - if (m_resultPending) - container.AddHandle(m_event, CallStack("SocketReceiver::GetWaitObjects() - result pending", &callStack)); - else if (!m_eofReceived) - container.SetNoWait(CallStack("SocketReceiver::GetWaitObjects() - result ready", &callStack)); -} - -unsigned int SocketReceiver::GetReceiveResult() -{ - if (m_resultPending) - { - DWORD flags = 0; - if (WSAGetOverlappedResult(m_s, &m_overlapped, &m_lastResult, false, &flags)) - { - if (m_lastResult == 0) - m_eofReceived = true; - } - else - { - switch (WSAGetLastError()) - { - default: - m_s.CheckAndHandleError("WSAGetOverlappedResult", FALSE); - case WSAEDISCON: - m_lastResult = 0; - m_eofReceived = true; - } - } - m_resultPending = false; - } - return m_lastResult; -} - -// ************************************************************* - -SocketSender::SocketSender(Socket &s) - : m_s(s), m_resultPending(false), m_lastResult(0) -{ - m_event.AttachHandle(CreateEvent(NULL, true, false, NULL), true); - m_s.CheckAndHandleError("CreateEvent", m_event.HandleValid()); - memset(&m_overlapped, 0, sizeof(m_overlapped)); - m_overlapped.hEvent = m_event; -} - - -SocketSender::~SocketSender() -{ -#ifdef USE_WINDOWS_STYLE_SOCKETS - CancelIo((HANDLE) m_s.GetSocket()); -#endif -} - -void SocketSender::Send(const byte* buf, size_t bufLen) -{ - assert(!m_resultPending); - DWORD written = 0; - // don't queue too much at once, or we might use up non-paged memory - WSABUF wsabuf = {UnsignedMin((u_long)128*1024, bufLen), (char *)buf}; - if (WSASend(m_s, &wsabuf, 1, &written, 0, &m_overlapped, NULL) == 0) - { - m_resultPending = false; - m_lastResult = written; - } - else - { - if (WSAGetLastError() != WSA_IO_PENDING) - m_s.CheckAndHandleError_int("WSASend", SOCKET_ERROR); - - m_resultPending = true; - } -} - -void SocketSender::SendEof() -{ - assert(!m_resultPending); - m_s.ShutDown(SD_SEND); - m_s.CheckAndHandleError("ResetEvent", ResetEvent(m_event)); - m_s.CheckAndHandleError_int("WSAEventSelect", WSAEventSelect(m_s, m_event, FD_CLOSE)); - m_resultPending = true; -} - -bool SocketSender::EofSent() -{ - if (m_resultPending) - { - WSANETWORKEVENTS events; - m_s.CheckAndHandleError_int("WSAEnumNetworkEvents", WSAEnumNetworkEvents(m_s, m_event, &events)); - if ((events.lNetworkEvents & FD_CLOSE) != FD_CLOSE) - throw Socket::Err(m_s, "WSAEnumNetworkEvents (FD_CLOSE not present)", E_FAIL); - if (events.iErrorCode[FD_CLOSE_BIT] != 0) - throw Socket::Err(m_s, "FD_CLOSE (via WSAEnumNetworkEvents)", events.iErrorCode[FD_CLOSE_BIT]); - m_resultPending = false; - } - return m_lastResult != 0; -} - -void SocketSender::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) -{ - if (m_resultPending) - container.AddHandle(m_event, CallStack("SocketSender::GetWaitObjects() - result pending", &callStack)); - else - container.SetNoWait(CallStack("SocketSender::GetWaitObjects() - result ready", &callStack)); -} - -unsigned int SocketSender::GetSendResult() -{ - if (m_resultPending) - { - DWORD flags = 0; - BOOL result = WSAGetOverlappedResult(m_s, &m_overlapped, &m_lastResult, false, &flags); - m_s.CheckAndHandleError("WSAGetOverlappedResult", result); - m_resultPending = false; - } - return m_lastResult; -} - -#endif - -#ifdef USE_BERKELEY_STYLE_SOCKETS - -SocketReceiver::SocketReceiver(Socket &s) - : m_s(s), m_lastResult(0), m_eofReceived(false) -{ -} - -void SocketReceiver::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) -{ - if (!m_eofReceived) - container.AddReadFd(m_s, CallStack("SocketReceiver::GetWaitObjects()", &callStack)); -} - -bool SocketReceiver::Receive(byte* buf, size_t bufLen) -{ - m_lastResult = m_s.Receive(buf, bufLen); - if (bufLen > 0 && m_lastResult == 0) - m_eofReceived = true; - return true; -} - -unsigned int SocketReceiver::GetReceiveResult() -{ - return m_lastResult; -} - -SocketSender::SocketSender(Socket &s) - : m_s(s), m_lastResult(0) -{ -} - -void SocketSender::Send(const byte* buf, size_t bufLen) -{ - m_lastResult = m_s.Send(buf, bufLen); -} - -void SocketSender::SendEof() -{ - m_s.ShutDown(SD_SEND); -} - -unsigned int SocketSender::GetSendResult() -{ - return m_lastResult; -} - -void SocketSender::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) -{ - container.AddWriteFd(m_s, CallStack("SocketSender::GetWaitObjects()", &callStack)); -} - -#endif - -NAMESPACE_END - -#endif // #ifdef SOCKETS_AVAILABLE diff --git a/lib/cryptopp/socketft.h b/lib/cryptopp/socketft.h deleted file mode 100644 index e414aa68f..000000000 --- a/lib/cryptopp/socketft.h +++ /dev/null @@ -1,224 +0,0 @@ -#ifndef CRYPTOPP_SOCKETFT_H -#define CRYPTOPP_SOCKETFT_H - -#include "config.h" - -#ifdef SOCKETS_AVAILABLE - -#include "network.h" -#include "queue.h" - -#ifdef USE_WINDOWS_STYLE_SOCKETS -# if defined(_WINSOCKAPI_) && !defined(_WINSOCK2API_) -# error Winsock 1 is not supported by this library. Please include this file or winsock2.h before windows.h. -# endif -#include <winsock2.h> -#include "winpipes.h" -#else -#include <sys/time.h> -#include <sys/types.h> -#include <sys/socket.h> -#include <unistd.h> -#endif - -NAMESPACE_BEGIN(CryptoPP) - -#ifdef USE_WINDOWS_STYLE_SOCKETS -typedef ::SOCKET socket_t; -#else -typedef int socket_t; -const socket_t INVALID_SOCKET = -1; -// cygwin 1.1.4 doesn't have SHUT_RD -const int SD_RECEIVE = 0; -const int SD_SEND = 1; -const int SD_BOTH = 2; -const int SOCKET_ERROR = -1; -#endif - -#ifndef socklen_t -typedef TYPE_OF_SOCKLEN_T socklen_t; // see config.h -#endif - -//! wrapper for Windows or Berkeley Sockets -class Socket -{ -public: - //! exception thrown by Socket class - class Err : public OS_Error - { - public: - Err(socket_t s, const std::string& operation, int error); - socket_t GetSocket() const {return m_s;} - - private: - socket_t m_s; - }; - - Socket(socket_t s = INVALID_SOCKET, bool own=false) : m_s(s), m_own(own) {} - Socket(const Socket &s) : m_s(s.m_s), m_own(false) {} - virtual ~Socket(); - - bool GetOwnership() const {return m_own;} - void SetOwnership(bool own) {m_own = own;} - - operator socket_t() {return m_s;} - socket_t GetSocket() const {return m_s;} - void AttachSocket(socket_t s, bool own=false); - socket_t DetachSocket(); - void CloseSocket(); - - void Create(int nType = SOCK_STREAM); - void Bind(unsigned int port, const char *addr=NULL); - void Bind(const sockaddr* psa, socklen_t saLen); - void Listen(int backlog=5); - // the next three functions return false if the socket is in nonblocking mode - // and the operation cannot be completed immediately - bool Connect(const char *addr, unsigned int port); - bool Connect(const sockaddr* psa, socklen_t saLen); - bool Accept(Socket& s, sockaddr *psa=NULL, socklen_t *psaLen=NULL); - void GetSockName(sockaddr *psa, socklen_t *psaLen); - void GetPeerName(sockaddr *psa, socklen_t *psaLen); - unsigned int Send(const byte* buf, size_t bufLen, int flags=0); - unsigned int Receive(byte* buf, size_t bufLen, int flags=0); - void ShutDown(int how = SD_SEND); - - void IOCtl(long cmd, unsigned long *argp); - bool SendReady(const timeval *timeout); - bool ReceiveReady(const timeval *timeout); - - virtual void HandleError(const char *operation) const; - void CheckAndHandleError_int(const char *operation, int result) const - {if (result == SOCKET_ERROR) HandleError(operation);} - void CheckAndHandleError(const char *operation, socket_t result) const - {if (result == SOCKET_ERROR) HandleError(operation);} -#ifdef USE_WINDOWS_STYLE_SOCKETS - void CheckAndHandleError(const char *operation, BOOL result) const - {assert(result==TRUE || result==FALSE); if (!result) HandleError(operation);} - void CheckAndHandleError(const char *operation, bool result) const - {if (!result) HandleError(operation);} -#endif - - //! look up the port number given its name, returns 0 if not found - static unsigned int PortNameToNumber(const char *name, const char *protocol="tcp"); - //! start Windows Sockets 2 - static void StartSockets(); - //! calls WSACleanup for Windows Sockets - static void ShutdownSockets(); - //! returns errno or WSAGetLastError - static int GetLastError(); - //! sets errno or calls WSASetLastError - static void SetLastError(int errorCode); - -protected: - virtual void SocketChanged() {} - - socket_t m_s; - bool m_own; -}; - -class SocketsInitializer -{ -public: - SocketsInitializer() {Socket::StartSockets();} - ~SocketsInitializer() {try {Socket::ShutdownSockets();} catch (...) {}} -}; - -class SocketReceiver : public NetworkReceiver -{ -public: - SocketReceiver(Socket &s); - -#ifdef USE_BERKELEY_STYLE_SOCKETS - bool MustWaitToReceive() {return true;} -#else - ~SocketReceiver(); - bool MustWaitForResult() {return true;} -#endif - bool Receive(byte* buf, size_t bufLen); - unsigned int GetReceiveResult(); - bool EofReceived() const {return m_eofReceived;} - - unsigned int GetMaxWaitObjectCount() const {return 1;} - void GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack); - -private: - Socket &m_s; - bool m_eofReceived; - -#ifdef USE_WINDOWS_STYLE_SOCKETS - WindowsHandle m_event; - OVERLAPPED m_overlapped; - bool m_resultPending; - DWORD m_lastResult; -#else - unsigned int m_lastResult; -#endif -}; - -class SocketSender : public NetworkSender -{ -public: - SocketSender(Socket &s); - -#ifdef USE_BERKELEY_STYLE_SOCKETS - bool MustWaitToSend() {return true;} -#else - ~SocketSender(); - bool MustWaitForResult() {return true;} - bool MustWaitForEof() { return true; } - bool EofSent(); -#endif - void Send(const byte* buf, size_t bufLen); - unsigned int GetSendResult(); - void SendEof(); - - unsigned int GetMaxWaitObjectCount() const {return 1;} - void GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack); - -private: - Socket &m_s; -#ifdef USE_WINDOWS_STYLE_SOCKETS - WindowsHandle m_event; - OVERLAPPED m_overlapped; - bool m_resultPending; - DWORD m_lastResult; -#else - unsigned int m_lastResult; -#endif -}; - -//! socket-based implementation of NetworkSource -class SocketSource : public NetworkSource, public Socket -{ -public: - SocketSource(socket_t s = INVALID_SOCKET, bool pumpAll = false, BufferedTransformation *attachment = NULL) - : NetworkSource(attachment), Socket(s), m_receiver(*this) - { - if (pumpAll) - PumpAll(); - } - -private: - NetworkReceiver & AccessReceiver() {return m_receiver;} - SocketReceiver m_receiver; -}; - -//! socket-based implementation of NetworkSink -class SocketSink : public NetworkSink, public Socket -{ -public: - SocketSink(socket_t s=INVALID_SOCKET, unsigned int maxBufferSize=0, unsigned int autoFlushBound=16*1024) - : NetworkSink(maxBufferSize, autoFlushBound), Socket(s), m_sender(*this) {} - - void SendEof() {ShutDown(SD_SEND);} - -private: - NetworkSender & AccessSender() {return m_sender;} - SocketSender m_sender; -}; - -NAMESPACE_END - -#endif // #ifdef SOCKETS_AVAILABLE - -#endif diff --git a/lib/cryptopp/square.cpp b/lib/cryptopp/square.cpp deleted file mode 100644 index 00e6bddbe..000000000 --- a/lib/cryptopp/square.cpp +++ /dev/null @@ -1,177 +0,0 @@ -// square.cpp - written and placed in the public domain by Wei Dai -// Based on Paulo S.L.M. Barreto's public domain implementation - -#include "pch.h" -#include "square.h" -#include "misc.h" -#include "gf256.h" - -NAMESPACE_BEGIN(CryptoPP) - -// apply theta to a roundkey -static void SquareTransform (word32 in[4], word32 out[4]) -{ - static const byte G[4][4] = - { - 0x02U, 0x01U, 0x01U, 0x03U, - 0x03U, 0x02U, 0x01U, 0x01U, - 0x01U, 0x03U, 0x02U, 0x01U, - 0x01U, 0x01U, 0x03U, 0x02U - }; - - GF256 gf256(0xf5); - - for (int i = 0; i < 4; i++) - { - word32 temp = 0; - for (int j = 0; j < 4; j++) - for (int k = 0; k < 4; k++) - temp ^= (word32)gf256.Multiply(GETBYTE(in[i], 3-k), G[k][j]) << ((3-j)*8); - out[i] = temp; - } -} - -#define roundkeys(i, j) m_roundkeys[(i)*4+(j)] -#define roundkeys4(i) (m_roundkeys+(i)*4) - -void Square::Base::UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs &) -{ - AssertValidKeyLength(length); - - static const word32 offset[ROUNDS] = { - 0x01000000UL, 0x02000000UL, 0x04000000UL, 0x08000000UL, - 0x10000000UL, 0x20000000UL, 0x40000000UL, 0x80000000UL, - }; - - GetUserKey(BIG_ENDIAN_ORDER, m_roundkeys.data(), KEYLENGTH/4, userKey, KEYLENGTH); - - /* apply the key evolution function */ - for (int i = 1; i < ROUNDS+1; i++) - { - roundkeys(i, 0) = roundkeys(i-1, 0) ^ rotlFixed(roundkeys(i-1, 3), 8U) ^ offset[i-1]; - roundkeys(i, 1) = roundkeys(i-1, 1) ^ roundkeys(i, 0); - roundkeys(i, 2) = roundkeys(i-1, 2) ^ roundkeys(i, 1); - roundkeys(i, 3) = roundkeys(i-1, 3) ^ roundkeys(i, 2); - } - - /* produce the round keys */ - if (IsForwardTransformation()) - { - for (int i = 0; i < ROUNDS; i++) - SquareTransform (roundkeys4(i), roundkeys4(i)); - } - else - { - for (int i = 0; i < ROUNDS/2; i++) - for (int j = 0; j < 4; j++) - std::swap(roundkeys(i, j), roundkeys(ROUNDS-i, j)); - SquareTransform (roundkeys4(ROUNDS), roundkeys4(ROUNDS)); - } -} - -#define MSB(x) (((x) >> 24) & 0xffU) /* most significant byte */ -#define SSB(x) (((x) >> 16) & 0xffU) /* second in significance */ -#define TSB(x) (((x) >> 8) & 0xffU) /* third in significance */ -#define LSB(x) (((x) ) & 0xffU) /* least significant byte */ - -#define squareRound(text, temp, T0, T1, T2, T3, roundkey) \ -{ \ - temp[0] = T0[MSB (text[0])] \ - ^ T1[MSB (text[1])] \ - ^ T2[MSB (text[2])] \ - ^ T3[MSB (text[3])] \ - ^ roundkey[0]; \ - temp[1] = T0[SSB (text[0])] \ - ^ T1[SSB (text[1])] \ - ^ T2[SSB (text[2])] \ - ^ T3[SSB (text[3])] \ - ^ roundkey[1]; \ - temp[2] = T0[TSB (text[0])] \ - ^ T1[TSB (text[1])] \ - ^ T2[TSB (text[2])] \ - ^ T3[TSB (text[3])] \ - ^ roundkey[2]; \ - temp[3] = T0[LSB (text[0])] \ - ^ T1[LSB (text[1])] \ - ^ T2[LSB (text[2])] \ - ^ T3[LSB (text[3])] \ - ^ roundkey[3]; \ -} /* squareRound */ - -#define squareFinal(text, temp, S, roundkey) \ -{ \ - text[0] = ((word32) (S[MSB (temp[0])]) << 24) \ - ^ ((word32) (S[MSB (temp[1])]) << 16) \ - ^ ((word32) (S[MSB (temp[2])]) << 8) \ - ^ (word32) (S[MSB (temp[3])]) \ - ^ roundkey[0]; \ - text[1] = ((word32) (S[SSB (temp[0])]) << 24) \ - ^ ((word32) (S[SSB (temp[1])]) << 16) \ - ^ ((word32) (S[SSB (temp[2])]) << 8) \ - ^ (word32) (S[SSB (temp[3])]) \ - ^ roundkey[1]; \ - text[2] = ((word32) (S[TSB (temp[0])]) << 24) \ - ^ ((word32) (S[TSB (temp[1])]) << 16) \ - ^ ((word32) (S[TSB (temp[2])]) << 8) \ - ^ (word32) (S[TSB (temp[3])]) \ - ^ roundkey[2]; \ - text[3] = ((word32) (S[LSB (temp[0])]) << 24) \ - ^ ((word32) (S[LSB (temp[1])]) << 16) \ - ^ ((word32) (S[LSB (temp[2])]) << 8) \ - ^ (word32) (S[LSB (temp[3])]) \ - ^ roundkey[3]; \ -} /* squareFinal */ - -typedef BlockGetAndPut<word32, BigEndian> Block; - -void Square::Enc::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ - word32 text[4], temp[4]; - Block::Get(inBlock)(text[0])(text[1])(text[2])(text[3]); - - /* initial key addition */ - text[0] ^= roundkeys(0, 0); - text[1] ^= roundkeys(0, 1); - text[2] ^= roundkeys(0, 2); - text[3] ^= roundkeys(0, 3); - - /* ROUNDS - 1 full rounds */ - for (int i=1; i+1<ROUNDS; i+=2) - { - squareRound (text, temp, Te[0], Te[1], Te[2], Te[3], roundkeys4(i)); - squareRound (temp, text, Te[0], Te[1], Te[2], Te[3], roundkeys4(i+1)); - } - squareRound (text, temp, Te[0], Te[1], Te[2], Te[3], roundkeys4(ROUNDS-1)); - - /* last round (diffusion becomes only transposition) */ - squareFinal (text, temp, Se, roundkeys4(ROUNDS)); - - Block::Put(xorBlock, outBlock)(text[0])(text[1])(text[2])(text[3]); -} - -void Square::Dec::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ - word32 text[4], temp[4]; - Block::Get(inBlock)(text[0])(text[1])(text[2])(text[3]); - - /* initial key addition */ - text[0] ^= roundkeys(0, 0); - text[1] ^= roundkeys(0, 1); - text[2] ^= roundkeys(0, 2); - text[3] ^= roundkeys(0, 3); - - /* ROUNDS - 1 full rounds */ - for (int i=1; i+1<ROUNDS; i+=2) - { - squareRound (text, temp, Td[0], Td[1], Td[2], Td[3], roundkeys4(i)); - squareRound (temp, text, Td[0], Td[1], Td[2], Td[3], roundkeys4(i+1)); - } - squareRound (text, temp, Td[0], Td[1], Td[2], Td[3], roundkeys4(ROUNDS-1)); - - /* last round (diffusion becomes only transposition) */ - squareFinal (text, temp, Sd, roundkeys4(ROUNDS)); - - Block::Put(xorBlock, outBlock)(text[0])(text[1])(text[2])(text[3]); -} - -NAMESPACE_END diff --git a/lib/cryptopp/square.h b/lib/cryptopp/square.h deleted file mode 100644 index d7e23c284..000000000 --- a/lib/cryptopp/square.h +++ /dev/null @@ -1,58 +0,0 @@ -#ifndef CRYPTOPP_SQUARE_H -#define CRYPTOPP_SQUARE_H - -/** \file -*/ - -#include "seckey.h" -#include "secblock.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -struct Square_Info : public FixedBlockSize<16>, public FixedKeyLength<16>, FixedRounds<8> -{ - static const char *StaticAlgorithmName() {return "Square";} -}; - -/// <a href="http://www.weidai.com/scan-mirror/cs.html#Square">Square</a> -class Square : public Square_Info, public BlockCipherDocumentation -{ - class CRYPTOPP_NO_VTABLE Base : public BlockCipherImpl<Square_Info> - { - public: - void UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs ¶ms); - - protected: - FixedSizeSecBlock<word32, 4*(ROUNDS+1)> m_roundkeys; - }; - - class CRYPTOPP_NO_VTABLE Enc : public Base - { - public: - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; - private: - static const byte Se[256]; - static const word32 Te[4][256]; - }; - - class CRYPTOPP_NO_VTABLE Dec : public Base - { - public: - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; - private: - static const byte Sd[256]; - static const word32 Td[4][256]; - }; - -public: - typedef BlockCipherFinal<ENCRYPTION, Enc> Encryption; - typedef BlockCipherFinal<DECRYPTION, Dec> Decryption; -}; - -typedef Square::Encryption SquareEncryption; -typedef Square::Decryption SquareDecryption; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/squaretb.cpp b/lib/cryptopp/squaretb.cpp deleted file mode 100644 index bc3bee7df..000000000 --- a/lib/cryptopp/squaretb.cpp +++ /dev/null @@ -1,582 +0,0 @@ -#include "pch.h" -#include "square.h" - -NAMESPACE_BEGIN(CryptoPP) - -const byte Square::Enc::Se[256] = { -177, 206, 195, 149, 90, 173, 231, 2, 77, 68, 251, 145, 12, 135, 161, 80, -203, 103, 84, 221, 70, 143, 225, 78, 240, 253, 252, 235, 249, 196, 26, 110, - 94, 245, 204, 141, 28, 86, 67, 254, 7, 97, 248, 117, 89, 255, 3, 34, -138, 209, 19, 238, 136, 0, 14, 52, 21, 128, 148, 227, 237, 181, 83, 35, - 75, 71, 23, 167, 144, 53, 171, 216, 184, 223, 79, 87, 154, 146, 219, 27, - 60, 200, 153, 4, 142, 224, 215, 125, 133, 187, 64, 44, 58, 69, 241, 66, -101, 32, 65, 24, 114, 37, 147, 112, 54, 5, 242, 11, 163, 121, 236, 8, - 39, 49, 50, 182, 124, 176, 10, 115, 91, 123, 183, 129, 210, 13, 106, 38, -158, 88, 156, 131, 116, 179, 172, 48, 122, 105, 119, 15, 174, 33, 222, 208, - 46, 151, 16, 164, 152, 168, 212, 104, 45, 98, 41, 109, 22, 73, 118, 199, -232, 193, 150, 55, 229, 202, 244, 233, 99, 18, 194, 166, 20, 188, 211, 40, -175, 47, 230, 36, 82, 198, 160, 9, 189, 140, 207, 93, 17, 95, 1, 197, -159, 61, 162, 155, 201, 59, 190, 81, 25, 31, 63, 92, 178, 239, 74, 205, -191, 186, 111, 100, 217, 243, 62, 180, 170, 220, 213, 6, 192, 126, 246, 102, -108, 132, 113, 56, 185, 29, 127, 157, 72, 139, 42, 218, 165, 51, 130, 57, -214, 120, 134, 250, 228, 43, 169, 30, 137, 96, 107, 234, 85, 76, 247, 226, -}; - -const byte Square::Dec::Sd[256] = { - 53, 190, 7, 46, 83, 105, 219, 40, 111, 183, 118, 107, 12, 125, 54, 139, -146, 188, 169, 50, 172, 56, 156, 66, 99, 200, 30, 79, 36, 229, 247, 201, - 97, 141, 47, 63, 179, 101, 127, 112, 175, 154, 234, 245, 91, 152, 144, 177, -135, 113, 114, 237, 55, 69, 104, 163, 227, 239, 92, 197, 80, 193, 214, 202, - 90, 98, 95, 38, 9, 93, 20, 65, 232, 157, 206, 64, 253, 8, 23, 74, - 15, 199, 180, 62, 18, 252, 37, 75, 129, 44, 4, 120, 203, 187, 32, 189, -249, 41, 153, 168, 211, 96, 223, 17, 151, 137, 126, 250, 224, 155, 31, 210, -103, 226, 100, 119, 132, 43, 158, 138, 241, 109, 136, 121, 116, 87, 221, 230, - 57, 123, 238, 131, 225, 88, 242, 13, 52, 248, 48, 233, 185, 35, 84, 21, - 68, 11, 77, 102, 58, 3, 162, 145, 148, 82, 76, 195, 130, 231, 128, 192, -182, 14, 194, 108, 147, 236, 171, 67, 149, 246, 216, 70, 134, 5, 140, 176, -117, 0, 204, 133, 215, 61, 115, 122, 72, 228, 209, 89, 173, 184, 198, 208, -220, 161, 170, 2, 29, 191, 181, 159, 81, 196, 165, 16, 34, 207, 1, 186, -143, 49, 124, 174, 150, 218, 240, 86, 71, 212, 235, 78, 217, 19, 142, 73, - 85, 22, 255, 59, 244, 164, 178, 6, 160, 167, 251, 27, 110, 60, 51, 205, - 24, 94, 106, 213, 166, 33, 222, 254, 42, 28, 243, 10, 26, 25, 39, 45, -}; - -const word32 Square::Enc::Te[4][256] = { -{ -0x97b1b126UL, 0x69cecea7UL, 0x73c3c3b0UL, 0xdf95954aUL, -0xb45a5aeeUL, 0xafadad02UL, 0x3be7e7dcUL, 0x04020206UL, -0x9a4d4dd7UL, 0x884444ccUL, 0x03fbfbf8UL, 0xd7919146UL, -0x180c0c14UL, 0xfb87877cUL, 0xb7a1a116UL, 0xa05050f0UL, -0x63cbcba8UL, 0xce6767a9UL, 0xa85454fcUL, 0x4fdddd92UL, -0x8c4646caUL, 0xeb8f8f64UL, 0x37e1e1d6UL, 0x9c4e4ed2UL, -0x15f0f0e5UL, 0x0ffdfdf2UL, 0x0dfcfcf1UL, 0x23ebebc8UL, -0x07f9f9feUL, 0x7dc4c4b9UL, 0x341a1a2eUL, 0xdc6e6eb2UL, -0xbc5e5ee2UL, 0x1ff5f5eaUL, 0x6dcccca1UL, 0xef8d8d62UL, -0x381c1c24UL, 0xac5656faUL, 0x864343c5UL, 0x09fefef7UL, -0x0e070709UL, 0xc26161a3UL, 0x05f8f8fdUL, 0xea75759fUL, -0xb25959ebUL, 0x0bfffff4UL, 0x06030305UL, 0x44222266UL, -0xe18a8a6bUL, 0x57d1d186UL, 0x26131335UL, 0x29eeeec7UL, -0xe588886dUL, 0x00000000UL, 0x1c0e0e12UL, 0x6834345cUL, -0x2a15153fUL, 0xf5808075UL, 0xdd949449UL, 0x33e3e3d0UL, -0x2fededc2UL, 0x9fb5b52aUL, 0xa65353f5UL, 0x46232365UL, -0x964b4bddUL, 0x8e4747c9UL, 0x2e171739UL, 0xbba7a71cUL, -0xd5909045UL, 0x6a35355fUL, 0xa3abab08UL, 0x45d8d89dUL, -0x85b8b83dUL, 0x4bdfdf94UL, 0x9e4f4fd1UL, 0xae5757f9UL, -0xc19a9a5bUL, 0xd1929243UL, 0x43dbdb98UL, 0x361b1b2dUL, -0x783c3c44UL, 0x65c8c8adUL, 0xc799995eUL, 0x0804040cUL, -0xe98e8e67UL, 0x35e0e0d5UL, 0x5bd7d78cUL, 0xfa7d7d87UL, -0xff85857aUL, 0x83bbbb38UL, 0x804040c0UL, 0x582c2c74UL, -0x743a3a4eUL, 0x8a4545cfUL, 0x17f1f1e6UL, 0x844242c6UL, -0xca6565afUL, 0x40202060UL, 0x824141c3UL, 0x30181828UL, -0xe4727296UL, 0x4a25256fUL, 0xd3939340UL, 0xe0707090UL, -0x6c36365aUL, 0x0a05050fUL, 0x11f2f2e3UL, 0x160b0b1dUL, -0xb3a3a310UL, 0xf279798bUL, 0x2dececc1UL, 0x10080818UL, -0x4e272769UL, 0x62313153UL, 0x64323256UL, 0x99b6b62fUL, -0xf87c7c84UL, 0x95b0b025UL, 0x140a0a1eUL, 0xe6737395UL, -0xb65b5bedUL, 0xf67b7b8dUL, 0x9bb7b72cUL, 0xf7818176UL, -0x51d2d283UL, 0x1a0d0d17UL, 0xd46a6abeUL, 0x4c26266aUL, -0xc99e9e57UL, 0xb05858e8UL, 0xcd9c9c51UL, 0xf3838370UL, -0xe874749cUL, 0x93b3b320UL, 0xadacac01UL, 0x60303050UL, -0xf47a7a8eUL, 0xd26969bbUL, 0xee777799UL, 0x1e0f0f11UL, -0xa9aeae07UL, 0x42212163UL, 0x49dede97UL, 0x55d0d085UL, -0x5c2e2e72UL, 0xdb97974cUL, 0x20101030UL, 0xbda4a419UL, -0xc598985dUL, 0xa5a8a80dUL, 0x5dd4d489UL, 0xd06868b8UL, -0x5a2d2d77UL, 0xc46262a6UL, 0x5229297bUL, 0xda6d6db7UL, -0x2c16163aUL, 0x924949dbUL, 0xec76769aUL, 0x7bc7c7bcUL, -0x25e8e8cdUL, 0x77c1c1b6UL, 0xd996964fUL, 0x6e373759UL, -0x3fe5e5daUL, 0x61cacaabUL, 0x1df4f4e9UL, 0x27e9e9ceUL, -0xc66363a5UL, 0x24121236UL, 0x71c2c2b3UL, 0xb9a6a61fUL, -0x2814143cUL, 0x8dbcbc31UL, 0x53d3d380UL, 0x50282878UL, -0xabafaf04UL, 0x5e2f2f71UL, 0x39e6e6dfUL, 0x4824246cUL, -0xa45252f6UL, 0x79c6c6bfUL, 0xb5a0a015UL, 0x1209091bUL, -0x8fbdbd32UL, 0xed8c8c61UL, 0x6bcfcfa4UL, 0xba5d5de7UL, -0x22111133UL, 0xbe5f5fe1UL, 0x02010103UL, 0x7fc5c5baUL, -0xcb9f9f54UL, 0x7a3d3d47UL, 0xb1a2a213UL, 0xc39b9b58UL, -0x67c9c9aeUL, 0x763b3b4dUL, 0x89bebe37UL, 0xa25151f3UL, -0x3219192bUL, 0x3e1f1f21UL, 0x7e3f3f41UL, 0xb85c5ce4UL, -0x91b2b223UL, 0x2befefc4UL, 0x944a4adeUL, 0x6fcdcda2UL, -0x8bbfbf34UL, 0x81baba3bUL, 0xde6f6fb1UL, 0xc86464acUL, -0x47d9d99eUL, 0x13f3f3e0UL, 0x7c3e3e42UL, 0x9db4b429UL, -0xa1aaaa0bUL, 0x4ddcdc91UL, 0x5fd5d58aUL, 0x0c06060aUL, -0x75c0c0b5UL, 0xfc7e7e82UL, 0x19f6f6efUL, 0xcc6666aaUL, -0xd86c6cb4UL, 0xfd848479UL, 0xe2717193UL, 0x70383848UL, -0x87b9b93eUL, 0x3a1d1d27UL, 0xfe7f7f81UL, 0xcf9d9d52UL, -0x904848d8UL, 0xe38b8b68UL, 0x542a2a7eUL, 0x41dada9bUL, -0xbfa5a51aUL, 0x66333355UL, 0xf1828273UL, 0x7239394bUL, -0x59d6d68fUL, 0xf0787888UL, 0xf986867fUL, 0x01fafafbUL, -0x3de4e4d9UL, 0x562b2b7dUL, 0xa7a9a90eUL, 0x3c1e1e22UL, -0xe789896eUL, 0xc06060a0UL, 0xd66b6bbdUL, 0x21eaeacbUL, -0xaa5555ffUL, 0x984c4cd4UL, 0x1bf7f7ecUL, 0x31e2e2d3UL, -}, - 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-{ -0xb12697b1UL, 0xcea769ceUL, 0xc3b073c3UL, 0x954adf95UL, -0x5aeeb45aUL, 0xad02afadUL, 0xe7dc3be7UL, 0x02060402UL, -0x4dd79a4dUL, 0x44cc8844UL, 0xfbf803fbUL, 0x9146d791UL, -0x0c14180cUL, 0x877cfb87UL, 0xa116b7a1UL, 0x50f0a050UL, -0xcba863cbUL, 0x67a9ce67UL, 0x54fca854UL, 0xdd924fddUL, -0x46ca8c46UL, 0x8f64eb8fUL, 0xe1d637e1UL, 0x4ed29c4eUL, -0xf0e515f0UL, 0xfdf20ffdUL, 0xfcf10dfcUL, 0xebc823ebUL, -0xf9fe07f9UL, 0xc4b97dc4UL, 0x1a2e341aUL, 0x6eb2dc6eUL, -0x5ee2bc5eUL, 0xf5ea1ff5UL, 0xcca16dccUL, 0x8d62ef8dUL, -0x1c24381cUL, 0x56faac56UL, 0x43c58643UL, 0xfef709feUL, -0x07090e07UL, 0x61a3c261UL, 0xf8fd05f8UL, 0x759fea75UL, -0x59ebb259UL, 0xfff40bffUL, 0x03050603UL, 0x22664422UL, -0x8a6be18aUL, 0xd18657d1UL, 0x13352613UL, 0xeec729eeUL, -0x886de588UL, 0x00000000UL, 0x0e121c0eUL, 0x345c6834UL, -0x153f2a15UL, 0x8075f580UL, 0x9449dd94UL, 0xe3d033e3UL, -0xedc22fedUL, 0xb52a9fb5UL, 0x53f5a653UL, 0x23654623UL, -0x4bdd964bUL, 0x47c98e47UL, 0x17392e17UL, 0xa71cbba7UL, -0x9045d590UL, 0x355f6a35UL, 0xab08a3abUL, 0xd89d45d8UL, -0xb83d85b8UL, 0xdf944bdfUL, 0x4fd19e4fUL, 0x57f9ae57UL, -0x9a5bc19aUL, 0x9243d192UL, 0xdb9843dbUL, 0x1b2d361bUL, -0x3c44783cUL, 0xc8ad65c8UL, 0x995ec799UL, 0x040c0804UL, -0x8e67e98eUL, 0xe0d535e0UL, 0xd78c5bd7UL, 0x7d87fa7dUL, -0x857aff85UL, 0xbb3883bbUL, 0x40c08040UL, 0x2c74582cUL, -0x3a4e743aUL, 0x45cf8a45UL, 0xf1e617f1UL, 0x42c68442UL, -0x65afca65UL, 0x20604020UL, 0x41c38241UL, 0x18283018UL, -0x7296e472UL, 0x256f4a25UL, 0x9340d393UL, 0x7090e070UL, -0x365a6c36UL, 0x050f0a05UL, 0xf2e311f2UL, 0x0b1d160bUL, -0xa310b3a3UL, 0x798bf279UL, 0xecc12decUL, 0x08181008UL, -0x27694e27UL, 0x31536231UL, 0x32566432UL, 0xb62f99b6UL, -0x7c84f87cUL, 0xb02595b0UL, 0x0a1e140aUL, 0x7395e673UL, -0x5bedb65bUL, 0x7b8df67bUL, 0xb72c9bb7UL, 0x8176f781UL, -0xd28351d2UL, 0x0d171a0dUL, 0x6abed46aUL, 0x266a4c26UL, -0x9e57c99eUL, 0x58e8b058UL, 0x9c51cd9cUL, 0x8370f383UL, -0x749ce874UL, 0xb32093b3UL, 0xac01adacUL, 0x30506030UL, -0x7a8ef47aUL, 0x69bbd269UL, 0x7799ee77UL, 0x0f111e0fUL, -0xae07a9aeUL, 0x21634221UL, 0xde9749deUL, 0xd08555d0UL, -0x2e725c2eUL, 0x974cdb97UL, 0x10302010UL, 0xa419bda4UL, -0x985dc598UL, 0xa80da5a8UL, 0xd4895dd4UL, 0x68b8d068UL, -0x2d775a2dUL, 0x62a6c462UL, 0x297b5229UL, 0x6db7da6dUL, -0x163a2c16UL, 0x49db9249UL, 0x769aec76UL, 0xc7bc7bc7UL, -0xe8cd25e8UL, 0xc1b677c1UL, 0x964fd996UL, 0x37596e37UL, -0xe5da3fe5UL, 0xcaab61caUL, 0xf4e91df4UL, 0xe9ce27e9UL, -0x63a5c663UL, 0x12362412UL, 0xc2b371c2UL, 0xa61fb9a6UL, -0x143c2814UL, 0xbc318dbcUL, 0xd38053d3UL, 0x28785028UL, -0xaf04abafUL, 0x2f715e2fUL, 0xe6df39e6UL, 0x246c4824UL, -0x52f6a452UL, 0xc6bf79c6UL, 0xa015b5a0UL, 0x091b1209UL, -0xbd328fbdUL, 0x8c61ed8cUL, 0xcfa46bcfUL, 0x5de7ba5dUL, -0x11332211UL, 0x5fe1be5fUL, 0x01030201UL, 0xc5ba7fc5UL, -0x9f54cb9fUL, 0x3d477a3dUL, 0xa213b1a2UL, 0x9b58c39bUL, -0xc9ae67c9UL, 0x3b4d763bUL, 0xbe3789beUL, 0x51f3a251UL, -0x192b3219UL, 0x1f213e1fUL, 0x3f417e3fUL, 0x5ce4b85cUL, -0xb22391b2UL, 0xefc42befUL, 0x4ade944aUL, 0xcda26fcdUL, -0xbf348bbfUL, 0xba3b81baUL, 0x6fb1de6fUL, 0x64acc864UL, -0xd99e47d9UL, 0xf3e013f3UL, 0x3e427c3eUL, 0xb4299db4UL, -0xaa0ba1aaUL, 0xdc914ddcUL, 0xd58a5fd5UL, 0x060a0c06UL, -0xc0b575c0UL, 0x7e82fc7eUL, 0xf6ef19f6UL, 0x66aacc66UL, -0x6cb4d86cUL, 0x8479fd84UL, 0x7193e271UL, 0x38487038UL, -0xb93e87b9UL, 0x1d273a1dUL, 0x7f81fe7fUL, 0x9d52cf9dUL, -0x48d89048UL, 0x8b68e38bUL, 0x2a7e542aUL, 0xda9b41daUL, -0xa51abfa5UL, 0x33556633UL, 0x8273f182UL, 0x394b7239UL, -0xd68f59d6UL, 0x7888f078UL, 0x867ff986UL, 0xfafb01faUL, -0xe4d93de4UL, 0x2b7d562bUL, 0xa90ea7a9UL, 0x1e223c1eUL, -0x896ee789UL, 0x60a0c060UL, 0x6bbdd66bUL, 0xeacb21eaUL, -0x55ffaa55UL, 0x4cd4984cUL, 0xf7ec1bf7UL, 0xe2d331e2UL, -}, - -{ -0xb1b12697UL, 0xcecea769UL, 0xc3c3b073UL, 0x95954adfUL, -0x5a5aeeb4UL, 0xadad02afUL, 0xe7e7dc3bUL, 0x02020604UL, -0x4d4dd79aUL, 0x4444cc88UL, 0xfbfbf803UL, 0x919146d7UL, -0x0c0c1418UL, 0x87877cfbUL, 0xa1a116b7UL, 0x5050f0a0UL, -0xcbcba863UL, 0x6767a9ceUL, 0x5454fca8UL, 0xdddd924fUL, -0x4646ca8cUL, 0x8f8f64ebUL, 0xe1e1d637UL, 0x4e4ed29cUL, -0xf0f0e515UL, 0xfdfdf20fUL, 0xfcfcf10dUL, 0xebebc823UL, -0xf9f9fe07UL, 0xc4c4b97dUL, 0x1a1a2e34UL, 0x6e6eb2dcUL, -0x5e5ee2bcUL, 0xf5f5ea1fUL, 0xcccca16dUL, 0x8d8d62efUL, -0x1c1c2438UL, 0x5656faacUL, 0x4343c586UL, 0xfefef709UL, -0x0707090eUL, 0x6161a3c2UL, 0xf8f8fd05UL, 0x75759feaUL, -0x5959ebb2UL, 0xfffff40bUL, 0x03030506UL, 0x22226644UL, -0x8a8a6be1UL, 0xd1d18657UL, 0x13133526UL, 0xeeeec729UL, -0x88886de5UL, 0x00000000UL, 0x0e0e121cUL, 0x34345c68UL, -0x15153f2aUL, 0x808075f5UL, 0x949449ddUL, 0xe3e3d033UL, -0xededc22fUL, 0xb5b52a9fUL, 0x5353f5a6UL, 0x23236546UL, -0x4b4bdd96UL, 0x4747c98eUL, 0x1717392eUL, 0xa7a71cbbUL, -0x909045d5UL, 0x35355f6aUL, 0xabab08a3UL, 0xd8d89d45UL, -0xb8b83d85UL, 0xdfdf944bUL, 0x4f4fd19eUL, 0x5757f9aeUL, -0x9a9a5bc1UL, 0x929243d1UL, 0xdbdb9843UL, 0x1b1b2d36UL, -0x3c3c4478UL, 0xc8c8ad65UL, 0x99995ec7UL, 0x04040c08UL, -0x8e8e67e9UL, 0xe0e0d535UL, 0xd7d78c5bUL, 0x7d7d87faUL, -0x85857affUL, 0xbbbb3883UL, 0x4040c080UL, 0x2c2c7458UL, -0x3a3a4e74UL, 0x4545cf8aUL, 0xf1f1e617UL, 0x4242c684UL, -0x6565afcaUL, 0x20206040UL, 0x4141c382UL, 0x18182830UL, -0x727296e4UL, 0x25256f4aUL, 0x939340d3UL, 0x707090e0UL, -0x36365a6cUL, 0x05050f0aUL, 0xf2f2e311UL, 0x0b0b1d16UL, -0xa3a310b3UL, 0x79798bf2UL, 0xececc12dUL, 0x08081810UL, -0x2727694eUL, 0x31315362UL, 0x32325664UL, 0xb6b62f99UL, -0x7c7c84f8UL, 0xb0b02595UL, 0x0a0a1e14UL, 0x737395e6UL, -0x5b5bedb6UL, 0x7b7b8df6UL, 0xb7b72c9bUL, 0x818176f7UL, -0xd2d28351UL, 0x0d0d171aUL, 0x6a6abed4UL, 0x26266a4cUL, -0x9e9e57c9UL, 0x5858e8b0UL, 0x9c9c51cdUL, 0x838370f3UL, -0x74749ce8UL, 0xb3b32093UL, 0xacac01adUL, 0x30305060UL, -0x7a7a8ef4UL, 0x6969bbd2UL, 0x777799eeUL, 0x0f0f111eUL, -0xaeae07a9UL, 0x21216342UL, 0xdede9749UL, 0xd0d08555UL, -0x2e2e725cUL, 0x97974cdbUL, 0x10103020UL, 0xa4a419bdUL, -0x98985dc5UL, 0xa8a80da5UL, 0xd4d4895dUL, 0x6868b8d0UL, -0x2d2d775aUL, 0x6262a6c4UL, 0x29297b52UL, 0x6d6db7daUL, -0x16163a2cUL, 0x4949db92UL, 0x76769aecUL, 0xc7c7bc7bUL, -0xe8e8cd25UL, 0xc1c1b677UL, 0x96964fd9UL, 0x3737596eUL, -0xe5e5da3fUL, 0xcacaab61UL, 0xf4f4e91dUL, 0xe9e9ce27UL, -0x6363a5c6UL, 0x12123624UL, 0xc2c2b371UL, 0xa6a61fb9UL, -0x14143c28UL, 0xbcbc318dUL, 0xd3d38053UL, 0x28287850UL, -0xafaf04abUL, 0x2f2f715eUL, 0xe6e6df39UL, 0x24246c48UL, -0x5252f6a4UL, 0xc6c6bf79UL, 0xa0a015b5UL, 0x09091b12UL, -0xbdbd328fUL, 0x8c8c61edUL, 0xcfcfa46bUL, 0x5d5de7baUL, -0x11113322UL, 0x5f5fe1beUL, 0x01010302UL, 0xc5c5ba7fUL, -0x9f9f54cbUL, 0x3d3d477aUL, 0xa2a213b1UL, 0x9b9b58c3UL, -0xc9c9ae67UL, 0x3b3b4d76UL, 0xbebe3789UL, 0x5151f3a2UL, -0x19192b32UL, 0x1f1f213eUL, 0x3f3f417eUL, 0x5c5ce4b8UL, -0xb2b22391UL, 0xefefc42bUL, 0x4a4ade94UL, 0xcdcda26fUL, -0xbfbf348bUL, 0xbaba3b81UL, 0x6f6fb1deUL, 0x6464acc8UL, -0xd9d99e47UL, 0xf3f3e013UL, 0x3e3e427cUL, 0xb4b4299dUL, -0xaaaa0ba1UL, 0xdcdc914dUL, 0xd5d58a5fUL, 0x06060a0cUL, -0xc0c0b575UL, 0x7e7e82fcUL, 0xf6f6ef19UL, 0x6666aaccUL, -0x6c6cb4d8UL, 0x848479fdUL, 0x717193e2UL, 0x38384870UL, -0xb9b93e87UL, 0x1d1d273aUL, 0x7f7f81feUL, 0x9d9d52cfUL, -0x4848d890UL, 0x8b8b68e3UL, 0x2a2a7e54UL, 0xdada9b41UL, -0xa5a51abfUL, 0x33335566UL, 0x828273f1UL, 0x39394b72UL, -0xd6d68f59UL, 0x787888f0UL, 0x86867ff9UL, 0xfafafb01UL, -0xe4e4d93dUL, 0x2b2b7d56UL, 0xa9a90ea7UL, 0x1e1e223cUL, -0x89896ee7UL, 0x6060a0c0UL, 0x6b6bbdd6UL, 0xeaeacb21UL, -0x5555ffaaUL, 0x4c4cd498UL, 0xf7f7ec1bUL, 0xe2e2d331UL, -}}; - -const word32 Square::Dec::Td[4][256] = { -{ -0xe368bc02UL, 0x5585620cUL, 0x2a3f2331UL, 0x61ab13f7UL, -0x98d46d72UL, 0x21cb9a19UL, 0x3c22a461UL, 0x459d3dcdUL, -0x05fdb423UL, 0x2bc4075fUL, 0x9b2c01c0UL, 0x3dd9800fUL, -0x486c5c74UL, 0xf97f7e85UL, 0xf173ab1fUL, 0xb6edde0eUL, -0x283c6bedUL, 0x4997781aUL, 0x9f2a918dUL, 0xc9579f33UL, -0xa907a8aaUL, 0xa50ded7dUL, 0x7c422d8fUL, 0x764db0c9UL, -0x4d91e857UL, 0xcea963ccUL, 0xb4ee96d2UL, 0x3028e1b6UL, -0x0df161b9UL, 0xbd196726UL, 0x419bad80UL, 0xc0a06ec7UL, -0x5183f241UL, 0x92dbf034UL, 0x6fa21efcUL, 0x8f32ce4cUL, -0x13e03373UL, 0x69a7c66dUL, 0xe56d6493UL, 0xbf1a2ffaUL, -0xbb1cbfb7UL, 0x587403b5UL, 0xe76e2c4fUL, 0x5d89b796UL, -0xe89c052aUL, 0x446619a3UL, 0x342e71fbUL, 0x0ff22965UL, -0xfe81827aUL, 0xb11322f1UL, 0xa30835ecUL, 0xcd510f7eUL, -0xff7aa614UL, 0x5c7293f8UL, 0x2fc29712UL, 0xf370e3c3UL, -0x992f491cUL, 0xd1431568UL, 0xc2a3261bUL, 0x88cc32b3UL, -0x8acf7a6fUL, 0xb0e8069fUL, 0x7a47f51eUL, 0xd2bb79daUL, -0xe6950821UL, 0x4398e55cUL, 0xd0b83106UL, 0x11e37bafUL, -0x7e416553UL, 0xccaa2b10UL, 0xd8b4e49cUL, 0x6456a7d4UL, -0xfb7c3659UL, 0x724b2084UL, 0xea9f4df6UL, 0x6a5faadfUL, -0x2dc1dfceUL, 0x70486858UL, 0xcaaff381UL, 0x0605d891UL, -0x5a774b69UL, 0x94de28a5UL, 0x39df1042UL, 0x813bc347UL, -0xfc82caa6UL, 0x23c8d2c5UL, 0x03f86cb2UL, 0x080cd59aUL, -0xdab7ac40UL, 0x7db909e1UL, 0x3824342cUL, 0xcf5247a2UL, -0xdcb274d1UL, 0x63a85b2bUL, 0x35d55595UL, 0x479e7511UL, -0x15e5ebe2UL, 0x4b9430c6UL, 0x4a6f14a8UL, 0x91239c86UL, -0x4c6acc39UL, 0x5f8aff4aUL, 0x0406904dUL, 0xee99ddbbUL, -0x1e1152caUL, 0xaaffc418UL, 0xeb646998UL, 0x07fefcffUL, -0x8b345e01UL, 0x567d0ebeUL, 0xbae79bd9UL, 0x4263c132UL, -0x75b5dc7bUL, 0x97264417UL, 0x67aecb66UL, 0x95250ccbUL, -0xec9a9567UL, 0x57862ad0UL, 0x60503799UL, 0xb8e4d305UL, -0x65ad83baUL, 0x19efae35UL, 0xa4f6c913UL, 0xc15b4aa9UL, -0x873e1bd6UL, 0xa0f0595eUL, 0x18148a5bUL, 0xaf02703bUL, -0xab04e076UL, 0xdd4950bfUL, 0xdf4a1863UL, 0xc6a5b656UL, -0x853d530aUL, 0xfa871237UL, 0x77b694a7UL, 0x4665517fUL, -0xed61b109UL, 0x1bece6e9UL, 0xd5458525UL, 0xf5753b52UL, -0x7fba413dUL, 0x27ce4288UL, 0xb2eb4e43UL, 0xd6bde997UL, -0x527b9ef3UL, 0x62537f45UL, 0x2c3afba0UL, 0x7bbcd170UL, -0xb91ff76bUL, 0x121b171dUL, 0xfd79eec8UL, 0x3a277cf0UL, -0x0c0a45d7UL, 0x96dd6079UL, 0x2233f6abUL, 0xacfa1c89UL, -0xc8acbb5dUL, 0xa10b7d30UL, 0xd4bea14bUL, 0xbee10b94UL, -0x25cd0a54UL, 0x547e4662UL, 0xa2f31182UL, 0x17e6a33eUL, -0x263566e6UL, 0xc3580275UL, 0x83388b9bUL, 0x7844bdc2UL, -0x020348dcUL, 0x4f92a08bUL, 0x2e39b37cUL, 0x4e6984e5UL, -0xf0888f71UL, 0x362d3927UL, 0x9cd2fd3fUL, 0x01fb246eUL, -0x893716ddUL, 0x00000000UL, 0xf68d57e0UL, 0xe293986cUL, -0x744ef815UL, 0x9320d45aUL, 0xad0138e7UL, 0xd3405db4UL, -0x1a17c287UL, 0xb3106a2dUL, 0x5078d62fUL, 0xf48e1f3cUL, -0xa70ea5a1UL, 0x71b34c36UL, 0x9ad725aeUL, 0x5e71db24UL, -0x161d8750UL, 0xef62f9d5UL, 0x8d318690UL, 0x1c121a16UL, -0xa6f581cfUL, 0x5b8c6f07UL, 0x37d61d49UL, 0x6e593a92UL, -0x84c67764UL, 0x86c53fb8UL, 0xd746cdf9UL, 0xe090d0b0UL, -0x29c74f83UL, 0xe49640fdUL, 0x0e090d0bUL, 0x6da15620UL, -0x8ec9ea22UL, 0xdb4c882eUL, 0xf776738eUL, 0xb515b2bcUL, -0x10185fc1UL, 0x322ba96aUL, 0x6ba48eb1UL, 0xaef95455UL, -0x406089eeUL, 0x6655ef08UL, 0xe9672144UL, 0x3e21ecbdUL, -0x2030be77UL, 0xf28bc7adUL, 0x80c0e729UL, 0x141ecf8cUL, -0xbce24348UL, 0xc4a6fe8aUL, 0x31d3c5d8UL, 0xb716fa60UL, -0x5380ba9dUL, 0xd94fc0f2UL, 0x1de93e78UL, 0x24362e3aUL, -0xe16bf4deUL, 0xcb54d7efUL, 0x09f7f1f4UL, 0x82c3aff5UL, -0x0bf4b928UL, 0x9d29d951UL, 0xc75e9238UL, 0xf8845aebUL, -0x90d8b8e8UL, 0xdeb13c0dUL, 0x33d08d04UL, 0x685ce203UL, -0xc55ddae4UL, 0x3bdc589eUL, 0x0a0f9d46UL, 0x3fdac8d3UL, -0x598f27dbUL, 0xa8fc8cc4UL, 0x79bf99acUL, 0x6c5a724eUL, -0x8ccaa2feUL, 0x9ed1b5e3UL, 0x1fea76a4UL, 0x73b004eaUL, -}, - -{ -0x02e368bcUL, 0x0c558562UL, 0x312a3f23UL, 0xf761ab13UL, -0x7298d46dUL, 0x1921cb9aUL, 0x613c22a4UL, 0xcd459d3dUL, -0x2305fdb4UL, 0x5f2bc407UL, 0xc09b2c01UL, 0x0f3dd980UL, -0x74486c5cUL, 0x85f97f7eUL, 0x1ff173abUL, 0x0eb6eddeUL, -0xed283c6bUL, 0x1a499778UL, 0x8d9f2a91UL, 0x33c9579fUL, -0xaaa907a8UL, 0x7da50dedUL, 0x8f7c422dUL, 0xc9764db0UL, -0x574d91e8UL, 0xcccea963UL, 0xd2b4ee96UL, 0xb63028e1UL, -0xb90df161UL, 0x26bd1967UL, 0x80419badUL, 0xc7c0a06eUL, -0x415183f2UL, 0x3492dbf0UL, 0xfc6fa21eUL, 0x4c8f32ceUL, -0x7313e033UL, 0x6d69a7c6UL, 0x93e56d64UL, 0xfabf1a2fUL, -0xb7bb1cbfUL, 0xb5587403UL, 0x4fe76e2cUL, 0x965d89b7UL, -0x2ae89c05UL, 0xa3446619UL, 0xfb342e71UL, 0x650ff229UL, -0x7afe8182UL, 0xf1b11322UL, 0xeca30835UL, 0x7ecd510fUL, -0x14ff7aa6UL, 0xf85c7293UL, 0x122fc297UL, 0xc3f370e3UL, -0x1c992f49UL, 0x68d14315UL, 0x1bc2a326UL, 0xb388cc32UL, -0x6f8acf7aUL, 0x9fb0e806UL, 0x1e7a47f5UL, 0xdad2bb79UL, -0x21e69508UL, 0x5c4398e5UL, 0x06d0b831UL, 0xaf11e37bUL, -0x537e4165UL, 0x10ccaa2bUL, 0x9cd8b4e4UL, 0xd46456a7UL, -0x59fb7c36UL, 0x84724b20UL, 0xf6ea9f4dUL, 0xdf6a5faaUL, -0xce2dc1dfUL, 0x58704868UL, 0x81caaff3UL, 0x910605d8UL, -0x695a774bUL, 0xa594de28UL, 0x4239df10UL, 0x47813bc3UL, -0xa6fc82caUL, 0xc523c8d2UL, 0xb203f86cUL, 0x9a080cd5UL, -0x40dab7acUL, 0xe17db909UL, 0x2c382434UL, 0xa2cf5247UL, -0xd1dcb274UL, 0x2b63a85bUL, 0x9535d555UL, 0x11479e75UL, -0xe215e5ebUL, 0xc64b9430UL, 0xa84a6f14UL, 0x8691239cUL, -0x394c6accUL, 0x4a5f8affUL, 0x4d040690UL, 0xbbee99ddUL, -0xca1e1152UL, 0x18aaffc4UL, 0x98eb6469UL, 0xff07fefcUL, -0x018b345eUL, 0xbe567d0eUL, 0xd9bae79bUL, 0x324263c1UL, -0x7b75b5dcUL, 0x17972644UL, 0x6667aecbUL, 0xcb95250cUL, -0x67ec9a95UL, 0xd057862aUL, 0x99605037UL, 0x05b8e4d3UL, -0xba65ad83UL, 0x3519efaeUL, 0x13a4f6c9UL, 0xa9c15b4aUL, -0xd6873e1bUL, 0x5ea0f059UL, 0x5b18148aUL, 0x3baf0270UL, -0x76ab04e0UL, 0xbfdd4950UL, 0x63df4a18UL, 0x56c6a5b6UL, -0x0a853d53UL, 0x37fa8712UL, 0xa777b694UL, 0x7f466551UL, -0x09ed61b1UL, 0xe91bece6UL, 0x25d54585UL, 0x52f5753bUL, -0x3d7fba41UL, 0x8827ce42UL, 0x43b2eb4eUL, 0x97d6bde9UL, -0xf3527b9eUL, 0x4562537fUL, 0xa02c3afbUL, 0x707bbcd1UL, -0x6bb91ff7UL, 0x1d121b17UL, 0xc8fd79eeUL, 0xf03a277cUL, -0xd70c0a45UL, 0x7996dd60UL, 0xab2233f6UL, 0x89acfa1cUL, -0x5dc8acbbUL, 0x30a10b7dUL, 0x4bd4bea1UL, 0x94bee10bUL, -0x5425cd0aUL, 0x62547e46UL, 0x82a2f311UL, 0x3e17e6a3UL, -0xe6263566UL, 0x75c35802UL, 0x9b83388bUL, 0xc27844bdUL, -0xdc020348UL, 0x8b4f92a0UL, 0x7c2e39b3UL, 0xe54e6984UL, -0x71f0888fUL, 0x27362d39UL, 0x3f9cd2fdUL, 0x6e01fb24UL, -0xdd893716UL, 0x00000000UL, 0xe0f68d57UL, 0x6ce29398UL, -0x15744ef8UL, 0x5a9320d4UL, 0xe7ad0138UL, 0xb4d3405dUL, -0x871a17c2UL, 0x2db3106aUL, 0x2f5078d6UL, 0x3cf48e1fUL, -0xa1a70ea5UL, 0x3671b34cUL, 0xae9ad725UL, 0x245e71dbUL, -0x50161d87UL, 0xd5ef62f9UL, 0x908d3186UL, 0x161c121aUL, -0xcfa6f581UL, 0x075b8c6fUL, 0x4937d61dUL, 0x926e593aUL, -0x6484c677UL, 0xb886c53fUL, 0xf9d746cdUL, 0xb0e090d0UL, -0x8329c74fUL, 0xfde49640UL, 0x0b0e090dUL, 0x206da156UL, -0x228ec9eaUL, 0x2edb4c88UL, 0x8ef77673UL, 0xbcb515b2UL, -0xc110185fUL, 0x6a322ba9UL, 0xb16ba48eUL, 0x55aef954UL, -0xee406089UL, 0x086655efUL, 0x44e96721UL, 0xbd3e21ecUL, -0x772030beUL, 0xadf28bc7UL, 0x2980c0e7UL, 0x8c141ecfUL, -0x48bce243UL, 0x8ac4a6feUL, 0xd831d3c5UL, 0x60b716faUL, -0x9d5380baUL, 0xf2d94fc0UL, 0x781de93eUL, 0x3a24362eUL, -0xdee16bf4UL, 0xefcb54d7UL, 0xf409f7f1UL, 0xf582c3afUL, -0x280bf4b9UL, 0x519d29d9UL, 0x38c75e92UL, 0xebf8845aUL, -0xe890d8b8UL, 0x0ddeb13cUL, 0x0433d08dUL, 0x03685ce2UL, -0xe4c55ddaUL, 0x9e3bdc58UL, 0x460a0f9dUL, 0xd33fdac8UL, -0xdb598f27UL, 0xc4a8fc8cUL, 0xac79bf99UL, 0x4e6c5a72UL, -0xfe8ccaa2UL, 0xe39ed1b5UL, 0xa41fea76UL, 0xea73b004UL, -}, - -{ -0xbc02e368UL, 0x620c5585UL, 0x23312a3fUL, 0x13f761abUL, -0x6d7298d4UL, 0x9a1921cbUL, 0xa4613c22UL, 0x3dcd459dUL, -0xb42305fdUL, 0x075f2bc4UL, 0x01c09b2cUL, 0x800f3dd9UL, -0x5c74486cUL, 0x7e85f97fUL, 0xab1ff173UL, 0xde0eb6edUL, -0x6bed283cUL, 0x781a4997UL, 0x918d9f2aUL, 0x9f33c957UL, -0xa8aaa907UL, 0xed7da50dUL, 0x2d8f7c42UL, 0xb0c9764dUL, -0xe8574d91UL, 0x63cccea9UL, 0x96d2b4eeUL, 0xe1b63028UL, -0x61b90df1UL, 0x6726bd19UL, 0xad80419bUL, 0x6ec7c0a0UL, -0xf2415183UL, 0xf03492dbUL, 0x1efc6fa2UL, 0xce4c8f32UL, -0x337313e0UL, 0xc66d69a7UL, 0x6493e56dUL, 0x2ffabf1aUL, -0xbfb7bb1cUL, 0x03b55874UL, 0x2c4fe76eUL, 0xb7965d89UL, -0x052ae89cUL, 0x19a34466UL, 0x71fb342eUL, 0x29650ff2UL, -0x827afe81UL, 0x22f1b113UL, 0x35eca308UL, 0x0f7ecd51UL, -0xa614ff7aUL, 0x93f85c72UL, 0x97122fc2UL, 0xe3c3f370UL, -0x491c992fUL, 0x1568d143UL, 0x261bc2a3UL, 0x32b388ccUL, -0x7a6f8acfUL, 0x069fb0e8UL, 0xf51e7a47UL, 0x79dad2bbUL, -0x0821e695UL, 0xe55c4398UL, 0x3106d0b8UL, 0x7baf11e3UL, -0x65537e41UL, 0x2b10ccaaUL, 0xe49cd8b4UL, 0xa7d46456UL, -0x3659fb7cUL, 0x2084724bUL, 0x4df6ea9fUL, 0xaadf6a5fUL, -0xdfce2dc1UL, 0x68587048UL, 0xf381caafUL, 0xd8910605UL, -0x4b695a77UL, 0x28a594deUL, 0x104239dfUL, 0xc347813bUL, -0xcaa6fc82UL, 0xd2c523c8UL, 0x6cb203f8UL, 0xd59a080cUL, -0xac40dab7UL, 0x09e17db9UL, 0x342c3824UL, 0x47a2cf52UL, -0x74d1dcb2UL, 0x5b2b63a8UL, 0x559535d5UL, 0x7511479eUL, -0xebe215e5UL, 0x30c64b94UL, 0x14a84a6fUL, 0x9c869123UL, -0xcc394c6aUL, 0xff4a5f8aUL, 0x904d0406UL, 0xddbbee99UL, -0x52ca1e11UL, 0xc418aaffUL, 0x6998eb64UL, 0xfcff07feUL, -0x5e018b34UL, 0x0ebe567dUL, 0x9bd9bae7UL, 0xc1324263UL, -0xdc7b75b5UL, 0x44179726UL, 0xcb6667aeUL, 0x0ccb9525UL, -0x9567ec9aUL, 0x2ad05786UL, 0x37996050UL, 0xd305b8e4UL, -0x83ba65adUL, 0xae3519efUL, 0xc913a4f6UL, 0x4aa9c15bUL, -0x1bd6873eUL, 0x595ea0f0UL, 0x8a5b1814UL, 0x703baf02UL, -0xe076ab04UL, 0x50bfdd49UL, 0x1863df4aUL, 0xb656c6a5UL, -0x530a853dUL, 0x1237fa87UL, 0x94a777b6UL, 0x517f4665UL, -0xb109ed61UL, 0xe6e91becUL, 0x8525d545UL, 0x3b52f575UL, -0x413d7fbaUL, 0x428827ceUL, 0x4e43b2ebUL, 0xe997d6bdUL, -0x9ef3527bUL, 0x7f456253UL, 0xfba02c3aUL, 0xd1707bbcUL, -0xf76bb91fUL, 0x171d121bUL, 0xeec8fd79UL, 0x7cf03a27UL, -0x45d70c0aUL, 0x607996ddUL, 0xf6ab2233UL, 0x1c89acfaUL, -0xbb5dc8acUL, 0x7d30a10bUL, 0xa14bd4beUL, 0x0b94bee1UL, -0x0a5425cdUL, 0x4662547eUL, 0x1182a2f3UL, 0xa33e17e6UL, -0x66e62635UL, 0x0275c358UL, 0x8b9b8338UL, 0xbdc27844UL, -0x48dc0203UL, 0xa08b4f92UL, 0xb37c2e39UL, 0x84e54e69UL, -0x8f71f088UL, 0x3927362dUL, 0xfd3f9cd2UL, 0x246e01fbUL, -0x16dd8937UL, 0x00000000UL, 0x57e0f68dUL, 0x986ce293UL, -0xf815744eUL, 0xd45a9320UL, 0x38e7ad01UL, 0x5db4d340UL, -0xc2871a17UL, 0x6a2db310UL, 0xd62f5078UL, 0x1f3cf48eUL, -0xa5a1a70eUL, 0x4c3671b3UL, 0x25ae9ad7UL, 0xdb245e71UL, -0x8750161dUL, 0xf9d5ef62UL, 0x86908d31UL, 0x1a161c12UL, -0x81cfa6f5UL, 0x6f075b8cUL, 0x1d4937d6UL, 0x3a926e59UL, -0x776484c6UL, 0x3fb886c5UL, 0xcdf9d746UL, 0xd0b0e090UL, -0x4f8329c7UL, 0x40fde496UL, 0x0d0b0e09UL, 0x56206da1UL, -0xea228ec9UL, 0x882edb4cUL, 0x738ef776UL, 0xb2bcb515UL, -0x5fc11018UL, 0xa96a322bUL, 0x8eb16ba4UL, 0x5455aef9UL, -0x89ee4060UL, 0xef086655UL, 0x2144e967UL, 0xecbd3e21UL, -0xbe772030UL, 0xc7adf28bUL, 0xe72980c0UL, 0xcf8c141eUL, -0x4348bce2UL, 0xfe8ac4a6UL, 0xc5d831d3UL, 0xfa60b716UL, -0xba9d5380UL, 0xc0f2d94fUL, 0x3e781de9UL, 0x2e3a2436UL, -0xf4dee16bUL, 0xd7efcb54UL, 0xf1f409f7UL, 0xaff582c3UL, -0xb9280bf4UL, 0xd9519d29UL, 0x9238c75eUL, 0x5aebf884UL, -0xb8e890d8UL, 0x3c0ddeb1UL, 0x8d0433d0UL, 0xe203685cUL, -0xdae4c55dUL, 0x589e3bdcUL, 0x9d460a0fUL, 0xc8d33fdaUL, -0x27db598fUL, 0x8cc4a8fcUL, 0x99ac79bfUL, 0x724e6c5aUL, -0xa2fe8ccaUL, 0xb5e39ed1UL, 0x76a41feaUL, 0x04ea73b0UL, -}, - -{ -0x68bc02e3UL, 0x85620c55UL, 0x3f23312aUL, 0xab13f761UL, -0xd46d7298UL, 0xcb9a1921UL, 0x22a4613cUL, 0x9d3dcd45UL, -0xfdb42305UL, 0xc4075f2bUL, 0x2c01c09bUL, 0xd9800f3dUL, -0x6c5c7448UL, 0x7f7e85f9UL, 0x73ab1ff1UL, 0xedde0eb6UL, -0x3c6bed28UL, 0x97781a49UL, 0x2a918d9fUL, 0x579f33c9UL, -0x07a8aaa9UL, 0x0ded7da5UL, 0x422d8f7cUL, 0x4db0c976UL, -0x91e8574dUL, 0xa963ccceUL, 0xee96d2b4UL, 0x28e1b630UL, -0xf161b90dUL, 0x196726bdUL, 0x9bad8041UL, 0xa06ec7c0UL, -0x83f24151UL, 0xdbf03492UL, 0xa21efc6fUL, 0x32ce4c8fUL, -0xe0337313UL, 0xa7c66d69UL, 0x6d6493e5UL, 0x1a2ffabfUL, -0x1cbfb7bbUL, 0x7403b558UL, 0x6e2c4fe7UL, 0x89b7965dUL, -0x9c052ae8UL, 0x6619a344UL, 0x2e71fb34UL, 0xf229650fUL, -0x81827afeUL, 0x1322f1b1UL, 0x0835eca3UL, 0x510f7ecdUL, -0x7aa614ffUL, 0x7293f85cUL, 0xc297122fUL, 0x70e3c3f3UL, -0x2f491c99UL, 0x431568d1UL, 0xa3261bc2UL, 0xcc32b388UL, -0xcf7a6f8aUL, 0xe8069fb0UL, 0x47f51e7aUL, 0xbb79dad2UL, -0x950821e6UL, 0x98e55c43UL, 0xb83106d0UL, 0xe37baf11UL, -0x4165537eUL, 0xaa2b10ccUL, 0xb4e49cd8UL, 0x56a7d464UL, -0x7c3659fbUL, 0x4b208472UL, 0x9f4df6eaUL, 0x5faadf6aUL, -0xc1dfce2dUL, 0x48685870UL, 0xaff381caUL, 0x05d89106UL, -0x774b695aUL, 0xde28a594UL, 0xdf104239UL, 0x3bc34781UL, -0x82caa6fcUL, 0xc8d2c523UL, 0xf86cb203UL, 0x0cd59a08UL, -0xb7ac40daUL, 0xb909e17dUL, 0x24342c38UL, 0x5247a2cfUL, -0xb274d1dcUL, 0xa85b2b63UL, 0xd5559535UL, 0x9e751147UL, -0xe5ebe215UL, 0x9430c64bUL, 0x6f14a84aUL, 0x239c8691UL, -0x6acc394cUL, 0x8aff4a5fUL, 0x06904d04UL, 0x99ddbbeeUL, -0x1152ca1eUL, 0xffc418aaUL, 0x646998ebUL, 0xfefcff07UL, -0x345e018bUL, 0x7d0ebe56UL, 0xe79bd9baUL, 0x63c13242UL, -0xb5dc7b75UL, 0x26441797UL, 0xaecb6667UL, 0x250ccb95UL, -0x9a9567ecUL, 0x862ad057UL, 0x50379960UL, 0xe4d305b8UL, -0xad83ba65UL, 0xefae3519UL, 0xf6c913a4UL, 0x5b4aa9c1UL, -0x3e1bd687UL, 0xf0595ea0UL, 0x148a5b18UL, 0x02703bafUL, -0x04e076abUL, 0x4950bfddUL, 0x4a1863dfUL, 0xa5b656c6UL, -0x3d530a85UL, 0x871237faUL, 0xb694a777UL, 0x65517f46UL, -0x61b109edUL, 0xece6e91bUL, 0x458525d5UL, 0x753b52f5UL, -0xba413d7fUL, 0xce428827UL, 0xeb4e43b2UL, 0xbde997d6UL, -0x7b9ef352UL, 0x537f4562UL, 0x3afba02cUL, 0xbcd1707bUL, -0x1ff76bb9UL, 0x1b171d12UL, 0x79eec8fdUL, 0x277cf03aUL, -0x0a45d70cUL, 0xdd607996UL, 0x33f6ab22UL, 0xfa1c89acUL, -0xacbb5dc8UL, 0x0b7d30a1UL, 0xbea14bd4UL, 0xe10b94beUL, -0xcd0a5425UL, 0x7e466254UL, 0xf31182a2UL, 0xe6a33e17UL, -0x3566e626UL, 0x580275c3UL, 0x388b9b83UL, 0x44bdc278UL, -0x0348dc02UL, 0x92a08b4fUL, 0x39b37c2eUL, 0x6984e54eUL, -0x888f71f0UL, 0x2d392736UL, 0xd2fd3f9cUL, 0xfb246e01UL, -0x3716dd89UL, 0x00000000UL, 0x8d57e0f6UL, 0x93986ce2UL, -0x4ef81574UL, 0x20d45a93UL, 0x0138e7adUL, 0x405db4d3UL, -0x17c2871aUL, 0x106a2db3UL, 0x78d62f50UL, 0x8e1f3cf4UL, -0x0ea5a1a7UL, 0xb34c3671UL, 0xd725ae9aUL, 0x71db245eUL, -0x1d875016UL, 0x62f9d5efUL, 0x3186908dUL, 0x121a161cUL, -0xf581cfa6UL, 0x8c6f075bUL, 0xd61d4937UL, 0x593a926eUL, -0xc6776484UL, 0xc53fb886UL, 0x46cdf9d7UL, 0x90d0b0e0UL, -0xc74f8329UL, 0x9640fde4UL, 0x090d0b0eUL, 0xa156206dUL, -0xc9ea228eUL, 0x4c882edbUL, 0x76738ef7UL, 0x15b2bcb5UL, -0x185fc110UL, 0x2ba96a32UL, 0xa48eb16bUL, 0xf95455aeUL, -0x6089ee40UL, 0x55ef0866UL, 0x672144e9UL, 0x21ecbd3eUL, -0x30be7720UL, 0x8bc7adf2UL, 0xc0e72980UL, 0x1ecf8c14UL, -0xe24348bcUL, 0xa6fe8ac4UL, 0xd3c5d831UL, 0x16fa60b7UL, -0x80ba9d53UL, 0x4fc0f2d9UL, 0xe93e781dUL, 0x362e3a24UL, -0x6bf4dee1UL, 0x54d7efcbUL, 0xf7f1f409UL, 0xc3aff582UL, -0xf4b9280bUL, 0x29d9519dUL, 0x5e9238c7UL, 0x845aebf8UL, -0xd8b8e890UL, 0xb13c0ddeUL, 0xd08d0433UL, 0x5ce20368UL, -0x5ddae4c5UL, 0xdc589e3bUL, 0x0f9d460aUL, 0xdac8d33fUL, -0x8f27db59UL, 0xfc8cc4a8UL, 0xbf99ac79UL, 0x5a724e6cUL, -0xcaa2fe8cUL, 0xd1b5e39eUL, 0xea76a41fUL, 0xb004ea73UL, -}}; - -NAMESPACE_END diff --git a/lib/cryptopp/stdcpp.h b/lib/cryptopp/stdcpp.h deleted file mode 100644 index 6511c4fa2..000000000 --- a/lib/cryptopp/stdcpp.h +++ /dev/null @@ -1,41 +0,0 @@ -#ifndef CRYPTOPP_STDCPP_H -#define CRYPTOPP_STDCPP_H - -#if _MSC_VER >= 1500 -#define _DO_NOT_DECLARE_INTERLOCKED_INTRINSICS_IN_MEMORY -#include <intrin.h> -#endif - -#include <stddef.h> -#include <assert.h> -#include <limits.h> -#include <stdlib.h> -#include <string.h> -#include <memory> -#include <string> -#include <exception> -#include <typeinfo> -#include <algorithm> -#include <map> -#include <vector> - -#ifdef CRYPTOPP_INCLUDE_VECTOR_CC -// workaround needed on Sun Studio 12u1 Sun C++ 5.10 SunOS_i386 128229-02 2009/09/21 -#include <vector.cc> -#endif - -// for alloca -#ifdef __sun -#include <alloca.h> -#elif defined(__MINGW32__) || defined(__BORLANDC__) -#include <malloc.h> -#endif - -#ifdef _MSC_VER -#pragma warning(disable: 4231) // re-disable this -#ifdef _CRTAPI1 -#define CRYPTOPP_MSVCRT6 -#endif -#endif - -#endif diff --git a/lib/cryptopp/strciphr.cpp b/lib/cryptopp/strciphr.cpp deleted file mode 100644 index 53e007376..000000000 --- a/lib/cryptopp/strciphr.cpp +++ /dev/null @@ -1,252 +0,0 @@ -// strciphr.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS - -#include "strciphr.h" - -NAMESPACE_BEGIN(CryptoPP) - -template <class S> -void AdditiveCipherTemplate<S>::UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs ¶ms) -{ - PolicyInterface &policy = this->AccessPolicy(); - policy.CipherSetKey(params, key, length); - m_leftOver = 0; - unsigned int bufferByteSize = policy.CanOperateKeystream() ? GetBufferByteSize(policy) : RoundUpToMultipleOf(1024U, GetBufferByteSize(policy)); - m_buffer.New(bufferByteSize); - - if (this->IsResynchronizable()) - { - size_t ivLength; - const byte *iv = this->GetIVAndThrowIfInvalid(params, ivLength); - policy.CipherResynchronize(m_buffer, iv, ivLength); - } -} - -template <class S> -void AdditiveCipherTemplate<S>::GenerateBlock(byte *outString, size_t length) -{ - if (m_leftOver > 0) - { - size_t len = STDMIN(m_leftOver, length); - memcpy(outString, KeystreamBufferEnd()-m_leftOver, len); - length -= len; - m_leftOver -= len; - outString += len; - - if (!length) - return; - } - assert(m_leftOver == 0); - - PolicyInterface &policy = this->AccessPolicy(); - unsigned int bytesPerIteration = policy.GetBytesPerIteration(); - - if (length >= bytesPerIteration) - { - size_t iterations = length / bytesPerIteration; - policy.WriteKeystream(outString, iterations); - outString += iterations * bytesPerIteration; - length -= iterations * bytesPerIteration; - } - - if (length > 0) - { - size_t bufferByteSize = RoundUpToMultipleOf(length, bytesPerIteration); - size_t bufferIterations = bufferByteSize / bytesPerIteration; - - policy.WriteKeystream(KeystreamBufferEnd()-bufferByteSize, bufferIterations); - memcpy(outString, KeystreamBufferEnd()-bufferByteSize, length); - m_leftOver = bufferByteSize - length; - } -} - -template <class S> -void AdditiveCipherTemplate<S>::ProcessData(byte *outString, const byte *inString, size_t length) -{ - if (m_leftOver > 0) - { - size_t len = STDMIN(m_leftOver, length); - xorbuf(outString, inString, KeystreamBufferEnd()-m_leftOver, len); - length -= len; - m_leftOver -= len; - inString += len; - outString += len; - - if (!length) - return; - } - assert(m_leftOver == 0); - - PolicyInterface &policy = this->AccessPolicy(); - unsigned int bytesPerIteration = policy.GetBytesPerIteration(); - - if (policy.CanOperateKeystream() && length >= bytesPerIteration) - { - size_t iterations = length / bytesPerIteration; - unsigned int alignment = policy.GetAlignment(); - KeystreamOperation operation = KeystreamOperation((IsAlignedOn(inString, alignment) * 2) | (int)IsAlignedOn(outString, alignment)); - - policy.OperateKeystream(operation, outString, inString, iterations); - - inString += iterations * bytesPerIteration; - outString += iterations * bytesPerIteration; - length -= iterations * bytesPerIteration; - - if (!length) - return; - } - - size_t bufferByteSize = m_buffer.size(); - size_t bufferIterations = bufferByteSize / bytesPerIteration; - - while (length >= bufferByteSize) - { - policy.WriteKeystream(m_buffer, bufferIterations); - xorbuf(outString, inString, KeystreamBufferBegin(), bufferByteSize); - length -= bufferByteSize; - inString += bufferByteSize; - outString += bufferByteSize; - } - - if (length > 0) - { - bufferByteSize = RoundUpToMultipleOf(length, bytesPerIteration); - bufferIterations = bufferByteSize / bytesPerIteration; - - policy.WriteKeystream(KeystreamBufferEnd()-bufferByteSize, bufferIterations); - xorbuf(outString, inString, KeystreamBufferEnd()-bufferByteSize, length); - m_leftOver = bufferByteSize - length; - } -} - -template <class S> -void AdditiveCipherTemplate<S>::Resynchronize(const byte *iv, int length) -{ - PolicyInterface &policy = this->AccessPolicy(); - m_leftOver = 0; - m_buffer.New(GetBufferByteSize(policy)); - policy.CipherResynchronize(m_buffer, iv, this->ThrowIfInvalidIVLength(length)); -} - -template <class BASE> -void AdditiveCipherTemplate<BASE>::Seek(lword position) -{ - PolicyInterface &policy = this->AccessPolicy(); - unsigned int bytesPerIteration = policy.GetBytesPerIteration(); - - policy.SeekToIteration(position / bytesPerIteration); - position %= bytesPerIteration; - - if (position > 0) - { - policy.WriteKeystream(KeystreamBufferEnd()-bytesPerIteration, 1); - m_leftOver = bytesPerIteration - (unsigned int)position; - } - else - m_leftOver = 0; -} - -template <class BASE> -void CFB_CipherTemplate<BASE>::UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs ¶ms) -{ - PolicyInterface &policy = this->AccessPolicy(); - policy.CipherSetKey(params, key, length); - - if (this->IsResynchronizable()) - { - size_t ivLength; - const byte *iv = this->GetIVAndThrowIfInvalid(params, ivLength); - policy.CipherResynchronize(iv, ivLength); - } - - m_leftOver = policy.GetBytesPerIteration(); -} - -template <class BASE> -void CFB_CipherTemplate<BASE>::Resynchronize(const byte *iv, int length) -{ - PolicyInterface &policy = this->AccessPolicy(); - policy.CipherResynchronize(iv, this->ThrowIfInvalidIVLength(length)); - m_leftOver = policy.GetBytesPerIteration(); -} - -template <class BASE> -void CFB_CipherTemplate<BASE>::ProcessData(byte *outString, const byte *inString, size_t length) -{ - assert(length % this->MandatoryBlockSize() == 0); - - PolicyInterface &policy = this->AccessPolicy(); - unsigned int bytesPerIteration = policy.GetBytesPerIteration(); - unsigned int alignment = policy.GetAlignment(); - byte *reg = policy.GetRegisterBegin(); - - if (m_leftOver) - { - size_t len = STDMIN(m_leftOver, length); - CombineMessageAndShiftRegister(outString, reg + bytesPerIteration - m_leftOver, inString, len); - m_leftOver -= len; - length -= len; - inString += len; - outString += len; - } - - if (!length) - return; - - assert(m_leftOver == 0); - - if (policy.CanIterate() && length >= bytesPerIteration && IsAlignedOn(outString, alignment)) - { - if (IsAlignedOn(inString, alignment)) - policy.Iterate(outString, inString, GetCipherDir(*this), length / bytesPerIteration); - else - { - memcpy(outString, inString, length); - policy.Iterate(outString, outString, GetCipherDir(*this), length / bytesPerIteration); - } - inString += length - length % bytesPerIteration; - outString += length - length % bytesPerIteration; - length %= bytesPerIteration; - } - - while (length >= bytesPerIteration) - { - policy.TransformRegister(); - CombineMessageAndShiftRegister(outString, reg, inString, bytesPerIteration); - length -= bytesPerIteration; - inString += bytesPerIteration; - outString += bytesPerIteration; - } - - if (length > 0) - { - policy.TransformRegister(); - CombineMessageAndShiftRegister(outString, reg, inString, length); - m_leftOver = bytesPerIteration - length; - } -} - -template <class BASE> -void CFB_EncryptionTemplate<BASE>::CombineMessageAndShiftRegister(byte *output, byte *reg, const byte *message, size_t length) -{ - xorbuf(reg, message, length); - memcpy(output, reg, length); -} - -template <class BASE> -void CFB_DecryptionTemplate<BASE>::CombineMessageAndShiftRegister(byte *output, byte *reg, const byte *message, size_t length) -{ - for (unsigned int i=0; i<length; i++) - { - byte b = message[i]; - output[i] = reg[i] ^ b; - reg[i] = b; - } -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/strciphr.h b/lib/cryptopp/strciphr.h deleted file mode 100644 index d1d11a17b..000000000 --- a/lib/cryptopp/strciphr.h +++ /dev/null @@ -1,306 +0,0 @@ -/*! \file - This file contains helper classes for implementing stream ciphers. - - All this infrastructure may look very complex compared to what's in Crypto++ 4.x, - but stream ciphers implementations now support a lot of new functionality, - including better performance (minimizing copying), resetting of keys and IVs, and methods to - query which features are supported by a cipher. - - Here's an explanation of these classes. The word "policy" is used here to mean a class with a - set of methods that must be implemented by individual stream cipher implementations. - This is usually much simpler than the full stream cipher API, which is implemented by - either AdditiveCipherTemplate or CFB_CipherTemplate using the policy. So for example, an - implementation of SEAL only needs to implement the AdditiveCipherAbstractPolicy interface - (since it's an additive cipher, i.e., it xors a keystream into the plaintext). - See this line in seal.h: - - typedef SymmetricCipherFinal\<ConcretePolicyHolder\<SEAL_Policy\<B\>, AdditiveCipherTemplate\<\> \> \> Encryption; - - AdditiveCipherTemplate and CFB_CipherTemplate are designed so that they don't need - to take a policy class as a template parameter (although this is allowed), so that - their code is not duplicated for each new cipher. Instead they each - get a reference to an abstract policy interface by calling AccessPolicy() on itself, so - AccessPolicy() must be overriden to return the actual policy reference. This is done - by the ConceretePolicyHolder class. Finally, SymmetricCipherFinal implements the constructors and - other functions that must be implemented by the most derived class. -*/ - -#ifndef CRYPTOPP_STRCIPHR_H -#define CRYPTOPP_STRCIPHR_H - -#include "seckey.h" -#include "secblock.h" -#include "argnames.h" - -NAMESPACE_BEGIN(CryptoPP) - -template <class POLICY_INTERFACE, class BASE = Empty> -class CRYPTOPP_NO_VTABLE AbstractPolicyHolder : public BASE -{ -public: - typedef POLICY_INTERFACE PolicyInterface; - virtual ~AbstractPolicyHolder() {} - -protected: - virtual const POLICY_INTERFACE & GetPolicy() const =0; - virtual POLICY_INTERFACE & AccessPolicy() =0; -}; - -template <class POLICY, class BASE, class POLICY_INTERFACE = CPP_TYPENAME BASE::PolicyInterface> -class ConcretePolicyHolder : public BASE, protected POLICY -{ -protected: - const POLICY_INTERFACE & GetPolicy() const {return *this;} - POLICY_INTERFACE & AccessPolicy() {return *this;} -}; - -enum KeystreamOperationFlags {OUTPUT_ALIGNED=1, INPUT_ALIGNED=2, INPUT_NULL = 4}; -enum KeystreamOperation { - WRITE_KEYSTREAM = INPUT_NULL, - WRITE_KEYSTREAM_ALIGNED = INPUT_NULL | OUTPUT_ALIGNED, - XOR_KEYSTREAM = 0, - XOR_KEYSTREAM_INPUT_ALIGNED = INPUT_ALIGNED, - XOR_KEYSTREAM_OUTPUT_ALIGNED= OUTPUT_ALIGNED, - XOR_KEYSTREAM_BOTH_ALIGNED = OUTPUT_ALIGNED | INPUT_ALIGNED}; - -struct CRYPTOPP_DLL CRYPTOPP_NO_VTABLE AdditiveCipherAbstractPolicy -{ - virtual ~AdditiveCipherAbstractPolicy() {} - virtual unsigned int GetAlignment() const {return 1;} - virtual unsigned int GetBytesPerIteration() const =0; - virtual unsigned int GetOptimalBlockSize() const {return GetBytesPerIteration();} - virtual unsigned int GetIterationsToBuffer() const =0; - virtual void WriteKeystream(byte *keystream, size_t iterationCount) - {OperateKeystream(KeystreamOperation(INPUT_NULL | (KeystreamOperationFlags)IsAlignedOn(keystream, GetAlignment())), keystream, NULL, iterationCount);} - virtual bool CanOperateKeystream() const {return false;} - virtual void OperateKeystream(KeystreamOperation operation, byte *output, const byte *input, size_t iterationCount) {assert(false);} - virtual void CipherSetKey(const NameValuePairs ¶ms, const byte *key, size_t length) =0; - virtual void CipherResynchronize(byte *keystreamBuffer, const byte *iv, size_t length) {throw NotImplemented("SimpleKeyingInterface: this object doesn't support resynchronization");} - virtual bool CipherIsRandomAccess() const =0; - virtual void SeekToIteration(lword iterationCount) {assert(!CipherIsRandomAccess()); throw NotImplemented("StreamTransformation: this object doesn't support random access");} -}; - -template <typename WT, unsigned int W, unsigned int X = 1, class BASE = AdditiveCipherAbstractPolicy> -struct CRYPTOPP_NO_VTABLE AdditiveCipherConcretePolicy : public BASE -{ - typedef WT WordType; - CRYPTOPP_CONSTANT(BYTES_PER_ITERATION = sizeof(WordType) * W) - -#if !(CRYPTOPP_BOOL_X86 || CRYPTOPP_BOOL_X64) - unsigned int GetAlignment() const {return GetAlignmentOf<WordType>();} -#endif - unsigned int GetBytesPerIteration() const {return BYTES_PER_ITERATION;} - unsigned int GetIterationsToBuffer() const {return X;} - bool CanOperateKeystream() const {return true;} - virtual void OperateKeystream(KeystreamOperation operation, byte *output, const byte *input, size_t iterationCount) =0; -}; - -// use these to implement OperateKeystream -#define CRYPTOPP_KEYSTREAM_OUTPUT_WORD(x, b, i, a) \ - PutWord(bool(x & OUTPUT_ALIGNED), b, output+i*sizeof(WordType), (x & INPUT_NULL) ? a : a ^ GetWord<WordType>(bool(x & INPUT_ALIGNED), b, input+i*sizeof(WordType))); -#define CRYPTOPP_KEYSTREAM_OUTPUT_XMM(x, i, a) {\ - __m128i t = (x & INPUT_NULL) ? a : _mm_xor_si128(a, (x & INPUT_ALIGNED) ? _mm_load_si128((__m128i *)input+i) : _mm_loadu_si128((__m128i *)input+i));\ - if (x & OUTPUT_ALIGNED) _mm_store_si128((__m128i *)output+i, t);\ - else _mm_storeu_si128((__m128i *)output+i, t);} -#define CRYPTOPP_KEYSTREAM_OUTPUT_SWITCH(x, y) \ - switch (operation) \ - { \ - case WRITE_KEYSTREAM: \ - x(WRITE_KEYSTREAM) \ - break; \ - case XOR_KEYSTREAM: \ - x(XOR_KEYSTREAM) \ - input += y; \ - break; \ - case XOR_KEYSTREAM_INPUT_ALIGNED: \ - x(XOR_KEYSTREAM_INPUT_ALIGNED) \ - input += y; \ - break; \ - case XOR_KEYSTREAM_OUTPUT_ALIGNED: \ - x(XOR_KEYSTREAM_OUTPUT_ALIGNED) \ - input += y; \ - break; \ - case WRITE_KEYSTREAM_ALIGNED: \ - x(WRITE_KEYSTREAM_ALIGNED) \ - break; \ - case XOR_KEYSTREAM_BOTH_ALIGNED: \ - x(XOR_KEYSTREAM_BOTH_ALIGNED) \ - input += y; \ - break; \ - } \ - output += y; - -template <class BASE = AbstractPolicyHolder<AdditiveCipherAbstractPolicy, SymmetricCipher> > -class CRYPTOPP_NO_VTABLE AdditiveCipherTemplate : public BASE, public RandomNumberGenerator -{ -public: - void GenerateBlock(byte *output, size_t size); - void ProcessData(byte *outString, const byte *inString, size_t length); - void Resynchronize(const byte *iv, int length=-1); - unsigned int OptimalBlockSize() const {return this->GetPolicy().GetOptimalBlockSize();} - unsigned int GetOptimalNextBlockSize() const {return (unsigned int)this->m_leftOver;} - unsigned int OptimalDataAlignment() const {return this->GetPolicy().GetAlignment();} - bool IsSelfInverting() const {return true;} - bool IsForwardTransformation() const {return true;} - bool IsRandomAccess() const {return this->GetPolicy().CipherIsRandomAccess();} - void Seek(lword position); - - typedef typename BASE::PolicyInterface PolicyInterface; - -protected: - void UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs ¶ms); - - unsigned int GetBufferByteSize(const PolicyInterface &policy) const {return policy.GetBytesPerIteration() * policy.GetIterationsToBuffer();} - - inline byte * KeystreamBufferBegin() {return this->m_buffer.data();} - inline byte * KeystreamBufferEnd() {return (this->m_buffer.data() + this->m_buffer.size());} - - SecByteBlock m_buffer; - size_t m_leftOver; -}; - -class CRYPTOPP_DLL CRYPTOPP_NO_VTABLE CFB_CipherAbstractPolicy -{ -public: - virtual ~CFB_CipherAbstractPolicy() {} - virtual unsigned int GetAlignment() const =0; - virtual unsigned int GetBytesPerIteration() const =0; - virtual byte * GetRegisterBegin() =0; - virtual void TransformRegister() =0; - virtual bool CanIterate() const {return false;} - virtual void Iterate(byte *output, const byte *input, CipherDir dir, size_t iterationCount) {assert(false); throw 0;} - virtual void CipherSetKey(const NameValuePairs ¶ms, const byte *key, size_t length) =0; - virtual void CipherResynchronize(const byte *iv, size_t length) {throw NotImplemented("SimpleKeyingInterface: this object doesn't support resynchronization");} -}; - -template <typename WT, unsigned int W, class BASE = CFB_CipherAbstractPolicy> -struct CRYPTOPP_NO_VTABLE CFB_CipherConcretePolicy : public BASE -{ - typedef WT WordType; - - unsigned int GetAlignment() const {return sizeof(WordType);} - unsigned int GetBytesPerIteration() const {return sizeof(WordType) * W;} - bool CanIterate() const {return true;} - void TransformRegister() {this->Iterate(NULL, NULL, ENCRYPTION, 1);} - - template <class B> - struct RegisterOutput - { - RegisterOutput(byte *output, const byte *input, CipherDir dir) - : m_output(output), m_input(input), m_dir(dir) {} - - inline RegisterOutput& operator()(WordType ®isterWord) - { - assert(IsAligned<WordType>(m_output)); - assert(IsAligned<WordType>(m_input)); - - if (!NativeByteOrderIs(B::ToEnum())) - registerWord = ByteReverse(registerWord); - - if (m_dir == ENCRYPTION) - { - if (m_input == NULL) - assert(m_output == NULL); - else - { - WordType ct = *(const WordType *)m_input ^ registerWord; - registerWord = ct; - *(WordType*)m_output = ct; - m_input += sizeof(WordType); - m_output += sizeof(WordType); - } - } - else - { - WordType ct = *(const WordType *)m_input; - *(WordType*)m_output = registerWord ^ ct; - registerWord = ct; - m_input += sizeof(WordType); - m_output += sizeof(WordType); - } - - // registerWord is left unreversed so it can be xor-ed with further input - - return *this; - } - - byte *m_output; - const byte *m_input; - CipherDir m_dir; - }; -}; - -template <class BASE> -class CRYPTOPP_NO_VTABLE CFB_CipherTemplate : public BASE -{ -public: - void ProcessData(byte *outString, const byte *inString, size_t length); - void Resynchronize(const byte *iv, int length=-1); - unsigned int OptimalBlockSize() const {return this->GetPolicy().GetBytesPerIteration();} - unsigned int GetOptimalNextBlockSize() const {return (unsigned int)m_leftOver;} - unsigned int OptimalDataAlignment() const {return this->GetPolicy().GetAlignment();} - bool IsRandomAccess() const {return false;} - bool IsSelfInverting() const {return false;} - - typedef typename BASE::PolicyInterface PolicyInterface; - -protected: - virtual void CombineMessageAndShiftRegister(byte *output, byte *reg, const byte *message, size_t length) =0; - - void UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs ¶ms); - - size_t m_leftOver; -}; - -template <class BASE = AbstractPolicyHolder<CFB_CipherAbstractPolicy, SymmetricCipher> > -class CRYPTOPP_NO_VTABLE CFB_EncryptionTemplate : public CFB_CipherTemplate<BASE> -{ - bool IsForwardTransformation() const {return true;} - void CombineMessageAndShiftRegister(byte *output, byte *reg, const byte *message, size_t length); -}; - -template <class BASE = AbstractPolicyHolder<CFB_CipherAbstractPolicy, SymmetricCipher> > -class CRYPTOPP_NO_VTABLE CFB_DecryptionTemplate : public CFB_CipherTemplate<BASE> -{ - bool IsForwardTransformation() const {return false;} - void CombineMessageAndShiftRegister(byte *output, byte *reg, const byte *message, size_t length); -}; - -template <class BASE> -class CFB_RequireFullDataBlocks : public BASE -{ -public: - unsigned int MandatoryBlockSize() const {return this->OptimalBlockSize();} -}; - -//! _ -template <class BASE, class INFO = BASE> -class SymmetricCipherFinal : public AlgorithmImpl<SimpleKeyingInterfaceImpl<BASE, INFO>, INFO> -{ -public: - SymmetricCipherFinal() {} - SymmetricCipherFinal(const byte *key) - {this->SetKey(key, this->DEFAULT_KEYLENGTH);} - SymmetricCipherFinal(const byte *key, size_t length) - {this->SetKey(key, length);} - SymmetricCipherFinal(const byte *key, size_t length, const byte *iv) - {this->SetKeyWithIV(key, length, iv);} - - Clonable * Clone() const {return static_cast<SymmetricCipher *>(new SymmetricCipherFinal<BASE, INFO>(*this));} -}; - -NAMESPACE_END - -#ifdef CRYPTOPP_MANUALLY_INSTANTIATE_TEMPLATES -#include "strciphr.cpp" -#endif - -NAMESPACE_BEGIN(CryptoPP) -CRYPTOPP_DLL_TEMPLATE_CLASS AbstractPolicyHolder<AdditiveCipherAbstractPolicy, SymmetricCipher>; -CRYPTOPP_DLL_TEMPLATE_CLASS AdditiveCipherTemplate<AbstractPolicyHolder<AdditiveCipherAbstractPolicy, SymmetricCipher> >; -CRYPTOPP_DLL_TEMPLATE_CLASS CFB_CipherTemplate<AbstractPolicyHolder<CFB_CipherAbstractPolicy, SymmetricCipher> >; -CRYPTOPP_DLL_TEMPLATE_CLASS CFB_EncryptionTemplate<AbstractPolicyHolder<CFB_CipherAbstractPolicy, SymmetricCipher> >; -CRYPTOPP_DLL_TEMPLATE_CLASS CFB_DecryptionTemplate<AbstractPolicyHolder<CFB_CipherAbstractPolicy, SymmetricCipher> >; -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/tea.cpp b/lib/cryptopp/tea.cpp deleted file mode 100644 index b1fb6f140..000000000 --- a/lib/cryptopp/tea.cpp +++ /dev/null @@ -1,159 +0,0 @@ -// tea.cpp - modified by Wei Dai from code in the original paper - -#include "pch.h" -#include "tea.h" -#include "misc.h" - -NAMESPACE_BEGIN(CryptoPP) - -static const word32 DELTA = 0x9e3779b9; -typedef BlockGetAndPut<word32, BigEndian> Block; - -void TEA::Base::UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs ¶ms) -{ - AssertValidKeyLength(length); - - GetUserKey(BIG_ENDIAN_ORDER, m_k.begin(), 4, userKey, KEYLENGTH); - m_limit = GetRoundsAndThrowIfInvalid(params, this) * DELTA; -} - -void TEA::Enc::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ - word32 y, z; - Block::Get(inBlock)(y)(z); - - word32 sum = 0; - while (sum != m_limit) - { - sum += DELTA; - y += (z << 4) + m_k[0] ^ z + sum ^ (z >> 5) + m_k[1]; - z += (y << 4) + m_k[2] ^ y + sum ^ (y >> 5) + m_k[3]; - } - - Block::Put(xorBlock, outBlock)(y)(z); -} - -void TEA::Dec::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ - word32 y, z; - Block::Get(inBlock)(y)(z); - - word32 sum = m_limit; - while (sum != 0) - { - z -= (y << 4) + m_k[2] ^ y + sum ^ (y >> 5) + m_k[3]; - y -= (z << 4) + m_k[0] ^ z + sum ^ (z >> 5) + m_k[1]; - sum -= DELTA; - } - - Block::Put(xorBlock, outBlock)(y)(z); -} - -void XTEA::Base::UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs ¶ms) -{ - AssertValidKeyLength(length); - - GetUserKey(BIG_ENDIAN_ORDER, m_k.begin(), 4, userKey, KEYLENGTH); - m_limit = GetRoundsAndThrowIfInvalid(params, this) * DELTA; -} - -void XTEA::Enc::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ - word32 y, z; - Block::Get(inBlock)(y)(z); - -#ifdef __SUNPRO_CC - // workaround needed on Sun Studio 12u1 Sun C++ 5.10 SunOS_i386 128229-02 2009/09/21 - size_t sum = 0; - while ((sum&0xffffffff) != m_limit) -#else - word32 sum = 0; - while (sum != m_limit) -#endif - { - y += (z<<4 ^ z>>5) + z ^ sum + m_k[sum&3]; - sum += DELTA; - z += (y<<4 ^ y>>5) + y ^ sum + m_k[sum>>11 & 3]; - } - - Block::Put(xorBlock, outBlock)(y)(z); -} - -void XTEA::Dec::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ - word32 y, z; - Block::Get(inBlock)(y)(z); - -#ifdef __SUNPRO_CC - // workaround needed on Sun Studio 12u1 Sun C++ 5.10 SunOS_i386 128229-02 2009/09/21 - size_t sum = m_limit; - while ((sum&0xffffffff) != 0) -#else - word32 sum = m_limit; - while (sum != 0) -#endif - { - z -= (y<<4 ^ y>>5) + y ^ sum + m_k[sum>>11 & 3]; - sum -= DELTA; - y -= (z<<4 ^ z>>5) + z ^ sum + m_k[sum&3]; - } - - Block::Put(xorBlock, outBlock)(y)(z); -} - -#define MX (z>>5^y<<2)+(y>>3^z<<4)^(sum^y)+(m_k[p&3^e]^z) - -void BTEA::Enc::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ - unsigned int n = m_blockSize / 4; - word32 *v = (word32*)outBlock; - ConditionalByteReverse(BIG_ENDIAN_ORDER, v, (const word32*)inBlock, m_blockSize); - - word32 y = v[0], z = v[n-1], e; - word32 p, q = 6+52/n; - word32 sum = 0; - - while (q-- > 0) - { - sum += DELTA; - e = sum>>2 & 3; - for (p = 0; p < n-1; p++) - { - y = v[p+1]; - z = v[p] += MX; - } - y = v[0]; - z = v[n-1] += MX; - } - - ConditionalByteReverse(BIG_ENDIAN_ORDER, v, v, m_blockSize); -} - -void BTEA::Dec::ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const -{ - unsigned int n = m_blockSize / 4; - word32 *v = (word32*)outBlock; - ConditionalByteReverse(BIG_ENDIAN_ORDER, v, (const word32*)inBlock, m_blockSize); - - word32 y = v[0], z = v[n-1], e; - word32 p, q = 6+52/n; - word32 sum = q * DELTA; - - while (sum != 0) - { - e = sum>>2 & 3; - for (p = n-1; p > 0; p--) - { - z = v[p-1]; - y = v[p] -= MX; - } - - z = v[n-1]; - y = v[0] -= MX; - sum -= DELTA; - } - - ConditionalByteReverse(BIG_ENDIAN_ORDER, v, v, m_blockSize); -} - -NAMESPACE_END diff --git a/lib/cryptopp/tea.h b/lib/cryptopp/tea.h deleted file mode 100644 index d8ddded86..000000000 --- a/lib/cryptopp/tea.h +++ /dev/null @@ -1,132 +0,0 @@ -#ifndef CRYPTOPP_TEA_H -#define CRYPTOPP_TEA_H - -/** \file -*/ - -#include "seckey.h" -#include "secblock.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -struct TEA_Info : public FixedBlockSize<8>, public FixedKeyLength<16>, public VariableRounds<32> -{ - static const char *StaticAlgorithmName() {return "TEA";} -}; - -/// <a href="http://www.weidai.com/scan-mirror/cs.html#TEA">TEA</a> -class TEA : public TEA_Info, public BlockCipherDocumentation -{ - class CRYPTOPP_NO_VTABLE Base : public BlockCipherImpl<TEA_Info> - { - public: - void UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs ¶ms); - - protected: - FixedSizeSecBlock<word32, 4> m_k; - word32 m_limit; - }; - - class CRYPTOPP_NO_VTABLE Enc : public Base - { - public: - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; - }; - - class CRYPTOPP_NO_VTABLE Dec : public Base - { - public: - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; - }; - -public: - typedef BlockCipherFinal<ENCRYPTION, Enc> Encryption; - typedef BlockCipherFinal<DECRYPTION, Dec> Decryption; -}; - -typedef TEA::Encryption TEAEncryption; -typedef TEA::Decryption TEADecryption; - -//! _ -struct XTEA_Info : public FixedBlockSize<8>, public FixedKeyLength<16>, public VariableRounds<32> -{ - static const char *StaticAlgorithmName() {return "XTEA";} -}; - -/// <a href="http://www.weidai.com/scan-mirror/cs.html#TEA">XTEA</a> -class XTEA : public XTEA_Info, public BlockCipherDocumentation -{ - class CRYPTOPP_NO_VTABLE Base : public BlockCipherImpl<XTEA_Info> - { - public: - void UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs ¶ms); - - protected: - FixedSizeSecBlock<word32, 4> m_k; - word32 m_limit; - }; - - class CRYPTOPP_NO_VTABLE Enc : public Base - { - public: - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; - }; - - class CRYPTOPP_NO_VTABLE Dec : public Base - { - public: - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; - }; - -public: - typedef BlockCipherFinal<ENCRYPTION, Enc> Encryption; - typedef BlockCipherFinal<DECRYPTION, Dec> Decryption; -}; - -//! _ -struct BTEA_Info : public FixedKeyLength<16> -{ - static const char *StaticAlgorithmName() {return "BTEA";} -}; - -//! <a href="http://www.weidai.com/scan-mirror/cs.html#TEA">corrected Block TEA</a> (as described in "xxtea"). -/*! This class hasn't been tested yet. */ -class BTEA : public BTEA_Info, public BlockCipherDocumentation -{ - class CRYPTOPP_NO_VTABLE Base : public AlgorithmImpl<SimpleKeyingInterfaceImpl<BlockCipher, BTEA_Info>, BTEA_Info>, public BTEA_Info - { - public: - void UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs ¶ms) - { - m_blockSize = params.GetIntValueWithDefault("BlockSize", 60*4); - GetUserKey(BIG_ENDIAN_ORDER, m_k.begin(), 4, key, KEYLENGTH); - } - - unsigned int BlockSize() const {return m_blockSize;} - - protected: - FixedSizeSecBlock<word32, 4> m_k; - unsigned int m_blockSize; - }; - - class CRYPTOPP_NO_VTABLE Enc : public Base - { - public: - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; - }; - - class CRYPTOPP_NO_VTABLE Dec : public Base - { - public: - void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; - }; - -public: - typedef BlockCipherFinal<ENCRYPTION, Enc> Encryption; - typedef BlockCipherFinal<DECRYPTION, Dec> Decryption; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/tiger.cpp b/lib/cryptopp/tiger.cpp deleted file mode 100644 index c6c05caed..000000000 --- a/lib/cryptopp/tiger.cpp +++ /dev/null @@ -1,265 +0,0 @@ -// tiger.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "tiger.h" -#include "misc.h" -#include "cpu.h" - -NAMESPACE_BEGIN(CryptoPP) - -void Tiger::InitState(HashWordType *state) -{ - state[0] = W64LIT(0x0123456789ABCDEF); - state[1] = W64LIT(0xFEDCBA9876543210); - state[2] = W64LIT(0xF096A5B4C3B2E187); -} - -void Tiger::TruncatedFinal(byte *hash, size_t size) -{ - ThrowIfInvalidTruncatedSize(size); - - PadLastBlock(56, 0x01); - CorrectEndianess(m_data, m_data, 56); - - m_data[7] = GetBitCountLo(); - - Transform(m_state, m_data); - CorrectEndianess(m_state, m_state, DigestSize()); - memcpy(hash, m_state, size); - - Restart(); // reinit for next use -} - -void Tiger::Transform (word64 *digest, const word64 *X) -{ -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE && CRYPTOPP_BOOL_X86 - if (HasSSE2()) - { -#ifdef __GNUC__ - __asm__ __volatile__ - ( - ".intel_syntax noprefix;" - AS1( push ebx) -#else - #if _MSC_VER < 1300 - const word64 *t = table; - AS2( mov edx, t) - #else - AS2( lea edx, [table]) - #endif - AS2( mov eax, digest) - AS2( mov esi, X) -#endif - AS2( movq mm0, [eax]) - AS2( movq mm1, [eax+1*8]) - AS2( movq mm5, mm1) - AS2( movq mm2, [eax+2*8]) - AS2( movq mm7, [edx+4*2048+0*8]) - AS2( movq mm6, [edx+4*2048+1*8]) - AS2( mov ecx, esp) - AS2( and esp, 0xfffffff0) - AS2( sub esp, 8*8) - AS1( push ecx) - -#define SSE2_round(a,b,c,x,mul) \ - AS2( pxor c, [x])\ - AS2( movd ecx, c)\ - AS2( movzx edi, cl)\ - AS2( movq mm3, [edx+0*2048+edi*8])\ - AS2( movzx edi, ch)\ - AS2( movq mm4, [edx+3*2048+edi*8])\ - AS2( shr ecx, 16)\ - AS2( movzx edi, cl)\ - AS2( pxor mm3, [edx+1*2048+edi*8])\ - AS2( movzx edi, ch)\ - AS2( pxor mm4, [edx+2*2048+edi*8])\ - AS3( pextrw ecx, c, 2)\ - AS2( movzx edi, cl)\ - AS2( pxor mm3, [edx+2*2048+edi*8])\ - AS2( movzx edi, ch)\ - AS2( pxor mm4, [edx+1*2048+edi*8])\ - AS3( pextrw ecx, c, 3)\ - AS2( movzx edi, cl)\ - AS2( pxor mm3, [edx+3*2048+edi*8])\ - AS2( psubq a, mm3)\ - AS2( movzx edi, ch)\ - AS2( pxor mm4, [edx+0*2048+edi*8])\ - AS2( paddq b, mm4)\ - SSE2_mul_##mul(b) - -#define SSE2_mul_5(b) \ - AS2( movq mm3, b)\ - AS2( psllq b, 2)\ - AS2( paddq b, mm3) - -#define SSE2_mul_7(b) \ - AS2( movq mm3, b)\ - AS2( psllq b, 3)\ - AS2( psubq b, mm3) - -#define SSE2_mul_9(b) \ - AS2( movq mm3, b)\ - AS2( psllq b, 3)\ - AS2( paddq b, mm3) - -#define label2_5 1 -#define label2_7 2 -#define label2_9 3 - -#define SSE2_pass(A,B,C,mul,X) \ - AS2( xor ebx, ebx)\ - ASL(mul)\ - SSE2_round(A,B,C,X+0*8+ebx,mul)\ - SSE2_round(B,C,A,X+1*8+ebx,mul)\ - AS2( cmp ebx, 6*8)\ - ASJ( je, label2_##mul, f)\ - SSE2_round(C,A,B,X+2*8+ebx,mul)\ - AS2( add ebx, 3*8)\ - ASJ( jmp, mul, b)\ - ASL(label2_##mul) - -#define SSE2_key_schedule(Y,X) \ - AS2( movq mm3, [X+7*8])\ - AS2( pxor mm3, mm6)\ - AS2( movq mm4, [X+0*8])\ - AS2( psubq mm4, mm3)\ - AS2( movq [Y+0*8], mm4)\ - AS2( pxor mm4, [X+1*8])\ - AS2( movq mm3, mm4)\ - AS2( movq [Y+1*8], mm4)\ - AS2( paddq mm4, [X+2*8])\ - AS2( pxor mm3, mm7)\ - AS2( psllq mm3, 19)\ - AS2( movq [Y+2*8], mm4)\ - AS2( pxor mm3, mm4)\ - AS2( movq mm4, [X+3*8])\ - AS2( psubq mm4, mm3)\ - AS2( movq [Y+3*8], mm4)\ - AS2( pxor mm4, [X+4*8])\ - AS2( movq mm3, mm4)\ - AS2( movq [Y+4*8], mm4)\ - AS2( paddq mm4, [X+5*8])\ - AS2( pxor mm3, mm7)\ - AS2( psrlq mm3, 23)\ - AS2( movq [Y+5*8], mm4)\ - AS2( pxor mm3, mm4)\ - AS2( movq mm4, [X+6*8])\ - AS2( psubq mm4, mm3)\ - AS2( movq [Y+6*8], mm4)\ - AS2( pxor mm4, [X+7*8])\ - AS2( movq mm3, mm4)\ - AS2( movq [Y+7*8], mm4)\ - AS2( paddq mm4, [Y+0*8])\ - AS2( pxor mm3, mm7)\ - AS2( psllq mm3, 19)\ - AS2( movq [Y+0*8], mm4)\ - AS2( pxor mm3, mm4)\ - AS2( movq mm4, [Y+1*8])\ - AS2( psubq mm4, mm3)\ - AS2( movq [Y+1*8], mm4)\ - AS2( pxor mm4, [Y+2*8])\ - AS2( movq mm3, mm4)\ - AS2( movq [Y+2*8], mm4)\ - AS2( paddq mm4, [Y+3*8])\ - AS2( pxor mm3, mm7)\ - AS2( psrlq mm3, 23)\ - AS2( movq [Y+3*8], mm4)\ - AS2( pxor mm3, mm4)\ - AS2( movq mm4, [Y+4*8])\ - AS2( psubq mm4, mm3)\ - AS2( movq [Y+4*8], mm4)\ - AS2( pxor mm4, [Y+5*8])\ - AS2( movq [Y+5*8], mm4)\ - AS2( paddq mm4, [Y+6*8])\ - AS2( movq [Y+6*8], mm4)\ - AS2( pxor mm4, [edx+4*2048+2*8])\ - AS2( movq mm3, [Y+7*8])\ - AS2( psubq mm3, mm4)\ - AS2( movq [Y+7*8], mm3) - - SSE2_pass(mm0, mm1, mm2, 5, esi) - SSE2_key_schedule(esp+4, esi) - SSE2_pass(mm2, mm0, mm1, 7, esp+4) - SSE2_key_schedule(esp+4, esp+4) - SSE2_pass(mm1, mm2, mm0, 9, esp+4) - - AS2( pxor mm0, [eax+0*8]) - AS2( movq [eax+0*8], mm0) - AS2( psubq mm1, mm5) - AS2( movq [eax+1*8], mm1) - AS2( paddq mm2, [eax+2*8]) - AS2( movq [eax+2*8], mm2) - - AS1( pop esp) - AS1( emms) -#ifdef __GNUC__ - AS1( pop ebx) - ".att_syntax prefix;" - : - : "a" (digest), "S" (X), "d" (table) - : "%ecx", "%edi", "memory", "cc" - ); -#endif - } - else -#endif - { - word64 a = digest[0]; - word64 b = digest[1]; - word64 c = digest[2]; - word64 Y[8]; - -#define t1 (table) -#define t2 (table+256) -#define t3 (table+256*2) -#define t4 (table+256*3) - -#define round(a,b,c,x,mul) \ - c ^= x; \ - a -= t1[GETBYTE(c,0)] ^ t2[GETBYTE(c,2)] ^ t3[GETBYTE(c,4)] ^ t4[GETBYTE(c,6)]; \ - b += t4[GETBYTE(c,1)] ^ t3[GETBYTE(c,3)] ^ t2[GETBYTE(c,5)] ^ t1[GETBYTE(c,7)]; \ - b *= mul - -#define pass(a,b,c,mul,X) {\ - int i=0;\ - while (true)\ - {\ - round(a,b,c,X[i+0],mul); \ - round(b,c,a,X[i+1],mul); \ - if (i==6)\ - break;\ - round(c,a,b,X[i+2],mul); \ - i+=3;\ - }} - -#define key_schedule(Y,X) \ - Y[0] = X[0] - (X[7]^W64LIT(0xA5A5A5A5A5A5A5A5)); \ - Y[1] = X[1] ^ Y[0]; \ - Y[2] = X[2] + Y[1]; \ - Y[3] = X[3] - (Y[2] ^ ((~Y[1])<<19)); \ - Y[4] = X[4] ^ Y[3]; \ - Y[5] = X[5] + Y[4]; \ - Y[6] = X[6] - (Y[5] ^ ((~Y[4])>>23)); \ - Y[7] = X[7] ^ Y[6]; \ - Y[0] += Y[7]; \ - Y[1] -= Y[0] ^ ((~Y[7])<<19); \ - Y[2] ^= Y[1]; \ - Y[3] += Y[2]; \ - Y[4] -= Y[3] ^ ((~Y[2])>>23); \ - Y[5] ^= Y[4]; \ - Y[6] += Y[5]; \ - Y[7] -= Y[6] ^ W64LIT(0x0123456789ABCDEF) - - pass(a,b,c,5,X); - key_schedule(Y,X); - pass(c,a,b,7,Y); - key_schedule(Y,Y); - pass(b,c,a,9,Y); - - digest[0] = a ^ digest[0]; - digest[1] = b - digest[1]; - digest[2] = c + digest[2]; - } -} - -NAMESPACE_END diff --git a/lib/cryptopp/tiger.h b/lib/cryptopp/tiger.h deleted file mode 100644 index 5f6e941ac..000000000 --- a/lib/cryptopp/tiger.h +++ /dev/null @@ -1,24 +0,0 @@ -#ifndef CRYPTOPP_TIGER_H -#define CRYPTOPP_TIGER_H - -#include "config.h" -#include "iterhash.h" - -NAMESPACE_BEGIN(CryptoPP) - -/// <a href="http://www.cryptolounge.org/wiki/Tiger">Tiger</a> -class Tiger : public IteratedHashWithStaticTransform<word64, LittleEndian, 64, 24, Tiger> -{ -public: - static void InitState(HashWordType *state); - static void Transform(word64 *digest, const word64 *data); - void TruncatedFinal(byte *hash, size_t size); - static const char * StaticAlgorithmName() {return "Tiger";} - -protected: - static const word64 table[4*256+3]; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/tigertab.cpp b/lib/cryptopp/tigertab.cpp deleted file mode 100644 index 5c1595b5b..000000000 --- a/lib/cryptopp/tigertab.cpp +++ /dev/null @@ -1,525 +0,0 @@ -#include "pch.h" -#include "tiger.h" - -NAMESPACE_BEGIN(CryptoPP) - -const word64 Tiger::table[4*256+3] = -{ - W64LIT(0x02AAB17CF7E90C5E) /* 0 */, W64LIT(0xAC424B03E243A8EC) /* 1 */, - W64LIT(0x72CD5BE30DD5FCD3) /* 2 */, W64LIT(0x6D019B93F6F97F3A) /* 3 */, - W64LIT(0xCD9978FFD21F9193) /* 4 */, W64LIT(0x7573A1C9708029E2) /* 5 */, - W64LIT(0xB164326B922A83C3) /* 6 */, W64LIT(0x46883EEE04915870) /* 7 */, - W64LIT(0xEAACE3057103ECE6) /* 8 */, W64LIT(0xC54169B808A3535C) /* 9 */, - W64LIT(0x4CE754918DDEC47C) /* 10 */, W64LIT(0x0AA2F4DFDC0DF40C) /* 11 */, - W64LIT(0x10B76F18A74DBEFA) /* 12 */, W64LIT(0xC6CCB6235AD1AB6A) /* 13 */, - W64LIT(0x13726121572FE2FF) /* 14 */, W64LIT(0x1A488C6F199D921E) /* 15 */, - W64LIT(0x4BC9F9F4DA0007CA) /* 16 */, W64LIT(0x26F5E6F6E85241C7) /* 17 */, - W64LIT(0x859079DBEA5947B6) /* 18 */, W64LIT(0x4F1885C5C99E8C92) /* 19 */, - W64LIT(0xD78E761EA96F864B) /* 20 */, W64LIT(0x8E36428C52B5C17D) /* 21 */, - W64LIT(0x69CF6827373063C1) /* 22 */, W64LIT(0xB607C93D9BB4C56E) /* 23 */, - W64LIT(0x7D820E760E76B5EA) /* 24 */, W64LIT(0x645C9CC6F07FDC42) /* 25 */, - W64LIT(0xBF38A078243342E0) /* 26 */, W64LIT(0x5F6B343C9D2E7D04) /* 27 */, - W64LIT(0xF2C28AEB600B0EC6) /* 28 */, W64LIT(0x6C0ED85F7254BCAC) /* 29 */, - W64LIT(0x71592281A4DB4FE5) /* 30 */, W64LIT(0x1967FA69CE0FED9F) /* 31 */, - W64LIT(0xFD5293F8B96545DB) /* 32 */, W64LIT(0xC879E9D7F2A7600B) /* 33 */, - W64LIT(0x860248920193194E) /* 34 */, W64LIT(0xA4F9533B2D9CC0B3) /* 35 */, - W64LIT(0x9053836C15957613) /* 36 */, W64LIT(0xDB6DCF8AFC357BF1) /* 37 */, - W64LIT(0x18BEEA7A7A370F57) /* 38 */, W64LIT(0x037117CA50B99066) /* 39 */, - W64LIT(0x6AB30A9774424A35) /* 40 */, W64LIT(0xF4E92F02E325249B) /* 41 */, - W64LIT(0x7739DB07061CCAE1) /* 42 */, W64LIT(0xD8F3B49CECA42A05) /* 43 */, - W64LIT(0xBD56BE3F51382F73) /* 44 */, W64LIT(0x45FAED5843B0BB28) /* 45 */, - W64LIT(0x1C813D5C11BF1F83) /* 46 */, W64LIT(0x8AF0E4B6D75FA169) /* 47 */, - W64LIT(0x33EE18A487AD9999) /* 48 */, W64LIT(0x3C26E8EAB1C94410) /* 49 */, - W64LIT(0xB510102BC0A822F9) /* 50 */, W64LIT(0x141EEF310CE6123B) /* 51 */, - W64LIT(0xFC65B90059DDB154) /* 52 */, W64LIT(0xE0158640C5E0E607) /* 53 */, - W64LIT(0x884E079826C3A3CF) /* 54 */, W64LIT(0x930D0D9523C535FD) /* 55 */, - W64LIT(0x35638D754E9A2B00) /* 56 */, W64LIT(0x4085FCCF40469DD5) /* 57 */, - W64LIT(0xC4B17AD28BE23A4C) /* 58 */, W64LIT(0xCAB2F0FC6A3E6A2E) /* 59 */, - W64LIT(0x2860971A6B943FCD) /* 60 */, W64LIT(0x3DDE6EE212E30446) /* 61 */, - W64LIT(0x6222F32AE01765AE) /* 62 */, W64LIT(0x5D550BB5478308FE) /* 63 */, - W64LIT(0xA9EFA98DA0EDA22A) /* 64 */, W64LIT(0xC351A71686C40DA7) /* 65 */, - W64LIT(0x1105586D9C867C84) /* 66 */, W64LIT(0xDCFFEE85FDA22853) /* 67 */, - W64LIT(0xCCFBD0262C5EEF76) /* 68 */, W64LIT(0xBAF294CB8990D201) /* 69 */, - W64LIT(0xE69464F52AFAD975) /* 70 */, W64LIT(0x94B013AFDF133E14) /* 71 */, - W64LIT(0x06A7D1A32823C958) /* 72 */, W64LIT(0x6F95FE5130F61119) /* 73 */, - W64LIT(0xD92AB34E462C06C0) /* 74 */, W64LIT(0xED7BDE33887C71D2) /* 75 */, - W64LIT(0x79746D6E6518393E) /* 76 */, W64LIT(0x5BA419385D713329) /* 77 */, - W64LIT(0x7C1BA6B948A97564) /* 78 */, W64LIT(0x31987C197BFDAC67) /* 79 */, - W64LIT(0xDE6C23C44B053D02) /* 80 */, W64LIT(0x581C49FED002D64D) /* 81 */, - W64LIT(0xDD474D6338261571) /* 82 */, W64LIT(0xAA4546C3E473D062) /* 83 */, - W64LIT(0x928FCE349455F860) /* 84 */, W64LIT(0x48161BBACAAB94D9) /* 85 */, - W64LIT(0x63912430770E6F68) /* 86 */, W64LIT(0x6EC8A5E602C6641C) /* 87 */, - W64LIT(0x87282515337DDD2B) /* 88 */, W64LIT(0x2CDA6B42034B701B) /* 89 */, - W64LIT(0xB03D37C181CB096D) /* 90 */, W64LIT(0xE108438266C71C6F) /* 91 */, - W64LIT(0x2B3180C7EB51B255) /* 92 */, W64LIT(0xDF92B82F96C08BBC) /* 93 */, - W64LIT(0x5C68C8C0A632F3BA) /* 94 */, W64LIT(0x5504CC861C3D0556) /* 95 */, - W64LIT(0xABBFA4E55FB26B8F) /* 96 */, W64LIT(0x41848B0AB3BACEB4) /* 97 */, - W64LIT(0xB334A273AA445D32) /* 98 */, W64LIT(0xBCA696F0A85AD881) /* 99 */, - W64LIT(0x24F6EC65B528D56C) /* 100 */, W64LIT(0x0CE1512E90F4524A) /* 101 */, - W64LIT(0x4E9DD79D5506D35A) /* 102 */, W64LIT(0x258905FAC6CE9779) /* 103 */, - W64LIT(0x2019295B3E109B33) /* 104 */, W64LIT(0xF8A9478B73A054CC) /* 105 */, - W64LIT(0x2924F2F934417EB0) /* 106 */, W64LIT(0x3993357D536D1BC4) /* 107 */, - W64LIT(0x38A81AC21DB6FF8B) /* 108 */, W64LIT(0x47C4FBF17D6016BF) /* 109 */, - W64LIT(0x1E0FAADD7667E3F5) /* 110 */, W64LIT(0x7ABCFF62938BEB96) /* 111 */, - W64LIT(0xA78DAD948FC179C9) /* 112 */, W64LIT(0x8F1F98B72911E50D) /* 113 */, - W64LIT(0x61E48EAE27121A91) /* 114 */, W64LIT(0x4D62F7AD31859808) /* 115 */, - W64LIT(0xECEBA345EF5CEAEB) /* 116 */, W64LIT(0xF5CEB25EBC9684CE) /* 117 */, - W64LIT(0xF633E20CB7F76221) /* 118 */, W64LIT(0xA32CDF06AB8293E4) /* 119 */, - W64LIT(0x985A202CA5EE2CA4) /* 120 */, W64LIT(0xCF0B8447CC8A8FB1) /* 121 */, - W64LIT(0x9F765244979859A3) /* 122 */, W64LIT(0xA8D516B1A1240017) /* 123 */, - W64LIT(0x0BD7BA3EBB5DC726) /* 124 */, W64LIT(0xE54BCA55B86ADB39) /* 125 */, - W64LIT(0x1D7A3AFD6C478063) /* 126 */, W64LIT(0x519EC608E7669EDD) /* 127 */, - W64LIT(0x0E5715A2D149AA23) /* 128 */, W64LIT(0x177D4571848FF194) /* 129 */, - W64LIT(0xEEB55F3241014C22) /* 130 */, W64LIT(0x0F5E5CA13A6E2EC2) /* 131 */, - W64LIT(0x8029927B75F5C361) /* 132 */, W64LIT(0xAD139FABC3D6E436) /* 133 */, - W64LIT(0x0D5DF1A94CCF402F) /* 134 */, W64LIT(0x3E8BD948BEA5DFC8) /* 135 */, - W64LIT(0xA5A0D357BD3FF77E) /* 136 */, W64LIT(0xA2D12E251F74F645) /* 137 */, - W64LIT(0x66FD9E525E81A082) /* 138 */, W64LIT(0x2E0C90CE7F687A49) /* 139 */, - W64LIT(0xC2E8BCBEBA973BC5) /* 140 */, W64LIT(0x000001BCE509745F) /* 141 */, - W64LIT(0x423777BBE6DAB3D6) /* 142 */, W64LIT(0xD1661C7EAEF06EB5) /* 143 */, - W64LIT(0xA1781F354DAACFD8) /* 144 */, W64LIT(0x2D11284A2B16AFFC) /* 145 */, - W64LIT(0xF1FC4F67FA891D1F) /* 146 */, W64LIT(0x73ECC25DCB920ADA) /* 147 */, - W64LIT(0xAE610C22C2A12651) /* 148 */, W64LIT(0x96E0A810D356B78A) /* 149 */, - W64LIT(0x5A9A381F2FE7870F) /* 150 */, W64LIT(0xD5AD62EDE94E5530) /* 151 */, - W64LIT(0xD225E5E8368D1427) /* 152 */, W64LIT(0x65977B70C7AF4631) /* 153 */, - W64LIT(0x99F889B2DE39D74F) /* 154 */, W64LIT(0x233F30BF54E1D143) /* 155 */, - W64LIT(0x9A9675D3D9A63C97) /* 156 */, W64LIT(0x5470554FF334F9A8) /* 157 */, - W64LIT(0x166ACB744A4F5688) /* 158 */, W64LIT(0x70C74CAAB2E4AEAD) /* 159 */, - W64LIT(0xF0D091646F294D12) /* 160 */, W64LIT(0x57B82A89684031D1) /* 161 */, - W64LIT(0xEFD95A5A61BE0B6B) /* 162 */, W64LIT(0x2FBD12E969F2F29A) /* 163 */, - W64LIT(0x9BD37013FEFF9FE8) /* 164 */, W64LIT(0x3F9B0404D6085A06) /* 165 */, - W64LIT(0x4940C1F3166CFE15) /* 166 */, W64LIT(0x09542C4DCDF3DEFB) /* 167 */, - W64LIT(0xB4C5218385CD5CE3) /* 168 */, W64LIT(0xC935B7DC4462A641) /* 169 */, - W64LIT(0x3417F8A68ED3B63F) /* 170 */, W64LIT(0xB80959295B215B40) /* 171 */, - W64LIT(0xF99CDAEF3B8C8572) /* 172 */, W64LIT(0x018C0614F8FCB95D) /* 173 */, - W64LIT(0x1B14ACCD1A3ACDF3) /* 174 */, W64LIT(0x84D471F200BB732D) /* 175 */, - W64LIT(0xC1A3110E95E8DA16) /* 176 */, W64LIT(0x430A7220BF1A82B8) /* 177 */, - W64LIT(0xB77E090D39DF210E) /* 178 */, W64LIT(0x5EF4BD9F3CD05E9D) /* 179 */, - W64LIT(0x9D4FF6DA7E57A444) /* 180 */, W64LIT(0xDA1D60E183D4A5F8) /* 181 */, - W64LIT(0xB287C38417998E47) /* 182 */, W64LIT(0xFE3EDC121BB31886) /* 183 */, - W64LIT(0xC7FE3CCC980CCBEF) /* 184 */, W64LIT(0xE46FB590189BFD03) /* 185 */, - W64LIT(0x3732FD469A4C57DC) /* 186 */, W64LIT(0x7EF700A07CF1AD65) /* 187 */, - W64LIT(0x59C64468A31D8859) /* 188 */, W64LIT(0x762FB0B4D45B61F6) /* 189 */, - W64LIT(0x155BAED099047718) /* 190 */, W64LIT(0x68755E4C3D50BAA6) /* 191 */, - W64LIT(0xE9214E7F22D8B4DF) /* 192 */, W64LIT(0x2ADDBF532EAC95F4) /* 193 */, - W64LIT(0x32AE3909B4BD0109) /* 194 */, W64LIT(0x834DF537B08E3450) /* 195 */, - W64LIT(0xFA209DA84220728D) /* 196 */, W64LIT(0x9E691D9B9EFE23F7) /* 197 */, - W64LIT(0x0446D288C4AE8D7F) /* 198 */, W64LIT(0x7B4CC524E169785B) /* 199 */, - W64LIT(0x21D87F0135CA1385) /* 200 */, W64LIT(0xCEBB400F137B8AA5) /* 201 */, - W64LIT(0x272E2B66580796BE) /* 202 */, W64LIT(0x3612264125C2B0DE) /* 203 */, - W64LIT(0x057702BDAD1EFBB2) /* 204 */, W64LIT(0xD4BABB8EACF84BE9) /* 205 */, - W64LIT(0x91583139641BC67B) /* 206 */, W64LIT(0x8BDC2DE08036E024) /* 207 */, - W64LIT(0x603C8156F49F68ED) /* 208 */, W64LIT(0xF7D236F7DBEF5111) /* 209 */, - W64LIT(0x9727C4598AD21E80) /* 210 */, W64LIT(0xA08A0896670A5FD7) /* 211 */, - W64LIT(0xCB4A8F4309EBA9CB) /* 212 */, W64LIT(0x81AF564B0F7036A1) /* 213 */, - W64LIT(0xC0B99AA778199ABD) /* 214 */, W64LIT(0x959F1EC83FC8E952) /* 215 */, - W64LIT(0x8C505077794A81B9) /* 216 */, W64LIT(0x3ACAAF8F056338F0) /* 217 */, - W64LIT(0x07B43F50627A6778) /* 218 */, W64LIT(0x4A44AB49F5ECCC77) /* 219 */, - W64LIT(0x3BC3D6E4B679EE98) /* 220 */, W64LIT(0x9CC0D4D1CF14108C) /* 221 */, - W64LIT(0x4406C00B206BC8A0) /* 222 */, W64LIT(0x82A18854C8D72D89) /* 223 */, - W64LIT(0x67E366B35C3C432C) /* 224 */, W64LIT(0xB923DD61102B37F2) /* 225 */, - W64LIT(0x56AB2779D884271D) /* 226 */, W64LIT(0xBE83E1B0FF1525AF) /* 227 */, - W64LIT(0xFB7C65D4217E49A9) /* 228 */, W64LIT(0x6BDBE0E76D48E7D4) /* 229 */, - W64LIT(0x08DF828745D9179E) /* 230 */, W64LIT(0x22EA6A9ADD53BD34) /* 231 */, - W64LIT(0xE36E141C5622200A) /* 232 */, W64LIT(0x7F805D1B8CB750EE) /* 233 */, - W64LIT(0xAFE5C7A59F58E837) /* 234 */, W64LIT(0xE27F996A4FB1C23C) /* 235 */, - W64LIT(0xD3867DFB0775F0D0) /* 236 */, W64LIT(0xD0E673DE6E88891A) /* 237 */, - W64LIT(0x123AEB9EAFB86C25) /* 238 */, W64LIT(0x30F1D5D5C145B895) /* 239 */, - W64LIT(0xBB434A2DEE7269E7) /* 240 */, W64LIT(0x78CB67ECF931FA38) /* 241 */, - W64LIT(0xF33B0372323BBF9C) /* 242 */, W64LIT(0x52D66336FB279C74) /* 243 */, - W64LIT(0x505F33AC0AFB4EAA) /* 244 */, W64LIT(0xE8A5CD99A2CCE187) /* 245 */, - W64LIT(0x534974801E2D30BB) /* 246 */, W64LIT(0x8D2D5711D5876D90) /* 247 */, - W64LIT(0x1F1A412891BC038E) /* 248 */, W64LIT(0xD6E2E71D82E56648) /* 249 */, - W64LIT(0x74036C3A497732B7) /* 250 */, W64LIT(0x89B67ED96361F5AB) /* 251 */, - W64LIT(0xFFED95D8F1EA02A2) /* 252 */, W64LIT(0xE72B3BD61464D43D) /* 253 */, - W64LIT(0xA6300F170BDC4820) /* 254 */, W64LIT(0xEBC18760ED78A77A) /* 255 */, - W64LIT(0xE6A6BE5A05A12138) /* 256 */, W64LIT(0xB5A122A5B4F87C98) /* 257 */, - W64LIT(0x563C6089140B6990) /* 258 */, W64LIT(0x4C46CB2E391F5DD5) /* 259 */, - W64LIT(0xD932ADDBC9B79434) /* 260 */, W64LIT(0x08EA70E42015AFF5) /* 261 */, - W64LIT(0xD765A6673E478CF1) /* 262 */, W64LIT(0xC4FB757EAB278D99) /* 263 */, - W64LIT(0xDF11C6862D6E0692) /* 264 */, W64LIT(0xDDEB84F10D7F3B16) /* 265 */, - W64LIT(0x6F2EF604A665EA04) /* 266 */, W64LIT(0x4A8E0F0FF0E0DFB3) /* 267 */, - W64LIT(0xA5EDEEF83DBCBA51) /* 268 */, W64LIT(0xFC4F0A2A0EA4371E) /* 269 */, - W64LIT(0xE83E1DA85CB38429) /* 270 */, W64LIT(0xDC8FF882BA1B1CE2) /* 271 */, - W64LIT(0xCD45505E8353E80D) /* 272 */, W64LIT(0x18D19A00D4DB0717) /* 273 */, - W64LIT(0x34A0CFEDA5F38101) /* 274 */, W64LIT(0x0BE77E518887CAF2) /* 275 */, - W64LIT(0x1E341438B3C45136) /* 276 */, W64LIT(0xE05797F49089CCF9) /* 277 */, - W64LIT(0xFFD23F9DF2591D14) /* 278 */, W64LIT(0x543DDA228595C5CD) /* 279 */, - W64LIT(0x661F81FD99052A33) /* 280 */, W64LIT(0x8736E641DB0F7B76) /* 281 */, - W64LIT(0x15227725418E5307) /* 282 */, W64LIT(0xE25F7F46162EB2FA) /* 283 */, - W64LIT(0x48A8B2126C13D9FE) /* 284 */, W64LIT(0xAFDC541792E76EEA) /* 285 */, - W64LIT(0x03D912BFC6D1898F) /* 286 */, W64LIT(0x31B1AAFA1B83F51B) /* 287 */, - W64LIT(0xF1AC2796E42AB7D9) /* 288 */, W64LIT(0x40A3A7D7FCD2EBAC) /* 289 */, - W64LIT(0x1056136D0AFBBCC5) /* 290 */, W64LIT(0x7889E1DD9A6D0C85) /* 291 */, - W64LIT(0xD33525782A7974AA) /* 292 */, W64LIT(0xA7E25D09078AC09B) /* 293 */, - W64LIT(0xBD4138B3EAC6EDD0) /* 294 */, W64LIT(0x920ABFBE71EB9E70) /* 295 */, - W64LIT(0xA2A5D0F54FC2625C) /* 296 */, W64LIT(0xC054E36B0B1290A3) /* 297 */, - W64LIT(0xF6DD59FF62FE932B) /* 298 */, W64LIT(0x3537354511A8AC7D) /* 299 */, - W64LIT(0xCA845E9172FADCD4) /* 300 */, W64LIT(0x84F82B60329D20DC) /* 301 */, - W64LIT(0x79C62CE1CD672F18) /* 302 */, W64LIT(0x8B09A2ADD124642C) /* 303 */, - W64LIT(0xD0C1E96A19D9E726) /* 304 */, W64LIT(0x5A786A9B4BA9500C) /* 305 */, - W64LIT(0x0E020336634C43F3) /* 306 */, W64LIT(0xC17B474AEB66D822) /* 307 */, - W64LIT(0x6A731AE3EC9BAAC2) /* 308 */, W64LIT(0x8226667AE0840258) /* 309 */, - W64LIT(0x67D4567691CAECA5) /* 310 */, W64LIT(0x1D94155C4875ADB5) /* 311 */, - W64LIT(0x6D00FD985B813FDF) /* 312 */, W64LIT(0x51286EFCB774CD06) /* 313 */, - W64LIT(0x5E8834471FA744AF) /* 314 */, W64LIT(0xF72CA0AEE761AE2E) /* 315 */, - W64LIT(0xBE40E4CDAEE8E09A) /* 316 */, W64LIT(0xE9970BBB5118F665) /* 317 */, - W64LIT(0x726E4BEB33DF1964) /* 318 */, W64LIT(0x703B000729199762) /* 319 */, - W64LIT(0x4631D816F5EF30A7) /* 320 */, W64LIT(0xB880B5B51504A6BE) /* 321 */, - W64LIT(0x641793C37ED84B6C) /* 322 */, W64LIT(0x7B21ED77F6E97D96) /* 323 */, - W64LIT(0x776306312EF96B73) /* 324 */, W64LIT(0xAE528948E86FF3F4) /* 325 */, - W64LIT(0x53DBD7F286A3F8F8) /* 326 */, W64LIT(0x16CADCE74CFC1063) /* 327 */, - W64LIT(0x005C19BDFA52C6DD) /* 328 */, W64LIT(0x68868F5D64D46AD3) /* 329 */, - W64LIT(0x3A9D512CCF1E186A) /* 330 */, W64LIT(0x367E62C2385660AE) /* 331 */, - W64LIT(0xE359E7EA77DCB1D7) /* 332 */, W64LIT(0x526C0773749ABE6E) /* 333 */, - W64LIT(0x735AE5F9D09F734B) /* 334 */, W64LIT(0x493FC7CC8A558BA8) /* 335 */, - W64LIT(0xB0B9C1533041AB45) /* 336 */, W64LIT(0x321958BA470A59BD) /* 337 */, - W64LIT(0x852DB00B5F46C393) /* 338 */, W64LIT(0x91209B2BD336B0E5) /* 339 */, - W64LIT(0x6E604F7D659EF19F) /* 340 */, W64LIT(0xB99A8AE2782CCB24) /* 341 */, - W64LIT(0xCCF52AB6C814C4C7) /* 342 */, W64LIT(0x4727D9AFBE11727B) /* 343 */, - W64LIT(0x7E950D0C0121B34D) /* 344 */, W64LIT(0x756F435670AD471F) /* 345 */, - W64LIT(0xF5ADD442615A6849) /* 346 */, W64LIT(0x4E87E09980B9957A) /* 347 */, - W64LIT(0x2ACFA1DF50AEE355) /* 348 */, W64LIT(0xD898263AFD2FD556) /* 349 */, - W64LIT(0xC8F4924DD80C8FD6) /* 350 */, W64LIT(0xCF99CA3D754A173A) /* 351 */, - W64LIT(0xFE477BACAF91BF3C) /* 352 */, W64LIT(0xED5371F6D690C12D) /* 353 */, - W64LIT(0x831A5C285E687094) /* 354 */, W64LIT(0xC5D3C90A3708A0A4) /* 355 */, - W64LIT(0x0F7F903717D06580) /* 356 */, W64LIT(0x19F9BB13B8FDF27F) /* 357 */, - W64LIT(0xB1BD6F1B4D502843) /* 358 */, W64LIT(0x1C761BA38FFF4012) /* 359 */, - W64LIT(0x0D1530C4E2E21F3B) /* 360 */, W64LIT(0x8943CE69A7372C8A) /* 361 */, - W64LIT(0xE5184E11FEB5CE66) /* 362 */, W64LIT(0x618BDB80BD736621) /* 363 */, - W64LIT(0x7D29BAD68B574D0B) /* 364 */, W64LIT(0x81BB613E25E6FE5B) /* 365 */, - W64LIT(0x071C9C10BC07913F) /* 366 */, W64LIT(0xC7BEEB7909AC2D97) /* 367 */, - W64LIT(0xC3E58D353BC5D757) /* 368 */, W64LIT(0xEB017892F38F61E8) /* 369 */, - W64LIT(0xD4EFFB9C9B1CC21A) /* 370 */, W64LIT(0x99727D26F494F7AB) /* 371 */, - W64LIT(0xA3E063A2956B3E03) /* 372 */, W64LIT(0x9D4A8B9A4AA09C30) /* 373 */, - W64LIT(0x3F6AB7D500090FB4) /* 374 */, W64LIT(0x9CC0F2A057268AC0) /* 375 */, - W64LIT(0x3DEE9D2DEDBF42D1) /* 376 */, W64LIT(0x330F49C87960A972) /* 377 */, - W64LIT(0xC6B2720287421B41) /* 378 */, W64LIT(0x0AC59EC07C00369C) /* 379 */, - W64LIT(0xEF4EAC49CB353425) /* 380 */, W64LIT(0xF450244EEF0129D8) /* 381 */, - W64LIT(0x8ACC46E5CAF4DEB6) /* 382 */, W64LIT(0x2FFEAB63989263F7) /* 383 */, - W64LIT(0x8F7CB9FE5D7A4578) /* 384 */, W64LIT(0x5BD8F7644E634635) /* 385 */, - W64LIT(0x427A7315BF2DC900) /* 386 */, W64LIT(0x17D0C4AA2125261C) /* 387 */, - W64LIT(0x3992486C93518E50) /* 388 */, W64LIT(0xB4CBFEE0A2D7D4C3) /* 389 */, - W64LIT(0x7C75D6202C5DDD8D) /* 390 */, W64LIT(0xDBC295D8E35B6C61) /* 391 */, - W64LIT(0x60B369D302032B19) /* 392 */, W64LIT(0xCE42685FDCE44132) /* 393 */, - W64LIT(0x06F3DDB9DDF65610) /* 394 */, W64LIT(0x8EA4D21DB5E148F0) /* 395 */, - W64LIT(0x20B0FCE62FCD496F) /* 396 */, W64LIT(0x2C1B912358B0EE31) /* 397 */, - W64LIT(0xB28317B818F5A308) /* 398 */, W64LIT(0xA89C1E189CA6D2CF) /* 399 */, - W64LIT(0x0C6B18576AAADBC8) /* 400 */, W64LIT(0xB65DEAA91299FAE3) /* 401 */, - W64LIT(0xFB2B794B7F1027E7) /* 402 */, W64LIT(0x04E4317F443B5BEB) /* 403 */, - W64LIT(0x4B852D325939D0A6) /* 404 */, W64LIT(0xD5AE6BEEFB207FFC) /* 405 */, - W64LIT(0x309682B281C7D374) /* 406 */, W64LIT(0xBAE309A194C3B475) /* 407 */, - W64LIT(0x8CC3F97B13B49F05) /* 408 */, W64LIT(0x98A9422FF8293967) /* 409 */, - W64LIT(0x244B16B01076FF7C) /* 410 */, W64LIT(0xF8BF571C663D67EE) /* 411 */, - W64LIT(0x1F0D6758EEE30DA1) /* 412 */, W64LIT(0xC9B611D97ADEB9B7) /* 413 */, - W64LIT(0xB7AFD5887B6C57A2) /* 414 */, W64LIT(0x6290AE846B984FE1) /* 415 */, - W64LIT(0x94DF4CDEACC1A5FD) /* 416 */, W64LIT(0x058A5BD1C5483AFF) /* 417 */, - W64LIT(0x63166CC142BA3C37) /* 418 */, W64LIT(0x8DB8526EB2F76F40) /* 419 */, - W64LIT(0xE10880036F0D6D4E) /* 420 */, W64LIT(0x9E0523C9971D311D) /* 421 */, - W64LIT(0x45EC2824CC7CD691) /* 422 */, W64LIT(0x575B8359E62382C9) /* 423 */, - W64LIT(0xFA9E400DC4889995) /* 424 */, W64LIT(0xD1823ECB45721568) /* 425 */, - W64LIT(0xDAFD983B8206082F) /* 426 */, W64LIT(0xAA7D29082386A8CB) /* 427 */, - W64LIT(0x269FCD4403B87588) /* 428 */, W64LIT(0x1B91F5F728BDD1E0) /* 429 */, - W64LIT(0xE4669F39040201F6) /* 430 */, W64LIT(0x7A1D7C218CF04ADE) /* 431 */, - W64LIT(0x65623C29D79CE5CE) /* 432 */, W64LIT(0x2368449096C00BB1) /* 433 */, - W64LIT(0xAB9BF1879DA503BA) /* 434 */, W64LIT(0xBC23ECB1A458058E) /* 435 */, - W64LIT(0x9A58DF01BB401ECC) /* 436 */, W64LIT(0xA070E868A85F143D) /* 437 */, - W64LIT(0x4FF188307DF2239E) /* 438 */, W64LIT(0x14D565B41A641183) /* 439 */, - W64LIT(0xEE13337452701602) /* 440 */, W64LIT(0x950E3DCF3F285E09) /* 441 */, - W64LIT(0x59930254B9C80953) /* 442 */, W64LIT(0x3BF299408930DA6D) /* 443 */, - W64LIT(0xA955943F53691387) /* 444 */, W64LIT(0xA15EDECAA9CB8784) /* 445 */, - W64LIT(0x29142127352BE9A0) /* 446 */, W64LIT(0x76F0371FFF4E7AFB) /* 447 */, - W64LIT(0x0239F450274F2228) /* 448 */, W64LIT(0xBB073AF01D5E868B) /* 449 */, - W64LIT(0xBFC80571C10E96C1) /* 450 */, W64LIT(0xD267088568222E23) /* 451 */, - W64LIT(0x9671A3D48E80B5B0) /* 452 */, W64LIT(0x55B5D38AE193BB81) /* 453 */, - W64LIT(0x693AE2D0A18B04B8) /* 454 */, W64LIT(0x5C48B4ECADD5335F) /* 455 */, - W64LIT(0xFD743B194916A1CA) /* 456 */, W64LIT(0x2577018134BE98C4) /* 457 */, - W64LIT(0xE77987E83C54A4AD) /* 458 */, W64LIT(0x28E11014DA33E1B9) /* 459 */, - W64LIT(0x270CC59E226AA213) /* 460 */, W64LIT(0x71495F756D1A5F60) /* 461 */, - W64LIT(0x9BE853FB60AFEF77) /* 462 */, W64LIT(0xADC786A7F7443DBF) /* 463 */, - W64LIT(0x0904456173B29A82) /* 464 */, W64LIT(0x58BC7A66C232BD5E) /* 465 */, - W64LIT(0xF306558C673AC8B2) /* 466 */, W64LIT(0x41F639C6B6C9772A) /* 467 */, - W64LIT(0x216DEFE99FDA35DA) /* 468 */, W64LIT(0x11640CC71C7BE615) /* 469 */, - W64LIT(0x93C43694565C5527) /* 470 */, W64LIT(0xEA038E6246777839) /* 471 */, - W64LIT(0xF9ABF3CE5A3E2469) /* 472 */, W64LIT(0x741E768D0FD312D2) /* 473 */, - W64LIT(0x0144B883CED652C6) /* 474 */, W64LIT(0xC20B5A5BA33F8552) /* 475 */, - W64LIT(0x1AE69633C3435A9D) /* 476 */, W64LIT(0x97A28CA4088CFDEC) /* 477 */, - W64LIT(0x8824A43C1E96F420) /* 478 */, W64LIT(0x37612FA66EEEA746) /* 479 */, - W64LIT(0x6B4CB165F9CF0E5A) /* 480 */, W64LIT(0x43AA1C06A0ABFB4A) /* 481 */, - W64LIT(0x7F4DC26FF162796B) /* 482 */, W64LIT(0x6CBACC8E54ED9B0F) /* 483 */, - W64LIT(0xA6B7FFEFD2BB253E) /* 484 */, W64LIT(0x2E25BC95B0A29D4F) /* 485 */, - W64LIT(0x86D6A58BDEF1388C) /* 486 */, W64LIT(0xDED74AC576B6F054) /* 487 */, - W64LIT(0x8030BDBC2B45805D) /* 488 */, W64LIT(0x3C81AF70E94D9289) /* 489 */, - W64LIT(0x3EFF6DDA9E3100DB) /* 490 */, W64LIT(0xB38DC39FDFCC8847) /* 491 */, - W64LIT(0x123885528D17B87E) /* 492 */, W64LIT(0xF2DA0ED240B1B642) /* 493 */, - W64LIT(0x44CEFADCD54BF9A9) /* 494 */, W64LIT(0x1312200E433C7EE6) /* 495 */, - W64LIT(0x9FFCC84F3A78C748) /* 496 */, W64LIT(0xF0CD1F72248576BB) /* 497 */, - W64LIT(0xEC6974053638CFE4) /* 498 */, W64LIT(0x2BA7B67C0CEC4E4C) /* 499 */, - W64LIT(0xAC2F4DF3E5CE32ED) /* 500 */, W64LIT(0xCB33D14326EA4C11) /* 501 */, - W64LIT(0xA4E9044CC77E58BC) /* 502 */, W64LIT(0x5F513293D934FCEF) /* 503 */, - W64LIT(0x5DC9645506E55444) /* 504 */, W64LIT(0x50DE418F317DE40A) /* 505 */, - W64LIT(0x388CB31A69DDE259) /* 506 */, W64LIT(0x2DB4A83455820A86) /* 507 */, - W64LIT(0x9010A91E84711AE9) /* 508 */, W64LIT(0x4DF7F0B7B1498371) /* 509 */, - W64LIT(0xD62A2EABC0977179) /* 510 */, W64LIT(0x22FAC097AA8D5C0E) /* 511 */, - W64LIT(0xF49FCC2FF1DAF39B) /* 512 */, W64LIT(0x487FD5C66FF29281) /* 513 */, - W64LIT(0xE8A30667FCDCA83F) /* 514 */, W64LIT(0x2C9B4BE3D2FCCE63) /* 515 */, - W64LIT(0xDA3FF74B93FBBBC2) /* 516 */, W64LIT(0x2FA165D2FE70BA66) /* 517 */, - W64LIT(0xA103E279970E93D4) /* 518 */, W64LIT(0xBECDEC77B0E45E71) /* 519 */, - W64LIT(0xCFB41E723985E497) /* 520 */, W64LIT(0xB70AAA025EF75017) /* 521 */, - W64LIT(0xD42309F03840B8E0) /* 522 */, W64LIT(0x8EFC1AD035898579) /* 523 */, - W64LIT(0x96C6920BE2B2ABC5) /* 524 */, W64LIT(0x66AF4163375A9172) /* 525 */, - W64LIT(0x2174ABDCCA7127FB) /* 526 */, W64LIT(0xB33CCEA64A72FF41) /* 527 */, - W64LIT(0xF04A4933083066A5) /* 528 */, W64LIT(0x8D970ACDD7289AF5) /* 529 */, - W64LIT(0x8F96E8E031C8C25E) /* 530 */, W64LIT(0xF3FEC02276875D47) /* 531 */, - W64LIT(0xEC7BF310056190DD) /* 532 */, W64LIT(0xF5ADB0AEBB0F1491) /* 533 */, - W64LIT(0x9B50F8850FD58892) /* 534 */, W64LIT(0x4975488358B74DE8) /* 535 */, - W64LIT(0xA3354FF691531C61) /* 536 */, W64LIT(0x0702BBE481D2C6EE) /* 537 */, - W64LIT(0x89FB24057DEDED98) /* 538 */, W64LIT(0xAC3075138596E902) /* 539 */, - W64LIT(0x1D2D3580172772ED) /* 540 */, W64LIT(0xEB738FC28E6BC30D) /* 541 */, - W64LIT(0x5854EF8F63044326) /* 542 */, W64LIT(0x9E5C52325ADD3BBE) /* 543 */, - W64LIT(0x90AA53CF325C4623) /* 544 */, W64LIT(0xC1D24D51349DD067) /* 545 */, - W64LIT(0x2051CFEEA69EA624) /* 546 */, W64LIT(0x13220F0A862E7E4F) /* 547 */, - W64LIT(0xCE39399404E04864) /* 548 */, W64LIT(0xD9C42CA47086FCB7) /* 549 */, - W64LIT(0x685AD2238A03E7CC) /* 550 */, W64LIT(0x066484B2AB2FF1DB) /* 551 */, - W64LIT(0xFE9D5D70EFBF79EC) /* 552 */, W64LIT(0x5B13B9DD9C481854) /* 553 */, - W64LIT(0x15F0D475ED1509AD) /* 554 */, W64LIT(0x0BEBCD060EC79851) /* 555 */, - W64LIT(0xD58C6791183AB7F8) /* 556 */, W64LIT(0xD1187C5052F3EEE4) /* 557 */, - W64LIT(0xC95D1192E54E82FF) /* 558 */, W64LIT(0x86EEA14CB9AC6CA2) /* 559 */, - W64LIT(0x3485BEB153677D5D) /* 560 */, W64LIT(0xDD191D781F8C492A) /* 561 */, - W64LIT(0xF60866BAA784EBF9) /* 562 */, W64LIT(0x518F643BA2D08C74) /* 563 */, - W64LIT(0x8852E956E1087C22) /* 564 */, W64LIT(0xA768CB8DC410AE8D) /* 565 */, - W64LIT(0x38047726BFEC8E1A) /* 566 */, W64LIT(0xA67738B4CD3B45AA) /* 567 */, - W64LIT(0xAD16691CEC0DDE19) /* 568 */, W64LIT(0xC6D4319380462E07) /* 569 */, - W64LIT(0xC5A5876D0BA61938) /* 570 */, W64LIT(0x16B9FA1FA58FD840) /* 571 */, - W64LIT(0x188AB1173CA74F18) /* 572 */, W64LIT(0xABDA2F98C99C021F) /* 573 */, - W64LIT(0x3E0580AB134AE816) /* 574 */, W64LIT(0x5F3B05B773645ABB) /* 575 */, - W64LIT(0x2501A2BE5575F2F6) /* 576 */, W64LIT(0x1B2F74004E7E8BA9) /* 577 */, - W64LIT(0x1CD7580371E8D953) /* 578 */, W64LIT(0x7F6ED89562764E30) /* 579 */, - W64LIT(0xB15926FF596F003D) /* 580 */, W64LIT(0x9F65293DA8C5D6B9) /* 581 */, - W64LIT(0x6ECEF04DD690F84C) /* 582 */, W64LIT(0x4782275FFF33AF88) /* 583 */, - W64LIT(0xE41433083F820801) /* 584 */, W64LIT(0xFD0DFE409A1AF9B5) /* 585 */, - W64LIT(0x4325A3342CDB396B) /* 586 */, W64LIT(0x8AE77E62B301B252) /* 587 */, - W64LIT(0xC36F9E9F6655615A) /* 588 */, W64LIT(0x85455A2D92D32C09) /* 589 */, - W64LIT(0xF2C7DEA949477485) /* 590 */, W64LIT(0x63CFB4C133A39EBA) /* 591 */, - W64LIT(0x83B040CC6EBC5462) /* 592 */, W64LIT(0x3B9454C8FDB326B0) /* 593 */, - W64LIT(0x56F56A9E87FFD78C) /* 594 */, W64LIT(0x2DC2940D99F42BC6) /* 595 */, - W64LIT(0x98F7DF096B096E2D) /* 596 */, W64LIT(0x19A6E01E3AD852BF) /* 597 */, - W64LIT(0x42A99CCBDBD4B40B) /* 598 */, W64LIT(0xA59998AF45E9C559) /* 599 */, - W64LIT(0x366295E807D93186) /* 600 */, W64LIT(0x6B48181BFAA1F773) /* 601 */, - W64LIT(0x1FEC57E2157A0A1D) /* 602 */, W64LIT(0x4667446AF6201AD5) /* 603 */, - W64LIT(0xE615EBCACFB0F075) /* 604 */, W64LIT(0xB8F31F4F68290778) /* 605 */, - W64LIT(0x22713ED6CE22D11E) /* 606 */, W64LIT(0x3057C1A72EC3C93B) /* 607 */, - W64LIT(0xCB46ACC37C3F1F2F) /* 608 */, W64LIT(0xDBB893FD02AAF50E) /* 609 */, - W64LIT(0x331FD92E600B9FCF) /* 610 */, W64LIT(0xA498F96148EA3AD6) /* 611 */, - W64LIT(0xA8D8426E8B6A83EA) /* 612 */, W64LIT(0xA089B274B7735CDC) /* 613 */, - W64LIT(0x87F6B3731E524A11) /* 614 */, W64LIT(0x118808E5CBC96749) /* 615 */, - W64LIT(0x9906E4C7B19BD394) /* 616 */, W64LIT(0xAFED7F7E9B24A20C) /* 617 */, - W64LIT(0x6509EADEEB3644A7) /* 618 */, W64LIT(0x6C1EF1D3E8EF0EDE) /* 619 */, - W64LIT(0xB9C97D43E9798FB4) /* 620 */, W64LIT(0xA2F2D784740C28A3) /* 621 */, - W64LIT(0x7B8496476197566F) /* 622 */, W64LIT(0x7A5BE3E6B65F069D) /* 623 */, - W64LIT(0xF96330ED78BE6F10) /* 624 */, W64LIT(0xEEE60DE77A076A15) /* 625 */, - W64LIT(0x2B4BEE4AA08B9BD0) /* 626 */, W64LIT(0x6A56A63EC7B8894E) /* 627 */, - W64LIT(0x02121359BA34FEF4) /* 628 */, W64LIT(0x4CBF99F8283703FC) /* 629 */, - W64LIT(0x398071350CAF30C8) /* 630 */, W64LIT(0xD0A77A89F017687A) /* 631 */, - W64LIT(0xF1C1A9EB9E423569) /* 632 */, W64LIT(0x8C7976282DEE8199) /* 633 */, - W64LIT(0x5D1737A5DD1F7ABD) /* 634 */, W64LIT(0x4F53433C09A9FA80) /* 635 */, - W64LIT(0xFA8B0C53DF7CA1D9) /* 636 */, W64LIT(0x3FD9DCBC886CCB77) /* 637 */, - W64LIT(0xC040917CA91B4720) /* 638 */, W64LIT(0x7DD00142F9D1DCDF) /* 639 */, - W64LIT(0x8476FC1D4F387B58) /* 640 */, W64LIT(0x23F8E7C5F3316503) /* 641 */, - W64LIT(0x032A2244E7E37339) /* 642 */, W64LIT(0x5C87A5D750F5A74B) /* 643 */, - W64LIT(0x082B4CC43698992E) /* 644 */, W64LIT(0xDF917BECB858F63C) /* 645 */, - W64LIT(0x3270B8FC5BF86DDA) /* 646 */, W64LIT(0x10AE72BB29B5DD76) /* 647 */, - W64LIT(0x576AC94E7700362B) /* 648 */, W64LIT(0x1AD112DAC61EFB8F) /* 649 */, - W64LIT(0x691BC30EC5FAA427) /* 650 */, W64LIT(0xFF246311CC327143) /* 651 */, - W64LIT(0x3142368E30E53206) /* 652 */, W64LIT(0x71380E31E02CA396) /* 653 */, - W64LIT(0x958D5C960AAD76F1) /* 654 */, W64LIT(0xF8D6F430C16DA536) /* 655 */, - W64LIT(0xC8FFD13F1BE7E1D2) /* 656 */, W64LIT(0x7578AE66004DDBE1) /* 657 */, - W64LIT(0x05833F01067BE646) /* 658 */, W64LIT(0xBB34B5AD3BFE586D) /* 659 */, - W64LIT(0x095F34C9A12B97F0) /* 660 */, W64LIT(0x247AB64525D60CA8) /* 661 */, - W64LIT(0xDCDBC6F3017477D1) /* 662 */, W64LIT(0x4A2E14D4DECAD24D) /* 663 */, - W64LIT(0xBDB5E6D9BE0A1EEB) /* 664 */, W64LIT(0x2A7E70F7794301AB) /* 665 */, - W64LIT(0xDEF42D8A270540FD) /* 666 */, W64LIT(0x01078EC0A34C22C1) /* 667 */, - W64LIT(0xE5DE511AF4C16387) /* 668 */, W64LIT(0x7EBB3A52BD9A330A) /* 669 */, - W64LIT(0x77697857AA7D6435) /* 670 */, W64LIT(0x004E831603AE4C32) /* 671 */, - W64LIT(0xE7A21020AD78E312) /* 672 */, W64LIT(0x9D41A70C6AB420F2) /* 673 */, - W64LIT(0x28E06C18EA1141E6) /* 674 */, W64LIT(0xD2B28CBD984F6B28) /* 675 */, - W64LIT(0x26B75F6C446E9D83) /* 676 */, W64LIT(0xBA47568C4D418D7F) /* 677 */, - W64LIT(0xD80BADBFE6183D8E) /* 678 */, W64LIT(0x0E206D7F5F166044) /* 679 */, - W64LIT(0xE258A43911CBCA3E) /* 680 */, W64LIT(0x723A1746B21DC0BC) /* 681 */, - W64LIT(0xC7CAA854F5D7CDD3) /* 682 */, W64LIT(0x7CAC32883D261D9C) /* 683 */, - W64LIT(0x7690C26423BA942C) /* 684 */, W64LIT(0x17E55524478042B8) /* 685 */, - W64LIT(0xE0BE477656A2389F) /* 686 */, W64LIT(0x4D289B5E67AB2DA0) /* 687 */, - W64LIT(0x44862B9C8FBBFD31) /* 688 */, W64LIT(0xB47CC8049D141365) /* 689 */, - W64LIT(0x822C1B362B91C793) /* 690 */, W64LIT(0x4EB14655FB13DFD8) /* 691 */, - W64LIT(0x1ECBBA0714E2A97B) /* 692 */, W64LIT(0x6143459D5CDE5F14) /* 693 */, - W64LIT(0x53A8FBF1D5F0AC89) /* 694 */, W64LIT(0x97EA04D81C5E5B00) /* 695 */, - W64LIT(0x622181A8D4FDB3F3) /* 696 */, W64LIT(0xE9BCD341572A1208) /* 697 */, - W64LIT(0x1411258643CCE58A) /* 698 */, W64LIT(0x9144C5FEA4C6E0A4) /* 699 */, - W64LIT(0x0D33D06565CF620F) /* 700 */, W64LIT(0x54A48D489F219CA1) /* 701 */, - W64LIT(0xC43E5EAC6D63C821) /* 702 */, W64LIT(0xA9728B3A72770DAF) /* 703 */, - W64LIT(0xD7934E7B20DF87EF) /* 704 */, W64LIT(0xE35503B61A3E86E5) /* 705 */, - W64LIT(0xCAE321FBC819D504) /* 706 */, W64LIT(0x129A50B3AC60BFA6) /* 707 */, - W64LIT(0xCD5E68EA7E9FB6C3) /* 708 */, W64LIT(0xB01C90199483B1C7) /* 709 */, - W64LIT(0x3DE93CD5C295376C) /* 710 */, W64LIT(0xAED52EDF2AB9AD13) /* 711 */, - W64LIT(0x2E60F512C0A07884) /* 712 */, W64LIT(0xBC3D86A3E36210C9) /* 713 */, - W64LIT(0x35269D9B163951CE) /* 714 */, W64LIT(0x0C7D6E2AD0CDB5FA) /* 715 */, - W64LIT(0x59E86297D87F5733) /* 716 */, W64LIT(0x298EF221898DB0E7) /* 717 */, - W64LIT(0x55000029D1A5AA7E) /* 718 */, W64LIT(0x8BC08AE1B5061B45) /* 719 */, - W64LIT(0xC2C31C2B6C92703A) /* 720 */, W64LIT(0x94CC596BAF25EF42) /* 721 */, - W64LIT(0x0A1D73DB22540456) /* 722 */, W64LIT(0x04B6A0F9D9C4179A) /* 723 */, - W64LIT(0xEFFDAFA2AE3D3C60) /* 724 */, W64LIT(0xF7C8075BB49496C4) /* 725 */, - W64LIT(0x9CC5C7141D1CD4E3) /* 726 */, W64LIT(0x78BD1638218E5534) /* 727 */, - W64LIT(0xB2F11568F850246A) /* 728 */, W64LIT(0xEDFABCFA9502BC29) /* 729 */, - W64LIT(0x796CE5F2DA23051B) /* 730 */, W64LIT(0xAAE128B0DC93537C) /* 731 */, - W64LIT(0x3A493DA0EE4B29AE) /* 732 */, W64LIT(0xB5DF6B2C416895D7) /* 733 */, - W64LIT(0xFCABBD25122D7F37) /* 734 */, W64LIT(0x70810B58105DC4B1) /* 735 */, - W64LIT(0xE10FDD37F7882A90) /* 736 */, W64LIT(0x524DCAB5518A3F5C) /* 737 */, - W64LIT(0x3C9E85878451255B) /* 738 */, W64LIT(0x4029828119BD34E2) /* 739 */, - W64LIT(0x74A05B6F5D3CECCB) /* 740 */, W64LIT(0xB610021542E13ECA) /* 741 */, - W64LIT(0x0FF979D12F59E2AC) /* 742 */, W64LIT(0x6037DA27E4F9CC50) /* 743 */, - W64LIT(0x5E92975A0DF1847D) /* 744 */, W64LIT(0xD66DE190D3E623FE) /* 745 */, - W64LIT(0x5032D6B87B568048) /* 746 */, W64LIT(0x9A36B7CE8235216E) /* 747 */, - W64LIT(0x80272A7A24F64B4A) /* 748 */, W64LIT(0x93EFED8B8C6916F7) /* 749 */, - W64LIT(0x37DDBFF44CCE1555) /* 750 */, W64LIT(0x4B95DB5D4B99BD25) /* 751 */, - W64LIT(0x92D3FDA169812FC0) /* 752 */, W64LIT(0xFB1A4A9A90660BB6) /* 753 */, - W64LIT(0x730C196946A4B9B2) /* 754 */, W64LIT(0x81E289AA7F49DA68) /* 755 */, - W64LIT(0x64669A0F83B1A05F) /* 756 */, W64LIT(0x27B3FF7D9644F48B) /* 757 */, - W64LIT(0xCC6B615C8DB675B3) /* 758 */, W64LIT(0x674F20B9BCEBBE95) /* 759 */, - W64LIT(0x6F31238275655982) /* 760 */, W64LIT(0x5AE488713E45CF05) /* 761 */, - W64LIT(0xBF619F9954C21157) /* 762 */, W64LIT(0xEABAC46040A8EAE9) /* 763 */, - W64LIT(0x454C6FE9F2C0C1CD) /* 764 */, W64LIT(0x419CF6496412691C) /* 765 */, - W64LIT(0xD3DC3BEF265B0F70) /* 766 */, W64LIT(0x6D0E60F5C3578A9E) /* 767 */, - W64LIT(0x5B0E608526323C55) /* 768 */, W64LIT(0x1A46C1A9FA1B59F5) /* 769 */, - W64LIT(0xA9E245A17C4C8FFA) /* 770 */, W64LIT(0x65CA5159DB2955D7) /* 771 */, - W64LIT(0x05DB0A76CE35AFC2) /* 772 */, W64LIT(0x81EAC77EA9113D45) /* 773 */, - W64LIT(0x528EF88AB6AC0A0D) /* 774 */, W64LIT(0xA09EA253597BE3FF) /* 775 */, - W64LIT(0x430DDFB3AC48CD56) /* 776 */, W64LIT(0xC4B3A67AF45CE46F) /* 777 */, - W64LIT(0x4ECECFD8FBE2D05E) /* 778 */, W64LIT(0x3EF56F10B39935F0) /* 779 */, - W64LIT(0x0B22D6829CD619C6) /* 780 */, W64LIT(0x17FD460A74DF2069) /* 781 */, - W64LIT(0x6CF8CC8E8510ED40) /* 782 */, W64LIT(0xD6C824BF3A6ECAA7) /* 783 */, - W64LIT(0x61243D581A817049) /* 784 */, W64LIT(0x048BACB6BBC163A2) /* 785 */, - W64LIT(0xD9A38AC27D44CC32) /* 786 */, W64LIT(0x7FDDFF5BAAF410AB) /* 787 */, - W64LIT(0xAD6D495AA804824B) /* 788 */, W64LIT(0xE1A6A74F2D8C9F94) /* 789 */, - W64LIT(0xD4F7851235DEE8E3) /* 790 */, W64LIT(0xFD4B7F886540D893) /* 791 */, - W64LIT(0x247C20042AA4BFDA) /* 792 */, W64LIT(0x096EA1C517D1327C) /* 793 */, - W64LIT(0xD56966B4361A6685) /* 794 */, W64LIT(0x277DA5C31221057D) /* 795 */, - W64LIT(0x94D59893A43ACFF7) /* 796 */, W64LIT(0x64F0C51CCDC02281) /* 797 */, - W64LIT(0x3D33BCC4FF6189DB) /* 798 */, W64LIT(0xE005CB184CE66AF1) /* 799 */, - W64LIT(0xFF5CCD1D1DB99BEA) /* 800 */, W64LIT(0xB0B854A7FE42980F) /* 801 */, - W64LIT(0x7BD46A6A718D4B9F) /* 802 */, W64LIT(0xD10FA8CC22A5FD8C) /* 803 */, - W64LIT(0xD31484952BE4BD31) /* 804 */, W64LIT(0xC7FA975FCB243847) /* 805 */, - W64LIT(0x4886ED1E5846C407) /* 806 */, W64LIT(0x28CDDB791EB70B04) /* 807 */, - W64LIT(0xC2B00BE2F573417F) /* 808 */, W64LIT(0x5C9590452180F877) /* 809 */, - W64LIT(0x7A6BDDFFF370EB00) /* 810 */, W64LIT(0xCE509E38D6D9D6A4) /* 811 */, - W64LIT(0xEBEB0F00647FA702) /* 812 */, W64LIT(0x1DCC06CF76606F06) /* 813 */, - W64LIT(0xE4D9F28BA286FF0A) /* 814 */, W64LIT(0xD85A305DC918C262) /* 815 */, - W64LIT(0x475B1D8732225F54) /* 816 */, W64LIT(0x2D4FB51668CCB5FE) /* 817 */, - W64LIT(0xA679B9D9D72BBA20) /* 818 */, W64LIT(0x53841C0D912D43A5) /* 819 */, - W64LIT(0x3B7EAA48BF12A4E8) /* 820 */, W64LIT(0x781E0E47F22F1DDF) /* 821 */, - W64LIT(0xEFF20CE60AB50973) /* 822 */, W64LIT(0x20D261D19DFFB742) /* 823 */, - W64LIT(0x16A12B03062A2E39) /* 824 */, W64LIT(0x1960EB2239650495) /* 825 */, - W64LIT(0x251C16FED50EB8B8) /* 826 */, W64LIT(0x9AC0C330F826016E) /* 827 */, - W64LIT(0xED152665953E7671) /* 828 */, W64LIT(0x02D63194A6369570) /* 829 */, - W64LIT(0x5074F08394B1C987) /* 830 */, W64LIT(0x70BA598C90B25CE1) /* 831 */, - W64LIT(0x794A15810B9742F6) /* 832 */, W64LIT(0x0D5925E9FCAF8C6C) /* 833 */, - W64LIT(0x3067716CD868744E) /* 834 */, W64LIT(0x910AB077E8D7731B) /* 835 */, - W64LIT(0x6A61BBDB5AC42F61) /* 836 */, W64LIT(0x93513EFBF0851567) /* 837 */, - W64LIT(0xF494724B9E83E9D5) /* 838 */, W64LIT(0xE887E1985C09648D) /* 839 */, - W64LIT(0x34B1D3C675370CFD) /* 840 */, W64LIT(0xDC35E433BC0D255D) /* 841 */, - W64LIT(0xD0AAB84234131BE0) /* 842 */, W64LIT(0x08042A50B48B7EAF) /* 843 */, - W64LIT(0x9997C4EE44A3AB35) /* 844 */, W64LIT(0x829A7B49201799D0) /* 845 */, - W64LIT(0x263B8307B7C54441) /* 846 */, W64LIT(0x752F95F4FD6A6CA6) /* 847 */, - W64LIT(0x927217402C08C6E5) /* 848 */, W64LIT(0x2A8AB754A795D9EE) /* 849 */, - W64LIT(0xA442F7552F72943D) /* 850 */, W64LIT(0x2C31334E19781208) /* 851 */, - W64LIT(0x4FA98D7CEAEE6291) /* 852 */, W64LIT(0x55C3862F665DB309) /* 853 */, - W64LIT(0xBD0610175D53B1F3) /* 854 */, W64LIT(0x46FE6CB840413F27) /* 855 */, - W64LIT(0x3FE03792DF0CFA59) /* 856 */, W64LIT(0xCFE700372EB85E8F) /* 857 */, - W64LIT(0xA7BE29E7ADBCE118) /* 858 */, W64LIT(0xE544EE5CDE8431DD) /* 859 */, - W64LIT(0x8A781B1B41F1873E) /* 860 */, W64LIT(0xA5C94C78A0D2F0E7) /* 861 */, - W64LIT(0x39412E2877B60728) /* 862 */, W64LIT(0xA1265EF3AFC9A62C) /* 863 */, - W64LIT(0xBCC2770C6A2506C5) /* 864 */, W64LIT(0x3AB66DD5DCE1CE12) /* 865 */, - W64LIT(0xE65499D04A675B37) /* 866 */, W64LIT(0x7D8F523481BFD216) /* 867 */, - W64LIT(0x0F6F64FCEC15F389) /* 868 */, W64LIT(0x74EFBE618B5B13C8) /* 869 */, - W64LIT(0xACDC82B714273E1D) /* 870 */, W64LIT(0xDD40BFE003199D17) /* 871 */, - W64LIT(0x37E99257E7E061F8) /* 872 */, W64LIT(0xFA52626904775AAA) /* 873 */, - W64LIT(0x8BBBF63A463D56F9) /* 874 */, W64LIT(0xF0013F1543A26E64) /* 875 */, - W64LIT(0xA8307E9F879EC898) /* 876 */, W64LIT(0xCC4C27A4150177CC) /* 877 */, - W64LIT(0x1B432F2CCA1D3348) /* 878 */, W64LIT(0xDE1D1F8F9F6FA013) /* 879 */, - W64LIT(0x606602A047A7DDD6) /* 880 */, W64LIT(0xD237AB64CC1CB2C7) /* 881 */, - W64LIT(0x9B938E7225FCD1D3) /* 882 */, W64LIT(0xEC4E03708E0FF476) /* 883 */, - W64LIT(0xFEB2FBDA3D03C12D) /* 884 */, W64LIT(0xAE0BCED2EE43889A) /* 885 */, - W64LIT(0x22CB8923EBFB4F43) /* 886 */, W64LIT(0x69360D013CF7396D) /* 887 */, - W64LIT(0x855E3602D2D4E022) /* 888 */, W64LIT(0x073805BAD01F784C) /* 889 */, - W64LIT(0x33E17A133852F546) /* 890 */, W64LIT(0xDF4874058AC7B638) /* 891 */, - W64LIT(0xBA92B29C678AA14A) /* 892 */, W64LIT(0x0CE89FC76CFAADCD) /* 893 */, - W64LIT(0x5F9D4E0908339E34) /* 894 */, W64LIT(0xF1AFE9291F5923B9) /* 895 */, - W64LIT(0x6E3480F60F4A265F) /* 896 */, W64LIT(0xEEBF3A2AB29B841C) /* 897 */, - W64LIT(0xE21938A88F91B4AD) /* 898 */, W64LIT(0x57DFEFF845C6D3C3) /* 899 */, - W64LIT(0x2F006B0BF62CAAF2) /* 900 */, W64LIT(0x62F479EF6F75EE78) /* 901 */, - W64LIT(0x11A55AD41C8916A9) /* 902 */, W64LIT(0xF229D29084FED453) /* 903 */, - W64LIT(0x42F1C27B16B000E6) /* 904 */, W64LIT(0x2B1F76749823C074) /* 905 */, - W64LIT(0x4B76ECA3C2745360) /* 906 */, W64LIT(0x8C98F463B91691BD) /* 907 */, - W64LIT(0x14BCC93CF1ADE66A) /* 908 */, W64LIT(0x8885213E6D458397) /* 909 */, - W64LIT(0x8E177DF0274D4711) /* 910 */, W64LIT(0xB49B73B5503F2951) /* 911 */, - W64LIT(0x10168168C3F96B6B) /* 912 */, W64LIT(0x0E3D963B63CAB0AE) /* 913 */, - W64LIT(0x8DFC4B5655A1DB14) /* 914 */, W64LIT(0xF789F1356E14DE5C) /* 915 */, - W64LIT(0x683E68AF4E51DAC1) /* 916 */, W64LIT(0xC9A84F9D8D4B0FD9) /* 917 */, - W64LIT(0x3691E03F52A0F9D1) /* 918 */, W64LIT(0x5ED86E46E1878E80) /* 919 */, - W64LIT(0x3C711A0E99D07150) /* 920 */, W64LIT(0x5A0865B20C4E9310) /* 921 */, - W64LIT(0x56FBFC1FE4F0682E) /* 922 */, W64LIT(0xEA8D5DE3105EDF9B) /* 923 */, - W64LIT(0x71ABFDB12379187A) /* 924 */, W64LIT(0x2EB99DE1BEE77B9C) /* 925 */, - W64LIT(0x21ECC0EA33CF4523) /* 926 */, W64LIT(0x59A4D7521805C7A1) /* 927 */, - W64LIT(0x3896F5EB56AE7C72) /* 928 */, W64LIT(0xAA638F3DB18F75DC) /* 929 */, - W64LIT(0x9F39358DABE9808E) /* 930 */, W64LIT(0xB7DEFA91C00B72AC) /* 931 */, - W64LIT(0x6B5541FD62492D92) /* 932 */, W64LIT(0x6DC6DEE8F92E4D5B) /* 933 */, - W64LIT(0x353F57ABC4BEEA7E) /* 934 */, W64LIT(0x735769D6DA5690CE) /* 935 */, - W64LIT(0x0A234AA642391484) /* 936 */, W64LIT(0xF6F9508028F80D9D) /* 937 */, - W64LIT(0xB8E319A27AB3F215) /* 938 */, W64LIT(0x31AD9C1151341A4D) /* 939 */, - W64LIT(0x773C22A57BEF5805) /* 940 */, W64LIT(0x45C7561A07968633) /* 941 */, - W64LIT(0xF913DA9E249DBE36) /* 942 */, W64LIT(0xDA652D9B78A64C68) /* 943 */, - W64LIT(0x4C27A97F3BC334EF) /* 944 */, W64LIT(0x76621220E66B17F4) /* 945 */, - W64LIT(0x967743899ACD7D0B) /* 946 */, W64LIT(0xF3EE5BCAE0ED6782) /* 947 */, - W64LIT(0x409F753600C879FC) /* 948 */, W64LIT(0x06D09A39B5926DB6) /* 949 */, - W64LIT(0x6F83AEB0317AC588) /* 950 */, W64LIT(0x01E6CA4A86381F21) /* 951 */, - W64LIT(0x66FF3462D19F3025) /* 952 */, W64LIT(0x72207C24DDFD3BFB) /* 953 */, - W64LIT(0x4AF6B6D3E2ECE2EB) /* 954 */, W64LIT(0x9C994DBEC7EA08DE) /* 955 */, - W64LIT(0x49ACE597B09A8BC4) /* 956 */, W64LIT(0xB38C4766CF0797BA) /* 957 */, - W64LIT(0x131B9373C57C2A75) /* 958 */, W64LIT(0xB1822CCE61931E58) /* 959 */, - W64LIT(0x9D7555B909BA1C0C) /* 960 */, W64LIT(0x127FAFDD937D11D2) /* 961 */, - W64LIT(0x29DA3BADC66D92E4) /* 962 */, W64LIT(0xA2C1D57154C2ECBC) /* 963 */, - W64LIT(0x58C5134D82F6FE24) /* 964 */, W64LIT(0x1C3AE3515B62274F) /* 965 */, - W64LIT(0xE907C82E01CB8126) /* 966 */, W64LIT(0xF8ED091913E37FCB) /* 967 */, - W64LIT(0x3249D8F9C80046C9) /* 968 */, W64LIT(0x80CF9BEDE388FB63) /* 969 */, - W64LIT(0x1881539A116CF19E) /* 970 */, W64LIT(0x5103F3F76BD52457) /* 971 */, - W64LIT(0x15B7E6F5AE47F7A8) /* 972 */, W64LIT(0xDBD7C6DED47E9CCF) /* 973 */, - W64LIT(0x44E55C410228BB1A) /* 974 */, W64LIT(0xB647D4255EDB4E99) /* 975 */, - W64LIT(0x5D11882BB8AAFC30) /* 976 */, W64LIT(0xF5098BBB29D3212A) /* 977 */, - W64LIT(0x8FB5EA14E90296B3) /* 978 */, W64LIT(0x677B942157DD025A) /* 979 */, - W64LIT(0xFB58E7C0A390ACB5) /* 980 */, W64LIT(0x89D3674C83BD4A01) /* 981 */, - W64LIT(0x9E2DA4DF4BF3B93B) /* 982 */, W64LIT(0xFCC41E328CAB4829) /* 983 */, - W64LIT(0x03F38C96BA582C52) /* 984 */, W64LIT(0xCAD1BDBD7FD85DB2) /* 985 */, - W64LIT(0xBBB442C16082AE83) /* 986 */, W64LIT(0xB95FE86BA5DA9AB0) /* 987 */, - W64LIT(0xB22E04673771A93F) /* 988 */, W64LIT(0x845358C9493152D8) /* 989 */, - W64LIT(0xBE2A488697B4541E) /* 990 */, W64LIT(0x95A2DC2DD38E6966) /* 991 */, - W64LIT(0xC02C11AC923C852B) /* 992 */, W64LIT(0x2388B1990DF2A87B) /* 993 */, - W64LIT(0x7C8008FA1B4F37BE) /* 994 */, W64LIT(0x1F70D0C84D54E503) /* 995 */, - W64LIT(0x5490ADEC7ECE57D4) /* 996 */, W64LIT(0x002B3C27D9063A3A) /* 997 */, - W64LIT(0x7EAEA3848030A2BF) /* 998 */, W64LIT(0xC602326DED2003C0) /* 999 */, - W64LIT(0x83A7287D69A94086) /* 1000 */, W64LIT(0xC57A5FCB30F57A8A) /* 1001 */, - W64LIT(0xB56844E479EBE779) /* 1002 */, W64LIT(0xA373B40F05DCBCE9) /* 1003 */, - W64LIT(0xD71A786E88570EE2) /* 1004 */, W64LIT(0x879CBACDBDE8F6A0) /* 1005 */, - W64LIT(0x976AD1BCC164A32F) /* 1006 */, W64LIT(0xAB21E25E9666D78B) /* 1007 */, - W64LIT(0x901063AAE5E5C33C) /* 1008 */, W64LIT(0x9818B34448698D90) /* 1009 */, - W64LIT(0xE36487AE3E1E8ABB) /* 1010 */, W64LIT(0xAFBDF931893BDCB4) /* 1011 */, - W64LIT(0x6345A0DC5FBBD519) /* 1012 */, W64LIT(0x8628FE269B9465CA) /* 1013 */, - W64LIT(0x1E5D01603F9C51EC) /* 1014 */, W64LIT(0x4DE44006A15049B7) /* 1015 */, - W64LIT(0xBF6C70E5F776CBB1) /* 1016 */, W64LIT(0x411218F2EF552BED) /* 1017 */, - W64LIT(0xCB0C0708705A36A3) /* 1018 */, W64LIT(0xE74D14754F986044) /* 1019 */, - W64LIT(0xCD56D9430EA8280E) /* 1020 */, W64LIT(0xC12591D7535F5065) /* 1021 */, - W64LIT(0xC83223F1720AEF96) /* 1022 */, W64LIT(0xC3A0396F7363A51F) /* 1023 */, - W64LIT(0xffffffffffffffff), - W64LIT(0xA5A5A5A5A5A5A5A5), - W64LIT(0x0123456789ABCDEF), -}; - -NAMESPACE_END diff --git a/lib/cryptopp/trdlocal.cpp b/lib/cryptopp/trdlocal.cpp deleted file mode 100644 index 6d6b822c0..000000000 --- a/lib/cryptopp/trdlocal.cpp +++ /dev/null @@ -1,73 +0,0 @@ -// trdlocal.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" - -#ifndef CRYPTOPP_IMPORTS -#ifdef THREADS_AVAILABLE - -#include "trdlocal.h" - -#ifdef HAS_WINTHREADS -#include <windows.h> -#endif - -NAMESPACE_BEGIN(CryptoPP) - -ThreadLocalStorage::Err::Err(const std::string& operation, int error) - : OS_Error(OTHER_ERROR, "ThreadLocalStorage: " + operation + " operation failed with error 0x" + IntToString(error, 16), operation, error) -{ -} - -ThreadLocalStorage::ThreadLocalStorage() -{ -#ifdef HAS_WINTHREADS - m_index = TlsAlloc(); - if (m_index == TLS_OUT_OF_INDEXES) - throw Err("TlsAlloc", GetLastError()); -#else - int error = pthread_key_create(&m_index, NULL); - if (error) - throw Err("pthread_key_create", error); -#endif -} - -ThreadLocalStorage::~ThreadLocalStorage() -{ -#ifdef HAS_WINTHREADS - if (!TlsFree(m_index)) - throw Err("TlsFree", GetLastError()); -#else - int error = pthread_key_delete(m_index); - if (error) - throw Err("pthread_key_delete", error); -#endif -} - -void ThreadLocalStorage::SetValue(void *value) -{ -#ifdef HAS_WINTHREADS - if (!TlsSetValue(m_index, value)) - throw Err("TlsSetValue", GetLastError()); -#else - int error = pthread_setspecific(m_index, value); - if (error) - throw Err("pthread_key_getspecific", error); -#endif -} - -void *ThreadLocalStorage::GetValue() const -{ -#ifdef HAS_WINTHREADS - void *result = TlsGetValue(m_index); - if (!result && GetLastError() != NO_ERROR) - throw Err("TlsGetValue", GetLastError()); -#else - void *result = pthread_getspecific(m_index); -#endif - return result; -} - -NAMESPACE_END - -#endif // #ifdef THREADS_AVAILABLE -#endif diff --git a/lib/cryptopp/trdlocal.h b/lib/cryptopp/trdlocal.h deleted file mode 100644 index 92d244a0a..000000000 --- a/lib/cryptopp/trdlocal.h +++ /dev/null @@ -1,44 +0,0 @@ -#ifndef CRYPTOPP_TRDLOCAL_H -#define CRYPTOPP_TRDLOCAL_H - -#include "config.h" - -#ifdef THREADS_AVAILABLE - -#include "misc.h" - -#ifdef HAS_WINTHREADS -typedef unsigned long ThreadLocalIndexType; -#else -#include <pthread.h> -typedef pthread_key_t ThreadLocalIndexType; -#endif - -NAMESPACE_BEGIN(CryptoPP) - -//! thread local storage -class CRYPTOPP_DLL ThreadLocalStorage : public NotCopyable -{ -public: - //! exception thrown by ThreadLocalStorage class - class Err : public OS_Error - { - public: - Err(const std::string& operation, int error); - }; - - ThreadLocalStorage(); - ~ThreadLocalStorage(); - - void SetValue(void *value); - void *GetValue() const; - -private: - ThreadLocalIndexType m_index; -}; - -NAMESPACE_END - -#endif // #ifdef THREADS_AVAILABLE - -#endif diff --git a/lib/cryptopp/trunhash.h b/lib/cryptopp/trunhash.h deleted file mode 100644 index c1c4e9b64..000000000 --- a/lib/cryptopp/trunhash.h +++ /dev/null @@ -1,48 +0,0 @@ -#ifndef CRYPTOPP_TRUNHASH_H -#define CRYPTOPP_TRUNHASH_H - -#include "cryptlib.h" - -NAMESPACE_BEGIN(CryptoPP) - -class NullHash : public HashTransformation -{ -public: - void Update(const byte *input, size_t length) {} - unsigned int DigestSize() const {return 0;} - void TruncatedFinal(byte *digest, size_t digestSize) {} - bool TruncatedVerify(const byte *digest, size_t digestLength) {return true;} -}; - -//! construct new HashModule with smaller DigestSize() from existing one -template <class T> -class TruncatedHashTemplate : public HashTransformation -{ -public: - TruncatedHashTemplate(T hm, unsigned int digestSize) - : m_hm(hm), m_digestSize(digestSize) {} - TruncatedHashTemplate(const byte *key, size_t keyLength, unsigned int digestSize) - : m_hm(key, keyLength), m_digestSize(digestSize) {} - TruncatedHashTemplate(size_t digestSize) - : m_digestSize(digestSize) {} - - void Restart() - {m_hm.Restart();} - void Update(const byte *input, size_t length) - {m_hm.Update(input, length);} - unsigned int DigestSize() const {return m_digestSize;} - void TruncatedFinal(byte *digest, size_t digestSize) - {m_hm.TruncatedFinal(digest, digestSize);} - bool TruncatedVerify(const byte *digest, size_t digestLength) - {return m_hm.TruncatedVerify(digest, digestLength);} - -private: - T m_hm; - unsigned int m_digestSize; -}; - -typedef TruncatedHashTemplate<HashTransformation &> TruncatedHashModule; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/ttmac.cpp b/lib/cryptopp/ttmac.cpp deleted file mode 100644 index d4ff38104..000000000 --- a/lib/cryptopp/ttmac.cpp +++ /dev/null @@ -1,338 +0,0 @@ -// ttmac.cpp - written and placed in the public domain by Kevin Springle - -#include "pch.h" -#include "ttmac.h" -#include "misc.h" - -NAMESPACE_BEGIN(CryptoPP) - -void TTMAC_Base::UncheckedSetKey(const byte *userKey, unsigned int keylength, const NameValuePairs &) -{ - AssertValidKeyLength(keylength); - - memcpy(m_key, userKey, KEYLENGTH); - CorrectEndianess(m_key, m_key, KEYLENGTH); - - Init(); -} - -void TTMAC_Base::Init() -{ - m_digest[0] = m_digest[5] = m_key[0]; - m_digest[1] = m_digest[6] = m_key[1]; - m_digest[2] = m_digest[7] = m_key[2]; - m_digest[3] = m_digest[8] = m_key[3]; - m_digest[4] = m_digest[9] = m_key[4]; -} - -void TTMAC_Base::TruncatedFinal(byte *hash, size_t size) -{ - PadLastBlock(BlockSize() - 2*sizeof(HashWordType)); - CorrectEndianess(m_data, m_data, BlockSize() - 2*sizeof(HashWordType)); - - m_data[m_data.size()-2] = GetBitCountLo(); - m_data[m_data.size()-1] = GetBitCountHi(); - - Transform(m_digest, m_data, true); - - word32 t2 = m_digest[2]; - word32 t3 = m_digest[3]; - if (size != DIGESTSIZE) - { - switch (size) - { - case 16: - m_digest[3] += m_digest[1] + m_digest[4]; - - case 12: - m_digest[2] += m_digest[0] + t3; - - case 8: - m_digest[0] += m_digest[1] + t3; - m_digest[1] += m_digest[4] + t2; - break; - - case 4: - m_digest[0] += - m_digest[1] + - m_digest[2] + - m_digest[3] + - m_digest[4]; - break; - - case 0: - // Used by HashTransformation::Restart() - break; - - default: - throw InvalidArgument("TTMAC_Base: can't truncate a Two-Track-MAC 20 byte digest to " + IntToString(size) + " bytes"); - break; - } - } - - CorrectEndianess(m_digest, m_digest, size); - memcpy(hash, m_digest, size); - - Restart(); // reinit for next use -} - -// RIPEMD-160 definitions used by Two-Track-MAC - -#define F(x, y, z) (x ^ y ^ z) -#define G(x, y, z) (z ^ (x & (y^z))) -#define H(x, y, z) (z ^ (x | ~y)) -#define I(x, y, z) (y ^ (z & (x^y))) -#define J(x, y, z) (x ^ (y | ~z)) - -#define k0 0 -#define k1 0x5a827999UL -#define k2 0x6ed9eba1UL -#define k3 0x8f1bbcdcUL -#define k4 0xa953fd4eUL -#define k5 0x50a28be6UL -#define k6 0x5c4dd124UL -#define k7 0x6d703ef3UL -#define k8 0x7a6d76e9UL -#define k9 0 - -void TTMAC_Base::Transform(word32 *digest, const word32 *X, bool last) -{ -#define Subround(f, a, b, c, d, e, x, s, k) \ - a += f(b, c, d) + x + k;\ - a = rotlFixed((word32)a, s) + e;\ - c = rotlFixed((word32)c, 10U) - - word32 a1, b1, c1, d1, e1, a2, b2, c2, d2, e2; - word32 *trackA, *trackB; - - if (!last) - { - trackA = digest; - trackB = digest+5; - } - else - { - trackB = digest; - trackA = digest+5; - } - a1 = trackA[0]; - b1 = trackA[1]; - c1 = trackA[2]; - d1 = trackA[3]; - e1 = trackA[4]; - a2 = trackB[0]; - b2 = trackB[1]; - c2 = trackB[2]; - d2 = trackB[3]; - e2 = trackB[4]; - - Subround(F, a1, b1, c1, d1, e1, X[ 0], 11, k0); - Subround(F, e1, a1, b1, c1, d1, X[ 1], 14, k0); - Subround(F, d1, e1, a1, b1, c1, X[ 2], 15, k0); - Subround(F, c1, d1, e1, a1, b1, X[ 3], 12, k0); - Subround(F, b1, c1, d1, e1, a1, X[ 4], 5, k0); - Subround(F, a1, b1, c1, d1, e1, X[ 5], 8, k0); - Subround(F, e1, a1, b1, c1, d1, X[ 6], 7, k0); - Subround(F, d1, e1, a1, b1, c1, X[ 7], 9, k0); - Subround(F, c1, d1, e1, a1, b1, X[ 8], 11, k0); - Subround(F, b1, c1, d1, e1, a1, X[ 9], 13, k0); - Subround(F, a1, b1, c1, d1, e1, X[10], 14, k0); - Subround(F, e1, a1, b1, c1, d1, X[11], 15, k0); - Subround(F, d1, e1, a1, b1, c1, X[12], 6, k0); - Subround(F, c1, d1, e1, a1, b1, X[13], 7, k0); - Subround(F, b1, c1, d1, e1, a1, X[14], 9, k0); - Subround(F, a1, b1, c1, d1, e1, X[15], 8, k0); - - Subround(G, e1, a1, b1, c1, d1, X[ 7], 7, k1); - Subround(G, d1, e1, a1, b1, c1, X[ 4], 6, k1); - Subround(G, c1, d1, e1, a1, b1, X[13], 8, k1); - Subround(G, b1, c1, d1, e1, a1, X[ 1], 13, k1); - Subround(G, a1, b1, c1, d1, e1, X[10], 11, k1); - Subround(G, e1, a1, b1, c1, d1, X[ 6], 9, k1); - Subround(G, d1, e1, a1, b1, c1, X[15], 7, k1); - Subround(G, c1, d1, e1, a1, b1, X[ 3], 15, k1); - Subround(G, b1, c1, d1, e1, a1, X[12], 7, k1); - Subround(G, a1, b1, c1, d1, e1, X[ 0], 12, k1); - Subround(G, e1, a1, b1, c1, d1, X[ 9], 15, k1); - Subround(G, d1, e1, a1, b1, c1, X[ 5], 9, k1); - Subround(G, c1, d1, e1, a1, b1, X[ 2], 11, k1); - Subround(G, b1, c1, d1, e1, a1, X[14], 7, k1); - Subround(G, a1, b1, c1, d1, e1, X[11], 13, k1); - Subround(G, e1, a1, b1, c1, d1, X[ 8], 12, k1); - - Subround(H, d1, e1, a1, b1, c1, X[ 3], 11, k2); - Subround(H, c1, d1, e1, a1, b1, X[10], 13, k2); - Subround(H, b1, c1, d1, e1, a1, X[14], 6, k2); - Subround(H, a1, b1, c1, d1, e1, X[ 4], 7, k2); - Subround(H, e1, a1, b1, c1, d1, X[ 9], 14, k2); - Subround(H, d1, e1, a1, b1, c1, X[15], 9, k2); - Subround(H, c1, d1, e1, a1, b1, X[ 8], 13, k2); - Subround(H, b1, c1, d1, e1, a1, X[ 1], 15, k2); - Subround(H, a1, b1, c1, d1, e1, X[ 2], 14, k2); - Subround(H, e1, a1, b1, c1, d1, X[ 7], 8, k2); - Subround(H, d1, e1, a1, b1, c1, X[ 0], 13, k2); - Subround(H, c1, d1, e1, a1, b1, X[ 6], 6, k2); - Subround(H, b1, c1, d1, e1, a1, X[13], 5, k2); - Subround(H, a1, b1, c1, d1, e1, X[11], 12, k2); - Subround(H, e1, a1, b1, c1, d1, X[ 5], 7, k2); - Subround(H, d1, e1, a1, b1, c1, X[12], 5, k2); - - Subround(I, c1, d1, e1, a1, b1, X[ 1], 11, k3); - Subround(I, b1, c1, d1, e1, a1, X[ 9], 12, k3); - Subround(I, a1, b1, c1, d1, e1, X[11], 14, k3); - Subround(I, e1, a1, b1, c1, d1, X[10], 15, k3); - Subround(I, d1, e1, a1, b1, c1, X[ 0], 14, k3); - Subround(I, c1, d1, e1, a1, b1, X[ 8], 15, k3); - Subround(I, b1, c1, d1, e1, a1, X[12], 9, k3); - Subround(I, a1, b1, c1, d1, e1, X[ 4], 8, k3); - Subround(I, e1, a1, b1, c1, d1, X[13], 9, k3); - Subround(I, d1, e1, a1, b1, c1, X[ 3], 14, k3); - Subround(I, c1, d1, e1, a1, b1, X[ 7], 5, k3); - Subround(I, b1, c1, d1, e1, a1, X[15], 6, k3); - Subround(I, a1, b1, c1, d1, e1, X[14], 8, k3); - Subround(I, e1, a1, b1, c1, d1, X[ 5], 6, k3); - Subround(I, d1, e1, a1, b1, c1, X[ 6], 5, k3); - Subround(I, c1, d1, e1, a1, b1, X[ 2], 12, k3); - - Subround(J, b1, c1, d1, e1, a1, X[ 4], 9, k4); - Subround(J, a1, b1, c1, d1, e1, X[ 0], 15, k4); - Subround(J, e1, a1, b1, c1, d1, X[ 5], 5, k4); - Subround(J, d1, e1, a1, b1, c1, X[ 9], 11, k4); - Subround(J, c1, d1, e1, a1, b1, X[ 7], 6, k4); - Subround(J, b1, c1, d1, e1, a1, X[12], 8, k4); - Subround(J, a1, b1, c1, d1, e1, X[ 2], 13, k4); - Subround(J, e1, a1, b1, c1, d1, X[10], 12, k4); - Subround(J, d1, e1, a1, b1, c1, X[14], 5, k4); - Subround(J, c1, d1, e1, a1, b1, X[ 1], 12, k4); - Subround(J, b1, c1, d1, e1, a1, X[ 3], 13, k4); - Subround(J, a1, b1, c1, d1, e1, X[ 8], 14, k4); - Subround(J, e1, a1, b1, c1, d1, X[11], 11, k4); - Subround(J, d1, e1, a1, b1, c1, X[ 6], 8, k4); - Subround(J, c1, d1, e1, a1, b1, X[15], 5, k4); - Subround(J, b1, c1, d1, e1, a1, X[13], 6, k4); - - Subround(J, a2, b2, c2, d2, e2, X[ 5], 8, k5); - Subround(J, e2, a2, b2, c2, d2, X[14], 9, k5); - Subround(J, d2, e2, a2, b2, c2, X[ 7], 9, k5); - Subround(J, c2, d2, e2, a2, b2, X[ 0], 11, k5); - Subround(J, b2, c2, d2, e2, a2, X[ 9], 13, k5); - Subround(J, a2, b2, c2, d2, e2, X[ 2], 15, k5); - Subround(J, e2, a2, b2, c2, d2, X[11], 15, k5); - Subround(J, d2, e2, a2, b2, c2, X[ 4], 5, k5); - Subround(J, c2, d2, e2, a2, b2, X[13], 7, k5); - Subround(J, b2, c2, d2, e2, a2, X[ 6], 7, k5); - Subround(J, a2, b2, c2, d2, e2, X[15], 8, k5); - Subround(J, e2, a2, b2, c2, d2, X[ 8], 11, k5); - Subround(J, d2, e2, a2, b2, c2, X[ 1], 14, k5); - Subround(J, c2, d2, e2, a2, b2, X[10], 14, k5); - Subround(J, b2, c2, d2, e2, a2, X[ 3], 12, k5); - Subround(J, a2, b2, c2, d2, e2, X[12], 6, k5); - - Subround(I, e2, a2, b2, c2, d2, X[ 6], 9, k6); - Subround(I, d2, e2, a2, b2, c2, X[11], 13, k6); - Subround(I, c2, d2, e2, a2, b2, X[ 3], 15, k6); - Subround(I, b2, c2, d2, e2, a2, X[ 7], 7, k6); - Subround(I, a2, b2, c2, d2, e2, X[ 0], 12, k6); - Subround(I, e2, a2, b2, c2, d2, X[13], 8, k6); - Subround(I, d2, e2, a2, b2, c2, X[ 5], 9, k6); - Subround(I, c2, d2, e2, a2, b2, X[10], 11, k6); - Subround(I, b2, c2, d2, e2, a2, X[14], 7, k6); - Subround(I, a2, b2, c2, d2, e2, X[15], 7, k6); - Subround(I, e2, a2, b2, c2, d2, X[ 8], 12, k6); - Subround(I, d2, e2, a2, b2, c2, X[12], 7, k6); - Subround(I, c2, d2, e2, a2, b2, X[ 4], 6, k6); - Subround(I, b2, c2, d2, e2, a2, X[ 9], 15, k6); - Subround(I, a2, b2, c2, d2, e2, X[ 1], 13, k6); - Subround(I, e2, a2, b2, c2, d2, X[ 2], 11, k6); - - Subround(H, d2, e2, a2, b2, c2, X[15], 9, k7); - Subround(H, c2, d2, e2, a2, b2, X[ 5], 7, k7); - Subround(H, b2, c2, d2, e2, a2, X[ 1], 15, k7); - Subround(H, a2, b2, c2, d2, e2, X[ 3], 11, k7); - Subround(H, e2, a2, b2, c2, d2, X[ 7], 8, k7); - Subround(H, d2, e2, a2, b2, c2, X[14], 6, k7); - Subround(H, c2, d2, e2, a2, b2, X[ 6], 6, k7); - Subround(H, b2, c2, d2, e2, a2, X[ 9], 14, k7); - Subround(H, a2, b2, c2, d2, e2, X[11], 12, k7); - Subround(H, e2, a2, b2, c2, d2, X[ 8], 13, k7); - Subround(H, d2, e2, a2, b2, c2, X[12], 5, k7); - Subround(H, c2, d2, e2, a2, b2, X[ 2], 14, k7); - Subround(H, b2, c2, d2, e2, a2, X[10], 13, k7); - Subround(H, a2, b2, c2, d2, e2, X[ 0], 13, k7); - Subround(H, e2, a2, b2, c2, d2, X[ 4], 7, k7); - Subround(H, d2, e2, a2, b2, c2, X[13], 5, k7); - - Subround(G, c2, d2, e2, a2, b2, X[ 8], 15, k8); - Subround(G, b2, c2, d2, e2, a2, X[ 6], 5, k8); - Subround(G, a2, b2, c2, d2, e2, X[ 4], 8, k8); - Subround(G, e2, a2, b2, c2, d2, X[ 1], 11, k8); - Subround(G, d2, e2, a2, b2, c2, X[ 3], 14, k8); - Subround(G, c2, d2, e2, a2, b2, X[11], 14, k8); - Subround(G, b2, c2, d2, e2, a2, X[15], 6, k8); - Subround(G, a2, b2, c2, d2, e2, X[ 0], 14, k8); - Subround(G, e2, a2, b2, c2, d2, X[ 5], 6, k8); - Subround(G, d2, e2, a2, b2, c2, X[12], 9, k8); - Subround(G, c2, d2, e2, a2, b2, X[ 2], 12, k8); - Subround(G, b2, c2, d2, e2, a2, X[13], 9, k8); - Subround(G, a2, b2, c2, d2, e2, X[ 9], 12, k8); - Subround(G, e2, a2, b2, c2, d2, X[ 7], 5, k8); - Subround(G, d2, e2, a2, b2, c2, X[10], 15, k8); - Subround(G, c2, d2, e2, a2, b2, X[14], 8, k8); - - Subround(F, b2, c2, d2, e2, a2, X[12], 8, k9); - Subround(F, a2, b2, c2, d2, e2, X[15], 5, k9); - Subround(F, e2, a2, b2, c2, d2, X[10], 12, k9); - Subround(F, d2, e2, a2, b2, c2, X[ 4], 9, k9); - Subround(F, c2, d2, e2, a2, b2, X[ 1], 12, k9); - Subround(F, b2, c2, d2, e2, a2, X[ 5], 5, k9); - Subround(F, a2, b2, c2, d2, e2, X[ 8], 14, k9); - Subround(F, e2, a2, b2, c2, d2, X[ 7], 6, k9); - Subround(F, d2, e2, a2, b2, c2, X[ 6], 8, k9); - Subround(F, c2, d2, e2, a2, b2, X[ 2], 13, k9); - Subround(F, b2, c2, d2, e2, a2, X[13], 6, k9); - Subround(F, a2, b2, c2, d2, e2, X[14], 5, k9); - Subround(F, e2, a2, b2, c2, d2, X[ 0], 15, k9); - Subround(F, d2, e2, a2, b2, c2, X[ 3], 13, k9); - Subround(F, c2, d2, e2, a2, b2, X[ 9], 11, k9); - Subround(F, b2, c2, d2, e2, a2, X[11], 11, k9); - - a1 -= trackA[0]; - b1 -= trackA[1]; - c1 -= trackA[2]; - d1 -= trackA[3]; - e1 -= trackA[4]; - a2 -= trackB[0]; - b2 -= trackB[1]; - c2 -= trackB[2]; - d2 -= trackB[3]; - e2 -= trackB[4]; - - if (!last) - { - trackA[0] = (b1 + e1) - d2; - trackA[1] = c1 - e2; - trackA[2] = d1 - a2; - trackA[3] = e1 - b2; - trackA[4] = a1 - c2; - trackB[0] = d1 - e2; - trackB[1] = (e1 + c1) - a2; - trackB[2] = a1 - b2; - trackB[3] = b1 - c2; - trackB[4] = c1 - d2; - } - else - { - trackB[0] = a2 - a1; - trackB[1] = b2 - b1; - trackB[2] = c2 - c1; - trackB[3] = d2 - d1; - trackB[4] = e2 - e1; - trackA[0] = 0; - trackA[1] = 0; - trackA[2] = 0; - trackA[3] = 0; - trackA[4] = 0; - } -} - -NAMESPACE_END diff --git a/lib/cryptopp/ttmac.h b/lib/cryptopp/ttmac.h deleted file mode 100644 index b4bf86e26..000000000 --- a/lib/cryptopp/ttmac.h +++ /dev/null @@ -1,38 +0,0 @@ -// ttmac.h - written and placed in the public domain by Kevin Springle - -#ifndef CRYPTOPP_TTMAC_H -#define CRYPTOPP_TTMAC_H - -#include "seckey.h" -#include "iterhash.h" - -NAMESPACE_BEGIN(CryptoPP) - -//! _ -class CRYPTOPP_NO_VTABLE TTMAC_Base : public FixedKeyLength<20>, public IteratedHash<word32, LittleEndian, 64, MessageAuthenticationCode> -{ -public: - static std::string StaticAlgorithmName() {return std::string("Two-Track-MAC");} - CRYPTOPP_CONSTANT(DIGESTSIZE=20) - - unsigned int DigestSize() const {return DIGESTSIZE;}; - void UncheckedSetKey(const byte *userKey, unsigned int keylength, const NameValuePairs ¶ms); - void TruncatedFinal(byte *mac, size_t size); - -protected: - static void Transform (word32 *digest, const word32 *X, bool last); - void HashEndianCorrectedBlock(const word32 *data) {Transform(m_digest, data, false);} - void Init(); - word32* StateBuf() {return m_digest;} - - FixedSizeSecBlock<word32, 10> m_digest; - FixedSizeSecBlock<word32, 5> m_key; -}; - -//! <a href="http://www.weidai.com/scan-mirror/mac.html#TTMAC">Two-Track-MAC</a> -/*! 160 Bit MAC with 160 Bit Key */ -DOCUMENTED_TYPEDEF(MessageAuthenticationCodeFinal<TTMAC_Base>, TTMAC) - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/validate.h b/lib/cryptopp/validate.h deleted file mode 100644 index 0ab23cba3..000000000 --- a/lib/cryptopp/validate.h +++ /dev/null @@ -1,81 +0,0 @@ -#ifndef CRYPTOPP_VALIDATE_H -#define CRYPTOPP_VALIDATE_H - -#include "cryptlib.h" - -bool ValidateAll(bool thorough); -bool TestSettings(); -bool TestOS_RNG(); -bool ValidateBaseCode(); - -bool ValidateCRC32(); -bool ValidateAdler32(); -bool ValidateMD2(); -bool ValidateMD4(); -bool ValidateMD5(); -bool ValidateSHA(); -bool ValidateSHA2(); -bool ValidateTiger(); -bool ValidateRIPEMD(); -bool ValidatePanama(); -bool ValidateWhirlpool(); - -bool ValidateHMAC(); -bool ValidateTTMAC(); - -bool ValidateCipherModes(); -bool ValidatePBKDF(); - -bool ValidateDES(); -bool ValidateIDEA(); -bool ValidateSAFER(); -bool ValidateRC2(); -bool ValidateARC4(); - -bool ValidateRC5(); -bool ValidateBlowfish(); -bool ValidateThreeWay(); -bool ValidateGOST(); -bool ValidateSHARK(); -bool ValidateSEAL(); -bool ValidateCAST(); -bool ValidateSquare(); -bool ValidateSKIPJACK(); -bool ValidateRC6(); -bool ValidateMARS(); -bool ValidateRijndael(); -bool ValidateTwofish(); -bool ValidateSerpent(); -bool ValidateSHACAL2(); -bool ValidateCamellia(); -bool ValidateSalsa(); -bool ValidateSosemanuk(); -bool ValidateVMAC(); -bool ValidateCCM(); -bool ValidateGCM(); -bool ValidateCMAC(); - -bool ValidateBBS(); -bool ValidateDH(); -bool ValidateMQV(); -bool ValidateRSA(); -bool ValidateElGamal(); -bool ValidateDLIES(); -bool ValidateNR(); -bool ValidateDSA(bool thorough); -bool ValidateLUC(); -bool ValidateLUC_DL(); -bool ValidateLUC_DH(); -bool ValidateXTR_DH(); -bool ValidateRabin(); -bool ValidateRW(); -//bool ValidateBlumGoldwasser(); -bool ValidateECP(); -bool ValidateEC2N(); -bool ValidateECDSA(); -bool ValidateESIGN(); - -CryptoPP::RandomNumberGenerator & GlobalRNG(); -bool RunTestDataFile(const char *filename, const CryptoPP::NameValuePairs &overrideParameters=CryptoPP::g_nullNameValuePairs, bool thorough=true); - -#endif diff --git a/lib/cryptopp/vmac.cpp b/lib/cryptopp/vmac.cpp deleted file mode 100644 index 6b490f904..000000000 --- a/lib/cryptopp/vmac.cpp +++ /dev/null @@ -1,832 +0,0 @@ -// vmac.cpp - written and placed in the public domain by Wei Dai -// based on Ted Krovetz's public domain vmac.c and draft-krovetz-vmac-01.txt - -#include "pch.h" -#include "vmac.h" -#include "argnames.h" -#include "cpu.h" - -NAMESPACE_BEGIN(CryptoPP) - -#if defined(_MSC_VER) && !CRYPTOPP_BOOL_SLOW_WORD64 -#include <intrin.h> -#endif - -#define VMAC_BOOL_WORD128 (defined(CRYPTOPP_WORD128_AVAILABLE) && !defined(CRYPTOPP_X64_ASM_AVAILABLE)) -#ifdef __BORLANDC__ -#define const // Turbo C++ 2006 workaround -#endif -static const word64 p64 = W64LIT(0xfffffffffffffeff); /* 2^64 - 257 prime */ -static const word64 m62 = W64LIT(0x3fffffffffffffff); /* 62-bit mask */ -static const word64 m63 = W64LIT(0x7fffffffffffffff); /* 63-bit mask */ -static const word64 m64 = W64LIT(0xffffffffffffffff); /* 64-bit mask */ -static const word64 mpoly = W64LIT(0x1fffffff1fffffff); /* Poly key mask */ -#ifdef __BORLANDC__ -#undef const -#endif -#if VMAC_BOOL_WORD128 -#ifdef __powerpc__ -// workaround GCC Bug 31690: ICE with const __uint128_t and C++ front-end -#define m126 ((word128(m62)<<64)|m64) -#else -static const word128 m126 = (word128(m62)<<64)|m64; /* 126-bit mask */ -#endif -#endif - -void VMAC_Base::UncheckedSetKey(const byte *userKey, unsigned int keylength, const NameValuePairs ¶ms) -{ - int digestLength = params.GetIntValueWithDefault(Name::DigestSize(), DefaultDigestSize()); - if (digestLength != 8 && digestLength != 16) - throw InvalidArgument("VMAC: DigestSize must be 8 or 16"); - m_is128 = digestLength == 16; - - m_L1KeyLength = params.GetIntValueWithDefault(Name::L1KeyLength(), 128); - if (m_L1KeyLength <= 0 || m_L1KeyLength % 128 != 0) - throw InvalidArgument("VMAC: L1KeyLength must be a positive multiple of 128"); - - AllocateBlocks(); - - BlockCipher &cipher = AccessCipher(); - cipher.SetKey(userKey, keylength, params); - unsigned int blockSize = cipher.BlockSize(); - unsigned int blockSizeInWords = blockSize / sizeof(word64); - SecBlock<word64> out(blockSizeInWords); - SecByteBlock in; - in.CleanNew(blockSize); - size_t i; - - /* Fill nh key */ - in[0] = 0x80; - cipher.AdvancedProcessBlocks(in, NULL, (byte *)m_nhKey(), m_nhKeySize()*sizeof(word64), cipher.BT_InBlockIsCounter); - ConditionalByteReverse<word64>(BIG_ENDIAN_ORDER, m_nhKey(), m_nhKey(), m_nhKeySize()*sizeof(word64)); - - /* Fill poly key */ - in[0] = 0xC0; - in[15] = 0; - for (i = 0; i <= (size_t)m_is128; i++) - { - cipher.ProcessBlock(in, out.BytePtr()); - m_polyState()[i*4+2] = GetWord<word64>(true, BIG_ENDIAN_ORDER, out.BytePtr()) & mpoly; - m_polyState()[i*4+3] = GetWord<word64>(true, BIG_ENDIAN_ORDER, out.BytePtr()+8) & mpoly; - in[15]++; - } - - /* Fill ip key */ - in[0] = 0xE0; - in[15] = 0; - word64 *l3Key = m_l3Key(); - for (i = 0; i <= (size_t)m_is128; i++) - do - { - cipher.ProcessBlock(in, out.BytePtr()); - l3Key[i*2+0] = GetWord<word64>(true, BIG_ENDIAN_ORDER, out.BytePtr()); - l3Key[i*2+1] = GetWord<word64>(true, BIG_ENDIAN_ORDER, out.BytePtr()+8); - in[15]++; - } while ((l3Key[i*2+0] >= p64) || (l3Key[i*2+1] >= p64)); - - m_padCached = false; - size_t nonceLength; - const byte *nonce = GetIVAndThrowIfInvalid(params, nonceLength); - Resynchronize(nonce, (int)nonceLength); -} - -void VMAC_Base::GetNextIV(RandomNumberGenerator &rng, byte *IV) -{ - SimpleKeyingInterface::GetNextIV(rng, IV); - IV[0] &= 0x7f; -} - -void VMAC_Base::Resynchronize(const byte *nonce, int len) -{ - size_t length = ThrowIfInvalidIVLength(len); - size_t s = IVSize(); - byte *storedNonce = m_nonce(); - - if (m_is128) - { - memset(storedNonce, 0, s-length); - memcpy(storedNonce+s-length, nonce, length); - AccessCipher().ProcessBlock(storedNonce, m_pad()); - } - else - { - if (m_padCached && (storedNonce[s-1] | 1) == (nonce[length-1] | 1)) - { - m_padCached = VerifyBufsEqual(storedNonce+s-length, nonce, length-1); - for (size_t i=0; m_padCached && i<s-length; i++) - m_padCached = (storedNonce[i] == 0); - } - if (!m_padCached) - { - memset(storedNonce, 0, s-length); - memcpy(storedNonce+s-length, nonce, length-1); - storedNonce[s-1] = nonce[length-1] & 0xfe; - AccessCipher().ProcessBlock(storedNonce, m_pad()); - m_padCached = true; - } - storedNonce[s-1] = nonce[length-1]; - } - m_isFirstBlock = true; - Restart(); -} - -void VMAC_Base::HashEndianCorrectedBlock(const word64 *data) -{ - assert(false); - throw 0; -} - -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE && CRYPTOPP_BOOL_X86 -#pragma warning(disable: 4731) // frame pointer register 'ebp' modified by inline assembly code -void -#ifdef __GNUC__ -__attribute__ ((noinline)) // Intel Compiler 9.1 workaround -#endif -VMAC_Base::VHASH_Update_SSE2(const word64 *data, size_t blocksRemainingInWord64, int tagPart) -{ - const word64 *nhK = m_nhKey(); - word64 *polyS = m_polyState(); - word32 L1KeyLength = m_L1KeyLength; - -#ifdef __GNUC__ - word32 temp; - __asm__ __volatile__ - ( - AS2( mov %%ebx, %0) - AS2( mov %1, %%ebx) - ".intel_syntax noprefix;" -#else - #if _MSC_VER < 1300 || defined(__INTEL_COMPILER) - char isFirstBlock = m_isFirstBlock; - AS2( mov ebx, [L1KeyLength]) - AS2( mov dl, [isFirstBlock]) - #else - AS2( mov ecx, this) - AS2( mov ebx, [ecx+m_L1KeyLength]) - AS2( mov dl, [ecx+m_isFirstBlock]) - #endif - AS2( mov eax, tagPart) - AS2( shl eax, 4) - AS2( mov edi, nhK) - AS2( add edi, eax) - AS2( add eax, eax) - AS2( add eax, polyS) - - AS2( mov esi, data) - AS2( mov ecx, blocksRemainingInWord64) -#endif - - AS2( shr ebx, 3) - AS1( push ebp) - AS2( sub esp, 12) - ASL(4) - AS2( mov ebp, ebx) - AS2( cmp ecx, ebx) - AS2( cmovl ebp, ecx) - AS2( sub ecx, ebp) - AS2( lea ebp, [edi+8*ebp]) // end of nhK - AS2( movq mm6, [esi]) - AS2( paddq mm6, [edi]) - AS2( movq mm5, [esi+8]) - AS2( paddq mm5, [edi+8]) - AS2( add esi, 16) - AS2( add edi, 16) - AS2( movq mm4, mm6) - ASS( pshufw mm2, mm6, 1, 0, 3, 2) - AS2( pmuludq mm6, mm5) - ASS( pshufw mm3, mm5, 1, 0, 3, 2) - AS2( pmuludq mm5, mm2) - AS2( pmuludq mm2, mm3) - AS2( pmuludq mm3, mm4) - AS2( pxor mm7, mm7) - AS2( movd [esp], mm6) - AS2( psrlq mm6, 32) - AS2( movd [esp+4], mm5) - AS2( psrlq mm5, 32) - AS2( cmp edi, ebp) - ASJ( je, 1, f) - ASL(0) - AS2( movq mm0, [esi]) - AS2( paddq mm0, [edi]) - AS2( movq mm1, [esi+8]) - AS2( paddq mm1, [edi+8]) - AS2( add esi, 16) - AS2( add edi, 16) - AS2( movq mm4, mm0) - AS2( paddq mm5, mm2) - ASS( pshufw mm2, mm0, 1, 0, 3, 2) - AS2( pmuludq mm0, mm1) - AS2( movd [esp+8], mm3) - AS2( psrlq mm3, 32) - AS2( paddq mm5, mm3) - ASS( pshufw mm3, mm1, 1, 0, 3, 2) - AS2( pmuludq mm1, mm2) - AS2( pmuludq mm2, mm3) - AS2( pmuludq mm3, mm4) - AS2( movd mm4, [esp]) - AS2( paddq mm7, mm4) - AS2( movd mm4, [esp+4]) - AS2( paddq mm6, mm4) - AS2( movd mm4, [esp+8]) - AS2( paddq mm6, mm4) - AS2( movd [esp], mm0) - AS2( psrlq mm0, 32) - AS2( paddq mm6, mm0) - AS2( movd [esp+4], mm1) - AS2( psrlq mm1, 32) - AS2( paddq mm5, mm1) - AS2( cmp edi, ebp) - ASJ( jne, 0, b) - ASL(1) - AS2( paddq mm5, mm2) - AS2( movd [esp+8], mm3) - AS2( psrlq mm3, 32) - AS2( paddq mm5, mm3) - AS2( movd mm4, [esp]) - AS2( paddq mm7, mm4) - AS2( movd mm4, [esp+4]) - AS2( paddq mm6, mm4) - AS2( movd mm4, [esp+8]) - AS2( paddq mm6, mm4) - AS2( lea ebp, [8*ebx]) - AS2( sub edi, ebp) // reset edi to start of nhK - - AS2( movd [esp], mm7) - AS2( psrlq mm7, 32) - AS2( paddq mm6, mm7) - AS2( movd [esp+4], mm6) - AS2( psrlq mm6, 32) - AS2( paddq mm5, mm6) - AS2( psllq mm5, 2) - AS2( psrlq mm5, 2) - -#define a0 [eax+2*4] -#define a1 [eax+3*4] -#define a2 [eax+0*4] -#define a3 [eax+1*4] -#define k0 [eax+2*8+2*4] -#define k1 [eax+2*8+3*4] -#define k2 [eax+2*8+0*4] -#define k3 [eax+2*8+1*4] - AS2( test dl, dl) - ASJ( jz, 2, f) - AS2( movd mm1, k0) - AS2( movd mm0, [esp]) - AS2( paddq mm0, mm1) - AS2( movd a0, mm0) - AS2( psrlq mm0, 32) - AS2( movd mm1, k1) - AS2( movd mm2, [esp+4]) - AS2( paddq mm1, mm2) - AS2( paddq mm0, mm1) - AS2( movd a1, mm0) - AS2( psrlq mm0, 32) - AS2( paddq mm5, k2) - AS2( paddq mm0, mm5) - AS2( movq a2, mm0) - AS2( xor edx, edx) - ASJ( jmp, 3, f) - ASL(2) - AS2( movd mm0, a3) - AS2( movq mm4, mm0) - AS2( pmuludq mm0, k3) // a3*k3 - AS2( movd mm1, a0) - AS2( pmuludq mm1, k2) // a0*k2 - AS2( movd mm2, a1) - AS2( movd mm6, k1) - AS2( pmuludq mm2, mm6) // a1*k1 - AS2( movd mm3, a2) - AS2( psllq mm0, 1) - AS2( paddq mm0, mm5) - AS2( movq mm5, mm3) - AS2( movd mm7, k0) - AS2( pmuludq mm3, mm7) // a2*k0 - AS2( pmuludq mm4, mm7) // a3*k0 - AS2( pmuludq mm5, mm6) // a2*k1 - AS2( paddq mm0, mm1) - AS2( movd mm1, a1) - AS2( paddq mm4, mm5) - AS2( movq mm5, mm1) - AS2( pmuludq mm1, k2) // a1*k2 - AS2( paddq mm0, mm2) - AS2( movd mm2, a0) - AS2( paddq mm0, mm3) - AS2( movq mm3, mm2) - AS2( pmuludq mm2, k3) // a0*k3 - AS2( pmuludq mm3, mm7) // a0*k0 - AS2( movd [esp+8], mm0) - AS2( psrlq mm0, 32) - AS2( pmuludq mm7, mm5) // a1*k0 - AS2( pmuludq mm5, k3) // a1*k3 - AS2( paddq mm0, mm1) - AS2( movd mm1, a2) - AS2( pmuludq mm1, k2) // a2*k2 - AS2( paddq mm0, mm2) - AS2( paddq mm0, mm4) - AS2( movq mm4, mm0) - AS2( movd mm2, a3) - AS2( pmuludq mm2, mm6) // a3*k1 - AS2( pmuludq mm6, a0) // a0*k1 - AS2( psrlq mm0, 31) - AS2( paddq mm0, mm3) - AS2( movd mm3, [esp]) - AS2( paddq mm0, mm3) - AS2( movd mm3, a2) - AS2( pmuludq mm3, k3) // a2*k3 - AS2( paddq mm5, mm1) - AS2( movd mm1, a3) - AS2( pmuludq mm1, k2) // a3*k2 - AS2( paddq mm5, mm2) - AS2( movd mm2, [esp+4]) - AS2( psllq mm5, 1) - AS2( paddq mm0, mm5) - AS2( psllq mm4, 33) - AS2( movd a0, mm0) - AS2( psrlq mm0, 32) - AS2( paddq mm6, mm7) - AS2( movd mm7, [esp+8]) - AS2( paddq mm0, mm6) - AS2( paddq mm0, mm2) - AS2( paddq mm3, mm1) - AS2( psllq mm3, 1) - AS2( paddq mm0, mm3) - AS2( psrlq mm4, 1) - AS2( movd a1, mm0) - AS2( psrlq mm0, 32) - AS2( por mm4, mm7) - AS2( paddq mm0, mm4) - AS2( movq a2, mm0) -#undef a0 -#undef a1 -#undef a2 -#undef a3 -#undef k0 -#undef k1 -#undef k2 -#undef k3 - - ASL(3) - AS2( test ecx, ecx) - ASJ( jnz, 4, b) - - AS2( add esp, 12) - AS1( pop ebp) - AS1( emms) -#ifdef __GNUC__ - ".att_syntax prefix;" - AS2( mov %0, %%ebx) - : "=m" (temp) - : "m" (L1KeyLength), "c" (blocksRemainingInWord64), "S" (data), "D" (nhK+tagPart*2), "d" (m_isFirstBlock), "a" (polyS+tagPart*4) - : "memory", "cc" - ); -#endif -} -#endif - -#if VMAC_BOOL_WORD128 - #define DeclareNH(a) word128 a=0 - #define MUL64(rh,rl,i1,i2) {word128 p = word128(i1)*(i2); rh = word64(p>>64); rl = word64(p);} - #define AccumulateNH(a, b, c) a += word128(b)*(c) - #define Multiply128(r, i1, i2) r = word128(word64(i1)) * word64(i2) -#else - #if _MSC_VER >= 1400 && !defined(__INTEL_COMPILER) - #define MUL32(a, b) __emulu(word32(a), word32(b)) - #else - #define MUL32(a, b) ((word64)((word32)(a)) * (word32)(b)) - #endif - #if defined(CRYPTOPP_X64_ASM_AVAILABLE) - #define DeclareNH(a) word64 a##0=0, a##1=0 - #define MUL64(rh,rl,i1,i2) asm ("mulq %3" : "=a"(rl), "=d"(rh) : "a"(i1), "g"(i2) : "cc"); - #define AccumulateNH(a, b, c) asm ("mulq %3; addq %%rax, %0; adcq %%rdx, %1" : "+r"(a##0), "+r"(a##1) : "a"(b), "g"(c) : "%rdx", "cc"); - #define ADD128(rh,rl,ih,il) asm ("addq %3, %1; adcq %2, %0" : "+r"(rh),"+r"(rl) : "r"(ih),"r"(il) : "cc"); - #elif defined(_MSC_VER) && !CRYPTOPP_BOOL_SLOW_WORD64 - #define DeclareNH(a) word64 a##0=0, a##1=0 - #define MUL64(rh,rl,i1,i2) (rl) = _umul128(i1,i2,&(rh)); - #define AccumulateNH(a, b, c) {\ - word64 ph, pl;\ - pl = _umul128(b,c,&ph);\ - a##0 += pl;\ - a##1 += ph + (a##0 < pl);} - #else - #define VMAC_BOOL_32BIT 1 - #define DeclareNH(a) word64 a##0=0, a##1=0, a##2=0 - #define MUL64(rh,rl,i1,i2) \ - { word64 _i1 = (i1), _i2 = (i2); \ - word64 m1= MUL32(_i1,_i2>>32); \ - word64 m2= MUL32(_i1>>32,_i2); \ - rh = MUL32(_i1>>32,_i2>>32); \ - rl = MUL32(_i1,_i2); \ - ADD128(rh,rl,(m1 >> 32),(m1 << 32)); \ - ADD128(rh,rl,(m2 >> 32),(m2 << 32)); \ - } - #define AccumulateNH(a, b, c) {\ - word64 p = MUL32(b, c);\ - a##1 += word32((p)>>32);\ - a##0 += word32(p);\ - p = MUL32((b)>>32, c);\ - a##2 += word32((p)>>32);\ - a##1 += word32(p);\ - p = MUL32((b)>>32, (c)>>32);\ - a##2 += p;\ - p = MUL32(b, (c)>>32);\ - a##1 += word32(p);\ - a##2 += word32(p>>32);} - #endif -#endif -#ifndef VMAC_BOOL_32BIT - #define VMAC_BOOL_32BIT 0 -#endif -#ifndef ADD128 - #define ADD128(rh,rl,ih,il) \ - { word64 _il = (il); \ - (rl) += (_il); \ - (rh) += (ih) + ((rl) < (_il)); \ - } -#endif - -#if !(defined(_MSC_VER) && _MSC_VER < 1300) -template <bool T_128BitTag> -#endif -void VMAC_Base::VHASH_Update_Template(const word64 *data, size_t blocksRemainingInWord64) -{ - #define INNER_LOOP_ITERATION(j) {\ - word64 d0 = ConditionalByteReverse(LITTLE_ENDIAN_ORDER, data[i+2*j+0]);\ - word64 d1 = ConditionalByteReverse(LITTLE_ENDIAN_ORDER, data[i+2*j+1]);\ - AccumulateNH(nhA, d0+nhK[i+2*j+0], d1+nhK[i+2*j+1]);\ - if (T_128BitTag)\ - AccumulateNH(nhB, d0+nhK[i+2*j+2], d1+nhK[i+2*j+3]);\ - } - -#if (defined(_MSC_VER) && _MSC_VER < 1300) - bool T_128BitTag = m_is128; -#endif - size_t L1KeyLengthInWord64 = m_L1KeyLength / 8; - size_t innerLoopEnd = L1KeyLengthInWord64; - const word64 *nhK = m_nhKey(); - word64 *polyS = m_polyState(); - bool isFirstBlock = true; - size_t i; - - #if !VMAC_BOOL_32BIT - #if VMAC_BOOL_WORD128 - word128 a1, a2; - #else - word64 ah1, al1, ah2, al2; - #endif - word64 kh1, kl1, kh2, kl2; - kh1=(polyS+0*4+2)[0]; kl1=(polyS+0*4+2)[1]; - if (T_128BitTag) - { - kh2=(polyS+1*4+2)[0]; kl2=(polyS+1*4+2)[1]; - } - #endif - - do - { - DeclareNH(nhA); - DeclareNH(nhB); - - i = 0; - if (blocksRemainingInWord64 < L1KeyLengthInWord64) - { - if (blocksRemainingInWord64 % 8) - { - innerLoopEnd = blocksRemainingInWord64 % 8; - for (; i<innerLoopEnd; i+=2) - INNER_LOOP_ITERATION(0); - } - innerLoopEnd = blocksRemainingInWord64; - } - for (; i<innerLoopEnd; i+=8) - { - INNER_LOOP_ITERATION(0); - INNER_LOOP_ITERATION(1); - INNER_LOOP_ITERATION(2); - INNER_LOOP_ITERATION(3); - } - blocksRemainingInWord64 -= innerLoopEnd; - data += innerLoopEnd; - - #if VMAC_BOOL_32BIT - word32 nh0[2], nh1[2]; - word64 nh2[2]; - - nh0[0] = word32(nhA0); - nhA1 += (nhA0 >> 32); - nh1[0] = word32(nhA1); - nh2[0] = (nhA2 + (nhA1 >> 32)) & m62; - - if (T_128BitTag) - { - nh0[1] = word32(nhB0); - nhB1 += (nhB0 >> 32); - nh1[1] = word32(nhB1); - nh2[1] = (nhB2 + (nhB1 >> 32)) & m62; - } - - #define a0 (((word32 *)(polyS+i*4))[2+NativeByteOrder::ToEnum()]) - #define a1 (*(((word32 *)(polyS+i*4))+3-NativeByteOrder::ToEnum())) // workaround for GCC 3.2 - #define a2 (((word32 *)(polyS+i*4))[0+NativeByteOrder::ToEnum()]) - #define a3 (*(((word32 *)(polyS+i*4))+1-NativeByteOrder::ToEnum())) - #define aHi ((polyS+i*4)[0]) - #define k0 (((word32 *)(polyS+i*4+2))[2+NativeByteOrder::ToEnum()]) - #define k1 (*(((word32 *)(polyS+i*4+2))+3-NativeByteOrder::ToEnum())) - #define k2 (((word32 *)(polyS+i*4+2))[0+NativeByteOrder::ToEnum()]) - #define k3 (*(((word32 *)(polyS+i*4+2))+1-NativeByteOrder::ToEnum())) - #define kHi ((polyS+i*4+2)[0]) - - if (isFirstBlock) - { - isFirstBlock = false; - if (m_isFirstBlock) - { - m_isFirstBlock = false; - for (i=0; i<=(size_t)T_128BitTag; i++) - { - word64 t = (word64)nh0[i] + k0; - a0 = (word32)t; - t = (t >> 32) + nh1[i] + k1; - a1 = (word32)t; - aHi = (t >> 32) + nh2[i] + kHi; - } - continue; - } - } - for (i=0; i<=(size_t)T_128BitTag; i++) - { - word64 p, t; - word32 t2; - - p = MUL32(a3, 2*k3); - p += nh2[i]; - p += MUL32(a0, k2); - p += MUL32(a1, k1); - p += MUL32(a2, k0); - t2 = (word32)p; - p >>= 32; - p += MUL32(a0, k3); - p += MUL32(a1, k2); - p += MUL32(a2, k1); - p += MUL32(a3, k0); - t = (word64(word32(p) & 0x7fffffff) << 32) | t2; - p >>= 31; - p += nh0[i]; - p += MUL32(a0, k0); - p += MUL32(a1, 2*k3); - p += MUL32(a2, 2*k2); - p += MUL32(a3, 2*k1); - t2 = (word32)p; - p >>= 32; - p += nh1[i]; - p += MUL32(a0, k1); - p += MUL32(a1, k0); - p += MUL32(a2, 2*k3); - p += MUL32(a3, 2*k2); - a0 = t2; - a1 = (word32)p; - aHi = (p >> 32) + t; - } - - #undef a0 - #undef a1 - #undef a2 - #undef a3 - #undef aHi - #undef k0 - #undef k1 - #undef k2 - #undef k3 - #undef kHi - #else // #if VMAC_BOOL_32BIT - if (isFirstBlock) - { - isFirstBlock = false; - if (m_isFirstBlock) - { - m_isFirstBlock = false; - #if VMAC_BOOL_WORD128 - #define first_poly_step(a, kh, kl, m) a = (m & m126) + ((word128(kh) << 64) | kl) - - first_poly_step(a1, kh1, kl1, nhA); - if (T_128BitTag) - first_poly_step(a2, kh2, kl2, nhB); - #else - #define first_poly_step(ah, al, kh, kl, mh, ml) {\ - mh &= m62;\ - ADD128(mh, ml, kh, kl); \ - ah = mh; al = ml;} - - first_poly_step(ah1, al1, kh1, kl1, nhA1, nhA0); - if (T_128BitTag) - first_poly_step(ah2, al2, kh2, kl2, nhB1, nhB0); - #endif - continue; - } - else - { - #if VMAC_BOOL_WORD128 - a1 = (word128((polyS+0*4)[0]) << 64) | (polyS+0*4)[1]; - #else - ah1=(polyS+0*4)[0]; al1=(polyS+0*4)[1]; - #endif - if (T_128BitTag) - { - #if VMAC_BOOL_WORD128 - a2 = (word128((polyS+1*4)[0]) << 64) | (polyS+1*4)[1]; - #else - ah2=(polyS+1*4)[0]; al2=(polyS+1*4)[1]; - #endif - } - } - } - - #if VMAC_BOOL_WORD128 - #define poly_step(a, kh, kl, m) \ - { word128 t1, t2, t3, t4;\ - Multiply128(t2, a>>64, kl);\ - Multiply128(t3, a, kh);\ - Multiply128(t1, a, kl);\ - Multiply128(t4, a>>64, 2*kh);\ - t2 += t3;\ - t4 += t1;\ - t2 += t4>>64;\ - a = (word128(word64(t2)&m63) << 64) | word64(t4);\ - t2 *= 2;\ - a += m & m126;\ - a += t2>>64;} - - poly_step(a1, kh1, kl1, nhA); - if (T_128BitTag) - poly_step(a2, kh2, kl2, nhB); - #else - #define poly_step(ah, al, kh, kl, mh, ml) \ - { word64 t1h, t1l, t2h, t2l, t3h, t3l, z=0; \ - /* compute ab*cd, put bd into result registers */ \ - MUL64(t2h,t2l,ah,kl); \ - MUL64(t3h,t3l,al,kh); \ - MUL64(t1h,t1l,ah,2*kh); \ - MUL64(ah,al,al,kl); \ - /* add together ad + bc */ \ - ADD128(t2h,t2l,t3h,t3l); \ - /* add 2 * ac to result */ \ - ADD128(ah,al,t1h,t1l); \ - /* now (ah,al), (t2l,2*t2h) need summing */ \ - /* first add the high registers, carrying into t2h */ \ - ADD128(t2h,ah,z,t2l); \ - /* double t2h and add top bit of ah */ \ - t2h += t2h + (ah >> 63); \ - ah &= m63; \ - /* now add the low registers */ \ - mh &= m62; \ - ADD128(ah,al,mh,ml); \ - ADD128(ah,al,z,t2h); \ - } - - poly_step(ah1, al1, kh1, kl1, nhA1, nhA0); - if (T_128BitTag) - poly_step(ah2, al2, kh2, kl2, nhB1, nhB0); - #endif - #endif // #if VMAC_BOOL_32BIT - } while (blocksRemainingInWord64); - - #if VMAC_BOOL_WORD128 - (polyS+0*4)[0]=word64(a1>>64); (polyS+0*4)[1]=word64(a1); - if (T_128BitTag) - { - (polyS+1*4)[0]=word64(a2>>64); (polyS+1*4)[1]=word64(a2); - } - #elif !VMAC_BOOL_32BIT - (polyS+0*4)[0]=ah1; (polyS+0*4)[1]=al1; - if (T_128BitTag) - { - (polyS+1*4)[0]=ah2; (polyS+1*4)[1]=al2; - } - #endif -} - -inline void VMAC_Base::VHASH_Update(const word64 *data, size_t blocksRemainingInWord64) -{ -#if CRYPTOPP_BOOL_SSE2_ASM_AVAILABLE && CRYPTOPP_BOOL_X86 - if (HasSSE2()) - { - VHASH_Update_SSE2(data, blocksRemainingInWord64, 0); - if (m_is128) - VHASH_Update_SSE2(data, blocksRemainingInWord64, 1); - m_isFirstBlock = false; - } - else -#endif - { -#if defined(_MSC_VER) && _MSC_VER < 1300 - VHASH_Update_Template(data, blocksRemainingInWord64); -#else - if (m_is128) - VHASH_Update_Template<true>(data, blocksRemainingInWord64); - else - VHASH_Update_Template<false>(data, blocksRemainingInWord64); -#endif - } -} - -size_t VMAC_Base::HashMultipleBlocks(const word64 *data, size_t length) -{ - size_t remaining = ModPowerOf2(length, m_L1KeyLength); - VHASH_Update(data, (length-remaining)/8); - return remaining; -} - -static word64 L3Hash(const word64 *input, const word64 *l3Key, size_t len) -{ - word64 rh, rl, t, z=0; - word64 p1 = input[0], p2 = input[1]; - word64 k1 = l3Key[0], k2 = l3Key[1]; - - /* fully reduce (p1,p2)+(len,0) mod p127 */ - t = p1 >> 63; - p1 &= m63; - ADD128(p1, p2, len, t); - /* At this point, (p1,p2) is at most 2^127+(len<<64) */ - t = (p1 > m63) + ((p1 == m63) & (p2 == m64)); - ADD128(p1, p2, z, t); - p1 &= m63; - - /* compute (p1,p2)/(2^64-2^32) and (p1,p2)%(2^64-2^32) */ - t = p1 + (p2 >> 32); - t += (t >> 32); - t += (word32)t > 0xfffffffeU; - p1 += (t >> 32); - p2 += (p1 << 32); - - /* compute (p1+k1)%p64 and (p2+k2)%p64 */ - p1 += k1; - p1 += (0 - (p1 < k1)) & 257; - p2 += k2; - p2 += (0 - (p2 < k2)) & 257; - - /* compute (p1+k1)*(p2+k2)%p64 */ - MUL64(rh, rl, p1, p2); - t = rh >> 56; - ADD128(t, rl, z, rh); - rh <<= 8; - ADD128(t, rl, z, rh); - t += t << 8; - rl += t; - rl += (0 - (rl < t)) & 257; - rl += (0 - (rl > p64-1)) & 257; - return rl; -} - -void VMAC_Base::TruncatedFinal(byte *mac, size_t size) -{ - size_t len = ModPowerOf2(GetBitCountLo()/8, m_L1KeyLength); - - if (len) - { - memset(m_data()+len, 0, (0-len)%16); - VHASH_Update(DataBuf(), ((len+15)/16)*2); - len *= 8; // convert to bits - } - else if (m_isFirstBlock) - { - // special case for empty string - m_polyState()[0] = m_polyState()[2]; - m_polyState()[1] = m_polyState()[3]; - if (m_is128) - { - m_polyState()[4] = m_polyState()[6]; - m_polyState()[5] = m_polyState()[7]; - } - } - - if (m_is128) - { - word64 t[2]; - t[0] = L3Hash(m_polyState(), m_l3Key(), len) + GetWord<word64>(true, BIG_ENDIAN_ORDER, m_pad()); - t[1] = L3Hash(m_polyState()+4, m_l3Key()+2, len) + GetWord<word64>(true, BIG_ENDIAN_ORDER, m_pad()+8); - if (size == 16) - { - PutWord(false, BIG_ENDIAN_ORDER, mac, t[0]); - PutWord(false, BIG_ENDIAN_ORDER, mac+8, t[1]); - } - else - { - t[0] = ConditionalByteReverse(BIG_ENDIAN_ORDER, t[0]); - t[1] = ConditionalByteReverse(BIG_ENDIAN_ORDER, t[1]); - memcpy(mac, t, size); - } - } - else - { - word64 t = L3Hash(m_polyState(), m_l3Key(), len); - t += GetWord<word64>(true, BIG_ENDIAN_ORDER, m_pad() + (m_nonce()[IVSize()-1]&1) * 8); - if (size == 8) - PutWord(false, BIG_ENDIAN_ORDER, mac, t); - else - { - t = ConditionalByteReverse(BIG_ENDIAN_ORDER, t); - memcpy(mac, &t, size); - } - } -} - -NAMESPACE_END diff --git a/lib/cryptopp/vmac.h b/lib/cryptopp/vmac.h deleted file mode 100644 index 07240173c..000000000 --- a/lib/cryptopp/vmac.h +++ /dev/null @@ -1,68 +0,0 @@ -#ifndef CRYPTOPP_VMAC_H -#define CRYPTOPP_VMAC_H - -#include "iterhash.h" -#include "seckey.h" - -NAMESPACE_BEGIN(CryptoPP) - -/// . -class VMAC_Base : public IteratedHashBase<word64, MessageAuthenticationCode> -{ -public: - std::string AlgorithmName() const {return std::string("VMAC(") + GetCipher().AlgorithmName() + ")-" + IntToString(DigestSize()*8);} - unsigned int IVSize() const {return GetCipher().BlockSize();} - unsigned int MinIVLength() const {return 1;} - void Resynchronize(const byte *nonce, int length=-1); - void GetNextIV(RandomNumberGenerator &rng, byte *IV); - unsigned int DigestSize() const {return m_is128 ? 16 : 8;}; - void UncheckedSetKey(const byte *userKey, unsigned int keylength, const NameValuePairs ¶ms); - void TruncatedFinal(byte *mac, size_t size); - unsigned int BlockSize() const {return m_L1KeyLength;} - ByteOrder GetByteOrder() const {return LITTLE_ENDIAN_ORDER;} - -protected: - virtual BlockCipher & AccessCipher() =0; - virtual int DefaultDigestSize() const =0; - const BlockCipher & GetCipher() const {return const_cast<VMAC_Base *>(this)->AccessCipher();} - void HashEndianCorrectedBlock(const word64 *data); - size_t HashMultipleBlocks(const word64 *input, size_t length); - void Init() {} - word64* StateBuf() {return NULL;} - word64* DataBuf() {return (word64 *)m_data();} - - void VHASH_Update_SSE2(const word64 *data, size_t blocksRemainingInWord64, int tagPart); -#if !(defined(_MSC_VER) && _MSC_VER < 1300) // can't use function template here with VC6 - template <bool T_128BitTag> -#endif - void VHASH_Update_Template(const word64 *data, size_t blockRemainingInWord128); - void VHASH_Update(const word64 *data, size_t blocksRemainingInWord128); - - CRYPTOPP_BLOCK_1(polyState, word64, 4*(m_is128+1)) - CRYPTOPP_BLOCK_2(nhKey, word64, m_L1KeyLength/sizeof(word64) + 2*m_is128) - CRYPTOPP_BLOCK_3(data, byte, m_L1KeyLength) - CRYPTOPP_BLOCK_4(l3Key, word64, 2*(m_is128+1)) - CRYPTOPP_BLOCK_5(nonce, byte, IVSize()) - CRYPTOPP_BLOCK_6(pad, byte, IVSize()) - CRYPTOPP_BLOCKS_END(6) - - bool m_is128, m_padCached, m_isFirstBlock; - int m_L1KeyLength; -}; - -/// <a href="http://www.cryptolounge.org/wiki/VMAC">VMAC</a> -template <class T_BlockCipher, int T_DigestBitSize = 128> -class VMAC : public SimpleKeyingInterfaceImpl<VMAC_Base, SameKeyLengthAs<T_BlockCipher, SimpleKeyingInterface::UNIQUE_IV, T_BlockCipher::BLOCKSIZE> > -{ -public: - static std::string StaticAlgorithmName() {return std::string("VMAC(") + T_BlockCipher::StaticAlgorithmName() + ")-" + IntToString(T_DigestBitSize);} - -private: - BlockCipher & AccessCipher() {return m_cipher;} - int DefaultDigestSize() const {return T_DigestBitSize/8;} - typename T_BlockCipher::Encryption m_cipher; -}; - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/wait.cpp b/lib/cryptopp/wait.cpp deleted file mode 100644 index 198785838..000000000 --- a/lib/cryptopp/wait.cpp +++ /dev/null @@ -1,397 +0,0 @@ -// wait.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "wait.h" -#include "misc.h" - -#ifdef SOCKETS_AVAILABLE - -#ifdef USE_BERKELEY_STYLE_SOCKETS -#include <errno.h> -#include <sys/types.h> -#include <sys/time.h> -#include <unistd.h> -#endif - -NAMESPACE_BEGIN(CryptoPP) - -unsigned int WaitObjectContainer::MaxWaitObjects() -{ -#ifdef USE_WINDOWS_STYLE_SOCKETS - return MAXIMUM_WAIT_OBJECTS * (MAXIMUM_WAIT_OBJECTS-1); -#else - return FD_SETSIZE; -#endif -} - -WaitObjectContainer::WaitObjectContainer(WaitObjectsTracer* tracer) - : m_tracer(tracer), m_eventTimer(Timer::MILLISECONDS) - , m_sameResultCount(0), m_noWaitTimer(Timer::MILLISECONDS) -{ - Clear(); - m_eventTimer.StartTimer(); -} - -void WaitObjectContainer::Clear() -{ -#ifdef USE_WINDOWS_STYLE_SOCKETS - m_handles.clear(); -#else - m_maxFd = 0; - FD_ZERO(&m_readfds); - FD_ZERO(&m_writefds); -#endif - m_noWait = false; - m_firstEventTime = 0; -} - -inline void WaitObjectContainer::SetLastResult(LastResultType result) -{ - if (result == m_lastResult) - m_sameResultCount++; - else - { - m_lastResult = result; - m_sameResultCount = 0; - } -} - -void WaitObjectContainer::DetectNoWait(LastResultType result, CallStack const& callStack) -{ - if (result == m_lastResult && m_noWaitTimer.ElapsedTime() > 1000) - { - if (m_sameResultCount > m_noWaitTimer.ElapsedTime()) - { - if (m_tracer) - { - std::string desc = "No wait loop detected - m_lastResult: "; - desc.append(IntToString(m_lastResult)).append(", call stack:"); - for (CallStack const* cs = &callStack; cs; cs = cs->Prev()) - desc.append("\n- ").append(cs->Format()); - m_tracer->TraceNoWaitLoop(desc); - } - try { throw 0; } catch (...) {} // help debugger break - } - - m_noWaitTimer.StartTimer(); - m_sameResultCount = 0; - } -} - -void WaitObjectContainer::SetNoWait(CallStack const& callStack) -{ - DetectNoWait(LASTRESULT_NOWAIT, CallStack("WaitObjectContainer::SetNoWait()", &callStack)); - m_noWait = true; -} - -void WaitObjectContainer::ScheduleEvent(double milliseconds, CallStack const& callStack) -{ - if (milliseconds <= 3) - DetectNoWait(LASTRESULT_SCHEDULED, CallStack("WaitObjectContainer::ScheduleEvent()", &callStack)); - double thisEventTime = m_eventTimer.ElapsedTimeAsDouble() + milliseconds; - if (!m_firstEventTime || thisEventTime < m_firstEventTime) - m_firstEventTime = thisEventTime; -} - -#ifdef USE_WINDOWS_STYLE_SOCKETS - -struct WaitingThreadData -{ - bool waitingToWait, terminate; - HANDLE startWaiting, stopWaiting; - const HANDLE *waitHandles; - unsigned int count; - HANDLE threadHandle; - DWORD threadId; - DWORD* error; -}; - -WaitObjectContainer::~WaitObjectContainer() -{ - try // don't let exceptions escape destructor - { - if (!m_threads.empty()) - { - HANDLE threadHandles[MAXIMUM_WAIT_OBJECTS]; - unsigned int i; - for (i=0; i<m_threads.size(); i++) - { - WaitingThreadData &thread = *m_threads[i]; - while (!thread.waitingToWait) // spin until thread is in the initial "waiting to wait" state - Sleep(0); - thread.terminate = true; - threadHandles[i] = thread.threadHandle; - } - PulseEvent(m_startWaiting); - ::WaitForMultipleObjects((DWORD)m_threads.size(), threadHandles, TRUE, INFINITE); - for (i=0; i<m_threads.size(); i++) - CloseHandle(threadHandles[i]); - CloseHandle(m_startWaiting); - CloseHandle(m_stopWaiting); - } - } - catch (...) - { - } -} - - -void WaitObjectContainer::AddHandle(HANDLE handle, CallStack const& callStack) -{ - DetectNoWait(m_handles.size(), CallStack("WaitObjectContainer::AddHandle()", &callStack)); - m_handles.push_back(handle); -} - -DWORD WINAPI WaitingThread(LPVOID lParam) -{ - std::auto_ptr<WaitingThreadData> pThread((WaitingThreadData *)lParam); - WaitingThreadData &thread = *pThread; - std::vector<HANDLE> handles; - - while (true) - { - thread.waitingToWait = true; - ::WaitForSingleObject(thread.startWaiting, INFINITE); - thread.waitingToWait = false; - - if (thread.terminate) - break; - if (!thread.count) - continue; - - handles.resize(thread.count + 1); - handles[0] = thread.stopWaiting; - std::copy(thread.waitHandles, thread.waitHandles+thread.count, handles.begin()+1); - - DWORD result = ::WaitForMultipleObjects((DWORD)handles.size(), &handles[0], FALSE, INFINITE); - - if (result == WAIT_OBJECT_0) - continue; // another thread finished waiting first, so do nothing - SetEvent(thread.stopWaiting); - if (!(result > WAIT_OBJECT_0 && result < WAIT_OBJECT_0 + handles.size())) - { - assert(!"error in WaitingThread"); // break here so we can see which thread has an error - *thread.error = ::GetLastError(); - } - } - - return S_OK; // return a value here to avoid compiler warning -} - -void WaitObjectContainer::CreateThreads(unsigned int count) -{ - size_t currentCount = m_threads.size(); - if (currentCount == 0) - { - m_startWaiting = ::CreateEvent(NULL, TRUE, FALSE, NULL); - m_stopWaiting = ::CreateEvent(NULL, TRUE, FALSE, NULL); - } - - if (currentCount < count) - { - m_threads.resize(count); - for (size_t i=currentCount; i<count; i++) - { - m_threads[i] = new WaitingThreadData; - WaitingThreadData &thread = *m_threads[i]; - thread.terminate = false; - thread.startWaiting = m_startWaiting; - thread.stopWaiting = m_stopWaiting; - thread.waitingToWait = false; - thread.threadHandle = CreateThread(NULL, 0, &WaitingThread, &thread, 0, &thread.threadId); - } - } -} - -bool WaitObjectContainer::Wait(unsigned long milliseconds) -{ - if (m_noWait || (m_handles.empty() && !m_firstEventTime)) - { - SetLastResult(LASTRESULT_NOWAIT); - return true; - } - - bool timeoutIsScheduledEvent = false; - - if (m_firstEventTime) - { - double timeToFirstEvent = SaturatingSubtract(m_firstEventTime, m_eventTimer.ElapsedTimeAsDouble()); - - if (timeToFirstEvent <= milliseconds) - { - milliseconds = (unsigned long)timeToFirstEvent; - timeoutIsScheduledEvent = true; - } - - if (m_handles.empty() || !milliseconds) - { - if (milliseconds) - Sleep(milliseconds); - SetLastResult(timeoutIsScheduledEvent ? LASTRESULT_SCHEDULED : LASTRESULT_TIMEOUT); - return timeoutIsScheduledEvent; - } - } - - if (m_handles.size() > MAXIMUM_WAIT_OBJECTS) - { - // too many wait objects for a single WaitForMultipleObjects call, so use multiple threads - static const unsigned int WAIT_OBJECTS_PER_THREAD = MAXIMUM_WAIT_OBJECTS-1; - unsigned int nThreads = (unsigned int)((m_handles.size() + WAIT_OBJECTS_PER_THREAD - 1) / WAIT_OBJECTS_PER_THREAD); - if (nThreads > MAXIMUM_WAIT_OBJECTS) // still too many wait objects, maybe implement recursive threading later? - throw Err("WaitObjectContainer: number of wait objects exceeds limit"); - CreateThreads(nThreads); - DWORD error = S_OK; - - for (unsigned int i=0; i<m_threads.size(); i++) - { - WaitingThreadData &thread = *m_threads[i]; - while (!thread.waitingToWait) // spin until thread is in the initial "waiting to wait" state - Sleep(0); - if (i<nThreads) - { - thread.waitHandles = &m_handles[i*WAIT_OBJECTS_PER_THREAD]; - thread.count = UnsignedMin(WAIT_OBJECTS_PER_THREAD, m_handles.size() - i*WAIT_OBJECTS_PER_THREAD); - thread.error = &error; - } - else - thread.count = 0; - } - - ResetEvent(m_stopWaiting); - PulseEvent(m_startWaiting); - - DWORD result = ::WaitForSingleObject(m_stopWaiting, milliseconds); - if (result == WAIT_OBJECT_0) - { - if (error == S_OK) - return true; - else - throw Err("WaitObjectContainer: WaitForMultipleObjects in thread failed with error " + IntToString(error)); - } - SetEvent(m_stopWaiting); - if (result == WAIT_TIMEOUT) - { - SetLastResult(timeoutIsScheduledEvent ? LASTRESULT_SCHEDULED : LASTRESULT_TIMEOUT); - return timeoutIsScheduledEvent; - } - else - throw Err("WaitObjectContainer: WaitForSingleObject failed with error " + IntToString(::GetLastError())); - } - else - { -#if TRACE_WAIT - static Timer t(Timer::MICROSECONDS); - static unsigned long lastTime = 0; - unsigned long timeBeforeWait = t.ElapsedTime(); -#endif - DWORD result = ::WaitForMultipleObjects((DWORD)m_handles.size(), &m_handles[0], FALSE, milliseconds); -#if TRACE_WAIT - if (milliseconds > 0) - { - unsigned long timeAfterWait = t.ElapsedTime(); - OutputDebugString(("Handles " + IntToString(m_handles.size()) + ", Woke up by " + IntToString(result-WAIT_OBJECT_0) + ", Busied for " + IntToString(timeBeforeWait-lastTime) + " us, Waited for " + IntToString(timeAfterWait-timeBeforeWait) + " us, max " + IntToString(milliseconds) + "ms\n").c_str()); - lastTime = timeAfterWait; - } -#endif - if (result >= WAIT_OBJECT_0 && result < WAIT_OBJECT_0 + m_handles.size()) - { - if (result == m_lastResult) - m_sameResultCount++; - else - { - m_lastResult = result; - m_sameResultCount = 0; - } - return true; - } - else if (result == WAIT_TIMEOUT) - { - SetLastResult(timeoutIsScheduledEvent ? LASTRESULT_SCHEDULED : LASTRESULT_TIMEOUT); - return timeoutIsScheduledEvent; - } - else - throw Err("WaitObjectContainer: WaitForMultipleObjects failed with error " + IntToString(::GetLastError())); - } -} - -#else // #ifdef USE_WINDOWS_STYLE_SOCKETS - -void WaitObjectContainer::AddReadFd(int fd, CallStack const& callStack) // TODO: do something with callStack -{ - FD_SET(fd, &m_readfds); - m_maxFd = STDMAX(m_maxFd, fd); -} - -void WaitObjectContainer::AddWriteFd(int fd, CallStack const& callStack) // TODO: do something with callStack -{ - FD_SET(fd, &m_writefds); - m_maxFd = STDMAX(m_maxFd, fd); -} - -bool WaitObjectContainer::Wait(unsigned long milliseconds) -{ - if (m_noWait || (!m_maxFd && !m_firstEventTime)) - return true; - - bool timeoutIsScheduledEvent = false; - - if (m_firstEventTime) - { - double timeToFirstEvent = SaturatingSubtract(m_firstEventTime, m_eventTimer.ElapsedTimeAsDouble()); - if (timeToFirstEvent <= milliseconds) - { - milliseconds = (unsigned long)timeToFirstEvent; - timeoutIsScheduledEvent = true; - } - } - - timeval tv, *timeout; - - if (milliseconds == INFINITE_TIME) - timeout = NULL; - else - { - tv.tv_sec = milliseconds / 1000; - tv.tv_usec = (milliseconds % 1000) * 1000; - timeout = &tv; - } - - int result = select(m_maxFd+1, &m_readfds, &m_writefds, NULL, timeout); - - if (result > 0) - return true; - else if (result == 0) - return timeoutIsScheduledEvent; - else - throw Err("WaitObjectContainer: select failed with error " + errno); -} - -#endif - -// ******************************************************** - -std::string CallStack::Format() const -{ - return m_info; -} - -std::string CallStackWithNr::Format() const -{ - return std::string(m_info) + " / nr: " + IntToString(m_nr); -} - -std::string CallStackWithStr::Format() const -{ - return std::string(m_info) + " / " + std::string(m_z); -} - -bool Waitable::Wait(unsigned long milliseconds, CallStack const& callStack) -{ - WaitObjectContainer container; - GetWaitObjects(container, callStack); // reduce clutter by not adding this func to stack - return container.Wait(milliseconds); -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/wait.h b/lib/cryptopp/wait.h deleted file mode 100644 index 045afbc18..000000000 --- a/lib/cryptopp/wait.h +++ /dev/null @@ -1,208 +0,0 @@ -#ifndef CRYPTOPP_WAIT_H -#define CRYPTOPP_WAIT_H - -#include "config.h" - -#ifdef SOCKETS_AVAILABLE - -#include "misc.h" -#include "cryptlib.h" -#include <vector> - -#ifdef USE_WINDOWS_STYLE_SOCKETS -#include <winsock2.h> -#else -#include <sys/types.h> -#endif - -#include "hrtimer.h" - -NAMESPACE_BEGIN(CryptoPP) - -class Tracer -{ -public: - Tracer(unsigned int level) : m_level(level) {} - virtual ~Tracer() {} - -protected: - //! Override this in your most-derived tracer to do the actual tracing. - virtual void Trace(unsigned int n, std::string const& s) = 0; - - /*! By default, tracers will decide which trace messages to trace according to a trace level - mechanism. If your most-derived tracer uses a different mechanism, override this to - return false. If this method returns false, the default TraceXxxx(void) methods will all - return 0 and must be overridden explicitly by your tracer for trace messages you want. */ - virtual bool UsingDefaults() const { return true; } - -protected: - unsigned int m_level; - - void TraceIf(unsigned int n, std::string const&s) - { if (n) Trace(n, s); } - - /*! Returns nr if, according to the default log settings mechanism (using log levels), - the message should be traced. Returns 0 if the default trace level mechanism is not - in use, or if it is in use but the event should not be traced. Provided as a utility - method for easier and shorter coding of default TraceXxxx(void) implementations. */ - unsigned int Tracing(unsigned int nr, unsigned int minLevel) const - { return (UsingDefaults() && m_level >= minLevel) ? nr : 0; } -}; - -// Your Tracer-derived class should inherit as virtual public from Tracer or another -// Tracer-derived class, and should pass the log level in its constructor. You can use the -// following methods to begin and end your Tracer definition. - -// This constructor macro initializes Tracer directly even if not derived directly from it; -// this is intended, virtual base classes are always initialized by the most derived class. -#define CRYPTOPP_TRACER_CONSTRUCTOR(DERIVED) \ - public: DERIVED(unsigned int level = 0) : Tracer(level) {} - -#define CRYPTOPP_BEGIN_TRACER_CLASS_1(DERIVED, BASE1) \ - class DERIVED : virtual public BASE1 { CRYPTOPP_TRACER_CONSTRUCTOR(DERIVED) - -#define CRYPTOPP_BEGIN_TRACER_CLASS_2(DERIVED, BASE1, BASE2) \ - class DERIVED : virtual public BASE1, virtual public BASE2 { CRYPTOPP_TRACER_CONSTRUCTOR(DERIVED) - -#define CRYPTOPP_END_TRACER_CLASS }; - -// In your Tracer-derived class, you should define a globally unique event number for each -// new event defined. This can be done using the following macros. - -#define CRYPTOPP_BEGIN_TRACER_EVENTS(UNIQUENR) enum { EVENTBASE = UNIQUENR, -#define CRYPTOPP_TRACER_EVENT(EVENTNAME) EventNr_##EVENTNAME, -#define CRYPTOPP_END_TRACER_EVENTS }; - -// In your own Tracer-derived class, you must define two methods per new trace event type: -// - unsigned int TraceXxxx() const -// Your default implementation of this method should return the event number if according -// to the default trace level system the event should be traced, or 0 if it should not. -// - void TraceXxxx(string const& s) -// This method should call TraceIf(TraceXxxx(), s); to do the tracing. -// For your convenience, a macro to define these two types of methods are defined below. -// If you use this macro, you should also use the TRACER_EVENTS macros above to associate -// event names with numbers. - -#define CRYPTOPP_TRACER_EVENT_METHODS(EVENTNAME, LOGLEVEL) \ - virtual unsigned int Trace##EVENTNAME() const { return Tracing(EventNr_##EVENTNAME, LOGLEVEL); } \ - virtual void Trace##EVENTNAME(std::string const& s) { TraceIf(Trace##EVENTNAME(), s); } - - -/*! A simple unidirectional linked list with m_prev == 0 to indicate the final entry. - The aim of this implementation is to provide a very lightweight and practical - tracing mechanism with a low performance impact. Functions and methods supporting - this call-stack mechanism would take a parameter of the form "CallStack const& callStack", - and would pass this parameter to subsequent functions they call using the construct: - - SubFunc(arg1, arg2, CallStack("my func at place such and such", &callStack)); - - The advantage of this approach is that it is easy to use and should be very efficient, - involving no allocation from the heap, just a linked list of stack objects containing - pointers to static ASCIIZ strings (or possibly additional but simple data if derived). */ -class CallStack -{ -public: - CallStack(char const* i, CallStack const* p) : m_info(i), m_prev(p) {} - CallStack const* Prev() const { return m_prev; } - virtual std::string Format() const; - -protected: - char const* m_info; - CallStack const* m_prev; -}; - -/*! An extended CallStack entry type with an additional numeric parameter. */ -class CallStackWithNr : public CallStack -{ -public: - CallStackWithNr(char const* i, word32 n, CallStack const* p) : CallStack(i, p), m_nr(n) {} - std::string Format() const; - -protected: - word32 m_nr; -}; - -/*! An extended CallStack entry type with an additional string parameter. */ -class CallStackWithStr : public CallStack -{ -public: - CallStackWithStr(char const* i, char const* z, CallStack const* p) : CallStack(i, p), m_z(z) {} - std::string Format() const; - -protected: - char const* m_z; -}; - -CRYPTOPP_BEGIN_TRACER_CLASS_1(WaitObjectsTracer, Tracer) - CRYPTOPP_BEGIN_TRACER_EVENTS(0x48752841) - CRYPTOPP_TRACER_EVENT(NoWaitLoop) - CRYPTOPP_END_TRACER_EVENTS - CRYPTOPP_TRACER_EVENT_METHODS(NoWaitLoop, 1) -CRYPTOPP_END_TRACER_CLASS - -struct WaitingThreadData; - -//! container of wait objects -class WaitObjectContainer : public NotCopyable -{ -public: - //! exception thrown by WaitObjectContainer - class Err : public Exception - { - public: - Err(const std::string& s) : Exception(IO_ERROR, s) {} - }; - - static unsigned int MaxWaitObjects(); - - WaitObjectContainer(WaitObjectsTracer* tracer = 0); - - void Clear(); - void SetNoWait(CallStack const& callStack); - void ScheduleEvent(double milliseconds, CallStack const& callStack); - // returns false if timed out - bool Wait(unsigned long milliseconds); - -#ifdef USE_WINDOWS_STYLE_SOCKETS - ~WaitObjectContainer(); - void AddHandle(HANDLE handle, CallStack const& callStack); -#else - void AddReadFd(int fd, CallStack const& callStack); - void AddWriteFd(int fd, CallStack const& callStack); -#endif - -private: - WaitObjectsTracer* m_tracer; - -#ifdef USE_WINDOWS_STYLE_SOCKETS - void CreateThreads(unsigned int count); - std::vector<HANDLE> m_handles; - std::vector<WaitingThreadData *> m_threads; - HANDLE m_startWaiting; - HANDLE m_stopWaiting; -#else - fd_set m_readfds, m_writefds; - int m_maxFd; -#endif - bool m_noWait; - double m_firstEventTime; - Timer m_eventTimer; - -#ifdef USE_WINDOWS_STYLE_SOCKETS - typedef size_t LastResultType; -#else - typedef int LastResultType; -#endif - enum { LASTRESULT_NOWAIT = -1, LASTRESULT_SCHEDULED = -2, LASTRESULT_TIMEOUT = -3 }; - LastResultType m_lastResult; - unsigned int m_sameResultCount; - Timer m_noWaitTimer; - void SetLastResult(LastResultType result); - void DetectNoWait(LastResultType result, CallStack const& callStack); -}; - -NAMESPACE_END - -#endif - -#endif diff --git a/lib/cryptopp/winpipes.cpp b/lib/cryptopp/winpipes.cpp deleted file mode 100644 index 1c2e047b0..000000000 --- a/lib/cryptopp/winpipes.cpp +++ /dev/null @@ -1,205 +0,0 @@ -// winpipes.cpp - written and placed in the public domain by Wei Dai - -#include "pch.h" -#include "winpipes.h" - -#ifdef WINDOWS_PIPES_AVAILABLE - -#include "wait.h" - -NAMESPACE_BEGIN(CryptoPP) - -WindowsHandle::WindowsHandle(HANDLE h, bool own) - : m_h(h), m_own(own) -{ -} - -WindowsHandle::~WindowsHandle() -{ - if (m_own) - { - try - { - CloseHandle(); - } - catch (...) - { - } - } -} - -bool WindowsHandle::HandleValid() const -{ - return m_h && m_h != INVALID_HANDLE_VALUE; -} - -void WindowsHandle::AttachHandle(HANDLE h, bool own) -{ - if (m_own) - CloseHandle(); - - m_h = h; - m_own = own; - HandleChanged(); -} - -HANDLE WindowsHandle::DetachHandle() -{ - HANDLE h = m_h; - m_h = INVALID_HANDLE_VALUE; - HandleChanged(); - return h; -} - -void WindowsHandle::CloseHandle() -{ - if (m_h != INVALID_HANDLE_VALUE) - { - ::CloseHandle(m_h); - m_h = INVALID_HANDLE_VALUE; - HandleChanged(); - } -} - -// ******************************************************** - -void WindowsPipe::HandleError(const char *operation) const -{ - DWORD err = GetLastError(); - throw Err(GetHandle(), operation, err); -} - -WindowsPipe::Err::Err(HANDLE s, const std::string& operation, int error) - : OS_Error(IO_ERROR, "WindowsPipe: " + operation + " operation failed with error 0x" + IntToString(error, 16), operation, error) - , m_h(s) -{ -} - -// ************************************************************* - -WindowsPipeReceiver::WindowsPipeReceiver() - : m_resultPending(false), m_eofReceived(false) -{ - m_event.AttachHandle(CreateEvent(NULL, true, false, NULL), true); - CheckAndHandleError("CreateEvent", m_event.HandleValid()); - memset(&m_overlapped, 0, sizeof(m_overlapped)); - m_overlapped.hEvent = m_event; -} - -bool WindowsPipeReceiver::Receive(byte* buf, size_t bufLen) -{ - assert(!m_resultPending && !m_eofReceived); - - HANDLE h = GetHandle(); - // don't queue too much at once, or we might use up non-paged memory - if (ReadFile(h, buf, UnsignedMin((DWORD)128*1024, bufLen), &m_lastResult, &m_overlapped)) - { - if (m_lastResult == 0) - m_eofReceived = true; - } - else - { - switch (GetLastError()) - { - default: - CheckAndHandleError("ReadFile", false); - case ERROR_BROKEN_PIPE: - case ERROR_HANDLE_EOF: - m_lastResult = 0; - m_eofReceived = true; - break; - case ERROR_IO_PENDING: - m_resultPending = true; - } - } - return !m_resultPending; -} - -void WindowsPipeReceiver::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) -{ - if (m_resultPending) - container.AddHandle(m_event, CallStack("WindowsPipeReceiver::GetWaitObjects() - result pending", &callStack)); - else if (!m_eofReceived) - container.SetNoWait(CallStack("WindowsPipeReceiver::GetWaitObjects() - result ready", &callStack)); -} - -unsigned int WindowsPipeReceiver::GetReceiveResult() -{ - if (m_resultPending) - { - HANDLE h = GetHandle(); - if (GetOverlappedResult(h, &m_overlapped, &m_lastResult, false)) - { - if (m_lastResult == 0) - m_eofReceived = true; - } - else - { - switch (GetLastError()) - { - default: - CheckAndHandleError("GetOverlappedResult", false); - case ERROR_BROKEN_PIPE: - case ERROR_HANDLE_EOF: - m_lastResult = 0; - m_eofReceived = true; - } - } - m_resultPending = false; - } - return m_lastResult; -} - -// ************************************************************* - -WindowsPipeSender::WindowsPipeSender() - : m_resultPending(false), m_lastResult(0) -{ - m_event.AttachHandle(CreateEvent(NULL, true, false, NULL), true); - CheckAndHandleError("CreateEvent", m_event.HandleValid()); - memset(&m_overlapped, 0, sizeof(m_overlapped)); - m_overlapped.hEvent = m_event; -} - -void WindowsPipeSender::Send(const byte* buf, size_t bufLen) -{ - DWORD written = 0; - HANDLE h = GetHandle(); - // don't queue too much at once, or we might use up non-paged memory - if (WriteFile(h, buf, UnsignedMin((DWORD)128*1024, bufLen), &written, &m_overlapped)) - { - m_resultPending = false; - m_lastResult = written; - } - else - { - if (GetLastError() != ERROR_IO_PENDING) - CheckAndHandleError("WriteFile", false); - - m_resultPending = true; - } -} - -void WindowsPipeSender::GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack) -{ - if (m_resultPending) - container.AddHandle(m_event, CallStack("WindowsPipeSender::GetWaitObjects() - result pending", &callStack)); - else - container.SetNoWait(CallStack("WindowsPipeSender::GetWaitObjects() - result ready", &callStack)); -} - -unsigned int WindowsPipeSender::GetSendResult() -{ - if (m_resultPending) - { - HANDLE h = GetHandle(); - BOOL result = GetOverlappedResult(h, &m_overlapped, &m_lastResult, false); - CheckAndHandleError("GetOverlappedResult", result); - m_resultPending = false; - } - return m_lastResult; -} - -NAMESPACE_END - -#endif diff --git a/lib/cryptopp/winpipes.h b/lib/cryptopp/winpipes.h deleted file mode 100644 index 07225f9f1..000000000 --- a/lib/cryptopp/winpipes.h +++ /dev/null @@ -1,142 +0,0 @@ -#ifndef CRYPTOPP_WINPIPES_H -#define CRYPTOPP_WINPIPES_H - -#include "config.h" - -#ifdef WINDOWS_PIPES_AVAILABLE - -#include "network.h" -#include "queue.h" -#include <winsock2.h> - -NAMESPACE_BEGIN(CryptoPP) - -//! Windows Handle -class WindowsHandle -{ -public: - WindowsHandle(HANDLE h = INVALID_HANDLE_VALUE, bool own=false); - WindowsHandle(const WindowsHandle &h) : m_h(h.m_h), m_own(false) {} - virtual ~WindowsHandle(); - - bool GetOwnership() const {return m_own;} - void SetOwnership(bool own) {m_own = own;} - - operator HANDLE() {return m_h;} - HANDLE GetHandle() const {return m_h;} - bool HandleValid() const; - void AttachHandle(HANDLE h, bool own=false); - HANDLE DetachHandle(); - void CloseHandle(); - -protected: - virtual void HandleChanged() {} - - HANDLE m_h; - bool m_own; -}; - -//! Windows Pipe -class WindowsPipe -{ -public: - class Err : public OS_Error - { - public: - Err(HANDLE h, const std::string& operation, int error); - HANDLE GetHandle() const {return m_h;} - - private: - HANDLE m_h; - }; - -protected: - virtual HANDLE GetHandle() const =0; - virtual void HandleError(const char *operation) const; - void CheckAndHandleError(const char *operation, BOOL result) const - {assert(result==TRUE || result==FALSE); if (!result) HandleError(operation);} -}; - -//! pipe-based implementation of NetworkReceiver -class WindowsPipeReceiver : public WindowsPipe, public NetworkReceiver -{ -public: - WindowsPipeReceiver(); - - bool MustWaitForResult() {return true;} - bool Receive(byte* buf, size_t bufLen); - unsigned int GetReceiveResult(); - bool EofReceived() const {return m_eofReceived;} - - unsigned int GetMaxWaitObjectCount() const {return 1;} - void GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack); - -private: - WindowsHandle m_event; - OVERLAPPED m_overlapped; - bool m_resultPending; - DWORD m_lastResult; - bool m_eofReceived; -}; - -//! pipe-based implementation of NetworkSender -class WindowsPipeSender : public WindowsPipe, public NetworkSender -{ -public: - WindowsPipeSender(); - - bool MustWaitForResult() {return true;} - void Send(const byte* buf, size_t bufLen); - unsigned int GetSendResult(); - bool MustWaitForEof() { return false; } - void SendEof() {} - - unsigned int GetMaxWaitObjectCount() const {return 1;} - void GetWaitObjects(WaitObjectContainer &container, CallStack const& callStack); - -private: - WindowsHandle m_event; - OVERLAPPED m_overlapped; - bool m_resultPending; - DWORD m_lastResult; -}; - -//! Windows Pipe Source -class WindowsPipeSource : public WindowsHandle, public NetworkSource, public WindowsPipeReceiver -{ -public: - WindowsPipeSource(HANDLE h=INVALID_HANDLE_VALUE, bool pumpAll=false, BufferedTransformation *attachment=NULL) - : WindowsHandle(h), NetworkSource(attachment) - { - if (pumpAll) - PumpAll(); - } - - NetworkSource::GetMaxWaitObjectCount; - NetworkSource::GetWaitObjects; - -private: - HANDLE GetHandle() const {return WindowsHandle::GetHandle();} - NetworkReceiver & AccessReceiver() {return *this;} -}; - -//! Windows Pipe Sink -class WindowsPipeSink : public WindowsHandle, public NetworkSink, public WindowsPipeSender -{ -public: - WindowsPipeSink(HANDLE h=INVALID_HANDLE_VALUE, unsigned int maxBufferSize=0, unsigned int autoFlushBound=16*1024) - : WindowsHandle(h), NetworkSink(maxBufferSize, autoFlushBound) {} - - NetworkSink::GetMaxWaitObjectCount; - NetworkSink::GetWaitObjects; - -private: - HANDLE GetHandle() const {return WindowsHandle::GetHandle();} - NetworkSender & AccessSender() {return *this;} -}; - -NAMESPACE_END - -#endif - -#endif diff --git a/lib/cryptopp/words.h b/lib/cryptopp/words.h deleted file mode 100644 index d5fda71da..000000000 --- a/lib/cryptopp/words.h +++ /dev/null @@ -1,103 +0,0 @@ -#ifndef CRYPTOPP_WORDS_H -#define CRYPTOPP_WORDS_H - -#include "misc.h" - -NAMESPACE_BEGIN(CryptoPP) - -inline size_t CountWords(const word *X, size_t N) -{ - while (N && X[N-1]==0) - N--; - return N; -} - -inline void SetWords(word *r, word a, size_t n) -{ - for (size_t i=0; i<n; i++) - r[i] = a; -} - -inline void CopyWords(word *r, const word *a, size_t n) -{ - if (r != a) - memcpy(r, a, n*WORD_SIZE); -} - -inline void XorWords(word *r, const word *a, const word *b, size_t n) -{ - for (size_t i=0; i<n; i++) - r[i] = a[i] ^ b[i]; -} - -inline void XorWords(word *r, const word *a, size_t n) -{ - for (size_t i=0; i<n; i++) - r[i] ^= a[i]; -} - -inline void AndWords(word *r, const word *a, const word *b, size_t n) -{ - for (size_t i=0; i<n; i++) - r[i] = a[i] & b[i]; -} - -inline void AndWords(word *r, const word *a, size_t n) -{ - for (size_t i=0; i<n; i++) - r[i] &= a[i]; -} - -inline word ShiftWordsLeftByBits(word *r, size_t n, unsigned int shiftBits) -{ - assert (shiftBits<WORD_BITS); - word u, carry=0; - if (shiftBits) - for (size_t i=0; i<n; i++) - { - u = r[i]; - r[i] = (u << shiftBits) | carry; - carry = u >> (WORD_BITS-shiftBits); - } - return carry; -} - -inline word ShiftWordsRightByBits(word *r, size_t n, unsigned int shiftBits) -{ - assert (shiftBits<WORD_BITS); - word u, carry=0; - if (shiftBits) - for (size_t i=n; i>0; i--) - { - u = r[i-1]; - r[i-1] = (u >> shiftBits) | carry; - carry = u << (WORD_BITS-shiftBits); - } - return carry; -} - -inline void ShiftWordsLeftByWords(word *r, size_t n, size_t shiftWords) -{ - shiftWords = STDMIN(shiftWords, n); - if (shiftWords) - { - for (size_t i=n-1; i>=shiftWords; i--) - r[i] = r[i-shiftWords]; - SetWords(r, 0, shiftWords); - } -} - -inline void ShiftWordsRightByWords(word *r, size_t n, size_t shiftWords) -{ - shiftWords = STDMIN(shiftWords, n); - if (shiftWords) - { - for (size_t i=0; i+shiftWords<n; i++) - r[i] = r[i+shiftWords]; - SetWords(r+n-shiftWords, 0, shiftWords); - } -} - -NAMESPACE_END - -#endif diff --git a/lib/inifile/iniFile.cpp b/lib/inifile/iniFile.cpp index afa1c110d..cf8b63987 100644 --- a/lib/inifile/iniFile.cpp +++ b/lib/inifile/iniFile.cpp @@ -83,6 +83,8 @@ bool cIniFile::ReadFile(const AString & a_FileName, bool a_AllowExampleRedirect) } } + bool IsFirstLine = true; + while (getline(f, line)) { // To be compatible with Win32, check for existence of '\r'. @@ -90,6 +92,14 @@ bool cIniFile::ReadFile(const AString & a_FileName, bool a_AllowExampleRedirect) // Note that the '\r' will be written to INI files from // Unix so that the created INI file can be read under Win32 // without change. + + // Removes UTF-8 Byte Order Markers (BOM) if, present. + if (IsFirstLine) + { + RemoveBom(line); + IsFirstLine = false; + } + size_t lineLength = line.length(); if (lineLength == 0) { @@ -162,11 +172,12 @@ bool cIniFile::ReadFile(const AString & a_FileName, bool a_AllowExampleRedirect) { return false; } - + if (IsFromExampleRedirect) { WriteFile(FILE_IO_PREFIX + a_FileName); } + return true; } @@ -824,3 +835,28 @@ AString cIniFile::CheckCase(const AString & s) const + +void cIniFile::RemoveBom(AString & a_line) const +{ + // The BOM sequence for UTF-8 is 0xEF,0xBB,0xBF + static unsigned const char BOM[] = { 0xEF, 0xBB, 0xBF }; + + // The BOM sequence, if present, is always th e first three characters of the input. + const AString ref = a_line.substr(0, 3); + + // If any of the first three chars do not match, return and do nothing. + for (int i = 0; i < 3; ++i) + { + if (static_cast<unsigned char>(ref[i]) != BOM[i]) + { + return; + } + } + + // First three characters match; erase them. + a_line.erase(0, 3); +} + + + + diff --git a/lib/inifile/iniFile.h b/lib/inifile/iniFile.h index 40af618dc..0bf1d917e 100644 --- a/lib/inifile/iniFile.h +++ b/lib/inifile/iniFile.h @@ -51,6 +51,8 @@ private: /// If the object is case-insensitive, returns s as lowercase; otherwise returns s as-is AString CheckCase(const AString & s) const; + /// Removes the UTF-8 BOMs (Byte order makers), if present. + void RemoveBom(AString & a_line) const; public: enum errors { diff --git a/lib/lua/CMakeLists.txt b/lib/lua/CMakeLists.txt index 4babae9b2..db112d557 100644 --- a/lib/lua/CMakeLists.txt +++ b/lib/lua/CMakeLists.txt @@ -47,8 +47,12 @@ if (WIN32) ) endif() + set_target_properties(lua PROPERTIES OUTPUT_NAME "lua51") + # NOTE: The DLL for each configuration is stored at the same place, thus overwriting each other. - # This is known, however such behavior is needed for LuaRocks - they always load "lua.dll" + # This is known, however such behavior is needed for LuaRocks - they always load "lua5.1.dll" or "lua51.dll" + # We make it work by compiling to "lua51.dll" and providing a proxy-DLL "lua5.1.dll" + # See http://lua-users.org/wiki/LuaProxyDllFour for details else() add_library(lua ${SOURCE}) endif() diff --git a/lib/md5/md5.h b/lib/md5/md5.h index ad5ad5384..3aa88ac22 100644 --- a/lib/md5/md5.h +++ b/lib/md5/md5.h @@ -90,4 +90,4 @@ private: std::string md5(const std::string & str); -#endif
\ No newline at end of file +#endif diff --git a/lib/polarssl b/lib/polarssl new file mode 160000 +Subproject 2cb1a0c4009ecf368ecc74eb428394e10f9e6d0 diff --git a/lib/polarssl.cmake b/lib/polarssl.cmake new file mode 100644 index 000000000..d57cc9220 --- /dev/null +++ b/lib/polarssl.cmake @@ -0,0 +1,5 @@ + +if(NOT TARGET polarssl) + message("including polarssl") + add_subdirectory(${CMAKE_CURRENT_LIST_DIR}/polarssl/ ${CMAKE_CURRENT_BINARY_DIR}/lib/polarssl EXCLUDE_FROM_ALL ) +endif() diff --git a/lib/tolua++/CMakeLists.txt b/lib/tolua++/CMakeLists.txt index 239232c38..e68a0e15b 100644 --- a/lib/tolua++/CMakeLists.txt +++ b/lib/tolua++/CMakeLists.txt @@ -5,6 +5,36 @@ project (tolua++) include_directories ("${PROJECT_SOURCE_DIR}/../../src/") include_directories ("${PROJECT_SOURCE_DIR}/include/") include_directories ("${PROJECT_SOURCE_DIR}/../") +include_directories ("${PROJECT_SOURCE_DIR}") + +find_program(XXD_EXECUTABLE xxd) + +if(NOT XXD_EXECUTABLE STREQUAL "XXD_EXECUTABLE-NOTFOUND") + add_custom_command(OUTPUT ${PROJECT_SOURCE_DIR}/src/bin/basic_lua.h + COMMAND ${XXD_EXECUTABLE} -i lua/basic.lua | sed 's/unsigned char/static const unsigned char/g' >basic_lua.h + WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/src/bin/ + DEPENDS ${PROJECT_SOURCE_DIR}/src/bin/lua/basic.lua) + add_custom_command(OUTPUT ${PROJECT_SOURCE_DIR}/src/bin/enumerate_lua.h + COMMAND ${XXD_EXECUTABLE} -i lua/enumerate.lua | sed 's/unsigned char/static const unsigned char/g' >enumerate_lua.h + WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/src/bin/ + DEPENDS ${PROJECT_SOURCE_DIR}/src/bin/lua/enumerate.lua) + add_custom_command(OUTPUT ${PROJECT_SOURCE_DIR}/src/bin/function_lua.h + COMMAND ${XXD_EXECUTABLE} -i lua/function.lua | sed 's/unsigned char/static const unsigned char/g' >function_lua.h + WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/src/bin/ + DEPENDS ${PROJECT_SOURCE_DIR}/src/bin/lua/function.lua) + add_custom_command(OUTPUT ${PROJECT_SOURCE_DIR}/src/bin/declaration_lua.h + COMMAND ${XXD_EXECUTABLE} -i lua/declaration.lua | sed 's/unsigned char/static const unsigned char/g' >declaration_lua.h + WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/src/bin/ + DEPENDS ${PROJECT_SOURCE_DIR}/src/bin/lua/declaration.lua) + add_custom_command(OUTPUT ${PROJECT_SOURCE_DIR}/src/bin/container_lua.h + COMMAND ${XXD_EXECUTABLE} -i lua/container.lua | sed 's/unsigned char/static const unsigned char/g' >container_lua.h + WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/src/bin/ + DEPENDS ${PROJECT_SOURCE_DIR}/src/bin/lua/container.lua) + set_property(SOURCE src/bin/toluabind.c APPEND PROPERTY OBJECT_DEPENDS ${PROJECT_SOURCE_DIR}/src/bin/enumerate_lua.h ${PROJECT_SOURCE_DIR}/src/bin/basic_lua.h ${PROJECT_SOURCE_DIR}/src/bin/function_lua.h ${PROJECT_SOURCE_DIR}/src/bin/declaration_lua.h ${PROJECT_SOURCE_DIR}/src/bin/container_lua.h) +else() + message("xxd not found, changes to tolua scripts will be ignored") +endif() + file(GLOB LIB_SOURCE "src/lib/*.c" @@ -14,12 +44,14 @@ file(GLOB BIN_SOURCE "src/bin/*.c" ) + + add_executable(tolua ${BIN_SOURCE}) add_library(tolualib ${LIB_SOURCE}) #m is the standard math librarys if(UNIX) -target_link_libraries(tolua m) +target_link_libraries(tolua m ${DYNAMIC_LOADER}) endif() target_link_libraries(tolua lua tolualib) diff --git a/lib/tolua++/src/bin/basic_lua.h b/lib/tolua++/src/bin/basic_lua.h new file mode 100644 index 000000000..effd79ee9 --- /dev/null +++ b/lib/tolua++/src/bin/basic_lua.h @@ -0,0 +1,760 @@ +static const unsigned char lua_basic_lua[] = { + 0x2d, 0x2d, 0x20, 0x74, 0x6f, 0x6c, 0x75, 0x61, 0x3a, 0x20, 0x62, 0x61, + 0x73, 0x69, 0x63, 0x20, 0x75, 0x74, 0x69, 0x6c, 0x69, 0x74, 0x79, 0x20, + 0x66, 0x75, 0x6e, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x73, 0x0a, 0x2d, 0x2d, + 0x20, 0x57, 0x72, 0x69, 0x74, 0x74, 0x65, 0x6e, 0x20, 0x62, 0x79, 0x20, + 0x57, 0x61, 0x6c, 0x64, 0x65, 0x6d, 0x61, 0x72, 0x20, 0x43, 0x65, 0x6c, + 0x65, 0x73, 0x0a, 0x2d, 0x2d, 0x20, 0x54, 0x65, 0x43, 0x47, 0x72, 0x61, + 0x66, 0x2f, 0x50, 0x55, 0x43, 0x2d, 0x52, 0x69, 0x6f, 0x0a, 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-145,6 +148,11 @@ function typevar(type) end end +-- is enum +function isenumtype (type) + return _enums[type] +end + -- check if basic type function isbasic (type) local t = gsub(type,'const ','') @@ -382,6 +390,7 @@ end _push_functions = {} _is_functions = {} +_enums = {} _to_functions = {} _base_push_functions = {} @@ -410,5 +419,8 @@ function get_to_function(t) end function get_is_function(t) + if _enums[t] then + return "tolua_is" .. t + end return _is_functions[t] or search_base(t, _base_is_functions) or "tolua_isusertype" end diff --git a/lib/tolua++/src/bin/lua/container.lua b/lib/tolua++/src/bin/lua/container.lua index 2d11db7df..99488479e 100644 --- a/lib/tolua++/src/bin/lua/container.lua +++ b/lib/tolua++/src/bin/lua/container.lua @@ -58,7 +58,7 @@ function classContainer:hasvar () while self[i] do if self[i]:isvariable() then return 1 - end + end i = i+1 end return 0 @@ -568,7 +568,7 @@ function classContainer:doparse (s) -- Enumerate(name,body) -- return strsub(s,e+1) -- end --- end +-- end do local b,e,body,name = strfind(s,"^%s*typedef%s+enum[^{]*(%b{})%s*([%w_][^%s]*)%s*;%s*") @@ -606,14 +606,14 @@ function classContainer:doparse (s) -- try function do --local b,e,decl,arg,const = strfind(s,"^%s*([~_%w][_@%w%s%*&:<>]*[_%w])%s*(%b())%s*(c?o?n?s?t?)%s*=?%s*0?%s*;%s*") - local b,e,decl,arg,const,virt = strfind(s,"^%s*([^%(\n]+)%s*(%b())%s*(c?o?n?s?t?)%s*(=?%s*0?)%s*;%s*") + local b,e,decl,arg,const,virt = strfind(s,"^%s*([^%(\n]+)%s*(%b())%s*(c?o?n?s?t?)v?e?r?r?i?d?e?%s*o?v?e?r?r?i?d?e?%s*(=?%s*0?)%s*;%s*") if not b then -- try function with template - b,e,decl,arg,const = strfind(s,"^%s*([~_%w][_@%w%s%*&:<>]*[_%w]%b<>)%s*(%b())%s*(c?o?n?s?t?)%s*=?%s*0?%s*;%s*") + b,e,decl,arg,const = strfind(s,"^%s*([~_%w][_@%w%s%*&:<>]*[_%w]%b<>)%s*(%b())%s*(c?o?n?s?t?)v?e?r?r?i?d?e?%s*o?v?e?r?r?i?d?e?%s*=?%s*0?%s*;%s*") end if not b then -- try a single letter function name - b,e,decl,arg,const = strfind(s,"^%s*([_%w])%s*(%b())%s*(c?o?n?s?t?)%s*;%s*") + b,e,decl,arg,const = strfind(s,"^%s*([_%w])%s*(%b())%s*(c?o?n?s?t?)v?e?r?r?i?d?e?%s*o?v?e?r?r?i?d?e?%s*;%s*") end if not b then -- try function pointer @@ -629,6 +629,9 @@ function classContainer:doparse (s) end end _curr_code = strsub(s,b,e) + if const == 'o' then + const = '' + end Function(decl,arg,const) return strsub(s,e+1) end @@ -636,14 +639,17 @@ function classContainer:doparse (s) -- try inline function do - local b,e,decl,arg,const = strfind(s,"^%s*([^%(\n]+)%s*(%b())%s*(c?o?n?s?t?)[^;{]*%b{}%s*;?%s*") + local b,e,decl,arg,const = strfind(s,"^%s*([^%(\n]+)%s*(%b())%s*(c?o?n?s?t?)v?e?r?r?i?d?e?%s*o?v?e?r?r?i?d?e?[^;{]*%b{}%s*;?%s*") --local b,e,decl,arg,const = strfind(s,"^%s*([~_%w][_@%w%s%*&:<>]*[_%w>])%s*(%b())%s*(c?o?n?s?t?)[^;]*%b{}%s*;?%s*") if not b then -- try a single letter function name - b,e,decl,arg,const = strfind(s,"^%s*([_%w])%s*(%b())%s*(c?o?n?s?t?).-%b{}%s*;?%s*") + b,e,decl,arg,const = strfind(s,"^%s*([_%w])%s*(%b())%s*(c?o?n?s?t?)v?e?r?r?i?d?e?%s*o?v?e?r?r?i?d?e?.-%b{}%s*;?%s*") end if b then _curr_code = strsub(s,b,e) + if const == 'o' then + const = '' + end Function(decl,arg,const) return strsub(s,e+1) end diff --git a/lib/tolua++/src/bin/lua/declaration.lua b/lib/tolua++/src/bin/lua/declaration.lua index 73bbe910e..26ceeba22 100644 --- a/lib/tolua++/src/bin/lua/declaration.lua +++ b/lib/tolua++/src/bin/lua/declaration.lua @@ -227,6 +227,8 @@ function classDeclaration:outchecktype (narg) --else return '!tolua_istable(tolua_S,'..narg..',0,&tolua_err)' --end + elseif isenumtype(self.type) ~= nil then + return '!tolua_is'..self.type..'(tolua_S,'..narg..','..def..',&tolua_err)' elseif t then return '!tolua_is'..t..'(tolua_S,'..narg..','..def..',&tolua_err)' else diff --git a/lib/tolua++/src/bin/lua/enumerate.lua b/lib/tolua++/src/bin/lua/enumerate.lua index 99fe74629..09b22a094 100644 --- a/lib/tolua++/src/bin/lua/enumerate.lua +++ b/lib/tolua++/src/bin/lua/enumerate.lua @@ -48,6 +48,25 @@ function classEnumerate:print (ident,close) print(ident.."}"..close) end +function emitenumprototype(type) + output("int tolua_is" .. string.gsub(type,"::","_") .. " (lua_State* L, int lo, int def, tolua_Error* err);") +end + +_global_output_enums = {} + +-- write support code +function classEnumerate:supcode () + if _global_output_enums[self.name] == nil then + _global_output_enums[self.name] = 1 + output("int tolua_is" .. string.gsub(self.name,"::","_") .. " (lua_State* L, int lo, int def, tolua_Error* err)") + output("{") + output("if (!tolua_isnumber(L,lo,def,err)) return 0;") + output("lua_Number val = tolua_tonumber(L,lo,def);") + output("return val >= " .. self.min .. ".0 && val <= " ..self.max .. ".0;") + output("}") + end +end + -- Internal constructor function _Enumerate (t,varname) setmetatable(t,classEnumerate) @@ -67,40 +86,57 @@ function _Enumerate (t,varname) t.access = parent.curr_member_access t.global_access = t:check_public_access() end -return t + return t end -- Constructor -- Expects a string representing the enumerate body function Enumerate (n,b,varname) b = string.gsub(b, ",[%s\n]*}", "\n}") -- eliminate last ',' - local t = split(strsub(b,2,-2),',') -- eliminate braces - local i = 1 - local e = {n=0} - while t[i] do - local tt = split(t[i],'=') -- discard initial value - e.n = e.n + 1 - e[e.n] = tt[1] - i = i+1 - end - -- set lua names - i = 1 - e.lnames = {} - local ns = getcurrnamespace() - while e[i] do - local t = split(e[i],'@') - e[i] = t[1] + local t = split(strsub(b,2,-2),',') -- eliminate braces + local i = 1 + local e = {n=0} + local value = 0 + local min = 0 + local max = 0 + while t[i] do + local tt = split(t[i],'=') -- discard initial value + e.n = e.n + 1 + e[e.n] = tt[1] + tt[2] = tonumber(tt[2]) + if tt[2] == nil then + tt[2] = value + end + value = tt[2] + 1 -- advance the selected value + if tt[2] > max then + max = tt[2] + end + if tt[2] < min then + min = tt[2] + end + i = i+1 + end + -- set lua names + i = 1 + e.lnames = {} + local ns = getcurrnamespace() + while e[i] do + local t = split(e[i],'@') + e[i] = t[1] if not t[2] then - t[2] = applyrenaming(t[1]) + t[2] = applyrenaming(t[1]) end - e.lnames[i] = t[2] or t[1] - _global_enums[ ns..e[i] ] = (ns..e[i]) - i = i+1 - end + e.lnames[i] = t[2] or t[1] + _global_enums[ ns..e[i] ] = (ns..e[i]) + i = i+1 + end e.name = n + e.min = min + e.max = max if n ~= "" then + _enums[n] = true Typedef("int "..n) end - return _Enumerate(e, varname) + return _Enumerate(e, varname) end diff --git a/lib/tolua++/src/bin/lua/function.lua b/lib/tolua++/src/bin/lua/function.lua index 2358e9ff7..9338e0fbc 100644 --- a/lib/tolua++/src/bin/lua/function.lua +++ b/lib/tolua++/src/bin/lua/function.lua @@ -50,11 +50,20 @@ end -- Write binding function -- Outputs C/C++ binding function. function classFunction:supcode (local_constructor) - local overload = strsub(self.cname,-2,-1) - 1 -- indicate overloaded func local nret = 0 -- number of returned values local class = self:inclass() local _,_,static = strfind(self.mod,'^%s*(static)') + -- prototypes for enum functions + if self.args[1].type ~= 'void' then + local i=1 + while self.args[i] do + if isenumtype(self.args[i].type) then + emitenumprototype(self.args[i].type) + end + i = i+1 + end + end if class then if self.name == 'new' and self.parent.flags.pure_virtual then @@ -449,9 +458,8 @@ end -- Internal constructor function _Function (t) setmetatable(t,classFunction) - if t.const ~= 'const' and t.const ~= '' then - error("#invalid 'const' specification") + error("#invalid 'const' specification: " .. t.const) end append(t) @@ -480,7 +488,6 @@ end function Function (d,a,c) --local t = split(strsub(a,2,-2),',') -- eliminate braces --local t = split_params(strsub(a,2,-2)) - if not flags['W'] and string.find(a, "%.%.%.%s*%)") then warning("Functions with variable arguments (`...') are not supported. Ignoring "..d..a..c) diff --git a/lib/tolua++/src/bin/toluabind.c b/lib/tolua++/src/bin/toluabind.c index bf71cf158..e72b4b13c 100644 --- a/lib/tolua++/src/bin/toluabind.c +++ b/lib/tolua++/src/bin/toluabind.c @@ -384,603 +384,8 @@ TOLUA_API int tolua_tolua_open (lua_State* tolua_S) { /* begin embedded lua code */ int top = lua_gettop(tolua_S); - static unsigned char B[] = { - 45, 45, 32,116,111,108,117, 97, 58, 32, 98, 97,115,105, 99, - 32,117,116,105,108,105,116,121, 32,102,117,110, 99,116,105, - 111,110,115, 10, 45, 45, 32, 87,114,105,116,116,101,110, 32, - 98,121, 32, 87, 97,108,100,101,109, 97,114, 32, 67,101,108, - 101,115, 10, 45, 45, 32, 84,101, 67, 71,114, 97,102, 47, 80, - 85, 67, 45, 82,105,111, 10, 45, 45, 32, 74,117,108, 32, 49, - 57, 57, 56, 10, 45, 45, 32, 76, 97,115,116, 32,117,112,100, - 97,116,101, 58, 32, 65,112,114, 32, 50, 48, 48, 51, 10, 45, - 45, 32, 36, 73,100, 58, 32, 36, 10, 10, 45, 45, 32, 84,104, - 105,115, 32, 99,111,100,101, 32,105,115, 32,102,114,101,101, - 32,115,111,102,116,119, 97,114,101, 59, 32,121,111,117, 32, - 99, 97,110, 32,114,101,100,105,115,116,114,105, 98,117,116, - 101, 32,105,116, 32, 97,110,100, 47,111,114, 32,109,111,100, - 105,102,121, 32,105,116, 46, 10, 45, 45, 32, 84,104,101, 32, - 115,111,102,116,119, 97,114,101, 32,112,114,111,118,105,100, - 101,100, 32,104,101,114,101,117,110,100,101,114, 32,105,115, - 32,111,110, 32, 97,110, 32, 34, 97,115, 32,105,115, 34, 32, - 98, 97,115,105,115, 44, 32, 97,110,100, 10, 45, 45, 32,116, - 104,101, 32, 97,117,116,104,111,114, 32,104, 97,115, 32,110, - 111, 32,111, 98,108,105,103, 97,116,105,111,110, 32,116,111, - 32,112,114,111,118,105,100,101, 32,109, 97,105,110,116,101, - 110, 97,110, 99,101, 44, 32,115,117,112,112,111,114,116, 44, - 32,117,112,100, 97,116,101,115, 44, 10, 45, 45, 32,101,110, - 104, 97,110, 99,101,109,101,110,116,115, 44, 32,111,114, 32, - 109,111,100,105,102,105, 99, 97,116,105,111,110,115, 46, 10, - 10, 10, 45, 45, 32, 66, 97,115,105, 99, 32, 67, 32,116,121, - 112,101,115, 32, 97,110,100, 32,116,104,101,105,114, 32, 99, - 111,114,114,101,115,112,111,110,100,105,110,103, 32, 76,117, - 97, 32,116,121,112,101,115, 10, 45, 45, 32, 65,108,108, 32, - 111, 99, 99,117,114,114,101,110, 99,101,115, 32,111,102, 32, - 34, 99,104, 97,114, 42, 34, 32,119,105,108,108, 32, 98,101, - 32,114,101,112,108, 97, 99,101,100, 32, 98,121, 32, 34, 95, - 99,115,116,114,105,110,103, 34, 44, 10, 45, 45, 32, 97,110, - 100, 32, 97,108,108, 32,111, 99, 99,117,114,114,101,110, 99, - 101,115, 32,111,102, 32, 34,118,111,105,100, 42, 34, 32,119, - 105,108,108, 32, 98,101, 32,114,101,112,108, 97, 99,101,100, - 32, 98,121, 32, 34, 95,117,115,101,114,100, 97,116, 97, 34, - 10, 95, 98, 97,115,105, 99, 32, 61, 32,123, 10, 32, 91, 39, - 118,111,105,100, 39, 93, 32, 61, 32, 39, 39, 44, 10, 32, 91, - 39, 99,104, 97,114, 39, 93, 32, 61, 32, 39,110,117,109, 98, - 101,114, 39, 44, 10, 32, 91, 39,105,110,116, 39, 93, 32, 61, - 32, 39,110,117,109, 98,101,114, 39, 44, 10, 32, 91, 39,115, - 104,111,114,116, 39, 93, 32, 61, 32, 39,110,117,109, 98,101, - 114, 39, 44, 10, 32, 91, 39,108,111,110,103, 39, 93, 32, 61, - 32, 39,110,117,109, 98,101,114, 39, 44, 10, 32, 91, 39,117, - 110,115,105,103,110,101,100, 39, 93, 32, 61, 32, 39,110,117, - 109, 98,101,114, 39, 44, 10, 32, 91, 39,102,108,111, 97,116, - 39, 93, 32, 61, 32, 39,110,117,109, 98,101,114, 39, 44, 10, - 32, 91, 39,100,111,117, 98,108,101, 39, 93, 32, 61, 32, 39, - 110,117,109, 98,101,114, 39, 44, 10, 32, 91, 39, 95, 99,115, - 116,114,105,110,103, 39, 93, 32, 61, 32, 39,115,116,114,105, - 110,103, 39, 44, 10, 32, 91, 39, 95,117,115,101,114,100, 97, - 116, 97, 39, 93, 32, 61, 32, 39,117,115,101,114,100, 97,116, - 97, 39, 44, 10, 32, 91, 39, 99,104, 97,114, 42, 39, 93, 32, - 61, 32, 39,115,116,114,105,110,103, 39, 44, 10, 32, 91, 39, - 118,111,105,100, 42, 39, 93, 32, 61, 32, 39,117,115,101,114, - 100, 97,116, 97, 39, 44, 10, 32, 91, 39, 98,111,111,108, 39, - 93, 32, 61, 32, 39, 98,111,111,108,101, 97,110, 39, 44, 10, - 32, 91, 39,108,117, 97, 95, 79, 98,106,101, 99,116, 39, 93, - 32, 61, 32, 39,118, 97,108,117,101, 39, 44, 10, 32, 91, 39, - 76, 85, 65, 95, 86, 65, 76, 85, 69, 39, 93, 32, 61, 32, 39, - 118, 97,108,117,101, 39, 44, 32, 32, 32, 32, 45, 45, 32,102, - 111,114, 32, 99,111,109,112, 97,116,105, 98,105,108,105,116, - 121, 32,119,105,116,104, 32,116,111,108,117, 97, 32, 52, 46, - 48, 10, 32, 91, 39,108,117, 97, 95, 83,116, 97,116,101, 42, - 39, 93, 32, 61, 32, 39,115,116, 97,116,101, 39, 44, 10, 32, - 91, 39, 95,108,115,116, 97,116,101, 39, 93, 32, 61, 32, 39, - 115,116, 97,116,101, 39, 44, 10, 32, 91, 39,108,117, 97, 95, - 70,117,110, 99,116,105,111,110, 39, 93, 32, 61, 32, 39,118, - 97,108,117,101, 39, 44, 10,125, 10, 10, 95, 98, 97,115,105, - 99, 95, 99,116,121,112,101, 32, 61, 32,123, 10, 32,110,117, - 109, 98,101,114, 32, 61, 32, 34,108,117, 97, 95, 78,117,109, - 98,101,114, 34, 44, 10, 32,115,116,114,105,110,103, 32, 61, - 32, 34, 99,111,110,115,116, 32, 99,104, 97,114, 42, 34, 44, - 10, 32,117,115,101,114,100, 97,116, 97, 32, 61, 32, 34,118, - 111,105,100, 42, 34, 44, 10, 32, 98,111,111,108,101, 97,110, - 32, 61, 32, 34, 98,111,111,108, 34, 44, 10, 32,118, 97,108, - 117,101, 32, 61, 32, 34,105,110,116, 34, 44, 10, 32,115,116, - 97,116,101, 32, 61, 32, 34,108,117, 97, 95, 83,116, 97,116, - 101, 42, 34, 44, 10,125, 10, 10, 45, 45, 32,102,117,110, 99, - 116,105,111,110,115, 32,116,104,101, 32, 97,114,101, 32,117, - 115,101,100, 32,116,111, 32,100,111, 32, 97, 32, 39,114, 97, - 119, 32,112,117,115,104, 39, 32,111,102, 32, 98, 97,115,105, - 99, 32,116,121,112,101,115, 10, 95, 98, 97,115,105, 99, 95, - 114, 97,119, 95,112,117,115,104, 32, 61, 32,123,125, 10, 10, - 45, 45, 32, 76,105,115,116, 32,111,102, 32,117,115,101,114, - 32,100,101,102,105,110,101,100, 32,116,121,112,101,115, 10, - 45, 45, 32, 69, 97, 99,104, 32,116,121,112,101, 32, 99,111, - 114,114,101,115,112,111,110,100,115, 32,116,111, 32, 97, 32, - 118, 97,114,105, 97, 98,108,101, 32,110, 97,109,101, 32,116, - 104, 97,116, 32,115,116,111,114,101,115, 32,105,116,115, 32, - 116, 97,103, 32,118, 97,108,117,101, 46, 10, 95,117,115,101, - 114,116,121,112,101, 32, 61, 32,123,125, 10, 10, 45, 45, 32, - 76,105,115,116, 32,111,102, 32,116,121,112,101,115, 32,116, - 104, 97,116, 32,104, 97,118,101, 32,116,111, 32, 98,101, 32, - 99,111,108,108,101, 99,116,101,100, 10, 95, 99,111,108,108, - 101, 99,116, 32, 61, 32,123,125, 10, 10, 45, 45, 32, 76,105, - 115,116, 32,111,102, 32,116,121,112,101,115, 10, 95,103,108, - 111, 98, 97,108, 95,116,121,112,101,115, 32, 61, 32,123,110, - 61, 48,125, 10, 95,103,108,111, 98, 97,108, 95,116,121,112, - 101,115, 95,104, 97,115,104, 32, 61, 32,123,125, 10, 10, 45, - 45, 32,108,105,115,116, 32,111,102, 32, 99,108, 97,115,115, - 101,115, 10, 95,103,108,111, 98, 97,108, 95, 99,108, 97,115, - 115,101,115, 32, 61, 32,123,125, 10, 10, 45, 45, 32, 76,105, - 115,116, 32,111,102, 32,101,110,117,109, 32, 99,111,110,115, - 116, 97,110,116,115, 10, 95,103,108,111, 98, 97,108, 95,101, - 110,117,109,115, 32, 61, 32,123,125, 10, 10, 45, 45, 32, 76, - 105,115,116, 32,111,102, 32, 97,117,116,111, 32,114,101,110, - 97,109,105,110,103, 10, 95,114,101,110, 97,109,105,110,103, - 32, 61, 32,123,125, 10,102,117,110, 99,116,105,111,110, 32, - 97,112,112,101,110,100,114,101,110, 97,109,105,110,103, 32, - 40,115, 41, 10, 32,108,111, 99, 97,108, 32, 98, 44,101, 44, - 111,108,100, 44,110,101,119, 32, 61, 32,115,116,114,102,105, - 110,100, 40,115, 44, 34, 37,115, 42, 40, 46, 45, 41, 37,115, - 42, 64, 37,115, 42, 40, 46, 45, 41, 37,115, 42, 36, 34, 41, - 10, 9,105,102, 32,110,111,116, 32, 98, 32,116,104,101,110, - 10, 9, 32,101,114,114,111,114, 40, 34, 35, 73,110,118, 97, - 108,105,100, 32,114,101,110, 97,109,105,110,103, 32,115,121, - 110,116, 97,120, 59, 32,105,116, 32,115,104,111,117,108,100, - 32, 98,101, 32,111,102, 32,116,104,101, 32,102,111,114,109, - 58, 32,112, 97,116,116,101,114,110, 64,112, 97,116,116,101, - 114,110, 34, 41, 10, 9,101,110,100, 10, 9,116,105,110,115, - 101,114,116, 40, 95,114,101,110, 97,109,105,110,103, 44,123, - 111,108,100, 61,111,108,100, 44, 32,110,101,119, 61,110,101, - 119,125, 41, 10,101,110,100, 10, 10,102,117,110, 99,116,105, - 111,110, 32, 97,112,112,108,121,114,101,110, 97,109,105,110, - 103, 32, 40,115, 41, 10, 9,102,111,114, 32,105, 61, 49, 44, - 103,101,116,110, 40, 95,114,101,110, 97,109,105,110,103, 41, - 32,100,111, 10, 9, 32,108,111, 99, 97,108, 32,109, 44,110, - 32, 61, 32,103,115,117, 98, 40,115, 44, 95,114,101,110, 97, - 109,105,110,103, 91,105, 93, 46,111,108,100, 44, 95,114,101, - 110, 97,109,105,110,103, 91,105, 93, 46,110,101,119, 41, 10, - 9, 9,105,102, 32,110, 32,126, 61, 32, 48, 32,116,104,101, - 110, 10, 9, 9, 32,114,101,116,117,114,110, 32,109, 10, 9, - 9,101,110,100, 10, 9,101,110,100, 10, 9,114,101,116,117, - 114,110, 32,110,105,108, 10,101,110,100, 10, 10, 45, 45, 32, - 69,114,114,111,114, 32,104, 97,110,100,108,101,114, 10,102, - 117,110, 99,116,105,111,110, 32,116,111,108,117, 97, 95,101, - 114,114,111,114, 32, 40,115, 44,102, 41, 10,105,102, 32, 95, - 99,117,114,114, 95, 99,111,100,101, 32,116,104,101,110, 10, - 9,112,114,105,110,116, 40, 34, 42, 42, 42, 99,117,114,114, - 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92,110, 41, 34, 41, 32, 45, 45, 32,101,120,116,114, 97, 99, - 116, 32,102,105,114,115,116, 32,108,105,110,101, 10, 32, 32, - 32,105,102, 32,115, 61, 61,110,105,108, 32,116,104,101,110, - 32,115, 32, 61, 32, 95, 99,117,114,114, 95, 99,111,100,101, - 32,101,110,100, 10, 32, 32, 32,115, 32, 61, 32,103,115,117, - 98, 40,115, 44, 34, 95,117,115,101,114,100, 97,116, 97, 34, - 44, 34,118,111,105,100, 42, 34, 41, 32, 45, 45, 32,114,101, - 116,117,114,110, 32,119,105,116,104, 32, 39,118,111,105,100, - 42, 39, 10, 32, 32, 32,115, 32, 61, 32,103,115,117, 98, 40, - 115, 44, 34, 95, 99,115,116,114,105,110,103, 34, 44, 34, 99, - 104, 97,114, 42, 34, 41, 32, 32, 45, 45, 32,114,101,116,117, - 114,110, 32,119,105,116,104, 32, 39, 99,104, 97,114, 42, 39, - 10, 32, 32, 32,115, 32, 61, 32,103,115,117, 98, 40,115, 44, - 34, 95,108,115,116, 97,116,101, 34, 44, 34,108,117, 97, 95, - 83,116, 97,116,101, 42, 34, 41, 32, 32, 45, 45, 32,114,101, - 116,117,114,110, 32,119,105,116,104, 32, 39,108,117, 97, 95, - 83,116, 97,116,101, 42, 39, 10, 32, 32, 32,119,114,105,116, - 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101, 44, 32, 46, 46, 46, 41, 10, 32,108,111, 99, 97,108, 32, - 105, 61, 49, 10, 32,119,104,105,108,101, 32,105, 60, 61, 97, - 114,103, 46,110, 32,100,111, 10, 32, 32,105,102, 32, 95, 99, - 111,110,116, 32, 97,110,100, 32,110,111,116, 32,115,116,114, - 102,105,110,100, 40, 95, 99,111,110,116, 44, 39, 91, 37, 40, - 44, 34, 93, 39, 41, 32, 97,110,100, 10, 32, 32, 32, 32, 32, - 115,116,114,102,105,110,100, 40, 97,114,103, 91,105, 93, 44, - 34, 94, 91, 37, 97, 95,126, 93, 34, 41, 32,116,104,101,110, - 10, 9, 32, 32, 32, 32,108,105,110,101, 32, 61, 32,108,105, - 110,101, 32, 46, 46, 32, 39, 32, 39, 10, 32, 32,101,110,100, - 10, 32, 32,108,105,110,101, 32, 61, 32,108,105,110,101, 32, - 46, 46, 32, 97,114,103, 91,105, 93, 10, 32, 32,105,102, 32, - 97,114,103, 91,105, 93, 32,126, 61, 32, 39, 39, 32,116,104, - 101,110, 10, 32, 32, 32, 95, 99,111,110,116, 32, 61, 32,115, - 116,114,115,117, 98, 40, 97,114,103, 91,105, 93, 44, 45, 49, - 44, 45, 49, 41, 10, 32, 32,101,110,100, 10, 32, 32,105, 32, - 61, 32,105, 43, 49, 10, 32,101,110,100, 10, 32,105,102, 32, - 115,116,114,102,105,110,100, 40, 97,114,103, 91, 97,114,103, - 46,110, 93, 44, 34, 91, 37, 47, 37, 41, 37, 59, 37,123, 37, - 125, 93, 36, 34, 41, 32,116,104,101,110, 10, 32, 32, 95, 99, - 111,110,116, 61,110,105,108, 32,108,105,110,101, 32, 61, 32, - 108,105,110,101, 32, 46, 46, 32, 39, 92,110, 39, 10, 32,101, - 110,100, 10, 9,114,101,116,117,114,110, 32,108,105,110,101, - 10,101,110,100, 10, 10, 45, 45, 32,111,117,116,112,117,116, - 32,108,105,110,101, 10,102,117,110, 99,116,105,111,110, 32, - 111,117,116,112,117,116, 32, 40, 46, 46, 46, 41, 10, 32,108, - 111, 99, 97,108, 32,105, 61, 49, 10, 32,119,104,105,108,101, - 32,105, 60, 61, 97,114,103, 46,110, 32,100,111, 10, 32, 32, - 105,102, 32, 95, 99,111,110,116, 32, 97,110,100, 32,110,111, - 116, 32,115,116,114,102,105,110,100, 40, 95, 99,111,110,116, - 44, 39, 91, 37, 40, 44, 34, 93, 39, 41, 32, 97,110,100, 10, - 32, 32, 32, 32, 32,115,116,114,102,105,110,100, 40, 97,114, - 103, 91,105, 93, 44, 34, 94, 91, 37, 97, 95,126, 93, 34, 41, - 32,116,104,101,110, 10, 9, 32, 32, 32, 32,119,114,105,116, - 101, 40, 39, 32, 39, 41, 10, 32, 32,101,110,100, 10, 32, 32, - 119,114,105,116,101, 40, 97,114,103, 91,105, 93, 41, 10, 32, - 32,105,102, 32, 97,114,103, 91,105, 93, 32,126, 61, 32, 39, - 39, 32,116,104,101,110, 10, 32, 32, 32, 95, 99,111,110,116, - 32, 61, 32,115,116,114,115,117, 98, 40, 97,114,103, 91,105, - 93, 44, 45, 49, 44, 45, 49, 41, 10, 32, 32,101,110,100, 10, - 32, 32,105, 32, 61, 32,105, 43, 49, 10, 32,101,110,100, 10, - 32,105,102, 32,115,116,114,102,105,110,100, 40, 97,114,103, - 91, 97,114,103, 46,110, 93, 44, 34, 91, 37, 47, 37, 41, 37, - 59, 37,123, 37,125, 93, 36, 34, 41, 32,116,104,101,110, 10, - 32, 32, 95, 99,111,110,116, 61,110,105,108, 32,119,114,105, - 116,101, 40, 39, 92,110, 39, 41, 10, 32,101,110,100, 10,101, - 110,100, 10, 10,102,117,110, 99,116,105,111,110, 32,103,101, - 116, 95,112,114,111,112,101,114,116,121, 95,109,101,116,104, - 111,100,115, 40,112,116,121,112,101, 44, 32,110, 97,109,101, - 41, 10, 10, 9,105,102, 32,103,101,116, 95,112,114,111,112, - 101,114,116,121, 95,109,101,116,104,111,100,115, 95,104,111, - 111,107, 32, 97,110,100, 32,103,101,116, 95,112,114,111,112, - 101,114,116,121, 95,109,101,116,104,111,100,115, 95,104,111, - 111,107, 40,112,116,121,112,101, 44,110, 97,109,101, 41, 32, - 116,104,101,110, 10, 9, 9,114,101,116,117,114,110, 32,103, - 101,116, 95,112,114,111,112,101,114,116,121, 95,109,101,116, - 104,111,100,115, 95,104,111,111,107, 40,112,116,121,112,101, - 44, 32,110, 97,109,101, 41, 10, 9,101,110,100, 10, 10, 9, - 105,102, 32,112,116,121,112,101, 32, 61, 61, 32, 34,100,101, - 102, 97,117,108,116, 34, 32,116,104,101,110, 32, 45, 45, 32, - 103,101,116, 95,110, 97,109,101, 44, 32,115,101,116, 95,110, - 97,109,101, 10, 9, 9,114,101,116,117,114,110, 32, 34,103, - 101,116, 95, 34, 46, 46,110, 97,109,101, 44, 32, 34,115,101, - 116, 95, 34, 46, 46,110, 97,109,101, 10, 9,101,110,100, 10, - 10, 9,105,102, 32,112,116,121,112,101, 32, 61, 61, 32, 34, - 113,116, 34, 32,116,104,101,110, 32, 45, 45, 32,110, 97,109, - 101, 44, 32,115,101,116, 78, 97,109,101, 10, 9, 9,114,101, - 116,117,114,110, 32,110, 97,109,101, 44, 32, 34,115,101,116, - 34, 46, 46,115,116,114,105,110,103, 46,117,112,112,101,114, - 40,115,116,114,105,110,103, 46,115,117, 98, 40,110, 97,109, - 101, 44, 32, 49, 44, 32, 49, 41, 41, 46, 46,115,116,114,105, - 110,103, 46,115,117, 98, 40,110, 97,109,101, 44, 32, 50, 44, - 32, 45, 49, 41, 10, 9,101,110,100, 10, 10, 9,105,102, 32, - 112,116,121,112,101, 32, 61, 61, 32, 34,111,118,101,114,108, - 111, 97,100, 34, 32,116,104,101,110, 32, 45, 45, 32,110, 97, - 109,101, 44, 32,110, 97,109,101, 10, 9, 9,114,101,116,117, - 114,110, 32,110, 97,109,101, 44,110, 97,109,101, 10, 9,101, - 110,100, 10, 10, 9,114,101,116,117,114,110, 32,110,105,108, - 10,101,110,100, 10, 10, 45, 45, 45, 45, 45, 45, 45, 45, 45, - 45, 45, 45, 45, 45, 32,116,104,101, 32,104,111,111,107,115, - 10, 10, 45, 45, 32, 99, 97,108,108,101,100, 32,114,105,103, - 104,116, 32, 97,102,116,101,114, 32,112,114,111, 99,101,115, - 115,105,110,103, 32,116,104,101, 32, 36, 91,105, 99,104,108, - 93,102,105,108,101, 32,100,105,114,101, 99,116,105,118,101, - 115, 44, 10, 45, 45, 32,114,105,103,104,116, 32, 98,101,102, - 111,114,101, 32,112,114,111, 99,101,115,115,105,110,103, 32, - 97,110,121,116,104,105,110,103, 32,101,108,115,101, 10, 45, - 45, 32,116, 97,107,101,115, 32,116,104,101, 32,112, 97, 99, - 107, 97,103,101, 32,111, 98,106,101, 99,116, 32, 97,115, 32, - 116,104,101, 32,112, 97,114, 97,109,101,116,101,114, 10,102, - 117,110, 99,116,105,111,110, 32,112,114,101,112,114,111, 99, - 101,115,115, 95,104,111,111,107, 40,112, 41, 10, 9, 45, 45, - 32,112, 46, 99,111,100,101, 32,104, 97,115, 32, 97,108,108, - 32,116,104,101, 32,105,110,112,117,116, 32, 99,111,100,101, - 32,102,114,111,109, 32,116,104,101, 32,112,107,103, 10,101, - 110,100, 10, 10, 10, 45, 45, 32, 99, 97,108,108,101,100, 32, - 102,111,114, 32,101,118,101,114,121, 32, 36,105,102,105,108, - 101, 32,100,105,114,101, 99,116,105,118,101, 10, 45, 45, 32, - 116, 97,107,101,115, 32, 97, 32,116, 97, 98,108,101, 32,119, - 105,116,104, 32, 97, 32,115,116,114,105,110,103, 32, 99, 97, - 108,108,101,100, 32, 39, 99,111,100,101, 39, 32,105,110,115, - 105,100,101, 44, 32,116,104,101, 32,102,105,108,101,110, 97, - 109,101, 44, 32, 97,110,100, 32, 97,110,121, 32,101,120,116, - 114, 97, 32, 97,114,103,117,109,101,110,116,115, 10, 45, 45, - 32,112, 97,115,115,101,100, 32,116,111, 32, 36,105,102,105, - 108,101, 46, 32,110,111, 32,114,101,116,117,114,110, 32,118, - 97,108,117,101, 10,102,117,110, 99,116,105,111,110, 32,105, - 110, 99,108,117,100,101, 95,102,105,108,101, 95,104,111,111, - 107, 40,116, 44, 32,102,105,108,101,110, 97,109,101, 44, 32, - 46, 46, 46, 41, 10, 10,101,110,100, 10, 10, 45, 45, 32, 99, - 97,108,108,101,100, 32, 97,102,116,101,114, 32,112,114,111, - 99,101,115,115,105,110,103, 32, 97,110,121,116,104,105,110, - 103, 32,116,104, 97,116, 39,115, 32,110,111,116, 32, 99,111, - 100,101, 32, 40,108,105,107,101, 32, 39, 36,114,101,110, 97, - 109,105,110,103, 39, 44, 32, 99,111,109,109,101,110,116,115, - 44, 32,101,116, 99, 41, 10, 45, 45, 32, 97,110,100, 32,114, - 105,103,104,116, 32, 98,101,102,111,114,101, 32,112, 97,114, - 115,105,110,103, 32,116,104,101, 32, 97, 99,116,117, 97,108, - 32, 99,111,100,101, 46, 10, 45, 45, 32,116, 97,107,101,115, - 32,116,104,101, 32, 80, 97, 99,107, 97,103,101, 32,111, 98, - 106,101, 99,116, 32,119,105,116,104, 32, 97,108,108, 32,116, - 104,101, 32, 99,111,100,101, 32,111,110, 32,116,104,101, 32, - 39, 99,111,100,101, 39, 32,107,101,121, 46, 32,110,111, 32, - 114,101,116,117,114,110, 32,118, 97,108,117,101, 10,102,117, - 110, 99,116,105,111,110, 32,112,114,101,112, 97,114,115,101, - 95,104,111,111,107, 40,112, 97, 99,107, 97,103,101, 41, 10, - 10,101,110,100, 10, 10, 45, 45, 32, 99, 97,108,108,101,100, - 32, 98,101,102,111,114,101, 32,115,116, 97,114,116,105,110, - 103, 32,111,117,116,112,117,116, 10,102,117,110, 99,116,105, - 111,110, 32,112,114,101, 95,111,117,116,112,117,116, 95,104, - 111,111,107, 40,112, 97, 99,107, 97,103,101, 41, 10, 10,101, - 110,100, 10, 10, 45, 45, 32, 99, 97,108,108,101,100, 32, 97, - 102,116,101,114, 32,119,114,105,116,105,110,103, 32, 97,108, - 108, 32,116,104,101, 32,111,117,116,112,117,116, 46, 10, 45, - 45, 32,116, 97,107,101,115, 32,116,104,101, 32, 80, 97, 99, - 107, 97,103,101, 32,111, 98,106,101, 99,116, 10,102,117,110, - 99,116,105,111,110, 32,112,111,115,116, 95,111,117,116,112, - 117,116, 95,104,111,111,107, 40,112, 97, 99,107, 97,103,101, - 41, 10, 10,101,110,100, 10, 10, 10, 45, 45, 32, 99, 97,108, - 108,101,100, 32,102,114,111,109, 32, 39,103,101,116, 95,112, - 114,111,112,101,114,116,121, 95,109,101,116,104,111,100,115, - 39, 32,116,111, 32,103,101,116, 32,116,104,101, 32,109,101, - 116,104,111,100,115, 32,116,111, 32,114,101,116,114,105,101, - 118,101, 32, 97, 32,112,114,111,112,101,114,116,121, 10, 45, - 45, 32, 97, 99, 99,111,114,100,105,110,103, 32,116,111, 32, - 105,116,115, 32,116,121,112,101, 10,102,117,110, 99,116,105, - 111,110, 32,103,101,116, 95,112,114,111,112,101,114,116,121, - 95,109,101,116,104,111,100,115, 95,104,111,111,107, 40,112, - 114,111,112,101,114,116,121, 95,116,121,112,101, 44, 32,110, - 97,109,101, 41, 10, 10,101,110,100, 10, 10, 45, 45, 32, 99, - 97,108,108,101,100, 32,102,114,111,109, 32, 67,108, 97,115, - 115, 67,111,110,116, 97,105,110,101,114, 58,100,111,112, 97, - 114,115,101, 32,119,105,116,104, 32,116,104,101, 32,115,116, - 114,105,110,103, 32, 98,101,105,110,103, 32,112, 97,114,115, - 101,100, 10, 45, 45, 32,114,101,116,117,114,110, 32,110,105, - 108, 44, 32,111,114, 32, 97, 32,115,117, 98,115,116,114,105, - 110,103, 10,102,117,110, 99,116,105,111,110, 32,112, 97,114, - 115,101,114, 95,104,111,111,107, 40,115, 41, 10, 10, 9,114, - 101,116,117,114,110, 32,110,105,108, 10,101,110,100, 10, 10, - 45, 45, 32, 99, 97,108,108,101,100, 32,102,114,111,109, 32, - 99,108, 97,115,115, 70,117,110, 99,116,105,111,110, 58,115, - 117,112, 99,111,100,101, 44, 32, 98,101,102,111,114,101, 32, - 116,104,101, 32, 99, 97,108,108, 32,116,111, 32,116,104,101, - 32,102,117,110, 99,116,105,111,110, 32,105,115, 32,111,117, - 116,112,117,116, 10,102,117,110, 99,116,105,111,110, 32,112, - 114,101, 95, 99, 97,108,108, 95,104,111,111,107, 40,102, 41, - 10, 10,101,110,100, 10, 10, 45, 45, 32, 99, 97,108,108,101, - 100, 32,102,114,111,109, 32, 99,108, 97,115,115, 70,117,110, - 99,116,105,111,110, 58,115,117,112, 99,111,100,101, 44, 32, - 97,102,116,101,114, 32,116,104,101, 32, 99, 97,108,108, 32, - 116,111, 32,116,104,101, 32,102,117,110, 99,116,105,111,110, - 32,105,115, 32,111,117,116,112,117,116, 10,102,117,110, 99, - 116,105,111,110, 32,112,111,115,116, 95, 99, 97,108,108, 95, - 104,111,111,107, 40,102, 41, 10, 10,101,110,100, 10, 10, 45, - 45, 32, 99, 97,108,108,101,100, 32, 98,101,102,111,114,101, - 32,116,104,101, 32,114,101,103,105,115,116,101,114, 32, 99, - 111,100,101, 32,105,115, 32,111,117,116,112,117,116, 10,102, - 117,110, 99,116,105,111,110, 32,112,114,101, 95,114,101,103, - 105,115,116,101,114, 95,104,111,111,107, 40,112, 97, 99,107, - 97,103,101, 41, 10, 10,101,110,100, 10, 10, 45, 45, 32, 99, - 97,108,108,101,100, 32,116,111, 32,111,117,116,112,117,116, - 32, 97,110, 32,101,114,114,111,114, 32,109,101,115,115, 97, - 103,101, 10,102,117,110, 99,116,105,111,110, 32,111,117,116, - 112,117,116, 95,101,114,114,111,114, 95,104,111,111,107, 40, - 46, 46, 46, 41, 10, 9,114,101,116,117,114,110, 32,115,116, - 114,105,110,103, 46,102,111,114,109, 97,116, 40, 46, 46, 46, - 41, 10,101,110,100, 10, 10, 45, 45, 32, 99,117,115,116,111, - 109, 32,112,117,115,104,101,114,115, 10, 10, 95,112,117,115, - 104, 95,102,117,110, 99,116,105,111,110,115, 32, 61, 32,123, - 125, 10, 95,105,115, 95,102,117,110, 99,116,105,111,110,115, - 32, 61, 32,123,125, 10, 95,116,111, 95,102,117,110, 99,116, - 105,111,110,115, 32, 61, 32,123,125, 10, 10, 95, 98, 97,115, - 101, 95,112,117,115,104, 95,102,117,110, 99,116,105,111,110, - 115, 32, 61, 32,123,125, 10, 95, 98, 97,115,101, 95,105,115, - 95,102,117,110, 99,116,105,111,110,115, 32, 61, 32,123,125, - 10, 95, 98, 97,115,101, 95,116,111, 95,102,117,110, 99,116, - 105,111,110,115, 32, 61, 32,123,125, 10, 10,108,111, 99, 97, - 108, 32,102,117,110, 99,116,105,111,110, 32,115,101, 97,114, - 99,104, 95, 98, 97,115,101, 40,116, 44, 32,102,117,110, 99, - 115, 41, 10, 10, 9,108,111, 99, 97,108, 32, 99,108, 97,115, - 115, 32, 61, 32, 95,103,108,111, 98, 97,108, 95, 99,108, 97, - 115,115,101,115, 91,116, 93, 10, 10, 9,119,104,105,108,101, - 32, 99,108, 97,115,115, 32,100,111, 10, 9, 9,105,102, 32, - 102,117,110, 99,115, 91, 99,108, 97,115,115, 46,116,121,112, - 101, 93, 32,116,104,101,110, 10, 9, 9, 9,114,101,116,117, - 114,110, 32,102,117,110, 99,115, 91, 99,108, 97,115,115, 46, - 116,121,112,101, 93, 10, 9, 9,101,110,100, 10, 9, 9, 99, - 108, 97,115,115, 32, 61, 32, 95,103,108,111, 98, 97,108, 95, - 99,108, 97,115,115,101,115, 91, 99,108, 97,115,115, 46, 98, - 116,121,112,101, 93, 10, 9,101,110,100, 10, 9,114,101,116, - 117,114,110, 32,110,105,108, 10,101,110,100, 10, 10,102,117, - 110, 99,116,105,111,110, 32,103,101,116, 95,112,117,115,104, - 95,102,117,110, 99,116,105,111,110, 40,116, 41, 10, 9,114, - 101,116,117,114,110, 32, 95,112,117,115,104, 95,102,117,110, - 99,116,105,111,110,115, 91,116, 93, 32,111,114, 32,115,101, - 97,114, 99,104, 95, 98, 97,115,101, 40,116, 44, 32, 95, 98, - 97,115,101, 95,112,117,115,104, 95,102,117,110, 99,116,105, - 111,110,115, 41, 32,111,114, 32, 34,116,111,108,117, 97, 95, - 112,117,115,104,117,115,101,114,116,121,112,101, 34, 10,101, - 110,100, 10, 10,102,117,110, 99,116,105,111,110, 32,103,101, - 116, 95,116,111, 95,102,117,110, 99,116,105,111,110, 40,116, - 41, 10, 9,114,101,116,117,114,110, 32, 95,116,111, 95,102, - 117,110, 99,116,105,111,110,115, 91,116, 93, 32,111,114, 32, - 115,101, 97,114, 99,104, 95, 98, 97,115,101, 40,116, 44, 32, - 95, 98, 97,115,101, 95,116,111, 95,102,117,110, 99,116,105, - 111,110,115, 41, 32,111,114, 32, 34,116,111,108,117, 97, 95, - 116,111,117,115,101,114,116,121,112,101, 34, 10,101,110,100, - 10, 10,102,117,110, 99,116,105,111,110, 32,103,101,116, 95, - 105,115, 95,102,117,110, 99,116,105,111,110, 40,116, 41, 10, - 9,114,101,116,117,114,110, 32, 95,105,115, 95,102,117,110, - 99,116,105,111,110,115, 91,116, 93, 32,111,114, 32,115,101, - 97,114, 99,104, 95, 98, 97,115,101, 40,116, 44, 32, 95, 98, - 97,115,101, 95,105,115, 95,102,117,110, 99,116,105,111,110, - 115, 41, 32,111,114, 32, 34,116,111,108,117, 97, 95,105,115, - 117,115,101,114,116,121,112,101, 34, 10,101,110,100,32 - }; - tolua_dobuffer(tolua_S,(char*)B,sizeof(B),"tolua embedded: src/bin/lua/basic.lua"); + #include "basic_lua.h" + tolua_dobuffer(tolua_S,(char*)lua_basic_lua,sizeof(lua_basic_lua),"tolua embedded: src/bin/lua/basic.lua"); lua_settop(tolua_S, top); } /* end of embedded lua code */ @@ -1608,1170 +1013,8 @@ TOLUA_API int tolua_tolua_open (lua_State* tolua_S) { /* begin embedded lua code */ int top = lua_gettop(tolua_S); - static unsigned char B[] = { - 45, 45, 32,116,111,108,117, 97, 58, 32, 99,111,110,116, 97, - 105,110,101,114, 32, 97, 98,115,116,114, 97, 99,116, 32, 99, - 108, 97,115,115, 10, 45, 45, 32, 87,114,105,116,116,101,110, - 32, 98,121, 32, 87, 97,108,100,101,109, 97,114, 32, 67,101, - 108,101,115, 10, 45, 45, 32, 84,101, 67, 71,114, 97,102, 47, - 80, 85, 67, 45, 82,105,111, 10, 45, 45, 32, 74,117,108, 32, - 49, 57, 57, 56, 10, 45, 45, 32, 36, 73,100, 58, 32, 36, 10, - 10, 45, 45, 32, 84,104,105,115, 32, 99,111,100,101, 32,105, - 115, 32,102,114,101,101, 32,115,111,102,116,119, 97,114,101, - 59, 32,121,111,117, 32, 99, 97,110, 32,114,101,100,105,115, - 116,114,105, 98,117,116,101, 32,105,116, 32, 97,110,100, 47, - 111,114, 32,109,111,100,105,102,121, 32,105,116, 46, 10, 45, - 45, 32, 84,104,101, 32,115,111,102,116,119, 97,114,101, 32, - 112,114,111,118,105,100,101,100, 32,104,101,114,101,117,110, - 100,101,114, 32,105,115, 32,111,110, 32, 97,110, 32, 34, 97, - 115, 32,105,115, 34, 32, 98, 97,115,105,115, 44, 32, 97,110, - 100, 10, 45, 45, 32,116,104,101, 32, 97,117,116,104,111,114, - 32,104, 97,115, 32,110,111, 32,111, 98,108,105,103, 97,116, - 105,111,110, 32,116,111, 32,112,114,111,118,105,100,101, 32, - 109, 97,105,110,116,101,110, 97,110, 99,101, 44, 32,115,117, - 112,112,111,114,116, 44, 32,117,112,100, 97,116,101,115, 44, - 10, 45, 45, 32,101,110,104, 97,110, 99,101,109,101,110,116, - 115, 44, 32,111,114, 32,109,111,100,105,102,105, 99, 97,116, - 105,111,110,115, 46, 10, 10, 45, 45, 32,116, 97, 98,108,101, - 32,116,111, 32,115,116,111,114,101, 32,110, 97,109,101,115, - 112, 97, 99,101,100, 32,116,121,112,101,100,101,102,115, 47, - 101,110,117,109,115, 32,105,110, 32,103,108,111, 98, 97,108, - 32,115, 99,111,112,101, 10,103,108,111, 98, 97,108, 95,116, - 121,112,101,100,101,102,115, 32, 61, 32,123,125, 10,103,108, - 111, 98, 97,108, 95,101,110,117,109,115, 32, 61, 32,123,125, - 10, 10, 45, 45, 32, 67,111,110,116, 97,105,110,101,114, 32, - 99,108, 97,115,115, 10, 45, 45, 32, 82,101,112,114,101,115, - 101,110,116,115, 32, 97, 32, 99,111,110,116, 97,105,110,101, - 114, 32,111,102, 32,102,101, 97,116,117,114,101,115, 32,116, - 111, 32, 98,101, 32, 98,111,117,110,100, 10, 45, 45, 32,116, - 111, 32,108,117, 97, 46, 10, 99,108, 97,115,115, 67,111,110, - 116, 97,105,110,101,114, 32, 61, 10,123, 10, 32, 99,117,114, - 114, 32, 61, 32,110,105,108, 44, 10,125, 10, 99,108, 97,115, - 115, 67,111,110,116, 97,105,110,101,114, 46, 95, 95,105,110, - 100,101,120, 32, 61, 32, 99,108, 97,115,115, 67,111,110,116, - 97,105,110,101,114, 10,115,101,116,109,101,116, 97,116, 97, - 98,108,101, 40, 99,108, 97,115,115, 67,111,110,116, 97,105, - 110,101,114, 44, 99,108, 97,115,115, 70,101, 97,116,117,114, - 101, 41, 10, 10, 45, 45, 32,111,117,116,112,117,116, 32,116, - 97,103,115, 10,102,117,110, 99,116,105,111,110, 32, 99,108, - 97,115,115, 67,111,110,116, 97,105,110,101,114, 58,100,101, - 99,108,116,121,112,101, 32, 40, 41, 10, 32,112,117,115,104, - 40,115,101,108,102, 41, 10, 32,108,111, 99, 97,108, 32,105, - 61, 49, 10, 32,119,104,105,108,101, 32,115,101,108,102, 91, - 105, 93, 32,100,111, 10, 32, 32,115,101,108,102, 91,105, 93, - 58,100,101, 99,108,116,121,112,101, 40, 41, 10, 32, 32,105, - 32, 61, 32,105, 43, 49, 10, 32,101,110,100, 10, 32,112,111, - 112, 40, 41, 10,101,110,100, 10, 10, 10, 45, 45, 32,119,114, - 105,116,101, 32,115,117,112,112,111,114,116, 32, 99,111,100, - 101, 10,102,117,110, 99,116,105,111,110, 32, 99,108, 97,115, - 115, 67,111,110,116, 97,105,110,101,114, 58,115,117,112, 99, - 111,100,101, 32, 40, 41, 10, 10, 9,105,102, 32,110,111,116, - 32,115,101,108,102, 58, 99,104,101, 99,107, 95,112,117, 98, - 108,105, 99, 95, 97, 99, 99,101,115,115, 40, 41, 32,116,104, - 101,110, 10, 9, 9,114,101,116,117,114,110, 10, 9,101,110, - 100, 10, 10, 32,112,117,115,104, 40,115,101,108,102, 41, 10, - 32,108,111, 99, 97,108, 32,105, 61, 49, 10, 32,119,104,105, - 108,101, 32,115,101,108,102, 91,105, 93, 32,100,111, 10, 32, - 32,105,102, 32,115,101,108,102, 91,105, 93, 58, 99,104,101, - 99,107, 95,112,117, 98,108,105, 99, 95, 97, 99, 99,101,115, - 115, 40, 41, 32,116,104,101,110, 10, 32, 32, 9,115,101,108, - 102, 91,105, 93, 58,115,117,112, 99,111,100,101, 40, 41, 10, - 32, 32,101,110,100, 10, 32, 32,105, 32, 61, 32,105, 43, 49, - 10, 32,101,110,100, 10, 32,112,111,112, 40, 41, 10,101,110, - 100, 10, 10,102,117,110, 99,116,105,111,110, 32, 99,108, 97, - 115,115, 67,111,110,116, 97,105,110,101,114, 58,104, 97,115, - 118, 97,114, 32, 40, 41, 10, 32,108,111, 99, 97,108, 32,105, - 61, 49, 10, 32,119,104,105,108,101, 32,115,101,108,102, 91, - 105, 93, 32,100,111, 10, 32, 32,105,102, 32,115,101,108,102, - 91,105, 93, 58,105,115,118, 97,114,105, 97, 98,108,101, 40, - 41, 32,116,104,101,110, 10, 9, 9, 32,114,101,116,117,114, - 110, 32, 49, 10, 9, 9,101,110,100, 10, 32, 32,105, 32, 61, - 32,105, 43, 49, 10, 32,101,110,100, 10, 9,114,101,116,117, - 114,110, 32, 48, 10,101,110,100, 10, 10, 45, 45, 32, 73,110, - 116,101,114,110, 97,108, 32, 99,111,110,116, 97,105,110,101, - 114, 32, 99,111,110,115,116,114,117, 99,116,111,114, 10,102, - 117,110, 99,116,105,111,110, 32, 95, 67,111,110,116, 97,105, - 110,101,114, 32, 40,115,101,108,102, 41, 10, 32,115,101,116, - 109,101,116, 97,116, 97, 98,108,101, 40,115,101,108,102, 44, - 99,108, 97,115,115, 67,111,110,116, 97,105,110,101,114, 41, - 10, 32,115,101,108,102, 46,110, 32, 61, 32, 48, 10, 32,115, - 101,108,102, 46,116,121,112,101,100,101,102,115, 32, 61, 32, - 123,116,111,108,117, 97, 95,110, 61, 48,125, 10, 32,115,101, - 108,102, 46,117,115,101,114,116,121,112,101,115, 32, 61, 32, - 123,125, 10, 32,115,101,108,102, 46,101,110,117,109,115, 32, - 61, 32,123,116,111,108,117, 97, 95,110, 61, 48,125, 10, 32, - 115,101,108,102, 46,108,110, 97,109,101,115, 32, 61, 32,123, - 125, 10, 32,114,101,116,117,114,110, 32,115,101,108,102, 10, - 101,110,100, 10, 10, 45, 45, 32,112,117,115,104, 32, 99,111, - 110,116, 97,105,110,101,114, 10,102,117,110, 99,116,105,111, - 110, 32,112,117,115,104, 32, 40,116, 41, 10, 9,116, 46,112, - 114,111,120, 32, 61, 32, 99,108, 97,115,115, 67,111,110,116, - 97,105,110,101,114, 46, 99,117,114,114, 10, 32, 99,108, 97, - 115,115, 67,111,110,116, 97,105,110,101,114, 46, 99,117,114, - 114, 32, 61, 32,116, 10,101,110,100, 10, 10, 45, 45, 32,112, - 111,112, 32, 99,111,110,116, 97,105,110,101,114, 10,102,117, - 110, 99,116,105,111,110, 32,112,111,112, 32, 40, 41, 10, 45, - 45,112,114,105,110,116, 40, 34,110, 97,109,101, 34, 44, 99, - 108, 97,115,115, 67,111,110,116, 97,105,110,101,114, 46, 99, - 117,114,114, 46,110, 97,109,101, 41, 10, 45, 45,102,111,114, - 101, 97, 99,104, 40, 99,108, 97,115,115, 67,111,110,116, 97, - 105,110,101,114, 46, 99,117,114,114, 46,117,115,101,114,116, - 121,112,101,115, 44,112,114,105,110,116, 41, 10, 45, 45,112, - 114,105,110,116, 40, 34, 95, 95, 95, 95, 95, 95, 95, 95, 95, - 95, 95, 95, 95, 95, 34, 41, 10, 32, 99,108, 97,115,115, 67, - 111,110,116, 97,105,110,101,114, 46, 99,117,114,114, 32, 61, - 32, 99,108, 97,115,115, 67,111,110,116, 97,105,110,101,114, - 46, 99,117,114,114, 46,112,114,111,120, 10,101,110,100, 10, - 10, 45, 45, 32,103,101,116, 32, 99,117,114,114,101,110,116, - 32,110, 97,109,101,115,112, 97, 99,101, 10,102,117,110, 99, - 116,105,111,110, 32,103,101,116, 99,117,114,114,110, 97,109, - 101,115,112, 97, 99,101, 32, 40, 41, 10, 9,114,101,116,117, - 114,110, 32,103,101,116,110, 97,109,101,115,112, 97, 99,101, - 40, 99,108, 97,115,115, 67,111,110,116, 97,105,110,101,114, - 46, 99,117,114,114, 41, 10,101,110,100, 10, 10, 45, 45, 32, - 97,112,112,101,110,100, 32,116,111, 32, 99,117,114,114,101, - 110,116, 32, 99,111,110,116, 97,105,110,101,114, 10,102,117, - 110, 99,116,105,111,110, 32, 97,112,112,101,110,100, 32, 40, - 116, 41, 10, 32,114,101,116,117,114,110, 32, 99,108, 97,115, - 115, 67,111,110,116, 97,105,110,101,114, 46, 99,117,114,114, - 58, 97,112,112,101,110,100, 40,116, 41, 10,101,110,100, 10, - 10, 45, 45, 32, 97,112,112,101,110,100, 32,116,121,112,101, - 100,101,102, 32,116,111, 32, 99,117,114,114,101,110,116, 32, - 99,111,110,116, 97,105,110,101,114, 10,102,117,110, 99,116, - 105,111,110, 32, 97,112,112,101,110,100,116,121,112,101,100, - 101,102, 32, 40,116, 41, 10, 32,114,101,116,117,114,110, 32, - 99,108, 97,115,115, 67,111,110,116, 97,105,110,101,114, 46, - 99,117,114,114, 58, 97,112,112,101,110,100,116,121,112,101, - 100,101,102, 40,116, 41, 10,101,110,100, 10, 10, 45, 45, 32, - 97,112,112,101,110,100, 32,117,115,101,114,116,121,112,101, - 32,116,111, 32, 99,117,114,114,101,110,116, 32, 99,111,110, - 116, 97,105,110,101,114, 10,102,117,110, 99,116,105,111,110, - 32, 97,112,112,101,110,100,117,115,101,114,116,121,112,101, - 32, 40,116, 41, 10, 32,114,101,116,117,114,110, 32, 99,108, - 97,115,115, 67,111,110,116, 97,105,110,101,114, 46, 99,117, - 114,114, 58, 97,112,112,101,110,100,117,115,101,114,116,121, - 112,101, 40,116, 41, 10,101,110,100, 10, 10, 45, 45, 32, 97, - 112,112,101,110,100, 32,101,110,117,109, 32,116,111, 32, 99, - 117,114,114,101,110,116, 32, 99,111,110,116, 97,105,110,101, - 114, 10,102,117,110, 99,116,105,111,110, 32, 97,112,112,101, - 110,100,101,110,117,109, 32, 40,116, 41, 10, 32,114,101,116, - 117,114,110, 32, 99,108, 97,115,115, 67,111,110,116, 97,105, - 110,101,114, 46, 99,117,114,114, 58, 97,112,112,101,110,100, - 101,110,117,109, 40,116, 41, 10,101,110,100, 10, 10, 45, 45, - 32,115,117, 98,115,116,105,116,117,116,101, 32,116,121,112, - 101,100,101,102, 10,102,117,110, 99,116,105,111,110, 32, 97, - 112,112,108,121,116,121,112,101,100,101,102, 32, 40,109,111, - 100, 44,116,121,112,101, 41, 10, 32,114,101,116,117,114,110, - 32, 99,108, 97,115,115, 67,111,110,116, 97,105,110,101,114, - 46, 99,117,114,114, 58, 97,112,112,108,121,116,121,112,101, - 100,101,102, 40,109,111,100, 44,116,121,112,101, 41, 10,101, - 110,100, 10, 10, 45, 45, 32, 99,104,101, 99,107, 32,105,102, - 32,105,115, 32,116,121,112,101, 10,102,117,110, 99,116,105, - 111,110, 32,102,105,110,100,116,121,112,101, 32, 40,116,121, - 112,101, 41, 10, 32,108,111, 99, 97,108, 32,116, 32, 61, 32, - 99,108, 97,115,115, 67,111,110,116, 97,105,110,101,114, 46, - 99,117,114,114, 58,102,105,110,100,116,121,112,101, 40,116, - 121,112,101, 41, 10, 9,114,101,116,117,114,110, 32,116, 10, - 101,110,100, 10, 10, 45, 45, 32, 99,104,101, 99,107, 32,105, - 102, 32,105,115, 32,116,121,112,101,100,101,102, 10,102,117, - 110, 99,116,105,111,110, 32,105,115,116,121,112,101,100,101, - 102, 32, 40,116,121,112,101, 41, 10, 32,114,101,116,117,114, - 110, 32, 99,108, 97,115,115, 67,111,110,116, 97,105,110,101, - 114, 46, 99,117,114,114, 58,105,115,116,121,112,101,100,101, - 102, 40,116,121,112,101, 41, 10,101,110,100, 10, 10, 45, 45, - 32,103,101,116, 32,102,117,108,108,116,121,112,101, 32, 40, - 119,105,116,104, 32,110, 97,109,101,115,112, 97, 99,101, 41, - 10,102,117,110, 99,116,105,111,110, 32,102,117,108,108,116, - 121,112,101, 32, 40,116, 41, 10, 32,108,111, 99, 97,108, 32, - 99,117,114,114, 32, 61, 32, 32, 99,108, 97,115,115, 67,111, - 110,116, 97,105,110,101,114, 46, 99,117,114,114, 10, 9,119, - 104,105,108,101, 32, 99,117,114,114, 32,100,111, 10, 9, 32, - 105,102, 32, 99,117,114,114, 32,116,104,101,110, 10, 9, 9, - 32,105,102, 32, 99,117,114,114, 46,116,121,112,101,100,101, - 102,115, 32, 97,110,100, 32, 99,117,114,114, 46,116,121,112, - 101,100,101,102,115, 91,116, 93, 32,116,104,101,110, 10, 9, - 9, 32, 32,114,101,116,117,114,110, 32, 99,117,114,114, 46, - 116,121,112,101,100,101,102,115, 91,116, 93, 10, 9, 9, 32, - 101,108,115,101,105,102, 32, 99,117,114,114, 46,117,115,101, - 114,116,121,112,101,115, 32, 97,110,100, 32, 99,117,114,114, - 46,117,115,101,114,116,121,112,101,115, 91,116, 93, 32,116, - 104,101,110, 10, 9, 9, 32, 32,114,101,116,117,114,110, 32, - 99,117,114,114, 46,117,115,101,114,116,121,112,101,115, 91, - 116, 93, 10, 9, 9, 9,101,110,100, 10, 9, 9,101,110,100, - 10, 9, 32, 99,117,114,114, 32, 61, 32, 99,117,114,114, 46, - 112,114,111,120, 10, 9,101,110,100, 10, 9,114,101,116,117, - 114,110, 32,116, 10,101,110,100, 10, 10, 45, 45, 32, 99,104, - 101, 99,107,115, 32,105,102, 32,105,116, 32,114,101,113,117, - 105,114,101,115, 32, 99,111,108,108,101, 99,116,105,111,110, - 10,102,117,110, 99,116,105,111,110, 32, 99,108, 97,115,115, - 67,111,110,116, 97,105,110,101,114, 58,114,101,113,117,105, - 114,101, 99,111,108,108,101, 99,116,105,111,110, 32, 40,116, - 41, 10, 32,112,117,115,104, 40,115,101,108,102, 41, 10, 32, - 108,111, 99, 97,108, 32,105, 61, 49, 10, 9,108,111, 99, 97, - 108, 32,114, 32, 61, 32,102, 97,108,115,101, 10, 32,119,104, - 105,108,101, 32,115,101,108,102, 91,105, 93, 32,100,111, 10, - 32, 32,114, 32, 61, 32,115,101,108,102, 91,105, 93, 58,114, - 101,113,117,105,114,101, 99,111,108,108,101, 99,116,105,111, - 110, 40,116, 41, 32,111,114, 32,114, 10, 32, 32,105, 32, 61, - 32,105, 43, 49, 10, 32,101,110,100, 10, 9,112,111,112, 40, - 41, 10, 9,114,101,116,117,114,110, 32,114, 10,101,110,100, - 10, 10, 10, 45, 45, 32,103,101,116, 32,110, 97,109,101,115, - 97,112, 99,101, 10,102,117,110, 99,116,105,111,110, 32,103, - 101,116,110, 97,109,101,115,112, 97, 99,101, 32, 40, 99,117, - 114,114, 41, 10, 9,108,111, 99, 97,108, 32,110, 97,109,101, - 115,112, 97, 99,101, 32, 61, 32, 39, 39, 10, 9,119,104,105, - 108,101, 32, 99,117,114,114, 32,100,111, 10, 9, 32,105,102, - 32, 99,117,114,114, 32, 97,110,100, 10, 9, 9, 32, 32, 32, - 40, 32, 99,117,114,114, 46, 99,108, 97,115,115,116,121,112, - 101, 32, 61, 61, 32, 39, 99,108, 97,115,115, 39, 32,111,114, - 32, 99,117,114,114, 46, 99,108, 97,115,115,116,121,112,101, - 32, 61, 61, 32, 39,110, 97,109,101,115,112, 97, 99,101, 39, - 41, 10, 9, 9,116,104,101,110, 10, 9, 9, 32,110, 97,109, - 101,115,112, 97, 99,101, 32, 61, 32, 40, 99,117,114,114, 46, - 111,114,105,103,105,110, 97,108, 95,110, 97,109,101, 32,111, - 114, 32, 99,117,114,114, 46,110, 97,109,101, 41, 32, 46, 46, - 32, 39, 58, 58, 39, 32, 46, 46, 32,110, 97,109,101,115,112, - 97, 99,101, 10, 9, 9, 32, 45, 45,110, 97,109,101,115,112, - 97, 99,101, 32, 61, 32, 99,117,114,114, 46,110, 97,109,101, - 32, 46, 46, 32, 39, 58, 58, 39, 32, 46, 46, 32,110, 97,109, - 101,115,112, 97, 99,101, 10, 9, 9,101,110,100, 10, 9, 32, - 99,117,114,114, 32, 61, 32, 99,117,114,114, 46,112,114,111, - 120, 10, 9,101,110,100, 10, 9,114,101,116,117,114,110, 32, - 110, 97,109,101,115,112, 97, 99,101, 10,101,110,100, 10, 10, - 45, 45, 32,103,101,116, 32,110, 97,109,101,115,112, 97, 99, - 101, 32, 40,111,110,108,121, 32,110, 97,109,101,115,112, 97, - 99,101, 41, 10,102,117,110, 99,116,105,111,110, 32,103,101, - 116,111,110,108,121,110, 97,109,101,115,112, 97, 99,101, 32, - 40, 41, 10, 32,108,111, 99, 97,108, 32, 99,117,114,114, 32, - 61, 32, 99,108, 97,115,115, 67,111,110,116, 97,105,110,101, - 114, 46, 99,117,114,114, 10, 9,108,111, 99, 97,108, 32,110, - 97,109,101,115,112, 97, 99,101, 32, 61, 32, 39, 39, 10, 9, - 119,104,105,108,101, 32, 99,117,114,114, 32,100,111, 10, 9, - 9,105,102, 32, 99,117,114,114, 46, 99,108, 97,115,115,116, - 121,112,101, 32, 61, 61, 32, 39, 99,108, 97,115,115, 39, 32, - 116,104,101,110, 10, 9, 9, 32,114,101,116,117,114,110, 32, - 110, 97,109,101,115,112, 97, 99,101, 10, 9, 9,101,108,115, - 101,105,102, 32, 99,117,114,114, 46, 99,108, 97,115,115,116, - 121,112,101, 32, 61, 61, 32, 39,110, 97,109,101,115,112, 97, - 99,101, 39, 32,116,104,101,110, 10, 9, 9, 32,110, 97,109, - 101,115,112, 97, 99,101, 32, 61, 32, 99,117,114,114, 46,110, - 97,109,101, 32, 46, 46, 32, 39, 58, 58, 39, 32, 46, 46, 32, - 110, 97,109,101,115,112, 97, 99,101, 10, 9, 9,101,110,100, - 10, 9, 32, 99,117,114,114, 32, 61, 32, 99,117,114,114, 46, - 112,114,111,120, 10, 9,101,110,100, 10, 9,114,101,116,117, - 114,110, 32,110, 97,109,101,115,112, 97, 99,101, 10,101,110, - 100, 10, 10, 45, 45, 32, 99,104,101, 99,107, 32,105,102, 32, - 105,115, 32,101,110,117,109, 10,102,117,110, 99,116,105,111, - 110, 32,105,115,101,110,117,109, 32, 40,116,121,112,101, 41, - 10, 32,114,101,116,117,114,110, 32, 99,108, 97,115,115, 67, - 111,110,116, 97,105,110,101,114, 46, 99,117,114,114, 58,105, - 115,101,110,117,109, 40,116,121,112,101, 41, 10,101,110,100, - 10, 10, 45, 45, 32, 97,112,112,101,110,100, 32,102,101, 97, - 116,117,114,101, 32,116,111, 32, 99,111,110,116, 97,105,110, - 101,114, 10,102,117,110, 99,116,105,111,110, 32, 99,108, 97, - 115,115, 67,111,110,116, 97,105,110,101,114, 58, 97,112,112, - 101,110,100, 32, 40,116, 41, 10, 32,115,101,108,102, 46,110, - 32, 61, 32,115,101,108,102, 46,110, 32, 43, 32, 49, 10, 32, - 115,101,108,102, 91,115,101,108,102, 46,110, 93, 32, 61, 32, - 116, 10, 32,116, 46,112, 97,114,101,110,116, 32, 61, 32,115, - 101,108,102, 10,101,110,100, 10, 10, 45, 45, 32, 97,112,112, - 101,110,100, 32,116,121,112,101,100,101,102, 10,102,117,110, - 99,116,105,111,110, 32, 99,108, 97,115,115, 67,111,110,116, - 97,105,110,101,114, 58, 97,112,112,101,110,100,116,121,112, - 101,100,101,102, 32, 40,116, 41, 10, 32,108,111, 99, 97,108, - 32,110, 97,109,101,115,112, 97, 99,101, 32, 61, 32,103,101, - 116,110, 97,109,101,115,112, 97, 99,101, 40, 99,108, 97,115, - 115, 67,111,110,116, 97,105,110,101,114, 46, 99,117,114,114, - 41, 10, 32,115,101,108,102, 46,116,121,112,101,100,101,102, - 115, 46,116,111,108,117, 97, 95,110, 32, 61, 32,115,101,108, - 102, 46,116,121,112,101,100,101,102,115, 46,116,111,108,117, - 97, 95,110, 32, 43, 32, 49, 10, 32,115,101,108,102, 46,116, - 121,112,101,100,101,102,115, 91,115,101,108,102, 46,116,121, - 112,101,100,101,102,115, 46,116,111,108,117, 97, 95,110, 93, - 32, 61, 32,116, 10, 9,115,101,108,102, 46,116,121,112,101, - 100,101,102,115, 91,116, 46,117,116,121,112,101, 93, 32, 61, - 32,110, 97,109,101,115,112, 97, 99,101, 32, 46, 46, 32,116, - 46,117,116,121,112,101, 10, 9,103,108,111, 98, 97,108, 95, - 116,121,112,101,100,101,102,115, 91,110, 97,109,101,115,112, - 97, 99,101, 46, 46,116, 46,117,116,121,112,101, 93, 32, 61, - 32,116, 10, 9,116, 46,102,116,121,112,101, 32, 61, 32,102, - 105,110,100,116,121,112,101, 40,116, 46,116,121,112,101, 41, - 32,111,114, 32,116, 46,116,121,112,101, 10, 9, 45, 45,112, - 114,105,110,116, 40, 34, 97,112,112,101,110,100,105,110,103, - 32,116,121,112,101,100,101,102, 32, 34, 46, 46,116, 46,117, - 116,121,112,101, 46, 46, 34, 32, 97,115, 32, 34, 46, 46,110, - 97,109,101,115,112, 97, 99,101, 46, 46,116, 46,117,116,121, - 112,101, 46, 46, 34, 32,119,105,116,104, 32,102,116,121,112, - 101, 32, 34, 46, 46,116, 46,102,116,121,112,101, 41, 10, 9, - 97,112,112,101,110,100, 95,103,108,111, 98, 97,108, 95,116, - 121,112,101, 40,110, 97,109,101,115,112, 97, 99,101, 46, 46, - 116, 46,117,116,121,112,101, 41, 10, 9,105,102, 32,116, 46, - 102,116,121,112,101, 32, 97,110,100, 32,105,115,101,110,117, - 109, 40,116, 46,102,116,121,112,101, 41, 32,116,104,101,110, - 10, 10, 9, 9,103,108,111, 98, 97,108, 95,101,110,117,109, - 115, 91,110, 97,109,101,115,112, 97, 99,101, 46, 46,116, 46, - 117,116,121,112,101, 93, 32, 61, 32,116,114,117,101, 10, 9, - 101,110,100, 10,101,110,100, 10, 10, 45, 45, 32, 97,112,112, - 101,110,100, 32,117,115,101,114,116,121,112,101, 58, 32,114, - 101,116,117,114,110, 32,102,117,108,108, 32,116,121,112,101, - 10,102,117,110, 99,116,105,111,110, 32, 99,108, 97,115,115, - 67,111,110,116, 97,105,110,101,114, 58, 97,112,112,101,110, - 100,117,115,101,114,116,121,112,101, 32, 40,116, 41, 10, 9, - 108,111, 99, 97,108, 32, 99,111,110,116, 97,105,110,101,114, - 10, 9,105,102, 32,116, 32, 61, 61, 32, 40,115,101,108,102, - 46,111,114,105,103,105,110, 97,108, 95,110, 97,109,101, 32, - 111,114, 32,115,101,108,102, 46,110, 97,109,101, 41, 32,116, - 104,101,110, 10, 9, 9, 99,111,110,116, 97,105,110,101,114, - 32, 61, 32,115,101,108,102, 46,112,114,111,120, 10, 9,101, - 108,115,101, 10, 9, 9, 99,111,110,116, 97,105,110,101,114, - 32, 61, 32,115,101,108,102, 10, 9,101,110,100, 10, 9,108, - 111, 99, 97,108, 32,102,116, 32, 61, 32,103,101,116,110, 97, - 109,101,115,112, 97, 99,101, 40, 99,111,110,116, 97,105,110, - 101,114, 41, 32, 46, 46, 32,116, 10, 9, 99,111,110,116, 97, - 105,110,101,114, 46,117,115,101,114,116,121,112,101,115, 91, - 116, 93, 32, 61, 32,102,116, 10, 9, 95,117,115,101,114,116, - 121,112,101, 91,102,116, 93, 32, 61, 32,102,116, 10, 9,114, - 101,116,117,114,110, 32,102,116, 10,101,110,100, 10, 10, 45, - 45, 32, 97,112,112,101,110,100, 32,101,110,117,109, 10,102, - 117,110, 99,116,105,111,110, 32, 99,108, 97,115,115, 67,111, - 110,116, 97,105,110,101,114, 58, 97,112,112,101,110,100,101, - 110,117,109, 32, 40,116, 41, 10, 32,108,111, 99, 97,108, 32, - 110, 97,109,101,115,112, 97, 99,101, 32, 61, 32,103,101,116, - 110, 97,109,101,115,112, 97, 99,101, 40, 99,108, 97,115,115, - 67,111,110,116, 97,105,110,101,114, 46, 99,117,114,114, 41, - 10, 32,115,101,108,102, 46,101,110,117,109,115, 46,116,111, - 108,117, 97, 95,110, 32, 61, 32,115,101,108,102, 46,101,110, - 117,109,115, 46,116,111,108,117, 97, 95,110, 32, 43, 32, 49, - 10, 32,115,101,108,102, 46,101,110,117,109,115, 91,115,101, - 108,102, 46,101,110,117,109,115, 46,116,111,108,117, 97, 95, - 110, 93, 32, 61, 32,116, 10, 9,103,108,111, 98, 97,108, 95, - 101,110,117,109,115, 91,110, 97,109,101,115,112, 97, 99,101, - 46, 46,116, 46,110, 97,109,101, 93, 32, 61, 32,116, 10,101, - 110,100, 10, 10, 45, 45, 32,100,101,116,101,114,109,105,110, - 101, 32,108,117, 97, 32,102,117,110, 99,116,105,111,110, 32, - 110, 97,109,101, 32,111,118,101,114,108,111, 97,100, 10,102, - 117,110, 99,116,105,111,110, 32, 99,108, 97,115,115, 67,111, - 110,116, 97,105,110,101,114, 58,111,118,101,114,108,111, 97, - 100, 32, 40,108,110, 97,109,101, 41, 10, 32,105,102, 32,110, - 111,116, 32,115,101,108,102, 46,108,110, 97,109,101,115, 91, - 108,110, 97,109,101, 93, 32,116,104,101,110, 10, 32, 32,115, - 101,108,102, 46,108,110, 97,109,101,115, 91,108,110, 97,109, - 101, 93, 32, 61, 32, 48, 10, 32,101,108,115,101, 10, 32, 32, - 115,101,108,102, 46,108,110, 97,109,101,115, 91,108,110, 97, - 109,101, 93, 32, 61, 32,115,101,108,102, 46,108,110, 97,109, - 101,115, 91,108,110, 97,109,101, 93, 32, 43, 32, 49, 10, 32, - 101,110,100, 10, 32,114,101,116,117,114,110, 32,102,111,114, - 109, 97,116, 40, 34, 37, 48, 50,100, 34, 44,115,101,108,102, - 46,108,110, 97,109,101,115, 91,108,110, 97,109,101, 93, 41, - 10,101,110,100, 10, 10, 45, 45, 32, 97,112,112,108,105,101, - 115, 32,116,121,112,101,100,101,102, 58, 32,114,101,116,117, - 114,110,115, 32,116,104,101, 32, 39,116,104,101, 32,102, 97, - 99,116,111, 39, 32,109,111,100,105,102,105,101,114, 32, 97, - 110,100, 32,116,121,112,101, 10,102,117,110, 99,116,105,111, - 110, 32, 99,108, 97,115,115, 67,111,110,116, 97,105,110,101, - 114, 58, 97,112,112,108,121,116,121,112,101,100,101,102, 32, - 40,109,111,100, 44,116,121,112,101, 41, 10, 9,105,102, 32, - 103,108,111, 98, 97,108, 95,116,121,112,101,100,101,102,115, - 91,116,121,112,101, 93, 32,116,104,101,110, 10, 9, 9, 45, - 45,112,114,105,110,116, 40, 34,102,111,117,110,100, 32,116, - 121,112,101,100,101,102, 32, 34, 46, 46,103,108,111, 98, 97, - 108, 95,116,121,112,101,100,101,102,115, 91,116,121,112,101, - 93, 46,116,121,112,101, 41, 10, 9, 9,108,111, 99, 97,108, - 32,109,111,100, 49, 44, 32,116,121,112,101, 49, 32, 61, 32, - 103,108,111, 98, 97,108, 95,116,121,112,101,100,101,102,115, - 91,116,121,112,101, 93, 46,109,111,100, 44, 32,103,108,111, - 98, 97,108, 95,116,121,112,101,100,101,102,115, 91,116,121, - 112,101, 93, 46,102,116,121,112,101, 10, 9, 9,108,111, 99, - 97,108, 32,109,111,100, 50, 44, 32,116,121,112,101, 50, 32, - 61, 32, 97,112,112,108,121,116,121,112,101,100,101,102, 40, - 109,111,100, 46, 46, 34, 32, 34, 46, 46,109,111,100, 49, 44, - 32,116,121,112,101, 49, 41, 10, 9, 9, 45, 45,114,101,116, - 117,114,110, 32,109,111,100, 50, 32, 46, 46, 32, 39, 32, 39, - 32, 46, 46, 32,109,111,100, 49, 44, 32,116,121,112,101, 50, - 10, 9, 9,114,101,116,117,114,110, 32,109,111,100, 50, 44, - 32,116,121,112,101, 50, 10, 9,101,110,100, 10, 9,100,111, - 32,114,101,116,117,114,110, 32,109,111,100, 44,116,121,112, - 101, 32,101,110,100, 10,101,110,100, 10, 10, 45, 45, 32, 99, - 104,101, 99,107, 32,105,102, 32,105,116, 32,105,115, 32, 97, - 32,116,121,112,101,100,101,102, 10,102,117,110, 99,116,105, - 111,110, 32, 99,108, 97,115,115, 67,111,110,116, 97,105,110, - 101,114, 58,105,115,116,121,112,101,100,101,102, 32, 40,116, - 121,112,101, 41, 10, 32,108,111, 99, 97,108, 32,101,110,118, - 32, 61, 32,115,101,108,102, 10, 32,119,104,105,108,101, 32, - 101,110,118, 32,100,111, 10, 32, 32,105,102, 32,101,110,118, - 46,116,121,112,101,100,101,102,115, 32,116,104,101,110, 10, - 32, 32, 32,108,111, 99, 97,108, 32,105, 61, 49, 10, 32, 32, - 32,119,104,105,108,101, 32,101,110,118, 46,116,121,112,101, - 100,101,102,115, 91,105, 93, 32,100,111, 10, 32, 32, 32, 32, - 105,102, 32,101,110,118, 46,116,121,112,101,100,101,102,115, - 91,105, 93, 46,117,116,121,112,101, 32, 61, 61, 32,116,121, - 112,101, 32,116,104,101,110, 10, 32, 32, 32, 32, 32, 32, 32, - 32, 32,114,101,116,117,114,110, 32,116,121,112,101, 10, 32, - 32, 32, 32, 32, 32, 32, 32,101,110,100, 10, 32, 32, 32, 32, - 32, 32, 32, 32,105, 32, 61, 32,105, 43, 49, 10, 32, 32, 32, - 101,110,100, 10, 32, 32,101,110,100, 10, 32, 32,101,110,118, - 32, 61, 32,101,110,118, 46,112, 97,114,101,110,116, 10, 32, - 101,110,100, 10, 32,114,101,116,117,114,110, 32,110,105,108, - 10,101,110,100, 10, 10,102,117,110, 99,116,105,111,110, 32, - 102,105,110,100, 95,101,110,117,109, 95,118, 97,114, 40,118, - 97,114, 41, 10, 10, 9,105,102, 32,116,111,110,117,109, 98, - 101,114, 40,118, 97,114, 41, 32,116,104,101,110, 32,114,101, - 116,117,114,110, 32,118, 97,114, 32,101,110,100, 10, 10, 9, - 108,111, 99, 97,108, 32, 99, 32, 61, 32, 99,108, 97,115,115, - 67,111,110,116, 97,105,110,101,114, 46, 99,117,114,114, 10, - 9,119,104,105,108,101, 32, 99, 32,100,111, 10, 9, 9,108, - 111, 99, 97,108, 32,110,115, 32, 61, 32,103,101,116,110, 97, - 109,101,115,112, 97, 99,101, 40, 99, 41, 10, 9, 9,102,111, - 114, 32,107, 44,118, 32,105,110, 32,112, 97,105,114,115, 40, - 95,103,108,111, 98, 97,108, 95,101,110,117,109,115, 41, 32, - 100,111, 10, 9, 9, 9,105,102, 32,109, 97,116, 99,104, 95, - 116,121,112,101, 40,118, 97,114, 44, 32,118, 44, 32,110,115, - 41, 32,116,104,101,110, 10, 9, 9, 9, 9,114,101,116,117, - 114,110, 32,118, 10, 9, 9, 9,101,110,100, 10, 9, 9,101, - 110,100, 10, 9, 9,105,102, 32, 99, 46, 98, 97,115,101, 32, - 97,110,100, 32, 99, 46, 98, 97,115,101, 32,126, 61, 32, 39, - 39, 32,116,104,101,110, 10, 9, 9, 9, 99, 32, 61, 32, 95, - 103,108,111, 98, 97,108, 95, 99,108, 97,115,115,101,115, 91, - 99, 58,102,105,110,100,116,121,112,101, 40, 99, 46, 98, 97, - 115,101, 41, 93, 10, 9, 9,101,108,115,101, 10, 9, 9, 9, - 99, 32, 61, 32,110,105,108, 10, 9, 9,101,110,100, 10, 9, - 101,110,100, 10, 10, 9,114,101,116,117,114,110, 32,118, 97, - 114, 10,101,110,100, 10, 10, 45, 45, 32, 99,104,101, 99,107, - 32,105,102, 32,105,115, 32, 97, 32,114,101,103,105,115,116, - 101,114,101,100, 32,116,121,112,101, 58, 32,114,101,116,117, - 114,110, 32,102,117,108,108, 32,116,121,112,101, 32,111,114, - 32,110,105,108, 10,102,117,110, 99,116,105,111,110, 32, 99, - 108, 97,115,115, 67,111,110,116, 97,105,110,101,114, 58,102, - 105,110,100,116,121,112,101, 32, 40,116, 41, 10, 10, 9,116, - 32, 61, 32,115,116,114,105,110,103, 46,103,115,117, 98, 40, - 116, 44, 32, 34, 61, 46, 42, 34, 44, 32, 34, 34, 41, 10, 9, - 105,102, 32, 95, 98, 97,115,105, 99, 91,116, 93, 32,116,104, - 101,110, 10, 9, 32,114,101,116,117,114,110, 32,116, 10, 9, - 101,110,100, 10, 10, 9,108,111, 99, 97,108, 32, 95, 44, 95, - 44,101,109, 32, 61, 32,115,116,114,105,110,103, 46,102,105, - 110,100, 40,116, 44, 32, 34, 40, 91, 38, 37, 42, 93, 41, 37, - 115, 42, 36, 34, 41, 10, 9,116, 32, 61, 32,115,116,114,105, - 110,103, 46,103,115,117, 98, 40,116, 44, 32, 34, 37,115, 42, - 40, 91, 38, 37, 42, 93, 41, 37,115, 42, 36, 34, 44, 32, 34, - 34, 41, 10, 9,112, 32, 61, 32,115,101,108,102, 10, 9,119, - 104,105,108,101, 32,112, 32, 97,110,100, 32,116,121,112,101, - 40,112, 41, 61, 61, 39,116, 97, 98,108,101, 39, 32,100,111, - 10, 9, 9,108,111, 99, 97,108, 32,115,116, 32, 61, 32,103, - 101,116,110, 97,109,101,115,112, 97, 99,101, 40,112, 41, 10, - 10, 9, 9,102,111,114, 32,105, 61, 95,103,108,111, 98, 97, - 108, 95,116,121,112,101,115, 46,110, 44, 49, 44, 45, 49, 32, - 100,111, 32, 45, 45, 32,105,110, 32,114,101,118,101,114,115, - 101, 32,111,114,100,101,114, 10, 10, 9, 9, 9,105,102, 32, - 109, 97,116, 99,104, 95,116,121,112,101, 40,116, 44, 32, 95, - 103,108,111, 98, 97,108, 95,116,121,112,101,115, 91,105, 93, - 44, 32,115,116, 41, 32,116,104,101,110, 10, 9, 9, 9, 9, - 114,101,116,117,114,110, 32, 95,103,108,111, 98, 97,108, 95, - 116,121,112,101,115, 91,105, 93, 46, 46, 40,101,109, 32,111, - 114, 32, 34, 34, 41, 10, 9, 9, 9,101,110,100, 10, 9, 9, - 101,110,100, 10, 9, 9,105,102, 32,112, 46, 98, 97,115,101, - 32, 97,110,100, 32,112, 46, 98, 97,115,101, 32,126, 61, 32, - 39, 39, 32, 97,110,100, 32,112, 46, 98, 97,115,101, 32,126, - 61, 32,116, 32,116,104,101,110, 10, 9, 9, 9, 45, 45,112, - 114,105,110,116, 40, 34,116,121,112,101, 32,105,115, 32, 34, - 46, 46,116, 46, 46, 34, 44, 32,112, 32,105,115, 32, 34, 46, - 46,112, 46, 98, 97,115,101, 46, 46, 34, 32,115,101,108,102, - 46,116,121,112,101, 32,105,115, 32, 34, 46, 46,115,101,108, - 102, 46,116,121,112,101, 46, 46, 34, 32,115,101,108,102, 46, - 110, 97,109,101, 32,105,115, 32, 34, 46, 46,115,101,108,102, - 46,110, 97,109,101, 41, 10, 9, 9, 9,112, 32, 61, 32, 95, - 103,108,111, 98, 97,108, 95, 99,108, 97,115,115,101,115, 91, - 112, 58,102,105,110,100,116,121,112,101, 40,112, 46, 98, 97, - 115,101, 41, 93, 10, 9, 9,101,108,115,101, 10, 9, 9, 9, - 112, 32, 61, 32,110,105,108, 10, 9, 9,101,110,100, 10, 9, - 101,110,100, 10, 10, 9,114,101,116,117,114,110, 32,110,105, - 108, 10,101,110,100, 10, 10,102,117,110, 99,116,105,111,110, - 32, 97,112,112,101,110,100, 95,103,108,111, 98, 97,108, 95, - 116,121,112,101, 40,116, 44, 32, 99,108, 97,115,115, 41, 10, - 9, 95,103,108,111, 98, 97,108, 95,116,121,112,101,115, 46, - 110, 32, 61, 32, 95,103,108,111, 98, 97,108, 95,116,121,112, - 101,115, 46,110, 32, 43, 49, 10, 9, 95,103,108,111, 98, 97, - 108, 95,116,121,112,101,115, 91, 95,103,108,111, 98, 97,108, - 95,116,121,112,101,115, 46,110, 93, 32, 61, 32,116, 10, 9, - 95,103,108,111, 98, 97,108, 95,116,121,112,101,115, 95,104, - 97,115,104, 91,116, 93, 32, 61, 32, 49, 10, 9,105,102, 32, - 99,108, 97,115,115, 32,116,104,101,110, 32, 97,112,112,101, - 110,100, 95, 99,108, 97,115,115, 95,116,121,112,101, 40,116, - 44, 32, 99,108, 97,115,115, 41, 32,101,110,100, 10,101,110, - 100, 10, 10,102,117,110, 99,116,105,111,110, 32, 97,112,112, - 101,110,100, 95, 99,108, 97,115,115, 95,116,121,112,101, 40, - 116, 44, 99,108, 97,115,115, 41, 10, 9,105,102, 32, 95,103, - 108,111, 98, 97,108, 95, 99,108, 97,115,115,101,115, 91,116, - 93, 32,116,104,101,110, 10, 9, 9, 99,108, 97,115,115, 46, - 102,108, 97,103,115, 32, 61, 32, 95,103,108,111, 98, 97,108, - 95, 99,108, 97,115,115,101,115, 91,116, 93, 46,102,108, 97, - 103,115, 10, 9, 9, 99,108, 97,115,115, 46,108,110, 97,109, - 101,115, 32, 61, 32, 95,103,108,111, 98, 97,108, 95, 99,108, - 97,115,115,101,115, 91,116, 93, 46,108,110, 97,109,101,115, - 10, 9, 9,105,102, 32, 95,103,108,111, 98, 97,108, 95, 99, - 108, 97,115,115,101,115, 91,116, 93, 46, 98, 97,115,101, 32, - 97,110,100, 32, 40, 95,103,108,111, 98, 97,108, 95, 99,108, - 97,115,115,101,115, 91,116, 93, 46, 98, 97,115,101, 32,126, - 61, 32, 39, 39, 41, 32,116,104,101,110, 10, 9, 9, 9, 99, - 108, 97,115,115, 46, 98, 97,115,101, 32, 61, 32, 95,103,108, - 111, 98, 97,108, 95, 99,108, 97,115,115,101,115, 91,116, 93, - 46, 98, 97,115,101, 32,111,114, 32, 99,108, 97,115,115, 46, - 98, 97,115,101, 10, 9, 9,101,110,100, 10, 9,101,110,100, - 10, 9, 95,103,108,111, 98, 97,108, 95, 99,108, 97,115,115, - 101,115, 91,116, 93, 32, 61, 32, 99,108, 97,115,115, 10, 9, - 99,108, 97,115,115, 46,102,108, 97,103,115, 32, 61, 32, 99, - 108, 97,115,115, 46,102,108, 97,103,115, 32,111,114, 32,123, - 125, 10,101,110,100, 10, 10,102,117,110, 99,116,105,111,110, - 32,109, 97,116, 99,104, 95,116,121,112,101, 40, 99,104,105, - 108,100,116,121,112,101, 44, 32,114,101,103,116,121,112,101, - 44, 32,115,116, 41, 10, 45, 45,112,114,105,110,116, 40, 34, - 102,105,110,100,116,121,112,101, 32, 34, 46, 46, 99,104,105, - 108,100,116,121,112,101, 46, 46, 34, 44, 32, 34, 46, 46,114, - 101,103,116,121,112,101, 46, 46, 34, 44, 32, 34, 46, 46,115, - 116, 41, 10, 9,108,111, 99, 97,108, 32, 98, 44,101, 32, 61, - 32,115,116,114,105,110,103, 46,102,105,110,100, 40,114,101, - 103,116,121,112,101, 44, 32, 99,104,105,108,100,116,121,112, - 101, 44, 32, 45,115,116,114,105,110,103, 46,108,101,110, 40, - 99,104,105,108,100,116,121,112,101, 41, 44, 32,116,114,117, - 101, 41, 10, 9,105,102, 32, 98, 32,116,104,101,110, 10, 10, - 9, 9,105,102, 32,101, 32, 61, 61, 32,115,116,114,105,110, - 103, 46,108,101,110, 40,114,101,103,116,121,112,101, 41, 32, - 97,110,100, 10, 9, 9, 9, 9, 40, 98, 32, 61, 61, 32, 49, - 32,111,114, 32, 40,115,116,114,105,110,103, 46,115,117, 98, - 40,114,101,103,116,121,112,101, 44, 32, 98, 45, 49, 44, 32, - 98, 45, 49, 41, 32, 61, 61, 32, 39, 58, 39, 32, 97,110,100, - 10, 9, 9, 9, 9,115,116,114,105,110,103, 46,115,117, 98, - 40,114,101,103,116,121,112,101, 44, 32, 49, 44, 32, 98, 45, - 49, 41, 32, 61, 61, 32,115,116,114,105,110,103, 46,115,117, - 98, 40,115,116, 44, 32, 49, 44, 32, 98, 45, 49, 41, 41, 41, - 32,116,104,101,110, 10, 9, 9, 9,114,101,116,117,114,110, - 32,116,114,117,101, 10, 9, 9,101,110,100, 10, 9,101,110, - 100, 10, 10, 9,114,101,116,117,114,110, 32,102, 97,108,115, - 101, 10,101,110,100, 10, 10,102,117,110, 99,116,105,111,110, - 32,102,105,110,100,116,121,112,101, 95,111,110, 95, 99,104, - 105,108,100,115, 40,115,101,108,102, 44, 32,116, 41, 10, 10, - 9,108,111, 99, 97,108, 32,116, 99,104,105,108,100, 10, 9, - 105,102, 32,115,101,108,102, 46, 99,108, 97,115,115,116,121, - 112,101, 32, 61, 61, 32, 39, 99,108, 97,115,115, 39, 32,111, - 114, 32,115,101,108,102, 46, 99,108, 97,115,115,116,121,112, - 101, 32, 61, 61, 32, 39,110, 97,109,101,115,112, 97, 99,101, - 39, 32,116,104,101,110, 10, 9, 9,102,111,114, 32,107, 44, - 118, 32,105,110, 32,105,112, 97,105,114,115, 40,115,101,108, - 102, 41, 32,100,111, 10, 9, 9, 9,105,102, 32,118, 46, 99, - 108, 97,115,115,116,121,112,101, 32, 61, 61, 32, 39, 99,108, - 97,115,115, 39, 32,111,114, 32,118, 46, 99,108, 97,115,115, - 116,121,112,101, 32, 61, 61, 32, 39,110, 97,109,101,115,112, - 97, 99,101, 39, 32,116,104,101,110, 10, 9, 9, 9, 9,105, - 102, 32,118, 46,116,121,112,101,100,101,102,115, 32, 97,110, - 100, 32,118, 46,116,121,112,101,100,101,102,115, 91,116, 93, - 32,116,104,101,110, 10, 9, 9, 9, 9, 32,114,101,116,117, - 114,110, 32,118, 46,116,121,112,101,100,101,102,115, 91,116, - 93, 10, 9, 9, 9, 9,101,108,115,101,105,102, 32,118, 46, - 117,115,101,114,116,121,112,101,115, 32, 97,110,100, 32,118, - 46,117,115,101,114,116,121,112,101,115, 91,116, 93, 32,116, - 104,101,110, 10, 9, 9, 9, 9, 32,114,101,116,117,114,110, - 32,118, 46,117,115,101,114,116,121,112,101,115, 91,116, 93, - 10, 9, 9, 9, 9,101,110,100, 10, 9, 9, 9, 9,116, 99, - 104,105,108,100, 32, 61, 32,102,105,110,100,116,121,112,101, - 95,111,110, 95, 99,104,105,108,100,115, 40,118, 44, 32,116, - 41, 10, 9, 9, 9, 9,105,102, 32,116, 99,104,105,108,100, - 32,116,104,101,110, 32,114,101,116,117,114,110, 32,116, 99, - 104,105,108,100, 32,101,110,100, 10, 9, 9, 9,101,110,100, - 10, 9, 9,101,110,100, 10, 9,101,110,100, 10, 9,114,101, - 116,117,114,110, 32,110,105,108, 10, 10,101,110,100, 10, 10, - 102,117,110, 99,116,105,111,110, 32, 99,108, 97,115,115, 67, - 111,110,116, 97,105,110,101,114, 58,105,115,101,110,117,109, - 32, 40,116,121,112,101, 41, 10, 32,105,102, 32,103,108,111, - 98, 97,108, 95,101,110,117,109,115, 91,116,121,112,101, 93, - 32,116,104,101,110, 10, 9,114,101,116,117,114,110, 32,116, - 121,112,101, 10, 32,101,108,115,101, 10, 32, 9,114,101,116, - 117,114,110, 32,102, 97,108,115,101, 10, 32,101,110,100, 10, - 10, 32,108,111, 99, 97,108, 32, 98, 97,115,101,116,121,112, - 101, 32, 61, 32,103,115,117, 98, 40,116,121,112,101, 44, 34, - 94, 46, 42, 58, 58, 34, 44, 34, 34, 41, 10, 32,108,111, 99, - 97,108, 32,101,110,118, 32, 61, 32,115,101,108,102, 10, 32, - 119,104,105,108,101, 32,101,110,118, 32,100,111, 10, 32, 32, - 105,102, 32,101,110,118, 46,101,110,117,109,115, 32,116,104, - 101,110, 10, 32, 32, 32,108,111, 99, 97,108, 32,105, 61, 49, - 10, 32, 32, 32,119,104,105,108,101, 32,101,110,118, 46,101, - 110,117,109,115, 91,105, 93, 32,100,111, 10, 32, 32, 32, 32, - 105,102, 32,101,110,118, 46,101,110,117,109,115, 91,105, 93, - 46,110, 97,109,101, 32, 61, 61, 32, 98, 97,115,101,116,121, - 112,101, 32,116,104,101,110, 10, 32, 32, 32, 32, 32, 32, 32, - 32, 32,114,101,116,117,114,110, 32,116,114,117,101, 10, 32, - 32, 32, 32, 32, 32, 32, 32,101,110,100, 10, 32, 32, 32, 32, - 32, 32, 32, 32,105, 32, 61, 32,105, 43, 49, 10, 32, 32, 32, - 101,110,100, 10, 32, 32,101,110,100, 10, 32, 32,101,110,118, - 32, 61, 32,101,110,118, 46,112, 97,114,101,110,116, 10, 32, - 101,110,100, 10, 32,114,101,116,117,114,110, 32,102, 97,108, - 115,101, 10,101,110,100, 10, 10,109,101,116,104,111,100,105, - 115,118,105,114,116,117, 97,108, 32, 61, 32,102, 97,108,115, - 101, 32, 45, 45, 32, 97, 32,103,108,111, 98, 97,108, 10, 10, - 45, 45, 32,112, 97,114,115,101, 32, 99,104,117,110,107, 10, - 102,117,110, 99,116,105,111,110, 32, 99,108, 97,115,115, 67, - 111,110,116, 97,105,110,101,114, 58,100,111,112, 97,114,115, - 101, 32, 40,115, 41, 10, 45, 45,112,114,105,110,116, 32, 40, - 34,112, 97,114,115,101, 32, 34, 46, 46,115, 41, 10, 10, 32, - 45, 45, 32,116,114,121, 32,116,104,101, 32,112, 97,114,115, - 101,114, 32,104,111,111,107, 10, 32,100,111, 10, 32, 9,108, - 111, 99, 97,108, 32,115,117, 98, 32, 61, 32,112, 97,114,115, - 101,114, 95,104,111,111,107, 40,115, 41, 10, 32, 9,105,102, - 32,115,117, 98, 32,116,104,101,110, 10, 32, 9, 9,114,101, - 116,117,114,110, 32,115,117, 98, 10, 32, 9,101,110,100, 10, - 32,101,110,100, 10, 10, 32, 45, 45, 32,116,114,121, 32,116, - 104,101, 32,110,117,108,108, 32,115,116, 97,116,101,109,101, - 110,116, 10, 32,100,111, 10, 32, 9,108,111, 99, 97,108, 32, - 98, 44,101, 44, 99,111,100,101, 32, 61, 32,115,116,114,105, - 110,103, 46,102,105,110,100, 40,115, 44, 32, 34, 94, 37,115, - 42, 59, 34, 41, 10, 32, 9,105,102, 32, 98, 32,116,104,101, - 110, 10, 32, 9, 9,114,101,116,117,114,110, 32,115,116,114, - 115,117, 98, 40,115, 44,101, 43, 49, 41, 10, 32, 9,101,110, - 100, 10, 32,101,110,100, 10, 10, 32, 45, 45, 32,116,114,121, - 32,101,109,112,116,121, 32,118,101,114, 98, 97,116,105,109, - 32,108,105,110,101, 10, 32,100,111, 10, 32, 9,108,111, 99, - 97,108, 32, 98, 44,101, 44, 99,111,100,101, 32, 61, 32,115, - 116,114,105,110,103, 46,102,105,110,100, 40,115, 44, 32, 34, - 94, 37,115, 42, 36, 92,110, 34, 41, 10, 32, 9,105,102, 32, - 98, 32,116,104,101,110, 10, 32, 9, 9,114,101,116,117,114, - 110, 32,115,116,114,115,117, 98, 40,115, 44,101, 43, 49, 41, - 10, 32, 9,101,110,100, 10, 32,101,110,100, 10, 10, 32, 45, - 45, 32,116,114,121, 32, 76,117, 97, 32, 99,111,100,101, 10, - 32,100,111, 10, 32, 32,108,111, 99, 97,108, 32, 98, 44,101, - 44, 99,111,100,101, 32, 61, 32,115,116,114,102,105,110,100, - 40,115, 44, 34, 94, 37,115, 42, 40, 37, 98, 92, 49, 92, 50, - 41, 34, 41, 10, 32, 32,105,102, 32, 98, 32,116,104,101,110, - 10, 32, 32, 32, 67,111,100,101, 40,115,116,114,115,117, 98, - 40, 99,111,100,101, 44, 50, 44, 45, 50, 41, 41, 10, 32, 32, - 32,114,101,116,117,114,110, 32,115,116,114,115,117, 98, 40, - 115, 44,101, 43, 49, 41, 10, 32, 32,101,110,100, 10, 32,101, - 110,100, 10, 10, 32, 45, 45, 32,116,114,121, 32, 67, 32, 99, - 111,100,101, 10, 32,100,111, 10, 32, 32,108,111, 99, 97,108, - 32, 98, 44,101, 44, 99,111,100,101, 32, 61, 32,115,116,114, - 102,105,110,100, 40,115, 44, 34, 94, 37,115, 42, 40, 37, 98, - 92, 51, 92, 52, 41, 34, 41, 10, 32, 32,105,102, 32, 98, 32, - 116,104,101,110, 10, 9, 99,111,100,101, 32, 61, 32, 39,123, - 39, 46, 46,115,116,114,115,117, 98, 40, 99,111,100,101, 44, - 50, 44, 45, 50, 41, 46, 46, 39, 92,110,125, 92,110, 39, 10, - 9, 86,101,114, 98, 97,116,105,109, 40, 99,111,100,101, 44, - 39,114, 39, 41, 32, 32, 32, 32, 32, 32, 32, 32, 45, 45, 32, - 118,101,114, 98, 97,116,105,109, 32, 99,111,100,101, 32,102, - 111,114, 32, 39,114, 39,101,103,105,115,116,101,114, 32,102, - 114, 97,103,109,101,110,116, 10, 9,114,101,116,117,114,110, - 32,115,116,114,115,117, 98, 40,115, 44,101, 43, 49, 41, 10, - 32, 32,101,110,100, 10, 32,101,110,100, 10, 10, 32, 45, 45, - 32,116,114,121, 32, 67, 32, 99,111,100,101, 32,102,111,114, - 32,112,114,101, 97,109, 98,108,101, 32,115,101, 99,116,105, - 111,110, 10, 32,100,111, 10, 32, 9,108,111, 99, 97,108, 32, - 98, 44,101, 44, 99,111,100,101, 32, 61, 32,115,116,114,105, - 110,103, 46,102,105,110,100, 40,115, 44, 32, 34, 94, 37,115, - 42, 40, 37, 98, 92, 53, 92, 54, 41, 34, 41, 10, 32, 9,105, - 102, 32, 98, 32,116,104,101,110, 10, 32, 9, 9, 99,111,100, - 101, 32, 61, 32,115,116,114,105,110,103, 46,115,117, 98, 40, - 99,111,100,101, 44, 32, 50, 44, 32, 45, 50, 41, 46, 46, 34, - 92,110, 34, 10, 9, 9, 86,101,114, 98, 97,116,105,109, 40, - 99,111,100,101, 44, 32, 39, 39, 41, 10, 9, 9,114,101,116, - 117,114,110, 32,115,116,114,105,110,103, 46,115,117, 98, 40, - 115, 44, 32,101, 43, 49, 41, 10, 32, 9,101,110,100, 10, 32, - 101,110,100, 10, 10, 32, 45, 45, 32,116,114,121, 32,100,101, - 102, 97,117,108,116, 95,112,114,111,112,101,114,116,121, 32, - 100,105,114,101, 99,116,105,118,101, 10, 32,100,111, 10, 32, - 9,108,111, 99, 97,108, 32, 98, 44,101, 44,112,116,121,112, - 101, 32, 61, 32,115,116,114,102,105,110,100, 40,115, 44, 32, - 34, 94, 37,115, 42, 84, 79, 76, 85, 65, 95, 80, 82, 79, 80, - 69, 82, 84, 89, 95, 84, 89, 80, 69, 37,115, 42, 37, 40, 43, - 37,115, 42, 40, 91, 94, 37, 41, 37,115, 93, 42, 41, 37,115, - 42, 37, 41, 43, 37,115, 42, 59, 63, 34, 41, 10, 32, 9,105, - 102, 32, 98, 32,116,104,101,110, 10, 32, 9, 9,105,102, 32, - 110,111,116, 32,112,116,121,112,101, 32,111,114, 32,112,116, - 121,112,101, 32, 61, 61, 32, 34, 34, 32,116,104,101,110, 10, - 32, 9, 9, 9,112,116,121,112,101, 32, 61, 32, 34,100,101, - 102, 97,117,108,116, 34, 10, 32, 9, 9,101,110,100, 10, 32, - 9, 9,115,101,108,102, 58,115,101,116, 95,112,114,111,112, - 101,114,116,121, 95,116,121,112,101, 40,112,116,121,112,101, - 41, 10, 9, 32, 9,114,101,116,117,114,110, 32,115,116,114, - 115,117, 98, 40,115, 44, 32,101, 43, 49, 41, 10, 32, 9,101, - 110,100, 10, 32,101,110,100, 10, 10, 32, 45, 45, 32,116,114, - 121, 32,112,114,111,116,101, 99,116,101,100, 95,100,101,115, - 116,114,117, 99,116,111,114, 32,100,105,114,101, 99,116,105, - 118,101, 10, 32,100,111, 10, 32, 9,108,111, 99, 97,108, 32, - 98, 44,101, 32, 61, 32,115,116,114,105,110,103, 46,102,105, - 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108,111, 99, 97,108, 32, 98, 44,101, 44,100,101, 99,108, 32, - 61, 32,115,116,114,102,105,110,100, 40,115, 44, 34, 94, 37, - 115, 42, 40, 91, 95, 37,119, 93, 63, 91, 95, 37,115, 37,119, - 37,100, 93, 45, 99,104, 97,114, 37,115, 43, 91, 95, 64, 37, - 119, 37,100, 93, 42, 37,115, 42, 37, 91, 37,115, 42, 37, 83, - 43, 37,115, 42, 37, 93, 41, 37,115, 42, 59, 37,115, 42, 34, - 41, 10, 32, 32,105,102, 32, 98, 32,116,104,101,110, 10, 32, - 32, 32, 95, 99,117,114,114, 95, 99,111,100,101, 32, 61, 32, - 115,116,114,115,117, 98, 40,115, 44, 98, 44,101, 41, 10, 32, - 32, 32, 86, 97,114,105, 97, 98,108,101, 40,100,101, 99,108, - 41, 10, 32, 32, 32,114,101,116,117,114,110, 32,115,116,114, - 115,117, 98, 40,115, 44,101, 43, 49, 41, 10, 32, 32,101,110, - 100, 10, 32,101,110,100, 10, 10, 32, 45, 45, 32,116,114,121, - 32, 97,114,114, 97,121, 10, 32,100,111, 10, 32, 32,108,111, - 99, 97,108, 32, 98, 44,101, 44,100,101, 99,108, 32, 61, 32, - 115,116,114,102,105,110,100, 40,115, 44, 34, 94, 37,115, 42, - 40, 91, 95, 37,119, 93, 91, 93, 91, 95, 64, 37,115, 37,119, - 37,100, 37, 42, 38, 58, 60, 62, 93, 42, 91, 93, 95, 37,119, - 37,100, 93, 41, 37,115, 42, 59, 37,115, 42, 34, 41, 10, 32, - 32,105,102, 32, 98, 32,116,104,101,110, 10, 32, 32, 32, 95, - 99,117,114,114, 95, 99,111,100,101, 32, 61, 32,115,116,114, - 115,117, 98, 40,115, 44, 98, 44,101, 41, 10, 32, 32, 32, 65, - 114,114, 97,121, 40,100,101, 99,108, 41, 10, 32, 32, 32,114, - 101,116,117,114,110, 32,115,116,114,115,117, 98, 40,115, 44, - 101, 43, 49, 41, 10, 32, 32,101,110,100, 10, 32,101,110,100, - 10, 10, 32, 45, 45, 32,110,111, 32,109, 97,116, 99,104,105, - 110,103, 10, 32,105,102, 32,103,115,117, 98, 40,115, 44, 34, - 37,115, 37,115, 42, 34, 44, 34, 34, 41, 32,126, 61, 32, 34, - 34, 32,116,104,101,110, 10, 32, 32, 95, 99,117,114,114, 95, - 99,111,100,101, 32, 61, 32,115, 10, 32, 32,101,114,114,111, - 114, 40, 34, 35,112, 97,114,115,101, 32,101,114,114,111,114, - 34, 41, 10, 32,101,108,115,101, 10, 32, 32,114,101,116,117, - 114,110, 32, 34, 34, 10, 32,101,110,100, 10, 10,101,110,100, - 10, 10,102,117,110, 99,116,105,111,110, 32, 99,108, 97,115, - 115, 67,111,110,116, 97,105,110,101,114, 58,112, 97,114,115, - 101, 32, 40,115, 41, 10, 10, 9, 45, 45,115,101,108,102, 46, - 99,117,114,114, 95,109,101,109, 98,101,114, 95, 97, 99, 99, - 101,115,115, 32, 61, 32,110,105,108, 10, 10, 32,119,104,105, - 108,101, 32,115, 32,126, 61, 32, 39, 39, 32,100,111, 10, 32, - 32,115, 32, 61, 32,115,101,108,102, 58,100,111,112, 97,114, - 115,101, 40,115, 41, 10, 32, 32,109,101,116,104,111,100,105, - 115,118,105,114,116,117, 97,108, 32, 61, 32,102, 97,108,115, - 101, 10, 32,101,110,100, 10,101,110,100, 10, 10, 10, 45, 45, - 32,112,114,111,112,101,114,116,121, 32,116,121,112,101,115, - 10, 10,102,117,110, 99,116,105,111,110, 32,103,101,116, 95, - 112,114,111,112,101,114,116,121, 95,116,121,112,101, 40, 41, - 10, 10, 9,114,101,116,117,114,110, 32, 99,108, 97,115,115, - 67,111,110,116, 97,105,110,101,114, 46, 99,117,114,114, 58, - 103,101,116, 95,112,114,111,112,101,114,116,121, 95,116,121, - 112,101, 40, 41, 10,101,110,100, 10, 10,102,117,110, 99,116, - 105,111,110, 32, 99,108, 97,115,115, 67,111,110,116, 97,105, - 110,101,114, 58,115,101,116, 95,112,114,111,112,101,114,116, - 121, 95,116,121,112,101, 40,112,116,121,112,101, 41, 10, 9, - 112,116,121,112,101, 32, 61, 32,115,116,114,105,110,103, 46, - 103,115,117, 98, 40,112,116,121,112,101, 44, 32, 34, 94, 37, - 115, 42, 34, 44, 32, 34, 34, 41, 10, 9,112,116,121,112,101, - 32, 61, 32,115,116,114,105,110,103, 46,103,115,117, 98, 40, - 112,116,121,112,101, 44, 32, 34, 37,115, 42, 36, 34, 44, 32, - 34, 34, 41, 10, 10, 9,115,101,108,102, 46,112,114,111,112, - 101,114,116,121, 95,116,121,112,101, 32, 61, 32,112,116,121, - 112,101, 10,101,110,100, 10, 10,102,117,110, 99,116,105,111, - 110, 32, 99,108, 97,115,115, 67,111,110,116, 97,105,110,101, - 114, 58,103,101,116, 95,112,114,111,112,101,114,116,121, 95, - 116,121,112,101, 40, 41, 10, 9,114,101,116,117,114,110, 32, - 115,101,108,102, 46,112,114,111,112,101,114,116,121, 95,116, - 121,112,101, 32,111,114, 32, 40,115,101,108,102, 46,112, 97, - 114,101,110,116, 32, 97,110,100, 32,115,101,108,102, 46,112, - 97,114,101,110,116, 58,103,101,116, 95,112,114,111,112,101, - 114,116,121, 95,116,121,112,101, 40, 41, 41, 32,111,114, 32, - 34,100,101,102, 97,117,108,116, 34, 10,101,110,100,32 - }; - tolua_dobuffer(tolua_S,(char*)B,sizeof(B),"tolua embedded: src/bin/lua/container.lua"); + #include "container_lua.h" + tolua_dobuffer(tolua_S,(char*)lua_container_lua,sizeof(lua_container_lua),"tolua embedded: src/bin/lua/container.lua"); lua_settop(tolua_S, top); } /* end of embedded lua code */ @@ -3788,1191 +2031,19 @@ TOLUA_API int tolua_tolua_open (lua_State* tolua_S) } /* end of embedded lua code */ + { /* begin embedded lua code */ int top = lua_gettop(tolua_S); - static unsigned char B[] = { - 45, 45, 32,116,111,108,117, 97, 58, 32,101,110,117,109,101, - 114, 97,116,101, 32, 99,108, 97,115,115, 10, 45, 45, 32, 87, - 114,105,116,116,101,110, 32, 98,121, 32, 87, 97,108,100,101, - 109, 97,114, 32, 67,101,108,101,115, 10, 45, 45, 32, 84,101, - 67, 71,114, 97,102, 47, 80, 85, 67, 45, 82,105,111, 10, 45, - 45, 32, 74,117,108, 32, 49, 57, 57, 56, 10, 45, 45, 32, 36, - 73,100, 58, 32,101,110,117,109,101,114, 97,116,101, 46,108, - 117, 97, 44,118, 32, 49, 46, 51, 32, 50, 48, 48, 48, 47, 48, - 49, 47, 50, 52, 32, 50, 48, 58, 52, 49, 58, 49, 53, 32, 99, - 101,108,101,115, 32, 69,120,112, 32, 36, 10, 10, 45, 45, 32, - 84,104,105,115, 32, 99,111,100,101, 32,105,115, 32,102,114, - 101,101, 32,115,111,102,116,119, 97,114,101, 59, 32,121,111, - 117, 32, 99, 97,110, 32,114,101,100,105,115,116,114,105, 98, - 117,116,101, 32,105,116, 32, 97,110,100, 47,111,114, 32,109, - 111,100,105,102,121, 32,105,116, 46, 10, 45, 45, 32, 84,104, - 101, 32,115,111,102,116,119, 97,114,101, 32,112,114,111,118, - 105,100,101,100, 32,104,101,114,101,117,110,100,101,114, 32, - 105,115, 32,111,110, 32, 97,110, 32, 34, 97,115, 32,105,115, - 34, 32, 98, 97,115,105,115, 44, 32, 97,110,100, 10, 45, 45, - 32,116,104,101, 32, 97,117,116,104,111,114, 32,104, 97,115, - 32,110,111, 32,111, 98,108,105,103, 97,116,105,111,110, 32, - 116,111, 32,112,114,111,118,105,100,101, 32,109, 97,105,110, - 116,101,110, 97,110, 99,101, 44, 32,115,117,112,112,111,114, - 116, 44, 32,117,112,100, 97,116,101,115, 44, 10, 45, 45, 32, - 101,110,104, 97,110, 99,101,109,101,110,116,115, 44, 32,111, - 114, 32,109,111,100,105,102,105, 99, 97,116,105,111,110,115, - 46, 10, 10, 10, 45, 45, 32, 69,110,117,109,101,114, 97,116, - 101, 32, 99,108, 97,115,115, 10, 45, 45, 32, 82,101,112,114, - 101,115,101,110,116,115, 32,101,110,117,109,101,114, 97,116, - 105,111,110, 10, 45, 45, 32, 84,104,101, 32,102,111,108,108, - 111,119,105,110,103, 32,102,105,101,108,100,115, 32, 97,114, - 101, 32,115,116,111,114,101,100, 58, 10, 45, 45, 32, 32, 32, - 32,123,105,125, 32, 61, 32,108,105,115,116, 32,111,102, 32, - 99,111,110,115,116, 97,110,116, 32,110, 97,109,101,115, 10, - 99,108, 97,115,115, 69,110,117,109,101,114, 97,116,101, 32, - 61, 32,123, 10,125, 10, 99,108, 97,115,115, 69,110,117,109, - 101,114, 97,116,101, 46, 95, 95,105,110,100,101,120, 32, 61, - 32, 99,108, 97,115,115, 69,110,117,109,101,114, 97,116,101, - 10,115,101,116,109,101,116, 97,116, 97, 98,108,101, 40, 99, - 108, 97,115,115, 69,110,117,109,101,114, 97,116,101, 44, 99, - 108, 97,115,115, 70,101, 97,116,117,114,101, 41, 10, 10, 45, - 45, 32,114,101,103,105,115,116,101,114, 32,101,110,117,109, - 101,114, 97,116,105,111,110, 10,102,117,110, 99,116,105,111, - 110, 32, 99,108, 97,115,115, 69,110,117,109,101,114, 97,116, - 101, 58,114,101,103,105,115,116,101,114, 32, 40,112,114,101, - 41, 10, 9,105,102, 32,110,111,116, 32,115,101,108,102, 58, - 99,104,101, 99,107, 95,112,117, 98,108,105, 99, 95, 97, 99, - 99,101,115,115, 40, 41, 32,116,104,101,110, 10, 9, 9,114, - 101,116,117,114,110, 10, 9,101,110,100, 10, 32,112,114,101, - 32, 61, 32,112,114,101, 32,111,114, 32, 39, 39, 10, 32,108, - 111, 99, 97,108, 32,110,115,112, 97, 99,101, 32, 61, 32,103, - 101,116,110, 97,109,101,115,112, 97, 99,101, 40, 99,108, 97, - 115,115, 67,111,110,116, 97,105,110,101,114, 46, 99,117,114, - 114, 41, 10, 32,108,111, 99, 97,108, 32,105, 61, 49, 10, 32, - 119,104,105,108,101, 32,115,101,108,102, 91,105, 93, 32,100, - 111, 10, 32, 9,105,102, 32,115,101,108,102, 46,108,110, 97, - 109,101,115, 91,105, 93, 32, 97,110,100, 32,115,101,108,102, - 46,108,110, 97,109,101,115, 91,105, 93, 32,126, 61, 32, 34, - 34, 32,116,104,101,110, 10, 9, 10, 9, 9,111,117,116,112, - 117,116, 40,112,114,101, 46, 46, 39,116,111,108,117, 97, 95, - 99,111,110,115,116, 97,110,116, 40,116,111,108,117, 97, 95, - 83, 44, 34, 39, 46, 46,115,101,108,102, 46,108,110, 97,109, - 101,115, 91,105, 93, 46, 46, 39, 34, 44, 39, 46, 46,110,115, - 112, 97, 99,101, 46, 46,115,101,108,102, 91,105, 93, 46, 46, - 39, 41, 59, 39, 41, 10, 9,101,110,100, 10, 32, 32,105, 32, - 61, 32,105, 43, 49, 10, 32,101,110,100, 10,101,110,100, 10, - 10, 45, 45, 32, 80,114,105,110,116, 32,109,101,116,104,111, - 100, 10,102,117,110, 99,116,105,111,110, 32, 99,108, 97,115, - 115, 69,110,117,109,101,114, 97,116,101, 58,112,114,105,110, - 116, 32, 40,105,100,101,110,116, 44, 99,108,111,115,101, 41, - 10, 32,112,114,105,110,116, 40,105,100,101,110,116, 46, 46, - 34, 69,110,117,109,101,114, 97,116,101,123, 34, 41, 10, 32, - 112,114,105,110,116, 40,105,100,101,110,116, 46, 46, 34, 32, - 110, 97,109,101, 32, 61, 32, 34, 46, 46,115,101,108,102, 46, - 110, 97,109,101, 41, 10, 32,108,111, 99, 97,108, 32,105, 61, - 49, 10, 32,119,104,105,108,101, 32,115,101,108,102, 91,105, - 93, 32,100,111, 10, 32, 32,112,114,105,110,116, 40,105,100, - 101,110,116, 46, 46, 34, 32, 39, 34, 46, 46,115,101,108,102, - 91,105, 93, 46, 46, 34, 39, 40, 34, 46, 46,115,101,108,102, - 46,108,110, 97,109,101,115, 91,105, 93, 46, 46, 34, 41, 44, - 34, 41, 10, 32, 32,105, 32, 61, 32,105, 43, 49, 10, 32,101, - 110,100, 10, 32,112,114,105,110,116, 40,105,100,101,110,116, - 46, 46, 34,125, 34, 46, 46, 99,108,111,115,101, 41, 10,101, - 110,100, 10, 10, 45, 45, 32, 73,110,116,101,114,110, 97,108, - 32, 99,111,110,115,116,114,117, 99,116,111,114, 10,102,117, - 110, 99,116,105,111,110, 32, 95, 69,110,117,109,101,114, 97, - 116,101, 32, 40,116, 44,118, 97,114,110, 97,109,101, 41, 10, - 32,115,101,116,109,101,116, 97,116, 97, 98,108,101, 40,116, - 44, 99,108, 97,115,115, 69,110,117,109,101,114, 97,116,101, - 41, 10, 32, 97,112,112,101,110,100, 40,116, 41, 10, 32, 97, - 112,112,101,110,100,101,110,117,109, 40,116, 41, 10, 9, 32, - 105,102, 32,118, 97,114,110, 97,109,101, 32, 97,110,100, 32, - 118, 97,114,110, 97,109,101, 32,126, 61, 32, 34, 34, 32,116, - 104,101,110, 10, 9, 9,105,102, 32,116, 46,110, 97,109,101, - 32,126, 61, 32, 34, 34, 32,116,104,101,110, 10, 9, 9, 9, - 86, 97,114,105, 97, 98,108,101, 40,116, 46,110, 97,109,101, - 46, 46, 34, 32, 34, 46, 46,118, 97,114,110, 97,109,101, 41, - 10, 9, 9,101,108,115,101, 10, 9, 9, 9,108,111, 99, 97, - 108, 32,110,115, 32, 61, 32,103,101,116, 99,117,114,114,110, - 97,109,101,115,112, 97, 99,101, 40, 41, 10, 9, 9, 9,119, - 97,114,110,105,110,103, 40, 34, 86, 97,114,105, 97, 98,108, - 101, 32, 34, 46, 46,110,115, 46, 46,118, 97,114,110, 97,109, - 101, 46, 46, 34, 32,111,102, 32,116,121,112,101, 32, 60, 97, - 110,111,110,121,109,111,117,115, 32,101,110,117,109, 62, 32, - 105,115, 32,100,101, 99,108, 97,114,101,100, 32, 97,115, 32, - 114,101, 97,100, 45,111,110,108,121, 34, 41, 10, 9, 9, 9, - 86, 97,114,105, 97, 98,108,101, 40, 34,116,111,108,117, 97, - 95,114,101, 97,100,111,110,108,121, 32,105,110,116, 32, 34, - 46, 46,118, 97,114,110, 97,109,101, 41, 10, 9, 9,101,110, - 100, 10, 9,101,110,100, 10, 9, 32,108,111, 99, 97,108, 32, - 112, 97,114,101,110,116, 32, 61, 32, 99,108, 97,115,115, 67, - 111,110,116, 97,105,110,101,114, 46, 99,117,114,114, 10, 9, - 32,105,102, 32,112, 97,114,101,110,116, 32,116,104,101,110, - 10, 9, 9,116, 46, 97, 99, 99,101,115,115, 32, 61, 32,112, - 97,114,101,110,116, 46, 99,117,114,114, 95,109,101,109, 98, - 101,114, 95, 97, 99, 99,101,115,115, 10, 9, 9,116, 46,103, - 108,111, 98, 97,108, 95, 97, 99, 99,101,115,115, 32, 61, 32, - 116, 58, 99,104,101, 99,107, 95,112,117, 98,108,105, 99, 95, - 97, 99, 99,101,115,115, 40, 41, 10, 9, 32,101,110,100, 10, - 114,101,116,117,114,110, 32,116, 10,101,110,100, 10, 10, 45, - 45, 32, 67,111,110,115,116,114,117, 99,116,111,114, 10, 45, - 45, 32, 69,120,112,101, 99,116,115, 32, 97, 32,115,116,114, - 105,110,103, 32,114,101,112,114,101,115,101,110,116,105,110, - 103, 32,116,104,101, 32,101,110,117,109,101,114, 97,116,101, - 32, 98,111,100,121, 10,102,117,110, 99,116,105,111,110, 32, - 69,110,117,109,101,114, 97,116,101, 32, 40,110, 44, 98, 44, - 118, 97,114,110, 97,109,101, 41, 10, 9, 98, 32, 61, 32,115, - 116,114,105,110,103, 46,103,115,117, 98, 40, 98, 44, 32, 34, - 44, 91, 37,115, 92,110, 93, 42,125, 34, 44, 32, 34, 92,110, - 125, 34, 41, 32, 45, 45, 32,101,108,105,109,105,110, 97,116, - 101, 32,108, 97,115,116, 32, 39, 44, 39, 10, 32,108,111, 99, - 97,108, 32,116, 32, 61, 32,115,112,108,105,116, 40,115,116, - 114,115,117, 98, 40, 98, 44, 50, 44, 45, 50, 41, 44, 39, 44, - 39, 41, 32, 45, 45, 32,101,108,105,109,105,110, 97,116,101, - 32, 98,114, 97, 99,101,115, 10, 32,108,111, 99, 97,108, 32, - 105, 32, 61, 32, 49, 10, 32,108,111, 99, 97,108, 32,101, 32, - 61, 32,123,110, 61, 48,125, 10, 32,119,104,105,108,101, 32, - 116, 91,105, 93, 32,100,111, 10, 32, 32,108,111, 99, 97,108, - 32,116,116, 32, 61, 32,115,112,108,105,116, 40,116, 91,105, - 93, 44, 39, 61, 39, 41, 32, 32, 45, 45, 32,100,105,115, 99, - 97,114,100, 32,105,110,105,116,105, 97,108, 32,118, 97,108, - 117,101, 10, 32, 32,101, 46,110, 32, 61, 32,101, 46,110, 32, - 43, 32, 49, 10, 32, 32,101, 91,101, 46,110, 93, 32, 61, 32, - 116,116, 91, 49, 93, 10, 32, 32,105, 32, 61, 32,105, 43, 49, - 10, 32,101,110,100, 10, 32, 45, 45, 32,115,101,116, 32,108, - 117, 97, 32,110, 97,109,101,115, 10, 32,105, 32, 32, 61, 32, - 49, 10, 32,101, 46,108,110, 97,109,101,115, 32, 61, 32,123, - 125, 10, 32,108,111, 99, 97,108, 32,110,115, 32, 61, 32,103, - 101,116, 99,117,114,114,110, 97,109,101,115,112, 97, 99,101, - 40, 41, 10, 32,119,104,105,108,101, 32,101, 91,105, 93, 32, - 100,111, 10, 32, 32,108,111, 99, 97,108, 32,116, 32, 61, 32, - 115,112,108,105,116, 40,101, 91,105, 93, 44, 39, 64, 39, 41, - 10, 32, 32,101, 91,105, 93, 32, 61, 32,116, 91, 49, 93, 10, - 9, 9,105,102, 32,110,111,116, 32,116, 91, 50, 93, 32,116, - 104,101,110, 10, 9, 9, 32,116, 91, 50, 93, 32, 61, 32, 97, - 112,112,108,121,114,101,110, 97,109,105,110,103, 40,116, 91, - 49, 93, 41, 10, 9, 9,101,110,100, 10, 32, 32,101, 46,108, - 110, 97,109,101,115, 91,105, 93, 32, 61, 32,116, 91, 50, 93, - 32,111,114, 32,116, 91, 49, 93, 10, 32, 32, 95,103,108,111, - 98, 97,108, 95,101,110,117,109,115, 91, 32,110,115, 46, 46, - 101, 91,105, 93, 32, 93, 32, 61, 32, 40,110,115, 46, 46,101, - 91,105, 93, 41, 10, 32, 32,105, 32, 61, 32,105, 43, 49, 10, - 32,101,110,100, 10, 9,101, 46,110, 97,109,101, 32, 61, 32, - 110, 10, 9,105,102, 32,110, 32,126, 61, 32, 34, 34, 32,116, - 104,101,110, 10, 9, 9, 84,121,112,101,100,101,102, 40, 34, - 105,110,116, 32, 34, 46, 46,110, 41, 10, 9,101,110,100, 10, - 32,114,101,116,117,114,110, 32, 95, 69,110,117,109,101,114, - 97,116,101, 40,101, 44, 32,118, 97,114,110, 97,109,101, 41, - 10,101,110,100,32 - }; - tolua_dobuffer(tolua_S,(char*)B,sizeof(B),"tolua embedded: src/bin/lua/enumerate.lua"); + #include "enumerate_lua.h" + tolua_dobuffer(tolua_S,(char*)lua_enumerate_lua,sizeof(lua_enumerate_lua),"tolua embedded: src/bin/lua/enumerate.lua"); lua_settop(tolua_S, top); } /* end of embedded lua code */ { /* begin embedded lua code */ int top = lua_gettop(tolua_S); - static unsigned char B[] = { - 45, 45, 32,116,111,108,117, 97, 58, 32,100,101, 99,108, 97, - 114, 97,116,105,111,110, 32, 99,108, 97,115,115, 10, 45, 45, - 32, 87,114,105,116,116,101,110, 32, 98,121, 32, 87, 97,108, - 100,101,109, 97,114, 32, 67,101,108,101,115, 10, 45, 45, 32, - 84,101, 67, 71,114, 97,102, 47, 80, 85, 67, 45, 82,105,111, - 10, 45, 45, 32, 74,117,108, 32, 49, 57, 57, 56, 10, 45, 45, - 32, 36, 73,100, 58, 32, 36, 10, 10, 45, 45, 32, 84,104,105, - 115, 32, 99,111,100,101, 32,105,115, 32,102,114,101,101, 32, - 115,111,102,116,119, 97,114,101, 59, 32,121,111,117, 32, 99, - 97,110, 32,114,101,100,105,115,116,114,105, 98,117,116,101, - 32,105,116, 32, 97,110,100, 47,111,114, 32,109,111,100,105, - 102,121, 32,105,116, 46, 10, 45, 45, 32, 84,104,101, 32,115, - 111,102,116,119, 97,114,101, 32,112,114,111,118,105,100,101, - 100, 32,104,101,114,101,117,110,100,101,114, 32,105,115, 32, - 111,110, 32, 97,110, 32, 34, 97,115, 32,105,115, 34, 32, 98, - 97,115,105,115, 44, 32, 97,110,100, 10, 45, 45, 32,116,104, - 101, 32, 97,117,116,104,111,114, 32,104, 97,115, 32,110,111, - 32,111, 98,108,105,103, 97,116,105,111,110, 32,116,111, 32, - 112,114,111,118,105,100,101, 32,109, 97,105,110,116,101,110, - 97,110, 99,101, 44, 32,115,117,112,112,111,114,116, 44, 32, - 117,112,100, 97,116,101,115, 44, 10, 45, 45, 32,101,110,104, - 97,110, 99,101,109,101,110,116,115, 44, 32,111,114, 32,109, - 111,100,105,102,105, 99, 97,116,105,111,110,115, 46, 10, 10, - 10, 45, 45, 32, 68,101, 99,108, 97,114, 97,116,105,111,110, - 32, 99,108, 97,115,115, 10, 45, 45, 32, 82,101,112,114,101, - 115,101,110,116,115, 32,118, 97,114,105, 97, 98,108,101, 44, - 32,102,117,110, 99,116,105,111,110, 44, 32,111,114, 32, 97, - 114,103,117,109,101,110,116, 32,100,101, 99,108, 97,114, 97, - 116,105,111,110, 46, 10, 45, 45, 32, 83,116,111,114,101,115, - 32,116,104,101, 32,102,111,108,108,111,119,105,110,103, 32, - 102,105,101,108,100,115, 58, 10, 45, 45, 32, 32,109,111,100, - 32, 32, 61, 32,116,121,112,101, 32,109,111,100,105,102,105, - 101,114,115, 10, 45, 45, 32, 32,116,121,112,101, 32, 61, 32, - 116,121,112,101, 10, 45, 45, 32, 32,112,116,114, 32, 32, 61, - 32, 34, 42, 34, 32,111,114, 32, 34, 38, 34, 44, 32,105,102, - 32,114,101,112,114,101,115,101,110,116,105,110,103, 32, 97, - 32,112,111,105,110,116,101,114, 32,111,114, 32, 97, 32,114, - 101,102,101,114,101,110, 99,101, 10, 45, 45, 32, 32,110, 97, - 109,101, 32, 61, 32,110, 97,109,101, 10, 45, 45, 32, 32,100, - 105,109, 32, 32, 61, 32,100,105,109,101,110,115,105,111,110, - 44, 32,105,102, 32, 97, 32,118,101, 99,116,111,114, 10, 45, - 45, 32, 32,100,101,102, 32, 32, 61, 32,100,101,102, 97,117, - 108,116, 32,118, 97,108,117,101, 44, 32,105,102, 32, 97,110, - 121, 32, 40,111,110,108,121, 32,102,111,114, 32, 97,114,103, - 117,109,101,110,116,115, 41, 10, 45, 45, 32, 32,114,101,116, - 32, 32, 61, 32, 34, 42, 34, 32,111,114, 32, 34, 38, 34, 44, - 32,105,102, 32,118, 97,108,117,101, 32,105,115, 32,116,111, - 32, 98,101, 32,114,101,116,117,114,110,101,100, 32, 40,111, - 110,108,121, 32,102,111,114, 32, 97,114,103,117,109,101,110, - 116,115, 41, 10, 99,108, 97,115,115, 68,101, 99,108, 97,114, - 97,116,105,111,110, 32, 61, 32,123, 10, 32,109,111,100, 32, - 61, 32, 39, 39, 44, 10, 32,116,121,112,101, 32, 61, 32, 39, - 39, 44, 10, 32,112,116,114, 32, 61, 32, 39, 39, 44, 10, 32, - 110, 97,109,101, 32, 61, 32, 39, 39, 44, 10, 32,100,105,109, - 32, 61, 32, 39, 39, 44, 10, 32,114,101,116, 32, 61, 32, 39, - 39, 44, 10, 32,100,101,102, 32, 61, 32, 39, 39, 10,125, 10, - 99,108, 97,115,115, 68,101, 99,108, 97,114, 97,116,105,111, - 110, 46, 95, 95,105,110,100,101,120, 32, 61, 32, 99,108, 97, - 115,115, 68,101, 99,108, 97,114, 97,116,105,111,110, 10,115, - 101,116,109,101,116, 97,116, 97, 98,108,101, 40, 99,108, 97, - 115,115, 68,101, 99,108, 97,114, 97,116,105,111,110, 44, 99, - 108, 97,115,115, 70,101, 97,116,117,114,101, 41, 10, 10, 45, - 45, 32, 67,114,101, 97,116,101, 32, 97,110, 32,117,110,105, - 113,117,101, 32,118, 97,114,105, 97, 98,108,101, 32,110, 97, - 109,101, 10,102,117,110, 99,116,105,111,110, 32, 99,114,101, - 97,116,101, 95,118, 97,114,110, 97,109,101, 32, 40, 41, 10, - 32,105,102, 32,110,111,116, 32, 95,118, 97,114,110,117,109, - 98,101,114, 32,116,104,101,110, 32, 95,118, 97,114,110,117, - 109, 98,101,114, 32, 61, 32, 48, 32,101,110,100, 10, 32, 95, - 118, 97,114,110,117,109, 98,101,114, 32, 61, 32, 95,118, 97, - 114,110,117,109, 98,101,114, 32, 43, 32, 49, 10, 32,114,101, - 116,117,114,110, 32, 34,116,111,108,117, 97, 95,118, 97,114, - 95, 34, 46, 46, 95,118, 97,114,110,117,109, 98,101,114, 10, - 101,110,100, 10, 10, 45, 45, 32, 67,104,101, 99,107, 32,100, - 101, 99,108, 97,114, 97,116,105,111,110, 32,110, 97,109,101, - 10, 45, 45, 32, 73,116, 32, 97,108,115,111, 32,105,100,101, - 110,116,105,102,105,101,115, 32,100,101,102, 97,117,108,116, - 32,118, 97,108,117,101,115, 10,102,117,110, 99,116,105,111, - 110, 32, 99,108, 97,115,115, 68,101, 99,108, 97,114, 97,116, - 105,111,110, 58, 99,104,101, 99,107,110, 97,109,101, 32, 40, - 41, 10, 10, 32,105,102, 32,115,116,114,115,117, 98, 40,115, - 101,108,102, 46,110, 97,109,101, 44, 49, 44, 49, 41, 32, 61, - 61, 32, 39, 91, 39, 32, 97,110,100, 32,110,111,116, 32,102, - 105,110,100,116,121,112,101, 40,115,101,108,102, 46,116,121, - 112,101, 41, 32,116,104,101,110, 10, 32, 32,115,101,108,102, - 46,110, 97,109,101, 32, 61, 32,115,101,108,102, 46,116,121, - 112,101, 46, 46,115,101,108,102, 46,110, 97,109,101, 10, 32, - 32,108,111, 99, 97,108, 32,109, 32, 61, 32,115,112,108,105, - 116, 40,115,101,108,102, 46,109,111,100, 44, 39, 37,115, 37, - 115, 42, 39, 41, 10, 32, 32,115,101,108,102, 46,116,121,112, - 101, 32, 61, 32,109, 91,109, 46,110, 93, 10, 32, 32,115,101, - 108,102, 46,109,111,100, 32, 61, 32, 99,111,110, 99, 97,116, - 40,109, 44, 49, 44,109, 46,110, 45, 49, 41, 10, 32,101,110, - 100, 10, 10, 32,108,111, 99, 97,108, 32,116, 32, 61, 32,115, - 112,108,105,116, 40,115,101,108,102, 46,110, 97,109,101, 44, - 39, 61, 39, 41, 10, 32,105,102, 32,116, 46,110, 61, 61, 50, - 32,116,104,101,110, 10, 32, 32,115,101,108,102, 46,110, 97, - 109,101, 32, 61, 32,116, 91, 49, 93, 10, 32, 32,115,101,108, - 102, 46,100,101,102, 32, 61, 32,102,105,110,100, 95,101,110, - 117,109, 95,118, 97,114, 40,116, 91,116, 46,110, 93, 41, 10, - 32,101,110,100, 10, 10, 32,108,111, 99, 97,108, 32, 98, 44, - 101, 44,100, 32, 61, 32,115,116,114,102,105,110,100, 40,115, - 101,108,102, 46,110, 97,109,101, 44, 34, 37, 91, 40, 46, 45, - 41, 37, 93, 34, 41, 10, 32,105,102, 32, 98, 32,116,104,101, - 110, 10, 32, 32,115,101,108,102, 46,110, 97,109,101, 32, 61, - 32,115,116,114,115,117, 98, 40,115,101,108,102, 46,110, 97, - 109,101, 44, 49, 44, 98, 45, 49, 41, 10, 32, 32,115,101,108, - 102, 46,100,105,109, 32, 61, 32,102,105,110,100, 95,101,110, - 117,109, 95,118, 97,114, 40,100, 41, 10, 32,101,110,100, 10, - 10, 10, 32,105,102, 32,115,101,108,102, 46,116,121,112,101, - 32,126, 61, 32, 39, 39, 32, 97,110,100, 32,115,101,108,102, - 46,116,121,112,101, 32,126, 61, 32, 39,118,111,105,100, 39, - 32, 97,110,100, 32,115,101,108,102, 46,110, 97,109,101, 32, - 61, 61, 32, 39, 39, 32,116,104,101,110, 10, 32, 32,115,101, - 108,102, 46,110, 97,109,101, 32, 61, 32, 99,114,101, 97,116, - 101, 95,118, 97,114,110, 97,109,101, 40, 41, 10, 32,101,108, - 115,101,105,102, 32,115,101,108,102, 46,107,105,110,100, 61, - 61, 39,118, 97,114, 39, 32,116,104,101,110, 10, 32, 32,105, - 102, 32,115,101,108,102, 46,116,121,112,101, 61, 61, 39, 39, - 32, 97,110,100, 32,115,101,108,102, 46,110, 97,109,101,126, - 61, 39, 39, 32,116,104,101,110, 10, 32, 32, 32,115,101,108, - 102, 46,116,121,112,101, 32, 61, 32,115,101,108,102, 46,116, - 121,112,101, 46, 46,115,101,108,102, 46,110, 97,109,101, 10, - 32, 32, 32,115,101,108,102, 46,110, 97,109,101, 32, 61, 32, - 99,114,101, 97,116,101, 95,118, 97,114,110, 97,109,101, 40, - 41, 10, 32, 32,101,108,115,101,105,102, 32,102,105,110,100, - 116,121,112,101, 40,115,101,108,102, 46,110, 97,109,101, 41, - 32,116,104,101,110, 10, 32, 32, 32,105,102, 32,115,101,108, - 102, 46,116,121,112,101, 61, 61, 39, 39, 32,116,104,101,110, - 32,115,101,108,102, 46,116,121,112,101, 32, 61, 32,115,101, - 108,102, 46,110, 97,109,101, 10, 32, 32, 32,101,108,115,101, - 32,115,101,108,102, 46,116,121,112,101, 32, 61, 32,115,101, - 108,102, 46,116,121,112,101, 46, 46, 39, 32, 39, 46, 46,115, - 101,108,102, 46,110, 97,109,101, 32,101,110,100, 10, 32, 32, - 32,115,101,108,102, 46,110, 97,109,101, 32, 61, 32, 99,114, - 101, 97,116,101, 95,118, 97,114,110, 97,109,101, 40, 41, 10, - 32, 32,101,110,100, 10, 32,101,110,100, 10, 10, 32, 45, 45, - 32, 97,100,106,117,115,116, 32,116,121,112,101, 32,111,102, - 32,115,116,114,105,110,103, 10, 32,105,102, 32,115,101,108, - 102, 46,116,121,112,101, 32, 61, 61, 32, 39, 99,104, 97,114, - 39, 32, 97,110,100, 32,115,101,108,102, 46,100,105,109, 32, - 126, 61, 32, 39, 39, 32,116,104,101,110, 10, 9, 32,115,101, - 108,102, 46,116,121,112,101, 32, 61, 32, 39, 99,104, 97,114, - 42, 39, 10, 32,101,110,100, 10, 10, 9,105,102, 32,115,101, - 108,102, 46,107,105,110,100, 32, 97,110,100, 32,115,101,108, - 102, 46,107,105,110,100, 32, 61, 61, 32, 39,118, 97,114, 39, - 32,116,104,101,110, 10, 9, 9,115,101,108,102, 46,110, 97, - 109,101, 32, 61, 32,115,116,114,105,110,103, 46,103,115,117, - 98, 40,115,101,108,102, 46,110, 97,109,101, 44, 32, 34, 58, - 46, 42, 36, 34, 44, 32, 34, 34, 41, 32, 45, 45, 32, 63, 63, - 63, 10, 9,101,110,100, 10,101,110,100, 10, 10, 45, 45, 32, - 67,104,101, 99,107, 32,100,101, 99,108, 97,114, 97,116,105, - 111,110, 32,116,121,112,101, 10, 45, 45, 32, 83,117, 98,115, - 116,105,116,117,116,101,115, 32,116,121,112,101,100,101,102, - 39,115, 46, 10,102,117,110, 99,116,105,111,110, 32, 99,108, - 97,115,115, 68,101, 99,108, 97,114, 97,116,105,111,110, 58, - 99,104,101, 99,107,116,121,112,101, 32, 40, 41, 10, 10, 32, - 45, 45, 32, 99,104,101, 99,107, 32,105,102, 32,116,104,101, - 114,101, 32,105,115, 32, 97, 32,112,111,105,110,116,101,114, - 32,116,111, 32, 98, 97,115,105, 99, 32,116,121,112,101, 10, - 32,108,111, 99, 97,108, 32, 98, 97,115,105, 99, 32, 61, 32, - 105,115, 98, 97,115,105, 99, 40,115,101,108,102, 46,116,121, - 112,101, 41, 10, 32,105,102, 32,115,101,108,102, 46,107,105, - 110,100, 32, 61, 61, 32, 39,102,117,110, 99, 39, 32, 97,110, - 100, 32, 98, 97,115,105, 99, 61, 61, 39,110,117,109, 98,101, - 114, 39, 32, 97,110,100, 32,115,116,114,105,110,103, 46,102, - 105,110,100, 40,115,101,108,102, 46,112,116,114, 44, 32, 34, - 37, 42, 34, 41, 32,116,104,101,110, 10, 32, 9,115,101,108, - 102, 46,116,121,112,101, 32, 61, 32, 39, 95,117,115,101,114, - 100, 97,116, 97, 39, 10, 32, 9,115,101,108,102, 46,112,116, - 114, 32, 61, 32, 34, 34, 10, 32,101,110,100, 10, 32,105,102, - 32, 98, 97,115,105, 99, 32, 97,110,100, 32,115,101,108,102, - 46,112,116,114,126, 61, 39, 39, 32,116,104,101,110, 10, 32, - 32,115,101,108,102, 46,114,101,116, 32, 61, 32,115,101,108, - 102, 46,112,116,114, 10, 32, 32,115,101,108,102, 46,112,116, - 114, 32, 61, 32,110,105,108, 10, 32, 32,105,102, 32,105,115, - 98, 97,115,105, 99, 40,115,101,108,102, 46,116,121,112,101, - 41, 32, 61, 61, 32, 39,110,117,109, 98,101,114, 39, 32,116, - 104,101,110, 10, 32, 32, 9,115,101,108,102, 46,114,101,116, - 117,114,110, 95,117,115,101,114,100, 97,116, 97, 32, 61, 32, - 116,114,117,101, 10, 32, 32,101,110,100, 10, 32,101,110,100, - 10, 10, 32, 45, 45, 32, 99,104,101, 99,107, 32,105,102, 32, - 116,104,101,114,101, 32,105,115, 32, 97,114,114, 97,121, 32, - 116,111, 32, 98,101, 32,114,101,116,117,114,110,101,100, 10, - 32,105,102, 32,115,101,108,102, 46,100,105,109,126, 61, 39, - 39, 32, 97,110,100, 32,115,101,108,102, 46,114,101,116,126, - 61, 39, 39, 32,116,104,101,110, 10, 32, 32, 32,101,114,114, - 111,114, 40, 39, 35,105,110,118, 97,108,105,100, 32,112, 97, - 114, 97,109,101,116,101,114, 58, 32, 99, 97,110,110,111,116, - 32,114,101,116,117,114,110, 32, 97,110, 32, 97,114,114, 97, - 121, 32,111,102, 32,118, 97,108,117,101,115, 39, 41, 10, 32, - 101,110,100, 10, 32, 45, 45, 32,114,101,115,116,111,114,101, - 32, 39,118,111,105,100, 42, 39, 32, 97,110,100, 32, 39,115, - 116,114,105,110,103, 42, 39, 10, 32,105,102, 32,115,101,108, - 102, 46,116,121,112,101, 32, 61, 61, 32, 39, 95,117,115,101, - 114,100, 97,116, 97, 39, 32,116,104,101,110, 32,115,101,108, - 102, 46,116,121,112,101, 32, 61, 32, 39,118,111,105,100, 42, - 39, 10, 32,101,108,115,101,105,102, 32,115,101,108,102, 46, - 116,121,112,101, 32, 61, 61, 32, 39, 95, 99,115,116,114,105, - 110,103, 39, 32,116,104,101,110, 32,115,101,108,102, 46,116, - 121,112,101, 32, 61, 32, 39, 99,104, 97,114, 42, 39, 10, 32, - 101,108,115,101,105,102, 32,115,101,108,102, 46,116,121,112, - 101, 32, 61, 61, 32, 39, 95,108,115,116, 97,116,101, 39, 32, - 116,104,101,110, 32,115,101,108,102, 46,116,121,112,101, 32, - 61, 32, 39,108,117, 97, 95, 83,116, 97,116,101, 42, 39, 10, - 32,101,110,100, 10, 10, 32, 45, 45, 32,114,101,115,111,108, - 118,101, 32,116,121,112,101,115, 32,105,110,115,105,100,101, - 32,116,104,101, 32,116,101,109,112,108, 97,116,101,115, 10, - 32,105,102, 32,115,101,108,102, 46,116,121,112,101, 32,116, - 104,101,110, 10, 9, 32,115,101,108,102, 46,116,121,112,101, - 32, 61, 32,114,101,115,111,108,118,101, 95,116,101,109,112, - 108, 97,116,101, 95,116,121,112,101,115, 40,115,101,108,102, - 46,116,121,112,101, 41, 10, 32,101,110,100, 10, 10, 45, 45, - 10, 45, 45, 32, 45, 45, 32,105,102, 32,114,101,116,117,114, - 110,105,110,103, 32,118, 97,108,117,101, 44, 32, 97,117,116, - 111,109, 97,116,105, 99, 97,108,108,121, 32,115,101,116, 32, - 100,101,102, 97,117,108,116, 32,118, 97,108,117,101, 10, 45, - 45, 32,105,102, 32,115,101,108,102, 46,114,101,116, 32,126, - 61, 32, 39, 39, 32, 97,110,100, 32,115,101,108,102, 46,100, - 101,102, 32, 61, 61, 32, 39, 39, 32,116,104,101,110, 10, 45, - 45, 32, 32,115,101,108,102, 46,100,101,102, 32, 61, 32, 39, - 48, 39, 10, 45, 45, 32,101,110,100, 10, 45, 45, 10, 10,101, - 110,100, 10, 10,102,117,110, 99,116,105,111,110, 32,114,101, - 115,111,108,118,101, 95,116,101,109,112,108, 97,116,101, 95, - 116,121,112,101,115, 40,116,121,112,101, 41, 10, 10, 9,105, - 102, 32,105,115, 98, 97,115,105, 99, 40,116,121,112,101, 41, - 32,116,104,101,110, 10, 9, 9,114,101,116,117,114,110, 32, - 116,121,112,101, 10, 9,101,110,100, 10, 9,108,111, 99, 97, - 108, 32, 98, 44, 95, 44,109, 32, 61, 32,115,116,114,105,110, - 103, 46,102,105,110,100, 40,116,121,112,101, 44, 32, 34, 40, - 37, 98, 60, 62, 41, 34, 41, 10, 9,105,102, 32, 98, 32,116, - 104,101,110, 10, 10, 9, 9,109, 32, 61, 32,115,112,108,105, - 116, 95, 99, 95,116,111,107,101,110,115, 40,115,116,114,105, - 110,103, 46,115,117, 98, 40,109, 44, 32, 50, 44, 32, 45, 50, - 41, 44, 32, 34, 44, 34, 41, 10, 9, 9,102,111,114, 32,105, - 61, 49, 44, 32,116, 97, 98,108,101, 46,103,101,116,110, 40, - 109, 41, 32,100,111, 10, 9, 9, 9,109, 91,105, 93, 32, 61, - 32,115,116,114,105,110,103, 46,103,115,117, 98, 40,109, 91, - 105, 93, 44, 34, 37,115, 42, 40, 91, 37, 42, 38, 93, 41, 34, - 44, 32, 34, 37, 49, 34, 41, 10, 9, 9, 9,105,102, 32,110, - 111,116, 32,105,115, 98, 97,115,105, 99, 40,109, 91,105, 93, - 41, 32,116,104,101,110, 10, 9, 9, 9, 9,105,102, 32,110, - 111,116, 32,105,115,101,110,117,109, 40,109, 91,105, 93, 41, - 32,116,104,101,110, 32, 95, 44, 32,109, 91,105, 93, 32, 61, - 32, 97,112,112,108,121,116,121,112,101,100,101,102, 40, 34, - 34, 44, 32,109, 91,105, 93, 41, 32,101,110,100, 10, 9, 9, - 9, 9,109, 91,105, 93, 32, 61, 32,102,105,110,100,116,121, - 112,101, 40,109, 91,105, 93, 41, 32,111,114, 32,109, 91,105, - 93, 10, 9, 9, 9, 9,109, 91,105, 93, 32, 61, 32,114,101, - 115,111,108,118,101, 95,116,101,109,112,108, 97,116,101, 95, - 116,121,112,101,115, 40,109, 91,105, 93, 41, 10, 9, 9, 9, - 101,110,100, 10, 9, 9,101,110,100, 10, 10, 9, 9,108,111, - 99, 97,108, 32, 98, 44,105, 10, 9, 9,116,121,112,101, 44, - 98, 44,105, 32, 61, 32, 98,114,101, 97,107, 95,116,101,109, - 112,108, 97,116,101, 40,116,121,112,101, 41, 10, 45, 45,112, - 114,105,110,116, 40, 34, 99,111,110, 99, 97,116, 32,105,115, - 32, 34, 44, 99,111,110, 99, 97,116, 40,109, 44, 32, 49, 44, - 32,109, 46,110, 41, 41, 10, 9, 9,108,111, 99, 97,108, 32, - 116,101,109,112,108, 97,116,101, 95,112, 97,114,116, 32, 61, - 32, 34, 60, 34, 46, 46, 99,111,110, 99, 97,116, 40,109, 44, - 32, 49, 44, 32,109, 46,110, 44, 32, 34, 44, 34, 41, 46, 46, - 34, 62, 34, 10, 9, 9,116,121,112,101, 32, 61, 32,114,101, - 98,117,105,108,100, 95,116,101,109,112,108, 97,116,101, 40, - 116,121,112,101, 44, 32, 98, 44, 32,116,101,109,112,108, 97, - 116,101, 95,112, 97,114,116, 41, 10, 9, 9,116,121,112,101, - 32, 61, 32,115,116,114,105,110,103, 46,103,115,117, 98, 40, - 116,121,112,101, 44, 32, 34, 62, 62, 34, 44, 32, 34, 62, 32, - 62, 34, 41, 10, 9,101,110,100, 10, 9,114,101,116,117,114, - 110, 32,116,121,112,101, 10,101,110,100, 10, 10,102,117,110, - 99,116,105,111,110, 32, 98,114,101, 97,107, 95,116,101,109, - 112,108, 97,116,101, 40,115, 41, 10, 9,108,111, 99, 97,108, - 32, 98, 44,101, 44,116,105,109,112,108, 32, 61, 32,115,116, - 114,105,110,103, 46,102,105,110,100, 40,115, 44, 32, 34, 40, - 37, 98, 60, 62, 41, 34, 41, 10, 9,105,102, 32,116,105,109, - 112,108, 32,116,104,101,110, 10, 9, 9,115, 32, 61, 32,115, - 116,114,105,110,103, 46,103,115,117, 98, 40,115, 44, 32, 34, - 37, 98, 60, 62, 34, 44, 32, 34, 34, 41, 10, 9, 9,114,101, - 116,117,114,110, 32,115, 44, 32, 98, 44, 32,116,105,109,112, - 108, 10, 9,101,108,115,101, 10, 9, 9,114,101,116,117,114, - 110, 32,115, 44, 32, 48, 44, 32,110,105,108, 10, 9,101,110, - 100, 10,101,110,100, 10, 10,102,117,110, 99,116,105,111,110, - 32,114,101, 98,117,105,108,100, 95,116,101,109,112,108, 97, - 116,101, 40,115, 44, 32, 98, 44, 32,116,105,109,112,108, 41, - 10, 10, 9,105,102, 32, 98, 32, 61, 61, 32, 48, 32,116,104, - 101,110, 10, 9, 9,114,101,116,117,114,110, 32,115, 10, 9, - 101,110,100, 10, 10, 9,114,101,116,117,114,110, 32,115,116, - 114,105,110,103, 46,115,117, 98, 40,115, 44, 32, 49, 44, 32, - 98, 45, 49, 41, 46, 46,116,105,109,112,108, 46, 46,115,116, - 114,105,110,103, 46,115,117, 98, 40,115, 44, 32, 98, 44, 32, - 45, 49, 41, 10,101,110,100, 10, 10, 45, 45, 32, 80,114,105, - 110,116, 32,109,101,116,104,111,100, 10,102,117,110, 99,116, - 105,111,110, 32, 99,108, 97,115,115, 68,101, 99,108, 97,114, - 97,116,105,111,110, 58,112,114,105,110,116, 32, 40,105,100, - 101,110,116, 44, 99,108,111,115,101, 41, 10, 32,112,114,105, - 110,116, 40,105,100,101,110,116, 46, 46, 34, 68,101, 99,108, - 97,114, 97,116,105,111,110,123, 34, 41, 10, 32,112,114,105, - 110,116, 40,105,100,101,110,116, 46, 46, 34, 32,109,111,100, - 32, 32, 61, 32, 39, 34, 46, 46,115,101,108,102, 46,109,111, - 100, 46, 46, 34, 39, 44, 34, 41, 10, 32,112,114,105,110,116, - 40,105,100,101,110,116, 46, 46, 34, 32,116,121,112,101, 32, - 61, 32, 39, 34, 46, 46,115,101,108,102, 46,116,121,112,101, - 46, 46, 34, 39, 44, 34, 41, 10, 32,112,114,105,110,116, 40, - 105,100,101,110,116, 46, 46, 34, 32,112,116,114, 32, 32, 61, - 32, 39, 34, 46, 46,115,101,108,102, 46,112,116,114, 46, 46, - 34, 39, 44, 34, 41, 10, 32,112,114,105,110,116, 40,105,100, - 101,110,116, 46, 46, 34, 32,110, 97,109,101, 32, 61, 32, 39, - 34, 46, 46,115,101,108,102, 46,110, 97,109,101, 46, 46, 34, - 39, 44, 34, 41, 10, 32,112,114,105,110,116, 40,105,100,101, - 110,116, 46, 46, 34, 32,100,105,109, 32, 32, 61, 32, 39, 34, - 46, 46,115,101,108,102, 46,100,105,109, 46, 46, 34, 39, 44, - 34, 41, 10, 32,112,114,105,110,116, 40,105,100,101,110,116, - 46, 46, 34, 32,100,101,102, 32, 32, 61, 32, 39, 34, 46, 46, - 115,101,108,102, 46,100,101,102, 46, 46, 34, 39, 44, 34, 41, - 10, 32,112,114,105,110,116, 40,105,100,101,110,116, 46, 46, - 34, 32,114,101,116, 32, 32, 61, 32, 39, 34, 46, 46,115,101, - 108,102, 46,114,101,116, 46, 46, 34, 39, 44, 34, 41, 10, 32, - 112,114,105,110,116, 40,105,100,101,110,116, 46, 46, 34,125, - 34, 46, 46, 99,108,111,115,101, 41, 10,101,110,100, 10, 10, - 45, 45, 32, 99,104,101, 99,107, 32,105,102, 32, 97,114,114, - 97,121, 32,111,102, 32,118, 97,108,117,101,115, 32, 97,114, - 101, 32,114,101,116,117,114,110,101,100, 32,116,111, 32, 76, - 117, 97, 10,102,117,110, 99,116,105,111,110, 32, 99,108, 97, - 115,115, 68,101, 99,108, 97,114, 97,116,105,111,110, 58,114, - 101,113,117,105,114,101, 99,111,108,108,101, 99,116,105,111, - 110, 32, 40,116, 41, 10, 32,105,102, 32,115,101,108,102, 46, - 109,111,100, 32,126, 61, 32, 39, 99,111,110,115,116, 39, 32, - 97,110,100, 10, 9, 32, 32, 32, 32,115,101,108,102, 46,100, - 105,109, 32, 97,110,100, 32,115,101,108,102, 46,100,105,109, - 32,126, 61, 32, 39, 39, 32, 97,110,100, 10, 9, 9, 9, 9, - 32,110,111,116, 32,105,115, 98, 97,115,105, 99, 40,115,101, - 108,102, 46,116,121,112,101, 41, 32, 97,110,100, 10, 9, 9, - 9, 9, 32,115,101,108,102, 46,112,116,114, 32, 61, 61, 32, - 39, 39, 32, 97,110,100, 32,115,101,108,102, 58, 99,104,101, - 99,107, 95,112,117, 98,108,105, 99, 95, 97, 99, 99,101,115, - 115, 40, 41, 32,116,104,101,110, 10, 9, 9,108,111, 99, 97, - 108, 32,116,121,112,101, 32, 61, 32,103,115,117, 98, 40,115, - 101,108,102, 46,116,121,112,101, 44, 34, 37,115, 42, 99,111, - 110,115,116, 37,115, 43, 34, 44, 34, 34, 41, 10, 9, 9,116, - 91,116,121,112,101, 93, 32, 61, 32, 34,116,111,108,117, 97, - 95, 99,111,108,108,101, 99,116, 95, 34, 32, 46, 46, 32, 99, - 108,101, 97,110, 95,116,101,109,112,108, 97,116,101, 40,116, - 121,112,101, 41, 10, 9, 9,114,101,116,117,114,110, 32,116, - 114,117,101, 10, 9,101,110,100, 10, 9,114,101,116,117,114, - 110, 32,102, 97,108,115,101, 10,101,110,100, 10, 10, 45, 45, - 32,100,101, 99,108, 97,114,101, 32,116, 97,103, 10,102,117, - 110, 99,116,105,111,110, 32, 99,108, 97,115,115, 68,101, 99, - 108, 97,114, 97,116,105,111,110, 58,100,101, 99,108,116,121, - 112,101, 32, 40, 41, 10, 10, 9,115,101,108,102, 46,116,121, - 112,101, 32, 61, 32,116,121,112,101,118, 97,114, 40,115,101, - 108,102, 46,116,121,112,101, 41, 10, 9,105,102, 32,115,116, - 114,102,105,110,100, 40,115,101,108,102, 46,109,111,100, 44, - 39, 99,111,110,115,116, 39, 41, 32,116,104,101,110, 10, 9, - 9,115,101,108,102, 46,116,121,112,101, 32, 61, 32, 39, 99, - 111,110,115,116, 32, 39, 46, 46,115,101,108,102, 46,116,121, - 112,101, 10, 9, 9,115,101,108,102, 46,109,111,100, 32, 61, - 32,103,115,117, 98, 40,115,101,108,102, 46,109,111,100, 44, - 39, 99,111,110,115,116, 37,115, 42, 39, 44, 39, 39, 41, 10, - 9,101,110,100, 10,101,110,100, 10, 10, 10, 45, 45, 32,111, - 117,116,112,117,116, 32,116,121,112,101, 32, 99,104,101, 99, - 107,105,110,103, 10,102,117,110, 99,116,105,111,110, 32, 99, - 108, 97,115,115, 68,101, 99,108, 97,114, 97,116,105,111,110, - 58,111,117,116, 99,104,101, 99,107,116,121,112,101, 32, 40, - 110, 97,114,103, 41, 10, 32,108,111, 99, 97,108, 32,100,101, - 102, 10, 32,108,111, 99, 97,108, 32,116, 32, 61, 32,105,115, - 98, 97,115,105, 99, 40,115,101,108,102, 46,116,121,112,101, - 41, 10, 32,105,102, 32,115,101,108,102, 46,100,101,102,126, - 61, 39, 39, 32,116,104,101,110, 10, 32, 32,100,101,102, 32, - 61, 32, 49, 10, 32,101,108,115,101, 10, 32, 32,100,101,102, - 32, 61, 32, 48, 10, 32,101,110,100, 10, 32,105,102, 32,115, - 101,108,102, 46,100,105,109, 32,126, 61, 32, 39, 39, 32,116, - 104,101,110, 10, 9, 45, 45,105,102, 32,116, 61, 61, 39,115, - 116,114,105,110,103, 39, 32,116,104,101,110, 10, 9, 45, 45, - 9,114,101,116,117,114,110, 32, 39,116,111,108,117, 97, 95, - 105,115,115,116,114,105,110,103, 97,114,114, 97,121, 40,116, - 111,108,117, 97, 95, 83, 44, 39, 46, 46,110, 97,114,103, 46, - 46, 39, 44, 39, 46, 46,100,101,102, 46, 46, 39, 44, 38,116, - 111,108,117, 97, 95,101,114,114, 41, 39, 10, 9, 45, 45,101, - 108,115,101, 10, 9,114,101,116,117,114,110, 32, 39, 33,116, - 111,108,117, 97, 95,105,115,116, 97, 98,108,101, 40,116,111, - 108,117, 97, 95, 83, 44, 39, 46, 46,110, 97,114,103, 46, 46, - 39, 44, 48, 44, 38,116,111,108,117, 97, 95,101,114,114, 41, - 39, 10, 32, 9, 45, 45,101,110,100, 10, 32,101,108,115,101, - 105,102, 32,116, 32,116,104,101,110, 10, 9,114,101,116,117, - 114,110, 32, 39, 33,116,111,108,117, 97, 95,105,115, 39, 46, - 46,116, 46, 46, 39, 40,116,111,108,117, 97, 95, 83, 44, 39, - 46, 46,110, 97,114,103, 46, 46, 39, 44, 39, 46, 46,100,101, - 102, 46, 46, 39, 44, 38,116,111,108,117, 97, 95,101,114,114, - 41, 39, 10, 32,101,108,115,101, 10, 32, 32,108,111, 99, 97, - 108, 32,105,115, 95,102,117,110, 99, 32, 61, 32,103,101,116, - 95,105,115, 95,102,117,110, 99,116,105,111,110, 40,115,101, - 108,102, 46,116,121,112,101, 41, 10, 32, 32,105,102, 32,115, - 101,108,102, 46,112,116,114, 32, 61, 61, 32, 39, 38, 39, 32, - 111,114, 32,115,101,108,102, 46,112,116,114, 32, 61, 61, 32, - 39, 39, 32,116,104,101,110, 10, 32, 32, 9,114,101,116,117, - 114,110, 32, 39, 40,116,111,108,117, 97, 95,105,115,118, 97, - 108,117,101,110,105,108, 40,116,111,108,117, 97, 95, 83, 44, - 39, 46, 46,110, 97,114,103, 46, 46, 39, 44, 38,116,111,108, - 117, 97, 95,101,114,114, 41, 32,124,124, 32, 33, 39, 46, 46, - 105,115, 95,102,117,110, 99, 46, 46, 39, 40,116,111,108,117, - 97, 95, 83, 44, 39, 46, 46,110, 97,114,103, 46, 46, 39, 44, - 34, 39, 46, 46,115,101,108,102, 46,116,121,112,101, 46, 46, - 39, 34, 44, 39, 46, 46,100,101,102, 46, 46, 39, 44, 38,116, - 111,108,117, 97, 95,101,114,114, 41, 41, 39, 10, 32, 32,101, - 108,115,101, 10, 9,114,101,116,117,114,110, 32, 39, 33, 39, - 46, 46,105,115, 95,102,117,110, 99, 46, 46, 39, 40,116,111, - 108,117, 97, 95, 83, 44, 39, 46, 46,110, 97,114,103, 46, 46, - 39, 44, 34, 39, 46, 46,115,101,108,102, 46,116,121,112,101, - 46, 46, 39, 34, 44, 39, 46, 46,100,101,102, 46, 46, 39, 44, - 38,116,111,108,117, 97, 95,101,114,114, 41, 39, 10, 32, 32, - 101,110,100, 10, 32,101,110,100, 10,101,110,100, 10, 10,102, - 117,110, 99,116,105,111,110, 32, 99,108, 97,115,115, 68,101, - 99,108, 97,114, 97,116,105,111,110, 58, 98,117,105,108,100, - 100,101, 99,108, 97,114, 97,116,105,111,110, 32, 40,110, 97, - 114,103, 44, 32, 99,112,108,117,115,112,108,117,115, 41, 10, - 32,108,111, 99, 97,108, 32, 97,114,114, 97,121, 32, 61, 32, - 115,101,108,102, 46,100,105,109, 32,126, 61, 32, 39, 39, 32, - 97,110,100, 32,116,111,110,117,109, 98,101,114, 40,115,101, - 108,102, 46,100,105,109, 41, 61, 61,110,105,108, 10, 9,108, - 111, 99, 97,108, 32,108,105,110,101, 32, 61, 32, 34, 34, 10, - 32,108,111, 99, 97,108, 32,112,116,114, 32, 61, 32, 39, 39, - 10, 32,108,111, 99, 97,108, 32,109,111,100, 10, 32,108,111, - 99, 97,108, 32,116,121,112,101, 32, 61, 32,115,101,108,102, - 46,116,121,112,101, 10, 32,108,111, 99, 97,108, 32,110, 99, - 116,121,112,101, 32, 61, 32,103,115,117, 98, 40,115,101,108, - 102, 46,116,121,112,101, 44, 39, 99,111,110,115,116, 37,115, - 43, 39, 44, 39, 39, 41, 10, 32,105,102, 32,115,101,108,102, - 46,100,105,109, 32,126, 61, 32, 39, 39, 32,116,104,101,110, - 10, 9, 32,116,121,112,101, 32, 61, 32,103,115,117, 98, 40, - 115,101,108,102, 46,116,121,112,101, 44, 39, 99,111,110,115, - 116, 37,115, 43, 39, 44, 39, 39, 41, 32, 32, 45, 45, 32,101, - 108,105,109,105,110, 97,116,101,115, 32, 99,111,110,115,116, - 32,109,111,100,105,102,105,101,114, 32,102,111,114, 32, 97, - 114,114, 97,121,115, 10, 32,101,110,100, 10, 32,105,102, 32, - 115,101,108,102, 46,112,116,114,126, 61, 39, 39, 32, 97,110, - 100, 32,110,111,116, 32,105,115, 98, 97,115,105, 99, 40,116, - 121,112,101, 41, 32,116,104,101,110, 32,112,116,114, 32, 61, - 32, 39, 42, 39, 32,101,110,100, 10, 32,108,105,110,101, 32, - 61, 32, 99,111,110, 99, 97,116,112, 97,114, 97,109, 40,108, - 105,110,101, 44, 34, 32, 34, 44,115,101,108,102, 46,109,111, - 100, 44,116,121,112,101, 44,112,116,114, 41, 10, 32,105,102, - 32, 97,114,114, 97,121, 32,116,104,101,110, 10, 32, 32,108, - 105,110,101, 32, 61, 32, 99,111,110, 99, 97,116,112, 97,114, - 97,109, 40,108,105,110,101, 44, 39, 42, 39, 41, 10, 32,101, - 110,100, 10, 32,108,105,110,101, 32, 61, 32, 99,111,110, 99, - 97,116,112, 97,114, 97,109, 40,108,105,110,101, 44,115,101, - 108,102, 46,110, 97,109,101, 41, 10, 32,105,102, 32,115,101, - 108,102, 46,100,105,109, 32,126, 61, 32, 39, 39, 32,116,104, - 101,110, 10, 32, 32,105,102, 32,116,111,110,117,109, 98,101, - 114, 40,115,101,108,102, 46,100,105,109, 41,126, 61,110,105, - 108, 32,116,104,101,110, 10, 32, 32, 32,108,105,110,101, 32, - 61, 32, 99,111,110, 99, 97,116,112, 97,114, 97,109, 40,108, - 105,110,101, 44, 39, 91, 39, 44,115,101,108,102, 46,100,105, - 109, 44, 39, 93, 59, 39, 41, 10, 32, 32,101,108,115,101, 10, - 9,105,102, 32, 99,112,108,117,115,112,108,117,115, 32,116, - 104,101,110, 10, 9, 9,108,105,110,101, 32, 61, 32, 99,111, - 110, 99, 97,116,112, 97,114, 97,109, 40,108,105,110,101, 44, - 39, 32, 61, 32, 77,116,111,108,117, 97, 95,110,101,119, 95, - 100,105,109, 40, 39, 44,116,121,112,101, 44,112,116,114, 44, - 39, 44, 32, 39, 46, 46,115,101,108,102, 46,100,105,109, 46, - 46, 39, 41, 59, 39, 41, 10, 9,101,108,115,101, 10, 9, 9, - 108,105,110,101, 32, 61, 32, 99,111,110, 99, 97,116,112, 97, - 114, 97,109, 40,108,105,110,101, 44, 39, 32, 61, 32, 40, 39, - 44,116,121,112,101, 44,112,116,114, 44, 39, 42, 41, 39, 44, - 10, 9, 9, 39,109, 97,108,108,111, 99, 40, 40, 39, 44,115, - 101,108,102, 46,100,105,109, 44, 39, 41, 42,115,105,122,101, - 111,102, 40, 39, 44,116,121,112,101, 44,112,116,114, 44, 39, - 41, 41, 59, 39, 41, 10, 9,101,110,100, 10, 32, 32,101,110, - 100, 10, 32,101,108,115,101, 10, 32, 32,108,111, 99, 97,108, - 32,116, 32, 61, 32,105,115, 98, 97,115,105, 99, 40,116,121, - 112,101, 41, 10, 32, 32,108,105,110,101, 32, 61, 32, 99,111, - 110, 99, 97,116,112, 97,114, 97,109, 40,108,105,110,101, 44, - 39, 32, 61, 32, 39, 41, 10, 32, 32,105,102, 32,116, 32, 61, - 61, 32, 39,115,116, 97,116,101, 39, 32,116,104,101,110, 10, - 32, 32, 9,108,105,110,101, 32, 61, 32, 99,111,110, 99, 97, - 116,112, 97,114, 97,109, 40,108,105,110,101, 44, 32, 39,116, - 111,108,117, 97, 95, 83, 59, 39, 41, 10, 32, 32,101,108,115, - 101, 10, 32, 32, 9, 45, 45,112,114,105,110,116, 40, 34,116, - 32,105,115, 32, 34, 46, 46,116,111,115,116,114,105,110,103, - 40,116, 41, 46, 46, 34, 44, 32,112,116,114, 32,105,115, 32, - 34, 46, 46,116,111,115,116,114,105,110,103, 40,115,101,108, - 102, 46,112,116,114, 41, 41, 10, 32, 32, 9,105,102, 32,116, - 32, 61, 61, 32, 39,110,117,109, 98,101,114, 39, 32, 97,110, - 100, 32,115,116,114,105,110,103, 46,102,105,110,100, 40,115, - 101,108,102, 46,112,116,114, 44, 32, 34, 37, 42, 34, 41, 32, - 116,104,101,110, 10, 32, 32, 9, 9,116, 32, 61, 32, 39,117, - 115,101,114,100, 97,116, 97, 39, 10, 32, 32, 9,101,110,100, - 10, 9,105,102, 32,110,111,116, 32,116, 32, 97,110,100, 32, - 112,116,114, 61, 61, 39, 39, 32,116,104,101,110, 32,108,105, - 110,101, 32, 61, 32, 99,111,110, 99, 97,116,112, 97,114, 97, - 109, 40,108,105,110,101, 44, 39, 42, 39, 41, 32,101,110,100, - 10, 9,108,105,110,101, 32, 61, 32, 99,111,110, 99, 97,116, - 112, 97,114, 97,109, 40,108,105,110,101, 44, 39, 40, 40, 39, - 44,115,101,108,102, 46,109,111,100, 44,116,121,112,101, 41, - 10, 9,105,102, 32,110,111,116, 32,116, 32,116,104,101,110, - 10, 9, 9,108,105,110,101, 32, 61, 32, 99,111,110, 99, 97, - 116,112, 97,114, 97,109, 40,108,105,110,101, 44, 39, 42, 39, - 41, 10, 9,101,110,100, 10, 9,108,105,110,101, 32, 61, 32, - 99,111,110, 99, 97,116,112, 97,114, 97,109, 40,108,105,110, - 101, 44, 39, 41, 32, 39, 41, 10, 9,105,102, 32,105,115,101, - 110,117,109, 40,110, 99,116,121,112,101, 41, 32,116,104,101, - 110, 10, 9, 9,108,105,110,101, 32, 61, 32, 99,111,110, 99, - 97,116,112, 97,114, 97,109, 40,108,105,110,101, 44, 39, 40, - 105,110,116, 41, 32, 39, 41, 10, 9,101,110,100, 10, 9,108, - 111, 99, 97,108, 32,100,101,102, 32, 61, 32, 48, 10, 9,105, - 102, 32,115,101,108,102, 46,100,101,102, 32,126, 61, 32, 39, - 39, 32,116,104,101,110, 10, 9, 9,100,101,102, 32, 61, 32, - 115,101,108,102, 46,100,101,102, 10, 9, 9,105,102, 32, 40, - 112,116,114, 32, 61, 61, 32, 39, 39, 32,111,114, 32,115,101, - 108,102, 46,112,116,114, 32, 61, 61, 32, 39, 38, 39, 41, 32, - 97,110,100, 32,110,111,116, 32,116, 32,116,104,101,110, 10, - 9, 9, 9,100,101,102, 32, 61, 32, 34, 40,118,111,105,100, - 42, 41, 38, 40, 99,111,110,115,116, 32, 34, 46, 46,116,121, - 112,101, 46, 46, 34, 41, 34, 46, 46,100,101,102, 10, 9, 9, - 101,110,100, 10, 9,101,110,100, 10, 9,105,102, 32,116, 32, - 116,104,101,110, 10, 9, 9,108,105,110,101, 32, 61, 32, 99, - 111,110, 99, 97,116,112, 97,114, 97,109, 40,108,105,110,101, - 44, 39,116,111,108,117, 97, 95,116,111, 39, 46, 46,116, 44, - 39, 40,116,111,108,117, 97, 95, 83, 44, 39, 44,110, 97,114, - 103, 44, 39, 44, 39, 44,100,101,102, 44, 39, 41, 41, 59, 39, - 41, 10, 9,101,108,115,101, 10, 9, 9,108,111, 99, 97,108, - 32,116,111, 95,102,117,110, 99, 32, 61, 32,103,101,116, 95, - 116,111, 95,102,117,110, 99,116,105,111,110, 40,116,121,112, - 101, 41, 10, 9, 9,108,105,110,101, 32, 61, 32, 99,111,110, - 99, 97,116,112, 97,114, 97,109, 40,108,105,110,101, 44,116, - 111, 95,102,117,110, 99, 46, 46, 39, 40,116,111,108,117, 97, - 95, 83, 44, 39, 44,110, 97,114,103, 44, 39, 44, 39, 44,100, - 101,102, 44, 39, 41, 41, 59, 39, 41, 10, 9,101,110,100, 10, - 32, 32,101,110,100, 10, 32,101,110,100, 10, 9,114,101,116, - 117,114,110, 32,108,105,110,101, 10,101,110,100, 10, 10, 45, - 45, 32, 68,101, 99,108, 97,114,101, 32,118, 97,114,105, 97, - 98,108,101, 10,102,117,110, 99,116,105,111,110, 32, 99,108, - 97,115,115, 68,101, 99,108, 97,114, 97,116,105,111,110, 58, - 100,101, 99,108, 97,114,101, 32, 40,110, 97,114,103, 41, 10, - 32,105,102, 32,115,101,108,102, 46,100,105,109, 32,126, 61, - 32, 39, 39, 32, 97,110,100, 32,116,111,110,117,109, 98,101, - 114, 40,115,101,108,102, 46,100,105,109, 41, 61, 61,110,105, - 108, 32,116,104,101,110, 10, 9, 32,111,117,116,112,117,116, - 40, 39, 35,105,102,100,101,102, 32, 95, 95, 99,112,108,117, - 115,112,108,117,115, 92,110, 39, 41, 10, 9, 9,111,117,116, - 112,117,116, 40,115,101,108,102, 58, 98,117,105,108,100,100, - 101, 99,108, 97,114, 97,116,105,111,110, 40,110, 97,114,103, - 44,116,114,117,101, 41, 41, 10, 9, 9,111,117,116,112,117, - 116, 40, 39, 35,101,108,115,101, 92,110, 39, 41, 10, 9, 9, - 111,117,116,112,117,116, 40,115,101,108,102, 58, 98,117,105, - 108,100,100,101, 99,108, 97,114, 97,116,105,111,110, 40,110, - 97,114,103, 44,102, 97,108,115,101, 41, 41, 10, 9, 32,111, - 117,116,112,117,116, 40, 39, 35,101,110,100,105,102, 92,110, - 39, 41, 10, 9,101,108,115,101, 10, 9, 9,111,117,116,112, - 117,116, 40,115,101,108,102, 58, 98,117,105,108,100,100,101, - 99,108, 97,114, 97,116,105,111,110, 40,110, 97,114,103, 44, - 102, 97,108,115,101, 41, 41, 10, 9,101,110,100, 10,101,110, - 100, 10, 10, 45, 45, 32, 71,101,116, 32,112, 97,114, 97,109, - 101,116,101,114, 32,118, 97,108,117,101, 10,102,117,110, 99, - 116,105,111,110, 32, 99,108, 97,115,115, 68,101, 99,108, 97, - 114, 97,116,105,111,110, 58,103,101,116, 97,114,114, 97,121, - 32, 40,110, 97,114,103, 41, 10, 32,105,102, 32,115,101,108, - 102, 46,100,105,109, 32,126, 61, 32, 39, 39, 32,116,104,101, - 110, 10, 9, 32,108,111, 99, 97,108, 32,116,121,112,101, 32, - 61, 32,103,115,117, 98, 40,115,101,108,102, 46,116,121,112, - 101, 44, 39, 99,111,110,115,116, 32, 39, 44, 39, 39, 41, 10, - 32, 32,111,117,116,112,117,116, 40, 39, 32, 32,123, 39, 41, - 10, 9, 32,111,117,116,112,117,116, 40, 39, 35,105,102,110, - 100,101,102, 32, 84, 79, 76, 85, 65, 95, 82, 69, 76, 69, 65, - 83, 69, 92,110, 39, 41, 10, 32, 32,108,111, 99, 97,108, 32, - 100,101,102, 59, 32,105,102, 32,115,101,108,102, 46,100,101, - 102,126, 61, 39, 39, 32,116,104,101,110, 32,100,101,102, 61, - 49, 32,101,108,115,101, 32,100,101,102, 61, 48, 32,101,110, - 100, 10, 9, 9,108,111, 99, 97,108, 32,116, 32, 61, 32,105, - 115, 98, 97,115,105, 99, 40,116,121,112,101, 41, 10, 9, 9, - 105,102, 32, 40,116, 41, 32,116,104,101,110, 10, 9, 9, 32, - 32, 32,111,117,116,112,117,116, 40, 39, 32, 32, 32,105,102, - 32, 40, 33,116,111,108,117, 97, 95,105,115, 39, 46, 46,116, - 46, 46, 39, 97,114,114, 97,121, 40,116,111,108,117, 97, 95, - 83, 44, 39, 44,110, 97,114,103, 44, 39, 44, 39, 44,115,101, - 108,102, 46,100,105,109, 44, 39, 44, 39, 44,100,101,102, 44, - 39, 44, 38,116,111,108,117, 97, 95,101,114,114, 41, 41, 39, - 41, 10, 9, 9,101,108,115,101, 10, 9, 9, 32, 32, 32,111, - 117,116,112,117,116, 40, 39, 32, 32, 32,105,102, 32, 40, 33, - 116,111,108,117, 97, 95,105,115,117,115,101,114,116,121,112, - 101, 97,114,114, 97,121, 40,116,111,108,117, 97, 95, 83, 44, - 39, 44,110, 97,114,103, 44, 39, 44, 34, 39, 44,116,121,112, - 101, 44, 39, 34, 44, 39, 44,115,101,108,102, 46,100,105,109, - 44, 39, 44, 39, 44,100,101,102, 44, 39, 44, 38,116,111,108, - 117, 97, 95,101,114,114, 41, 41, 39, 41, 10, 9, 9,101,110, - 100, 10, 32, 32,111,117,116,112,117,116, 40, 39, 32, 32, 32, - 32,103,111,116,111, 32,116,111,108,117, 97, 95,108,101,114, - 114,111,114, 59, 39, 41, 10, 32, 32,111,117,116,112,117,116, - 40, 39, 32, 32, 32,101,108,115,101, 92,110, 39, 41, 10, 9, - 32,111,117,116,112,117,116, 40, 39, 35,101,110,100,105,102, - 92,110, 39, 41, 10, 32, 32,111,117,116,112,117,116, 40, 39, - 32, 32, 32,123, 39, 41, 10, 32, 32,111,117,116,112,117,116, - 40, 39, 32, 32, 32, 32,105,110,116, 32,105, 59, 39, 41, 10, - 32, 32,111,117,116,112,117,116, 40, 39, 32, 32, 32, 32,102, - 111,114, 40,105, 61, 48, 59, 32,105, 60, 39, 46, 46,115,101, - 108,102, 46,100,105,109, 46, 46, 39, 59,105, 43, 43, 41, 39, - 41, 10, 32, 32,108,111, 99, 97,108, 32,116, 32, 61, 32,105, - 115, 98, 97,115,105, 99, 40,116,121,112,101, 41, 10, 32, 32, - 108,111, 99, 97,108, 32,112,116,114, 32, 61, 32, 39, 39, 10, - 32, 32,105,102, 32,115,101,108,102, 46,112,116,114,126, 61, - 39, 39, 32,116,104,101,110, 32,112,116,114, 32, 61, 32, 39, - 42, 39, 32,101,110,100, 10, 32, 32,111,117,116,112,117,116, - 40, 39, 32, 32, 32, 39, 44,115,101,108,102, 46,110, 97,109, - 101, 46, 46, 39, 91,105, 93, 32, 61, 32, 39, 41, 10, 32, 32, - 105,102, 32,110,111,116, 32,116, 32, 97,110,100, 32,112,116, - 114, 61, 61, 39, 39, 32,116,104,101,110, 32,111,117,116,112, - 117,116, 40, 39, 42, 39, 41, 32,101,110,100, 10, 32, 32,111, - 117,116,112,117,116, 40, 39, 40, 40, 39, 44,116,121,112,101, - 41, 10, 32, 32,105,102, 32,110,111,116, 32,116, 32,116,104, - 101,110, 10, 32, 32, 32,111,117,116,112,117,116, 40, 39, 42, - 39, 41, 10, 32, 32,101,110,100, 10, 32, 32,111,117,116,112, - 117,116, 40, 39, 41, 32, 39, 41, 10, 32, 32,108,111, 99, 97, - 108, 32,100,101,102, 32, 61, 32, 48, 10, 32, 32,105,102, 32, - 115,101,108,102, 46,100,101,102, 32,126, 61, 32, 39, 39, 32, - 116,104,101,110, 32,100,101,102, 32, 61, 32,115,101,108,102, - 46,100,101,102, 32,101,110,100, 10, 32, 32,105,102, 32,116, - 32,116,104,101,110, 10, 32, 32, 32,111,117,116,112,117,116, - 40, 39,116,111,108,117, 97, 95,116,111,102,105,101,108,100, - 39, 46, 46,116, 46, 46, 39, 40,116,111,108,117, 97, 95, 83, - 44, 39, 44,110, 97,114,103, 44, 39, 44,105, 43, 49, 44, 39, - 44,100,101,102, 44, 39, 41, 41, 59, 39, 41, 10, 32, 32,101, - 108,115,101, 10, 32, 32, 32,111,117,116,112,117,116, 40, 39, - 116,111,108,117, 97, 95,116,111,102,105,101,108,100,117,115, - 101,114,116,121,112,101, 40,116,111,108,117, 97, 95, 83, 44, - 39, 44,110, 97,114,103, 44, 39, 44,105, 43, 49, 44, 39, 44, - 100,101,102, 44, 39, 41, 41, 59, 39, 41, 10, 32, 32,101,110, - 100, 10, 32, 32,111,117,116,112,117,116, 40, 39, 32, 32, 32, - 125, 39, 41, 10, 32, 32,111,117,116,112,117,116, 40, 39, 32, - 32,125, 39, 41, 10, 32,101,110,100, 10,101,110,100, 10, 10, - 45, 45, 32, 71,101,116, 32,112, 97,114, 97,109,101,116,101, - 114, 32,118, 97,108,117,101, 10,102,117,110, 99,116,105,111, - 110, 32, 99,108, 97,115,115, 68,101, 99,108, 97,114, 97,116, - 105,111,110, 58,115,101,116, 97,114,114, 97,121, 32, 40,110, - 97,114,103, 41, 10, 32,105,102, 32,110,111,116, 32,115,116, - 114,102,105,110,100, 40,115,101,108,102, 46,116,121,112,101, - 44, 39, 99,111,110,115,116, 37,115, 43, 39, 41, 32, 97,110, - 100, 32,115,101,108,102, 46,100,105,109, 32,126, 61, 32, 39, - 39, 32,116,104,101,110, 10, 9, 32,108,111, 99, 97,108, 32, - 116,121,112,101, 32, 61, 32,103,115,117, 98, 40,115,101,108, - 102, 46,116,121,112,101, 44, 39, 99,111,110,115,116, 32, 39, - 44, 39, 39, 41, 10, 32, 32,111,117,116,112,117,116, 40, 39, - 32, 32,123, 39, 41, 10, 32, 32,111,117,116,112,117,116, 40, - 39, 32, 32, 32,105,110,116, 32,105, 59, 39, 41, 10, 32, 32, - 111,117,116,112,117,116, 40, 39, 32, 32, 32,102,111,114, 40, - 105, 61, 48, 59, 32,105, 60, 39, 46, 46,115,101,108,102, 46, - 100,105,109, 46, 46, 39, 59,105, 43, 43, 41, 39, 41, 10, 32, - 32,108,111, 99, 97,108, 32,116, 44, 99,116, 32, 61, 32,105, - 115, 98, 97,115,105, 99, 40,116,121,112,101, 41, 10, 32, 32, - 105,102, 32,116, 32,116,104,101,110, 10, 32, 32, 32,111,117, - 116,112,117,116, 40, 39, 32, 32, 32, 32,116,111,108,117, 97, - 95,112,117,115,104,102,105,101,108,100, 39, 46, 46,116, 46, - 46, 39, 40,116,111,108,117, 97, 95, 83, 44, 39, 44,110, 97, - 114,103, 44, 39, 44,105, 43, 49, 44, 40, 39, 44, 99,116, 44, - 39, 41, 39, 44,115,101,108,102, 46,110, 97,109,101, 44, 39, - 91,105, 93, 41, 59, 39, 41, 10, 32, 32,101,108,115,101, 10, - 32, 32, 32,105,102, 32,115,101,108,102, 46,112,116,114, 32, - 61, 61, 32, 39, 39, 32,116,104,101,110, 10, 32, 32, 32, 32, - 32,111,117,116,112,117,116, 40, 39, 32, 32, 32,123, 39, 41, - 10, 32, 32, 32, 32, 32,111,117,116,112,117,116, 40, 39, 35, - 105,102,100,101,102, 32, 95, 95, 99,112,108,117,115,112,108, - 117,115, 92,110, 39, 41, 10, 32, 32, 32, 32, 32,111,117,116, - 112,117,116, 40, 39, 32, 32, 32, 32,118,111,105,100, 42, 32, - 116,111,108,117, 97, 95,111, 98,106, 32, 61, 32, 77,116,111, - 108,117, 97, 95,110,101,119, 40, 40, 39, 44,116,121,112,101, - 44, 39, 41, 40, 39, 44,115,101,108,102, 46,110, 97,109,101, - 44, 39, 91,105, 93, 41, 41, 59, 39, 41, 10, 32, 32, 32, 32, - 32,111,117,116,112,117,116, 40, 39, 32, 32, 32, 32,116,111, - 108,117, 97, 95,112,117,115,104,102,105,101,108,100,117,115, - 101,114,116,121,112,101, 95, 97,110,100, 95,116, 97,107,101, - 111,119,110,101,114,115,104,105,112, 40,116,111,108,117, 97, - 95, 83, 44, 39, 44,110, 97,114,103, 44, 39, 44,105, 43, 49, - 44,116,111,108,117, 97, 95,111, 98,106, 44, 34, 39, 44,116, - 121,112,101, 44, 39, 34, 41, 59, 39, 41, 10, 32, 32, 32, 32, - 32,111,117,116,112,117,116, 40, 39, 35,101,108,115,101, 92, - 110, 39, 41, 10, 32, 32, 32, 32, 32,111,117,116,112,117,116, - 40, 39, 32, 32, 32, 32,118,111,105,100, 42, 32,116,111,108, - 117, 97, 95,111, 98,106, 32, 61, 32,116,111,108,117, 97, 95, - 99,111,112,121, 40,116,111,108,117, 97, 95, 83, 44, 40,118, - 111,105,100, 42, 41, 38, 39, 44,115,101,108,102, 46,110, 97, - 109,101, 44, 39, 91,105, 93, 44,115,105,122,101,111,102, 40, - 39, 44,116,121,112,101, 44, 39, 41, 41, 59, 39, 41, 10, 32, - 32, 32, 32, 32,111,117,116,112,117,116, 40, 39, 32, 32, 32, - 32,116,111,108,117, 97, 95,112,117,115,104,102,105,101,108, - 100,117,115,101,114,116,121,112,101, 40,116,111,108,117, 97, - 95, 83, 44, 39, 44,110, 97,114,103, 44, 39, 44,105, 43, 49, - 44,116,111,108,117, 97, 95,111, 98,106, 44, 34, 39, 44,116, - 121,112,101, 44, 39, 34, 41, 59, 39, 41, 10, 32, 32, 32, 32, - 32,111,117,116,112,117,116, 40, 39, 35,101,110,100,105,102, - 92,110, 39, 41, 10, 32, 32, 32, 32, 32,111,117,116,112,117, - 116, 40, 39, 32, 32, 32,125, 39, 41, 10, 32, 32, 32,101,108, - 115,101, 10, 32, 32, 32, 32,111,117,116,112,117,116, 40, 39, - 32, 32, 32,116,111,108,117, 97, 95,112,117,115,104,102,105, - 101,108,100,117,115,101,114,116,121,112,101, 40,116,111,108, - 117, 97, 95, 83, 44, 39, 44,110, 97,114,103, 44, 39, 44,105, - 43, 49, 44, 40,118,111,105,100, 42, 41, 39, 44,115,101,108, - 102, 46,110, 97,109,101, 44, 39, 91,105, 93, 44, 34, 39, 44, - 116,121,112,101, 44, 39, 34, 41, 59, 39, 41, 10, 32, 32, 32, - 101,110,100, 10, 32, 32,101,110,100, 10, 32, 32,111,117,116, - 112,117,116, 40, 39, 32, 32,125, 39, 41, 10, 32,101,110,100, - 10,101,110,100, 10, 10, 45, 45, 32, 70,114,101,101, 32,100, - 121,110, 97,109,105, 99, 97,108,108,121, 32, 97,108,108,111, - 99, 97,116,101,100, 32, 97,114,114, 97,121, 10,102,117,110, - 99,116,105,111,110, 32, 99,108, 97,115,115, 68,101, 99,108, - 97,114, 97,116,105,111,110, 58,102,114,101,101, 97,114,114, - 97,121, 32, 40, 41, 10, 32,105,102, 32,115,101,108,102, 46, - 100,105,109, 32,126, 61, 32, 39, 39, 32, 97,110,100, 32,116, - 111,110,117,109, 98,101,114, 40,115,101,108,102, 46,100,105, - 109, 41, 61, 61,110,105,108, 32,116,104,101,110, 10, 9, 32, - 111,117,116,112,117,116, 40, 39, 35,105,102,100,101,102, 32, - 95, 95, 99,112,108,117,115,112,108,117,115, 92,110, 39, 41, - 10, 9, 9,111,117,116,112,117,116, 40, 39, 32, 32, 77,116, - 111,108,117, 97, 95,100,101,108,101,116,101, 95,100,105,109, - 40, 39, 44,115,101,108,102, 46,110, 97,109,101, 44, 39, 41, - 59, 39, 41, 10, 9, 32,111,117,116,112,117,116, 40, 39, 35, - 101,108,115,101, 92,110, 39, 41, 10, 32, 32,111,117,116,112, - 117,116, 40, 39, 32, 32,102,114,101,101, 40, 39, 44,115,101, - 108,102, 46,110, 97,109,101, 44, 39, 41, 59, 39, 41, 10, 9, - 32,111,117,116,112,117,116, 40, 39, 35,101,110,100,105,102, - 92,110, 39, 41, 10, 32,101,110,100, 10,101,110,100, 10, 10, - 45, 45, 32, 80, 97,115,115, 32,112, 97,114, 97,109,101,116, - 101,114, 10,102,117,110, 99,116,105,111,110, 32, 99,108, 97, - 115,115, 68,101, 99,108, 97,114, 97,116,105,111,110, 58,112, - 97,115,115,112, 97,114, 32, 40, 41, 10, 32,105,102, 32,115, - 101,108,102, 46,112,116,114, 61, 61, 39, 38, 39, 32, 97,110, - 100, 32,110,111,116, 32,105,115, 98, 97,115,105, 99, 40,115, - 101,108,102, 46,116,121,112,101, 41, 32,116,104,101,110, 10, - 32, 32,111,117,116,112,117,116, 40, 39, 42, 39, 46, 46,115, - 101,108,102, 46,110, 97,109,101, 41, 10, 32,101,108,115,101, - 105,102, 32,115,101,108,102, 46,114,101,116, 61, 61, 39, 42, - 39, 32,116,104,101,110, 10, 32, 32,111,117,116,112,117,116, - 40, 39, 38, 39, 46, 46,115,101,108,102, 46,110, 97,109,101, - 41, 10, 32,101,108,115,101, 10, 32, 32,111,117,116,112,117, - 116, 40,115,101,108,102, 46,110, 97,109,101, 41, 10, 32,101, - 110,100, 10,101,110,100, 10, 10, 45, 45, 32, 82,101,116,117, - 114,110, 32,112, 97,114, 97,109,101,116,101,114, 32,118, 97, - 108,117,101, 10,102,117,110, 99,116,105,111,110, 32, 99,108, - 97,115,115, 68,101, 99,108, 97,114, 97,116,105,111,110, 58, - 114,101,116,118, 97,108,117,101, 32, 40, 41, 10, 32,105,102, - 32,115,101,108,102, 46,114,101,116, 32,126, 61, 32, 39, 39, - 32,116,104,101,110, 10, 32, 32,108,111, 99, 97,108, 32,116, - 44, 99,116, 32, 61, 32,105,115, 98, 97,115,105, 99, 40,115, - 101,108,102, 46,116,121,112,101, 41, 10, 32, 32,105,102, 32, - 116, 32, 97,110,100, 32,116,126, 61, 39, 39, 32,116,104,101, - 110, 10, 32, 32, 32,111,117,116,112,117,116, 40, 39, 32, 32, - 32,116,111,108,117, 97, 95,112,117,115,104, 39, 46, 46,116, - 46, 46, 39, 40,116,111,108,117, 97, 95, 83, 44, 40, 39, 44, - 99,116, 44, 39, 41, 39, 46, 46,115,101,108,102, 46,110, 97, - 109,101, 46, 46, 39, 41, 59, 39, 41, 10, 32, 32,101,108,115, - 101, 10, 32, 32, 32,108,111, 99, 97,108, 32,112,117,115,104, - 95,102,117,110, 99, 32, 61, 32,103,101,116, 95,112,117,115, - 104, 95,102,117,110, 99,116,105,111,110, 40,115,101,108,102, - 46,116,121,112,101, 41, 10, 32, 32, 32,111,117,116,112,117, - 116, 40, 39, 32, 32, 32, 39, 44,112,117,115,104, 95,102,117, - 110, 99, 44, 39, 40,116,111,108,117, 97, 95, 83, 44, 40,118, - 111,105,100, 42, 41, 39, 46, 46,115,101,108,102, 46,110, 97, - 109,101, 46, 46, 39, 44, 34, 39, 44,115,101,108,102, 46,116, - 121,112,101, 44, 39, 34, 41, 59, 39, 41, 10, 32, 32,101,110, - 100, 10, 32, 32,114,101,116,117,114,110, 32, 49, 10, 32,101, - 110,100, 10, 32,114,101,116,117,114,110, 32, 48, 10,101,110, - 100, 10, 10, 45, 45, 32, 73,110,116,101,114,110, 97,108, 32, - 99,111,110,115,116,114,117, 99,116,111,114, 10,102,117,110, - 99,116,105,111,110, 32, 95, 68,101, 99,108, 97,114, 97,116, - 105,111,110, 32, 40,116, 41, 10, 10, 32,115,101,116,109,101, - 116, 97,116, 97, 98,108,101, 40,116, 44, 99,108, 97,115,115, - 68,101, 99,108, 97,114, 97,116,105,111,110, 41, 10, 32,116, - 58, 98,117,105,108,100,110, 97,109,101,115, 40, 41, 10, 32, - 116, 58, 99,104,101, 99,107,110, 97,109,101, 40, 41, 10, 32, - 116, 58, 99,104,101, 99,107,116,121,112,101, 40, 41, 10, 32, - 108,111, 99, 97,108, 32,102,116, 32, 61, 32,102,105,110,100, - 116,121,112,101, 40,116, 46,116,121,112,101, 41, 32,111,114, - 32,116, 46,116,121,112,101, 10, 32,105,102, 32,110,111,116, - 32,105,115,101,110,117,109, 40,102,116, 41, 32,116,104,101, - 110, 10, 9,116, 46,109,111,100, 44, 32,116, 46,116,121,112, - 101, 32, 61, 32, 97,112,112,108,121,116,121,112,101,100,101, - 102, 40,116, 46,109,111,100, 44, 32,102,116, 41, 10, 32,101, - 110,100, 10, 10, 32,105,102, 32,116, 46,107,105,110,100, 61, - 61, 34,118, 97,114, 34, 32, 97,110,100, 32, 40,115,116,114, - 105,110,103, 46,102,105,110,100, 40,116, 46,109,111,100, 44, - 32, 34,116,111,108,117, 97, 95,112,114,111,112,101,114,116, - 121, 37,115, 34, 41, 32,111,114, 32,115,116,114,105,110,103, - 46,102,105,110,100, 40,116, 46,109,111,100, 44, 32, 34,116, - 111,108,117, 97, 95,112,114,111,112,101,114,116,121, 36, 34, - 41, 41, 32,116,104,101,110, 10, 32, 9,116, 46,109,111,100, - 32, 61, 32,115,116,114,105,110,103, 46,103,115,117, 98, 40, - 116, 46,109,111,100, 44, 32, 34,116,111,108,117, 97, 95,112, - 114,111,112,101,114,116,121, 34, 44, 32, 34,116,111,108,117, - 97, 95,112,114,111,112,101,114,116,121, 95, 95, 34, 46, 46, - 103,101,116, 95,112,114,111,112,101,114,116,121, 95,116,121, - 112,101, 40, 41, 41, 10, 32,101,110,100, 10, 10, 32,114,101, - 116,117,114,110, 32,116, 10,101,110,100, 10, 10, 45, 45, 32, - 67,111,110,115,116,114,117, 99,116,111,114, 10, 45, 45, 32, - 69,120,112,101, 99,116,115, 32,116,104,101, 32,115,116,114, - 105,110,103, 32,100,101, 99,108, 97,114, 97,116,105,111,110, - 46, 10, 45, 45, 32, 84,104,101, 32,107,105,110,100, 32,111, - 102, 32,100,101, 99,108, 97,114, 97,116,105,111,110, 32, 99, - 97,110, 32, 98,101, 32, 34,118, 97,114, 34, 32,111,114, 32, - 34,102,117,110, 99, 34, 46, 10,102,117,110, 99,116,105,111, - 110, 32, 68,101, 99,108, 97,114, 97,116,105,111,110, 32, 40, - 115, 44,107,105,110,100, 44,105,115, 95,112, 97,114, 97,109, - 101,116,101,114, 41, 10, 10, 32, 45, 45, 32,101,108,105,109, - 105,110, 97,116,101, 32,115,112, 97, 99,101,115, 32,105,102, - 32,100,101,102, 97,117,108,116, 32,118, 97,108,117,101, 32, - 105,115, 32,112,114,111,118,105,100,101,100, 10, 32,115, 32, - 61, 32,103,115,117, 98, 40,115, 44, 34, 37,115, 42, 61, 37, - 115, 42, 34, 44, 34, 61, 34, 41, 10, 32,115, 32, 61, 32,103, - 115,117, 98, 40,115, 44, 32, 34, 37,115, 42, 60, 34, 44, 32, - 34, 60, 34, 41, 10, 10, 32,108,111, 99, 97,108, 32,100,101, - 102, 98, 44,116,109,112,100,101,102, 10, 32,100,101,102, 98, - 44, 95, 44,116,109,112,100,101,102, 32, 61, 32,115,116,114, - 105,110,103, 46,102,105,110,100, 40,115, 44, 32, 34, 40, 61, - 46, 42, 41, 36, 34, 41, 10, 32,105,102, 32,100,101,102, 98, - 32,116,104,101,110, 10, 32, 9,115, 32, 61, 32,115,116,114, - 105,110,103, 46,103,115,117, 98, 40,115, 44, 32, 34, 61, 46, - 42, 36, 34, 44, 32, 34, 34, 41, 10, 32,101,108,115,101, 10, - 32, 9,116,109,112,100,101,102, 32, 61, 32, 39, 39, 10, 32, - 101,110,100, 10, 32,105,102, 32,107,105,110,100, 32, 61, 61, - 32, 34,118, 97,114, 34, 32,116,104,101,110, 10, 32, 32, 45, - 45, 32, 99,104,101, 99,107, 32,116,104,101, 32,102,111,114, - 109, 58, 32,118,111,105,100, 10, 32, 32,105,102, 32,115, 32, - 61, 61, 32, 39, 39, 32,111,114, 32,115, 32, 61, 61, 32, 39, - 118,111,105,100, 39, 32,116,104,101,110, 10, 32, 32, 32,114, - 101,116,117,114,110, 32, 95, 68,101, 99,108, 97,114, 97,116, - 105,111,110,123,116,121,112,101, 32, 61, 32, 39,118,111,105, - 100, 39, 44, 32,107,105,110,100, 32, 61, 32,107,105,110,100, - 44, 32,105,115, 95,112, 97,114, 97,109,101,116,101,114, 32, - 61, 32,105,115, 95,112, 97,114, 97,109,101,116,101,114,125, - 10, 32, 32,101,110,100, 10, 32,101,110,100, 10, 10, 32, 45, - 45, 32, 99,104,101, 99,107, 32,116,104,101, 32,102,111,114, - 109, 58, 32,109,111,100, 32,116,121,112,101, 42, 38, 32,110, - 97,109,101, 10, 32,108,111, 99, 97,108, 32,116, 32, 61, 32, - 115,112,108,105,116, 95, 99, 95,116,111,107,101,110,115, 40, - 115, 44, 39, 37, 42, 37,115, 42, 38, 39, 41, 10, 32,105,102, - 32,116, 46,110, 32, 61, 61, 32, 50, 32,116,104,101,110, 10, - 32, 32,105,102, 32,107,105,110,100, 32, 61, 61, 32, 39,102, - 117,110, 99, 39, 32,116,104,101,110, 10, 32, 32, 32,101,114, - 114,111,114, 40, 34, 35,105,110,118, 97,108,105,100, 32,102, - 117,110, 99,116,105,111,110, 32,114,101,116,117,114,110, 32, - 116,121,112,101, 58, 32, 34, 46, 46,115, 41, 10, 32, 32,101, - 110,100, 10, 32, 32, 45, 45,108,111, 99, 97,108, 32,109, 32, - 61, 32,115,112,108,105,116, 40,116, 91, 49, 93, 44, 39, 37, - 115, 37,115, 42, 39, 41, 10, 32, 32,108,111, 99, 97,108, 32, - 109, 32, 61, 32,115,112,108,105,116, 95, 99, 95,116,111,107, - 101,110,115, 40,116, 91, 49, 93, 44, 39, 37,115, 43, 39, 41, - 10, 32, 32,114,101,116,117,114,110, 32, 95, 68,101, 99,108, - 97,114, 97,116,105,111,110,123, 10, 32, 32, 32,110, 97,109, - 101, 32, 61, 32,116, 91, 50, 93, 46, 46,116,109,112,100,101, - 102, 44, 10, 32, 32, 32,112,116,114, 32, 61, 32, 39, 42, 39, - 44, 10, 32, 32, 32,114,101,116, 32, 61, 32, 39, 38, 39, 44, - 10, 32, 32, 32, 45, 45,116,121,112,101, 32, 61, 32,114,101, - 98,117,105,108,100, 95,116,101,109,112,108, 97,116,101, 40, - 109, 91,109, 46,110, 93, 44, 32,116, 98, 44, 32,116,105,109, - 112,108, 41, 44, 10, 32, 32, 32,116,121,112,101, 32, 61, 32, - 109, 91,109, 46,110, 93, 44, 10, 32, 32, 32,109,111,100, 32, - 61, 32, 99,111,110, 99, 97,116, 40,109, 44, 49, 44,109, 46, - 110, 45, 49, 41, 44, 10, 32, 32, 32,105,115, 95,112, 97,114, - 97,109,101,116,101,114, 32, 61, 32,105,115, 95,112, 97,114, - 97,109,101,116,101,114, 44, 10, 32, 32, 32,107,105,110,100, - 32, 61, 32,107,105,110,100, 10, 32, 32,125, 10, 32,101,110, - 100, 10, 10, 32, 45, 45, 32, 99,104,101, 99,107, 32,116,104, - 101, 32,102,111,114,109, 58, 32,109,111,100, 32,116,121,112, - 101, 42, 42, 32,110, 97,109,101, 10, 32,116, 32, 61, 32,115, - 112,108,105,116, 95, 99, 95,116,111,107,101,110,115, 40,115, - 44, 39, 37, 42, 37,115, 42, 37, 42, 39, 41, 10, 32,105,102, - 32,116, 46,110, 32, 61, 61, 32, 50, 32,116,104,101,110, 10, - 32, 32,105,102, 32,107,105,110,100, 32, 61, 61, 32, 39,102, - 117,110, 99, 39, 32,116,104,101,110, 10, 32, 32, 32,101,114, - 114,111,114, 40, 34, 35,105,110,118, 97,108,105,100, 32,102, - 117,110, 99,116,105,111,110, 32,114,101,116,117,114,110, 32, - 116,121,112,101, 58, 32, 34, 46, 46,115, 41, 10, 32, 32,101, - 110,100, 10, 32, 32, 45, 45,108,111, 99, 97,108, 32,109, 32, - 61, 32,115,112,108,105,116, 40,116, 91, 49, 93, 44, 39, 37, - 115, 37,115, 42, 39, 41, 10, 32, 32,108,111, 99, 97,108, 32, - 109, 32, 61, 32,115,112,108,105,116, 95, 99, 95,116,111,107, - 101,110,115, 40,116, 91, 49, 93, 44, 39, 37,115, 43, 39, 41, - 10, 32, 32,114,101,116,117,114,110, 32, 95, 68,101, 99,108, - 97,114, 97,116,105,111,110,123, 10, 32, 32, 32,110, 97,109, - 101, 32, 61, 32,116, 91, 50, 93, 46, 46,116,109,112,100,101, - 102, 44, 10, 32, 32, 32,112,116,114, 32, 61, 32, 39, 42, 39, - 44, 10, 32, 32, 32,114,101,116, 32, 61, 32, 39, 42, 39, 44, - 10, 32, 32, 32, 45, 45,116,121,112,101, 32, 61, 32,114,101, - 98,117,105,108,100, 95,116,101,109,112,108, 97,116,101, 40, - 109, 91,109, 46,110, 93, 44, 32,116, 98, 44, 32,116,105,109, - 112,108, 41, 44, 10, 32, 32, 32,116,121,112,101, 32, 61, 32, - 109, 91,109, 46,110, 93, 44, 10, 32, 32, 32,109,111,100, 32, - 61, 32, 99,111,110, 99, 97,116, 40,109, 44, 49, 44,109, 46, - 110, 45, 49, 41, 44, 10, 32, 32, 32,105,115, 95,112, 97,114, - 97,109,101,116,101,114, 32, 61, 32,105,115, 95,112, 97,114, - 97,109,101,116,101,114, 44, 10, 32, 32, 32,107,105,110,100, - 32, 61, 32,107,105,110,100, 10, 32, 32,125, 10, 32,101,110, - 100, 10, 10, 32, 45, 45, 32, 99,104,101, 99,107, 32,116,104, - 101, 32,102,111,114,109, 58, 32,109,111,100, 32,116,121,112, - 101, 38, 32,110, 97,109,101, 10, 32,116, 32, 61, 32,115,112, - 108,105,116, 95, 99, 95,116,111,107,101,110,115, 40,115, 44, - 39, 38, 39, 41, 10, 32,105,102, 32,116, 46,110, 32, 61, 61, - 32, 50, 32,116,104,101,110, 10, 32, 32, 45, 45,108,111, 99, - 97,108, 32,109, 32, 61, 32,115,112,108,105,116, 40,116, 91, - 49, 93, 44, 39, 37,115, 37,115, 42, 39, 41, 10, 32, 32,108, - 111, 99, 97,108, 32,109, 32, 61, 32,115,112,108,105,116, 95, - 99, 95,116,111,107,101,110,115, 40,116, 91, 49, 93, 44, 39, - 37,115, 43, 39, 41, 10, 32, 32,114,101,116,117,114,110, 32, - 95, 68,101, 99,108, 97,114, 97,116,105,111,110,123, 10, 32, - 32, 32,110, 97,109,101, 32, 61, 32,116, 91, 50, 93, 46, 46, - 116,109,112,100,101,102, 44, 10, 32, 32, 32,112,116,114, 32, - 61, 32, 39, 38, 39, 44, 10, 32, 32, 32, 45, 45,116,121,112, - 101, 32, 61, 32,114,101, 98,117,105,108,100, 95,116,101,109, - 112,108, 97,116,101, 40,109, 91,109, 46,110, 93, 44, 32,116, - 98, 44, 32,116,105,109,112,108, 41, 44, 10, 32, 32, 32,116, - 121,112,101, 32, 61, 32,109, 91,109, 46,110, 93, 44, 10, 32, - 32, 32,109,111,100, 32, 61, 32, 99,111,110, 99, 97,116, 40, - 109, 44, 49, 44,109, 46,110, 45, 49, 41, 44, 10, 32, 32, 32, - 105,115, 95,112, 97,114, 97,109,101,116,101,114, 32, 61, 32, - 105,115, 95,112, 97,114, 97,109,101,116,101,114, 44, 10, 32, - 32, 32,107,105,110,100, 32, 61, 32,107,105,110,100, 10, 32, - 32,125, 10, 32,101,110,100, 10, 10, 32, 45, 45, 32, 99,104, - 101, 99,107, 32,116,104,101, 32,102,111,114,109, 58, 32,109, - 111,100, 32,116,121,112,101, 42, 32,110, 97,109,101, 10, 32, - 108,111, 99, 97,108, 32,115, 49, 32, 61, 32,103,115,117, 98, - 40,115, 44, 34, 40, 37, 98, 92, 91, 92, 93, 41, 34, 44,102, - 117,110, 99,116,105,111,110, 32, 40,110, 41, 32,114,101,116, - 117,114,110, 32,103,115,117, 98, 40,110, 44, 39, 37, 42, 39, - 44, 39, 92, 49, 39, 41, 32,101,110,100, 41, 10, 32,116, 32, - 61, 32,115,112,108,105,116, 95, 99, 95,116,111,107,101,110, - 115, 40,115, 49, 44, 39, 37, 42, 39, 41, 10, 32,105,102, 32, - 116, 46,110, 32, 61, 61, 32, 50, 32,116,104,101,110, 10, 32, - 32,116, 91, 50, 93, 32, 61, 32,103,115,117, 98, 40,116, 91, - 50, 93, 44, 39, 92, 49, 39, 44, 39, 37, 42, 39, 41, 32, 45, - 45, 32,114,101,115,116,111,114,101, 32, 42, 32,105,110, 32, - 100,105,109,101,110,115,105,111,110, 32,101,120,112,114,101, - 115,115,105,111,110, 10, 32, 32, 45, 45,108,111, 99, 97,108, - 32,109, 32, 61, 32,115,112,108,105,116, 40,116, 91, 49, 93, - 44, 39, 37,115, 37,115, 42, 39, 41, 10, 32, 32,108,111, 99, - 97,108, 32,109, 32, 61, 32,115,112,108,105,116, 95, 99, 95, - 116,111,107,101,110,115, 40,116, 91, 49, 93, 44, 39, 37,115, - 43, 39, 41, 10, 32, 32,114,101,116,117,114,110, 32, 95, 68, - 101, 99,108, 97,114, 97,116,105,111,110,123, 10, 32, 32, 32, - 110, 97,109,101, 32, 61, 32,116, 91, 50, 93, 46, 46,116,109, - 112,100,101,102, 44, 10, 32, 32, 32,112,116,114, 32, 61, 32, - 39, 42, 39, 44, 10, 32, 32, 32,116,121,112,101, 32, 61, 32, - 109, 91,109, 46,110, 93, 44, 10, 32, 32, 32, 45, 45,116,121, - 112,101, 32, 61, 32,114,101, 98,117,105,108,100, 95,116,101, - 109,112,108, 97,116,101, 40,109, 91,109, 46,110, 93, 44, 32, - 116, 98, 44, 32,116,105,109,112,108, 41, 44, 10, 32, 32, 32, - 109,111,100, 32, 61, 32, 99,111,110, 99, 97,116, 40,109, 44, - 49, 44,109, 46,110, 45, 49, 41, 32, 32, 32, 44, 10, 32, 32, - 32,105,115, 95,112, 97,114, 97,109,101,116,101,114, 32, 61, - 32,105,115, 95,112, 97,114, 97,109,101,116,101,114, 44, 10, - 32, 32, 32,107,105,110,100, 32, 61, 32,107,105,110,100, 10, - 32, 32,125, 10, 32,101,110,100, 10, 10, 32,105,102, 32,107, - 105,110,100, 32, 61, 61, 32, 39,118, 97,114, 39, 32,116,104, - 101,110, 10, 32, 32, 45, 45, 32, 99,104,101, 99,107, 32,116, - 104,101, 32,102,111,114,109, 58, 32,109,111,100, 32,116,121, - 112,101, 32,110, 97,109,101, 10, 32, 32, 45, 45,116, 32, 61, - 32,115,112,108,105,116, 40,115, 44, 39, 37,115, 37,115, 42, - 39, 41, 10, 32, 32,116, 32, 61, 32,115,112,108,105,116, 95, - 99, 95,116,111,107,101,110,115, 40,115, 44, 39, 37,115, 43, - 39, 41, 10, 32, 32,108,111, 99, 97,108, 32,118, 10, 32, 32, - 105,102, 32,102,105,110,100,116,121,112,101, 40,116, 91,116, - 46,110, 93, 41, 32,116,104,101,110, 32,118, 32, 61, 32, 99, - 114,101, 97,116,101, 95,118, 97,114,110, 97,109,101, 40, 41, - 32,101,108,115,101, 32,118, 32, 61, 32,116, 91,116, 46,110, - 93, 59, 32,116, 46,110, 32, 61, 32,116, 46,110, 45, 49, 32, - 101,110,100, 10, 32, 32,114,101,116,117,114,110, 32, 95, 68, - 101, 99,108, 97,114, 97,116,105,111,110,123, 10, 32, 32, 32, - 110, 97,109,101, 32, 61, 32,118, 46, 46,116,109,112,100,101, - 102, 44, 10, 32, 32, 32, 45, 45,116,121,112,101, 32, 61, 32, - 114,101, 98,117,105,108,100, 95,116,101,109,112,108, 97,116, - 101, 40,116, 91,116, 46,110, 93, 44, 32,116, 98, 44, 32,116, - 105,109,112,108, 41, 44, 10, 32, 32, 32,116,121,112,101, 32, - 61, 32,116, 91,116, 46,110, 93, 44, 10, 32, 32, 32,109,111, - 100, 32, 61, 32, 99,111,110, 99, 97,116, 40,116, 44, 49, 44, - 116, 46,110, 45, 49, 41, 44, 10, 32, 32, 32,105,115, 95,112, - 97,114, 97,109,101,116,101,114, 32, 61, 32,105,115, 95,112, - 97,114, 97,109,101,116,101,114, 44, 10, 32, 32, 32,107,105, - 110,100, 32, 61, 32,107,105,110,100, 10, 32, 32,125, 10, 10, - 32,101,108,115,101, 32, 45, 45, 32,107,105,110,100, 32, 61, - 61, 32, 34,102,117,110, 99, 34, 10, 10, 32, 32, 45, 45, 32, - 99,104,101, 99,107, 32,116,104,101, 32,102,111,114,109, 58, - 32,109,111,100, 32,116,121,112,101, 32,110, 97,109,101, 10, - 32, 32, 45, 45,116, 32, 61, 32,115,112,108,105,116, 40,115, - 44, 39, 37,115, 37,115, 42, 39, 41, 10, 32, 32,116, 32, 61, - 32,115,112,108,105,116, 95, 99, 95,116,111,107,101,110,115, - 40,115, 44, 39, 37,115, 43, 39, 41, 10, 32, 32,108,111, 99, - 97,108, 32,118, 32, 61, 32,116, 91,116, 46,110, 93, 32, 32, - 45, 45, 32,108, 97,115,116, 32,119,111,114,100, 32,105,115, - 32,116,104,101, 32,102,117,110, 99,116,105,111,110, 32,110, - 97,109,101, 10, 32, 32,108,111, 99, 97,108, 32,116,112, 44, - 109,100, 10, 32, 32,105,102, 32,116, 46,110, 62, 49, 32,116, - 104,101,110, 10, 32, 32, 32,116,112, 32, 61, 32,116, 91,116, - 46,110, 45, 49, 93, 10, 32, 32, 32,109,100, 32, 61, 32, 99, - 111,110, 99, 97,116, 40,116, 44, 49, 44,116, 46,110, 45, 50, - 41, 10, 32, 32,101,110,100, 10, 32, 32, 45, 45,105,102, 32, - 116,112, 32,116,104,101,110, 32,116,112, 32, 61, 32,114,101, - 98,117,105,108,100, 95,116,101,109,112,108, 97,116,101, 40, - 116,112, 44, 32,116, 98, 44, 32,116,105,109,112,108, 41, 32, - 101,110,100, 10, 32, 32,114,101,116,117,114,110, 32, 95, 68, - 101, 99,108, 97,114, 97,116,105,111,110,123, 10, 32, 32, 32, - 110, 97,109,101, 32, 61, 32,118, 44, 10, 32, 32, 32,116,121, - 112,101, 32, 61, 32,116,112, 44, 10, 32, 32, 32,109,111,100, - 32, 61, 32,109,100, 44, 10, 32, 32, 32,105,115, 95,112, 97, - 114, 97,109,101,116,101,114, 32, 61, 32,105,115, 95,112, 97, - 114, 97,109,101,116,101,114, 44, 10, 32, 32, 32,107,105,110, - 100, 32, 61, 32,107,105,110,100, 10, 32, 32,125, 10, 32,101, - 110,100, 10, 10,101,110,100,32 - }; - tolua_dobuffer(tolua_S,(char*)B,sizeof(B),"tolua embedded: src/bin/lua/declaration.lua"); + #include "declaration_lua.h" + tolua_dobuffer(tolua_S,(char*)lua_declaration_lua,sizeof(lua_declaration_lua),"tolua embedded: src/bin/lua/declaration.lua"); lua_settop(tolua_S, top); } /* end of embedded lua code */ @@ -5972,960 +3043,8 @@ TOLUA_API int tolua_tolua_open (lua_State* tolua_S) { /* begin embedded lua code */ int top = lua_gettop(tolua_S); - static unsigned char B[] = { - 45, 45, 32,116,111,108,117, 97, 58, 32,102,117,110, 99,116, - 105,111,110, 32, 99,108, 97,115,115, 10, 45, 45, 32, 87,114, - 105,116,116,101,110, 32, 98,121, 32, 87, 97,108,100,101,109, - 97,114, 32, 67,101,108,101,115, 10, 45, 45, 32, 84,101, 67, - 71,114, 97,102, 47, 80, 85, 67, 45, 82,105,111, 10, 45, 45, - 32, 74,117,108, 32, 49, 57, 57, 56, 10, 45, 45, 32, 36, 73, - 100, 58, 32, 36, 10, 10, 45, 45, 32, 84,104,105,115, 32, 99, - 111,100,101, 32,105,115, 32,102,114,101,101, 32,115,111,102, - 116,119, 97,114,101, 59, 32,121,111,117, 32, 99, 97,110, 32, - 114,101,100,105,115,116,114,105, 98,117,116,101, 32,105,116, - 32, 97,110,100, 47,111,114, 32,109,111,100,105,102,121, 32, - 105,116, 46, 10, 45, 45, 32, 84,104,101, 32,115,111,102,116, - 119, 97,114,101, 32,112,114,111,118,105,100,101,100, 32,104, - 101,114,101,117,110,100,101,114, 32,105,115, 32,111,110, 32, - 97,110, 32, 34, 97,115, 32,105,115, 34, 32, 98, 97,115,105, - 115, 44, 32, 97,110,100, 10, 45, 45, 32,116,104,101, 32, 97, - 117,116,104,111,114, 32,104, 97,115, 32,110,111, 32,111, 98, - 108,105,103, 97,116,105,111,110, 32,116,111, 32,112,114,111, - 118,105,100,101, 32,109, 97,105,110,116,101,110, 97,110, 99, - 101, 44, 32,115,117,112,112,111,114,116, 44, 32,117,112,100, - 97,116,101,115, 44, 10, 45, 45, 32,101,110,104, 97,110, 99, - 101,109,101,110,116,115, 44, 32,111,114, 32,109,111,100,105, - 102,105, 99, 97,116,105,111,110,115, 46, 10, 10, 10, 10, 45, - 45, 32, 70,117,110, 99,116,105,111,110, 32, 99,108, 97,115, - 115, 10, 45, 45, 32, 82,101,112,114,101,115,101,110,116,115, - 32, 97, 32,102,117,110, 99,116,105,111,110, 32,111,114, 32, - 97, 32, 99,108, 97,115,115, 32,109,101,116,104,111,100, 46, - 10, 45, 45, 32, 84,104,101, 32,102,111,108,108,111,119,105, - 110,103, 32,102,105,101,108,100,115, 32, 97,114,101, 32,115, - 116,111,114,101,100, 58, 10, 45, 45, 32, 32,109,111,100, 32, - 32, 61, 32,116,121,112,101, 32,109,111,100,105,102,105,101, - 114,115, 10, 45, 45, 32, 32,116,121,112,101, 32, 61, 32,116, - 121,112,101, 10, 45, 45, 32, 32,112,116,114, 32, 32, 61, 32, - 34, 42, 34, 32,111,114, 32, 34, 38, 34, 44, 32,105,102, 32, - 114,101,112,114,101,115,101,110,116,105,110,103, 32, 97, 32, - 112,111,105,110,116,101,114, 32,111,114, 32, 97, 32,114,101, - 102,101,114,101,110, 99,101, 10, 45, 45, 32, 32,110, 97,109, - 101, 32, 61, 32,110, 97,109,101, 10, 45, 45, 32, 32,108,110, - 97,109,101, 32, 61, 32,108,117, 97, 32,110, 97,109,101, 10, - 45, 45, 32, 32, 97,114,103,115, 32, 32, 61, 32,108,105,115, - 116, 32,111,102, 32, 97,114,103,117,109,101,110,116, 32,100, - 101, 99,108, 97,114, 97,116,105,111,110,115, 10, 45, 45, 32, - 32, 99,111,110,115,116, 32, 61, 32,105,102, 32,105,116, 32, - 105,115, 32, 97, 32,109,101,116,104,111,100, 32,114,101, 99, - 101,105,118,105,110,103, 32, 97, 32, 99,111,110,115,116, 32, - 34,116,104,105,115, 34, 46, 10, 99,108, 97,115,115, 70,117, - 110, 99,116,105,111,110, 32, 61, 32,123, 10, 32,109,111,100, - 32, 61, 32, 39, 39, 44, 10, 32,116,121,112,101, 32, 61, 32, - 39, 39, 44, 10, 32,112,116,114, 32, 61, 32, 39, 39, 44, 10, - 32,110, 97,109,101, 32, 61, 32, 39, 39, 44, 10, 32, 97,114, - 103,115, 32, 61, 32,123,110, 61, 48,125, 44, 10, 32, 99,111, - 110,115,116, 32, 61, 32, 39, 39, 44, 10,125, 10, 99,108, 97, - 115,115, 70,117,110, 99,116,105,111,110, 46, 95, 95,105,110, - 100,101,120, 32, 61, 32, 99,108, 97,115,115, 70,117,110, 99, - 116,105,111,110, 10,115,101,116,109,101,116, 97,116, 97, 98, - 108,101, 40, 99,108, 97,115,115, 70,117,110, 99,116,105,111, - 110, 44, 99,108, 97,115,115, 70,101, 97,116,117,114,101, 41, - 10, 10, 45, 45, 32,100,101, 99,108, 97,114,101, 32,116, 97, - 103,115, 10,102,117,110, 99,116,105,111,110, 32, 99,108, 97, - 115,115, 70,117,110, 99,116,105,111,110, 58,100,101, 99,108, - 116,121,112,101, 32, 40, 41, 10, 32,115,101,108,102, 46,116, - 121,112,101, 32, 61, 32,116,121,112,101,118, 97,114, 40,115, - 101,108,102, 46,116,121,112,101, 41, 10, 32,105,102, 32,115, - 116,114,102,105,110,100, 40,115,101,108,102, 46,109,111,100, - 44, 39, 99,111,110,115,116, 39, 41, 32,116,104,101,110, 10, - 9, 32,115,101,108,102, 46,116,121,112,101, 32, 61, 32, 39, - 99,111,110,115,116, 32, 39, 46, 46,115,101,108,102, 46,116, - 121,112,101, 10, 9, 9,115,101,108,102, 46,109,111,100, 32, - 61, 32,103,115,117, 98, 40,115,101,108,102, 46,109,111,100, - 44, 39, 99,111,110,115,116, 39, 44, 39, 39, 41, 10, 9,101, - 110,100, 10, 32,108,111, 99, 97,108, 32,105, 61, 49, 10, 32, - 119,104,105,108,101, 32,115,101,108,102, 46, 97,114,103,115, - 91,105, 93, 32,100,111, 10, 32, 32,115,101,108,102, 46, 97, - 114,103,115, 91,105, 93, 58,100,101, 99,108,116,121,112,101, - 40, 41, 10, 32, 32,105, 32, 61, 32,105, 43, 49, 10, 32,101, - 110,100, 10,101,110,100, 10, 10, 10, 45, 45, 32, 87,114,105, - 116,101, 32, 98,105,110,100,105,110,103, 32,102,117,110, 99, - 116,105,111,110, 10, 45, 45, 32, 79,117,116,112,117,116,115, - 32, 67, 47, 67, 43, 43, 32, 98,105,110,100,105,110,103, 32, - 102,117,110, 99,116,105,111,110, 46, 10,102,117,110, 99,116, - 105,111,110, 32, 99,108, 97,115,115, 70,117,110, 99,116,105, - 111,110, 58,115,117,112, 99,111,100,101, 32, 40,108,111, 99, - 97,108, 95, 99,111,110,115,116,114,117, 99,116,111,114, 41, - 10, 10, 32,108,111, 99, 97,108, 32,111,118,101,114,108,111, - 97,100, 32, 61, 32,115,116,114,115,117, 98, 40,115,101,108, - 102, 46, 99,110, 97,109,101, 44, 45, 50, 44, 45, 49, 41, 32, - 45, 32, 49, 32, 32, 45, 45, 32,105,110,100,105, 99, 97,116, - 101, 32,111,118,101,114,108,111, 97,100,101,100, 32,102,117, - 110, 99, 10, 32,108,111, 99, 97,108, 32,110,114,101,116, 32, - 61, 32, 48, 32, 32, 32, 32, 32, 32, 45, 45, 32,110,117,109, - 98,101,114, 32,111,102, 32,114,101,116,117,114,110,101,100, - 32,118, 97,108,117,101,115, 10, 32,108,111, 99, 97,108, 32, - 99,108, 97,115,115, 32, 61, 32,115,101,108,102, 58,105,110, - 99,108, 97,115,115, 40, 41, 10, 32,108,111, 99, 97,108, 32, - 95, 44, 95, 44,115,116, 97,116,105, 99, 32, 61, 32,115,116, - 114,102,105,110,100, 40,115,101,108,102, 46,109,111,100, 44, - 39, 94, 37,115, 42, 40,115,116, 97,116,105, 99, 41, 39, 41, - 10, 32,105,102, 32, 99,108, 97,115,115, 32,116,104,101,110, - 10, 10, 32, 9,105,102, 32,115,101,108,102, 46,110, 97,109, - 101, 32, 61, 61, 32, 39,110,101,119, 39, 32, 97,110,100, 32, - 115,101,108,102, 46,112, 97,114,101,110,116, 46,102,108, 97, - 103,115, 46,112,117,114,101, 95,118,105,114,116,117, 97,108, - 32,116,104,101,110, 10, 32, 9, 9, 45, 45, 32,110,111, 32, - 99,111,110,115,116,114,117, 99,116,111,114, 32,102,111,114, - 32, 99,108, 97,115,115,101,115, 32,119,105,116,104, 32,112, - 117,114,101, 32,118,105,114,116,117, 97,108, 32,109,101,116, - 104,111,100,115, 10, 32, 9, 9,114,101,116,117,114,110, 10, - 32, 9,101,110,100, 10, 10, 32, 9,105,102, 32,108,111, 99, - 97,108, 95, 99,111,110,115,116,114,117, 99,116,111,114, 32, - 116,104,101,110, 10, 9, 9,111,117,116,112,117,116, 40, 34, - 47, 42, 32,109,101,116,104,111,100, 58, 32,110,101,119, 95, - 108,111, 99, 97,108, 32,111,102, 32, 99,108, 97,115,115, 32, - 34, 44, 99,108, 97,115,115, 44, 34, 32, 42, 47, 34, 41, 10, - 9,101,108,115,101, 10, 9, 9,111,117,116,112,117,116, 40, - 34, 47, 42, 32,109,101,116,104,111,100, 58, 34, 44,115,101, - 108,102, 46,110, 97,109,101, 44, 34, 32,111,102, 32, 99,108, - 97,115,115, 32, 34, 44, 99,108, 97,115,115, 44, 34, 32, 42, - 47, 34, 41, 10, 9,101,110,100, 10, 32,101,108,115,101, 10, - 32, 32,111,117,116,112,117,116, 40, 34, 47, 42, 32,102,117, - 110, 99,116,105,111,110, 58, 34, 44,115,101,108,102, 46,110, - 97,109,101, 44, 34, 32, 42, 47, 34, 41, 10, 32,101,110,100, - 10, 10, 32,105,102, 32,108,111, 99, 97,108, 95, 99,111,110, - 115,116,114,117, 99,116,111,114, 32,116,104,101,110, 10, 32, - 32,111,117,116,112,117,116, 40, 34, 35,105,102,110,100,101, - 102, 32, 84, 79, 76, 85, 65, 95, 68, 73, 83, 65, 66, 76, 69, - 95, 34, 46, 46,115,101,108,102, 46, 99,110, 97,109,101, 46, - 46, 34, 95,108,111, 99, 97,108, 34, 41, 10, 32, 32,111,117, - 116,112,117,116, 40, 34, 92,110,115,116, 97,116,105, 99, 32, - 105,110,116, 34, 44,115,101,108,102, 46, 99,110, 97,109,101, - 46, 46, 34, 95,108,111, 99, 97,108, 34, 44, 34, 40,108,117, - 97, 95, 83,116, 97,116,101, 42, 32,116,111,108,117, 97, 95, - 83, 41, 34, 41, 10, 32,101,108,115,101, 10, 32, 32,111,117, - 116,112,117,116, 40, 34, 35,105,102,110,100,101,102, 32, 84, - 79, 76, 85, 65, 95, 68, 73, 83, 65, 66, 76, 69, 95, 34, 46, - 46,115,101,108,102, 46, 99,110, 97,109,101, 41, 10, 32, 32, - 111,117,116,112,117,116, 40, 34, 92,110,115,116, 97,116,105, - 99, 32,105,110,116, 34, 44,115,101,108,102, 46, 99,110, 97, - 109,101, 44, 34, 40,108,117, 97, 95, 83,116, 97,116,101, 42, - 32,116,111,108,117, 97, 95, 83, 41, 34, 41, 10, 32,101,110, - 100, 10, 32,111,117,116,112,117,116, 40, 34,123, 34, 41, 10, - 10, 32, 45, 45, 32, 99,104,101, 99,107, 32,116,121,112,101, - 115, 10, 9,105,102, 32,111,118,101,114,108,111, 97,100, 32, - 60, 32, 48, 32,116,104,101,110, 10, 9, 32,111,117,116,112, - 117,116, 40, 39, 35,105,102,110,100,101,102, 32, 84, 79, 76, - 85, 65, 95, 82, 69, 76, 69, 65, 83, 69, 92,110, 39, 41, 10, - 9,101,110,100, 10, 9,111,117,116,112,117,116, 40, 39, 32, - 116,111,108,117, 97, 95, 69,114,114,111,114, 32,116,111,108, - 117, 97, 95,101,114,114, 59, 39, 41, 10, 32,111,117,116,112, - 117,116, 40, 39, 32,105,102, 32, 40, 92,110, 39, 41, 10, 32, - 45, 45, 32, 99,104,101, 99,107, 32,115,101,108,102, 10, 32, - 108,111, 99, 97,108, 32,110, 97,114,103, 10, 32,105,102, 32, - 99,108, 97,115,115, 32,116,104,101,110, 32,110, 97,114,103, - 61, 50, 32,101,108,115,101, 32,110, 97,114,103, 61, 49, 32, - 101,110,100, 10, 32,105,102, 32, 99,108, 97,115,115, 32,116, - 104,101,110, 10, 9, 9,108,111, 99, 97,108, 32,102,117,110, - 99, 32, 61, 32,103,101,116, 95,105,115, 95,102,117,110, 99, - 116,105,111,110, 40,115,101,108,102, 46,112, 97,114,101,110, - 116, 46,116,121,112,101, 41, 10, 9, 9,108,111, 99, 97,108, - 32,116,121,112,101, 32, 61, 32,115,101,108,102, 46,112, 97, - 114,101,110,116, 46,116,121,112,101, 10, 9, 9,105,102, 32, - 115,101,108,102, 46,110, 97,109,101, 61, 61, 39,110,101,119, - 39, 32,111,114, 32,115,116, 97,116,105, 99,126, 61,110,105, - 108, 32,116,104,101,110, 10, 9, 9, 9,102,117,110, 99, 32, - 61, 32, 39,116,111,108,117, 97, 95,105,115,117,115,101,114, - 116, 97, 98,108,101, 39, 10, 9, 9, 9,116,121,112,101, 32, - 61, 32,115,101,108,102, 46,112, 97,114,101,110,116, 46,116, - 121,112,101, 10, 9, 9,101,110,100, 10, 9, 9,105,102, 32, - 115,101,108,102, 46, 99,111,110,115,116, 32,126, 61, 32, 39, - 39, 32,116,104,101,110, 10, 9, 9, 9,116,121,112,101, 32, - 61, 32, 34, 99,111,110,115,116, 32, 34, 46, 46,116,121,112, - 101, 10, 9, 9,101,110,100, 10, 9, 9,111,117,116,112,117, - 116, 40, 39, 32, 32, 32, 32, 32, 33, 39, 46, 46,102,117,110, - 99, 46, 46, 39, 40,116,111,108,117, 97, 95, 83, 44, 49, 44, - 34, 39, 46, 46,116,121,112,101, 46, 46, 39, 34, 44, 48, 44, - 38,116,111,108,117, 97, 95,101,114,114, 41, 32,124,124, 92, - 110, 39, 41, 10, 32,101,110,100, 10, 32, 45, 45, 32, 99,104, - 101, 99,107, 32, 97,114,103,115, 10, 32,105,102, 32,115,101, - 108,102, 46, 97,114,103,115, 91, 49, 93, 46,116,121,112,101, - 32,126, 61, 32, 39,118,111,105,100, 39, 32,116,104,101,110, - 10, 32, 32,108,111, 99, 97,108, 32,105, 61, 49, 10, 32, 32, - 119,104,105,108,101, 32,115,101,108,102, 46, 97,114,103,115, - 91,105, 93, 32,100,111, 10, 32, 32, 32,108,111, 99, 97,108, - 32, 98,116,121,112,101, 32, 61, 32,105,115, 98, 97,115,105, - 99, 40,115,101,108,102, 46, 97,114,103,115, 91,105, 93, 46, - 116,121,112,101, 41, 10, 32, 32, 32,105,102, 32, 98,116,121, - 112,101, 32,126, 61, 32, 39,118, 97,108,117,101, 39, 32, 97, - 110,100, 32, 98,116,121,112,101, 32,126, 61, 32, 39,115,116, - 97,116,101, 39, 32,116,104,101,110, 10, 32, 32, 32, 32,111, - 117,116,112,117,116, 40, 39, 32, 32, 32, 32, 32, 39, 46, 46, - 115,101,108,102, 46, 97,114,103,115, 91,105, 93, 58,111,117, - 116, 99,104,101, 99,107,116,121,112,101, 40,110, 97,114,103, - 41, 46, 46, 39, 32,124,124, 92,110, 39, 41, 10, 32, 32, 32, - 101,110,100, 10, 32, 32, 32,105,102, 32, 98,116,121,112,101, - 32,126, 61, 32, 39,115,116, 97,116,101, 39, 32,116,104,101, - 110, 10, 9, 32, 32, 32,110, 97,114,103, 32, 61, 32,110, 97, - 114,103, 43, 49, 10, 32, 32, 32,101,110,100, 10, 32, 32, 32, - 105, 32, 61, 32,105, 43, 49, 10, 32, 32,101,110,100, 10, 32, - 101,110,100, 10, 32, 45, 45, 32, 99,104,101, 99,107, 32,101, - 110,100, 32,111,102, 32,108,105,115,116, 10, 32,111,117,116, - 112,117,116, 40, 39, 32, 32, 32, 32, 32, 33,116,111,108,117, - 97, 95,105,115,110,111,111, 98,106, 40,116,111,108,117, 97, - 95, 83, 44, 39, 46, 46,110, 97,114,103, 46, 46, 39, 44, 38, - 116,111,108,117, 97, 95,101,114,114, 41, 92,110, 32, 41, 39, - 41, 10, 9,111,117,116,112,117,116, 40, 39, 32, 32,103,111, - 116,111, 32,116,111,108,117, 97, 95,108,101,114,114,111,114, - 59, 39, 41, 10, 10, 32,111,117,116,112,117,116, 40, 39, 32, - 101,108,115,101, 92,110, 39, 41, 10, 9,105,102, 32,111,118, - 101,114,108,111, 97,100, 32, 60, 32, 48, 32,116,104,101,110, - 10, 9, 32,111,117,116,112,117,116, 40, 39, 35,101,110,100, - 105,102, 92,110, 39, 41, 10, 9,101,110,100, 10, 9,111,117, - 116,112,117,116, 40, 39, 32,123, 39, 41, 10, 10, 32, 45, 45, - 32,100,101, 99,108, 97,114,101, 32,115,101,108,102, 44, 32, - 105,102, 32,116,104,101, 32, 99, 97,115,101, 10, 32,108,111, - 99, 97,108, 32,110, 97,114,103, 10, 32,105,102, 32, 99,108, - 97,115,115, 32,116,104,101,110, 32,110, 97,114,103, 61, 50, - 32,101,108,115,101, 32,110, 97,114,103, 61, 49, 32,101,110, - 100, 10, 32,105,102, 32, 99,108, 97,115,115, 32, 97,110,100, - 32,115,101,108,102, 46,110, 97,109,101,126, 61, 39,110,101, - 119, 39, 32, 97,110,100, 32,115,116, 97,116,105, 99, 61, 61, - 110,105,108, 32,116,104,101,110, 10, 32, 32,111,117,116,112, - 117,116, 40, 39, 32, 39, 44,115,101,108,102, 46, 99,111,110, - 115,116, 44,115,101,108,102, 46,112, 97,114,101,110,116, 46, - 116,121,112,101, 44, 39, 42, 39, 44, 39,115,101,108,102, 32, - 61, 32, 39, 41, 10, 32, 32,111,117,116,112,117,116, 40, 39, - 40, 39, 44,115,101,108,102, 46, 99,111,110,115,116, 44,115, - 101,108,102, 46,112, 97,114,101,110,116, 46,116,121,112,101, - 44, 39, 42, 41, 32, 39, 41, 10, 32, 32,108,111, 99, 97,108, - 32,116,111, 95,102,117,110, 99, 32, 61, 32,103,101,116, 95, - 116,111, 95,102,117,110, 99,116,105,111,110, 40,115,101,108, - 102, 46,112, 97,114,101,110,116, 46,116,121,112,101, 41, 10, - 32, 32,111,117,116,112,117,116, 40,116,111, 95,102,117,110, - 99, 44, 39, 40,116,111,108,117, 97, 95, 83, 44, 49, 44, 48, - 41, 59, 39, 41, 10, 32,101,108,115,101,105,102, 32,115,116, - 97,116,105, 99, 32,116,104,101,110, 10, 32, 32, 95, 44, 95, - 44,115,101,108,102, 46,109,111,100, 32, 61, 32,115,116,114, - 102,105,110,100, 40,115,101,108,102, 46,109,111,100, 44, 39, - 94, 37,115, 42,115,116, 97,116,105, 99, 37,115, 37,115, 42, - 40, 46, 42, 41, 39, 41, 10, 32,101,110,100, 10, 32, 45, 45, - 32,100,101, 99,108, 97,114,101, 32,112, 97,114, 97,109,101, - 116,101,114,115, 10, 32,105,102, 32,115,101,108,102, 46, 97, - 114,103,115, 91, 49, 93, 46,116,121,112,101, 32,126, 61, 32, - 39,118,111,105,100, 39, 32,116,104,101,110, 10, 32, 32,108, - 111, 99, 97,108, 32,105, 61, 49, 10, 32, 32,119,104,105,108, - 101, 32,115,101,108,102, 46, 97,114,103,115, 91,105, 93, 32, - 100,111, 10, 32, 32, 32,115,101,108,102, 46, 97,114,103,115, - 91,105, 93, 58,100,101, 99,108, 97,114,101, 40,110, 97,114, - 103, 41, 10, 32, 32, 32,105,102, 32,105,115, 98, 97,115,105, - 99, 40,115,101,108,102, 46, 97,114,103,115, 91,105, 93, 46, - 116,121,112,101, 41, 32,126, 61, 32, 34,115,116, 97,116,101, - 34, 32,116,104,101,110, 10, 9, 32, 32, 32,110, 97,114,103, - 32, 61, 32,110, 97,114,103, 43, 49, 10, 32, 32, 32,101,110, - 100, 10, 32, 32, 32,105, 32, 61, 32,105, 43, 49, 10, 32, 32, - 101,110,100, 10, 32,101,110,100, 10, 10, 32, 45, 45, 32, 99, - 104,101, 99,107, 32,115,101,108,102, 10, 32,105,102, 32, 99, - 108, 97,115,115, 32, 97,110,100, 32,115,101,108,102, 46,110, - 97,109,101,126, 61, 39,110,101,119, 39, 32, 97,110,100, 32, - 115,116, 97,116,105, 99, 61, 61,110,105,108, 32,116,104,101, - 110, 10, 9, 32,111,117,116,112,117,116, 40, 39, 35,105,102, - 110,100,101,102, 32, 84, 79, 76, 85, 65, 95, 82, 69, 76, 69, - 65, 83, 69, 92,110, 39, 41, 10, 9, 32,111,117,116,112,117, - 116, 40, 39, 32, 32,105,102, 32, 40, 33,115,101,108,102, 41, - 32,116,111,108,117, 97, 95,101,114,114,111,114, 40,116,111, - 108,117, 97, 95, 83, 44, 34, 39, 46, 46,111,117,116,112,117, - 116, 95,101,114,114,111,114, 95,104,111,111,107, 40, 34,105, - 110,118, 97,108,105,100, 32, 92, 39,115,101,108,102, 92, 39, - 32,105,110, 32,102,117,110, 99,116,105,111,110, 32, 92, 39, - 37,115, 92, 39, 34, 44, 32,115,101,108,102, 46,110, 97,109, - 101, 41, 46, 46, 39, 34, 44, 32, 78, 85, 76, 76, 41, 59, 39, - 41, 59, 10, 9, 32,111,117,116,112,117,116, 40, 39, 35,101, - 110,100,105,102, 92,110, 39, 41, 10, 32,101,110,100, 10, 10, - 32, 45, 45, 32,103,101,116, 32, 97,114,114, 97,121, 32,101, - 108,101,109,101,110,116, 32,118, 97,108,117,101,115, 10, 32, - 105,102, 32, 99,108, 97,115,115, 32,116,104,101,110, 32,110, - 97,114,103, 61, 50, 32,101,108,115,101, 32,110, 97,114,103, - 61, 49, 32,101,110,100, 10, 32,105,102, 32,115,101,108,102, - 46, 97,114,103,115, 91, 49, 93, 46,116,121,112,101, 32,126, - 61, 32, 39,118,111,105,100, 39, 32,116,104,101,110, 10, 32, - 32,108,111, 99, 97,108, 32,105, 61, 49, 10, 32, 32,119,104, - 105,108,101, 32,115,101,108,102, 46, 97,114,103,115, 91,105, - 93, 32,100,111, 10, 32, 32, 32,115,101,108,102, 46, 97,114, - 103,115, 91,105, 93, 58,103,101,116, 97,114,114, 97,121, 40, - 110, 97,114,103, 41, 10, 32, 32, 32,110, 97,114,103, 32, 61, - 32,110, 97,114,103, 43, 49, 10, 32, 32, 32,105, 32, 61, 32, - 105, 43, 49, 10, 32, 32,101,110,100, 10, 32,101,110,100, 10, - 10, 32,112,114,101, 95, 99, 97,108,108, 95,104,111,111,107, - 40,115,101,108,102, 41, 10, 10, 32,108,111, 99, 97,108, 32, - 111,117,116, 32, 61, 32,115,116,114,105,110,103, 46,102,105, - 110,100, 40,115,101,108,102, 46,109,111,100, 44, 32, 34,116, - 111,108,117, 97, 95,111,117,116,115,105,100,101, 34, 41, 10, - 32, 45, 45, 32, 99, 97,108,108, 32,102,117,110, 99,116,105, - 111,110, 10, 32,105,102, 32, 99,108, 97,115,115, 32, 97,110, - 100, 32,115,101,108,102, 46,110, 97,109,101, 61, 61, 39,100, - 101,108,101,116,101, 39, 32,116,104,101,110, 10, 32, 32,111, - 117,116,112,117,116, 40, 39, 32, 32, 77,116,111,108,117, 97, - 95,100,101,108,101,116,101, 40,115,101,108,102, 41, 59, 39, - 41, 10, 32,101,108,115,101,105,102, 32, 99,108, 97,115,115, - 32, 97,110,100, 32,115,101,108,102, 46,110, 97,109,101, 32, - 61, 61, 32, 39,111,112,101,114, 97,116,111,114, 38, 91, 93, - 39, 32,116,104,101,110, 10, 32, 32,105,102, 32,102,108, 97, - 103,115, 91, 39, 49, 39, 93, 32,116,104,101,110, 32, 45, 45, - 32,102,111,114, 32, 99,111,109,112, 97,116,105, 98,105,108, - 105,116,121, 32,119,105,116,104, 32,116,111,108,117, 97, 53, - 32, 63, 10, 9,111,117,116,112,117,116, 40, 39, 32, 32,115, - 101,108,102, 45, 62,111,112,101,114, 97,116,111,114, 91, 93, - 40, 39, 44,115,101,108,102, 46, 97,114,103,115, 91, 49, 93, - 46,110, 97,109,101, 44, 39, 45, 49, 41, 32, 61, 32, 39, 44, - 115,101,108,102, 46, 97,114,103,115, 91, 50, 93, 46,110, 97, - 109,101, 44, 39, 59, 39, 41, 10, 32, 32,101,108,115,101, 10, - 32, 32, 32, 32,111,117,116,112,117,116, 40, 39, 32, 32,115, - 101,108,102, 45, 62,111,112,101,114, 97,116,111,114, 91, 93, - 40, 39, 44,115,101,108,102, 46, 97,114,103,115, 91, 49, 93, - 46,110, 97,109,101, 44, 39, 41, 32, 61, 32, 39, 44,115,101, - 108,102, 46, 97,114,103,115, 91, 50, 93, 46,110, 97,109,101, - 44, 39, 59, 39, 41, 10, 32, 32,101,110,100, 10, 32,101,108, - 115,101, 10, 32, 32,111,117,116,112,117,116, 40, 39, 32, 32, - 123, 39, 41, 10, 32, 32,105,102, 32,115,101,108,102, 46,116, - 121,112,101, 32,126, 61, 32, 39, 39, 32, 97,110,100, 32,115, - 101,108,102, 46,116,121,112,101, 32,126, 61, 32, 39,118,111, - 105,100, 39, 32,116,104,101,110, 10, 32, 32, 32,111,117,116, - 112,117,116, 40, 39, 32, 32, 39, 44,115,101,108,102, 46,109, - 111,100, 44,115,101,108,102, 46,116,121,112,101, 44,115,101, - 108,102, 46,112,116,114, 44, 39,116,111,108,117, 97, 95,114, - 101,116, 32, 61, 32, 39, 41, 10, 32, 32, 32,111,117,116,112, - 117,116, 40, 39, 40, 39, 44,115,101,108,102, 46,109,111,100, - 44,115,101,108,102, 46,116,121,112,101, 44,115,101,108,102, - 46,112,116,114, 44, 39, 41, 32, 39, 41, 10, 32, 32,101,108, - 115,101, 10, 32, 32, 32,111,117,116,112,117,116, 40, 39, 32, - 32, 39, 41, 10, 32, 32,101,110,100, 10, 32, 32,105,102, 32, - 99,108, 97,115,115, 32, 97,110,100, 32,115,101,108,102, 46, - 110, 97,109,101, 61, 61, 39,110,101,119, 39, 32,116,104,101, - 110, 10, 32, 32, 32,111,117,116,112,117,116, 40, 39, 77,116, - 111,108,117, 97, 95,110,101,119, 40, 40, 39, 44,115,101,108, - 102, 46,116,121,112,101, 44, 39, 41, 40, 39, 41, 10, 32, 32, - 101,108,115,101,105,102, 32, 99,108, 97,115,115, 32, 97,110, - 100, 32,115,116, 97,116,105, 99, 32,116,104,101,110, 10, 9, - 105,102, 32,111,117,116, 32,116,104,101,110, 10, 9, 9,111, - 117,116,112,117,116, 40,115,101,108,102, 46,110, 97,109,101, - 44, 39, 40, 39, 41, 10, 9,101,108,115,101, 10, 9, 9,111, - 117,116,112,117,116, 40, 99,108, 97,115,115, 46, 46, 39, 58, - 58, 39, 46, 46,115,101,108,102, 46,110, 97,109,101, 44, 39, - 40, 39, 41, 10, 9,101,110,100, 10, 32, 32,101,108,115,101, - 105,102, 32, 99,108, 97,115,115, 32,116,104,101,110, 10, 9, - 105,102, 32,111,117,116, 32,116,104,101,110, 10, 9, 9,111, - 117,116,112,117,116, 40,115,101,108,102, 46,110, 97,109,101, - 44, 39, 40, 39, 41, 10, 9,101,108,115,101, 10, 9, 32, 32, - 105,102, 32,115,101,108,102, 46, 99, 97,115,116, 95,111,112, - 101,114, 97,116,111,114, 32,116,104,101,110, 10, 9, 32, 32, - 9, 45, 45,111,117,116,112,117,116, 40, 39,115,116, 97,116, - 105, 99, 95, 99, 97,115,116, 60, 39, 44,115,101,108,102, 46, - 109,111,100, 44,115,101,108,102, 46,116,121,112,101, 44,115, - 101,108,102, 46,112,116,114, 44, 39, 32, 62, 40, 42,115,101, - 108,102, 39, 41, 10, 9, 9,111,117,116,112,117,116, 40, 39, - 115,101,108,102, 45, 62,111,112,101,114, 97,116,111,114, 32, - 39, 44,115,101,108,102, 46,109,111,100, 44,115,101,108,102, - 46,116,121,112,101, 44, 39, 40, 39, 41, 10, 9, 32, 32,101, - 108,115,101, 10, 9, 9,111,117,116,112,117,116, 40, 39,115, - 101,108,102, 45, 62, 39, 46, 46,115,101,108,102, 46,110, 97, - 109,101, 44, 39, 40, 39, 41, 10, 9, 32, 32,101,110,100, 10, - 9,101,110,100, 10, 32, 32,101,108,115,101, 10, 32, 32, 32, - 111,117,116,112,117,116, 40,115,101,108,102, 46,110, 97,109, - 101, 44, 39, 40, 39, 41, 10, 32, 32,101,110,100, 10, 10, 32, - 32,105,102, 32,111,117,116, 32, 97,110,100, 32,110,111,116, - 32,115,116, 97,116,105, 99, 32,116,104,101,110, 10, 32, 32, - 9,111,117,116,112,117,116, 40, 39,115,101,108,102, 39, 41, - 10, 9,105,102, 32,115,101,108,102, 46, 97,114,103,115, 91, - 49, 93, 32, 97,110,100, 32,115,101,108,102, 46, 97,114,103, - 115, 91, 49, 93, 46,110, 97,109,101, 32,126, 61, 32, 39, 39, - 32,116,104,101,110, 10, 9, 9,111,117,116,112,117,116, 40, - 39, 44, 39, 41, 10, 9,101,110,100, 10, 32, 32,101,110,100, - 10, 32, 32, 45, 45, 32,119,114,105,116,101, 32,112, 97,114, - 97,109,101,116,101,114,115, 10, 32, 32,108,111, 99, 97,108, - 32,105, 61, 49, 10, 32, 32,119,104,105,108,101, 32,115,101, - 108,102, 46, 97,114,103,115, 91,105, 93, 32,100,111, 10, 32, - 32, 32,115,101,108,102, 46, 97,114,103,115, 91,105, 93, 58, - 112, 97,115,115,112, 97,114, 40, 41, 10, 32, 32, 32,105, 32, - 61, 32,105, 43, 49, 10, 32, 32, 32,105,102, 32,115,101,108, - 102, 46, 97,114,103,115, 91,105, 93, 32,116,104,101,110, 10, - 32, 32, 32, 32,111,117,116,112,117,116, 40, 39, 44, 39, 41, - 10, 32, 32, 32,101,110,100, 10, 32, 32,101,110,100, 10, 10, - 32, 32,105,102, 32, 99,108, 97,115,115, 32, 97,110,100, 32, - 115,101,108,102, 46,110, 97,109,101, 32, 61, 61, 32, 39,111, - 112,101,114, 97,116,111,114, 91, 93, 39, 32, 97,110,100, 32, - 102,108, 97,103,115, 91, 39, 49, 39, 93, 32,116,104,101,110, - 10, 9,111,117,116,112,117,116, 40, 39, 45, 49, 41, 59, 39, - 41, 10, 32, 32,101,108,115,101, 10, 9,105,102, 32, 99,108, - 97,115,115, 32, 97,110,100, 32,115,101,108,102, 46,110, 97, - 109,101, 61, 61, 39,110,101,119, 39, 32,116,104,101,110, 10, - 9, 9,111,117,116,112,117,116, 40, 39, 41, 41, 59, 39, 41, - 32, 45, 45, 32, 99,108,111,115,101, 32, 77,116,111,108,117, - 97, 95,110,101,119, 40, 10, 9,101,108,115,101, 10, 9, 9, - 111,117,116,112,117,116, 40, 39, 41, 59, 39, 41, 10, 9,101, - 110,100, 10, 32, 32,101,110,100, 10, 10, 32, 32, 45, 45, 32, - 114,101,116,117,114,110, 32,118, 97,108,117,101,115, 10, 32, - 32,105,102, 32,115,101,108,102, 46,116,121,112,101, 32,126, - 61, 32, 39, 39, 32, 97,110,100, 32,115,101,108,102, 46,116, - 121,112,101, 32,126, 61, 32, 39,118,111,105,100, 39, 32,116, - 104,101,110, 10, 32, 32, 32,110,114,101,116, 32, 61, 32,110, - 114,101,116, 32, 43, 32, 49, 10, 32, 32, 32,108,111, 99, 97, - 108, 32,116, 44, 99,116, 32, 61, 32,105,115, 98, 97,115,105, - 99, 40,115,101,108,102, 46,116,121,112,101, 41, 10, 32, 32, - 32,105,102, 32,116, 32, 97,110,100, 32,115,101,108,102, 46, - 110, 97,109,101, 32,126, 61, 32, 34,110,101,119, 34, 32,116, - 104,101,110, 10, 32, 32, 32, 9,105,102, 32,115,101,108,102, - 46, 99, 97,115,116, 95,111,112,101,114, 97,116,111,114, 32, - 97,110,100, 32, 95, 98, 97,115,105, 99, 95,114, 97,119, 95, - 112,117,115,104, 91,116, 93, 32,116,104,101,110, 10, 9, 9, - 111,117,116,112,117,116, 40, 39, 32, 32, 32, 39, 44, 95, 98, - 97,115,105, 99, 95,114, 97,119, 95,112,117,115,104, 91,116, - 93, 44, 39, 40,116,111,108,117, 97, 95, 83, 44, 40, 39, 44, - 99,116, 44, 39, 41,116,111,108,117, 97, 95,114,101,116, 41, - 59, 39, 41, 10, 32, 32, 32, 9,101,108,115,101, 10, 9, 32, - 32, 32, 32,111,117,116,112,117,116, 40, 39, 32, 32, 32,116, - 111,108,117, 97, 95,112,117,115,104, 39, 46, 46,116, 46, 46, - 39, 40,116,111,108,117, 97, 95, 83, 44, 40, 39, 44, 99,116, - 44, 39, 41,116,111,108,117, 97, 95,114,101,116, 41, 59, 39, - 41, 10, 9,101,110,100, 10, 32, 32, 32,101,108,115,101, 10, - 9,116, 32, 61, 32,115,101,108,102, 46,116,121,112,101, 10, - 9,110,101,119, 95,116, 32, 61, 32,115,116,114,105,110,103, - 46,103,115,117, 98, 40,116, 44, 32, 34, 99,111,110,115,116, - 37,115, 43, 34, 44, 32, 34, 34, 41, 10, 9,108,111, 99, 97, - 108, 32,111,119,110,101,100, 32, 61, 32,102, 97,108,115,101, - 10, 9,105,102, 32,115,116,114,105,110,103, 46,102,105,110, - 100, 40,115,101,108,102, 46,109,111,100, 44, 32, 34,116,111, - 108,117, 97, 95,111,119,110,101,100, 34, 41, 32,116,104,101, - 110, 10, 9, 9,111,119,110,101,100, 32, 61, 32,116,114,117, - 101, 10, 9,101,110,100, 10, 32, 32, 32, 32,108,111, 99, 97, - 108, 32,112,117,115,104, 95,102,117,110, 99, 32, 61, 32,103, - 101,116, 95,112,117,115,104, 95,102,117,110, 99,116,105,111, - 110, 40,116, 41, 10, 32, 32, 32, 32,105,102, 32,115,101,108, - 102, 46,112,116,114, 32, 61, 61, 32, 39, 39, 32,116,104,101, - 110, 10, 32, 32, 32, 32, 32,111,117,116,112,117,116, 40, 39, - 32, 32, 32,123, 39, 41, 10, 32, 32, 32, 32, 32,111,117,116, - 112,117,116, 40, 39, 35,105,102,100,101,102, 32, 95, 95, 99, - 112,108,117,115,112,108,117,115, 92,110, 39, 41, 10, 32, 32, - 32, 32, 32,111,117,116,112,117,116, 40, 39, 32, 32, 32, 32, - 118,111,105,100, 42, 32,116,111,108,117, 97, 95,111, 98,106, - 32, 61, 32, 77,116,111,108,117, 97, 95,110,101,119, 40, 40, - 39, 44,110,101,119, 95,116, 44, 39, 41, 40,116,111,108,117, - 97, 95,114,101,116, 41, 41, 59, 39, 41, 10, 32, 32, 32, 32, - 32,111,117,116,112,117,116, 40, 39, 32, 32, 32, 32, 39, 44, - 112,117,115,104, 95,102,117,110, 99, 44, 39, 40,116,111,108, - 117, 97, 95, 83, 44,116,111,108,117, 97, 95,111, 98,106, 44, - 34, 39, 44,116, 44, 39, 34, 41, 59, 39, 41, 10, 32, 32, 32, - 32, 32,111,117,116,112,117,116, 40, 39, 32, 32, 32, 32,116, - 111,108,117, 97, 95,114,101,103,105,115,116,101,114, 95,103, - 99, 40,116,111,108,117, 97, 95, 83, 44,108,117, 97, 95,103, - 101,116,116,111,112, 40,116,111,108,117, 97, 95, 83, 41, 41, - 59, 39, 41, 10, 32, 32, 32, 32, 32,111,117,116,112,117,116, - 40, 39, 35,101,108,115,101, 92,110, 39, 41, 10, 32, 32, 32, - 32, 32,111,117,116,112,117,116, 40, 39, 32, 32, 32, 32,118, - 111,105,100, 42, 32,116,111,108,117, 97, 95,111, 98,106, 32, - 61, 32,116,111,108,117, 97, 95, 99,111,112,121, 40,116,111, - 108,117, 97, 95, 83, 44, 40,118,111,105,100, 42, 41, 38,116, - 111,108,117, 97, 95,114,101,116, 44,115,105,122,101,111,102, - 40, 39, 44,116, 44, 39, 41, 41, 59, 39, 41, 10, 32, 32, 32, - 32, 32,111,117,116,112,117,116, 40, 39, 32, 32, 32, 32, 39, - 44,112,117,115,104, 95,102,117,110, 99, 44, 39, 40,116,111, - 108,117, 97, 95, 83, 44,116,111,108,117, 97, 95,111, 98,106, - 44, 34, 39, 44,116, 44, 39, 34, 41, 59, 39, 41, 10, 32, 32, - 32, 32, 32,111,117,116,112,117,116, 40, 39, 32, 32, 32, 32, - 116,111,108,117, 97, 95,114,101,103,105,115,116,101,114, 95, - 103, 99, 40,116,111,108,117, 97, 95, 83, 44,108,117, 97, 95, - 103,101,116,116,111,112, 40,116,111,108,117, 97, 95, 83, 41, - 41, 59, 39, 41, 10, 32, 32, 32, 32, 32,111,117,116,112,117, - 116, 40, 39, 35,101,110,100,105,102, 92,110, 39, 41, 10, 32, - 32, 32, 32, 32,111,117,116,112,117,116, 40, 39, 32, 32, 32, - 125, 39, 41, 10, 32, 32, 32, 32,101,108,115,101,105,102, 32, - 115,101,108,102, 46,112,116,114, 32, 61, 61, 32, 39, 38, 39, - 32,116,104,101,110, 10, 32, 32, 32, 32, 32,111,117,116,112, - 117,116, 40, 39, 32, 32, 32, 39, 44,112,117,115,104, 95,102, - 117,110, 99, 44, 39, 40,116,111,108,117, 97, 95, 83, 44, 40, - 118,111,105,100, 42, 41, 38,116,111,108,117, 97, 95,114,101, - 116, 44, 34, 39, 44,116, 44, 39, 34, 41, 59, 39, 41, 10, 32, - 32, 32, 32,101,108,115,101, 10, 9, 32,111,117,116,112,117, - 116, 40, 39, 32, 32, 32, 39, 44,112,117,115,104, 95,102,117, - 110, 99, 44, 39, 40,116,111,108,117, 97, 95, 83, 44, 40,118, - 111,105,100, 42, 41,116,111,108,117, 97, 95,114,101,116, 44, - 34, 39, 44,116, 44, 39, 34, 41, 59, 39, 41, 10, 9, 32,105, - 102, 32,111,119,110,101,100, 32,111,114, 32,108,111, 99, 97, - 108, 95, 99,111,110,115,116,114,117, 99,116,111,114, 32,116, - 104,101,110, 10, 32, 32, 32, 32, 32, 32,111,117,116,112,117, - 116, 40, 39, 32, 32, 32, 32,116,111,108,117, 97, 95,114,101, - 103,105,115,116,101,114, 95,103, 99, 40,116,111,108,117, 97, - 95, 83, 44,108,117, 97, 95,103,101,116,116,111,112, 40,116, - 111,108,117, 97, 95, 83, 41, 41, 59, 39, 41, 10, 9, 32,101, - 110,100, 10, 32, 32, 32, 32,101,110,100, 10, 32, 32, 32,101, - 110,100, 10, 32, 32,101,110,100, 10, 32, 32,108,111, 99, 97, - 108, 32,105, 61, 49, 10, 32, 32,119,104,105,108,101, 32,115, - 101,108,102, 46, 97,114,103,115, 91,105, 93, 32,100,111, 10, - 32, 32, 32,110,114,101,116, 32, 61, 32,110,114,101,116, 32, - 43, 32,115,101,108,102, 46, 97,114,103,115, 91,105, 93, 58, - 114,101,116,118, 97,108,117,101, 40, 41, 10, 32, 32, 32,105, - 32, 61, 32,105, 43, 49, 10, 32, 32,101,110,100, 10, 32, 32, - 111,117,116,112,117,116, 40, 39, 32, 32,125, 39, 41, 10, 10, - 32, 32, 45, 45, 32,115,101,116, 32, 97,114,114, 97,121, 32, - 101,108,101,109,101,110,116, 32,118, 97,108,117,101,115, 10, - 32, 32,105,102, 32, 99,108, 97,115,115, 32,116,104,101,110, - 32,110, 97,114,103, 61, 50, 32,101,108,115,101, 32,110, 97, - 114,103, 61, 49, 32,101,110,100, 10, 32, 32,105,102, 32,115, - 101,108,102, 46, 97,114,103,115, 91, 49, 93, 46,116,121,112, - 101, 32,126, 61, 32, 39,118,111,105,100, 39, 32,116,104,101, - 110, 10, 32, 32, 32,108,111, 99, 97,108, 32,105, 61, 49, 10, - 32, 32, 32,119,104,105,108,101, 32,115,101,108,102, 46, 97, - 114,103,115, 91,105, 93, 32,100,111, 10, 32, 32, 32, 32,115, - 101,108,102, 46, 97,114,103,115, 91,105, 93, 58,115,101,116, - 97,114,114, 97,121, 40,110, 97,114,103, 41, 10, 32, 32, 32, - 32,110, 97,114,103, 32, 61, 32,110, 97,114,103, 43, 49, 10, - 32, 32, 32, 32,105, 32, 61, 32,105, 43, 49, 10, 32, 32, 32, - 101,110,100, 10, 32, 32,101,110,100, 10, 10, 32, 32, 45, 45, - 32,102,114,101,101, 32,100,121,110, 97,109,105, 99, 97,108, - 108,121, 32, 97,108,108,111, 99, 97,116,101,100, 32, 97,114, - 114, 97,121, 10, 32, 32,105,102, 32,115,101,108,102, 46, 97, - 114,103,115, 91, 49, 93, 46,116,121,112,101, 32,126, 61, 32, - 39,118,111,105,100, 39, 32,116,104,101,110, 10, 32, 32, 32, - 108,111, 99, 97,108, 32,105, 61, 49, 10, 32, 32, 32,119,104, - 105,108,101, 32,115,101,108,102, 46, 97,114,103,115, 91,105, - 93, 32,100,111, 10, 32, 32, 32, 32,115,101,108,102, 46, 97, - 114,103,115, 91,105, 93, 58,102,114,101,101, 97,114,114, 97, - 121, 40, 41, 10, 32, 32, 32, 32,105, 32, 61, 32,105, 43, 49, - 10, 32, 32, 32,101,110,100, 10, 32, 32,101,110,100, 10, 32, - 101,110,100, 10, 10, 32,112,111,115,116, 95, 99, 97,108,108, - 95,104,111,111,107, 40,115,101,108,102, 41, 10, 10, 32,111, - 117,116,112,117,116, 40, 39, 32,125, 39, 41, 10, 32,111,117, - 116,112,117,116, 40, 39, 32,114,101,116,117,114,110, 32, 39, - 46, 46,110,114,101,116, 46, 46, 39, 59, 39, 41, 10, 10, 32, - 45, 45, 32, 99, 97,108,108, 32,111,118,101,114,108,111, 97, - 100,101,100, 32,102,117,110, 99,116,105,111,110, 32,111,114, - 32,103,101,110,101,114, 97,116,101, 32,101,114,114,111,114, - 10, 9,105,102, 32,111,118,101,114,108,111, 97,100, 32, 60, - 32, 48, 32,116,104,101,110, 10, 10, 9, 9,111,117,116,112, - 117,116, 40, 39, 35,105,102,110,100,101,102, 32, 84, 79, 76, - 85, 65, 95, 82, 69, 76, 69, 65, 83, 69, 92,110, 39, 41, 10, - 9, 9,111,117,116,112,117,116, 40, 39,116,111,108,117, 97, - 95,108,101,114,114,111,114, 58, 92,110, 39, 41, 10, 9, 9, - 111,117,116,112,117,116, 40, 39, 32,116,111,108,117, 97, 95, - 101,114,114,111,114, 40,116,111,108,117, 97, 95, 83, 44, 34, - 39, 46, 46,111,117,116,112,117,116, 95,101,114,114,111,114, - 95,104,111,111,107, 40, 34, 35,102,101,114,114,111,114, 32, - 105,110, 32,102,117,110, 99,116,105,111,110, 32, 92, 39, 37, - 115, 92, 39, 46, 34, 44, 32,115,101,108,102, 46,108,110, 97, - 109,101, 41, 46, 46, 39, 34, 44, 38,116,111,108,117, 97, 95, - 101,114,114, 41, 59, 39, 41, 10, 9, 9,111,117,116,112,117, - 116, 40, 39, 32,114,101,116,117,114,110, 32, 48, 59, 39, 41, - 10, 9, 9,111,117,116,112,117,116, 40, 39, 35,101,110,100, - 105,102, 92,110, 39, 41, 10, 9,101,108,115,101, 10, 9, 9, - 108,111, 99, 97,108, 32, 95,108,111, 99, 97,108, 32, 61, 32, - 34, 34, 10, 9, 9,105,102, 32,108,111, 99, 97,108, 95, 99, - 111,110,115,116,114,117, 99,116,111,114, 32,116,104,101,110, - 10, 9, 9, 9, 95,108,111, 99, 97,108, 32, 61, 32, 34, 95, - 108,111, 99, 97,108, 34, 10, 9, 9,101,110,100, 10, 9, 9, - 111,117,116,112,117,116, 40, 39,116,111,108,117, 97, 95,108, - 101,114,114,111,114, 58, 92,110, 39, 41, 10, 9, 9,111,117, - 116,112,117,116, 40, 39, 32,114,101,116,117,114,110, 32, 39, - 46, 46,115,116,114,115,117, 98, 40,115,101,108,102, 46, 99, - 110, 97,109,101, 44, 49, 44, 45, 51, 41, 46, 46,102,111,114, - 109, 97,116, 40, 34, 37, 48, 50,100, 34, 44,111,118,101,114, - 108,111, 97,100, 41, 46, 46, 95,108,111, 99, 97,108, 46, 46, - 39, 40,116,111,108,117, 97, 95, 83, 41, 59, 39, 41, 10, 9, - 101,110,100, 10, 32,111,117,116,112,117,116, 40, 39,125, 39, - 41, 10, 32,111,117,116,112,117,116, 40, 39, 35,101,110,100, - 105,102, 32, 47, 47, 35,105,102,110,100,101,102, 32, 84, 79, - 76, 85, 65, 95, 68, 73, 83, 65, 66, 76, 69, 92,110, 39, 41, - 10, 32,111,117,116,112,117,116, 40, 39, 92,110, 39, 41, 10, - 10, 9, 45, 45, 32,114,101, 99,117,114,115,105,118,101, 32, - 99, 97,108,108, 32,116,111, 32,119,114,105,116,101, 32,108, - 111, 99, 97,108, 32, 99,111,110,115,116,114,117, 99,116,111, - 114, 10, 9,105,102, 32, 99,108, 97,115,115, 32, 97,110,100, - 32,115,101,108,102, 46,110, 97,109,101, 61, 61, 39,110,101, - 119, 39, 32, 97,110,100, 32,110,111,116, 32,108,111, 99, 97, - 108, 95, 99,111,110,115,116,114,117, 99,116,111,114, 32,116, - 104,101,110, 10, 10, 9, 9,115,101,108,102, 58,115,117,112, - 99,111,100,101, 40, 49, 41, 10, 9,101,110,100, 10, 10,101, - 110,100, 10, 10, 10, 45, 45, 32,114,101,103,105,115,116,101, - 114, 32,102,117,110, 99,116,105,111,110, 10,102,117,110, 99, - 116,105,111,110, 32, 99,108, 97,115,115, 70,117,110, 99,116, - 105,111,110, 58,114,101,103,105,115,116,101,114, 32, 40,112, - 114,101, 41, 10, 10, 9,105,102, 32,110,111,116, 32,115,101, - 108,102, 58, 99,104,101, 99,107, 95,112,117, 98,108,105, 99, - 95, 97, 99, 99,101,115,115, 40, 41, 32,116,104,101,110, 10, - 9, 9,114,101,116,117,114,110, 10, 9,101,110,100, 10, 10, - 32, 9,105,102, 32,115,101,108,102, 46,110, 97,109,101, 32, - 61, 61, 32, 39,110,101,119, 39, 32, 97,110,100, 32,115,101, - 108,102, 46,112, 97,114,101,110,116, 46,102,108, 97,103,115, - 46,112,117,114,101, 95,118,105,114,116,117, 97,108, 32,116, - 104,101,110, 10, 32, 9, 9, 45, 45, 32,110,111, 32, 99,111, - 110,115,116,114,117, 99,116,111,114, 32,102,111,114, 32, 99, - 108, 97,115,115,101,115, 32,119,105,116,104, 32,112,117,114, - 101, 32,118,105,114,116,117, 97,108, 32,109,101,116,104,111, - 100,115, 10, 32, 9, 9,114,101,116,117,114,110, 10, 32, 9, - 101,110,100, 10, 10, 32,111,117,116,112,117,116, 40,112,114, - 101, 46, 46, 39,116,111,108,117, 97, 95,102,117,110, 99,116, - 105,111,110, 40,116,111,108,117, 97, 95, 83, 44, 34, 39, 46, - 46,115,101,108,102, 46,108,110, 97,109,101, 46, 46, 39, 34, - 44, 39, 46, 46,115,101,108,102, 46, 99,110, 97,109,101, 46, - 46, 39, 41, 59, 39, 41, 10, 32, 32,105,102, 32,115,101,108, - 102, 46,110, 97,109,101, 32, 61, 61, 32, 39,110,101,119, 39, - 32,116,104,101,110, 10, 9, 32, 32,111,117,116,112,117,116, - 40,112,114,101, 46, 46, 39,116,111,108,117, 97, 95,102,117, - 110, 99,116,105,111,110, 40,116,111,108,117, 97, 95, 83, 44, - 34,110,101,119, 95,108,111, 99, 97,108, 34, 44, 39, 46, 46, - 115,101,108,102, 46, 99,110, 97,109,101, 46, 46, 39, 95,108, - 111, 99, 97,108, 41, 59, 39, 41, 10, 9, 32, 32,111,117,116, - 112,117,116, 40,112,114,101, 46, 46, 39,116,111,108,117, 97, - 95,102,117,110, 99,116,105,111,110, 40,116,111,108,117, 97, - 95, 83, 44, 34, 46, 99, 97,108,108, 34, 44, 39, 46, 46,115, - 101,108,102, 46, 99,110, 97,109,101, 46, 46, 39, 95,108,111, - 99, 97,108, 41, 59, 39, 41, 10, 9, 32, 32, 45, 45,111,117, - 116,112,117,116, 40, 39, 32,116,111,108,117, 97, 95,115,101, - 116, 95, 99, 97,108,108, 95,101,118,101,110,116, 40,116,111, - 108,117, 97, 95, 83, 44, 39, 46, 46,115,101,108,102, 46, 99, - 110, 97,109,101, 46, 46, 39, 95,108,111, 99, 97,108, 44, 32, - 34, 39, 46, 46,115,101,108,102, 46,112, 97,114,101,110,116, - 46,116,121,112,101, 46, 46, 39, 34, 41, 59, 39, 41, 10, 32, - 32,101,110,100, 10,101,110,100, 10, 10, 45, 45, 32, 80,114, - 105,110,116, 32,109,101,116,104,111,100, 10,102,117,110, 99, - 116,105,111,110, 32, 99,108, 97,115,115, 70,117,110, 99,116, - 105,111,110, 58,112,114,105,110,116, 32, 40,105,100,101,110, - 116, 44, 99,108,111,115,101, 41, 10, 32,112,114,105,110,116, - 40,105,100,101,110,116, 46, 46, 34, 70,117,110, 99,116,105, - 111,110,123, 34, 41, 10, 32,112,114,105,110,116, 40,105,100, - 101,110,116, 46, 46, 34, 32,109,111,100, 32, 32, 61, 32, 39, - 34, 46, 46,115,101,108,102, 46,109,111,100, 46, 46, 34, 39, - 44, 34, 41, 10, 32,112,114,105,110,116, 40,105,100,101,110, - 116, 46, 46, 34, 32,116,121,112,101, 32, 61, 32, 39, 34, 46, - 46,115,101,108,102, 46,116,121,112,101, 46, 46, 34, 39, 44, - 34, 41, 10, 32,112,114,105,110,116, 40,105,100,101,110,116, - 46, 46, 34, 32,112,116,114, 32, 32, 61, 32, 39, 34, 46, 46, - 115,101,108,102, 46,112,116,114, 46, 46, 34, 39, 44, 34, 41, - 10, 32,112,114,105,110,116, 40,105,100,101,110,116, 46, 46, - 34, 32,110, 97,109,101, 32, 61, 32, 39, 34, 46, 46,115,101, - 108,102, 46,110, 97,109,101, 46, 46, 34, 39, 44, 34, 41, 10, - 32,112,114,105,110,116, 40,105,100,101,110,116, 46, 46, 34, - 32,108,110, 97,109,101, 32, 61, 32, 39, 34, 46, 46,115,101, - 108,102, 46,108,110, 97,109,101, 46, 46, 34, 39, 44, 34, 41, - 10, 32,112,114,105,110,116, 40,105,100,101,110,116, 46, 46, - 34, 32, 99,111,110,115,116, 32, 61, 32, 39, 34, 46, 46,115, - 101,108,102, 46, 99,111,110,115,116, 46, 46, 34, 39, 44, 34, - 41, 10, 32,112,114,105,110,116, 40,105,100,101,110,116, 46, - 46, 34, 32, 99,110, 97,109,101, 32, 61, 32, 39, 34, 46, 46, - 115,101,108,102, 46, 99,110, 97,109,101, 46, 46, 34, 39, 44, - 34, 41, 10, 32,112,114,105,110,116, 40,105,100,101,110,116, - 46, 46, 34, 32,108,110, 97,109,101, 32, 61, 32, 39, 34, 46, - 46,115,101,108,102, 46,108,110, 97,109,101, 46, 46, 34, 39, - 44, 34, 41, 10, 32,112,114,105,110,116, 40,105,100,101,110, - 116, 46, 46, 34, 32, 97,114,103,115, 32, 61, 32,123, 34, 41, - 10, 32,108,111, 99, 97,108, 32,105, 61, 49, 10, 32,119,104, - 105,108,101, 32,115,101,108,102, 46, 97,114,103,115, 91,105, - 93, 32,100,111, 10, 32, 32,115,101,108,102, 46, 97,114,103, - 115, 91,105, 93, 58,112,114,105,110,116, 40,105,100,101,110, - 116, 46, 46, 34, 32, 32, 34, 44, 34, 44, 34, 41, 10, 32, 32, - 105, 32, 61, 32,105, 43, 49, 10, 32,101,110,100, 10, 32,112, - 114,105,110,116, 40,105,100,101,110,116, 46, 46, 34, 32,125, - 34, 41, 10, 32,112,114,105,110,116, 40,105,100,101,110,116, - 46, 46, 34,125, 34, 46, 46, 99,108,111,115,101, 41, 10,101, - 110,100, 10, 10, 45, 45, 32, 99,104,101, 99,107, 32,105,102, - 32,105,116, 32,114,101,116,117,114,110,115, 32, 97,110, 32, - 111, 98,106,101, 99,116, 32, 98,121, 32,118, 97,108,117,101, - 10,102,117,110, 99,116,105,111,110, 32, 99,108, 97,115,115, - 70,117,110, 99,116,105,111,110, 58,114,101,113,117,105,114, - 101, 99,111,108,108,101, 99,116,105,111,110, 32, 40,116, 41, - 10, 9,108,111, 99, 97,108, 32,114, 32, 61, 32,102, 97,108, - 115,101, 10, 9,105,102, 32,115,101,108,102, 46,116,121,112, - 101, 32,126, 61, 32, 39, 39, 32, 97,110,100, 32,110,111,116, - 32,105,115, 98, 97,115,105, 99, 40,115,101,108,102, 46,116, - 121,112,101, 41, 32, 97,110,100, 32,115,101,108,102, 46,112, - 116,114, 61, 61, 39, 39, 32,116,104,101,110, 10, 9, 9,108, - 111, 99, 97,108, 32,116,121,112,101, 32, 61, 32,103,115,117, - 98, 40,115,101,108,102, 46,116,121,112,101, 44, 34, 37,115, - 42, 99,111,110,115,116, 37,115, 43, 34, 44, 34, 34, 41, 10, - 9, 32,116, 91,116,121,112,101, 93, 32, 61, 32, 34,116,111, - 108,117, 97, 95, 99,111,108,108,101, 99,116, 95, 34, 32, 46, - 46, 32, 99,108,101, 97,110, 95,116,101,109,112,108, 97,116, - 101, 40,116,121,112,101, 41, 10, 9, 32,114, 32, 61, 32,116, - 114,117,101, 10, 9,101,110,100, 10, 9,108,111, 99, 97,108, - 32,105, 61, 49, 10, 9,119,104,105,108,101, 32,115,101,108, - 102, 46, 97,114,103,115, 91,105, 93, 32,100,111, 10, 9, 9, - 114, 32, 61, 32,115,101,108,102, 46, 97,114,103,115, 91,105, - 93, 58,114,101,113,117,105,114,101, 99,111,108,108,101, 99, - 116,105,111,110, 40,116, 41, 32,111,114, 32,114, 10, 9, 9, - 105, 32, 61, 32,105, 43, 49, 10, 9,101,110,100, 10, 9,114, - 101,116,117,114,110, 32,114, 10,101,110,100, 10, 10, 45, 45, - 32,100,101,116,101,114,109,105,110,101, 32,108,117, 97, 32, - 102,117,110, 99,116,105,111,110, 32,110, 97,109,101, 32,111, - 118,101,114,108,111, 97,100, 10,102,117,110, 99,116,105,111, - 110, 32, 99,108, 97,115,115, 70,117,110, 99,116,105,111,110, - 58,111,118,101,114,108,111, 97,100, 32, 40, 41, 10, 32,114, - 101,116,117,114,110, 32,115,101,108,102, 46,112, 97,114,101, - 110,116, 58,111,118,101,114,108,111, 97,100, 40,115,101,108, - 102, 46,108,110, 97,109,101, 41, 10,101,110,100, 10, 10, 10, - 102,117,110, 99,116,105,111,110, 32,112, 97,114, 97,109, 95, - 111, 98,106,101, 99,116, 40,112, 97,114, 41, 32, 45, 45, 32, - 114,101,116,117,114,110,115, 32,116,114,117,101, 32,105,102, - 32,116,104,101, 32,112, 97,114, 97,109,101,116,101,114, 32, - 104, 97,115, 32, 97,110, 32,111, 98,106,101, 99,116, 32, 97, - 115, 32,105,116,115, 32,100,101,102, 97,117,108,116, 32,118, - 97,108,117,101, 10, 10, 9,105,102, 32,110,111,116, 32,115, - 116,114,105,110,103, 46,102,105,110,100, 40,112, 97,114, 44, - 32, 39, 61, 39, 41, 32,116,104,101,110, 32,114,101,116,117, - 114,110, 32,102, 97,108,115,101, 32,101,110,100, 32, 45, 45, - 32,105,116, 32,104, 97,115, 32,110,111, 32,100,101,102, 97, - 117,108,116, 32,118, 97,108,117,101, 10, 10, 9,108,111, 99, - 97,108, 32, 95, 44, 95, 44,100,101,102, 32, 61, 32,115,116, - 114,105,110,103, 46,102,105,110,100, 40,112, 97,114, 44, 32, - 34, 61, 40, 46, 42, 41, 36, 34, 41, 10, 10, 9,105,102, 32, - 115,116,114,105,110,103, 46,102,105,110,100, 40,112, 97,114, - 44, 32, 34,124, 34, 41, 32,116,104,101,110, 32, 45, 45, 32, - 97, 32,108,105,115,116, 32,111,102, 32,102,108, 97,103,115, - 10, 10, 9, 9,114,101,116,117,114,110, 32,116,114,117,101, - 10, 9,101,110,100, 10, 10, 9,105,102, 32,115,116,114,105, - 110,103, 46,102,105,110,100, 40,112, 97,114, 44, 32, 34, 37, - 42, 34, 41, 32,116,104,101,110, 32, 45, 45, 32,105,116, 39, - 115, 32, 97, 32,112,111,105,110,116,101,114, 32,119,105,116, - 104, 32, 97, 32,100,101,102, 97,117,108,116, 32,118, 97,108, - 117,101, 10, 10, 9, 9,105,102, 32,115,116,114,105,110,103, - 46,102,105,110,100, 40,112, 97,114, 44, 32, 39, 61, 37,115, - 42,110,101,119, 39, 41, 32,111,114, 32,115,116,114,105,110, - 103, 46,102,105,110,100, 40,112, 97,114, 44, 32, 34, 37, 40, - 34, 41, 32,116,104,101,110, 32, 45, 45, 32,105,116, 39,115, - 32, 97, 32,112,111,105,110,116,101,114, 32,119,105,116,104, - 32, 97,110, 32,105,110,115,116, 97,110, 99,101, 32, 97,115, - 32,100,101,102, 97,117,108,116, 32,112, 97,114, 97,109,101, - 116,101,114, 46, 46, 32,105,115, 32,116,104, 97,116, 32,118, - 97,108,105,100, 63, 10, 9, 9, 9,114,101,116,117,114,110, - 32,116,114,117,101, 10, 9, 9,101,110,100, 10, 9, 9,114, - 101,116,117,114,110, 32,102, 97,108,115,101, 32, 45, 45, 32, - 100,101,102, 97,117,108,116, 32,118, 97,108,117,101, 32,105, - 115, 32, 39, 78, 85, 76, 76, 39, 32,111,114, 32,115,111,109, - 101,116,104,105,110,103, 10, 9,101,110,100, 10, 10, 10, 9, - 105,102, 32,115,116,114,105,110,103, 46,102,105,110,100, 40, - 112, 97,114, 44, 32, 34, 91, 37, 40, 38, 93, 34, 41, 32,116, - 104,101,110, 10, 9, 9,114,101,116,117,114,110, 32,116,114, - 117,101, 10, 9,101,110,100, 32, 45, 45, 32,100,101,102, 97, - 117,108,116, 32,118, 97,108,117,101, 32,105,115, 32, 97, 32, - 99,111,110,115,116,114,117, 99,116,111,114, 32, 99, 97,108, - 108, 32, 40,109,111,115,116, 32,108,105,107,101,108,121, 32, - 102,111,114, 32, 97, 32, 99,111,110,115,116, 32,114,101,102, - 101,114,101,110, 99,101, 41, 10, 10, 9, 45, 45,105,102, 32, - 115,116,114,105,110,103, 46,102,105,110,100, 40,112, 97,114, - 44, 32, 34, 38, 34, 41, 32,116,104,101,110, 10, 10, 9, 45, - 45, 9,105,102, 32,115,116,114,105,110,103, 46,102,105,110, - 100, 40,100,101,102, 44, 32, 34, 58, 34, 41, 32,111,114, 32, - 115,116,114,105,110,103, 46,102,105,110,100, 40,100,101,102, - 44, 32, 34, 94, 37,115, 42,110,101,119, 37,115, 43, 34, 41, - 32,116,104,101,110, 10, 10, 9, 45, 45, 9, 9, 45, 45, 32, - 105,116, 39,115, 32, 97, 32,114,101,102,101,114,101,110, 99, - 101, 32,119,105,116,104, 32,100,101,102, 97,117,108,116, 32, - 116,111, 32,115,111,109,101,116,104,105,110,103, 32,108,105, - 107,101, 32, 67,108, 97,115,115, 58, 58,109,101,109, 98,101, - 114, 44, 32,111,114, 32, 39,110,101,119, 32, 67,108, 97,115, - 115, 39, 10, 9, 45, 45, 9, 9,114,101,116,117,114,110, 32, - 116,114,117,101, 10, 9, 45, 45, 9,101,110,100, 10, 9, 45, - 45,101,110,100, 10, 10, 9,114,101,116,117,114,110, 32,102, - 97,108,115,101, 32, 45, 45, 32, 63, 10,101,110,100, 10, 10, - 102,117,110, 99,116,105,111,110, 32,115,116,114,105,112, 95, - 108, 97,115,116, 95, 97,114,103, 40, 97,108,108, 95, 97,114, - 103,115, 44, 32,108, 97,115,116, 95, 97,114,103, 41, 32, 45, - 45, 32,115,116,114,105,112,115, 32,116,104,101, 32,100,101, - 102, 97,117,108,116, 32,118, 97,108,117,101, 32,102,114,111, - 109, 32,116,104,101, 32,108, 97,115,116, 32, 97,114,103,117, - 109,101,110,116, 10, 10, 9,108,111, 99, 97,108, 32, 95, 44, - 95, 44,115, 95, 97,114,103, 32, 61, 32,115,116,114,105,110, - 103, 46,102,105,110,100, 40,108, 97,115,116, 95, 97,114,103, - 44, 32, 34, 94, 40, 91, 94, 61, 93, 43, 41, 34, 41, 10, 9, - 108, 97,115,116, 95, 97,114,103, 32, 61, 32,115,116,114,105, - 110,103, 46,103,115,117, 98, 40,108, 97,115,116, 95, 97,114, - 103, 44, 32, 34, 40, 91, 37, 37, 37, 40, 37, 41, 93, 41, 34, - 44, 32, 34, 37, 37, 37, 49, 34, 41, 59, 10, 9, 97,108,108, - 95, 97,114,103,115, 32, 61, 32,115,116,114,105,110,103, 46, - 103,115,117, 98, 40, 97,108,108, 95, 97,114,103,115, 44, 32, - 34, 37,115, 42, 44, 37,115, 42, 34, 46, 46,108, 97,115,116, - 95, 97,114,103, 46, 46, 34, 37,115, 42, 37, 41, 37,115, 42, - 36, 34, 44, 32, 34, 41, 34, 41, 10, 9,114,101,116,117,114, - 110, 32, 97,108,108, 95, 97,114,103,115, 44, 32,115, 95, 97, - 114,103, 10,101,110,100, 10, 10, 10, 10, 45, 45, 32, 73,110, - 116,101,114,110, 97,108, 32, 99,111,110,115,116,114,117, 99, - 116,111,114, 10,102,117,110, 99,116,105,111,110, 32, 95, 70, - 117,110, 99,116,105,111,110, 32, 40,116, 41, 10, 32,115,101, - 116,109,101,116, 97,116, 97, 98,108,101, 40,116, 44, 99,108, - 97,115,115, 70,117,110, 99,116,105,111,110, 41, 10, 10, 32, - 105,102, 32,116, 46, 99,111,110,115,116, 32,126, 61, 32, 39, - 99,111,110,115,116, 39, 32, 97,110,100, 32,116, 46, 99,111, - 110,115,116, 32,126, 61, 32, 39, 39, 32,116,104,101,110, 10, - 32, 32,101,114,114,111,114, 40, 34, 35,105,110,118, 97,108, - 105,100, 32, 39, 99,111,110,115,116, 39, 32,115,112,101, 99, - 105,102,105, 99, 97,116,105,111,110, 34, 41, 10, 32,101,110, - 100, 10, 10, 32, 97,112,112,101,110,100, 40,116, 41, 10, 32, - 105,102, 32,116, 58,105,110, 99,108, 97,115,115, 40, 41, 32, - 116,104,101,110, 10, 32, 45, 45,112,114,105,110,116, 32, 40, - 39,116, 46,110, 97,109,101, 32,105,115, 32, 39, 46, 46,116, - 46,110, 97,109,101, 46, 46, 39, 44, 32,112, 97,114,101,110, - 116, 46,110, 97,109,101, 32,105,115, 32, 39, 46, 46,116, 46, - 112, 97,114,101,110,116, 46,110, 97,109,101, 41, 10, 32, 32, - 105,102, 32,115,116,114,105,110,103, 46,103,115,117, 98, 40, - 116, 46,110, 97,109,101, 44, 32, 34, 37, 98, 60, 62, 34, 44, - 32, 34, 34, 41, 32, 61, 61, 32,115,116,114,105,110,103, 46, - 103,115,117, 98, 40,116, 46,112, 97,114,101,110,116, 46,111, - 114,105,103,105,110, 97,108, 95,110, 97,109,101, 32,111,114, - 32,116, 46,112, 97,114,101,110,116, 46,110, 97,109,101, 44, - 32, 34, 37, 98, 60, 62, 34, 44, 32, 34, 34, 41, 32,116,104, - 101,110, 10, 32, 32, 32,116, 46,110, 97,109,101, 32, 61, 32, - 39,110,101,119, 39, 10, 32, 32, 32,116, 46,108,110, 97,109, - 101, 32, 61, 32, 39,110,101,119, 39, 10, 32, 32, 32,116, 46, - 112, 97,114,101,110,116, 46, 95,110,101,119, 32, 61, 32,116, - 114,117,101, 10, 32, 32, 32,116, 46,116,121,112,101, 32, 61, - 32,116, 46,112, 97,114,101,110,116, 46,110, 97,109,101, 10, - 32, 32, 32,116, 46,112,116,114, 32, 61, 32, 39, 42, 39, 10, - 32, 32,101,108,115,101,105,102, 32,115,116,114,105,110,103, - 46,103,115,117, 98, 40,116, 46,110, 97,109,101, 44, 32, 34, - 37, 98, 60, 62, 34, 44, 32, 34, 34, 41, 32, 61, 61, 32, 39, - 126, 39, 46, 46,115,116,114,105,110,103, 46,103,115,117, 98, - 40,116, 46,112, 97,114,101,110,116, 46,111,114,105,103,105, - 110, 97,108, 95,110, 97,109,101, 32,111,114, 32,116, 46,112, - 97,114,101,110,116, 46,110, 97,109,101, 44, 32, 34, 37, 98, - 60, 62, 34, 44, 32, 34, 34, 41, 32,116,104,101,110, 10, 32, - 32, 32,116, 46,110, 97,109,101, 32, 61, 32, 39,100,101,108, - 101,116,101, 39, 10, 32, 32, 32,116, 46,108,110, 97,109,101, - 32, 61, 32, 39,100,101,108,101,116,101, 39, 10, 32, 32, 32, - 116, 46,112, 97,114,101,110,116, 46, 95,100,101,108,101,116, - 101, 32, 61, 32,116,114,117,101, 10, 32, 32,101,110,100, 10, - 32,101,110,100, 10, 32,116, 46, 99,110, 97,109,101, 32, 61, - 32,116, 58, 99,102,117,110, 99,110, 97,109,101, 40, 34,116, - 111,108,117, 97, 34, 41, 46, 46,116, 58,111,118,101,114,108, - 111, 97,100, 40,116, 41, 10, 32,114,101,116,117,114,110, 32, - 116, 10,101,110,100, 10, 10, 45, 45, 32, 67,111,110,115,116, - 114,117, 99,116,111,114, 10, 45, 45, 32, 69,120,112,101, 99, - 116,115, 32,116,104,114,101,101, 32,115,116,114,105,110,103, - 115, 58, 32,111,110,101, 32,114,101,112,114,101,115,101,110, - 116,105,110,103, 32,116,104,101, 32,102,117,110, 99,116,105, - 111,110, 32,100,101, 99,108, 97,114, 97,116,105,111,110, 44, - 10, 45, 45, 32, 97,110,111,116,104,101,114, 32,114,101,112, - 114,101,115,101,110,116,105,110,103, 32,116,104,101, 32, 97, - 114,103,117,109,101,110,116, 32,108,105,115,116, 44, 32, 97, - 110,100, 32,116,104,101, 32,116,104,105,114,100, 32,114,101, - 112,114,101,115,101,110,116,105,110,103, 10, 45, 45, 32,116, - 104,101, 32, 34, 99,111,110,115,116, 34, 32,111,114, 32,101, - 109,112,116,121, 32,115,116,114,105,110,103, 46, 10,102,117, - 110, 99,116,105,111,110, 32, 70,117,110, 99,116,105,111,110, - 32, 40,100, 44, 97, 44, 99, 41, 10, 32, 45, 45,108,111, 99, - 97,108, 32,116, 32, 61, 32,115,112,108,105,116, 40,115,116, - 114,115,117, 98, 40, 97, 44, 50, 44, 45, 50, 41, 44, 39, 44, - 39, 41, 32, 45, 45, 32,101,108,105,109,105,110, 97,116,101, - 32, 98,114, 97, 99,101,115, 10, 32, 45, 45,108,111, 99, 97, - 108, 32,116, 32, 61, 32,115,112,108,105,116, 95,112, 97,114, - 97,109,115, 40,115,116,114,115,117, 98, 40, 97, 44, 50, 44, - 45, 50, 41, 41, 10, 10, 9,105,102, 32,110,111,116, 32,102, - 108, 97,103,115, 91, 39, 87, 39, 93, 32, 97,110,100, 32,115, - 116,114,105,110,103, 46,102,105,110,100, 40, 97, 44, 32, 34, - 37, 46, 37, 46, 37, 46, 37,115, 42, 37, 41, 34, 41, 32,116, - 104,101,110, 10, 10, 9, 9,119, 97,114,110,105,110,103, 40, - 34, 70,117,110, 99,116,105,111,110,115, 32,119,105,116,104, - 32,118, 97,114,105, 97, 98,108,101, 32, 97,114,103,117,109, - 101,110,116,115, 32, 40, 96, 46, 46, 46, 39, 41, 32, 97,114, - 101, 32,110,111,116, 32,115,117,112,112,111,114,116,101,100, - 46, 32, 73,103,110,111,114,105,110,103, 32, 34, 46, 46,100, - 46, 46, 97, 46, 46, 99, 41, 10, 9, 9,114,101,116,117,114, - 110, 32,110,105,108, 10, 9,101,110,100, 10, 10, 10, 32,108, - 111, 99, 97,108, 32,105, 61, 49, 10, 32,108,111, 99, 97,108, - 32,108, 32, 61, 32,123,110, 61, 48,125, 10, 10, 32, 9, 97, - 32, 61, 32,115,116,114,105,110,103, 46,103,115,117, 98, 40, - 97, 44, 32, 34, 37,115, 42, 40, 91, 37, 40, 37, 41, 93, 41, - 37,115, 42, 34, 44, 32, 34, 37, 49, 34, 41, 10, 9,108,111, - 99, 97,108, 32,116, 44,115,116,114,105,112, 44,108, 97,115, - 116, 32, 61, 32,115,116,114,105,112, 95,112, 97,114,115, 40, - 115,116,114,115,117, 98, 40, 97, 44, 50, 44, 45, 50, 41, 41, - 59, 10, 9,105,102, 32,115,116,114,105,112, 32,116,104,101, - 110, 10, 9, 9, 45, 45,108,111, 99, 97,108, 32,110,115, 32, - 61, 32,115,116,114,105,110,103, 46,115,117, 98, 40,115,116, - 114,115,117, 98, 40, 97, 44, 49, 44, 45, 50, 41, 44, 32, 49, - 44, 32, 45, 40,115,116,114,105,110,103, 46,108,101,110, 40, - 108, 97,115,116, 41, 43, 49, 41, 41, 10, 9, 9,108,111, 99, - 97,108, 32,110,115, 32, 61, 32,106,111,105,110, 40,116, 44, - 32, 34, 44, 34, 44, 32, 49, 44, 32,108, 97,115,116, 45, 49, - 41, 10, 10, 9, 9,110,115, 32, 61, 32, 34, 40, 34, 46, 46, - 115,116,114,105,110,103, 46,103,115,117, 98, 40,110,115, 44, - 32, 34, 37,115, 42, 44, 37,115, 42, 36, 34, 44, 32, 34, 34, - 41, 46, 46, 39, 41, 39, 10, 9, 9, 45, 45,110,115, 32, 61, - 32,115,116,114,105,112, 95,100,101,102, 97,117,108,116,115, - 40,110,115, 41, 10, 10, 9, 9,108,111, 99, 97,108, 32,102, - 32, 61, 32, 70,117,110, 99,116,105,111,110, 40,100, 44, 32, - 110,115, 44, 32, 99, 41, 10, 9, 9,102,111,114, 32,105, 61, - 49, 44,108, 97,115,116, 32,100,111, 10, 9, 9, 9,116, 91, - 105, 93, 32, 61, 32,115,116,114,105,110,103, 46,103,115,117, - 98, 40,116, 91,105, 93, 44, 32, 34, 61, 46, 42, 36, 34, 44, - 32, 34, 34, 41, 10, 9, 9,101,110,100, 10, 9,101,110,100, - 10, 10, 32,119,104,105,108,101, 32,116, 91,105, 93, 32,100, - 111, 10, 32, 32,108, 46,110, 32, 61, 32,108, 46,110, 43, 49, - 10, 32, 32,108, 91,108, 46,110, 93, 32, 61, 32, 68,101, 99, - 108, 97,114, 97,116,105,111,110, 40,116, 91,105, 93, 44, 39, - 118, 97,114, 39, 44,116,114,117,101, 41, 10, 32, 32,105, 32, - 61, 32,105, 43, 49, 10, 32,101,110,100, 10, 32,108,111, 99, - 97,108, 32,102, 32, 61, 32, 68,101, 99,108, 97,114, 97,116, - 105,111,110, 40,100, 44, 39,102,117,110, 99, 39, 41, 10, 32, - 102, 46, 97,114,103,115, 32, 61, 32,108, 10, 32,102, 46, 99, - 111,110,115,116, 32, 61, 32, 99, 10, 32,114,101,116,117,114, - 110, 32, 95, 70,117,110, 99,116,105,111,110, 40,102, 41, 10, - 101,110,100, 10, 10,102,117,110, 99,116,105,111,110, 32,106, - 111,105,110, 40,116, 44, 32,115,101,112, 44, 32,102,105,114, - 115,116, 44, 32,108, 97,115,116, 41, 10, 10, 9,102,105,114, - 115,116, 32, 61, 32,102,105,114,115,116, 32,111,114, 32, 49, - 10, 9,108, 97,115,116, 32, 61, 32,108, 97,115,116, 32,111, - 114, 32,116, 97, 98,108,101, 46,103,101,116,110, 40,116, 41, - 10, 9,108,111, 99, 97,108, 32,108,115,101,112, 32, 61, 32, - 34, 34, 10, 9,108,111, 99, 97,108, 32,114,101,116, 32, 61, - 32, 34, 34, 10, 9,108,111, 99, 97,108, 32,108,111,111,112, - 32, 61, 32,102, 97,108,115,101, 10, 9,102,111,114, 32,105, - 32, 61, 32,102,105,114,115,116, 44,108, 97,115,116, 32,100, - 111, 10, 10, 9, 9,114,101,116, 32, 61, 32,114,101,116, 46, - 46,108,115,101,112, 46, 46,116, 91,105, 93, 10, 9, 9,108, - 115,101,112, 32, 61, 32,115,101,112, 10, 9, 9,108,111,111, - 112, 32, 61, 32,116,114,117,101, 10, 9,101,110,100, 10, 9, - 105,102, 32,110,111,116, 32,108,111,111,112, 32,116,104,101, - 110, 10, 9, 9,114,101,116,117,114,110, 32, 34, 34, 10, 9, - 101,110,100, 10, 10, 9,114,101,116,117,114,110, 32,114,101, - 116, 10,101,110,100, 10, 10,102,117,110, 99,116,105,111,110, - 32,115,116,114,105,112, 95,112, 97,114,115, 40,115, 41, 10, - 10, 9,108,111, 99, 97,108, 32,116, 32, 61, 32,115,112,108, - 105,116, 95, 99, 95,116,111,107,101,110,115, 40,115, 44, 32, - 39, 44, 39, 41, 10, 9,108,111, 99, 97,108, 32,115,116,114, - 105,112, 32, 61, 32,102, 97,108,115,101, 10, 9,108,111, 99, - 97,108, 32,108, 97,115,116, 10, 10, 9,102,111,114, 32,105, - 61,116, 46,110, 44, 49, 44, 45, 49, 32,100,111, 10, 10, 9, - 9,105,102, 32,110,111,116, 32,115,116,114,105,112, 32, 97, - 110,100, 32,112, 97,114, 97,109, 95,111, 98,106,101, 99,116, - 40,116, 91,105, 93, 41, 32,116,104,101,110, 10, 9, 9, 9, - 108, 97,115,116, 32, 61, 32,105, 10, 9, 9, 9,115,116,114, - 105,112, 32, 61, 32,116,114,117,101, 10, 9, 9,101,110,100, - 10, 9, 9, 45, 45,105,102, 32,115,116,114,105,112, 32,116, - 104,101,110, 10, 9, 9, 45, 45, 9,116, 91,105, 93, 32, 61, - 32,115,116,114,105,110,103, 46,103,115,117, 98, 40,116, 91, - 105, 93, 44, 32, 34, 61, 46, 42, 36, 34, 44, 32, 34, 34, 41, - 10, 9, 9, 45, 45,101,110,100, 10, 9,101,110,100, 10, 10, - 9,114,101,116,117,114,110, 32,116, 44,115,116,114,105,112, - 44,108, 97,115,116, 10, 10,101,110,100, 10, 10,102,117,110, - 99,116,105,111,110, 32,115,116,114,105,112, 95,100,101,102, - 97,117,108,116,115, 40,115, 41, 10, 10, 9,115, 32, 61, 32, - 115,116,114,105,110,103, 46,103,115,117, 98, 40,115, 44, 32, - 34, 94, 37, 40, 34, 44, 32, 34, 34, 41, 10, 9,115, 32, 61, - 32,115,116,114,105,110,103, 46,103,115,117, 98, 40,115, 44, - 32, 34, 37, 41, 36, 34, 44, 32, 34, 34, 41, 10, 10, 9,108, - 111, 99, 97,108, 32,116, 32, 61, 32,115,112,108,105,116, 95, - 99, 95,116,111,107,101,110,115, 40,115, 44, 32, 34, 44, 34, - 41, 10, 9,108,111, 99, 97,108, 32,115,101,112, 44, 32,114, - 101,116, 32, 61, 32, 34, 34, 44, 34, 34, 10, 9,102,111,114, - 32,105, 61, 49, 44,116, 46,110, 32,100,111, 10, 9, 9,116, - 91,105, 93, 32, 61, 32,115,116,114,105,110,103, 46,103,115, - 117, 98, 40,116, 91,105, 93, 44, 32, 34, 61, 46, 42, 36, 34, - 44, 32, 34, 34, 41, 10, 9, 9,114,101,116, 32, 61, 32,114, - 101,116, 46, 46,115,101,112, 46, 46,116, 91,105, 93, 10, 9, - 9,115,101,112, 32, 61, 32, 34, 44, 34, 10, 9,101,110,100, - 10, 10, 9,114,101,116,117,114,110, 32, 34, 40, 34, 46, 46, - 114,101,116, 46, 46, 34, 41, 34, 10,101,110,100,32 - }; - tolua_dobuffer(tolua_S,(char*)B,sizeof(B),"tolua embedded: src/bin/lua/function.lua"); + #include "function_lua.h" + tolua_dobuffer(tolua_S,(char*)lua_function_lua,sizeof(lua_function_lua),"tolua embedded: src/bin/lua/function.lua"); lua_settop(tolua_S, top); } /* end of embedded lua code */ diff --git a/lib/zlib/CMakeLists.txt b/lib/zlib/CMakeLists.txt index b1b74031d..6c52578ee 100644 --- a/lib/zlib/CMakeLists.txt +++ b/lib/zlib/CMakeLists.txt @@ -8,12 +8,14 @@ file(GLOB SOURCE "*.c" ) -add_library(zlib ${SOURCE}) +if(NOT TARGET zlib) + add_library(zlib ${SOURCE}) -if (MSVC) - # Remove SCL warnings, we expect this library to have been tested safe - SET_TARGET_PROPERTIES( - zlib PROPERTIES COMPILE_FLAGS "-D_CRT_SECURE_NO_WARNINGS" - ) + if (MSVC) + # Remove SCL warnings, we expect this library to have been tested safe + SET_TARGET_PROPERTIES( + zlib PROPERTIES COMPILE_FLAGS "-D_CRT_SECURE_NO_WARNINGS" + ) + endif() endif() diff --git a/src/Authenticator.cpp b/src/Authenticator.cpp index 4cbe3beed..bd6db1c11 100644 --- a/src/Authenticator.cpp +++ b/src/Authenticator.cpp @@ -43,7 +43,6 @@ cAuthenticator::~cAuthenticator() -/// Read custom values from INI void cAuthenticator::ReadINI(cIniFile & IniFile) { m_Server = IniFile.GetValueSet("Authentication", "Server", DEFAULT_AUTH_SERVER); @@ -55,7 +54,6 @@ void cAuthenticator::ReadINI(cIniFile & IniFile) -/// Queues a request for authenticating a user. If the auth fails, the user is kicked void cAuthenticator::Authenticate(int a_ClientID, const AString & a_UserName, const AString & a_ServerHash) { if (!m_ShouldAuthenticate) @@ -141,7 +139,9 @@ bool cAuthenticator::AuthFromAddress(const AString & a_Server, const AString & a cBlockingTCPLink Link; if (!Link.Connect(a_Server.c_str(), 80)) { - LOGERROR("cAuthenticator: cannot connect to auth server \"%s\", kicking user \"%s\"", a_Server.c_str(), a_Server.c_str()); + LOGWARNING("%s: cannot connect to auth server \"%s\", kicking user \"%s\"", + __FUNCTION__, a_Server.c_str(), a_UserName.c_str() + ); return false; } @@ -170,7 +170,7 @@ bool cAuthenticator::AuthFromAddress(const AString & a_Server, const AString & a if (code == 302) { // redirect blabla - LOGINFO("Need to redirect!"); + LOGD("%s: Need to redirect, current level %d!", __FUNCTION__, a_Level); if (a_Level > MAX_REDIRECTS) { LOGERROR("cAuthenticator: received too many levels of redirection from auth server \"%s\" for user \"%s\", bailing out and kicking the user", a_Server.c_str(), a_UserName.c_str()); diff --git a/src/Bindings/AllToLua.bat b/src/Bindings/AllToLua.bat index b2a192880..f085af9e9 100644 --- a/src/Bindings/AllToLua.bat +++ b/src/Bindings/AllToLua.bat @@ -4,17 +4,21 @@ :: When called without any parameters, it will pause for a keypress at the end :: Call with any parameter to disable the wait (for buildserver use) +@echo off + :: Regenerate the files: +echo Regenerating LUA bindings . . . "tolua++.exe" -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg : Wait for keypress, if no param given: +echo. if %ALLTOLUA_WAIT%N == N pause diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg index f65aed9bb..1cd7c74f8 100644 --- a/src/Bindings/AllToLua.pkg +++ b/src/Bindings/AllToLua.pkg @@ -11,6 +11,7 @@ typedef unsigned int UInt32; typedef unsigned short UInt16; +$cfile "../Vector3.h" $cfile "../ChunkDef.h" $cfile "../BiomeDef.h" @@ -26,6 +27,7 @@ $cfile "WebPlugin.h" $cfile "LuaWindow.h" $cfile "../BlockID.h" +$cfile "../BlockInfo.h" $cfile "../StringUtils.h" $cfile "../Defines.h" $cfile "../ChatColor.h" @@ -34,6 +36,7 @@ $cfile "../Entities/Entity.h" $cfile "../Entities/Floater.h" $cfile "../Entities/Pawn.h" $cfile "../Entities/Player.h" +$cfile "../Entities/Painting.h" $cfile "../Entities/Pickup.h" $cfile "../Entities/ProjectileEntity.h" $cfile "../Entities/TNTEntity.h" @@ -47,6 +50,7 @@ $cfile "../ItemGrid.h" $cfile "../BlockEntities/BlockEntity.h" $cfile "../BlockEntities/BlockEntityWithItems.h" $cfile "../BlockEntities/ChestEntity.h" +$cfile "../BlockEntities/CommandBlockEntity.h" $cfile "../BlockEntities/DropSpenserEntity.h" $cfile "../BlockEntities/DispenserEntity.h" $cfile "../BlockEntities/DropperEntity.h" @@ -55,12 +59,10 @@ $cfile "../BlockEntities/HopperEntity.h" $cfile "../BlockEntities/JukeboxEntity.h" $cfile "../BlockEntities/NoteEntity.h" $cfile "../BlockEntities/SignEntity.h" +$cfile "../BlockEntities/MobHeadEntity.h" +$cfile "../BlockEntities/FlowerPotEntity.h" $cfile "../WebAdmin.h" $cfile "../Root.h" -$cfile "../Vector3f.h" -$cfile "../Vector3d.h" -$cfile "../Vector3i.h" -$cfile "../Matrix4f.h" $cfile "../Cuboid.h" $cfile "../BoundingBox.h" $cfile "../Tracer.h" @@ -70,6 +72,10 @@ $cfile "../Generating/ChunkDesc.h" $cfile "../CraftingRecipes.h" $cfile "../UI/Window.h" $cfile "../Mobs/Monster.h" +$cfile "../CompositeChat.h" +$cfile "../Map.h" +$cfile "../MapManager.h" +$cfile "../Scoreboard.h" @@ -82,3 +88,16 @@ class cLineBlockTracer; + +// To avoid tolua treating Byte as a class, and avoid the need to $cfile entire Globals.h: +typedef unsigned char Byte; + + + +// Aliases +$renaming Vector3<double> @ Vector3d +$renaming Vector3<float> @ Vector3f +$renaming Vector3<int> @ Vector3i + + + diff --git a/src/Bindings/CMakeLists.txt b/src/Bindings/CMakeLists.txt deleted file mode 100644 index 50b81e42a..000000000 --- a/src/Bindings/CMakeLists.txt +++ /dev/null @@ -1,24 +0,0 @@ - -cmake_minimum_required (VERSION 2.6) -project (MCServer) - -# NOTE: This CMake file is processed only for Unix builds; Windows(MSVC) builds handle all the subfolders in /src in a single file, /src/CMakeLists.txt - -include_directories ("${PROJECT_SOURCE_DIR}/../") - -ADD_CUSTOM_COMMAND( - # add any new generated bindings here - OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/Bindings.cpp ${CMAKE_CURRENT_SOURCE_DIR}/Bindings.h - - # command execuded to regerate bindings - COMMAND tolua -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg - WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} - - # add any new generation dependencies here - DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/virtual_method_hooks.lua ${CMAKE_CURRENT_SOURCE_DIR}/AllToLua.pkg tolua -) - -#add cpp files here -add_library(Bindings PluginManager LuaState WebPlugin Bindings ManualBindings LuaWindow Plugin PluginLua WebPlugin) - -target_link_libraries(Bindings lua sqlite tolualib) diff --git a/src/Bindings/DeprecatedBindings.cpp b/src/Bindings/DeprecatedBindings.cpp new file mode 100644 index 000000000..d51ba2da3 --- /dev/null +++ b/src/Bindings/DeprecatedBindings.cpp @@ -0,0 +1,275 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "DeprecatedBindings.h" +#undef TOLUA_TEMPLATE_BIND +#include "tolua++/include/tolua++.h" + +#include "Plugin.h" +#include "PluginLua.h" +#include "PluginManager.h" +#include "LuaWindow.h" +#include "LuaChunkStay.h" + +#include "../BlockInfo.h" + + + + + +/* get function: g_BlockLightValue */ +#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockLightValue +static int tolua_get_AllToLua_g_BlockLightValue(lua_State* tolua_S) +{ + int BlockType; + #ifndef TOLUA_RELEASE + { + tolua_Error tolua_err; + if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) + { + tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + } + } + #endif + BlockType = (int)tolua_tonumber(tolua_S, 2, 0); + if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) + { + tolua_error(tolua_S, "array indexing out of range.", NULL); + } + tolua_pushnumber(tolua_S,(lua_Number)cBlockInfo::GetLightValue((BLOCKTYPE)BlockType)); + return 1; +} +#endif //#ifndef TOLUA_DISABLE + + + + + +/* get function: g_BlockSpreadLightFalloff */ +#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockSpreadLightFalloff +static int tolua_get_AllToLua_g_BlockSpreadLightFalloff(lua_State* tolua_S) +{ + int BlockType; + #ifndef TOLUA_RELEASE + { + tolua_Error tolua_err; + if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) + tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + } + #endif + BlockType = (int)tolua_tonumber(tolua_S, 2, 0); + if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) + { + tolua_error(tolua_S, "array indexing out of range.", NULL); + } + tolua_pushnumber(tolua_S, (lua_Number)cBlockInfo::GetSpreadLightFalloff((BLOCKTYPE)BlockType)); + return 1; +} +#endif //#ifndef TOLUA_DISABLE + + + + + +/* get function: g_BlockTransparent */ +#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockTransparent +static int tolua_get_AllToLua_g_BlockTransparent(lua_State* tolua_S) +{ + int BlockType; + #ifndef TOLUA_RELEASE + { + tolua_Error tolua_err; + if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) + tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + } + #endif + BlockType = (int)tolua_tonumber(tolua_S, 2, 0); + if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) + { + tolua_error(tolua_S, "array indexing out of range.", NULL); + } + tolua_pushboolean(tolua_S, cBlockInfo::IsTransparent((BLOCKTYPE)BlockType)); + return 1; +} +#endif //#ifndef TOLUA_DISABLE + + + + + +/* get function: g_BlockOneHitDig */ +#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockOneHitDig +static int tolua_get_AllToLua_g_BlockOneHitDig(lua_State* tolua_S) +{ + int BlockType; + #ifndef TOLUA_RELEASE + { + tolua_Error tolua_err; + if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) + tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + } + #endif + BlockType = (int)tolua_tonumber(tolua_S, 2, 0); + if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) + { + tolua_error(tolua_S, "array indexing out of range.", NULL); + } + tolua_pushboolean(tolua_S, cBlockInfo::IsOneHitDig((BLOCKTYPE)BlockType)); + return 1; +} +#endif //#ifndef TOLUA_DISABLE + + + + + +/* get function: g_BlockPistonBreakable */ +#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockPistonBreakable +static int tolua_get_AllToLua_g_BlockPistonBreakable(lua_State* tolua_S) +{ + int BlockType; + #ifndef TOLUA_RELEASE + { + tolua_Error tolua_err; + if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) + tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + } + #endif + BlockType = (int)tolua_tonumber(tolua_S, 2, 0); + if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) + { + tolua_error(tolua_S, "array indexing out of range.", NULL); + } + tolua_pushboolean(tolua_S, cBlockInfo::IsPistonBreakable((BLOCKTYPE)BlockType)); + return 1; +} +#endif //#ifndef TOLUA_DISABLE + + + + + +/* get function: g_BlockIsSnowable */ +#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockIsSnowable +static int tolua_get_AllToLua_g_BlockIsSnowable(lua_State* tolua_S) +{ + int BlockType; + #ifndef TOLUA_RELEASE + { + tolua_Error tolua_err; + if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) + tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + } + #endif + BlockType = (int)tolua_tonumber(tolua_S, 2, 0); + if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) + { + tolua_error(tolua_S, "array indexing out of range.", NULL); + } + tolua_pushboolean(tolua_S, cBlockInfo::IsSnowable((BLOCKTYPE)BlockType)); + return 1; +} +#endif //#ifndef TOLUA_DISABLE + + + + + +/* get function: g_BlockRequiresSpecialTool */ +#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockRequiresSpecialTool +static int tolua_get_AllToLua_g_BlockRequiresSpecialTool(lua_State* tolua_S) +{ + int BlockType; + #ifndef TOLUA_RELEASE + { + tolua_Error tolua_err; + if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) + tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + } + #endif + BlockType = (int)tolua_tonumber(tolua_S, 2, 0); + if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) + { + tolua_error(tolua_S, "array indexing out of range.", NULL); + } + tolua_pushboolean(tolua_S, cBlockInfo::RequiresSpecialTool((BLOCKTYPE)BlockType)); + return 1; +} +#endif //#ifndef TOLUA_DISABLE + + + + + +/* get function: g_BlockIsSolid */ +#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockIsSolid +static int tolua_get_AllToLua_g_BlockIsSolid(lua_State* tolua_S) +{ + int BlockType; + #ifndef TOLUA_RELEASE + { + tolua_Error tolua_err; + if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) + tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + } + #endif + BlockType = (int)tolua_tonumber(tolua_S, 2, 0); + if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) + { + tolua_error(tolua_S, "array indexing out of range.", NULL); + } + tolua_pushboolean(tolua_S, (bool)cBlockInfo::IsSolid((BLOCKTYPE)BlockType)); + return 1; +} +#endif //#ifndef TOLUA_DISABLE + + + + + +/* get function: g_BlockFullyOccupiesVoxel */ +#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockFullyOccupiesVoxel +static int tolua_get_AllToLua_g_BlockFullyOccupiesVoxel(lua_State* tolua_S) +{ + int BlockType; + #ifndef TOLUA_RELEASE + { + tolua_Error tolua_err; + if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) + tolua_error(tolua_S,"#vinvalid type in array indexing.",&tolua_err); + } + #endif + BlockType = (int)tolua_tonumber(tolua_S, 2, 0); + if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) + { + tolua_error(tolua_S, "array indexing out of range.", NULL); + } + tolua_pushboolean(tolua_S, (bool)cBlockInfo::FullyOccupiesVoxel((BLOCKTYPE)BlockType)); + return 1; +} +#endif //#ifndef TOLUA_DISABLE + + + + + +void DeprecatedBindings::Bind(lua_State * tolua_S) +{ + tolua_beginmodule(tolua_S, NULL); + + tolua_array(tolua_S, "g_BlockLightValue", tolua_get_AllToLua_g_BlockLightValue, NULL); + tolua_array(tolua_S, "g_BlockSpreadLightFalloff", tolua_get_AllToLua_g_BlockSpreadLightFalloff, NULL); + tolua_array(tolua_S, "g_BlockTransparent", tolua_get_AllToLua_g_BlockTransparent, NULL); + tolua_array(tolua_S, "g_BlockOneHitDig", tolua_get_AllToLua_g_BlockOneHitDig, NULL); + tolua_array(tolua_S, "g_BlockPistonBreakable", tolua_get_AllToLua_g_BlockPistonBreakable, NULL); + tolua_array(tolua_S, "g_BlockIsSnowable", tolua_get_AllToLua_g_BlockIsSnowable, NULL); + tolua_array(tolua_S, "g_BlockRequiresSpecialTool", tolua_get_AllToLua_g_BlockRequiresSpecialTool, NULL); + tolua_array(tolua_S, "g_BlockIsSolid", tolua_get_AllToLua_g_BlockIsSolid, NULL); + tolua_array(tolua_S, "g_BlockFullyOccupiesVoxel", tolua_get_AllToLua_g_BlockFullyOccupiesVoxel, NULL); + + tolua_endmodule(tolua_S); +} + + + + diff --git a/src/Bindings/DeprecatedBindings.h b/src/Bindings/DeprecatedBindings.h new file mode 100644 index 000000000..5fc3cfa80 --- /dev/null +++ b/src/Bindings/DeprecatedBindings.h @@ -0,0 +1,8 @@ +#pragma once + +struct lua_State; +class DeprecatedBindings +{ +public: + static void Bind( lua_State* tolua_S ); +}; diff --git a/src/Bindings/LuaChunkStay.cpp b/src/Bindings/LuaChunkStay.cpp new file mode 100644 index 000000000..db865cfa4 --- /dev/null +++ b/src/Bindings/LuaChunkStay.cpp @@ -0,0 +1,170 @@ + +// LuaChunkStay.cpp + +// Implements the cLuaChunkStay class representing a cChunkStay binding for plugins, used by cWorld:ChunkStay() Lua API + +#include "Globals.h" +#include "LuaChunkStay.h" +#include "PluginLua.h" +#include "../World.h" + + + + + +cLuaChunkStay::cLuaChunkStay(cPluginLua & a_Plugin) : + m_Plugin(a_Plugin), + m_LuaState(NULL) +{ +} + + + + + +bool cLuaChunkStay::AddChunks(int a_ChunkCoordTableStackPos) +{ + // This function is expected to be called just once, with all the coords in a table + ASSERT(m_Chunks.empty()); + + cPluginLua::cOperation Op(m_Plugin); + cLuaState & L = Op(); + + // Check that we got a table: + if (!lua_istable(L, a_ChunkCoordTableStackPos)) + { + LOGWARNING("%s: The parameter is not a table of coords (got %s). Ignoring the call.", + __FUNCTION__, lua_typename(L, lua_type(L, a_ChunkCoordTableStackPos)) + ); + L.LogStackTrace(); + return false; + } + + // Add each set of coords: + int NumChunks = luaL_getn(L, a_ChunkCoordTableStackPos); + m_Chunks.reserve(NumChunks); + for (int idx = 1; idx <= NumChunks; idx++) + { + // Push the idx-th element of the array onto stack top, check that it's a table: + lua_rawgeti(L, a_ChunkCoordTableStackPos, idx); + if (!lua_istable(L, -1)) + { + LOGWARNING("%s: Element #%d is not a table (got %s). Ignoring the element.", + __FUNCTION__, idx, lua_typename(L, -1) + ); + L.LogStackTrace(); + lua_pop(L, 1); + continue; + } + AddChunkCoord(L, idx); + lua_pop(L, 1); + } + + // If there are no chunks, log a warning and return failure: + if (m_Chunks.empty()) + { + LOGWARNING("%s: Zero chunks to stay.", __FUNCTION__); + L.LogStackTrace(); + return false; + } + + // All ok + return true; +} + + + + + +void cLuaChunkStay::AddChunkCoord(cLuaState & L, int a_Index) +{ + // Check that the element has 2 coords: + int NumCoords = luaL_getn(L, -1); + if (NumCoords != 2) + { + LOGWARNING("%s: Element #%d doesn't contain 2 coords (got %d). Ignoring the element.", + __FUNCTION__, a_Index, NumCoords + ); + return; + } + + // Read the two coords from the element: + lua_rawgeti(L, -1, 1); + lua_rawgeti(L, -2, 2); + int ChunkX = luaL_checkint(L, -2); + int ChunkZ = luaL_checkint(L, -1); + lua_pop(L, 2); + + // Check that a coord is not yet present: + for (cChunkCoordsVector::iterator itr = m_Chunks.begin(), end = m_Chunks.end(); itr != end; ++itr) + { + if ((itr->m_ChunkX == ChunkX) && (itr->m_ChunkZ == ChunkZ)) + { + LOGWARNING("%s: Element #%d is a duplicate, ignoring it.", + __FUNCTION__, a_Index + ); + return; + } + } // for itr - m_Chunks[] + + m_Chunks.push_back(cChunkCoords(ChunkX, ZERO_CHUNK_Y, ChunkZ)); +} + + + + + +void cLuaChunkStay::Enable(cChunkMap & a_ChunkMap, int a_OnChunkAvailableStackPos, int a_OnAllChunksAvailableStackPos) +{ + // Get the references to the callback functions: + m_LuaState = &m_Plugin.GetLuaState(); + m_OnChunkAvailable.RefStack(*m_LuaState, a_OnChunkAvailableStackPos); + m_OnAllChunksAvailable.RefStack(*m_LuaState, a_OnAllChunksAvailableStackPos); + + // Enable the ChunkStay: + super::Enable(a_ChunkMap); +} + + + + + +void cLuaChunkStay::OnChunkAvailable(int a_ChunkX, int a_ChunkZ) +{ + cPluginLua::cOperation Op(m_Plugin); + Op().Call((int)m_OnChunkAvailable, a_ChunkX, a_ChunkZ); +} + + + + + +bool cLuaChunkStay::OnAllChunksAvailable(void) +{ + { + // Call the callback: + cPluginLua::cOperation Op(m_Plugin); + Op().Call((int)m_OnAllChunksAvailable); + + // Remove the callback references - they won't be needed anymore + m_OnChunkAvailable.UnRef(); + m_OnAllChunksAvailable.UnRef(); + } + + // Disable the ChunkStay by returning true + return true; +} + + + + + +void cLuaChunkStay::OnDisabled(void) +{ + // This object is no longer needed, delete it + delete this; +} + + + + diff --git a/src/Bindings/LuaChunkStay.h b/src/Bindings/LuaChunkStay.h new file mode 100644 index 000000000..49ab9a0ad --- /dev/null +++ b/src/Bindings/LuaChunkStay.h @@ -0,0 +1,73 @@ + +// LuaChunkStay.h + +// Declares the cLuaChunkStay class representing a cChunkStay binding for plugins, used by cWorld:ChunkStay() Lua API + + + + + +#pragma once + +#include "LuaState.h" +#include "../ChunkStay.h" + + + + + +// fwd: +class cPluginLua; + + + + + +class cLuaChunkStay + : public cChunkStay +{ + typedef cChunkStay super; + +public: + cLuaChunkStay(cPluginLua & a_Plugin); + + ~cLuaChunkStay() { } + + /** Adds chunks in the specified on-stack Lua table. + Returns true if any chunk added, false (plus log warning) if none. */ + bool AddChunks(int a_ChunkCoordTableStackPos); + + /** Enables the ChunkStay for the specified chunkmap, with the specified Lua callbacks. */ + void Enable(cChunkMap & a_ChunkMap, int a_OnChunkAvailableStackPos, int a_OnAllChunksAvailableStackPos); + +protected: + /** The plugin which has created the ChunkStay, via cWorld:ChunkStay() binding method. */ + cPluginLua & m_Plugin; + + /** The Lua state associated with the callbacks. Only valid when enabled. */ + cLuaState * m_LuaState; + + /** The Lua function to call in OnChunkAvailable. Only valid when enabled. */ + cLuaState::cRef m_OnChunkAvailable; + + /** The Lua function to call in OnAllChunksAvailable. Only valid when enabled. */ + cLuaState::cRef m_OnAllChunksAvailable; + + + // cChunkStay overrides: + virtual void OnChunkAvailable(int a_ChunkX, int a_ChunkZ) override; + virtual bool OnAllChunksAvailable(void) override; + virtual void OnDisabled(void) override; + + /** Adds a single chunk coord from the table at the top of the Lua stack. + Expects the top element to be a table, checks that it contains two numbers. + Uses those two numbers as chunk coords appended to m_Chunks. + If the coords are already present, gives a warning and ignores the pair. + The a_Index parameter is only for the error messages. */ + void AddChunkCoord(cLuaState & a_LuaState, int a_Index); +} ; + + + + + diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp index bfee1d037..a33459ad2 100644 --- a/src/Bindings/LuaState.cpp +++ b/src/Bindings/LuaState.cpp @@ -11,9 +11,11 @@ extern "C" #include "lua/src/lualib.h" } +#undef TOLUA_TEMPLATE_BIND #include "tolua++/include/tolua++.h" #include "Bindings.h" #include "ManualBindings.h" +#include "DeprecatedBindings.h" // fwd: SQLite/lsqlite3.c extern "C" @@ -93,11 +95,20 @@ void cLuaState::Create(void) } m_LuaState = lua_open(); luaL_openlibs(m_LuaState); + m_IsOwned = true; +} + + + + + +void cLuaState::RegisterAPILibs(void) +{ tolua_AllToLua_open(m_LuaState); ManualBindings::Bind(m_LuaState); + DeprecatedBindings::Bind(m_LuaState); luaopen_lsqlite3(m_LuaState); luaopen_lxp(m_LuaState); - m_IsOwned = true; } @@ -173,6 +184,31 @@ void cLuaState::Detach(void) +void cLuaState::AddPackagePath(const AString & a_PathVariable, const AString & a_Path) +{ + // Get the current path: + lua_getfield(m_LuaState, LUA_GLOBALSINDEX, "package"); // Stk: <package> + lua_getfield(m_LuaState, -1, a_PathVariable.c_str()); // Stk: <package> <package.path> + size_t len = 0; + const char * PackagePath = lua_tolstring(m_LuaState, -1, &len); + + // Append the new path: + AString NewPackagePath(PackagePath, len); + NewPackagePath.append(LUA_PATHSEP); + NewPackagePath.append(a_Path); + + // Set the new path to the environment: + lua_pop(m_LuaState, 1); // Stk: <package> + lua_pushlstring(m_LuaState, NewPackagePath.c_str(), NewPackagePath.length()); // Stk: <package> <NewPackagePath> + lua_setfield(m_LuaState, -2, a_PathVariable.c_str()); // Stk: <package> + lua_pop(m_LuaState, 1); + lua_pop(m_LuaState, 1); // Stk: - +} + + + + + bool cLuaState::LoadFile(const AString & a_FileName) { ASSERT(IsValid()); @@ -235,7 +271,7 @@ bool cLuaState::PushFunction(const char * a_FunctionName) if (!lua_isfunction(m_LuaState, -1)) { LOGWARNING("Error in %s: Could not find function %s()", m_SubsystemName.c_str(), a_FunctionName); - lua_pop(m_LuaState, 1); + lua_pop(m_LuaState, 2); return false; } m_CurrentFunctionName.assign(a_FunctionName); @@ -258,7 +294,7 @@ bool cLuaState::PushFunction(int a_FnRef) lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_FnRef); // same as lua_getref() if (!lua_isfunction(m_LuaState, -1)) { - lua_pop(m_LuaState, 1); + lua_pop(m_LuaState, 2); return false; } m_CurrentFunctionName = "<callback>"; @@ -282,16 +318,20 @@ bool cLuaState::PushFunction(const cTableRef & a_TableRef) if (!lua_istable(m_LuaState, -1)) { // Not a table, bail out - lua_pop(m_LuaState, 1); + lua_pop(m_LuaState, 2); return false; } lua_getfield(m_LuaState, -1, a_TableRef.GetFnName()); if (lua_isnil(m_LuaState, -1) || !lua_isfunction(m_LuaState, -1)) { // Not a valid function, bail out - lua_pop(m_LuaState, 2); + lua_pop(m_LuaState, 3); return false; } + + // Pop the table off the stack: + lua_remove(m_LuaState, -2); + Printf(m_CurrentFunctionName, "<table-callback %s>", a_TableRef.GetFnName()); m_NumCurrentFunctionArgs = 0; return true; @@ -440,6 +480,18 @@ void cLuaState::Push(cEntity * a_Entity) +void cLuaState::Push(cProjectileEntity * a_ProjectileEntity) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_ProjectileEntity, "cProjectileEntity"); + m_NumCurrentFunctionArgs += 1; +} + + + + + void cLuaState::Push(cMonster * a_Monster) { ASSERT(IsValid()); @@ -646,8 +698,15 @@ void cLuaState::Push(Vector3i * a_Vector) void cLuaState::Push(void * a_Ptr) { + UNUSED(a_Ptr); ASSERT(IsValid()); + // Investigate the cause of this - what is the callstack? + // One code path leading here is the OnHookExploding / OnHookExploded with exotic parameters. Need to decide what to do with them + LOGWARNING("Lua engine: attempting to push a plain pointer, pushing nil instead."); + LOGWARNING("This indicates an unimplemented part of MCS bindings"); + LogStackTrace(); + lua_pushnil(m_LuaState); m_NumCurrentFunctionArgs += 1; } @@ -680,7 +739,7 @@ void cLuaState::Push(cBlockEntity * a_BlockEntity) -void cLuaState::GetReturn(int a_StackPos, bool & a_ReturnedVal) +void cLuaState::GetStackValue(int a_StackPos, bool & a_ReturnedVal) { a_ReturnedVal = (tolua_toboolean(m_LuaState, a_StackPos, a_ReturnedVal ? 1 : 0) > 0); } @@ -689,11 +748,13 @@ void cLuaState::GetReturn(int a_StackPos, bool & a_ReturnedVal) -void cLuaState::GetReturn(int a_StackPos, AString & a_ReturnedVal) +void cLuaState::GetStackValue(int a_StackPos, AString & a_Value) { - if (lua_isstring(m_LuaState, a_StackPos)) + size_t len = 0; + const char * data = lua_tolstring(m_LuaState, a_StackPos, &len); + if (data != NULL) { - a_ReturnedVal = tolua_tocppstring(m_LuaState, a_StackPos, a_ReturnedVal.c_str()); + a_Value.assign(data, len); } } @@ -701,7 +762,7 @@ void cLuaState::GetReturn(int a_StackPos, AString & a_ReturnedVal) -void cLuaState::GetReturn(int a_StackPos, int & a_ReturnedVal) +void cLuaState::GetStackValue(int a_StackPos, int & a_ReturnedVal) { if (lua_isnumber(m_LuaState, a_StackPos)) { @@ -713,7 +774,7 @@ void cLuaState::GetReturn(int a_StackPos, int & a_ReturnedVal) -void cLuaState::GetReturn(int a_StackPos, double & a_ReturnedVal) +void cLuaState::GetStackValue(int a_StackPos, double & a_ReturnedVal) { if (lua_isnumber(m_LuaState, a_StackPos)) { @@ -731,17 +792,24 @@ bool cLuaState::CallFunction(int a_NumResults) ASSERT(lua_isfunction(m_LuaState, -m_NumCurrentFunctionArgs - 1)); // The function to call ASSERT(lua_isfunction(m_LuaState, -m_NumCurrentFunctionArgs - 2)); // The error handler - int s = lua_pcall(m_LuaState, m_NumCurrentFunctionArgs, a_NumResults, -m_NumCurrentFunctionArgs - 2); + // Save the current "stack" state and reset, in case the callback calls another function: + AString CurrentFunctionName; + std::swap(m_CurrentFunctionName, CurrentFunctionName); + int NumArgs = m_NumCurrentFunctionArgs; + m_NumCurrentFunctionArgs = -1; + + // Call the function: + int s = lua_pcall(m_LuaState, NumArgs, a_NumResults, -NumArgs - 2); if (s != 0) { // The error has already been printed together with the stacktrace - LOGWARNING("Error in %s calling function %s()", m_SubsystemName.c_str(), m_CurrentFunctionName.c_str()); - m_NumCurrentFunctionArgs = -1; - m_CurrentFunctionName.clear(); + LOGWARNING("Error in %s calling function %s()", m_SubsystemName.c_str(), CurrentFunctionName.c_str()); return false; } - m_NumCurrentFunctionArgs = -1; - m_CurrentFunctionName.clear(); + + // Remove the error handler from the stack: + lua_remove(m_LuaState, -a_NumResults - 1); + return true; } @@ -933,10 +1001,42 @@ bool cLuaState::CheckParamFunction(int a_StartParam, int a_EndParam) lua_Debug entry; VERIFY(lua_getstack(m_LuaState, 0, &entry)); VERIFY(lua_getinfo (m_LuaState, "n", &entry)); - AString ErrMsg = Printf("Error in function '%s' parameter #%d. Function expected, got %s", + luaL_error(m_LuaState, "Error in function '%s' parameter #%d. Function expected, got %s", + (entry.name != NULL) ? entry.name : "?", i, GetTypeText(i).c_str() + ); + return false; + } // for i - Param + + // All params checked ok + return true; +} + + + + + +bool cLuaState::CheckParamFunctionOrNil(int a_StartParam, int a_EndParam) +{ + ASSERT(IsValid()); + + if (a_EndParam < 0) + { + a_EndParam = a_StartParam; + } + + for (int i = a_StartParam; i <= a_EndParam; i++) + { + if (lua_isfunction(m_LuaState, i) || lua_isnil(m_LuaState, i)) + { + continue; + } + // Not the correct parameter + lua_Debug entry; + VERIFY(lua_getstack(m_LuaState, 0, &entry)); + VERIFY(lua_getinfo (m_LuaState, "n", &entry)); + luaL_error(m_LuaState, "Error in function '%s' parameter #%d. Function expected, got %s", (entry.name != NULL) ? entry.name : "?", i, GetTypeText(i).c_str() ); - LogStackTrace(); return false; } // for i - Param @@ -994,25 +1094,23 @@ bool cLuaState::ReportErrors(lua_State * a_LuaState, int a_Status) -void cLuaState::LogStackTrace(void) +void cLuaState::LogStackTrace(int a_StartingDepth) { - LogStackTrace(m_LuaState); + LogStackTrace(m_LuaState, a_StartingDepth); } -void cLuaState::LogStackTrace(lua_State * a_LuaState) +void cLuaState::LogStackTrace(lua_State * a_LuaState, int a_StartingDepth) { LOGWARNING("Stack trace:"); lua_Debug entry; - int depth = 0; + int depth = a_StartingDepth; while (lua_getstack(a_LuaState, depth, &entry)) { - int status = lua_getinfo(a_LuaState, "Sln", &entry); - assert(status); - + lua_getinfo(a_LuaState, "Sln", &entry); LOGWARNING(" %s(%d): %s", entry.short_src, entry.currentline, entry.name ? entry.name : "(no name)"); depth++; } @@ -1025,21 +1123,200 @@ void cLuaState::LogStackTrace(lua_State * a_LuaState) AString cLuaState::GetTypeText(int a_StackPos) { - int Type = lua_type(m_LuaState, a_StackPos); - switch (Type) + return lua_typename(m_LuaState, lua_type(m_LuaState, a_StackPos)); +} + + + + + +int cLuaState::CallFunctionWithForeignParams( + const AString & a_FunctionName, + cLuaState & a_SrcLuaState, + int a_SrcParamStart, + int a_SrcParamEnd +) +{ + ASSERT(IsValid()); + ASSERT(a_SrcLuaState.IsValid()); + + // Store the stack position before any changes + int OldTop = lua_gettop(m_LuaState); + + // Push the function to call, including the error handler: + if (!PushFunction(a_FunctionName.c_str())) { - case LUA_TNONE: return "TNONE"; - case LUA_TNIL: return "TNIL"; - case LUA_TBOOLEAN: return "TBOOLEAN"; - case LUA_TLIGHTUSERDATA: return "TLIGHTUSERDATA"; - case LUA_TNUMBER: return "TNUMBER"; - case LUA_TSTRING: return "TSTRING"; - case LUA_TTABLE: return "TTABLE"; - case LUA_TFUNCTION: return "TFUNCTION"; - case LUA_TUSERDATA: return "TUSERDATA"; - case LUA_TTHREAD: return "TTHREAD"; + LOGWARNING("Function '%s' not found", a_FunctionName.c_str()); + lua_pop(m_LuaState, 2); + return -1; } - return Printf("Unknown (%d)", Type); + + // Copy the function parameters to the target state + if (CopyStackFrom(a_SrcLuaState, a_SrcParamStart, a_SrcParamEnd) < 0) + { + // Something went wrong, fix the stack and exit + lua_pop(m_LuaState, 2); + m_NumCurrentFunctionArgs = -1; + m_CurrentFunctionName.clear(); + return -1; + } + + // Call the function, with an error handler: + int s = lua_pcall(m_LuaState, a_SrcParamEnd - a_SrcParamStart + 1, LUA_MULTRET, OldTop + 1); + if (ReportErrors(s)) + { + LOGWARN("Error while calling function '%s' in '%s'", a_FunctionName.c_str(), m_SubsystemName.c_str()); + // Fix the stack. + // We don't know how many values have been pushed, so just get rid of any that weren't there initially + int CurTop = lua_gettop(m_LuaState); + if (CurTop > OldTop) + { + lua_pop(m_LuaState, CurTop - OldTop); + } + + // Reset the internal checking mechanisms: + m_NumCurrentFunctionArgs = -1; + m_CurrentFunctionName.clear(); + + // Make Lua think everything is okay and return 0 values, so that plugins continue executing. + // The failure is indicated by the zero return values. + return 0; + } + + // Reset the internal checking mechanisms: + m_NumCurrentFunctionArgs = -1; + m_CurrentFunctionName.clear(); + + // Remove the error handler from the stack: + lua_remove(m_LuaState, OldTop + 1); + + // Return the number of return values: + return lua_gettop(m_LuaState) - OldTop; +} + + + + + +int cLuaState::CopyStackFrom(cLuaState & a_SrcLuaState, int a_SrcStart, int a_SrcEnd) +{ + /* + // DEBUG: + LOGD("Copying stack values from %d to %d", a_SrcStart, a_SrcEnd); + a_SrcLuaState.LogStack("Src stack before copying:"); + LogStack("Dst stack before copying:"); + */ + for (int i = a_SrcStart; i <= a_SrcEnd; ++i) + { + int t = lua_type(a_SrcLuaState, i); + switch (t) + { + case LUA_TNIL: + { + lua_pushnil(m_LuaState); + break; + } + case LUA_TSTRING: + { + AString s; + a_SrcLuaState.ToString(i, s); + Push(s); + break; + } + case LUA_TBOOLEAN: + { + bool b = (tolua_toboolean(a_SrcLuaState, i, false) != 0); + Push(b); + break; + } + case LUA_TNUMBER: + { + lua_Number d = tolua_tonumber(a_SrcLuaState, i, 0); + Push(d); + break; + } + case LUA_TUSERDATA: + { + // Get the class name: + const char * type = NULL; + if (lua_getmetatable(a_SrcLuaState, i) == 0) + { + LOGWARNING("%s: Unknown class in pos %d, cannot copy.", __FUNCTION__, i); + lua_pop(m_LuaState, i - a_SrcStart); + return -1; + } + lua_rawget(a_SrcLuaState, LUA_REGISTRYINDEX); // Stack +1 + type = lua_tostring(a_SrcLuaState, -1); + lua_pop(a_SrcLuaState, 1); // Stack -1 + + // Copy the value: + void * ud = tolua_touserdata(a_SrcLuaState, i, NULL); + tolua_pushusertype(m_LuaState, ud, type); + break; + } + default: + { + LOGWARNING("%s: Unsupported value: '%s' at stack position %d. Can only copy numbers, strings, bools and classes!", + __FUNCTION__, lua_typename(a_SrcLuaState, t), i + ); + a_SrcLuaState.LogStack("Stack where copying failed:"); + lua_pop(m_LuaState, i - a_SrcStart); + return -1; + } + } + } + return a_SrcEnd - a_SrcStart + 1; +} + + + + + +void cLuaState::ToString(int a_StackPos, AString & a_String) +{ + size_t len; + const char * s = lua_tolstring(m_LuaState, a_StackPos, &len); + if (s != NULL) + { + a_String.assign(s, len); + } +} + + + + + +void cLuaState::LogStack(const char * a_Header) +{ + LogStack(m_LuaState, a_Header); +} + + + + + +void cLuaState::LogStack(lua_State * a_LuaState, const char * a_Header) +{ + UNUSED(a_Header); // The param seems unused when compiling for release, so the compiler warns + + + // Format string consisting only of %s is used to appease the compiler + LOGD("%s",(a_Header != NULL) ? a_Header : "Lua C API Stack contents:"); + for (int i = lua_gettop(a_LuaState); i > 0; i--) + { + AString Value; + int Type = lua_type(a_LuaState, i); + switch (Type) + { + case LUA_TBOOLEAN: Value.assign((lua_toboolean(a_LuaState, i) != 0) ? "true" : "false"); break; + case LUA_TLIGHTUSERDATA: Printf(Value, "%p", lua_touserdata(a_LuaState, i)); break; + case LUA_TNUMBER: Printf(Value, "%f", (double)lua_tonumber(a_LuaState, i)); break; + case LUA_TSTRING: Printf(Value, "%s", lua_tostring(a_LuaState, i)); break; + case LUA_TTABLE: Printf(Value, "%p", lua_topointer(a_LuaState, i)); break; + default: break; + } + LOGD(" Idx %d: type %d (%s) %s", i, Type, lua_typename(a_LuaState, Type), Value.c_str()); + } // for i - stack idx } @@ -1049,7 +1326,7 @@ AString cLuaState::GetTypeText(int a_StackPos) int cLuaState::ReportFnCallErrors(lua_State * a_LuaState) { LOGWARNING("LUA: %s", lua_tostring(a_LuaState, -1)); - LogStackTrace(a_LuaState); + LogStackTrace(a_LuaState, 1); return 1; // We left the error message on the stack as the return value } @@ -1060,13 +1337,21 @@ int cLuaState::ReportFnCallErrors(lua_State * a_LuaState) /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cLuaState::cRef: +cLuaState::cRef::cRef(void) : + m_LuaState(NULL), + m_Ref(LUA_REFNIL) +{ +} + + + + + cLuaState::cRef::cRef(cLuaState & a_LuaState, int a_StackPos) : - m_LuaState(a_LuaState) + m_LuaState(NULL), + m_Ref(LUA_REFNIL) { - ASSERT(m_LuaState.IsValid()); - - lua_pushvalue(m_LuaState, a_StackPos); // Push a copy of the value at a_StackPos onto the stack - m_Ref = luaL_ref(m_LuaState, LUA_REGISTRYINDEX); + RefStack(a_LuaState, a_StackPos); } @@ -1075,12 +1360,42 @@ cLuaState::cRef::cRef(cLuaState & a_LuaState, int a_StackPos) : cLuaState::cRef::~cRef() { - ASSERT(m_LuaState.IsValid()); + if (m_LuaState != NULL) + { + UnRef(); + } +} + + + + + +void cLuaState::cRef::RefStack(cLuaState & a_LuaState, int a_StackPos) +{ + ASSERT(a_LuaState.IsValid()); + if (m_LuaState != NULL) + { + UnRef(); + } + m_LuaState = &a_LuaState; + lua_pushvalue(a_LuaState, a_StackPos); // Push a copy of the value at a_StackPos onto the stack + m_Ref = luaL_ref(a_LuaState, LUA_REGISTRYINDEX); +} + + + + + +void cLuaState::cRef::UnRef(void) +{ + ASSERT(m_LuaState->IsValid()); // The reference should be destroyed before destroying the LuaState if (IsValid()) { - luaL_unref(m_LuaState, LUA_REGISTRYINDEX, m_Ref); + luaL_unref(*m_LuaState, LUA_REGISTRYINDEX, m_Ref); } + m_LuaState = NULL; + m_Ref = LUA_REFNIL; } diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h index f8b67f5cd..b9ca2f29b 100644 --- a/src/Bindings/LuaState.h +++ b/src/Bindings/LuaState.h @@ -29,6 +29,8 @@ extern "C" #include "lua/src/lauxlib.h" } +#include "../Vector3.h" + @@ -36,6 +38,7 @@ extern "C" class cWorld; class cPlayer; class cEntity; +class cProjectileEntity; class cMonster; class cItem; class cItems; @@ -52,7 +55,6 @@ class cWebAdmin; struct HTTPTemplateRequest; class cTNTEntity; class cCreeper; -class Vector3i; class cHopperEntity; class cBlockEntity; @@ -60,27 +62,40 @@ class cBlockEntity; -/// Encapsulates a Lua state and provides some syntactic sugar for common operations +/** Encapsulates a Lua state and provides some syntactic sugar for common operations */ class cLuaState { public: - /// Used for storing references to object in the global registry + /** Used for storing references to object in the global registry. + Can be bound (contains a reference) or unbound (doesn't contain reference). + The reference can also be reset by calling RefStack(). */ class cRef { public: - /// Creates a reference in the specified LuaState for object at the specified StackPos + /** Creates an unbound reference object. */ + cRef(void); + + /** Creates a reference in the specified LuaState for object at the specified StackPos */ cRef(cLuaState & a_LuaState, int a_StackPos); + ~cRef(); - /// Returns true if the reference is valid + /** Creates a reference to Lua object at the specified stack pos, binds this object to it. + Calls UnRef() first if previously bound to another reference. */ + void RefStack(cLuaState & a_LuaState, int a_StackPos); + + /** Removes the bound reference, resets the object to Unbound state. */ + void UnRef(void); + + /** Returns true if the reference is valid */ bool IsValid(void) const {return (m_Ref != LUA_REFNIL); } - /// Allows to use this class wherever an int (i. e. ref) is to be used + /** Allows to use this class wherever an int (i. e. ref) is to be used */ operator int(void) const { return m_Ref; } protected: - cLuaState & m_LuaState; + cLuaState * m_LuaState; int m_Ref; } ; @@ -102,7 +117,7 @@ public: } ; - /// A dummy class that's used only to delimit function args from return values for cLuaState::Call() + /** A dummy class that's used only to delimit function args from return values for cLuaState::Call() */ class cRet { } ; @@ -123,31 +138,39 @@ public: ~cLuaState(); - /// Allows this object to be used in the same way as a lua_State *, for example in the LuaLib functions + /** Allows this object to be used in the same way as a lua_State *, for example in the LuaLib functions */ operator lua_State * (void) { return m_LuaState; } - /// Creates the m_LuaState, if not closed already. This state will be automatically closed in the destructor + /** Creates the m_LuaState, if not closed already. This state will be automatically closed in the destructor. + The regular Lua libs are registered, but the MCS API is not registered (so that Lua can be used as + lite-config as well), use RegisterAPILibs() to do that. */ void Create(void); - /// Closes the m_LuaState, if not closed already + /** Registers all the API libraries that MCS provides into m_LuaState. */ + void RegisterAPILibs(void); + + /** Closes the m_LuaState, if not closed already */ void Close(void); - /// Attaches the specified state. Operations will be carried out on this state, but it will not be closed in the destructor + /** Attaches the specified state. Operations will be carried out on this state, but it will not be closed in the destructor */ void Attach(lua_State * a_State); - /// Detaches a previously attached state. + /** Detaches a previously attached state. */ void Detach(void); - /// Returns true if the m_LuaState is valid + /** Returns true if the m_LuaState is valid */ bool IsValid(void) const { return (m_LuaState != NULL); } + /** Adds the specified path to package.<a_PathVariable> */ + void AddPackagePath(const AString & a_PathVariable, const AString & a_Path); + /** Loads the specified file Returns false and logs a warning to the console if not successful (but the LuaState is kept open). m_SubsystemName is displayed in the warning log message. */ bool LoadFile(const AString & a_FileName); - /// Returns true if a_FunctionName is a valid Lua function that can be called + /** Returns true if a_FunctionName is a valid Lua function that can be called */ bool HasFunction(const char * a_FunctionName); // Push a value onto the stack @@ -161,6 +184,7 @@ public: void Push(cPlayer * a_Player); void Push(const cPlayer * a_Player); void Push(cEntity * a_Entity); + void Push(cProjectileEntity * a_ProjectileEntity); void Push(cMonster * a_Monster); void Push(cItem * a_Item); void Push(cItems * a_Items); @@ -181,8 +205,21 @@ public: void Push(void * a_Ptr); void Push(cHopperEntity * a_Hopper); void Push(cBlockEntity * a_BlockEntity); + + /** Retrieve value at a_StackPos, if it is a valid bool. If not, a_Value is unchanged */ + void GetStackValue(int a_StackPos, bool & a_Value); + + /** Retrieve value at a_StackPos, if it is a valid string. If not, a_Value is unchanged */ + void GetStackValue(int a_StackPos, AString & a_Value); + + /** Retrieve value at a_StackPos, if it is a valid number. If not, a_Value is unchanged */ + void GetStackValue(int a_StackPos, int & a_Value); + + /** Retrieve value at a_StackPos, if it is a valid number. If not, a_Value is unchanged */ + void GetStackValue(int a_StackPos, double & a_Value); + - /// Call any 0-param 0-return Lua function in a single line: + /** Call any 0-param 0-return Lua function in a single line: */ template <typename FnT> bool Call(FnT a_FnName) { @@ -193,7 +230,7 @@ public: return CallFunction(0); } - /// Call any 1-param 0-return Lua function in a single line: + /** Call any 1-param 0-return Lua function in a single line: */ template< typename FnT, typename ArgT1 @@ -208,7 +245,7 @@ public: return CallFunction(0); } - /// Call any 2-param 0-return Lua function in a single line: + /** Call any 2-param 0-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2 > @@ -223,7 +260,7 @@ public: return CallFunction(0); } - /// Call any 3-param 0-return Lua function in a single line: + /** Call any 3-param 0-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3 > @@ -239,7 +276,7 @@ public: return CallFunction(0); } - /// Call any 0-param 1-return Lua function in a single line: + /** Call any 0-param 1-return Lua function in a single line: */ template< typename FnT, typename RetT1 > @@ -254,17 +291,18 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 1-param 1-return Lua function in a single line: + /** Call any 1-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename RetT1 > bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & a_Mark, RetT1 & a_Ret1) { + int InitialTop = lua_gettop(m_LuaState); UNUSED(a_Mark); if (!PushFunction(a_FnName)) { @@ -275,12 +313,13 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); + ASSERT(InitialTop == lua_gettop(m_LuaState)); return true; } - /// Call any 2-param 1-return Lua function in a single line: + /** Call any 2-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename RetT1 > @@ -297,12 +336,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 3-param 1-return Lua function in a single line: + /** Call any 3-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename RetT1 > @@ -320,12 +359,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 4-param 1-return Lua function in a single line: + /** Call any 4-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename RetT1 > @@ -344,12 +383,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 5-param 1-return Lua function in a single line: + /** Call any 5-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename RetT1 > @@ -369,12 +408,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 6-param 1-return Lua function in a single line: + /** Call any 6-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename RetT1 @@ -396,12 +435,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 7-param 1-return Lua function in a single line: + /** Call any 7-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename ArgT7, typename RetT1 @@ -424,12 +463,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 8-param 1-return Lua function in a single line: + /** Call any 8-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename ArgT7, typename ArgT8, typename RetT1 @@ -453,12 +492,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 9-param 1-return Lua function in a single line: + /** Call any 9-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename ArgT7, typename ArgT8, typename ArgT9, typename RetT1 @@ -483,12 +522,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 10-param 1-return Lua function in a single line: + /** Call any 10-param 1-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename ArgT7, typename ArgT8, typename ArgT9, typename ArgT10, typename RetT1 @@ -514,12 +553,12 @@ public: { return false; } - GetReturn(-1, a_Ret1); + GetStackValue(-1, a_Ret1); lua_pop(m_LuaState, 1); return true; } - /// Call any 1-param 2-return Lua function in a single line: + /** Call any 1-param 2-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename RetT1, typename RetT2 > @@ -535,13 +574,13 @@ public: { return false; } - GetReturn(-2, a_Ret1); - GetReturn(-1, a_Ret2); + GetStackValue(-2, a_Ret1); + GetStackValue(-1, a_Ret2); lua_pop(m_LuaState, 2); return true; } - /// Call any 2-param 2-return Lua function in a single line: + /** Call any 2-param 2-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename RetT1, typename RetT2 > @@ -558,13 +597,13 @@ public: { return false; } - GetReturn(-2, a_Ret1); - GetReturn(-1, a_Ret2); + GetStackValue(-2, a_Ret1); + GetStackValue(-1, a_Ret2); lua_pop(m_LuaState, 2); return true; } - /// Call any 3-param 2-return Lua function in a single line: + /** Call any 3-param 2-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename RetT1, typename RetT2 @@ -583,13 +622,13 @@ public: { return false; } - GetReturn(-2, a_Ret1); - GetReturn(-1, a_Ret2); + GetStackValue(-2, a_Ret1); + GetStackValue(-1, a_Ret2); lua_pop(m_LuaState, 2); return true; } - /// Call any 4-param 2-return Lua function in a single line: + /** Call any 4-param 2-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename RetT1, typename RetT2 @@ -609,13 +648,13 @@ public: { return false; } - GetReturn(-2, a_Ret1); - GetReturn(-1, a_Ret2); + GetStackValue(-2, a_Ret1); + GetStackValue(-1, a_Ret2); lua_pop(m_LuaState, 2); return true; } - /// Call any 5-param 2-return Lua function in a single line: + /** Call any 5-param 2-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename RetT1, typename RetT2 @@ -636,13 +675,13 @@ public: { return false; } - GetReturn(-2, a_Ret1); - GetReturn(-1, a_Ret2); + GetStackValue(-2, a_Ret1); + GetStackValue(-1, a_Ret2); lua_pop(m_LuaState, 2); return true; } - /// Call any 6-param 2-return Lua function in a single line: + /** Call any 6-param 2-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, @@ -665,13 +704,13 @@ public: { return false; } - GetReturn(-2, a_Ret1); - GetReturn(-1, a_Ret2); + GetStackValue(-2, a_Ret1); + GetStackValue(-1, a_Ret2); lua_pop(m_LuaState, 2); return true; } - /// Call any 7-param 2-return Lua function in a single line: + /** Call any 7-param 2-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename ArgT7, @@ -695,13 +734,13 @@ public: { return false; } - GetReturn(-2, a_Ret1); - GetReturn(-1, a_Ret2); + GetStackValue(-2, a_Ret1); + GetStackValue(-1, a_Ret2); lua_pop(m_LuaState, 2); return true; } - /// Call any 7-param 3-return Lua function in a single line: + /** Call any 7-param 3-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename ArgT7, @@ -725,14 +764,14 @@ public: { return false; } - GetReturn(-3, a_Ret1); - GetReturn(-2, a_Ret2); - GetReturn(-1, a_Ret3); + GetStackValue(-3, a_Ret1); + GetStackValue(-2, a_Ret2); + GetStackValue(-1, a_Ret3); lua_pop(m_LuaState, 3); return true; } - /// Call any 8-param 3-return Lua function in a single line: + /** Call any 8-param 3-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename ArgT7, typename ArgT8, @@ -757,14 +796,14 @@ public: { return false; } - GetReturn(-3, a_Ret1); - GetReturn(-2, a_Ret2); - GetReturn(-1, a_Ret3); + GetStackValue(-3, a_Ret1); + GetStackValue(-2, a_Ret2); + GetStackValue(-1, a_Ret3); lua_pop(m_LuaState, 3); return true; } - /// Call any 9-param 5-return Lua function in a single line: + /** Call any 9-param 5-return Lua function in a single line: */ template< typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6, typename ArgT7, typename ArgT8, typename ArgT9, @@ -790,56 +829,84 @@ public: { return false; } - GetReturn(-5, a_Ret1); - GetReturn(-4, a_Ret2); - GetReturn(-3, a_Ret3); - GetReturn(-2, a_Ret4); - GetReturn(-1, a_Ret5); + GetStackValue(-5, a_Ret1); + GetStackValue(-4, a_Ret2); + GetStackValue(-3, a_Ret3); + GetStackValue(-2, a_Ret4); + GetStackValue(-1, a_Ret5); lua_pop(m_LuaState, 5); return true; } - /// Returns true if the specified parameters on the stack are of the specified usertable type; also logs warning if not. Used for static functions + /** Returns true if the specified parameters on the stack are of the specified usertable type; also logs warning if not. Used for static functions */ bool CheckParamUserTable(int a_StartParam, const char * a_UserTable, int a_EndParam = -1); - /// Returns true if the specified parameters on the stack are of the specified usertype; also logs warning if not. Used for regular functions + /** Returns true if the specified parameters on the stack are of the specified usertype; also logs warning if not. Used for regular functions */ bool CheckParamUserType(int a_StartParam, const char * a_UserType, int a_EndParam = -1); - /// Returns true if the specified parameters on the stack are tables; also logs warning if not + /** Returns true if the specified parameters on the stack are tables; also logs warning if not */ bool CheckParamTable(int a_StartParam, int a_EndParam = -1); - /// Returns true if the specified parameters on the stack are numbers; also logs warning if not + /** Returns true if the specified parameters on the stack are numbers; also logs warning if not */ bool CheckParamNumber(int a_StartParam, int a_EndParam = -1); - /// Returns true if the specified parameters on the stack are strings; also logs warning if not + /** Returns true if the specified parameters on the stack are strings; also logs warning if not */ bool CheckParamString(int a_StartParam, int a_EndParam = -1); - /// Returns true if the specified parameters on the stack are functions; also logs warning if not + /** Returns true if the specified parameters on the stack are functions; also logs warning if not */ bool CheckParamFunction(int a_StartParam, int a_EndParam = -1); - /// Returns true if the specified parameter on the stack is nil (indicating an end-of-parameters) + /** Returns true if the specified parameters on the stack are functions or nils; also logs warning if not */ + bool CheckParamFunctionOrNil(int a_StartParam, int a_EndParam = -1); + + /** Returns true if the specified parameter on the stack is nil (indicating an end-of-parameters) */ bool CheckParamEnd(int a_Param); - /// If the status is nonzero, prints the text on the top of Lua stack and returns true + /** If the status is nonzero, prints the text on the top of Lua stack and returns true */ bool ReportErrors(int status); - /// If the status is nonzero, prints the text on the top of Lua stack and returns true + /** If the status is nonzero, prints the text on the top of Lua stack and returns true */ static bool ReportErrors(lua_State * a_LuaState, int status); - /// Logs all items in the current stack trace to the server console - void LogStackTrace(void); + /** Logs all items in the current stack trace to the server console */ + void LogStackTrace(int a_StartingDepth = 0); - /// Logs all items in the current stack trace to the server console - static void LogStackTrace(lua_State * a_LuaState); + /** Logs all items in the current stack trace to the server console */ + static void LogStackTrace(lua_State * a_LuaState, int a_StartingDepth = 0); - /// Returns the type of the item on the specified position in the stack + /** Returns the type of the item on the specified position in the stack */ AString GetTypeText(int a_StackPos); + /** Calls the function specified by its name, with arguments copied off the foreign state. + If successful, keeps the return values on the stack and returns their number. + If unsuccessful, returns a negative number and keeps the stack position unchanged. */ + int CallFunctionWithForeignParams( + const AString & a_FunctionName, + cLuaState & a_SrcLuaState, + int a_SrcParamStart, + int a_SrcParamEnd + ); + + /** Copies objects on the stack from the specified state. + Only numbers, bools, strings and userdatas are copied. + If successful, returns the number of objects copied. + If failed, returns a negative number and rewinds the stack position. */ + int CopyStackFrom(cLuaState & a_SrcLuaState, int a_SrcStart, int a_SrcEnd); + + /** Reads the value at the specified stack position as a string and sets it to a_String. */ + void ToString(int a_StackPos, AString & a_String); + + /** Logs all the elements' types on the API stack, with an optional header for the listing. */ + void LogStack(const char * a_Header); + + /** Logs all the elements' types on the API stack, with an optional header for the listing. */ + static void LogStack(lua_State * a_LuaState, const char * a_Header = NULL); + protected: lua_State * m_LuaState; - /// If true, the state is owned by this object and will be auto-Closed. False => attached state + /** If true, the state is owned by this object and will be auto-Closed. False => attached state */ bool m_IsOwned; /** The subsystem name is used for reporting errors to the console, it is either "plugin %s" or "LuaScript" @@ -847,10 +914,10 @@ protected: */ AString m_SubsystemName; - /// Name of the currently pushed function (for the Push / Call chain) + /** Name of the currently pushed function (for the Push / Call chain) */ AString m_CurrentFunctionName; - /// Number of arguments currently pushed (for the Push / Call chain) + /** Number of arguments currently pushed (for the Push / Call chain) */ int m_NumCurrentFunctionArgs; @@ -869,21 +936,9 @@ protected: */ bool PushFunction(const cTableRef & a_TableRef); - /// Pushes a usertype of the specified class type onto the stack + /** Pushes a usertype of the specified class type onto the stack */ void PushUserType(void * a_Object, const char * a_Type); - /// Retrieve value returned at a_StackPos, if it is a valid bool. If not, a_ReturnedVal is unchanged - void GetReturn(int a_StackPos, bool & a_ReturnedVal); - - /// Retrieve value returned at a_StackPos, if it is a valid string. If not, a_ReturnedVal is unchanged - void GetReturn(int a_StackPos, AString & a_ReturnedVal); - - /// Retrieve value returned at a_StackPos, if it is a valid number. If not, a_ReturnedVal is unchanged - void GetReturn(int a_StackPos, int & a_ReturnedVal); - - /// Retrieve value returned at a_StackPos, if it is a valid number. If not, a_ReturnedVal is unchanged - void GetReturn(int a_StackPos, double & a_ReturnedVal); - /** Calls the function that has been pushed onto the stack by PushFunction(), with arguments pushed by PushXXX(). diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index 2206dd371..92b410481 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -2,17 +2,20 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "ManualBindings.h" +#undef TOLUA_TEMPLATE_BIND #include "tolua++/include/tolua++.h" #include "Plugin.h" #include "PluginLua.h" #include "PluginManager.h" #include "LuaWindow.h" +#include "LuaChunkStay.h" #include "../Root.h" #include "../World.h" #include "../Entities/Player.h" #include "../WebAdmin.h" #include "../ClientHandle.h" +#include "../BlockArea.h" #include "../BlockEntities/ChestEntity.h" #include "../BlockEntities/CommandBlockEntity.h" #include "../BlockEntities/DispenserEntity.h" @@ -20,8 +23,12 @@ #include "../BlockEntities/FurnaceEntity.h" #include "../BlockEntities/HopperEntity.h" #include "../BlockEntities/NoteEntity.h" +#include "../BlockEntities/MobHeadEntity.h" +#include "../BlockEntities/FlowerPotEntity.h" #include "md5/md5.h" #include "../LineBlockTracer.h" +#include "../WorldStorage/SchematicFileSerializer.h" +#include "../CompositeChat.h" @@ -109,10 +116,44 @@ static int tolua_StringSplitAndTrim(lua_State * tolua_S) -static int tolua_LOG(lua_State* tolua_S) +/** Retrieves the log message from the first param on the Lua stack. +Can take either a string or a cCompositeChat. +*/ +static AString GetLogMessage(lua_State * tolua_S) { - const char* str = tolua_tocppstring(tolua_S,1,0); - cMCLogger::GetInstance()->LogSimple( str, 0 ); + tolua_Error err; + if (tolua_isusertype(tolua_S, 1, "cCompositeChat", false, &err)) + { + return ((cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL))->ExtractText(); + } + else + { + size_t len = 0; + const char * str = lua_tolstring(tolua_S, 1, &len); + if (str != NULL) + { + return AString(str, len); + } + } + return ""; +} + + + + + +static int tolua_LOG(lua_State * tolua_S) +{ + // If the param is a cCompositeChat, read the log level from it: + cMCLogger::eLogLevel LogLevel = cMCLogger::llRegular; + tolua_Error err; + if (tolua_isusertype(tolua_S, 1, "cCompositeChat", false, &err)) + { + LogLevel = cCompositeChat::MessageTypeToLogLevel(((cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL))->GetMessageType()); + } + + // Log the message: + cMCLogger::GetInstance()->LogSimple(GetLogMessage(tolua_S).c_str(), LogLevel); return 0; } @@ -120,10 +161,9 @@ static int tolua_LOG(lua_State* tolua_S) -static int tolua_LOGINFO(lua_State* tolua_S) +static int tolua_LOGINFO(lua_State * tolua_S) { - const char* str = tolua_tocppstring(tolua_S,1,0); - cMCLogger::GetInstance()->LogSimple( str, 1 ); + cMCLogger::GetInstance()->LogSimple(GetLogMessage(tolua_S).c_str(), cMCLogger::llInfo); return 0; } @@ -131,10 +171,9 @@ static int tolua_LOGINFO(lua_State* tolua_S) -static int tolua_LOGWARN(lua_State* tolua_S) +static int tolua_LOGWARN(lua_State * tolua_S) { - const char* str = tolua_tocppstring(tolua_S,1,0); - cMCLogger::GetInstance()->LogSimple( str, 2 ); + cMCLogger::GetInstance()->LogSimple(GetLogMessage(tolua_S).c_str(), cMCLogger::llWarning); return 0; } @@ -142,10 +181,9 @@ static int tolua_LOGWARN(lua_State* tolua_S) -static int tolua_LOGERROR(lua_State* tolua_S) +static int tolua_LOGERROR(lua_State * tolua_S) { - const char* str = tolua_tocppstring(tolua_S,1,0); - cMCLogger::GetInstance()->LogSimple( str, 3 ); + cMCLogger::GetInstance()->LogSimple(GetLogMessage(tolua_S).c_str(), cMCLogger::llError); return 0; } @@ -153,6 +191,50 @@ static int tolua_LOGERROR(lua_State* tolua_S) +static int tolua_Base64Encode(lua_State * tolua_S) +{ + cLuaState L(tolua_S); + if ( + !L.CheckParamString(1) || + !L.CheckParamEnd(2) + ) + { + return 0; + } + + AString Src; + L.GetStackValue(1, Src); + AString res = Base64Encode(Src); + L.Push(res); + return 1; +} + + + + + +static int tolua_Base64Decode(lua_State * tolua_S) +{ + cLuaState L(tolua_S); + if ( + !L.CheckParamString(1) || + !L.CheckParamEnd(2) + ) + { + return 0; + } + + AString Src; + L.GetStackValue(1, Src); + AString res = Base64Decode(Src); + L.Push(res); + return 1; +} + + + + + cPluginLua * GetLuaPlugin(lua_State * L) { // Get the plugin identification out of LuaState: @@ -209,7 +291,7 @@ static int tolua_DoWith(lua_State* tolua_S) return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 2 or 3 arguments, got %i", NumArgs); } - Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0); + Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, NULL); const char * ItemName = tolua_tocppstring(tolua_S, 2, ""); if ((ItemName == NULL) || (ItemName[0] == 0)) @@ -303,7 +385,7 @@ static int tolua_DoWithID(lua_State* tolua_S) return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 2 or 3 arguments, got %i", NumArgs); } - Ty1 * self = (Ty1 *)tolua_tousertype(tolua_S, 1, 0); + Ty1 * self = (Ty1 *)tolua_tousertype(tolua_S, 1, NULL); int ItemID = (int)tolua_tonumber(tolua_S, 2, 0); if (!lua_isfunction(tolua_S, 3)) @@ -393,7 +475,7 @@ static int tolua_DoWithXYZ(lua_State* tolua_S) return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 4 or 5 arguments, got %i", NumArgs); } - Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0); + Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, NULL); if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3) || !lua_isnumber(tolua_S, 4)) { return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a number for parameters #1, #2 and #3"); @@ -487,7 +569,7 @@ static int tolua_ForEachInChunk(lua_State* tolua_S) return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 3 or 4 arguments, got %i", NumArgs); } - Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0); + Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, NULL); if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3)) { return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a number for parameters #1 and #2"); @@ -581,7 +663,7 @@ static int tolua_ForEach(lua_State * tolua_S) return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 1 or 2 arguments, got %i", NumArgs); } - Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, 0); + Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, NULL); if (self == NULL) { return lua_do_error(tolua_S, "Error in function call '#funcname#': Not called on an object instance"); @@ -678,7 +760,7 @@ static int tolua_cWorld_GetBlockInfo(lua_State * tolua_S) else #endif { - cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0); + cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, NULL); int BlockX = (int) tolua_tonumber (tolua_S, 2, 0); int BlockY = (int) tolua_tonumber (tolua_S, 3, 0); int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0); @@ -733,7 +815,7 @@ static int tolua_cWorld_GetBlockTypeMeta(lua_State * tolua_S) else #endif { - cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0); + cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, NULL); int BlockX = (int) tolua_tonumber (tolua_S, 2, 0); int BlockY = (int) tolua_tonumber (tolua_S, 3, 0); int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0); @@ -785,7 +867,7 @@ static int tolua_cWorld_GetSignLines(lua_State * tolua_S) else #endif { - cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0); + cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, NULL); int BlockX = (int) tolua_tonumber (tolua_S, 2, 0); int BlockY = (int) tolua_tonumber (tolua_S, 3, 0); int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0); @@ -843,7 +925,7 @@ static int tolua_cWorld_SetSignLines(lua_State * tolua_S) else #endif { - cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0); + cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, NULL); int BlockX = (int) tolua_tonumber (tolua_S, 2, 0); int BlockY = (int) tolua_tonumber (tolua_S, 3, 0); int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0); @@ -892,7 +974,7 @@ static int tolua_cWorld_TryGetHeight(lua_State * tolua_S) else #endif { - cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0); + cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, NULL); int BlockX = (int) tolua_tonumber (tolua_S, 2, 0); int BlockZ = (int) tolua_tonumber (tolua_S, 3, 0); #ifndef TOLUA_RELEASE @@ -904,8 +986,12 @@ static int tolua_cWorld_TryGetHeight(lua_State * tolua_S) { int Height = 0; bool res = self->TryGetHeight(BlockX, BlockZ, Height); - tolua_pushnumber(tolua_S, Height); tolua_pushboolean(tolua_S, res ? 1 : 0); + if (res) + { + tolua_pushnumber(tolua_S, Height); + return 2; + } } } return 1; @@ -960,7 +1046,7 @@ static int tolua_cWorld_QueueTask(lua_State * tolua_S) } // Retrieve the args: - cWorld * self = (cWorld *)tolua_tousertype(tolua_S, 1, 0); + cWorld * self = (cWorld *)tolua_tousertype(tolua_S, 1, NULL); if (self == NULL) { return lua_do_error(tolua_S, "Error in function call '#funcname#': Not called on an object instance"); @@ -1058,7 +1144,7 @@ static int tolua_cWorld_ScheduleTask(lua_State * tolua_S) static int tolua_cPluginManager_GetAllPlugins(lua_State * tolua_S) { - cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, 0); + cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, NULL); const cPluginManager::PluginMap & AllPlugins = self->GetAllPlugins(); @@ -1104,6 +1190,16 @@ static int tolua_cPluginManager_GetCurrentPlugin(lua_State * S) +static int tolua_cPluginManager_LogStackTrace(lua_State * S) +{ + cLuaState::LogStackTrace(S); + return 0; +} + + + + + static int tolua_cPluginManager_AddHook_FnRef(cPluginManager * a_PluginManager, cLuaState & S, int a_ParamIdx) { // Helper function for cPluginmanager:AddHook() binding @@ -1272,7 +1368,7 @@ static int tolua_cPluginManager_ForEachCommand(lua_State * tolua_S) return 0; } - cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, 0); + cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, NULL); if (self == NULL) { LOGWARN("Error in function call 'ForEachCommand': Not called on an object instance"); @@ -1303,7 +1399,9 @@ static int tolua_cPluginManager_ForEachCommand(lua_State * tolua_S) private: virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) override { - lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ + UNUSED(a_Plugin); + + lua_rawgeti(LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ tolua_pushcppstring(LuaState, a_Command); tolua_pushcppstring(LuaState, a_Permission); tolua_pushcppstring(LuaState, a_HelpString); @@ -1347,7 +1445,7 @@ static int tolua_cPluginManager_ForEachConsoleCommand(lua_State * tolua_S) return 0; } - cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, 0); + cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, NULL); if (self == NULL) { LOGWARN("Error in function call 'ForEachConsoleCommand': Not called on an object instance"); @@ -1378,7 +1476,10 @@ static int tolua_cPluginManager_ForEachConsoleCommand(lua_State * tolua_S) private: virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) override { - lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ + UNUSED(a_Plugin); + UNUSED(a_Permission); + + lua_rawgeti(LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ tolua_pushcppstring(LuaState, a_Command); tolua_pushcppstring(LuaState, a_HelpString); @@ -1427,7 +1528,10 @@ static int tolua_cPluginManager_BindCommand(lua_State * L) // Read the arguments to this API call: tolua_Error tolua_err; int idx = 1; - if (tolua_isusertype(L, 1, "cPluginManager", 0, &tolua_err)) + if ( + tolua_isusertype (L, 1, "cPluginManager", 0, &tolua_err) || + tolua_isusertable(L, 1, "cPluginManager", 0, &tolua_err) + ) { idx++; } @@ -1469,7 +1573,8 @@ static int tolua_cPluginManager_BindCommand(lua_State * L) } Plugin->BindCommand(Command, FnRef); - return 0; + lua_pushboolean(L, true); + return 1; } @@ -1493,7 +1598,10 @@ static int tolua_cPluginManager_BindConsoleCommand(lua_State * L) // Read the arguments to this API call: tolua_Error tolua_err; int idx = 1; - if (tolua_isusertype(L, 1, "cPluginManager", 0, &tolua_err)) + if ( + tolua_isusertype(L, 1, "cPluginManager", 0, &tolua_err) || + tolua_isusertable(L, 1, "cPluginManager", 0, &tolua_err) + ) { idx++; } @@ -1533,6 +1641,131 @@ static int tolua_cPluginManager_BindConsoleCommand(lua_State * L) } Plugin->BindConsoleCommand(Command, FnRef); + lua_pushboolean(L, true); + return 1; +} + + + + + +static int tolua_cPluginManager_CallPlugin(lua_State * tolua_S) +{ + /* + Function signature: + cPluginManager:CallPlugin("PluginName", "FunctionName", args...) + */ + + // Check the parameters: + cLuaState L(tolua_S); + if ( + !L.CheckParamUserTable(1, "cPluginManager") || + !L.CheckParamString(2, 3)) + { + return 0; + } + + // Retrieve the plugin name and function name + AString PluginName, FunctionName; + L.ToString(2, PluginName); + L.ToString(3, FunctionName); + if (PluginName.empty() || FunctionName.empty()) + { + LOGWARNING("cPluginManager:CallPlugin(): Invalid plugin name or function name"); + L.LogStackTrace(); + return 0; + } + + // If requesting calling the current plugin, refuse: + cPluginLua * ThisPlugin = GetLuaPlugin(L); + if (ThisPlugin == NULL) + { + return 0; + } + if (ThisPlugin->GetName() == PluginName) + { + LOGWARNING("cPluginManager::CallPlugin(): Calling self is not implemented (why would it?)"); + L.LogStackTrace(); + return 0; + } + + // Call the destination plugin using a plugin callback: + class cCallback : + public cPluginManager::cPluginCallback + { + public: + int m_NumReturns; + + cCallback(const AString & a_FunctionName, cLuaState & a_SrcLuaState) : + m_NumReturns(0), + m_FunctionName(a_FunctionName), + m_SrcLuaState(a_SrcLuaState) + { + } + protected: + const AString & m_FunctionName; + cLuaState & m_SrcLuaState; + + virtual bool Item(cPlugin * a_Plugin) override + { + m_NumReturns = ((cPluginLua *)a_Plugin)->CallFunctionFromForeignState( + m_FunctionName, m_SrcLuaState, 4, lua_gettop(m_SrcLuaState) + ); + return true; + } + } Callback(FunctionName, L); + if (!cPluginManager::Get()->DoWithPlugin(PluginName, Callback)) + { + // TODO 2014_01_20 _X: This might be too much logging, plugins cannot know if other plugins are loaded (async) + LOGWARNING("cPluginManager::CallPlugin: No such plugin name (\"%s\")", PluginName.c_str()); + L.LogStackTrace(); + return 0; + } + return Callback.m_NumReturns; +} + + + + + +static int tolua_cWorld_ChunkStay(lua_State * tolua_S) +{ + /* Function signature: + World:ChunkStay(ChunkCoordTable, OnChunkAvailable, OnAllChunksAvailable) + ChunkCoordTable == { {Chunk1x, Chunk1z}, {Chunk2x, Chunk2z}, ... } + */ + + cLuaState L(tolua_S); + if ( + !L.CheckParamUserType (1, "cWorld") || + !L.CheckParamTable (2) || + !L.CheckParamFunctionOrNil(3, 4) + ) + { + return 0; + } + + cPluginLua * Plugin = GetLuaPlugin(tolua_S); + if (Plugin == NULL) + { + return 0; + } + cLuaChunkStay * ChunkStay = new cLuaChunkStay(*Plugin); + + // Read the params: + cWorld * World = (cWorld *)tolua_tousertype(tolua_S, 1, NULL); + if (World == NULL) + { + LOGWARNING("World:ChunkStay(): invalid world parameter"); + L.LogStackTrace(); + return 0; + } + if (!ChunkStay->AddChunks(2)) + { + return 0; + } + + ChunkStay->Enable(*World->GetChunkMap(), 3, 4); return 0; } @@ -1542,7 +1775,7 @@ static int tolua_cPluginManager_BindConsoleCommand(lua_State * L) static int tolua_cPlayer_GetGroups(lua_State* tolua_S) { - cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0); + cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S, 1, NULL); const cPlayer::GroupList & AllGroups = self->GetGroups(); @@ -1567,7 +1800,7 @@ static int tolua_cPlayer_GetGroups(lua_State* tolua_S) static int tolua_cPlayer_GetResolvedPermissions(lua_State* tolua_S) { - cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0); + cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S, 1, NULL); cPlayer::StringList AllPermissions = self->GetResolvedPermissions(); @@ -1680,7 +1913,7 @@ static int tolua_SetObjectCallback(lua_State * tolua_S) static int tolua_cPluginLua_AddWebTab(lua_State * tolua_S) { - cPluginLua * self = (cPluginLua *)tolua_tousertype(tolua_S,1,0); + cPluginLua * self = (cPluginLua *)tolua_tousertype(tolua_S, 1, NULL); tolua_Error tolua_err; tolua_err.array = 0; @@ -1724,7 +1957,7 @@ static int tolua_cPluginLua_AddWebTab(lua_State * tolua_S) static int tolua_cPluginLua_AddTab(lua_State* tolua_S) { - cPluginLua * self = (cPluginLua *) tolua_tousertype(tolua_S, 1, 0); + cPluginLua * self = (cPluginLua *) tolua_tousertype(tolua_S, 1, NULL); LOGWARN("WARNING: Using deprecated function AddTab()! Use AddWebTab() instead. (plugin \"%s\" in folder \"%s\")", self->GetName().c_str(), self->GetDirectory().c_str() ); @@ -1734,112 +1967,28 @@ static int tolua_cPluginLua_AddTab(lua_State* tolua_S) -// Perhaps use this as well for copying tables https://github.com/keplerproject/rings/pull/1 -static int copy_lua_values(lua_State * a_Source, lua_State * a_Destination, int i, int top) -{ - for(; i <= top; ++i ) - { - int t = lua_type(a_Source, i); - switch (t) { - case LUA_TSTRING: /* strings */ - { - const char * s = lua_tostring(a_Source, i); - LOGD("%i push string: %s", i, s); - tolua_pushstring(a_Destination, s); - } - break; - case LUA_TBOOLEAN: /* booleans */ - { - int b = tolua_toboolean(a_Source, i, false); - LOGD("%i push bool: %i", i, b); - tolua_pushboolean(a_Destination, b ); - } - break; - case LUA_TNUMBER: /* numbers */ - { - lua_Number d = tolua_tonumber(a_Source, i, 0); - LOGD("%i push number: %0.2f", i, d); - tolua_pushnumber(a_Destination, d ); - } - break; - case LUA_TUSERDATA: - { - const char * type = 0; - if (lua_getmetatable(a_Source,i)) - { - lua_rawget(a_Source, LUA_REGISTRYINDEX); - type = lua_tostring(a_Source, -1); - lua_pop(a_Source, 1); // Pop.. something?! I don't knooow~~ T_T - } - - // don't need tolua_tousertype we already have the type - void * ud = tolua_touserdata(a_Source, i, 0); - LOGD("%i push usertype: %p of type '%s'", i, ud, type); - if( type == 0 ) - { - LOGERROR("Call(): Something went wrong when trying to get usertype name!"); - return 0; - } - tolua_pushusertype(a_Destination, ud, type); - } - break; - default: /* other values */ - LOGERROR("Call(): Unsupported value: '%s'. Can only use numbers and strings!", lua_typename(a_Source, t)); - return 0; - } - } - return 1; -} - - - - -static int tolua_cPlugin_Call(lua_State* tolua_S) +static int tolua_cPlugin_Call(lua_State * tolua_S) { - cPluginLua * self = (cPluginLua *) tolua_tousertype(tolua_S, 1, 0); - lua_State* targetState = self->GetLuaState(); - int targetTop = lua_gettop(targetState); - - int top = lua_gettop(tolua_S); - LOGD("total in stack: %i", top ); - - std::string funcName = tolua_tostring(tolua_S, 2, ""); - LOGD("Func name: %s", funcName.c_str() ); - - lua_getglobal(targetState, funcName.c_str()); - if(!lua_isfunction(targetState,-1)) - { - LOGWARN("Error could not find function '%s' in plugin '%s'", funcName.c_str(), self->GetName().c_str() ); - lua_pop(targetState,1); - return 0; - } - - if( copy_lua_values(tolua_S, targetState, 3, top) == 0 ) // Start at 3 because 1 and 2 are the plugin and function name respectively - { - // something went wrong, exit - return 0; - } + cLuaState L(tolua_S); - int s = lua_pcall(targetState, top - 2, LUA_MULTRET, 0); - if (cLuaState::ReportErrors(targetState, s)) - { - LOGWARN("Error while calling function '%s' in plugin '%s'", funcName.c_str(), self->GetName().c_str() ); - return 0; - } - - int nresults = lua_gettop(targetState) - targetTop; - LOGD("num results: %i", nresults); - int ttop = lua_gettop(targetState); - if( copy_lua_values(targetState, tolua_S, targetTop+1, ttop) == 0 ) // Start at targetTop+1 and I have no idea why xD + // Log the obsoletion warning: + LOGWARNING("cPlugin:Call() is obsolete and unsafe, use cPluginManager:CallPlugin() instead."); + L.LogStackTrace(); + + // Retrieve the params: plugin and the function name to call + cPluginLua * TargetPlugin = (cPluginLua *) tolua_tousertype(tolua_S, 1, NULL); + AString FunctionName = tolua_tostring(tolua_S, 2, ""); + + // Call the function: + int NumReturns = TargetPlugin->CallFunctionFromForeignState(FunctionName, L, 3, lua_gettop(L)); + if (NumReturns < 0) { - // something went wrong, exit + LOGWARNING("cPlugin::Call() failed to call destination function"); + L.LogStackTrace(); return 0; } - - lua_pop(targetState, nresults); // I have no idea what I'm doing, but it works - - return nresults; + return NumReturns; } @@ -1881,7 +2030,7 @@ static int tolua_push_StringStringMap(lua_State* tolua_S, std::map< std::string, static int tolua_get_HTTPRequest_Params(lua_State* tolua_S) { - HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0); + HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S, 1, NULL); return tolua_push_StringStringMap(tolua_S, self->Params); } @@ -1891,7 +2040,7 @@ static int tolua_get_HTTPRequest_Params(lua_State* tolua_S) static int tolua_get_HTTPRequest_PostParams(lua_State* tolua_S) { - HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0); + HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S, 1, NULL); return tolua_push_StringStringMap(tolua_S, self->PostParams); } @@ -1901,7 +2050,7 @@ static int tolua_get_HTTPRequest_PostParams(lua_State* tolua_S) static int tolua_get_HTTPRequest_FormData(lua_State* tolua_S) { - HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0); + HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S, 1, NULL); std::map< std::string, HTTPFormData >& FormData = self->FormData; lua_newtable(tolua_S); @@ -1924,7 +2073,7 @@ static int tolua_get_HTTPRequest_FormData(lua_State* tolua_S) static int tolua_cWebAdmin_GetPlugins(lua_State * tolua_S) { - cWebAdmin* self = (cWebAdmin*) tolua_tousertype(tolua_S,1,0); + cWebAdmin* self = (cWebAdmin*) tolua_tousertype(tolua_S, 1, NULL); const cWebAdmin::PluginList & AllPlugins = self->GetPlugins(); @@ -1949,7 +2098,7 @@ static int tolua_cWebAdmin_GetPlugins(lua_State * tolua_S) static int tolua_cWebPlugin_GetTabNames(lua_State * tolua_S) { - cWebPlugin* self = (cWebPlugin*) tolua_tousertype(tolua_S,1,0); + cWebPlugin* self = (cWebPlugin*) tolua_tousertype(tolua_S, 1, NULL); const cWebPlugin::TabNameList & TabNames = self->GetTabNames(); @@ -2016,7 +2165,7 @@ static int Lua_ItemGrid_GetSlotCoords(lua_State * L) } { - const cItemGrid * self = (const cItemGrid *)tolua_tousertype(L, 1, 0); + const cItemGrid * self = (const cItemGrid *)tolua_tousertype(L, 1, NULL); int SlotNum = (int)tolua_tonumber(L, 2, 0); if (self == NULL) { @@ -2131,26 +2280,40 @@ protected: static int tolua_cLineBlockTracer_Trace(lua_State * tolua_S) { - // cLineBlockTracer.Trace(World, Callbacks, StartX, StartY, StartZ, EndX, EndY, EndZ) + /* Supported function signatures: + cLineBlockTracer:Trace(World, Callbacks, StartX, StartY, StartZ, EndX, EndY, EndZ) // Canonical + cLineBlockTracer.Trace(World, Callbacks, StartX, StartY, StartZ, EndX, EndY, EndZ) + */ + + // If the first param is the cLineBlockTracer class, shift param index by one: + int idx = 1; + tolua_Error err; + if (tolua_isusertable(tolua_S, 1, "cLineBlockTracer", 0, &err)) + { + idx = 2; + } + + // Check params: cLuaState L(tolua_S); if ( - !L.CheckParamUserType(1, "cWorld") || - !L.CheckParamTable (2) || - !L.CheckParamNumber (3, 8) || - !L.CheckParamEnd (9) + !L.CheckParamUserType(idx, "cWorld") || + !L.CheckParamTable (idx + 1) || + !L.CheckParamNumber (idx + 2, idx + 7) || + !L.CheckParamEnd (idx + 8) ) { return 0; } - cWorld * World = (cWorld *)tolua_tousertype(L, 1, NULL); - cLuaBlockTracerCallbacks Callbacks(L, 2); - double StartX = tolua_tonumber(L, 3, 0); - double StartY = tolua_tonumber(L, 4, 0); - double StartZ = tolua_tonumber(L, 5, 0); - double EndX = tolua_tonumber(L, 6, 0); - double EndY = tolua_tonumber(L, 7, 0); - double EndZ = tolua_tonumber(L, 8, 0); + // Trace: + cWorld * World = (cWorld *)tolua_tousertype(L, idx, NULL); + cLuaBlockTracerCallbacks Callbacks(L, idx + 1); + double StartX = tolua_tonumber(L, idx + 2, 0); + double StartY = tolua_tonumber(L, idx + 3, 0); + double StartZ = tolua_tonumber(L, idx + 4, 0); + double EndX = tolua_tonumber(L, idx + 5, 0); + double EndY = tolua_tonumber(L, idx + 6, 0); + double EndZ = tolua_tonumber(L, idx + 7, 0); bool res = cLineBlockTracer::Trace(*World, Callbacks, StartX, StartY, StartZ, EndX, EndY, EndZ); tolua_pushboolean(L, res ? 1 : 0); return 1; @@ -2214,7 +2377,7 @@ static int tolua_cHopperEntity_GetOutputBlockPos(lua_State * tolua_S) { return 0; } - cHopperEntity * self = (cHopperEntity *)tolua_tousertype(tolua_S, 1, 0); + cHopperEntity * self = (cHopperEntity *)tolua_tousertype(tolua_S, 1, NULL); if (self == NULL) { tolua_error(tolua_S, "invalid 'self' in function 'cHopperEntity::GetOutputBlockPos()'", NULL); @@ -2239,6 +2402,508 @@ static int tolua_cHopperEntity_GetOutputBlockPos(lua_State * tolua_S) + +static int tolua_cBlockArea_GetBlockTypeMeta(lua_State * tolua_S) +{ + // function cBlockArea::GetBlockTypeMeta() + // Exported manually because tolua generates extra input params for the outputs + + cLuaState L(tolua_S); + if ( + !L.CheckParamUserType(1, "cBlockArea") || + !L.CheckParamNumber (2, 4) + ) + { + return 0; + } + + cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, NULL); + if (self == NULL) + { + tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea:GetRelBlockTypeMeta'", NULL); + return 0; + } + int BlockX = (int)tolua_tonumber(tolua_S, 2, 0); + int BlockY = (int)tolua_tonumber(tolua_S, 3, 0); + int BlockZ = (int)tolua_tonumber(tolua_S, 4, 0); + BLOCKTYPE BlockType; + NIBBLETYPE BlockMeta; + self->GetBlockTypeMeta(BlockX, BlockY, BlockZ, BlockType, BlockMeta); + tolua_pushnumber(tolua_S, BlockType); + tolua_pushnumber(tolua_S, BlockMeta); + return 2; +} + + + + + +static int tolua_cBlockArea_GetOrigin(lua_State * tolua_S) +{ + // function cBlockArea::GetOrigin() + // Returns all three coords of the origin point + // Exported manually because there's no direct C++ equivalent, + // plus tolua would generate extra input params for the outputs + + cLuaState L(tolua_S); + if (!L.CheckParamUserType(1, "cBlockArea")) + { + return 0; + } + + cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, NULL); + if (self == NULL) + { + tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea:GetOrigin'", NULL); + return 0; + } + + // Push the three origin coords: + lua_pushnumber(tolua_S, self->GetOriginX()); + lua_pushnumber(tolua_S, self->GetOriginY()); + lua_pushnumber(tolua_S, self->GetOriginZ()); + return 3; +} + + + + + +static int tolua_cBlockArea_GetRelBlockTypeMeta(lua_State * tolua_S) +{ + // function cBlockArea::GetRelBlockTypeMeta() + // Exported manually because tolua generates extra input params for the outputs + + cLuaState L(tolua_S); + if ( + !L.CheckParamUserType(1, "cBlockArea") || + !L.CheckParamNumber (2, 4) + ) + { + return 0; + } + + cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, NULL); + if (self == NULL) + { + tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea:GetRelBlockTypeMeta'", NULL); + return 0; + } + int BlockX = (int)tolua_tonumber(tolua_S, 2, 0); + int BlockY = (int)tolua_tonumber(tolua_S, 3, 0); + int BlockZ = (int)tolua_tonumber(tolua_S, 4, 0); + BLOCKTYPE BlockType; + NIBBLETYPE BlockMeta; + self->GetRelBlockTypeMeta(BlockX, BlockY, BlockZ, BlockType, BlockMeta); + tolua_pushnumber(tolua_S, BlockType); + tolua_pushnumber(tolua_S, BlockMeta); + return 2; +} + + + + + +static int tolua_cBlockArea_GetSize(lua_State * tolua_S) +{ + // function cBlockArea::GetSize() + // Returns all three sizes of the area + // Exported manually because there's no direct C++ equivalent, + // plus tolua would generate extra input params for the outputs + + cLuaState L(tolua_S); + if (!L.CheckParamUserType(1, "cBlockArea")) + { + return 0; + } + + cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, NULL); + if (self == NULL) + { + tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea:GetSize'", NULL); + return 0; + } + + // Push the three origin coords: + lua_pushnumber(tolua_S, self->GetSizeX()); + lua_pushnumber(tolua_S, self->GetSizeY()); + lua_pushnumber(tolua_S, self->GetSizeZ()); + return 3; +} + + + + + +static int tolua_cBlockArea_LoadFromSchematicFile(lua_State * tolua_S) +{ + // function cBlockArea::LoadFromSchematicFile + // Exported manually because function has been moved to SchematicFileSerializer.cpp + cLuaState L(tolua_S); + if ( + !L.CheckParamUserType(1, "cBlockArea") || + !L.CheckParamString (2) || + !L.CheckParamEnd (3) + ) + { + return 0; + } + cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, NULL); + if (self == NULL) + { + tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea::LoadFromSchematicFile'", NULL); + return 0; + } + + AString Filename = tolua_tostring(tolua_S, 2, 0); + bool res = cSchematicFileSerializer::LoadFromSchematicFile(*self,Filename); + tolua_pushboolean(tolua_S, res); + return 1; +} + + + + + +static int tolua_cBlockArea_LoadFromSchematicString(lua_State * tolua_S) +{ + // function cBlockArea::LoadFromSchematicString + // Exported manually because function has been moved to SchematicFileSerializer.cpp + cLuaState L(tolua_S); + if ( + !L.CheckParamUserType(1, "cBlockArea") || + !L.CheckParamString (2) || + !L.CheckParamEnd (3) + ) + { + return 0; + } + cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, NULL); + if (self == NULL) + { + tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea::LoadFromSchematicFile'", NULL); + return 0; + } + + AString Data; + L.GetStackValue(2, Data); + bool res = cSchematicFileSerializer::LoadFromSchematicString(*self, Data); + tolua_pushboolean(tolua_S, res); + return 1; +} + + + + + +static int tolua_cBlockArea_SaveToSchematicFile(lua_State * tolua_S) +{ + // function cBlockArea::SaveToSchematicFile + // Exported manually because function has been moved to SchematicFileSerializer.cpp + cLuaState L(tolua_S); + if ( + !L.CheckParamUserType(1, "cBlockArea") || + !L.CheckParamString (2) || + !L.CheckParamEnd (3) + ) + { + return 0; + } + cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, NULL); + if (self == NULL) + { + tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea::SaveToSchematicFile'", NULL); + return 0; + } + AString Filename = tolua_tostring(tolua_S, 2, 0); + bool res = cSchematicFileSerializer::SaveToSchematicFile(*self,Filename); + tolua_pushboolean(tolua_S, res); + return 1; +} + + + + + +static int tolua_cBlockArea_SaveToSchematicString(lua_State * tolua_S) +{ + // function cBlockArea::SaveToSchematicString + // Exported manually because function has been moved to SchematicFileSerializer.cpp + cLuaState L(tolua_S); + if ( + !L.CheckParamUserType(1, "cBlockArea") || + !L.CheckParamEnd (2) + ) + { + return 0; + } + cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, NULL); + if (self == NULL) + { + tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea::SaveToSchematicFile'", NULL); + return 0; + } + + AString Data; + if (cSchematicFileSerializer::SaveToSchematicString(*self, Data)) + { + L.Push(Data); + return 1; + } + return 0; +} + + + + + +static int tolua_cCompositeChat_AddRunCommandPart(lua_State * tolua_S) +{ + // function cCompositeChat:AddRunCommandPart(Message, Command, [Style]) + // Exported manually to support call-chaining (return *this) + + // Check params: + cLuaState L(tolua_S); + if ( + !L.CheckParamUserType(1, "cCompositeChat") || + !L.CheckParamString(2, 3) + ) + { + return 0; + } + cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL); + if (self == NULL) + { + tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:AddRunCommandPart'", NULL); + return 0; + } + + // Add the part: + AString Text, Command, Style; + L.GetStackValue(2, Text); + L.GetStackValue(3, Command); + L.GetStackValue(4, Style); + self->AddRunCommandPart(Text, Command, Style); + + // Cut away everything from the stack except for the cCompositeChat instance; return that: + lua_settop(L, 1); + return 1; +} + + + + + +static int tolua_cCompositeChat_AddSuggestCommandPart(lua_State * tolua_S) +{ + // function cCompositeChat:AddSuggestCommandPart(Message, Command, [Style]) + // Exported manually to support call-chaining (return *this) + + // Check params: + cLuaState L(tolua_S); + if ( + !L.CheckParamUserType(1, "cCompositeChat") || + !L.CheckParamString(2, 3) + ) + { + return 0; + } + cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL); + if (self == NULL) + { + tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:AddSuggestCommandPart'", NULL); + return 0; + } + + // Add the part: + AString Text, Command, Style; + L.GetStackValue(2, Text); + L.GetStackValue(3, Command); + L.GetStackValue(4, Style); + self->AddSuggestCommandPart(Text, Command, Style); + + // Cut away everything from the stack except for the cCompositeChat instance; return that: + lua_settop(L, 1); + return 1; +} + + + + + +static int tolua_cCompositeChat_AddTextPart(lua_State * tolua_S) +{ + // function cCompositeChat:AddTextPart(Message, [Style]) + // Exported manually to support call-chaining (return *this) + + // Check params: + cLuaState L(tolua_S); + if ( + !L.CheckParamUserType(1, "cCompositeChat") || + !L.CheckParamString(2) + ) + { + return 0; + } + cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL); + if (self == NULL) + { + tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:AddTextPart'", NULL); + return 0; + } + + // Add the part: + AString Text, Style; + L.GetStackValue(2, Text); + L.GetStackValue(3, Style); + self->AddTextPart(Text, Style); + + // Cut away everything from the stack except for the cCompositeChat instance; return that: + lua_settop(L, 1); + return 1; +} + + + + + +static int tolua_cCompositeChat_AddUrlPart(lua_State * tolua_S) +{ + // function cCompositeChat:AddTextPart(Message, Url, [Style]) + // Exported manually to support call-chaining (return *this) + + // Check params: + cLuaState L(tolua_S); + if ( + !L.CheckParamUserType(1, "cCompositeChat") || + !L.CheckParamString(2, 3) + ) + { + return 0; + } + cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL); + if (self == NULL) + { + tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:AddUrlPart'", NULL); + return 0; + } + + // Add the part: + AString Text, Url, Style; + L.GetStackValue(2, Text); + L.GetStackValue(3, Url); + L.GetStackValue(4, Style); + self->AddUrlPart(Text, Url, Style); + + // Cut away everything from the stack except for the cCompositeChat instance; return that: + lua_settop(L, 1); + return 1; +} + + + + + +static int tolua_cCompositeChat_ParseText(lua_State * tolua_S) +{ + // function cCompositeChat:ParseText(TextMessage) + // Exported manually to support call-chaining (return *this) + + // Check params: + cLuaState L(tolua_S); + if ( + !L.CheckParamUserType(1, "cCompositeChat") || + !L.CheckParamString(2) + ) + { + return 0; + } + cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL); + if (self == NULL) + { + tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:ParseText'", NULL); + return 0; + } + + // Parse the text: + AString Text; + L.GetStackValue(2, Text); + self->ParseText(Text); + + // Cut away everything from the stack except for the cCompositeChat instance; return that: + lua_settop(L, 1); + return 1; +} + + + + + +static int tolua_cCompositeChat_SetMessageType(lua_State * tolua_S) +{ + // function cCompositeChat:SetMessageType(MessageType) + // Exported manually to support call-chaining (return *this) + + // Check params: + cLuaState L(tolua_S); + if ( + !L.CheckParamUserType(1, "cCompositeChat") || + !L.CheckParamNumber(2) + ) + { + return 0; + } + cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL); + if (self == NULL) + { + tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:SetMessageType'", NULL); + return 0; + } + + // Set the type: + int MessageType; + L.GetStackValue(1, MessageType); + self->SetMessageType((eMessageType)MessageType); + + // Cut away everything from the stack except for the cCompositeChat instance; return that: + lua_settop(L, 1); + return 1; +} + + + + + +static int tolua_cCompositeChat_UnderlineUrls(lua_State * tolua_S) +{ + // function cCompositeChat:UnderlineUrls() + // Exported manually to support call-chaining (return *this) + + // Check params: + cLuaState L(tolua_S); + if (!L.CheckParamUserType(1, "cCompositeChat")) + { + return 0; + } + cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL); + if (self == NULL) + { + tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:UnderlineUrls'", NULL); + return 0; + } + + // Call the processing + self->UnderlineUrls(); + + // Cut away everything from the stack except for the cCompositeChat instance; return that: + lua_settop(L, 1); + return 1; +} + + + + + void ManualBindings::Bind(lua_State * tolua_S) { tolua_beginmodule(tolua_S, NULL); @@ -2249,11 +2914,34 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_function(tolua_S, "LOGWARN", tolua_LOGWARN); tolua_function(tolua_S, "LOGWARNING", tolua_LOGWARN); tolua_function(tolua_S, "LOGERROR", tolua_LOGERROR); + tolua_function(tolua_S, "Base64Encode", tolua_Base64Encode); + tolua_function(tolua_S, "Base64Decode", tolua_Base64Decode); tolua_beginmodule(tolua_S, "cFile"); tolua_function(tolua_S, "GetFolderContents", tolua_cFile_GetFolderContents); tolua_endmodule(tolua_S); + tolua_beginmodule(tolua_S, "cBlockArea"); + tolua_function(tolua_S, "GetBlockTypeMeta", tolua_cBlockArea_GetBlockTypeMeta); + tolua_function(tolua_S, "GetOrigin", tolua_cBlockArea_GetOrigin); + tolua_function(tolua_S, "GetRelBlockTypeMeta", tolua_cBlockArea_GetRelBlockTypeMeta); + tolua_function(tolua_S, "GetSize", tolua_cBlockArea_GetSize); + tolua_function(tolua_S, "LoadFromSchematicFile", tolua_cBlockArea_LoadFromSchematicFile); + tolua_function(tolua_S, "LoadFromSchematicString", tolua_cBlockArea_LoadFromSchematicString); + tolua_function(tolua_S, "SaveToSchematicFile", tolua_cBlockArea_SaveToSchematicFile); + tolua_function(tolua_S, "SaveToSchematicString", tolua_cBlockArea_SaveToSchematicString); + tolua_endmodule(tolua_S); + + tolua_beginmodule(tolua_S, "cCompositeChat"); + tolua_function(tolua_S, "AddRunCommandPart", tolua_cCompositeChat_AddRunCommandPart); + tolua_function(tolua_S, "AddSuggestCommandPart", tolua_cCompositeChat_AddSuggestCommandPart); + tolua_function(tolua_S, "AddTextPart", tolua_cCompositeChat_AddTextPart); + tolua_function(tolua_S, "AddUrlPart", tolua_cCompositeChat_AddUrlPart); + tolua_function(tolua_S, "ParseText", tolua_cCompositeChat_ParseText); + tolua_function(tolua_S, "SetMessageType", tolua_cCompositeChat_SetMessageType); + tolua_function(tolua_S, "UnderlineUrls", tolua_cCompositeChat_UnderlineUrls); + tolua_endmodule(tolua_S); + tolua_beginmodule(tolua_S, "cHopperEntity"); tolua_function(tolua_S, "GetOutputBlockPos", tolua_cHopperEntity_GetOutputBlockPos); tolua_endmodule(tolua_S); @@ -2270,6 +2958,7 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cWorld"); + tolua_function(tolua_S, "ChunkStay", tolua_cWorld_ChunkStay); tolua_function(tolua_S, "DoWithBlockEntityAt", tolua_DoWithXYZ<cWorld, cBlockEntity, &cWorld::DoWithBlockEntityAt>); tolua_function(tolua_S, "DoWithChestAt", tolua_DoWithXYZ<cWorld, cChestEntity, &cWorld::DoWithChestAt>); tolua_function(tolua_S, "DoWithDispenserAt", tolua_DoWithXYZ<cWorld, cDispenserEntity, &cWorld::DoWithDispenserAt>); @@ -2279,6 +2968,8 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>); tolua_function(tolua_S, "DoWithNoteBlockAt", tolua_DoWithXYZ<cWorld, cNoteEntity, &cWorld::DoWithNoteBlockAt>); tolua_function(tolua_S, "DoWithCommandBlockAt", tolua_DoWithXYZ<cWorld, cCommandBlockEntity, &cWorld::DoWithCommandBlockAt>); + tolua_function(tolua_S, "DoWithMobHeadAt", tolua_DoWithXYZ<cWorld, cMobHeadEntity, &cWorld::DoWithMobHeadAt>); + tolua_function(tolua_S, "DoWithFlowerPotAt", tolua_DoWithXYZ<cWorld, cFlowerPotEntity, &cWorld::DoWithFlowerPotAt>); tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>); tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>); tolua_function(tolua_S, "ForEachBlockEntityInChunk", tolua_ForEachInChunk<cWorld, cBlockEntity, &cWorld::ForEachBlockEntityInChunk>); @@ -2297,6 +2988,15 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines); tolua_endmodule(tolua_S); + tolua_beginmodule(tolua_S, "cMapManager"); + tolua_function(tolua_S, "DoWithMap", tolua_DoWithID<cMapManager, cMap, &cMapManager::DoWithMap>); + tolua_endmodule(tolua_S); + + tolua_beginmodule(tolua_S, "cScoreboard"); + tolua_function(tolua_S, "ForEachObjective", tolua_ForEach<cScoreboard, cObjective, &cScoreboard::ForEachObjective>); + tolua_function(tolua_S, "ForEachTeam", tolua_ForEach<cScoreboard, cTeam, &cScoreboard::ForEachTeam>); + tolua_endmodule(tolua_S); + tolua_beginmodule(tolua_S, "cPlugin"); tolua_function(tolua_S, "Call", tolua_cPlugin_Call); tolua_endmodule(tolua_S); @@ -2305,10 +3005,12 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_function(tolua_S, "AddHook", tolua_cPluginManager_AddHook); tolua_function(tolua_S, "BindCommand", tolua_cPluginManager_BindCommand); tolua_function(tolua_S, "BindConsoleCommand", tolua_cPluginManager_BindConsoleCommand); + tolua_function(tolua_S, "CallPlugin", tolua_cPluginManager_CallPlugin); tolua_function(tolua_S, "ForEachCommand", tolua_cPluginManager_ForEachCommand); tolua_function(tolua_S, "ForEachConsoleCommand", tolua_cPluginManager_ForEachConsoleCommand); tolua_function(tolua_S, "GetAllPlugins", tolua_cPluginManager_GetAllPlugins); tolua_function(tolua_S, "GetCurrentPlugin", tolua_cPluginManager_GetCurrentPlugin); + tolua_function(tolua_S, "LogStackTrace", tolua_cPluginManager_LogStackTrace); tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cPlayer"); diff --git a/src/Bindings/ManualBindings.h b/src/Bindings/ManualBindings.h index e6594947e..f38e26267 100644 --- a/src/Bindings/ManualBindings.h +++ b/src/Bindings/ManualBindings.h @@ -5,4 +5,4 @@ class ManualBindings { public: static void Bind( lua_State* tolua_S ); -};
\ No newline at end of file +}; diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index f4a117721..df0bd4dcc 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -46,6 +46,7 @@ public: * On all these functions, return true if you want to override default behavior and not call other plugins on that callback. * You can also return false, so default behavior is used. **/ + virtual bool OnBlockSpread (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) = 0; virtual bool OnBlockToPickups (cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) = 0; virtual bool OnChat (cPlayer * a_Player, AString & a_Message) = 0; virtual bool OnChunkAvailable (cWorld * a_World, int a_ChunkX, int a_ChunkZ) = 0; @@ -67,6 +68,7 @@ public: virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) = 0; virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; + virtual bool OnPlayerDestroyed (cPlayer & a_Player) = 0; virtual bool OnPlayerEating (cPlayer & a_Player) = 0; virtual bool OnPlayerFished (cPlayer & a_Player, const cItems & a_Reward) = 0; virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) = 0; @@ -88,6 +90,8 @@ public: virtual bool OnPluginsLoaded (void) = 0; virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0; virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0; + virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile) = 0; + virtual bool OnProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity) = 0; virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) = 0; virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) = 0; virtual bool OnSpawningEntity (cWorld & a_World, cEntity & a_Entity) = 0; diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 4c4664815..dcc816839 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -5,7 +5,11 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules +#ifdef __APPLE__ +#define LUA_USE_MACOSX +#else #define LUA_USE_POSIX +#endif #include "PluginLua.h" #include "../CommandOutput.h" @@ -14,6 +18,7 @@ extern "C" #include "lua/src/lualib.h" } +#undef TOLUA_TEMPLATE_BIND #include "tolua++/include/tolua++.h" @@ -75,6 +80,7 @@ bool cPluginLua::Initialize(void) if (!m_LuaState.IsValid()) { m_LuaState.Create(); + m_LuaState.RegisterAPILibs(); // Inject the identification global variables into the state: lua_pushlightuserdata(m_LuaState, this); @@ -82,42 +88,69 @@ bool cPluginLua::Initialize(void) lua_pushstring(m_LuaState, GetName().c_str()); lua_setglobal(m_LuaState, LUA_PLUGIN_NAME_VAR_NAME); + // Add the plugin's folder to the package.path and package.cpath variables (#693): + m_LuaState.AddPackagePath("path", FILE_IO_PREFIX + GetLocalFolder() + "/?.lua"); + #ifdef _WIN32 + m_LuaState.AddPackagePath("cpath", GetLocalFolder() + "\\?.dll"); + #else + m_LuaState.AddPackagePath("cpath", FILE_IO_PREFIX + GetLocalFolder() + "/?.so"); + #endif + tolua_pushusertype(m_LuaState, this, "cPluginLua"); lua_setglobal(m_LuaState, "g_Plugin"); } std::string PluginPath = FILE_IO_PREFIX + GetLocalFolder() + "/"; - // Load all files for this plugin, and execute them + // List all Lua files for this plugin. Info.lua has a special handling - make it the last to load: AStringVector Files = cFile::GetFolderContents(PluginPath.c_str()); - - int numFiles = 0; - for (AStringVector::const_iterator itr = Files.begin(); itr != Files.end(); ++itr) + AStringVector LuaFiles; + bool HasInfoLua = false; + for (AStringVector::const_iterator itr = Files.begin(), end = Files.end(); itr != end; ++itr) { - if (itr->rfind(".lua") == AString::npos) + if (itr->rfind(".lua") != AString::npos) { - continue; + if (*itr == "Info.lua") + { + HasInfoLua = true; + } + else + { + LuaFiles.push_back(*itr); + } } + } + std::sort(LuaFiles.begin(), LuaFiles.end()); + + // Warn if there are no Lua files in the plugin folder: + if (LuaFiles.empty()) + { + LOGWARNING("No lua files found: plugin %s is missing.", GetName().c_str()); + Close(); + return false; + } + + // Load all files in the list, including the Info.lua as last, if it exists: + for (AStringVector::const_iterator itr = LuaFiles.begin(), end = LuaFiles.end(); itr != end; ++itr) + { AString Path = PluginPath + *itr; if (!m_LuaState.LoadFile(Path)) { Close(); return false; - } - else - { - numFiles++; } } // for itr - Files[] - - if (numFiles == 0) + if (HasInfoLua) { - LOGWARNING("No lua files found: plugin %s is missing.", GetName().c_str()); - Close(); - return false; + AString Path = PluginPath + "Info.lua"; + if (!m_LuaState.LoadFile(Path)) + { + Close(); + return false; + } } - // Call intialize function + // Call the Initialize function: bool res = false; if (!m_LuaState.Call("Initialize", this, cLuaState::Return, res)) { @@ -125,7 +158,6 @@ bool cPluginLua::Initialize(void) Close(); return false; } - if (!res) { LOGINFO("Plugin %s: Initialize() call failed, plugin is temporarily disabled.", GetName().c_str()); @@ -168,6 +200,26 @@ void cPluginLua::Tick(float a_Dt) +bool cPluginLua::OnBlockSpread(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) +{ + cCSLock Lock(m_CriticalSection); + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BLOCK_SPREAD]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + m_LuaState.Call((int)(**itr), a_World, a_BlockX, a_BlockY, a_BlockZ, a_Source, cLuaState::Return, res); + if (res) + { + return true; + } + } + return false; +} + + + + + bool cPluginLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) { cCSLock Lock(m_CriticalSection); @@ -623,6 +675,26 @@ bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_Blo +bool cPluginLua::OnPlayerDestroyed(cPlayer & a_Player) +{ + cCSLock Lock(m_CriticalSection); + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_DESTROYED]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res); + if (res) + { + return true; + } + } + return false; +} + + + + + bool cPluginLua::OnPlayerEating(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); @@ -1041,6 +1113,46 @@ bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a +bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile) +{ + cCSLock Lock(m_CriticalSection); + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_BLOCK]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + m_LuaState.Call((int)(**itr), &a_Projectile, cLuaState::Return, res); + if (res) + { + return true; + } + } + return false; +} + + + + + +bool cPluginLua::OnProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity & a_HitEntity) +{ + cCSLock Lock(m_CriticalSection); + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_ENTITY]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + m_LuaState.Call((int)(**itr), &a_Projectile, &a_HitEntity, cLuaState::Return, res); + if (res) + { + return true; + } + } + return false; +} + + + + + bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity) { cCSLock Lock(m_CriticalSection); @@ -1383,6 +1495,7 @@ const char * cPluginLua::GetHookFnName(int a_HookType) { switch (a_HookType) { + case cPluginManager::HOOK_BLOCK_SPREAD: return "OnBlockSpread"; case cPluginManager::HOOK_BLOCK_TO_PICKUPS: return "OnBlockToPickups"; case cPluginManager::HOOK_CHAT: return "OnChat"; case cPluginManager::HOOK_CHUNK_AVAILABLE: return "OnChunkAvailable"; @@ -1469,6 +1582,40 @@ bool cPluginLua::AddHookRef(int a_HookType, int a_FnRefIdx) +int cPluginLua::CallFunctionFromForeignState( + const AString & a_FunctionName, + cLuaState & a_ForeignState, + int a_ParamStart, + int a_ParamEnd +) +{ + cCSLock Lock(m_CriticalSection); + + // Call the function: + int NumReturns = m_LuaState.CallFunctionWithForeignParams(a_FunctionName, a_ForeignState, a_ParamStart, a_ParamEnd); + if (NumReturns < 0) + { + // The call has failed, an error has already been output to the log, so just silently bail out with the same error + return NumReturns; + } + + // Copy all the return values: + int Top = lua_gettop(m_LuaState); + int res = a_ForeignState.CopyStackFrom(m_LuaState, Top - NumReturns + 1, Top); + + // Remove the return values off this stack: + if (NumReturns > 0) + { + lua_pop(m_LuaState, NumReturns); + } + + return res; +} + + + + + AString cPluginLua::HandleWebRequest(const HTTPRequest * a_Request ) { cCSLock Lock(m_CriticalSection); diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h index c01f5ca89..59542d23a 100644 --- a/src/Bindings/PluginLua.h +++ b/src/Bindings/PluginLua.h @@ -35,7 +35,33 @@ class cPluginLua : public: // tolua_end - cPluginLua( const AString & a_PluginDirectory ); + /** A RAII-style mutex lock for accessing the internal LuaState. + This will be the only way to retrieve the plugin's LuaState; + therefore it directly supports accessing the LuaState of the locked plugin. + Usage: + cPluginLua::cOperation Op(SomePlugin); + Op().Call(...) // Call a function in the plugin's LuaState + */ + class cOperation + { + public: + cOperation(cPluginLua & a_Plugin) : + m_Plugin(a_Plugin), + m_Lock(a_Plugin.m_CriticalSection) + { + } + + cLuaState & operator ()(void) { return m_Plugin.m_LuaState; } + + protected: + cPluginLua & m_Plugin; + + /** RAII lock for m_Plugin.m_CriticalSection */ + cCSLock m_Lock; + } ; + + + cPluginLua(const AString & a_PluginDirectory); ~cPluginLua(); virtual void OnDisable(void) override; @@ -43,6 +69,7 @@ public: virtual void Tick(float a_Dt) override; + virtual bool OnBlockSpread (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) override; virtual bool OnBlockToPickups (cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) override; virtual bool OnChat (cPlayer * a_Player, AString & a_Message) override; virtual bool OnChunkAvailable (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override; @@ -64,6 +91,7 @@ public: virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) override; virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; + virtual bool OnPlayerDestroyed (cPlayer & a_Player) override; virtual bool OnPlayerEating (cPlayer & a_Player) override; virtual bool OnPlayerFished (cPlayer & a_Player, const cItems & a_Reward) override; virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) override; @@ -85,6 +113,8 @@ public: virtual bool OnPluginsLoaded (void) override; virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; + virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile) override; + virtual bool OnProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity) override; virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) override; virtual bool OnSpawnedMonster (cWorld & a_World, cMonster & a_Monster) override; virtual bool OnSpawningEntity (cWorld & a_World, cEntity & a_Entity) override; @@ -105,7 +135,7 @@ public: virtual void ClearConsoleCommands(void) override; - /// Returns true if the plugin contains the function for the specified hook type, using the old-style registration (#121) + /** Returns true if the plugin contains the function for the specified hook type, using the old-style registration (#121) */ bool CanAddOldStyleHook(int a_HookType); // cWebPlugin override @@ -115,26 +145,26 @@ public: virtual AString HandleWebRequest(const HTTPRequest * a_Request ) override; bool AddWebTab(const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference); // >> EXPORTED IN MANUALBINDINGS << - /// Binds the command to call the function specified by a Lua function reference. Simply adds to CommandMap. + /** Binds the command to call the function specified by a Lua function reference. Simply adds to CommandMap. */ void BindCommand(const AString & a_Command, int a_FnRef); - /// Binds the console command to call the function specified by a Lua function reference. Simply adds to CommandMap. + /** Binds the console command to call the function specified by a Lua function reference. Simply adds to CommandMap. */ void BindConsoleCommand(const AString & a_Command, int a_FnRef); cLuaState & GetLuaState(void) { return m_LuaState; } cCriticalSection & GetCriticalSection(void) { return m_CriticalSection; } - /// Removes a previously referenced object (luaL_unref()) + /** Removes a previously referenced object (luaL_unref()) */ void Unreference(int a_LuaRef); - /// Calls the plugin-specified "cLuaWindow closing" callback. Returns true only if the callback returned true + /** Calls the plugin-specified "cLuaWindow closing" callback. Returns true only if the callback returned true */ bool CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPlayer & a_Player, bool a_CanRefuse); - /// Calls the plugin-specified "cLuaWindow slot changed" callback. + /** Calls the plugin-specified "cLuaWindow slot changed" callback. */ void CallbackWindowSlotChanged(int a_FnRef, cWindow & a_Window, int a_SlotNum); - /// Returns the name of Lua function that should handle the specified hook type in the older (#121) API + /** Returns the name of Lua function that should handle the specified hook type in the older (#121) API */ static const char * GetHookFnName(int a_HookType); /** Adds a Lua function to be called for the specified hook. @@ -143,37 +173,47 @@ public: */ bool AddHookRef(int a_HookType, int a_FnRefIdx); + /** Calls a function in this plugin's LuaState with parameters copied over from a_ForeignState. + The values that the function returns are placed onto a_ForeignState. + Returns the number of values returned, if successful, or negative number on failure. */ + int CallFunctionFromForeignState( + const AString & a_FunctionName, + cLuaState & a_ForeignState, + int a_ParamStart, + int a_ParamEnd + ); + // The following templates allow calls to arbitrary Lua functions residing in the plugin: - /// Call a Lua function with 0 args + /** Call a Lua function with 0 args */ template <typename FnT> bool Call(FnT a_Fn) { cCSLock Lock(m_CriticalSection); return m_LuaState.Call(a_Fn); } - /// Call a Lua function with 1 arg + /** Call a Lua function with 1 arg */ template <typename FnT, typename ArgT0> bool Call(FnT a_Fn, ArgT0 a_Arg0) { cCSLock Lock(m_CriticalSection); return m_LuaState.Call(a_Fn, a_Arg0); } - /// Call a Lua function with 2 args + /** Call a Lua function with 2 args */ template <typename FnT, typename ArgT0, typename ArgT1> bool Call(FnT a_Fn, ArgT0 a_Arg0, ArgT1 a_Arg1) { cCSLock Lock(m_CriticalSection); return m_LuaState.Call(a_Fn, a_Arg0, a_Arg1); } - /// Call a Lua function with 3 args + /** Call a Lua function with 3 args */ template <typename FnT, typename ArgT0, typename ArgT1, typename ArgT2> bool Call(FnT a_Fn, ArgT0 a_Arg0, ArgT1 a_Arg1, ArgT2 a_Arg2) { cCSLock Lock(m_CriticalSection); return m_LuaState.Call(a_Fn, a_Arg0, a_Arg1, a_Arg2); } - /// Call a Lua function with 4 args + /** Call a Lua function with 4 args */ template <typename FnT, typename ArgT0, typename ArgT1, typename ArgT2, typename ArgT3> bool Call(FnT a_Fn, ArgT0 a_Arg0, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3) { cCSLock Lock(m_CriticalSection); @@ -181,13 +221,13 @@ public: } protected: - /// Maps command name into Lua function reference + /** Maps command name into Lua function reference */ typedef std::map<AString, int> CommandMap; - /// Provides an array of Lua function references + /** Provides an array of Lua function references */ typedef std::vector<cLuaState::cRef *> cLuaRefs; - /// Maps hook types into arrays of Lua function references to call for each hook type + /** Maps hook types into arrays of Lua function references to call for each hook type */ typedef std::map<int, cLuaRefs> cHookMap; cCriticalSection m_CriticalSection; @@ -198,7 +238,7 @@ protected: cHookMap m_HookMap; - /// Releases all Lua references and closes the LuaState + /** Releases all Lua references and closes the LuaState */ void Close(void); } ; // tolua_export diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index 24bb914d1..6a5356c0b 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -56,7 +56,7 @@ void cPluginManager::ReloadPlugins(void) void cPluginManager::FindPlugins(void) { - AString PluginsPath = FILE_IO_PREFIX + AString( "Plugins/" ); + AString PluginsPath = GetPluginsPath() + "/"; // First get a clean list of only the currently running plugins, we don't want to mess those up for (PluginMap::iterator itr = m_Plugins.begin(); itr != m_Plugins.end();) @@ -205,6 +205,27 @@ void cPluginManager::Tick(float a_Dt) +bool cPluginManager::CallHookBlockSpread(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_BLOCK_SPREAD); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnBlockSpread(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Source)) + { + return true; + } + } + return false; +} + + + + + bool cPluginManager::CallHookBlockToPickups( cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, @@ -248,7 +269,7 @@ bool cPluginManager::CallHookChat(cPlayer * a_Player, AString & a_Message) { AStringVector Split(StringSplit(a_Message, " ")); ASSERT(!Split.empty()); // This should not happen - we know there's at least one char in the message so the split needs to be at least one item long - a_Player->SendMessage(Printf("%s[INFO] %sUnknown command: \"%s\"", cChatColor::Yellow.c_str(), cChatColor::White.c_str(), Split[0].c_str())); + a_Player->SendMessageInfo(Printf("Unknown command: \"%s\"", a_Message.c_str())); LOGINFO("Player %s issued an unknown command: \"%s\"", a_Player->GetName().c_str(), a_Message.c_str()); return true; // Cancel sending } @@ -673,6 +694,27 @@ bool cPluginManager::CallHookPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, +bool cPluginManager::CallHookPlayerDestroyed(cPlayer & a_Player) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_DESTROYED); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerDestroyed(a_Player)) + { + return true; + } + } + return false; +} + + + + + bool cPluginManager::CallHookPlayerEating(cPlayer & a_Player) { HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_EATING); @@ -1112,6 +1154,48 @@ bool cPluginManager::CallHookPreCrafting(const cPlayer * a_Player, const cCrafti +bool cPluginManager::CallHookProjectileHitBlock(cProjectileEntity & a_Projectile) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PROJECTILE_HIT_BLOCK); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnProjectileHitBlock(a_Projectile)) + { + return true; + } + } + return false; +} + + + + + +bool cPluginManager::CallHookProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity & a_HitEntity) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PROJECTILE_HIT_ENTITY); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnProjectileHitEntity(a_Projectile, a_HitEntity)) + { + return true; + } + } + return false; +} + + + + + bool cPluginManager::CallHookSpawnedEntity(cWorld & a_World, cEntity & a_Entity) { HookMap::iterator Plugins = m_Hooks.find(HOOK_SPAWNED_ENTITY); @@ -1371,7 +1455,7 @@ bool cPluginManager::HandleCommand(cPlayer * a_Player, const AString & a_Command !a_Player->HasPermission(cmd->second.m_Permission) ) { - a_Player->SendMessage(Printf("%s[INFO] %sForbidden command; insufficient privileges: \"%s\"", cChatColor::Rose.c_str(), cChatColor::White.c_str(), Split[0].c_str())); + a_Player->SendMessageFailure(Printf("Forbidden command; insufficient privileges: \"%s\"", Split[0].c_str())); LOGINFO("Player %s tried to execute forbidden command: \"%s\"", a_Player->GetName().c_str(), Split[0].c_str()); a_WasCommandForbidden = true; return false; @@ -1736,6 +1820,21 @@ bool cPluginManager::IsValidHookType(int a_HookType) +bool cPluginManager::DoWithPlugin(const AString & a_PluginName, cPluginCallback & a_Callback) +{ + // TODO: Implement locking for plugins + PluginMap::iterator itr = m_Plugins.find(a_PluginName); + if ((itr == m_Plugins.end()) || (itr->second == NULL)) + { + return false; + } + return a_Callback.Item(itr->second); +} + + + + + bool cPluginManager::AddPlugin(cPlugin * a_Plugin) { m_Plugins[a_Plugin->GetDirectory()] = a_Plugin; diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index 9936f5a35..512bc1351 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -18,6 +18,9 @@ class cChunkDesc; // fwd: Entities/Entity.h class cEntity; +// fwd: Entities/ProjectileEntity.h +class cProjectileEntity; + // fwd: Mobs/Monster.h class cMonster; @@ -58,6 +61,7 @@ public: // tolua_export // tolua_begin enum PluginHook { + HOOK_BLOCK_SPREAD, HOOK_BLOCK_TO_PICKUPS, HOOK_CHAT, HOOK_CHUNK_AVAILABLE, @@ -79,6 +83,7 @@ public: // tolua_export HOOK_LOGIN, HOOK_PLAYER_BREAKING_BLOCK, HOOK_PLAYER_BROKEN_BLOCK, + HOOK_PLAYER_DESTROYED, HOOK_PLAYER_EATING, HOOK_PLAYER_FISHED, HOOK_PLAYER_FISHING, @@ -100,6 +105,8 @@ public: // tolua_export HOOK_PLUGINS_LOADED, HOOK_POST_CRAFTING, HOOK_PRE_CRAFTING, + HOOK_PROJECTILE_HIT_BLOCK, + HOOK_PROJECTILE_HIT_ENTITY, HOOK_SPAWNED_ENTITY, HOOK_SPAWNED_MONSTER, HOOK_SPAWNING_ENTITY, @@ -122,17 +129,23 @@ public: // tolua_export } ; // tolua_end - /// Used as a callback for enumerating bound commands + /** Used as a callback for enumerating bound commands */ class cCommandEnumCallback { public: + virtual ~cCommandEnumCallback() {} + /** Called for each command; return true to abort enumeration For console commands, a_Permission is not used (set to empty string) */ virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) = 0; } ; - /// Returns the instance of the Plugin Manager (there is only ever one) + /** The interface used for enumerating and extern-calling plugins */ + typedef cItemCallback<cPlugin> cPluginCallback; + + + /** Returns the instance of the Plugin Manager (there is only ever one) */ static cPluginManager * Get(void); // tolua_export typedef std::map< AString, cPlugin * > PluginMap; @@ -143,12 +156,13 @@ public: // tolua_export void FindPlugins(); // tolua_export void ReloadPlugins(); // tolua_export - /// Adds the plugin to the list of plugins called for the specified hook type. Handles multiple adds as a single add + /** Adds the plugin to the list of plugins called for the specified hook type. Handles multiple adds as a single add */ void AddHook(cPlugin * a_Plugin, int a_HookType); unsigned int GetNumPlugins() const; // tolua_export // Calls for individual hooks. Each returns false if the action is to continue or true if the plugin wants to abort + bool CallHookBlockSpread (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source); bool CallHookBlockToPickups (cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups); bool CallHookChat (cPlayer * a_Player, AString & a_Message); bool CallHookChunkAvailable (cWorld * a_World, int a_ChunkX, int a_ChunkZ); @@ -170,6 +184,7 @@ public: // tolua_export bool CallHookPlayerAnimation (cPlayer & a_Player, int a_Animation); bool CallHookPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); bool CallHookPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + bool CallHookPlayerDestroyed (cPlayer & a_Player); bool CallHookPlayerEating (cPlayer & a_Player); bool CallHookPlayerFished (cPlayer & a_Player, const cItems a_Reward); bool CallHookPlayerFishing (cPlayer & a_Player, cItems a_Reward); @@ -191,6 +206,8 @@ public: // tolua_export bool CallHookPluginsLoaded (void); bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + bool CallHookProjectileHitBlock (cProjectileEntity & a_Projectile); + bool CallHookProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity); bool CallHookSpawnedEntity (cWorld & a_World, cEntity & a_Entity); bool CallHookSpawnedMonster (cWorld & a_World, cMonster & a_Monster); bool CallHookSpawningEntity (cWorld & a_World, cEntity & a_Entity); @@ -206,46 +223,46 @@ public: // tolua_export bool DisablePlugin(const AString & a_PluginName); // tolua_export bool LoadPlugin (const AString & a_PluginName); // tolua_export - /// Removes all hooks the specified plugin has registered + /** Removes all hooks the specified plugin has registered */ void RemoveHooks(cPlugin * a_Plugin); - /// Removes the plugin from the internal structures and deletes its object. + /** Removes the plugin from the internal structures and deletes its object. */ void RemovePlugin(cPlugin * a_Plugin); - /// Removes all command bindings that the specified plugin has made + /** Removes all command bindings that the specified plugin has made */ void RemovePluginCommands(cPlugin * a_Plugin); - /// Binds a command to the specified plugin. Returns true if successful, false if command already bound. + /** Binds a command to the specified plugin. Returns true if successful, false if command already bound. */ bool BindCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString); // Exported in ManualBindings.cpp, without the a_Plugin param - /// Calls a_Callback for each bound command, returns true if all commands were enumerated + /** Calls a_Callback for each bound command, returns true if all commands were enumerated */ bool ForEachCommand(cCommandEnumCallback & a_Callback); // Exported in ManualBindings.cpp - /// Returns true if the command is in the command map + /** Returns true if the command is in the command map */ bool IsCommandBound(const AString & a_Command); // tolua_export - /// Returns the permission needed for the specified command; empty string if command not found + /** Returns the permission needed for the specified command; empty string if command not found */ AString GetCommandPermission(const AString & a_Command); // tolua_export - /// Executes the command, as if it was requested by a_Player. Checks permissions first. Returns true if executed. + /** Executes the command, as if it was requested by a_Player. Checks permissions first. Returns true if executed. */ bool ExecuteCommand(cPlayer * a_Player, const AString & a_Command); // tolua_export - /// Executes the command, as if it was requested by a_Player. Permisssions are not checked. Returns true if executed (false if not found) + /** Executes the command, as if it was requested by a_Player. Permisssions are not checked. Returns true if executed (false if not found) */ bool ForceExecuteCommand(cPlayer * a_Player, const AString & a_Command); // tolua_export - /// Removes all console command bindings that the specified plugin has made + /** Removes all console command bindings that the specified plugin has made */ void RemovePluginConsoleCommands(cPlugin * a_Plugin); - /// Binds a console command to the specified plugin. Returns true if successful, false if command already bound. + /** Binds a console command to the specified plugin. Returns true if successful, false if command already bound. */ bool BindConsoleCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_HelpString); // Exported in ManualBindings.cpp, without the a_Plugin param - /// Calls a_Callback for each bound console command, returns true if all commands were enumerated + /** Calls a_Callback for each bound console command, returns true if all commands were enumerated */ bool ForEachConsoleCommand(cCommandEnumCallback & a_Callback); // Exported in ManualBindings.cpp - /// Returns true if the console command is in the command map + /** Returns true if the console command is in the command map */ bool IsConsoleCommandBound(const AString & a_Command); // tolua_export - /// Executes the command split into a_Split, as if it was given on the console. Returns true if executed. Output is sent to the a_Output callback + /** Executes the command split into a_Split, as if it was given on the console. Returns true if executed. Output is sent to the a_Output callback */ bool ExecuteConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output); /** Appends all commands beginning with a_Text (case-insensitive) into a_Results. @@ -253,9 +270,17 @@ public: // tolua_export */ void TabCompleteCommand(const AString & a_Text, AStringVector & a_Results, cPlayer * a_Player); - /// Returns true if the specified hook type is within the allowed range + /** Returns true if the specified hook type is within the allowed range */ static bool IsValidHookType(int a_HookType); + /** Calls the specified callback with the plugin object of the specified plugin. + Returns false if plugin not found, and the value that the callback has returned otherwise. */ + bool DoWithPlugin(const AString & a_PluginName, cPluginCallback & a_Callback); + + /** Returns the path where individual plugins' folders are expected. + The path doesn't end in a slash. */ + static AString GetPluginsPath(void) { return FILE_IO_PREFIX + AString("Plugins"); } // tolua_export + private: friend class cRoot; @@ -281,22 +306,22 @@ private: cPluginManager(); virtual ~cPluginManager(); - /// Reloads all plugins, defaulting to settings.ini for settings location + /** Reloads all plugins, defaulting to settings.ini for settings location */ void ReloadPluginsNow(void); - /// Reloads all plugins with a cIniFile object expected to be initialised to settings.ini + /** Reloads all plugins with a cIniFile object expected to be initialised to settings.ini */ void ReloadPluginsNow(cIniFile & a_SettingsIni); - /// Unloads all plugins + /** Unloads all plugins */ void UnloadPluginsNow(void); - /// Handles writing default plugins if 'Plugins' key not found using a cIniFile object expected to be intialised to settings.ini + /** Handles writing default plugins if 'Plugins' key not found using a cIniFile object expected to be intialised to settings.ini */ void InsertDefaultPlugins(cIniFile & a_SettingsIni); - /// Adds the plugin into the internal list of plugins and initializes it. If initialization fails, the plugin is removed again. + /** Adds the plugin into the internal list of plugins and initializes it. If initialization fails, the plugin is removed again. */ bool AddPlugin(cPlugin * a_Plugin); - /// Tries to match a_Command to the internal table of commands, if a match is found, the corresponding plugin is called. Returns true if the command is handled. + /** Tries to match a_Command to the internal table of commands, if a match is found, the corresponding plugin is called. Returns true if the command is handled. */ bool HandleCommand(cPlayer * a_Player, const AString & a_Command, bool a_ShouldCheckPermissions, bool & a_WasCommandForbidden); bool HandleCommand(cPlayer * a_Player, const AString & a_Command, bool a_ShouldCheckPermissions) { diff --git a/src/Bindings/WebPlugin.cpp b/src/Bindings/WebPlugin.cpp index 3b71d553c..bf45405ba 100644 --- a/src/Bindings/WebPlugin.cpp +++ b/src/Bindings/WebPlugin.cpp @@ -110,4 +110,4 @@ AString cWebPlugin::SafeString( const AString & a_String ) RetVal.push_back( c ); } return RetVal; -}
\ No newline at end of file +} diff --git a/src/Bindings/lua5.1.dll b/src/Bindings/lua51.dll Binary files differindex 515cf8b30..515cf8b30 100644 --- a/src/Bindings/lua5.1.dll +++ b/src/Bindings/lua51.dll diff --git a/src/Bindings/tolua++.exe b/src/Bindings/tolua++.exe Binary files differindex e5cec6d78..ba3a6b0c7 100644 --- a/src/Bindings/tolua++.exe +++ b/src/Bindings/tolua++.exe diff --git a/src/BiomeDef.cpp b/src/BiomeDef.cpp index 89a1cdefb..3fba93e8a 100644 --- a/src/BiomeDef.cpp +++ b/src/BiomeDef.cpp @@ -13,8 +13,16 @@ EMCSBiome StringToBiome(const AString & a_BiomeString) int res = atoi(a_BiomeString.c_str()); if ((res != 0) || (a_BiomeString.compare("0") == 0)) { - // It was a valid number - return (EMCSBiome)res; + if ((res >= biFirstBiome) && (res < biNumBiomes)) + { + return (EMCSBiome)res; + } + else if ((res >= biFirstVariantBiome) && (res < biNumVariantBiomes)) + { + return (EMCSBiome)res; + } + // It was an invalid number + return biInvalidBiome; } // Convert using the built-in map: @@ -100,7 +108,7 @@ EMCSBiome StringToBiome(const AString & a_BiomeString) return BiomeMap[i].m_Biome; } } // for i - BiomeMap[] - return (EMCSBiome)-1; + return biInvalidBiome; } diff --git a/src/BiomeDef.h b/src/BiomeDef.h index df1e387f0..474d4df76 100644 --- a/src/BiomeDef.h +++ b/src/BiomeDef.h @@ -20,6 +20,9 @@ BiomeIDs over 255 are used by MCServer internally and are translated to MC biome */ enum EMCSBiome { + biInvalidBiome = -1, + + biFirstBiome = 0, biOcean = 0, biPlains = 1, biDesert = 2, @@ -74,6 +77,7 @@ enum EMCSBiome biVariant = 128, // Release 1.7 biome variants: + biFirstVariantBiome = 129, biSunflowerPlains = 129, biDesertM = 130, biExtremeHillsM = 131, @@ -95,9 +99,12 @@ enum EMCSBiome biMesaBryce = 165, biMesaPlateauFM = 166, biMesaPlateauM = 167, + // Automatically capture the maximum consecutive biome value into biVarientMaxBiome: + biNumVariantBiomes, // True number of biomes, since they are zero-based + biMaxVariantBiome = biNumVariantBiomes - 1, // The maximum biome value } ; -/// Translates a biome string to biome enum. Takes either a number or a biome alias (built-in). Returns -1 on failure. +/// Translates a biome string to biome enum. Takes either a number or a biome alias (built-in). Returns biInvalidBiome on failure. extern EMCSBiome StringToBiome(const AString & a_BiomeString); /// Returns true if the biome has no downfall - deserts and savannas diff --git a/src/BlockArea.cpp b/src/BlockArea.cpp index 910661f60..40cca8882 100644 --- a/src/BlockArea.cpp +++ b/src/BlockArea.cpp @@ -6,10 +6,9 @@ #include "Globals.h" #include "BlockArea.h" -#include "World.h" #include "OSSupport/GZipFile.h" -#include "WorldStorage/FastNBT.h" #include "Blocks/BlockHandler.h" +#include "Cuboid.h" @@ -55,7 +54,7 @@ template<typename Combinator> void InternalMergeBlocks( /// Combinator used for cBlockArea::msOverwrite merging -static void MergeCombinatorOverwrite(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta) +static inline void MergeCombinatorOverwrite(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta) { a_DstType = a_SrcType; a_DstMeta = a_SrcMeta; @@ -66,7 +65,7 @@ static void MergeCombinatorOverwrite(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, /// Combinator used for cBlockArea::msFillAir merging -static void MergeCombinatorFillAir(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta) +static inline void MergeCombinatorFillAir(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta) { if (a_DstType == E_BLOCK_AIR) { @@ -81,7 +80,7 @@ static void MergeCombinatorFillAir(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, N /// Combinator used for cBlockArea::msImprint merging -static void MergeCombinatorImprint(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta) +static inline void MergeCombinatorImprint(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta) { if (a_SrcType != E_BLOCK_AIR) { @@ -96,7 +95,7 @@ static void MergeCombinatorImprint(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, N /// Combinator used for cBlockArea::msLake merging -static void MergeCombinatorLake(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta) +static inline void MergeCombinatorLake(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta) { // Sponge is the NOP block if (a_SrcType == E_BLOCK_SPONGE) @@ -159,16 +158,59 @@ static void MergeCombinatorLake(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBB +/** Combinator used for cBlockArea::msSpongePrint merging */ +static inline void MergeCombinatorSpongePrint(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta) +{ + // Sponge overwrites nothing, everything else overwrites anything + if (a_SrcType != E_BLOCK_SPONGE) + { + a_DstType = a_SrcType; + a_DstMeta = a_SrcMeta; + } +} + + + + + +/** Combinator used for cBlockArea::msDifference merging */ +static inline void MergeCombinatorDifference(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta) +{ + if ((a_DstType == a_SrcType) && (a_DstMeta == a_SrcMeta)) + { + a_DstType = E_BLOCK_AIR; + a_DstMeta = 0; + } + else + { + a_DstType = a_SrcType; + a_DstMeta = a_SrcMeta; + } +} + + + + + +/** Combinator used for cBlockArea::msMask merging */ +static inline void MergeCombinatorMask(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta) +{ + // If the blocks are the same, keep the dest; otherwise replace with air + if ((a_SrcType != a_DstType) || (a_SrcMeta != a_DstMeta)) + { + a_DstType = E_BLOCK_AIR; + a_DstMeta = 0; + } +} + + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cBlockArea: cBlockArea::cBlockArea(void) : - m_OriginX(0), - m_OriginY(0), - m_OriginZ(0), - m_SizeX(0), - m_SizeY(0), - m_SizeZ(0), m_BlockTypes(NULL), m_BlockMetas(NULL), m_BlockLight(NULL), @@ -195,12 +237,8 @@ void cBlockArea::Clear(void) delete[] m_BlockMetas; m_BlockMetas = NULL; delete[] m_BlockLight; m_BlockLight = NULL; delete[] m_BlockSkyLight; m_BlockSkyLight = NULL; - m_OriginX = 0; - m_OriginY = 0; - m_OriginZ = 0; - m_SizeX = 0; - m_SizeY = 0; - m_SizeZ = 0; + m_Origin.Set(0, 0, 0); + m_Size.Set(0, 0, 0); } @@ -243,12 +281,35 @@ void cBlockArea::Create(int a_SizeX, int a_SizeY, int a_SizeZ, int a_DataTypes) m_BlockSkyLight[i] = 0x0f; } } - m_SizeX = a_SizeX; - m_SizeY = a_SizeY; - m_SizeZ = a_SizeZ; - m_OriginX = 0; - m_OriginY = 0; - m_OriginZ = 0; + m_Size.Set(a_SizeX, a_SizeY, a_SizeZ); + m_Origin.Set(0, 0, 0); +} + + + + + +void cBlockArea::Create(const Vector3i & a_Size, int a_DataTypes) +{ + Create(a_Size.x, a_Size.y, a_Size.z, a_DataTypes); +} + + + + + +void cBlockArea::SetWEOffset(int a_OffsetX, int a_OffsetY, int a_OffsetZ) +{ + m_WEOffset.Set(a_OffsetX, a_OffsetY, a_OffsetZ); +} + + + + + +void cBlockArea::SetWEOffset(const Vector3i & a_Offset) +{ + m_WEOffset.Set(a_Offset.x, a_Offset.y, a_Offset.z); } @@ -257,16 +318,23 @@ void cBlockArea::Create(int a_SizeX, int a_SizeY, int a_SizeZ, int a_DataTypes) void cBlockArea::SetOrigin(int a_OriginX, int a_OriginY, int a_OriginZ) { - m_OriginX = a_OriginX; - m_OriginY = a_OriginY; - m_OriginZ = a_OriginZ; + m_Origin.Set(a_OriginX, a_OriginY, a_OriginZ); +} + + + + + +void cBlockArea::SetOrigin(const Vector3i & a_Origin) +{ + m_Origin.Set(a_Origin.x, a_Origin.y, a_Origin.z); } -bool cBlockArea::Read(cWorld * a_World, int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ, int a_DataTypes) +bool cBlockArea::Read(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ, int a_DataTypes) { // Normalize the coords: if (a_MinBlockX > a_MaxBlockX) @@ -315,9 +383,7 @@ bool cBlockArea::Read(cWorld * a_World, int a_MinBlockX, int a_MaxBlockX, int a_ { return false; } - m_OriginX = a_MinBlockX; - m_OriginY = a_MinBlockY; - m_OriginZ = a_MinBlockZ; + m_Origin.Set(a_MinBlockX, a_MinBlockY, a_MinBlockZ); cChunkReader Reader(*this); // Convert block coords to chunks coords: @@ -327,7 +393,7 @@ bool cBlockArea::Read(cWorld * a_World, int a_MinBlockX, int a_MaxBlockX, int a_ cChunkDef::AbsoluteToRelative(a_MaxBlockX, a_MaxBlockY, a_MaxBlockZ, MaxChunkX, MaxChunkZ); // Query block data: - if (!a_World->ForEachChunkInRect(MinChunkX, MaxChunkX, MinChunkZ, MaxChunkZ, Reader)) + if (!a_ForEachChunkProvider->ForEachChunkInRect(MinChunkX, MaxChunkX, MinChunkZ, MaxChunkZ, Reader)) { Clear(); return false; @@ -340,7 +406,37 @@ bool cBlockArea::Read(cWorld * a_World, int a_MinBlockX, int a_MaxBlockX, int a_ -bool cBlockArea::Write(cWorld * a_World, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes) +bool cBlockArea::Read(cForEachChunkProvider * a_ForEachChunkProvider, const cCuboid & a_Bounds, int a_DataTypes) +{ + return Read( + a_ForEachChunkProvider, + a_Bounds.p1.x, a_Bounds.p2.x, + a_Bounds.p1.y, a_Bounds.p2.y, + a_Bounds.p1.z, a_Bounds.p2.z, + a_DataTypes + ); +} + + + + + +bool cBlockArea::Read(cForEachChunkProvider * a_ForEachChunkProvider, const Vector3i & a_Point1, const Vector3i & a_Point2, int a_DataTypes) +{ + return Read( + a_ForEachChunkProvider, + a_Point1.x, a_Point2.x, + a_Point1.y, a_Point2.y, + a_Point1.z, a_Point2.z, + a_DataTypes + ); +} + + + + + +bool cBlockArea::Write(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes) { ASSERT((a_DataTypes & GetDataTypes()) == a_DataTypes); // Are you requesting only the data that I have? a_DataTypes = a_DataTypes & GetDataTypes(); // For release builds, silently cut off the datatypes that I don't have @@ -351,13 +447,26 @@ bool cBlockArea::Write(cWorld * a_World, int a_MinBlockX, int a_MinBlockY, int a LOGWARNING("%s: MinBlockY less than zero, adjusting to zero", __FUNCTION__); a_MinBlockY = 0; } - else if (a_MinBlockY > cChunkDef::Height - m_SizeY) + else if (a_MinBlockY > cChunkDef::Height - m_Size.y) { LOGWARNING("%s: MinBlockY + m_SizeY more than chunk height, adjusting to chunk height", __FUNCTION__); - a_MinBlockY = cChunkDef::Height - m_SizeY; + a_MinBlockY = cChunkDef::Height - m_Size.y; } - return a_World->WriteBlockArea(*this, a_MinBlockX, a_MinBlockY, a_MinBlockZ, a_DataTypes); + return a_ForEachChunkProvider->WriteBlockArea(*this, a_MinBlockX, a_MinBlockY, a_MinBlockZ, a_DataTypes); +} + + + + + +bool cBlockArea::Write(cForEachChunkProvider * a_ForEachChunkProvider, const Vector3i & a_MinCoords, int a_DataTypes) +{ + return Write( + a_ForEachChunkProvider, + a_MinCoords.x, a_MinCoords.y, a_MinCoords.z, + a_DataTypes + ); } @@ -373,10 +482,8 @@ void cBlockArea::CopyTo(cBlockArea & a_Into) const } a_Into.Clear(); - a_Into.SetSize(m_SizeX, m_SizeY, m_SizeZ, GetDataTypes()); - a_Into.m_OriginX = m_OriginX; - a_Into.m_OriginY = m_OriginY; - a_Into.m_OriginZ = m_OriginZ; + a_Into.SetSize(m_Size.x, m_Size.y, m_Size.z, GetDataTypes()); + a_Into.m_Origin = m_Origin; int BlockCount = GetBlockCount(); if (HasBlockTypes()) { @@ -417,13 +524,13 @@ void cBlockArea::DumpToRawFile(const AString & a_FileName) LOGWARNING("cBlockArea: Cannot open file \"%s\" for raw dump", a_FileName.c_str()); return; } - UInt32 SizeX = ntohl(m_SizeX); - UInt32 SizeY = ntohl(m_SizeY); - UInt32 SizeZ = ntohl(m_SizeZ); + UInt32 SizeX = ntohl(m_Size.x); + UInt32 SizeY = ntohl(m_Size.y); + UInt32 SizeZ = ntohl(m_Size.z); f.Write(&SizeX, 4); f.Write(&SizeY, 4); f.Write(&SizeZ, 4); - unsigned char DataTypes = GetDataTypes(); + unsigned char DataTypes = (unsigned char)GetDataTypes(); f.Write(&DataTypes, 1); int NumBlocks = GetBlockCount(); if (HasBlockTypes()) @@ -448,85 +555,12 @@ void cBlockArea::DumpToRawFile(const AString & a_FileName) -bool cBlockArea::LoadFromSchematicFile(const AString & a_FileName) -{ - // Un-GZip the contents: - AString Contents; - cGZipFile File; - if (!File.Open(a_FileName, cGZipFile::fmRead)) - { - LOG("Cannot open the schematic file \"%s\".", a_FileName.c_str()); - return false; - } - int NumBytesRead = File.ReadRestOfFile(Contents); - if (NumBytesRead < 0) - { - LOG("Cannot read GZipped data in the schematic file \"%s\", error %d", a_FileName.c_str(), NumBytesRead); - return false; - } - File.Close(); - - // Parse the NBT: - cParsedNBT NBT(Contents.data(), Contents.size()); - if (!NBT.IsValid()) - { - LOG("Cannot parse the NBT in the schematic file \"%s\".", a_FileName.c_str()); - return false; - } - - return LoadFromSchematicNBT(NBT); -} -bool cBlockArea::SaveToSchematicFile(const AString & a_FileName) -{ - cFastNBTWriter Writer("Schematic"); - Writer.AddShort("Width", m_SizeX); - Writer.AddShort("Height", m_SizeY); - Writer.AddShort("Length", m_SizeZ); - Writer.AddString("Materials", "Alpha"); - if (HasBlockTypes()) - { - Writer.AddByteArray("Blocks", (const char *)m_BlockTypes, GetBlockCount()); - } - else - { - AString Dummy(GetBlockCount(), 0); - Writer.AddByteArray("Blocks", Dummy.data(), Dummy.size()); - } - if (HasBlockMetas()) - { - Writer.AddByteArray("Data", (const char *)m_BlockMetas, GetBlockCount()); - } - else - { - AString Dummy(GetBlockCount(), 0); - Writer.AddByteArray("Data", Dummy.data(), Dummy.size()); - } - // TODO: Save entities and block entities - Writer.BeginList("Entities", TAG_Compound); - Writer.EndList(); - Writer.BeginList("TileEntities", TAG_Compound); - Writer.EndList(); - Writer.Finish(); - - // Save to file - cGZipFile File; - if (!File.Open(a_FileName, cGZipFile::fmWrite)) - { - LOG("Cannot open file \"%s\" for writing.", a_FileName.c_str()); - return false; - } - if (!File.Write(Writer.GetResult())) - { - LOG("Cannot write data to file \"%s\".", a_FileName.c_str()); - return false; - } - return true; -} + @@ -535,13 +569,13 @@ bool cBlockArea::SaveToSchematicFile(const AString & a_FileName) void cBlockArea::Crop(int a_AddMinX, int a_SubMaxX, int a_AddMinY, int a_SubMaxY, int a_AddMinZ, int a_SubMaxZ) { if ( - (a_AddMinX + a_SubMaxX >= m_SizeX) || - (a_AddMinY + a_SubMaxY >= m_SizeY) || - (a_AddMinZ + a_SubMaxZ >= m_SizeZ) + (a_AddMinX + a_SubMaxX >= m_Size.x) || + (a_AddMinY + a_SubMaxY >= m_Size.y) || + (a_AddMinZ + a_SubMaxZ >= m_Size.z) ) { LOGWARNING("cBlockArea:Crop called with more croping than the dimensions: %d x %d x %d with cropping %d, %d and %d", - m_SizeX, m_SizeY, m_SizeZ, + m_Size.x, m_Size.y, m_Size.z, a_AddMinX + a_SubMaxX, a_AddMinY + a_SubMaxY, a_AddMinZ + a_SubMaxZ ); return; @@ -563,12 +597,10 @@ void cBlockArea::Crop(int a_AddMinX, int a_SubMaxX, int a_AddMinY, int a_SubMaxY { CropNibbles(m_BlockSkyLight, a_AddMinX, a_SubMaxX, a_AddMinY, a_SubMaxY, a_AddMinZ, a_SubMaxZ); } - m_OriginX += a_AddMinX; - m_OriginY += a_AddMinY; - m_OriginZ += a_AddMinZ; - m_SizeX -= a_AddMinX + a_SubMaxX; - m_SizeY -= a_AddMinY + a_SubMaxY; - m_SizeZ -= a_AddMinZ + a_SubMaxZ; + m_Origin.Move(a_AddMinX, a_AddMinY, a_AddMinZ); + m_Size.x -= a_AddMinX + a_SubMaxX; + m_Size.y -= a_AddMinY + a_SubMaxY; + m_Size.z -= a_AddMinZ + a_SubMaxZ; } @@ -593,12 +625,10 @@ void cBlockArea::Expand(int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMa { ExpandNibbles(m_BlockSkyLight, a_SubMinX, a_AddMaxX, a_SubMinY, a_AddMaxY, a_SubMinZ, a_AddMaxZ); } - m_OriginX -= a_SubMinX; - m_OriginY -= a_SubMinY; - m_OriginZ -= a_SubMinZ; - m_SizeX += a_SubMinX + a_AddMaxX; - m_SizeY += a_SubMinY + a_AddMaxY; - m_SizeZ += a_SubMinZ + a_AddMaxZ; + m_Origin.Move(-a_SubMinX, -a_SubMinY, -a_SubMinZ); + m_Size.x += a_SubMinX + a_AddMaxX; + m_Size.y += a_SubMinY + a_AddMaxY; + m_Size.z += a_SubMinZ + a_AddMaxZ; } @@ -648,7 +678,7 @@ void cBlockArea::Merge(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_R SrcOffX, SrcOffY, SrcOffZ, DstOffX, DstOffY, DstOffZ, a_Src.GetSizeX(), a_Src.GetSizeY(), a_Src.GetSizeZ(), - m_SizeX, m_SizeY, m_SizeZ, + m_Size.x, m_Size.y, m_Size.z, MergeCombinatorOverwrite ); break; @@ -663,7 +693,7 @@ void cBlockArea::Merge(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_R SrcOffX, SrcOffY, SrcOffZ, DstOffX, DstOffY, DstOffZ, a_Src.GetSizeX(), a_Src.GetSizeY(), a_Src.GetSizeZ(), - m_SizeX, m_SizeY, m_SizeZ, + m_Size.x, m_Size.y, m_Size.z, MergeCombinatorFillAir ); break; @@ -678,7 +708,7 @@ void cBlockArea::Merge(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_R SrcOffX, SrcOffY, SrcOffZ, DstOffX, DstOffY, DstOffZ, a_Src.GetSizeX(), a_Src.GetSizeY(), a_Src.GetSizeZ(), - m_SizeX, m_SizeY, m_SizeZ, + m_Size.x, m_Size.y, m_Size.z, MergeCombinatorImprint ); break; @@ -693,12 +723,57 @@ void cBlockArea::Merge(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_R SrcOffX, SrcOffY, SrcOffZ, DstOffX, DstOffY, DstOffZ, a_Src.GetSizeX(), a_Src.GetSizeY(), a_Src.GetSizeZ(), - m_SizeX, m_SizeY, m_SizeZ, + m_Size.x, m_Size.y, m_Size.z, MergeCombinatorLake ); break; } // case msLake + case msSpongePrint: + { + InternalMergeBlocks( + m_BlockTypes, a_Src.GetBlockTypes(), + DstMetas, SrcMetas, + SizeX, SizeY, SizeZ, + SrcOffX, SrcOffY, SrcOffZ, + DstOffX, DstOffY, DstOffZ, + a_Src.GetSizeX(), a_Src.GetSizeY(), a_Src.GetSizeZ(), + m_Size.x, m_Size.y, m_Size.z, + MergeCombinatorSpongePrint + ); + break; + } // case msSpongePrint + + case msDifference: + { + InternalMergeBlocks( + m_BlockTypes, a_Src.GetBlockTypes(), + DstMetas, SrcMetas, + SizeX, SizeY, SizeZ, + SrcOffX, SrcOffY, SrcOffZ, + DstOffX, DstOffY, DstOffZ, + a_Src.GetSizeX(), a_Src.GetSizeY(), a_Src.GetSizeZ(), + m_Size.x, m_Size.y, m_Size.z, + MergeCombinatorDifference + ); + break; + } // case msDifference + + case msMask: + { + InternalMergeBlocks( + m_BlockTypes, a_Src.GetBlockTypes(), + DstMetas, SrcMetas, + SizeX, SizeY, SizeZ, + SrcOffX, SrcOffY, SrcOffZ, + DstOffX, DstOffY, DstOffZ, + a_Src.GetSizeX(), a_Src.GetSizeY(), a_Src.GetSizeZ(), + m_Size.x, m_Size.y, m_Size.z, + MergeCombinatorMask + ); + break; + } // case msMask + default: { LOGWARNING("Unknown block area merge strategy: %d", a_Strategy); @@ -718,6 +793,15 @@ void cBlockArea::Merge(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_R +void cBlockArea::Merge(const cBlockArea & a_Src, const Vector3i & a_RelMinCoords, eMergeStrategy a_Strategy) +{ + Merge(a_Src, a_RelMinCoords.x, a_RelMinCoords.y, a_RelMinCoords.z, a_Strategy); +} + + + + + void cBlockArea::Fill(int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight) { if ((a_DataTypes & GetDataTypes()) != a_DataTypes) @@ -810,6 +894,23 @@ void cBlockArea::FillRelCuboid(int a_MinRelX, int a_MaxRelX, int a_MinRelY, int +void cBlockArea::FillRelCuboid(const cCuboid & a_RelCuboid, + int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, + NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight +) +{ + FillRelCuboid( + a_RelCuboid.p1.x, a_RelCuboid.p2.x, + a_RelCuboid.p1.y, a_RelCuboid.p2.y, + a_RelCuboid.p1.z, a_RelCuboid.p2.z, + a_DataTypes, a_BlockType, a_BlockMeta, a_BlockLight, a_BlockSkyLight + ); +} + + + + + void cBlockArea::RelLine(int a_RelX1, int a_RelY1, int a_RelZ1, int a_RelX2, int a_RelY2, int a_RelZ2, int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight @@ -927,6 +1028,22 @@ void cBlockArea::RelLine(int a_RelX1, int a_RelY1, int a_RelZ1, int a_RelX2, int +void cBlockArea::RelLine(const Vector3i & a_Point1, const Vector3i & a_Point2, + int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, + NIBBLETYPE a_BlockLight, NIBBLETYPE a_BlockSkyLight +) +{ + RelLine( + a_Point1.x, a_Point1.y, a_Point1.z, + a_Point2.x, a_Point2.y, a_Point2.z, + a_DataTypes, a_BlockType, a_BlockMeta, a_BlockLight, a_BlockSkyLight + ); +} + + + + + void cBlockArea::RotateCCW(void) { if (!HasBlockTypes()) @@ -943,17 +1060,17 @@ void cBlockArea::RotateCCW(void) } // We are guaranteed that both blocktypes and blockmetas exist; rotate both at the same time: - BLOCKTYPE * NewTypes = new BLOCKTYPE[m_SizeX * m_SizeY * m_SizeZ]; - NIBBLETYPE * NewMetas = new NIBBLETYPE[m_SizeX * m_SizeY * m_SizeZ]; - for (int x = 0; x < m_SizeX; x++) + BLOCKTYPE * NewTypes = new BLOCKTYPE[GetBlockCount()]; + NIBBLETYPE * NewMetas = new NIBBLETYPE[GetBlockCount()]; + for (int x = 0; x < m_Size.x; x++) { - int NewZ = m_SizeX - x - 1; - for (int z = 0; z < m_SizeZ; z++) + int NewZ = m_Size.x - x - 1; + for (int z = 0; z < m_Size.z; z++) { int NewX = z; - for (int y = 0; y < m_SizeY; y++) + for (int y = 0; y < m_Size.y; y++) { - int NewIdx = NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ; + int NewIdx = NewX + NewZ * m_Size.z + y * m_Size.x * m_Size.z; int OldIdx = MakeIndex(x, y, z); NewTypes[NewIdx] = m_BlockTypes[OldIdx]; NewMetas[NewIdx] = BlockHandler(m_BlockTypes[OldIdx])->MetaRotateCCW(m_BlockMetas[OldIdx]); @@ -965,7 +1082,7 @@ void cBlockArea::RotateCCW(void) delete[] NewTypes; delete[] NewMetas; - std::swap(m_SizeX, m_SizeZ); + std::swap(m_Size.x, m_Size.z); } @@ -988,17 +1105,17 @@ void cBlockArea::RotateCW(void) } // We are guaranteed that both blocktypes and blockmetas exist; rotate both at the same time: - BLOCKTYPE * NewTypes = new BLOCKTYPE[m_SizeX * m_SizeY * m_SizeZ]; - NIBBLETYPE * NewMetas = new NIBBLETYPE[m_SizeX * m_SizeY * m_SizeZ]; - for (int x = 0; x < m_SizeX; x++) + BLOCKTYPE * NewTypes = new BLOCKTYPE[GetBlockCount()]; + NIBBLETYPE * NewMetas = new NIBBLETYPE[GetBlockCount()]; + for (int x = 0; x < m_Size.x; x++) { int NewZ = x; - for (int z = 0; z < m_SizeZ; z++) + for (int z = 0; z < m_Size.z; z++) { - int NewX = m_SizeZ - z - 1; - for (int y = 0; y < m_SizeY; y++) + int NewX = m_Size.z - z - 1; + for (int y = 0; y < m_Size.y; y++) { - int NewIdx = NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ; + int NewIdx = NewX + NewZ * m_Size.z + y * m_Size.x * m_Size.z; int OldIdx = MakeIndex(x, y, z); NewTypes[NewIdx] = m_BlockTypes[OldIdx]; NewMetas[NewIdx] = BlockHandler(m_BlockTypes[OldIdx])->MetaRotateCW(m_BlockMetas[OldIdx]); @@ -1010,7 +1127,7 @@ void cBlockArea::RotateCW(void) delete[] NewTypes; delete[] NewMetas; - std::swap(m_SizeX, m_SizeZ); + std::swap(m_Size.x, m_Size.z); } @@ -1033,13 +1150,13 @@ void cBlockArea::MirrorXY(void) } // We are guaranteed that both blocktypes and blockmetas exist; mirror both at the same time: - int HalfZ = m_SizeZ / 2; - int MaxZ = m_SizeZ - 1; - for (int y = 0; y < m_SizeY; y++) + int HalfZ = m_Size.z / 2; + int MaxZ = m_Size.z - 1; + for (int y = 0; y < m_Size.y; y++) { for (int z = 0; z < HalfZ; z++) { - for (int x = 0; x < m_SizeX; x++) + for (int x = 0; x < m_Size.x; x++) { int Idx1 = MakeIndex(x, y, z); int Idx2 = MakeIndex(x, y, MaxZ - z); @@ -1073,13 +1190,13 @@ void cBlockArea::MirrorXZ(void) } // We are guaranteed that both blocktypes and blockmetas exist; mirror both at the same time: - int HalfY = m_SizeY / 2; - int MaxY = m_SizeY - 1; + int HalfY = m_Size.y / 2; + int MaxY = m_Size.y - 1; for (int y = 0; y < HalfY; y++) { - for (int z = 0; z < m_SizeZ; z++) + for (int z = 0; z < m_Size.z; z++) { - for (int x = 0; x < m_SizeX; x++) + for (int x = 0; x < m_Size.x; x++) { int Idx1 = MakeIndex(x, y, z); int Idx2 = MakeIndex(x, MaxY - y, z); @@ -1113,11 +1230,11 @@ void cBlockArea::MirrorYZ(void) } // We are guaranteed that both blocktypes and blockmetas exist; mirror both at the same time: - int HalfX = m_SizeX / 2; - int MaxX = m_SizeX - 1; - for (int y = 0; y < m_SizeY; y++) + int HalfX = m_Size.x / 2; + int MaxX = m_Size.x - 1; + for (int y = 0; y < m_Size.y; y++) { - for (int z = 0; z < m_SizeZ; z++) + for (int z = 0; z < m_Size.z; z++) { for (int x = 0; x < HalfX; x++) { @@ -1141,16 +1258,16 @@ void cBlockArea::RotateCCWNoMeta(void) { if (HasBlockTypes()) { - BLOCKTYPE * NewTypes = new BLOCKTYPE[m_SizeX * m_SizeY * m_SizeZ]; - for (int x = 0; x < m_SizeX; x++) + BLOCKTYPE * NewTypes = new BLOCKTYPE[GetBlockCount()]; + for (int x = 0; x < m_Size.x; x++) { - int NewZ = m_SizeX - x - 1; - for (int z = 0; z < m_SizeZ; z++) + int NewZ = m_Size.x - x - 1; + for (int z = 0; z < m_Size.z; z++) { int NewX = z; - for (int y = 0; y < m_SizeY; y++) + for (int y = 0; y < m_Size.y; y++) { - NewTypes[NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ] = m_BlockTypes[MakeIndex(x, y, z)]; + NewTypes[NewX + NewZ * m_Size.z + y * m_Size.x * m_Size.z] = m_BlockTypes[MakeIndex(x, y, z)]; } // for y } // for z } // for x @@ -1159,23 +1276,23 @@ void cBlockArea::RotateCCWNoMeta(void) } if (HasBlockMetas()) { - NIBBLETYPE * NewMetas = new NIBBLETYPE[m_SizeX * m_SizeY * m_SizeZ]; - for (int x = 0; x < m_SizeX; x++) + NIBBLETYPE * NewMetas = new NIBBLETYPE[GetBlockCount()]; + for (int x = 0; x < m_Size.x; x++) { - int NewZ = m_SizeX - x - 1; - for (int z = 0; z < m_SizeZ; z++) + int NewZ = m_Size.x - x - 1; + for (int z = 0; z < m_Size.z; z++) { int NewX = z; - for (int y = 0; y < m_SizeY; y++) + for (int y = 0; y < m_Size.y; y++) { - NewMetas[NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ] = m_BlockMetas[MakeIndex(x, y, z)]; + NewMetas[NewX + NewZ * m_Size.z + y * m_Size.x * m_Size.z] = m_BlockMetas[MakeIndex(x, y, z)]; } // for y } // for z } // for x std::swap(m_BlockMetas, NewMetas); delete[] NewMetas; } - std::swap(m_SizeX, m_SizeZ); + std::swap(m_Size.x, m_Size.z); } @@ -1186,16 +1303,16 @@ void cBlockArea::RotateCWNoMeta(void) { if (HasBlockTypes()) { - BLOCKTYPE * NewTypes = new BLOCKTYPE[m_SizeX * m_SizeY * m_SizeZ]; - for (int z = 0; z < m_SizeZ; z++) + BLOCKTYPE * NewTypes = new BLOCKTYPE[GetBlockCount()]; + for (int z = 0; z < m_Size.z; z++) { - int NewX = m_SizeZ - z - 1; - for (int x = 0; x < m_SizeX; x++) + int NewX = m_Size.z - z - 1; + for (int x = 0; x < m_Size.x; x++) { int NewZ = x; - for (int y = 0; y < m_SizeY; y++) + for (int y = 0; y < m_Size.y; y++) { - NewTypes[NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ] = m_BlockTypes[MakeIndex(x, y, z)]; + NewTypes[NewX + NewZ * m_Size.z + y * m_Size.x * m_Size.z] = m_BlockTypes[MakeIndex(x, y, z)]; } // for y } // for x } // for z @@ -1204,23 +1321,23 @@ void cBlockArea::RotateCWNoMeta(void) } if (HasBlockMetas()) { - NIBBLETYPE * NewMetas = new NIBBLETYPE[m_SizeX * m_SizeY * m_SizeZ]; - for (int z = 0; z < m_SizeZ; z++) + NIBBLETYPE * NewMetas = new NIBBLETYPE[GetBlockCount()]; + for (int z = 0; z < m_Size.z; z++) { - int NewX = m_SizeZ - z - 1; - for (int x = 0; x < m_SizeX; x++) + int NewX = m_Size.z - z - 1; + for (int x = 0; x < m_Size.x; x++) { int NewZ = x; - for (int y = 0; y < m_SizeY; y++) + for (int y = 0; y < m_Size.y; y++) { - NewMetas[NewX + NewZ * m_SizeX + y * m_SizeX * m_SizeZ] = m_BlockMetas[MakeIndex(x, y, z)]; + NewMetas[NewX + NewZ * m_Size.z + y * m_Size.x * m_Size.z] = m_BlockMetas[MakeIndex(x, y, z)]; } // for y } // for x } // for z std::swap(m_BlockMetas, NewMetas); delete[] NewMetas; } - std::swap(m_SizeX, m_SizeZ); + std::swap(m_Size.x, m_Size.z); } @@ -1229,15 +1346,15 @@ void cBlockArea::RotateCWNoMeta(void) void cBlockArea::MirrorXYNoMeta(void) { - int HalfZ = m_SizeZ / 2; - int MaxZ = m_SizeZ - 1; + int HalfZ = m_Size.z / 2; + int MaxZ = m_Size.z - 1; if (HasBlockTypes()) { - for (int y = 0; y < m_SizeY; y++) + for (int y = 0; y < m_Size.y; y++) { for (int z = 0; z < HalfZ; z++) { - for (int x = 0; x < m_SizeX; x++) + for (int x = 0; x < m_Size.x; x++) { std::swap(m_BlockTypes[MakeIndex(x, y, z)], m_BlockTypes[MakeIndex(x, y, MaxZ - z)]); } // for x @@ -1247,11 +1364,11 @@ void cBlockArea::MirrorXYNoMeta(void) if (HasBlockMetas()) { - for (int y = 0; y < m_SizeY; y++) + for (int y = 0; y < m_Size.y; y++) { for (int z = 0; z < HalfZ; z++) { - for (int x = 0; x < m_SizeX; x++) + for (int x = 0; x < m_Size.x; x++) { std::swap(m_BlockMetas[MakeIndex(x, y, z)], m_BlockMetas[MakeIndex(x, y, MaxZ - z)]); } // for x @@ -1266,15 +1383,15 @@ void cBlockArea::MirrorXYNoMeta(void) void cBlockArea::MirrorXZNoMeta(void) { - int HalfY = m_SizeY / 2; - int MaxY = m_SizeY - 1; + int HalfY = m_Size.y / 2; + int MaxY = m_Size.y - 1; if (HasBlockTypes()) { for (int y = 0; y < HalfY; y++) { - for (int z = 0; z < m_SizeZ; z++) + for (int z = 0; z < m_Size.z; z++) { - for (int x = 0; x < m_SizeX; x++) + for (int x = 0; x < m_Size.x; x++) { std::swap(m_BlockTypes[MakeIndex(x, y, z)], m_BlockTypes[MakeIndex(x, MaxY - y, z)]); } // for x @@ -1286,9 +1403,9 @@ void cBlockArea::MirrorXZNoMeta(void) { for (int y = 0; y < HalfY; y++) { - for (int z = 0; z < m_SizeZ; z++) + for (int z = 0; z < m_Size.z; z++) { - for (int x = 0; x < m_SizeX; x++) + for (int x = 0; x < m_Size.x; x++) { std::swap(m_BlockMetas[MakeIndex(x, y, z)], m_BlockMetas[MakeIndex(x, MaxY - y, z)]); } // for x @@ -1303,13 +1420,13 @@ void cBlockArea::MirrorXZNoMeta(void) void cBlockArea::MirrorYZNoMeta(void) { - int HalfX = m_SizeX / 2; - int MaxX = m_SizeX - 1; + int HalfX = m_Size.x / 2; + int MaxX = m_Size.x - 1; if (HasBlockTypes()) { - for (int y = 0; y < m_SizeY; y++) + for (int y = 0; y < m_Size.y; y++) { - for (int z = 0; z < m_SizeZ; z++) + for (int z = 0; z < m_Size.z; z++) { for (int x = 0; x < HalfX; x++) { @@ -1321,9 +1438,9 @@ void cBlockArea::MirrorYZNoMeta(void) if (HasBlockMetas()) { - for (int y = 0; y < m_SizeY; y++) + for (int y = 0; y < m_Size.y; y++) { - for (int z = 0; z < m_SizeZ; z++) + for (int z = 0; z < m_Size.z; z++) { for (int x = 0; x < HalfX; x++) { @@ -1354,7 +1471,7 @@ void cBlockArea::SetRelBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a void cBlockArea::SetBlockType(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType) { - SetRelBlockType(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ, a_BlockType); + SetRelBlockType(a_BlockX - m_Origin.x, a_BlockY - m_Origin.y, a_BlockZ - m_Origin.z, a_BlockType); } @@ -1431,7 +1548,7 @@ BLOCKTYPE cBlockArea::GetRelBlockType(int a_RelX, int a_RelY, int a_RelZ) const BLOCKTYPE cBlockArea::GetBlockType(int a_BlockX, int a_BlockY, int a_BlockZ) const { - return GetRelBlockType(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ); + return GetRelBlockType(a_BlockX - m_Origin.x, a_BlockY - m_Origin.y, a_BlockZ - m_Origin.z); } @@ -1494,7 +1611,7 @@ NIBBLETYPE cBlockArea::GetBlockSkyLight(int a_BlockX, int a_BlockY, int a_BlockZ void cBlockArea::SetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { - SetRelBlockTypeMeta(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ, a_BlockType, a_BlockMeta); + SetRelBlockTypeMeta(a_BlockX - m_Origin.x, a_BlockY - m_Origin.y, a_BlockZ - m_Origin.z, a_BlockType, a_BlockMeta); } @@ -1528,7 +1645,7 @@ void cBlockArea::SetRelBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, B void cBlockArea::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const { - return GetRelBlockTypeMeta(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ, a_BlockType, a_BlockMeta); + return GetRelBlockTypeMeta(a_BlockX - m_Origin.x, a_BlockY - m_Origin.y, a_BlockZ - m_Origin.z, a_BlockType, a_BlockMeta); } @@ -1631,9 +1748,7 @@ bool cBlockArea::SetSize(int a_SizeX, int a_SizeY, int a_SizeZ, int a_DataTypes) return false; } } - m_SizeX = a_SizeX; - m_SizeY = a_SizeY; - m_SizeZ = a_SizeZ; + m_Size.Set(a_SizeX, a_SizeY, a_SizeZ); return true; } @@ -1644,13 +1759,13 @@ bool cBlockArea::SetSize(int a_SizeX, int a_SizeY, int a_SizeZ, int a_DataTypes) int cBlockArea::MakeIndex(int a_RelX, int a_RelY, int a_RelZ) const { ASSERT(a_RelX >= 0); - ASSERT(a_RelX < m_SizeX); + ASSERT(a_RelX < m_Size.x); ASSERT(a_RelY >= 0); - ASSERT(a_RelY < m_SizeY); + ASSERT(a_RelY < m_Size.y); ASSERT(a_RelZ >= 0); - ASSERT(a_RelZ < m_SizeZ); + ASSERT(a_RelZ < m_Size.z); - return a_RelX + a_RelZ * m_SizeX + a_RelY * m_SizeX * m_SizeZ; + return a_RelX + a_RelZ * m_Size.x + a_RelY * m_Size.x * m_Size.z; } @@ -1673,7 +1788,7 @@ void cBlockArea::SetRelNibble(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_V void cBlockArea::SetNibble(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Value, NIBBLETYPE * a_Array) { - SetRelNibble(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ, a_Value, a_Array); + SetRelNibble(a_BlockX - m_Origin.x, a_BlockY - m_Origin.y, a_BlockZ - m_Origin.z, a_Value, a_Array); } @@ -1696,7 +1811,7 @@ NIBBLETYPE cBlockArea::GetRelNibble(int a_RelX, int a_RelY, int a_RelZ, NIBBLETY NIBBLETYPE cBlockArea::GetNibble(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE * a_Array) const { - return GetRelNibble(a_BlockX - m_OriginX, a_BlockY - m_OriginY, a_BlockZ - m_OriginZ, a_Array); + return GetRelNibble(a_BlockX - m_Origin.x, a_BlockY - m_Origin.y, a_BlockZ - m_Origin.z, a_Array); } @@ -1709,9 +1824,7 @@ NIBBLETYPE cBlockArea::GetNibble(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBL cBlockArea::cChunkReader::cChunkReader(cBlockArea & a_Area) : m_Area(a_Area), - m_OriginX(a_Area.m_OriginX), - m_OriginY(a_Area.m_OriginY), - m_OriginZ(a_Area.m_OriginZ) + m_Origin(a_Area.m_Origin.x, a_Area.m_Origin.y, a_Area.m_Origin.z) { } @@ -1721,8 +1834,8 @@ cBlockArea::cChunkReader::cChunkReader(cBlockArea & a_Area) : void cBlockArea::cChunkReader::CopyNibbles(NIBBLETYPE * a_AreaDst, const NIBBLETYPE * a_ChunkSrc) { - int SizeY = m_Area.m_SizeY; - int MinY = m_OriginY; + int SizeY = m_Area.m_Size.y; + int MinY = m_Origin.y; // SizeX, SizeZ are the dmensions of the block data to copy from the current chunk (size of the geometric union) // OffX, OffZ are the offsets of the current chunk data from the area origin @@ -1731,7 +1844,7 @@ void cBlockArea::cChunkReader::CopyNibbles(NIBBLETYPE * a_AreaDst, const NIBBLET int SizeZ = cChunkDef::Width; int OffX, OffZ; int BaseX, BaseZ; - OffX = m_CurrentChunkX * cChunkDef::Width - m_OriginX; + OffX = m_CurrentChunkX * cChunkDef::Width - m_Origin.x; if (OffX < 0) { BaseX = -OffX; @@ -1742,7 +1855,7 @@ void cBlockArea::cChunkReader::CopyNibbles(NIBBLETYPE * a_AreaDst, const NIBBLET { BaseX = 0; } - OffZ = m_CurrentChunkZ * cChunkDef::Width - m_OriginZ; + OffZ = m_CurrentChunkZ * cChunkDef::Width - m_Origin.z; if (OffZ < 0) { BaseZ = -OffZ; @@ -1754,13 +1867,13 @@ void cBlockArea::cChunkReader::CopyNibbles(NIBBLETYPE * a_AreaDst, const NIBBLET BaseZ = 0; } // If the chunk extends beyond the area in the X or Z axis, cut off the Size: - if ((m_CurrentChunkX + 1) * cChunkDef::Width > m_OriginX + m_Area.m_SizeX) + if ((m_CurrentChunkX + 1) * cChunkDef::Width > m_Origin.x + m_Area.m_Size.x) { - SizeX -= (m_CurrentChunkX + 1) * cChunkDef::Width - (m_OriginX + m_Area.m_SizeX); + SizeX -= (m_CurrentChunkX + 1) * cChunkDef::Width - (m_Origin.x + m_Area.m_Size.x); } - if ((m_CurrentChunkZ + 1) * cChunkDef::Width > m_OriginZ + m_Area.m_SizeZ) + if ((m_CurrentChunkZ + 1) * cChunkDef::Width > m_Origin.z + m_Area.m_Size.z) { - SizeZ -= (m_CurrentChunkZ + 1) * cChunkDef::Width - (m_OriginZ + m_Area.m_SizeZ); + SizeZ -= (m_CurrentChunkZ + 1) * cChunkDef::Width - (m_Origin.z + m_Area.m_Size.z); } for (int y = 0; y < SizeY; y++) @@ -1804,8 +1917,8 @@ void cBlockArea::cChunkReader::BlockTypes(const BLOCKTYPE * a_BlockTypes) return; } - int SizeY = m_Area.m_SizeY; - int MinY = m_OriginY; + int SizeY = m_Area.m_Size.y; + int MinY = m_Origin.y; // SizeX, SizeZ are the dmensions of the block data to copy from the current chunk (size of the geometric union) // OffX, OffZ are the offsets of the current chunk data from the area origin @@ -1814,7 +1927,7 @@ void cBlockArea::cChunkReader::BlockTypes(const BLOCKTYPE * a_BlockTypes) int SizeZ = cChunkDef::Width; int OffX, OffZ; int BaseX, BaseZ; - OffX = m_CurrentChunkX * cChunkDef::Width - m_OriginX; + OffX = m_CurrentChunkX * cChunkDef::Width - m_Origin.x; if (OffX < 0) { BaseX = -OffX; @@ -1825,7 +1938,7 @@ void cBlockArea::cChunkReader::BlockTypes(const BLOCKTYPE * a_BlockTypes) { BaseX = 0; } - OffZ = m_CurrentChunkZ * cChunkDef::Width - m_OriginZ; + OffZ = m_CurrentChunkZ * cChunkDef::Width - m_Origin.z; if (OffZ < 0) { BaseZ = -OffZ; @@ -1837,13 +1950,13 @@ void cBlockArea::cChunkReader::BlockTypes(const BLOCKTYPE * a_BlockTypes) BaseZ = 0; } // If the chunk extends beyond the area in the X or Z axis, cut off the Size: - if ((m_CurrentChunkX + 1) * cChunkDef::Width > m_OriginX + m_Area.m_SizeX) + if ((m_CurrentChunkX + 1) * cChunkDef::Width > m_Origin.x + m_Area.m_Size.x) { - SizeX -= (m_CurrentChunkX + 1) * cChunkDef::Width - (m_OriginX + m_Area.m_SizeX); + SizeX -= (m_CurrentChunkX + 1) * cChunkDef::Width - (m_Origin.x + m_Area.m_Size.x); } - if ((m_CurrentChunkZ + 1) * cChunkDef::Width > m_OriginZ + m_Area.m_SizeZ) + if ((m_CurrentChunkZ + 1) * cChunkDef::Width > m_Origin.z + m_Area.m_Size.z) { - SizeZ -= (m_CurrentChunkZ + 1) * cChunkDef::Width - (m_OriginZ + m_Area.m_SizeZ); + SizeZ -= (m_CurrentChunkZ + 1) * cChunkDef::Width - (m_Origin.z + m_Area.m_Size.z); } for (int y = 0; y < SizeY; y++) @@ -1963,21 +2076,21 @@ void cBlockArea::CropNibbles(NIBBLEARRAY & a_Array, int a_AddMinX, int a_SubMaxX void cBlockArea::ExpandBlockTypes(int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ) { - int NewSizeX = m_SizeX + a_SubMinX + a_AddMaxX; - int NewSizeY = m_SizeY + a_SubMinY + a_AddMaxY; - int NewSizeZ = m_SizeZ + a_SubMinZ + a_AddMaxZ; + int NewSizeX = m_Size.x + a_SubMinX + a_AddMaxX; + int NewSizeY = m_Size.y + a_SubMinY + a_AddMaxY; + int NewSizeZ = m_Size.z + a_SubMinZ + a_AddMaxZ; int BlockCount = NewSizeX * NewSizeY * NewSizeZ; BLOCKTYPE * NewBlockTypes = new BLOCKTYPE[BlockCount]; memset(NewBlockTypes, 0, BlockCount * sizeof(BLOCKTYPE)); int OldIndex = 0; - for (int y = 0; y < m_SizeY; y++) + for (int y = 0; y < m_Size.y; y++) { - int IndexBaseY = (y + a_SubMinY) * m_SizeX * m_SizeZ; - for (int z = 0; z < m_SizeZ; z++) + int IndexBaseY = (y + a_SubMinY) * m_Size.x * m_Size.z; + for (int z = 0; z < m_Size.z; z++) { - int IndexBaseZ = IndexBaseY + (z + a_SubMinZ) * m_SizeX; + int IndexBaseZ = IndexBaseY + (z + a_SubMinZ) * m_Size.x; int idx = IndexBaseZ + a_SubMinX; - for (int x = 0; x < m_SizeX; x++) + for (int x = 0; x < m_Size.x; x++) { NewBlockTypes[idx++] = m_BlockTypes[OldIndex++]; } // for x @@ -1993,21 +2106,21 @@ void cBlockArea::ExpandBlockTypes(int a_SubMinX, int a_AddMaxX, int a_SubMinY, i void cBlockArea::ExpandNibbles(NIBBLEARRAY & a_Array, int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ) { - int NewSizeX = m_SizeX + a_SubMinX + a_AddMaxX; - int NewSizeY = m_SizeY + a_SubMinY + a_AddMaxY; - int NewSizeZ = m_SizeZ + a_SubMinZ + a_AddMaxZ; + int NewSizeX = m_Size.x + a_SubMinX + a_AddMaxX; + int NewSizeY = m_Size.y + a_SubMinY + a_AddMaxY; + int NewSizeZ = m_Size.z + a_SubMinZ + a_AddMaxZ; int BlockCount = NewSizeX * NewSizeY * NewSizeZ; NIBBLETYPE * NewNibbles = new NIBBLETYPE[BlockCount]; memset(NewNibbles, 0, BlockCount * sizeof(NIBBLETYPE)); int OldIndex = 0; - for (int y = 0; y < m_SizeY; y++) + for (int y = 0; y < m_Size.y; y++) { - int IndexBaseY = (y + a_SubMinY) * m_SizeX * m_SizeZ; - for (int z = 0; z < m_SizeZ; z++) + int IndexBaseY = (y + a_SubMinY) * m_Size.x * m_Size.z; + for (int z = 0; z < m_Size.z; z++) { - int IndexBaseZ = IndexBaseY + (z + a_SubMinZ) * m_SizeX; + int IndexBaseZ = IndexBaseY + (z + a_SubMinZ) * m_Size.x; int idx = IndexBaseZ + a_SubMinX; - for (int x = 0; x < m_SizeX; x++) + for (int x = 0; x < m_Size.x; x++) { NewNibbles[idx++] = a_Array[OldIndex++]; } // for x @@ -2021,86 +2134,6 @@ void cBlockArea::ExpandNibbles(NIBBLEARRAY & a_Array, int a_SubMinX, int a_AddMa -bool cBlockArea::LoadFromSchematicNBT(cParsedNBT & a_NBT) -{ - int TMaterials = a_NBT.FindChildByName(a_NBT.GetRoot(), "Materials"); - if ((TMaterials > 0) && (a_NBT.GetType(TMaterials) == TAG_String)) - { - AString Materials = a_NBT.GetString(TMaterials); - if (Materials.compare("Alpha") != 0) - { - LOG("Materials tag is present and \"%s\" instead of \"Alpha\". Possibly a wrong-format schematic file.", Materials.c_str()); - return false; - } - } - int TSizeX = a_NBT.FindChildByName(a_NBT.GetRoot(), "Width"); - int TSizeY = a_NBT.FindChildByName(a_NBT.GetRoot(), "Height"); - int TSizeZ = a_NBT.FindChildByName(a_NBT.GetRoot(), "Length"); - if ( - (TSizeX < 0) || (TSizeY < 0) || (TSizeZ < 0) || - (a_NBT.GetType(TSizeX) != TAG_Short) || - (a_NBT.GetType(TSizeY) != TAG_Short) || - (a_NBT.GetType(TSizeZ) != TAG_Short) - ) - { - LOG("Dimensions are missing from the schematic file (%d, %d, %d), (%d, %d, %d)", - TSizeX, TSizeY, TSizeZ, - a_NBT.GetType(TSizeX), a_NBT.GetType(TSizeY), a_NBT.GetType(TSizeZ) - ); - return false; - } - - int SizeX = a_NBT.GetShort(TSizeX); - int SizeY = a_NBT.GetShort(TSizeY); - int SizeZ = a_NBT.GetShort(TSizeZ); - if ((SizeX < 1) || (SizeY < 1) || (SizeZ < 1)) - { - LOG("Dimensions are invalid in the schematic file: %d, %d, %d", SizeX, SizeY, SizeZ); - return false; - } - - int TBlockTypes = a_NBT.FindChildByName(a_NBT.GetRoot(), "Blocks"); - int TBlockMetas = a_NBT.FindChildByName(a_NBT.GetRoot(), "Data"); - if ((TBlockTypes < 0) || (a_NBT.GetType(TBlockTypes) != TAG_ByteArray)) - { - LOG("BlockTypes are invalid in the schematic file: %d", TBlockTypes); - return false; - } - bool AreMetasPresent = (TBlockMetas > 0) && (a_NBT.GetType(TBlockMetas) == TAG_ByteArray); - - Clear(); - SetSize(SizeX, SizeY, SizeZ, AreMetasPresent ? (baTypes | baMetas) : baTypes); - - // Copy the block types and metas: - int NumBytes = m_SizeX * m_SizeY * m_SizeZ; - if (a_NBT.GetDataLength(TBlockTypes) < NumBytes) - { - LOG("BlockTypes truncated in the schematic file (exp %d, got %d bytes). Loading partial.", - NumBytes, a_NBT.GetDataLength(TBlockTypes) - ); - NumBytes = a_NBT.GetDataLength(TBlockTypes); - } - memcpy(m_BlockTypes, a_NBT.GetData(TBlockTypes), NumBytes); - - if (AreMetasPresent) - { - int NumBytes = m_SizeX * m_SizeY * m_SizeZ; - if (a_NBT.GetDataLength(TBlockMetas) < NumBytes) - { - LOG("BlockMetas truncated in the schematic file (exp %d, got %d bytes). Loading partial.", - NumBytes, a_NBT.GetDataLength(TBlockMetas) - ); - NumBytes = a_NBT.GetDataLength(TBlockMetas); - } - memcpy(m_BlockMetas, a_NBT.GetData(TBlockMetas), NumBytes); - } - - return true; -} - - - - void cBlockArea::RelSetData( int a_RelX, int a_RelY, int a_RelZ, int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, diff --git a/src/BlockArea.h b/src/BlockArea.h index 075cc99ec..c48175b8c 100644 --- a/src/BlockArea.h +++ b/src/BlockArea.h @@ -12,15 +12,14 @@ #pragma once +#include "ForEachChunkProvider.h" +#include "Vector3.h" -// fwd: World.h -class cWorld; - -// fwd: FastNBT.h -class cParsedNBT; +// fwd: +class cCuboid; @@ -35,7 +34,7 @@ class cBlockArea public: - /// What data is to be queried (bit-mask) + /** What data is to be queried (bit-mask) */ enum { baTypes = 1, @@ -44,57 +43,74 @@ public: baSkyLight = 8, } ; + /** The per-block strategy to use when merging another block area into this object. + See the Merge function for the description of these */ enum eMergeStrategy { msOverwrite, msFillAir, msImprint, msLake, + msSpongePrint, + msDifference, + msMask, } ; cBlockArea(void); ~cBlockArea(); - /// Clears the data stored to reclaim memory + /** Clears the data stored to reclaim memory */ void Clear(void); - /** Creates a new area of the specified size and contents. - Origin is set to all zeroes. + /** Creates a new area of the specified size and contents. + Origin is set to all zeroes. BlockTypes are set to air, block metas to zero, blocklights to zero and skylights to full light. */ void Create(int a_SizeX, int a_SizeY, int a_SizeZ, int a_DataTypes = baTypes | baMetas); - /// Resets the origin. No other changes are made, contents are untouched. + /** Creates a new area of the specified size and contents. + Origin is set to all zeroes. + BlockTypes are set to air, block metas to zero, blocklights to zero and skylights to full light. + */ + void Create(const Vector3i & a_Size, int a_DataTypes = baTypes | baMetas); + + /** Resets the origin. No other changes are made, contents are untouched. */ void SetOrigin(int a_OriginX, int a_OriginY, int a_OriginZ); - /// Reads an area of blocks specified. Returns true if successful. All coords are inclusive. - bool Read(cWorld * a_World, int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ, int a_DataTypes = baTypes | baMetas); + /** Resets the origin. No other changes are made, contents are untouched. */ + void SetOrigin(const Vector3i & a_Origin); + + /** Reads an area of blocks specified. Returns true if successful. All coords are inclusive. */ + bool Read(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ, int a_DataTypes = baTypes | baMetas); + + /** Reads an area of blocks specified. Returns true if successful. The bounds are included in the read area. */ + bool Read(cForEachChunkProvider * a_ForEachChunkProvider, const cCuboid & a_Bounds, int a_DataTypes = baTypes | baMetas); + + /** Reads an area of blocks specified. Returns true if successful. The bounds are included in the read area. */ + bool Read(cForEachChunkProvider * a_ForEachChunkProvider, const Vector3i & a_Point1, const Vector3i & a_Point2, int a_DataTypes = baTypes | baMetas); // TODO: Write() is not too good an interface: if it fails, there's no way to repeat only for the parts that didn't write // A better way may be to return a list of cBlockAreas for each part that didn't succeed writing, so that the caller may try again - /// Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all - bool Write(cWorld * a_World, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes = baTypes | baMetas); + /** Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all */ + bool Write(cForEachChunkProvider * a_ForEachChunkProvider, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes = baTypes | baMetas); - /// Copies this object's contents into the specified BlockArea. + /** Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all */ + bool Write(cForEachChunkProvider * a_ForEachChunkProvider, const Vector3i & a_MinCoords, int a_DataTypes = baTypes | baMetas); + + /** Copies this object's contents into the specified BlockArea. */ void CopyTo(cBlockArea & a_Into) const; - /// Copies the contents from the specified BlockArea into this object. + /** Copies the contents from the specified BlockArea into this object. */ void CopyFrom(const cBlockArea & a_From); - /// For testing purposes only, dumps the area into a file. + /** For testing purposes only, dumps the area into a file. */ void DumpToRawFile(const AString & a_FileName); - /// Loads an area from a .schematic file. Returns true if successful - bool LoadFromSchematicFile(const AString & a_FileName); - - /// Saves the area into a .schematic file. Returns true if successful - bool SaveToSchematicFile(const AString & a_FileName); - - /// Crops the internal contents by the specified amount of blocks from each border. + /** Crops the internal contents by the specified amount of blocks from each border. */ void Crop(int a_AddMinX, int a_SubMaxX, int a_AddMinY, int a_SubMaxY, int a_AddMinZ, int a_SubMaxZ); - /// Expands the internal contents by the specified amount of blocks from each border + /** Expands the internal contents by the specified amount of blocks from each border */ void Expand(int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ); /** Merges another block area into this one, using the specified block combinating strategy @@ -114,8 +130,8 @@ public: - msFillAir overwrites only those blocks that were air - msImprint overwrites with only those blocks that are non-air - Special strategies: - msLake (evaluate top-down, first match wins): + Special strategies (evaluate top-down, first match wins): + msLake: | area block | | | this | Src | result | +----------+--------+--------+ @@ -130,53 +146,85 @@ public: | mycelium | stone | stone | ... and mycelium | A | stone | A | ... but nothing else | A | * | A | Everything else is left as it is + + msSpongePrint: + Used for most generators, it allows carving out air pockets, too, and uses the Sponge as the NOP block + | area block | | + | this | Src | result | + +----------+--------+--------+ + | A | sponge | A | Sponge is the NOP block + | * | B | B | Everything else overwrites anything + + msMask: + Combines two areas, the blocks that are the same are kept, differing ones are reset to air + | area block | | + | this | Src | result | + +------+-------+--------+ + | A | A | A | Same blocks are kept + | A | non-A | air | Everything else is replaced with air */ void Merge(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_RelZ, eMergeStrategy a_Strategy); - /// Fills the entire block area with the specified data + /** Merges another block area into this one, using the specified block combinating strategy. + See Merge() above for details. */ + void Merge(const cBlockArea & a_Src, const Vector3i & a_RelMinCoords, eMergeStrategy a_Strategy); + + /** Fills the entire block area with the specified data */ void Fill(int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0, NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f); - /// Fills a cuboid inside the block area with the specified data + /** Fills a cuboid inside the block area with the specified data */ void FillRelCuboid(int a_MinRelX, int a_MaxRelX, int a_MinRelY, int a_MaxRelY, int a_MinRelZ, int a_MaxRelZ, int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0, NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f ); - /// Draws a line from between two points with the specified data + /** Fills a cuboid inside the block area with the specified data. a_Cuboid must be sorted. */ + void FillRelCuboid(const cCuboid & a_RelCuboid, + int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0, + NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f + ); + + /** Draws a line from between two points with the specified data */ void RelLine(int a_RelX1, int a_RelY1, int a_RelZ1, int a_RelX2, int a_RelY2, int a_RelZ2, int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0, NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f ); - /// Rotates the entire area counter-clockwise around the Y axis + /** Draws a line from between two points with the specified data */ + void RelLine(const Vector3i & a_Point1, const Vector3i & a_Point2, + int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta = 0, + NIBBLETYPE a_BlockLight = 0, NIBBLETYPE a_BlockSkyLight = 0x0f + ); + + /** Rotates the entire area counter-clockwise around the Y axis */ void RotateCCW(void); - /// Rotates the entire area clockwise around the Y axis + /** Rotates the entire area clockwise around the Y axis */ void RotateCW(void); - /// Mirrors the entire area around the XY plane + /** Mirrors the entire area around the XY plane */ void MirrorXY(void); - /// Mirrors the entire area around the XZ plane + /** Mirrors the entire area around the XZ plane */ void MirrorXZ(void); - /// Mirrors the entire area around the YZ plane + /** Mirrors the entire area around the YZ plane */ void MirrorYZ(void); - /// Rotates the entire area counter-clockwise around the Y axis, doesn't use blockhandlers for block meta + /** Rotates the entire area counter-clockwise around the Y axis, doesn't use blockhandlers for block meta */ void RotateCCWNoMeta(void); - /// Rotates the entire area clockwise around the Y axis, doesn't use blockhandlers for block meta + /** Rotates the entire area clockwise around the Y axis, doesn't use blockhandlers for block meta */ void RotateCWNoMeta(void); - /// Mirrors the entire area around the XY plane, doesn't use blockhandlers for block meta + /** Mirrors the entire area around the XY plane, doesn't use blockhandlers for block meta */ void MirrorXYNoMeta(void); - /// Mirrors the entire area around the XZ plane, doesn't use blockhandlers for block meta + /** Mirrors the entire area around the XZ plane, doesn't use blockhandlers for block meta */ void MirrorXZNoMeta(void); - /// Mirrors the entire area around the YZ plane, doesn't use blockhandlers for block meta + /** Mirrors the entire area around the YZ plane, doesn't use blockhandlers for block meta */ void MirrorYZNoMeta(void); // Setters: @@ -188,6 +236,8 @@ public: void SetBlockLight (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockLight); void SetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockSkyLight); void SetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockSkyLight); + void SetWEOffset (int a_OffsetX, int a_OffsetY, int a_OffsetZ); + void SetWEOffset (const Vector3i & a_Offset); // Getters: BLOCKTYPE GetRelBlockType (int a_RelX, int a_RelY, int a_RelZ) const; @@ -198,21 +248,37 @@ public: NIBBLETYPE GetBlockLight (int a_BlockX, int a_BlockY, int a_BlockZ) const; NIBBLETYPE GetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ) const; NIBBLETYPE GetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ) const; + const Vector3i & GetWEOffset (void) const {return m_WEOffset;} void SetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); void SetRelBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + + // tolua_end + + // These need manual exporting, tolua generates the binding as requiring 2 extra input params void GetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const; void GetRelBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const; - int GetSizeX(void) const { return m_SizeX; } - int GetSizeY(void) const { return m_SizeY; } - int GetSizeZ(void) const { return m_SizeZ; } + // GetSize() is already exported manually to return 3 numbers, can't auto-export + const Vector3i & GetSize(void) const { return m_Size; } + + // GetOrigin() is already exported manually to return 3 numbers, can't auto-export + const Vector3i & GetOrigin(void) const { return m_Origin; } + + // tolua_begin + + int GetSizeX(void) const { return m_Size.x; } + int GetSizeY(void) const { return m_Size.y; } + int GetSizeZ(void) const { return m_Size.z; } + + /** Returns the volume of the area, as number of blocks */ + int GetVolume(void) const { return m_Size.x * m_Size.y * m_Size.z; } - int GetOriginX(void) const { return m_OriginX; } - int GetOriginY(void) const { return m_OriginY; } - int GetOriginZ(void) const { return m_OriginZ; } + int GetOriginX(void) const { return m_Origin.x; } + int GetOriginY(void) const { return m_Origin.y; } + int GetOriginZ(void) const { return m_Origin.z; } - /// Returns the datatypes that are stored in the object (bitmask of baXXX values) + /** Returns the datatypes that are stored in the object (bitmask of baXXX values) */ int GetDataTypes(void) const; bool HasBlockTypes (void) const { return (m_BlockTypes != NULL); } @@ -223,16 +289,17 @@ public: // tolua_end // Clients can use these for faster access to all blocktypes. Be careful though! - /// Returns the internal pointer to the block types + /** Returns the internal pointer to the block types */ BLOCKTYPE * GetBlockTypes (void) const { return m_BlockTypes; } NIBBLETYPE * GetBlockMetas (void) const { return m_BlockMetas; } // NOTE: one byte per block! NIBBLETYPE * GetBlockLight (void) const { return m_BlockLight; } // NOTE: one byte per block! NIBBLETYPE * GetBlockSkyLight(void) const { return m_BlockSkyLight; } // NOTE: one byte per block! - int GetBlockCount(void) const { return m_SizeX * m_SizeY * m_SizeZ; } + int GetBlockCount(void) const { return m_Size.x * m_Size.y * m_Size.z; } int MakeIndex(int a_RelX, int a_RelY, int a_RelZ) const; protected: friend class cChunkDesc; + friend class cSchematicFileSerializer; class cChunkReader : public cChunkDataCallback @@ -242,9 +309,7 @@ protected: protected: cBlockArea & m_Area; - int m_OriginX; - int m_OriginY; - int m_OriginZ; + Vector3i m_Origin; int m_CurrentChunkX; int m_CurrentChunkZ; @@ -261,19 +326,19 @@ protected: typedef NIBBLETYPE * NIBBLEARRAY; - int m_OriginX; - int m_OriginY; - int m_OriginZ; - int m_SizeX; - int m_SizeY; - int m_SizeZ; + Vector3i m_Origin; + Vector3i m_Size; + /** An extra data value sometimes stored in the .schematic file. Used mainly by the WorldEdit plugin. + cBlockArea doesn't use this value in any way. */ + Vector3i m_WEOffset; + BLOCKTYPE * m_BlockTypes; NIBBLETYPE * m_BlockMetas; // Each meta is stored as a separate byte for faster access NIBBLETYPE * m_BlockLight; // Each light value is stored as a separate byte for faster access NIBBLETYPE * m_BlockSkyLight; // Each light value is stored as a separate byte for faster access - /// Clears the data stored and prepares a fresh new block area with the specified dimensions + /** Clears the data stored and prepares a fresh new block area with the specified dimensions */ bool SetSize(int a_SizeX, int a_SizeY, int a_SizeZ, int a_DataTypes); // Basic Setters: @@ -291,11 +356,8 @@ protected: // Expand helpers: void ExpandBlockTypes(int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ); void ExpandNibbles (NIBBLEARRAY & a_Array, int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ); - - /// Loads the area from a schematic file uncompressed and parsed into a NBT tree. Returns true if successful. - bool LoadFromSchematicNBT(cParsedNBT & a_NBT); - /// Sets the specified datatypes at the specified location. + /** Sets the specified datatypes at the specified location. */ void RelSetData( int a_RelX, int a_RelY, int a_RelZ, int a_DataTypes, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, diff --git a/src/BlockEntities/BlockEntity.cpp b/src/BlockEntities/BlockEntity.cpp index 97b5c1a66..b42318c2f 100644 --- a/src/BlockEntities/BlockEntity.cpp +++ b/src/BlockEntities/BlockEntity.cpp @@ -10,11 +10,13 @@ #include "DispenserEntity.h" #include "DropperEntity.h" #include "EnderChestEntity.h" +#include "FlowerPotEntity.h" #include "FurnaceEntity.h" #include "HopperEntity.h" #include "JukeboxEntity.h" #include "NoteEntity.h" #include "SignEntity.h" +#include "MobHeadEntity.h" @@ -29,6 +31,8 @@ cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE case E_BLOCK_DISPENSER: return new cDispenserEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); case E_BLOCK_DROPPER: return new cDropperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); case E_BLOCK_ENDER_CHEST: return new cEnderChestEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); + case E_BLOCK_FLOWER_POT: return new cFlowerPotEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); + case E_BLOCK_HEAD: return new cMobHeadEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); case E_BLOCK_LIT_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World); case E_BLOCK_FURNACE: return new cFurnaceEntity (a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_World); case E_BLOCK_HOPPER: return new cHopperEntity (a_BlockX, a_BlockY, a_BlockZ, a_World); diff --git a/src/BlockEntities/BlockEntityWithItems.h b/src/BlockEntities/BlockEntityWithItems.h index bf6289a2f..918781a00 100644 --- a/src/BlockEntities/BlockEntityWithItems.h +++ b/src/BlockEntities/BlockEntityWithItems.h @@ -11,6 +11,7 @@ #include "BlockEntity.h" #include "../ItemGrid.h" +#include "../UI/WindowOwner.h" @@ -22,6 +23,7 @@ class cBlockEntityWithItems : // tolua_end // tolua doesn't seem to support multiple inheritance? , public cItemGrid::cListener + , public cBlockEntityWindowOwner // tolua_begin { typedef cBlockEntity super; @@ -77,6 +79,11 @@ protected: ASSERT(a_Grid == &m_Contents); if (m_World != NULL) { + if (GetWindow() != NULL) + { + GetWindow()->BroadcastWholeWindow(); + } + m_World->MarkChunkDirty(GetChunkX(), GetChunkZ()); } } diff --git a/src/BlockEntities/ChestEntity.h b/src/BlockEntities/ChestEntity.h index 4110de1f3..ce16f84d7 100644 --- a/src/BlockEntities/ChestEntity.h +++ b/src/BlockEntities/ChestEntity.h @@ -2,7 +2,6 @@ #pragma once #include "BlockEntityWithItems.h" -#include "../UI/WindowOwner.h" @@ -23,8 +22,7 @@ class cNBTData; // tolua_begin class cChestEntity : - public cBlockEntityWithItems, - public cBlockEntityWindowOwner + public cBlockEntityWithItems { typedef cBlockEntityWithItems super; diff --git a/src/BlockEntities/CommandBlockEntity.cpp b/src/BlockEntities/CommandBlockEntity.cpp index 7e9015d33..96ca0ac37 100644 --- a/src/BlockEntities/CommandBlockEntity.cpp +++ b/src/BlockEntities/CommandBlockEntity.cpp @@ -12,6 +12,7 @@ #include "../CommandOutput.h" #include "../Root.h" #include "../Server.h" // ExecuteConsoleCommand() +#include "../Chunk.h" @@ -126,6 +127,8 @@ void cCommandBlockEntity::SetRedstonePower(bool a_IsPowered) bool cCommandBlockEntity::Tick(float a_Dt, cChunk & a_Chunk) { + UNUSED(a_Dt); + UNUSED(a_Chunk); if (!m_ShouldExecute) { return false; @@ -151,9 +154,13 @@ void cCommandBlockEntity::SendTo(cClientHandle & a_Client) bool cCommandBlockEntity::LoadFromJson(const Json::Value & a_Value) { - m_Command = a_Value.get("Command", "").asString(); + m_PosX = a_Value.get("x", 0).asInt(); + m_PosY = a_Value.get("y", 0).asInt(); + m_PosZ = a_Value.get("z", 0).asInt(); - m_LastOutput = a_Value.get("LastOutput", "").asString(); + m_Command = a_Value.get("Command", "").asString(); + m_LastOutput = a_Value.get("LastOutput", "").asString(); + m_Result = (NIBBLETYPE)a_Value.get("SuccessCount", 0).asInt(); return true; } @@ -164,9 +171,13 @@ bool cCommandBlockEntity::LoadFromJson(const Json::Value & a_Value) void cCommandBlockEntity::SaveToJson(Json::Value & a_Value) { - a_Value["Command"] = m_Command; + a_Value["x"] = m_PosX; + a_Value["y"] = m_PosY; + a_Value["z"] = m_PosZ; - a_Value["LastOutput"] = m_LastOutput; + a_Value["Command"] = m_Command; + a_Value["LastOutput"] = m_LastOutput; + a_Value["SuccessCount"] = m_Result; } @@ -175,18 +186,24 @@ void cCommandBlockEntity::SaveToJson(Json::Value & a_Value) void cCommandBlockEntity::Execute() { + if (m_World != NULL) + { + if (!m_World->AreCommandBlocksEnabled()) + { + return; + } + } + class CommandBlockOutCb : public cCommandOutputCallback { - cCommandBlockEntity* m_CmdBlock; + cCommandBlockEntity * m_CmdBlock; public: - CommandBlockOutCb(cCommandBlockEntity* a_CmdBlock) : m_CmdBlock(a_CmdBlock) {} + CommandBlockOutCb(cCommandBlockEntity * a_CmdBlock) : m_CmdBlock(a_CmdBlock) {} virtual void Out(const AString & a_Text) { - ASSERT(m_CmdBlock != NULL); - // Overwrite field m_CmdBlock->SetLastOutput(a_Text); } @@ -194,7 +211,7 @@ void cCommandBlockEntity::Execute() LOGD("cCommandBlockEntity: Executing command %s", m_Command.c_str()); - cServer* Server = cRoot::Get()->GetServer(); + cServer * Server = cRoot::Get()->GetServer(); Server->ExecuteConsoleCommand(m_Command, CmdBlockOutCb); diff --git a/src/BlockEntities/DispenserEntity.cpp b/src/BlockEntities/DispenserEntity.cpp index 374f3d6e3..e03bf776d 100644 --- a/src/BlockEntities/DispenserEntity.cpp +++ b/src/BlockEntities/DispenserEntity.cpp @@ -116,7 +116,7 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) { double TNTX = 0.5 + (DispX + DispChunk->GetPosX() * cChunkDef::Width); double TNTZ = 0.5 + (DispZ + DispChunk->GetPosZ() * cChunkDef::Width); - m_World->SpawnPrimedTNT(TNTX, DispY + 0.5, TNTZ, 4, 0); // 4 seconds fuse, no initial velocity + m_World->SpawnPrimedTNT(TNTX, DispY + 0.5, TNTZ, 80, 0); // 80 ticks fuse, no initial velocity m_Contents.ChangeSlotCount(a_SlotNum, -1); } break; @@ -138,6 +138,12 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) break; } + case E_ITEM_FIRE_CHARGE: + { + // TODO: Spawn fireball entity + break; + } + default: { DropFromSlot(a_Chunk, a_SlotNum); diff --git a/src/BlockEntities/DropSpenserEntity.cpp b/src/BlockEntities/DropSpenserEntity.cpp index 7c9a40ce6..0012742fb 100644 --- a/src/BlockEntities/DropSpenserEntity.cpp +++ b/src/BlockEntities/DropSpenserEntity.cpp @@ -99,13 +99,6 @@ void cDropSpenserEntity::DropSpense(cChunk & a_Chunk) } m_World->BroadcastSoundParticleEffect(2000, m_PosX, m_PosY, m_PosZ, SmokeDir); m_World->BroadcastSoundEffect("random.click", m_PosX * 8, m_PosY * 8, m_PosZ * 8, 1.0f, 1.0f); - - // Update the UI window, if open: - cWindow * Window = GetWindow(); - if (Window != NULL) - { - Window->BroadcastWholeWindow(); - } } @@ -136,6 +129,7 @@ void cDropSpenserEntity::SetRedstonePower(bool a_IsPowered) bool cDropSpenserEntity::Tick(float a_Dt, cChunk & a_Chunk) { + UNUSED(a_Dt); if (!m_ShouldDropSpense) { return false; diff --git a/src/BlockEntities/DropSpenserEntity.h b/src/BlockEntities/DropSpenserEntity.h index f2f1eba36..47d3bd492 100644 --- a/src/BlockEntities/DropSpenserEntity.h +++ b/src/BlockEntities/DropSpenserEntity.h @@ -11,7 +11,6 @@ #pragma once #include "BlockEntityWithItems.h" -#include "../UI/WindowOwner.h" @@ -31,8 +30,7 @@ class cServer; // tolua_begin class cDropSpenserEntity : - public cBlockEntityWithItems, - public cBlockEntityWindowOwner + public cBlockEntityWithItems { typedef cBlockEntityWithItems super; diff --git a/src/BlockEntities/EnderChestEntity.h b/src/BlockEntities/EnderChestEntity.h index 0ee3cab3b..45beee45f 100644 --- a/src/BlockEntities/EnderChestEntity.h +++ b/src/BlockEntities/EnderChestEntity.h @@ -2,7 +2,6 @@ #pragma once #include "BlockEntityWithItems.h" -#include "../UI/WindowOwner.h" @@ -23,8 +22,7 @@ class cNBTData; // tolua_begin class cEnderChestEntity : - public cBlockEntityWithItems, - public cBlockEntityWindowOwner + public cBlockEntityWithItems { typedef cBlockEntityWithItems super; diff --git a/src/BlockEntities/FlowerPotEntity.cpp b/src/BlockEntities/FlowerPotEntity.cpp new file mode 100644 index 000000000..87bf8b921 --- /dev/null +++ b/src/BlockEntities/FlowerPotEntity.cpp @@ -0,0 +1,134 @@ + +// FlowerPotEntity.cpp + +// Implements the cFlowerPotEntity class representing a single sign in the world + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules +#include "json/json.h" +#include "FlowerPotEntity.h" +#include "../Entities/Player.h" +#include "../Item.h" + + + + + +cFlowerPotEntity::cFlowerPotEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) : + super(E_BLOCK_FLOWER_POT, a_BlockX, a_BlockY, a_BlockZ, a_World) +{ +} + + + + + +// It don't do anything when 'used' +void cFlowerPotEntity::UsedBy(cPlayer * a_Player) +{ + if (IsItemInPot()) + { + return; + } + + cItem SelectedItem = a_Player->GetInventory().GetEquippedItem(); + if (IsFlower(SelectedItem.m_ItemType, SelectedItem.m_ItemDamage)) + { + m_Item = SelectedItem.CopyOne(); + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + } + m_World->BroadcastBlockEntity(m_PosX, m_PosY, m_PosZ, a_Player->GetClientHandle()); + } +} + + + + + +void cFlowerPotEntity::SendTo(cClientHandle & a_Client) +{ + a_Client.SendUpdateBlockEntity(*this); +} + + + + + +void cFlowerPotEntity::Destroy(void) +{ + // Drop the contents as pickups: + if (!m_Item.IsEmpty()) + { + ASSERT(m_World != NULL); + cItems Pickups; + Pickups.Add(m_Item); + m_World->SpawnItemPickups(Pickups, m_PosX + 0.5, m_PosY + 0.5, m_PosZ + 0.5); + + m_Item.Empty(); + } +} + + + + + +bool cFlowerPotEntity::LoadFromJson(const Json::Value & a_Value) +{ + m_PosX = a_Value.get("x", 0).asInt(); + m_PosY = a_Value.get("y", 0).asInt(); + m_PosZ = a_Value.get("z", 0).asInt(); + + m_Item = cItem(); + m_Item.FromJson(a_Value.get("Item", 0)); + + return true; +} + + + + + +void cFlowerPotEntity::SaveToJson(Json::Value & a_Value) +{ + a_Value["x"] = m_PosX; + a_Value["y"] = m_PosY; + a_Value["z"] = m_PosZ; + + Json::Value Item; + m_Item.GetJson(Item); + a_Value["Item"] = Item; +} + + + + + +bool cFlowerPotEntity::IsFlower(short m_ItemType, short m_ItemData) +{ + switch (m_ItemType) + { + case E_BLOCK_DANDELION: + case E_BLOCK_FLOWER: + case E_BLOCK_CACTUS: + case E_BLOCK_BROWN_MUSHROOM: + case E_BLOCK_RED_MUSHROOM: + case E_BLOCK_SAPLING: + case E_BLOCK_DEAD_BUSH: + { + return true; + } + case E_BLOCK_TALL_GRASS: + { + return (m_ItemData == (short) 2); + } + default: + { + return false; + } + } +} + + + + diff --git a/src/BlockEntities/FlowerPotEntity.h b/src/BlockEntities/FlowerPotEntity.h new file mode 100644 index 000000000..da3fe9b7e --- /dev/null +++ b/src/BlockEntities/FlowerPotEntity.h @@ -0,0 +1,74 @@ +// FlowerPotEntity.h + +// Declares the cFlowerPotEntity class representing a single sign in the world + + + + + +#pragma once + +#include "BlockEntity.h" + +class cItem; + + + + + +namespace Json +{ + class Value; +} + + + + + +// tolua_begin + +class cFlowerPotEntity : + public cBlockEntity +{ + typedef cBlockEntity super; + +public: + + // tolua_end + + /** Creates a new flowerpot entity at the specified block coords. a_World may be NULL */ + cFlowerPotEntity(int a_BlocX, int a_BlockY, int a_BlockZ, cWorld * a_World); + + bool LoadFromJson( const Json::Value& a_Value ); + virtual void SaveToJson(Json::Value& a_Value ) override; + + virtual void Destroy(void) override; + + // tolua_begin + + /** Is a flower in the pot? */ + bool IsItemInPot(void) { return !m_Item.IsEmpty(); } + + /** Get the item in the flower pot */ + cItem GetItem(void) const { return m_Item; } + + /** Set the item in the flower pot */ + void SetItem(const cItem a_Item) { m_Item = a_Item; } + + // tolua_end + + virtual void UsedBy(cPlayer * a_Player) override; + virtual void SendTo(cClientHandle & a_Client) override; + + static bool IsFlower(short m_ItemType, short m_ItemData); + + static const char * GetClassStatic(void) { return "cFlowerPotEntity"; } + +private: + + cItem m_Item; +} ; // tolua_export + + + + diff --git a/src/BlockEntities/FurnaceEntity.cpp b/src/BlockEntities/FurnaceEntity.cpp index c6643bcff..7d6d1f89e 100644 --- a/src/BlockEntities/FurnaceEntity.cpp +++ b/src/BlockEntities/FurnaceEntity.cpp @@ -94,6 +94,8 @@ bool cFurnaceEntity::ContinueCooking(void) bool cFurnaceEntity::Tick(float a_Dt, cChunk & a_Chunk) { + UNUSED(a_Dt); + UNUSED(a_Chunk); if (m_FuelBurnTime <= 0) { // No fuel is burning, reset progressbars and bail out @@ -110,7 +112,7 @@ bool cFurnaceEntity::Tick(float a_Dt, cChunk & a_Chunk) if (m_TimeCooked >= m_NeedCookTime) { // Finished smelting one item - FinishOne(a_Chunk); + FinishOne(); } } @@ -208,7 +210,7 @@ void cFurnaceEntity::BroadcastProgress(int a_ProgressbarID, short a_Value) /// One item finished cooking -void cFurnaceEntity::FinishOne(cChunk & a_Chunk) +void cFurnaceEntity::FinishOne() { m_TimeCooked = 0; diff --git a/src/BlockEntities/FurnaceEntity.h b/src/BlockEntities/FurnaceEntity.h index b08187300..4f935a74b 100644 --- a/src/BlockEntities/FurnaceEntity.h +++ b/src/BlockEntities/FurnaceEntity.h @@ -2,7 +2,6 @@ #pragma once #include "BlockEntityWithItems.h" -#include "../UI/WindowOwner.h" #include "../FurnaceRecipe.h" @@ -23,8 +22,7 @@ class cServer; // tolua_begin class cFurnaceEntity : - public cBlockEntityWithItems, - public cBlockEntityWindowOwner + public cBlockEntityWithItems { typedef cBlockEntityWithItems super; @@ -128,7 +126,7 @@ protected: void BroadcastProgress(int a_ProgressbarID, short a_Value); /// One item finished cooking - void FinishOne(cChunk & a_Chunk); + void FinishOne(); /// Starts burning a new fuel, if possible void BurnNewFuel(void); diff --git a/src/BlockEntities/HopperEntity.cpp b/src/BlockEntities/HopperEntity.cpp index 2255cad64..41fb9f811 100644 --- a/src/BlockEntities/HopperEntity.cpp +++ b/src/BlockEntities/HopperEntity.cpp @@ -7,10 +7,13 @@ #include "HopperEntity.h" #include "../Chunk.h" #include "../Entities/Player.h" +#include "../Entities/Pickup.h" #include "../Bindings/PluginManager.h" #include "ChestEntity.h" #include "DropSpenserEntity.h" #include "FurnaceEntity.h" +#include "../BoundingBox.h" +#include "json/json.h" @@ -56,6 +59,7 @@ bool cHopperEntity::GetOutputBlockPos(NIBBLETYPE a_BlockMeta, int & a_OutputX, i bool cHopperEntity::Tick(float a_Dt, cChunk & a_Chunk) { + UNUSED(a_Dt); Int64 CurrentTick = a_Chunk.GetWorld()->GetWorldAge(); bool res = false; @@ -71,6 +75,7 @@ bool cHopperEntity::Tick(float a_Dt, cChunk & a_Chunk) void cHopperEntity::SaveToJson(Json::Value & a_Value) { + UNUSED(a_Value); // TODO LOGWARNING("%s: Not implemented yet", __FUNCTION__); } @@ -190,8 +195,87 @@ bool cHopperEntity::MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick) /// Moves pickups from above this hopper into it. Returns true if the contents have changed. bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick) { - // TODO - return false; + UNUSED(a_CurrentTick); + + class cHopperPickupSearchCallback : + public cEntityCallback + { + public: + cHopperPickupSearchCallback(const Vector3i & a_Pos, cItemGrid & a_Contents) : + m_Pos(a_Pos), + m_bFoundPickupsAbove(false), + m_Contents(a_Contents) + { + } + + virtual bool Item(cEntity * a_Entity) override + { + ASSERT(a_Entity != NULL); + + if (!a_Entity->IsPickup() || a_Entity->IsDestroyed()) + { + return false; + } + + Vector3f EntityPos = a_Entity->GetPosition(); + Vector3f BlockPos(m_Pos.x + 0.5f, (float)m_Pos.y + 1, m_Pos.z + 0.5f); // One block above hopper, and search from center outwards + double Distance = (EntityPos - BlockPos).Length(); + + if (Distance < 0.5) + { + if (TrySuckPickupIn((cPickup *)a_Entity)) + { + return false; + } + } + + return false; + } + + bool TrySuckPickupIn(cPickup * a_Pickup) + { + for (int i = 0; i < ContentsWidth * ContentsHeight; i++) + { + if (m_Contents.IsSlotEmpty(i)) + { + m_bFoundPickupsAbove = true; + m_Contents.SetSlot(i, a_Pickup->GetItem()); + a_Pickup->Destroy(); // Kill pickup + + return true; + } + else if (m_Contents.GetSlot(i).IsEqual(a_Pickup->GetItem()) && !m_Contents.GetSlot(i).IsFullStack()) + { + m_bFoundPickupsAbove = true; + + int PreviousCount = m_Contents.GetSlot(i).m_ItemCount; + a_Pickup->GetItem().m_ItemCount -= m_Contents.ChangeSlotCount(i, a_Pickup->GetItem().m_ItemCount) - PreviousCount; // Set count to however many items were added + + if (a_Pickup->GetItem().IsEmpty()) + { + a_Pickup->Destroy(); // Kill pickup if all items were added + } + return true; + } + } + return false; + } + + bool FoundPickupsAbove(void) const + { + return m_bFoundPickupsAbove; + } + + protected: + Vector3i m_Pos; + bool m_bFoundPickupsAbove; + cItemGrid & m_Contents; + }; + + cHopperPickupSearchCallback HopperPickupSearchCallback(Vector3i(GetPosX(), GetPosY(), GetPosZ()), m_Contents); + a_Chunk.ForEachEntity(HopperPickupSearchCallback); + + return HopperPickupSearchCallback.FoundPickupsAbove(); } diff --git a/src/BlockEntities/HopperEntity.h b/src/BlockEntities/HopperEntity.h index 2c8b301fe..6ef98f43a 100644 --- a/src/BlockEntities/HopperEntity.h +++ b/src/BlockEntities/HopperEntity.h @@ -10,7 +10,6 @@ #pragma once #include "BlockEntityWithItems.h" -#include "../UI/WindowOwner.h" @@ -18,8 +17,7 @@ // tolua_begin class cHopperEntity : - public cBlockEntityWithItems, - public cBlockEntityWindowOwner + public cBlockEntityWithItems { typedef cBlockEntityWithItems super; diff --git a/src/BlockEntities/JukeboxEntity.cpp b/src/BlockEntities/JukeboxEntity.cpp index 33042179d..c96253b11 100644 --- a/src/BlockEntities/JukeboxEntity.cpp +++ b/src/BlockEntities/JukeboxEntity.cpp @@ -30,48 +30,70 @@ cJukeboxEntity::~cJukeboxEntity() void cJukeboxEntity::UsedBy(cPlayer * a_Player) { - if (m_Record == 0) + if (IsPlayingRecord()) + { + EjectRecord(); + } + else { const cItem & HeldItem = a_Player->GetEquippedItem(); - if (HeldItem.m_ItemType >= 2256 && HeldItem.m_ItemType <= 2267) + if (PlayRecord(HeldItem.m_ItemType)) { - m_Record = HeldItem.m_ItemType; a_Player->GetInventory().RemoveOneEquippedItem(); - PlayRecord(); } } - else - { - EjectRecord(); - } } -void cJukeboxEntity::PlayRecord(void) +bool cJukeboxEntity::PlayRecord(int a_Record) { + if (!IsRecordItem(a_Record)) + { + // This isn't a Record Item + return false; + } + if (IsPlayingRecord()) + { + // A Record is already in the Jukebox. + EjectRecord(); + } + m_Record = a_Record; m_World->BroadcastSoundParticleEffect(1005, m_PosX, m_PosY, m_PosZ, m_Record); + m_World->SetBlockMeta(m_PosX, m_PosY, m_PosZ, E_META_JUKEBOX_ON); + return true; } -void cJukeboxEntity::EjectRecord(void) +bool cJukeboxEntity::EjectRecord(void) { - if ((m_Record < E_ITEM_FIRST_DISC) || (m_Record > E_ITEM_LAST_DISC)) + if (!IsPlayingRecord()) { // There's no record here - return; + return false; } cItems Drops; Drops.push_back(cItem(m_Record, 1, 0)); + m_Record = 0; m_World->SpawnItemPickups(Drops, m_PosX + 0.5, m_PosY + 1, m_PosZ + 0.5, 8); m_World->BroadcastSoundParticleEffect(1005, m_PosX, m_PosY, m_PosZ, 0); - m_Record = 0; + m_World->SetBlockMeta(m_PosX, m_PosY, m_PosZ, E_META_JUKEBOX_OFF); + return true; +} + + + + + +bool cJukeboxEntity::IsPlayingRecord(void) +{ + return (m_Record != 0); } diff --git a/src/BlockEntities/JukeboxEntity.h b/src/BlockEntities/JukeboxEntity.h index 996de965b..3d1d604f7 100644 --- a/src/BlockEntities/JukeboxEntity.h +++ b/src/BlockEntities/JukeboxEntity.h @@ -37,12 +37,25 @@ public: int GetRecord(void); void SetRecord(int a_Record); - void PlayRecord(void); - /// Ejects the currently held record as a pickup. Does nothing when no record inserted. - void EjectRecord(void); + /** Plays the specified Record. Return false if a_Record isn't a playable Record (E_ITEM_XXX_DISC). + If there is a record already playing, ejects it first. */ + bool PlayRecord(int a_Record); + + /** Ejects the currently held record as a pickup. Return false when no record had been inserted. */ + bool EjectRecord(void); + + /** Is in the Jukebox a Record? */ + bool IsPlayingRecord(void); + + static bool IsRecordItem(int a_Item) + { + return ((a_Item >= E_ITEM_FIRST_DISC) && (a_Item <= E_ITEM_LAST_DISC)); + } // tolua_end + + static const char * GetClassStatic(void) { return "cJukeboxEntity"; } virtual void UsedBy(cPlayer * a_Player) override; virtual void SendTo(cClientHandle &) override { }; diff --git a/src/BlockEntities/MobHeadEntity.cpp b/src/BlockEntities/MobHeadEntity.cpp new file mode 100644 index 000000000..c0a1781f6 --- /dev/null +++ b/src/BlockEntities/MobHeadEntity.cpp @@ -0,0 +1,108 @@ + +// MobHeadEntity.cpp + +// Implements the cMobHeadEntity class representing a single skull/head in the world + +#include "Globals.h" +#include "json/json.h" +#include "MobHeadEntity.h" +#include "../Entities/Player.h" + + + + + +cMobHeadEntity::cMobHeadEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) : + super(E_BLOCK_HEAD, a_BlockX, a_BlockY, a_BlockZ, a_World), + m_Owner("") +{ +} + + + + + +void cMobHeadEntity::UsedBy(cPlayer * a_Player) +{ + UNUSED(a_Player); +} + + + + + +void cMobHeadEntity::SetType(const eMobHeadType & a_Type) +{ + if ((!m_Owner.empty()) && (a_Type != SKULL_TYPE_PLAYER)) + { + m_Owner = ""; + } + m_Type = a_Type; +} + + + + + +void cMobHeadEntity::SetRotation(eMobHeadRotation a_Rotation) +{ + m_Rotation = a_Rotation; +} + + + + + +void cMobHeadEntity::SetOwner(const AString & a_Owner) +{ + if ((a_Owner.length() > 16) || (m_Type != SKULL_TYPE_PLAYER)) + { + return; + } + m_Owner = a_Owner; +} + + + + + +void cMobHeadEntity::SendTo(cClientHandle & a_Client) +{ + a_Client.SendUpdateBlockEntity(*this); +} + + + + + +bool cMobHeadEntity::LoadFromJson(const Json::Value & a_Value) +{ + m_PosX = a_Value.get("x", 0).asInt(); + m_PosY = a_Value.get("y", 0).asInt(); + m_PosZ = a_Value.get("z", 0).asInt(); + + m_Type = static_cast<eMobHeadType>(a_Value.get("Type", 0).asInt()); + m_Rotation = static_cast<eMobHeadRotation>(a_Value.get("Rotation", 0).asInt()); + m_Owner = a_Value.get("Owner", "").asString(); + + return true; +} + + + + + +void cMobHeadEntity::SaveToJson(Json::Value & a_Value) +{ + a_Value["x"] = m_PosX; + a_Value["y"] = m_PosY; + a_Value["z"] = m_PosZ; + + a_Value["Type"] = m_Type; + a_Value["Rotation"] = m_Rotation; + a_Value["Owner"] = m_Owner; +} + + + + diff --git a/src/BlockEntities/MobHeadEntity.h b/src/BlockEntities/MobHeadEntity.h new file mode 100644 index 000000000..367eb15e7 --- /dev/null +++ b/src/BlockEntities/MobHeadEntity.h @@ -0,0 +1,79 @@ +// MobHeadEntity.h + +// Declares the cMobHeadEntity class representing a single skull/head in the world + + + + + +#pragma once + +#include "BlockEntity.h" + + + + + +namespace Json +{ + class Value; +} + + + + + +// tolua_begin + +class cMobHeadEntity : + public cBlockEntity +{ + typedef cBlockEntity super; + +public: + + // tolua_end + + /** Creates a new mob head entity at the specified block coords. a_World may be NULL */ + cMobHeadEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); + + bool LoadFromJson( const Json::Value& a_Value ); + virtual void SaveToJson(Json::Value& a_Value ) override; + + // tolua_begin + + /** Set the Type */ + void SetType(const eMobHeadType & a_SkullType); + + /** Set the Rotation */ + void SetRotation(eMobHeadRotation a_Rotation); + + /** Set the Player Name for Mobheads with Player type */ + void SetOwner(const AString & a_Owner); + + /** Get the Type */ + eMobHeadType GetType(void) const { return m_Type; } + + /** Get the Rotation */ + eMobHeadRotation GetRotation(void) const { return m_Rotation; } + + /** Get the setted Player Name */ + AString GetOwner(void) const { return m_Owner; } + + // tolua_end + + virtual void UsedBy(cPlayer * a_Player) override; + virtual void SendTo(cClientHandle & a_Client) override; + + static const char * GetClassStatic(void) { return "cMobHeadEntity"; } + +private: + + eMobHeadType m_Type; + eMobHeadRotation m_Rotation; + AString m_Owner; +} ; // tolua_export + + + + diff --git a/src/BlockEntities/NoteEntity.cpp b/src/BlockEntities/NoteEntity.cpp index 9a33ead62..58b05a324 100644 --- a/src/BlockEntities/NoteEntity.cpp +++ b/src/BlockEntities/NoteEntity.cpp @@ -21,6 +21,7 @@ cNoteEntity::cNoteEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_Wo void cNoteEntity::UsedBy(cPlayer * a_Player) { + UNUSED(a_Player); IncrementPitch(); MakeSound(); } diff --git a/src/BlockEntities/NoteEntity.h b/src/BlockEntities/NoteEntity.h index cf78aeac6..b698899c0 100644 --- a/src/BlockEntities/NoteEntity.h +++ b/src/BlockEntities/NoteEntity.h @@ -54,6 +54,8 @@ public: virtual void UsedBy(cPlayer * a_Player) override; virtual void SendTo(cClientHandle &) override { }; + static const char * GetClassStatic(void) { return "cNoteEntity"; } + private: char m_Pitch; } ; // tolua_export diff --git a/src/BlockEntities/SignEntity.h b/src/BlockEntities/SignEntity.h index d998ff1e8..80c7bbfdf 100644 --- a/src/BlockEntities/SignEntity.h +++ b/src/BlockEntities/SignEntity.h @@ -1,4 +1,3 @@ - // SignEntity.h // Declares the cSignEntity class representing a single sign in the world @@ -56,6 +55,8 @@ public: virtual void UsedBy(cPlayer * a_Player) override; virtual void SendTo(cClientHandle & a_Client) override; + + static const char * GetClassStatic(void) { return "cSignEntity"; } private: diff --git a/src/BlockID.cpp b/src/BlockID.cpp index 095865d07..79e122032 100644 --- a/src/BlockID.cpp +++ b/src/BlockID.cpp @@ -12,20 +12,6 @@ -NIBBLETYPE g_BlockLightValue[256]; -NIBBLETYPE g_BlockSpreadLightFalloff[256]; -bool g_BlockTransparent[256]; -bool g_BlockOneHitDig[256]; -bool g_BlockPistonBreakable[256]; -bool g_BlockIsSnowable[256]; -bool g_BlockRequiresSpecialTool[256]; -bool g_BlockIsSolid[256]; -bool g_BlockFullyOccupiesVoxel[256]; - - - - - class cBlockIDMap { // Making the map case-insensitive: @@ -380,7 +366,7 @@ AString DamageTypeToString(eDamageType a_DamageType) case dtRangedAttack: return "dtRangedAttack"; case dtStarving: return "dtStarving"; case dtSuffocating: return "dtSuffocation"; - + case dtExplosion: return "dtExplosion"; } // Unknown damage type: @@ -426,6 +412,7 @@ eDamageType StringToDamageType(const AString & a_DamageTypeString) { dtInVoid, "dtInVoid"}, { dtPotionOfHarming, "dtPotionOfHarming"}, { dtAdmin, "dtAdmin"}, + { dtExplosion, "dtExplosion"}, // Common synonyms: { dtAttack, "dtPawnAttack"}, @@ -480,383 +467,4 @@ cItem GetIniItemSet(cIniFile & a_IniFile, const char * a_Section, const char * a -// This is actually just some code that needs to run at program startup, so it is wrapped into a global var's constructor: -class cBlockPropertiesInitializer -{ -public: - cBlockPropertiesInitializer(void) - { - memset(g_BlockLightValue, 0x00, sizeof(g_BlockLightValue)); - memset(g_BlockSpreadLightFalloff, 0x0f, sizeof(g_BlockSpreadLightFalloff)); // 0x0f means total falloff - memset(g_BlockTransparent, 0x00, sizeof(g_BlockTransparent)); - memset(g_BlockOneHitDig, 0x00, sizeof(g_BlockOneHitDig)); - memset(g_BlockPistonBreakable, 0x00, sizeof(g_BlockPistonBreakable)); - memset(g_BlockFullyOccupiesVoxel, 0x00, sizeof(g_BlockFullyOccupiesVoxel)); - - // Setting bools to true must be done manually, see http://forum.mc-server.org/showthread.php?tid=629&pid=5415#pid5415 - for (size_t i = 0; i < ARRAYCOUNT(g_BlockIsSnowable); i++) - { - g_BlockIsSnowable[i] = true; - } - memset(g_BlockRequiresSpecialTool, 0x00, sizeof(g_BlockRequiresSpecialTool)); // Set all blocks to false - - // Setting bools to true must be done manually, see http://forum.mc-server.org/showthread.php?tid=629&pid=5415#pid5415 - for (size_t i = 0; i < ARRAYCOUNT(g_BlockIsSolid); i++) - { - g_BlockIsSolid[i] = true; - } - - // Emissive blocks - g_BlockLightValue[E_BLOCK_FIRE] = 15; - g_BlockLightValue[E_BLOCK_GLOWSTONE] = 15; - g_BlockLightValue[E_BLOCK_JACK_O_LANTERN] = 15; - g_BlockLightValue[E_BLOCK_LAVA] = 15; - g_BlockLightValue[E_BLOCK_STATIONARY_LAVA] = 15; - g_BlockLightValue[E_BLOCK_END_PORTAL] = 15; - g_BlockLightValue[E_BLOCK_REDSTONE_LAMP_ON] = 15; - g_BlockLightValue[E_BLOCK_TORCH] = 14; - g_BlockLightValue[E_BLOCK_BURNING_FURNACE] = 13; - g_BlockLightValue[E_BLOCK_NETHER_PORTAL] = 11; - g_BlockLightValue[E_BLOCK_REDSTONE_ORE_GLOWING] = 9; - g_BlockLightValue[E_BLOCK_REDSTONE_REPEATER_ON] = 9; - g_BlockLightValue[E_BLOCK_REDSTONE_TORCH_ON] = 7; - g_BlockLightValue[E_BLOCK_BREWING_STAND] = 1; - g_BlockLightValue[E_BLOCK_BROWN_MUSHROOM] = 1; - g_BlockLightValue[E_BLOCK_DRAGON_EGG] = 1; - - // Spread blocks - g_BlockSpreadLightFalloff[E_BLOCK_AIR] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_CAKE] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_CHEST] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_COBWEB] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_CROPS] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_FENCE] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_FENCE_GATE] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_FIRE] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_GLASS] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_GLASS_PANE] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_GLOWSTONE] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_IRON_BARS] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_IRON_DOOR] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_LEAVES] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_SIGN_POST] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_TORCH] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_VINES] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_WALLSIGN] = 1; - g_BlockSpreadLightFalloff[E_BLOCK_WOODEN_DOOR] = 1; - - // Light in water and lava dissapears faster: - g_BlockSpreadLightFalloff[E_BLOCK_LAVA] = 3; - g_BlockSpreadLightFalloff[E_BLOCK_STATIONARY_LAVA] = 3; - g_BlockSpreadLightFalloff[E_BLOCK_STATIONARY_WATER] = 3; - g_BlockSpreadLightFalloff[E_BLOCK_WATER] = 3; - - // Transparent blocks - g_BlockTransparent[E_BLOCK_ACTIVATOR_RAIL] = true; - g_BlockTransparent[E_BLOCK_AIR] = true; - g_BlockTransparent[E_BLOCK_BIG_FLOWER] = true; - g_BlockTransparent[E_BLOCK_BROWN_MUSHROOM] = true; - g_BlockTransparent[E_BLOCK_CARROTS] = true; - g_BlockTransparent[E_BLOCK_CHEST] = true; - g_BlockTransparent[E_BLOCK_COBWEB] = true; - g_BlockTransparent[E_BLOCK_CROPS] = true; - g_BlockTransparent[E_BLOCK_DANDELION] = true; - g_BlockTransparent[E_BLOCK_DETECTOR_RAIL] = true; - g_BlockTransparent[E_BLOCK_ENDER_CHEST] = true; - g_BlockTransparent[E_BLOCK_FENCE] = true; - g_BlockTransparent[E_BLOCK_FENCE_GATE] = true; - g_BlockTransparent[E_BLOCK_FIRE] = true; - g_BlockTransparent[E_BLOCK_FLOWER] = true; - g_BlockTransparent[E_BLOCK_FLOWER_POT] = true; - g_BlockTransparent[E_BLOCK_GLASS] = true; - g_BlockTransparent[E_BLOCK_GLASS_PANE] = true; - g_BlockTransparent[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE] = true; - g_BlockTransparent[E_BLOCK_ICE] = true; - g_BlockTransparent[E_BLOCK_IRON_DOOR] = true; - g_BlockTransparent[E_BLOCK_LAVA] = true; - g_BlockTransparent[E_BLOCK_LEAVES] = true; - g_BlockTransparent[E_BLOCK_LEVER] = true; - g_BlockTransparent[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE] = true; - g_BlockTransparent[E_BLOCK_MELON_STEM] = true; - g_BlockTransparent[E_BLOCK_NETHER_BRICK_FENCE] = true; - g_BlockTransparent[E_BLOCK_NEW_LEAVES] = true; - g_BlockTransparent[E_BLOCK_POTATOES] = true; - g_BlockTransparent[E_BLOCK_POWERED_RAIL] = true; - g_BlockTransparent[E_BLOCK_PISTON_EXTENSION] = true; - g_BlockTransparent[E_BLOCK_PUMPKIN_STEM] = true; - g_BlockTransparent[E_BLOCK_RAIL] = true; - g_BlockTransparent[E_BLOCK_RED_MUSHROOM] = true; - g_BlockTransparent[E_BLOCK_SIGN_POST] = true; - g_BlockTransparent[E_BLOCK_SNOW] = true; - g_BlockTransparent[E_BLOCK_STAINED_GLASS] = true; - g_BlockTransparent[E_BLOCK_STAINED_GLASS_PANE] = true; - g_BlockTransparent[E_BLOCK_STATIONARY_LAVA] = true; - g_BlockTransparent[E_BLOCK_STATIONARY_WATER] = true; - g_BlockTransparent[E_BLOCK_STONE_BUTTON] = true; - g_BlockTransparent[E_BLOCK_STONE_PRESSURE_PLATE] = true; - g_BlockTransparent[E_BLOCK_TALL_GRASS] = true; - g_BlockTransparent[E_BLOCK_TORCH] = true; - g_BlockTransparent[E_BLOCK_VINES] = true; - g_BlockTransparent[E_BLOCK_WALLSIGN] = true; - g_BlockTransparent[E_BLOCK_WATER] = true; - g_BlockTransparent[E_BLOCK_WOODEN_BUTTON] = true; - g_BlockTransparent[E_BLOCK_WOODEN_DOOR] = true; - g_BlockTransparent[E_BLOCK_WOODEN_PRESSURE_PLATE] = true; - - // TODO: Any other transparent blocks? - - // One hit break blocks: - g_BlockOneHitDig[E_BLOCK_ACTIVE_COMPARATOR] = true; - g_BlockOneHitDig[E_BLOCK_BIG_FLOWER] = true; - g_BlockOneHitDig[E_BLOCK_BROWN_MUSHROOM] = true; - g_BlockOneHitDig[E_BLOCK_CARROTS] = true; - g_BlockOneHitDig[E_BLOCK_CROPS] = true; - g_BlockOneHitDig[E_BLOCK_DANDELION] = true; - g_BlockOneHitDig[E_BLOCK_FIRE] = true; - g_BlockOneHitDig[E_BLOCK_FLOWER] = true; - g_BlockOneHitDig[E_BLOCK_FLOWER_POT] = true; - g_BlockOneHitDig[E_BLOCK_INACTIVE_COMPARATOR] = true; - g_BlockOneHitDig[E_BLOCK_MELON_STEM] = true; - g_BlockOneHitDig[E_BLOCK_POTATOES] = true; - g_BlockOneHitDig[E_BLOCK_PUMPKIN_STEM] = true; - g_BlockOneHitDig[E_BLOCK_REDSTONE_REPEATER_OFF] = true; - g_BlockOneHitDig[E_BLOCK_REDSTONE_REPEATER_ON] = true; - g_BlockOneHitDig[E_BLOCK_REDSTONE_TORCH_OFF] = true; - g_BlockOneHitDig[E_BLOCK_REDSTONE_TORCH_ON] = true; - g_BlockOneHitDig[E_BLOCK_REDSTONE_WIRE] = true; - g_BlockOneHitDig[E_BLOCK_RED_MUSHROOM] = true; - g_BlockOneHitDig[E_BLOCK_REEDS] = true; - g_BlockOneHitDig[E_BLOCK_SAPLING] = true; - g_BlockOneHitDig[E_BLOCK_TNT] = true; - g_BlockOneHitDig[E_BLOCK_TALL_GRASS] = true; - g_BlockOneHitDig[E_BLOCK_TORCH] = true; - - // Blocks that break when pushed by piston: - g_BlockPistonBreakable[E_BLOCK_ACTIVE_COMPARATOR] = true; - g_BlockPistonBreakable[E_BLOCK_AIR] = true; - g_BlockPistonBreakable[E_BLOCK_BED] = true; - g_BlockPistonBreakable[E_BLOCK_BIG_FLOWER] = true; - g_BlockPistonBreakable[E_BLOCK_BROWN_MUSHROOM] = true; - g_BlockPistonBreakable[E_BLOCK_COBWEB] = true; - g_BlockPistonBreakable[E_BLOCK_CROPS] = true; - g_BlockPistonBreakable[E_BLOCK_DANDELION] = true; - g_BlockPistonBreakable[E_BLOCK_DEAD_BUSH] = true; - g_BlockPistonBreakable[E_BLOCK_FIRE] = true; - g_BlockPistonBreakable[E_BLOCK_FLOWER] = true; - g_BlockPistonBreakable[E_BLOCK_INACTIVE_COMPARATOR] = true; - g_BlockPistonBreakable[E_BLOCK_IRON_DOOR] = true; - g_BlockPistonBreakable[E_BLOCK_JACK_O_LANTERN] = true; - g_BlockPistonBreakable[E_BLOCK_LADDER] = true; - g_BlockPistonBreakable[E_BLOCK_LAVA] = true; - g_BlockPistonBreakable[E_BLOCK_LEVER] = true; - g_BlockPistonBreakable[E_BLOCK_MELON] = true; - g_BlockPistonBreakable[E_BLOCK_MELON_STEM] = true; - g_BlockPistonBreakable[E_BLOCK_PUMPKIN] = true; - g_BlockPistonBreakable[E_BLOCK_PUMPKIN_STEM] = true; - g_BlockPistonBreakable[E_BLOCK_REDSTONE_REPEATER_OFF] = true; - g_BlockPistonBreakable[E_BLOCK_REDSTONE_REPEATER_ON] = true; - g_BlockPistonBreakable[E_BLOCK_REDSTONE_TORCH_OFF] = true; - g_BlockPistonBreakable[E_BLOCK_REDSTONE_TORCH_ON] = true; - g_BlockPistonBreakable[E_BLOCK_REDSTONE_WIRE] = true; - g_BlockPistonBreakable[E_BLOCK_RED_MUSHROOM] = true; - g_BlockPistonBreakable[E_BLOCK_REEDS] = true; - g_BlockPistonBreakable[E_BLOCK_SNOW] = true; - g_BlockPistonBreakable[E_BLOCK_STATIONARY_LAVA] = true; - g_BlockPistonBreakable[E_BLOCK_STATIONARY_WATER] = true; - g_BlockPistonBreakable[E_BLOCK_STONE_BUTTON] = true; - g_BlockPistonBreakable[E_BLOCK_STONE_PRESSURE_PLATE] = true; - g_BlockPistonBreakable[E_BLOCK_TALL_GRASS] = true; - g_BlockPistonBreakable[E_BLOCK_TORCH] = true; - g_BlockPistonBreakable[E_BLOCK_VINES] = true; - g_BlockPistonBreakable[E_BLOCK_WATER] = true; - g_BlockPistonBreakable[E_BLOCK_WOODEN_BUTTON] = true; - g_BlockPistonBreakable[E_BLOCK_WOODEN_DOOR] = true; - g_BlockPistonBreakable[E_BLOCK_WOODEN_PRESSURE_PLATE] = true; - - - // Blocks that cannot be snowed over: - g_BlockIsSnowable[E_BLOCK_ACTIVE_COMPARATOR] = false; - g_BlockIsSnowable[E_BLOCK_AIR] = false; - g_BlockIsSnowable[E_BLOCK_BIG_FLOWER] = false; - g_BlockIsSnowable[E_BLOCK_BROWN_MUSHROOM] = false; - g_BlockIsSnowable[E_BLOCK_CACTUS] = false; - g_BlockIsSnowable[E_BLOCK_CHEST] = false; - g_BlockIsSnowable[E_BLOCK_CROPS] = false; - g_BlockIsSnowable[E_BLOCK_DANDELION] = false; - g_BlockIsSnowable[E_BLOCK_FIRE] = false; - g_BlockIsSnowable[E_BLOCK_FLOWER] = false; - g_BlockIsSnowable[E_BLOCK_GLASS] = false; - g_BlockIsSnowable[E_BLOCK_ICE] = false; - g_BlockIsSnowable[E_BLOCK_INACTIVE_COMPARATOR] = false; - g_BlockIsSnowable[E_BLOCK_LAVA] = false; - g_BlockIsSnowable[E_BLOCK_LILY_PAD] = false; - g_BlockIsSnowable[E_BLOCK_REDSTONE_REPEATER_OFF] = false; - g_BlockIsSnowable[E_BLOCK_REDSTONE_REPEATER_ON] = false; - g_BlockIsSnowable[E_BLOCK_REDSTONE_TORCH_OFF] = false; - g_BlockIsSnowable[E_BLOCK_REDSTONE_TORCH_ON] = false; - g_BlockIsSnowable[E_BLOCK_REDSTONE_WIRE] = false; - g_BlockIsSnowable[E_BLOCK_RED_MUSHROOM] = false; - g_BlockIsSnowable[E_BLOCK_REEDS] = false; - g_BlockIsSnowable[E_BLOCK_SAPLING] = false; - g_BlockIsSnowable[E_BLOCK_SIGN_POST] = false; - g_BlockIsSnowable[E_BLOCK_SNOW] = false; - g_BlockIsSnowable[E_BLOCK_STAINED_GLASS] = false; - g_BlockIsSnowable[E_BLOCK_STAINED_GLASS_PANE] = false; - g_BlockIsSnowable[E_BLOCK_STATIONARY_LAVA] = false; - g_BlockIsSnowable[E_BLOCK_STATIONARY_WATER] = false; - g_BlockIsSnowable[E_BLOCK_TALL_GRASS] = false; - g_BlockIsSnowable[E_BLOCK_TNT] = false; - g_BlockIsSnowable[E_BLOCK_TORCH] = false; - g_BlockIsSnowable[E_BLOCK_VINES] = false; - g_BlockIsSnowable[E_BLOCK_WALLSIGN] = false; - g_BlockIsSnowable[E_BLOCK_WATER] = false; - - - // Blocks that don't drop without a special tool: - g_BlockRequiresSpecialTool[E_BLOCK_BRICK] = true; - g_BlockRequiresSpecialTool[E_BLOCK_CAULDRON] = true; - g_BlockRequiresSpecialTool[E_BLOCK_COAL_ORE] = true; - g_BlockRequiresSpecialTool[E_BLOCK_COBBLESTONE] = true; - g_BlockRequiresSpecialTool[E_BLOCK_COBBLESTONE_STAIRS] = true; - g_BlockRequiresSpecialTool[E_BLOCK_COBWEB] = true; - g_BlockRequiresSpecialTool[E_BLOCK_DIAMOND_BLOCK] = true; - g_BlockRequiresSpecialTool[E_BLOCK_DIAMOND_ORE] = true; - g_BlockRequiresSpecialTool[E_BLOCK_DOUBLE_STONE_SLAB] = true; - g_BlockRequiresSpecialTool[E_BLOCK_EMERALD_ORE] = true; - g_BlockRequiresSpecialTool[E_BLOCK_END_STONE] = true; - g_BlockRequiresSpecialTool[E_BLOCK_GOLD_BLOCK] = true; - g_BlockRequiresSpecialTool[E_BLOCK_GOLD_ORE] = true; - g_BlockRequiresSpecialTool[E_BLOCK_IRON_BLOCK] = true; - g_BlockRequiresSpecialTool[E_BLOCK_IRON_ORE] = true; - g_BlockRequiresSpecialTool[E_BLOCK_LAPIS_BLOCK] = true; - g_BlockRequiresSpecialTool[E_BLOCK_LAPIS_ORE] = true; - g_BlockRequiresSpecialTool[E_BLOCK_MOSSY_COBBLESTONE] = true; - g_BlockRequiresSpecialTool[E_BLOCK_NETHERRACK] = true; - g_BlockRequiresSpecialTool[E_BLOCK_NETHER_BRICK] = true; - g_BlockRequiresSpecialTool[E_BLOCK_NETHER_BRICK_STAIRS] = true; - g_BlockRequiresSpecialTool[E_BLOCK_OBSIDIAN] = true; - g_BlockRequiresSpecialTool[E_BLOCK_REDSTONE_ORE] = true; - g_BlockRequiresSpecialTool[E_BLOCK_REDSTONE_ORE_GLOWING] = true; - g_BlockRequiresSpecialTool[E_BLOCK_SANDSTONE] = true; - g_BlockRequiresSpecialTool[E_BLOCK_SANDSTONE_STAIRS] = true; - g_BlockRequiresSpecialTool[E_BLOCK_SNOW] = true; - g_BlockRequiresSpecialTool[E_BLOCK_STONE] = true; - g_BlockRequiresSpecialTool[E_BLOCK_STONE_BRICKS] = true; - g_BlockRequiresSpecialTool[E_BLOCK_STONE_BRICK_STAIRS] = true; - g_BlockRequiresSpecialTool[E_BLOCK_STONE_PRESSURE_PLATE] = true; - g_BlockRequiresSpecialTool[E_BLOCK_STONE_SLAB] = true; - g_BlockRequiresSpecialTool[E_BLOCK_VINES] = true; - - // Nonsolid blocks: - g_BlockIsSolid[E_BLOCK_ACTIVATOR_RAIL] = false; - g_BlockIsSolid[E_BLOCK_AIR] = false; - g_BlockIsSolid[E_BLOCK_BIG_FLOWER] = false; - g_BlockIsSolid[E_BLOCK_BROWN_MUSHROOM] = false; - g_BlockIsSolid[E_BLOCK_CARROTS] = false; - g_BlockIsSolid[E_BLOCK_COBWEB] = false; - g_BlockIsSolid[E_BLOCK_CROPS] = false; - g_BlockIsSolid[E_BLOCK_DANDELION] = false; - g_BlockIsSolid[E_BLOCK_DETECTOR_RAIL] = false; - g_BlockIsSolid[E_BLOCK_END_PORTAL] = false; - g_BlockIsSolid[E_BLOCK_FIRE] = false; - g_BlockIsSolid[E_BLOCK_FLOWER] = false; - g_BlockIsSolid[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE] = false; - g_BlockIsSolid[E_BLOCK_LAVA] = false; - g_BlockIsSolid[E_BLOCK_LEVER] = false; - g_BlockIsSolid[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE] = false; - g_BlockIsSolid[E_BLOCK_MELON_STEM] = false; - g_BlockIsSolid[E_BLOCK_NETHER_PORTAL] = false; - g_BlockIsSolid[E_BLOCK_PISTON_EXTENSION] = false; - g_BlockIsSolid[E_BLOCK_POWERED_RAIL] = false; - g_BlockIsSolid[E_BLOCK_RAIL] = false; - g_BlockIsSolid[E_BLOCK_REDSTONE_TORCH_OFF] = false; - g_BlockIsSolid[E_BLOCK_REDSTONE_TORCH_ON] = false; - g_BlockIsSolid[E_BLOCK_REDSTONE_WIRE] = false; - g_BlockIsSolid[E_BLOCK_RED_MUSHROOM] = false; - g_BlockIsSolid[E_BLOCK_REEDS] = false; - g_BlockIsSolid[E_BLOCK_SAPLING] = false; - g_BlockIsSolid[E_BLOCK_SIGN_POST] = false; - g_BlockIsSolid[E_BLOCK_SNOW] = false; - g_BlockIsSolid[E_BLOCK_STATIONARY_LAVA] = false; - g_BlockIsSolid[E_BLOCK_STATIONARY_WATER] = false; - g_BlockIsSolid[E_BLOCK_STONE_BUTTON] = false; - g_BlockIsSolid[E_BLOCK_STONE_PRESSURE_PLATE] = false; - g_BlockIsSolid[E_BLOCK_TALL_GRASS] = false; - g_BlockIsSolid[E_BLOCK_TORCH] = false; - g_BlockIsSolid[E_BLOCK_TRIPWIRE] = false; - g_BlockIsSolid[E_BLOCK_VINES] = false; - g_BlockIsSolid[E_BLOCK_WALLSIGN] = false; - g_BlockIsSolid[E_BLOCK_WATER] = false; - g_BlockIsSolid[E_BLOCK_WOODEN_BUTTON] = false; - g_BlockIsSolid[E_BLOCK_WOODEN_PRESSURE_PLATE] = false; - g_BlockIsSolid[E_BLOCK_WOODEN_SLAB] = false; - - // Torch placeable blocks: - g_BlockFullyOccupiesVoxel[E_BLOCK_BEDROCK] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_BLOCK_OF_COAL] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_BLOCK_OF_REDSTONE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_BOOKCASE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_BRICK] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_CLAY] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_COAL_ORE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_COBBLESTONE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_COMMAND_BLOCK] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_CRAFTING_TABLE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_DIAMOND_BLOCK] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_DIAMOND_ORE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_DIRT] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_DISPENSER] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_DOUBLE_STONE_SLAB] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_DOUBLE_WOODEN_SLAB] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_DROPPER] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_EMERALD_BLOCK] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_EMERALD_ORE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_END_STONE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_FURNACE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_GLOWSTONE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_GOLD_BLOCK] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_GOLD_ORE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_GRASS] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_GRAVEL] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_HARDENED_CLAY] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_HAY_BALE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_HUGE_BROWN_MUSHROOM] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_HUGE_RED_MUSHROOM] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_IRON_BLOCK] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_IRON_ORE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_JACK_O_LANTERN] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_JUKEBOX] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_LAPIS_BLOCK] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_LAPIS_ORE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_LOG] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_MELON] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_MOSSY_COBBLESTONE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_MYCELIUM] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_NETHERRACK] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_NETHER_BRICK] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_NETHER_QUARTZ_ORE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_NOTE_BLOCK] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_OBSIDIAN] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_PACKED_ICE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_PLANKS] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_PUMPKIN] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_QUARTZ_BLOCK] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_REDSTONE_LAMP_OFF] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_REDSTONE_LAMP_ON] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_REDSTONE_ORE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_REDSTONE_ORE_GLOWING] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_SANDSTONE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_SAND] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_SILVERFISH_EGG] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_SPONGE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_STAINED_CLAY] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_WOOL] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_STONE] = true; - g_BlockFullyOccupiesVoxel[E_BLOCK_STONE_BRICKS] = true; - } -} BlockPropertiesInitializer; - - - - diff --git a/src/BlockID.h b/src/BlockID.h index b31c589b9..2fec512e2 100644 --- a/src/BlockID.h +++ b/src/BlockID.h @@ -266,7 +266,7 @@ enum ENUM_ITEM_ID E_ITEM_FLINT = 318, E_ITEM_RAW_PORKCHOP = 319, E_ITEM_COOKED_PORKCHOP = 320, - E_ITEM_PAINTINGS = 321, + E_ITEM_PAINTING = 321, E_ITEM_GOLDEN_APPLE = 322, E_ITEM_SIGN = 323, E_ITEM_WOODEN_DOOR = 324, @@ -466,6 +466,10 @@ enum E_META_FLOWER_PINK_TULIP = 7, E_META_FLOWER_OXEYE_DAISY = 8, + // E_BLOCK_JUKEBOX metas + E_META_JUKEBOX_OFF = 0, + E_META_JUKEBOX_ON = 1, + // E_BLOCK_HOPPER metas: E_META_HOPPER_FACING_YM = 0, E_META_HOPPER_UNATTACHED = 1, // Hopper doesn't move items up, there's no YP @@ -500,6 +504,11 @@ enum E_META_PLANKS_BIRCH = 2, E_META_PLANKS_JUNGLE = 3, + // E_BLOCK_QUARTZ_BLOCK metas: + E_META_QUARTZ_NORMAL = 0, + E_META_QUARTZ_CHISELLED = 1, + E_META_QUARTZ_PILLAR = 2, + // E_BLOCK_RAIL metas E_META_RAIL_ZM_ZP = 0, E_META_RAIL_XM_XP = 1, @@ -522,10 +531,12 @@ enum E_META_SANDSTONE_SMOOTH = 2, // E_BLOCK_SAPLING metas (lowest 3 bits): - E_META_SAPLING_APPLE = 0, - E_META_SAPLING_CONIFER = 1, - E_META_SAPLING_BIRCH = 2, - E_META_SAPLING_JUNGLE = 3, + E_META_SAPLING_APPLE = 0, + E_META_SAPLING_CONIFER = 1, + E_META_SAPLING_BIRCH = 2, + E_META_SAPLING_JUNGLE = 3, + E_META_SAPLING_ACACIA = 4, + E_META_SAPLING_DARK_OAK = 5, // E_BLOCK_SILVERFISH_EGG metas: E_META_SILVERFISH_EGG_STONE = 0, @@ -801,6 +812,7 @@ enum eDamageType dtPotionOfHarming, dtEnderPearl, // Thrown an ender pearl, teleported by it dtAdmin, // Damage applied by an admin command + dtExplosion, // Damage applied by an explosion // Some common synonyms: dtPawnAttack = dtAttack, @@ -841,9 +853,30 @@ enum eExplosionSource esWitherSkullBlue, esWitherBirth, esPlugin, - - // Obsolete constants, kept for compatibility, will be removed after some time: - esCreeper = esMonster, +} ; + + + + + +enum eShrapnelLevel +{ + slNone, + slGravityAffectedOnly, + slAll +} ; + + + + + +enum eSpreadSource +{ + ssFireSpread, + ssGrassSpread, + ssMushroomSpread, + ssMycelSpread, + ssVineSpread, } ; // tolua_end @@ -897,17 +930,3 @@ extern cItem GetIniItemSet(cIniFile & a_IniFile, const char * a_Section, const c -// Block properties: -extern NIBBLETYPE g_BlockLightValue[256]; -extern NIBBLETYPE g_BlockSpreadLightFalloff[256]; -extern bool g_BlockTransparent[256]; -extern bool g_BlockOneHitDig[256]; -extern bool g_BlockPistonBreakable[256]; -extern bool g_BlockIsSnowable[256]; -extern bool g_BlockRequiresSpecialTool[256]; -extern bool g_BlockIsSolid[256]; -extern bool g_BlockFullyOccupiesVoxel[256]; - - - - diff --git a/src/BlockInServerPluginInterface.h b/src/BlockInServerPluginInterface.h new file mode 100644 index 000000000..e82435364 --- /dev/null +++ b/src/BlockInServerPluginInterface.h @@ -0,0 +1,19 @@ + +#pragma once + +#include "Blocks/BlockPluginInterface.h" +#include "World.h" +#include "Root.h" +#include "Bindings/PluginManager.h" + +class cBlockInServerPluginInterface : public cBlockPluginInterface +{ +public: + cBlockInServerPluginInterface(cWorld & a_World) : m_World(a_World) {} + virtual bool CallHookBlockToPickups(cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) override + { + return cRoot::Get()->GetPluginManager()->CallHookBlockToPickups(&m_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_Pickups); + } +private: + cWorld & m_World; +}; diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp new file mode 100644 index 000000000..6fb5aa5b3 --- /dev/null +++ b/src/BlockInfo.cpp @@ -0,0 +1,451 @@ + +#include "Globals.h" + +#include "BlockInfo.h" +#include "Blocks/BlockHandler.h" + + + + + +cBlockInfo cBlockInfo::ms_Info[256]; + + + + + +cBlockInfo::cBlockInfo() + : m_LightValue(0x00) + , m_SpreadLightFalloff(0x0f) + , m_Transparent(false) + , m_OneHitDig(false) + , m_PistonBreakable(false) + , m_IsSnowable(true) + , m_RequiresSpecialTool(false) + , m_IsSolid(true) + , m_FullyOccupiesVoxel(false) + , m_Handler(NULL) +{} + + + + + +cBlockInfo::~cBlockInfo() +{ + delete m_Handler; +} + + + + + +cBlockInfo & cBlockInfo::Get(BLOCKTYPE a_Type) +{ + return ms_Info[a_Type]; +} + + + + + +void cBlockInfo::Initialize(void) +{ + for (unsigned int i = 0; i < 256; ++i) + { + if (ms_Info[i].m_Handler == NULL) + { + ms_Info[i].m_Handler = cBlockHandler::CreateBlockHandler((BLOCKTYPE) i); + } + } + + // Emissive blocks + ms_Info[E_BLOCK_FIRE ].m_LightValue = 15; + ms_Info[E_BLOCK_GLOWSTONE ].m_LightValue = 15; + ms_Info[E_BLOCK_JACK_O_LANTERN ].m_LightValue = 15; + ms_Info[E_BLOCK_LAVA ].m_LightValue = 15; + ms_Info[E_BLOCK_STATIONARY_LAVA ].m_LightValue = 15; + ms_Info[E_BLOCK_END_PORTAL ].m_LightValue = 15; + ms_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_LightValue = 15; + ms_Info[E_BLOCK_TORCH ].m_LightValue = 14; + ms_Info[E_BLOCK_BURNING_FURNACE ].m_LightValue = 13; + ms_Info[E_BLOCK_NETHER_PORTAL ].m_LightValue = 11; + ms_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_LightValue = 9; + ms_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_LightValue = 9; + ms_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_LightValue = 7; + ms_Info[E_BLOCK_BREWING_STAND ].m_LightValue = 1; + ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_LightValue = 1; + ms_Info[E_BLOCK_DRAGON_EGG ].m_LightValue = 1; + + + // Spread blocks + ms_Info[E_BLOCK_AIR ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_CAKE ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_CHEST ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_COBWEB ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_CROPS ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_FENCE ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_FENCE_GATE ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_FIRE ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_GLASS ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_GLASS_PANE ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_GLOWSTONE ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_IRON_BARS ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_IRON_DOOR ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_LEAVES ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_NEW_LEAVES ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_SIGN_POST ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_TORCH ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_VINES ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_WALLSIGN ].m_SpreadLightFalloff = 1; + ms_Info[E_BLOCK_WOODEN_DOOR ].m_SpreadLightFalloff = 1; + + // Light in water and lava dissapears faster: + ms_Info[E_BLOCK_LAVA ].m_SpreadLightFalloff = 3; + ms_Info[E_BLOCK_STATIONARY_LAVA ].m_SpreadLightFalloff = 3; + ms_Info[E_BLOCK_STATIONARY_WATER ].m_SpreadLightFalloff = 3; + ms_Info[E_BLOCK_WATER ].m_SpreadLightFalloff = 3; + + + // Transparent blocks + ms_Info[E_BLOCK_ACTIVATOR_RAIL ].m_Transparent = true; + ms_Info[E_BLOCK_AIR ].m_Transparent = true; + ms_Info[E_BLOCK_BIG_FLOWER ].m_Transparent = true; + ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_Transparent = true; + ms_Info[E_BLOCK_CARROTS ].m_Transparent = true; + ms_Info[E_BLOCK_CHEST ].m_Transparent = true; + ms_Info[E_BLOCK_COBWEB ].m_Transparent = true; + ms_Info[E_BLOCK_CROPS ].m_Transparent = true; + ms_Info[E_BLOCK_DANDELION ].m_Transparent = true; + ms_Info[E_BLOCK_DETECTOR_RAIL ].m_Transparent = true; + ms_Info[E_BLOCK_ENDER_CHEST ].m_Transparent = true; + ms_Info[E_BLOCK_FENCE ].m_Transparent = true; + ms_Info[E_BLOCK_FENCE_GATE ].m_Transparent = true; + ms_Info[E_BLOCK_FIRE ].m_Transparent = true; + ms_Info[E_BLOCK_FLOWER ].m_Transparent = true; + ms_Info[E_BLOCK_FLOWER_POT ].m_Transparent = true; + ms_Info[E_BLOCK_GLASS ].m_Transparent = true; + ms_Info[E_BLOCK_GLASS_PANE ].m_Transparent = true; + ms_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; + ms_Info[E_BLOCK_ICE ].m_Transparent = true; + ms_Info[E_BLOCK_IRON_DOOR ].m_Transparent = true; + ms_Info[E_BLOCK_LAVA ].m_Transparent = true; + ms_Info[E_BLOCK_LEAVES ].m_Transparent = true; + ms_Info[E_BLOCK_LEVER ].m_Transparent = true; + ms_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; + ms_Info[E_BLOCK_MELON_STEM ].m_Transparent = true; + ms_Info[E_BLOCK_NETHER_BRICK_FENCE ].m_Transparent = true; + ms_Info[E_BLOCK_NEW_LEAVES ].m_Transparent = true; + ms_Info[E_BLOCK_POTATOES ].m_Transparent = true; + ms_Info[E_BLOCK_POWERED_RAIL ].m_Transparent = true; + ms_Info[E_BLOCK_PISTON_EXTENSION ].m_Transparent = true; + ms_Info[E_BLOCK_PUMPKIN_STEM ].m_Transparent = true; + ms_Info[E_BLOCK_RAIL ].m_Transparent = true; + ms_Info[E_BLOCK_RED_MUSHROOM ].m_Transparent = true; + ms_Info[E_BLOCK_SIGN_POST ].m_Transparent = true; + ms_Info[E_BLOCK_SNOW ].m_Transparent = true; + ms_Info[E_BLOCK_STAINED_GLASS ].m_Transparent = true; + ms_Info[E_BLOCK_STAINED_GLASS_PANE ].m_Transparent = true; + ms_Info[E_BLOCK_STATIONARY_LAVA ].m_Transparent = true; + ms_Info[E_BLOCK_STATIONARY_WATER ].m_Transparent = true; + ms_Info[E_BLOCK_STONE_BUTTON ].m_Transparent = true; + ms_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_Transparent = true; + ms_Info[E_BLOCK_TALL_GRASS ].m_Transparent = true; + ms_Info[E_BLOCK_TORCH ].m_Transparent = true; + ms_Info[E_BLOCK_VINES ].m_Transparent = true; + ms_Info[E_BLOCK_WALLSIGN ].m_Transparent = true; + ms_Info[E_BLOCK_WATER ].m_Transparent = true; + ms_Info[E_BLOCK_WOODEN_BUTTON ].m_Transparent = true; + ms_Info[E_BLOCK_WOODEN_DOOR ].m_Transparent = true; + ms_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_Transparent = true; + + // TODO: Any other transparent blocks? + + + // One hit break blocks: + ms_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_OneHitDig = true; + ms_Info[E_BLOCK_BIG_FLOWER ].m_OneHitDig = true; + ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_OneHitDig = true; + ms_Info[E_BLOCK_CARROTS ].m_OneHitDig = true; + ms_Info[E_BLOCK_CROPS ].m_OneHitDig = true; + ms_Info[E_BLOCK_DANDELION ].m_OneHitDig = true; + ms_Info[E_BLOCK_FIRE ].m_OneHitDig = true; + ms_Info[E_BLOCK_FLOWER ].m_OneHitDig = true; + ms_Info[E_BLOCK_FLOWER_POT ].m_OneHitDig = true; + ms_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_OneHitDig = true; + ms_Info[E_BLOCK_MELON_STEM ].m_OneHitDig = true; + ms_Info[E_BLOCK_POTATOES ].m_OneHitDig = true; + ms_Info[E_BLOCK_PUMPKIN_STEM ].m_OneHitDig = true; + ms_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_OneHitDig = true; + ms_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_OneHitDig = true; + ms_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_OneHitDig = true; + ms_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_OneHitDig = true; + ms_Info[E_BLOCK_REDSTONE_WIRE ].m_OneHitDig = true; + ms_Info[E_BLOCK_RED_MUSHROOM ].m_OneHitDig = true; + ms_Info[E_BLOCK_REEDS ].m_OneHitDig = true; + ms_Info[E_BLOCK_SAPLING ].m_OneHitDig = true; + ms_Info[E_BLOCK_TNT ].m_OneHitDig = true; + ms_Info[E_BLOCK_TALL_GRASS ].m_OneHitDig = true; + ms_Info[E_BLOCK_TORCH ].m_OneHitDig = true; + + + // Blocks that break when pushed by piston: + ms_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_PistonBreakable = true; + ms_Info[E_BLOCK_AIR ].m_PistonBreakable = true; + ms_Info[E_BLOCK_BED ].m_PistonBreakable = true; + ms_Info[E_BLOCK_BIG_FLOWER ].m_PistonBreakable = true; + ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_PistonBreakable = true; + ms_Info[E_BLOCK_COBWEB ].m_PistonBreakable = true; + ms_Info[E_BLOCK_CROPS ].m_PistonBreakable = true; + ms_Info[E_BLOCK_DANDELION ].m_PistonBreakable = true; + ms_Info[E_BLOCK_DEAD_BUSH ].m_PistonBreakable = true; + ms_Info[E_BLOCK_FIRE ].m_PistonBreakable = true; + ms_Info[E_BLOCK_FLOWER ].m_PistonBreakable = true; + ms_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; + ms_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_PistonBreakable = true; + ms_Info[E_BLOCK_IRON_DOOR ].m_PistonBreakable = true; + ms_Info[E_BLOCK_JACK_O_LANTERN ].m_PistonBreakable = true; + ms_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; + ms_Info[E_BLOCK_LADDER ].m_PistonBreakable = true; + ms_Info[E_BLOCK_LAVA ].m_PistonBreakable = true; + ms_Info[E_BLOCK_LEVER ].m_PistonBreakable = true; + ms_Info[E_BLOCK_MELON ].m_PistonBreakable = true; + ms_Info[E_BLOCK_MELON_STEM ].m_PistonBreakable = true; + ms_Info[E_BLOCK_PUMPKIN ].m_PistonBreakable = true; + ms_Info[E_BLOCK_PUMPKIN_STEM ].m_PistonBreakable = true; + ms_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_PistonBreakable = true; + ms_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_PistonBreakable = true; + ms_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_PistonBreakable = true; + ms_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_PistonBreakable = true; + ms_Info[E_BLOCK_REDSTONE_WIRE ].m_PistonBreakable = true; + ms_Info[E_BLOCK_RED_MUSHROOM ].m_PistonBreakable = true; + ms_Info[E_BLOCK_REEDS ].m_PistonBreakable = true; + ms_Info[E_BLOCK_SNOW ].m_PistonBreakable = true; + ms_Info[E_BLOCK_STATIONARY_LAVA ].m_PistonBreakable = true; + ms_Info[E_BLOCK_STATIONARY_WATER ].m_PistonBreakable = true; + ms_Info[E_BLOCK_STONE_BUTTON ].m_PistonBreakable = true; + ms_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_PistonBreakable = true; + ms_Info[E_BLOCK_TALL_GRASS ].m_PistonBreakable = true; + ms_Info[E_BLOCK_TORCH ].m_PistonBreakable = true; + ms_Info[E_BLOCK_VINES ].m_PistonBreakable = true; + ms_Info[E_BLOCK_WATER ].m_PistonBreakable = true; + ms_Info[E_BLOCK_WOODEN_BUTTON ].m_PistonBreakable = true; + ms_Info[E_BLOCK_WOODEN_DOOR ].m_PistonBreakable = true; + ms_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_PistonBreakable = true; + + + // Blocks that cannot be snowed over: + ms_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_IsSnowable = false; + ms_Info[E_BLOCK_AIR ].m_IsSnowable = false; + ms_Info[E_BLOCK_BIG_FLOWER ].m_IsSnowable = false; + ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSnowable = false; + ms_Info[E_BLOCK_CACTUS ].m_IsSnowable = false; + ms_Info[E_BLOCK_CHEST ].m_IsSnowable = false; + ms_Info[E_BLOCK_CROPS ].m_IsSnowable = false; + ms_Info[E_BLOCK_DANDELION ].m_IsSnowable = false; + ms_Info[E_BLOCK_FIRE ].m_IsSnowable = false; + ms_Info[E_BLOCK_FLOWER ].m_IsSnowable = false; + ms_Info[E_BLOCK_GLASS ].m_IsSnowable = false; + ms_Info[E_BLOCK_ICE ].m_IsSnowable = false; + ms_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_IsSnowable = false; + ms_Info[E_BLOCK_LAVA ].m_IsSnowable = false; + ms_Info[E_BLOCK_LILY_PAD ].m_IsSnowable = false; + ms_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_IsSnowable = false; + ms_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_IsSnowable = false; + ms_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_IsSnowable = false; + ms_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_IsSnowable = false; + ms_Info[E_BLOCK_REDSTONE_WIRE ].m_IsSnowable = false; + ms_Info[E_BLOCK_RED_MUSHROOM ].m_IsSnowable = false; + ms_Info[E_BLOCK_REEDS ].m_IsSnowable = false; + ms_Info[E_BLOCK_SAPLING ].m_IsSnowable = false; + ms_Info[E_BLOCK_SIGN_POST ].m_IsSnowable = false; + ms_Info[E_BLOCK_SNOW ].m_IsSnowable = false; + ms_Info[E_BLOCK_STAINED_GLASS ].m_IsSnowable = false; + ms_Info[E_BLOCK_STAINED_GLASS_PANE ].m_IsSnowable = false; + ms_Info[E_BLOCK_STATIONARY_LAVA ].m_IsSnowable = false; + ms_Info[E_BLOCK_STATIONARY_WATER ].m_IsSnowable = false; + ms_Info[E_BLOCK_TALL_GRASS ].m_IsSnowable = false; + ms_Info[E_BLOCK_TNT ].m_IsSnowable = false; + ms_Info[E_BLOCK_TORCH ].m_IsSnowable = false; + ms_Info[E_BLOCK_VINES ].m_IsSnowable = false; + ms_Info[E_BLOCK_WALLSIGN ].m_IsSnowable = false; + ms_Info[E_BLOCK_WATER ].m_IsSnowable = false; + ms_Info[E_BLOCK_RAIL ].m_IsSnowable = false; + ms_Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSnowable = false; + ms_Info[E_BLOCK_POWERED_RAIL ].m_IsSnowable = false; + ms_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSnowable = false; + ms_Info[E_BLOCK_COBWEB ].m_IsSnowable = false; + + + // Blocks that don't drop without a special tool: + ms_Info[E_BLOCK_BRICK ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_CAULDRON ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_COAL_ORE ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_COBBLESTONE ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_COBBLESTONE_STAIRS ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_COBWEB ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_DIAMOND_BLOCK ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_DIAMOND_ORE ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_EMERALD_ORE ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_END_STONE ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_GOLD_BLOCK ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_GOLD_ORE ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_IRON_BLOCK ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_IRON_ORE ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_LAPIS_BLOCK ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_LAPIS_ORE ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_NETHERRACK ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_NETHER_BRICK ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_NETHER_BRICK_STAIRS ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_OBSIDIAN ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_REDSTONE_ORE ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_SANDSTONE ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_SANDSTONE_STAIRS ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_SNOW ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_STONE ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_STONE_BRICKS ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_STONE_BRICK_STAIRS ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_STONE_SLAB ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_VINES ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_FURNACE ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_LIT_FURNACE ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_ANVIL ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_ENCHANTMENT_TABLE ].m_RequiresSpecialTool = true; + + + // Nonsolid blocks: + ms_Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSolid = false; + ms_Info[E_BLOCK_AIR ].m_IsSolid = false; + ms_Info[E_BLOCK_BIG_FLOWER ].m_IsSolid = false; + ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSolid = false; + ms_Info[E_BLOCK_CARROTS ].m_IsSolid = false; + ms_Info[E_BLOCK_COBWEB ].m_IsSolid = false; + ms_Info[E_BLOCK_CROPS ].m_IsSolid = false; + ms_Info[E_BLOCK_DANDELION ].m_IsSolid = false; + ms_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSolid = false; + ms_Info[E_BLOCK_END_PORTAL ].m_IsSolid = false; + ms_Info[E_BLOCK_FIRE ].m_IsSolid = false; + ms_Info[E_BLOCK_FLOWER ].m_IsSolid = false; + ms_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; + ms_Info[E_BLOCK_LAVA ].m_IsSolid = false; + ms_Info[E_BLOCK_LEVER ].m_IsSolid = false; + ms_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; + ms_Info[E_BLOCK_MELON_STEM ].m_IsSolid = false; + ms_Info[E_BLOCK_NETHER_PORTAL ].m_IsSolid = false; + ms_Info[E_BLOCK_PISTON_EXTENSION ].m_IsSolid = false; + ms_Info[E_BLOCK_POTATOES ].m_IsSolid = false; + ms_Info[E_BLOCK_POWERED_RAIL ].m_IsSolid = false; + ms_Info[E_BLOCK_RAIL ].m_IsSolid = false; + ms_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_IsSolid = false; + ms_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_IsSolid = false; + ms_Info[E_BLOCK_REDSTONE_WIRE ].m_IsSolid = false; + ms_Info[E_BLOCK_RED_MUSHROOM ].m_IsSolid = false; + ms_Info[E_BLOCK_REEDS ].m_IsSolid = false; + ms_Info[E_BLOCK_SAPLING ].m_IsSolid = false; + ms_Info[E_BLOCK_SIGN_POST ].m_IsSolid = false; + ms_Info[E_BLOCK_SNOW ].m_IsSolid = false; + ms_Info[E_BLOCK_STATIONARY_LAVA ].m_IsSolid = false; + ms_Info[E_BLOCK_STATIONARY_WATER ].m_IsSolid = false; + ms_Info[E_BLOCK_STONE_BUTTON ].m_IsSolid = false; + ms_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_IsSolid = false; + ms_Info[E_BLOCK_TALL_GRASS ].m_IsSolid = false; + ms_Info[E_BLOCK_TORCH ].m_IsSolid = false; + ms_Info[E_BLOCK_TRIPWIRE ].m_IsSolid = false; + ms_Info[E_BLOCK_VINES ].m_IsSolid = false; + ms_Info[E_BLOCK_WALLSIGN ].m_IsSolid = false; + ms_Info[E_BLOCK_WATER ].m_IsSolid = false; + ms_Info[E_BLOCK_WOODEN_BUTTON ].m_IsSolid = false; + ms_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_IsSolid = false; + ms_Info[E_BLOCK_WOODEN_SLAB ].m_IsSolid = false; + + + // Blocks that fully occupy their voxel - used as a guide for torch placeable blocks, amongst other things: + ms_Info[E_BLOCK_NEW_LOG ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_BEDROCK ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_BLOCK_OF_COAL ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_BOOKCASE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_BRICK ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_CLAY ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_COAL_ORE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_COBBLESTONE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_COMMAND_BLOCK ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_CRAFTING_TABLE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_DIAMOND_BLOCK ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_DIAMOND_ORE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_DIRT ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_DISPENSER ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_DROPPER ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_EMERALD_BLOCK ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_EMERALD_ORE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_END_STONE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_FURNACE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_GLOWSTONE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_GOLD_BLOCK ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_GOLD_ORE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_GRASS ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_GRAVEL ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_HARDENED_CLAY ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_HAY_BALE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_HUGE_RED_MUSHROOM ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_ICE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_IRON_BLOCK ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_IRON_ORE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_JACK_O_LANTERN ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_JUKEBOX ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_LAPIS_BLOCK ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_LAPIS_ORE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_LOG ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_MELON ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_MYCELIUM ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_NETHERRACK ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_NETHER_BRICK ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_NOTE_BLOCK ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_OBSIDIAN ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_PACKED_ICE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_PLANKS ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_PUMPKIN ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_QUARTZ_BLOCK ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_REDSTONE_ORE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_SANDSTONE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_SAND ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_SILVERFISH_EGG ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_SPONGE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_STAINED_CLAY ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_WOOL ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_STONE ].m_FullyOccupiesVoxel = true; + ms_Info[E_BLOCK_STONE_BRICKS ].m_FullyOccupiesVoxel = true; +} + + + + + +// This is actually just some code that needs to run at program startup, so it is wrapped into a global var's constructor: +class cBlockInfoInitializer +{ +public: + cBlockInfoInitializer(void) + { + cBlockInfo::Initialize(); + } +} BlockInfoInitializer; + + + + + diff --git a/src/BlockInfo.h b/src/BlockInfo.h new file mode 100644 index 000000000..40c1db867 --- /dev/null +++ b/src/BlockInfo.h @@ -0,0 +1,103 @@ + +#pragma once + + + + + +// fwd: +class cBlockHandler; + + + + + +// tolua_begin +class cBlockInfo +{ +public: + // tolua_end + + cBlockInfo(); + + ~cBlockInfo(); + + /** (Re-)Initializes the internal BlockInfo structures. */ + static void Initialize(void); + + // tolua_begin + + /** Returns the associated BlockInfo structure. */ + static cBlockInfo & Get(BLOCKTYPE a_Type); + + + /** How much light do the blocks emit on their own? */ + NIBBLETYPE m_LightValue; + + /** How much light do the blocks consume? */ + NIBBLETYPE m_SpreadLightFalloff; + + /** Is a block completely transparent? (light doesn't get decreased(?)) */ + bool m_Transparent; + + /** Is a block destroyed after a single hit? */ + bool m_OneHitDig; + + /** Can a piston break this block? */ + bool m_PistonBreakable; + + /** Can this block hold snow atop? */ + bool m_IsSnowable; + + /** Does this block require a tool to drop? */ + bool m_RequiresSpecialTool; + + /** Is this block solid (player cannot walk through)? */ + bool m_IsSolid; + + /** Does this block fully occupy its voxel - is it a 'full' block? */ + bool m_FullyOccupiesVoxel; + + // tolua_end + + /** Associated block handler. */ + cBlockHandler * m_Handler; + + // tolua_begin + + inline static NIBBLETYPE GetLightValue (BLOCKTYPE a_Type) { return Get(a_Type).m_LightValue; } + inline static NIBBLETYPE GetSpreadLightFalloff(BLOCKTYPE a_Type) { return Get(a_Type).m_SpreadLightFalloff; } + inline static bool IsTransparent (BLOCKTYPE a_Type) { return Get(a_Type).m_Transparent; } + inline static bool IsOneHitDig (BLOCKTYPE a_Type) { return Get(a_Type).m_OneHitDig; } + inline static bool IsPistonBreakable (BLOCKTYPE a_Type) { return Get(a_Type).m_PistonBreakable; } + inline static bool IsSnowable (BLOCKTYPE a_Type) { return Get(a_Type).m_IsSnowable; } + inline static bool RequiresSpecialTool (BLOCKTYPE a_Type) { return Get(a_Type).m_RequiresSpecialTool; } + inline static bool IsSolid (BLOCKTYPE a_Type) { return Get(a_Type).m_IsSolid; } + inline static bool FullyOccupiesVoxel (BLOCKTYPE a_Type) { return Get(a_Type).m_FullyOccupiesVoxel; } + + // tolua_end + + inline static cBlockHandler * GetHandler (BLOCKTYPE a_Type) { return Get(a_Type).m_Handler; } + + +protected: + + // TODO xdot: Change to std::vector to support dynamic block IDs + static cBlockInfo ms_Info[256]; + + +}; // tolua_export + + + + + +// Shortcut to get the blockhandler for a specific block +inline cBlockHandler * BlockHandler(BLOCKTYPE a_BlockType) +{ + return cBlockInfo::Get(a_BlockType).m_Handler; +} + + + + diff --git a/src/BlockTracer.h b/src/BlockTracer.h index 40d80da1a..a18c8df4d 100644 --- a/src/BlockTracer.h +++ b/src/BlockTracer.h @@ -28,6 +28,9 @@ public: class cCallbacks abstract { public: + // Force a virtual destructor in descendants: + virtual ~cCallbacks() {} + /** Called on each block encountered along the path, including the first block (path start) When this callback returns true, the tracing is aborted. */ diff --git a/src/Blocks/BlockAnvil.h b/src/Blocks/BlockAnvil.h new file mode 100644 index 000000000..93a796ef7 --- /dev/null +++ b/src/Blocks/BlockAnvil.h @@ -0,0 +1,61 @@ + +#pragma once + +#include "BlockHandler.h" +#include "../World.h" +#include "../Entities/Player.h" + + + + + +class cBlockAnvilHandler : + public cBlockHandler +{ +public: + cBlockAnvilHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + a_Pickups.push_back(cItem(E_BLOCK_ANVIL, 1, a_BlockMeta >> 2)); + } + + + virtual bool GetPlacementBlockTypeMeta( + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + NIBBLETYPE HighBits = a_BlockMeta & 0x0c; // Only highest two bits are preserved + int Direction = (int)floor(a_Player->GetYaw() * 4.0 / 360.0 + 1.5) & 0x3; + switch (Direction) + { + case 0: a_BlockMeta = 0x2 | HighBits; break; + case 1: a_BlockMeta = 0x3 | HighBits; break; + case 2: a_BlockMeta = 0x0 | HighBits; break; + case 3: a_BlockMeta = 0x1 | HighBits; break; + default: + { + return false; + } + } + return true; + } + + + virtual bool IsUseable() override + { + return true; + } +} ; + + + + diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp index 66eb9130c..6a3c6a55b 100644 --- a/src/Blocks/BlockBed.cpp +++ b/src/Blocks/BlockBed.cpp @@ -6,8 +6,8 @@ void cBlockBedHandler::OnPlacedByPlayer( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) @@ -15,7 +15,7 @@ void cBlockBedHandler::OnPlacedByPlayer( if (a_BlockMeta < 8) { Vector3i Direction = MetaDataToDirection(a_BlockMeta); - a_World->SetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8); + a_ChunkInterface.SetBlock(a_WorldInterface,a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8); } } @@ -23,26 +23,26 @@ void cBlockBedHandler::OnPlacedByPlayer( -void cBlockBedHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockBedHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { - NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); Vector3i ThisPos( a_BlockX, a_BlockY, a_BlockZ ); Vector3i Direction = MetaDataToDirection( OldMeta & 0x7 ); if (OldMeta & 0x8) { // Was pillow - if (a_World->GetBlock(ThisPos - Direction) == E_BLOCK_BED) + if (a_ChunkInterface.GetBlock(ThisPos - Direction) == E_BLOCK_BED) { - a_World->FastSetBlock(ThisPos - Direction, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(ThisPos - Direction, E_BLOCK_AIR, 0); } } else { // Was foot end - if (a_World->GetBlock(ThisPos + Direction) == E_BLOCK_BED) + if (a_ChunkInterface.GetBlock(ThisPos + Direction) == E_BLOCK_BED) { - a_World->FastSetBlock(ThisPos + Direction, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(ThisPos + Direction, E_BLOCK_AIR, 0); } } } @@ -51,34 +51,102 @@ void cBlockBedHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, -void cBlockBedHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +class cTimeFastForwardTester : + public cPlayerListCallback { - if (a_World->GetDimension() != dimOverworld) + virtual bool Item(cPlayer * a_Player) override + { + if (!a_Player->IsInBed()) + { + return true; + } + + return false; + } +}; + + + + + +class cPlayerBedStateUnsetter : + public cPlayerListCallback +{ +public: + cPlayerBedStateUnsetter(Vector3i a_Position, cWorldInterface & a_WorldInterface) : + m_Position(a_Position), m_WorldInterface(a_WorldInterface) + { + } + + virtual bool Item(cPlayer * a_Player) override + { + a_Player->SetIsInBed(false); + m_WorldInterface.GetBroadcastManager().BroadcastEntityAnimation(*a_Player, 2); + return false; + } + +private: + Vector3i m_Position; + cWorldInterface & m_WorldInterface; +}; + + + + + +void cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +{ + if (a_WorldInterface.GetDimension() != dimOverworld) { Vector3i Coords(a_BlockX, a_BlockY, a_BlockZ); - a_World->DoExplosionAt(5, a_BlockX, a_BlockY, a_BlockZ, true, esBed, &Coords); + a_WorldInterface.DoExplosionAt(5, a_BlockX, a_BlockY, a_BlockZ, true, esBed, &Coords); } else { - if (a_World->GetTimeOfDay() > 13000) + if (a_WorldInterface.GetTimeOfDay() > 13000) { - NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - if (Meta & 0x8) + NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + if (Meta & 0x4) { - // Is pillow - a_World->BroadcastUseBed(*a_Player, a_BlockX, a_BlockY, a_BlockZ); + a_Player->SendMessageFailure("This bed is occupied."); } else { - // Is foot end - Vector3i Direction = MetaDataToDirection( Meta & 0x7 ); - if (a_World->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) == E_BLOCK_BED) // Must always use pillow location for sleeping + Vector3i PillowDirection(0, 0, 0); + + if (Meta & 0x8) { - a_World->BroadcastUseBed(*a_Player, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z); + // Is pillow + a_WorldInterface.GetBroadcastManager().BroadcastUseBed(*a_Player, a_BlockX, a_BlockY, a_BlockZ); } - } - } else { - a_Player->SendMessage("You can only sleep at night"); + else + { + // Is foot end + VERIFY((Meta & 0x4) != 0x4); // Occupied flag should never be set, else our compilator (intended) is broken + + PillowDirection = MetaDataToDirection(Meta & 0x7); + if (a_ChunkInterface.GetBlock(a_BlockX + PillowDirection.x, a_BlockY, a_BlockZ + PillowDirection.z) == E_BLOCK_BED) // Must always use pillow location for sleeping + { + a_WorldInterface.GetBroadcastManager().BroadcastUseBed(*a_Player, a_BlockX + PillowDirection.x, a_BlockY, a_BlockZ + PillowDirection.z); + } + } + + a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta | 0x4); // Where 0x4 = occupied bit + a_Player->SetIsInBed(true); + + cTimeFastForwardTester Tester; + if (a_WorldInterface.ForEachPlayer(Tester)) + { + cPlayerBedStateUnsetter Unsetter(Vector3i(a_BlockX + PillowDirection.x, a_BlockY, a_BlockZ + PillowDirection.z), a_WorldInterface); + a_WorldInterface.ForEachPlayer(Unsetter); + a_WorldInterface.SetTimeOfDay(0); + a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta & 0xB); // Where 0xB = 1011, and zero is to make sure 'occupied' bit is always unset + } + } + } + else + { + a_Player->SendMessageFailure("You can only sleep at night"); } } } @@ -86,3 +154,5 @@ void cBlockBedHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, i + + diff --git a/src/Blocks/BlockBed.h b/src/Blocks/BlockBed.h index 8a289b22c..92804aaac 100644 --- a/src/Blocks/BlockBed.h +++ b/src/Blocks/BlockBed.h @@ -2,7 +2,9 @@ #pragma once #include "BlockHandler.h" -#include "../World.h" +#include "ChunkInterface.h" +#include "WorldInterface.h" +#include "MetaRotator.h" #include "../Entities/Player.h" @@ -10,18 +12,18 @@ class cBlockBedHandler : - public cBlockHandler + public cMetaRotator<cBlockHandler, 0x3, 0x02, 0x03, 0x00, 0x01, true> { public: cBlockBedHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) + : cMetaRotator<cBlockHandler, 0x3, 0x02, 0x03, 0x00, 0x01,true>(a_BlockType) { } - virtual void OnPlacedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; - virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; + virtual void OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; + virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; virtual bool IsUseable(void) override diff --git a/src/Blocks/BlockBigFlower.h b/src/Blocks/BlockBigFlower.h new file mode 100644 index 000000000..39fd3cac8 --- /dev/null +++ b/src/Blocks/BlockBigFlower.h @@ -0,0 +1,131 @@ + +#pragma once + +#include "BlockHandler.h" + + + + + +class cBlockBigFlowerHandler : + public cBlockHandler +{ +public: + typedef cBlockHandler super; + + cBlockBigFlowerHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + + virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ) override + { + NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + if (Meta & 0x8) + { + super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY - 1, a_BlockZ); + } + else + { + super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY, a_BlockZ); + } + } + + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + NIBBLETYPE Meta = a_BlockMeta & 0x7; + + if ((Meta == 2) || (Meta == 3)) + { + return; + } + + a_Pickups.push_back(cItem(E_BLOCK_BIG_FLOWER, 1, Meta)); + } + + + virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override + { + NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + if (Meta & 0x8) + { + Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY - 1, a_BlockZ); + } + + NIBBLETYPE FlowerMeta = Meta & 0x7; + if (!a_Player->IsGameModeCreative()) + { + if (((FlowerMeta == 2) || (FlowerMeta == 3)) && (a_Player->GetEquippedItem().m_ItemType == E_ITEM_SHEARS)) + { + MTRand r1; + if (r1.randInt(10) == 5) + { + cItems Pickups; + if (FlowerMeta == 2) + { + Pickups.Add(E_BLOCK_TALL_GRASS, 2, 1); + } + else if (FlowerMeta == 3) + { + Pickups.Add(E_BLOCK_TALL_GRASS, 2, 2); + } + a_WorldInterface.SpawnItemPickups(Pickups, a_BlockX, a_BlockY, a_BlockZ); + } + a_Player->UseEquippedItem(); + } + } + } + + + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + { + return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR) && (a_RelY < cChunkDef::Height) && ((a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ) == E_BLOCK_AIR) || (a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ) == E_BLOCK_BIG_FLOWER))); + } + + + virtual void OnPlacedByPlayer( + cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta + ) override + { + int Meta = (((int)floor(a_Player->GetYaw() * 4.0 / 360.0 + 0.5) & 0x3) + 2) % 4; + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, 0x8 | Meta); + } + + + virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override + { + NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + + if (OldMeta & 0x8) + { + // Was upper part of flower + if (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ) == m_BlockType) + { + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); + } + } + else + { + // Was lower part + if (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ) == m_BlockType) + { + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, E_BLOCK_AIR, 0); + } + } + } + + + virtual const char * GetStepSound(void) override + { + return "step.grass"; + } +} ; + + + + diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h index c898a0466..4b2f6f618 100644 --- a/src/Blocks/BlockButton.h +++ b/src/Blocks/BlockButton.h @@ -1,31 +1,32 @@ #pragma once #include "BlockHandler.h" - +#include "Chunk.h" +#include "MetaRotator.h" class cBlockButtonHandler : - public cBlockHandler + public cMetaRotator<cBlockHandler, 0x07, 0x04, 0x01, 0x03, 0x02, true> { public: cBlockButtonHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) + : cMetaRotator<cBlockHandler, 0x07, 0x04, 0x01, 0x03, 0x02, true>(a_BlockType) { } - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { // Set p the ON bit to on - NIBBLETYPE Meta = (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) | 0x08); + NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) | 0x08); - a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta); - a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, (Meta & 0x08) ? 0.6f : 0.5f); + a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta); + a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, (Meta & 0x08) ? 0.6f : 0.5f); // Queue a button reset (unpress) - a_World->QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x07), m_BlockType == E_BLOCK_STONE_BUTTON ? 20 : 30, m_BlockType); + a_ChunkInterface.QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x07), m_BlockType == E_BLOCK_STONE_BUTTON ? 20 : 30, m_BlockType, a_WorldInterface); } @@ -43,8 +44,8 @@ public: virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -61,7 +62,7 @@ public: } - inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace) + inline static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace) { switch (a_BlockFace) { @@ -77,7 +78,7 @@ public: } } - inline static NIBBLETYPE BlockMetaDataToBlockFace(NIBBLETYPE a_Meta) + inline static eBlockFace BlockMetaDataToBlockFace(NIBBLETYPE a_Meta) { switch (a_Meta & 0x7) { @@ -93,7 +94,7 @@ public: } } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { NIBBLETYPE Meta; a_Chunk.UnboundedRelGetBlockMeta(a_RelX, a_RelY, a_RelZ, Meta); @@ -101,7 +102,7 @@ public: AddFaceDirection(a_RelX, a_RelY, a_RelZ, BlockMetaDataToBlockFace(Meta), true); BLOCKTYPE BlockIsOn; a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn); - return (a_RelY > 0) && (g_BlockIsSolid[BlockIsOn]); + return (a_RelY > 0) && (cBlockInfo::IsSolid(BlockIsOn)); } } ; diff --git a/src/Blocks/BlockCactus.h b/src/Blocks/BlockCactus.h index 88be25dc0..ed441517d 100644 --- a/src/Blocks/BlockCactus.h +++ b/src/Blocks/BlockCactus.h @@ -24,7 +24,7 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY <= 0) { @@ -54,7 +54,7 @@ public: NIBBLETYPE BlockMeta; if ( a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta) && - (g_BlockIsSolid[BlockType]) + cBlockInfo::IsSolid(BlockType) ) { return false; @@ -65,7 +65,7 @@ public: } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { a_Chunk.GetWorld()->GrowCactus(a_RelX + a_Chunk.GetPosX() * cChunkDef::Width, a_RelY, a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width, 1); } diff --git a/src/Blocks/BlockCake.h b/src/Blocks/BlockCake.h new file mode 100644 index 000000000..36e133388 --- /dev/null +++ b/src/Blocks/BlockCake.h @@ -0,0 +1,55 @@ +#pragma once + +#include "BlockHandler.h" + + + + + +class cBlockCakeHandler : + public cBlockHandler +{ +public: + cBlockCakeHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + { + NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + + if (!a_Player->Feed(2, 0.1)) + { + return; + } + + if (Meta >= 5) + { + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); + } + else + { + a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta + 1); + } + } + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + // Give nothing + } + + virtual bool IsUseable(void) override + { + return true; + } + + virtual const char * GetStepSound(void) override + { + return "step.cloth"; + } +} ; + + + + diff --git a/src/Blocks/BlockCarpet.h b/src/Blocks/BlockCarpet.h index 5eafd8c21..33dc1da6c 100644 --- a/src/Blocks/BlockCarpet.h +++ b/src/Blocks/BlockCarpet.h @@ -31,8 +31,8 @@ public: virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -49,7 +49,7 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return (a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR); } diff --git a/src/Blocks/BlockCauldron.h b/src/Blocks/BlockCauldron.h index b0e00f869..41b79b6c3 100644 --- a/src/Blocks/BlockCauldron.h +++ b/src/Blocks/BlockCauldron.h @@ -21,24 +21,30 @@ public: a_Pickups.push_back(cItem(E_ITEM_CAULDRON, 1, 0)); } - void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { - char Meta = a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ ); - switch( a_Player->GetEquippedItem().m_ItemType ) + NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + switch (a_Player->GetEquippedItem().m_ItemType) { case E_ITEM_WATER_BUCKET: { - a_World->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, 3 ); - a_Player->GetInventory().RemoveOneEquippedItem(); - cItem NewItem(E_ITEM_BUCKET, 1); - a_Player->GetInventory().AddItem(NewItem); + if (Meta < 3) + { + a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 3); + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + cItem NewItem(E_ITEM_BUCKET, 1); + a_Player->GetInventory().AddItem(NewItem); + } + } break; } case E_ITEM_GLASS_BOTTLE: { - if( Meta > 0 ) + if (Meta > 0) { - a_World->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, --Meta); + a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, --Meta); a_Player->GetInventory().RemoveOneEquippedItem(); cItem NewItem(E_ITEM_POTIONS, 1, 0); a_Player->GetInventory().AddItem(NewItem); diff --git a/src/Blocks/BlockChest.h b/src/Blocks/BlockChest.h index 88f7c4b32..a1ded4c26 100644 --- a/src/Blocks/BlockChest.h +++ b/src/Blocks/BlockChest.h @@ -2,27 +2,27 @@ #pragma once #include "BlockEntity.h" -#include "../World.h" #include "../BlockArea.h" #include "../Entities/Player.h" +#include "MetaRotator.h" class cBlockChestHandler : - public cBlockEntityHandler + public cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04> { public: cBlockChestHandler(BLOCKTYPE a_BlockType) - : cBlockEntityHandler(a_BlockType) + : cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>(a_BlockType) { } virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -30,7 +30,7 @@ public: a_BlockType = m_BlockType; // Is there a doublechest already next to this block? - if (!CanBeAt(a_World, a_BlockX, a_BlockY, a_BlockZ)) + if (!CanBeAt(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ)) { // Yup, cannot form a triple-chest, refuse: return false; @@ -38,7 +38,7 @@ public: // Check if this forms a doublechest, if so, need to adjust the meta: cBlockArea Area; - if (!Area.Read(a_World, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1)) + if (!Area.Read(&a_ChunkInterface, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1)) { return false; } @@ -67,15 +67,15 @@ public: virtual void OnPlacedByPlayer( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) override { // Check if this forms a doublechest, if so, need to adjust the meta: cBlockArea Area; - if (!Area.Read(a_World, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1)) + if (!Area.Read(&a_ChunkInterface, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1)) { return; } @@ -84,8 +84,8 @@ public: // Choose meta from player rotation, choose only between 2 or 3 NIBBLETYPE NewMeta = ((rot >= -90) && (rot < 90)) ? 2 : 3; if ( - CheckAndAdjustNeighbor(a_World, Area, 0, 1, NewMeta) || - CheckAndAdjustNeighbor(a_World, Area, 2, 1, NewMeta) + CheckAndAdjustNeighbor(a_ChunkInterface, Area, 0, 1, NewMeta) || + CheckAndAdjustNeighbor(a_ChunkInterface, Area, 2, 1, NewMeta) ) { // Forming a double chest in the X direction @@ -94,8 +94,8 @@ public: // Choose meta from player rotation, choose only between 4 or 5 NewMeta = (rot < 0) ? 4 : 5; if ( - CheckAndAdjustNeighbor(a_World, Area, 1, 0, NewMeta) || - CheckAndAdjustNeighbor(a_World, Area, 2, 2, NewMeta) + CheckAndAdjustNeighbor(a_ChunkInterface, Area, 1, 0, NewMeta) || + CheckAndAdjustNeighbor(a_ChunkInterface, Area, 2, 2, NewMeta) ) { // Forming a double chest in the Z direction @@ -111,11 +111,18 @@ public: return "step.wood"; } + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + { + int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width; + int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width; + return CanBeAt(a_ChunkInterface, BlockX, a_RelY, BlockZ); + } + - virtual bool CanBeAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { cBlockArea Area; - if (!Area.Read(a_World, a_BlockX - 2, a_BlockX + 2, a_BlockY, a_BlockY, a_BlockZ - 2, a_BlockZ + 2)) + if (!Area.Read(&a_ChunkInterface, a_BlockX - 2, a_BlockX + 2, a_BlockY, a_BlockY, a_BlockZ - 2, a_BlockZ + 2)) { // Cannot read the surroundings, probably at the edge of loaded chunks. Disallow. return false; @@ -207,15 +214,21 @@ public: /// If there's a chest in the a_Area in the specified coords, modifies its meta to a_NewMeta and returns true. - bool CheckAndAdjustNeighbor(cWorld * a_World, const cBlockArea & a_Area, int a_RelX, int a_RelZ, NIBBLETYPE a_NewMeta) + bool CheckAndAdjustNeighbor(cChunkInterface & a_ChunkInterface, const cBlockArea & a_Area, int a_RelX, int a_RelZ, NIBBLETYPE a_NewMeta) { if (a_Area.GetRelBlockType(a_RelX, 0, a_RelZ) != E_BLOCK_CHEST) { return false; } - a_World->SetBlockMeta(a_Area.GetOriginX() + a_RelX, a_Area.GetOriginY(), a_Area.GetOriginZ() + a_RelZ, a_NewMeta); + a_ChunkInterface.SetBlockMeta(a_Area.GetOriginX() + a_RelX, a_Area.GetOriginY(), a_Area.GetOriginZ() + a_RelZ, a_NewMeta); return true; } + + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + a_Pickups.push_back(cItem(E_BLOCK_CHEST, 1, 0)); + } } ; diff --git a/src/Blocks/BlockComparator.h b/src/Blocks/BlockComparator.h index 5a8e54eda..4dd05366d 100644 --- a/src/Blocks/BlockComparator.h +++ b/src/Blocks/BlockComparator.h @@ -3,26 +3,34 @@ #include "BlockHandler.h" #include "BlockRedstoneRepeater.h" +#include "MetaRotator.h" class cBlockComparatorHandler : - public cBlockHandler + public cMetaRotator<cBlockHandler, 0x03, 0x00, 0x01, 0x02, 0x03, true> { public: cBlockComparatorHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) + : cMetaRotator<cBlockHandler, 0x03, 0x00, 0x01, 0x02, 0x03, true>(a_BlockType) { } - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { - NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); Meta ^= 0x04; // Toggle 3rd (addition/subtraction) bit with XOR - a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta); + a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta); + } + + + virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override + { + UNUSED(a_ChunkInterface); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); } @@ -39,15 +47,15 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR)); } virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockCrops.h b/src/Blocks/BlockCrops.h index 9c4964e02..8606cf3f3 100644 --- a/src/Blocks/BlockCrops.h +++ b/src/Blocks/BlockCrops.h @@ -2,8 +2,7 @@ #pragma once #include "BlockHandler.h" -#include "../MersenneTwister.h" -#include "../World.h" +#include "../FastRandom.h" @@ -22,7 +21,7 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_Meta) override { - MTRand rand; + cFastRandom rand; if (a_Meta == 0x7) { @@ -32,18 +31,18 @@ public: case E_BLOCK_CROPS: { a_Pickups.push_back(cItem(E_ITEM_WHEAT, 1, 0)); - a_Pickups.push_back(cItem(E_ITEM_SEEDS, 1 + (int)(rand.randInt(2) + rand.randInt(2)) / 2, 0)); // [1 .. 3] with high preference of 2 + a_Pickups.push_back(cItem(E_ITEM_SEEDS, (char)(1 + (rand.NextInt(3) + rand.NextInt(3)) / 2), 0)); // [1 .. 3] with high preference of 2 break; } case E_BLOCK_CARROTS: { - a_Pickups.push_back(cItem(E_ITEM_CARROT, 1 + (int)(rand.randInt(2) + rand.randInt(2)) / 2, 0)); // [1 .. 3] with high preference of 2 + a_Pickups.push_back(cItem(E_ITEM_CARROT, (char)(1 + (rand.NextInt(3) + rand.NextInt(3)) / 2), 0)); // [1 .. 3] with high preference of 2 break; } case E_BLOCK_POTATOES: { - a_Pickups.push_back(cItem(E_ITEM_POTATO, 1 + (int)(rand.randInt(2) + rand.randInt(2)) / 2, 0)); // [1 .. 3] with high preference of 2 - if (rand.randInt(20) == 0) + a_Pickups.push_back(cItem(E_ITEM_POTATO, (char)(1 + (rand.NextInt(3) + rand.NextInt(3)) / 2), 0)); // [1 .. 3] with high preference of 2 + if (rand.NextInt(21) == 0) { // With a 5% chance, drop a poisonous potato as well a_Pickups.push_back(cItem(E_ITEM_POISONOUS_POTATO, 1, 0)); @@ -75,7 +74,7 @@ public: } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { NIBBLETYPE Meta = a_Chunk.GetMeta (a_RelX, a_RelY, a_RelZ); NIBBLETYPE Light = a_Chunk.GetBlockLight(a_RelX, a_RelY, a_RelZ); @@ -88,7 +87,7 @@ public: if ((Meta < 7) && (Light > 8)) { - a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_CROPS, ++Meta); + a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, m_BlockType, ++Meta); } else if (Light < 9) { @@ -97,7 +96,7 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_FARMLAND)); } diff --git a/src/Blocks/BlockDeadBush.h b/src/Blocks/BlockDeadBush.h index 14617d006..5b687c710 100644 --- a/src/Blocks/BlockDeadBush.h +++ b/src/Blocks/BlockDeadBush.h @@ -2,7 +2,6 @@ #pragma once #include "BlockHandler.h" -#include "../World.h" @@ -24,7 +23,7 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return (a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_SAND); } diff --git a/src/Blocks/BlockDirt.h b/src/Blocks/BlockDirt.h index 46210e406..aa24b8668 100644 --- a/src/Blocks/BlockDirt.h +++ b/src/Blocks/BlockDirt.h @@ -2,8 +2,7 @@ #pragma once #include "BlockHandler.h" -#include "../MersenneTwister.h" -#include "../World.h" +#include "../FastRandom.h" @@ -26,7 +25,7 @@ public: } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { if (m_BlockType != E_BLOCK_GRASS) { @@ -37,7 +36,7 @@ public: if (a_RelY < cChunkDef::Height - 1) { BLOCKTYPE Above = a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ); - if ((!g_BlockTransparent[Above] && !g_BlockOneHitDig[Above]) || IsBlockWater(Above)) + if ((!cBlockInfo::IsTransparent(Above) && !cBlockInfo::IsOneHitDig(Above)) || IsBlockWater(Above)) { a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_DIRT, E_META_DIRT_NORMAL); return; @@ -45,12 +44,12 @@ public: } // Grass spreads to adjacent dirt blocks: - MTRand rand; // TODO: Replace with cFastRandom + cFastRandom rand; for (int i = 0; i < 2; i++) // Pick two blocks to grow to { - int OfsX = rand.randInt(2) - 1; // [-1 .. 1] - int OfsY = rand.randInt(4) - 3; // [-3 .. 1] - int OfsZ = rand.randInt(2) - 1; // [-1 .. 1] + int OfsX = rand.NextInt(3, a_RelX) - 1; // [-1 .. 1] + int OfsY = rand.NextInt(5, a_RelY) - 3; // [-3 .. 1] + int OfsZ = rand.NextInt(3, a_RelZ) - 1; // [-1 .. 1] BLOCKTYPE DestBlock; NIBBLETYPE DestMeta; @@ -78,9 +77,12 @@ public: BLOCKTYPE AboveDest; NIBBLETYPE AboveMeta; Chunk->GetBlockTypeMeta(BlockX, BlockY + 1, BlockZ, AboveDest, AboveMeta); - if ((g_BlockOneHitDig[AboveDest] || g_BlockTransparent[AboveDest]) && !IsBlockWater(AboveDest)) + if ((cBlockInfo::IsOneHitDig(AboveDest) || cBlockInfo::IsTransparent(AboveDest)) && !IsBlockWater(AboveDest)) { - Chunk->FastSetBlock(BlockX, BlockY, BlockZ, E_BLOCK_GRASS, 0); + if (!cRoot::Get()->GetPluginManager()->CallHookBlockSpread((cWorld*) &a_WorldInterface, BlockX * cChunkDef::Width, BlockY, BlockZ * cChunkDef::Width, ssGrassSpread)) + { + Chunk->FastSetBlock(BlockX, BlockY, BlockZ, E_BLOCK_GRASS, 0); + } } } // for i - repeat twice } diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp index e91211559..479c68153 100644 --- a/src/Blocks/BlockDoor.cpp +++ b/src/Blocks/BlockDoor.cpp @@ -2,7 +2,6 @@ #include "Globals.h" #include "BlockDoor.h" #include "../Item.h" -#include "../World.h" #include "../Entities/Player.h" @@ -10,7 +9,7 @@ cBlockDoorHandler::cBlockDoorHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) + : super(a_BlockType) { } @@ -18,24 +17,24 @@ cBlockDoorHandler::cBlockDoorHandler(BLOCKTYPE a_BlockType) -void cBlockDoorHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockDoorHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { - NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); if (OldMeta & 8) { // Was upper part of door - if (IsDoor(a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ))) + if (IsDoor(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ))) { - a_World->FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); } } else { // Was lower part - if (IsDoor(a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))) + if (IsDoor(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))) { - a_World->FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, E_BLOCK_AIR, 0); } } } @@ -44,11 +43,34 @@ void cBlockDoorHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY -void cBlockDoorHandler::OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +void cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { - if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WOODEN_DOOR) + if (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WOODEN_DOOR) { - ChangeDoor(a_World, a_BlockX, a_BlockY, a_BlockZ); + ChangeDoor(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); + } +} + + + + + +void cBlockDoorHandler::OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) +{ + UNUSED(a_ChunkInterface); + + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + + if (Meta & 8) + { + // Current block is top of the door + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY - 1, a_BlockZ, a_Player); + } + else + { + // Current block is bottom of the door + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, a_Player); } } @@ -57,23 +79,23 @@ void cBlockDoorHandler::OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX void cBlockDoorHandler::OnPlacedByPlayer( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) { NIBBLETYPE a_TopBlockMeta = 8; if ( - ((a_BlockMeta == 0) && (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1) == m_BlockType)) || - ((a_BlockMeta == 1) && (a_World->GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ) == m_BlockType)) || - ((a_BlockMeta == 2) && (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1) == m_BlockType)) || - ((a_BlockMeta == 3) && (a_World->GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ) == m_BlockType)) + ((a_BlockMeta == 0) && (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1) == m_BlockType)) || + ((a_BlockMeta == 1) && (a_ChunkInterface.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ) == m_BlockType)) || + ((a_BlockMeta == 2) && (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1) == m_BlockType)) || + ((a_BlockMeta == 3) && (a_ChunkInterface.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ) == m_BlockType)) ) { a_TopBlockMeta = 9; } - a_World->SetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, a_TopBlockMeta); + a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, a_TopBlockMeta); } @@ -88,3 +110,87 @@ const char * cBlockDoorHandler::GetStepSound(void) + +NIBBLETYPE cBlockDoorHandler::MetaRotateCCW(NIBBLETYPE a_Meta) +{ + if (a_Meta & 0x08) + { + return a_Meta; + } + else + { + return super::MetaRotateCCW(a_Meta); + } +} + + + +NIBBLETYPE cBlockDoorHandler::MetaRotateCW(NIBBLETYPE a_Meta) +{ + if (a_Meta & 0x08) + { + return a_Meta; + } + else + { + return super::MetaRotateCW(a_Meta); + } +} + + + +NIBBLETYPE cBlockDoorHandler::MetaMirrorXY(NIBBLETYPE a_Meta) +{ + // Top bit (0x08) contains door panel type (Top/Bottom panel) Only Bottom panels contain position data + // Return a_Meta if panel is a top panel (0x08 bit is set to 1) + + // Note: Currently, you can not properly mirror the hinges on a double door. The orientation of the door is stored + // in only the bottom tile while the hinge position is in the top tile. This function only operates on one tile at a time, + // so the function can only see either the hinge position or orientation, but not both, at any given time. The class itself + // needs extra datamembers. + if (a_Meta & 0x08) return a_Meta; + + // Holds open/closed meta data. 0x0C == 1100. + NIBBLETYPE OtherMeta = a_Meta & 0x0C; + + // Mirrors according to a table. 0x03 == 0011. + switch (a_Meta & 0x03) + { + case 0x03: return 0x01 + OtherMeta; // South -> North + case 0x01: return 0x03 + OtherMeta; // North -> South + } + + // Not Facing North or South; No change. + return a_Meta; +} + + + +NIBBLETYPE cBlockDoorHandler::MetaMirrorYZ(NIBBLETYPE a_Meta) +{ + // Top bit (0x08) contains door panel type (Top/Bottom panel) Only Bottom panels contain position data + // Return a_Meta if panel is a top panel (0x08 bit is set to 1) + + // Note: Currently, you can not properly mirror the hinges on a double door. The orientation of the door is stored + // in only the bottom tile while the hinge position is in the top tile. This function only operates on one tile at a time, + // so the function can only see either the hinge position or orientation, but not both, at any given time.The class itself + // needs extra datamembers. + + if (a_Meta & 0x08) return a_Meta; + + // Holds open/closed meta data. 0x0C == 1100. + NIBBLETYPE OtherMeta = a_Meta & 0x0C; + + // Mirrors according to a table. 0x03 == 0011. + switch (a_Meta & 0x03) + { + case 0x00: return 0x02 + OtherMeta; // West -> East + case 0x02: return 0x00 + OtherMeta; // East -> West + } + + // Not Facing North or South; No change. + return a_Meta; +} + + + diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h index 1e86446dd..797fe484c 100644 --- a/src/Blocks/BlockDoor.h +++ b/src/Blocks/BlockDoor.h @@ -2,27 +2,33 @@ #pragma once #include "BlockHandler.h" -#include "../World.h" #include "../Entities/Player.h" - +#include "Chunk.h" +#include "MetaRotator.h" class cBlockDoorHandler : - public cBlockHandler + public cMetaRotator<cBlockHandler, 0x03, 0x01, 0x02, 0x03, 0x00, true> { + typedef cMetaRotator<cBlockHandler, 0x03, 0x01, 0x02, 0x03, 0x00, true> super; public: cBlockDoorHandler(BLOCKTYPE a_BlockType); - virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; + virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; + virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override; virtual const char * GetStepSound(void) override; + virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override; + virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override; + virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override; + virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override; virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -34,8 +40,8 @@ public: } if ( - !CanReplaceBlock(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)) || - !CanReplaceBlock(a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ)) + !CanReplaceBlock(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ)) || + !CanReplaceBlock(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ)) ) { return false; @@ -54,8 +60,8 @@ public: virtual void OnPlacedByPlayer( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) override; @@ -67,7 +73,7 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR)); } @@ -137,37 +143,35 @@ public: /// Changes the door at the specified coords from open to close or vice versa - static void ChangeDoor(cWorld * a_World, int a_X, int a_Y, int a_Z) + static void ChangeDoor(cChunkInterface & a_ChunkInterface, int a_X, int a_Y, int a_Z) { - NIBBLETYPE OldMetaData = a_World->GetBlockMeta(a_X, a_Y, a_Z); - - a_World->SetBlockMeta(a_X, a_Y, a_Z, ChangeStateMetaData(OldMetaData)); - + NIBBLETYPE OldMetaData = a_ChunkInterface.GetBlockMeta(a_X, a_Y, a_Z); + + a_ChunkInterface.SetBlockMeta(a_X, a_Y, a_Z, ChangeStateMetaData(OldMetaData)); + if (OldMetaData & 8) { // Current block is top of the door - BLOCKTYPE BottomBlock = a_World->GetBlock(a_X, a_Y - 1, a_Z); - NIBBLETYPE BottomMeta = a_World->GetBlockMeta(a_X, a_Y - 1, a_Z); + BLOCKTYPE BottomBlock = a_ChunkInterface.GetBlock(a_X, a_Y - 1, a_Z); + NIBBLETYPE BottomMeta = a_ChunkInterface.GetBlockMeta(a_X, a_Y - 1, a_Z); if (IsDoor(BottomBlock) && !(BottomMeta & 8)) { - a_World->SetBlockMeta(a_X, a_Y - 1, a_Z, ChangeStateMetaData(BottomMeta)); + a_ChunkInterface.SetBlockMeta(a_X, a_Y - 1, a_Z, ChangeStateMetaData(BottomMeta)); } } else { // Current block is bottom of the door - BLOCKTYPE TopBlock = a_World->GetBlock(a_X, a_Y + 1, a_Z); - NIBBLETYPE TopMeta = a_World->GetBlockMeta(a_X, a_Y + 1, a_Z); + BLOCKTYPE TopBlock = a_ChunkInterface.GetBlock(a_X, a_Y + 1, a_Z); + NIBBLETYPE TopMeta = a_ChunkInterface.GetBlockMeta(a_X, a_Y + 1, a_Z); if (IsDoor(TopBlock) && (TopMeta & 8)) { - a_World->SetBlockMeta(a_X, a_Y + 1, a_Z, ChangeStateMetaData(TopMeta)); + a_ChunkInterface.SetBlockMeta(a_X, a_Y + 1, a_Z, ChangeStateMetaData(TopMeta)); } } } - - } ; diff --git a/src/Blocks/BlockDropSpenser.h b/src/Blocks/BlockDropSpenser.h index ce9cc0c5d..88b61a418 100644 --- a/src/Blocks/BlockDropSpenser.h +++ b/src/Blocks/BlockDropSpenser.h @@ -6,24 +6,25 @@ #pragma once #include "../Piston.h" +#include "MetaRotator.h" class cBlockDropSpenserHandler : - public cBlockEntityHandler + public cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04> { public: cBlockDropSpenserHandler(BLOCKTYPE a_BlockType) : - cBlockEntityHandler(a_BlockType) + cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>(a_BlockType) { } virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -34,6 +35,20 @@ public: a_BlockMeta = cPiston::RotationPitchToMetaData(a_Player->GetYaw(), a_Player->GetPitch()); return true; } + + virtual NIBBLETYPE MetaMirrorXZ(NIBBLETYPE a_Meta) override + { + // Bit 0x08 is a flag. Lowest three bits are position. 0x08 == 1000 + NIBBLETYPE OtherMeta = a_Meta & 0x08; + // Mirrors defined by by a table. (Source, mincraft.gamepedia.com) 0x07 == 0111 + switch (a_Meta & 0x07) + { + case 0x00: return 0x01 + OtherMeta; // Down -> Up + case 0x01: return 0x00 + OtherMeta; // Up -> Down + } + // Not Facing Up or Down; No change. + return a_Meta; + } } ; diff --git a/src/Blocks/BlockEnderchest.h b/src/Blocks/BlockEnderchest.h index b648248d0..67955f8ce 100644 --- a/src/Blocks/BlockEnderchest.h +++ b/src/Blocks/BlockEnderchest.h @@ -2,17 +2,17 @@ #pragma once #include "BlockEntity.h" - +#include "MetaRotator.h" class cBlockEnderchestHandler : - public cBlockEntityHandler + public cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04> { public: cBlockEnderchestHandler(BLOCKTYPE a_BlockType) - : cBlockEntityHandler(a_BlockType) + : cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>(a_BlockType) { } @@ -23,8 +23,8 @@ public: } virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockEntity.h b/src/Blocks/BlockEntity.h index 9c6b23665..7f86a22b2 100644 --- a/src/Blocks/BlockEntity.h +++ b/src/Blocks/BlockEntity.h @@ -15,9 +15,9 @@ public: { } - virtual void OnUse(cWorld * a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { - a_World->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ); + a_ChunkInterface.UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ); } virtual bool IsUseable() override diff --git a/src/Blocks/BlockFarmland.h b/src/Blocks/BlockFarmland.h index a69d9b775..b720ccd14 100644 --- a/src/Blocks/BlockFarmland.h +++ b/src/Blocks/BlockFarmland.h @@ -28,7 +28,7 @@ public: } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { bool Found = false; @@ -90,6 +90,8 @@ public: switch (a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ)) { case E_BLOCK_CROPS: + case E_BLOCK_POTATOES: + case E_BLOCK_CARROTS: case E_BLOCK_MELON_STEM: case E_BLOCK_PUMPKIN_STEM: { diff --git a/src/Blocks/BlockFenceGate.h b/src/Blocks/BlockFenceGate.h index 779f12ee1..e202c6610 100644 --- a/src/Blocks/BlockFenceGate.h +++ b/src/Blocks/BlockFenceGate.h @@ -2,24 +2,24 @@ #pragma once #include "BlockHandler.h" - +#include "MetaRotator.h" class cBlockFenceGateHandler : - public cBlockHandler + public cMetaRotator<cBlockHandler, 0x03, 0x02, 0x03, 0x00, 0x01, true> { public: cBlockFenceGateHandler(BLOCKTYPE a_BlockType) : - cBlockHandler(a_BlockType) + cMetaRotator<cBlockHandler, 0x03, 0x02, 0x03, 0x00, 0x01, true>(a_BlockType) { } virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -30,24 +30,30 @@ public: } - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { - NIBBLETYPE OldMetaData = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + NIBBLETYPE OldMetaData = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); NIBBLETYPE NewMetaData = PlayerYawToMetaData(a_Player->GetYaw()); OldMetaData ^= 4; // Toggle the gate if ((OldMetaData & 1) == (NewMetaData & 1)) { // Standing in front of the gate - apply new direction - a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, (OldMetaData & 4) | (NewMetaData & 3)); + a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, (OldMetaData & 4) | (NewMetaData & 3)); } else { // Standing aside - use last direction - a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, OldMetaData); + a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, OldMetaData); } } + virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override + { + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + } + + virtual bool IsUseable(void) override { return true; diff --git a/src/Blocks/BlockFire.h b/src/Blocks/BlockFire.h index a69fe2131..c8f158e7e 100644 --- a/src/Blocks/BlockFire.h +++ b/src/Blocks/BlockFire.h @@ -17,30 +17,32 @@ public: } /// Portal boundary and direction variables - int XZP, XZM, Dir; // For wont of a better name... + // 2014_03_30 _X: What are these used for? Why do we need extra variables? + int XZP, XZM; + NIBBLETYPE Dir; - virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override + virtual void OnPlaced(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override { /* PORTAL FINDING ALGORITH ======================= - -Get clicked base block - -Trace upwards to find first obsidian block; aborts if anything other than obsidian or air is encountered. - Uses this value as a reference (the 'ceiling') - -For both directions (if one fails, try the other), BASE (clicked) block: - -Go in one direction, only stop if a non obsidian block is encountered (abort) OR a portal border is encountered (FindObsidianCeiling returns -1) - -If a border was encountered, go the other direction and repeat above - -Write borders to XZP and XZM, write direction portal faces to Dir - -Loop through boundary variables, and fill with portal blocks based on Dir with meta from Dir + - Get clicked base block + - Trace upwards to find first obsidian block; aborts if anything other than obsidian or air is encountered. + Uses this value as a reference (the 'ceiling') + - For both directions (if one fails, try the other), BASE (clicked) block: + - Go in one direction, only stop if a non obsidian block is encountered (abort) OR a portal border is encountered (FindObsidianCeiling returns -1) + - If a border was encountered, go the other direction and repeat above + - Write borders to XZP and XZM, write direction portal faces to Dir + - Loop through boundary variables, and fill with portal blocks based on Dir with meta from Dir */ a_BlockY--; // Because we want the block below the fire - FindAndSetPortalFrame(a_BlockX, a_BlockY, a_BlockZ, a_World); // Brought to you by Aperture Science + FindAndSetPortalFrame(a_BlockX, a_BlockY, a_BlockZ, a_ChunkInterface, a_WorldInterface); } - virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override + virtual void OnDigging(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override { - a_World->DigBlock(a_BlockX, a_BlockY, a_BlockZ); + a_ChunkInterface.DigBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ); } virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override @@ -60,9 +62,9 @@ public: /// Traces along YP until it finds an obsidian block, returns Y difference or 0 if no portal, and -1 for border /// Takes the X, Y, and Z of the base block; with an optional MaxY for portal border finding - int FindObsidianCeiling(int X, int Y, int Z, cWorld * a_World, int MaxY = 0) + int FindObsidianCeiling(int X, int Y, int Z, cChunkInterface & a_ChunkInterface, int MaxY = 0) { - if (a_World->GetBlock(X, Y, Z) != E_BLOCK_OBSIDIAN) + if (a_ChunkInterface.GetBlock(X, Y, Z) != E_BLOCK_OBSIDIAN) { return 0; } @@ -70,7 +72,7 @@ public: for (int newY = Y + 1; newY < cChunkDef::Height; newY++) { - BLOCKTYPE Block = a_World->GetBlock(X, newY, Z); + BLOCKTYPE Block = a_ChunkInterface.GetBlock(X, newY, Z); if ((Block == E_BLOCK_AIR) || (Block == E_BLOCK_FIRE)) { continue; @@ -82,7 +84,7 @@ public: // This is because the frame is a solid obsidian pillar if ((MaxY != 0) && (newY == Y + 1)) { - return EvaluatePortalBorder(X, newY, Z, MaxY, a_World); + return EvaluatePortalBorder(X, newY, Z, MaxY, a_ChunkInterface); } else { @@ -97,11 +99,11 @@ public: } /// Evaluates if coords have a valid border on top, based on MaxY - int EvaluatePortalBorder(int X, int FoundObsidianY, int Z, int MaxY, cWorld * a_World) + int EvaluatePortalBorder(int X, int FoundObsidianY, int Z, int MaxY, cChunkInterface & a_ChunkInterface) { for (int checkBorder = FoundObsidianY + 1; checkBorder <= MaxY - 1; checkBorder++) // FoundObsidianY + 1: FoundObsidianY has already been checked in FindObsidianCeiling; MaxY - 1: portal doesn't need corners { - if (a_World->GetBlock(X, checkBorder, Z) != E_BLOCK_OBSIDIAN) + if (a_ChunkInterface.GetBlock(X, checkBorder, Z) != E_BLOCK_OBSIDIAN) { // Base obsidian, base + 1 obsidian, base + x NOT obsidian -> not complete portal return 0; @@ -112,9 +114,9 @@ public: } /// Finds entire frame in any direction with the coordinates of a base block and fills hole with nether portal (START HERE) - void FindAndSetPortalFrame(int X, int Y, int Z, cWorld * a_World) + void FindAndSetPortalFrame(int X, int Y, int Z, cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface) { - int MaxY = FindObsidianCeiling(X, Y, Z, a_World); // Get topmost obsidian block as reference for all other checks + int MaxY = FindObsidianCeiling(X, Y, Z, a_ChunkInterface); // Get topmost obsidian block as reference for all other checks int X1 = X + 1, Z1 = Z + 1, X2 = X - 1, Z2 = Z - 1; // Duplicate XZ values, add/subtract one as we've checked the original already the line above if (MaxY == 0) // Oh noes! Not a portal coordinate :( @@ -122,9 +124,9 @@ public: return; } - if (!FindPortalSliceX(X1, X2, Y, Z, MaxY, a_World)) + if (!FindPortalSliceX(X1, X2, Y, Z, MaxY, a_ChunkInterface)) { - if (!FindPortalSliceZ(X, Y, Z1, Z2, MaxY, a_World)) + if (!FindPortalSliceZ(X, Y, Z1, Z2, MaxY, a_ChunkInterface)) { return; // No eligible portal construct, abort abort abort!! } @@ -136,11 +138,11 @@ public: { if (Dir == 1) { - a_World->SetBlock(Width, Height, Z, E_BLOCK_NETHER_PORTAL, Dir); + a_ChunkInterface.SetBlock(a_WorldInterface, Width, Height, Z, E_BLOCK_NETHER_PORTAL, Dir); } else { - a_World->SetBlock(X, Height, Width, E_BLOCK_NETHER_PORTAL, Dir); + a_ChunkInterface.SetBlock(a_WorldInterface, X, Height, Width, E_BLOCK_NETHER_PORTAL, Dir); } } } @@ -150,14 +152,14 @@ public: /// Evaluates if coordinates are a portal going XP/XM; returns true if so, and writes boundaries to variable /// Takes coordinates of base block and Y coord of target obsidian ceiling - bool FindPortalSliceX(int X1, int X2, int Y, int Z, int MaxY, cWorld * a_World) + bool FindPortalSliceX(int X1, int X2, int Y, int Z, int MaxY, cChunkInterface & a_ChunkInterface) { Dir = 1; // Set assumed direction (will change if portal turns out to be facing the other direction) bool FoundFrameXP = false, FoundFrameXM = false; - for (; ((a_World->GetBlock(X1, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X1, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X1++) // Check XP for obsidian blocks, exempting corners + for (; ((a_ChunkInterface.GetBlock(X1, Y, Z) == E_BLOCK_OBSIDIAN) || (a_ChunkInterface.GetBlock(X1, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X1++) // Check XP for obsidian blocks, exempting corners { - int Value = FindObsidianCeiling(X1, Y, Z, a_World, MaxY); - int ValueTwo = FindObsidianCeiling(X1, Y + 1, Z, a_World, MaxY); // For corners without obsidian + int Value = FindObsidianCeiling(X1, Y, Z, a_ChunkInterface, MaxY); + int ValueTwo = FindObsidianCeiling(X1, Y + 1, Z, a_ChunkInterface, MaxY); // For corners without obsidian if ((Value == -1) || (ValueTwo == -1)) // FindObsidianCeiling returns -1 upon frame-find { FoundFrameXP = true; // Found a frame border in this direction, proceed in other direction (don't go further) @@ -168,10 +170,10 @@ public: return false; // Not valid slice, no portal can be formed } } XZP = X1 - 1; // Set boundary of frame interior, note that for some reason, the loop of X and the loop of Z go to different numbers, hence -1 here and -2 there - for (; ((a_World->GetBlock(X2, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X2, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X2--) // Go the other direction (XM) + for (; ((a_ChunkInterface.GetBlock(X2, Y, Z) == E_BLOCK_OBSIDIAN) || (a_ChunkInterface.GetBlock(X2, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X2--) // Go the other direction (XM) { - int Value = FindObsidianCeiling(X2, Y, Z, a_World, MaxY); - int ValueTwo = FindObsidianCeiling(X2, Y + 1, Z, a_World, MaxY); + int Value = FindObsidianCeiling(X2, Y, Z, a_ChunkInterface, MaxY); + int ValueTwo = FindObsidianCeiling(X2, Y + 1, Z, a_ChunkInterface, MaxY); if ((Value == -1) || (ValueTwo == -1)) { FoundFrameXM = true; @@ -186,14 +188,14 @@ public: } /// Evaluates if coords are a portal going ZP/ZM; returns true if so, and writes boundaries to variable - bool FindPortalSliceZ(int X, int Y, int Z1, int Z2, int MaxY, cWorld * a_World) + bool FindPortalSliceZ(int X, int Y, int Z1, int Z2, int MaxY, cChunkInterface & a_ChunkInterface) { Dir = 2; bool FoundFrameZP = false, FoundFrameZM = false; - for (; ((a_World->GetBlock(X, Y, Z1) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z1) == E_BLOCK_OBSIDIAN)); Z1++) + for (; ((a_ChunkInterface.GetBlock(X, Y, Z1) == E_BLOCK_OBSIDIAN) || (a_ChunkInterface.GetBlock(X, Y + 1, Z1) == E_BLOCK_OBSIDIAN)); Z1++) { - int Value = FindObsidianCeiling(X, Y, Z1, a_World, MaxY); - int ValueTwo = FindObsidianCeiling(X, Y + 1, Z1, a_World, MaxY); + int Value = FindObsidianCeiling(X, Y, Z1, a_ChunkInterface, MaxY); + int ValueTwo = FindObsidianCeiling(X, Y + 1, Z1, a_ChunkInterface, MaxY); if ((Value == -1) || (ValueTwo == -1)) { FoundFrameZP = true; @@ -204,10 +206,10 @@ public: return false; } } XZP = Z1 - 2; - for (; ((a_World->GetBlock(X, Y, Z2) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z2) == E_BLOCK_OBSIDIAN)); Z2--) + for (; ((a_ChunkInterface.GetBlock(X, Y, Z2) == E_BLOCK_OBSIDIAN) || (a_ChunkInterface.GetBlock(X, Y + 1, Z2) == E_BLOCK_OBSIDIAN)); Z2--) { - int Value = FindObsidianCeiling(X, Y, Z2, a_World, MaxY); - int ValueTwo = FindObsidianCeiling(X, Y + 1, Z2, a_World, MaxY); + int Value = FindObsidianCeiling(X, Y, Z2, a_ChunkInterface, MaxY); + int ValueTwo = FindObsidianCeiling(X, Y + 1, Z2, a_ChunkInterface, MaxY); if ((Value == -1) || (ValueTwo == -1)) { FoundFrameZM = true; diff --git a/src/Blocks/BlockFlower.h b/src/Blocks/BlockFlower.h index 421e2d5d8..e8fd4c7f6 100644 --- a/src/Blocks/BlockFlower.h +++ b/src/Blocks/BlockFlower.h @@ -24,7 +24,7 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return (a_RelY > 0) && IsBlockTypeOfDirt(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)); } diff --git a/src/Blocks/BlockFlowerPot.h b/src/Blocks/BlockFlowerPot.h index b0faf5218..fc75ef638 100644 --- a/src/Blocks/BlockFlowerPot.h +++ b/src/Blocks/BlockFlowerPot.h @@ -2,101 +2,24 @@ #pragma once #include "BlockHandler.h" +#include "BlockEntity.h" class cBlockFlowerPotHandler : - public cBlockHandler + public cBlockEntityHandler { public: cBlockFlowerPotHandler(BLOCKTYPE a_BlockType) : - cBlockHandler(a_BlockType) + cBlockEntityHandler(a_BlockType) { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(E_ITEM_FLOWER_POT, 1, 0)); - if (a_BlockMeta == 0) - { - return; - } - cItem Plant; - switch (a_BlockMeta) - { - case 1: Plant = cItem(E_BLOCK_RED_ROSE, 1, 0); break; - case 2: Plant = cItem(E_BLOCK_YELLOW_FLOWER, 1, 0); break; - case 3: Plant = cItem(E_BLOCK_SAPLING, 1, E_META_SAPLING_APPLE); break; - case 4: Plant = cItem(E_BLOCK_SAPLING, 1, E_META_SAPLING_CONIFER); break; - case 5: Plant = cItem(E_BLOCK_SAPLING, 1, E_META_SAPLING_BIRCH); break; - case 6: Plant = cItem(E_BLOCK_SAPLING, 1, E_META_SAPLING_JUNGLE); break; - case 7: Plant = cItem(E_BLOCK_RED_MUSHROOM, 1, 0); break; - case 8: Plant = cItem(E_BLOCK_BROWN_MUSHROOM, 1, 0); break; - case 9: Plant = cItem(E_BLOCK_CACTUS, 1, 0); break; - case 10: Plant = cItem(E_BLOCK_DEAD_BUSH, 1, 0); break; - case 11: Plant = cItem(E_BLOCK_TALL_GRASS, 1, E_META_TALL_GRASS_FERN); break; - default: return; - } - a_Pickups.push_back(Plant); - } - - - void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) - { - NIBBLETYPE Meta = a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ ); - if (Meta != 0) - { - // Already filled - return; - } - - switch (a_Player->GetEquippedItem().m_ItemType) - { - case E_BLOCK_RED_ROSE: Meta = 1; break; - case E_BLOCK_YELLOW_FLOWER: Meta = 2; break; - case E_BLOCK_SAPLING: - { - switch (a_Player->GetEquippedItem().m_ItemDamage) - { - case E_META_SAPLING_APPLE: Meta = 3; break; - case E_META_SAPLING_CONIFER: Meta = 4; break; - case E_META_SAPLING_BIRCH: Meta = 5; break; - case E_META_SAPLING_JUNGLE: Meta = 6; break; - } - break; - } - case E_BLOCK_RED_MUSHROOM: Meta = 7; break; - case E_BLOCK_BROWN_MUSHROOM: Meta = 8; break; - case E_BLOCK_CACTUS: Meta = 9; break; - case E_BLOCK_DEAD_BUSH: Meta = 10; break; - case E_BLOCK_TALL_GRASS: - { - if (a_Player->GetEquippedItem().m_ItemDamage == E_META_TALL_GRASS_FERN) - { - Meta = 11; - } - else - { - return; - } - break; - } - } - - if (a_Player->GetGameMode() != gmCreative) - { - a_Player->GetInventory().RemoveOneEquippedItem(); - } - a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta); - } - - - virtual bool IsUseable(void) override - { - return true; } } ; diff --git a/src/Blocks/BlockFluid.h b/src/Blocks/BlockFluid.h index bce5064bc..d486d642d 100644 --- a/src/Blocks/BlockFluid.h +++ b/src/Blocks/BlockFluid.h @@ -32,7 +32,7 @@ public: } - virtual void Check(int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override + virtual void Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override { switch (m_BlockType) { @@ -47,7 +47,7 @@ public: break; } } - super::Check(a_RelX, a_RelY, a_RelZ, a_Chunk); + super::Check(a_ChunkInterface, a_PluginInterface, a_RelX, a_RelY, a_RelZ, a_Chunk); } } ; @@ -68,7 +68,7 @@ public: /// Called to tick the block - virtual void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { if (a_Chunk.GetWorld()->ShouldLavaSpawnFire()) { @@ -93,6 +93,7 @@ public: // Check if it's fuel: BLOCKTYPE BlockType; if ( + ((a_RelY + y < 0) || (a_RelY + y > cChunkDef::Height)) || !a_Chunk.UnboundedRelGetBlockType(a_RelX + x, a_RelY + y, a_RelZ + z, BlockType) || !cFireSimulator::IsFuel(BlockType) ) @@ -119,6 +120,7 @@ public: for (size_t i = 0; i < ARRAYCOUNT(CrossCoords); i++) { if ( + ((RelY + CrossCoords[i].y >= 0) && (RelY + CrossCoords[i].y <= cChunkDef::Height)) && a_Chunk.UnboundedRelGetBlockType(RelX + CrossCoords[i].x, RelY + CrossCoords[i].y, RelZ + CrossCoords[i].z, BlockType) && (BlockType == E_BLOCK_AIR) ) diff --git a/src/Blocks/BlockFurnace.h b/src/Blocks/BlockFurnace.h index 693eac331..a7a807957 100644 --- a/src/Blocks/BlockFurnace.h +++ b/src/Blocks/BlockFurnace.h @@ -4,17 +4,17 @@ #include "BlockEntity.h" #include "../World.h" #include "../Piston.h" - +#include "MetaRotator.h" class cBlockFurnaceHandler : - public cBlockEntityHandler + public cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04> { public: - cBlockFurnaceHandler(BLOCKTYPE a_BlockType) : - cBlockEntityHandler(a_BlockType) + cBlockFurnaceHandler(BLOCKTYPE a_BlockType) + : cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>(a_BlockType) { } @@ -26,8 +26,8 @@ public: virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 8d09b5559..a764c6f44 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -5,10 +5,14 @@ #include "../World.h" #include "../Root.h" #include "../Bindings/PluginManager.h" +#include "../Chunk.h" +#include "BlockAnvil.h" #include "BlockBed.h" +#include "BlockBigFlower.h" #include "BlockBrewingStand.h" #include "BlockButton.h" #include "BlockCactus.h" +#include "BlockCake.h" #include "BlockCarpet.h" #include "BlockCauldron.h" #include "BlockChest.h" @@ -34,10 +38,13 @@ #include "BlockGlass.h" #include "BlockGlowstone.h" #include "BlockGravel.h" +#include "BlockMobHead.h" #include "BlockHopper.h" #include "BlockIce.h" #include "BlockLadder.h" #include "BlockLeaves.h" +#include "BlockLilypad.h" +#include "BlockNewLeaves.h" #include "BlockLever.h" #include "BlockMelon.h" #include "BlockMushroom.h" @@ -49,13 +56,16 @@ #include "BlockPlanks.h" #include "BlockPortal.h" #include "BlockPumpkin.h" +#include "BlockQuartz.h" #include "BlockRail.h" #include "BlockRedstone.h" #include "BlockRedstoneLamp.h" #include "BlockRedstoneRepeater.h" #include "BlockRedstoneTorch.h" +#include "BlockTNT.h" #include "BlockSand.h" #include "BlockSapling.h" +#include "BlockSideways.h" #include "BlockSign.h" #include "BlockSlab.h" #include "BlockSnow.h" @@ -67,52 +77,28 @@ #include "BlockTorch.h" #include "BlockTrapdoor.h" #include "BlockVine.h" -#include "BlockWood.h" #include "BlockWorkbench.h" -bool cBlockHandler::m_HandlerInitialized = false; -cBlockHandler * cBlockHandler::m_BlockHandler[256]; - - - - - -cBlockHandler * cBlockHandler::GetBlockHandler(BLOCKTYPE a_BlockType) -{ - if (!m_HandlerInitialized) - { - // We have to initialize - memset(m_BlockHandler, 0, sizeof(m_BlockHandler)); - m_HandlerInitialized = true; - } - if (m_BlockHandler[a_BlockType] != NULL) - { - return m_BlockHandler[a_BlockType]; - } - - return m_BlockHandler[a_BlockType] = CreateBlockHandler(a_BlockType); -} - - - - - cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) { switch(a_BlockType) { // Block handlers, alphabetically sorted: + case E_BLOCK_ACACIA_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_ACTIVATOR_RAIL: return new cBlockRailHandler (a_BlockType); + case E_BLOCK_ANVIL: return new cBlockAnvilHandler (a_BlockType); case E_BLOCK_BED: return new cBlockBedHandler (a_BlockType); + case E_BLOCK_BIG_FLOWER: return new cBlockBigFlowerHandler (a_BlockType); case E_BLOCK_BIRCH_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_BREWING_STAND: return new cBlockBrewingStandHandler (a_BlockType); case E_BLOCK_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_BROWN_MUSHROOM: return new cBlockMushroomHandler (a_BlockType); case E_BLOCK_CACTUS: return new cBlockCactusHandler (a_BlockType); + case E_BLOCK_CAKE: return new cBlockCakeHandler (a_BlockType); case E_BLOCK_CARROTS: return new cBlockCropsHandler (a_BlockType); case E_BLOCK_CARPET: return new cBlockCarpetHandler (a_BlockType); case E_BLOCK_CAULDRON: return new cBlockCauldronHandler (a_BlockType); @@ -124,6 +110,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_COBBLESTONE_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_COBWEB: return new cBlockCobWebHandler (a_BlockType); case E_BLOCK_CROPS: return new cBlockCropsHandler (a_BlockType); + case E_BLOCK_DARK_OAK_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_DEAD_BUSH: return new cBlockDeadBushHandler (a_BlockType); case E_BLOCK_DETECTOR_RAIL: return new cBlockRailHandler (a_BlockType); case E_BLOCK_DIAMOND_ORE: return new cBlockOreHandler (a_BlockType); @@ -145,6 +132,8 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_GLASS: return new cBlockGlassHandler (a_BlockType); case E_BLOCK_GRASS: return new cBlockDirtHandler (a_BlockType); case E_BLOCK_GRAVEL: return new cBlockGravelHandler (a_BlockType); + case E_BLOCK_HAY_BALE: return new cBlockSidewaysHandler (a_BlockType); + case E_BLOCK_HEAD: return new cBlockMobHeadHandler (a_BlockType); case E_BLOCK_HOPPER: return new cBlockHopperHandler (a_BlockType); case E_BLOCK_ICE: return new cBlockIceHandler (a_BlockType); case E_BLOCK_INACTIVE_COMPARATOR: return new cBlockComparatorHandler (a_BlockType); @@ -158,14 +147,18 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_LAPIS_ORE: return new cBlockOreHandler (a_BlockType); case E_BLOCK_LAVA: return new cBlockLavaHandler (a_BlockType); case E_BLOCK_LEAVES: return new cBlockLeavesHandler (a_BlockType); + case E_BLOCK_LILY_PAD: return new cBlockLilypadHandler (a_BlockType); case E_BLOCK_LIT_FURNACE: return new cBlockFurnaceHandler (a_BlockType); - case E_BLOCK_LOG: return new cBlockWoodHandler (a_BlockType); + case E_BLOCK_LOG: return new cBlockSidewaysHandler (a_BlockType); case E_BLOCK_MELON: return new cBlockMelonHandler (a_BlockType); case E_BLOCK_MELON_STEM: return new cBlockStemsHandler (a_BlockType); case E_BLOCK_MYCELIUM: return new cBlockMyceliumHandler (a_BlockType); case E_BLOCK_NETHER_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_NETHER_PORTAL: return new cBlockPortalHandler (a_BlockType); case E_BLOCK_NETHER_WART: return new cBlockNetherWartHandler (a_BlockType); + case E_BLOCK_NETHER_QUARTZ_ORE: return new cBlockOreHandler (a_BlockType); + case E_BLOCK_NEW_LEAVES: return new cBlockNewLeavesHandler (a_BlockType); + case E_BLOCK_NEW_LOG: return new cBlockSidewaysHandler (a_BlockType); case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType); case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType); case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler ( ); @@ -174,6 +167,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_POWERED_RAIL: return new cBlockRailHandler (a_BlockType); case E_BLOCK_PUMPKIN: return new cBlockPumpkinHandler (a_BlockType); case E_BLOCK_PUMPKIN_STEM: return new cBlockStemsHandler (a_BlockType); + case E_BLOCK_QUARTZ_BLOCK: return new cBlockQuartzHandler (a_BlockType); case E_BLOCK_QUARTZ_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_RAIL: return new cBlockRailHandler (a_BlockType); case E_BLOCK_REDSTONE_LAMP_ON: return new cBlockRedstoneLampHandler (a_BlockType); // We need this to change pickups to an off lamp; else 1.7+ clients crash @@ -183,7 +177,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_REDSTONE_REPEATER_ON: return new cBlockRedstoneRepeaterHandler(a_BlockType); case E_BLOCK_REDSTONE_TORCH_OFF: return new cBlockRedstoneTorchHandler (a_BlockType); case E_BLOCK_REDSTONE_TORCH_ON: return new cBlockRedstoneTorchHandler (a_BlockType); - case E_BLOCK_REDSTONE_WIRE: return new cBlockRedstoneHandler (a_BlockType); + case E_BLOCK_REDSTONE_WIRE: return new cBlockRedstoneHandler (a_BlockType); case E_BLOCK_RED_MUSHROOM: return new cBlockMushroomHandler (a_BlockType); case E_BLOCK_RED_ROSE: return new cBlockFlowerHandler (a_BlockType); case E_BLOCK_SAND: return new cBlockSandHandler (a_BlockType); @@ -203,6 +197,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_TALL_GRASS: return new cBlockTallGrassHandler (a_BlockType); case E_BLOCK_TORCH: return new cBlockTorchHandler (a_BlockType); case E_BLOCK_TRAPDOOR: return new cBlockTrapdoorHandler (a_BlockType); + case E_BLOCK_TNT: return new cBlockTNTHandler (a_BlockType); case E_BLOCK_VINES: return new cBlockVineHandler (a_BlockType); case E_BLOCK_WALLSIGN: return new cBlockSignHandler (a_BlockType); case E_BLOCK_WATER: return new cBlockFluidHandler (a_BlockType); @@ -222,20 +217,6 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) -void cBlockHandler::Deinit() -{ - for (int i = 0; i < 256; i++) - { - delete m_BlockHandler[i]; - } - memset(m_BlockHandler, 0, sizeof(m_BlockHandler)); // Don't leave any dangling pointers around, just in case - m_HandlerInitialized = false; -} - - - - - cBlockHandler::cBlockHandler(BLOCKTYPE a_BlockType) { m_BlockType = a_BlockType; @@ -246,8 +227,8 @@ cBlockHandler::cBlockHandler(BLOCKTYPE a_BlockType) bool cBlockHandler::GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) @@ -262,7 +243,7 @@ bool cBlockHandler::GetPlacementBlockTypeMeta( -void cBlockHandler::OnUpdate(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockHandler::OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ) { } @@ -270,7 +251,7 @@ void cBlockHandler::OnUpdate(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a -void cBlockHandler::OnPlacedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { } @@ -278,7 +259,7 @@ void cBlockHandler::OnPlacedByPlayer(cWorld * a_World, cPlayer * a_Player, int a -void cBlockHandler::OnDestroyedByPlayer(cWorld *a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) { } @@ -286,41 +267,41 @@ void cBlockHandler::OnDestroyedByPlayer(cWorld *a_World, cPlayer * a_Player, int -void cBlockHandler::OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +void cBlockHandler::OnPlaced(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { // Notify the neighbors - NeighborChanged(a_World, a_BlockX - 1, a_BlockY, a_BlockZ); - NeighborChanged(a_World, a_BlockX + 1, a_BlockY, a_BlockZ); - NeighborChanged(a_World, a_BlockX, a_BlockY - 1, a_BlockZ); - NeighborChanged(a_World, a_BlockX, a_BlockY + 1, a_BlockZ); - NeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ - 1); - NeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ + 1); + NeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY, a_BlockZ); + NeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY, a_BlockZ); + NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ); + NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ); + NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ - 1); + NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ + 1); } -void cBlockHandler::OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { // Notify the neighbors - NeighborChanged(a_World, a_BlockX - 1, a_BlockY, a_BlockZ); - NeighborChanged(a_World, a_BlockX + 1, a_BlockY, a_BlockZ); - NeighborChanged(a_World, a_BlockX, a_BlockY - 1, a_BlockZ); - NeighborChanged(a_World, a_BlockX, a_BlockY + 1, a_BlockZ); - NeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ - 1); - NeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ + 1); + NeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY, a_BlockZ); + NeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY, a_BlockZ); + NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ); + NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ); + NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ - 1); + NeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ + 1); } -void cBlockHandler::NeighborChanged(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockHandler::NeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { if ((a_BlockY >= 0) && (a_BlockY < cChunkDef::Height)) { - GetBlockHandler(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ))->OnNeighborChanged(a_World, a_BlockX, a_BlockY, a_BlockZ); + cBlockInfo::GetHandler(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ))->OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); } } @@ -328,7 +309,15 @@ void cBlockHandler::NeighborChanged(cWorld *a_World, int a_BlockX, int a_BlockY, -void cBlockHandler::OnNeighborChanged(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockHandler::OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) +{ +} + + + + + +void cBlockHandler::OnDigging(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) { } @@ -336,7 +325,7 @@ void cBlockHandler::OnNeighborChanged(cWorld *a_World, int a_BlockX, int a_Block -void cBlockHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { } @@ -344,7 +333,7 @@ void cBlockHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, -void cBlockHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +void cBlockHandler::OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) { } @@ -362,14 +351,14 @@ void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) -void cBlockHandler::DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ) { cItems Pickups; - NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); ConvertToPickups(Pickups, Meta); // Allow plugins to modify the pickups: - cRoot::Get()->GetPluginManager()->CallHookBlockToPickups(a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta, Pickups); + a_BlockPluginInterface.CallHookBlockToPickups(a_Digger, a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta, Pickups); if (!Pickups.empty()) { @@ -385,7 +374,7 @@ void cBlockHandler::DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX MicroX += r1.rand(1) - 0.5; MicroZ += r1.rand(1) - 0.5; - a_World->SpawnItemPickups(Pickups, MicroX, MicroY, MicroZ); + a_WorldInterface.SpawnItemPickups(Pickups, MicroX, MicroY, MicroZ); } } @@ -402,7 +391,7 @@ const char * cBlockHandler::GetStepSound() -bool cBlockHandler::CanBeAt(int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk) +bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk) { return true; } @@ -447,15 +436,15 @@ bool cBlockHandler::DoesDropOnUnsuitable(void) -void cBlockHandler::Check(int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) +void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) { - if (!CanBeAt(a_RelX, a_RelY, a_RelZ, a_Chunk)) + if (!CanBeAt(a_ChunkInterface, a_RelX, a_RelY, a_RelZ, a_Chunk)) { if (DoesDropOnUnsuitable()) { int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width; int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width; - DropBlock(a_Chunk.GetWorld(), NULL, BlockX, a_RelY, BlockZ); + DropBlock(a_ChunkInterface, *a_Chunk.GetWorld(), a_PluginInterface, NULL, BlockX, a_RelY, BlockZ); } a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0); diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index a732aa797..3a3efb3cc 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -3,15 +3,17 @@ #include "../Defines.h" #include "../Item.h" -#include "../Chunk.h" +#include "WorldInterface.h" +#include "ChunkInterface.h" +#include "BlockPluginInterface.h" // fwd: -class cWorld; class cPlayer; +class cChunk; @@ -21,10 +23,12 @@ class cBlockHandler { public: cBlockHandler(BLOCKTYPE a_BlockType); + + virtual ~cBlockHandler() {} /// Called when the block gets ticked either by a random tick or by a queued tick. /// Note that the coords are chunk-relative! - virtual void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ); + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ); /** Called before a block is placed into a world. The handler should return true to allow placement, false to refuse. @@ -32,52 +36,55 @@ public: Called by cItemHandler::GetPlacementBlockTypeMeta() if the item is a block */ virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ); /// Called by cWorld::SetBlock() after the block has been set - virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + virtual void OnPlaced(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); /// Called by cClientHandle::HandlePlaceBlock() after the player has placed a new block. Called after OnPlaced(). virtual void OnPlacedByPlayer( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ); /// Called before the player has destroyed a block - virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ); + virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called before a block gets destroyed / replaced with air - virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ); + virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called when a direct neighbor of this block has been changed (The position is the own position, not the neighbor position) - virtual void OnNeighborChanged(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ); + virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ); /// Notifies all neighbors of the given block about a change - static void NeighborChanged(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ); + static void NeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called while the player diggs the block. - virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ); + virtual void OnDigging(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called if the user right clicks the block and the block is useable - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); + + /** Called when a Right Click to this Block is cancelled */ + virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace); /// <summary>Called when the item is mined to convert it into pickups. Pickups may specify multiple items. Appends items to a_Pickups, preserves its original contents</summary> virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta); /// Handles the dropping of a block based on what ConvertToDrops() returns. This will not destroy the block. a_Digger is the entity causing the drop; it may be NULL - virtual void DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ); + virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ); /// Returns step sound name of block virtual const char * GetStepSound(void); /// Checks if the block can stay at the specified relative coords in the chunk - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk); + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk); /** Checks if the block can be placed at this point. Default: CanBeAt(...) @@ -112,7 +119,7 @@ public: By default drops if position no more suitable (CanBeAt(), DoesDropOnUnsuitable(), Drop()), and wakes up all simulators on the block. */ - virtual void Check(int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk); + virtual void Check(cChunkInterface & ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk); /// <summary>Rotates a given block meta counter-clockwise. Default: no change</summary> /// <returns>Block meta following rotation</returns> @@ -134,30 +141,14 @@ public: /// <returns>Block meta following mirroring</returns> virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) { return a_Meta; } - /// <summary>Get the blockhandler for a specific block id</summary> - static cBlockHandler * GetBlockHandler(BLOCKTYPE a_BlockType); - - /// <summary>Deletes all initialised block handlers</summary> - static void Deinit(); - protected: BLOCKTYPE m_BlockType; // Creates a new blockhandler for the given block type. For internal use only, use ::GetBlockHandler() instead. - static cBlockHandler *CreateBlockHandler(BLOCKTYPE a_BlockType); - static cBlockHandler *m_BlockHandler[256]; - static bool m_HandlerInitialized; //used to detect if the blockhandlers are initialized -}; - + static cBlockHandler * CreateBlockHandler(BLOCKTYPE a_BlockType); - - - -// Shortcut to get the blockhandler for a specific block -inline cBlockHandler * BlockHandler(BLOCKTYPE a_BlockType) -{ - return cBlockHandler::GetBlockHandler(a_BlockType); -} + friend class cBlockInfo; +}; diff --git a/src/Blocks/BlockHopper.h b/src/Blocks/BlockHopper.h index 3998276d7..a882bb077 100644 --- a/src/Blocks/BlockHopper.h +++ b/src/Blocks/BlockHopper.h @@ -3,23 +3,23 @@ // Declares the cBlockHopperHandler class representing the handler for the Hopper block - +#include "MetaRotator.h" class cBlockHopperHandler : - public cBlockEntityHandler + public cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04> { public: cBlockHopperHandler(BLOCKTYPE a_BlockType) - : cBlockEntityHandler(a_BlockType) + : cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>(a_BlockType) { } virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -39,6 +39,21 @@ public: } return true; } + + + virtual NIBBLETYPE MetaMirrorXZ(NIBBLETYPE a_Meta) override + { + // Bit 0x08 is a flag. Lowest three bits are position. 0x08 == 1000 + NIBBLETYPE OtherMeta = a_Meta & 0x08; + // Mirrors defined by by a table. (Source, mincraft.gamepedia.com) 0x07 == 0111 + switch (a_Meta & 0x07) + { + case 0x00: return 0x01 + OtherMeta; // Down -> Up + case 0x01: return 0x00 + OtherMeta; // Up -> Down + } + // Not Facing Up or Down; No change. + return a_Meta; + } } ; diff --git a/src/Blocks/BlockIce.h b/src/Blocks/BlockIce.h index af4961114..8dfe7ddac 100644 --- a/src/Blocks/BlockIce.h +++ b/src/Blocks/BlockIce.h @@ -24,10 +24,10 @@ public: } - virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override + virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override { // TODO: Ice destroyed with air below it should turn into air instead of water - a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_WATER, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_WATER, 0); // This is called later than the real destroying of this ice block } } ; diff --git a/src/Blocks/BlockLadder.h b/src/Blocks/BlockLadder.h index c0aa25f60..a605edf3f 100644 --- a/src/Blocks/BlockLadder.h +++ b/src/Blocks/BlockLadder.h @@ -9,25 +9,25 @@ class cBlockLadderHandler : - public cBlockHandler + public cMetaRotator<cBlockHandler, 0x07, 0x02, 0x05, 0x03, 0x04> { public: cBlockLadderHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) + : cMetaRotator<cBlockHandler, 0x07, 0x02, 0x05, 0x03, 0x04>(a_BlockType) { } virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override { - if (!LadderCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace)) + if (!LadderCanBePlacedAt(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace)) { - a_BlockFace = FindSuitableBlockFace(a_World, a_BlockX, a_BlockY, a_BlockZ); + a_BlockFace = FindSuitableBlockFace(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); if (a_BlockFace == BLOCK_FACE_BOTTOM) { @@ -41,38 +41,39 @@ public: } - static NIBBLETYPE DirectionToMetaData(char a_Direction) // tolua_export + static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction) // tolua_export { // tolua_export switch (a_Direction) { - case 0x2: return 0x2; - case 0x3: return 0x3; - case 0x4: return 0x4; - case 0x5: return 0x5; + case BLOCK_FACE_ZM: return 0x2; + case BLOCK_FACE_ZP: return 0x3; + case BLOCK_FACE_XM: return 0x4; + case BLOCK_FACE_XP: return 0x5; default: return 0x2; } } // tolua_export - static char MetaDataToDirection(NIBBLETYPE a_MetaData) // tolua_export + static eBlockFace MetaDataToDirection(NIBBLETYPE a_MetaData) // tolua_export { // tolua_export switch (a_MetaData) { - case 0x2: return 0x2; - case 0x3: return 0x3; - case 0x4: return 0x4; - case 0x5: return 0x5; - default: return 0x2; + case 0x2: return BLOCK_FACE_ZM; + case 0x3: return BLOCK_FACE_ZP; + case 0x4: return BLOCK_FACE_XM; + case 0x5: return BLOCK_FACE_XP; + default: return BLOCK_FACE_ZM; } } // tolua_export /// Finds a suitable Direction for the Ladder. Returns BLOCK_FACE_BOTTOM on failure - static char FindSuitableBlockFace(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) + static eBlockFace FindSuitableBlockFace(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { - for (int Face = 2; Face <= 5; Face++) + for (int FaceInt = BLOCK_FACE_ZM; FaceInt <= BLOCK_FACE_XP; FaceInt++) { - if (LadderCanBePlacedAt(a_World, a_BlockX, a_BlockY, a_BlockZ, Face)) + eBlockFace Face = static_cast<eBlockFace>(FaceInt); + if (LadderCanBePlacedAt(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, Face)) { return Face; } @@ -81,7 +82,7 @@ public: } - static bool LadderCanBePlacedAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) + static bool LadderCanBePlacedAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) { if ((a_BlockFace == BLOCK_FACE_BOTTOM) || (a_BlockFace == BLOCK_FACE_TOP)) { @@ -90,17 +91,17 @@ public: AddFaceDirection( a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true); - return g_BlockIsSolid[a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)]; + return cBlockInfo::IsSolid(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ)); } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface,int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { // TODO: Use AdjustCoordsByMeta(), then cChunk::UnboundedRelGetBlock() and finally some comparison - char BlockFace = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ)); + eBlockFace BlockFace = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ)); int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width; int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width; - return LadderCanBePlacedAt(a_Chunk.GetWorld(), BlockX, a_RelY, BlockZ, BlockFace); + return LadderCanBePlacedAt(a_ChunkInterface, BlockX, a_RelY, BlockZ, BlockFace); } diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h index 539d12a49..8af14686e 100644 --- a/src/Blocks/BlockLeaves.h +++ b/src/Blocks/BlockLeaves.h @@ -1,6 +1,6 @@ #pragma once #include "BlockHandler.h" -#include "../MersenneTwister.h" +#include "../FastRandom.h" #include "../World.h" #include "../BlockArea.h" @@ -16,6 +16,7 @@ { \ case E_BLOCK_LEAVES: a_Area.SetBlockType(x, y, z, (BLOCKTYPE)(E_BLOCK_SPONGE + i + 1)); break; \ case E_BLOCK_LOG: return true; \ + case E_BLOCK_NEW_LOG: return true; \ } bool HasNearLog(cBlockArea &a_Area, int a_BlockX, int a_BlockY, int a_BlockZ); @@ -36,16 +37,18 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { - MTRand rand; + cFastRandom rand; // Only the first 2 bits contain the display information, the others are for growing - if (rand.randInt(5) == 0) + if (rand.NextInt(6) == 0) { a_Pickups.push_back(cItem(E_BLOCK_SAPLING, 1, a_BlockMeta & 3)); } - if ((a_BlockMeta & 3) == E_META_SAPLING_APPLE) + + // 1 % chance of dropping an apple, if the leaves' type is Apple Leaves + if ((a_BlockMeta & 3) == E_META_LEAVES_APPLE) { - if (rand.rand(100) == 0) + if (rand.NextInt(101) == 0) { a_Pickups.push_back(cItem(E_ITEM_RED_APPLE, 1, 0)); } @@ -53,31 +56,30 @@ public: } - void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override + void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override { - cBlockHandler::OnDestroyed(a_World, a_BlockX, a_BlockY, a_BlockZ); + cBlockHandler::OnDestroyed(a_ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ); - //0.5% chance of dropping an apple - NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - //check if Oak (0x1 and 0x2 bit not set) - MTRand rand; - if(!(Meta & 3) && rand.randInt(200) == 100) + // 0.5% chance of dropping an apple, if the leaves' type is Apple Leaves: + NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + cFastRandom rand; + if (((Meta & 3) == E_META_LEAVES_APPLE) && (rand.NextInt(201) == 100)) { cItems Drops; Drops.push_back(cItem(E_ITEM_RED_APPLE, 1, 0)); - a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ); + a_WorldInterface.SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ); } } - virtual void OnNeighborChanged(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override + virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override { - NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta & 0x7); // Unset 0x8 bit so it gets checked for decay + NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta & 0x7); // Unset 0x8 bit so it gets checked for decay } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ); if ((Meta & 0x04) != 0) @@ -116,8 +118,8 @@ public: } // Decay the leaves: - DropBlock(a_Chunk.GetWorld(), NULL, BlockX, a_RelY, BlockZ); - a_Chunk.GetWorld()->DigBlock(BlockX, a_RelY, BlockZ); + DropBlock(a_ChunkInterface, a_WorldInterface, a_PluginInterface, NULL, BlockX, a_RelY, BlockZ); + a_ChunkInterface.DigBlock(a_WorldInterface, BlockX, a_RelY, BlockZ); } @@ -139,6 +141,8 @@ bool HasNearLog(cBlockArea & a_Area, int a_BlockX, int a_BlockY, int a_BlockZ) { switch (Types[i]) { + case E_BLOCK_NEW_LEAVES: + case E_BLOCK_NEW_LOG: case E_BLOCK_LEAVES: case E_BLOCK_LOG: { diff --git a/src/Blocks/BlockLever.h b/src/Blocks/BlockLever.h index 5b0c89127..ad2ae29e5 100644 --- a/src/Blocks/BlockLever.h +++ b/src/Blocks/BlockLever.h @@ -1,27 +1,28 @@ #pragma once #include "BlockHandler.h" - +#include "MetaRotator.h" class cBlockLeverHandler : - public cBlockHandler + public cMetaRotator<cBlockHandler, 0x07, 0x04, 0x02, 0x03, 0x01, false> { + typedef cMetaRotator<cBlockHandler, 0x07, 0x04, 0x02, 0x03, 0x01, false> super; public: cBlockLeverHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) + : cMetaRotator<cBlockHandler, 0x07, 0x04, 0x02, 0x03, 0x01, false>(a_BlockType) { } - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { // Flip the ON bit on/off using the XOR bitwise operation - NIBBLETYPE Meta = (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08); + NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08); - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_LEVER, Meta); // SetMeta doesn't work for unpowering levers, so setblock - a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, (Meta & 0x08) ? 0.6f : 0.5f); + a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_LEVER, Meta); // SetMeta doesn't work for unpowering levers, so setblock + a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, (Meta & 0x08) ? 0.6f : 0.5f); } @@ -39,8 +40,8 @@ public: virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -51,7 +52,7 @@ public: } - inline static NIBBLETYPE LeverDirectionToMetaData(char a_Dir) + inline static NIBBLETYPE LeverDirectionToMetaData(eBlockFace a_Dir) { // Determine lever direction: switch (a_Dir) @@ -73,7 +74,7 @@ public: } - inline static NIBBLETYPE BlockMetaDataToBlockFace(NIBBLETYPE a_Meta) + inline static eBlockFace BlockMetaDataToBlockFace(NIBBLETYPE a_Meta) { switch (a_Meta & 0x7) { @@ -94,7 +95,7 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { NIBBLETYPE Meta; a_Chunk.UnboundedRelGetBlockMeta(a_RelX, a_RelY, a_RelZ, Meta); @@ -102,7 +103,37 @@ public: AddFaceDirection(a_RelX, a_RelY, a_RelZ, BlockMetaDataToBlockFace(Meta), true); BLOCKTYPE BlockIsOn; a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn); - return (a_RelY > 0) && (g_BlockIsSolid[BlockIsOn]); + return (a_RelY > 0) && cBlockInfo::IsSolid(BlockIsOn); + } + + + virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override + { + switch (a_Meta) + { + case 0x00: return 0x07; // Ceiling rotation + case 0x07: return 0x00; + + case 0x05: return 0x06; // Ground rotation + case 0x06: return 0x05; + + default: return super::MetaRotateCCW(a_Meta); // Wall Rotation + } + } + + + virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override + { + switch (a_Meta) + { + case 0x00: return 0x07; // Ceiling rotation + case 0x07: return 0x00; + + case 0x05: return 0x06; // Ground rotation + case 0x06: return 0x05; + + default: return super::MetaRotateCCW(a_Meta); // Wall Rotation + } } } ; diff --git a/src/Blocks/BlockLilypad.h b/src/Blocks/BlockLilypad.h new file mode 100644 index 000000000..2dd4ec768 --- /dev/null +++ b/src/Blocks/BlockLilypad.h @@ -0,0 +1,28 @@ + +#pragma once + +#include "BlockHandler.h" +#include "Entities/Pickup.h" + + + + +class cBlockLilypadHandler : + public cBlockHandler +{ +public: + cBlockLilypadHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + // Reset meta to zero + a_Pickups.push_back(cItem(E_BLOCK_LILY_PAD, 1, 0)); + } +}; + + + + diff --git a/src/Blocks/BlockMobHead.h b/src/Blocks/BlockMobHead.h new file mode 100644 index 000000000..acd1c88fb --- /dev/null +++ b/src/Blocks/BlockMobHead.h @@ -0,0 +1,186 @@ + +#pragma once + +#include "BlockEntity.h" +#include "../BlockEntities/MobHeadEntity.h" + + + + + +class cBlockMobHeadHandler : + public cBlockEntityHandler +{ +public: + cBlockMobHeadHandler(BLOCKTYPE a_BlockType) + : cBlockEntityHandler(a_BlockType) + { + } + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + a_Pickups.push_back(cItem(E_ITEM_HEAD, 1, 0)); + } + + bool TrySpawnWither(cChunkInterface & a_ChunkInterface, cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) + { + if (a_BlockY < 2) + { + return false; + } + + class cCallback : public cMobHeadCallback + { + bool m_IsWither; + + virtual bool Item (cMobHeadEntity * a_MobHeadEntity) + { + m_IsWither = (a_MobHeadEntity->GetType() == SKULL_TYPE_WITHER); + + return false; + } + + public: + cCallback () : m_IsWither(false) {} + + bool IsWither(void) const { return m_IsWither; } + + void Reset(void) { m_IsWither = false; } + } CallbackA, CallbackB; + + a_World->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ, CallbackA); + + if (!CallbackA.IsWither()) + { + return false; + } + + CallbackA.Reset(); + + BLOCKTYPE BlockY1 = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ); + BLOCKTYPE BlockY2 = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 2, a_BlockZ); + + if ((BlockY1 != E_BLOCK_SOULSAND) || (BlockY2 != E_BLOCK_SOULSAND)) + { + return false; + } + + a_World->DoWithMobHeadAt(a_BlockX - 1, a_BlockY, a_BlockZ, CallbackA); + a_World->DoWithMobHeadAt(a_BlockX + 1, a_BlockY, a_BlockZ, CallbackB); + + BLOCKTYPE Block1 = a_ChunkInterface.GetBlock(a_BlockX - 1, a_BlockY - 1, a_BlockZ); + BLOCKTYPE Block2 = a_ChunkInterface.GetBlock(a_BlockX + 1, a_BlockY - 1, a_BlockZ); + + if ((Block1 == E_BLOCK_SOULSAND) && (Block2 == E_BLOCK_SOULSAND) && CallbackA.IsWither() && CallbackB.IsWither()) + { + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX + 1, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX - 1, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 2, a_BlockZ, E_BLOCK_AIR, 0); + + // Block entities + a_World->SetBlock(a_BlockX + 1, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); + a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); + a_World->SetBlock(a_BlockX - 1, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); + + // Spawn the wither: + a_World->SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, cMonster::mtWither); + + return true; + } + + CallbackA.Reset(); + CallbackB.Reset(); + + a_World->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ - 1, CallbackA); + a_World->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ + 1, CallbackB); + + Block1 = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ - 1); + Block2 = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ + 1); + + if ((Block1 == E_BLOCK_SOULSAND) && (Block2 == E_BLOCK_SOULSAND) && CallbackA.IsWither() && CallbackB.IsWither()) + { + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ + 1, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ - 1, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 2, a_BlockZ, E_BLOCK_AIR, 0); + + // Block entities + a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ + 1, E_BLOCK_AIR, 0); + a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); + a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ - 1, E_BLOCK_AIR, 0); + + // Spawn the wither: + a_World->SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, cMonster::mtWither); + + return true; + } + + return false; + } + + virtual void OnPlacedByPlayer( + cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta + ) override + { + class cCallback : public cMobHeadCallback + { + cPlayer * m_Player; + NIBBLETYPE m_OldBlockMeta; + NIBBLETYPE m_NewBlockMeta; + + virtual bool Item (cMobHeadEntity * a_MobHeadEntity) + { + int Rotation = 0; + if (m_NewBlockMeta == 1) + { + Rotation = (int) floor(m_Player->GetYaw() * 16.0F / 360.0F + 0.5) & 0xF; + } + + a_MobHeadEntity->SetType(static_cast<eMobHeadType>(m_OldBlockMeta)); + a_MobHeadEntity->SetRotation(static_cast<eMobHeadRotation>(Rotation)); + a_MobHeadEntity->GetWorld()->BroadcastBlockEntity(a_MobHeadEntity->GetPosX(), a_MobHeadEntity->GetPosY(), a_MobHeadEntity->GetPosZ(), m_Player->GetClientHandle()); + return false; + } + + public: + cCallback (cPlayer * a_CBPlayer, NIBBLETYPE a_OldBlockMeta, NIBBLETYPE a_NewBlockMeta) : + m_Player(a_CBPlayer), + m_OldBlockMeta(a_OldBlockMeta), + m_NewBlockMeta(a_NewBlockMeta) + {} + }; + cCallback Callback(a_Player, a_BlockMeta, static_cast<NIBBLETYPE>(a_BlockFace)); + + a_BlockMeta = (NIBBLETYPE)a_BlockFace; + cWorld * World = (cWorld *) &a_WorldInterface; + World->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ, Callback); + a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, a_BlockMeta); + + if (a_BlockMeta == SKULL_TYPE_WITHER) + { + static const Vector3i Coords[] = + { + Vector3i( 0, 0, 0), + Vector3i( 1, 0, 0), + Vector3i(-1, 0, 0), + Vector3i( 0, 0, 1), + Vector3i( 0, 0, -1), + }; + for (size_t i = 0; i < ARRAYCOUNT(Coords); ++i) + { + if (TrySpawnWither(a_ChunkInterface, World, a_BlockX + Coords[i].x, a_BlockY, a_BlockZ + Coords[i].z)) + { + break; + } + } // for i - Coords[] + } + } +} ; + + + + diff --git a/src/Blocks/BlockMushroom.h b/src/Blocks/BlockMushroom.h index 2846a6317..135d418d7 100644 --- a/src/Blocks/BlockMushroom.h +++ b/src/Blocks/BlockMushroom.h @@ -17,6 +17,9 @@ public: } + // TODO: Add Mushroom Spread + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Reset meta to 0 @@ -24,7 +27,7 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY <= 0) { @@ -39,6 +42,7 @@ public: case E_BLOCK_CACTUS: case E_BLOCK_ICE: case E_BLOCK_LEAVES: + case E_BLOCK_NEW_LEAVES: case E_BLOCK_AIR: { return false; diff --git a/src/Blocks/BlockMycelium.h b/src/Blocks/BlockMycelium.h index 7f897c72a..2a8ef5fca 100644 --- a/src/Blocks/BlockMycelium.h +++ b/src/Blocks/BlockMycelium.h @@ -16,6 +16,8 @@ public: { } + // TODO: Add Mycel Spread + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(E_BLOCK_DIRT, 1, 0)); diff --git a/src/Blocks/BlockNetherWart.h b/src/Blocks/BlockNetherWart.h index 4cc3d989a..812cf906f 100644 --- a/src/Blocks/BlockNetherWart.h +++ b/src/Blocks/BlockNetherWart.h @@ -2,14 +2,13 @@ #pragma once #include "BlockHandler.h" -#include "../MersenneTwister.h" +#include "../FastRandom.h" #include "../World.h" -/// Common class that takes care of carrots, potatoes and wheat class cBlockNetherWartHandler : public cBlockHandler { @@ -22,12 +21,12 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_Meta) override { - MTRand rand; + cFastRandom rand; if (a_Meta == 0x7) { - // Is fully grown, drop the entire produce: - a_Pickups.push_back(cItem(E_ITEM_NETHER_WART, 1 + (int)(rand.randInt(2) + rand.randInt(2)) / 2, 0)); + // Fully grown, drop the entire produce: + a_Pickups.push_back(cItem(E_ITEM_NETHER_WART, (char)(1 + (rand.NextInt(3) + rand.NextInt(3))) / 2, 0)); } else { @@ -35,18 +34,20 @@ public: } } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override - { - NIBBLETYPE Meta = a_Chunk.GetMeta (a_RelX, a_RelY, a_RelZ); + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + { + NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ); if (Meta < 7) { a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_NETHER_WART, ++Meta); } } + - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { + // Needs to be placed on top of a Soulsand block: return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_SOULSAND)); } -} ;
\ No newline at end of file +} ; diff --git a/src/Blocks/BlockNewLeaves.h b/src/Blocks/BlockNewLeaves.h new file mode 100644 index 000000000..5a267e8c6 --- /dev/null +++ b/src/Blocks/BlockNewLeaves.h @@ -0,0 +1,42 @@ +#pragma once +#include "BlockHandler.h" +#include "BlockLeaves.h" +#include "../World.h" + + + + + + +class cBlockNewLeavesHandler : + public cBlockLeavesHandler +{ +public: + cBlockNewLeavesHandler(BLOCKTYPE a_BlockType) + : cBlockLeavesHandler(a_BlockType) + { + } + + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + MTRand rand; + + // Only the first 2 bits contain the display information, the others are for growing + if (rand.randInt(5) == 0) + { + a_Pickups.push_back(cItem(E_BLOCK_SAPLING, 1, (a_BlockMeta & 3) + 4)); + } + } + + + void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override + { + cBlockHandler::OnDestroyed(a_ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ); + } +} ; + + + + + diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp index 88259d96e..542eb33b5 100644 --- a/src/Blocks/BlockPiston.cpp +++ b/src/Blocks/BlockPiston.cpp @@ -33,18 +33,18 @@ cBlockPistonHandler::cBlockPistonHandler(BLOCKTYPE a_BlockType) -void cBlockPistonHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockPistonHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { - NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); int newX = a_BlockX; int newY = a_BlockY; int newZ = a_BlockZ; AddPistonDir(newX, newY, newZ, OldMeta & ~(8), 1); - if (a_World->GetBlock(newX, newY, newZ) == E_BLOCK_PISTON_EXTENSION) + if (a_ChunkInterface.GetBlock(newX, newY, newZ) == E_BLOCK_PISTON_EXTENSION) { - a_World->SetBlock(newX, newY, newZ, E_BLOCK_AIR, 0); + a_ChunkInterface.SetBlock(a_WorldInterface, newX, newY, newZ, E_BLOCK_AIR, 0); } } @@ -53,8 +53,8 @@ void cBlockPistonHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_Bloc bool cBlockPistonHandler::GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) @@ -80,19 +80,19 @@ cBlockPistonHeadHandler::cBlockPistonHeadHandler(void) : -void cBlockPistonHeadHandler::OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockPistonHeadHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) { - NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); int newX = a_BlockX; int newY = a_BlockY; int newZ = a_BlockZ; AddPistonDir(newX, newY, newZ, OldMeta & ~(8), -1); - BLOCKTYPE Block = a_World->GetBlock(newX, newY, newZ); + BLOCKTYPE Block = a_ChunkInterface.GetBlock(newX, newY, newZ); if ((Block == E_BLOCK_STICKY_PISTON) || (Block == E_BLOCK_PISTON)) { - a_World->DigBlock(newX, newY, newZ); + a_ChunkInterface.DigBlock(a_WorldInterface, newX, newY, newZ); if (a_Player->IsGameModeCreative()) { return; // No pickups if creative @@ -100,7 +100,7 @@ void cBlockPistonHeadHandler::OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_ cItems Pickups; Pickups.push_back(cItem(Block, 1)); - a_World->SpawnItemPickups(Pickups, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5); + a_WorldInterface.SpawnItemPickups(Pickups, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5); } } diff --git a/src/Blocks/BlockPiston.h b/src/Blocks/BlockPiston.h index 36fa6a572..7632b5e5a 100644 --- a/src/Blocks/BlockPiston.h +++ b/src/Blocks/BlockPiston.h @@ -13,11 +13,11 @@ class cBlockPistonHandler : public: cBlockPistonHandler(BLOCKTYPE a_BlockType); - virtual void OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override; virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override; @@ -35,7 +35,7 @@ class cBlockPistonHeadHandler : public: cBlockPistonHeadHandler(void); - virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override; virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { diff --git a/src/Blocks/BlockPlanks.h b/src/Blocks/BlockPlanks.h index f3b8dbfb6..2a99a455e 100644 --- a/src/Blocks/BlockPlanks.h +++ b/src/Blocks/BlockPlanks.h @@ -17,8 +17,8 @@ public: virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockPluginInterface.h b/src/Blocks/BlockPluginInterface.h new file mode 100644 index 000000000..3a36c40b1 --- /dev/null +++ b/src/Blocks/BlockPluginInterface.h @@ -0,0 +1,14 @@ + +#pragma once + +/** This interface is used to decouple block handlers from the cPluginManager dependancy through cWorld. +The block handlers call this interface, which is then implemented by the specific classes that +the caller provides. +*/ +class cBlockPluginInterface +{ +public: + virtual ~cBlockPluginInterface() {} + + virtual bool CallHookBlockToPickups(cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) = 0; +}; diff --git a/src/Blocks/BlockPortal.h b/src/Blocks/BlockPortal.h index d88d14fc9..21bcbdeea 100644 --- a/src/Blocks/BlockPortal.h +++ b/src/Blocks/BlockPortal.h @@ -17,8 +17,8 @@ public: } virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -39,7 +39,7 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if ((a_RelY - 1 < 0) || (a_RelY + 1 > cChunkDef::Height)) { diff --git a/src/Blocks/BlockPumpkin.h b/src/Blocks/BlockPumpkin.h index 5187f24eb..ac2b9817a 100644 --- a/src/Blocks/BlockPumpkin.h +++ b/src/Blocks/BlockPumpkin.h @@ -1,20 +1,20 @@ #pragma once #include "BlockHandler.h" - +#include "MetaRotator.h" class cBlockPumpkinHandler : - public cBlockHandler + public cMetaRotator<cBlockHandler, 0x07, 0x02, 0x03, 0x00, 0x01, false> { public: cBlockPumpkinHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) + : cMetaRotator<cBlockHandler, 0x07, 0x02, 0x03, 0x00, 0x01, false>(a_BlockType) { } - virtual void OnPlacedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override + virtual void OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override { // Check whether the pumpkin is a part of a golem or a snowman @@ -24,16 +24,16 @@ public: return; } - BLOCKTYPE BlockY1 = a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ); - BLOCKTYPE BlockY2 = a_World->GetBlock(a_BlockX, a_BlockY - 2, a_BlockZ); + BLOCKTYPE BlockY1 = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ); + BLOCKTYPE BlockY2 = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 2, a_BlockZ); // Check for a snow golem: if ((BlockY1 == E_BLOCK_SNOW_BLOCK) && (BlockY2 == E_BLOCK_SNOW_BLOCK)) { - a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); - a_World->FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); - a_World->FastSetBlock(a_BlockX, a_BlockY - 2, a_BlockZ, E_BLOCK_AIR, 0); - a_World->SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, cMonster::mtSnowGolem); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 2, a_BlockZ, E_BLOCK_AIR, 0); + a_WorldInterface.SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, cMonster::mtSnowGolem); return; } @@ -46,41 +46,41 @@ public: // Now check both orientations for hands: if ( - (a_World->GetBlock(a_BlockX + 1, a_BlockY - 1, a_BlockZ) == E_BLOCK_IRON_BLOCK) && - (a_World->GetBlock(a_BlockX - 1, a_BlockY - 1, a_BlockZ) == E_BLOCK_IRON_BLOCK) + (a_ChunkInterface.GetBlock(a_BlockX + 1, a_BlockY - 1, a_BlockZ) == E_BLOCK_IRON_BLOCK) && + (a_ChunkInterface.GetBlock(a_BlockX - 1, a_BlockY - 1, a_BlockZ) == E_BLOCK_IRON_BLOCK) ) { // Remove the iron blocks: - a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); - a_World->FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); - a_World->FastSetBlock(a_BlockX + 1, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); - a_World->FastSetBlock(a_BlockX - 1, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); - a_World->FastSetBlock(a_BlockX, a_BlockY - 2, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX + 1, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX - 1, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 2, a_BlockZ, E_BLOCK_AIR, 0); // Spawn the golem: - a_World->SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, cMonster::mtIronGolem); + a_WorldInterface.SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, cMonster::mtIronGolem); } else if ( - (a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ + 1) == E_BLOCK_IRON_BLOCK) && - (a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ - 1) == E_BLOCK_IRON_BLOCK) + (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ + 1) == E_BLOCK_IRON_BLOCK) && + (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ - 1) == E_BLOCK_IRON_BLOCK) ) { // Remove the iron blocks: - a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); - a_World->FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); - a_World->FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ + 1, E_BLOCK_AIR, 0); - a_World->FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ - 1, E_BLOCK_AIR, 0); - a_World->FastSetBlock(a_BlockX, a_BlockY - 2, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ + 1, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ - 1, E_BLOCK_AIR, 0); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 2, a_BlockZ, E_BLOCK_AIR, 0); // Spawn the golem: - a_World->SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, cMonster::mtIronGolem); + a_WorldInterface.SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, cMonster::mtIronGolem); } } virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockQuartz.h b/src/Blocks/BlockQuartz.h new file mode 100644 index 000000000..9cc51490f --- /dev/null +++ b/src/Blocks/BlockQuartz.h @@ -0,0 +1,67 @@ + +#pragma once + +#include "BlockHandler.h" + + + + + +class cBlockQuartzHandler : public cBlockHandler +{ +public: + cBlockQuartzHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + + virtual bool GetPlacementBlockTypeMeta( + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage); + if (Meta != E_META_QUARTZ_PILLAR) // Check if the block is a pillar block. + { + a_BlockMeta = Meta; + return true; + } + + a_BlockMeta = BlockFaceToMetaData(a_BlockFace, Meta); + return true; + } + + inline static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace, NIBBLETYPE a_QuartzMeta) + { + switch (a_BlockFace) + { + case BLOCK_FACE_YM: + case BLOCK_FACE_YP: + { + return a_QuartzMeta; // Top or bottom, just return original + } + + case BLOCK_FACE_ZP: + case BLOCK_FACE_ZM: + { + return 0x4; // North or south + } + + case BLOCK_FACE_XP: + case BLOCK_FACE_XM: + { + return 0x3; // East or west + } + + default: + { + ASSERT(!"Unhandled block face!"); + return a_QuartzMeta; // No idea, give a special meta (all sides the same) + } + } + } +} ; diff --git a/src/Blocks/BlockRail.h b/src/Blocks/BlockRail.h index 55cadfa48..ad78d290a 100644 --- a/src/Blocks/BlockRail.h +++ b/src/Blocks/BlockRail.h @@ -2,7 +2,6 @@ #pragma once #include "BlockEntity.h" -#include "../World.h" @@ -31,58 +30,58 @@ public: } virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override { a_BlockType = m_BlockType; - a_BlockMeta = FindMeta(a_World, a_BlockX, a_BlockY, a_BlockZ); + a_BlockMeta = FindMeta(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); return true; } - virtual void OnPlaced(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override + virtual void OnPlaced(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override { - super::OnPlaced(a_World, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta); + super::OnPlaced(a_ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta); // Alert diagonal rails - OnNeighborChanged(a_World, a_BlockX + 1, a_BlockY + 1, a_BlockZ); - OnNeighborChanged(a_World, a_BlockX - 1, a_BlockY + 1, a_BlockZ); - OnNeighborChanged(a_World, a_BlockX, a_BlockY + 1, a_BlockZ + 1); - OnNeighborChanged(a_World, a_BlockX, a_BlockY + 1, a_BlockZ - 1); - - OnNeighborChanged(a_World, a_BlockX + 1, a_BlockY - 1, a_BlockZ); - OnNeighborChanged(a_World, a_BlockX - 1, a_BlockY - 1, a_BlockZ); - OnNeighborChanged(a_World, a_BlockX, a_BlockY - 1, a_BlockZ + 1); - OnNeighborChanged(a_World, a_BlockX, a_BlockY - 1, a_BlockZ - 1); + OnNeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY + 1, a_BlockZ); + OnNeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY + 1, a_BlockZ); + OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ + 1); + OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ - 1); + + OnNeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY - 1, a_BlockZ); + OnNeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY - 1, a_BlockZ); + OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ + 1); + OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ - 1); } - virtual void OnDestroyed(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override + virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override { - super::OnDestroyed(a_World, a_BlockX, a_BlockY, a_BlockZ); + super::OnDestroyed(a_ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ); // Alert diagonal rails - OnNeighborChanged(a_World, a_BlockX + 1, a_BlockY + 1, a_BlockZ); - OnNeighborChanged(a_World, a_BlockX - 1, a_BlockY + 1, a_BlockZ); - OnNeighborChanged(a_World, a_BlockX, a_BlockY + 1, a_BlockZ + 1); - OnNeighborChanged(a_World, a_BlockX, a_BlockY + 1, a_BlockZ - 1); - - OnNeighborChanged(a_World, a_BlockX + 1, a_BlockY - 1, a_BlockZ); - OnNeighborChanged(a_World, a_BlockX - 1, a_BlockY - 1, a_BlockZ); - OnNeighborChanged(a_World, a_BlockX, a_BlockY - 1, a_BlockZ + 1); - OnNeighborChanged(a_World, a_BlockX, a_BlockY - 1, a_BlockZ - 1); + OnNeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY + 1, a_BlockZ); + OnNeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY + 1, a_BlockZ); + OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ + 1); + OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ - 1); + + OnNeighborChanged(a_ChunkInterface, a_BlockX + 1, a_BlockY - 1, a_BlockZ); + OnNeighborChanged(a_ChunkInterface, a_BlockX - 1, a_BlockY - 1, a_BlockZ); + OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ + 1); + OnNeighborChanged(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ - 1); } - virtual void OnNeighborChanged(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override + virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override { - NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - if (IsUnstable(a_World, a_BlockX, a_BlockY, a_BlockZ) && (Meta != FindMeta(a_World, a_BlockX, a_BlockY, a_BlockZ))) + NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + if (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ) && (Meta != FindMeta(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ))) { - a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, FindMeta(a_World, a_BlockX, a_BlockY, a_BlockZ)); + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, FindMeta(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ)); } } @@ -93,13 +92,13 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY <= 0) { return false; } - if (!g_BlockIsSolid[a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)]) + if (!cBlockInfo::IsSolid(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ))) { return false; } @@ -131,33 +130,33 @@ public: // Too close to the edge, cannot simulate return true; } - return g_BlockIsSolid[BlockType]; + return cBlockInfo::IsSolid(BlockType); } } return true; } - NIBBLETYPE FindMeta(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ) + NIBBLETYPE FindMeta(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { NIBBLETYPE Meta = 0; char RailsCnt = 0; bool Neighbors[8]; // 0 - EAST, 1 - WEST, 2 - NORTH, 3 - SOUTH, 4 - EAST UP, 5 - WEST UP, 6 - NORTH UP, 7 - SOUTH UP memset(Neighbors, false, sizeof(Neighbors)); - Neighbors[0] = (IsUnstable(a_World, a_BlockX + 1, a_BlockY, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST, E_PURE_DOWN)); - Neighbors[1] = (IsUnstable(a_World, a_BlockX - 1, a_BlockY, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST, E_PURE_DOWN)); - Neighbors[2] = (IsUnstable(a_World, a_BlockX, a_BlockY, a_BlockZ - 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_DOWN)); - Neighbors[3] = (IsUnstable(a_World, a_BlockX, a_BlockY, a_BlockZ + 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_DOWN)); - Neighbors[4] = (IsUnstable(a_World, a_BlockX + 1, a_BlockY + 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_EAST, E_PURE_NONE)); - Neighbors[5] = (IsUnstable(a_World, a_BlockX - 1, a_BlockY + 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_WEST, E_PURE_NONE)); - Neighbors[6] = (IsUnstable(a_World, a_BlockX, a_BlockY + 1, a_BlockZ - 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_NONE)); - Neighbors[7] = (IsUnstable(a_World, a_BlockX, a_BlockY + 1, a_BlockZ + 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_NONE)); - if (IsUnstable(a_World, a_BlockX + 1, a_BlockY - 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_EAST)) + Neighbors[0] = (IsUnstable(a_ChunkInterface, a_BlockX + 1, a_BlockY, a_BlockZ) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST, E_PURE_DOWN)); + Neighbors[1] = (IsUnstable(a_ChunkInterface, a_BlockX - 1, a_BlockY, a_BlockZ) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST, E_PURE_DOWN)); + Neighbors[2] = (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ - 1) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_DOWN)); + Neighbors[3] = (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ + 1) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_DOWN)); + Neighbors[4] = (IsUnstable(a_ChunkInterface, a_BlockX + 1, a_BlockY + 1, a_BlockZ) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_EAST, E_PURE_NONE)); + Neighbors[5] = (IsUnstable(a_ChunkInterface, a_BlockX - 1, a_BlockY + 1, a_BlockZ) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_WEST, E_PURE_NONE)); + Neighbors[6] = (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ - 1) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_NONE)); + Neighbors[7] = (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ + 1) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_NONE)); + if (IsUnstable(a_ChunkInterface, a_BlockX + 1, a_BlockY - 1, a_BlockZ) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_EAST)) Neighbors[0] = true; - if (IsUnstable(a_World, a_BlockX - 1, a_BlockY - 1, a_BlockZ) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_WEST)) + if (IsUnstable(a_ChunkInterface, a_BlockX - 1, a_BlockY - 1, a_BlockZ) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_WEST)) Neighbors[1] = true; - if (IsUnstable(a_World, a_BlockX, a_BlockY - 1, a_BlockZ - 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_NORTH)) + if (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ - 1) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_NORTH)) Neighbors[2] = true; - if (IsUnstable(a_World, a_BlockX, a_BlockY - 1, a_BlockZ + 1) || !IsNotConnected(a_World, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_SOUTH)) + if (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ + 1) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_SOUTH)) Neighbors[3] = true; for (int i = 0; i < 8; i++) { @@ -186,36 +185,46 @@ public: } if (RailsCnt > 1) { - if (Neighbors[3] && Neighbors[0]) return E_META_RAIL_CURVED_ZP_XP; - else if (Neighbors[3] && Neighbors[1]) return E_META_RAIL_CURVED_ZP_XM; - else if (Neighbors[2] && Neighbors[0]) return E_META_RAIL_CURVED_ZM_XP; - else if (Neighbors[2] && Neighbors[1]) return E_META_RAIL_CURVED_ZM_XM; + if (Neighbors[3] && Neighbors[0] && CanThisRailCurve()) return E_META_RAIL_CURVED_ZP_XP; + else if (Neighbors[3] && Neighbors[1] && CanThisRailCurve()) return E_META_RAIL_CURVED_ZP_XM; + else if (Neighbors[2] && Neighbors[0] && CanThisRailCurve()) return E_META_RAIL_CURVED_ZM_XP; + else if (Neighbors[2] && Neighbors[1] && CanThisRailCurve()) return E_META_RAIL_CURVED_ZM_XM; else if (Neighbors[7] && Neighbors[2]) return E_META_RAIL_ASCEND_ZP; else if (Neighbors[3] && Neighbors[6]) return E_META_RAIL_ASCEND_ZM; else if (Neighbors[5] && Neighbors[0]) return E_META_RAIL_ASCEND_XM; else if (Neighbors[4] && Neighbors[1]) return E_META_RAIL_ASCEND_XP; else if (Neighbors[0] && Neighbors[1]) return E_META_RAIL_XM_XP; else if (Neighbors[2] && Neighbors[3]) return E_META_RAIL_ZM_ZP; - ASSERT(!"Weird neighbor count"); + + if (CanThisRailCurve()) + { + ASSERT(!"Weird neighbor count"); + } } return Meta; } - bool IsUnstable(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) + inline bool CanThisRailCurve(void) + { + return m_BlockType == E_BLOCK_RAIL; + } + + + bool IsUnstable(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { - if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_RAIL) + if (!IsBlockRail(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ))) { return false; } - NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); switch (Meta) { case E_META_RAIL_ZM_ZP: { if ( - IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_DOWN) || - IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_DOWN) + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_DOWN) || + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_DOWN) ) { return true; @@ -226,8 +235,8 @@ public: case E_META_RAIL_XM_XP: { if ( - IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST, E_PURE_DOWN) || - IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST, E_PURE_DOWN) + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST, E_PURE_DOWN) || + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST, E_PURE_DOWN) ) { return true; @@ -238,8 +247,8 @@ public: case E_META_RAIL_ASCEND_XP: { if ( - IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_EAST) || - IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST) + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_EAST) || + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST) ) { return true; @@ -250,8 +259,8 @@ public: case E_META_RAIL_ASCEND_XM: { if ( - IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST) || - IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_WEST) + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST) || + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_WEST) ) { return true; @@ -262,8 +271,8 @@ public: case E_META_RAIL_ASCEND_ZM: { if ( - IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NORTH) || - IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH) + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NORTH) || + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH) ) { return true; @@ -274,8 +283,8 @@ public: case E_META_RAIL_ASCEND_ZP: { if ( - IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH) || - IsNotConnected(a_World, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_SOUTH) + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH) || + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_SOUTH) ) { return true; @@ -286,8 +295,8 @@ public: case E_META_RAIL_CURVED_ZP_XP: { if ( - IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH) || - IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST) + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH) || + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST) ) { return true; @@ -298,8 +307,8 @@ public: case E_META_RAIL_CURVED_ZP_XM: { if ( - IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH) || - IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST) + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_SOUTH) || + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST) ) { return true; @@ -310,8 +319,8 @@ public: case E_META_RAIL_CURVED_ZM_XM: { if ( - IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH) || - IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST) + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH) || + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST) ) { return true; @@ -322,8 +331,8 @@ public: case E_META_RAIL_CURVED_ZM_XP: { if ( - IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH) || - IsNotConnected(a_World, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST) + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH) || + IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST) ) { return true; @@ -335,31 +344,31 @@ public: } - bool IsNotConnected(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Pure = 0) + bool IsNotConnected(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, char a_Pure = 0) { AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, false); NIBBLETYPE Meta; - if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_RAIL) + if (!IsBlockRail(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ))) { - if ((a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ) != E_BLOCK_RAIL) || (a_Pure != E_PURE_UPDOWN)) + if (!IsBlockRail(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ)) || (a_Pure != E_PURE_UPDOWN)) { - if ((a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ) != E_BLOCK_RAIL) || (a_Pure == E_PURE_NONE)) + if (!IsBlockRail(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ)) || (a_Pure == E_PURE_NONE)) { return true; } else { - Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY - 1, a_BlockZ); + Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY - 1, a_BlockZ); } } else { - Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY + 1, a_BlockZ); + Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY + 1, a_BlockZ); } } else { - Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); } switch (a_BlockFace) @@ -422,9 +431,145 @@ public: } break; } + default: break; } return true; } + + + virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override + { + // Bit 0x08 is a flag when a_Meta is in the range 0x00--0x05 and 0x0A--0x0F. + // Bit 0x08 specifies direction when a_Meta is in the range 0x06-0x09. + if ((a_Meta < 0x06) || (a_Meta > 0x09)) + { + // Save powered rail flag. + NIBBLETYPE OtherMeta = a_Meta & 0x08; + // Rotates according to table; 0x07 == 0111. + // Rails can either be flat (North/South) or Ascending (Asc. East) + switch (a_Meta & 0x07) + { + case 0x00: return 0x01 + OtherMeta; // North/South -> East/West + case 0x01: return 0x00 + OtherMeta; // East/West -> North/South + + case 0x02: return 0x04 + OtherMeta; // Asc. East -> Asc. North + case 0x04: return 0x03 + OtherMeta; // Asc. North -> Asc. West + case 0x03: return 0x05 + OtherMeta; // Asc. West -> Asc. South + case 0x05: return 0x02 + OtherMeta; // Asc. South -> Asc. East + } + } + else + { + switch (a_Meta) + { + // Corner Directions + case 0x06: return 0x09; // Northwest Cnr. -> Southwest Cnr. + case 0x07: return 0x06; // Northeast Cnr. -> Northwest Cnr. + case 0x08: return 0x07; // Southeast Cnr. -> Northeast Cnr. + case 0x09: return 0x08; // Southwest Cnr. -> Southeast Cnr. + } + } + // To avoid a compiler warning; + return a_Meta; + } + + + virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override + { + // Bit 0x08 is a flag for value in the range 0x00--0x05 and specifies direction for values withint 0x006--0x09. + if ((a_Meta < 0x06) || (a_Meta > 0x09)) + { + // Save powered rail flag. + NIBBLETYPE OtherMeta = a_Meta & 0x08; + // Rotates according to table; 0x07 == 0111. + // Rails can either be flat (North/South) or Ascending (Asc. East) + switch (a_Meta & 0x07) + { + case 0x00: return 0x01 + OtherMeta; // North/South -> East/West + case 0x01: return 0x00 + OtherMeta; // East/West -> North/South + + case 0x02: return 0x05 + OtherMeta; // Asc. East -> Asc. South + case 0x05: return 0x03 + OtherMeta; // Asc. South -> Asc. West + case 0x03: return 0x04 + OtherMeta; // Asc. West -> Asc. North + case 0x04: return 0x02 + OtherMeta; // Asc. North -> Asc. East + } + } + else + { + switch (a_Meta) + { + // Corner Directions + case 0x06: return 0x07; // Northwest Cnr. -> Northeast Cnr. + case 0x07: return 0x08; // Northeast Cnr. -> Southeast Cnr. + case 0x08: return 0x09; // Southeast Cnr. -> Southwest Cnr. + case 0x09: return 0x06; // Southwest Cnr. -> Northwest Cnr. + } + } + // To avoid a compiler warning; + return a_Meta; + } + + + virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override + { + // Bit 0x08 is a flag for value in the range 0x00--0x05 and specifies direction for values withint 0x006--0x09. + if ((a_Meta < 0x06) || (a_Meta > 0x09)) + { + // Save powered rail flag. + NIBBLETYPE OtherMeta = a_Meta & 0x08; + // Mirrors according to table; 0x07 == 0111. + // Rails can either be flat (North/South) or Ascending (Asc. East) + switch (a_Meta & 0x07) + { + case 0x05: return 0x04 + OtherMeta; // Asc. South -> Asc. North + case 0x04: return 0x05 + OtherMeta; // Asc. North -> Asc. South + } + } + else + { + switch (a_Meta) + { + // Corner Directions + case 0x06: return 0x09; // Northwest Cnr. -> Southwest Cnr. + case 0x07: return 0x08; // Northeast Cnr. -> Southeast Cnr. + case 0x08: return 0x07; // Southeast Cnr. -> Northeast Cnr. + case 0x09: return 0x06; // Southwest Cnr. -> Northwest Cnr. + } + } + // To avoid a compiler warning; + return a_Meta; + } + + + virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override + { + // Bit 0x08 is a flag for value in the range 0x00--0x05 and specifies direction for values withint 0x006--0x09. + if ((a_Meta < 0x06) || (a_Meta > 0x09)) + { + // Save powered rail flag. + NIBBLETYPE OtherMeta = a_Meta & 0x08; + // Mirrors according to table; 0x07 == 0111. + // Rails can either be flat (North/South) or Ascending (Asc. East) + switch (a_Meta & 0x07) + { + case 0x02: return 0x03 + OtherMeta; // Asc. East -> Asc. West + case 0x03: return 0x02 + OtherMeta; // Asc. West -> Asc. East + } + } + else + { + switch (a_Meta) + { + // Corner Directions + case 0x06: return 0x07; // Northwest Cnr. -> Northeast Cnr. + case 0x07: return 0x06; // Northeast Cnr. -> Northwest Cnr. + case 0x08: return 0x09; // Southeast Cnr. -> Southwest Cnr. + case 0x09: return 0x08; // Southwest Cnr. -> Southeast Cnr. + } + } + // To avoid a compiler warning; + return a_Meta; + } } ; diff --git a/src/Blocks/BlockRedstone.h b/src/Blocks/BlockRedstone.h index 5ffb77fb6..a898c9acb 100644 --- a/src/Blocks/BlockRedstone.h +++ b/src/Blocks/BlockRedstone.h @@ -18,9 +18,9 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { - return ((a_RelY > 0) && g_BlockFullyOccupiesVoxel[a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)]); + return ((a_RelY > 0) && cBlockInfo::FullyOccupiesVoxel(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ))); } diff --git a/src/Blocks/BlockRedstoneRepeater.h b/src/Blocks/BlockRedstoneRepeater.h index 713664659..fe6cd21b9 100644 --- a/src/Blocks/BlockRedstoneRepeater.h +++ b/src/Blocks/BlockRedstoneRepeater.h @@ -2,24 +2,25 @@ #pragma once #include "BlockHandler.h" - +#include "Chunk.h" +#include "MetaRotator.h" class cBlockRedstoneRepeaterHandler : - public cBlockHandler + public cMetaRotator<cBlockHandler, 0x03, 0x00, 0x01, 0x02, 0x03, true> { public: cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) + : cMetaRotator<cBlockHandler, 0x03, 0x00, 0x01, 0x02, 0x03, true>(a_BlockType) { } virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -28,11 +29,18 @@ public: a_BlockMeta = RepeaterRotationToMetaData(a_Player->GetYaw()); return true; } - - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + { + a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, ((a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f)); + } + + + virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { - a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f)); + UNUSED(a_ChunkInterface); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); } @@ -49,7 +57,7 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR)); } diff --git a/src/Blocks/BlockSapling.h b/src/Blocks/BlockSapling.h index 0dcae1f93..3d925029a 100644 --- a/src/Blocks/BlockSapling.h +++ b/src/Blocks/BlockSapling.h @@ -25,13 +25,13 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return (a_RelY > 0) && IsBlockTypeOfDirt(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)); } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ); diff --git a/src/Blocks/BlockSideways.h b/src/Blocks/BlockSideways.h new file mode 100644 index 000000000..d67c3aa24 --- /dev/null +++ b/src/Blocks/BlockSideways.h @@ -0,0 +1,78 @@ + +#pragma once + +#include "BlockHandler.h" + + + + + +class cBlockSidewaysHandler : public cBlockHandler +{ +public: + cBlockSidewaysHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + + virtual bool GetPlacementBlockTypeMeta( + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage); + a_BlockMeta = BlockFaceToMetaData(a_BlockFace, Meta); + return true; + } + + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + a_Pickups.Add(m_BlockType, 1, a_BlockMeta & 0x3); + } + + + inline static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace, NIBBLETYPE a_WoodMeta) + { + switch (a_BlockFace) + { + case BLOCK_FACE_YM: + case BLOCK_FACE_YP: + { + return a_WoodMeta; // Top or bottom, just return original + } + + case BLOCK_FACE_ZP: + case BLOCK_FACE_ZM: + { + return a_WoodMeta | 0x8; // North or south + } + + case BLOCK_FACE_XP: + case BLOCK_FACE_XM: + { + return a_WoodMeta | 0x4; // East or west + } + + default: + { + ASSERT(!"Unhandled block face!"); + return a_WoodMeta | 0xC; // No idea, give a special meta (all sides bark) + } + } + } + + + virtual const char * GetStepSound(void) override + { + return "step.wood"; + } +} ; + + + + diff --git a/src/Blocks/BlockSign.h b/src/Blocks/BlockSign.h index 7fbe61893..9d6fede21 100644 --- a/src/Blocks/BlockSign.h +++ b/src/Blocks/BlockSign.h @@ -2,8 +2,8 @@ #pragma once #include "BlockHandler.h" -#include "../World.h" #include "../Entities/Player.h" +#include "Chunk.h" @@ -31,7 +31,7 @@ public: } - static char RotationToMetaData(double a_Rotation) + static NIBBLETYPE RotationToMetaData(double a_Rotation) { a_Rotation += 180 + (180 / 16); // So it's not aligned with axis if (a_Rotation > 360) @@ -45,7 +45,7 @@ public: } - static char DirectionToMetaData(char a_Direction) + static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction) { switch (a_Direction) { @@ -63,14 +63,45 @@ public: virtual void OnPlacedByPlayer( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) override { a_Player->GetClientHandle()->SendEditSign(a_BlockX, a_BlockY, a_BlockZ); } + + + virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override + { + return (++a_Meta) & 0x0F; + } + + + virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override + { + return (--a_Meta) & 0x0F; + } + + virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override + { + // Mirrors signs over the XY plane (North-South Mirroring) + + // There are 16 meta values which correspond to different directions. + // These values are equated to angles on a circle; 0x08 = 180 degrees. + return (a_Meta < 0x08) ? 0x08 + a_Meta : 0x08 - a_Meta; + } + + + virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override + { + // Mirrors signs over the YZ plane (East-West Mirroring) + + // There are 16 meta values which correspond to different directions. + // These values are equated to angles on a circle; 0x10 = 360 degrees. + return 0x10 - a_Meta; + } } ; diff --git a/src/Blocks/BlockSlab.h b/src/Blocks/BlockSlab.h index 7c1251b28..76f5ed0e7 100644 --- a/src/Blocks/BlockSlab.h +++ b/src/Blocks/BlockSlab.h @@ -11,8 +11,7 @@ #include "BlockHandler.h" #include "../Items/ItemHandler.h" - - +#include "Root.h" @@ -28,53 +27,21 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { - a_Pickups.push_back(cItem(m_BlockType, 1, a_BlockMeta)); + a_Pickups.push_back(cItem(m_BlockType, 1, a_BlockMeta & 0x7)); } virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override { a_BlockType = m_BlockType; - BLOCKTYPE Type = (BLOCKTYPE) (a_Player->GetEquippedItem().m_ItemType); - NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x07); + NIBBLETYPE Meta = (NIBBLETYPE) a_Player->GetEquippedItem().m_ItemDamage; - // HandlePlaceBlock wants a cItemHandler pointer thing, so let's give it one - cItemHandler * ItemHandler = cItemHandler::GetItemHandler(GetDoubleSlabType(Type)); - - // Check if the block at the coordinates is a slab. Eligibility for combining has already been processed in ClientHandle - if (IsAnySlabType(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ))) - { - // Call the function in ClientHandle that places a block when the client sends the packet, - // so that plugins may interfere with the placement. - - if ((a_BlockFace == BLOCK_FACE_TOP) || (a_BlockFace == BLOCK_FACE_BOTTOM)) - { - // Top and bottom faces need no parameter modification - a_Player->GetClientHandle()->HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler); - } - else - { - // The other faces need to distinguish between top and bottom cursor positions - if (a_CursorY > 7) - { - // Edit the call to use BLOCK_FACE_BOTTOM, otherwise it places incorrectly - a_Player->GetClientHandle()->HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_TOP, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler); - } - else - { - // Edit the call to use BLOCK_FACE_TOP, otherwise it places incorrectly - a_Player->GetClientHandle()->HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_BOTTOM, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler); - } - } - return false; // Cancel the event, because dblslabs were already placed, nothing else needed - } - - // Place the single-slab with correct metas: + // Set the correct metadata based on player equipped item (i.e. a_BlockMeta not initialised yet) switch (a_BlockFace) { case BLOCK_FACE_TOP: @@ -105,7 +72,16 @@ public: a_BlockMeta = Meta & 0x7; break; } } + case BLOCK_FACE_NONE: return false; } // switch (a_BlockFace) + + // Check if the block at the coordinates is a single slab. Eligibility for combining has already been processed in ClientHandle + // Changed to-be-placed to a double slab if we are clicking on a single slab, as opposed to placing one for the first time + if (IsAnySlabType(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ))) + { + a_BlockType = GetDoubleSlabType(m_BlockType); + } + return true; } @@ -159,21 +135,39 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { - if (m_BlockType == E_BLOCK_DOUBLE_STONE_SLAB) + BLOCKTYPE Block = GetSingleSlabType(m_BlockType); + a_Pickups.push_back(cItem(Block, 2, a_BlockMeta & 0x7)); + } + + inline static BLOCKTYPE GetSingleSlabType(BLOCKTYPE a_BlockType) + { + switch (a_BlockType) { - m_BlockType = E_BLOCK_STONE_SLAB; + case E_BLOCK_DOUBLE_STONE_SLAB: return E_BLOCK_STONE_SLAB; + case E_BLOCK_DOUBLE_WOODEN_SLAB: return E_BLOCK_WOODEN_SLAB; } - else + ASSERT(!"Unhandled double slab type!"); + return a_BlockType; + } + + virtual const char * GetStepSound(void) override + { + switch (m_BlockType) { - m_BlockType = E_BLOCK_WOODEN_SLAB; + case E_BLOCK_DOUBLE_STONE_SLAB: return "step.stone"; + case E_BLOCK_DOUBLE_WOODEN_SLAB: return "step.wood"; } - a_Pickups.push_back(cItem(m_BlockType, 2, a_BlockMeta)); + ASSERT(!"Unhandled double slab type!"); + return ""; } - - virtual const char * GetStepSound(void) override - { - return ((m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB) || (m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB)) ? "step.wood" : "step.stone"; + + virtual NIBBLETYPE MetaMirrorXZ(NIBBLETYPE a_Meta) override + { + NIBBLETYPE OtherMeta = a_Meta & 0x07; // Contains unrelated meta data. + + // 8th bit is up/down. 1 right-side-up, 0 is up-side-down. + return (a_Meta & 0x08) ? 0x00 + OtherMeta : 0x01 + OtherMeta; } } ; diff --git a/src/Blocks/BlockSnow.h b/src/Blocks/BlockSnow.h index d7fd1e19e..b21995d3c 100644 --- a/src/Blocks/BlockSnow.h +++ b/src/Blocks/BlockSnow.h @@ -18,8 +18,8 @@ public: virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -28,7 +28,7 @@ public: BLOCKTYPE BlockBeforePlacement; NIBBLETYPE MetaBeforePlacement; - a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockBeforePlacement, MetaBeforePlacement); + a_ChunkInterface.GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockBeforePlacement, MetaBeforePlacement); if ((BlockBeforePlacement == E_BLOCK_SNOW) && (MetaBeforePlacement < 7)) { @@ -65,14 +65,14 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY > 0) { BLOCKTYPE BlockBelow = a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ); NIBBLETYPE MetaBelow = a_Chunk.GetMeta(a_RelX, a_RelY - 1, a_RelZ); - if (g_BlockIsSnowable[BlockBelow] || ((BlockBelow == E_BLOCK_SNOW) && (MetaBelow == 7))) + if (cBlockInfo::IsSnowable(BlockBelow) || ((BlockBelow == E_BLOCK_SNOW) && (MetaBelow == 7))) { // If block below is snowable, or it is a thin slow block and has a meta of 7 (full thin snow block), say yay return true; diff --git a/src/Blocks/BlockStairs.h b/src/Blocks/BlockStairs.h index e463612f5..09ff254a6 100644 --- a/src/Blocks/BlockStairs.h +++ b/src/Blocks/BlockStairs.h @@ -2,29 +2,35 @@ #pragma once #include "BlockHandler.h" - +#include "MetaRotator.h" class cBlockStairsHandler : - public cBlockHandler + public cMetaRotator<cBlockHandler, 0x03, 0x03, 0x00, 0x02, 0x01, true> { public: cBlockStairsHandler(BLOCKTYPE a_BlockType) : - cBlockHandler(a_BlockType) + cMetaRotator<cBlockHandler, 0x03, 0x03, 0x00, 0x02, 0x01, true>(a_BlockType) { } virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override { + UNUSED(a_ChunkInterface); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_CursorX); + UNUSED(a_CursorZ); a_BlockType = m_BlockType; a_BlockMeta = RotationToMetaData(a_Player->GetYaw()); switch (a_BlockFace) @@ -43,10 +49,12 @@ public: } break; } + case BLOCK_FACE_NONE: return false; } return true; } + virtual const char * GetStepSound(void) override { if ( @@ -96,54 +104,6 @@ public: } - virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override - { - // Bits 3 and 4 stay, the rest is swapped around according to a table: - NIBBLETYPE TopBits = (a_Meta & 0x0c); - switch (a_Meta & 0x03) - { - case 0x00: return TopBits | 0x03; // East -> North - case 0x01: return TopBits | 0x02; // West -> South - case 0x02: return TopBits | 0x00; // South -> East - case 0x03: return TopBits | 0x01; // North -> West - } - // Not reachable, but to avoid a compiler warning: - return 0; - } - - - virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override - { - // Bits 3 and 4 stay, the rest is swapped around according to a table: - NIBBLETYPE TopBits = (a_Meta & 0x0c); - switch (a_Meta & 0x03) - { - case 0x00: return TopBits | 0x02; // East -> South - case 0x01: return TopBits | 0x03; // West -> North - case 0x02: return TopBits | 0x01; // South -> West - case 0x03: return TopBits | 0x00; // North -> East - } - // Not reachable, but to avoid a compiler warning: - return 0; - } - - - virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override - { - // Bits 3 and 4 stay, the rest is swapped around according to a table: - NIBBLETYPE TopBits = (a_Meta & 0x0c); - switch (a_Meta & 0x03) - { - case 0x00: return TopBits | 0x00; // East -> East - case 0x01: return TopBits | 0x01; // West -> West - case 0x02: return TopBits | 0x03; // South -> North - case 0x03: return TopBits | 0x02; // North -> South - } - // Not reachable, but to avoid a compiler warning: - return 0; - } - - virtual NIBBLETYPE MetaMirrorXZ(NIBBLETYPE a_Meta) override { // Toggle bit 3: @@ -151,20 +111,6 @@ public: } - virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override - { - // Bits 3 and 4 stay, the rest is swapped around according to a table: - NIBBLETYPE TopBits = (a_Meta & 0x0c); - switch (a_Meta & 0x03) - { - case 0x00: return TopBits | 0x01; // East -> West - case 0x01: return TopBits | 0x00; // West -> East - case 0x02: return TopBits | 0x02; // South -> South - case 0x03: return TopBits | 0x03; // North -> North - } - // Not reachable, but to avoid a compiler warning: - return 0; - } } ; diff --git a/src/Blocks/BlockStems.h b/src/Blocks/BlockStems.h index d860639a5..b726a0901 100644 --- a/src/Blocks/BlockStems.h +++ b/src/Blocks/BlockStems.h @@ -17,14 +17,15 @@ public: { } + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { - int ItemType = (m_BlockType == E_BLOCK_MELON_STEM) ? E_ITEM_MELON_SEEDS : E_ITEM_PUMPKIN_SEEDS; + short ItemType = (m_BlockType == E_BLOCK_MELON_STEM) ? E_ITEM_MELON_SEEDS : E_ITEM_PUMPKIN_SEEDS; a_Pickups.push_back(cItem(ItemType, 1, 0)); } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ); if (Meta >= 7) @@ -42,7 +43,7 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_FARMLAND)); } diff --git a/src/Blocks/BlockSugarcane.h b/src/Blocks/BlockSugarcane.h index 9cff94800..84d3b2e7d 100644 --- a/src/Blocks/BlockSugarcane.h +++ b/src/Blocks/BlockSugarcane.h @@ -23,7 +23,7 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY <= 0) { @@ -73,7 +73,7 @@ public: } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { a_Chunk.GetWorld()->GrowSugarcane(a_RelX + a_Chunk.GetPosX() * cChunkDef::Width, a_RelY, a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width, 1); } diff --git a/src/Blocks/BlockTNT.h b/src/Blocks/BlockTNT.h new file mode 100644 index 000000000..283a03730 --- /dev/null +++ b/src/Blocks/BlockTNT.h @@ -0,0 +1,32 @@ + +#pragma once + +#include "BlockHandler.h" + + + + + +class cBlockTNTHandler : + public cBlockHandler +{ +public: + cBlockTNTHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + virtual const char * GetStepSound(void) override + { + return "step.grass"; + } + + virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override + { + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + } +}; + + + + diff --git a/src/Blocks/BlockTallGrass.h b/src/Blocks/BlockTallGrass.h index cd27ab7e6..ba1f2e0f6 100644 --- a/src/Blocks/BlockTallGrass.h +++ b/src/Blocks/BlockTallGrass.h @@ -15,14 +15,14 @@ public: : cBlockHandler(a_BlockType) { } - - + + virtual bool DoesIgnoreBuildCollision(void) override { return true; } - - + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { // Drop seeds, sometimes @@ -34,11 +34,25 @@ public: } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override + { + NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + + if ((!a_Player->IsGameModeCreative()) && (a_Player->GetEquippedItem().m_ItemType == E_ITEM_SHEARS)) + { + cItems Pickups; + Pickups.Add(E_BLOCK_TALL_GRASS, 1, Meta); + a_WorldInterface.SpawnItemPickups(Pickups, a_BlockX, a_BlockY, a_BlockZ); + } + a_Player->UseEquippedItem(); + } + + + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR)); } - + virtual const char * GetStepSound(void) override { diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h index faba9c4f5..8ddec8de1 100644 --- a/src/Blocks/BlockTorch.h +++ b/src/Blocks/BlockTorch.h @@ -1,25 +1,25 @@ #pragma once #include "BlockHandler.h" -#include "../World.h" - +#include "../Chunk.h" +#include "MetaRotator.h" class cBlockTorchHandler : - public cBlockHandler + public cMetaRotator<cBlockHandler, 0x7, 0x4, 0x1, 0x3, 0x2> { public: cBlockTorchHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) + : cMetaRotator<cBlockHandler, 0x7, 0x4, 0x1, 0x3, 0x2>(a_BlockType) { } virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -28,7 +28,7 @@ public: if ((a_BlockFace == BLOCK_FACE_TOP) || (a_BlockFace == BLOCK_FACE_BOTTOM)) { - a_BlockFace = FindSuitableFace(a_World, a_BlockX, a_BlockY, a_BlockZ); // Top or bottom faces clicked, find a suitable face + a_BlockFace = FindSuitableFace(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); // Top or bottom faces clicked, find a suitable face if (a_BlockFace == BLOCK_FACE_NONE) { // Client wouldn't have sent anything anyway, but whatever @@ -38,11 +38,12 @@ public: else { // Not top or bottom faces, try to preserve whatever face was clicked - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true); - if (!CanBePlacedOn(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ), a_BlockFace)) + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true); // Set to clicked block + if (!CanBePlacedOn(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ), a_BlockFace)) { + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, false); // Reset to torch block // Torch couldn't be placed on whatever face was clicked, last ditch resort - find another face - a_BlockFace = FindSuitableFace(a_World, a_BlockX, a_BlockY, a_BlockZ); + a_BlockFace = FindSuitableFace(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); if (a_BlockFace == BLOCK_FACE_NONE) { return false; @@ -56,7 +57,7 @@ public: } - inline static NIBBLETYPE DirectionToMetaData(char a_Direction) + inline static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction) { switch (a_Direction) { @@ -76,7 +77,7 @@ public: } - inline static char MetaDataToDirection(NIBBLETYPE a_MetaData) + inline static eBlockFace MetaDataToDirection(NIBBLETYPE a_MetaData) { switch (a_MetaData) { @@ -92,13 +93,13 @@ public: break; } } - return 0; + return BLOCK_FACE_TOP; } - static bool CanBePlacedOn(BLOCKTYPE a_BlockType, char a_BlockFace) + static bool CanBePlacedOn(BLOCKTYPE a_BlockType, eBlockFace a_BlockFace) { - if ( !g_BlockFullyOccupiesVoxel[a_BlockType] ) + if ( !cBlockInfo::FullyOccupiesVoxel(a_BlockType) ) { return (a_BlockFace == BLOCK_FACE_TOP); // Allow placement only when torch upright (for glass, etc.); exceptions won't even be sent by client, no need to handle } @@ -110,41 +111,42 @@ public: /// Finds a suitable face to place the torch, returning BLOCK_FACE_NONE on failure - static char FindSuitableFace(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) + static eBlockFace FindSuitableFace(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { for (int i = BLOCK_FACE_YM; i <= BLOCK_FACE_XP; i++) // Loop through all directions { - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, i, true); - BLOCKTYPE BlockInQuestion = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); + eBlockFace Face = static_cast<eBlockFace>(i); + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, Face, true); + BLOCKTYPE BlockInQuestion = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ); if ( // If on a block that can only hold a torch if torch is standing on it, return that face ((BlockInQuestion == E_BLOCK_GLASS) || (BlockInQuestion == E_BLOCK_FENCE) || (BlockInQuestion == E_BLOCK_NETHER_BRICK_FENCE) || (BlockInQuestion == E_BLOCK_COBBLESTONE_WALL)) && - (i == BLOCK_FACE_TOP) + (Face == BLOCK_FACE_TOP) ) { - return i; + return Face; } - else if ((g_BlockFullyOccupiesVoxel[BlockInQuestion]) && (i != BLOCK_FACE_BOTTOM)) + else if (cBlockInfo::FullyOccupiesVoxel(BlockInQuestion) && (i != BLOCK_FACE_BOTTOM)) { // Otherwise, if block in that direction is torch placeable and we haven't gotten to it via the bottom face, return that face - return i; + return Face; } else { // Reset coords in preparation for next iteration - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, i, false); + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, Face, false); } } return BLOCK_FACE_NONE; } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { - char Face = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ)); + eBlockFace Face = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ)); AddFaceDirection(a_RelX, a_RelY, a_RelZ, Face, true); BLOCKTYPE BlockInQuestion; @@ -161,7 +163,7 @@ public: // No need to check for upright orientation, it was done when the torch was placed return true; } - else if ( !g_BlockFullyOccupiesVoxel[BlockInQuestion] ) + else if ( !cBlockInfo::FullyOccupiesVoxel(BlockInQuestion) ) { return false; } @@ -183,67 +185,6 @@ public: { return "step.wood"; } - - - virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override - { - // Bit 4 stays, the rest is swapped around according to a table: - NIBBLETYPE TopBits = (a_Meta & 0x08); - switch (a_Meta & 0x07) - { - case 0x01: return TopBits | 0x04; // East -> North - case 0x02: return TopBits | 0x03; // West -> South - case 0x03: return TopBits | 0x01; // South -> East - case 0x04: return TopBits | 0x02; // North -> West - default: return a_Meta; // Floor -> Floor - } - } - - - virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override - { - // Bit 4 stays, the rest is swapped around according to a table: - NIBBLETYPE TopBits = (a_Meta & 0x08); - switch (a_Meta & 0x07) - { - case 0x01: return TopBits | 0x03; // East -> South - case 0x02: return TopBits | 0x04; // West -> North - case 0x03: return TopBits | 0x02; // South -> West - case 0x04: return TopBits | 0x01; // North -> East - default: return a_Meta; // Floor -> Floor - } - } - - - virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override - { - // Bit 4 stays, the rest is swapped around according to a table: - NIBBLETYPE TopBits = (a_Meta & 0x08); - switch (a_Meta & 0x07) - { - case 0x03: return TopBits | 0x04; // South -> North - case 0x04: return TopBits | 0x03; // North -> South - default: return a_Meta; // Keep the rest - } - } - - - // Mirroring around the XZ plane doesn't make sense for floor torches, - // the others stay the same, so let's keep all the metas the same. - // The base class does tht for us, no need to override MetaMirrorXZ() - - - virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override - { - // Bit 4 stays, the rest is swapped around according to a table: - NIBBLETYPE TopBits = (a_Meta & 0x08); - switch (a_Meta & 0x07) - { - case 0x01: return TopBits | 0x02; // East -> West - case 0x02: return TopBits | 0x01; // West -> East - default: return a_Meta; // Keep the rest - } - } } ; diff --git a/src/Blocks/BlockTrapdoor.h b/src/Blocks/BlockTrapdoor.h index 57718b45f..6a36ab874 100644 --- a/src/Blocks/BlockTrapdoor.h +++ b/src/Blocks/BlockTrapdoor.h @@ -2,17 +2,17 @@ #pragma once #include "BlockHandler.h" - +#include "MetaRotator.h" class cBlockTrapdoorHandler : - public cBlockHandler + public cMetaRotator<cBlockHandler, 0x03, 0x01, 0x02, 0x00, 0x03, false> { public: cBlockTrapdoorHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) + : cMetaRotator<cBlockHandler, 0x03, 0x01, 0x02, 0x00, 0x03, false>(a_BlockType) { } @@ -32,17 +32,25 @@ public: return true; } - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { // Flip the ON bit on/off using the XOR bitwise operation - NIBBLETYPE Meta = (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x04); + NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x04); + a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta); + + cWorld * World = (cWorld *) &a_WorldInterface; + World->BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle()); + } - a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta); + virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override + { + UNUSED(a_ChunkInterface); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); } virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -57,7 +65,7 @@ public: return true; } - inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace) + inline static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace) { switch (a_BlockFace) { @@ -68,12 +76,12 @@ public: default: { ASSERT(!"Unhandled block face!"); - return 0x0; + return 0; } } } - inline static NIBBLETYPE BlockMetaDataToBlockFace(NIBBLETYPE a_Meta) + inline static eBlockFace BlockMetaDataToBlockFace(NIBBLETYPE a_Meta) { switch (a_Meta & 0x3) { @@ -89,7 +97,7 @@ public: } } - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { NIBBLETYPE Meta; a_Chunk.UnboundedRelGetBlockMeta(a_RelX, a_RelY, a_RelZ, Meta); @@ -97,7 +105,7 @@ public: AddFaceDirection(a_RelX, a_RelY, a_RelZ, BlockMetaDataToBlockFace(Meta), true); BLOCKTYPE BlockIsOn; a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn); - return (a_RelY > 0) && (g_BlockIsSolid[BlockIsOn]); + return (a_RelY > 0) && cBlockInfo::IsSolid(BlockIsOn); } }; diff --git a/src/Blocks/BlockVine.h b/src/Blocks/BlockVine.h index 60aaa9e4b..7bb9dc484 100644 --- a/src/Blocks/BlockVine.h +++ b/src/Blocks/BlockVine.h @@ -1,8 +1,7 @@ - #pragma once #include "BlockHandler.h" - +#include "MetaRotator.h" @@ -18,16 +17,20 @@ public: virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override { + UNUSED(a_Player); + UNUSED(a_CursorX); + UNUSED(a_CursorY); + UNUSED(a_CursorZ); // TODO: Disallow placement where the vine doesn't attach to something properly BLOCKTYPE BlockType = 0; NIBBLETYPE BlockMeta; - a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta); + a_ChunkInterface.GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta); if (BlockType == m_BlockType) { a_BlockMeta = BlockMeta | DirectionToMetaData(a_BlockFace); @@ -70,7 +73,7 @@ public: /// Returns true if the specified block type is good for vines to attach to static bool IsBlockAttachable(BLOCKTYPE a_BlockType) { - return (a_BlockType == E_BLOCK_LEAVES) || g_BlockIsSolid[a_BlockType]; + return (a_BlockType == E_BLOCK_LEAVES) || (a_BlockType == E_BLOCK_NEW_LEAVES) || cBlockInfo::IsSolid(a_BlockType); } @@ -80,7 +83,7 @@ public: static const struct { int x, z; - int Bit; + NIBBLETYPE Bit; } Coords[] = { { 0, 1, 1}, // south, ZP @@ -88,7 +91,7 @@ public: { 0, -1, 4}, // north, ZM { 1, 0, 8}, // east, XP } ; - int res = 0; + NIBBLETYPE res = 0; for (size_t i = 0; i < ARRAYCOUNT(Coords); i++) { BLOCKTYPE BlockType; @@ -105,7 +108,7 @@ public: } - void Check(int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override + void Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override { NIBBLETYPE CurMeta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ); NIBBLETYPE MaxMeta = GetMaxMeta(a_Chunk, a_RelX, a_RelY, a_RelZ); @@ -128,7 +131,7 @@ public: { int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width; int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width; - DropBlock(a_Chunk.GetWorld(), NULL, BlockX, a_RelY, BlockZ); + DropBlock(a_ChunkInterface, *a_Chunk.GetWorld(), a_PluginInterface, NULL, BlockX, a_RelY, BlockZ); } a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0); return; @@ -162,11 +165,20 @@ public: return false; } - virtual void OnUpdate(cWorld * a_World, int X, int Y, int Z) + virtual void OnUpdate(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) { - if (a_World->GetBlock(X, Y - 1, Z) == E_BLOCK_AIR) + UNUSED(a_ChunkInterface); + UNUSED(a_WorldInterface); + UNUSED(a_BlockPluginInterface); + + BLOCKTYPE Block; + a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY - 1, a_RelZ, Block); + if (Block == E_BLOCK_AIR) { - a_World->SetBlock(X, Y - 1, Z, E_BLOCK_VINES, a_World->GetBlockMeta(X, Y, Z)); + if (!cRoot::Get()->GetPluginManager()->CallHookBlockSpread((cWorld*) &a_WorldInterface, a_RelX * cChunkDef::Width, a_RelY - 1, a_RelZ * cChunkDef::Width, ssVineSpread)) + { + a_Chunk.UnboundedRelSetBlock(a_RelX, a_RelY - 1, a_RelZ, E_BLOCK_VINES, a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ)); + } } } @@ -180,20 +192,21 @@ public: { return ((a_Meta << 1) | (a_Meta >> 3)) & 0x0f; // Rotate bits to the left } - - + + virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override { // Bits 2 and 4 stay, bits 1 and 3 swap - return ((a_Meta & 0x0a) | ((a_Meta & 0x01) << 2) | ((a_Meta & 0x04) >> 2)); + return (NIBBLETYPE)((a_Meta & 0x0a) | ((a_Meta & 0x01) << 2) | ((a_Meta & 0x04) >> 2)); } virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override { // Bits 1 and 3 stay, bits 2 and 4 swap - return ((a_Meta & 0x05) | ((a_Meta & 0x02) << 2) | ((a_Meta & 0x08) >> 2)); + return (NIBBLETYPE)((a_Meta & 0x05) | ((a_Meta & 0x02) << 2) | ((a_Meta & 0x08) >> 2)); } + } ; diff --git a/src/Blocks/BlockWood.h b/src/Blocks/BlockWood.h deleted file mode 100644 index cb5ee995a..000000000 --- a/src/Blocks/BlockWood.h +++ /dev/null @@ -1,72 +0,0 @@ - -#pragma once - -#include "BlockHandler.h" - - - - - -class cBlockWoodHandler : public cBlockHandler -{ -public: - cBlockWoodHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) - { - } - - - virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - a_BlockType = m_BlockType; - NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage); - a_BlockMeta = BlockFaceToMetaData(a_BlockFace, Meta); - return true; - } - - - inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace, NIBBLETYPE a_WoodMeta) - { - switch (a_BlockFace) - { - case BLOCK_FACE_YM: - case BLOCK_FACE_YP: - { - return a_WoodMeta; // Top or bottom, just return original - } - - case BLOCK_FACE_ZP: - case BLOCK_FACE_ZM: - { - return a_WoodMeta | 0x8; // North or south - } - - case BLOCK_FACE_XP: - case BLOCK_FACE_XM: - { - return a_WoodMeta | 0x4; // East or west - } - - default: - { - ASSERT(!"Unhandled block face!"); - return a_WoodMeta | 0xC; // No idea, give a special meta (all sides bark) - } - } - } - - - virtual const char * GetStepSound(void) override - { - return "step.wood"; - } -} ; - - - - diff --git a/src/Blocks/BlockWorkbench.h b/src/Blocks/BlockWorkbench.h index a2cc6119c..70468369c 100644 --- a/src/Blocks/BlockWorkbench.h +++ b/src/Blocks/BlockWorkbench.h @@ -19,7 +19,7 @@ public: } - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { cWindow * Window = new cCraftingWindow(a_BlockX, a_BlockY, a_BlockZ); a_Player->OpenWindow(Window); diff --git a/src/Blocks/BroadcastInterface.h b/src/Blocks/BroadcastInterface.h new file mode 100644 index 000000000..b1b450690 --- /dev/null +++ b/src/Blocks/BroadcastInterface.h @@ -0,0 +1,12 @@ + +#pragma once + +class cBroadcastInterface +{ +public: + virtual ~cBroadcastInterface() {} + + virtual void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) = 0; + virtual void BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = NULL) = 0; + virtual void BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL) = 0; +}; diff --git a/src/Blocks/ChunkInterface.cpp b/src/Blocks/ChunkInterface.cpp new file mode 100644 index 000000000..540581ae7 --- /dev/null +++ b/src/Blocks/ChunkInterface.cpp @@ -0,0 +1,12 @@ + +#include "Globals.h" + +#include "ChunkInterface.h" +#include "BlockHandler.h" + +bool cChunkInterface::DigBlock(cWorldInterface & a_WorldInterface, int a_X, int a_Y, int a_Z) +{ + cBlockHandler * Handler = cBlockInfo::GetHandler(GetBlock(a_X, a_Y, a_Z)); + Handler->OnDestroyed(*this, a_WorldInterface, a_X, a_Y, a_Z); + return m_ChunkMap->DigBlock(a_X, a_Y, a_Z); +} diff --git a/src/Blocks/ChunkInterface.h b/src/Blocks/ChunkInterface.h new file mode 100644 index 000000000..be7c2e0e5 --- /dev/null +++ b/src/Blocks/ChunkInterface.h @@ -0,0 +1,92 @@ + +#pragma once + +#include "../ChunkMap.h" +#include "../ForEachChunkProvider.h" +#include "WorldInterface.h" + + + + + +class cChunkInterface: + public cForEachChunkProvider +{ +public: + + cChunkInterface(cChunkMap * a_ChunkMap) : m_ChunkMap(a_ChunkMap) {} + + BLOCKTYPE GetBlock(int a_BlockX, int a_BlockY, int a_BlockZ) + { + return m_ChunkMap->GetBlock(a_BlockX,a_BlockY,a_BlockZ); + } + BLOCKTYPE GetBlock(const Vector3i & a_Pos) + { + return GetBlock(a_Pos.x, a_Pos.y, a_Pos.z); + } + NIBBLETYPE GetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ) + { + return m_ChunkMap->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + } + + bool GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) + { + return m_ChunkMap->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta); + } + + /** Sets the block at the specified coords to the specified value. + Full processing, incl. updating neighbors, is performed. + */ + void SetBlock(cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) + { + m_ChunkMap->SetBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta); + } + + void SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData) + { + m_ChunkMap->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, a_MetaData); + } + + void QueueSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_TickDelay, BLOCKTYPE a_PreviousBlockType, cWorldInterface & a_WorldInterface) + { + m_ChunkMap->QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_WorldInterface.GetWorldAge() + a_TickDelay, a_PreviousBlockType); + } + + /** Sets the block at the specified coords to the specified value. + The replacement doesn't trigger block updates. + The replaced blocks aren't checked for block entities (block entity is leaked if it exists at this block) + */ + void FastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) + { + m_ChunkMap->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta); + } + + void FastSetBlock(const Vector3i & a_Pos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) + { + FastSetBlock( a_Pos.x, a_Pos.y, a_Pos.z, a_BlockType, a_BlockMeta ); + } + + void UseBlockEntity(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) + { + m_ChunkMap->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ); + } + + virtual bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback) override + { + return m_ChunkMap->ForEachChunkInRect(a_MinChunkX, a_MaxChunkX, a_MinChunkZ, a_MaxChunkZ, a_Callback); + } + + virtual bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes) override + { + return m_ChunkMap->WriteBlockArea(a_Area, a_MinBlockX, a_MinBlockY, a_MinBlockZ, a_DataTypes); + } + + bool DigBlock(cWorldInterface & a_WorldInterface, int a_X, int a_Y, int a_Z); + +private: + cChunkMap * m_ChunkMap; +}; + + + + diff --git a/src/Blocks/MetaRotator.h b/src/Blocks/MetaRotator.h new file mode 100644 index 000000000..899c583e1 --- /dev/null +++ b/src/Blocks/MetaRotator.h @@ -0,0 +1,120 @@ +// MetaRotator.h + +// Provides a mixin for rotations and reflections + +#pragma once + +// MSVC generates warnings for the templated AssertIfNotMatched parameter conditions, so disable it: +#ifdef _MSC_VER + #pragma warning(disable: 4127) // Conditional expression is constant +#endif + + + + + +/* +Provides a mixin for rotations and reflections following the standard pattern of apply mask then use case. + +Usage: +Inherit from this class providing your base class as Base, the BitMask for the direction bits in bitmask and the masked value for the directions in North, East, South, West. There is also an aptional parameter AssertIfNotMatched. Set this if it is invalid for a block to exist in any other state. +*/ + +template<class Base, NIBBLETYPE BitMask, NIBBLETYPE North, NIBBLETYPE East, NIBBLETYPE South, NIBBLETYPE West, bool AssertIfNotMatched = false> +class cMetaRotator : public Base +{ +public: + + cMetaRotator(BLOCKTYPE a_BlockType) : + Base(a_BlockType) + {} + + virtual ~cMetaRotator() {} + + virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override; + virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override; + virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override; + virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override; +}; + + + + + +template<class Base, NIBBLETYPE BitMask, NIBBLETYPE North, NIBBLETYPE East, NIBBLETYPE South, NIBBLETYPE West, bool AssertIfNotMatched> +NIBBLETYPE cMetaRotator<Base, BitMask, North, East, South, West, AssertIfNotMatched>::MetaRotateCW(NIBBLETYPE a_Meta) +{ + NIBBLETYPE OtherMeta = a_Meta & (~BitMask); + switch (a_Meta & BitMask) + { + case South: return West | OtherMeta; + case West: return North | OtherMeta; + case North: return East | OtherMeta; + case East: return South | OtherMeta; + } + if (AssertIfNotMatched) + { + ASSERT(!"Invalid Meta value"); + } + return a_Meta; +} + + + + + +template<class Base, NIBBLETYPE BitMask, NIBBLETYPE North, NIBBLETYPE East, NIBBLETYPE South, NIBBLETYPE West, bool AssertIfNotMatched> +NIBBLETYPE cMetaRotator<Base, BitMask, North, East, South, West, AssertIfNotMatched>::MetaRotateCCW(NIBBLETYPE a_Meta) +{ + NIBBLETYPE OtherMeta = a_Meta & (~BitMask); + switch (a_Meta & BitMask) + { + case South: return East | OtherMeta; + case East: return North | OtherMeta; + case North: return West | OtherMeta; + case West: return South | OtherMeta; + } + if (AssertIfNotMatched) + { + ASSERT(!"Invalid Meta value"); + } + return a_Meta; +} + + + + + +template<class Base, NIBBLETYPE BitMask, NIBBLETYPE North, NIBBLETYPE East, NIBBLETYPE South, NIBBLETYPE West, bool AssertIfNotMatched> +NIBBLETYPE cMetaRotator<Base, BitMask, North, East, South, West, AssertIfNotMatched>::MetaMirrorXY(NIBBLETYPE a_Meta) +{ + NIBBLETYPE OtherMeta = a_Meta & (~BitMask); + switch (a_Meta & BitMask) + { + case South: return North | OtherMeta; + case North: return South | OtherMeta; + } + // Not Facing North or South; No change. + return a_Meta; +} + + + + + +template<class Base, NIBBLETYPE BitMask, NIBBLETYPE North, NIBBLETYPE East, NIBBLETYPE South, NIBBLETYPE West, bool AssertIfNotMatched> +NIBBLETYPE cMetaRotator<Base, BitMask, North, East, South, West, AssertIfNotMatched>::MetaMirrorYZ(NIBBLETYPE a_Meta) +{ + NIBBLETYPE OtherMeta = a_Meta & (~BitMask); + switch (a_Meta & BitMask) + { + case West: return East | OtherMeta; + case East: return West | OtherMeta; + } + // Not Facing East or West; No change. + return a_Meta; +} + + + + diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h new file mode 100644 index 000000000..bfbb053d9 --- /dev/null +++ b/src/Blocks/WorldInterface.h @@ -0,0 +1,40 @@ + +#pragma once + +#include "BroadcastInterface.h" +#include "../Mobs/Monster.h" + +class cItems; + +class cWorldInterface +{ +public: + virtual ~cWorldInterface() {} + + virtual Int64 GetTimeOfDay(void) const = 0; + virtual Int64 GetWorldAge(void) const = 0; + + virtual eDimension GetDimension(void) const = 0; + + virtual cBroadcastInterface & GetBroadcastManager() = 0; + + virtual void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData) = 0; + + /** Spawns item pickups for each item in the list. May compress pickups if too many entities: */ + virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0, bool IsPlayerCreated = false) = 0; + + /** Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified: */ + virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false) = 0; + + /** Spawns a mob of the specified type. Returns the mob's EntityID if recognized and spawned, <0 otherwise */ + virtual int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType) = 0; + + /** Sends the block on those coords to the player */ + virtual void SendBlockTo(int a_BlockX, int a_BlockY, int a_BlockZ, cPlayer * a_Player) = 0; + + /** Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true */ + virtual bool ForEachPlayer(cItemCallback<cPlayer> & a_Callback) = 0; + + virtual void SetTimeOfDay(Int64 a_TimeOfDay) = 0; + +}; diff --git a/src/BoundingBox.cpp b/src/BoundingBox.cpp index d0943d42a..482f9923f 100644 --- a/src/BoundingBox.cpp +++ b/src/BoundingBox.cpp @@ -1,4 +1,3 @@ - // BoundingBox.cpp // Implements the cBoundingBox class representing an axis-aligned bounding box with floatingpoint coords @@ -11,41 +10,60 @@ -#if 0 +#ifdef SELF_TEST -/// A simple self-test that is executed on program start, used to verify bbox functionality -class SelfTest +/** A simple self-test that is executed on program start, used to verify bbox functionality */ +static class SelfTest_BoundingBox { public: - SelfTest(void) + SelfTest_BoundingBox(void) { Vector3d Min(1, 1, 1); Vector3d Max(2, 2, 2); Vector3d LineDefs[] = { - Vector3d(1.5, 4, 1.5), Vector3d(1.5, 3, 1.5), // Should intersect at 2, face 1 (YP) + Vector3d(1.5, 4, 1.5), Vector3d(1.5, 3, 1.5), // Should intersect at 2, face 1 (YP) Vector3d(1.5, 0, 1.5), Vector3d(1.5, 4, 1.5), // Should intersect at 0.25, face 0 (YM) Vector3d(0, 0, 0), Vector3d(2, 2, 2), // Should intersect at 0.5, face 0, 3 or 5 (anyM) Vector3d(0.999, 0, 1.5), Vector3d(0.999, 4, 1.5), // Should not intersect Vector3d(1.999, 0, 1.5), Vector3d(1.999, 4, 1.5), // Should intersect at 0.25, face 0 (YM) Vector3d(2.001, 0, 1.5), Vector3d(2.001, 4, 1.5), // Should not intersect } ; + bool Results[] = {true, true, true, false, true, false}; + double LineCoeffs[] = {2, 0.25, 0.5, 0, 0.25, 0}; + for (size_t i = 0; i < ARRAYCOUNT(LineDefs) / 2; i++) { double LineCoeff; - char Face; + eBlockFace Face; Vector3d Line1 = LineDefs[2 * i]; Vector3d Line2 = LineDefs[2 * i + 1]; bool res = cBoundingBox::CalcLineIntersection(Min, Max, Line1, Line2, LineCoeff, Face); - printf("LineIntersection({%.02f, %.02f, %.02f}, {%.02f, %.02f, %.02f}) -> %d, %.05f, %d\n", - Line1.x, Line1.y, Line1.z, - Line2.x, Line2.y, Line2.z, - res ? 1 : 0, LineCoeff, Face - ); + if (res != Results[i]) + { + fprintf(stderr, "LineIntersection({%.02f, %.02f, %.02f}, {%.02f, %.02f, %.02f}) -> %d, %.05f, %d\n", + Line1.x, Line1.y, Line1.z, + Line2.x, Line2.y, Line2.z, + res ? 1 : 0, LineCoeff, Face + ); + abort(); + } + if (res) + { + if (LineCoeff != LineCoeffs[i]) + { + fprintf(stderr, "LineIntersection({%.02f, %.02f, %.02f}, {%.02f, %.02f, %.02f}) -> %d, %.05f, %d\n", + Line1.x, Line1.y, Line1.z, + Line2.x, Line2.y, Line2.z, + res ? 1 : 0, LineCoeff, Face + ); + abort(); + } + } } // for i - LineDefs[] - printf("BoundingBox selftest complete."); + fprintf(stderr, "BoundingBox selftest complete.\n"); } -} Test; +} gTest; #endif @@ -228,7 +246,7 @@ bool cBoundingBox::IsInside(const Vector3d & a_Min, const Vector3d & a_Max, doub -bool cBoundingBox::CalcLineIntersection(const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, char & a_Face) +bool cBoundingBox::CalcLineIntersection(const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, eBlockFace & a_Face) { return CalcLineIntersection(m_Min, m_Max, a_Line1, a_Line2, a_LineCoeff, a_Face); } @@ -237,7 +255,7 @@ bool cBoundingBox::CalcLineIntersection(const Vector3d & a_Line1, const Vector3d -bool cBoundingBox::CalcLineIntersection(const Vector3d & a_Min, const Vector3d & a_Max, const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, char & a_Face) +bool cBoundingBox::CalcLineIntersection(const Vector3d & a_Min, const Vector3d & a_Max, const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, eBlockFace & a_Face) { if (IsInside(a_Min, a_Max, a_Line1)) { @@ -247,7 +265,7 @@ bool cBoundingBox::CalcLineIntersection(const Vector3d & a_Min, const Vector3d & return true; } - char Face = BLOCK_FACE_NONE; + eBlockFace Face = BLOCK_FACE_NONE; double Coeff = Vector3d::NO_INTERSECTION; // Check each individual bbox face for intersection with the line, remember the one with the lowest coeff diff --git a/src/BoundingBox.h b/src/BoundingBox.h index ff9963989..a7c6c3eea 100644 --- a/src/BoundingBox.h +++ b/src/BoundingBox.h @@ -8,7 +8,8 @@ #pragma once -#include "Vector3d.h" +#include "Vector3.h" +#include "Defines.h" @@ -66,13 +67,13 @@ public: Also calculates the distance along the line in which the intersection occurs (0 .. 1) Only forward collisions (a_LineCoeff >= 0) are returned. */ - bool CalcLineIntersection(const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, char & a_Face); + bool CalcLineIntersection(const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, eBlockFace & a_Face); /** Returns true if the specified bounding box is intersected by the line specified by its two points Also calculates the distance along the line in which the intersection occurs (0 .. 1) and the face hit (BLOCK_FACE_ constants) Only forward collisions (a_LineCoeff >= 0) are returned. */ - static bool CalcLineIntersection(const Vector3d & a_Min, const Vector3d & a_Max, const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, char & a_Face); + static bool CalcLineIntersection(const Vector3d & a_Min, const Vector3d & a_Max, const Vector3d & a_Line1, const Vector3d & a_Line2, double & a_LineCoeff, eBlockFace & a_Face); // tolua_end diff --git a/src/ByteBuffer.cpp b/src/ByteBuffer.cpp index e06f63a0e..1893d89a8 100644 --- a/src/ByteBuffer.cpp +++ b/src/ByteBuffer.cpp @@ -44,16 +44,17 @@ -#if 0 +#ifdef SELF_TEST /// Self-test of the VarInt-reading and writing code -class cByteBufferSelfTest +static class cByteBufferSelfTest { public: cByteBufferSelfTest(void) { TestRead(); TestWrite(); + TestWrap(); } void TestRead(void) @@ -61,11 +62,11 @@ public: cByteBuffer buf(50); buf.Write("\x05\xac\x02\x00", 4); UInt32 v1; - ASSERT(buf.ReadVarInt(v1) && (v1 == 5)); + assert_test(buf.ReadVarInt(v1) && (v1 == 5)); UInt32 v2; - ASSERT(buf.ReadVarInt(v2) && (v2 == 300)); + assert_test(buf.ReadVarInt(v2) && (v2 == 300)); UInt32 v3; - ASSERT(buf.ReadVarInt(v3) && (v3 == 0)); + assert_test(buf.ReadVarInt(v3) && (v3 == 0)); } void TestWrite(void) @@ -76,9 +77,30 @@ public: buf.WriteVarInt(0); AString All; buf.ReadAll(All); - ASSERT(All.size() == 4); - ASSERT(memcmp(All.data(), "\x05\xac\x02\x00", All.size()) == 0); + assert_test(All.size() == 4); + assert_test(memcmp(All.data(), "\x05\xac\x02\x00", All.size()) == 0); } + + void TestWrap(void) + { + cByteBuffer buf(3); + for (int i = 0; i < 1000; i++) + { + size_t FreeSpace = buf.GetFreeSpace(); + assert_test(buf.GetReadableSpace() == 0); + assert_test(FreeSpace > 0); + assert_test(buf.Write("a", 1)); + assert_test(buf.CanReadBytes(1)); + assert_test(buf.GetReadableSpace() == 1); + unsigned char v = 0; + assert_test(buf.ReadByte(v)); + assert_test(v == 'a'); + assert_test(buf.GetReadableSpace() == 0); + buf.CommitRead(); + assert_test(buf.GetFreeSpace() == FreeSpace); // We're back to normal + } + } + } g_ByteBufferTest; #endif @@ -149,21 +171,22 @@ cByteBuffer::~cByteBuffer() -bool cByteBuffer::Write(const char * a_Bytes, int a_Count) +bool cByteBuffer::Write(const char * a_Bytes, size_t a_Count) { CHECK_THREAD; CheckValid(); // Store the current free space for a check after writing: - int CurFreeSpace = GetFreeSpace(); - int CurReadableSpace = GetReadableSpace(); - int WrittenBytes = 0; + size_t CurFreeSpace = GetFreeSpace(); + size_t CurReadableSpace = GetReadableSpace(); + size_t WrittenBytes = 0; - if (GetFreeSpace() < a_Count) + if (CurFreeSpace < a_Count) { return false; } - int TillEnd = m_BufferSize - m_WritePos; + ASSERT(m_BufferSize >= m_WritePos); + size_t TillEnd = m_BufferSize - m_WritePos; if (TillEnd <= a_Count) { // Need to wrap around the ringbuffer end @@ -194,16 +217,20 @@ bool cByteBuffer::Write(const char * a_Bytes, int a_Count) -int cByteBuffer::GetFreeSpace(void) const +size_t cByteBuffer::GetFreeSpace(void) const { CHECK_THREAD; CheckValid(); if (m_WritePos >= m_DataStart) { // Wrap around the buffer end: + ASSERT(m_BufferSize >= m_WritePos); + ASSERT((m_BufferSize - m_WritePos + m_DataStart) >= 1); return m_BufferSize - m_WritePos + m_DataStart - 1; } // Single free space partition: + ASSERT(m_BufferSize >= m_WritePos); + ASSERT(m_BufferSize - m_WritePos >= 1); return m_DataStart - m_WritePos - 1; } @@ -212,10 +239,12 @@ int cByteBuffer::GetFreeSpace(void) const /// Returns the number of bytes that are currently in the ringbuffer. Note GetReadableBytes() -int cByteBuffer::GetUsedSpace(void) const +size_t cByteBuffer::GetUsedSpace(void) const { CHECK_THREAD; CheckValid(); + ASSERT(m_BufferSize >= GetFreeSpace()); + ASSERT((m_BufferSize - GetFreeSpace()) >= 1); return m_BufferSize - GetFreeSpace() - 1; } @@ -224,16 +253,18 @@ int cByteBuffer::GetUsedSpace(void) const /// Returns the number of bytes that are currently available for reading (may be less than UsedSpace due to some data having been read already) -int cByteBuffer::GetReadableSpace(void) const +size_t cByteBuffer::GetReadableSpace(void) const { CHECK_THREAD; CheckValid(); if (m_ReadPos > m_WritePos) { // Wrap around the buffer end: + ASSERT(m_BufferSize >= m_ReadPos); return m_BufferSize - m_ReadPos + m_WritePos; } // Single readable space partition: + ASSERT(m_WritePos >= m_ReadPos); return m_WritePos - m_ReadPos ; } @@ -241,7 +272,7 @@ int cByteBuffer::GetReadableSpace(void) const -bool cByteBuffer::CanReadBytes(int a_Count) const +bool cByteBuffer::CanReadBytes(size_t a_Count) const { CHECK_THREAD; CheckValid(); @@ -252,7 +283,7 @@ bool cByteBuffer::CanReadBytes(int a_Count) const -bool cByteBuffer::CanWriteBytes(int a_Count) const +bool cByteBuffer::CanWriteBytes(size_t a_Count) const { CHECK_THREAD; CheckValid(); @@ -428,7 +459,7 @@ bool cByteBuffer::ReadVarUTF8String(AString & a_Value) } if (Size > MAX_STRING_SIZE) { - LOGWARNING("%s: String too large: %llu (%llu KiB)", __FUNCTION__, Size, Size / 1024); + LOGWARNING("%s: String too large: %u (%u KiB)", __FUNCTION__, Size, Size / 1024); } return ReadString(a_Value, (int)Size); } @@ -628,15 +659,14 @@ bool cByteBuffer::WriteLEInt(int a_Value) -bool cByteBuffer::ReadBuf(void * a_Buffer, int a_Count) +bool cByteBuffer::ReadBuf(void * a_Buffer, size_t a_Count) { CHECK_THREAD; CheckValid(); - ASSERT(a_Count >= 0); NEEDBYTES(a_Count); char * Dst = (char *)a_Buffer; // So that we can do byte math - int BytesToEndOfBuffer = m_BufferSize - m_ReadPos; - ASSERT(BytesToEndOfBuffer >= 0); // Sanity check + ASSERT(m_BufferSize >= m_ReadPos); + size_t BytesToEndOfBuffer = m_BufferSize - m_ReadPos; if (BytesToEndOfBuffer <= a_Count) { // Reading across the ringbuffer end, read the first part and adjust parameters: @@ -662,14 +692,14 @@ bool cByteBuffer::ReadBuf(void * a_Buffer, int a_Count) -bool cByteBuffer::WriteBuf(const void * a_Buffer, int a_Count) +bool cByteBuffer::WriteBuf(const void * a_Buffer, size_t a_Count) { CHECK_THREAD; CheckValid(); - ASSERT(a_Count >= 0); PUTBYTES(a_Count); char * Src = (char *)a_Buffer; // So that we can do byte math - int BytesToEndOfBuffer = m_BufferSize - m_WritePos; + ASSERT(m_BufferSize >= m_ReadPos); + size_t BytesToEndOfBuffer = m_BufferSize - m_WritePos; if (BytesToEndOfBuffer <= a_Count) { // Reading across the ringbuffer end, read the first part and adjust parameters: @@ -692,22 +722,22 @@ bool cByteBuffer::WriteBuf(const void * a_Buffer, int a_Count) -bool cByteBuffer::ReadString(AString & a_String, int a_Count) +bool cByteBuffer::ReadString(AString & a_String, size_t a_Count) { CHECK_THREAD; CheckValid(); - ASSERT(a_Count >= 0); NEEDBYTES(a_Count); a_String.clear(); a_String.reserve(a_Count); - int BytesToEndOfBuffer = m_BufferSize - m_ReadPos; - ASSERT(BytesToEndOfBuffer >= 0); // Sanity check + ASSERT(m_BufferSize >= m_ReadPos); + size_t BytesToEndOfBuffer = m_BufferSize - m_ReadPos; if (BytesToEndOfBuffer <= a_Count) { // Reading across the ringbuffer end, read the first part and adjust parameters: if (BytesToEndOfBuffer > 0) { a_String.assign(m_Buffer + m_ReadPos, BytesToEndOfBuffer); + ASSERT(a_Count >= BytesToEndOfBuffer); a_Count -= BytesToEndOfBuffer; } m_ReadPos = 0; @@ -737,7 +767,7 @@ bool cByteBuffer::ReadUTF16String(AString & a_String, int a_NumChars) { return false; } - RawBEToUTF8((short *)(RawData.data()), a_NumChars, a_String); + RawBEToUTF8(RawData.data(), a_NumChars, a_String); return true; } @@ -745,11 +775,10 @@ bool cByteBuffer::ReadUTF16String(AString & a_String, int a_NumChars) -bool cByteBuffer::SkipRead(int a_Count) +bool cByteBuffer::SkipRead(size_t a_Count) { CHECK_THREAD; CheckValid(); - ASSERT(a_Count >= 0); if (!CanReadBytes(a_Count)) { return false; @@ -787,6 +816,7 @@ bool cByteBuffer::ReadToByteBuffer(cByteBuffer & a_Dst, size_t a_NumBytes) size_t num = (a_NumBytes > sizeof(buf)) ? sizeof(buf) : a_NumBytes; VERIFY(ReadBuf(buf, num)); VERIFY(a_Dst.Write(buf, num)); + ASSERT(a_NumBytes >= num); a_NumBytes -= num; } return true; @@ -824,13 +854,15 @@ void cByteBuffer::ReadAgain(AString & a_Out) // Used by ProtoProxy to repeat communication twice, once for parsing and the other time for the remote party CHECK_THREAD; CheckValid(); - int DataStart = m_DataStart; + size_t DataStart = m_DataStart; if (m_ReadPos < m_DataStart) { // Across the ringbuffer end, read the first part and adjust next part's start: + ASSERT(m_BufferSize >= m_DataStart); a_Out.append(m_Buffer + m_DataStart, m_BufferSize - m_DataStart); DataStart = 0; } + ASSERT(m_ReadPos >= DataStart); a_Out.append(m_Buffer + DataStart, m_ReadPos - DataStart); } @@ -838,7 +870,7 @@ void cByteBuffer::ReadAgain(AString & a_Out) -void cByteBuffer::AdvanceReadPos(int a_Count) +void cByteBuffer::AdvanceReadPos(size_t a_Count) { CHECK_THREAD; CheckValid(); @@ -864,3 +896,4 @@ void cByteBuffer::CheckValid(void) const + diff --git a/src/ByteBuffer.h b/src/ByteBuffer.h index cbce119b1..1915467f3 100644 --- a/src/ByteBuffer.h +++ b/src/ByteBuffer.h @@ -31,25 +31,25 @@ public: ~cByteBuffer(); /// Writes the bytes specified to the ringbuffer. Returns true if successful, false if not - bool Write(const char * a_Bytes, int a_Count); + bool Write(const char * a_Bytes, size_t a_Count); /// Returns the number of bytes that can be successfully written to the ringbuffer - int GetFreeSpace(void) const; + size_t GetFreeSpace(void) const; /// Returns the number of bytes that are currently in the ringbuffer. Note GetReadableBytes() - int GetUsedSpace(void) const; + size_t GetUsedSpace(void) const; /// Returns the number of bytes that are currently available for reading (may be less than UsedSpace due to some data having been read already) - int GetReadableSpace(void) const; + size_t GetReadableSpace(void) const; /// Returns the current data start index. For debugging purposes. - int GetDataStart(void) const { return m_DataStart; } + size_t GetDataStart(void) const { return m_DataStart; } /// Returns true if the specified amount of bytes are available for reading - bool CanReadBytes(int a_Count) const; + bool CanReadBytes(size_t a_Count) const; /// Returns true if the specified amount of bytes are available for writing - bool CanWriteBytes(int a_Count) const; + bool CanWriteBytes(size_t a_Count) const; // Read the specified datatype and advance the read pointer; return true if successfully read: bool ReadChar (char & a_Value); @@ -92,19 +92,19 @@ public: bool WriteLEInt (int a_Value); /// Reads a_Count bytes into a_Buffer; returns true if successful - bool ReadBuf(void * a_Buffer, int a_Count); + bool ReadBuf(void * a_Buffer, size_t a_Count); /// Writes a_Count bytes into a_Buffer; returns true if successful - bool WriteBuf(const void * a_Buffer, int a_Count); + bool WriteBuf(const void * a_Buffer, size_t a_Count); /// Reads a_Count bytes into a_String; returns true if successful - bool ReadString(AString & a_String, int a_Count); + bool ReadString(AString & a_String, size_t a_Count); /// Reads 2 * a_NumChars bytes and interprets it as a UTF16-BE string, converting it into UTF8 string a_String bool ReadUTF16String(AString & a_String, int a_NumChars); /// Skips reading by a_Count bytes; returns false if not enough bytes in the ringbuffer - bool SkipRead(int a_Count); + bool SkipRead(size_t a_Count); /// Reads all available data into a_Data void ReadAll(AString & a_Data); @@ -126,18 +126,18 @@ public: protected: char * m_Buffer; - int m_BufferSize; // Total size of the ringbuffer + size_t m_BufferSize; // Total size of the ringbuffer #ifdef _DEBUG volatile unsigned long m_ThreadID; // Thread that is currently accessing the object, checked via cSingleThreadAccessChecker #endif // _DEBUG - int m_DataStart; // Where the data starts in the ringbuffer - int m_WritePos; // Where the data ends in the ringbuffer - int m_ReadPos; // Where the next read will start in the ringbuffer + size_t m_DataStart; // Where the data starts in the ringbuffer + size_t m_WritePos; // Where the data ends in the ringbuffer + size_t m_ReadPos; // Where the next read will start in the ringbuffer /// Advances the m_ReadPos by a_Count bytes - void AdvanceReadPos(int a_Count); + void AdvanceReadPos(size_t a_Count); } ; diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 275099540..30e9dbfd4 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1,16 +1,122 @@ - cmake_minimum_required (VERSION 2.8.2) project (MCServer) include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/") include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/jsoncpp/include") +include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/polarssl/include") -set(FOLDERS OSSupport HTTPServer Bindings Items Blocks Protocol Generating) -set(FOLDERS ${FOLDERS} WorldStorage Mobs Entities Simulator UI BlockEntities) - +set(FOLDERS OSSupport HTTPServer Items Blocks Protocol Generating) +set(FOLDERS ${FOLDERS} WorldStorage Mobs Entities Simulator UI BlockEntities Generating/Prefabs) if (NOT MSVC) + + # Bindings need to reference other folders, so they are done here instead + + # lib dependencies are not included + + set(BINDING_DEPENDECIES + tolua + ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/virtual_method_hooks.lua + ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/AllToLua.pkg + Bindings/LuaFunctions.h + Bindings/LuaWindow.h + Bindings/Plugin.h + Bindings/PluginLua.h + Bindings/PluginManager.h + Bindings/WebPlugin.h + BiomeDef.h + BlockArea.h + BlockEntities/BlockEntity.h + BlockEntities/BlockEntityWithItems.h + BlockEntities/ChestEntity.h + BlockEntities/DispenserEntity.h + BlockEntities/DropSpenserEntity.h + BlockEntities/DropperEntity.h + BlockEntities/FurnaceEntity.h + BlockEntities/HopperEntity.h + BlockEntities/JukeboxEntity.h + BlockEntities/NoteEntity.h + BlockEntities/SignEntity.h + BlockEntities/MobHeadEntity.h + BlockEntities/FlowerPotEntity.h + BlockID.h + BoundingBox.h + ChatColor.h + ChunkDef.h + ClientHandle.h + CraftingRecipes.h + Cuboid.h + Defines.h + Enchantments.h + Entities/Effects.h + Entities/Entity.h + Entities/Floater.h + Entities/Pawn.h + Entities/Painting.h + Entities/Pickup.h + Entities/Player.h + Entities/ProjectileEntity.h + Entities/TNTEntity.h + Entities/ExpOrb.h + Entities/HangingEntity.h + Entities/ItemFrame.h + Generating/ChunkDesc.h + Group.h + Inventory.h + Item.h + ItemGrid.h + Mobs/Monster.h + OSSupport/File.h + Root.h + Server.h + StringUtils.h + Tracer.h + UI/Window.h + Vector3.h + WebAdmin.h + World.h + ) + + include_directories(Bindings) + include_directories(.) + + ADD_CUSTOM_COMMAND( + # add any new generated bindings here + OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/Bindings.cpp ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/Bindings.h + + # command execuded to regerate bindings + COMMAND tolua -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/ + + # add any new generation dependencies here + DEPENDS ${BINDING_DEPENDECIES} + ) + #add cpp files here + add_library(Bindings + Bindings/Bindings + Bindings/DeprecatedBindings + Bindings/LuaChunkStay + Bindings/LuaState + Bindings/LuaWindow + Bindings/ManualBindings + Bindings/Plugin + Bindings/PluginLua + Bindings/PluginManager + Bindings/WebPlugin + ) + + target_link_libraries(Bindings lua sqlite tolualib) + + #clear file + file(WRITE ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/BindingDependecies.txt) + foreach(dependecy ${BINDING_DEPENDECIES}) + #write each dependecy on a seperate line + file(APPEND ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/BindingDependecies.txt "${dependecy}\n") + endforeach() + + set_directory_properties(PROPERTIES ADDITIONAL_MAKE_CLEAN_FILES "Bindings.cpp Bindings.h") + foreach(folder ${FOLDERS}) add_subdirectory(${folder}) endforeach(folder) @@ -31,6 +137,7 @@ if (NOT MSVC) else () + # MSVC-specific handling: Put all files into one project, separate by the folders: # Generate the Bindings if they don't exist: if (NOT EXISTS "${PROJECT_SOURCE_DIR}/Bindings/Bindings.cpp") @@ -42,30 +149,34 @@ else () ) endif() + # Get all files in this folder: + file(GLOB_RECURSE SOURCE + "*.cpp" + "*.h" + "*.pkg" + ) + source_group("" FILES ${SOURCE}) + # Add all subfolders as solution-folders: list(APPEND FOLDERS "Resources") + list(APPEND FOLDERS "Bindings") function(includefolder PATH) FILE(GLOB FOLDER_FILES "${PATH}/*.cpp" "${PATH}/*.h" "${PATH}/*.rc" + "${PATH}/*.pkg" ) - source_group("${PATH}" FILES ${FOLDER_FILES}) + string(REPLACE "/" "\\" PROJECT_PATH ${PATH}) + source_group("${PROJECT_PATH}" FILES ${FOLDER_FILES}) endfunction(includefolder) foreach(folder ${FOLDERS}) includefolder(${folder}) endforeach(folder) - file(GLOB_RECURSE SOURCE - "*.cpp" - "*.h" - ) - include_directories("${PROJECT_SOURCE_DIR}") - source_group("" FILES ${SOURCE}) - # Precompiled headers (1st part) SET_SOURCE_FILES_PROPERTIES( Globals.cpp PROPERTIES COMPILE_FLAGS "/Yc\"Globals.h\"" @@ -78,6 +189,13 @@ else () "StackWalker.cpp LeakFinder.h" PROPERTIES COMPILE_FLAGS "/Yc\"Globals.h\"" ) list(APPEND SOURCE "Resources/MCServer.rc") + + # Make MSVC generate the PDB files even for the release build: + set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Zi") + set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /Zi") + set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /DEBUG") + set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /DEBUG") + set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS_RELEASE} /DEBUG") endif() set(EXECUTABLE MCServer) @@ -114,10 +232,10 @@ endif () if (NOT MSVC) target_link_libraries(${EXECUTABLE} OSSupport HTTPServer Bindings Items Blocks) - target_link_libraries(${EXECUTABLE} Protocol Generating WorldStorage) + target_link_libraries(${EXECUTABLE} Protocol Generating Generating_Prefabs WorldStorage) target_link_libraries(${EXECUTABLE} Mobs Entities Simulator UI BlockEntities) endif () if (WIN32) target_link_libraries(${EXECUTABLE} expat tolualib ws2_32.lib Psapi.lib) endif() -target_link_libraries(${EXECUTABLE} md5 luaexpat iniFile jsoncpp cryptopp zlib lua sqlite) +target_link_libraries(${EXECUTABLE} md5 luaexpat iniFile jsoncpp polarssl zlib lua sqlite) diff --git a/src/Chunk.cpp b/src/Chunk.cpp index a72464ec3..22b33c595 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -19,6 +19,8 @@ #include "BlockEntities/JukeboxEntity.h" #include "BlockEntities/NoteEntity.h" #include "BlockEntities/SignEntity.h" +#include "BlockEntities/MobHeadEntity.h" +#include "BlockEntities/FlowerPotEntity.h" #include "Entities/Pickup.h" #include "Item.h" #include "Noise.h" @@ -31,7 +33,7 @@ #include "Simulator/FluidSimulator.h" #include "MobCensus.h" #include "MobSpawner.h" - +#include "BlockInServerPluginInterface.h" #include "json/json.h" @@ -422,7 +424,6 @@ bool cChunk::HasBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ) -/// Sets or resets the internal flag that prevents chunk from being unloaded void cChunk::Stay(bool a_Stay) { m_StayCount += (a_Stay ? 1 : -1); @@ -562,13 +563,6 @@ void cChunk::Tick(float a_Dt) { BroadcastPendingBlockChanges(); - // Unload the chunk from all clients that have queued unloading: - for (cClientHandleList::iterator itr = m_UnloadQuery.begin(), end = m_UnloadQuery.end(); itr != end; ++itr) - { - (*itr)->SendUnloadChunk(m_PosX, m_PosZ); - } - m_UnloadQuery.clear(); - // Set all blocks that have been queued for setting later: ProcessQueuedSetBlocks(); @@ -638,7 +632,9 @@ void cChunk::TickBlock(int a_RelX, int a_RelY, int a_RelZ) unsigned Index = MakeIndex(a_RelX, a_RelY, a_RelZ); cBlockHandler * Handler = BlockHandler(m_BlockTypes[Index]); ASSERT(Handler != NULL); // Happenned on server restart, FS #243 - Handler->OnUpdate(*this, a_RelX, a_RelY, a_RelZ); + cChunkInterface ChunkInterface(this->GetWorld()->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*this->GetWorld()); + Handler->OnUpdate(ChunkInterface, *this->GetWorld(), PluginInterface,*this, a_RelX, a_RelY, a_RelZ); } @@ -753,7 +749,7 @@ void cChunk::BroadcastPendingBlockChanges(void) -void cChunk::CheckBlocks(void) +void cChunk::CheckBlocks() { if (m_ToTickBlocks.size() == 0) { @@ -762,13 +758,16 @@ void cChunk::CheckBlocks(void) std::vector<unsigned int> ToTickBlocks; std::swap(m_ToTickBlocks, ToTickBlocks); + cChunkInterface ChunkInterface(m_World->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*m_World); + for (std::vector<unsigned int>::const_iterator itr = ToTickBlocks.begin(), end = ToTickBlocks.end(); itr != end; ++itr) { unsigned int index = (*itr); Vector3i BlockPos = IndexToCoordinate(index); cBlockHandler * Handler = BlockHandler(GetBlock(index)); - Handler->Check(BlockPos.x, BlockPos.y, BlockPos.z, *this); + Handler->Check(ChunkInterface, PluginInterface, BlockPos.x, BlockPos.y, BlockPos.z, *this); } // for itr - ToTickBlocks[] } @@ -786,6 +785,9 @@ void cChunk::TickBlocks(void) int TickX = m_BlockTickX; int TickY = m_BlockTickY; int TickZ = m_BlockTickZ; + + cChunkInterface ChunkInterface(this->GetWorld()->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*this->GetWorld()); // This for loop looks disgusting, but it actually does a simple thing - first processes m_BlockTick, then adds random to it // This is so that SetNextBlockTick() works @@ -811,7 +813,7 @@ void cChunk::TickBlocks(void) unsigned int Index = MakeIndexNoCheck(m_BlockTickX, m_BlockTickY, m_BlockTickZ); cBlockHandler * Handler = BlockHandler(m_BlockTypes[Index]); ASSERT(Handler != NULL); // Happenned on server restart, FS #243 - Handler->OnUpdate(*this, m_BlockTickX, m_BlockTickY, m_BlockTickZ); + Handler->OnUpdate(ChunkInterface, *this->GetWorld(), PluginInterface, *this, m_BlockTickX, m_BlockTickY, m_BlockTickZ); } // for i - tickblocks } @@ -882,7 +884,7 @@ void cChunk::ApplyWeatherToTop() FastSetBlock(X, Height, Z, E_BLOCK_SNOW, TopMeta - 1); } } - else if (g_BlockIsSnowable[TopBlock]) + else if (cBlockInfo::IsSnowable(TopBlock) && (Height + 1 < cChunkDef::Height)) { SetBlock(X, Height + 1, Z, E_BLOCK_SNOW, 0); } @@ -1307,8 +1309,10 @@ void cChunk::CreateBlockEntities(void) case E_BLOCK_HOPPER: case E_BLOCK_SIGN_POST: case E_BLOCK_WALLSIGN: + case E_BLOCK_HEAD: case E_BLOCK_NOTE_BLOCK: case E_BLOCK_JUKEBOX: + case E_BLOCK_FLOWER_POT: { if (!HasBlockEntityAt(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width)) { @@ -1435,8 +1439,10 @@ void cChunk::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, case E_BLOCK_HOPPER: case E_BLOCK_SIGN_POST: case E_BLOCK_WALLSIGN: + case E_BLOCK_HEAD: case E_BLOCK_NOTE_BLOCK: case E_BLOCK_JUKEBOX: + case E_BLOCK_FLOWER_POT: { AddBlockEntity(cBlockEntity::CreateByBlockType(a_BlockType, a_BlockMeta, WorldPos.x, WorldPos.y, WorldPos.z, m_World)); break; @@ -1537,10 +1543,10 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT SetNibble(m_BlockMeta, index, a_BlockMeta); // ONLY recalculate lighting if it's necessary! - if( - (g_BlockLightValue[OldBlockType ] != g_BlockLightValue[a_BlockType]) || - (g_BlockSpreadLightFalloff[OldBlockType] != g_BlockSpreadLightFalloff[a_BlockType]) || - (g_BlockTransparent[OldBlockType] != g_BlockTransparent[a_BlockType]) + if ( + (cBlockInfo::GetLightValue (OldBlockType) != cBlockInfo::GetLightValue (a_BlockType)) || + (cBlockInfo::GetSpreadLightFalloff(OldBlockType) != cBlockInfo::GetSpreadLightFalloff(a_BlockType)) || + (cBlockInfo::IsTransparent (OldBlockType) != cBlockInfo::IsTransparent (a_BlockType)) ) { m_IsLightValid = false; @@ -1645,6 +1651,38 @@ void cChunk::UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z) +void cChunk::SetBiomeAt(int a_RelX, int a_RelZ, EMCSBiome a_Biome) +{ + cChunkDef::SetBiome(m_BiomeMap, a_RelX, a_RelZ, a_Biome); + MarkDirty(); +} + + + + + +void cChunk::SetAreaBiome(int a_MinRelX, int a_MaxRelX, int a_MinRelZ, int a_MaxRelZ, EMCSBiome a_Biome) +{ + for (int z = a_MinRelZ; z <= a_MaxRelZ; z++) + { + for (int x = a_MinRelX; x <= a_MaxRelX; x++) + { + cChunkDef::SetBiome(m_BiomeMap, x, z, a_Biome); + } + } + MarkDirty(); + + // Re-send the chunk to all clients: + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) + { + m_World->ForceSendChunkTo(m_PosX, m_PosZ, (*itr)); + } // for itr - m_LoadedByClient[] +} + + + + + void cChunk::CollectPickupsByPlayer(cPlayer * a_Player) { double PosX = a_Player->GetPosX(); @@ -2302,6 +2340,70 @@ bool cChunk::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCom +bool cChunk::DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback & a_Callback) +{ + // The blockentity list is locked by the parent chunkmap's CS + for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) + { + ++itr2; + if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) + { + continue; + } + if ((*itr)->GetBlockType() != E_BLOCK_HEAD) + { + // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out + return false; + } + + // The correct block entity is here, + if (a_Callback.Item((cMobHeadEntity *)*itr)) + { + return false; + } + return true; + } // for itr - m_BlockEntitites[] + + // Not found: + return false; +} + + + + + +bool cChunk::DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlowerPotCallback & a_Callback) +{ + // The blockentity list is locked by the parent chunkmap's CS + for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) + { + ++itr2; + if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) + { + continue; + } + if ((*itr)->GetBlockType() != E_BLOCK_FLOWER_POT) + { + // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out + return false; + } + + // The correct block entity is here, + if (a_Callback.Item((cFlowerPotEntity *)*itr)) + { + return false; + } + return true; + } // for itr - m_BlockEntitites[] + + // Not found: + return false; +} + + + + + bool cChunk::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) { // The blockentity list is locked by the parent chunkmap's CS @@ -2408,6 +2510,17 @@ cChunk * cChunk::GetNeighborChunk(int a_BlockX, int a_BlockZ) cChunk * cChunk::GetRelNeighborChunk(int a_RelX, int a_RelZ) { + // If the relative coords are too far away, use the parent's chunk lookup instead: + if ((a_RelX < 128) || (a_RelX > 128) || (a_RelZ < -128) || (a_RelZ > 128)) + { + int BlockX = m_PosX * cChunkDef::Width + a_RelX; + int BlockZ = m_PosZ * cChunkDef::Width + a_RelZ; + int BlockY, ChunkX, ChunkZ; + AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ); + return m_ChunkMap->GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ); + } + + // Walk the neighbors: bool ReturnThis = true; if (a_RelX < 0) { diff --git a/src/Chunk.h b/src/Chunk.h index 4ac38c46c..b3fa563cc 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -6,7 +6,7 @@ #include "Simulator/FireSimulator.h" #include "Simulator/SandSimulator.h" -#include "Simulator/RedstoneSimulator.h" +#include "Simulator/IncrementalRedstoneSimulator.h" @@ -31,6 +31,8 @@ class cChestEntity; class cDispenserEntity; class cFurnaceEntity; class cNoteEntity; +class cMobHeadEntity; +class cFlowerPotEntity; class cBlockArea; class cPawn; class cPickup; @@ -47,6 +49,8 @@ typedef cItemCallback<cDispenserEntity> cDispenserCallback; typedef cItemCallback<cFurnaceEntity> cFurnaceCallback; typedef cItemCallback<cNoteEntity> cNoteBlockCallback; typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback; +typedef cItemCallback<cMobHeadEntity> cMobHeadCallback; +typedef cItemCallback<cFlowerPotEntity> cFlowerPotCallback; @@ -85,10 +89,10 @@ public: void MarkLoaded(void); // Marks the chunk as freshly loaded. Fails if the chunk is already valid void MarkLoadFailed(void); // Marks the chunk as failed to load. Ignored is the chunk is already valid - /// Gets all chunk data, calls the a_Callback's methods for each data type + /** Gets all chunk data, calls the a_Callback's methods for each data type */ void GetAllData(cChunkDataCallback & a_Callback); - /// Sets all chunk data + /** Sets all chunk data */ void SetAllData( const BLOCKTYPE * a_BlockTypes, const NIBBLETYPE * a_BlockMeta, @@ -104,27 +108,29 @@ public: const cChunkDef::BlockNibbles & a_SkyLight ); - /// Copies m_BlockData into a_BlockTypes, only the block types + /** Copies m_BlockData into a_BlockTypes, only the block types */ void GetBlockTypes(BLOCKTYPE * a_BlockTypes); - /// Writes the specified cBlockArea at the coords specified. Note that the coords may extend beyond the chunk! + /** Writes the specified cBlockArea at the coords specified. Note that the coords may extend beyond the chunk! */ void WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes); - /// Returns true if there is a block entity at the coords specified + /** Returns true if there is a block entity at the coords specified */ bool HasBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ); - /// Sets or resets the internal flag that prevents chunk from being unloaded + /** Sets or resets the internal flag that prevents chunk from being unloaded. + The flag is cumulative - it can be set multiple times and then needs to be un-set that many times + before the chunk is unloadable again. */ void Stay(bool a_Stay = true); - /// Recence all mobs proximities to players in order to know what to do with them + /** Recence all mobs proximities to players in order to know what to do with them */ void CollectMobCensus(cMobCensus& toFill); - /// Try to Spawn Monsters inside chunk + /** Try to Spawn Monsters inside chunk */ void SpawnMobs(cMobSpawner& a_MobSpawner); void Tick(float a_Dt); - /// Ticks a single block. Used by cWorld::TickQueuedBlocks() to tick the queued blocks + /** Ticks a single block. Used by cWorld::TickQueuedBlocks() to tick the queued blocks */ void TickBlock(int a_RelX, int a_RelY, int a_RelZ); int GetPosX(void) const { return m_PosX; } @@ -137,13 +143,13 @@ public: // SetBlock() does a lot of work (heightmap, tickblocks, blockentities) so a BlockIdx version doesn't make sense void SetBlock( const Vector3i & a_RelBlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) { SetBlock( a_RelBlockPos.x, a_RelBlockPos.y, a_RelBlockPos.z, a_BlockType, a_BlockMeta ); } - /// Queues a block change till the specified world tick + /** Queues a block change till the specified world tick */ void QueueSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Int64 a_Tick, BLOCKTYPE a_PreviousBlockType = E_BLOCK_AIR); - /// Queues block for ticking (m_ToTickQueue) + /** Queues block for ticking (m_ToTickQueue) */ void QueueTickBlock(int a_RelX, int a_RelY, int a_RelZ); - /// Queues all 6 neighbors of the specified block for ticking (m_ToTickQueue). If any are outside the chunk, relays the checking to the proper neighboring chunk + /** Queues all 6 neighbors of the specified block for ticking (m_ToTickQueue). If any are outside the chunk, relays the checking to the proper neighboring chunk */ void QueueTickBlockNeighbors(int a_RelX, int a_RelY, int a_RelZ); void FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta ); // Doesn't force block updates on neighbors, use for simple changes such as grass growing etc. @@ -173,16 +179,24 @@ public: EMCSBiome GetBiomeAt(int a_RelX, int a_RelZ) const {return cChunkDef::GetBiome(m_BiomeMap, a_RelX, a_RelZ); } + /** Sets the biome at the specified relative coords. + Doesn't resend the chunk to clients. */ + void SetBiomeAt(int a_RelX, int a_RelZ, EMCSBiome a_Biome); + + /** Sets the biome in the specified relative coords area. All the coords are inclusive. + Sends the chunk to all relevant clients. */ + void SetAreaBiome(int a_MinRelX, int a_MaxRelX, int a_MinRelZ, int a_MaxRelZ, EMCSBiome a_Biome); + void CollectPickupsByPlayer(cPlayer * a_Player); - /// Sets the sign text. Returns true if successful. Also sends update packets to all clients in the chunk + /** Sets the sign text. Returns true if successful. Also sends update packets to all clients in the chunk */ bool SetSignLines(int a_RelX, int a_RelY, int a_RelZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4); int GetHeight( int a_X, int a_Z ); void SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_Client); - /// Adds a client to the chunk; returns true if added, false if already there + /** Adds a client to the chunk; returns true if added, false if already there */ bool AddClient (cClientHandle* a_Client ); void RemoveClient (cClientHandle* a_Client ); @@ -193,55 +207,61 @@ public: void RemoveEntity(cEntity * a_Entity); bool HasEntity(int a_EntityID); - /// Calls the callback for each entity; returns true if all entities processed, false if the callback aborted by returning true + /** Calls the callback for each entity; returns true if all entities processed, false if the callback aborted by returning true */ bool ForEachEntity(cEntityCallback & a_Callback); // Lua-accessible - /// Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found. + /** Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found. */ bool DoWithEntityByID(int a_EntityID, cEntityCallback & a_Callback, bool & a_CallbackResult); // Lua-accessible - /// Calls the callback for each block entity; returns true if all block entities processed, false if the callback aborted by returning true + /** Calls the callback for each block entity; returns true if all block entities processed, false if the callback aborted by returning true */ bool ForEachBlockEntity(cBlockEntityCallback & a_Callback); // Lua-accessible - /// Calls the callback for each chest; returns true if all chests processed, false if the callback aborted by returning true + /** Calls the callback for each chest; returns true if all chests processed, false if the callback aborted by returning true */ bool ForEachChest(cChestCallback & a_Callback); // Lua-accessible - /// Calls the callback for each dispenser; returns true if all dispensers processed, false if the callback aborted by returning true + /** Calls the callback for each dispenser; returns true if all dispensers processed, false if the callback aborted by returning true */ bool ForEachDispenser(cDispenserCallback & a_Callback); - /// Calls the callback for each dropper; returns true if all droppers processed, false if the callback aborted by returning true + /** Calls the callback for each dropper; returns true if all droppers processed, false if the callback aborted by returning true */ bool ForEachDropper(cDropperCallback & a_Callback); - /// Calls the callback for each dropspenser; returns true if all dropspensers processed, false if the callback aborted by returning true + /** Calls the callback for each dropspenser; returns true if all dropspensers processed, false if the callback aborted by returning true */ bool ForEachDropSpenser(cDropSpenserCallback & a_Callback); - /// Calls the callback for each furnace; returns true if all furnaces processed, false if the callback aborted by returning true + /** Calls the callback for each furnace; returns true if all furnaces processed, false if the callback aborted by returning true */ bool ForEachFurnace(cFurnaceCallback & a_Callback); // Lua-accessible - /// Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found + /** Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found */ bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback); // Lua-acessible - /// Calls the callback for the chest at the specified coords; returns false if there's no chest at those coords, true if found + /** Calls the callback for the chest at the specified coords; returns false if there's no chest at those coords, true if found */ bool DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback); // Lua-acessible - /// Calls the callback for the dispenser at the specified coords; returns false if there's no dispenser at those coords or callback returns true, returns true if found + /** Calls the callback for the dispenser at the specified coords; returns false if there's no dispenser at those coords or callback returns true, returns true if found */ bool DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback & a_Callback); - /// Calls the callback for the dispenser at the specified coords; returns false if there's no dropper at those coords or callback returns true, returns true if found + /** Calls the callback for the dispenser at the specified coords; returns false if there's no dropper at those coords or callback returns true, returns true if found */ bool DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback); - /// Calls the callback for the dispenser at the specified coords; returns false if there's no dropspenser at those coords or callback returns true, returns true if found + /** Calls the callback for the dispenser at the specified coords; returns false if there's no dropspenser at those coords or callback returns true, returns true if found */ bool DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback); - /// Calls the callback for the furnace at the specified coords; returns false if there's no furnace at those coords or callback returns true, returns true if found + /** Calls the callback for the furnace at the specified coords; returns false if there's no furnace at those coords or callback returns true, returns true if found */ bool DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback); // Lua-accessible - /// Calls the callback for the noteblock at the specified coords; returns false if there's no noteblock at those coords or callback returns true, returns true if found + /** Calls the callback for the noteblock at the specified coords; returns false if there's no noteblock at those coords or callback returns true, returns true if found */ bool DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback); - /// Calls the callback for the command block at the specified coords; returns false if there's no command block at those coords or callback returns true, returns true if found - bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); + /** Calls the callback for the command block at the specified coords; returns false if there's no command block at those coords or callback returns true, returns true if found */ + bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); + + /** Calls the callback for the mob head block at the specified coords; returns false if there's no mob head block at those coords or callback returns true, returns true if found */ + bool DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback & a_Callback); + + /** Calls the callback for the flower pot at the specified coords; returns false if there's no flower pot at those coords or callback returns true, returns true if found */ + bool DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlowerPotCallback & a_Callback); - /// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found + /** Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found */ bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Lua-accessible void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z); // [x, y, z] in world block coords @@ -292,7 +312,7 @@ public: m_IsSaving = false; } - /// Sets the blockticking to start at the specified block. Only one blocktick may be set, second call overwrites the first call + /** Sets the blockticking to start at the specified block. Only one blocktick may be set, second call overwrites the first call */ inline void SetNextBlockTick(int a_RelX, int a_RelY, int a_RelZ) { m_BlockTickX = a_RelX; @@ -310,43 +330,48 @@ public: inline NIBBLETYPE GetBlockLight(int a_Idx) const {return cChunkDef::GetNibble(m_BlockLight, a_Idx); } inline NIBBLETYPE GetSkyLight (int a_Idx) const {return cChunkDef::GetNibble(m_BlockSkyLight, a_Idx); } - /// Same as GetBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success + /** Same as GetBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success */ bool UnboundedRelGetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const; - /// Same as GetBlockType(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success + /** Same as GetBlockType(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success */ bool UnboundedRelGetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType) const; - /// Same as GetBlockMeta(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success + /** Same as GetBlockMeta(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success */ bool UnboundedRelGetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockMeta) const; - /// Same as GetBlockBlockLight(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success + /** Same as GetBlockBlockLight(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success */ bool UnboundedRelGetBlockBlockLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockLight) const; - /// Same as GetBlockSkyLight(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success + /** Same as GetBlockSkyLight(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success */ bool UnboundedRelGetBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_SkyLight) const; - /// Queries both BlockLight and SkyLight, relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success + /** Queries both BlockLight and SkyLight, relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success */ bool UnboundedRelGetBlockLights(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE & a_BlockLight, NIBBLETYPE & a_SkyLight) const; - /// Same as SetBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success + /** Same as SetBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success */ bool UnboundedRelSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); - /// Same as FastSetBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success + /** Same as FastSetBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success */ bool UnboundedRelFastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); - /// Same as QueueTickBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s in such a case), ignores unsuccessful attempts + /** Same as QueueTickBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s in such a case), ignores unsuccessful attempts */ void UnboundedQueueTickBlock(int a_RelX, int a_RelY, int a_RelZ); - /// Light alterations based on time + /** Light alterations based on time */ NIBBLETYPE GetTimeAlteredLight(NIBBLETYPE a_Skylight) const; - // Simulator data: + // Per-chunk simulator data: cFireSimulatorChunkData & GetFireSimulatorData (void) { return m_FireSimulatorData; } cFluidSimulatorData * GetWaterSimulatorData(void) { return m_WaterSimulatorData; } cFluidSimulatorData * GetLavaSimulatorData (void) { return m_LavaSimulatorData; } cSandSimulatorChunkData & GetSandSimulatorData (void) { return m_SandSimulatorData; } - cRedstoneSimulatorChunkData & GetRedstoneSimulatorData(void) { return m_RedstoneSimulatorData; } + + cRedstoneSimulatorChunkData * GetRedstoneSimulatorData(void) { return &m_RedstoneSimulatorData; } + cIncrementalRedstoneSimulator::PoweredBlocksList * GetRedstoneSimulatorPoweredBlocksList(void) { return &m_RedstoneSimulatorPoweredBlocksList; } + cIncrementalRedstoneSimulator::LinkedBlocksList * GetRedstoneSimulatorLinkedBlocksList(void) { return &m_RedstoneSimulatorLinkedBlocksList; }; + cIncrementalRedstoneSimulator::SimulatedPlayerToggleableList * GetRedstoneSimulatorSimulatedPlayerToggleableList(void) { return &m_RedstoneSimulatorSimulatedPlayerToggleableList; }; + cIncrementalRedstoneSimulator::RepeatersDelayList * GetRedstoneSimulatorRepeatersDelayList(void) { return &m_RedstoneSimulatorRepeatersDelayList; }; cBlockEntity * GetBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ); cBlockEntity * GetBlockEntity(const Vector3i & a_BlockPos) { return GetBlockEntity(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z); } @@ -385,11 +410,10 @@ private: // A critical section is not needed, because all chunk access is protected by its parent ChunkMap's csLayers cClientHandleList m_LoadedByClient; - cClientHandleList m_UnloadQuery; cEntityList m_Entities; cBlockEntityList m_BlockEntities; - /// Number of times the chunk has been requested to stay (by various cChunkStay objects); if zero, the chunk can be unloaded + /** Number of times the chunk has been requested to stay (by various cChunkStay objects); if zero, the chunk can be unloaded */ int m_StayCount; int m_PosX, m_PosY, m_PosZ; @@ -417,7 +441,12 @@ private: cFluidSimulatorData * m_WaterSimulatorData; cFluidSimulatorData * m_LavaSimulatorData; cSandSimulatorChunkData m_SandSimulatorData; + cRedstoneSimulatorChunkData m_RedstoneSimulatorData; + cIncrementalRedstoneSimulator::PoweredBlocksList m_RedstoneSimulatorPoweredBlocksList; + cIncrementalRedstoneSimulator::LinkedBlocksList m_RedstoneSimulatorLinkedBlocksList; + cIncrementalRedstoneSimulator::SimulatedPlayerToggleableList m_RedstoneSimulatorSimulatedPlayerToggleableList; + cIncrementalRedstoneSimulator::RepeatersDelayList m_RedstoneSimulatorRepeatersDelayList; // pick up a random block of this chunk @@ -427,40 +456,40 @@ private: void RemoveBlockEntity(cBlockEntity * a_BlockEntity); void AddBlockEntity (cBlockEntity * a_BlockEntity); - /// Creates a block entity for each block that needs a block entity and doesn't have one in the list + /** Creates a block entity for each block that needs a block entity and doesn't have one in the list */ void CreateBlockEntities(void); - /// Wakes up each simulator for its specific blocks; through all the blocks in the chunk + /** Wakes up each simulator for its specific blocks; through all the blocks in the chunk */ void WakeUpSimulators(void); // Makes a copy of the list cClientHandleList GetAllClients(void) const {return m_LoadedByClient; } - /// Sends m_PendingSendBlocks to all clients + /** Sends m_PendingSendBlocks to all clients */ void BroadcastPendingBlockChanges(void); - /// Checks the block scheduled for checking in m_ToTickBlocks[] - void CheckBlocks(void); + /** Checks the block scheduled for checking in m_ToTickBlocks[] */ + void CheckBlocks(); - /// Ticks several random blocks in the chunk + /** Ticks several random blocks in the chunk */ void TickBlocks(void); - /// Adds snow to the top of snowy biomes and hydrates farmland / fills cauldrons in rainy biomes + /** Adds snow to the top of snowy biomes and hydrates farmland / fills cauldrons in rainy biomes */ void ApplyWeatherToTop(void); - /// Grows sugarcane by the specified number of blocks, but no more than 3 blocks high (used by both bonemeal and ticking) + /** Grows sugarcane by the specified number of blocks, but no more than 3 blocks high (used by both bonemeal and ticking) */ void GrowSugarcane (int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks); - /// Grows cactus by the specified number of blocks, but no more than 3 blocks high (used by both bonemeal and ticking) + /** Grows cactus by the specified number of blocks, but no more than 3 blocks high (used by both bonemeal and ticking) */ void GrowCactus (int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks); - /// Grows a melon or a pumpkin next to the block specified (assumed to be the stem) + /** Grows a melon or a pumpkin next to the block specified (assumed to be the stem) */ void GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, MTRand & a_Random); - /// Called by Tick() when an entity moves out of this chunk into a neighbor; moves the entity and sends spawn / despawn packet to clients + /** Called by Tick() when an entity moves out of this chunk into a neighbor; moves the entity and sends spawn / despawn packet to clients */ void MoveEntityToNewChunk(cEntity * a_Entity); - /// Processes all blocks that have been scheduled for replacement by the QueueSetBlock() function + /** Processes all blocks that have been scheduled for replacement by the QueueSetBlock() function */ void ProcessQueuedSetBlocks(void); }; diff --git a/src/ChunkDef.h b/src/ChunkDef.h index d1288994c..9c7753820 100644 --- a/src/ChunkDef.h +++ b/src/ChunkDef.h @@ -9,7 +9,7 @@ #pragma once -#include "Vector3i.h" +#include "Vector3.h" #include "BiomeDef.h" @@ -62,16 +62,12 @@ typedef unsigned char HEIGHTTYPE; class cChunkDef { public: - enum - { - // Chunk dimensions: - Width = 16, - Height = 256, - NumBlocks = Width * Height * Width, - - /// If the data is collected into a single buffer, how large it needs to be: - BlockDataSize = cChunkDef::NumBlocks * 2 + (cChunkDef::NumBlocks / 2), // 2.5 * numblocks - } ; + // Chunk dimensions: + static const int Width = 16; + static const int Height = 256; + static const int NumBlocks = Width * Height * Width; + /// If the data is collected into a single buffer, how large it needs to be: + static const int BlockDataSize = cChunkDef::NumBlocks * 2 + (cChunkDef::NumBlocks / 2); // 2.5 * numblocks /// The type used for any heightmap operations and storage; idx = x + Width * z; Height points to the highest non-air block in the column typedef HEIGHTTYPE HeightMap[Width * Width]; @@ -116,7 +112,7 @@ public: } - inline static unsigned int MakeIndex(int x, int y, int z ) + inline static int MakeIndex(int x, int y, int z ) { if ( (x < Width) && (x > -1) && @@ -132,7 +128,7 @@ public: } - inline static unsigned int MakeIndexNoCheck(int x, int y, int z) + inline static int MakeIndexNoCheck(int x, int y, int z) { #if AXIS_ORDER == AXIS_ORDER_XZY // For some reason, NOT using the Horner schema is faster. Weird. @@ -255,7 +251,7 @@ public: ASSERT(!"cChunkDef::SetNibble(): index out of range!"); return; } - a_Buffer[a_BlockIdx / 2] = ( + a_Buffer[a_BlockIdx / 2] = static_cast<NIBBLETYPE>( (a_Buffer[a_BlockIdx / 2] & (0xf0 >> ((a_BlockIdx & 1) * 4))) | // The untouched nibble ((a_Nibble & 0x0f) << ((a_BlockIdx & 1) * 4)) // The nibble being set ); @@ -275,20 +271,20 @@ public: } int Index = MakeIndexNoCheck(x, y, z); - a_Buffer[Index / 2] = ( + a_Buffer[Index / 2] = static_cast<NIBBLETYPE>( (a_Buffer[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble ((a_Nibble & 0x0f) << ((Index & 1) * 4)) // The nibble being set ); } - inline static char GetNibble(const NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos ) + inline static NIBBLETYPE GetNibble(const NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos ) { return GetNibble(a_Buffer, a_BlockPos.x, a_BlockPos.y, a_BlockPos.z ); } - inline static void SetNibble(NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos, char a_Value ) + inline static void SetNibble(NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos, NIBBLETYPE a_Value ) { SetNibble( a_Buffer, a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, a_Value ); } @@ -306,6 +302,9 @@ The virtual methods are called in the same order as they're declared here. class cChunkDataCallback abstract { public: + + virtual ~cChunkDataCallback() {} + /** Called before any other callbacks to inform of the current coords (only in processes where multiple chunks can be processed, such as cWorld::ForEachChunkInRect()). If false is returned, the chunk is skipped. @@ -432,6 +431,9 @@ Used primarily for entity moving while both chunks are locked. class cClientDiffCallback { public: + + virtual ~cClientDiffCallback() {} + /// Called for clients that are in Chunk1 and not in Chunk2, virtual void Removed(cClientHandle * a_Client) = 0; @@ -482,6 +484,7 @@ public: } ; typedef std::list<cChunkCoords> cChunkCoordsList; +typedef std::vector<cChunkCoords> cChunkCoordsVector; @@ -491,6 +494,9 @@ typedef std::list<cChunkCoords> cChunkCoordsList; class cChunkCoordCallback { public: + + virtual ~cChunkCoordCallback() {} + virtual void Call(int a_ChunkX, int a_ChunkZ) = 0; } ; @@ -498,7 +504,7 @@ public: -/// Generic template that can store any kind of data together with a triplet of 3 coords: +/** Generic template that can store any kind of data together with a triplet of 3 coords*/ template <typename X> class cCoordWithData { public: @@ -518,12 +524,40 @@ public: } } ; -// Illegal in C++03: typedef std::list< cCoordWithData<X> > cCoordWithDataList<X>; typedef cCoordWithData<int> cCoordWithInt; typedef cCoordWithData<BLOCKTYPE> cCoordWithBlock; + typedef std::list<cCoordWithInt> cCoordWithIntList; typedef std::vector<cCoordWithInt> cCoordWithIntVector; -typedef std::vector<cCoordWithBlock> cCoordWithBlockVector; + + + + + +/** Generic template that can store two types of any kind of data together with a triplet of 3 coords */ +template <typename X, typename Z> class cCoordWithDoubleData +{ +public: + int x; + int y; + int z; + X Data; + Z DataTwo; + + cCoordWithDoubleData(int a_X, int a_Y, int a_Z) : + x(a_X), y(a_Y), z(a_Z) + { + } + + cCoordWithDoubleData(int a_X, int a_Y, int a_Z, const X & a_Data, const Z & a_DataTwo) : + x(a_X), y(a_Y), z(a_Z), Data(a_Data), DataTwo(a_DataTwo) + { + } +}; + +typedef cCoordWithDoubleData <BLOCKTYPE, bool> cCoordWithBlockAndBool; + +typedef std::vector<cCoordWithBlockAndBool> cCoordWithBlockAndBoolVector; diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index 5797eb453..e695f0ab2 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -15,6 +15,9 @@ #include "Blocks/BlockHandler.h" #include "MobCensus.h" #include "MobSpawner.h" +#include "BoundingBox.h" + +#include "Entities/Pickup.h" #ifndef _WIN32 #include <cstdlib> // abs @@ -131,7 +134,7 @@ cChunkMap::cChunkLayer * cChunkMap::GetLayerForChunk(int a_ChunkX, int a_ChunkZ) -cChunkPtr cChunkMap::GetChunk( int a_ChunkX, int a_ChunkY, int a_ChunkZ ) +cChunkPtr cChunkMap::GetChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ) { // No need to lock m_CSLayers, since it's already locked by the operation that called us ASSERT(m_CSLayers.IsLockedByCurrentThread()); @@ -802,6 +805,10 @@ void cChunkMap::WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ) /// Wakes up the simulators for the specified area of blocks void cChunkMap::WakeUpSimulatorsInArea(int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ) { + // Limit the Y coords: + a_MinBlockY = std::max(a_MinBlockY, 0); + a_MaxBlockY = std::min(a_MaxBlockY, cChunkDef::Height - 1); + cSimulatorManager * SimMgr = m_World->GetSimulatorManager(); int MinChunkX, MinChunkZ, MaxChunkX, MaxChunkZ; cChunkDef::BlockToChunk(a_MinBlockX, a_MinBlockZ, MinChunkX, MinChunkZ); @@ -894,17 +901,34 @@ void cChunkMap::SetChunkData( bool a_MarkDirty ) { - cCSLock Lock(m_CSLayers); - cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ); - if (Chunk == NULL) { - return; - } - Chunk->SetAllData(a_BlockTypes, a_BlockMeta, a_BlockLight, a_BlockSkyLight, a_HeightMap, a_BiomeMap, a_BlockEntities); - - if (a_MarkDirty) - { - Chunk->MarkDirty(); + cCSLock Lock(m_CSLayers); + cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ); + if (Chunk == NULL) + { + return; + } + Chunk->SetAllData(a_BlockTypes, a_BlockMeta, a_BlockLight, a_BlockSkyLight, a_HeightMap, a_BiomeMap, a_BlockEntities); + + if (a_MarkDirty) + { + Chunk->MarkDirty(); + } + + // Notify relevant ChunkStays: + for (cChunkStays::iterator itr = m_ChunkStays.begin(); itr != m_ChunkStays.end(); ) + { + if ((*itr)->ChunkAvailable(a_ChunkX, a_ChunkZ)) + { + cChunkStays::iterator cur = itr; + ++itr; + m_ChunkStays.erase(cur); + } + else + { + ++itr; + } + } // for itr - m_ChunkStays[] } // Notify plugins of the chunk becoming available @@ -1117,6 +1141,21 @@ void cChunkMap::CollectPickupsByPlayer(cPlayer * a_Player) BLOCKTYPE cChunkMap::GetBlock(int a_BlockX, int a_BlockY, int a_BlockZ) { + // First check if it isn't queued in the m_FastSetBlockQueue: + { + int X = a_BlockX, Y = a_BlockY, Z = a_BlockZ; + int ChunkX, ChunkY, ChunkZ; + cChunkDef::AbsoluteToRelative(X, Y, Z, ChunkX, ChunkZ); + ChunkY = 0; + cCSLock Lock(m_CSFastSetBlock); + for (sSetBlockList::iterator itr = m_FastSetBlockQueue.begin(); itr != m_FastSetBlockQueue.end(); ++itr) + { + if ((itr->x == X) && (itr->y == Y) && (itr->z == Z) && (itr->ChunkX == ChunkX) && (itr->ChunkZ == ChunkZ)) + { + return itr->BlockType; + } + } // for itr - m_FastSetBlockQueue[] + } int ChunkX, ChunkZ; cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ ); @@ -1135,6 +1174,17 @@ BLOCKTYPE cChunkMap::GetBlock(int a_BlockX, int a_BlockY, int a_BlockZ) NIBBLETYPE cChunkMap::GetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ) { + // First check if it isn't queued in the m_FastSetBlockQueue: + { + cCSLock Lock(m_CSFastSetBlock); + for (sSetBlockList::iterator itr = m_FastSetBlockQueue.begin(); itr != m_FastSetBlockQueue.end(); ++itr) + { + if ((itr->x == a_BlockX) && (itr->y == a_BlockY) && (itr->z == a_BlockZ)) + { + return itr->BlockMeta; + } + } // for itr - m_FastSetBlockQueue[] + } int ChunkX, ChunkZ; cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ ); @@ -1207,8 +1257,14 @@ void cChunkMap::SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYP -void cChunkMap::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta) +void cChunkMap::SetBlock(cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta) { + cChunkInterface ChunkInterface(this); + if (a_BlockType == E_BLOCK_AIR) + { + BlockHandler(GetBlock(a_BlockX, a_BlockY, a_BlockZ))->OnDestroyed(ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ); + } + int ChunkX, ChunkZ, X = a_BlockX, Y = a_BlockY, Z = a_BlockZ; cChunkDef::AbsoluteToRelative( X, Y, Z, ChunkX, ChunkZ ); @@ -1219,6 +1275,7 @@ void cChunkMap::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_B Chunk->SetBlock(X, Y, Z, a_BlockType, a_BlockMeta ); m_World->GetSimulatorManager()->WakeUp(a_BlockX, a_BlockY, a_BlockZ, Chunk); } + BlockHandler(a_BlockType)->OnPlaced(ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta); } @@ -1319,8 +1376,9 @@ void cChunkMap::ReplaceTreeBlocks(const sSetBlockVector & a_Blocks) break; } case E_BLOCK_LEAVES: + case E_BLOCK_NEW_LEAVES: { - if (itr->BlockType == E_BLOCK_LOG) + if ((itr->BlockType == E_BLOCK_LOG) || (itr->BlockType == E_BLOCK_NEW_LOG)) { Chunk->SetBlock(itr->x, itr->y, itr->z, itr->BlockType, itr->BlockMeta); } @@ -1337,10 +1395,10 @@ void cChunkMap::ReplaceTreeBlocks(const sSetBlockVector & a_Blocks) EMCSBiome cChunkMap::GetBiomeAt (int a_BlockX, int a_BlockZ) { int ChunkX, ChunkZ, X = a_BlockX, Y = 0, Z = a_BlockZ; - cChunkDef::AbsoluteToRelative( X, Y, Z, ChunkX, ChunkZ ); + cChunkDef::AbsoluteToRelative(X, Y, Z, ChunkX, ChunkZ); cCSLock Lock(m_CSLayers); - cChunkPtr Chunk = GetChunk( ChunkX, ZERO_CHUNK_Y, ChunkZ ); + cChunkPtr Chunk = GetChunk(ChunkX, ZERO_CHUNK_Y, ChunkZ); if ((Chunk != NULL) && Chunk->IsValid()) { return Chunk->GetBiomeAt(X, Z); @@ -1355,6 +1413,63 @@ EMCSBiome cChunkMap::GetBiomeAt (int a_BlockX, int a_BlockZ) +bool cChunkMap::SetBiomeAt(int a_BlockX, int a_BlockZ, EMCSBiome a_Biome) +{ + int ChunkX, ChunkZ, X = a_BlockX, Y = 0, Z = a_BlockZ; + cChunkDef::AbsoluteToRelative(X, Y, Z, ChunkX, ChunkZ); + + cCSLock Lock(m_CSLayers); + cChunkPtr Chunk = GetChunk(ChunkX, ZERO_CHUNK_Y, ChunkZ); + if ((Chunk != NULL) && Chunk->IsValid()) + { + Chunk->SetBiomeAt(X, Z, a_Biome); + return true; + } + return false; +} + + + + + +bool cChunkMap::SetAreaBiome(int a_MinX, int a_MaxX, int a_MinZ, int a_MaxZ, EMCSBiome a_Biome) +{ + // Translate coords to relative: + int Y = 0; + int MinChunkX, MinChunkZ, MinX = a_MinX, MinZ = a_MinZ; + int MaxChunkX, MaxChunkZ, MaxX = a_MaxX, MaxZ = a_MaxZ; + cChunkDef::AbsoluteToRelative(MinX, Y, MinZ, MinChunkX, MinChunkZ); + cChunkDef::AbsoluteToRelative(MaxX, Y, MaxZ, MaxChunkX, MaxChunkZ); + + // Go through all chunks, set: + bool res = true; + cCSLock Lock(m_CSLayers); + for (int x = MinChunkX; x <= MaxChunkX; x++) + { + int MinRelX = (x == MinChunkX) ? MinX : 0; + int MaxRelX = (x == MaxChunkX) ? MaxX : cChunkDef::Width - 1; + for (int z = MinChunkZ; z <= MaxChunkZ; z++) + { + int MinRelZ = (z == MinChunkZ) ? MinZ : 0; + int MaxRelZ = (z == MaxChunkZ) ? MaxZ : cChunkDef::Width - 1; + cChunkPtr Chunk = GetChunkNoLoad(x, ZERO_CHUNK_Y, z); + if ((Chunk != NULL) && Chunk->IsValid()) + { + Chunk->SetAreaBiome(MinRelX, MaxRelX, MinRelZ, MaxRelZ, a_Biome); + } + else + { + res = false; + } + } // for z + } // for x + return res; +} + + + + + bool cChunkMap::GetBlocks(sSetBlockVector & a_Blocks, bool a_ContinueOnFailure) { bool res = true; @@ -1624,105 +1739,203 @@ void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_ { return; } - + + bool ShouldDestroyBlocks = true; + // Don't explode if the explosion center is inside a liquid block: - switch (m_World->GetBlock((int)floor(a_BlockX), (int)floor(a_BlockY), (int)floor(a_BlockZ))) + if (IsBlockLiquid(m_World->GetBlock((int)floor(a_BlockX), (int)floor(a_BlockY), (int)floor(a_BlockZ)))) { - case E_BLOCK_WATER: - case E_BLOCK_STATIONARY_WATER: - case E_BLOCK_LAVA: - case E_BLOCK_STATIONARY_LAVA: - { - return; - } + ShouldDestroyBlocks = false; } - - cBlockArea area; + + int ExplosionSizeInt = (int)ceil(a_ExplosionSize); + int ExplosionSizeSq = ExplosionSizeInt * ExplosionSizeInt; + int bx = (int)floor(a_BlockX); int by = (int)floor(a_BlockY); int bz = (int)floor(a_BlockZ); - int ExplosionSizeInt = (int) ceil(a_ExplosionSize); - int ExplosionSizeSq = ExplosionSizeInt * ExplosionSizeInt; - a_BlocksAffected.reserve(8 * ExplosionSizeInt * ExplosionSizeInt * ExplosionSizeInt); + int MinY = std::max((int)floor(a_BlockY - ExplosionSizeInt), 0); int MaxY = std::min((int)ceil(a_BlockY + ExplosionSizeInt), cChunkDef::Height - 1); - area.Read(m_World, bx - ExplosionSizeInt, (int)ceil(a_BlockX + ExplosionSizeInt), MinY, MaxY, bz - ExplosionSizeInt, (int)ceil(a_BlockZ + ExplosionSizeInt)); - for (int x = -ExplosionSizeInt; x < ExplosionSizeInt; x++) + + if (ShouldDestroyBlocks) { - for (int y = -ExplosionSizeInt; y < ExplosionSizeInt; y++) + cBlockArea area; + + a_BlocksAffected.reserve(8 * ExplosionSizeInt * ExplosionSizeInt * ExplosionSizeInt); + + area.Read(m_World, bx - ExplosionSizeInt, (int)ceil(a_BlockX + ExplosionSizeInt), MinY, MaxY, bz - ExplosionSizeInt, (int)ceil(a_BlockZ + ExplosionSizeInt)); + for (int x = -ExplosionSizeInt; x < ExplosionSizeInt; x++) { - if ((by + y >= cChunkDef::Height) || (by + y < 0)) - { - // Outside of the world - continue; - } - for (int z = -ExplosionSizeInt; z < ExplosionSizeInt; z++) + for (int y = -ExplosionSizeInt; y < ExplosionSizeInt; y++) { - if ((x * x + y * y + z * z) > ExplosionSizeSq) + if ((by + y >= cChunkDef::Height) || (by + y < 0)) { - // Too far away + // Outside of the world continue; } - - BLOCKTYPE Block = area.GetBlockType(bx + x, by + y, bz + z); - switch (Block) + for (int z = -ExplosionSizeInt; z < ExplosionSizeInt; z++) { - case E_BLOCK_TNT: - { - // Activate the TNT, with a random fuse between 10 to 30 game ticks - double FuseTime = (double)(10 + m_World->GetTickRandomNumber(20)) / 20; - m_World->SpawnPrimedTNT(a_BlockX + x + 0.5, a_BlockY + y + 0.5, a_BlockZ + z + 0.5, FuseTime); - area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_AIR); - a_BlocksAffected.push_back(Vector3i(bx + x, by + y, bz + z)); - break; - } - case E_BLOCK_OBSIDIAN: - case E_BLOCK_BEDROCK: - case E_BLOCK_WATER: - case E_BLOCK_LAVA: + if ((x * x + y * y + z * z) > ExplosionSizeSq) { - // These blocks are not affected by explosions - break; + // Too far away + continue; } - case E_BLOCK_STATIONARY_WATER: + BLOCKTYPE Block = area.GetBlockType(bx + x, by + y, bz + z); + switch (Block) { - // Turn into simulated water: - area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_WATER); - break; - } - - case E_BLOCK_STATIONARY_LAVA: - { - // Turn into simulated lava: - area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_LAVA); - break; - } - - case E_BLOCK_AIR: - { - // No pickups for air - break; - } - - default: - { - if (m_World->GetTickRandomNumber(100) <= 25) // 25% chance of pickups + case E_BLOCK_TNT: + { + // Activate the TNT, with a random fuse between 10 to 30 game ticks + int FuseTime = 10 + m_World->GetTickRandomNumber(20); + m_World->SpawnPrimedTNT(a_BlockX + x + 0.5, a_BlockY + y + 0.5, a_BlockZ + z + 0.5, FuseTime); + area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_AIR); + a_BlocksAffected.push_back(Vector3i(bx + x, by + y, bz + z)); + break; + } + + case E_BLOCK_OBSIDIAN: + case E_BLOCK_BEDROCK: + case E_BLOCK_WATER: + case E_BLOCK_LAVA: { - cItems Drops; - cBlockHandler * Handler = BlockHandler(Block); + // These blocks are not affected by explosions + break; + } - Handler->ConvertToPickups(Drops, area.GetBlockMeta(bx + x, by + y, bz + z)); // Stone becomes cobblestone, coal ore becomes coal, etc. - m_World->SpawnItemPickups(Drops, bx + x, by + y, bz + z); + case E_BLOCK_STATIONARY_WATER: + { + // Turn into simulated water: + area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_WATER); + break; } - area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_AIR); - a_BlocksAffected.push_back(Vector3i(bx + x, by + y, bz + z)); - } - } // switch (BlockType) - } // for z - } // for y - } // for x - area.Write(m_World, bx - ExplosionSizeInt, MinY, bz - ExplosionSizeInt); + + case E_BLOCK_STATIONARY_LAVA: + { + // Turn into simulated lava: + area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_LAVA); + break; + } + + case E_BLOCK_AIR: + { + // No pickups for air + break; + } + + default: + { + if (m_World->GetTickRandomNumber(100) <= 25) // 25% chance of pickups + { + cItems Drops; + cBlockHandler * Handler = BlockHandler(Block); + + Handler->ConvertToPickups(Drops, area.GetBlockMeta(bx + x, by + y, bz + z)); // Stone becomes cobblestone, coal ore becomes coal, etc. + m_World->SpawnItemPickups(Drops, bx + x, by + y, bz + z); + } + else if ((m_World->GetTNTShrapnelLevel() > slNone) && (m_World->GetTickRandomNumber(100) < 20)) // 20% chance of flinging stuff around + { + if (!cBlockInfo::FullyOccupiesVoxel(Block)) + { + break; + } + else if ((m_World->GetTNTShrapnelLevel() == slGravityAffectedOnly) && ((Block != E_BLOCK_SAND) && (Block != E_BLOCK_GRAVEL))) + { + break; + } + m_World->SpawnFallingBlock(bx + x, by + y + 5, bz + z, Block, area.GetBlockMeta(bx + x, by + y, bz + z)); + } + + area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_AIR); + a_BlocksAffected.push_back(Vector3i(bx + x, by + y, bz + z)); + break; + + } + } // switch (BlockType) + } // for z + } // for y + } // for x + area.Write(m_World, bx - ExplosionSizeInt, MinY, bz - ExplosionSizeInt); + } + + class cTNTDamageCallback : + public cEntityCallback + { + public: + cTNTDamageCallback(cBoundingBox & a_bbTNT, Vector3d a_ExplosionPos, int a_ExplosionSize) : + m_bbTNT(a_bbTNT), + m_ExplosionPos(a_ExplosionPos), + m_ExplosionSize(a_ExplosionSize) + { + } + + virtual bool Item(cEntity * a_Entity) override + { + if (a_Entity->IsPickup()) + { + if (((cPickup *)a_Entity)->GetAge() < 20) // If pickup age is smaller than one second, it is invincible (so we don't kill pickups that were just spawned) + { + return false; + } + } + + Vector3d EntityPos = a_Entity->GetPosition(); + cBoundingBox bbEntity(EntityPos, a_Entity->GetWidth() / 2, a_Entity->GetHeight()); + + if (!m_bbTNT.IsInside(bbEntity)) // IsInside actually acts like DoesSurround + { + return false; + } + + Vector3d AbsoluteEntityPos(abs(EntityPos.x), abs(EntityPos.y), abs(EntityPos.z)); + + // Work out how far we are from the edge of the TNT's explosive effect + AbsoluteEntityPos -= m_ExplosionPos; + + // All to positive + AbsoluteEntityPos.x = abs(AbsoluteEntityPos.x); + AbsoluteEntityPos.y = abs(AbsoluteEntityPos.y); + AbsoluteEntityPos.z = abs(AbsoluteEntityPos.z); + + double FinalDamage = (((1 / AbsoluteEntityPos.x) + (1 / AbsoluteEntityPos.y) + (1 / AbsoluteEntityPos.z)) * 2) * m_ExplosionSize; + + // Clip damage values + if (FinalDamage > a_Entity->GetMaxHealth()) + FinalDamage = a_Entity->GetMaxHealth(); + else if (FinalDamage < 0) + FinalDamage = 0; + + if (!a_Entity->IsTNT() && !a_Entity->IsFallingBlock()) // Don't apply damage to other TNT entities and falling blocks, they should be invincible + { + a_Entity->TakeDamage(dtExplosion, NULL, (int)FinalDamage, 0); + } + + // Apply force to entities around the explosion - code modified from World.cpp DoExplosionAt() + Vector3d distance_explosion = a_Entity->GetPosition() - m_ExplosionPos; + if (distance_explosion.SqrLength() < 4096.0) + { + distance_explosion.Normalize(); + distance_explosion *= m_ExplosionSize * m_ExplosionSize; + + a_Entity->AddSpeed(distance_explosion); + } + + return false; + } + + protected: + cBoundingBox & m_bbTNT; + Vector3d m_ExplosionPos; + int m_ExplosionSize; + }; + + cBoundingBox bbTNT(Vector3d(a_BlockX, a_BlockY, a_BlockZ), 0.5, 1); + bbTNT.Expand(ExplosionSizeInt * 2, ExplosionSizeInt * 2, ExplosionSizeInt * 2); + + + cTNTDamageCallback TNTDamageCallback(bbTNT, Vector3d(a_BlockX, a_BlockY, a_BlockZ), ExplosionSizeInt); + ForEachEntity(TNTDamageCallback); // Wake up all simulators for the area, so that water and lava flows and sand falls into the blasted holes (FS #391): WakeUpSimulatorsInArea( @@ -1986,6 +2199,42 @@ bool cChunkMap::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, c +bool cChunkMap::DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback & a_Callback) +{ + int ChunkX, ChunkZ; + int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ; + cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ); + cCSLock Lock(m_CSLayers); + cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ); + if ((Chunk == NULL) && !Chunk->IsValid()) + { + return false; + } + return Chunk->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback); +} + + + + + +bool cChunkMap::DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlowerPotCallback & a_Callback) +{ + int ChunkX, ChunkZ; + int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ; + cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ); + cCSLock Lock(m_CSLayers); + cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ); + if ((Chunk == NULL) && !Chunk->IsValid()) + { + return false; + } + return Chunk->DoWithFlowerPotAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback); +} + + + + + bool cChunkMap::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) { int ChunkX, ChunkZ; @@ -2088,24 +2337,6 @@ bool cChunkMap::SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const ASt -void cChunkMap::ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay) -{ - cCSLock Lock(m_CSLayers); - for (cChunkCoordsList::const_iterator itr = a_Chunks.begin(); itr != a_Chunks.end(); ++itr) - { - cChunkPtr Chunk = GetChunkNoLoad(itr->m_ChunkX, itr->m_ChunkY, itr->m_ChunkZ); - if (Chunk == NULL) - { - continue; - } - Chunk->Stay(a_Stay); - } -} - - - - - void cChunkMap::MarkChunkRegenerating(int a_ChunkX, int a_ChunkZ) { cCSLock Lock(m_CSLayers); @@ -2692,113 +2923,103 @@ void cChunkMap::cChunkLayer::UnloadUnusedChunks(void) - - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// cChunkStay: - -cChunkStay::cChunkStay(cWorld * a_World) : - m_World(a_World), - m_IsEnabled(false) -{ -} - - - - - -cChunkStay::~cChunkStay() +void cChunkMap::FastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { - Clear(); + cCSLock Lock(m_CSFastSetBlock); + m_FastSetBlockQueue.push_back(sSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta)); } -void cChunkStay::Clear(void) +void cChunkMap::FastSetQueuedBlocks() { - if (m_IsEnabled) + // Asynchronously set blocks: + sSetBlockList FastSetBlockQueueCopy; { - Disable(); + cCSLock Lock(m_CSFastSetBlock); + std::swap(FastSetBlockQueueCopy, m_FastSetBlockQueue); + } + this->FastSetBlocks(FastSetBlockQueueCopy); + if (!FastSetBlockQueueCopy.empty()) + { + // Some blocks failed, store them for next tick: + cCSLock Lock(m_CSFastSetBlock); + m_FastSetBlockQueue.splice(m_FastSetBlockQueue.end(), FastSetBlockQueueCopy); } - m_Chunks.clear(); } -void cChunkStay::Add(int a_ChunkX, int a_ChunkY, int a_ChunkZ) +void cChunkMap::AddChunkStay(cChunkStay & a_ChunkStay) { - ASSERT(!m_IsEnabled); - - for (cChunkCoordsList::const_iterator itr = m_Chunks.begin(); itr != m_Chunks.end(); ++itr) + cCSLock Lock(m_CSLayers); + + // Add it to the list: + ASSERT(std::find(m_ChunkStays.begin(), m_ChunkStays.end(), &a_ChunkStay) == m_ChunkStays.end()); // Has not yet been added + m_ChunkStays.push_back(&a_ChunkStay); + + // Schedule all chunks to be loaded / generated, and mark each as locked: + const cChunkCoordsVector & WantedChunks = a_ChunkStay.GetChunks(); + for (cChunkCoordsVector::const_iterator itr = WantedChunks.begin(); itr != WantedChunks.end(); ++itr) { - if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkY == a_ChunkY) && (itr->m_ChunkZ == a_ChunkZ)) + cChunkPtr Chunk = GetChunk(itr->m_ChunkX, itr->m_ChunkY, itr->m_ChunkZ); + if (Chunk == NULL) { - // Already present - return; + continue; } - } // for itr - Chunks[] - m_Chunks.push_back(cChunkCoords(a_ChunkX, a_ChunkY, a_ChunkZ)); + Chunk->Stay(true); + if (Chunk->IsValid()) + { + a_ChunkStay.ChunkAvailable(itr->m_ChunkX, itr->m_ChunkZ); + } + } // for itr - WantedChunks[] } -void cChunkStay::Remove(int a_ChunkX, int a_ChunkY, int a_ChunkZ) +/** Removes the specified cChunkStay descendant from the internal list of ChunkStays. */ +void cChunkMap::DelChunkStay(cChunkStay & a_ChunkStay) { - ASSERT(!m_IsEnabled); - - for (cChunkCoordsList::iterator itr = m_Chunks.begin(); itr != m_Chunks.end(); ++itr) + cCSLock Lock(m_CSLayers); + + // Remove from the list of active chunkstays: + bool HasFound = false; + for (cChunkStays::iterator itr = m_ChunkStays.begin(), end = m_ChunkStays.end(); itr != end; ++itr) { - if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkY == a_ChunkY) && (itr->m_ChunkZ == a_ChunkZ)) + if (*itr == &a_ChunkStay) { - // Found, un-"stay" - m_Chunks.erase(itr); - return; + m_ChunkStays.erase(itr); + HasFound = true; + break; } - } // for itr - m_Chunks[] -} - - - - - -void cChunkStay::Enable(void) -{ - ASSERT(!m_IsEnabled); + } // for itr - m_ChunkStays[] - m_World->ChunksStay(*this, true); - m_IsEnabled = true; -} - - - - - -void cChunkStay::Load(void) -{ - for (cChunkCoordsList::iterator itr = m_Chunks.begin(); itr != m_Chunks.end(); ++itr) + if (!HasFound) { - m_World->TouchChunk(itr->m_ChunkX, itr->m_ChunkY, itr->m_ChunkZ); - } // for itr - m_Chunks[] -} - - - - - -void cChunkStay::Disable(void) -{ - ASSERT(m_IsEnabled); + ASSERT(!"Removing a cChunkStay that hasn't been added!"); + return; + } - m_World->ChunksStay(*this, false); - m_IsEnabled = false; + // Unmark all contained chunks: + const cChunkCoordsVector & Chunks = a_ChunkStay.GetChunks(); + for (cChunkCoordsVector::const_iterator itr = Chunks.begin(), end = Chunks.end(); itr != end; ++itr) + { + cChunkPtr Chunk = GetChunkNoLoad(itr->m_ChunkX, itr->m_ChunkY, itr->m_ChunkZ); + if (Chunk == NULL) + { + continue; + } + Chunk->Stay(false); + } // for itr - Chunks[] } + diff --git a/src/ChunkMap.h b/src/ChunkMap.h index e9d8ee30b..9d973f2a9 100644 --- a/src/ChunkMap.h +++ b/src/ChunkMap.h @@ -12,6 +12,7 @@ class cWorld; +class cWorldInterface; class cItem; class MTRand; class cChunkStay; @@ -24,6 +25,8 @@ class cDropSpenserEntity; class cFurnaceEntity; class cNoteEntity; class cCommandBlockEntity; +class cMobHeadEntity; +class cFlowerPotEntity; class cPawn; class cPickup; class cChunkDataSerializer; @@ -39,9 +42,11 @@ typedef cItemCallback<cChestEntity> cChestCallback; typedef cItemCallback<cDispenserEntity> cDispenserCallback; typedef cItemCallback<cDropperEntity> cDropperCallback; typedef cItemCallback<cDropSpenserEntity> cDropSpenserCallback; +typedef cItemCallback<cFlowerPotEntity> cFlowerPotCallback; typedef cItemCallback<cFurnaceEntity> cFurnaceCallback; typedef cItemCallback<cNoteEntity> cNoteBlockCallback; typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback; +typedef cItemCallback<cMobHeadEntity> cMobHeadCallback; typedef cItemCallback<cChunk> cChunkCallback; @@ -84,19 +89,19 @@ public: void BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); void BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ); - /// Sends the block entity, if it is at the coords specified, to a_Client + /** Sends the block entity, if it is at the coords specified, to a_Client */ void SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client); - /// a_Player rclked block entity at the coords specified, handle it + /** a_Player rclked block entity at the coords specified, handle it */ void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z); - /// Calls the callback for the chunk specified, with ChunkMapCS locked; returns false if the chunk doesn't exist, otherwise returns the same value as the callback + /** Calls the callback for the chunk specified, with ChunkMapCS locked; returns false if the chunk doesn't exist, otherwise returns the same value as the callback */ bool DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback); - /// Wakes up simulators for the specified block + /** Wakes up simulators for the specified block */ void WakeUpSimulators(int a_BlockX, int a_BlockY, int a_BlockZ); - /// Wakes up the simulators for the specified area of blocks + /** Wakes up the simulators for the specified area of blocks */ void WakeUpSimulatorsInArea(int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ); void MarkChunkDirty (int a_ChunkX, int a_ChunkZ); @@ -129,13 +134,16 @@ public: bool GetChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataCallback & a_Callback); - /// Copies the chunk's blocktypes into a_Blocks; returns true if successful + /** Copies the chunk's blocktypes into a_Blocks; returns true if successful */ bool GetChunkBlockTypes (int a_ChunkX, int a_ChunkZ, BLOCKTYPE * a_Blocks); bool IsChunkValid (int a_ChunkX, int a_ChunkZ); bool HasChunkAnyClients (int a_ChunkX, int a_ChunkZ); int GetHeight (int a_BlockX, int a_BlockZ); // Waits for the chunk to get loaded / generated bool TryGetHeight (int a_BlockX, int a_BlockZ, int & a_Height); // Returns false if chunk not loaded / generated + void FastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + + void FastSetQueuedBlocks(); void FastSetBlocks (sSetBlockList & a_BlockList); void CollectPickupsByPlayer(cPlayer * a_Player); @@ -144,159 +152,171 @@ public: NIBBLETYPE GetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ); NIBBLETYPE GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ); void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockMeta); - void SetBlock (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta); + void SetBlock (cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta); void QueueSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta, Int64 a_Tick, BLOCKTYPE a_PreviousBlockType = E_BLOCK_AIR); bool GetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta); bool GetBlockInfo (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight); - /// Replaces world blocks with a_Blocks, if they are of type a_FilterBlockType + /** Replaces world blocks with a_Blocks, if they are of type a_FilterBlockType */ void ReplaceBlocks(const sSetBlockVector & a_Blocks, BLOCKTYPE a_FilterBlockType); - /// Special function used for growing trees, replaces only blocks that tree may overwrite + /** Special function used for growing trees, replaces only blocks that tree may overwrite */ void ReplaceTreeBlocks(const sSetBlockVector & a_Blocks); + /** Returns the biome at the specified coords. Reads the biome from the chunk, if loaded, otherwise uses the world generator to provide the biome value */ EMCSBiome GetBiomeAt (int a_BlockX, int a_BlockZ); - /// Retrieves block types of the specified blocks. If a chunk is not loaded, doesn't modify the block. Returns true if all blocks were read. + /** Sets the biome at the specified coords. Returns true if successful, false if not (chunk not loaded). + Doesn't resend the chunk to clients. */ + bool SetBiomeAt(int a_BlockX, int a_BlockZ, EMCSBiome a_Biome); + + /** Sets the biome at the area. Returns true if successful, false if any subarea failed (chunk not loaded). + (Re)sends the chunks to their relevant clients if successful. */ + bool SetAreaBiome(int a_MinX, int a_MaxX, int a_MinZ, int a_MaxZ, EMCSBiome a_Biome); + + /** Retrieves block types of the specified blocks. If a chunk is not loaded, doesn't modify the block. Returns true if all blocks were read. */ bool GetBlocks(sSetBlockVector & a_Blocks, bool a_ContinueOnFailure); bool DigBlock (int a_X, int a_Y, int a_Z); void SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer * a_Player); - /// Compares clients of two chunks, calls the callback accordingly + /** Compares clients of two chunks, calls the callback accordingly */ void CompareChunkClients(int a_ChunkX1, int a_ChunkZ1, int a_ChunkX2, int a_ChunkZ2, cClientDiffCallback & a_Callback); - /// Compares clients of two chunks, calls the callback accordingly + /** Compares clients of two chunks, calls the callback accordingly */ void CompareChunkClients(cChunk * a_Chunk1, cChunk * a_Chunk2, cClientDiffCallback & a_Callback); - /// Adds client to a chunk, if not already present; returns true if added, false if present + /** Adds client to a chunk, if not already present; returns true if added, false if present */ bool AddChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client); - /// Removes the client from the chunk + /** Removes the client from the chunk */ void RemoveChunkClient(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client); - /// Removes the client from all chunks it is present in + /** Removes the client from all chunks it is present in */ void RemoveClientFromChunks(cClientHandle * a_Client); - /// Adds the entity to its appropriate chunk, takes ownership of the entity pointer + /** Adds the entity to its appropriate chunk, takes ownership of the entity pointer */ void AddEntity(cEntity * a_Entity); - /// Returns true if the entity with specified ID is present in the chunks + /** Returns true if the entity with specified ID is present in the chunks */ bool HasEntity(int a_EntityID); - /// Removes the entity from its appropriate chunk + /** Removes the entity from its appropriate chunk */ void RemoveEntity(cEntity * a_Entity); - /// Calls the callback for each entity in the entire world; returns true if all entities processed, false if the callback aborted by returning true + /** Calls the callback for each entity in the entire world; returns true if all entities processed, false if the callback aborted by returning true */ bool ForEachEntity(cEntityCallback & a_Callback); // Lua-accessible - /// Calls the callback for each entity in the specified chunk; returns true if all entities processed, false if the callback aborted by returning true + /** Calls the callback for each entity in the specified chunk; returns true if all entities processed, false if the callback aborted by returning true */ bool ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback & a_Callback); // Lua-accessible - /// Destroys and returns a list of blocks destroyed in the explosion at the specified coordinates + /** Destroys and returns a list of blocks destroyed in the explosion at the specified coordinates */ void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, cVector3iArray & a_BlockAffected); - /// Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found and callback returned false. + /** Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found and callback returned false. */ bool DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback); // Lua-accessible - /// Calls the callback for each block entity in the specified chunk; returns true if all block entities processed, false if the callback aborted by returning true + /** Calls the callback for each block entity in the specified chunk; returns true if all block entities processed, false if the callback aborted by returning true */ bool ForEachBlockEntityInChunk(int a_ChunkX, int a_ChunkZ, cBlockEntityCallback & a_Callback); // Lua-accessible - /// Calls the callback for each chest in the specified chunk; returns true if all chests processed, false if the callback aborted by returning true + /** Calls the callback for each chest in the specified chunk; returns true if all chests processed, false if the callback aborted by returning true */ bool ForEachChestInChunk(int a_ChunkX, int a_ChunkZ, cChestCallback & a_Callback); // Lua-accessible - /// Calls the callback for each dispenser in the specified chunk; returns true if all dispensers processed, false if the callback aborted by returning true + /** Calls the callback for each dispenser in the specified chunk; returns true if all dispensers processed, false if the callback aborted by returning true */ bool ForEachDispenserInChunk(int a_ChunkX, int a_ChunkZ, cDispenserCallback & a_Callback); - /// Calls the callback for each dropper in the specified chunk; returns true if all droppers processed, false if the callback aborted by returning true + /** Calls the callback for each dropper in the specified chunk; returns true if all droppers processed, false if the callback aborted by returning true */ bool ForEachDropperInChunk(int a_ChunkX, int a_ChunkZ, cDropperCallback & a_Callback); - /// Calls the callback for each dropspenser in the specified chunk; returns true if all dropspensers processed, false if the callback aborted by returning true + /** Calls the callback for each dropspenser in the specified chunk; returns true if all dropspensers processed, false if the callback aborted by returning true */ bool ForEachDropSpenserInChunk(int a_ChunkX, int a_ChunkZ, cDropSpenserCallback & a_Callback); - /// Calls the callback for each furnace in the specified chunk; returns true if all furnaces processed, false if the callback aborted by returning true + /** Calls the callback for each furnace in the specified chunk; returns true if all furnaces processed, false if the callback aborted by returning true */ bool ForEachFurnaceInChunk(int a_ChunkX, int a_ChunkZ, cFurnaceCallback & a_Callback); // Lua-accessible - /// Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found + /** Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found */ bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback); // Lua-acessible - /// Calls the callback for the chest at the specified coords; returns false if there's no chest at those coords, true if found + /** Calls the callback for the chest at the specified coords; returns false if there's no chest at those coords, true if found */ bool DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback); // Lua-acessible - /// Calls the callback for the dispenser at the specified coords; returns false if there's no dispenser at those coords or callback returns true, returns true if found + /** Calls the callback for the dispenser at the specified coords; returns false if there's no dispenser at those coords or callback returns true, returns true if found */ bool DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback & a_Callback); // Lua-accessible - /// Calls the callback for the dropper at the specified coords; returns false if there's no dropper at those coords or callback returns true, returns true if found + /** Calls the callback for the dropper at the specified coords; returns false if there's no dropper at those coords or callback returns true, returns true if found */ bool DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback & a_Callback); // Lua-accessible - /// Calls the callback for the dropspenser at the specified coords; returns false if there's no dropspenser at those coords or callback returns true, returns true if found + /** Calls the callback for the dropspenser at the specified coords; returns false if there's no dropspenser at those coords or callback returns true, returns true if found */ bool DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback & a_Callback); // Lua-accessible - /// Calls the callback for the furnace at the specified coords; returns false if there's no furnace at those coords or callback returns true, returns true if found + /** Calls the callback for the furnace at the specified coords; returns false if there's no furnace at those coords or callback returns true, returns true if found */ bool DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback); // Lua-accessible - /// Calls the callback for the noteblock at the specified coords; returns false if there's no noteblock at those coords or callback returns true, returns true if found + /** Calls the callback for the noteblock at the specified coords; returns false if there's no noteblock at those coords or callback returns true, returns true if found */ bool DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback); // Lua-accessible - /// Calls the callback for the command block at the specified coords; returns false if there's no command block at those coords or callback returns true, returns true if found + /** Calls the callback for the command block at the specified coords; returns false if there's no command block at those coords or callback returns true, returns true if found */ bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); // Lua-accessible - /// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found + /** Calls the callback for the mob head block at the specified coords; returns false if there's no mob head block at those coords or callback returns true, returns true if found */ + bool DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback & a_Callback); // Lua-accessible + + /** Calls the callback for the flower pot at the specified coords; returns false if there's no flower pot at those coords or callback returns true, returns true if found */ + bool DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlowerPotCallback & a_Callback); // Lua-accessible + + /** Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found */ bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Lua-accessible - /// Touches the chunk, causing it to be loaded or generated + /** Touches the chunk, causing it to be loaded or generated */ void TouchChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ); - /// Loads the chunk, if not already loaded. Doesn't generate. Returns true if chunk valid (even if already loaded before) + /** Loads the chunk, if not already loaded. Doesn't generate. Returns true if chunk valid (even if already loaded before) */ bool LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ); - /// Loads the chunks specified. Doesn't report failure, other than chunks being !IsValid() + /** Loads the chunks specified. Doesn't report failure, other than chunks being !IsValid() */ void LoadChunks(const cChunkCoordsList & a_Chunks); - /// Marks the chunk as failed-to-load + /** Marks the chunk as failed-to-load */ void ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ); - /// Sets the sign text. Returns true if sign text changed. + /** Sets the sign text. Returns true if sign text changed. */ bool SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4); - /// Marks (a_Stay == true) or unmarks (a_Stay == false) chunks as non-unloadable; to be used only by cChunkStay! - void ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay = true); - - /// Marks the chunk as being regenerated - all its clients want that chunk again (used by cWorld::RegenerateChunk() ) + /** Marks the chunk as being regenerated - all its clients want that chunk again (used by cWorld::RegenerateChunk() ) */ void MarkChunkRegenerating(int a_ChunkX, int a_ChunkZ); bool IsChunkLighted(int a_ChunkX, int a_ChunkZ); - /// Calls the callback for each chunk in the coords specified (all cords are inclusive). Returns true if all chunks have been processed successfully + /** Calls the callback for each chunk in the coords specified (all cords are inclusive). Returns true if all chunks have been processed successfully */ bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback); - /// Writes the block area into the specified coords. Returns true if all chunks have been processed. Prefer cBlockArea::Write() instead. + /** Writes the block area into the specified coords. Returns true if all chunks have been processed. Prefer cBlockArea::Write() instead. */ bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes); - /// Returns the number of valid chunks and the number of dirty chunks + /** Returns the number of valid chunks and the number of dirty chunks */ void GetChunkStats(int & a_NumChunksValid, int & a_NumChunksDirty); - /// Grows a melon or a pumpkin next to the block specified (assumed to be the stem) + /** Grows a melon or a pumpkin next to the block specified (assumed to be the stem) */ void GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, MTRand & a_Rand); - /// Grows a sugarcane present at the block specified by the amount of blocks specified, up to the max height specified in the config + /** Grows a sugarcane present at the block specified by the amount of blocks specified, up to the max height specified in the config */ void GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow); - /// Grows a cactus present at the block specified by the amount of blocks specified, up to the max height specified in the config + /** Grows a cactus present at the block specified by the amount of blocks specified, up to the max height specified in the config */ void GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow); - /// Sets the blockticking to start at the specified block. Only one blocktick per chunk may be set, second call overwrites the first call + /** Sets the blockticking to start at the specified block. Only one blocktick per chunk may be set, second call overwrites the first call */ void SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ); - /// Make a Mob census, of all mobs, their family, their chunk and theyr distance to closest player + /** Make a Mob census, of all mobs, their family, their chunk and theyr distance to closest player */ void CollectMobCensus(cMobCensus& a_ToFill); - /// Try to Spawn Monsters inside all Chunks + /** Try to Spawn Monsters inside all Chunks */ void SpawnMobs(cMobSpawner& a_MobSpawner); void Tick(float a_Dt); - /// Ticks a single block. Used by cWorld::TickQueuedBlocks() to tick the queued blocks + /** Ticks a single block. Used by cWorld::TickQueuedBlocks() to tick the queued blocks */ void TickBlock(int a_BlockX, int a_BlockY, int a_BlockZ); void UnloadUnusedChunks(void); @@ -308,15 +328,20 @@ public: void ChunkValidated(void); // Called by chunks that have become valid - /// Queues the specified block for ticking (block update) + /** Queues the specified block for ticking (block update) */ void QueueTickBlock(int a_BlockX, int a_BlockY, int a_BlockZ); - /// Returns the CS for locking the chunkmap; only cWorld::cLock may use this function! + /** Returns the CS for locking the chunkmap; only cWorld::cLock may use this function! */ cCriticalSection & GetCS(void) { return m_CSLayers; } private: - friend class cChunk; // The chunks can manipulate neighbors while in their Tick() method, using LockedGetBlock() and LockedSetBlock() + // The chunks can manipulate neighbors while in their Tick() method, using LockedGetBlock() and LockedSetBlock() + friend class cChunk; + + // The chunkstay can (de-)register itself using AddChunkStay() and DelChunkStay() + friend class cChunkStay; + class cChunkLayer { @@ -324,10 +349,10 @@ private: cChunkLayer(int a_LayerX, int a_LayerZ, cChunkMap * a_Parent); ~cChunkLayer(); - /// Always returns an assigned chunkptr, but the chunk needn't be valid (loaded / generated) - callers must check + /** Always returns an assigned chunkptr, but the chunk needn't be valid (loaded / generated) - callers must check */ cChunkPtr GetChunk( int a_ChunkX, int a_ChunkY, int a_ChunkZ ); - /// Returns the specified chunk, or NULL if not created yet + /** Returns the specified chunk, or NULL if not created yet */ cChunk * FindChunk(int a_ChunkX, int a_ChunkZ); int GetX(void) const {return m_LayerX; } @@ -340,22 +365,22 @@ private: void Save(void); void UnloadUnusedChunks(void); - /// Collect a mob census, of all mobs, their megatype, their chunk and their distance o closest player + /** Collect a mob census, of all mobs, their megatype, their chunk and their distance o closest player */ void CollectMobCensus(cMobCensus& a_ToFill); - /// Try to Spawn Monsters inside all Chunks + /** Try to Spawn Monsters inside all Chunks */ void SpawnMobs(cMobSpawner& a_MobSpawner); void Tick(float a_Dt); void RemoveClient(cClientHandle * a_Client); - /// Calls the callback for each entity in the entire world; returns true if all entities processed, false if the callback aborted by returning true + /** Calls the callback for each entity in the entire world; returns true if all entities processed, false if the callback aborted by returning true */ bool ForEachEntity(cEntityCallback & a_Callback); // Lua-accessible - /// Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found. + /** Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found. */ bool DoWithEntityByID(int a_EntityID, cEntityCallback & a_Callback, bool & a_CallbackReturn); // Lua-accessible - /// Returns true if there is an entity with the specified ID within this layer's chunks + /** Returns true if there is an entity with the specified ID within this layer's chunks */ bool HasEntity(int a_EntityID); protected: @@ -368,17 +393,19 @@ private: }; typedef std::list<cChunkLayer *> cChunkLayerList; + + typedef std::list<cChunkStay *> cChunkStays; - /// Finds the cChunkLayer object responsible for the specified chunk; returns NULL if not found. Assumes m_CSLayers is locked. + /** Finds the cChunkLayer object responsible for the specified chunk; returns NULL if not found. Assumes m_CSLayers is locked. */ cChunkLayer * FindLayerForChunk(int a_ChunkX, int a_ChunkZ); - /// Returns the specified cChunkLayer object; returns NULL if not found. Assumes m_CSLayers is locked. + /** Returns the specified cChunkLayer object; returns NULL if not found. Assumes m_CSLayers is locked. */ cChunkLayer * FindLayer(int a_LayerX, int a_LayerZ); - /// Returns the cChunkLayer object responsible for the specified chunk; creates it if not found. + /** Returns the cChunkLayer object responsible for the specified chunk; creates it if not found. */ cChunkLayer * GetLayerForChunk (int a_ChunkX, int a_ChunkZ); - /// Returns the specified cChunkLayer object; creates it if not found. + /** Returns the specified cChunkLayer object; creates it if not found. */ cChunkLayer * GetLayer(int a_LayerX, int a_LayerZ); void RemoveLayer(cChunkLayer * a_Layer); @@ -388,67 +415,45 @@ private: cEvent m_evtChunkValid; // Set whenever any chunk becomes valid, via ChunkValidated() cWorld * m_World; + + cCriticalSection m_CSFastSetBlock; + sSetBlockList m_FastSetBlockQueue; + + /** The cChunkStay descendants that are currently enabled in this chunkmap */ + cChunkStays m_ChunkStays; cChunkPtr GetChunk (int a_ChunkX, int a_ChunkY, int a_ChunkZ); // Also queues the chunk for loading / generating if not valid cChunkPtr GetChunkNoGen (int a_ChunkX, int a_ChunkY, int a_ChunkZ); // Also queues the chunk for loading if not valid; doesn't generate cChunkPtr GetChunkNoLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ); // Doesn't load, doesn't generate - /// Gets a block in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load) + /** Gets a block in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load) */ bool LockedGetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta); - /// Gets a block type in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load) + /** Gets a block type in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load) */ bool LockedGetBlockType(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType); - /// Gets a block meta in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load) + /** Gets a block meta in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load) */ bool LockedGetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE & a_BlockMeta); - /// Sets a block in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load) + /** Sets a block in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load) */ bool LockedSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); - /// Fast-sets a block in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load) + /** Fast-sets a block in any chunk while in the cChunk's Tick() method; returns true if successful, false if chunk not loaded (doesn't queue load) */ bool LockedFastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); - /// Locates a chunk ptr in the chunkmap; doesn't create it when not found; assumes m_CSLayers is locked. To be called only from cChunkMap. + /** Locates a chunk ptr in the chunkmap; doesn't create it when not found; assumes m_CSLayers is locked. To be called only from cChunkMap. */ cChunk * FindChunk(int a_ChunkX, int a_ChunkZ); -}; - - - - -/** Makes chunks stay loaded until this object is cleared or destroyed -Works by setting internal flags in the cChunk that it should not be unloaded. -To optimize for speed, cChunkStay has an Enabled flag, it will "stay" the chunks only when enabled and it will refuse manipulations when enabled -The object itself is not made thread-safe, it's supposed to be used from a single thread only. -*/ -class cChunkStay -{ -public: - cChunkStay(cWorld * a_World); - ~cChunkStay(); - - void Clear(void); - - void Add(int a_ChunkX, int a_ChunkY, int a_ChunkZ); - void Remove(int a_ChunkX, int a_ChunkY, int a_ChunkZ); + /** Adds a new cChunkStay descendant to the internal list of ChunkStays; loads its chunks. + To be used only by cChunkStay; others should use cChunkStay::Enable() instead */ + void AddChunkStay(cChunkStay & a_ChunkStay); - void Enable(void); - void Disable(void); + /** Removes the specified cChunkStay descendant from the internal list of ChunkStays. + To be used only by cChunkStay; others should use cChunkStay::Disable() instead */ + void DelChunkStay(cChunkStay & a_ChunkStay); - /// Queues each chunk in m_Chunks[] for loading / generating - void Load(void); - - // Allow cChunkStay be passed to functions expecting a const cChunkCoordsList & - operator const cChunkCoordsList(void) const {return m_Chunks; } - -protected: +}; - cWorld * m_World; - - bool m_IsEnabled; - - cChunkCoordsList m_Chunks; -} ; diff --git a/src/ChunkStay.cpp b/src/ChunkStay.cpp new file mode 100644 index 000000000..6b1d5ee34 --- /dev/null +++ b/src/ChunkStay.cpp @@ -0,0 +1,137 @@ + +// ChunkStay.cpp + +// Implements the cChunkStay class representing a base for classes that keep chunks loaded + +#include "Globals.h" +#include "ChunkStay.h" +#include "ChunkMap.h" + + + + + +cChunkStay::cChunkStay(void) : + m_ChunkMap(NULL) +{ +} + + + + + +cChunkStay::~cChunkStay() +{ + Clear(); +} + + + + + +void cChunkStay::Clear(void) +{ + if (m_ChunkMap != NULL) + { + Disable(); + } + m_Chunks.clear(); +} + + + + + +void cChunkStay::Add(int a_ChunkX, int a_ChunkZ) +{ + ASSERT(m_ChunkMap == NULL); + + for (cChunkCoordsVector::const_iterator itr = m_Chunks.begin(); itr != m_Chunks.end(); ++itr) + { + if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkZ == a_ChunkZ)) + { + // Already present + return; + } + } // for itr - Chunks[] + m_Chunks.push_back(cChunkCoords(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ)); +} + + + + + +void cChunkStay::Remove(int a_ChunkX, int a_ChunkZ) +{ + ASSERT(m_ChunkMap == NULL); + + for (cChunkCoordsVector::iterator itr = m_Chunks.begin(); itr != m_Chunks.end(); ++itr) + { + if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkZ == a_ChunkZ)) + { + // Found, un-"stay" + m_Chunks.erase(itr); + return; + } + } // for itr - m_Chunks[] +} + + + + + +void cChunkStay::Enable(cChunkMap & a_ChunkMap) +{ + ASSERT(m_ChunkMap == NULL); + + m_OutstandingChunks = m_Chunks; + m_ChunkMap = &a_ChunkMap; + a_ChunkMap.AddChunkStay(*this); +} + + + + + +void cChunkStay::Disable(void) +{ + ASSERT(m_ChunkMap != NULL); + + m_ChunkMap->DelChunkStay(*this); + m_ChunkMap = NULL; +} + + + + + +bool cChunkStay::ChunkAvailable(int a_ChunkX, int a_ChunkZ) +{ + // Check if this is a chunk that we want: + bool IsMine = false; + for (cChunkCoordsVector::iterator itr = m_OutstandingChunks.begin(), end = m_OutstandingChunks.end(); itr != end; ++itr) + { + if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkZ == a_ChunkZ)) + { + m_OutstandingChunks.erase(itr); + IsMine = true; + break; + } + } // for itr - m_OutstandingChunks[] + if (!IsMine) + { + return false; + } + + // Call the appropriate callbacks: + OnChunkAvailable(a_ChunkX, a_ChunkZ); + if (m_OutstandingChunks.empty()) + { + return OnAllChunksAvailable(); + } + return false; +} + + + + diff --git a/src/ChunkStay.h b/src/ChunkStay.h new file mode 100644 index 000000000..2510cb490 --- /dev/null +++ b/src/ChunkStay.h @@ -0,0 +1,97 @@ + +// ChunkStay.h + +/* Declares the cChunkStay class representing a base for classes that want to wait for certain chunks to load, +then do some action on them. While the object is enabled, the chunks contained within are locked and will +not unload +*/ + + + + + +#pragma once + + + + + +// fwd +class cChunkMap; + + + + + +/** Makes chunks stay loaded until this object is cleared or destroyed +Works by setting internal flags in the cChunk that it should not be unloaded. +To optimize for speed, cChunkStay has an Enabled flag, it will "stay" the chunks only when enabled +and it will refuse chunk-list manipulations when enabled. +The object itself is not made thread-safe, it's supposed to be used from a single thread only. +This class is abstract, the descendants are expected to provide the OnChunkAvailable() and +the OnAllChunksAvailable() callback implementations. Note that those are called from the contexts of +different threads' - the caller, the Loader or the Generator thread. +*/ +class cChunkStay +{ +public: + cChunkStay(void); + virtual ~cChunkStay(); + + void Clear(void); + + /** Adds a chunk to be locked from unloading. + To be used only while the ChunkStay object is not enabled. */ + void Add(int a_ChunkX, int a_ChunkZ); + + /** Releases the chunk so that it's no longer locked from unloading. + To be used only while the ChunkStay object is not enabled. */ + void Remove(int a_ChunkX, int a_ChunkZ); + + /** Enables the ChunkStay on the specified chunkmap, causing it to load and generate chunks. + All the contained chunks are queued for loading / generating. */ + void Enable (cChunkMap & a_ChunkMap); + + /** Disables the ChunkStay, the chunks are released and the ChunkStay + object can be edited with Add() and Remove() again*/ + virtual void Disable(void); + + /** Returns all the chunks that should be kept */ + const cChunkCoordsVector & GetChunks(void) const { return m_Chunks; } + + /** Called when a specific chunk become available. */ + virtual void OnChunkAvailable(int a_ChunkX, int a_ChunkZ) = 0; + + /** Caled once all of the contained chunks are available. + If returns true, the ChunkStay is automatically disabled by the ChunkMap; if it returns false, the ChunkStay is kept. */ + virtual bool OnAllChunksAvailable(void) = 0; + + /** Called by the ChunkMap when the ChunkStay is disabled. The object may choose to delete itself. */ + virtual void OnDisabled(void) = 0; + +protected: + + friend class cChunkMap; + + + /** The chunkmap where the object is enabled. + Valid only after call to Enable() and before Disable(). */ + cChunkMap * m_ChunkMap; + + /** The list of chunks to lock from unloading. */ + cChunkCoordsVector m_Chunks; + + /** The chunks that still need loading */ + cChunkCoordsVector m_OutstandingChunks; + + + /** Called by cChunkMap when a chunk is available, checks m_NumLoaded and triggers the appropriate callbacks. + May be called for chunks outside this ChunkStay. + Returns true if the ChunkStay is to be automatically disabled by the ChunkMap; returns false to keep the ChunkStay. */ + bool ChunkAvailable(int a_ChunkX, int a_ChunkZ); +} ; + + + + + diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 979298c59..73a275ab1 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -20,9 +20,7 @@ #include "Items/ItemHandler.h" #include "Blocks/BlockHandler.h" #include "Blocks/BlockSlab.h" - -#include "Vector3f.h" -#include "Vector3d.h" +#include "Blocks/ChunkInterface.h" #include "Root.h" @@ -30,29 +28,18 @@ #include "MersenneTwister.h" #include "Protocol/ProtocolRecognizer.h" +#include "CompositeChat.h" +#include "Items/ItemSword.h" +/** Maximum number of explosions to send this tick, server will start dropping if exceeded */ +#define MAX_EXPLOSIONS_PER_TICK 20 +/** Maximum number of block change interactions a player can perform per tick - exceeding this causes a kick */ +#define MAX_BLOCK_CHANGE_INTERACTIONS 20 -#define AddPistonDir(x, y, z, dir, amount) switch (dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\ - case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\ - case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; } - - - - - -/// If the number of queued outgoing packets reaches this, the client will be kicked -#define MAX_OUTGOING_PACKETS 2000 - -/// How many explosions per single game tick are allowed -static const int MAX_EXPLOSIONS_PER_TICK = 100; - -/// How many explosions in the recent history are allowed -static const int MAX_RUNNING_SUM_EXPLOSIONS = cClientHandle::NUM_CHECK_EXPLOSIONS_TICKS * MAX_EXPLOSIONS_PER_TICK / 8; - -/// How many ticks before the socket is closed after the client is destroyed (#31) +/** How many ticks before the socket is closed after the client is destroyed (#31) */ static const int TICKS_BEFORE_CLOSE = 20; @@ -94,10 +81,10 @@ cClientHandle::cClientHandle(const cSocket * a_Socket, int a_ViewDistance) : m_TicksSinceDestruction(0), m_State(csConnected), m_ShouldCheckDownloaded(false), - m_CurrentExplosionTick(0), - m_RunningSumExplosions(0), + m_NumExplosionsThisTick(0), m_UniqueID(0), - m_HasSentPlayerChunk(false) + m_HasSentPlayerChunk(false), + m_Locale("en_GB") { m_Protocol = new cProtocolRecognizer(this); @@ -148,15 +135,6 @@ cClientHandle::~cClientHandle() SendDisconnect("Server shut down? Kthnxbai"); } - // Queue all remaining outgoing packets to cSocketThreads: - { - cCSLock Lock(m_CSOutgoingData); - AString Data; - m_OutgoingData.ReadAll(Data); - m_OutgoingData.CommitRead(); - cRoot::Get()->GetServer()->WriteToClient(this, Data); - } - // Close the socket as soon as it sends all outgoing data: cRoot::Get()->GetServer()->RemoveClient(this); @@ -235,7 +213,11 @@ void cClientHandle::Authenticate(void) m_Player->SetIP (m_IPString); - cRoot::Get()->GetPluginManager()->CallHookPlayerJoined(*m_Player); + if (!cRoot::Get()->GetPluginManager()->CallHookPlayerJoined(*m_Player)) + { + cRoot::Get()->BroadcastChatJoin(Printf("%s has joined the game", GetUsername().c_str())); + LOGINFO("Player %s has joined the game.", m_Username.c_str()); + } m_ConfirmPosition = m_Player->GetPosition(); @@ -263,6 +245,12 @@ void cClientHandle::Authenticate(void) m_Player->Initialize(World); m_State = csAuthenticated; + // Query player team + m_Player->UpdateTeam(); + + // Send scoreboard data + World->GetScoreBoard().SendTo(*this); + cRoot::Get()->GetPluginManager()->CallHookPlayerSpawned(*m_Player); } @@ -542,18 +530,35 @@ void cClientHandle::HandlePlayerPos(double a_PosX, double a_PosY, double a_PosZ, void cClientHandle::HandlePluginMessage(const AString & a_Channel, const AString & a_Message) { - if (a_Channel == "MC|AdvCdm") // Command block, set text, Client -> Server + if (a_Channel == "MC|AdvCdm") { - const char* Data = a_Message.c_str(); - HandleCommandBlockMessage(Data, a_Message.size()); - return; + // Command block, set text, Client -> Server + HandleCommandBlockMessage(a_Message.c_str(), a_Message.size()); } - else if (a_Channel == "MC|Brand") // Client <-> Server branding exchange + else if (a_Channel == "MC|Brand") { - // We are custom, - // We are awesome, - // We are MCServer. + // Client <-> Server branding exchange SendPluginMessage("MC|Brand", "MCServer"); + } + else if (a_Channel == "REGISTER") + { + if (HasPluginChannel(a_Channel)) + { + SendPluginMessage("UNREGISTER", a_Channel); + return; // Can't register again if already taken - kinda defeats the point of plugin messaging! + } + + RegisterPluginChannels(BreakApartPluginChannels(a_Message)); + } + else if (a_Channel == "UNREGISTER") + { + UnregisterPluginChannels(BreakApartPluginChannels(a_Message)); + } + else if (!HasPluginChannel(a_Channel)) + { + // Ignore if client sent something but didn't register the channel first + LOGD("Player %s sent a plugin message on channel \"%s\", but didn't REGISTER it first", GetUsername().c_str(), a_Channel.c_str()); + SendPluginMessage("UNREGISTER", a_Channel); return; } @@ -564,11 +569,65 @@ void cClientHandle::HandlePluginMessage(const AString & a_Channel, const AString -void cClientHandle::HandleCommandBlockMessage(const char* a_Data, unsigned int a_Length) +AStringVector cClientHandle::BreakApartPluginChannels(const AString & a_PluginChannels) +{ + // Break the string on each NUL character. + // Note that StringSplit() doesn't work on this because NUL is a special char - string terminator + size_t len = a_PluginChannels.size(); + size_t first = 0; + AStringVector res; + for (size_t i = 0; i < len; i++) + { + if (a_PluginChannels[i] != 0) + { + continue; + } + if (i > first) + { + res.push_back(a_PluginChannels.substr(first, i - first)); + } + first = i + 1; + } // for i - a_PluginChannels[] + if (first < len) + { + res.push_back(a_PluginChannels.substr(first, len - first)); + } + return res; +} + + + + + +void cClientHandle::RegisterPluginChannels(const AStringVector & a_ChannelList) +{ + for (AStringVector::const_iterator itr = a_ChannelList.begin(), end = a_ChannelList.end(); itr != end; ++itr) + { + m_PluginChannels.insert(*itr); + } // for itr - a_ChannelList[] +} + + + + + +void cClientHandle::UnregisterPluginChannels(const AStringVector & a_ChannelList) +{ + for (AStringVector::const_iterator itr = a_ChannelList.begin(), end = a_ChannelList.end(); itr != end; ++itr) + { + m_PluginChannels.erase(*itr); + } // for itr - a_ChannelList[] +} + + + + + +void cClientHandle::HandleCommandBlockMessage(const char * a_Data, unsigned int a_Length) { if (a_Length < 14) { - SendChat(Printf("%s[INFO]%s Failure setting command block command; bad request", cChatColor::Red.c_str(), cChatColor::White.c_str())); + SendChat("Failure setting command block command; bad request", mtFailure); LOGD("Malformed MC|AdvCdm packet."); return; } @@ -598,43 +657,44 @@ void cClientHandle::HandleCommandBlockMessage(const char* a_Data, unsigned int a default: { - SendChat(Printf("%s[INFO]%s Failure setting command block command; unhandled mode", cChatColor::Red.c_str(), cChatColor::White.c_str())); + SendChat("Failure setting command block command; unhandled mode", mtFailure); LOGD("Unhandled MC|AdvCdm packet mode."); return; } } - class cUpdateCommandBlock : - public cCommandBlockCallback - { - AString m_Command; - public: - cUpdateCommandBlock(const AString & a_Command) : m_Command(a_Command) {} - - virtual bool Item(cCommandBlockEntity * a_CommandBlock) override - { - a_CommandBlock->SetCommand(m_Command); - return false; - } - } CmdBlockCB (Command); - cWorld * World = m_Player->GetWorld(); - World->DoWithCommandBlockAt(BlockX, BlockY, BlockZ, CmdBlockCB); - - SendChat(Printf("%s[INFO]%s Successfully set command block command", cChatColor::Green.c_str(), cChatColor::White.c_str())); + if (World->AreCommandBlocksEnabled()) + { + World->SetCommandBlockCommand(BlockX, BlockY, BlockZ, Command); + + SendChat("Successfully set command block command", mtSuccess); + } + else + { + SendChat("Command blocks are not enabled on this server", mtFailure); + } } -void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) +void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, char a_Status) { LOGD("HandleLeftClick: {%i, %i, %i}; Face: %i; Stat: %i", a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status ); + m_NumBlockChangeInteractionsThisTick++; + + if (!CheckBlockInteractionsRate()) + { + Kick("Too many blocks were destroyed per unit time - hacked client?"); + return; + } + cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager(); if (PlgMgr->CallHookPlayerLeftClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status)) { @@ -642,12 +702,6 @@ void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, ch m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); return; } - - if (!CheckBlockInteractionsRate()) - { - // Too many interactions per second, simply ignore. Probably a hacked client, so don't even send bak the block - return; - } switch (a_Status) { @@ -658,7 +712,8 @@ void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, ch // A plugin doesn't agree with the tossing. The plugin itself is responsible for handling the consequences (possible inventory mismatch) return; } - m_Player->TossItem(false); + + m_Player->TossEquippedItem(); return; } @@ -713,7 +768,7 @@ void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, ch // A plugin doesn't agree with the tossing. The plugin itself is responsible for handling the consequences (possible inventory mismatch) return; } - m_Player->TossItem(false, 64); // Toss entire slot - if there aren't enough items, the maximum will be ejected + m_Player->TossEquippedItem(64); // Toss entire slot - if there aren't enough items, the maximum will be ejected return; } @@ -729,7 +784,7 @@ void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, ch -void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) +void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) { if ( m_HasStartedDigging && @@ -742,6 +797,15 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc return; } + if ( + m_Player->IsGameModeCreative() && + ItemCategory::IsSword(m_Player->GetInventory().GetEquippedItem().m_ItemType) + ) + { + // Players can't destroy blocks with a Sword in the hand. + return; + } + if (cRoot::Get()->GetPluginManager()->CallHookPlayerBreakingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta)) { // A plugin doesn't agree with the breaking. Bail out. Send the block back to the client, so that it knows: @@ -757,7 +821,7 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc if ( (m_Player->IsGameModeCreative()) || // In creative mode, digging is done immediately - g_BlockOneHitDig[a_OldBlock] // One-hit blocks get destroyed immediately, too + cBlockInfo::IsOneHitDig(a_OldBlock) // One-hit blocks get destroyed immediately, too ) { HandleBlockDigFinished(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta); @@ -775,9 +839,9 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, 0, this); cWorld * World = m_Player->GetWorld(); - - cBlockHandler * Handler = cBlockHandler::GetBlockHandler(a_OldBlock); - Handler->OnDigging(World, m_Player, a_BlockX, a_BlockY, a_BlockZ); + cChunkInterface ChunkInterface(World->GetChunkMap()); + cBlockHandler * Handler = cBlockInfo::GetHandler(a_OldBlock); + Handler->OnDigging(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ); cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem()); ItemHandler->OnDiggingBlock(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); @@ -790,11 +854,11 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc int pZ = a_BlockZ; AddFaceDirection(pX, pY, pZ, a_BlockFace); // Get the block in front of the clicked coordinates (m_bInverse defaulted to false) - Handler = cBlockHandler::GetBlockHandler(World->GetBlock(pX, pY, pZ)); + Handler = cBlockInfo::GetHandler(World->GetBlock(pX, pY, pZ)); if (Handler->IsClickedThrough()) { - Handler->OnDigging(World, m_Player, pX, pY, pZ); + Handler->OnDigging(ChunkInterface, *World, m_Player, pX, pY, pZ); } } } @@ -803,7 +867,7 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc -void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) +void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) { if ( !m_HasStartedDigging || // Hasn't received the DIG_STARTED packet @@ -815,7 +879,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo LOGD("Prevented a dig/aim bug in the client (finish {%d, %d, %d} vs start {%d, %d, %d}, HSD: %s)", a_BlockX, a_BlockY, a_BlockZ, m_LastDigBlockX, m_LastDigBlockY, m_LastDigBlockZ, - m_HasStartedDigging + (m_HasStartedDigging ? "True" : "False") ); return; } @@ -840,8 +904,8 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo cWorld * World = m_Player->GetWorld(); ItemHandler->OnBlockDestroyed(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ); // The ItemHandler is also responsible for spawning the pickups - - BlockHandler(a_OldBlock)->OnDestroyedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ); + cChunkInterface ChunkInterface(World->GetChunkMap()); + BlockHandler(a_OldBlock)->OnDestroyedByPlayer(ChunkInterface,*World, m_Player, a_BlockX, a_BlockY, a_BlockZ); World->BroadcastSoundParticleEffect(2001, a_BlockX, a_BlockY, a_BlockZ, a_OldBlock, this); World->DigBlock(a_BlockX, a_BlockY, a_BlockZ); @@ -852,27 +916,37 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo -void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, const cItem & a_HeldItem) +void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, const cItem & a_HeldItem) { LOGD("HandleRightClick: {%d, %d, %d}, face %d, HeldItem: %s", a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, ItemToFullString(a_HeldItem).c_str() ); + cWorld * World = m_Player->GetWorld(); + cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager(); if (PlgMgr->CallHookPlayerRightClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ)) { // A plugin doesn't agree with the action, replace the block on the client and quit: - if (a_BlockFace > -1) + cChunkInterface ChunkInterface(World->GetChunkMap()); + BLOCKTYPE BlockType = World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); + cBlockHandler * BlockHandler = cBlockInfo::GetHandler(BlockType); + BlockHandler->OnCancelRightClick(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); + + if (a_BlockFace != BLOCK_FACE_NONE) { AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); - m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); + World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); + World->SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, m_Player); //2 block high things } return; } + + m_NumBlockChangeInteractionsThisTick++; if (!CheckBlockInteractionsRate()) { - LOGD("Too many block interactions, aborting placement"); + Kick("Too many blocks were placed/interacted with per unit time - hacked client?"); return; } @@ -888,20 +962,18 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, c ); // Let's send the current world block to the client, so that it can immediately "let the user know" that they haven't placed the block - if (a_BlockFace > -1) + if (a_BlockFace != BLOCK_FACE_NONE) { AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); - m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); + World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); } return; } - - cWorld * World = m_Player->GetWorld(); BLOCKTYPE BlockType; NIBBLETYPE BlockMeta; World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta); - cBlockHandler * BlockHandler = cBlockHandler::GetBlockHandler(BlockType); + cBlockHandler * BlockHandler = cBlockInfo::GetHandler(BlockType); if (BlockHandler->IsUseable() && !m_Player->IsCrouched()) { @@ -910,14 +982,15 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, c // A plugin doesn't agree with using the block, abort return; } - BlockHandler->OnUse(World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ); + cChunkInterface ChunkInterface(World->GetChunkMap()); + BlockHandler->OnUse(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ); PlgMgr->CallHookPlayerUsedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta); return; } cItemHandler * ItemHandler = cItemHandler::GetItemHandler(Equipped.m_ItemType); - if (ItemHandler->IsPlaceable()) + if (ItemHandler->IsPlaceable() && (a_BlockFace != BLOCK_FACE_NONE)) { HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler); } @@ -953,8 +1026,9 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, c -void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler) +void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler) { + BLOCKTYPE EquippedBlock = (BLOCKTYPE)(m_Player->GetEquippedItem().m_ItemType); if (a_BlockFace < 0) { // Clicked in air @@ -965,7 +1039,6 @@ void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, c BLOCKTYPE ClickedBlock; NIBBLETYPE ClickedBlockMeta; - BLOCKTYPE EquippedBlock = (BLOCKTYPE)(m_Player->GetEquippedItem().m_ItemType); NIBBLETYPE EquippedBlockDamage = (NIBBLETYPE)(m_Player->GetEquippedItem().m_ItemDamage); if ((a_BlockY < 0) || (a_BlockY >= cChunkDef::Height)) @@ -980,10 +1053,10 @@ void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, c if ( cBlockSlabHandler::IsAnySlabType(ClickedBlock) && // Is there a slab already? cBlockSlabHandler::IsAnySlabType(EquippedBlock) && // Is the player placing another slab? - ((ClickedBlockMeta & 0x07) == (EquippedBlockDamage & 0x07)) && // Is it the same slab type? + ((ClickedBlockMeta & 0x07) == EquippedBlockDamage) && // Is it the same slab type? ( - (a_BlockFace == BLOCK_FACE_TOP) || // Clicking the top of a bottom slab - (a_BlockFace == BLOCK_FACE_BOTTOM) // Clicking the bottom of a top slab + (a_BlockFace == BLOCK_FACE_TOP) || // Clicking the top of a bottom slab + (a_BlockFace == BLOCK_FACE_BOTTOM) // Clicking the bottom of a top slab ) ) { @@ -991,7 +1064,7 @@ void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, c // If clicked top face and slab occupies the top voxel, we want a slab to be placed above it (therefore increment Y) // Else if clicked bottom face and slab occupies the bottom voxel, decrement Y for the same reason // Don't touch coordinates if anything else because a dblslab opportunity is present - if((ClickedBlockMeta & 0x08) && (a_BlockFace == BLOCK_FACE_TOP)) + if ((ClickedBlockMeta & 0x08) && (a_BlockFace == BLOCK_FACE_TOP)) { ++a_BlockY; } @@ -1009,7 +1082,8 @@ void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, c BlockHandler(ClickedBlock)->DoesIgnoreBuildCollision(m_Player, ClickedBlockMeta) ) { - BlockHandler(ClickedBlock)->OnDestroyedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ); + cChunkInterface ChunkInterface(World->GetChunkMap()); + BlockHandler(ClickedBlock)->OnDestroyedByPlayer(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ); } else { @@ -1066,11 +1140,12 @@ void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, c // The actual block placement: World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta); - if (m_Player->GetGameMode() != gmCreative) + if (!m_Player->IsGameModeCreative()) { m_Player->GetInventory().RemoveOneEquippedItem(); } - NewBlock->OnPlacedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta); + cChunkInterface ChunkInterface(World->GetChunkMap()); + NewBlock->OnPlacedByPlayer(ChunkInterface,*World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta); // Step sound with 0.8f pitch is used as block placement sound World->BroadcastSoundEffect(NewBlock->GetStepSound(), a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 1.0f, 0.8f); @@ -1092,14 +1167,20 @@ void cClientHandle::HandleChat(const AString & a_Message) return; } - // Not a command, broadcast as a simple message: - AString Msg; - Printf(Msg, "%s<%s>%s %s", - m_Player->GetColor().c_str(), - m_Player->GetName().c_str(), - cChatColor::White.c_str(), - Message.c_str() - ); + // Not a command, broadcast as a message: + cCompositeChat Msg; + AString Color = m_Player->GetColor(); + if (Color.length() == 3) + { + Color = AString("@") + Color[2]; + } + else + { + Color.empty(); + } + Msg.AddTextPart(AString("<") + m_Player->GetName() + "> ", Color); + Msg.ParseText(a_Message); + Msg.UnderlineUrls(); m_Player->GetWorld()->BroadcastChat(Msg); } @@ -1335,13 +1416,9 @@ void cClientHandle::HandleRespawn(void) void cClientHandle::HandleDisconnect(const AString & a_Reason) { LOGD("Received d/c packet from %s with reason \"%s\"", m_Username.c_str(), a_Reason.c_str()); - if (!cRoot::Get()->GetPluginManager()->CallHookDisconnect(m_Player, a_Reason)) - { - AString DisconnectMessage; - Printf(DisconnectMessage, "%s[LEAVE] %s%s has left the game", cChatColor::Yellow.c_str(), cChatColor::White.c_str(), m_Username.c_str()); - cRoot::Get()->BroadcastChat(DisconnectMessage); - LOGINFO("Player %s has left the game.", m_Username.c_str()); - } + + cRoot::Get()->GetPluginManager()->CallHookDisconnect(m_Player, a_Reason); + m_HasSentDC = true; Destroy(); } @@ -1380,7 +1457,7 @@ bool cClientHandle::HandleHandshake(const AString & a_Username) -void cClientHandle::HandleEntityAction(int a_EntityID, char a_ActionID) +void cClientHandle::HandleEntityCrouch(int a_EntityID, bool a_IsCrouching) { if (a_EntityID != m_Player->GetUniqueID()) { @@ -1388,35 +1465,37 @@ void cClientHandle::HandleEntityAction(int a_EntityID, char a_ActionID) return; } - switch (a_ActionID) + m_Player->SetCrouch(a_IsCrouching); +} + + + + + +void cClientHandle::HandleEntityLeaveBed(int a_EntityID) +{ + if (a_EntityID != m_Player->GetUniqueID()) { - case 1: // Crouch - { - m_Player->SetCrouch(true); - break; - } - case 2: // Uncrouch - { - m_Player->SetCrouch(false); - break; - } - case 3: // Leave bed - { - m_Player->GetWorld()->BroadcastEntityAnimation(*m_Player, 2); - break; - } - case 4: // Start sprinting - { - m_Player->SetSprint(true); - break; - } - case 5: // Stop sprinting - { - m_Player->SetSprint(false); - SendPlayerMaxSpeed(); - break; - } + // We should only receive entity actions from the entity that is performing the action + return; + } + + m_Player->GetWorld()->BroadcastEntityAnimation(*m_Player, 2); +} + + + + + +void cClientHandle::HandleEntitySprinting(int a_EntityID, bool a_IsSprinting) +{ + if (a_EntityID != m_Player->GetUniqueID()) + { + // We should only receive entity actions from the entity that is performing the action + return; } + + m_Player->SetSprint(a_IsSprinting); } @@ -1453,7 +1532,7 @@ void cClientHandle::HandleTabCompletion(const AString & a_Text) -void cClientHandle::SendData(const char * a_Data, int a_Size) +void cClientHandle::SendData(const char * a_Data, size_t a_Size) { if (m_HasSentDC) { @@ -1468,7 +1547,7 @@ void cClientHandle::SendData(const char * a_Data, int a_Size) if (m_OutgoingDataOverflow.empty()) { // No queued overflow data; if this packet fits into the ringbuffer, put it in, otherwise put it in the overflow buffer: - int CanFit = m_OutgoingData.GetFreeSpace(); + size_t CanFit = m_OutgoingData.GetFreeSpace(); if (CanFit > a_Size) { CanFit = a_Size; @@ -1529,10 +1608,8 @@ void cClientHandle::MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket) m_Protocol->SendUnloadChunk(itr->m_ChunkX, itr->m_ChunkZ); } // for itr - Chunks[] - // Do NOT stream new chunks, the new world runs its own tick thread and may deadlock - // Instead, the chunks will be streamed when the client is moved to the new world's Tick list, - // by setting state to csAuthenticated - m_State = csAuthenticated; + // StreamChunks() called in cPlayer::MoveToWorld() after new world has been set + // Meanwhile here, we set last streamed values to bogus ones so everything is resent m_LastStreamedChunkX = 0x7fffffff; m_LastStreamedChunkZ = 0x7fffffff; m_HasSentPlayerChunk = false; @@ -1546,28 +1623,12 @@ bool cClientHandle::CheckBlockInteractionsRate(void) { ASSERT(m_Player != NULL); ASSERT(m_Player->GetWorld() != NULL); - /* - // TODO: _X 2012_11_01: This needs a total re-thinking and rewriting - int LastActionCnt = m_Player->GetLastBlockActionCnt(); - if ((m_Player->GetWorld()->GetTime() - m_Player->GetLastBlockActionTime()) < 0.1) - { - // Limit the number of block interactions per tick - m_Player->SetLastBlockActionTime(); //Player tried to interact with a block. Reset last block interation time. - m_Player->SetLastBlockActionCnt(LastActionCnt + 1); - if (m_Player->GetLastBlockActionCnt() > MAXBLOCKCHANGEINTERACTIONS) - { - // Kick if more than MAXBLOCKCHANGEINTERACTIONS per tick - LOGWARN("Player %s tried to interact with a block too quickly! (could indicate bot) Was Kicked.", m_Username.c_str()); - Kick("You're a baaaaaad boy!"); - return false; - } - } - else + + if (m_NumBlockChangeInteractionsThisTick > MAX_BLOCK_CHANGE_INTERACTIONS) { - m_Player->SetLastBlockActionCnt(0); // Reset count - m_Player->SetLastBlockActionTime(); // Player tried to interact with a block. Reset last block interation time. + return false; } - */ + return true; } @@ -1640,10 +1701,9 @@ void cClientHandle::Tick(float a_Dt) } } - // Update the explosion statistics: - m_CurrentExplosionTick = (m_CurrentExplosionTick + 1) % ARRAYCOUNT(m_NumExplosionsPerTick); - m_RunningSumExplosions -= m_NumExplosionsPerTick[m_CurrentExplosionTick]; - m_NumExplosionsPerTick[m_CurrentExplosionTick] = 0; + // Reset explosion & block change counters: + m_NumExplosionsThisTick = 0; + m_NumBlockChangeInteractionsThisTick = 0; } @@ -1740,7 +1800,118 @@ void cClientHandle::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlock -void cClientHandle::SendChat(const AString & a_Message) +void cClientHandle::SendChat(const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData) +{ + bool ShouldAppendChatPrefixes = true; + + if (GetPlayer()->GetWorld() == NULL) + { + cWorld * World = cRoot::Get()->GetWorld(GetPlayer()->GetLoadedWorldName()); + if (World == NULL) + { + World = cRoot::Get()->GetDefaultWorld(); + } + + if (!World->ShouldUseChatPrefixes()) + { + ShouldAppendChatPrefixes = false; + } + } + else if (!GetPlayer()->GetWorld()->ShouldUseChatPrefixes()) + { + ShouldAppendChatPrefixes = false; + } + + AString Message; + + switch (a_ChatPrefix) + { + case mtCustom: break; + case mtFailure: + { + if (ShouldAppendChatPrefixes) + Message = Printf("%s[INFO] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str()); + else + Message = Printf("%s", cChatColor::Rose.c_str()); + break; + } + case mtInformation: + { + if (ShouldAppendChatPrefixes) + Message = Printf("%s[INFO] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str()); + else + Message = Printf("%s", cChatColor::Yellow.c_str()); + break; + } + case mtSuccess: + { + if (ShouldAppendChatPrefixes) + Message = Printf("%s[INFO] %s", cChatColor::Green.c_str(), cChatColor::White.c_str()); + else + Message = Printf("%s", cChatColor::Green.c_str()); + break; + } + case mtWarning: + { + if (ShouldAppendChatPrefixes) + Message = Printf("%s[WARN] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str()); + else + Message = Printf("%s", cChatColor::Rose.c_str()); + break; + } + case mtFatal: + { + if (ShouldAppendChatPrefixes) + Message = Printf("%s[FATAL] %s", cChatColor::Red.c_str(), cChatColor::White.c_str()); + else + Message = Printf("%s", cChatColor::Red.c_str()); + break; + } + case mtDeath: + { + if (ShouldAppendChatPrefixes) + Message = Printf("%s[DEATH] %s", cChatColor::Gray.c_str(), cChatColor::White.c_str()); + else + Message = Printf("%s", cChatColor::Gray.c_str()); + break; + } + case mtPrivateMessage: + { + if (ShouldAppendChatPrefixes) + Message = Printf("%s[MSG: %s] %s%s", cChatColor::LightBlue.c_str(), a_AdditionalData.c_str(), cChatColor::White.c_str(), cChatColor::Italic.c_str()); + else + Message = Printf("%s: %s", a_AdditionalData.c_str(), cChatColor::LightBlue.c_str()); + break; + } + case mtJoin: + { + if (ShouldAppendChatPrefixes) + Message = Printf("%s[JOIN] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str()); + else + Message = Printf("%s", cChatColor::Yellow.c_str()); + break; + } + case mtLeave: + { + if (ShouldAppendChatPrefixes) + Message = Printf("%s[LEAVE] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str()); + else + Message = Printf("%s", cChatColor::Yellow.c_str()); + break; + } + default: ASSERT(!"Unhandled chat prefix type!"); return; + } + + Message.append(a_Message); + + m_Protocol->SendChat(Message); +} + + + + + +void cClientHandle::SendChat(const cCompositeChat & a_Message) { m_Protocol->SendChat(a_Message); } @@ -1923,18 +2094,14 @@ void cClientHandle::SendEntityVelocity(const cEntity & a_Entity) void cClientHandle::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) { - if ( - (m_NumExplosionsPerTick[m_CurrentExplosionTick] > MAX_EXPLOSIONS_PER_TICK) || // Too many explosions in this tick - (m_RunningSumExplosions > MAX_RUNNING_SUM_EXPLOSIONS) // Too many explosions in the recent history - ) + if (m_NumExplosionsThisTick > MAX_EXPLOSIONS_PER_TICK) { - LOGD("Dropped %u explosions", a_BlocksAffected.size()); + LOGD("Dropped an explosion!"); return; } // Update the statistics: - m_NumExplosionsPerTick[m_CurrentExplosionTick] += a_BlocksAffected.size(); - m_RunningSumExplosions += a_BlocksAffected.size(); + m_NumExplosionsThisTick += 1; m_Protocol->SendExplosion(a_BlockX, a_BlockY, a_BlockZ, a_Radius, a_BlocksAffected, a_PlayerMotion); } @@ -1970,6 +2137,33 @@ void cClientHandle::SendInventorySlot(char a_WindowID, short a_SlotNum, const cI +void cClientHandle::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) +{ + m_Protocol->SendMapColumn(a_ID, a_X, a_Y, a_Colors, a_Length); +} + + + + + +void cClientHandle::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators) +{ + m_Protocol->SendMapDecorators(a_ID, a_Decorators); +} + + + + + +void cClientHandle::SendMapInfo(int a_ID, unsigned int a_Scale) +{ + m_Protocol->SendMapInfo(a_ID, a_Scale); +} + + + + + void cClientHandle::SendParticleEffect(const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) { m_Protocol->SendParticleEffect(a_ParticleName, a_SrcX, a_SrcY, a_SrcZ, a_OffsetX, a_OffsetY, a_OffsetZ, a_ParticleData, a_ParticleAmmount); @@ -1987,6 +2181,14 @@ void cClientHandle::SendPickupSpawn(const cPickup & a_Pickup) +void cClientHandle::SendPaintingSpawn(const cPainting & a_Painting) +{ + m_Protocol->SendPaintingSpawn(a_Painting); +} + + + + void cClientHandle::SendEntityAnimation(const cEntity & a_Entity, char a_Animation) { @@ -2111,6 +2313,33 @@ void cClientHandle::SendExperienceOrb(const cExpOrb & a_ExpOrb) +void cClientHandle::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) +{ + m_Protocol->SendScoreboardObjective(a_Name, a_DisplayName, a_Mode); +} + + + + + +void cClientHandle::SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) +{ + m_Protocol->SendScoreUpdate(a_Objective, a_Player, a_Score, a_Mode); +} + + + + + +void cClientHandle::SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) +{ + m_Protocol->SendDisplayObjective(a_Objective, a_Display); +} + + + + + void cClientHandle::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) { m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch); @@ -2324,6 +2553,15 @@ void cClientHandle::SetViewDistance(int a_ViewDistance) +bool cClientHandle::HasPluginChannel(const AString & a_PluginChannel) +{ + return (m_PluginChannels.find(a_PluginChannel) != m_PluginChannels.end()); +} + + + + + bool cClientHandle::WantsSendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ) { if (m_State >= csDestroying) @@ -2395,7 +2633,7 @@ void cClientHandle::PacketError(unsigned char a_PacketType) -void cClientHandle::DataReceived(const char * a_Data, int a_Size) +void cClientHandle::DataReceived(const char * a_Data, size_t a_Size) { // Data is received from the client, store it in the buffer to be processed by the Tick thread: m_TimeSinceLastPacket = 0; @@ -2437,13 +2675,7 @@ void cClientHandle::SocketClosed(void) if (m_Username != "") // Ignore client pings { - if (!cRoot::Get()->GetPluginManager()->CallHookDisconnect(m_Player, "Player disconnected")) - { - AString DisconnectMessage; - Printf(DisconnectMessage, "%s[LEAVE] %s%s has left the game", cChatColor::Yellow.c_str(), cChatColor::White.c_str(), m_Username.c_str()); - cRoot::Get()->BroadcastChat(DisconnectMessage); - LOGINFO("Player %s has left the game.", m_Username.c_str()); - } + cRoot::Get()->GetPluginManager()->CallHookDisconnect(m_Player, "Player disconnected"); } Destroy(); diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 4add022a6..0c367ec7d 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -12,10 +12,12 @@ #define CCLIENTHANDLE_H_INCLUDED #include "Defines.h" -#include "Vector3d.h" +#include "Vector3.h" #include "OSSupport/SocketThreads.h" #include "ChunkDef.h" #include "ByteBuffer.h" +#include "Scoreboard.h" +#include "Map.h" @@ -26,6 +28,7 @@ class cInventory; class cMonster; class cPawn; class cExpOrb; +class cPainting; class cPickup; class cPlayer; class cProtocol; @@ -33,6 +36,7 @@ class cWindow; class cFallingBlock; class cItemHandler; class cWorld; +class cCompositeChat; @@ -42,7 +46,6 @@ class cClientHandle : // tolua_export public cSocketThreads::cCallback { // tolua_export public: - static const int MAXBLOCKCHANGEINTERACTIONS = 20; // 5 didn't help, 10 still doesn't work in Creative, 20 seems to have done the trick #if defined(ANDROID_NDK) static const int DEFAULT_VIEW_DISTANCE = 4; // The default ViewDistance (used when no value is set in Settings.ini) @@ -52,9 +55,6 @@ public: static const int MAX_VIEW_DISTANCE = 15; static const int MIN_VIEW_DISTANCE = 3; - /// How many ticks should be checked for a running average of explosions, for limiting purposes - static const int NUM_CHECK_EXPLOSIONS_TICKS = 20; - cClientHandle(const cSocket * a_Socket, int a_ViewDistance); virtual ~cClientHandle(); @@ -72,10 +72,10 @@ public: inline bool IsLoggedIn(void) const { return (m_State >= csAuthenticating); } - /// Called while the client is being ticked from the world via its cPlayer object + /** Called while the client is being ticked from the world via its cPlayer object */ void Tick(float a_Dt); - /// Called while the client is being ticked from the cServer object + /** Called while the client is being ticked from the cServer object */ void ServerTick(float a_Dt); void Destroy(void); @@ -91,7 +91,8 @@ public: void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage); void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); // tolua_export void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes); - void SendChat (const AString & a_Message); + void SendChat (const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData = ""); + void SendChat (const cCompositeChat & a_Message); void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer); void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player); void SendDestroyEntity (const cEntity & a_Entity); @@ -111,6 +112,10 @@ public: void SendGameMode (eGameMode a_GameMode); void SendHealth (void); void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item); + void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length); + void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators); + void SendMapInfo (int a_ID, unsigned int a_Scale); + void SendPaintingSpawn (const cPainting & a_Painting); void SendPickupSpawn (const cPickup & a_Pickup); void SendEntityAnimation (const cEntity & a_Entity, char a_Animation); void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount); @@ -125,6 +130,9 @@ public: void SendRespawn (void); void SendExperience (void); void SendExperienceOrb (const cExpOrb & a_ExpOrb); + void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode); + void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode); + void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display); void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8 void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data); void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock); @@ -145,20 +153,28 @@ public: void SendWindowOpen (const cWindow & a_Window); void SendWindowProperty (const cWindow & a_Window, int a_Property, int a_Value); - const AString & GetUsername(void) const; // tolua_export - void SetUsername( const AString & a_Username ); // tolua_export + // tolua_begin + const AString & GetUsername(void) const; + void SetUsername( const AString & a_Username ); + + inline short GetPing(void) const { return m_Ping; } - inline short GetPing(void) const { return m_Ping; } // tolua_export + void SetViewDistance(int a_ViewDistance); + int GetViewDistance(void) const { return m_ViewDistance; } - void SetViewDistance(int a_ViewDistance); // tolua_export - int GetViewDistance(void) const { return m_ViewDistance; } // tolua_export + void SetLocale(AString & a_Locale) { m_Locale = a_Locale; } + AString GetLocale(void) const { return m_Locale; } - int GetUniqueID() const { return m_UniqueID; } // tolua_export + int GetUniqueID(void) const { return m_UniqueID; } + + bool HasPluginChannel(const AString & a_PluginChannel); + + // tolua_end - /// Returns true if the client wants the chunk specified to be sent (in m_ChunksToSend) + /** Returns true if the client wants the chunk specified to be sent (in m_ChunksToSend) */ bool WantsSendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ); - /// Adds the chunk specified to the list of chunks wanted for sending (m_ChunksToSend) + /** Adds the chunk specified to the list of chunks wanted for sending (m_ChunksToSend) */ void AddWantedChunk(int a_ChunkX, int a_ChunkZ); // Calls that cProtocol descendants use to report state: @@ -171,7 +187,9 @@ public: void HandleChat (const AString & a_Message); void HandleCreativeInventory(short a_SlotNum, const cItem & a_HeldItem); void HandleDisconnect (const AString & a_Reason); - void HandleEntityAction (int a_EntityID, char a_ActionID); + void HandleEntityCrouch (int a_EntityID, bool a_IsCrouching); + void HandleEntityLeaveBed (int a_EntityID); + void HandleEntitySprinting (int a_EntityID, bool a_IsSprinting); /** Called when the protocol handshake has been received (for protocol versions that support it; otherwise the first instant when a username is received). @@ -180,7 +198,7 @@ public: bool HandleHandshake (const AString & a_Username); void HandleKeepAlive (int a_KeepAliveID); - void HandleLeftClick (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status); + void HandleLeftClick (int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, char a_Status); void HandlePing (void); void HandlePlayerAbilities (bool a_CanFly, bool a_IsFlying, float FlyingSpeed, float WalkingSpeed); void HandlePlayerLook (float a_Rotation, float a_Pitch, bool a_IsOnGround); @@ -188,7 +206,7 @@ public: void HandlePlayerPos (double a_PosX, double a_PosY, double a_PosZ, double a_Stance, bool a_IsOnGround); void HandlePluginMessage (const AString & a_Channel, const AString & a_Message); void HandleRespawn (void); - void HandleRightClick (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, const cItem & a_HeldItem); + void HandleRightClick (int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, const cItem & a_HeldItem); void HandleSlotSelected (short a_SlotNum); void HandleSteerVehicle (float Forward, float Sideways); void HandleTabCompletion (const AString & a_Text); @@ -207,16 +225,19 @@ public: */ bool HandleLogin(int a_ProtocolVersion, const AString & a_Username); - void SendData(const char * a_Data, int a_Size); + void SendData(const char * a_Data, size_t a_Size); - /// Called when the player moves into a different world; queues sreaming the new chunks + /** Called when the player moves into a different world; queues sreaming the new chunks */ void MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket); - /// Handles the block placing packet when it is a real block placement (not block-using, item-using or eating) - void HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler); - private: + /** Handles the block placing packet when it is a real block placement (not block-using, item-using or eating) */ + void HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler); + + /** The type used for storing the names of registered plugin channels. */ + typedef std::set<AString> cChannels; + int m_ViewDistance; // Number of chunks the player can see in each direction; 4 is the minimum ( http://wiki.vg/Protocol_FAQ#.E2.80.A6all_connecting_clients_spasm_and_jerk_uncontrollably.21 ) static const int GENERATEDISTANCE = 2; // Server generates this many chunks AHEAD of player sight. 2 is the minimum, since foliage is generated 1 step behind chunk terrain generation @@ -249,7 +270,7 @@ private: int m_LastStreamedChunkX; int m_LastStreamedChunkZ; - /// Seconds since the last packet data was received (updated in Tick(), reset in DataReceived()) + /** Seconds since the last packet data was received (updated in Tick(), reset in DataReceived()) */ float m_TimeSinceLastPacket; short m_Ping; @@ -271,7 +292,7 @@ private: int m_LastDigBlockY; int m_LastDigBlockZ; - /// Used while csDestroyedWaiting for counting the ticks until the connection is closed + /** Used while csDestroyedWaiting for counting the ticks until the connection is closed */ int m_TicksSinceDestruction; enum eState @@ -291,46 +312,57 @@ private: eState m_State; - /// m_State needs to be locked in the Destroy() function so that the destruction code doesn't run twice on two different threads + /** m_State needs to be locked in the Destroy() function so that the destruction code doesn't run twice on two different threads */ cCriticalSection m_CSDestroyingState; - /// If set to true during csDownloadingWorld, the tick thread calls CheckIfWorldDownloaded() + /** If set to true during csDownloadingWorld, the tick thread calls CheckIfWorldDownloaded() */ bool m_ShouldCheckDownloaded; - /// Stores the recent history of the number of explosions per tick - int m_NumExplosionsPerTick[NUM_CHECK_EXPLOSIONS_TICKS]; - - /// Points to the current tick in the m_NumExplosionsPerTick[] array - int m_CurrentExplosionTick; - - /// Running sum of m_NumExplosionsPerTick[] - int m_RunningSumExplosions; + /** Number of explosions sent this tick */ + int m_NumExplosionsThisTick; + + /** Number of place or break interactions this tick */ + int m_NumBlockChangeInteractionsThisTick; static int s_ClientCount; int m_UniqueID; - /// Set to true when the chunk where the player is is sent to the client. Used for spawning the player + /** Set to true when the chunk where the player is is sent to the client. Used for spawning the player */ bool m_HasSentPlayerChunk; + + /** Client Settings */ + AString m_Locale; + /** The plugin channels that the client has registered. */ + cChannels m_PluginChannels; - /// Returns true if the rate block interactions is within a reasonable limit (bot protection) + /** Returns true if the rate block interactions is within a reasonable limit (bot protection) */ bool CheckBlockInteractionsRate(void); - /// Adds a single chunk to be streamed to the client; used by StreamChunks() + /** Adds a single chunk to be streamed to the client; used by StreamChunks() */ void StreamChunk(int a_ChunkX, int a_ChunkZ); - /// Handles the DIG_STARTED dig packet: - void HandleBlockDigStarted (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta); + /** Handles the DIG_STARTED dig packet: */ + void HandleBlockDigStarted (int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta); - /// Handles the DIG_FINISHED dig packet: - void HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta); + /** Handles the DIG_FINISHED dig packet: */ + void HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta); - /// Handles the "MC|AdvCdm" plugin message - void HandleCommandBlockMessage(const char* a_Data, unsigned int a_Length); + /** Converts the protocol-formatted channel list (NUL-separated) into a proper string vector. */ + AStringVector BreakApartPluginChannels(const AString & a_PluginChannels); + + /** Adds all of the channels to the list of current plugin channels. Handles duplicates gracefully. */ + void RegisterPluginChannels(const AStringVector & a_ChannelList); + + /** Removes all of the channels from the list of current plugin channels. Ignores channels that are not found. */ + void UnregisterPluginChannels(const AStringVector & a_ChannelList); + + /** Handles the "MC|AdvCdm" plugin message */ + void HandleCommandBlockMessage(const char * a_Data, unsigned int a_Length); // cSocketThreads::cCallback overrides: - virtual void DataReceived (const char * a_Data, int a_Size) override; // Data is received from the client + virtual void DataReceived (const char * a_Data, size_t a_Size) override; // Data is received from the client virtual void GetOutgoingData(AString & a_Data) override; // Data can be sent to client virtual void SocketClosed (void) override; // The socket has been closed for any reason }; // tolua_export diff --git a/src/CommandOutput.cpp b/src/CommandOutput.cpp index c221682a1..2c116b3d6 100644 --- a/src/CommandOutput.cpp +++ b/src/CommandOutput.cpp @@ -51,7 +51,7 @@ void cLogCommandOutputCallback::Finished(void) { case '\n': { - LOG(m_Buffer.substr(last, i - last).c_str()); + LOG("%s", m_Buffer.substr(last, i - last).c_str()); last = i + 1; break; } @@ -59,7 +59,7 @@ void cLogCommandOutputCallback::Finished(void) } // for i - m_Buffer[] if (last < len) { - LOG(m_Buffer.substr(last).c_str()); + LOG("%s", m_Buffer.substr(last).c_str()); } // Clear the buffer for the next command output: diff --git a/src/CommandOutput.h b/src/CommandOutput.h index 3763d625f..5682b4fd8 100644 --- a/src/CommandOutput.h +++ b/src/CommandOutput.h @@ -17,7 +17,7 @@ public: virtual ~cCommandOutputCallback() {}; // Force a virtual destructor in subclasses /// Syntax sugar function, calls Out() with Printf()-ed parameters; appends a "\n" - void Out(const char * a_Fmt, ...); + void Out(const char * a_Fmt, ...) FORMATSTRING(2, 3); /// Called when the command wants to output anything; may be called multiple times virtual void Out(const AString & a_Text) = 0; diff --git a/src/CompositeChat.cpp b/src/CompositeChat.cpp new file mode 100644 index 000000000..c70ef1070 --- /dev/null +++ b/src/CompositeChat.cpp @@ -0,0 +1,478 @@ + +// CompositeChat.cpp + +// Implements the cCompositeChat class used to wrap a chat message with multiple parts (text, url, cmd) + +#include "Globals.h" +#include "CompositeChat.h" + + + + + +#ifdef SELF_TEST + +/** A simple self-test that verifies that the composite chat parser is working properly. */ +class SelfTest_CompositeChat +{ +public: + SelfTest_CompositeChat(void) + { + fprintf(stderr, "cCompositeChat self test...\n"); + TestParser1(); + TestParser2(); + TestParser3(); + TestParser4(); + TestParser5(); + fprintf(stderr, "cCompositeChat self test finished.\n"); + } + + void TestParser1(void) + { + cCompositeChat Msg; + Msg.ParseText("Testing @2color codes and http://links parser"); + const cCompositeChat::cParts & Parts = Msg.GetParts(); + assert_test(Parts.size() == 4); + assert_test(Parts[0]->m_PartType == cCompositeChat::ptText); + assert_test(Parts[1]->m_PartType == cCompositeChat::ptText); + assert_test(Parts[2]->m_PartType == cCompositeChat::ptUrl); + assert_test(Parts[3]->m_PartType == cCompositeChat::ptText); + assert_test(Parts[0]->m_Style == ""); + assert_test(Parts[1]->m_Style == "@2"); + assert_test(Parts[2]->m_Style == "@2"); + assert_test(Parts[3]->m_Style == "@2"); + } + + void TestParser2(void) + { + cCompositeChat Msg; + Msg.ParseText("@3Advanced stuff: @5overriding color codes and http://links.with/@4color-in-them handling"); + const cCompositeChat::cParts & Parts = Msg.GetParts(); + assert_test(Parts.size() == 4); + assert_test(Parts[0]->m_PartType == cCompositeChat::ptText); + assert_test(Parts[1]->m_PartType == cCompositeChat::ptText); + assert_test(Parts[2]->m_PartType == cCompositeChat::ptUrl); + assert_test(Parts[3]->m_PartType == cCompositeChat::ptText); + assert_test(Parts[0]->m_Style == "@3"); + assert_test(Parts[1]->m_Style == "@5"); + assert_test(Parts[2]->m_Style == "@5"); + assert_test(Parts[3]->m_Style == "@5"); + } + + void TestParser3(void) + { + cCompositeChat Msg; + Msg.ParseText("http://links.starting the text"); + const cCompositeChat::cParts & Parts = Msg.GetParts(); + assert_test(Parts.size() == 2); + assert_test(Parts[0]->m_PartType == cCompositeChat::ptUrl); + assert_test(Parts[1]->m_PartType == cCompositeChat::ptText); + assert_test(Parts[0]->m_Style == ""); + assert_test(Parts[1]->m_Style == ""); + } + + void TestParser4(void) + { + cCompositeChat Msg; + Msg.ParseText("links finishing the text: http://some.server"); + const cCompositeChat::cParts & Parts = Msg.GetParts(); + assert_test(Parts.size() == 2); + assert_test(Parts[0]->m_PartType == cCompositeChat::ptText); + assert_test(Parts[1]->m_PartType == cCompositeChat::ptUrl); + assert_test(Parts[0]->m_Style == ""); + assert_test(Parts[1]->m_Style == ""); + } + + void TestParser5(void) + { + cCompositeChat Msg; + Msg.ParseText("http://only.links"); + const cCompositeChat::cParts & Parts = Msg.GetParts(); + assert_test(Parts.size() == 1); + assert_test(Parts[0]->m_PartType == cCompositeChat::ptUrl); + assert_test(Parts[0]->m_Style == ""); + } + +} gTest; +#endif // SELF_TEST + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cCompositeChat: + +cCompositeChat::cCompositeChat(void) : + m_MessageType(mtCustom) +{ +} + + + + + +cCompositeChat::cCompositeChat(const AString & a_ParseText, eMessageType a_MessageType) : + m_MessageType(a_MessageType) +{ + ParseText(a_ParseText); +} + + + + + +cCompositeChat::~cCompositeChat() +{ + Clear(); +} + + + + + +void cCompositeChat::Clear(void) +{ + for (cParts::iterator itr = m_Parts.begin(), end = m_Parts.end(); itr != end; ++itr) + { + delete *itr; + } // for itr - m_Parts[] + m_Parts.clear(); +} + + + + + +void cCompositeChat::AddTextPart(const AString & a_Message, const AString & a_Style) +{ + m_Parts.push_back(new cTextPart(a_Message, a_Style)); +} + + + + + +void cCompositeChat::AddClientTranslatedPart(const AString & a_TranslationID, const AStringVector & a_Parameters, const AString & a_Style) +{ + m_Parts.push_back(new cClientTranslatedPart(a_TranslationID, a_Parameters, a_Style)); +} + + + + + +void cCompositeChat::AddUrlPart(const AString & a_Text, const AString & a_Url, const AString & a_Style) +{ + m_Parts.push_back(new cUrlPart(a_Text, a_Url, a_Style)); +} + + + + + +void cCompositeChat::AddRunCommandPart(const AString & a_Text, const AString & a_Command, const AString & a_Style) +{ + m_Parts.push_back(new cRunCommandPart(a_Text, a_Command, a_Style)); +} + + + + + +void cCompositeChat::AddSuggestCommandPart(const AString & a_Text, const AString & a_SuggestedCommand, const AString & a_Style) +{ + m_Parts.push_back(new cSuggestCommandPart(a_Text, a_SuggestedCommand, a_Style)); +} + + + + + +void cCompositeChat::ParseText(const AString & a_ParseText) +{ + size_t len = a_ParseText.length(); + size_t first = 0; // First character of the currently parsed block + AString CurrentStyle; + AString CurrentText; + for (size_t i = 0; i < len; i++) + { + switch (a_ParseText[i]) + { + case '@': + { + // Color code + i++; + if (i >= len) + { + // Not enough following text + break; + } + if (a_ParseText[i] == '@') + { + // "@@" escape, just put a "@" into the current text and keep parsing as text + if (i > first + 1) + { + CurrentText.append(a_ParseText.c_str() + first, i - first - 1); + } + first = i + 1; + continue; + } + else + { + // True color code. Create a part for the CurrentText and start parsing anew: + if (i >= first) + { + CurrentText.append(a_ParseText.c_str() + first, i - first - 1); + first = i + 1; + } + if (!CurrentText.empty()) + { + m_Parts.push_back(new cTextPart(CurrentText, CurrentStyle)); + CurrentText.clear(); + } + AddStyle(CurrentStyle, a_ParseText.substr(i - 1, 2)); + } + break; + } + + case ':': + { + const char * LinkPrefixes[] = + { + "http", + "https" + }; + for (size_t Prefix = 0; Prefix < ARRAYCOUNT(LinkPrefixes); Prefix++) + { + size_t PrefixLen = strlen(LinkPrefixes[Prefix]); + if ( + (i >= first + PrefixLen) && // There is enough space in front of the colon for the prefix + (strncmp(a_ParseText.c_str() + i - PrefixLen, LinkPrefixes[Prefix], PrefixLen) == 0) // the prefix matches + ) + { + // Add everything before this as a text part: + if (i > first + PrefixLen) + { + CurrentText.append(a_ParseText.c_str() + first, i - first - PrefixLen); + first = i - PrefixLen; + } + if (!CurrentText.empty()) + { + AddTextPart(CurrentText, CurrentStyle); + CurrentText.clear(); + } + + // Go till the last non-whitespace char in the text: + for (; i < len; i++) + { + if (isspace(a_ParseText[i])) + { + break; + } + } + AddUrlPart(a_ParseText.substr(first, i - first), a_ParseText.substr(first, i - first), CurrentStyle); + first = i; + break; + } + } // for Prefix - LinkPrefix[] + break; + } // case ':' + } // switch (a_ParseText[i]) + } // for i - a_ParseText[] + if (first < len) + { + AddTextPart(a_ParseText.substr(first, len - first), CurrentStyle); + } +} + + + + + +void cCompositeChat::SetMessageType(eMessageType a_MessageType) +{ + m_MessageType = a_MessageType; +} + + + + + +void cCompositeChat::UnderlineUrls(void) +{ + for (cParts::iterator itr = m_Parts.begin(), end = m_Parts.end(); itr != end; ++itr) + { + if ((*itr)->m_PartType == ptUrl) + { + (*itr)->m_Style.append("u"); + } + } // for itr - m_Parts[] +} + + + + + +AString cCompositeChat::ExtractText(void) const +{ + AString Msg; + for (cParts::const_iterator itr = m_Parts.begin(), end = m_Parts.end(); itr != end; ++itr) + { + switch ((*itr)->m_PartType) + { + case ptText: + case ptClientTranslated: + case ptRunCommand: + case ptSuggestCommand: + { + Msg.append((*itr)->m_Text); + break; + } + case ptUrl: + { + Msg.append(((cUrlPart *)(*itr))->m_Url); + break; + } + } // switch (PartType) + } // for itr - m_Parts[] + return Msg; +} + + + + + +cMCLogger::eLogLevel cCompositeChat::MessageTypeToLogLevel(eMessageType a_MessageType) +{ + switch (a_MessageType) + { + case mtCustom: return cMCLogger::llRegular; + case mtFailure: return cMCLogger::llWarning; + case mtInformation: return cMCLogger::llInfo; + case mtSuccess: return cMCLogger::llRegular; + case mtWarning: return cMCLogger::llWarning; + case mtFatal: return cMCLogger::llError; + case mtDeath: return cMCLogger::llRegular; + case mtPrivateMessage: return cMCLogger::llRegular; + case mtJoin: return cMCLogger::llRegular; + case mtLeave: return cMCLogger::llRegular; + } + ASSERT(!"Unhandled MessageType"); + return cMCLogger::llError; +} + + + + + +void cCompositeChat::AddStyle(AString & a_Style, const AString & a_AddStyle) +{ + if (a_AddStyle.empty()) + { + return; + } + if (a_AddStyle[0] == '@') + { + size_t idx = a_Style.find('@'); + if ((idx != AString::npos) && (idx != a_Style.length())) + { + a_Style.erase(idx, 2); + } + a_Style.append(a_AddStyle); + return; + } + a_Style.append(a_AddStyle); +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cCompositeChat::cBasePart: + +cCompositeChat::cBasePart::cBasePart(cCompositeChat::ePartType a_PartType, const AString & a_Text, const AString & a_Style) : + m_PartType(a_PartType), + m_Text(a_Text), + m_Style(a_Style) +{ +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cCompositeChat::cTextPart: + +cCompositeChat::cTextPart::cTextPart(const AString & a_Text, const AString &a_Style) : + super(ptText, a_Text, a_Style) +{ +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cCompositeChat::cClientTranslatedPart: + +cCompositeChat::cClientTranslatedPart::cClientTranslatedPart(const AString & a_TranslationID, const AStringVector & a_Parameters, const AString & a_Style) : + super(ptClientTranslated, a_TranslationID, a_Style), + m_Parameters(a_Parameters) +{ +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cCompositeChat::cUrlPart: + +cCompositeChat::cUrlPart::cUrlPart(const AString & a_Text, const AString & a_Url, const AString & a_Style) : + super(ptUrl, a_Text, a_Style), + m_Url(a_Url) +{ +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cCompositeChat::cCommandPart: + +cCompositeChat::cCommandPart::cCommandPart(ePartType a_PartType, const AString & a_Text, const AString & a_Command, const AString & a_Style) : + super(a_PartType, a_Text, a_Style), + m_Command(a_Command) +{ +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cCompositeChat::cRunCommandPart: + +cCompositeChat::cRunCommandPart::cRunCommandPart(const AString & a_Text, const AString & a_Command, const AString & a_Style) : + super(ptRunCommand, a_Text, a_Command, a_Style) +{ +} + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cCompositeChat::cSuggestCommandPart: + +cCompositeChat::cSuggestCommandPart::cSuggestCommandPart(const AString & a_Text, const AString & a_Command, const AString & a_Style) : + super(ptSuggestCommand, a_Text, a_Command, a_Style) +{ +} + + + + diff --git a/src/CompositeChat.h b/src/CompositeChat.h new file mode 100644 index 000000000..5b9c5f612 --- /dev/null +++ b/src/CompositeChat.h @@ -0,0 +1,195 @@ + +// CompositeChat.h + +// Declares the cCompositeChat class used to wrap a chat message with multiple parts (text, url, cmd) + +#include "Defines.h" + + + + + +// tolua_begin +/** Container for a single chat message composed of multiple functional parts. +Each part corresponds roughly to the behavior supported by the client messaging: + - plain text, optionaly colorized / styled + - clickable URLs + - clickable commands (run) + - clickable commands (suggest) +Each part has a text assigned to it that can be styled. The style is specified using a string, +each character / character combination in the string specifies the style to use: + - b = bold + - i = italic + - u = underlined + - s = strikethrough + - o = obfuscated + - @X = color X (X is 0 - 9 or a - f, same as dye meta +If the protocol version doesn't support all the features, it degrades gracefully. +*/ +class cCompositeChat +{ +public: + // tolua_end + + enum ePartType + { + ptText, + ptClientTranslated, + ptUrl, + ptRunCommand, + ptSuggestCommand, + } ; + + class cBasePart + { + public: + ePartType m_PartType; + AString m_Text; + AString m_Style; + + cBasePart(ePartType a_PartType, const AString & a_Text, const AString & a_Style = ""); + + // Force a virtual destructor in descendants + virtual ~cBasePart() {} + } ; + + class cTextPart : + public cBasePart + { + typedef cBasePart super; + public: + cTextPart(const AString & a_Text, const AString & a_Style = ""); + } ; + + class cClientTranslatedPart : + public cBasePart + { + typedef cBasePart super; + public: + AStringVector m_Parameters; + + cClientTranslatedPart(const AString & a_TranslationID, const AStringVector & a_Parameters, const AString & a_Style = ""); + } ; + + class cUrlPart : + public cBasePart + { + typedef cBasePart super; + public: + AString m_Url; + + cUrlPart(const AString & a_Text, const AString & a_Url, const AString & a_Style = ""); + } ; + + class cCommandPart : + public cBasePart + { + typedef cBasePart super; + public: + AString m_Command; + + cCommandPart(ePartType a_PartType, const AString & a_Text, const AString & a_Command, const AString & a_Style = ""); + } ; + + class cRunCommandPart : + public cCommandPart + { + typedef cCommandPart super; + public: + cRunCommandPart(const AString & a_Text, const AString & a_Command, const AString & a_Style = ""); + } ; + + class cSuggestCommandPart : + public cCommandPart + { + typedef cCommandPart super; + public: + cSuggestCommandPart(const AString & a_Text, const AString & a_Command, const AString & a_Style = ""); + } ; + + typedef std::vector<cBasePart *> cParts; + + // tolua_begin + + /** Creates a new empty chat message */ + cCompositeChat(void); + + /** Creates a new chat message and parses the text into parts. + Recognizes "http:" and "https:" links and @color-codes. + Uses ParseText() for the actual parsing. */ + cCompositeChat(const AString & a_ParseText, eMessageType a_MessageType = mtCustom); + + ~cCompositeChat(); + + /** Removes all parts from the object. */ + void Clear(void); + + // tolua_end + + // The following are exported in ManualBindings in order to support chaining - they return *this in Lua (#755) + + /** Adds a plain text part, with optional style. + The default style is plain white text. */ + void AddTextPart(const AString & a_Message, const AString & a_Style = ""); + + /** Adds a part that is translated client-side, with the formatting parameters and optional style. */ + void AddClientTranslatedPart(const AString & a_TranslationID, const AStringVector & a_Parameters, const AString & a_Style = ""); + + // tolua_begin + + /** Adds a part that opens an URL when clicked. + The default style is underlined light blue text. */ + void AddUrlPart(const AString & a_Text, const AString & a_Url, const AString & a_Style = "u@c"); + + /** Adds a part that runs a command when clicked. + The default style is underlined light green text. */ + void AddRunCommandPart(const AString & a_Text, const AString & a_Command, const AString & a_Style = "u@a"); + + /** Adds a part that suggests a command (enters it into the chat message area, but doesn't send) when clicked. + The default style is underlined yellow text. */ + void AddSuggestCommandPart(const AString & a_Text, const AString & a_SuggestedCommand, const AString & a_Style = "u@b"); + + /** Parses text into various parts, adds those. + Recognizes "http:" and "https:" URLs and @color-codes. */ + void ParseText(const AString & a_ParseText); + + /** Sets the message type, which is indicated by prefixes added to the message when serializing. */ + void SetMessageType(eMessageType a_MessageType); + + /** Adds the "underline" style to each part that is an URL. */ + void UnderlineUrls(void); + + // tolua_begin + + /** Returns the message type set previously by SetMessageType(). */ + eMessageType GetMessageType(void) const { return m_MessageType; } + + /** Returns the text from the parts that comprises the human-readable data. + Used for older protocols that don't support composite chat + and for console-logging. */ + AString ExtractText(void) const; + + // tolua_end + + const cParts & GetParts(void) const { return m_Parts; } + + /** Converts the MessageType to a LogLevel value. + Used by the logging bindings when logging a cCompositeChat object. */ + static cMCLogger::eLogLevel MessageTypeToLogLevel(eMessageType a_MessageType); + +protected: + /** All the parts that */ + cParts m_Parts; + + /** The message type, as indicated by prefixes. */ + eMessageType m_MessageType; + + + /** Adds a_AddStyle to a_Style; overwrites the existing style if appropriate. + If the style already contains something that a_AddStyle overrides, it is erased first. */ + void AddStyle(AString & a_Style, const AString & a_AddStyle); +} ; // tolua_export + + + + diff --git a/src/CraftingRecipes.cpp b/src/CraftingRecipes.cpp index fb1a10cca..30e7a8733 100644 --- a/src/CraftingRecipes.cpp +++ b/src/CraftingRecipes.cpp @@ -1,4 +1,4 @@ - + // CraftingRecipes.cpp // Interfaces to the cCraftingRecipes class representing the storage of crafting recipes @@ -192,7 +192,9 @@ void cCraftingGrid::Dump(void) { for (int y = 0; y < m_Height; y++) for (int x = 0; x < m_Width; x++) { + #ifdef _DEBUG int idx = x + m_Width * y; + #endif LOGD("Slot (%d, %d): Type %d, health %d, count %d", x, y, m_Items[idx].m_ItemType, m_Items[idx].m_ItemDamage, m_Items[idx].m_ItemCount ); @@ -338,7 +340,7 @@ void cCraftingRecipes::LoadRecipes(void) } AddRecipeLine(LineNum, Recipe); } // for itr - Split[] - LOG("Loaded %d crafting recipes", m_Recipes.size()); + LOG("Loaded " SIZE_T_FMT " crafting recipes", m_Recipes.size()); } @@ -762,9 +764,94 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::MatchRecipe(const cItem * a_Crafti Recipe->m_Ingredients.push_back(*itrS); } Recipe->m_Ingredients.insert(Recipe->m_Ingredients.end(), MatchedSlots.begin(), MatchedSlots.end()); + + // We use Recipe instead of a_Recipe because we want the wildcard ingredients' slot numbers as well, which was just added previously + HandleFireworks(a_CraftingGrid, Recipe.get(), a_GridStride, a_OffsetX, a_OffsetY); + return Recipe.release(); } + +void cCraftingRecipes::HandleFireworks(const cItem * a_CraftingGrid, cCraftingRecipes::cRecipe * a_Recipe, int a_GridStride, int a_OffsetX, int a_OffsetY) +{ + // TODO: add support for more than one dye in the recipe + // A manual and temporary solution (listing everything) is in crafting.txt for fade colours, but a programmatic solutions needs to be done for everything else + + if (a_Recipe->m_Result.m_ItemType == E_ITEM_FIREWORK_ROCKET) + { + for (cRecipeSlots::const_iterator itr = a_Recipe->m_Ingredients.begin(); itr != a_Recipe->m_Ingredients.end(); ++itr) + { + switch (itr->m_Item.m_ItemType) + { + case E_ITEM_FIREWORK_STAR: + { + // Result was a rocket, found a star - copy star data to rocket data + int GridID = (itr->x + a_OffsetX) + a_GridStride * (itr->y + a_OffsetY); + a_Recipe->m_Result.m_FireworkItem.CopyFrom(a_CraftingGrid[GridID].m_FireworkItem); + break; + } + case E_ITEM_GUNPOWDER: + { + // Gunpowder - increase flight time + a_Recipe->m_Result.m_FireworkItem.m_FlightTimeInTicks += 20; + break; + } + case E_ITEM_PAPER: break; + default: LOG("Unexpected item in firework rocket a_Recipe, was the crafting file fireworks section changed?"); break; + } + } + } + else if (a_Recipe->m_Result.m_ItemType == E_ITEM_FIREWORK_STAR) + { + std::vector<int> DyeColours; + bool FoundStar = false; + + for (cRecipeSlots::const_iterator itr = a_Recipe->m_Ingredients.begin(); itr != a_Recipe->m_Ingredients.end(); ++itr) + { + switch (itr->m_Item.m_ItemType) + { + case E_ITEM_FIREWORK_STAR: + { + // Result was star, found another star - probably adding fade colours, but copy data over anyhow + FoundStar = true; + int GridID = (itr->x + a_OffsetX) + a_GridStride * (itr->y + a_OffsetY); + a_Recipe->m_Result.m_FireworkItem.CopyFrom(a_CraftingGrid[GridID].m_FireworkItem); + break; + } + case E_ITEM_DYE: + { + int GridID = (itr->x + a_OffsetX) + a_GridStride * (itr->y + a_OffsetY); + DyeColours.push_back(cFireworkItem::GetVanillaColourCodeFromDye(a_CraftingGrid[GridID].m_ItemDamage)); + break; + } + case E_ITEM_GUNPOWDER: break; + case E_ITEM_DIAMOND: a_Recipe->m_Result.m_FireworkItem.m_HasTrail = true; break; + case E_ITEM_GLOWSTONE_DUST: a_Recipe->m_Result.m_FireworkItem.m_HasFlicker = true; break; + + case E_ITEM_FIRE_CHARGE: a_Recipe->m_Result.m_FireworkItem.m_Type = 1; break; + case E_ITEM_GOLD_NUGGET: a_Recipe->m_Result.m_FireworkItem.m_Type = 2; break; + case E_ITEM_FEATHER: a_Recipe->m_Result.m_FireworkItem.m_Type = 4; break; + case E_ITEM_HEAD: a_Recipe->m_Result.m_FireworkItem.m_Type = 3; break; + default: LOG("Unexpected item in firework star a_Recipe, was the crafting file fireworks section changed?"); break; // ermahgerd BARD ardmins + } + } + + if (FoundStar && (!DyeColours.empty())) + { + // Found a star and a dye? Fade colours. + a_Recipe->m_Result.m_FireworkItem.m_FadeColours = DyeColours; + } + else if (!DyeColours.empty()) + { + // Only dye? Normal colours. + a_Recipe->m_Result.m_FireworkItem.m_Colours = DyeColours; + } + } +} + + + + diff --git a/src/CraftingRecipes.h b/src/CraftingRecipes.h index 9d92cbfab..90e41eddc 100644 --- a/src/CraftingRecipes.h +++ b/src/CraftingRecipes.h @@ -165,6 +165,9 @@ protected: /// Checks if the grid matches the specified recipe, offset by the specified offsets. Returns a matched cRecipe * if so, or NULL if not matching. Caller must delete the return value! cRecipe * MatchRecipe(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight, int a_GridStride, const cRecipe * a_Recipe, int a_OffsetX, int a_OffsetY); + + /** Searches for anything firework related, and does the data setting if appropriate */ + void HandleFireworks(const cItem * a_CraftingGrid, cCraftingRecipes::cRecipe * a_Recipe, int a_GridStride, int a_OffsetX, int a_OffsetY); } ; diff --git a/src/Crypto.cpp b/src/Crypto.cpp new file mode 100644 index 000000000..26500f263 --- /dev/null +++ b/src/Crypto.cpp @@ -0,0 +1,509 @@ + +// Crypto.cpp + +// Implements classes that wrap the cryptographic code library + +#include "Globals.h" +#include "Crypto.h" + +#include "polarssl/pk.h" + + + + + +/* +// Self-test the hash formatting for known values: +// sha1(Notch) : 4ed1f46bbe04bc756bcb17c0c7ce3e4632f06a48 +// sha1(jeb_) : -7c9d5b0044c130109a5d7b5fb5c317c02b4e28c1 +// sha1(simon) : 88e16a1019277b15d58faf0541e11910eb756f6 + +class Test +{ +public: + Test(void) + { + AString DigestNotch, DigestJeb, DigestSimon; + Byte Digest[20]; + cSHA1Checksum Checksum; + Checksum.Update((const Byte *)"Notch", 5); + Checksum.Finalize(Digest); + cSHA1Checksum::DigestToJava(Digest, DigestNotch); + Checksum.Restart(); + Checksum.Update((const Byte *)"jeb_", 4); + Checksum.Finalize(Digest); + cSHA1Checksum::DigestToJava(Digest, DigestJeb); + Checksum.Restart(); + Checksum.Update((const Byte *)"simon", 5); + Checksum.Finalize(Digest); + cSHA1Checksum::DigestToJava(Digest, DigestSimon); + printf("Notch: \"%s\"\n", DigestNotch.c_str()); + printf("jeb_: \"%s\"\n", DigestJeb.c_str()); + printf("simon: \"%s\"\n", DigestSimon.c_str()); + assert(DigestNotch == "4ed1f46bbe04bc756bcb17c0c7ce3e4632f06a48"); + assert(DigestJeb == "-7c9d5b0044c130109a5d7b5fb5c317c02b4e28c1"); + assert(DigestSimon == "88e16a1019277b15d58faf0541e11910eb756f6"); + } +} test; +*/ + + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cRSAPrivateKey: + +cRSAPrivateKey::cRSAPrivateKey(void) +{ + rsa_init(&m_Rsa, RSA_PKCS_V15, 0); + InitRnd(); +} + + + + + +cRSAPrivateKey::cRSAPrivateKey(const cRSAPrivateKey & a_Other) +{ + rsa_init(&m_Rsa, RSA_PKCS_V15, 0); + rsa_copy(&m_Rsa, &a_Other.m_Rsa); + InitRnd(); +} + + + + + +cRSAPrivateKey::~cRSAPrivateKey() +{ + entropy_free(&m_Entropy); + rsa_free(&m_Rsa); +} + + + + + +void cRSAPrivateKey::InitRnd(void) +{ + entropy_init(&m_Entropy); + const unsigned char pers[] = "rsa_genkey"; + ctr_drbg_init(&m_Ctr_drbg, entropy_func, &m_Entropy, pers, sizeof(pers) - 1); +} + + + + + +bool cRSAPrivateKey::Generate(unsigned a_KeySizeBits) +{ + if (rsa_gen_key(&m_Rsa, ctr_drbg_random, &m_Ctr_drbg, a_KeySizeBits, 65537) != 0) + { + // Key generation failed + return false; + } + + return true; +} + + + + + +AString cRSAPrivateKey::GetPubKeyDER(void) +{ + class cPubKey + { + public: + cPubKey(rsa_context * a_Rsa) : + m_IsValid(false) + { + pk_init(&m_Key); + if (pk_init_ctx(&m_Key, pk_info_from_type(POLARSSL_PK_RSA)) != 0) + { + ASSERT(!"Cannot init PrivKey context"); + return; + } + if (rsa_copy(pk_rsa(m_Key), a_Rsa) != 0) + { + ASSERT(!"Cannot copy PrivKey to PK context"); + return; + } + m_IsValid = true; + } + + ~cPubKey() + { + if (m_IsValid) + { + pk_free(&m_Key); + } + } + + operator pk_context * (void) { return &m_Key; } + + protected: + bool m_IsValid; + pk_context m_Key; + } PkCtx(&m_Rsa); + + unsigned char buf[3000]; + int res = pk_write_pubkey_der(PkCtx, buf, sizeof(buf)); + if (res < 0) + { + return AString(); + } + return AString((const char *)(buf + sizeof(buf) - res), (size_t)res); +} + + + + + +int cRSAPrivateKey::Decrypt(const Byte * a_EncryptedData, size_t a_EncryptedLength, Byte * a_DecryptedData, size_t a_DecryptedMaxLength) +{ + if (a_EncryptedLength < m_Rsa.len) + { + LOGD("%s: Invalid a_EncryptedLength: got %u, exp at least %u", + __FUNCTION__, (unsigned)a_EncryptedLength, (unsigned)(m_Rsa.len) + ); + ASSERT(!"Invalid a_DecryptedMaxLength!"); + return -1; + } + if (a_DecryptedMaxLength < m_Rsa.len) + { + LOGD("%s: Invalid a_DecryptedMaxLength: got %u, exp at least %u", + __FUNCTION__, (unsigned)a_EncryptedLength, (unsigned)(m_Rsa.len) + ); + ASSERT(!"Invalid a_DecryptedMaxLength!"); + return -1; + } + size_t DecryptedLength; + int res = rsa_pkcs1_decrypt( + &m_Rsa, ctr_drbg_random, &m_Ctr_drbg, RSA_PRIVATE, &DecryptedLength, + a_EncryptedData, a_DecryptedData, a_DecryptedMaxLength + ); + if (res != 0) + { + return -1; + } + return (int)DecryptedLength; +} + + + + + +int cRSAPrivateKey::Encrypt(const Byte * a_PlainData, size_t a_PlainLength, Byte * a_EncryptedData, size_t a_EncryptedMaxLength) +{ + if (a_EncryptedMaxLength < m_Rsa.len) + { + LOGD("%s: Invalid a_EncryptedMaxLength: got %u, exp at least %u", + __FUNCTION__, (unsigned)a_EncryptedMaxLength, (unsigned)(m_Rsa.len) + ); + ASSERT(!"Invalid a_DecryptedMaxLength!"); + return -1; + } + if (a_EncryptedMaxLength < m_Rsa.len) + { + LOGD("%s: Invalid a_PlainLength: got %u, exp at least %u", + __FUNCTION__, (unsigned)a_PlainLength, (unsigned)(m_Rsa.len) + ); + ASSERT(!"Invalid a_PlainLength!"); + return -1; + } + int res = rsa_pkcs1_encrypt( + &m_Rsa, ctr_drbg_random, &m_Ctr_drbg, RSA_PRIVATE, + a_PlainLength, a_PlainData, a_EncryptedData + ); + if (res != 0) + { + return -1; + } + return (int)m_Rsa.len; +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cPublicKey: + +cPublicKey::cPublicKey(const AString & a_PublicKeyDER) +{ + pk_init(&m_Pk); + if (pk_parse_public_key(&m_Pk, (const Byte *)a_PublicKeyDER.data(), a_PublicKeyDER.size()) != 0) + { + ASSERT(!"Cannot parse PubKey"); + return; + } + InitRnd(); +} + + + + + +cPublicKey::~cPublicKey() +{ + pk_free(&m_Pk); +} + + + + + +int cPublicKey::Decrypt(const Byte * a_EncryptedData, size_t a_EncryptedLength, Byte * a_DecryptedData, size_t a_DecryptedMaxLength) +{ + size_t DecryptedLen = a_DecryptedMaxLength; + int res = pk_decrypt(&m_Pk, + a_EncryptedData, a_EncryptedLength, + a_DecryptedData, &DecryptedLen, a_DecryptedMaxLength, + ctr_drbg_random, &m_Ctr_drbg + ); + if (res != 0) + { + return res; + } + return (int)DecryptedLen; +} + + + + + +int cPublicKey::Encrypt(const Byte * a_PlainData, size_t a_PlainLength, Byte * a_EncryptedData, size_t a_EncryptedMaxLength) +{ + size_t EncryptedLength = a_EncryptedMaxLength; + int res = pk_encrypt(&m_Pk, + a_PlainData, a_PlainLength, a_EncryptedData, &EncryptedLength, a_EncryptedMaxLength, + ctr_drbg_random, &m_Ctr_drbg + ); + if (res != 0) + { + return res; + } + return (int)EncryptedLength; +} + + + + + +void cPublicKey::InitRnd(void) +{ + entropy_init(&m_Entropy); + const unsigned char pers[] = "rsa_genkey"; + ctr_drbg_init(&m_Ctr_drbg, entropy_func, &m_Entropy, pers, sizeof(pers) - 1); +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cAESCFBDecryptor: + +cAESCFBDecryptor::cAESCFBDecryptor(void) : + m_IVOffset(0), + m_IsValid(false) +{ +} + + + + + +cAESCFBDecryptor::~cAESCFBDecryptor() +{ + // Clear the leftover in-memory data, so that they can't be accessed by a backdoor + memset(&m_Aes, 0, sizeof(m_Aes)); +} + + + + + +void cAESCFBDecryptor::Init(const Byte a_Key[16], const Byte a_IV[16]) +{ + ASSERT(!IsValid()); // Cannot Init twice + + memcpy(m_IV, a_IV, 16); + aes_setkey_enc(&m_Aes, a_Key, 128); + m_IsValid = true; +} + + + + + +void cAESCFBDecryptor::ProcessData(Byte * a_DecryptedOut, const Byte * a_EncryptedIn, size_t a_Length) +{ + ASSERT(IsValid()); // Must Init() first + + // PolarSSL doesn't support AES-CFB8, need to implement it manually: + for (size_t i = 0; i < a_Length; i++) + { + Byte Buffer[sizeof(m_IV)]; + aes_crypt_ecb(&m_Aes, AES_ENCRYPT, m_IV, Buffer); + for (size_t idx = 0; idx < sizeof(m_IV) - 1; idx++) + { + m_IV[idx] = m_IV[idx + 1]; + } + m_IV[sizeof(m_IV) - 1] = a_EncryptedIn[i]; + a_DecryptedOut[i] = a_EncryptedIn[i] ^ Buffer[0]; + } +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cAESCFBEncryptor: + +cAESCFBEncryptor::cAESCFBEncryptor(void) : + m_IVOffset(0), + m_IsValid(false) +{ +} + + + + + +cAESCFBEncryptor::~cAESCFBEncryptor() +{ + // Clear the leftover in-memory data, so that they can't be accessed by a backdoor + memset(&m_Aes, 0, sizeof(m_Aes)); +} + + + + + +void cAESCFBEncryptor::Init(const Byte a_Key[16], const Byte a_IV[16]) +{ + ASSERT(!IsValid()); // Cannot Init twice + ASSERT(m_IVOffset == 0); + + memcpy(m_IV, a_IV, 16); + aes_setkey_enc(&m_Aes, a_Key, 128); + m_IsValid = true; +} + + + + + +void cAESCFBEncryptor::ProcessData(Byte * a_EncryptedOut, const Byte * a_PlainIn, size_t a_Length) +{ + ASSERT(IsValid()); // Must Init() first + + // PolarSSL doesn't do AES-CFB8, so we need to implement it ourselves: + for (size_t i = 0; i < a_Length; i++) + { + Byte Buffer[sizeof(m_IV)]; + aes_crypt_ecb(&m_Aes, AES_ENCRYPT, m_IV, Buffer); + for (size_t idx = 0; idx < sizeof(m_IV) - 1; idx++) + { + m_IV[idx] = m_IV[idx + 1]; + } + a_EncryptedOut[i] = a_PlainIn[i] ^ Buffer[0]; + m_IV[sizeof(m_IV) - 1] = a_EncryptedOut[i]; + } +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cSHA1Checksum: + +cSHA1Checksum::cSHA1Checksum(void) : + m_DoesAcceptInput(true) +{ + sha1_starts(&m_Sha1); +} + + + + + +void cSHA1Checksum::Update(const Byte * a_Data, size_t a_Length) +{ + ASSERT(m_DoesAcceptInput); // Not Finalize()-d yet, or Restart()-ed + + sha1_update(&m_Sha1, a_Data, a_Length); +} + + + + + +void cSHA1Checksum::Finalize(cSHA1Checksum::Checksum & a_Output) +{ + ASSERT(m_DoesAcceptInput); // Not Finalize()-d yet, or Restart()-ed + + sha1_finish(&m_Sha1, a_Output); + m_DoesAcceptInput = false; +} + + + + + +void cSHA1Checksum::DigestToJava(const Checksum & a_Digest, AString & a_Out) +{ + Checksum Digest; + memcpy(Digest, a_Digest, sizeof(Digest)); + + bool IsNegative = (Digest[0] >= 0x80); + if (IsNegative) + { + // Two's complement: + bool carry = true; // Add one to the whole number + for (int i = 19; i >= 0; i--) + { + Digest[i] = ~Digest[i]; + if (carry) + { + carry = (Digest[i] == 0xff); + Digest[i]++; + } + } + } + a_Out.clear(); + a_Out.reserve(40); + for (int i = 0; i < 20; i++) + { + AppendPrintf(a_Out, "%02x", Digest[i]); + } + while ((a_Out.length() > 0) && (a_Out[0] == '0')) + { + a_Out.erase(0, 1); + } + if (IsNegative) + { + a_Out.insert(0, "-"); + } +} + + + + + + +void cSHA1Checksum::Restart(void) +{ + sha1_starts(&m_Sha1); + m_DoesAcceptInput = true; +} + + + + diff --git a/src/Crypto.h b/src/Crypto.h new file mode 100644 index 000000000..a9ec2c6d4 --- /dev/null +++ b/src/Crypto.h @@ -0,0 +1,198 @@ + +// Crypto.h + +// Declares classes that wrap the cryptographic code library + + + + + +#pragma once + +#include "polarssl/rsa.h" +#include "polarssl/aes.h" +#include "polarssl/entropy.h" +#include "polarssl/ctr_drbg.h" +#include "polarssl/sha1.h" +#include "polarssl/pk.h" + + + + + +/** Encapsulates an RSA private key used in PKI cryptography */ +class cRSAPrivateKey +{ +public: + /** Creates a new empty object, the key is not assigned */ + cRSAPrivateKey(void); + + /** Deep-copies the key from a_Other */ + cRSAPrivateKey(const cRSAPrivateKey & a_Other); + + ~cRSAPrivateKey(); + + /** Generates a new key within this object, with the specified size in bits. + Returns true on success, false on failure. */ + bool Generate(unsigned a_KeySizeBits = 1024); + + /** Returns the public key part encoded in ASN1 DER encoding */ + AString GetPubKeyDER(void); + + /** Decrypts the data using RSAES-PKCS#1 algorithm. + Both a_EncryptedData and a_DecryptedData must be at least <KeySizeBytes> bytes large. + Returns the number of bytes decrypted, or negative number for error. */ + int Decrypt(const Byte * a_EncryptedData, size_t a_EncryptedLength, Byte * a_DecryptedData, size_t a_DecryptedMaxLength); + + /** Encrypts the data using RSAES-PKCS#1 algorithm. + Both a_EncryptedData and a_DecryptedData must be at least <KeySizeBytes> bytes large. + Returns the number of bytes decrypted, or negative number for error. */ + int Encrypt(const Byte * a_PlainData, size_t a_PlainLength, Byte * a_EncryptedData, size_t a_EncryptedMaxLength); + +protected: + rsa_context m_Rsa; + entropy_context m_Entropy; + ctr_drbg_context m_Ctr_drbg; + + /** Initializes the m_Entropy and m_Ctr_drbg contexts + Common part of this object's construction, called from all constructors. */ + void InitRnd(void); +} ; + + + + + +class cPublicKey +{ +public: + cPublicKey(const AString & a_PublicKeyDER); + ~cPublicKey(); + + /** Decrypts the data using the stored public key + Both a_EncryptedData and a_DecryptedData must be at least <KeySizeBytes> bytes large. + Returns the number of bytes decrypted, or negative number for error. */ + int Decrypt(const Byte * a_EncryptedData, size_t a_EncryptedLength, Byte * a_DecryptedData, size_t a_DecryptedMaxLength); + + /** Encrypts the data using the stored public key + Both a_EncryptedData and a_DecryptedData must be at least <KeySizeBytes> bytes large. + Returns the number of bytes decrypted, or negative number for error. */ + int Encrypt(const Byte * a_PlainData, size_t a_PlainLength, Byte * a_EncryptedData, size_t a_EncryptedMaxLength); + +protected: + pk_context m_Pk; + entropy_context m_Entropy; + ctr_drbg_context m_Ctr_drbg; + + /** Initializes the m_Entropy and m_Ctr_drbg contexts + Common part of this object's construction, called from all constructors. */ + void InitRnd(void); +} ; + + + + + +/** Decrypts data using the AES / CFB (128) algorithm */ +class cAESCFBDecryptor +{ +public: + Byte test; + + cAESCFBDecryptor(void); + ~cAESCFBDecryptor(); + + /** Initializes the decryptor with the specified Key / IV */ + void Init(const Byte a_Key[16], const Byte a_IV[16]); + + /** Decrypts a_Length bytes of the encrypted data; produces a_Length output bytes */ + void ProcessData(Byte * a_DecryptedOut, const Byte * a_EncryptedIn, size_t a_Length); + + /** Returns true if the object has been initialized with the Key / IV */ + bool IsValid(void) const { return m_IsValid; } + +protected: + aes_context m_Aes; + + /** The InitialVector, used by the CFB mode decryption */ + Byte m_IV[16]; + + /** Current offset in the m_IV, used by the CFB mode decryption */ + size_t m_IVOffset; + + /** Indicates whether the object has been initialized with the Key / IV */ + bool m_IsValid; +} ; + + + + + +/** Encrypts data using the AES / CFB (128) algorithm */ +class cAESCFBEncryptor +{ +public: + cAESCFBEncryptor(void); + ~cAESCFBEncryptor(); + + /** Initializes the decryptor with the specified Key / IV */ + void Init(const Byte a_Key[16], const Byte a_IV[16]); + + /** Encrypts a_Length bytes of the plain data; produces a_Length output bytes */ + void ProcessData(Byte * a_EncryptedOut, const Byte * a_PlainIn, size_t a_Length); + + /** Returns true if the object has been initialized with the Key / IV */ + bool IsValid(void) const { return m_IsValid; } + +protected: + aes_context m_Aes; + + /** The InitialVector, used by the CFB mode encryption */ + Byte m_IV[16]; + + /** Current offset in the m_IV, used by the CFB mode encryption */ + size_t m_IVOffset; + + /** Indicates whether the object has been initialized with the Key / IV */ + bool m_IsValid; +} ; + + + + + +/** Calculates a SHA1 checksum for data stream */ +class cSHA1Checksum +{ +public: + typedef Byte Checksum[20]; // The type used for storing the checksum + + cSHA1Checksum(void); + + /** Adds the specified data to the checksum */ + void Update(const Byte * a_Data, size_t a_Length); + + /** Calculates and returns the final checksum */ + void Finalize(Checksum & a_Output); + + /** Returns true if the object is accepts more input data, false if Finalize()-d (need to Restart()) */ + bool DoesAcceptInput(void) const { return m_DoesAcceptInput; } + + /** Converts a raw 160-bit SHA1 digest into a Java Hex representation + According to http://wiki.vg/wiki/index.php?title=Protocol_Encryption&oldid=2802 + */ + static void DigestToJava(const Checksum & a_Digest, AString & a_JavaOut); + + /** Clears the current context and start a new checksum calculation */ + void Restart(void); + +protected: + /** True if the object is accepts more input data, false if Finalize()-d (need to Restart()) */ + bool m_DoesAcceptInput; + + sha1_context m_Sha1; +} ; + + + + diff --git a/src/Cuboid.cpp b/src/Cuboid.cpp index ea6f7c453..3e5240248 100644 --- a/src/Cuboid.cpp +++ b/src/Cuboid.cpp @@ -38,6 +38,20 @@ void cCuboid::Assign(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2) +void cCuboid::Assign(const cCuboid & a_SrcCuboid) +{ + p1.x = a_SrcCuboid.p1.x; + p1.y = a_SrcCuboid.p1.y; + p1.z = a_SrcCuboid.p1.z; + p2.x = a_SrcCuboid.p2.x; + p2.y = a_SrcCuboid.p2.y; + p2.z = a_SrcCuboid.p2.z; +} + + + + + void cCuboid::Sort(void) { if (p1.x > p2.x) @@ -58,8 +72,23 @@ void cCuboid::Sort(void) +int cCuboid::GetVolume(void) const +{ + int DifX = abs(p2.x - p1.x) + 1; + int DifY = abs(p2.y - p1.y) + 1; + int DifZ = abs(p2.z - p1.z) + 1; + return DifX * DifY * DifZ; +} + + + + + bool cCuboid::DoesIntersect(const cCuboid & a_Other) const { + ASSERT(IsSorted()); + ASSERT(a_Other.IsSorted()); + // In order for cuboids to intersect, each of their coord intervals need to intersect return ( DoIntervalsIntersect(p1.x, p2.x, a_Other.p1.x, a_Other.p2.x) && @@ -74,6 +103,9 @@ bool cCuboid::DoesIntersect(const cCuboid & a_Other) const bool cCuboid::IsCompletelyInside(const cCuboid & a_Outer) const { + ASSERT(IsSorted()); + ASSERT(a_Outer.IsSorted()); + return ( (p1.x >= a_Outer.p1.x) && (p2.x <= a_Outer.p2.x) && @@ -103,6 +135,76 @@ void cCuboid::Move(int a_OfsX, int a_OfsY, int a_OfsZ) +void cCuboid::Expand(int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ) +{ + if (p1.x < p2.x) + { + p1.x -= a_SubMinX; + p2.x += a_AddMaxX; + } + else + { + p2.x -= a_SubMinX; + p1.x += a_AddMaxX; + } + + if (p1.y < p2.y) + { + p1.y -= a_SubMinY; + p2.y += a_AddMaxY; + } + else + { + p2.y -= a_SubMinY; + p1.y += a_AddMaxY; + } + + if (p1.z < p2.z) + { + p1.z -= a_SubMinZ; + p2.z += a_AddMaxZ; + } + else + { + p2.z -= a_SubMinZ; + p1.z += a_AddMaxZ; + } +} + + + + + +void cCuboid::ClampX(int a_MinX, int a_MaxX) +{ + p1.x = Clamp(p1.x, a_MinX, a_MaxX); + p2.x = Clamp(p2.x, a_MinX, a_MaxX); +} + + + + + +void cCuboid::ClampY(int a_MinY, int a_MaxY) +{ + p1.y = Clamp(p1.y, a_MinY, a_MaxY); + p2.y = Clamp(p2.y, a_MinY, a_MaxY); +} + + + + + +void cCuboid::ClampZ(int a_MinZ, int a_MaxZ) +{ + p1.z = Clamp(p1.z, a_MinZ, a_MaxZ); + p2.z = Clamp(p2.z, a_MinZ, a_MaxZ); +} + + + + + bool cCuboid::IsSorted(void) const { return ( @@ -115,3 +217,37 @@ bool cCuboid::IsSorted(void) const + +void cCuboid::Engulf(const Vector3i & a_Point) +{ + if (a_Point.x < p1.x) + { + p1.x = a_Point.x; + } + else if (a_Point.x > p2.x) + { + p2.x = a_Point.x; + } + + if (a_Point.y < p1.y) + { + p1.y = a_Point.y; + } + else if (a_Point.y > p2.y) + { + p2.y = a_Point.y; + } + + if (a_Point.z < p1.z) + { + p1.z = a_Point.z; + } + else if (a_Point.z > p2.z) + { + p2.z = a_Point.z; + } +} + + + + diff --git a/src/Cuboid.h b/src/Cuboid.h index 44db7b98e..3239c54fc 100644 --- a/src/Cuboid.h +++ b/src/Cuboid.h @@ -1,8 +1,7 @@ #pragma once -#include "Vector3i.h" -#include "Vector3d.h" +#include "Vector3.h" @@ -22,6 +21,7 @@ public: cCuboid(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2) : p1(a_X1, a_Y1, a_Z1), p2(a_X2, a_Y2, a_Z2) {} void Assign(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2); + void Assign(const cCuboid & a_SrcCuboid); void Sort(void); @@ -29,7 +29,13 @@ public: int DifY(void) const { return p2.y - p1.y; } int DifZ(void) const { return p2.z - p1.z; } - /// Returns true if the cuboids have at least one voxel in common. Both coords are considered inclusive. + /** Returns the volume of the cuboid, in blocks. + Note that the volume considers both coords inclusive. + Works on unsorted cuboids, too. */ + int GetVolume(void) const; + + /** Returns true if the cuboids have at least one voxel in common. Both coords are considered inclusive. + Assumes both cuboids are sorted. */ bool DoesIntersect(const cCuboid & a_Other) const; bool IsInside(const Vector3i & v) const @@ -59,14 +65,32 @@ public: ); } - /// Returns true if this cuboid is completely inside the specifie cuboid (in all 6 coords) + /** Returns true if this cuboid is completely inside the specifie cuboid (in all 6 coords). + Assumes both cuboids are sorted. */ bool IsCompletelyInside(const cCuboid & a_Outer) const; - /// Moves the cuboid by the specified offsets in each direction + /** Moves the cuboid by the specified offsets in each direction */ void Move(int a_OfsX, int a_OfsY, int a_OfsZ); + + /** Expands the cuboid by the specified amount in each direction. + Works on unsorted cuboids as well. + Note that this function doesn't check for underflows when using negative amounts. */ + void Expand(int a_SubMinX, int a_AddMaxX, int a_SubMinY, int a_AddMaxY, int a_SubMinZ, int a_AddMaxZ); + + /** Clamps both X coords to the specified range. Works on unsorted cuboids, too. */ + void ClampX(int a_MinX, int a_MaxX); - /// Returns true if the coords are properly sorted (lesser in p1, greater in p2) + /** Clamps both Y coords to the specified range. Works on unsorted cuboids, too. */ + void ClampY(int a_MinY, int a_MaxY); + + /** Clamps both Z coords to the specified range. Works on unsorted cuboids, too. */ + void ClampZ(int a_MinZ, int a_MaxZ); + + /** Returns true if the coords are properly sorted (lesser in p1, greater in p2) */ bool IsSorted(void) const; + + /** If needed, expands the cuboid so that it contains the specified point. Assumes sorted. Doesn't contract. */ + void Engulf(const Vector3i & a_Point); } ; // tolua_end diff --git a/src/DeadlockDetect.cpp b/src/DeadlockDetect.cpp index c42d09b89..322084dc4 100644 --- a/src/DeadlockDetect.cpp +++ b/src/DeadlockDetect.cpp @@ -7,7 +7,7 @@ #include "DeadlockDetect.h" #include "Root.h" #include "World.h" -# include <cstdlib> +#include <cstdlib> @@ -16,9 +16,6 @@ /// Number of milliseconds per cycle const int CYCLE_MILLISECONDS = 100; -/// When the number of cycles for the same world age hits this value, it is considered a deadlock -const int NUM_CYCLES_LIMIT = 200; // 200 = twenty seconds - @@ -121,7 +118,6 @@ void cDeadlockDetect::CheckWorldAge(const AString & a_WorldName, Int64 a_Age) if (itr->second.m_NumCyclesSame > (1000 * m_IntervalSec) / CYCLE_MILLISECONDS) { DeadlockDetected(); - return; } } else diff --git a/src/DeadlockDetect.h b/src/DeadlockDetect.h index cb2309169..6aa98acbb 100644 --- a/src/DeadlockDetect.h +++ b/src/DeadlockDetect.h @@ -60,7 +60,7 @@ protected: void CheckWorldAge(const AString & a_WorldName, Int64 a_Age); /// Called when a deadlock is detected. Aborts the server. - void DeadlockDetected(void); + NORETURN void DeadlockDetected(void); } ; diff --git a/src/Defines.h b/src/Defines.h index 7a86f499e..1a8b3fa4a 100644 --- a/src/Defines.h +++ b/src/Defines.h @@ -1,11 +1,12 @@ #pragma once +#include "ChatColor.h" +#include <limits> -typedef unsigned char Byte; /// List of slot numbers, used for inventory-painting typedef std::vector<int> cSlotNums; @@ -17,33 +18,6 @@ typedef std::vector<int> cSlotNums; // tolua_begin -/// How much light do the blocks emit on their own? -extern unsigned char g_BlockLightValue[]; - -/// How much light do the block consume? -extern unsigned char g_BlockSpreadLightFalloff[]; - -/// Is a block completely transparent? (light doesn't get decreased(?)) -extern bool g_BlockTransparent[]; - -/// Is a block destroyed after a single hit? -extern bool g_BlockOneHitDig[]; - -/// Can a piston break this block? -extern bool g_BlockPistonBreakable[256]; - -/// Can this block hold snow atop? -extern bool g_BlockIsSnowable[256]; - -/// Does this block require a tool to drop? -extern bool g_BlockRequiresSpecialTool[256]; - -/// Is this block solid (player cannot walk through)? -extern bool g_BlockIsSolid[256]; - -/// Does this block fully occupy it's voxel - is it a 'full' block? -extern bool g_BlockFullyOccupiesVoxel[256]; - /// Experience Orb setup enum { @@ -174,6 +148,43 @@ enum eWeather +enum eMobHeadType +{ + SKULL_TYPE_SKELETON = 0, + SKULL_TYPE_WITHER = 1, + SKULL_TYPE_ZOMBIE = 2, + SKULL_TYPE_PLAYER = 3, + SKULL_TYPE_CREEPER = 4, +} ; + + + + + +enum eMobHeadRotation +{ + SKULL_ROTATION_NORTH = 0, + SKULL_ROTATION_NORTH_NORTH_EAST = 1, + SKULL_ROTATION_NORTH_EAST = 2, + SKULL_ROTATION_EAST_NORTH_EAST = 3, + SKULL_ROTATION_EAST = 4, + SKULL_ROTATION_EAST_SOUTH_EAST = 5, + SKULL_ROTATION_SOUTH_EAST = 6, + SKULL_ROTATION_SOUTH_SOUTH_EAST = 7, + SKULL_ROTATION_SOUTH = 8, + SKULL_ROTATION_SOUTH_SOUTH_WEST = 9, + SKULL_ROTATION_SOUTH_WEST = 10, + SKULL_ROTATION_WEST_SOUTH_WEST = 11, + SKULL_ROTATION_WEST = 12, + SKULL_ROTATION_WEST_NORTH_WEST = 13, + SKULL_ROTATION_NORTH_WEST = 14, + SKULL_ROTATION_NORTH_NORTH_WEST = 15, +} ; + + + + + inline const char * ClickActionToString(eClickAction a_ClickAction) { switch (a_ClickAction) @@ -216,6 +227,79 @@ inline const char * ClickActionToString(eClickAction a_ClickAction) +/** Returns a blockface mirrored around the Y axis (doesn't change up/down). */ +inline eBlockFace MirrorBlockFaceY(eBlockFace a_BlockFace) +{ + switch (a_BlockFace) + { + case BLOCK_FACE_XM: return BLOCK_FACE_XP; + case BLOCK_FACE_XP: return BLOCK_FACE_XM; + case BLOCK_FACE_ZM: return BLOCK_FACE_ZP; + case BLOCK_FACE_ZP: return BLOCK_FACE_ZM; + default: return a_BlockFace; + } +} + + + + + +/** Returns a blockface rotated around the Y axis counter-clockwise. */ +inline eBlockFace RotateBlockFaceCCW(eBlockFace a_BlockFace) +{ + switch (a_BlockFace) + { + case BLOCK_FACE_XM: return BLOCK_FACE_ZP; + case BLOCK_FACE_XP: return BLOCK_FACE_ZM; + case BLOCK_FACE_ZM: return BLOCK_FACE_XM; + case BLOCK_FACE_ZP: return BLOCK_FACE_XP; + default: return a_BlockFace; + } +} + + + + + +inline eBlockFace RotateBlockFaceCW(eBlockFace a_BlockFace) +{ + switch (a_BlockFace) + { + case BLOCK_FACE_XM: return BLOCK_FACE_ZM; + case BLOCK_FACE_XP: return BLOCK_FACE_ZP; + case BLOCK_FACE_ZM: return BLOCK_FACE_XP; + case BLOCK_FACE_ZP: return BLOCK_FACE_XM; + default: return a_BlockFace; + } +} + + + + + +/** Returns the textual representation of the BlockFace constant. */ +inline AString BlockFaceToString(eBlockFace a_BlockFace) +{ + switch (a_BlockFace) + { + case BLOCK_FACE_XM: return "BLOCK_FACE_XM"; + case BLOCK_FACE_XP: return "BLOCK_FACE_XP"; + case BLOCK_FACE_YM: return "BLOCK_FACE_YM"; + case BLOCK_FACE_YP: return "BLOCK_FACE_YP"; + case BLOCK_FACE_ZM: return "BLOCK_FACE_ZM"; + case BLOCK_FACE_ZP: return "BLOCK_FACE_ZP"; + case BLOCK_FACE_NONE: return "BLOCK_FACE_NONE"; + } + // clang optimisises this line away then warns that it has done so. + #if !defined(__clang__) + return Printf("Unknown BLOCK_FACE: %d", a_BlockFace); + #endif +} + + + + + inline bool IsValidBlock(int a_BlockType) { if ( @@ -265,6 +349,15 @@ inline bool IsBlockWater(BLOCKTYPE a_BlockType) +inline bool IsBlockWaterOrIce(BLOCKTYPE a_BlockType) +{ + return (IsBlockWater(a_BlockType) || (a_BlockType == E_BLOCK_ICE)); +} + + + + + inline bool IsBlockLava(BLOCKTYPE a_BlockType) { return ((a_BlockType == E_BLOCK_LAVA) || (a_BlockType == E_BLOCK_STATIONARY_LAVA)); @@ -282,6 +375,24 @@ inline bool IsBlockLiquid(BLOCKTYPE a_BlockType) +inline bool IsBlockRail(BLOCKTYPE a_BlockType) +{ + switch (a_BlockType) + { + case E_BLOCK_RAIL: + case E_BLOCK_ACTIVATOR_RAIL: + case E_BLOCK_DETECTOR_RAIL: + case E_BLOCK_POWERED_RAIL: + { + return true; + } + default: return false; + } +} + + + + inline bool IsBlockTypeOfDirt(BLOCKTYPE a_BlockType) { @@ -300,7 +411,7 @@ inline bool IsBlockTypeOfDirt(BLOCKTYPE a_BlockType) -inline void AddFaceDirection(int & a_BlockX, int & a_BlockY, int & a_BlockZ, char a_BlockFace, bool a_bInverse = false) // tolua_export +inline void AddFaceDirection(int & a_BlockX, int & a_BlockY, int & a_BlockZ, eBlockFace a_BlockFace, bool a_bInverse = false) // tolua_export { // tolua_export if (!a_bInverse) { @@ -344,7 +455,7 @@ inline void AddFaceDirection(int & a_BlockX, int & a_BlockY, int & a_BlockZ, cha -inline void AddFaceDirection(int & a_BlockX, unsigned char & a_BlockY, int & a_BlockZ, char a_BlockFace, bool a_bInverse = false) +inline void AddFaceDirection(int & a_BlockX, unsigned char & a_BlockY, int & a_BlockZ, eBlockFace a_BlockFace, bool a_bInverse = false) { int Y = a_BlockY; AddFaceDirection(a_BlockX, Y, a_BlockZ, a_BlockFace, a_bInverse); @@ -364,8 +475,6 @@ inline void AddFaceDirection(int & a_BlockX, unsigned char & a_BlockY, int & a_B - - #define PI 3.14159265358979323846264338327950288419716939937510582097494459072381640628620899862803482534211706798f inline void EulerToVector(double a_Pan, double a_Pitch, double & a_X, double & a_Y, double & a_Z) @@ -384,7 +493,7 @@ inline void EulerToVector(double a_Pan, double a_Pitch, double & a_X, double & a inline void VectorToEuler(double a_X, double a_Y, double a_Z, double & a_Pan, double & a_Pitch) { - if (a_X != 0) + if (fabs(a_X) < std::numeric_limits<double>::epsilon()) { a_Pan = atan2(a_Z, a_X) * 180 / PI - 90; } @@ -416,9 +525,37 @@ inline float GetSpecialSignf( float a_Val ) + // tolua_begin -/// Normalizes an angle in degrees to the [-180, +180) range: +enum eMessageType +{ + // http://forum.mc-server.org/showthread.php?tid=1212 + // MessageType... + + mtCustom, // Send raw data without any processing + mtFailure, // Something could not be done (i.e. command not executed due to insufficient privilege) + mtInformation, // Informational message (i.e. command usage) + mtSuccess, // Something executed successfully + mtWarning, // Something concerning (i.e. reload) is about to happen + mtFatal, // Something catastrophic occured (i.e. plugin crash) + mtDeath, // Denotes death of player + mtPrivateMessage, // Player to player messaging identifier + mtJoin, // A player has joined the server + mtLeave, // A player has left the server + + // Common aliases: + mtFail = mtFailure, + mtError = mtFailure, + mtInfo = mtInformation, + mtPM = mtPrivateMessage, +}; + + + + + +/** Normalizes an angle in degrees to the [-180, +180) range: */ inline double NormalizeAngleDegrees(const double a_Degrees) { double Norm = fmod(a_Degrees + 180, 360); @@ -570,7 +707,7 @@ namespace ItemCategory inline bool BlockRequiresSpecialTool(BLOCKTYPE a_BlockType) { if(!IsValidBlock(a_BlockType)) return false; - return g_BlockRequiresSpecialTool[a_BlockType]; + return cBlockInfo::RequiresSpecialTool(a_BlockType); } diff --git a/src/Enchantments.h b/src/Enchantments.h index e0861aa1e..2af772928 100644 --- a/src/Enchantments.h +++ b/src/Enchantments.h @@ -21,7 +21,6 @@ class cParsedNBT; - /** Class that stores item enchantments or stored-enchantments The enchantments may be serialized to a stringspec and read back from such stringspec. The format for the stringspec is "id=lvl;id=lvl;id=lvl...", with an optional semicolon at the end, diff --git a/src/Endianness.h b/src/Endianness.h index 86eb369f5..78f9a5d99 100644 --- a/src/Endianness.h +++ b/src/Endianness.h @@ -1,12 +1,14 @@ #pragma once +#define ntohll(x) ((((UInt64)ntohl((u_long)x)) << 32) + ntohl(x >> 32)) + // Changes endianness -inline unsigned long long HostToNetwork8(const void* a_Value ) +inline UInt64 HostToNetwork8(const void * a_Value) { unsigned long long __HostToNetwork8; memcpy( &__HostToNetwork8, a_Value, sizeof( __HostToNetwork8 ) ); @@ -18,7 +20,7 @@ inline unsigned long long HostToNetwork8(const void* a_Value ) -inline unsigned int HostToNetwork4(const void* a_Value ) +inline UInt32 HostToNetwork4(const void* a_Value ) { unsigned int __HostToNetwork4; memcpy( &__HostToNetwork4, a_Value, sizeof( __HostToNetwork4 ) ); @@ -30,11 +32,10 @@ inline unsigned int HostToNetwork4(const void* a_Value ) -inline double NetworkToHostDouble8(const void* a_Value ) +inline double NetworkToHostDouble8(const void * a_Value) { -#define ntohll(x) ((((unsigned long long)ntohl((u_long)x)) << 32) + ntohl(x >> 32)) - unsigned long long buf = 0;//(*(unsigned long long*)a_Value); - memcpy( &buf, a_Value, 8 ); + UInt64 buf = 0; + memcpy(&buf, a_Value, 8); buf = ntohll(buf); double x; memcpy(&x, &buf, sizeof(double)); @@ -45,23 +46,25 @@ inline double NetworkToHostDouble8(const void* a_Value ) -inline long long NetworkToHostLong8(const void * a_Value ) +inline Int64 NetworkToHostLong8(const void * a_Value) { - unsigned long long buf = *(unsigned long long*)a_Value; + UInt64 buf; + memcpy(&buf, a_Value, 8); buf = ntohll(buf); - return *reinterpret_cast<long long *>(&buf); + return *reinterpret_cast<Int64 *>(&buf); } -inline float NetworkToHostFloat4(const void* a_Value ) +inline float NetworkToHostFloat4(const void * a_Value) { - u_long buf = *(u_long*)a_Value; - buf = ntohl( buf ); - float x = 0; - memcpy( &x, &buf, sizeof(float) ); + UInt32 buf; + float x; + memcpy(&buf, a_Value, 4); + buf = ntohl(buf); + memcpy(&x, &buf, sizeof(float)); return x; } diff --git a/src/Entities/Boat.cpp b/src/Entities/Boat.cpp index 184aeeeeb..921252253 100644 --- a/src/Entities/Boat.cpp +++ b/src/Entities/Boat.cpp @@ -89,10 +89,20 @@ void cBoat::Tick(float a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); BroadcastMovementUpdate(); - SetSpeed(GetSpeed() * 0.97); // Slowly decrease the speed. - if (IsBlockWater(m_World->GetBlock((int) GetPosX(), (int) GetPosY(), (int) GetPosZ()))) + + SetSpeed(GetSpeed() * 0.97); // Slowly decrease the speed + + if ((POSY_TOINT < 0) || (POSY_TOINT > cChunkDef::Height)) + { + return; + } + + if (IsBlockWater(m_World->GetBlock(POSX_TOINT, POSY_TOINT, POSZ_TOINT))) { - SetSpeedY(1); + if (GetSpeedY() < 2) + { + AddSpeedY(0.2); + } } } @@ -102,15 +112,13 @@ void cBoat::Tick(float a_Dt, cChunk & a_Chunk) void cBoat::HandleSpeedFromAttachee(float a_Forward, float a_Sideways) { - if (GetSpeed().Length() > 7) + if (GetSpeed().Length() > 7.5) { return; } - Vector3d ToAddSpeed(m_Attachee->GetLookVector() * (a_Sideways * 1.5)); + Vector3d ToAddSpeed = m_Attachee->GetLookVector() * (a_Sideways * 0.4) ; ToAddSpeed.y = 0; AddSpeed(ToAddSpeed); } - -
\ No newline at end of file diff --git a/src/Entities/Effects.h b/src/Entities/Effects.h index e7611847d..baf3302fb 100644 --- a/src/Entities/Effects.h +++ b/src/Entities/Effects.h @@ -27,4 +27,4 @@ enum ENUM_ENTITY_EFFECT E_EFFECT_ABSORPTION = 22, E_EFFECT_SATURATION = 23, } ; -// tolua_end
\ No newline at end of file +// tolua_end diff --git a/src/Entities/EnderCrystal.cpp b/src/Entities/EnderCrystal.cpp new file mode 100644 index 000000000..a640b236c --- /dev/null +++ b/src/Entities/EnderCrystal.cpp @@ -0,0 +1,56 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "EnderCrystal.h" +#include "ClientHandle.h" +#include "Player.h" +#include "../Chunk.h" + + + + + +cEnderCrystal::cEnderCrystal(double a_X, double a_Y, double a_Z) + : cEntity(etEnderCrystal, a_X, a_Y, a_Z, 1.0, 1.0) +{ + SetMaxHealth(5); +} + + + + + +void cEnderCrystal::SpawnOn(cClientHandle & a_ClientHandle) +{ + a_ClientHandle.SendSpawnObject(*this, 51, 0, (Byte)GetYaw(), (Byte)GetPitch()); +} + + + + + +void cEnderCrystal::Tick(float a_Dt, cChunk & a_Chunk) +{ + UNUSED(a_Dt); + + a_Chunk.SetBlock(POSX_TOINT, POSY_TOINT, POSZ_TOINT, E_BLOCK_FIRE, 0); + + // No further processing (physics e.t.c.) is needed +} + + + + + +void cEnderCrystal::KilledBy(cEntity * a_Killer) +{ + super::KilledBy(a_Killer); + + m_World->DoExplosionAt(6.0, GetPosX(), GetPosY(), GetPosZ(), true, esEnderCrystal, this); + + Destroy(); +} + + + + diff --git a/src/Entities/EnderCrystal.h b/src/Entities/EnderCrystal.h new file mode 100644 index 000000000..5b86df987 --- /dev/null +++ b/src/Entities/EnderCrystal.h @@ -0,0 +1,33 @@ + +#pragma once + +#include "Entity.h" + + + + + +// tolua_begin +class cEnderCrystal : + public cEntity +{ + // tolua_end + typedef cEntity super; + +public: + CLASS_PROTODEF(cEnderCrystal); + + cEnderCrystal(double a_X, double a_Y, double a_Z); + +private: + + // cEntity overrides: + virtual void SpawnOn(cClientHandle & a_ClientHandle) override; + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + virtual void KilledBy(cEntity * a_Killer) override; + +}; // tolua_export + + + + diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 565c78dfd..8ef45f1a5 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -4,9 +4,7 @@ #include "../World.h" #include "../Server.h" #include "../Root.h" -#include "../Vector3d.h" -#include "../Matrix4f.h" -#include "../ReferenceManager.h" +#include "../Matrix4.h" #include "../ClientHandle.h" #include "../Chunk.h" #include "../Simulator/FluidSimulator.h" @@ -32,8 +30,6 @@ cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, d , m_MaxHealth(1) , m_AttachedTo(NULL) , m_Attachee(NULL) - , m_Referencers(new cReferenceManager(cReferenceManager::RFMNGR_REFERENCERS)) - , m_References(new cReferenceManager(cReferenceManager::RFMNGR_REFERENCES)) , m_bDirtyHead(true) , m_bDirtyOrientation(true) , m_bDirtyPosition(true) @@ -54,6 +50,8 @@ cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, d , m_TicksSinceLastFireDamage(0) , m_TicksLeftBurning(0) , m_TicksSinceLastVoidDamage(0) + , m_IsSwimming(false) + , m_IsSubmerged(false) , m_HeadYaw( 0.0 ) , m_Rot(0.0, 0.0, 0.0) , m_Pos(a_X, a_Y, a_Z) @@ -73,7 +71,8 @@ cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, d cEntity::~cEntity() { - ASSERT(!m_World->HasEntity(m_UniqueID)); // Before deleting, the entity needs to have been removed from the world + // Before deleting, the entity needs to have been removed from the world, if ever added + ASSERT((m_World == NULL) || !m_World->HasEntity(m_UniqueID)); /* // DEBUG: @@ -99,8 +98,6 @@ cEntity::~cEntity() LOGWARNING("ERROR: Entity deallocated without being destroyed"); ASSERT(!"Entity deallocated without being destroyed or unlinked"); } - delete m_Referencers; - delete m_References; } @@ -400,6 +397,7 @@ int cEntity::GetArmorCoverAgainst(const cEntity * a_Attacker, eDamageType a_Dama case dtPotionOfHarming: case dtFalling: case dtLightning: + case dtPlugin: { return 0; } @@ -476,7 +474,7 @@ void cEntity::KilledBy(cEntity * a_Killer) return; } - // Drop loot: + // Drop loot: cItems Drops; GetDrops(Drops, a_Killer); m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ()); @@ -523,18 +521,36 @@ void cEntity::Tick(float a_Dt, cChunk & a_Chunk) { if (a_Chunk.IsValid()) { - HandlePhysics(a_Dt, a_Chunk); + cChunk * NextChunk = a_Chunk.GetNeighborChunk(POSX_TOINT, POSZ_TOINT); + + if ((NextChunk == NULL) || !NextChunk->IsValid()) + { + return; + } + + TickBurning(*NextChunk); + + if (GetPosY() < VOID_BOUNDARY) + { + TickInVoid(*NextChunk); + } + else + { + m_TicksSinceLastVoidDamage = 0; + } + + if (IsMob() || IsPlayer()) + { + // Set swimming state + SetSwimState(*NextChunk); + + // Handle drowning + HandleAir(); + } + + HandlePhysics(a_Dt, *NextChunk); } } - if (a_Chunk.IsValid()) - { - TickBurning(a_Chunk); - } - if ((a_Chunk.IsValid()) && (GetPosY() < -46)) - { - TickInVoid(a_Chunk); - } - else { m_TicksSinceLastVoidDamage = 0; } } @@ -554,7 +570,7 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) if ((BlockY >= cChunkDef::Height) || (BlockY < 0)) { // Outside of the world - + cChunk * NextChunk = a_Chunk.GetNeighborChunk(BlockX, BlockZ); // See if we can commit our changes. If not, we will discard them. if (NextChunk != NULL) @@ -563,210 +579,205 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) NextPos += (NextSpeed * a_Dt); SetPosition(NextPos); } + return; } - // Make sure we got the correct chunk and a valid one. No one ever knows... - cChunk * NextChunk = a_Chunk.GetNeighborChunk(BlockX, BlockZ); - if (NextChunk != NULL) + int RelBlockX = BlockX - (a_Chunk.GetPosX() * cChunkDef::Width); + int RelBlockZ = BlockZ - (a_Chunk.GetPosZ() * cChunkDef::Width); + BLOCKTYPE BlockIn = a_Chunk.GetBlock( RelBlockX, BlockY, RelBlockZ ); + BLOCKTYPE BlockBelow = (BlockY > 0) ? a_Chunk.GetBlock(RelBlockX, BlockY - 1, RelBlockZ) : E_BLOCK_AIR; + if (!cBlockInfo::IsSolid(BlockIn)) // Making sure we are not inside a solid block { - int RelBlockX = BlockX - (NextChunk->GetPosX() * cChunkDef::Width); - int RelBlockZ = BlockZ - (NextChunk->GetPosZ() * cChunkDef::Width); - BLOCKTYPE BlockIn = NextChunk->GetBlock( RelBlockX, BlockY, RelBlockZ ); - BLOCKTYPE BlockBelow = (BlockY > 0) ? NextChunk->GetBlock(RelBlockX, BlockY - 1, RelBlockZ) : E_BLOCK_AIR; - if (!g_BlockIsSolid[BlockIn]) // Making sure we are not inside a solid block + if (m_bOnGround) // check if it's still on the ground { - if (m_bOnGround) // check if it's still on the ground + if (!cBlockInfo::IsSolid(BlockBelow)) // Check if block below is air or water. { - if (!g_BlockIsSolid[BlockBelow]) // Check if block below is air or water. - { - m_bOnGround = false; - } + m_bOnGround = false; } } - else - { - // Push out entity. - BLOCKTYPE GotBlock; + } + else + { + // Push out entity. + BLOCKTYPE GotBlock; - static const struct - { - int x, y, z; - } gCrossCoords[] = - { - { 1, 0, 0}, - {-1, 0, 0}, - { 0, 0, 1}, - { 0, 0, -1}, - } ; - - bool IsNoAirSurrounding = true; - for (size_t i = 0; i < ARRAYCOUNT(gCrossCoords); i++) + static const struct + { + int x, y, z; + } gCrossCoords[] = + { + { 1, 0, 0}, + {-1, 0, 0}, + { 0, 0, 1}, + { 0, 0, -1}, + } ; + + bool IsNoAirSurrounding = true; + for (size_t i = 0; i < ARRAYCOUNT(gCrossCoords); i++) + { + if (!a_Chunk.UnboundedRelGetBlockType(RelBlockX + gCrossCoords[i].x, BlockY, RelBlockZ + gCrossCoords[i].z, GotBlock)) { - if (!NextChunk->UnboundedRelGetBlockType(RelBlockX + gCrossCoords[i].x, BlockY, RelBlockZ + gCrossCoords[i].z, GotBlock)) - { - // The pickup is too close to an unloaded chunk, bail out of any physics handling - return; - } - if (!g_BlockIsSolid[GotBlock]) - { - NextPos.x += gCrossCoords[i].x; - NextPos.z += gCrossCoords[i].z; - IsNoAirSurrounding = false; - break; - } - } // for i - gCrossCoords[] - - if (IsNoAirSurrounding) + // The pickup is too close to an unloaded chunk, bail out of any physics handling + return; + } + if (!cBlockInfo::IsSolid(GotBlock)) { - NextPos.y += 0.5; + NextPos.x += gCrossCoords[i].x; + NextPos.z += gCrossCoords[i].z; + IsNoAirSurrounding = false; + break; } + } // for i - gCrossCoords[] + + if (IsNoAirSurrounding) + { + NextPos.y += 0.5; + } - m_bOnGround = true; + m_bOnGround = true; - /* - // DEBUG: - LOGD("Entity #%d (%s) is inside a block at {%d, %d, %d}", - m_UniqueID, GetClass(), BlockX, BlockY, BlockZ - ); - */ - } + /* + // DEBUG: + LOGD("Entity #%d (%s) is inside a block at {%d, %d, %d}", + m_UniqueID, GetClass(), BlockX, BlockY, BlockZ + ); + */ + } - if (!m_bOnGround) + if (!m_bOnGround) + { + float fallspeed; + if (IsBlockWater(BlockIn)) { - float fallspeed; - if (IsBlockWater(BlockIn)) - { - fallspeed = m_Gravity * a_Dt / 3; // Fall 3x slower in water. - } - else if (BlockIn == E_BLOCK_COBWEB) - { - NextSpeed.y *= 0.05; // Reduce overall falling speed - fallspeed = 0; // No falling. - } - else - { - // Normal gravity - fallspeed = m_Gravity * a_Dt; - } - NextSpeed.y += fallspeed; + fallspeed = m_Gravity * a_Dt / 3; // Fall 3x slower in water. + } + else if (BlockIn == E_BLOCK_COBWEB) + { + NextSpeed.y *= 0.05; // Reduce overall falling speed + fallspeed = 0; // No falling. } else { - // Friction - if (NextSpeed.SqrLength() > 0.0004f) + // Normal gravity + fallspeed = m_Gravity * a_Dt; + } + NextSpeed.y += fallspeed; + } + else + { + // Friction + if (NextSpeed.SqrLength() > 0.0004f) + { + NextSpeed.x *= 0.7f / (1 + a_Dt); + if (fabs(NextSpeed.x) < 0.05) { - NextSpeed.x *= 0.7f / (1 + a_Dt); - if (fabs(NextSpeed.x) < 0.05) - { - NextSpeed.x = 0; - } - NextSpeed.z *= 0.7f / (1 + a_Dt); - if (fabs(NextSpeed.z) < 0.05) - { - NextSpeed.z = 0; - } + NextSpeed.x = 0; + } + NextSpeed.z *= 0.7f / (1 + a_Dt); + if (fabs(NextSpeed.z) < 0.05) + { + NextSpeed.z = 0; } } + } - // Adjust X and Z speed for COBWEB temporary. This speed modification should be handled inside block handlers since we - // might have different speed modifiers according to terrain. - if (BlockIn == E_BLOCK_COBWEB) - { - NextSpeed.x *= 0.25; - NextSpeed.z *= 0.25; - } + // Adjust X and Z speed for COBWEB temporary. This speed modification should be handled inside block handlers since we + // might have different speed modifiers according to terrain. + if (BlockIn == E_BLOCK_COBWEB) + { + NextSpeed.x *= 0.25; + NextSpeed.z *= 0.25; + } - //Get water direction - Direction WaterDir = m_World->GetWaterSimulator()->GetFlowingDirection(BlockX, BlockY, BlockZ); + //Get water direction + Direction WaterDir = m_World->GetWaterSimulator()->GetFlowingDirection(BlockX, BlockY, BlockZ); - m_WaterSpeed *= 0.9f; //Reduce speed each tick + m_WaterSpeed *= 0.9f; //Reduce speed each tick - switch(WaterDir) - { - case X_PLUS: - m_WaterSpeed.x = 0.2f; - m_bOnGround = false; - break; - case X_MINUS: - m_WaterSpeed.x = -0.2f; - m_bOnGround = false; - break; - case Z_PLUS: - m_WaterSpeed.z = 0.2f; - m_bOnGround = false; - break; - case Z_MINUS: - m_WaterSpeed.z = -0.2f; - m_bOnGround = false; - break; - - default: + switch(WaterDir) + { + case X_PLUS: + m_WaterSpeed.x = 0.2f; + m_bOnGround = false; break; - } + case X_MINUS: + m_WaterSpeed.x = -0.2f; + m_bOnGround = false; + break; + case Z_PLUS: + m_WaterSpeed.z = 0.2f; + m_bOnGround = false; + break; + case Z_MINUS: + m_WaterSpeed.z = -0.2f; + m_bOnGround = false; + break; + + default: + break; + } - if (fabs(m_WaterSpeed.x) < 0.05) - { - m_WaterSpeed.x = 0; - } + if (fabs(m_WaterSpeed.x) < 0.05) + { + m_WaterSpeed.x = 0; + } - if (fabs(m_WaterSpeed.z) < 0.05) - { - m_WaterSpeed.z = 0; - } + if (fabs(m_WaterSpeed.z) < 0.05) + { + m_WaterSpeed.z = 0; + } - NextSpeed += m_WaterSpeed; + NextSpeed += m_WaterSpeed; - if( NextSpeed.SqrLength() > 0.f ) + if( NextSpeed.SqrLength() > 0.f ) + { + cTracer Tracer( GetWorld() ); + bool HasHit = Tracer.Trace( NextPos, NextSpeed, 2 ); + if (HasHit) // Oh noez! we hit something { - cTracer Tracer( GetWorld() ); - int Ret = Tracer.Trace( NextPos, NextSpeed, 2 ); - if( Ret ) // Oh noez! we hit something + // Set to hit position + if ((Tracer.RealHit - NextPos).SqrLength() <= (NextSpeed * a_Dt).SqrLength()) { - // Set to hit position - if( (Tracer.RealHit - NextPos).SqrLength() <= ( NextSpeed * a_Dt ).SqrLength() ) - { - if( Ret == 1 ) - { - if( Tracer.HitNormal.x != 0.f ) NextSpeed.x = 0.f; - if( Tracer.HitNormal.y != 0.f ) NextSpeed.y = 0.f; - if( Tracer.HitNormal.z != 0.f ) NextSpeed.z = 0.f; - - if( Tracer.HitNormal.y > 0 ) // means on ground - { - m_bOnGround = true; - } - } - NextPos.Set(Tracer.RealHit.x,Tracer.RealHit.y,Tracer.RealHit.z); - NextPos.x += Tracer.HitNormal.x * 0.3f; - NextPos.y += Tracer.HitNormal.y * 0.05f; // Any larger produces entity vibration-upon-the-spot - NextPos.z += Tracer.HitNormal.z * 0.3f; - } - else + if (Tracer.HitNormal.x != 0.f) NextSpeed.x = 0.f; + if (Tracer.HitNormal.y != 0.f) NextSpeed.y = 0.f; + if (Tracer.HitNormal.z != 0.f) NextSpeed.z = 0.f; + + if (Tracer.HitNormal.y > 0) // means on ground { - NextPos += (NextSpeed * a_Dt); + m_bOnGround = true; } + NextPos.Set(Tracer.RealHit.x,Tracer.RealHit.y,Tracer.RealHit.z); + NextPos.x += Tracer.HitNormal.x * 0.3f; + NextPos.y += Tracer.HitNormal.y * 0.05f; // Any larger produces entity vibration-upon-the-spot + NextPos.z += Tracer.HitNormal.z * 0.3f; } else { - // We didn't hit anything, so move =] NextPos += (NextSpeed * a_Dt); } } - BlockX = (int) floor(NextPos.x); - BlockZ = (int) floor(NextPos.z); - NextChunk = NextChunk->GetNeighborChunk(BlockX,BlockZ); - // See if we can commit our changes. If not, we will discard them. - if (NextChunk != NULL) + else { - if (NextPos.x != GetPosX()) SetPosX(NextPos.x); - if (NextPos.y != GetPosY()) SetPosY(NextPos.y); - if (NextPos.z != GetPosZ()) SetPosZ(NextPos.z); - if (NextSpeed.x != GetSpeedX()) SetSpeedX(NextSpeed.x); - if (NextSpeed.y != GetSpeedY()) SetSpeedY(NextSpeed.y); - if (NextSpeed.z != GetSpeedZ()) SetSpeedZ(NextSpeed.z); + // We didn't hit anything, so move =] + NextPos += (NextSpeed * a_Dt); } } + + BlockX = (int) floor(NextPos.x); + BlockZ = (int) floor(NextPos.z); + + cChunk * NextChunk = a_Chunk.GetNeighborChunk(BlockX, BlockZ); + // See if we can commit our changes. If not, we will discard them. + if (NextChunk != NULL) + { + if (NextPos.x != GetPosX()) SetPosX(NextPos.x); + if (NextPos.y != GetPosY()) SetPosY(NextPos.y); + if (NextPos.z != GetPosZ()) SetPosZ(NextPos.z); + if (NextSpeed.x != GetSpeedX()) SetSpeedX(NextSpeed.x); + if (NextSpeed.y != GetSpeedY()) SetSpeedY(NextSpeed.y); + if (NextSpeed.z != GetSpeedZ()) SetSpeedZ(NextSpeed.z); + } } @@ -807,14 +818,13 @@ void cEntity::TickBurning(cChunk & a_Chunk) { int RelX = x; int RelZ = z; - cChunk * CurChunk = a_Chunk.GetRelNeighborChunkAdjustCoords(RelX, RelZ); - if (CurChunk == NULL) - { - continue; - } + for (int y = MinY; y <= MaxY; y++) { - switch (CurChunk->GetBlock(RelX, y, RelZ)) + BLOCKTYPE Block; + a_Chunk.UnboundedRelGetBlockType(RelX, y, RelZ, Block); + + switch (Block) { case E_BLOCK_FIRE: { @@ -912,6 +922,86 @@ void cEntity::TickInVoid(cChunk & a_Chunk) +void cEntity::SetSwimState(cChunk & a_Chunk) +{ + int RelY = (int)floor(GetPosY() + 0.1); + if ((RelY < 0) || (RelY >= cChunkDef::Height - 1)) + { + m_IsSwimming = false; + m_IsSubmerged = false; + return; + } + + BLOCKTYPE BlockIn; + int RelX = POSX_TOINT - a_Chunk.GetPosX() * cChunkDef::Width; + int RelZ = POSZ_TOINT - a_Chunk.GetPosZ() * cChunkDef::Width; + + // Check if the player is swimming: + if (!a_Chunk.UnboundedRelGetBlockType(RelX, RelY, RelZ, BlockIn)) + { + // This sometimes happens on Linux machines + // Ref.: http://forum.mc-server.org/showthread.php?tid=1244 + LOGD("SetSwimState failure: RelX = %d, RelZ = %d, LastPos = {%.02f, %.02f}, Pos = %.02f, %.02f}", + RelX, RelY, m_LastPosX, m_LastPosZ, GetPosX(), GetPosZ() + ); + m_IsSwimming = false; + m_IsSubmerged = false; + return; + } + m_IsSwimming = IsBlockWater(BlockIn); + + // Check if the player is submerged: + VERIFY(a_Chunk.UnboundedRelGetBlockType(RelX, RelY + 1, RelZ, BlockIn)); + m_IsSubmerged = IsBlockWater(BlockIn); +} + + + + + +void cEntity::HandleAir(void) +{ + // Ref.: http://www.minecraftwiki.net/wiki/Chunk_format + // See if the entity is /submerged/ water (block above is water) + // Get the type of block the entity is standing in: + + if (IsSubmerged()) + { + SetSpeedY(1); // Float in the water + + // Either reduce air level or damage player + if (m_AirLevel < 1) + { + if (m_AirTickTimer < 1) + { + // Damage player + TakeDamage(dtDrowning, NULL, 1, 1, 0); + // Reset timer + m_AirTickTimer = DROWNING_TICKS; + } + else + { + m_AirTickTimer -= 1; + } + } + else + { + // Reduce air supply + m_AirLevel -= 1; + } + } + else + { + // Set the air back to maximum + m_AirLevel = MAX_AIR_LEVEL; + m_AirTickTimer = DROWNING_TICKS; + } +} + + + + + /// Called when the entity starts burning void cEntity::OnStartedBurning(void) { @@ -1379,7 +1469,7 @@ void cEntity::SteerVehicle(float a_Forward, float a_Sideways) Vector3d cEntity::GetLookVector(void) const { Matrix4d m; - m.Init(Vector3f(), 0, m_Rot.x, -m_Rot.y); + m.Init(Vector3d(), 0, m_Rot.x, -m_Rot.y); Vector3d Look = m.Transform(Vector3d(0, 0, 1)); return Look; } @@ -1429,33 +1519,3 @@ void cEntity::SetPosZ(double a_PosZ) - -////////////////////////////////////////////////////////////////////////// -// Reference stuffs -void cEntity::AddReference(cEntity * & a_EntityPtr) -{ - m_References->AddReference(a_EntityPtr); - a_EntityPtr->ReferencedBy(a_EntityPtr); -} - - - - - -void cEntity::ReferencedBy(cEntity * & a_EntityPtr) -{ - m_Referencers->AddReference(a_EntityPtr); -} - - - - - -void cEntity::Dereference(cEntity * & a_EntityPtr) -{ - m_Referencers->Dereference(a_EntityPtr); -} - - - - diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index 91463bfd6..6e3f8292b 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -2,8 +2,7 @@ #pragma once #include "../Item.h" -#include "../Vector3d.h" -#include "../Vector3f.h" +#include "../Vector3.h" @@ -28,12 +27,16 @@ return super::GetClass(); \ } +#define POSX_TOINT (int)floor(GetPosX()) +#define POSY_TOINT (int)floor(GetPosY()) +#define POSZ_TOINT (int)floor(GetPosZ()) +#define POS_TOINT Vector3i(POSXTOINT, POSYTOINT, POSZTOINT) + class cWorld; -class cReferenceManager; class cClientHandle; class cPlayer; class cChunk; @@ -66,6 +69,7 @@ public: enum eEntityType { etEntity, // For all other types + etEnderCrystal, etPlayer, etPickup, etMonster, @@ -76,6 +80,8 @@ public: etProjectile, etExpOrb, etFloater, + etItemFrame, + etPainting, // Common variations etMob = etMonster, // DEPRECATED, use etMonster instead! @@ -110,6 +116,9 @@ public: BURN_TICKS_PER_DAMAGE = 20, ///< How many ticks to wait between damaging an entity when it is burning BURN_DAMAGE = 1, ///< How much damage to deal when the entity is burning BURN_TICKS = 200, ///< How long to keep an entity burning after it has stood in lava / fire + MAX_AIR_LEVEL = 300, ///< Maximum air an entity can have + DROWNING_TICKS = 20, ///< Number of ticks per heart of damage + VOID_BOUNDARY = -46 ///< At what position Y to begin applying void damage } ; cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, double a_Width, double a_Height); @@ -122,16 +131,19 @@ public: eEntityType GetEntityType(void) const { return m_EntityType; } - bool IsPlayer (void) const { return (m_EntityType == etPlayer); } - bool IsPickup (void) const { return (m_EntityType == etPickup); } - bool IsMob (void) const { return (m_EntityType == etMonster); } + bool IsEnderCrystal(void) const { return (m_EntityType == etEnderCrystal); } + bool IsPlayer (void) const { return (m_EntityType == etPlayer); } + bool IsPickup (void) const { return (m_EntityType == etPickup); } + bool IsMob (void) const { return (m_EntityType == etMonster); } bool IsFallingBlock(void) const { return (m_EntityType == etFallingBlock); } - bool IsMinecart (void) const { return (m_EntityType == etMinecart); } - bool IsBoat (void) const { return (m_EntityType == etBoat); } - bool IsTNT (void) const { return (m_EntityType == etTNT); } - bool IsProjectile (void) const { return (m_EntityType == etProjectile); } - bool IsExpOrb (void) const { return (m_EntityType == etExpOrb); } - bool IsFloater (void) const { return (m_EntityType == etFloater); } + bool IsMinecart (void) const { return (m_EntityType == etMinecart); } + bool IsBoat (void) const { return (m_EntityType == etBoat); } + bool IsTNT (void) const { return (m_EntityType == etTNT); } + bool IsProjectile (void) const { return (m_EntityType == etProjectile); } + bool IsExpOrb (void) const { return (m_EntityType == etExpOrb); } + bool IsFloater (void) const { return (m_EntityType == etFloater); } + bool IsItemFrame (void) const { return (m_EntityType == etItemFrame); } + bool IsPainting (void) const { return (m_EntityType == etPainting); } /// Returns true if the entity is of the specified class or a subclass (cPawn's IsA("cEntity") returns true) virtual bool IsA(const char * a_ClassName) const; @@ -147,7 +159,7 @@ public: cWorld * GetWorld(void) const { return m_World; } - double GetHeadYaw (void) const { return m_HeadYaw; } + double GetHeadYaw (void) const { return m_HeadYaw; } // In degrees double GetHeight (void) const { return m_Height; } double GetMass (void) const { return m_Mass; } const Vector3d & GetPosition (void) const { return m_Pos; } @@ -155,9 +167,9 @@ public: double GetPosY (void) const { return m_Pos.y; } double GetPosZ (void) const { return m_Pos.z; } const Vector3d & GetRot (void) const { return m_Rot; } // OBSOLETE, use individual GetYaw(), GetPitch, GetRoll() components - double GetYaw (void) const { return m_Rot.x; } - double GetPitch (void) const { return m_Rot.y; } - double GetRoll (void) const { return m_Rot.z; } + double GetYaw (void) const { return m_Rot.x; } // In degrees, [-180, +180) + double GetPitch (void) const { return m_Rot.y; } // In degrees, [-180, +180), but normal client clips to [-90, +90] + double GetRoll (void) const { return m_Rot.z; } // In degrees, unused in current client Vector3d GetLookVector(void) const; const Vector3d & GetSpeed (void) const { return m_Speed; } double GetSpeedX (void) const { return m_Speed.x; } @@ -177,9 +189,9 @@ public: void SetPosition(double a_PosX, double a_PosY, double a_PosZ); void SetPosition(const Vector3d & a_Pos) { SetPosition(a_Pos.x, a_Pos.y, a_Pos.z); } void SetRot (const Vector3f & a_Rot); // OBSOLETE, use individual SetYaw(), SetPitch(), SetRoll() components - void SetYaw (double a_Yaw); - void SetPitch (double a_Pitch); - void SetRoll (double a_Roll); + void SetYaw (double a_Yaw); // In degrees, normalizes to [-180, +180) + void SetPitch (double a_Pitch); // In degrees, normalizes to [-180, +180) + void SetRoll (double a_Roll); // In degrees, normalizes to [-180, +180) void SetSpeed (double a_SpeedX, double a_SpeedY, double a_SpeedZ); void SetSpeed (const Vector3d & a_Speed) { SetSpeed(a_Speed.x, a_Speed.y, a_Speed.z); } void SetSpeedX (double a_SpeedX); @@ -344,7 +356,14 @@ public: virtual bool IsRiding (void) const {return false; } virtual bool IsSprinting(void) const {return false; } virtual bool IsRclking (void) const {return false; } - virtual bool IsInvisible(void) const {return false; } + virtual bool IsInvisible(void) const { return false; } + + /** Returns whether the player is swimming or not */ + virtual bool IsSwimming(void) const{ return m_IsSwimming; } + /** Return whether the player is under water or not */ + virtual bool IsSubmerged(void) const{ return m_IsSubmerged; } + /** Gets remaining air of a monster */ + int GetAirLevel(void) const { return m_AirLevel; } // tolua_end @@ -373,9 +392,6 @@ protected: /// The entity which is attached to this entity (rider), NULL if none cEntity * m_Attachee; - cReferenceManager* m_Referencers; - cReferenceManager* m_References; - // Flags that signal that we haven't updated the clients with the latest. bool m_bDirtyHead; bool m_bDirtyOrientation; @@ -415,11 +431,18 @@ protected: virtual void Destroyed(void) {} // Called after the entity has been destroyed void SetWorld(cWorld * a_World) { m_World = a_World; } - - friend class cReferenceManager; - void AddReference( cEntity*& a_EntityPtr ); - void ReferencedBy( cEntity*& a_EntityPtr ); - void Dereference( cEntity*& a_EntityPtr ); + + /** Called in each tick to handle air-related processing i.e. drowning */ + virtual void HandleAir(); + /** Called once per tick to set IsSwimming and IsSubmerged */ + virtual void SetSwimState(cChunk & a_Chunk); + + /** If an entity is currently swimming in or submerged under water */ + bool m_IsSwimming, m_IsSubmerged; + + /** Air level of a mobile */ + int m_AirLevel; + int m_AirTickTimer; private: // Measured in degrees, [-180, +180) diff --git a/src/Entities/ExpOrb.cpp b/src/Entities/ExpOrb.cpp index 04ee85823..3623c869a 100644 --- a/src/Entities/ExpOrb.cpp +++ b/src/Entities/ExpOrb.cpp @@ -5,20 +5,26 @@ #include "../ClientHandle.h" -cExpOrb::cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward) : - cEntity(etExpOrb, a_X, a_Y, a_Z, 0.98, 0.98), - m_Reward(a_Reward) +cExpOrb::cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward) + : cEntity(etExpOrb, a_X, a_Y, a_Z, 0.98, 0.98) + , m_Reward(a_Reward) + , m_Timer(0.f) { + SetMaxHealth(5); + SetHealth(5); } -cExpOrb::cExpOrb(const Vector3d & a_Pos, int a_Reward) : - cEntity(etExpOrb, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98), - m_Reward(a_Reward) +cExpOrb::cExpOrb(const Vector3d & a_Pos, int a_Reward) + : cEntity(etExpOrb, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98) + , m_Reward(a_Reward) + , m_Timer(0.f) { + SetMaxHealth(5); + SetHealth(5); } @@ -51,7 +57,10 @@ void cExpOrb::Tick(float a_Dt, cChunk & a_Chunk) { LOGD("Player %s picked up an ExpOrb. His reward is %i", a_ClosestPlayer->GetName().c_str(), m_Reward); a_ClosestPlayer->DeltaExperience(m_Reward); - Destroy(true); + + m_World->BroadcastSoundEffect("random.orb", (int)(GetPosX() * 8), (int)(GetPosY() * 8), (int)(GetPosZ() * 8), 0.5f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64)); + + Destroy(); } a_Distance.Normalize(); a_Distance *= ((float) (5.5 - Distance)); @@ -61,4 +70,10 @@ void cExpOrb::Tick(float a_Dt, cChunk & a_Chunk) BroadcastMovementUpdate(); } HandlePhysics(a_Dt, a_Chunk); -}
\ No newline at end of file + + m_Timer += a_Dt; + if (m_Timer >= 1000 * 60 * 5) // 5 minutes + { + Destroy(true); + } +} diff --git a/src/Entities/ExpOrb.h b/src/Entities/ExpOrb.h index a062eedd3..e76274ac9 100644 --- a/src/Entities/ExpOrb.h +++ b/src/Entities/ExpOrb.h @@ -7,13 +7,17 @@ +// tolua_begin class cExpOrb : public cEntity { typedef cExpOrb super; public: - + // tolua_end + + CLASS_PROTODEF(cExpOrb); + cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward); cExpOrb(const Vector3d & a_Pos, int a_Reward); @@ -21,9 +25,21 @@ public: virtual void Tick(float a_Dt, cChunk & a_Chunk) override; virtual void SpawnOn(cClientHandle & a_Client) override; - // cExpOrb functions - int GetReward(void) const { return m_Reward; } + /** Returns the number of ticks that this entity has existed */ + int GetAge(void) const { return (int)(m_Timer / 50); } // tolua_export + + /** Set the number of ticks that this entity has existed */ + void SetAge(int a_Age) { m_Timer = (float)(a_Age * 50); } // tolua_export + + /** Get the exp amount */ + int GetReward(void) const { return m_Reward; } // tolua_export + + /** Set the exp amount */ + void SetReward(int a_Reward) { m_Reward = a_Reward; } // tolua_export protected: int m_Reward; -} ;
\ No newline at end of file + + /** The number of ticks that the entity has existed / timer between collect and destroy; in msec */ + float m_Timer; +} ; // tolua_export diff --git a/src/Entities/FallingBlock.cpp b/src/Entities/FallingBlock.cpp index 9fcd9ac80..a66c7e4ae 100644 --- a/src/Entities/FallingBlock.cpp +++ b/src/Entities/FallingBlock.cpp @@ -33,20 +33,16 @@ void cFallingBlock::SpawnOn(cClientHandle & a_ClientHandle) void cFallingBlock::Tick(float a_Dt, cChunk & a_Chunk) { - float MilliDt = a_Dt * 0.001f; - AddSpeedY(MilliDt * -9.8f); - AddPosY(GetSpeedY() * MilliDt); - // GetWorld()->BroadcastTeleportEntity(*this); // Test position - int BlockX = m_OriginalPosition.x; + int BlockX = POSX_TOINT; int BlockY = (int)(GetPosY() - 0.5); - int BlockZ = m_OriginalPosition.z; + int BlockZ = POSZ_TOINT; if (BlockY < 0) { // Fallen out of this world, just continue falling until out of sight, then destroy: - if (BlockY < 100) + if (BlockY < VOID_BOUNDARY) { Destroy(true); } @@ -86,6 +82,15 @@ void cFallingBlock::Tick(float a_Dt, cChunk & a_Chunk) Destroy(true); return; } + + float MilliDt = a_Dt * 0.001f; + AddSpeedY(MilliDt * -9.8f); + AddPosition(GetSpeed() * MilliDt); + + if ((GetSpeedX() != 0) || (GetSpeedZ() != 0)) + { + BroadcastMovementUpdate(); + } } diff --git a/src/Entities/Floater.cpp b/src/Entities/Floater.cpp index dfe77f059..b910c3769 100644 --- a/src/Entities/Floater.cpp +++ b/src/Entities/Floater.cpp @@ -35,7 +35,7 @@ public: cBoundingBox EntBox(a_Entity->GetPosition(), a_Entity->GetWidth() / 2, a_Entity->GetHeight()); double LineCoeff; - char Face; + eBlockFace Face; EntBox.Expand(m_Floater->GetWidth() / 2, m_Floater->GetHeight() / 2, m_Floater->GetWidth() / 2); if (!EntBox.CalcLineIntersection(m_Pos, m_NextPos, LineCoeff, Face)) { @@ -103,10 +103,10 @@ protected: cFloater::cFloater(double a_X, double a_Y, double a_Z, Vector3d a_Speed, int a_PlayerID, int a_CountDownTime) : cEntity(etFloater, a_X, a_Y, a_Z, 0.2, 0.2), - m_PickupCountDown(0), - m_PlayerID(a_PlayerID), m_CanPickupItem(false), + m_PickupCountDown(0), m_CountDownTime(a_CountDownTime), + m_PlayerID(a_PlayerID), m_AttachedMobID(-1) { SetSpeed(a_Speed); @@ -215,4 +215,4 @@ void cFloater::Tick(float a_Dt, cChunk & a_Chunk) SetSpeedZ(GetSpeedZ() * 0.95); BroadcastMovementUpdate(); -}
\ No newline at end of file +} diff --git a/src/Entities/Floater.h b/src/Entities/Floater.h index 162b74e75..547d503f1 100644 --- a/src/Entities/Floater.h +++ b/src/Entities/Floater.h @@ -11,11 +11,13 @@ class cFloater : public cEntity { - typedef cFloater super; + typedef cEntity super; public: - //tolua_end + + CLASS_PROTODEF(cFloater); + cFloater(double a_X, double a_Y, double a_Z, Vector3d a_Speed, int a_PlayerID, int a_CountDownTime); virtual void SpawnOn(cClientHandle & a_Client) override; @@ -41,4 +43,4 @@ protected: // Entity IDs int m_PlayerID; int m_AttachedMobID; -} ; // tolua_export
\ No newline at end of file +} ; // tolua_export diff --git a/src/Entities/HangingEntity.cpp b/src/Entities/HangingEntity.cpp new file mode 100644 index 000000000..41ac86268 --- /dev/null +++ b/src/Entities/HangingEntity.cpp @@ -0,0 +1,53 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "HangingEntity.h" +#include "ClientHandle.h" +#include "Player.h" + + + + + +cHangingEntity::cHangingEntity(eEntityType a_EntityType, eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z) + : cEntity(a_EntityType, a_X, a_Y, a_Z, 0.8, 0.8) + , m_BlockFace(a_BlockFace) +{ + SetMaxHealth(1); + SetHealth(1); +} + + + + + +void cHangingEntity::SpawnOn(cClientHandle & a_ClientHandle) +{ + int Dir = 0; + + // The client uses different values for item frame directions and block faces. Our constants are for the block faces, so we convert them here to item frame faces + switch (m_BlockFace) + { + case BLOCK_FACE_ZP: break; // Initialised to zero + case BLOCK_FACE_ZM: Dir = 2; break; + case BLOCK_FACE_XM: Dir = 1; break; + case BLOCK_FACE_XP: Dir = 3; break; + default: ASSERT(!"Unhandled block face when trying to spawn item frame!"); return; + } + + if ((Dir == 0) || (Dir == 2)) // Probably a client bug, but two directions are flipped and contrary to the norm, so we do -180 + { + SetYaw((Dir * 90) - 180); + } + else + { + SetYaw(Dir * 90); + } + + a_ClientHandle.SendSpawnObject(*this, 71, Dir, (Byte)GetYaw(), (Byte)GetPitch()); + a_ClientHandle.SendEntityMetadata(*this); +} + + + + diff --git a/src/Entities/HangingEntity.h b/src/Entities/HangingEntity.h new file mode 100644 index 000000000..6498e4b5b --- /dev/null +++ b/src/Entities/HangingEntity.h @@ -0,0 +1,49 @@ + +#pragma once + +#include "Entity.h" + + + + + +// tolua_begin +class cHangingEntity : + public cEntity +{ + // tolua_end + typedef cEntity super; + +public: + + CLASS_PROTODEF(cHangingEntity); + + cHangingEntity(eEntityType a_EntityType, eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z); + + /** Returns the orientation from the hanging entity */ + eBlockFace GetDirection() const { return m_BlockFace; } // tolua_export + + /** Set the orientation from the hanging entity */ + void SetDirection(eBlockFace a_BlockFace) { m_BlockFace = a_BlockFace; } // tolua_export + + /** Returns the X coord. */ + int GetTileX() const { return POSX_TOINT; } // tolua_export + + /** Returns the Y coord. */ + int GetTileY() const { return POSY_TOINT; } // tolua_export + + /** Returns the Z coord. */ + int GetTileZ() const { return POSZ_TOINT; } // tolua_export + +private: + + virtual void SpawnOn(cClientHandle & a_ClientHandle) override; + virtual void Tick(float a_Dt, cChunk & a_Chunk) override {}; + + eBlockFace m_BlockFace; + +}; // tolua_export + + + + diff --git a/src/Entities/ItemFrame.cpp b/src/Entities/ItemFrame.cpp new file mode 100644 index 000000000..9dd909880 --- /dev/null +++ b/src/Entities/ItemFrame.cpp @@ -0,0 +1,91 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "ItemFrame.h" +#include "ClientHandle.h" +#include "Player.h" + + + + + +cItemFrame::cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z) + : cHangingEntity(etItemFrame, a_BlockFace, a_X, a_Y, a_Z) + , m_Item(E_BLOCK_AIR) + , m_Rotation(0) +{ +} + + + + + +void cItemFrame::OnRightClicked(cPlayer & a_Player) +{ + if (!m_Item.IsEmpty()) + { + // Item not empty, rotate, clipping values to zero to three inclusive + m_Rotation++; + if (m_Rotation >= 4) + { + m_Rotation = 0; + } + } + else if (!a_Player.GetEquippedItem().IsEmpty()) + { + // Item empty, and player held item not empty - add this item to self + m_Item = a_Player.GetEquippedItem(); + m_Item.m_ItemCount = 1; + + if (!a_Player.IsGameModeCreative()) + { + a_Player.GetInventory().RemoveOneEquippedItem(); + } + } + + GetWorld()->BroadcastEntityMetadata(*this); // Update clients +} + + + + + + +void cItemFrame::KilledBy(cEntity * a_Killer) +{ + if (m_Item.IsEmpty()) + { + super::KilledBy(a_Killer); + Destroy(); + return; + } + + if ((a_Killer != NULL) && a_Killer->IsPlayer() && !((cPlayer *)a_Killer)->IsGameModeCreative()) + { + cItems Item; + Item.push_back(m_Item); + + GetWorld()->SpawnItemPickups(Item, GetPosX(), GetPosY(), GetPosZ()); + } + + SetHealth(GetMaxHealth()); + m_Item.Clear(); + m_Rotation = 0; + GetWorld()->BroadcastEntityMetadata(*this); +} + + + + + +void cItemFrame::GetDrops(cItems & a_Items, cEntity * a_Killer) +{ + if ((a_Killer != NULL) && a_Killer->IsPlayer() && !((cPlayer *)a_Killer)->IsGameModeCreative()) + { + a_Items.push_back(cItem(E_ITEM_ITEM_FRAME)); + } +} + + + + diff --git a/src/Entities/ItemFrame.h b/src/Entities/ItemFrame.h new file mode 100644 index 000000000..6577e7d94 --- /dev/null +++ b/src/Entities/ItemFrame.h @@ -0,0 +1,48 @@ + +#pragma once + +#include "HangingEntity.h" + + + + + +// tolua_begin +class cItemFrame : + public cHangingEntity +{ + // tolua_end + typedef cHangingEntity super; + +public: + + CLASS_PROTODEF(cItemFrame); + + cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z); + + /** Returns the item in the frame */ + const cItem & GetItem(void) { return m_Item; } // tolua_export + + /** Set the item in the frame */ + void SetItem(cItem & a_Item) { m_Item = a_Item; }; // tolua_export + + /** Returns the rotation from the item in the frame */ + Byte GetRotation(void) const { return m_Rotation; } // tolua_export + + /** Set the rotation from the item in the frame */ + void SetRotation(Byte a_Rotation) { m_Rotation = a_Rotation; } // tolua_export + +private: + + virtual void OnRightClicked(cPlayer & a_Player) override; + virtual void KilledBy(cEntity * a_Killer) override; + virtual void GetDrops(cItems & a_Items, cEntity * a_Killer) override; + + cItem m_Item; + Byte m_Rotation; + +}; // tolua_export + + + + diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp index d0d384481..7f38aa35a 100644 --- a/src/Entities/Minecart.cpp +++ b/src/Entities/Minecart.cpp @@ -19,6 +19,70 @@ +class cMinecartCollisionCallback : + public cEntityCallback +{ +public: + cMinecartCollisionCallback(Vector3d a_Pos, double a_Height, double a_Width, int a_UniqueID, int a_AttacheeUniqueID) : + m_DoesInteserct(false), + m_CollidedEntityPos(0, 0, 0), + m_Pos(a_Pos), + m_Height(a_Height), + m_Width(a_Width), + m_UniqueID(a_UniqueID), + m_AttacheeUniqueID(a_AttacheeUniqueID) + { + } + + virtual bool Item(cEntity * a_Entity) override + { + ASSERT(a_Entity != NULL); + + if (!a_Entity->IsPlayer() && !a_Entity->IsMob() && !a_Entity->IsMinecart() && !a_Entity->IsBoat()) + { + return false; + } + else if ((a_Entity->GetUniqueID() == m_UniqueID) || (a_Entity->GetUniqueID() == m_AttacheeUniqueID)) + { + return false; + } + + cBoundingBox bbEntity(a_Entity->GetPosition(), a_Entity->GetWidth() / 2, a_Entity->GetHeight()); + cBoundingBox bbMinecart(Vector3d(m_Pos.x, floor(m_Pos.y), m_Pos.z), m_Width / 2, m_Height); + + if (bbEntity.DoesIntersect(bbMinecart)) + { + m_CollidedEntityPos = a_Entity->GetPosition(); + m_DoesInteserct = true; + return true; + } + return false; + } + + bool FoundIntersection(void) const + { + return m_DoesInteserct; + } + + Vector3d GetCollidedEntityPosition(void) const + { + return m_CollidedEntityPos; + } + +protected: + bool m_DoesInteserct; + + Vector3d m_CollidedEntityPos; + + Vector3d m_Pos; + double m_Height, m_Width; + int m_UniqueID; + int m_AttacheeUniqueID; +}; + + + + cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) : super(etMinecart, a_X, a_Y, a_Z, 0.98, 0.7), @@ -30,7 +94,7 @@ cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) : SetMass(20.f); SetMaxHealth(6); SetHealth(6); - SetWidth(1.2); + SetWidth(1); SetHeight(0.9); } @@ -96,10 +160,17 @@ void cMinecart::HandlePhysics(float a_Dt, cChunk & a_Chunk) if (IsBlockRail(InsideType)) AddPosY(1); // Push cart upwards } + bool WasDetectorRail = false; if (IsBlockRail(InsideType)) { - bool WasDetectorRail = false; - SnapToRail(InsideMeta); + if (InsideType == E_BLOCK_RAIL) + { + SnapToRail(InsideMeta); + } + else + { + SnapToRail(InsideMeta & 0x07); + } switch (InsideType) { @@ -116,12 +187,6 @@ void cMinecart::HandlePhysics(float a_Dt, cChunk & a_Chunk) } AddPosition(GetSpeed() * (a_Dt / 1000)); // Commit changes; as we use our own engine when on rails, this needs to be done, whereas it is normally in Entity.cpp - - if (m_bIsOnDetectorRail && !WasDetectorRail) - { - m_World->SetBlock(m_DetectorRailPosition.x, m_DetectorRailPosition.y, m_DetectorRailPosition.z, E_BLOCK_DETECTOR_RAIL, m_World->GetBlockMeta(m_DetectorRailPosition) & 0x07); - m_bIsOnDetectorRail = false; - } } else { @@ -129,6 +194,17 @@ void cMinecart::HandlePhysics(float a_Dt, cChunk & a_Chunk) SetPosY(floor(GetPosY()) + 0.35); // HandlePhysics overrides this if minecart can fall, else, it is to stop ground clipping minecart bottom when off-rail super::HandlePhysics(a_Dt, *Chunk); } + + if (m_bIsOnDetectorRail && !Vector3i((int)floor(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ())).Equals(m_DetectorRailPosition)) + { + m_World->SetBlock(m_DetectorRailPosition.x, m_DetectorRailPosition.y, m_DetectorRailPosition.z, E_BLOCK_DETECTOR_RAIL, m_World->GetBlockMeta(m_DetectorRailPosition) & 0x07); + m_bIsOnDetectorRail = false; + } + else if (WasDetectorRail) + { + m_bIsOnDetectorRail = true; + m_DetectorRailPosition = Vector3i((int)floor(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ())); + } // Broadcast positioning changes to client BroadcastMovementUpdate(); @@ -154,7 +230,9 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) SetSpeedY(0); // Don't move vertically as on ground SetSpeedX(0); // Correct diagonal movement from curved rails - if (TestBlockCollision(a_RailMeta)) return; + // Execute both the entity and block collision checks + bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta); + if (EntCol || BlckCol) return; if (GetSpeedZ() != 0) // Don't do anything if cart is stationary { @@ -178,7 +256,8 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) SetSpeedY(0); SetSpeedZ(0); - if (TestBlockCollision(a_RailMeta)) return; + bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta); + if (EntCol || BlckCol) return; if (GetSpeedX() != 0) { @@ -281,94 +360,46 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) { SetYaw(315); // Set correct rotation server side SetPosY(floor(GetPosY()) + 0.55); // Levitate dat cart + SetSpeedY(0); - if (TestBlockCollision(a_RailMeta)) return; + TestBlockCollision(a_RailMeta); + TestEntityCollision(a_RailMeta); + + // SnapToRail handles turning - if (GetSpeedZ() > 0) // Cart moving south - { - int OldX = (int)floor(GetPosX()); - AddSpeedX(-GetSpeedZ() + 0.5); // See below - AddPosX(-GetSpeedZ() * (a_Dt / 1000)); // Diagonally move southwest (which will make cart hit a southwest rail) - // If we are already at southwest rail, set Z speed to zero as we can be moving so fast, MCS doesn't tick fast enough to active the handle for the rail... - // ...and so we derail unexpectedly. - if (GetPosX() <= OldX - 1) SetSpeedZ(0); - } - else if (GetSpeedX() > 0) // Cart moving east - { - int OldZ = (int)floor(GetPosZ()); - AddSpeedZ(-GetSpeedX() + 0.5); - AddPosZ(-GetSpeedX() * (a_Dt / 1000)); // Diagonally move northeast - if (GetPosZ() <= OldZ - 1) SetSpeedX(0); - } break; } case E_META_RAIL_CURVED_ZM_XP: // Curved NORTH EAST { SetYaw(225); SetPosY(floor(GetPosY()) + 0.55); + SetSpeedY(0); - if (TestBlockCollision(a_RailMeta)) return; + TestBlockCollision(a_RailMeta); + TestEntityCollision(a_RailMeta); - if (GetSpeedZ() > 0) - { - int OldX = (int)floor(GetPosX()); - AddSpeedX(GetSpeedZ() - 0.5); - AddPosX(GetSpeedZ() * (a_Dt / 1000)); - if (GetPosX() >= OldX + 1) SetSpeedZ(0); - } - else if (GetSpeedX() < 0) - { - int OldZ = (int)floor(GetPosZ()); - AddSpeedZ(GetSpeedX() + 0.5); - AddPosZ(GetSpeedX() * (a_Dt / 1000)); - if (GetPosZ() <= OldZ - 1) SetSpeedX(0); - } break; } case E_META_RAIL_CURVED_ZP_XM: // Curved SOUTH WEST { SetYaw(135); SetPosY(floor(GetPosY()) + 0.55); + SetSpeedY(0); - if (TestBlockCollision(a_RailMeta)) return; + TestBlockCollision(a_RailMeta); + TestEntityCollision(a_RailMeta); - if (GetSpeedZ() < 0) - { - int OldX = (int)floor(GetPosX()); - AddSpeedX(GetSpeedZ() + 0.5); - AddPosX(GetSpeedZ() * (a_Dt / 1000)); - if (GetPosX() <= OldX - 1) SetSpeedZ(0); - } - else if (GetSpeedX() > 0) - { - int OldZ = (int)floor(GetPosZ()); - AddSpeedZ(GetSpeedX() - 0.5); - AddPosZ(GetSpeedX() * (a_Dt / 1000)); - if (GetPosZ() >= OldZ + 1) SetSpeedX(0); - } break; } case E_META_RAIL_CURVED_ZP_XP: // Curved SOUTH EAST { SetYaw(45); SetPosY(floor(GetPosY()) + 0.55); + SetSpeedY(0); - if (TestBlockCollision(a_RailMeta)) return; + TestBlockCollision(a_RailMeta); + TestEntityCollision(a_RailMeta); - if (GetSpeedZ() < 0) - { - int OldX = (int)floor(GetPosX()); - AddSpeedX(-GetSpeedZ() - 0.5); - AddPosX(-GetSpeedZ() * (a_Dt / 1000)); - if (GetPosX() >= OldX + 1) SetSpeedZ(0); - } - else if (GetSpeedX() < 0) - { - int OldZ = (int)floor(GetPosZ()); - AddSpeedZ(-GetSpeedX() - 0.5); - AddPosZ(-GetSpeedX() * (a_Dt / 1000)); - if (GetPosZ() >= OldZ + 1) SetSpeedX(0); - } break; } default: @@ -385,8 +416,8 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) { // Initialise to 'slow down' values - int AccelDecelSpeed = -1; - int AccelDecelNegSpeed = 1; + int AccelDecelSpeed = -2; + int AccelDecelNegSpeed = 2; if ((a_RailMeta & 0x8) == 0x8) { @@ -404,17 +435,18 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) SetSpeedY(0); SetSpeedX(0); - if (TestBlockCollision(a_RailMeta)) return; + bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta); + if (EntCol || BlckCol) return; if (GetSpeedZ() != 0) { if (GetSpeedZ() > 0) { - AddSpeedZ(AccelDecelNegSpeed); + AddSpeedZ(AccelDecelSpeed); } else { - AddSpeedZ(AccelDecelSpeed); + AddSpeedZ(AccelDecelNegSpeed); } } break; @@ -426,7 +458,8 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) SetSpeedY(0); SetSpeedZ(0); - if (TestBlockCollision(a_RailMeta)) return; + bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta); + if (EntCol || BlckCol) return; if (GetSpeedX() != 0) { @@ -441,6 +474,87 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) } break; } + case E_META_RAIL_ASCEND_XM: // ASCEND EAST + { + SetYaw(180); + SetSpeedZ(0); + + if (GetSpeedX() >= 0) + { + if (GetSpeedX() <= MAX_SPEED) + { + AddSpeedX(AccelDecelSpeed); + SetSpeedY(-GetSpeedX()); + } + } + else + { + AddSpeedX(AccelDecelNegSpeed); + SetSpeedY(-GetSpeedX()); + } + break; + } + case E_META_RAIL_ASCEND_XP: // ASCEND WEST + { + SetYaw(180); + SetSpeedZ(0); + + if (GetSpeedX() > 0) + { + AddSpeedX(AccelDecelSpeed); + SetSpeedY(GetSpeedX()); + } + else + { + if (GetSpeedX() >= MAX_SPEED_NEGATIVE) + { + AddSpeedX(AccelDecelNegSpeed); + SetSpeedY(GetSpeedX()); + } + } + break; + } + case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH + { + SetYaw(270); + SetSpeedX(0); + + if (GetSpeedZ() >= 0) + { + if (GetSpeedZ() <= MAX_SPEED) + { + AddSpeedZ(AccelDecelSpeed); + SetSpeedY(-GetSpeedZ()); + } + } + else + { + AddSpeedZ(AccelDecelNegSpeed); + SetSpeedY(-GetSpeedZ()); + } + break; + } + case E_META_RAIL_ASCEND_ZP: // ASCEND SOUTH + { + SetYaw(270); + SetSpeedX(0); + + if (GetSpeedZ() > 0) + { + AddSpeedZ(AccelDecelSpeed); + SetSpeedY(GetSpeedZ()); + } + else + { + if (GetSpeedZ() >= MAX_SPEED_NEGATIVE) + { + AddSpeedZ(AccelDecelNegSpeed); + SetSpeedY(GetSpeedZ()); + } + } + break; + } + default: ASSERT(!"Unhandled powered rail metadata!"); break; } } @@ -450,11 +564,17 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) void cMinecart::HandleDetectorRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) { - m_bIsOnDetectorRail = true; - m_DetectorRailPosition = Vector3i((int)floor(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ())); - m_World->SetBlockMeta(m_DetectorRailPosition, a_RailMeta | 0x08); + // No special handling + HandleRailPhysics(a_RailMeta & 0x07, a_Dt); +} + + + + +void cMinecart::HandleActivatorRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) +{ HandleRailPhysics(a_RailMeta & 0x07, a_Dt); } @@ -482,6 +602,107 @@ void cMinecart::SnapToRail(NIBBLETYPE a_RailMeta) SetPosX(floor(GetPosX()) + 0.5); break; } + // Curved rail physics: once minecart has reached more than half of the block in the direction that it is travelling in, jerk it in the direction of curvature + case E_META_RAIL_CURVED_ZM_XM: + { + if (GetPosZ() > floor(GetPosZ()) + 0.5) + { + if (GetSpeedZ() > 0) + { + SetSpeedX(-GetSpeedZ() * 0.7); + } + + SetSpeedZ(0); + SetPosZ(floor(GetPosZ()) + 0.5); + } + else if (GetPosX() > floor(GetPosX()) + 0.5) + { + if (GetSpeedX() > 0) + { + SetSpeedZ(-GetSpeedX() * 0.7); + } + + SetSpeedX(0); + SetPosX(floor(GetPosX()) + 0.5); + } + SetSpeedY(0); + break; + } + case E_META_RAIL_CURVED_ZM_XP: + { + if (GetPosZ() > floor(GetPosZ()) + 0.5) + { + if (GetSpeedZ() > 0) + { + SetSpeedX(GetSpeedZ() * 0.7); + } + + SetSpeedZ(0); + SetPosZ(floor(GetPosZ()) + 0.5); + } + else if (GetPosX() < floor(GetPosX()) + 0.5) + { + if (GetSpeedX() < 0) + { + SetSpeedZ(GetSpeedX() * 0.7); + } + + SetSpeedX(0); + SetPosX(floor(GetPosX()) + 0.5); + } + SetSpeedY(0); + break; + } + case E_META_RAIL_CURVED_ZP_XM: + { + if (GetPosZ() < floor(GetPosZ()) + 0.5) + { + if (GetSpeedZ() < 0) + { + SetSpeedX(GetSpeedZ() * 0.7); + } + + SetSpeedZ(0); + SetPosZ(floor(GetPosZ()) + 0.5); + } + else if (GetPosX() > floor(GetPosX()) + 0.5) + { + if (GetSpeedX() > 0) + { + SetSpeedZ(GetSpeedX() * 0.7); + } + + SetSpeedX(0); + SetPosX(floor(GetPosX()) + 0.5); + } + SetSpeedY(0); + break; + } + case E_META_RAIL_CURVED_ZP_XP: + { + if (GetPosZ() < floor(GetPosZ()) + 0.5) + { + if (GetSpeedZ() < 0) + { + SetSpeedX(-GetSpeedZ() * 0.7); + } + + SetSpeedZ(0); + SetPosZ(floor(GetPosZ()) + 0.5); + } + else if (GetPosX() < floor(GetPosX()) + 0.5) + { + if (GetSpeedX() < 0) + { + SetSpeedZ(-GetSpeedX() * 0.7); + } + + SetSpeedX(0); + SetPosX(floor(GetPosX()) + 0.5); + } + SetSpeedY(0); + break; + } default: break; } } @@ -499,7 +720,7 @@ bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta) if (GetSpeedZ() > 0) { BLOCKTYPE Block = m_World->GetBlock((int)floor(GetPosX()), (int)floor(GetPosY()), (int)ceil(GetPosZ())); - if (!IsBlockRail(Block) && g_BlockIsSolid[Block]) + if (!IsBlockRail(Block) && cBlockInfo::IsSolid(Block)) { // We could try to detect a block in front based purely on coordinates, but xoft made a bounding box system - why not use? :P cBoundingBox bbBlock(Vector3d((int)floor(GetPosX()), (int)floor(GetPosY()), (int)ceil(GetPosZ())), 0.5, 1); @@ -513,10 +734,10 @@ bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta) } } } - else + else if (GetSpeedZ() < 0) { BLOCKTYPE Block = m_World->GetBlock((int)floor(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ()) - 1); - if (!IsBlockRail(Block) && g_BlockIsSolid[Block]) + if (!IsBlockRail(Block) && cBlockInfo::IsSolid(Block)) { cBoundingBox bbBlock(Vector3d((int)floor(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ()) - 1), 0.5, 1); cBoundingBox bbMinecart(Vector3d(GetPosX(), floor(GetPosY()), GetPosZ() - 1), GetWidth() / 2, GetHeight()); @@ -536,7 +757,7 @@ bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta) if (GetSpeedX() > 0) { BLOCKTYPE Block = m_World->GetBlock((int)ceil(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ())); - if (!IsBlockRail(Block) && g_BlockIsSolid[Block]) + if (!IsBlockRail(Block) && cBlockInfo::IsSolid(Block)) { cBoundingBox bbBlock(Vector3d((int)ceil(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ())), 0.5, 1); cBoundingBox bbMinecart(Vector3d(GetPosX(), floor(GetPosY()), GetPosZ()), GetWidth() / 2, GetHeight()); @@ -549,10 +770,10 @@ bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta) } } } - else + else if (GetSpeedX() < 0) { BLOCKTYPE Block = m_World->GetBlock((int)floor(GetPosX()) - 1, (int)floor(GetPosY()), (int)floor(GetPosZ())); - if (!IsBlockRail(Block) && g_BlockIsSolid[Block]) + if (!IsBlockRail(Block) && cBlockInfo::IsSolid(Block)) { cBoundingBox bbBlock(Vector3d((int)floor(GetPosX()) - 1, (int)floor(GetPosY()), (int)floor(GetPosZ())), 0.5, 1); cBoundingBox bbMinecart(Vector3d(GetPosX() - 1, floor(GetPosY()), GetPosZ()), GetWidth() / 2, GetHeight()); @@ -577,10 +798,10 @@ bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta) BLOCKTYPE BlockZM = m_World->GetBlock((int)floor(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ()) + 1); BLOCKTYPE BlockZP = m_World->GetBlock((int)floor(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ()) + 1); if ( - (!IsBlockRail(BlockXM) && g_BlockIsSolid[BlockXM]) || - (!IsBlockRail(BlockXP) && g_BlockIsSolid[BlockXP]) || - (!IsBlockRail(BlockZM) && g_BlockIsSolid[BlockZM]) || - (!IsBlockRail(BlockZP) && g_BlockIsSolid[BlockZP]) + (!IsBlockRail(BlockXM) && cBlockInfo::IsSolid(BlockXM)) || + (!IsBlockRail(BlockXP) && cBlockInfo::IsSolid(BlockXP)) || + (!IsBlockRail(BlockZM) && cBlockInfo::IsSolid(BlockZM)) || + (!IsBlockRail(BlockZP) && cBlockInfo::IsSolid(BlockZP)) ) { SetSpeed(0, 0, 0); @@ -597,10 +818,93 @@ bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta) +bool cMinecart::TestEntityCollision(NIBBLETYPE a_RailMeta) +{ + cMinecartCollisionCallback MinecartCollisionCallback(GetPosition(), GetHeight(), GetWidth(), GetUniqueID(), ((m_Attachee == NULL) ? -1 : m_Attachee->GetUniqueID())); + int ChunkX, ChunkZ; + cChunkDef::BlockToChunk((int)floor(GetPosX()), (int)floor(GetPosZ()), ChunkX, ChunkZ); + m_World->ForEachEntityInChunk(ChunkX, ChunkZ, MinecartCollisionCallback); + + if (!MinecartCollisionCallback.FoundIntersection()) + { + return false; + } + + switch (a_RailMeta) + { + case E_META_RAIL_ZM_ZP: + { + if (MinecartCollisionCallback.GetCollidedEntityPosition().z >= GetPosZ()) + { + if ((-GetSpeedZ() * 0.4) < 0.01) + { + AddSpeedZ(-4); + } + else + { + SetSpeedZ(-GetSpeedZ() * 0.4); + } + } + else + { + if ((GetSpeedZ() * 0.4) < 0.01) + { + AddSpeedZ(4); + } + else + { + SetSpeedZ(GetSpeedZ() * 0.4); + } + } + return true; + } + case E_META_RAIL_XM_XP: + { + if (MinecartCollisionCallback.GetCollidedEntityPosition().x >= GetPosX()) + { + if ((-GetSpeedX() * 0.4) < 0.01) + { + AddSpeedX(-4); + } + else + { + SetSpeedX(-GetSpeedX() * 0.4); + } + } + else + { + if ((GetSpeedX() * 0.4) < 0.01) + { + AddSpeedX(4); + } + else + { + SetSpeedX(GetSpeedX() * 0.4); + } + } + return true; + } + case E_META_RAIL_CURVED_ZM_XM: + case E_META_RAIL_CURVED_ZM_XP: + case E_META_RAIL_CURVED_ZP_XM: + case E_META_RAIL_CURVED_ZP_XP: + { + // TODO - simply can't be bothered right now + break; + } + default: break; + } + + return false; +} + + + + void cMinecart::DoTakeDamage(TakeDamageInfo & TDI) { - if (TDI.Attacker->IsPlayer() && ((cPlayer *)TDI.Attacker)->IsGameModeCreative()) + if ((TDI.Attacker != NULL) && TDI.Attacker->IsPlayer() && ((cPlayer *)TDI.Attacker)->IsGameModeCreative()) { Destroy(); TDI.FinalDamage = GetMaxHealth(); // Instant hit for creative @@ -727,9 +1031,9 @@ cMinecartWithChest::cMinecartWithChest(double a_X, double a_Y, double a_Z) : -void cMinecartWithChest::SetSlot(int a_Idx, const cItem & a_Item) +void cMinecartWithChest::SetSlot(size_t a_Idx, const cItem & a_Item) { - ASSERT((a_Idx >= 0) && (a_Idx < ARRAYCOUNT(m_Items))); + ASSERT(a_Idx < ARRAYCOUNT(m_Items)); m_Items[a_Idx] = a_Item; } @@ -753,8 +1057,8 @@ void cMinecartWithChest::OnRightClicked(cPlayer & a_Player) cMinecartWithFurnace::cMinecartWithFurnace(double a_X, double a_Y, double a_Z) : super(mpFurnace, a_X, a_Y, a_Z), - m_IsFueled(false), - m_FueledTimeLeft(-1) + m_FueledTimeLeft(-1), + m_IsFueled(false) { } @@ -833,4 +1137,4 @@ cMinecartWithHopper::cMinecartWithHopper(double a_X, double a_Y, double a_Z) : } // TODO: Make it suck up blocks and travel further than any other cart and physics and put and take blocks -// AND AVARYTHING!!
\ No newline at end of file +// AND AVARYTHING!! diff --git a/src/Entities/Minecart.h b/src/Entities/Minecart.h index 874d0204e..ebdb576e0 100644 --- a/src/Entities/Minecart.h +++ b/src/Entities/Minecart.h @@ -15,20 +15,6 @@ -inline bool IsBlockRail(BLOCKTYPE a_BlockType) - { - return ( - (a_BlockType == E_BLOCK_RAIL) || - (a_BlockType == E_BLOCK_ACTIVATOR_RAIL) || - (a_BlockType == E_BLOCK_DETECTOR_RAIL) || - (a_BlockType == E_BLOCK_POWERED_RAIL) - ) ; - } - - - - - class cMinecart : public cEntity { @@ -79,10 +65,16 @@ protected: */ void HandleDetectorRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt); - /** Snaps a minecart to a rail's axis, resetting its speed */ + /** Handles activator rails - placeholder for future implementation */ + void HandleActivatorRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt); + + /** Snaps a mincecart to a rail's axis, resetting its speed + For curved rails, it changes the cart's direction as well as snapping it to axis */ void SnapToRail(NIBBLETYPE a_RailMeta); - /** Tests is a solid block is in front of a cart, and stops the cart (and returns true) if so; returns false if no obstruction*/ + /** Tests if a solid block is in front of a cart, and stops the cart (and returns true) if so; returns false if no obstruction */ bool TestBlockCollision(NIBBLETYPE a_RailMeta); + /** Tests if this mincecart's bounding box is intersecting another entity's bounding box (collision) and pushes mincecart away */ + bool TestEntityCollision(NIBBLETYPE a_RailMeta); } ; @@ -130,7 +122,7 @@ public: const cItem & GetSlot(int a_Idx) const { return m_Items[a_Idx]; } cItem & GetSlot(int a_Idx) { return m_Items[a_Idx]; } - void SetSlot(int a_Idx, const cItem & a_Item); + void SetSlot(size_t a_Idx, const cItem & a_Item); protected: @@ -201,4 +193,4 @@ public: CLASS_PROTODEF(cMinecartWithHopper); cMinecartWithHopper(double a_X, double a_Y, double a_Z); -} ;
\ No newline at end of file +} ; diff --git a/src/Entities/Painting.cpp b/src/Entities/Painting.cpp new file mode 100644 index 000000000..e217556c7 --- /dev/null +++ b/src/Entities/Painting.cpp @@ -0,0 +1,54 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "Painting.h" +#include "ClientHandle.h" +#include "Player.h" +#include "../Chunk.h" + + + + + +cPainting::cPainting(const AString & a_Name, int a_Direction, double a_X, double a_Y, double a_Z) + : cEntity(etPainting, a_X, a_Y, a_Z, 1, 1), + m_Name(a_Name), + m_Direction(a_Direction) +{ +} + + + + + + +void cPainting::SpawnOn(cClientHandle & a_Client) +{ + a_Client.SendPaintingSpawn(*this); +} + + + + + +void cPainting::Tick(float a_Dt, cChunk & a_Chunk) +{ + UNUSED(a_Dt); + UNUSED(a_Chunk); +} + + + + + +void cPainting::GetDrops(cItems & a_Items, cEntity * a_Killer) +{ + if ((a_Killer != NULL) && a_Killer->IsPlayer() && !((cPlayer *)a_Killer)->IsGameModeCreative()) + { + a_Items.push_back(cItem(E_ITEM_PAINTING)); + } +} + + + + diff --git a/src/Entities/Painting.h b/src/Entities/Painting.h new file mode 100644 index 000000000..c1024bd1b --- /dev/null +++ b/src/Entities/Painting.h @@ -0,0 +1,42 @@ + +#pragma once + +#include "Entity.h" + + + + + +// tolua_begin +class cPainting : + public cEntity +{ + // tolua_end + typedef cEntity super; + +public: + CLASS_PROTODEF(cPainting); + + cPainting(const AString & a_Name, int a_Direction, double a_X, double a_Y, double a_Z); + const AString & GetName(void) const { return m_Name; } // tolua_export + int GetDirection(void) const { return m_Direction; } // tolua_export + +private: + + virtual void SpawnOn(cClientHandle & a_Client) override; + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + virtual void GetDrops(cItems & a_Items, cEntity * a_Killer) override; + virtual void KilledBy(cEntity * a_Killer) override + { + super::KilledBy(a_Killer); + Destroy(); + } + + AString m_Name; + int m_Direction; + +}; // tolua_export + + + + diff --git a/src/Entities/Pickup.cpp b/src/Entities/Pickup.cpp index 001e386a7..7fc89b62b 100644 --- a/src/Entities/Pickup.cpp +++ b/src/Entities/Pickup.cpp @@ -6,19 +6,58 @@ #endif #include "Pickup.h" +#include "Player.h" #include "../ClientHandle.h" -#include "../Inventory.h" #include "../World.h" -#include "../Simulator/FluidSimulator.h" #include "../Server.h" -#include "Player.h" #include "../Bindings/PluginManager.h" -#include "../Item.h" #include "../Root.h" #include "../Chunk.h" -#include "../Vector3d.h" -#include "../Vector3f.h" + + + +class cPickupCombiningCallback : + public cEntityCallback +{ +public: + cPickupCombiningCallback(Vector3d a_Position, cPickup * a_Pickup) : + m_FoundMatchingPickup(false), + m_Position(a_Position), + m_Pickup(a_Pickup) + { + } + + virtual bool Item(cEntity * a_Entity) override + { + if (!a_Entity->IsPickup() || (a_Entity->GetUniqueID() == m_Pickup->GetUniqueID()) || a_Entity->IsDestroyed()) + { + return false; + } + + Vector3d EntityPos = a_Entity->GetPosition(); + double Distance = (EntityPos - m_Position).Length(); + + if ((Distance < 1.2) && ((cPickup *)a_Entity)->GetItem().IsEqual(m_Pickup->GetItem())) + { + m_Pickup->GetItem().AddCount(((cPickup *)a_Entity)->GetItem().m_ItemCount); + a_Entity->Destroy(); + m_FoundMatchingPickup = true; + } + return false; + } + + inline bool FoundMatchingPickup() + { + return m_FoundMatchingPickup; + } + +protected: + bool m_FoundMatchingPickup; + + Vector3d m_Position; + cPickup * m_Pickup; +}; @@ -26,10 +65,10 @@ cPickup::cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX /* = 0.f */, float a_SpeedY /* = 0.f */, float a_SpeedZ /* = 0.f */) : cEntity(etPickup, a_PosX, a_PosY, a_PosZ, 0.2, 0.2) - , m_Timer( 0.f ) + , m_Timer(0.f) , m_Item(a_Item) - , m_bCollected( false ) - , m_bIsPlayerCreated( IsPlayerCreated ) + , m_bCollected(false) + , m_bIsPlayerCreated(IsPlayerCreated) { SetGravity(-10.5f); SetMaxHealth(5); @@ -43,7 +82,7 @@ cPickup::cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_It void cPickup::SpawnOn(cClientHandle & a_Client) { - a_Client.SendPickupSpawn(*this); + a_Client.SendPickupSpawn(*this); } @@ -89,6 +128,16 @@ void cPickup::Tick(float a_Dt, cChunk & a_Chunk) return; } } + + if (!IsDestroyed()) // Don't try to combine if someone has tried to combine me + { + cPickupCombiningCallback PickupCombiningCallback(GetPosition(), this); + m_World->ForEachEntity(PickupCombiningCallback); // Not ForEachEntityInChunk, otherwise pickups don't combine across chunk boundaries + if (PickupCombiningCallback.FoundMatchingPickup()) + { + m_World->BroadcastEntityMetadata(*this); + } + } } } } diff --git a/src/Entities/Pickup.h b/src/Entities/Pickup.h index d39eda298..74b917bce 100644 --- a/src/Entities/Pickup.h +++ b/src/Entities/Pickup.h @@ -18,38 +18,42 @@ class cPlayer; class cPickup : public cEntity { - // tolua_end typedef cEntity super; public: + // tolua_end + CLASS_PROTODEF(cPickup); - cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); // tolua_export - - cItem & GetItem(void) {return m_Item; } // tolua_export + cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); + + cItem & GetItem(void) {return m_Item; } // tolua_export const cItem & GetItem(void) const {return m_Item; } virtual void SpawnOn(cClientHandle & a_ClientHandle) override; - + bool CollectedBy(cPlayer * a_Dest); // tolua_export virtual void Tick(float a_Dt, cChunk & a_Chunk) override; - - /// Returns the number of ticks that this entity has existed - int GetAge(void) const { return (int)(m_Timer / 50); } // tolua_export - - /// Returns true if the pickup has already been collected + + /** Returns the number of ticks that this entity has existed */ + int GetAge(void) const { return (int)(m_Timer / 50); } // tolua_export + + /** Set the number of ticks that this entity has existed */ + void SetAge(int a_Age) { m_Timer = (float)(a_Age * 50); } // tolua_export + + /** Returns true if the pickup has already been collected */ bool IsCollected(void) const { return m_bCollected; } // tolua_export - /// Returns true if created by player (i.e. vomiting), used for determining picking-up delay time + /** Returns true if created by player (i.e. vomiting), used for determining picking-up delay time */ bool IsPlayerCreated(void) const { return m_bIsPlayerCreated; } // tolua_export - + private: Vector3d m_ResultingSpeed; //Can be used to modify the resulting speed for the current tick ;) Vector3d m_WaterSpeed; - /// The number of ticks that the entity has existed / timer between collect and destroy; in msec + /** The number of ticks that the entity has existed / timer between collect and destroy; in msec */ float m_Timer; cItem m_Item; diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index c1f2456eb..7f2e5b4c2 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -3,32 +3,22 @@ #include "Player.h" #include "../Server.h" -#include "../ClientHandle.h" #include "../UI/Window.h" #include "../UI/WindowOwner.h" #include "../World.h" -#include "Pickup.h" #include "../Bindings/PluginManager.h" #include "../BlockEntities/BlockEntity.h" #include "../GroupManager.h" #include "../Group.h" -#include "../ChatColor.h" -#include "../Item.h" -#include "../Tracer.h" #include "../Root.h" #include "../OSSupport/Timer.h" -#include "../MersenneTwister.h" #include "../Chunk.h" #include "../Items/ItemHandler.h" - -#include "../Vector3d.h" -#include "../Vector3f.h" +#include "../Vector3.h" #include "inifile/iniFile.h" #include "json/json.h" -#define float2int(x) ((x)<0 ? ((int)(x))-1 : (int)(x)) - @@ -36,8 +26,6 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) : super(etPlayer, 0.6, 1.8) - , m_AirLevel( MAX_AIR_LEVEL ) - , m_AirTickTimer(DROWNING_TICKS) , m_bVisible(true) , m_FoodLevel(MAX_FOOD_LEVEL) , m_FoodSaturationLevel(5) @@ -51,15 +39,13 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) , m_Inventory(*this) , m_CurrentWindow(NULL) , m_InventoryWindow(NULL) - , m_TimeLastPickupCheck(0.f) , m_Color('-') - , m_LastBlockActionTime(0) - , m_LastBlockActionCnt(0) , m_GameMode(eGameMode_NotSet) , m_IP("") , m_ClientHandle(a_Client) - , m_NormalMaxSpeed(0.1) - , m_SprintingMaxSpeed(0.13) + , m_NormalMaxSpeed(1.0) + , m_SprintingMaxSpeed(1.3) + , m_FlyingMaxSpeed(1.0) , m_IsCrouched(false) , m_IsSprinting(false) , m_IsFlying(false) @@ -74,6 +60,7 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) , m_IsChargingBow(false) , m_BowCharge(0) , m_FloaterID(-1) + , m_Team(NULL) { LOGD("Created a player object for \"%s\" @ \"%s\" at %p, ID %d", a_PlayerName.c_str(), a_Client->GetIPString().c_str(), @@ -91,7 +78,6 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) m_LastPlayerListTime = t1.GetNowTime(); m_TimeLastTeleportPacket = 0; - m_TimeLastPickupCheck = 0; m_PlayerName = a_PlayerName; m_bDirtyPosition = true; // So chunks are streamed to player at spawn @@ -107,9 +93,23 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) a_PlayerName.c_str(), GetPosX(), GetPosY(), GetPosZ() ); } + m_LastJumpHeight = (float)(GetPosY()); m_LastGroundHeight = (float)(GetPosY()); m_Stance = GetPosY() + 1.62; + + if (m_GameMode == gmNotSet) + { + cWorld * World = cRoot::Get()->GetWorld(GetLoadedWorldName()); + if (World == NULL) + { + World = cRoot::Get()->GetDefaultWorld(); + } + if (World->IsGameModeCreative()) + { + m_CanFly = true; + } + } cRoot::Get()->GetServer()->PlayerCreated(this); } @@ -120,7 +120,13 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) cPlayer::~cPlayer(void) { - LOGD("Deleting cPlayer \"%s\" at %p, ID %d", m_PlayerName.c_str(), this, GetUniqueID()); + if (!cRoot::Get()->GetPluginManager()->CallHookPlayerDestroyed(*this)) + { + cRoot::Get()->BroadcastChatLeave(Printf("%s has left the game", GetName().c_str())); + LOGINFO("Player %s has left the game.", GetName().c_str()); + } + + LOGD("Deleting cPlayer \"%s\" at %p, ID %d", GetName().c_str(), this, GetUniqueID()); // Notify the server that the player is being destroyed cRoot::Get()->GetServer()->PlayerDestroying(this); @@ -196,12 +202,6 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk) super::Tick(a_Dt, a_Chunk); - // Set player swimming state - SetSwimState(a_Chunk); - - // Handle air drowning stuff - HandleAir(); - // Handle charging the bow: if (m_IsChargingBow) { @@ -245,6 +245,9 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk) HandleFloater(); } + // Update items (e.g. Maps) + m_Inventory.UpdateItems(); + // Send Player List (Once per m_LastPlayerListTime/1000 ms) cTimer t1; if (m_LastPlayerListTime + cPlayer::PLAYER_LIST_TIME_MS <= t1.GetNowTime()) @@ -434,7 +437,7 @@ void cPlayer::SetTouchGround(bool a_bTouchGround) cWorld * World = GetWorld(); if ((GetPosY() >= 0) && (GetPosY() < cChunkDef::Height)) { - BLOCKTYPE BlockType = World->GetBlock(float2int(GetPosX()), float2int(GetPosY()), float2int(GetPosZ())); + BLOCKTYPE BlockType = World->GetBlock((int)floor(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ())); if (BlockType != E_BLOCK_AIR) { m_bTouchGround = true; @@ -459,12 +462,10 @@ void cPlayer::SetTouchGround(bool a_bTouchGround) if (Damage > 0) { - if (!IsGameModeCreative()) - { - TakeDamage(dtFalling, NULL, Damage, Damage, 0); - } + // cPlayer makes sure damage isn't applied in creative, no need to check here + TakeDamage(dtFalling, NULL, Damage, Damage, 0); - // Mojang uses floor() to get X and Z positions, instead of just casting it to an (int) + // Fall particles GetWorld()->BroadcastSoundParticleEffect(2006, (int)floor(GetPosX()), (int)GetPosY() - 1, (int)floor(GetPosZ()), Damage /* Used as particle effect speed modifier */); } @@ -684,7 +685,21 @@ const cSlotNums & cPlayer::GetInventoryPaintSlots(void) const double cPlayer::GetMaxSpeed(void) const { - return m_IsSprinting ? m_SprintingMaxSpeed : m_NormalMaxSpeed; + if (m_IsFlying) + { + return m_FlyingMaxSpeed; + } + else + { + if (m_IsSprinting) + { + return m_SprintingMaxSpeed; + } + else + { + return m_NormalMaxSpeed; + } + } } @@ -694,7 +709,7 @@ double cPlayer::GetMaxSpeed(void) const void cPlayer::SetNormalMaxSpeed(double a_Speed) { m_NormalMaxSpeed = a_Speed; - if (!m_IsSprinting) + if (!m_IsSprinting && !m_IsFlying) { m_ClientHandle->SendPlayerMaxSpeed(); } @@ -707,7 +722,7 @@ void cPlayer::SetNormalMaxSpeed(double a_Speed) void cPlayer::SetSprintingMaxSpeed(double a_Speed) { m_SprintingMaxSpeed = a_Speed; - if (m_IsSprinting) + if (m_IsSprinting && !m_IsFlying) { m_ClientHandle->SendPlayerMaxSpeed(); } @@ -717,6 +732,18 @@ void cPlayer::SetSprintingMaxSpeed(double a_Speed) +void cPlayer::SetFlyingMaxSpeed(double a_Speed) +{ + m_FlyingMaxSpeed = a_Speed; + + // Update the flying speed, always: + m_ClientHandle->SendPlayerAbilities(); +} + + + + + void cPlayer::SetCrouch(bool a_IsCrouched) { // Set the crouch status, broadcast to all visible players @@ -782,14 +809,28 @@ void cPlayer::SetFlying(bool a_IsFlying) void cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI) { - if (a_TDI.DamageType != dtInVoid) + if ((a_TDI.DamageType != dtInVoid) && (a_TDI.DamageType != dtPlugin)) { if (IsGameModeCreative()) { - // No damage / health in creative mode + // No damage / health in creative mode if not void or plugin damage return; } } + + if ((a_TDI.Attacker != NULL) && (a_TDI.Attacker->IsPlayer())) + { + cPlayer* Attacker = (cPlayer*) a_TDI.Attacker; + + if ((m_Team != NULL) && (m_Team == Attacker->m_Team)) + { + if (!m_Team->AllowsFriendlyFire()) + { + // Friendly fire is disabled + return; + } + } + } super::DoTakeDamage(a_TDI); @@ -818,24 +859,34 @@ void cPlayer::KilledBy(cEntity * a_Killer) cItems Pickups; m_Inventory.CopyToItems(Pickups); m_Inventory.Clear(); + + if (GetName() == "Notch") + { + Pickups.Add(cItem(E_ITEM_RED_APPLE)); + } + m_World->SpawnItemPickups(Pickups, GetPosX(), GetPosY(), GetPosZ(), 10); SaveToDisk(); // Save it, yeah the world is a tough place ! if (a_Killer == NULL) { - GetWorld()->BroadcastChat(Printf("%s[DEATH] %s%s was killed by environmental damage", cChatColor::Red.c_str(), cChatColor::White.c_str(), GetName().c_str())); + GetWorld()->BroadcastChatDeath(Printf("%s was killed by environmental damage", GetName().c_str())); } else if (a_Killer->IsPlayer()) { - GetWorld()->BroadcastChat(Printf("%s[DEATH] %s%s was killed by %s", cChatColor::Red.c_str(), cChatColor::White.c_str(), GetName().c_str(), ((cPlayer *)a_Killer)->GetName().c_str())); + GetWorld()->BroadcastChatDeath(Printf("%s was killed by %s", GetName().c_str(), ((cPlayer *)a_Killer)->GetName().c_str())); + + m_World->GetScoreBoard().AddPlayerScore(((cPlayer *)a_Killer)->GetName(), cObjective::otPlayerKillCount, 1); } else { AString KillerClass = a_Killer->GetClass(); KillerClass.erase(KillerClass.begin()); // Erase the 'c' of the class (e.g. "cWitch" -> "Witch") - GetWorld()->BroadcastChat(Printf("%s[DEATH] %s%s was killed by a %s", cChatColor::Red.c_str(), cChatColor::White.c_str(), GetName().c_str(), KillerClass.c_str())); + GetWorld()->BroadcastChatDeath(Printf("%s was killed by a %s", GetName().c_str(), KillerClass.c_str())); } + + m_World->GetScoreBoard().AddPlayerScore(GetName(), cObjective::otDeathCount, 1); } @@ -916,6 +967,50 @@ bool cPlayer::IsGameModeAdventure(void) const +void cPlayer::SetTeam(cTeam * a_Team) +{ + if (m_Team == a_Team) + { + return; + } + + if (m_Team) + { + m_Team->RemovePlayer(GetName()); + } + + m_Team = a_Team; + + if (m_Team) + { + m_Team->AddPlayer(GetName()); + } +} + + + + + +cTeam * cPlayer::UpdateTeam(void) +{ + if (m_World == NULL) + { + SetTeam(NULL); + } + else + { + cScoreboard & Scoreboard = m_World->GetScoreBoard(); + + SetTeam(Scoreboard.QueryPlayerTeam(GetName())); + } + + return m_Team; +} + + + + + void cPlayer::OpenWindow(cWindow * a_Window) { if (a_Window != m_CurrentWindow) @@ -969,27 +1064,6 @@ void cPlayer::CloseWindowIfID(char a_WindowID, bool a_CanRefuse) -void cPlayer::SetLastBlockActionTime() -{ - if (m_World != NULL) - { - m_LastBlockActionTime = m_World->GetWorldAge() / 20.0f; - } -} - - - - - -void cPlayer::SetLastBlockActionCnt( int a_LastBlockActionCnt ) -{ - m_LastBlockActionCnt = a_LastBlockActionCnt; -} - - - - - void cPlayer::SetGameMode(eGameMode a_GameMode) { if ((a_GameMode < gmMin) || (a_GameMode >= gmMax)) @@ -1036,21 +1110,24 @@ void cPlayer::SetIP(const AString & a_IP) -void cPlayer::SendMessage(const AString & a_Message) +void cPlayer::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ) { - m_ClientHandle->SendChat(a_Message); + SetPosition(a_PosX, a_PosY, a_PosZ); + m_LastGroundHeight = (float)a_PosY; + m_LastJumpHeight = (float)a_PosY; + + m_World->BroadcastTeleportEntity(*this, GetClientHandle()); + m_ClientHandle->SendPlayerMoveLook(); } -void cPlayer::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ) +void cPlayer::SendRotation(double a_YawDegrees, double a_PitchDegrees) { - SetPosition( a_PosX, a_PosY, a_PosZ ); - m_LastGroundHeight = (float)a_PosY; - - m_World->BroadcastTeleportEntity(*this, GetClientHandle()); + SetYaw(a_YawDegrees); + SetPitch(a_PitchDegrees); m_ClientHandle->SendPlayerMoveLook(); } @@ -1186,19 +1263,6 @@ void cPlayer::RemoveFromGroup( const AString & a_GroupName ) -bool cPlayer::CanUseCommand( const AString & a_Command ) -{ - for( GroupList::iterator itr = m_Groups.begin(); itr != m_Groups.end(); ++itr ) - { - if( (*itr)->HasCommand( a_Command ) ) return true; - } - return false; -} - - - - - bool cPlayer::HasPermission(const AString & a_Permission) { if (a_Permission.empty()) @@ -1342,59 +1406,68 @@ AString cPlayer::GetColor(void) const -void cPlayer::TossItem( - bool a_bDraggingItem, - char a_Amount /* = 1 */, - short a_CreateType /* = 0 */, - short a_CreateHealth /* = 0 */ -) +void cPlayer::TossEquippedItem(char a_Amount) { cItems Drops; - if (a_CreateType != 0) + cItem DroppedItem(GetInventory().GetEquippedItem()); + if (!DroppedItem.IsEmpty()) { - // Just create item without touching the inventory (used in creative mode) - Drops.push_back(cItem(a_CreateType, a_Amount, a_CreateHealth)); + char NewAmount = a_Amount; + if (NewAmount > GetInventory().GetEquippedItem().m_ItemCount) + { + NewAmount = GetInventory().GetEquippedItem().m_ItemCount; // Drop only what's there + } + + GetInventory().GetHotbarGrid().ChangeSlotCount(GetInventory().GetEquippedSlotNum() /* Returns hotbar subslot, which HotbarGrid takes */, -a_Amount); + + DroppedItem.m_ItemCount = NewAmount; + Drops.push_back(DroppedItem); } - else + + double vX = 0, vY = 0, vZ = 0; + EulerToVector(-GetYaw(), GetPitch(), vZ, vX, vY); + vY = -vY * 2 + 1.f; + m_World->SpawnItemPickups(Drops, GetPosX(), GetEyeHeight(), GetPosZ(), vX * 3, vY * 3, vZ * 3, true); // 'true' because created by player +} + + + + + +void cPlayer::TossHeldItem(char a_Amount) +{ + cItems Drops; + cItem & Item = GetDraggingItem(); + if (!Item.IsEmpty()) { - // Drop an item from the inventory: - if (a_bDraggingItem) + char OriginalItemAmount = Item.m_ItemCount; + Item.m_ItemCount = std::min(OriginalItemAmount, a_Amount); + Drops.push_back(Item); + if (OriginalItemAmount > a_Amount) { - cItem & Item = GetDraggingItem(); - if (!Item.IsEmpty()) - { - char OriginalItemAmount = Item.m_ItemCount; - Item.m_ItemCount = std::min(OriginalItemAmount, a_Amount); - Drops.push_back(Item); - if (OriginalItemAmount > a_Amount) - { - Item.m_ItemCount = OriginalItemAmount - (char)a_Amount; - } - else - { - Item.Empty(); - } - } + Item.m_ItemCount = OriginalItemAmount - a_Amount; } else { - // Else drop equipped item - cItem DroppedItem(GetInventory().GetEquippedItem()); - if (!DroppedItem.IsEmpty()) - { - char NewAmount = a_Amount; - if (NewAmount > GetInventory().GetEquippedItem().m_ItemCount) - { - NewAmount = GetInventory().GetEquippedItem().m_ItemCount; // Drop only what's there - } - - GetInventory().GetHotbarGrid().ChangeSlotCount(GetInventory().GetEquippedSlotNum() /* Returns hotbar subslot, which HotbarGrid takes */, -a_Amount); - - DroppedItem.m_ItemCount = NewAmount; - Drops.push_back(DroppedItem); - } + Item.Empty(); } } + + double vX = 0, vY = 0, vZ = 0; + EulerToVector(-GetYaw(), GetPitch(), vZ, vX, vY); + vY = -vY * 2 + 1.f; + m_World->SpawnItemPickups(Drops, GetPosX(), GetEyeHeight(), GetPosZ(), vX * 3, vY * 3, vZ * 3, true); // 'true' because created by player +} + + + + + +void cPlayer::TossPickup(const cItem & a_Item) +{ + cItems Drops; + Drops.push_back(a_Item); + double vX = 0, vY = 0, vZ = 0; EulerToVector(-GetYaw(), GetPitch(), vZ, vX, vY); vY = -vY * 2 + 1.f; @@ -1427,6 +1500,7 @@ bool cPlayer::MoveToWorld(const char * a_WorldName) // Add player to all the necessary parts of the new world SetWorld(World); + m_ClientHandle->StreamChunks(); World->AddEntity(this); World->AddPlayer(this); @@ -1448,10 +1522,14 @@ void cPlayer::LoadPermissionsFromDisk() std::string Groups = IniFile.GetValue(m_PlayerName, "Groups", ""); if (!Groups.empty()) { - AStringVector Split = StringSplit( Groups, "," ); - for( unsigned int i = 0; i < Split.size(); i++ ) + AStringVector Split = StringSplitAndTrim(Groups, ","); + for (AStringVector::const_iterator itr = Split.begin(), end = Split.end(); itr != end; ++itr) { - AddToGroup( Split[i].c_str() ); + if (!cRoot::Get()->GetGroupManager()->ExistsGroup(*itr)) + { + LOGWARNING("The group %s for player %s was not found!", itr->c_str(), m_PlayerName.c_str()); + } + AddToGroup(*itr); } } else @@ -1459,16 +1537,15 @@ void cPlayer::LoadPermissionsFromDisk() AddToGroup("Default"); } - m_Color = IniFile.GetValue(m_PlayerName, "Color", "-")[0]; + AString Color = IniFile.GetValue(m_PlayerName, "Color", "-"); + if (!Color.empty()) + { + m_Color = Color[0]; + } } else { - LOGWARN("Regenerating users.ini, player %s will be added to the \"Default\" group", m_PlayerName.c_str()); - IniFile.AddHeaderComment(" This is the file in which the group the player belongs to is stored"); - IniFile.AddHeaderComment(" The format is: [PlayerName] | Groups=GroupName"); - - IniFile.SetValue(m_PlayerName, "Groups", "Default"); - IniFile.WriteFile("users.ini"); + cGroupManager::GenerateDefaultUsersIni(IniFile); AddToGroup("Default"); } ResolvePermissions(); @@ -1543,27 +1620,12 @@ bool cPlayer::LoadFromDisk() m_CurrentXp = (short) root.get("xpCurrent", 0).asInt(); m_IsFlying = root.get("isflying", 0).asBool(); - //SetExperience(root.get("experience", 0).asInt()); - m_GameMode = (eGameMode) root.get("gamemode", eGameMode_NotSet).asInt(); if (m_GameMode == eGameMode_Creative) { m_CanFly = true; } - else if (m_GameMode == eGameMode_NotSet) - { - cWorld * World = cRoot::Get()->GetWorld(GetLoadedWorldName()); - if (World == NULL) - { - World = cRoot::Get()->GetDefaultWorld(); - } - - if (World->GetGameMode() == eGameMode_Creative) - { - m_CanFly = true; - } - } m_Inventory.LoadFromJson(root["inventory"]); @@ -1679,79 +1741,17 @@ void cPlayer::UseEquippedItem(void) - -void cPlayer::SetSwimState(cChunk & a_Chunk) -{ - int RelY = (int)floor(m_LastPosY + 0.1); - if ((RelY < 0) || (RelY >= cChunkDef::Height - 1)) - { - m_IsSwimming = false; - m_IsSubmerged = false; - return; - } - - BLOCKTYPE BlockIn; - int RelX = (int)floor(m_LastPosX) - a_Chunk.GetPosX() * cChunkDef::Width; - int RelZ = (int)floor(m_LastPosZ) - a_Chunk.GetPosZ() * cChunkDef::Width; - - // Check if the player is swimming: - // Use Unbounded, because we're being called *after* processing super::Tick(), which could have changed our chunk - if (!a_Chunk.UnboundedRelGetBlockType(RelX, RelY, RelZ, BlockIn)) - { - // This sometimes happens on Linux machines - // Ref.: http://forum.mc-server.org/showthread.php?tid=1244 - LOGD("SetSwimState failure: RelX = %d, RelZ = %d, LastPos = {%.02f, %.02f}, Pos = %.02f, %.02f}", - RelX, RelY, m_LastPosX, m_LastPosZ, GetPosX(), GetPosZ() - ); - m_IsSwimming = false; - m_IsSubmerged = false; - return; - } - m_IsSwimming = IsBlockWater(BlockIn); - - // Check if the player is submerged: - VERIFY(a_Chunk.UnboundedRelGetBlockType(RelX, RelY + 1, RelZ, BlockIn)); - m_IsSubmerged = IsBlockWater(BlockIn); -} - - - - - -void cPlayer::HandleAir(void) +void cPlayer::TickBurning(cChunk & a_Chunk) { - // Ref.: http://www.minecraftwiki.net/wiki/Chunk_format - // see if the player is /submerged/ water (block above is water) - // Get the type of block the player's standing in: - - if (IsSubmerged()) + // Don't burn in creative and stop burning in creative if necessary + if (!IsGameModeCreative()) { - // either reduce air level or damage player - if (m_AirLevel < 1) - { - if (m_AirTickTimer < 1) - { - // damage player - TakeDamage(dtDrowning, NULL, 1, 1, 0); - // reset timer - m_AirTickTimer = DROWNING_TICKS; - } - else - { - m_AirTickTimer -= 1; - } - } - else - { - // reduce air supply - m_AirLevel -= 1; - } + super::TickBurning(a_Chunk); } - else + else if (IsOnFire()) { - // set the air back to maximum - m_AirLevel = MAX_AIR_LEVEL; - m_AirTickTimer = DROWNING_TICKS; + m_TicksLeftBurning = 0; + OnFinishedBurning(); } } @@ -1763,6 +1763,12 @@ void cPlayer::HandleFood(void) { // Ref.: http://www.minecraftwiki.net/wiki/Hunger + if (IsGameModeCreative()) + { + // Hunger is disabled for Creative + return; + } + // Remember the food level before processing, for later comparison int LastFoodLevel = m_FoodLevel; @@ -1780,7 +1786,7 @@ void cPlayer::HandleFood(void) Heal(1); m_FoodExhaustionLevel += 3; } - else if (m_FoodLevel <= 0) + else if ((m_FoodLevel <= 0) && (m_Health > 1)) { // Damage from starving TakeDamage(dtStarving, NULL, 1, 1, 0); @@ -1906,7 +1912,7 @@ void cPlayer::Detach() { for (int z = PosZ - 2; z <= (PosZ + 2); ++z) { - if (!g_BlockIsSolid[m_World->GetBlock(x, y, z)] && g_BlockIsSolid[m_World->GetBlock(x, y - 1, z)]) + if (!cBlockInfo::IsSolid(m_World->GetBlock(x, y, z)) && cBlockInfo::IsSolid(m_World->GetBlock(x, y - 1, z))) { TeleportToCoords(x, y, z); return; diff --git a/src/Entities/Player.h b/src/Entities/Player.h index bf3ca08e8..05377a117 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -5,6 +5,7 @@ #include "../Inventory.h" #include "../Defines.h" #include "../World.h" +#include "../ClientHandle.h" @@ -13,6 +14,7 @@ class cGroup; class cWindow; class cClientHandle; +class cTeam; @@ -30,8 +32,6 @@ public: MAX_HEALTH = 20, MAX_FOOD_LEVEL = 20, EATING_TICKS = 30, ///< Number of ticks it takes to eat an item - MAX_AIR_LEVEL = 300, - DROWNING_TICKS = 10, //number of ticks per heart of damage } ; // tolua_end @@ -47,19 +47,19 @@ public: virtual void HandlePhysics(float a_Dt, cChunk &) override { UNUSED(a_Dt); }; - /// Returns the curently equipped weapon; empty item if none + /** Returns the curently equipped weapon; empty item if none */ virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); } - /// Returns the currently equipped helmet; empty item if nonte + /** Returns the currently equipped helmet; empty item if none */ virtual cItem GetEquippedHelmet(void) const override { return m_Inventory.GetEquippedHelmet(); } - /// Returns the currently equipped chestplate; empty item if none + /** Returns the currently equipped chestplate; empty item if none */ virtual cItem GetEquippedChestplate(void) const override { return m_Inventory.GetEquippedChestplate(); } - /// Returns the currently equipped leggings; empty item if none + /** Returns the currently equipped leggings; empty item if none */ virtual cItem GetEquippedLeggings(void) const override { return m_Inventory.GetEquippedLeggings(); } - /// Returns the currently equipped boots; empty item if none + /** Returns the currently equipped boots; empty item if none */ virtual cItem GetEquippedBoots(void) const override { return m_Inventory.GetEquippedBoots(); } @@ -77,36 +77,41 @@ public: */ short DeltaExperience(short a_Xp_delta); - /// Gets the experience total - XpTotal for score on death + /** Gets the experience total - XpTotal for score on death */ inline short GetXpLifetimeTotal(void) { return m_LifetimeTotalXp; } - /// Gets the currrent experience + /** Gets the currrent experience */ inline short GetCurrentXp(void) { return m_CurrentXp; } - /// Gets the current level - XpLevel + /** Gets the current level - XpLevel */ short GetXpLevel(void); - /// Gets the experience bar percentage - XpP + /** Gets the experience bar percentage - XpP */ float GetXpPercentage(void); - /// Caculates the amount of XP needed for a given level, ref: http://minecraft.gamepedia.com/XP + /** Caculates the amount of XP needed for a given level + Ref: http://minecraft.gamepedia.com/XP + */ static short XpForLevel(short int a_Level); - /// inverse of XpForLevel, ref: http://minecraft.gamepedia.com/XP values are as per this with pre-calculations + /** Inverse of XpForLevel + Ref: http://minecraft.gamepedia.com/XP + values are as per this with pre-calculations + */ static short CalcLevelFromXp(short int a_CurrentXp); // tolua_end - /// Starts charging the equipped bow + /** Starts charging the equipped bow */ void StartChargingBow(void); - /// Finishes charging the current bow. Returns the number of ticks for which the bow has been charged + /** Finishes charging the current bow. Returns the number of ticks for which the bow has been charged */ int FinishChargingBow(void); - /// Cancels the current bow charging + /** Cancels the current bow charging */ void CancelChargingBow(void); - /// Returns true if the player is currently charging the bow + /** Returns true if the player is currently charging the bow */ bool IsChargingBow(void) const { return m_IsChargingBow; } void SetTouchGround( bool a_bTouchGround ); @@ -124,16 +129,22 @@ public: // tolua_begin - /// Returns the position where projectiles thrown by this player should start, player eye position + adjustment + /** Sends the "look" packet to the player, forcing them to set their rotation to the specified values. + a_YawDegrees is clipped to range [-180, +180), + a_PitchDegrees is clipped to range [-180, +180) but the client only uses [-90, +90] + */ + void SendRotation(double a_YawDegrees, double a_PitchDegrees); + + /** Returns the position where projectiles thrown by this player should start, player eye position + adjustment */ Vector3d GetThrowStartPos(void) const; - /// Returns the initial speed vector of a throw, with a 3D length of a_SpeedCoeff. + /** Returns the initial speed vector of a throw, with a 3D length of a_SpeedCoeff. */ Vector3d GetThrowSpeed(double a_SpeedCoeff) const; - /// Returns the current gamemode. Partly OBSOLETE, you should use IsGameModeXXX() functions wherever applicable + /** Returns the current gamemode. Partly OBSOLETE, you should use IsGameModeXXX() functions wherever applicable */ eGameMode GetGameMode(void) const { return m_GameMode; } - /// Returns the current effective gamemode (inherited gamemode is resolved before returning) + /** Returns the current effective gamemode (inherited gamemode is resolved before returning) */ eGameMode GetEffectiveGameMode(void) const { return (m_GameMode == gmNotSet) ? m_World->GetGameMode() : m_GameMode; } /** Sets the gamemode for the player. @@ -142,52 +153,63 @@ public: */ void SetGameMode(eGameMode a_GameMode); - /// Returns true if the player is in Creative mode, either explicitly, or by inheriting from current world + /** Returns true if the player is in Creative mode, either explicitly, or by inheriting from current world */ bool IsGameModeCreative(void) const; - /// Returns true if the player is in Survival mode, either explicitly, or by inheriting from current world + /** Returns true if the player is in Survival mode, either explicitly, or by inheriting from current world */ bool IsGameModeSurvival(void) const; - /// Returns true if the player is in Adventure mode, either explicitly, or by inheriting from current world + /** Returns true if the player is in Adventure mode, either explicitly, or by inheriting from current world */ bool IsGameModeAdventure(void) const; AString GetIP(void) const { return m_IP; } // tolua_export + /** Returns the associated team, NULL if none */ + cTeam * GetTeam(void) { return m_Team; } // tolua_export + + /** Sets the player team, NULL if none */ + void SetTeam(cTeam * a_Team); + + /** Forces the player to query the scoreboard for his team */ + cTeam * UpdateTeam(void); + // tolua_end void SetIP(const AString & a_IP); - - float GetLastBlockActionTime() { return m_LastBlockActionTime; } - int GetLastBlockActionCnt() { return m_LastBlockActionCnt; } - void SetLastBlockActionCnt( int ); - void SetLastBlockActionTime(); // Sets the current gamemode, doesn't check validity, doesn't send update packets to client void LoginSetGameMode(eGameMode a_GameMode); - /// Forces the player to move in the given direction. + /** Forces the player to move in the given direction. */ void ForceSetSpeed(Vector3d a_Direction); // tolua_export - /// Tries to move to a new position, with attachment-related checks (y == -999) + /** Tries to move to a new position, with attachment-related checks (y == -999) */ void MoveTo(const Vector3d & a_NewPos); // tolua_export cWindow * GetWindow(void) { return m_CurrentWindow; } // tolua_export const cWindow * GetWindow(void) const { return m_CurrentWindow; } - /// Opens the specified window; closes the current one first using CloseWindow() + /** Opens the specified window; closes the current one first using CloseWindow() */ void OpenWindow(cWindow * a_Window); // Exported in ManualBindings.cpp // tolua_begin - /// Closes the current window, resets current window to m_InventoryWindow. A plugin may refuse the closing if a_CanRefuse is true + /** Closes the current window, resets current window to m_InventoryWindow. A plugin may refuse the closing if a_CanRefuse is true */ void CloseWindow(bool a_CanRefuse = true); - /// Closes the current window if it matches the specified ID, resets current window to m_InventoryWindow + /** Closes the current window if it matches the specified ID, resets current window to m_InventoryWindow */ void CloseWindowIfID(char a_WindowID, bool a_CanRefuse = true); cClientHandle * GetClientHandle(void) const { return m_ClientHandle; } - void SendMessage(const AString & a_Message); + void SendMessage (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtCustom); } + void SendMessageInfo (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtInformation); } + void SendMessageFailure (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); } + void SendMessageSuccess (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtSuccess); } + void SendMessageWarning (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtWarning); } + void SendMessageFatal (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); } + void SendMessagePrivateMsg(const AString & a_Message, const AString & a_Sender) { m_ClientHandle->SendChat(a_Message, mtPrivateMessage, a_Sender); } + void SendMessage (const cCompositeChat & a_Message) { m_ClientHandle->SendChat(a_Message); } const AString & GetName(void) const { return m_PlayerName; } void SetName(const AString & a_Name) { m_PlayerName = a_Name; } @@ -197,13 +219,12 @@ public: typedef std::list< cGroup* > GroupList; typedef std::list< std::string > StringList; - /// Adds a player to existing group or creates a new group when it doesn't exist + /** Adds a player to existing group or creates a new group when it doesn't exist */ void AddToGroup( const AString & a_GroupName ); // tolua_export - /// Removes a player from the group, resolves permissions and group inheritance (case sensitive) + /** Removes a player from the group, resolves permissions and group inheritance (case sensitive) */ void RemoveFromGroup( const AString & a_GroupName ); // tolua_export - bool CanUseCommand( const AString & a_Command ); // tolua_export bool HasPermission( const AString & a_Permission ); // tolua_export const GroupList & GetGroups() { return m_Groups; } // >> EXPORTED IN MANUALBINDINGS << StringList GetResolvedPermissions(); // >> EXPORTED IN MANUALBINDINGS << @@ -211,12 +232,20 @@ public: // tolua_begin - /// Returns the full color code to use for this player, based on their primary group or set in m_Color + /** Returns the full color code to use for this player, based on their primary group or set in m_Color. + The returned value includes the cChatColor::Delimiter. */ AString GetColor(void) const; - void TossItem(bool a_bDraggingItem, char a_Amount = 1, short a_CreateType = 0, short a_CreateHealth = 0); + /** tosses the item in the selected hotbar slot */ + void TossEquippedItem(char a_Amount = 1); + + /** tosses the item held in hand (when in UI windows) */ + void TossHeldItem(char a_Amount = 1); - /// Heals the player by the specified amount of HPs (positive only); sends health update + /** tosses a pickup newly created from a_Item */ + void TossPickup(const cItem & a_Item); + + /** Heals the player by the specified amount of HPs (positive only); sends health update */ void Heal(int a_Health); int GetFoodLevel (void) const { return m_FoodLevel; } @@ -224,10 +253,8 @@ public: int GetFoodTickTimer (void) const { return m_FoodTickTimer; } double GetFoodExhaustionLevel (void) const { return m_FoodExhaustionLevel; } int GetFoodPoisonedTicksRemaining(void) const { return m_FoodPoisonedTicksRemaining; } - - int GetAirLevel (void) const { return m_AirLevel; } - /// Returns true if the player is satiated, i. e. their foodlevel is at the max and they cannot eat anymore + /** Returns true if the player is satiated, i. e. their foodlevel is at the max and they cannot eat anymore */ bool IsSatiated(void) const { return (m_FoodLevel >= MAX_FOOD_LEVEL); } void SetFoodLevel (int a_FoodLevel); @@ -236,25 +263,28 @@ public: void SetFoodExhaustionLevel (double a_FoodExhaustionLevel); void SetFoodPoisonedTicksRemaining(int a_FoodPoisonedTicksRemaining); - /// Adds to FoodLevel and FoodSaturationLevel, returns true if any food has been consumed, false if player "full" + /** Adds to FoodLevel and FoodSaturationLevel, returns true if any food has been consumed, false if player "full" */ bool Feed(int a_Food, double a_Saturation); - /// Adds the specified exhaustion to m_FoodExhaustion. Expects only positive values. + /** Adds the specified exhaustion to m_FoodExhaustion. Expects only positive values. */ void AddFoodExhaustion(double a_Exhaustion) { m_FoodExhaustionLevel += a_Exhaustion; } - /// Starts the food poisoning for the specified amount of ticks; if already foodpoisoned, sets FoodPoisonedTicksRemaining to the larger of the two + /** Starts the food poisoning for the specified amount of ticks; if already foodpoisoned, sets FoodPoisonedTicksRemaining to the larger of the two */ void FoodPoison(int a_NumTicks); - /// Returns true if the player is currently in the process of eating the currently equipped item + /** Returns true if the player is currently in the process of eating the currently equipped item */ bool IsEating(void) const { return (m_EatingFinishTick >= 0); } - /// Returns true if the player is currently flying. + /** Returns true if the player is currently flying. */ bool IsFlying(void) const { return m_IsFlying; } - /// returns true if the player has thrown out a floater. + /** Returns if a player is sleeping in a bed */ + bool IsInBed(void) const { return m_bIsInBed; } + + /** returns true if the player has thrown out a floater. */ bool IsFishing(void) const { return m_IsFishing; } void SetIsFishing(bool a_IsFishing, int a_FloaterID = -1) { m_IsFishing = a_IsFishing; m_FloaterID = a_FloaterID; } @@ -262,14 +292,17 @@ public: int GetFloaterID(void) const { return m_FloaterID; } // tolua_end + + /** Sets a player's in-bed state; we can't be sure plugins will keep this value updated, so no exporting */ + void SetIsInBed(bool a_Flag) { m_bIsInBed = a_Flag; } - /// Starts eating the currently equipped item. Resets the eating timer and sends the proper animation packet + /** Starts eating the currently equipped item. Resets the eating timer and sends the proper animation packet */ void StartEating(void); - /// Finishes eating the currently equipped item. Consumes the item, updates health and broadcasts the packets + /** Finishes eating the currently equipped item. Consumes the item, updates health and broadcasts the packets */ void FinishEating(void); - /// Aborts the current eating operation + /** Aborts the current eating operation */ void AbortEating(void); virtual void KilledBy(cEntity * a_Killer) override; @@ -298,51 +331,51 @@ public: cItem & GetDraggingItem(void) {return m_DraggingItem; } // In UI windows, when inventory-painting: - /// Clears the list of slots that are being inventory-painted. To be used by cWindow only + /** Clears the list of slots that are being inventory-painted. To be used by cWindow only */ void ClearInventoryPaintSlots(void); - /// Adds a slot to the list for inventory painting. To be used by cWindow only + /** Adds a slot to the list for inventory painting. To be used by cWindow only */ void AddInventoryPaintSlot(int a_SlotNum); - /// Returns the list of slots currently stored for inventory painting. To be used by cWindow only + /** Returns the list of slots currently stored for inventory painting. To be used by cWindow only */ const cSlotNums & GetInventoryPaintSlots(void) const; // tolua_begin - /// Returns the current maximum speed, as reported in the 1.6.1+ protocol (takes current sprinting state into account) + /** Returns the current relative maximum speed (takes current sprinting / flying state into account) */ double GetMaxSpeed(void) const; - /// Gets the normal maximum speed, as reported in the 1.6.1+ protocol, in the protocol units + /** Gets the normal relative maximum speed */ double GetNormalMaxSpeed(void) const { return m_NormalMaxSpeed; } - /// Gets the sprinting maximum speed, as reported in the 1.6.1+ protocol, in the protocol units + /** Gets the sprinting relative maximum speed */ double GetSprintingMaxSpeed(void) const { return m_SprintingMaxSpeed; } - /// Sets the normal maximum speed, as reported in the 1.6.1+ protocol. Sends the update to player, if needed. + /** Gets the flying relative maximum speed */ + double GetFlyingMaxSpeed(void) const { return m_FlyingMaxSpeed; } + + /** Sets the normal relative maximum speed. Sends the update to player, if needed. */ void SetNormalMaxSpeed(double a_Speed); - /// Sets the sprinting maximum speed, as reported in the 1.6.1+ protocol. Sends the update to player, if needed. + /** Sets the sprinting relative maximum speed. Sends the update to player, if needed. */ void SetSprintingMaxSpeed(double a_Speed); - /// Sets the crouch status, broadcasts to all visible players + /** Sets the flying relative maximum speed. Sends the update to player, if needed. */ + void SetFlyingMaxSpeed(double a_Speed); + + /** Sets the crouch status, broadcasts to all visible players */ void SetCrouch(bool a_IsCrouched); - /// Starts or stops sprinting, sends the max speed update to the client, if needed + /** Starts or stops sprinting, sends the max speed update to the client, if needed */ void SetSprint(bool a_IsSprinting); - /// Flags the player as flying + /** Flags the player as flying */ void SetFlying(bool a_IsFlying); - /// If true the player can fly even when he's not in creative. + /** If true the player can fly even when he's not in creative. */ void SetCanFly(bool a_CanFly); - /// Returns whether the player is swimming or not - virtual bool IsSwimming(void) const{ return m_IsSwimming; } - - /// Return whether the player is under water or not - virtual bool IsSubmerged(void) const{ return m_IsSubmerged; } - - /// Returns wheter the player can fly or not. + /** Returns wheter the player can fly or not. */ virtual bool CanFly(void) const { return m_CanFly; } // tolua_end @@ -361,10 +394,10 @@ protected: GroupList m_ResolvedGroups; GroupList m_Groups; - std::string m_PlayerName; - std::string m_LoadedWorldName; + AString m_PlayerName; + AString m_LoadedWorldName; - /// Xp Level stuff + /** Xp Level stuff */ enum { XP_TO_LEVEL15 = 255, @@ -372,31 +405,25 @@ protected: XP_TO_LEVEL30 = 825 } ; - /// Player's air level (for swimming) - int m_AirLevel; - - /// used to time ticks between damage taken via drowning/suffocation - int m_AirTickTimer; - bool m_bVisible; // Food-related variables: - /// Represents the food bar, one point equals half a "drumstick" + /** Represents the food bar, one point equals half a "drumstick" */ int m_FoodLevel; - /// "Overcharge" for the m_FoodLevel; is depleted before m_FoodLevel + /** "Overcharge" for the m_FoodLevel; is depleted before m_FoodLevel */ double m_FoodSaturationLevel; - /// Count-up to the healing or damaging action, based on m_FoodLevel + /** Count-up to the healing or damaging action, based on m_FoodLevel */ int m_FoodTickTimer; - /// A "buffer" which adds up hunger before it is substracted from m_FoodSaturationLevel or m_FoodLevel. Each action adds a little + /** A "buffer" which adds up hunger before it is substracted from m_FoodSaturationLevel or m_FoodLevel. Each action adds a little */ double m_FoodExhaustionLevel; - /// Number of ticks remaining for the foodpoisoning effect; zero if not foodpoisoned + /** Number of ticks remaining for the foodpoisoning effect; zero if not foodpoisoned */ int m_FoodPoisonedTicksRemaining; - /// Last position that has been recorded for food-related processing: + /** Last position that has been recorded for food-related processing: */ Vector3d m_LastFoodPos; float m_LastJumpHeight; @@ -407,16 +434,12 @@ protected: cWindow * m_CurrentWindow; cWindow * m_InventoryWindow; - float m_TimeLastPickupCheck; - char m_Color; - float m_LastBlockActionTime; - int m_LastBlockActionCnt; eGameMode m_GameMode; - std::string m_IP; + AString m_IP; - /// The item being dragged by the cursor while in a UI window + /** The item being dragged by the cursor while in a UI window */ cItem m_DraggingItem; long long m_LastPlayerListTime; @@ -426,12 +449,21 @@ protected: cSlotNums m_InventoryPaintSlots; - /// Max speed, in ENTITY_PROPERTIES packet's units, when the player is walking. 0.1 by default + /** Max speed, relative to the game default. + 1 means regular speed, 2 means twice as fast, 0.5 means half-speed. + Default value is 1. */ double m_NormalMaxSpeed; - /// Max speed, in ENTITY_PROPERTIES packet's units, when the player is sprinting. 0.13 by default + /** Max speed, relative to the game default max speed, when sprinting. + 1 means regular speed, 2 means twice as fast, 0.5 means half-speed. + Default value is 1.3. */ double m_SprintingMaxSpeed; + /** Max speed, relative to the game default flying max speed, when flying. + 1 means regular speed, 2 means twice as fast, 0.5 means half-speed. + Default value is 1. */ + double m_FlyingMaxSpeed; + bool m_IsCrouched; bool m_IsSprinting; bool m_IsFlying; @@ -441,10 +473,10 @@ protected: bool m_CanFly; // If this is true the player can fly. Even if he is not in creative. - /// The world tick in which eating will be finished. -1 if not eating + /** The world tick in which eating will be finished. -1 if not eating */ Int64 m_EatingFinishTick; - /// Player Xp level + /** Player Xp level */ short int m_LifetimeTotalXp; short int m_CurrentXp; @@ -456,6 +488,8 @@ protected: int m_FloaterID; + cTeam * m_Team; + void ResolvePermissions(void); @@ -463,23 +497,25 @@ protected: virtual void Destroyed(void); - /// Filters out damage for creative mode + /** Filters out damage for creative mode/friendly fire */ virtual void DoTakeDamage(TakeDamageInfo & TDI) override; + + /** Stops players from burning in creative mode */ + virtual void TickBurning(cChunk & a_Chunk) override; - /// Called in each tick to handle food-related processing + /** Called in each tick to handle food-related processing */ void HandleFood(void); - /// Called in each tick if the player is fishing to make sure the floater dissapears when the player doesn't have a fishing rod as equipped item. + /** Called in each tick if the player is fishing to make sure the floater dissapears when the player doesn't have a fishing rod as equipped item. */ void HandleFloater(void); - - /// Called in each tick to handle air-related processing i.e. drowning - void HandleAir(); - /// Called once per tick to set IsSwimming and IsSubmerged - void SetSwimState(cChunk & a_Chunk); - - /// Adds food exhaustion based on the difference between Pos and LastPos, sprinting status and swimming (in water block) + /** Adds food exhaustion based on the difference between Pos and LastPos, sprinting status and swimming (in water block) */ void ApplyFoodExhaustionFromMovement(); + + /** Flag representing whether the player is currently in a bed + Set by a right click on unoccupied bed, unset by a time fast forward or teleport */ + bool m_bIsInBed; + } ; // tolua_export diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index 12ce9a303..e86bb48bd 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -4,6 +4,7 @@ // Implements the cProjectileEntity class representing the common base class for projectiles, as well as individual projectile types #include "Globals.h" +#include "../Bindings/PluginManager.h" #include "ProjectileEntity.h" #include "../ClientHandle.h" #include "Player.h" @@ -50,12 +51,12 @@ protected: LOGD("Hit block %d:%d at {%d, %d, %d} face %d, %s (%s)", a_BlockType, a_BlockMeta, a_BlockX, a_BlockY, a_BlockZ, a_EntryFace, - g_BlockIsSolid[a_BlockType] ? "solid" : "non-solid", + cBlockInfo::IsSolid(a_BlockType) ? "solid" : "non-solid", ItemToString(cItem(a_BlockType, 1, a_BlockMeta)).c_str() ); */ - if (g_BlockIsSolid[a_BlockType]) + if (cBlockInfo::IsSolid(a_BlockType)) { // The projectile hit a solid block // Calculate the exact hit coords: @@ -63,9 +64,14 @@ protected: Vector3d Line1 = m_Projectile->GetPosition(); Vector3d Line2 = Line1 + m_Projectile->GetSpeed(); double LineCoeff = 0; - char Face; + eBlockFace Face; if (bb.CalcLineIntersection(Line1, Line2, LineCoeff, Face)) { + if (cPluginManager::Get()->CallHookProjectileHitBlock(*m_Projectile)) + { + return false; + } + Vector3d Intersection = Line1 + m_Projectile->GetSpeed() * LineCoeff; m_Projectile->OnHitSolidBlock(Intersection, Face); return true; @@ -138,7 +144,7 @@ public: // Instead of colliding the bounding box with another bounding box in motion, we collide an enlarged bounding box with a hairline. // The results should be good enough for our purposes double LineCoeff; - char Face; + eBlockFace Face; EntBox.Expand(m_Projectile->GetWidth() / 2, m_Projectile->GetHeight() / 2, m_Projectile->GetWidth() / 2); if (!EntBox.CalcLineIntersection(m_Pos, m_NextPos, LineCoeff, Face)) { @@ -147,7 +153,11 @@ public: } // TODO: Some entities don't interact with the projectiles (pickups, falling blocks) - // TODO: Allow plugins to interfere about which entities can be hit + if (cPluginManager::Get()->CallHookProjectileHitEntity(*m_Projectile, *a_Entity)) + { + // A plugin disagreed. + return false; + } if (LineCoeff < m_MinCoeff) { @@ -214,7 +224,7 @@ cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Ve -cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d * a_Speed) +cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const cItem & a_Item, const Vector3d * a_Speed) { Vector3d Speed; if (a_Speed != NULL) @@ -231,8 +241,15 @@ cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator, case pkGhastFireball: return new cGhastFireballEntity (a_Creator, a_X, a_Y, a_Z, Speed); case pkFireCharge: return new cFireChargeEntity (a_Creator, a_X, a_Y, a_Z, Speed); case pkExpBottle: return new cExpBottleEntity (a_Creator, a_X, a_Y, a_Z, Speed); - case pkFirework: return new cFireworkEntity (a_Creator, a_X, a_Y, a_Z ); - // TODO: the rest + case pkFirework: + { + if (a_Item.m_FireworkItem.m_Colours.empty()) + { + return NULL; + } + + return new cFireworkEntity(a_Creator, a_X, a_Y, a_Z, a_Item); + } } LOGWARNING("%s: Unknown projectile kind: %d", __FUNCTION__, a_Kind); @@ -243,7 +260,7 @@ cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator, -void cProjectileEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) +void cProjectileEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { // Set the position based on what face was hit: SetPosition(a_HitPos); @@ -276,6 +293,7 @@ AString cProjectileEntity::GetMCAClassName(void) const case pkExpBottle: return "ThrownExpBottle"; case pkSplashPotion: return "ThrownPotion"; case pkWitherSkull: return "WitherSkull"; + case pkFirework: return "Firework"; case pkFishingFloat: return ""; // Unknown, perhaps MC doesn't save this? } ASSERT(!"Unhandled projectile entity kind!"); @@ -353,13 +371,14 @@ void cProjectileEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) SetYawFromSpeed(); SetPitchFromSpeed(); - // DEBUG: + /* LOGD("Projectile %d: pos {%.02f, %.02f, %.02f}, speed {%.02f, %.02f, %.02f}, rot {%.02f, %.02f}", m_UniqueID, GetPosX(), GetPosY(), GetPosZ(), GetSpeedX(), GetSpeedY(), GetSpeedZ(), GetYaw(), GetPitch() ); + */ } @@ -446,7 +465,7 @@ bool cArrowEntity::CanPickup(const cPlayer & a_Player) const -void cArrowEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) +void cArrowEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { if (a_HitFace == BLOCK_FACE_NONE) { return; } @@ -590,7 +609,7 @@ cThrownEggEntity::cThrownEggEntity(cEntity * a_Creator, double a_X, double a_Y, -void cThrownEggEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) +void cThrownEggEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { if (m_World->GetTickRandomNumber(7) == 1) { @@ -623,7 +642,7 @@ cThrownEnderPearlEntity::cThrownEnderPearlEntity(cEntity * a_Creator, double a_X -void cThrownEnderPearlEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) +void cThrownEnderPearlEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { // Teleport the creator here, make them take 5 damage: if (m_Creator != NULL) @@ -653,10 +672,8 @@ cThrownSnowballEntity::cThrownSnowballEntity(cEntity * a_Creator, double a_X, do -void cThrownSnowballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) +void cThrownSnowballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { - // TODO: Apply damage to certain mobs (blaze etc.) and anger all mobs - Destroy(); } @@ -664,6 +681,30 @@ void cThrownSnowballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_Hi +void cThrownSnowballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) +{ + int TotalDamage = 0; + if (a_EntityHit.IsMob()) + { + cMonster::eType MobType = ((cMonster &) a_EntityHit).GetMobType(); + if (MobType == cMonster::mtBlaze) + { + TotalDamage = 3; + } + else if (MobType == cMonster::mtEnderDragon) + { + TotalDamage = 1; + } + } + a_EntityHit.TakeDamage(dtRangedAttack, this, TotalDamage, 1); + + Destroy(true); +} + + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cBottleOEnchantingEntity : @@ -677,9 +718,11 @@ super(pkExpBottle, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25) -void cExpBottleEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) +void cExpBottleEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { - // TODO: Spawn experience orbs + // Spawn an experience orb with a reward between 3 and 11. + m_World->BroadcastSoundParticleEffect(2002, POSX_TOINT, POSY_TOINT, POSZ_TOINT, 0); + m_World->SpawnExperienceOrb(GetPosX(), GetPosY(), GetPosZ(), 3 + m_World->GetTickRandomNumber(8)); Destroy(); } @@ -691,8 +734,10 @@ void cExpBottleEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cFireworkEntity : -cFireworkEntity::cFireworkEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z) : -super(pkFirework, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25) +cFireworkEntity::cFireworkEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const cItem & a_Item) : +super(pkFirework, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25), + m_ExplodeTimer(0), + m_FireworkItem(a_Item) { } @@ -700,32 +745,20 @@ super(pkFirework, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25) -void cFireworkEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) +void cFireworkEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) { - if ((a_HitFace != BLOCK_FACE_BOTTOM) && (a_HitFace != BLOCK_FACE_NONE)) + int RelX = POSX_TOINT - a_Chunk.GetPosX() * cChunkDef::Width; + int RelZ = POSZ_TOINT - a_Chunk.GetPosZ() * cChunkDef::Width; + int PosY = POSY_TOINT; + + if ((PosY < 0) || (PosY >= cChunkDef::Height)) { - return; + goto setspeed; } - SetSpeed(0, 0, 0); - SetPosition(GetPosX(), GetPosY() - 0.5, GetPosZ()); - - std::cout << a_HitPos.x << " " << a_HitPos.y << " " << a_HitPos.z << std::endl; - - m_IsInGround = true; - - BroadcastMovementUpdate(); -} - - - - - -void cFireworkEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) -{ if (m_IsInGround) { - if (a_Chunk.GetBlock((int)GetPosX(), (int)GetPosY() + 1, (int)GetPosZ()) == E_BLOCK_AIR) + if (a_Chunk.GetBlock(RelX, POSY_TOINT + 1, RelZ) == E_BLOCK_AIR) { m_IsInGround = false; } @@ -734,28 +767,35 @@ void cFireworkEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) return; } } + else + { + if (a_Chunk.GetBlock(RelX, POSY_TOINT + 1, RelZ) != E_BLOCK_AIR) + { + OnHitSolidBlock(GetPosition(), BLOCK_FACE_YM); + return; + } + } - Vector3d PerTickSpeed = GetSpeed() / 20; - Vector3d Pos = GetPosition(); +setspeed: + AddSpeedY(1); + AddPosition(GetSpeed() * (a_Dt / 1000)); +} - // Trace the tick's worth of movement as a line: - Vector3d NextPos = Pos + PerTickSpeed; - cProjectileTracerCallback TracerCallback(this); - if (!cLineBlockTracer::Trace(*m_World, TracerCallback, Pos, NextPos)) + + + + +void cFireworkEntity::Tick(float a_Dt, cChunk & a_Chunk) +{ + super::Tick(a_Dt, a_Chunk); + + if (m_ExplodeTimer == m_FireworkItem.m_FireworkItem.m_FlightTimeInTicks) { - // Something has been hit, abort all other processing - return; + m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_FIREWORK_EXPLODE); + Destroy(); } - // The tracer also checks the blocks for slowdown blocks - water and lava - and stores it for later in its SlowdownCoeff - - // Update the position: - SetPosition(NextPos); - // Add slowdown and gravity effect to the speed: - Vector3d NewSpeed(GetSpeed()); - NewSpeed.y += 2; - NewSpeed *= TracerCallback.GetSlowdownCoeff(); - SetSpeed(NewSpeed); + m_ExplodeTimer++; } @@ -785,7 +825,7 @@ void cGhastFireballEntity::Explode(int a_BlockX, int a_BlockY, int a_BlockZ) -void cGhastFireballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) +void cGhastFireballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { Destroy(); Explode((int)floor(a_HitPos.x), (int)floor(a_HitPos.y), (int)floor(a_HitPos.z)); @@ -831,7 +871,7 @@ void cFireChargeEntity::Explode(int a_BlockX, int a_BlockY, int a_BlockZ) -void cFireChargeEntity::OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) +void cFireChargeEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { Destroy(); Explode((int)floor(a_HitPos.x), (int)floor(a_HitPos.y), (int)floor(a_HitPos.z)); diff --git a/src/Entities/ProjectileEntity.h b/src/Entities/ProjectileEntity.h index 4721409ee..efb7ae783 100644 --- a/src/Entities/ProjectileEntity.h +++ b/src/Entities/ProjectileEntity.h @@ -46,10 +46,10 @@ public: cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, double a_Width, double a_Height); cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Vector3d & a_Pos, const Vector3d & a_Speed, double a_Width, double a_Height); - static cProjectileEntity * Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d * a_Speed = NULL); + static cProjectileEntity * Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const cItem & a_Item, const Vector3d * a_Speed = NULL); /// Called by the physics blocktracer when the entity hits a solid block, the hit position and the face hit (BLOCK_FACE_) is given - virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace); + virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace); /// Called by the physics blocktracer when the entity hits another entity virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) @@ -174,7 +174,7 @@ protected: Vector3i m_HitBlockPos; // cProjectileEntity overrides: - virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override; + virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override; virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override; virtual void CollectedBy(cPlayer * a_Player) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override; @@ -204,7 +204,7 @@ protected: // tolua_end // cProjectileEntity overrides: - virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override; + virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override; // tolua_begin @@ -232,7 +232,7 @@ protected: // tolua_end // cProjectileEntity overrides: - virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override; + virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override; // tolua_begin @@ -258,7 +258,8 @@ public: protected: // cProjectileEntity overrides: - virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override; + virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override; + virtual void OnHitEntity (cEntity & a_EntityHit, const Vector3d & a_HitPos) override; // tolua_begin @@ -284,7 +285,7 @@ public: protected: // cProjectileEntity overrides: - virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override; + virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override; // tolua_begin @@ -305,13 +306,19 @@ public: CLASS_PROTODEF(cFireworkEntity); - cFireworkEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z); + cFireworkEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const cItem & a_Item); + const cItem & GetItem(void) const { return m_FireworkItem; } protected: // cProjectileEntity overrides: - virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override; virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override; + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + +private: + + int m_ExplodeTimer; + cItem m_FireworkItem; // tolua_begin @@ -339,7 +346,7 @@ protected: void Explode(int a_BlockX, int a_BlockY, int a_BlockZ); // cProjectileEntity overrides: - virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override; + virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override; virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override; // TODO: Deflecting the fireballs by arrow- or sword- hits @@ -370,7 +377,7 @@ protected: void Explode(int a_BlockX, int a_BlockY, int a_BlockZ); // cProjectileEntity overrides: - virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace) override; + virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override; virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override; // tolua_begin diff --git a/src/Entities/TNTEntity.cpp b/src/Entities/TNTEntity.cpp index 339107b2e..02f31f5bb 100644 --- a/src/Entities/TNTEntity.cpp +++ b/src/Entities/TNTEntity.cpp @@ -8,10 +8,9 @@ -cTNTEntity::cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec) : +cTNTEntity::cTNTEntity(double a_X, double a_Y, double a_Z, int a_FuseTicks) : super(etTNT, a_X, a_Y, a_Z, 0.98, 0.98), - m_Counter(0), - m_MaxFuseTime(a_FuseTimeInSec) + m_FuseTicks(a_FuseTicks) { } @@ -19,10 +18,9 @@ cTNTEntity::cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSe -cTNTEntity::cTNTEntity(const Vector3d & a_Pos, double a_FuseTimeInSec) : +cTNTEntity::cTNTEntity(const Vector3d & a_Pos, int a_FuseTicks) : super(etTNT, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98), - m_Counter(0), - m_MaxFuseTime(a_FuseTimeInSec) + m_FuseTicks(a_FuseTicks) { } @@ -42,18 +40,27 @@ void cTNTEntity::SpawnOn(cClientHandle & a_ClientHandle) +void cTNTEntity::Explode(void) +{ + m_FuseTicks = 0; + Destroy(true); + LOGD("BOOM at {%f,%f,%f}", GetPosX(), GetPosY(), GetPosZ()); + m_World->DoExplosionAt(4.0, GetPosX() + 0.49, GetPosY() + 0.49, GetPosZ() + 0.49, true, esPrimedTNT, this); +} + + + + + void cTNTEntity::Tick(float a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); BroadcastMovementUpdate(); - float delta_time = a_Dt / 1000; // Convert miliseconds to seconds - m_Counter += delta_time; - if (m_Counter > m_MaxFuseTime) // Check if we go KABOOOM + + m_FuseTicks -= 1; + if (m_FuseTicks <= 0) { - Destroy(true); - LOGD("BOOM at {%f,%f,%f}", GetPosX(), GetPosY(), GetPosZ()); - m_World->DoExplosionAt(4.0, GetPosX() + 0.49, GetPosY() + 0.49, GetPosZ() + 0.49, true, esPrimedTNT, this); - return; + Explode(); } } diff --git a/src/Entities/TNTEntity.h b/src/Entities/TNTEntity.h index d1fcae766..116f5a8cb 100644 --- a/src/Entities/TNTEntity.h +++ b/src/Entities/TNTEntity.h @@ -16,19 +16,28 @@ public: // tolua_end CLASS_PROTODEF(cTNTEntity); - cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec); - cTNTEntity(const Vector3d & a_Pos, double a_FuseTimeInSec); + cTNTEntity(double a_X, double a_Y, double a_Z, int a_FuseTicks = 80); + cTNTEntity(const Vector3d & a_Pos, int a_FuseTicks = 80); // cEntity overrides: virtual void SpawnOn(cClientHandle & a_ClientHandle) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override; - - double GetCounterTime(void) const { return m_Counter; } // tolua_export - double GetMaxFuseTime(void) const { return m_MaxFuseTime; } // tolua_export + + // tolua_begin + + /** Explode the tnt */ + void Explode(void); + + /** Returns the fuse ticks until the tnt will explode */ + int GetFuseTicks(void) const { return m_FuseTicks; } + + /** Set the fuse ticks until the tnt will explode */ + void SetFuseTicks(int a_FuseTicks) { m_FuseTicks = a_FuseTicks; } + + // tolua_end protected: - double m_Counter; ///< How much time has elapsed since the object was created, in seconds - double m_MaxFuseTime; ///< How long the fuse is, in seconds + int m_FuseTicks; ///< How much ticks is left, while the tnt will explode }; // tolua_export diff --git a/src/ForEachChunkProvider.h b/src/ForEachChunkProvider.h new file mode 100644 index 000000000..7a6e8c5c6 --- /dev/null +++ b/src/ForEachChunkProvider.h @@ -0,0 +1,41 @@ + +// ForEachChunkProvider.h + +// Declares the cForEachChunkProvider class which acts as an interface for classes that provide a ForEachChunkInRect() function +// Primarily serves as a decoupling between cBlockArea and cWorld + + + + + +#pragma once + + + + +// fwd: +class cChunkDataCallback; +class cBlockArea; + + + + + +class cForEachChunkProvider +{ +public: + virtual ~cForEachChunkProvider() {} + + /** Calls the callback for each chunk in the specified range. */ + virtual bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback) = 0; + + /** Writes the block area into the specified coords. + Returns true if all chunks have been processed. + a_DataTypes is a bitmask of cBlockArea::baXXX constants ORed together. + */ + virtual bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes) = 0; +}; + + + + diff --git a/src/FurnaceRecipe.cpp b/src/FurnaceRecipe.cpp index 2e2276981..1810d7c49 100644 --- a/src/FurnaceRecipe.cpp +++ b/src/FurnaceRecipe.cpp @@ -175,7 +175,7 @@ void cFurnaceRecipe::ReloadRecipes(void) { LOGERROR("ERROR: FurnaceRecipe, syntax error" ); } - LOG("Loaded %u furnace recipes and %u fuels", m_pState->Recipes.size(), m_pState->Fuel.size()); + LOG("Loaded " SIZE_T_FMT " furnace recipes and " SIZE_T_FMT " fuels", m_pState->Recipes.size(), m_pState->Fuel.size()); } diff --git a/src/Generating/BioGen.cpp b/src/Generating/BioGen.cpp index f89b1800d..32a687201 100644 --- a/src/Generating/BioGen.cpp +++ b/src/Generating/BioGen.cpp @@ -97,7 +97,7 @@ void cBioGenConstant::InitializeBiomeGen(cIniFile & a_IniFile) { AString Biome = a_IniFile.GetValueSet("Generator", "ConstantBiome", "Plains"); m_Biome = StringToBiome(Biome); - if (m_Biome == -1) + if (m_Biome == biInvalidBiome) { LOGWARN("[Generator]::ConstantBiome value \"%s\" not recognized, using \"Plains\".", Biome.c_str()); m_Biome = biPlains; @@ -233,7 +233,7 @@ void cBiomeGenList::InitializeBiomes(const AString & a_Biomes) } } EMCSBiome Biome = StringToBiome(Split2[0]); - if (Biome != -1) + if (Biome != biInvalidBiome) { for (int i = 0; i < Count; i++) { @@ -371,8 +371,8 @@ void cBioGenDistortedVoronoi::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::B Distort(BaseX + x * 4, BaseZ + z * 4, DistortX[4 * x][4 * z], DistortZ[4 * x][4 * z]); } - LinearUpscale2DArrayInPlace(&DistortX[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4); - LinearUpscale2DArrayInPlace(&DistortZ[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4); + LinearUpscale2DArrayInPlace<cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4>(&DistortX[0][0]); + LinearUpscale2DArrayInPlace<cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4>(&DistortZ[0][0]); for (int z = 0; z < cChunkDef::Width; z++) { @@ -477,8 +477,8 @@ void cBioGenMultiStepMap::DecideOceanLandMushroom(int a_ChunkX, int a_ChunkZ, cC { Distort(BaseX + x * 4, BaseZ + z * 4, DistortX[4 * x][4 * z], DistortZ[4 * x][4 * z], DistortSize); } - LinearUpscale2DArrayInPlace(&DistortX[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4); - LinearUpscale2DArrayInPlace(&DistortZ[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4); + LinearUpscale2DArrayInPlace<cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4>(&DistortX[0][0]); + LinearUpscale2DArrayInPlace<cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4>(&DistortZ[0][0]); // Prepare a 9x9 area of neighboring cell seeds // (assuming that 7x7 cell area is larger than a chunk being generated) @@ -500,7 +500,7 @@ void cBioGenMultiStepMap::DecideOceanLandMushroom(int a_ChunkX, int a_ChunkZ, cC int OffsetZ = (m_Noise4.IntNoise3DInt(RealCellX, 32 * RealCellX - 16 * RealCellZ, RealCellZ) / 8) % m_OceanCellSize; SeedX[xc][zc] = CellBlockX + OffsetX; SeedZ[xc][zc] = CellBlockZ + OffsetZ; - SeedV[xc][zc] = (((m_Noise6.IntNoise3DInt(RealCellX, RealCellX - RealCellZ + 1000, RealCellZ) / 11) % 256) > 90) ? biOcean : ((EMCSBiome)(-1)); + SeedV[xc][zc] = (((m_Noise6.IntNoise3DInt(RealCellX, RealCellX - RealCellZ + 1000, RealCellZ) / 11) % 256) > 90) ? biOcean : (biInvalidBiome); } // for z } // for x @@ -573,7 +573,7 @@ void cBioGenMultiStepMap::AddRivers(int a_ChunkX, int a_ChunkZ, cChunkDef::Biome float NoiseCoordZ = (float)(a_ChunkZ * cChunkDef::Width + z) / m_RiverCellSize; for (int x = 0; x < cChunkDef::Width; x++) { - if (cChunkDef::GetBiome(a_BiomeMap, x, z) != -1) + if (cChunkDef::GetBiome(a_BiomeMap, x, z) != biInvalidBiome) { // Biome already set, skip this column continue; @@ -651,8 +651,8 @@ void cBioGenMultiStepMap::BuildTemperatureHumidityMaps(int a_ChunkX, int a_Chunk HumidityMap[x + 17 * z] = NoiseH; } // for x } // for z - LinearUpscale2DArrayInPlace(TemperatureMap, 17, 17, 8, 8); - LinearUpscale2DArrayInPlace(HumidityMap, 17, 17, 8, 8); + LinearUpscale2DArrayInPlace<17, 17, 8, 8>(TemperatureMap); + LinearUpscale2DArrayInPlace<17, 17, 8, 8>(HumidityMap); // Re-map into integral values in [0 .. 255] range: for (size_t idx = 0; idx < ARRAYCOUNT(a_TemperatureMap); idx++) @@ -693,7 +693,7 @@ void cBioGenMultiStepMap::DecideLandBiomes(cChunkDef::BiomeMap & a_BiomeMap, con int idxZ = 17 * z; for (int x = 0; x < cChunkDef::Width; x++) { - if (cChunkDef::GetBiome(a_BiomeMap, x, z) != -1) + if (cChunkDef::GetBiome(a_BiomeMap, x, z) != biInvalidBiome) { // Already set before continue; @@ -778,8 +778,8 @@ void cBioGenTwoLevel::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap DistortZ[4 * x][4 * z] = BlockZ + (int)(64 * NoiseZ); } - LinearUpscale2DArrayInPlace(&DistortX[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4); - LinearUpscale2DArrayInPlace(&DistortZ[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4); + LinearUpscale2DArrayInPlace<cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4>(&DistortX[0][0]); + LinearUpscale2DArrayInPlace<cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4>(&DistortZ[0][0]); // Apply distortion to each block coord, then query the voronoi maps for biome group and biome index and choose biome based on that: for (int z = 0; z < cChunkDef::Width; z++) diff --git a/src/Generating/CMakeLists.txt b/src/Generating/CMakeLists.txt index e1ba299fc..1147744c0 100644 --- a/src/Generating/CMakeLists.txt +++ b/src/Generating/CMakeLists.txt @@ -9,3 +9,5 @@ file(GLOB SOURCE ) add_library(Generating ${SOURCE}) + +target_link_libraries(Generating OSSupport iniFile Blocks) diff --git a/src/Generating/Caves.cpp b/src/Generating/Caves.cpp index 2571e6b77..98b7c8681 100644 --- a/src/Generating/Caves.cpp +++ b/src/Generating/Caves.cpp @@ -762,7 +762,7 @@ void cStructGenWormNestCaves::ClearCache(void) -void cStructGenWormNestCaves::GenStructures(cChunkDesc & a_ChunkDesc) +void cStructGenWormNestCaves::GenFinish(cChunkDesc & a_ChunkDesc) { int ChunkX = a_ChunkDesc.GetChunkX(); int ChunkZ = a_ChunkDesc.GetChunkZ(); @@ -902,7 +902,7 @@ static float GetMarbleNoise( float x, float y, float z, cNoise & a_Noise ) -void cStructGenMarbleCaves::GenStructures(cChunkDesc & a_ChunkDesc) +void cStructGenMarbleCaves::GenFinish(cChunkDesc & a_ChunkDesc) { cNoise Noise(m_Seed); for (int z = 0; z < cChunkDef::Width; z++) @@ -938,7 +938,7 @@ void cStructGenMarbleCaves::GenStructures(cChunkDesc & a_ChunkDesc) /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cStructGenDualRidgeCaves: -void cStructGenDualRidgeCaves::GenStructures(cChunkDesc & a_ChunkDesc) +void cStructGenDualRidgeCaves::GenFinish(cChunkDesc & a_ChunkDesc) { for (int z = 0; z < cChunkDef::Width; z++) { diff --git a/src/Generating/Caves.h b/src/Generating/Caves.h index ea7f10bf4..7c45c056b 100644 --- a/src/Generating/Caves.h +++ b/src/Generating/Caves.h @@ -20,7 +20,7 @@ class cStructGenMarbleCaves : - public cStructureGen + public cFinishGen { public: cStructGenMarbleCaves(int a_Seed) : m_Seed(a_Seed) {} @@ -29,8 +29,8 @@ protected: int m_Seed; - // cStructureGen override: - virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; + // cFinishGen override: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; } ; @@ -38,7 +38,7 @@ protected: class cStructGenDualRidgeCaves : - public cStructureGen + public cFinishGen { public: cStructGenDualRidgeCaves(int a_Seed, float a_Threshold) : @@ -55,8 +55,8 @@ protected: int m_Seed; float m_Threshold; - // cStructureGen override: - virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; + // cFinishGen override: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; } ; @@ -64,7 +64,7 @@ protected: class cStructGenWormNestCaves : - public cStructureGen + public cFinishGen { public: cStructGenWormNestCaves(int a_Seed, int a_Size = 64, int a_Grid = 96, int a_MaxOffset = 128) : @@ -94,7 +94,7 @@ protected: void GetCavesForChunk(int a_ChunkX, int a_ChunkZ, cCaveSystems & a_Caves); // cStructGen override: - virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; + virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; } ; diff --git a/src/Generating/ChunkDesc.cpp b/src/Generating/ChunkDesc.cpp index af1a8a6c7..7711723fc 100644 --- a/src/Generating/ChunkDesc.cpp +++ b/src/Generating/ChunkDesc.cpp @@ -118,9 +118,9 @@ void cChunkDesc::SetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_B -void cChunkDesc::SetBiome(int a_RelX, int a_RelZ, int a_BiomeID) +void cChunkDesc::SetBiome(int a_RelX, int a_RelZ, EMCSBiome a_BiomeID) { - cChunkDef::SetBiome(m_BiomeMap, a_RelX, a_RelZ, (EMCSBiome)a_BiomeID); + cChunkDef::SetBiome(m_BiomeMap, a_RelX, a_RelZ, a_BiomeID); } @@ -209,6 +209,7 @@ bool cChunkDesc::IsUsingDefaultComposition(void) const void cChunkDesc::SetUseDefaultStructures(bool a_bUseDefaultStructures) { + LOGWARNING("%s: Structures are no longer accounted for, use Finishers instead", __FUNCTION__); m_bUseDefaultStructures = a_bUseDefaultStructures; } @@ -218,6 +219,7 @@ void cChunkDesc::SetUseDefaultStructures(bool a_bUseDefaultStructures) bool cChunkDesc::IsUsingDefaultStructures(void) const { + LOGWARNING("%s: Structures are no longer accounted for, use Finishers instead", __FUNCTION__); return m_bUseDefaultStructures; } @@ -341,9 +343,9 @@ void cChunkDesc::ReadBlockArea(cBlockArea & a_Dest, int a_MinRelX, int a_MaxRelX int SizeY = a_MaxRelY - a_MinRelY; int SizeZ = a_MaxRelZ - a_MinRelZ; a_Dest.Clear(); - a_Dest.m_OriginX = m_ChunkX * cChunkDef::Width + a_MinRelX; - a_Dest.m_OriginY = a_MinRelY; - a_Dest.m_OriginZ = m_ChunkZ * cChunkDef::Width + a_MinRelZ; + a_Dest.m_Origin.x = m_ChunkX * cChunkDef::Width + a_MinRelX; + a_Dest.m_Origin.y = a_MinRelY; + a_Dest.m_Origin.z = m_ChunkZ * cChunkDef::Width + a_MinRelZ; a_Dest.SetSize(SizeX, SizeY, SizeZ, cBlockArea::baTypes | cBlockArea::baMetas); for (int y = 0; y < SizeY; y++) @@ -562,6 +564,31 @@ cBlockEntity * cChunkDesc::GetBlockEntity(int a_RelX, int a_RelY, int a_RelZ) +void cChunkDesc::UpdateHeightmap(void) +{ + for (int x = 0; x < cChunkDef::Width; x++) + { + for (int z = 0; z < cChunkDef::Width; z++) + { + int Height = 0; + for (int y = cChunkDef::Height - 1; y > 0; y--) + { + BLOCKTYPE BlockType = GetBlockType(x, y, z); + if (BlockType != E_BLOCK_AIR) + { + Height = y; + break; + } + } // for y + SetHeight(x, z, Height); + } // for z + } // for x +} + + + + + void cChunkDesc::CompressBlockMetas(cChunkDef::BlockNibbles & a_DestMetas) { const NIBBLETYPE * AreaMetas = m_BlockArea.GetBlockMetas(); diff --git a/src/Generating/ChunkDesc.h b/src/Generating/ChunkDesc.h index e130c463f..8edc2800b 100644 --- a/src/Generating/ChunkDesc.h +++ b/src/Generating/ChunkDesc.h @@ -30,7 +30,7 @@ class cChunkDesc public: // tolua_end - /// Uncompressed block metas, 1 meta per byte + /** Uncompressed block metas, 1 meta per byte */ typedef NIBBLETYPE BlockNibbleBytes[cChunkDef::NumBlocks]; cChunkDesc(int a_ChunkX, int a_ChunkZ); @@ -53,9 +53,11 @@ public: void SetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta); NIBBLETYPE GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ); - void SetBiome(int a_RelX, int a_RelZ, int a_BiomeID); + void SetBiome(int a_RelX, int a_RelZ, EMCSBiome a_BiomeID); EMCSBiome GetBiome(int a_RelX, int a_RelZ); + // These operate on the heightmap, so they could get out of sync with the data + // Use UpdateHeightmap() to re-sync void SetHeight(int a_RelX, int a_RelZ, int a_Height); int GetHeight(int a_RelX, int a_RelZ); @@ -71,16 +73,16 @@ public: void SetUseDefaultFinish(bool a_bUseDefaultFinish); bool IsUsingDefaultFinish(void) const; - /// Writes the block area into the chunk, with its origin set at the specified relative coords. Area's data overwrite everything in the chunk. + /** Writes the block area into the chunk, with its origin set at the specified relative coords. Area's data overwrite everything in the chunk. */ void WriteBlockArea(const cBlockArea & a_BlockArea, int a_RelX, int a_RelY, int a_RelZ, cBlockArea::eMergeStrategy a_MergeStrategy = cBlockArea::msOverwrite); - /// Reads an area from the chunk into a cBlockArea, blocktypes and blockmetas + /** Reads an area from the chunk into a cBlockArea, blocktypes and blockmetas */ void ReadBlockArea(cBlockArea & a_Dest, int a_MinRelX, int a_MaxRelX, int a_MinRelY, int a_MaxRelY, int a_MinRelZ, int a_MaxRelZ); - /// Returns the maximum height value in the heightmap + /** Returns the maximum height value in the heightmap */ HEIGHTTYPE GetMaxHeight(void) const; - /// Fills the relative cuboid with specified block; allows cuboid out of range of this chunk + /** Fills the relative cuboid with specified block; allows cuboid out of range of this chunk */ void FillRelCuboid( int a_MinX, int a_MaxX, int a_MinY, int a_MaxY, @@ -88,7 +90,7 @@ public: BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ); - /// Fills the relative cuboid with specified block; allows cuboid out of range of this chunk + /** Fills the relative cuboid with specified block; allows cuboid out of range of this chunk */ void FillRelCuboid(const cCuboid & a_RelCuboid, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { FillRelCuboid( @@ -99,7 +101,7 @@ public: ); } - /// Replaces the specified src blocks in the cuboid by the dst blocks; allows cuboid out of range of this chunk + /** Replaces the specified src blocks in the cuboid by the dst blocks; allows cuboid out of range of this chunk */ void ReplaceRelCuboid( int a_MinX, int a_MaxX, int a_MinY, int a_MaxY, @@ -108,7 +110,7 @@ public: BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta ); - /// Replaces the specified src blocks in the cuboid by the dst blocks; allows cuboid out of range of this chunk + /** Replaces the specified src blocks in the cuboid by the dst blocks; allows cuboid out of range of this chunk */ void ReplaceRelCuboid( const cCuboid & a_RelCuboid, BLOCKTYPE a_SrcType, NIBBLETYPE a_SrcMeta, @@ -124,7 +126,7 @@ public: ); } - /// Replaces the blocks in the cuboid by the dst blocks if they are considered non-floor (air, water); allows cuboid out of range of this chunk + /** Replaces the blocks in the cuboid by the dst blocks if they are considered non-floor (air, water); allows cuboid out of range of this chunk */ void FloorRelCuboid( int a_MinX, int a_MaxX, int a_MinY, int a_MaxY, @@ -132,7 +134,7 @@ public: BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta ); - /// Replaces the blocks in the cuboid by the dst blocks if they are considered non-floor (air, water); allows cuboid out of range of this chunk + /** Replaces the blocks in the cuboid by the dst blocks if they are considered non-floor (air, water); allows cuboid out of range of this chunk */ void FloorRelCuboid( const cCuboid & a_RelCuboid, BLOCKTYPE a_DstType, NIBBLETYPE a_DstMeta @@ -146,7 +148,7 @@ public: ); } - /// Fills the relative cuboid with specified block with a random chance; allows cuboid out of range of this chunk + /** Fills the relative cuboid with specified block with a random chance; allows cuboid out of range of this chunk */ void RandomFillRelCuboid( int a_MinX, int a_MaxX, int a_MinY, int a_MaxY, @@ -155,7 +157,7 @@ public: int a_RandomSeed, int a_ChanceOutOf10k ); - /// Fills the relative cuboid with specified block with a random chance; allows cuboid out of range of this chunk + /** Fills the relative cuboid with specified block with a random chance; allows cuboid out of range of this chunk */ void RandomFillRelCuboid( const cCuboid & a_RelCuboid, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_RandomSeed, int a_ChanceOutOf10k @@ -170,11 +172,15 @@ public: ); } - /// Returns the block entity at the specified coords. - /// If there is no block entity at those coords, tries to create one, based on the block type - /// If the blocktype doesn't support a block entity, returns NULL. + /** Returns the block entity at the specified coords. + If there is no block entity at those coords, tries to create one, based on the block type + If the blocktype doesn't support a block entity, returns NULL. */ cBlockEntity * GetBlockEntity(int a_RelX, int a_RelY, int a_RelZ); + /** Updates the heightmap to match the current contents. + Useful for plugins when writing custom block areas into the chunk */ + void UpdateHeightmap(void); + // tolua_end // Accessors used by cChunkGenerator::Generator descendants: @@ -187,11 +193,11 @@ public: inline cEntityList & GetEntities (void) { return m_Entities; } inline cBlockEntityList & GetBlockEntities (void) { return m_BlockEntities; } - /// Compresses the metas from the BlockArea format (1 meta per byte) into regular format (2 metas per byte) + /** Compresses the metas from the BlockArea format (1 meta per byte) into regular format (2 metas per byte) */ void CompressBlockMetas(cChunkDef::BlockNibbles & a_DestMetas); #ifdef _DEBUG - /// Verifies that the heightmap corresponds to blocktype contents; if not, asserts on that column + /** Verifies that the heightmap corresponds to blocktype contents; if not, asserts on that column */ void VerifyHeightmap(void); #endif // _DEBUG diff --git a/src/Generating/ChunkGenerator.cpp b/src/Generating/ChunkGenerator.cpp index baa5b76b8..73f0223e8 100644 --- a/src/Generating/ChunkGenerator.cpp +++ b/src/Generating/ChunkGenerator.cpp @@ -116,7 +116,7 @@ void cChunkGenerator::QueueGenerateChunk(int a_ChunkX, int a_ChunkY, int a_Chunk // Add to queue, issue a warning if too many: if (m_Queue.size() >= QUEUE_WARNING_LIMIT) { - LOGWARN("WARNING: Adding chunk [%i, %i] to generation queue; Queue is too big! (%i)", a_ChunkX, a_ChunkZ, m_Queue.size()); + LOGWARN("WARNING: Adding chunk [%i, %i] to generation queue; Queue is too big! (" SIZE_T_FMT ")", a_ChunkX, a_ChunkZ, m_Queue.size()); } m_Queue.push_back(cChunkCoords(a_ChunkX, a_ChunkY, a_ChunkZ)); } @@ -180,7 +180,7 @@ BLOCKTYPE cChunkGenerator::GetIniBlock(cIniFile & a_IniFile, const AString & a_S BLOCKTYPE Block = BlockStringToType(BlockType); if (Block < 0) { - LOGWARN("[&s].%s Could not parse block value \"%s\". Using default: \"%s\".", a_SectionName.c_str(), a_ValueName.c_str(), BlockType.c_str(),a_Default.c_str()); + LOGWARN("[%s].%s Could not parse block value \"%s\". Using default: \"%s\".", a_SectionName.c_str(), a_ValueName.c_str(), BlockType.c_str(),a_Default.c_str()); return BlockStringToType(a_Default); } return Block; @@ -201,7 +201,7 @@ void cChunkGenerator::Execute(void) while (!m_ShouldTerminate) { cCSLock Lock(m_CS); - while (m_Queue.size() == 0) + while (m_Queue.empty()) { if ((NumChunksGenerated > 16) && (clock() - LastReportTick > CLOCKS_PER_SEC)) { @@ -221,6 +221,13 @@ void cChunkGenerator::Execute(void) LastReportTick = clock(); } + if (m_Queue.empty()) + { + // Sometimes the queue remains empty + // If so, we can't do any front() operations on it! + continue; + } + cChunkCoords coords = m_Queue.front(); // Get next coord from queue m_Queue.erase( m_Queue.begin() ); // Remove coordinate from queue bool SkipEnabled = (m_Queue.size() > QUEUE_SKIP_LIMIT); diff --git a/src/Generating/CompoGen.cpp b/src/Generating/CompoGen.cpp index 60356fe46..578bb2481 100644 --- a/src/Generating/CompoGen.cpp +++ b/src/Generating/CompoGen.cpp @@ -566,7 +566,7 @@ void cCompoGenNether::ComposeTerrain(cChunkDesc & a_ChunkDesc) m_Noise2.IntNoise3DInt(BaseX + INTERPOL_X * x, 0, BaseZ + INTERPOL_Z * z) / 256; } // for x, z - FloorLo[] - LinearUpscale2DArrayInPlace(FloorLo, 17, 17, INTERPOL_X, INTERPOL_Z); + LinearUpscale2DArrayInPlace<17, 17, INTERPOL_X, INTERPOL_Z>(FloorLo); // Interpolate segments: for (int Segment = 0; Segment < MaxHeight; Segment += SEGMENT_HEIGHT) @@ -579,7 +579,7 @@ void cCompoGenNether::ComposeTerrain(cChunkDesc & a_ChunkDesc) m_Noise2.IntNoise3DInt(BaseX + INTERPOL_Z * x, Segment + SEGMENT_HEIGHT, BaseZ + INTERPOL_Z * z) / 256; } // for x, z - FloorLo[] - LinearUpscale2DArrayInPlace(FloorHi, 17, 17, INTERPOL_X, INTERPOL_Z); + LinearUpscale2DArrayInPlace<17, 17, INTERPOL_X, INTERPOL_Z>(FloorHi); // Interpolate between FloorLo and FloorHi: for (int z = 0; z < 16; z++) for (int x = 0; x < 16; x++) diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp index cfa7e9c6f..2e886336f 100644 --- a/src/Generating/ComposableGenerator.cpp +++ b/src/Generating/ComposableGenerator.cpp @@ -21,7 +21,9 @@ #include "DistortedHeightmap.h" #include "EndGen.h" #include "MineShafts.h" +#include "NetherFortGen.h" #include "Noise3DGenerator.h" +#include "POCPieceGenerator.h" #include "Ravines.h" @@ -133,11 +135,6 @@ cComposableGenerator::~cComposableGenerator() delete *itr; } m_FinishGens.clear(); - for (cStructureGenList::const_iterator itr = m_StructureGens.begin(); itr != m_StructureGens.end(); ++itr) - { - delete *itr; - } - m_StructureGens.clear(); delete m_CompositionGen; m_CompositionGen = NULL; @@ -164,7 +161,6 @@ void cComposableGenerator::Initialize(cIniFile & a_IniFile) InitBiomeGen(a_IniFile); InitHeightGen(a_IniFile); InitCompositionGen(a_IniFile); - InitStructureGens(a_IniFile); InitFinishGens(a_IniFile); } @@ -196,25 +192,25 @@ void cComposableGenerator::DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a m_HeightGen->GenHeightMap(a_ChunkX, a_ChunkZ, a_ChunkDesc.GetHeightMap()); } + bool ShouldUpdateHeightmap = false; if (a_ChunkDesc.IsUsingDefaultComposition()) { m_CompositionGen->ComposeTerrain(a_ChunkDesc); + ShouldUpdateHeightmap = true; } - if (a_ChunkDesc.IsUsingDefaultStructures()) - { - for (cStructureGenList::iterator itr = m_StructureGens.begin(); itr != m_StructureGens.end(); ++itr) - { - (*itr)->GenStructures(a_ChunkDesc); - } // for itr - m_StructureGens[] - } - if (a_ChunkDesc.IsUsingDefaultFinish()) { for (cFinishGenList::iterator itr = m_FinishGens.begin(); itr != m_FinishGens.end(); ++itr) { (*itr)->GenFinish(a_ChunkDesc); } // for itr - m_FinishGens[] + ShouldUpdateHeightmap = true; + } + + if (ShouldUpdateHeightmap) + { + a_ChunkDesc.UpdateHeightmap(); } } @@ -290,35 +286,69 @@ void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile) -void cComposableGenerator::InitStructureGens(cIniFile & a_IniFile) +void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) { - AString Structures = a_IniFile.GetValueSet("Generator", "Structures", "Ravines, WormNestCaves, WaterLakes, LavaLakes, OreNests, Trees"); - int Seed = m_ChunkGenerator.GetSeed(); - AStringVector Str = StringSplitAndTrim(Structures, ","); + eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld")); + + // Older configuration used "Structures" in addition to "Finishers"; we don't distinguish between the two anymore (#398) + // Therefore, we load Structures from the ini file for compatibility, but move its contents over to Finishers: + AString Structures = a_IniFile.GetValue("Generator", "Structures", ""); + AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", "Ravines, WormNestCaves, WaterLakes, LavaLakes, OreNests, Trees, SprinkleFoliage, Ice, Snow, Lilypads, BottomLava, DeadBushes, PreSimulator"); + if (!Structures.empty()) + { + LOGINFO("[Generator].Structures is deprecated, moving the contents to [Generator].Finishers."); + // Structures used to generate before Finishers, so place them first: + Structures.append(", "); + Finishers = Structures + Finishers; + a_IniFile.SetValue("Generator", "Finishers", Finishers); + } + a_IniFile.DeleteValue("Generator", "Structures"); + + // Create all requested finishers: + AStringVector Str = StringSplitAndTrim(Finishers, ","); for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr) { - if (NoCaseCompare(*itr, "DualRidgeCaves") == 0) + // Finishers, alpha-sorted: + if (NoCaseCompare(*itr, "BottomLava") == 0) { - float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3); - m_StructureGens.push_back(new cStructGenDualRidgeCaves(Seed, Threshold)); + int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10; + int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel); + m_FinishGens.push_back(new cFinishGenBottomLava(BottomLavaLevel)); + } + else if (NoCaseCompare(*itr, "DeadBushes") == 0) + { + m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, biDesert, 2, E_BLOCK_SAND, E_BLOCK_SAND)); } else if (NoCaseCompare(*itr, "DirectOverhangs") == 0) { - m_StructureGens.push_back(new cStructGenDirectOverhangs(Seed)); + m_FinishGens.push_back(new cStructGenDirectOverhangs(Seed)); } else if (NoCaseCompare(*itr, "DistortedMembraneOverhangs") == 0) { - m_StructureGens.push_back(new cStructGenDistortedMembraneOverhangs(Seed)); + m_FinishGens.push_back(new cStructGenDistortedMembraneOverhangs(Seed)); + } + else if (NoCaseCompare(*itr, "DualRidgeCaves") == 0) + { + float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3); + m_FinishGens.push_back(new cStructGenDualRidgeCaves(Seed, Threshold)); + } + else if (NoCaseCompare(*itr, "Ice") == 0) + { + m_FinishGens.push_back(new cFinishGenIce); } else if (NoCaseCompare(*itr, "LavaLakes") == 0) { int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10); - m_StructureGens.push_back(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, *m_HeightGen, Probability)); + m_FinishGens.push_back(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, *m_HeightGen, Probability)); + } + else if (NoCaseCompare(*itr, "LavaSprings") == 0) + { + m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension)); } else if (NoCaseCompare(*itr, "MarbleCaves") == 0) { - m_StructureGens.push_back(new cStructGenMarbleCaves(Seed)); + m_FinishGens.push_back(new cStructGenMarbleCaves(Seed)); } else if (NoCaseCompare(*itr, "MineShafts") == 0) { @@ -327,94 +357,69 @@ void cComposableGenerator::InitStructureGens(cIniFile & a_IniFile) int ChanceCorridor = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor", 600); int ChanceCrossing = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing", 200); int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200); - m_StructureGens.push_back(new cStructGenMineShafts( - Seed, GridSize, MaxSystemSize, + m_FinishGens.push_back(new cStructGenMineShafts( + Seed, GridSize, MaxSystemSize, ChanceCorridor, ChanceCrossing, ChanceStaircase )); } - else if (NoCaseCompare(*itr, "OreNests") == 0) - { - m_StructureGens.push_back(new cStructGenOreNests(Seed)); - } - else if (NoCaseCompare(*itr, "Ravines") == 0) - { - m_StructureGens.push_back(new cStructGenRavines(Seed, 128)); - } - else if (NoCaseCompare(*itr, "Trees") == 0) + else if (NoCaseCompare(*itr, "Lilypads") == 0) { - m_StructureGens.push_back(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen)); + m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_LILY_PAD, biSwampland, 4, E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER)); } - else if (NoCaseCompare(*itr, "WaterLakes") == 0) + else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0) { - int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25); - m_StructureGens.push_back(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, *m_HeightGen, Probability)); + m_FinishGens.push_back(new cFinishGenNetherClumpFoliage(Seed)); } - else if (NoCaseCompare(*itr, "WormNestCaves") == 0) + else if (NoCaseCompare(*itr, "NetherForts") == 0) { - m_StructureGens.push_back(new cStructGenWormNestCaves(Seed)); + int GridSize = a_IniFile.GetValueSetI("Generator", "NetherFortsGridSize", 512); + int MaxDepth = a_IniFile.GetValueSetI("Generator", "NetherFortsMaxDepth", 12); + m_FinishGens.push_back(new cNetherFortGen(Seed, GridSize, MaxDepth)); } - else + else if (NoCaseCompare(*itr, "OreNests") == 0) { - LOGWARNING("Unknown structure generator: \"%s\". Ignoring.", itr->c_str()); + m_FinishGens.push_back(new cStructGenOreNests(Seed)); } - } // for itr - Str[] -} - - - - - -void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) -{ - int Seed = m_ChunkGenerator.GetSeed(); - eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld")); - - AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", "SprinkleFoliage,Ice,Snow,Lilypads,BottomLava,DeadBushes,PreSimulator"); - AStringVector Str = StringSplitAndTrim(Finishers, ","); - for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr) - { - // Finishers, alpha-sorted: - if (NoCaseCompare(*itr, "BottomLava") == 0) + else if (NoCaseCompare(*itr, "POCPieces") == 0) { - int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10; - int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel); - m_FinishGens.push_back(new cFinishGenBottomLava(BottomLavaLevel)); + m_FinishGens.push_back(new cPOCPieceGenerator(Seed)); } - else if (NoCaseCompare(*itr, "DeadBushes") == 0) + else if (NoCaseCompare(*itr, "PreSimulator") == 0) { - m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, biDesert, 2, E_BLOCK_SAND, E_BLOCK_SAND)); + m_FinishGens.push_back(new cFinishGenPreSimulator); } - else if (NoCaseCompare(*itr, "Ice") == 0) + else if (NoCaseCompare(*itr, "Ravines") == 0) { - m_FinishGens.push_back(new cFinishGenIce); + m_FinishGens.push_back(new cStructGenRavines(Seed, 128)); } - else if (NoCaseCompare(*itr, "LavaSprings") == 0) + else if (NoCaseCompare(*itr, "Snow") == 0) { - m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension)); + m_FinishGens.push_back(new cFinishGenSnow); } - else if (NoCaseCompare(*itr, "Lilypads") == 0) + else if (NoCaseCompare(*itr, "SprinkleFoliage") == 0) { - m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_LILY_PAD, biSwampland, 4, E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER)); + m_FinishGens.push_back(new cFinishGenSprinkleFoliage(Seed)); } - else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0) + else if (NoCaseCompare(*itr, "Trees") == 0) { - m_FinishGens.push_back(new cFinishGenNetherClumpFoliage(Seed)); + m_FinishGens.push_back(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen)); } - else if (NoCaseCompare(*itr, "PreSimulator") == 0) + else if (NoCaseCompare(*itr, "WaterLakes") == 0) { - m_FinishGens.push_back(new cFinishGenPreSimulator); + int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25); + m_FinishGens.push_back(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, *m_HeightGen, Probability)); } - else if (NoCaseCompare(*itr, "Snow") == 0) + else if (NoCaseCompare(*itr, "WaterSprings") == 0) { - m_FinishGens.push_back(new cFinishGenSnow); + m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, Dimension)); } - else if (NoCaseCompare(*itr, "SprinkleFoliage") == 0) + else if (NoCaseCompare(*itr, "WormNestCaves") == 0) { - m_FinishGens.push_back(new cFinishGenSprinkleFoliage(Seed)); + m_FinishGens.push_back(new cStructGenWormNestCaves(Seed)); } - else if (NoCaseCompare(*itr, "WaterSprings") == 0) + else { - m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, Dimension)); + LOGWARNING("Unknown Finisher in the [Generator] section: \"%s\". Ignoring.", itr->c_str()); } } // for itr - Str[] } diff --git a/src/Generating/ComposableGenerator.h b/src/Generating/ComposableGenerator.h index 29add0636..6b7627d2e 100644 --- a/src/Generating/ComposableGenerator.h +++ b/src/Generating/ComposableGenerator.h @@ -43,16 +43,16 @@ class cBiomeGen public: virtual ~cBiomeGen() {} // Force a virtual destructor in descendants - /// Generates biomes for the given chunk + /** Generates biomes for the given chunk */ virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) = 0; - /// Reads parameters from the ini file, prepares generator for use. + /** Reads parameters from the ini file, prepares generator for use. */ virtual void InitializeBiomeGen(cIniFile & a_IniFile) {} - /// Creates the correct BiomeGen descendant based on the ini file settings and the seed provided. - /// a_CacheOffByDefault gets set to whether the cache should be disabled by default - /// Used in BiomeVisualiser, too. - /// Implemented in BioGen.cpp! + /** Creates the correct BiomeGen descendant based on the ini file settings and the seed provided. + a_CacheOffByDefault gets set to whether the cache should be disabled by default. + Used in BiomeVisualiser, too. + Implemented in BioGen.cpp! */ static cBiomeGen * CreateBiomeGen(cIniFile & a_IniFile, int a_Seed, bool & a_CacheOffByDefault); } ; @@ -72,10 +72,10 @@ class cTerrainHeightGen public: virtual ~cTerrainHeightGen() {} // Force a virtual destructor in descendants - /// Generates heightmap for the given chunk + /** Generates heightmap for the given chunk */ virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) = 0; - /// Reads parameters from the ini file, prepares generator for use. + /** Reads parameters from the ini file, prepares generator for use. */ virtual void InitializeHeightGen(cIniFile & a_IniFile) {} /** Creates the correct TerrainHeightGen descendant based on the ini file settings and the seed provided. @@ -102,7 +102,7 @@ public: virtual void ComposeTerrain(cChunkDesc & a_ChunkDesc) = 0; - /// Reads parameters from the ini file, prepares generator for use. + /** Reads parameters from the ini file, prepares generator for use. */ virtual void InitializeCompoGen(cIniFile & a_IniFile) {} /** Creates the correct TerrainCompositionGen descendant based on the ini file settings and the seed provided. @@ -116,28 +116,12 @@ public: -/** The interface that a structure generator must implement -Structures are generated after the terrain composition took place. It should modify the blocktype data to account -for whatever structures the generator is generating. -Note that ores are considered structures too, at least from the interface point of view. -Also note that a worldgenerator may contain multiple structure generators, one for each type of structure -*/ -class cStructureGen -{ -public: - virtual ~cStructureGen() {} // Force a virtual destructor in descendants - - virtual void GenStructures(cChunkDesc & a_ChunkDesc) = 0; -} ; - -typedef std::list<cStructureGen *> cStructureGenList; - - - - - /** The interface that a finisher must implement -Finisher implements small additions after all structures have been generated. +Finisher implements changes to the chunk after the rough terrain has been generated. +Examples of finishers are trees, snow, ore, lilypads and others. +Note that a worldgenerator may contain multiple finishers. +Also note that previously we used to distinguish between a structuregen and a finisher; this distinction is +no longer relevant, all structure generators are considered finishers now (#398) */ class cFinishGen { @@ -171,7 +155,6 @@ protected: cBiomeGen * m_BiomeGen; cTerrainHeightGen * m_HeightGen; cTerrainCompositionGen * m_CompositionGen; - cStructureGenList m_StructureGens; cFinishGenList m_FinishGens; // Generators underlying the caches: @@ -180,19 +163,16 @@ protected: cTerrainCompositionGen * m_UnderlyingCompositionGen; - /// Reads the biome gen settings from the ini and initializes m_BiomeGen accordingly + /** Reads the biome gen settings from the ini and initializes m_BiomeGen accordingly */ void InitBiomeGen(cIniFile & a_IniFile); - /// Reads the HeightGen settings from the ini and initializes m_HeightGen accordingly + /** Reads the HeightGen settings from the ini and initializes m_HeightGen accordingly */ void InitHeightGen(cIniFile & a_IniFile); - /// Reads the CompositionGen settings from the ini and initializes m_CompositionGen accordingly + /** Reads the CompositionGen settings from the ini and initializes m_CompositionGen accordingly */ void InitCompositionGen(cIniFile & a_IniFile); - /// Reads the structures to generate from the ini and initializes m_StructureGens accordingly - void InitStructureGens(cIniFile & a_IniFile); - - /// Reads the finishers from the ini and initializes m_FinishGens accordingly + /** Reads the finishers from the ini and initializes m_FinishGens accordingly */ void InitFinishGens(cIniFile & a_IniFile); } ; diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp index 02045f76a..f2d66af70 100644 --- a/src/Generating/FinishGen.cpp +++ b/src/Generating/FinishGen.cpp @@ -88,7 +88,7 @@ void cFinishGenNetherClumpFoliage::GenFinish(cChunkDesc & a_ChunkDesc) { continue; } - if (!g_BlockIsSolid[a_ChunkDesc.GetBlockType(PosX, y - 1, PosZ)]) // Only place on solid blocks + if (!cBlockInfo::IsSolid(a_ChunkDesc.GetBlockType(PosX, y - 1, PosZ))) // Only place on solid blocks { continue; } @@ -131,7 +131,7 @@ void cFinishGenNetherClumpFoliage::TryPlaceClump(cChunkDesc & a_ChunkDesc, int a } BLOCKTYPE BlockBelow = a_ChunkDesc.GetBlockType(x, y - 1, z); - if (!g_BlockIsSolid[BlockBelow]) // Only place on solid blocks + if (!cBlockInfo::IsSolid(BlockBelow)) // Only place on solid blocks { continue; } @@ -329,7 +329,7 @@ void cFinishGenSnow::GenFinish(cChunkDesc & a_ChunkDesc) case biFrozenOcean: { int Height = a_ChunkDesc.GetHeight(x, z); - if (g_BlockIsSnowable[a_ChunkDesc.GetBlockType(x, Height, z)]) + if (cBlockInfo::IsSnowable(a_ChunkDesc.GetBlockType(x, Height, z))) { a_ChunkDesc.SetBlockType(x, Height + 1, z, E_BLOCK_SNOW); a_ChunkDesc.SetHeight(x, z, Height + 1); diff --git a/src/Generating/HeiGen.cpp b/src/Generating/HeiGen.cpp index 10710b4a1..3621421c2 100644 --- a/src/Generating/HeiGen.cpp +++ b/src/Generating/HeiGen.cpp @@ -428,7 +428,7 @@ void cHeiGenBiomal::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMa Height[x + 17 * z] = GetHeightAt(x, z, a_ChunkX, a_ChunkZ, Biomes); } } - LinearUpscale2DArrayInPlace(Height, 17, 17, STEPX, STEPZ); + LinearUpscale2DArrayInPlace<17, 17, STEPX, STEPZ>(Height); // Copy into the heightmap for (int z = 0; z < cChunkDef::Width; z++) diff --git a/src/Generating/MineShafts.cpp b/src/Generating/MineShafts.cpp index cc39cef7b..231295c3f 100644 --- a/src/Generating/MineShafts.cpp +++ b/src/Generating/MineShafts.cpp @@ -69,6 +69,8 @@ public: m_BoundingBox(a_BoundingBox) { } + + virtual ~cMineShaft() {} /// Returns true if this mineshaft intersects the specified cuboid bool DoesIntersect(const cCuboid & a_Other) @@ -1338,7 +1340,7 @@ void cStructGenMineShafts::GetMineShaftSystemsForChunk( BaseX -= NEIGHBORHOOD_SIZE / 2; BaseZ -= NEIGHBORHOOD_SIZE / 2; - // Walk the cache, move each cave system that we want into a_Caves: + // Walk the cache, move each cave system that we want into a_Mineshafts: int StartX = BaseX * m_GridSize; int EndX = (BaseX + NEIGHBORHOOD_SIZE + 1) * m_GridSize; int StartZ = BaseZ * m_GridSize; @@ -1407,7 +1409,7 @@ void cStructGenMineShafts::GetMineShaftSystemsForChunk( -void cStructGenMineShafts::GenStructures(cChunkDesc & a_ChunkDesc) +void cStructGenMineShafts::GenFinish(cChunkDesc & a_ChunkDesc) { int ChunkX = a_ChunkDesc.GetChunkX(); int ChunkZ = a_ChunkDesc.GetChunkZ(); diff --git a/src/Generating/MineShafts.h b/src/Generating/MineShafts.h index c53d3bc53..ba32e75ad 100644 --- a/src/Generating/MineShafts.h +++ b/src/Generating/MineShafts.h @@ -17,7 +17,7 @@ class cStructGenMineShafts : - public cStructureGen + public cFinishGen { public: cStructGenMineShafts( @@ -52,8 +52,8 @@ protected: */ void GetMineShaftSystemsForChunk(int a_ChunkX, int a_ChunkZ, cMineShaftSystems & a_MineShaftSystems); - // cStructureGen overrides: - virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; + // cFinishGen overrides: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; } ; diff --git a/src/Generating/NetherFortGen.cpp b/src/Generating/NetherFortGen.cpp new file mode 100644 index 000000000..02779a8a3 --- /dev/null +++ b/src/Generating/NetherFortGen.cpp @@ -0,0 +1,275 @@ + +// NetherFortGen.cpp + +// Implements the cNetherFortGen class representing the nether fortress generator + +#include "Globals.h" +#include "NetherFortGen.h" +#include "Prefabs/NetherFortPrefabs.h" + + + + + +static const int NEIGHBORHOOD_SIZE = 3; + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cNetherFortGen::cNetherFort: + +class cNetherFortGen::cNetherFort +{ +public: + cNetherFortGen & m_ParentGen; + int m_BlockX, m_BlockZ; + int m_GridSize; + int m_Seed; + cPlacedPieces m_Pieces; + + + cNetherFort(cNetherFortGen & a_ParentGen, int a_BlockX, int a_BlockZ, int a_GridSize, int a_MaxDepth, int a_Seed) : + m_ParentGen(a_ParentGen), + m_BlockX(a_BlockX), + m_BlockZ(a_BlockZ), + m_GridSize(a_GridSize), + m_Seed(a_Seed) + { + // TODO: Proper Y-coord placement + int BlockY = 64; + + // Generate pieces: + for (int i = 0; m_Pieces.size() < (size_t)(a_MaxDepth * a_MaxDepth / 8 + a_MaxDepth); i++) + { + cBFSPieceGenerator pg(m_ParentGen, a_Seed + i); + pg.PlacePieces(a_BlockX, BlockY, a_BlockZ, a_MaxDepth, m_Pieces); + } + } + + + ~cNetherFort() + { + cPieceGenerator::FreePieces(m_Pieces); + } + + + /** Carves the system into the chunk data */ + void ProcessChunk(cChunkDesc & a_Chunk) + { + for (cPlacedPieces::const_iterator itr = m_Pieces.begin(), end = m_Pieces.end(); itr != end; ++itr) + { + const cPrefab & Prefab = (const cPrefab &)((*itr)->GetPiece()); + Prefab.Draw(a_Chunk, *itr); + } // for itr - m_PlacedPieces[] + } +}; + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cNetherFortGen: + +cNetherFortGen::cNetherFortGen(int a_Seed, int a_GridSize, int a_MaxDepth) : + m_Seed(a_Seed), + m_Noise(a_Seed), + m_GridSize(a_GridSize), + m_MaxDepth(a_MaxDepth) +{ + // Initialize the prefabs: + for (size_t i = 0; i < g_NetherFortPrefabs1Count; i++) + { + cPrefab * Prefab = new cPrefab(g_NetherFortPrefabs1[i]); + m_AllPieces.push_back(Prefab); + if (Prefab->HasConnectorType(0)) + { + m_OuterPieces.push_back(Prefab); + } + if (Prefab->HasConnectorType(1)) + { + m_InnerPieces.push_back(Prefab); + } + } + + // Initialize the starting piece prefabs: + for (size_t i = 0; i < g_NetherFortStartingPrefabs1Count; i++) + { + m_StartingPieces.push_back(new cPrefab(g_NetherFortStartingPrefabs1[i])); + } + + // DEBUG: Try one round of placement: + cPlacedPieces Pieces; + cBFSPieceGenerator pg(*this, a_Seed); + pg.PlacePieces(0, 64, 0, a_MaxDepth, Pieces); +} + + + + + +cNetherFortGen::~cNetherFortGen() +{ + ClearCache(); + for (cPieces::iterator itr = m_AllPieces.begin(), end = m_AllPieces.end(); itr != end; ++itr) + { + delete *itr; + } // for itr - m_AllPieces[] + m_AllPieces.clear(); +} + + + + + +void cNetherFortGen::ClearCache(void) +{ + // TODO +} + + + + + +void cNetherFortGen::GetFortsForChunk(int a_ChunkX, int a_ChunkZ, cNetherForts & a_Forts) +{ + int BaseX = a_ChunkX * cChunkDef::Width / m_GridSize; + int BaseZ = a_ChunkZ * cChunkDef::Width / m_GridSize; + if (BaseX < 0) + { + --BaseX; + } + if (BaseZ < 0) + { + --BaseZ; + } + BaseX -= NEIGHBORHOOD_SIZE / 2; + BaseZ -= NEIGHBORHOOD_SIZE / 2; + + // Walk the cache, move each cave system that we want into a_Forts: + int StartX = BaseX * m_GridSize; + int EndX = (BaseX + NEIGHBORHOOD_SIZE + 1) * m_GridSize; + int StartZ = BaseZ * m_GridSize; + int EndZ = (BaseZ + NEIGHBORHOOD_SIZE + 1) * m_GridSize; + for (cNetherForts::iterator itr = m_Cache.begin(), end = m_Cache.end(); itr != end;) + { + if ( + ((*itr)->m_BlockX >= StartX) && ((*itr)->m_BlockX < EndX) && + ((*itr)->m_BlockZ >= StartZ) && ((*itr)->m_BlockZ < EndZ) + ) + { + // want + a_Forts.push_back(*itr); + itr = m_Cache.erase(itr); + } + else + { + // don't want + ++itr; + } + } // for itr - m_Cache[] + + // Create those forts that haven't been in the cache: + for (int x = 0; x < NEIGHBORHOOD_SIZE; x++) + { + int RealX = (BaseX + x) * m_GridSize; + for (int z = 0; z < NEIGHBORHOOD_SIZE; z++) + { + int RealZ = (BaseZ + z) * m_GridSize; + bool Found = false; + for (cNetherForts::const_iterator itr = a_Forts.begin(), end = a_Forts.end(); itr != end; ++itr) + { + if (((*itr)->m_BlockX == RealX) && ((*itr)->m_BlockZ == RealZ)) + { + Found = true; + break; + } + } // for itr - a_Mineshafts + if (!Found) + { + a_Forts.push_back(new cNetherFort(*this, RealX, RealZ, m_GridSize, m_MaxDepth, m_Seed)); + } + } // for z + } // for x + + // Copy a_Forts into m_Cache to the beginning: + cNetherForts FortsCopy (a_Forts); + m_Cache.splice(m_Cache.begin(), FortsCopy, FortsCopy.begin(), FortsCopy.end()); + + // Trim the cache if it's too long: + if (m_Cache.size() > 100) + { + cNetherForts::iterator itr = m_Cache.begin(); + std::advance(itr, 100); + for (cNetherForts::iterator end = m_Cache.end(); itr != end; ++itr) + { + delete *itr; + } + itr = m_Cache.begin(); + std::advance(itr, 100); + m_Cache.erase(itr, m_Cache.end()); + } +} + + + + + +void cNetherFortGen::GenFinish(cChunkDesc & a_ChunkDesc) +{ + int ChunkX = a_ChunkDesc.GetChunkX(); + int ChunkZ = a_ChunkDesc.GetChunkZ(); + cNetherForts Forts; + GetFortsForChunk(ChunkX, ChunkZ, Forts); + for (cNetherForts::const_iterator itr = Forts.begin(); itr != Forts.end(); ++itr) + { + (*itr)->ProcessChunk(a_ChunkDesc); + } // for itr - Forts[] +} + + + + + +cPieces cNetherFortGen::GetPiecesWithConnector(int a_ConnectorType) +{ + switch (a_ConnectorType) + { + case 0: return m_OuterPieces; + case 1: return m_InnerPieces; + default: return cPieces(); + } +} + + + + + +cPieces cNetherFortGen::GetStartingPieces(void) +{ + return m_StartingPieces; +} + + + + + +void cNetherFortGen::PiecePlaced(const cPiece & a_Piece) +{ + UNUSED(a_Piece); +} + + + + + +void cNetherFortGen::Reset(void) +{ + // Nothing needed +} + + + + diff --git a/src/Generating/NetherFortGen.h b/src/Generating/NetherFortGen.h new file mode 100644 index 000000000..10ba01396 --- /dev/null +++ b/src/Generating/NetherFortGen.h @@ -0,0 +1,86 @@ + +// NetherFortGen.h + +// Declares the cNetherFortGen class representing the nether fortress generator + + + + + +#pragma once + +#include "ComposableGenerator.h" +#include "PieceGenerator.h" + + + + + +class cNetherFortGen : + public cFinishGen, + public cPiecePool +{ +public: + cNetherFortGen(int a_Seed, int a_GridSize, int a_MaxDepth); + + virtual ~cNetherFortGen(); + +protected: + class cNetherFort; // fwd: NetherFortGen.cpp + typedef std::list<cNetherFort *> cNetherForts; + + + /** The seed used for generating*/ + int m_Seed; + + /** The noise used for generating */ + cNoise m_Noise; + + /** Average spacing between the fortresses*/ + int m_GridSize; + + /** Maximum depth of the piece-generator tree */ + int m_MaxDepth; + + /** Cache of the most recently used systems. MoveToFront used. */ + cNetherForts m_Cache; + + /** All the pieces that are allowed for building. + This is the list that's used for memory allocation and deallocation for the pieces. */ + cPieces m_AllPieces; + + /** The pieces that are used as starting pieces. + This list is not shared and the pieces need deallocation. */ + cPieces m_StartingPieces; + + /** The pieces that have an "outer" connector. + The pieces are copies out of m_AllPieces and shouldn't be ever delete-d. */ + cPieces m_OuterPieces; + + /** The pieces that have an "inner" connector. + The pieces are copies out of m_AllPieces and shouldn't be ever delete-d. */ + cPieces m_InnerPieces; + + + /** Clears everything from the cache. + Also invalidates the forst returned by GetFortsForChunk(). */ + void ClearCache(void); + + /** Returns all forts that *may* intersect the given chunk. + The returned forts live within m_Cache.They are valid until the next call + to this function (which may delete some of the pointers). */ + void GetFortsForChunk(int a_ChunkX, int a_ChunkZ, cNetherForts & a_Forts); + + // cFinishGen overrides: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + + // cPiecePool overrides: + virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override; + virtual cPieces GetStartingPieces(void) override; + virtual void PiecePlaced(const cPiece & a_Piece) override; + virtual void Reset(void) override; +} ; + + + + diff --git a/src/Generating/Noise3DGenerator.cpp b/src/Generating/Noise3DGenerator.cpp index afa40c647..15a588d45 100644 --- a/src/Generating/Noise3DGenerator.cpp +++ b/src/Generating/Noise3DGenerator.cpp @@ -420,7 +420,7 @@ void cNoise3DComposable::GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ) } } // Linear-interpolate this XZ floor: - LinearUpscale2DArrayInPlace(CurFloor, 17, 17, UPSCALE_X, UPSCALE_Z); + LinearUpscale2DArrayInPlace<17, 17, UPSCALE_X, UPSCALE_Z>(CurFloor); } // Finish the 3D linear interpolation by interpolating between each XZ-floors on the Y axis diff --git a/src/Generating/POCPieceGenerator.cpp b/src/Generating/POCPieceGenerator.cpp new file mode 100644 index 000000000..9ed4b565e --- /dev/null +++ b/src/Generating/POCPieceGenerator.cpp @@ -0,0 +1,270 @@ + +// POCPieceGenerator.cpp + +// Implements the cPOCPieceGenerator class representing a Proof-Of_Concept structure generator using the cPieceGenerator technique +// The generator generates a maze of rooms at {0, 50, 0} + +#include "Globals.h" +#include "POCPieceGenerator.h" +#include "ChunkDesc.h" + + + + + +/** POC pieces are simple boxes that have connectors in the middle of their walls. +Each wall has one connector, there are 3 connector types that get assigned semi-randomly. +The piece also knows how to imprint itself in a cChunkDesc, each piece has a different color glass +and each connector is uses a different color wool frame. */ +class cPOCPiece : + public cPiece +{ +public: + cPOCPiece(int a_SizeXZ, int a_Height) : + m_SizeXZ(a_SizeXZ), + m_Height(a_Height) + { + m_Connectors.push_back(cConnector(m_SizeXZ / 2, a_Height / 2, 0, 0, BLOCK_FACE_ZM)); + m_Connectors.push_back(cConnector(m_SizeXZ / 2, a_Height / 2, m_SizeXZ - 1, 1, BLOCK_FACE_ZP)); + m_Connectors.push_back(cConnector(0, a_Height / 2, m_SizeXZ / 2, 2, BLOCK_FACE_XM)); + m_Connectors.push_back(cConnector(m_SizeXZ - 1, a_Height - 1, m_SizeXZ / 2, m_SizeXZ % 3, BLOCK_FACE_XP)); + } + + + /** Imprints the piece in the specified chunk. Assumes they intersect. */ + void ImprintInChunk(cChunkDesc & a_ChunkDesc, const Vector3i & a_Pos, int a_NumCCWRotations) + { + int BlockX = a_ChunkDesc.GetChunkX() * cChunkDef::Width; + int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width; + Vector3i Min = a_Pos; + Min.Move(-BlockX, 0, -BlockZ); + Vector3i Max = Min; + Max.Move(m_SizeXZ - 1, m_Height - 1, m_SizeXZ - 1); + ASSERT(Min.x < cChunkDef::Width); + ASSERT(Min.z < cChunkDef::Width); + ASSERT(Max.x >= 0); + ASSERT(Max.z >= 0); + if (Min.x >= 0) + { + // Draw the XM wall: + a_ChunkDesc.FillRelCuboid(Min.x, Min.x, Min.y, Max.y, Min.z, Max.z, E_BLOCK_STAINED_GLASS, m_SizeXZ % 16); + } + if (Min.z >= 0) + { + // Draw the ZM wall: + a_ChunkDesc.FillRelCuboid(Min.x, Max.x, Min.y, Max.y, Min.z, Min.z, E_BLOCK_STAINED_GLASS, m_SizeXZ % 16); + } + if (Max.x < cChunkDef::Width) + { + // Draw the XP wall: + a_ChunkDesc.FillRelCuboid(Max.x, Max.x, Min.y, Max.y, Min.z, Max.z, E_BLOCK_STAINED_GLASS, m_SizeXZ % 16); + } + if (Max.z < cChunkDef::Width) + { + // Draw the ZP wall: + a_ChunkDesc.FillRelCuboid(Min.x, Max.x, Min.y, Max.y, Max.z, Max.z, E_BLOCK_STAINED_GLASS, m_SizeXZ % 16); + } + + // Draw all the connectors: + for (cConnectors::const_iterator itr = m_Connectors.begin(), end = m_Connectors.end(); itr != end; ++itr) + { + cConnector Conn = cPiece::RotateMoveConnector(*itr, a_NumCCWRotations, a_Pos.x, a_Pos.y, a_Pos.z); + Conn.m_Pos.Move(-BlockX, 0, -BlockZ); + if ( + (Conn.m_Pos.x >= 0) && (Conn.m_Pos.x < cChunkDef::Width) && + (Conn.m_Pos.z >= 0) && (Conn.m_Pos.z < cChunkDef::Width) + ) + { + a_ChunkDesc.SetBlockTypeMeta(Conn.m_Pos.x, Conn.m_Pos.y, Conn.m_Pos.z, E_BLOCK_WOOL, itr->m_Type % 16); + } + + /* + // TODO: Frame the connectors + switch (itr->m_Direction) + { + case BLOCK_FACE_XM: + case BLOCK_FACE_XP: + { + // TODO + break; + } + + case BLOCK_FACE_ZM: + case BLOCK_FACE_ZP: + { + // TODO + break; + } + } + */ + } // for itr - m_Connectors[] + } + +protected: + int m_SizeXZ; + int m_Height; + cConnectors m_Connectors; + + // cPiece overrides: + virtual cConnectors GetConnectors(void) const override + { + return m_Connectors; + } + + virtual Vector3i GetSize(void) const override + { + return Vector3i(m_SizeXZ, m_Height, m_SizeXZ); + } + + virtual cCuboid GetHitBox(void) const override + { + return cCuboid(0, 0, 0, m_SizeXZ - 1, m_Height - 1, m_SizeXZ - 1); + } + + virtual bool CanRotateCCW(int a_NumRotations) const override + { + return true; + } +}; + + + + + +/* +static void DebugPieces(const cPlacedPieces & a_Pieces) +{ + size_t idx = 0; + for (cPlacedPieces::const_iterator itr = a_Pieces.begin(), end = a_Pieces.end(); itr != end; ++itr, ++idx) + { + const cCuboid & HitBox = (*itr)->GetHitBox(); + printf(" %u: %d rotations, {%d - %d, %d - %d}\n", + idx, (*itr)->GetNumCCWRotations(), + HitBox.p1.x, HitBox.p2.x, HitBox.p1.z, HitBox.p2.z + ); + } // for itr - a_Pieces[] +} +//*/ + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cPOCPieceGenerator: + +cPOCPieceGenerator::cPOCPieceGenerator(int a_Seed) : + m_Seed(a_Seed) +{ + // Prepare a vector of available pieces: + m_AvailPieces.push_back(new cPOCPiece(5, 3)); + m_AvailPieces.push_back(new cPOCPiece(7, 5)); + m_AvailPieces.push_back(new cPOCPiece(9, 5)); + m_AvailPieces.push_back(new cPOCPiece(5, 7)); + + // Generate the structure: + cBFSPieceGenerator Gen(*this, a_Seed); + Gen.PlacePieces(0, 50, 0, 6, m_Pieces); + + // DebugPieces(m_Pieces); + + // Get the smallest cuboid encompassing the entire generated structure: + cCuboid Bounds(0, 50, 0, 0, 50, 0); + for (cPlacedPieces::const_iterator itr = m_Pieces.begin(), end = m_Pieces.end(); itr != end; ++itr) + { + Vector3i MinCoords = (*itr)->GetCoords(); + Bounds.Engulf(MinCoords); + Bounds.Engulf(MinCoords + (*itr)->GetPiece().GetSize()); + } // for itr - m_Pieces[] + m_Bounds = Bounds; +} + + + + + +cPOCPieceGenerator::~cPOCPieceGenerator() +{ + cPieceGenerator::FreePieces(m_Pieces); +} + + + + + +void cPOCPieceGenerator::GenFinish(cChunkDesc & a_ChunkDesc) +{ + int BlockX = a_ChunkDesc.GetChunkX() * cChunkDef::Width; + int BlockZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width; + if ( + (BlockX + 16 < m_Bounds.p1.x) || (BlockX > m_Bounds.p2.x) || // X coords out of bounds of the generated structure + (BlockZ + 16 < m_Bounds.p1.z) || (BlockZ > m_Bounds.p2.z) // Z coords out of bounds of the generated structure + ) + { + return; + } + + // Imprint each piece in the chunk: + for (cPlacedPieces::const_iterator itr = m_Pieces.begin(), end = m_Pieces.end(); itr != end; ++itr) + { + const Vector3i & Pos = (*itr)->GetCoords(); + Vector3i Size = (*itr)->GetPiece().GetSize(); + if (((*itr)->GetNumCCWRotations() % 2) == 1) + { + std::swap(Size.x, Size.z); + } + if ( + (Pos.x >= BlockX + 16) || (Pos.x + Size.x - 1 < BlockX) || + (Pos.z >= BlockZ + 16) || (Pos.z + Size.z - 1 < BlockZ) + ) + { + // This piece doesn't intersect the chunk + continue; + } + + ((cPOCPiece &)(*itr)->GetPiece()).ImprintInChunk(a_ChunkDesc, Pos, (*itr)->GetNumCCWRotations()); + } // for itr - m_Pieces[] + a_ChunkDesc.UpdateHeightmap(); +} + + + + + +cPieces cPOCPieceGenerator::GetPiecesWithConnector(int a_ConnectorType) +{ + // Each piece has each connector + return m_AvailPieces; +} + + + + + +cPieces cPOCPieceGenerator::GetStartingPieces(void) +{ + // Any piece can be a starting piece + return m_AvailPieces; +} + + + + + +void cPOCPieceGenerator::PiecePlaced(const cPiece & a_Piece) +{ + UNUSED(a_Piece); +} + + + + + +void cPOCPieceGenerator::Reset(void) +{ + // Nothing needed +} + + + + diff --git a/src/Generating/POCPieceGenerator.h b/src/Generating/POCPieceGenerator.h new file mode 100644 index 000000000..de3114ce0 --- /dev/null +++ b/src/Generating/POCPieceGenerator.h @@ -0,0 +1,54 @@ + +// POCPieceGenerator.h + +// Declares the cPOCPieceGenerator class representing a Proof-Of_Concept structure generator using the cPieceGenerator technique +// The generator generates a maze of rooms at {0, 100, 0} + + + + + +#pragma once + +#include "PieceGenerator.h" +#include "ComposableGenerator.h" + + + + + +class cPOCPieceGenerator : + public cFinishGen, + protected cPiecePool +{ +public: + cPOCPieceGenerator(int a_Seed); + ~cPOCPieceGenerator(); + +protected: + int m_Seed; + + /** The pieces from which the generated structure is built. */ + cPieces m_AvailPieces; + + /** The placed pieces of the generated structure. */ + cPlacedPieces m_Pieces; + + /** Bounds of the complete structure, to save on processing outside chunks. */ + cCuboid m_Bounds; + + + // cFinishGen overrides: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + + // cPiecePool overrides: + virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override; + virtual cPieces GetStartingPieces(void) override; + virtual void PiecePlaced(const cPiece & a_Piece) override; + virtual void Reset(void) override; +} ; + + + + + diff --git a/src/Generating/PieceGenerator.cpp b/src/Generating/PieceGenerator.cpp new file mode 100644 index 000000000..8999a5ff7 --- /dev/null +++ b/src/Generating/PieceGenerator.cpp @@ -0,0 +1,625 @@ + +// PieceGenerator.cpp + +// Implements the cBFSPieceGenerator class and cDFSPieceGenerator class +// representing base classes for generating structures composed of individual "pieces" + +#include "Globals.h" +#include "PieceGenerator.h" + + + + + +#ifdef SELF_TEST + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Self-test: + +static class cPieceGeneratorSelfTest : + public cPiecePool +{ +public: + cPieceGeneratorSelfTest(void) + { + // Prepare the internal state: + InitializePieces(); + + // Generate: + cBFSPieceGenerator Gen(*this, 0); + cPlacedPieces OutPieces; + Gen.PlacePieces(500, 50, 500, 3, OutPieces); + + // Print out the pieces: + printf("OutPieces.size() = " SIZE_T_FMT "\n", OutPieces.size()); + size_t idx = 0; + for (cPlacedPieces::const_iterator itr = OutPieces.begin(), end = OutPieces.end(); itr != end; ++itr, ++idx) + { + const Vector3i & Coords = (*itr)->GetCoords(); + cCuboid Hitbox = (*itr)->GetHitBox(); + Hitbox.Sort(); + printf(SIZE_T_FMT ": {%d, %d, %d}, rot %d, hitbox {%d, %d, %d} - {%d, %d, %d} (%d * %d * %d)\n", idx, + Coords.x, Coords.y, Coords.z, + (*itr)->GetNumCCWRotations(), + Hitbox.p1.x, Hitbox.p1.y, Hitbox.p1.z, + Hitbox.p2.x, Hitbox.p2.y, Hitbox.p2.z, + Hitbox.DifX() + 1, Hitbox.DifY() + 1, Hitbox.DifZ() + 1 + ); + } // itr - OutPieces[] + printf("Done.\n"); + + // Free the placed pieces properly: + Gen.FreePieces(OutPieces); + } + + ~cPieceGeneratorSelfTest() + { + // Dealloc all the pieces: + for (cPieces::iterator itr = m_Pieces.begin(), end = m_Pieces.end(); itr != end; ++itr) + { + delete *itr; + } + m_Pieces.clear(); + } + +protected: + class cTestPiece : + public cPiece + { + int m_Size; + public: + cTestPiece(int a_Size) : + m_Size(a_Size) + { + } + + virtual cConnectors GetConnectors(void) const override + { + // Each piece has 4 connectors, one of each type, plus one extra, at the center of its walls: + cConnectors res; + res.push_back(cConnector(m_Size / 2, 1, 0, 0, BLOCK_FACE_ZM)); + res.push_back(cConnector(m_Size / 2, 1, m_Size - 1, 1, BLOCK_FACE_ZP)); + res.push_back(cConnector(0, 1, m_Size / 2, 2, BLOCK_FACE_XM)); + res.push_back(cConnector(m_Size - 1, 1, m_Size / 2, m_Size % 3, BLOCK_FACE_XP)); + return res; + } + + virtual Vector3i GetSize(void) const override + { + return Vector3i(m_Size, 5, m_Size); + } + + virtual cCuboid GetHitBox(void) const override + { + return cCuboid(0, 0, 0, m_Size - 1, 4, m_Size - 1); + } + + virtual bool CanRotateCCW(int a_NumCCWRotations) const override + { + return true; + } + }; + + cPieces m_Pieces; + + virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override + { + // Each piece contains each connector + return m_Pieces; + } + + + virtual cPieces GetStartingPieces(void) override + { + return m_Pieces; + } + + + virtual void PiecePlaced(const cPiece & a_Piece) override + { + UNUSED(a_Piece); + } + + + virtual void Reset(void) override + { + } + + + void InitializePieces(void) + { + m_Pieces.push_back(new cTestPiece(5)); + m_Pieces.push_back(new cTestPiece(7)); + m_Pieces.push_back(new cTestPiece(9)); + } +} g_Test; + +#endif // SELF_TEST + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cPiece: + + +Vector3i cPiece::RotatePos(const Vector3i & a_Pos, int a_NumCCWRotations) const +{ + Vector3i Size = GetSize(); + switch (a_NumCCWRotations) + { + case 0: + { + // No rotation needed + return a_Pos; + } + case 1: + { + // 1 CCW rotation: + return Vector3i(a_Pos.z, a_Pos.y, Size.x - a_Pos.x - 1); + } + case 2: + { + // 2 rotations ( = axis flip): + return Vector3i(Size.x - a_Pos.x - 1, a_Pos.y, Size.z - a_Pos.z - 1); + } + case 3: + { + // 1 CW rotation: + return Vector3i(Size.z - a_Pos.z - 1, a_Pos.y, a_Pos.x); + } + } + ASSERT(!"Unhandled rotation"); + return a_Pos; +} + + + + + +cPiece::cConnector cPiece::RotateMoveConnector(const cConnector & a_Connector, int a_NumCCWRotations, int a_MoveX, int a_MoveY, int a_MoveZ) const +{ + cPiece::cConnector res(a_Connector); + + // Rotate the res connector: + switch (a_NumCCWRotations) + { + case 0: + { + // No rotation needed + break; + } + case 1: + { + // 1 CCW rotation: + res.m_Direction = RotateBlockFaceCCW(res.m_Direction); + break; + } + case 2: + { + // 2 rotations ( = axis flip): + res.m_Direction = MirrorBlockFaceY(res.m_Direction); + break; + } + case 3: + { + // 1 CW rotation: + res.m_Direction = RotateBlockFaceCW(res.m_Direction); + break; + } + } + res.m_Pos = RotatePos(a_Connector.m_Pos, a_NumCCWRotations); + + // Move the res connector: + res.m_Pos.x += a_MoveX; + res.m_Pos.y += a_MoveY; + res.m_Pos.z += a_MoveZ; + + return res; +} + + + + + +cCuboid cPiece::RotateHitBoxToConnector( + const cPiece::cConnector & a_MyConnector, + const Vector3i & a_ToConnectorPos, + int a_NumCCWRotations +) const +{ + ASSERT(a_NumCCWRotations == (a_NumCCWRotations % 4)); + Vector3i ConnPos = RotatePos(a_MyConnector.m_Pos, a_NumCCWRotations); + ConnPos = a_ToConnectorPos - ConnPos; + return RotateMoveHitBox(a_NumCCWRotations, ConnPos.x, ConnPos.y, ConnPos.z); +} + + + + + +cCuboid cPiece::RotateMoveHitBox(int a_NumCCWRotations, int a_MoveX, int a_MoveY, int a_MoveZ) const +{ + ASSERT(a_NumCCWRotations == (a_NumCCWRotations % 4)); + cCuboid res = GetHitBox(); + res.p1 = RotatePos(res.p1, a_NumCCWRotations); + res.p2 = RotatePos(res.p2, a_NumCCWRotations); + res.p1.Move(a_MoveX, a_MoveY, a_MoveZ); + res.p2.Move(a_MoveX, a_MoveY, a_MoveZ); + return res; +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cPiece::cConnector: + +cPiece::cConnector::cConnector(int a_X, int a_Y, int a_Z, int a_Type, eBlockFace a_Direction) : + m_Pos(a_X, a_Y, a_Z), + m_Type(a_Type), + m_Direction(a_Direction) +{ +} + + + + + +cPiece::cConnector::cConnector(const Vector3i & a_Pos, int a_Type, eBlockFace a_Direction) : + m_Pos(a_Pos), + m_Type(a_Type), + m_Direction(a_Direction) +{ +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cPlacedPiece: + +cPlacedPiece::cPlacedPiece(const cPlacedPiece * a_Parent, const cPiece & a_Piece, const Vector3i & a_Coords, int a_NumCCWRotations) : + m_Parent(a_Parent), + m_Piece(&a_Piece), + m_Coords(a_Coords), + m_NumCCWRotations(a_NumCCWRotations) +{ + m_Depth = (m_Parent == NULL) ? 0 : (m_Parent->GetDepth() + 1); + m_HitBox = a_Piece.RotateMoveHitBox(a_NumCCWRotations, a_Coords.x, a_Coords.y, a_Coords.z); + m_HitBox.Sort(); +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cPieceGenerator: + +cPieceGenerator::cPieceGenerator(cPiecePool & a_PiecePool, int a_Seed) : + m_PiecePool(a_PiecePool), + m_Noise(a_Seed), + m_Seed(a_Seed) +{ +} + + + + + +void cPieceGenerator::FreePieces(cPlacedPieces & a_PlacedPieces) +{ + for (cPlacedPieces::iterator itr = a_PlacedPieces.begin(), end = a_PlacedPieces.end(); itr != end; ++itr) + { + delete *itr; + } // for itr - a_PlacedPieces[] + a_PlacedPieces.clear(); +} + + + + + +cPlacedPiece * cPieceGenerator::PlaceStartingPiece(int a_BlockX, int a_BlockY, int a_BlockZ, cFreeConnectors & a_OutConnectors) +{ + m_PiecePool.Reset(); + int rnd = m_Noise.IntNoise3DInt(a_BlockX, a_BlockY, a_BlockZ) / 7; + + // Choose a random one of the starting pieces: + cPieces StartingPieces = m_PiecePool.GetStartingPieces(); + cPiece * StartingPiece = StartingPieces[rnd % StartingPieces.size()]; + rnd = rnd >> 16; + + // Choose a random supported rotation: + int Rotations[4] = {0}; + int NumRotations = 1; + for (size_t i = 1; i < ARRAYCOUNT(Rotations); i++) + { + if (StartingPiece->CanRotateCCW(i)) + { + Rotations[NumRotations] = i; + NumRotations += 1; + } + } + int Rotation = Rotations[rnd % NumRotations]; + + cPlacedPiece * res = new cPlacedPiece(NULL, *StartingPiece, Vector3i(a_BlockX, a_BlockY, a_BlockZ), Rotation); + + // Place the piece's connectors into a_OutConnectors: + const cPiece::cConnectors & Conn = StartingPiece->GetConnectors(); + for (cPiece::cConnectors::const_iterator itr = Conn.begin(), end = Conn.end(); itr != end; ++itr) + { + a_OutConnectors.push_back( + cFreeConnector(res, StartingPiece->RotateMoveConnector(*itr, Rotation, a_BlockX, a_BlockY, a_BlockZ)) + ); + } + + return res; +} + + + + + +bool cPieceGenerator::TryPlacePieceAtConnector( + const cPlacedPiece & a_ParentPiece, + const cPiece::cConnector & a_Connector, + cPlacedPieces & a_OutPieces, + cPieceGenerator::cFreeConnectors & a_OutConnectors +) +{ + // Translation of direction - direction -> number of CCW rotations needed: + // You need DirectionRotationTable[rot1][rot2] CCW turns to connect rot1 to rot2 (they are opposite) + static const int DirectionRotationTable[6][6] = + { + /* YM, YP, ZM, ZP, XM, XP */ + /* YM */ { 0, 0, 0, 0, 0, 0}, + /* YP */ { 0, 0, 0, 0, 0, 0}, + /* ZM */ { 0, 0, 2, 0, 1, 3}, + /* ZP */ { 0, 0, 0, 2, 3, 1}, + /* XM */ { 0, 0, 3, 1, 2, 0}, + /* XP */ { 0, 0, 1, 3, 0, 2}, + }; + + // Get a list of available connections: + const int * RotTable = DirectionRotationTable[a_Connector.m_Direction]; + cConnections Connections; + cPieces AvailablePieces = m_PiecePool.GetPiecesWithConnector(a_Connector.m_Type); + Connections.reserve(AvailablePieces.size()); + Vector3i ConnPos = a_Connector.m_Pos; // The position at which the new connector should be placed - 1 block away from the connector + AddFaceDirection(ConnPos.x, ConnPos.y, ConnPos.z, a_Connector.m_Direction); + + /* + // DEBUG: + printf("Placing piece at connector pos {%d, %d, %d}, direction %s\n", ConnPos.x, ConnPos.y, ConnPos.z, BlockFaceToString(a_Connector.m_Direction).c_str()); + //*/ + + for (cPieces::iterator itrP = AvailablePieces.begin(), endP = AvailablePieces.end(); itrP != endP; ++itrP) + { + cPiece::cConnectors Connectors = (*itrP)->GetConnectors(); + for (cPiece::cConnectors::iterator itrC = Connectors.begin(), endC = Connectors.end(); itrC != endC; ++itrC) + { + if (itrC->m_Type != a_Connector.m_Type) + { + continue; + } + // This is a same-type connector, find out how to rotate to it: + int NumCCWRotations = RotTable[itrC->m_Direction]; + if (!(*itrP)->CanRotateCCW(NumCCWRotations)) + { + // Doesn't support this rotation + continue; + } + if (!CheckConnection(a_Connector, ConnPos, **itrP, *itrC, NumCCWRotations, a_OutPieces)) + { + // Doesn't fit in this rotation + continue; + } + Connections.push_back(cConnection(**itrP, *itrC, NumCCWRotations)); + } // for itrC - Connectors[] + } // for itrP - AvailablePieces[] + if (Connections.empty()) + { + // No available connections, bail out + return false; + } + + // Choose a random connection from the list: + int rnd = m_Noise.IntNoise3DInt(a_Connector.m_Pos.x, a_Connector.m_Pos.y, a_Connector.m_Pos.z) / 7; + cConnection & Conn = Connections[rnd % Connections.size()]; + + // Place the piece: + /* + // DEBUG + printf("Chosen connector at {%d, %d, %d}, direction %s, needs %d rotations\n", + Conn.m_Connector.m_Pos.x, Conn.m_Connector.m_Pos.y, Conn.m_Connector.m_Pos.z, + BlockFaceToString(Conn.m_Connector.m_Direction).c_str(), + Conn.m_NumCCWRotations + ); + //*/ + + Vector3i NewPos = Conn.m_Piece->RotatePos(Conn.m_Connector.m_Pos, Conn.m_NumCCWRotations); + ConnPos -= NewPos; + cPlacedPiece * PlacedPiece = new cPlacedPiece(&a_ParentPiece, *(Conn.m_Piece), ConnPos, Conn.m_NumCCWRotations); + a_OutPieces.push_back(PlacedPiece); + + // Add the new piece's connectors to the list of free connectors: + cPiece::cConnectors Connectors = Conn.m_Piece->GetConnectors(); + + /* + // DEBUG: + printf("Adding %u connectors to the pool\n", Connectors.size() - 1); + //*/ + + for (cPiece::cConnectors::const_iterator itr = Connectors.begin(), end = Connectors.end(); itr != end; ++itr) + { + if (itr->m_Pos.Equals(Conn.m_Connector.m_Pos)) + { + // This is the connector through which we have been connected to the parent, don't add + continue; + } + a_OutConnectors.push_back(cFreeConnector(PlacedPiece, Conn.m_Piece->RotateMoveConnector(*itr, Conn.m_NumCCWRotations, ConnPos.x, ConnPos.y, ConnPos.z))); + } + + return true; +} + + + + + +bool cPieceGenerator::CheckConnection( + const cPiece::cConnector & a_ExistingConnector, + const Vector3i & a_ToPos, + const cPiece & a_Piece, + const cPiece::cConnector & a_NewConnector, + int a_NumCCWRotations, + const cPlacedPieces & a_OutPieces +) +{ + // For each placed piece, test the hitbox against the new piece: + cCuboid RotatedHitBox = a_Piece.RotateHitBoxToConnector(a_NewConnector, a_ToPos, a_NumCCWRotations); + RotatedHitBox.Sort(); + for (cPlacedPieces::const_iterator itr = a_OutPieces.begin(), end = a_OutPieces.end(); itr != end; ++itr) + { + if ((*itr)->GetHitBox().DoesIntersect(RotatedHitBox)) + { + return false; + } + } + return true; +} + + + + + +//* +// DEBUG: +void cPieceGenerator::DebugConnectorPool(const cPieceGenerator::cFreeConnectors & a_ConnectorPool, size_t a_NumProcessed) +{ + printf(" Connector pool: " SIZE_T_FMT " items\n", a_ConnectorPool.size() - a_NumProcessed); + size_t idx = 0; + for (cPieceGenerator::cFreeConnectors::const_iterator itr = a_ConnectorPool.begin() + a_NumProcessed, end = a_ConnectorPool.end(); itr != end; ++itr, ++idx) + { + printf(" " SIZE_T_FMT ": {%d, %d, %d}, type %d, direction %s, depth %d\n", + idx, + itr->m_Connector.m_Pos.x, itr->m_Connector.m_Pos.y, itr->m_Connector.m_Pos.z, + itr->m_Connector.m_Type, + BlockFaceToString(itr->m_Connector.m_Direction).c_str(), + itr->m_Piece->GetDepth() + ); + } // for itr - a_ConnectorPool[] +} +//*/ + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cPieceGenerator::cConnection: + +cPieceGenerator::cConnection::cConnection(cPiece & a_Piece, cPiece::cConnector & a_Connector, int a_NumCCWRotations) : + m_Piece(&a_Piece), + m_Connector(a_Connector), + m_NumCCWRotations(a_NumCCWRotations) +{ +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cPieceGenerator::cFreeConnector: + +cPieceGenerator::cFreeConnector::cFreeConnector(cPlacedPiece * a_Piece, const cPiece::cConnector & a_Connector) : + m_Piece(a_Piece), + m_Connector(a_Connector) +{ +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cBFSPieceGenerator: + +cBFSPieceGenerator::cBFSPieceGenerator(cPiecePool & a_PiecePool, int a_Seed) : + super(a_PiecePool, a_Seed) +{ +} + + + + + +void cBFSPieceGenerator::PlacePieces(int a_BlockX, int a_BlockY, int a_BlockZ, int a_MaxDepth, cPlacedPieces & a_OutPieces) +{ + a_OutPieces.clear(); + cFreeConnectors ConnectorPool; + + // Place the starting piece: + a_OutPieces.push_back(PlaceStartingPiece(a_BlockX, a_BlockY, a_BlockZ, ConnectorPool)); + + /* + // DEBUG: + printf("Placed the starting piece at {%d, %d, %d}\n", a_BlockX, a_BlockY, a_BlockZ); + cCuboid Hitbox = a_OutPieces[0]->GetHitBox(); + Hitbox.Sort(); + printf(" Hitbox: {%d, %d, %d} - {%d, %d, %d} (%d * %d * %d)\n", + Hitbox.p1.x, Hitbox.p1.y, Hitbox.p1.z, + Hitbox.p2.x, Hitbox.p2.y, Hitbox.p2.z, + Hitbox.DifX() + 1, Hitbox.DifY() + 1, Hitbox.DifZ() + 1 + ); + DebugConnectorPool(ConnectorPool, 0); + //*/ + + // Place pieces at the available connectors: + /* + Instead of removing them one by one from the pool, we process them sequentially and take note of the last + processed one. To save on memory, once the number of processed connectors reaches a big number, a chunk + of the connectors is removed. + */ + size_t NumProcessed = 0; + while (ConnectorPool.size() > NumProcessed) + { + cFreeConnector & Conn = ConnectorPool[NumProcessed]; + if (Conn.m_Piece->GetDepth() < a_MaxDepth) + { + if (TryPlacePieceAtConnector(*Conn.m_Piece, Conn.m_Connector, a_OutPieces, ConnectorPool)) + { + /* + // DEBUG: + const cPlacedPiece * NewPiece = a_OutPieces.back(); + const Vector3i & Coords = NewPiece->GetCoords(); + printf("Placed a new piece at {%d, %d, %d}, rotation %d\n", Coords.x, Coords.y, Coords.z, NewPiece->GetNumCCWRotations()); + cCuboid Hitbox = NewPiece->GetHitBox(); + Hitbox.Sort(); + printf(" Hitbox: {%d, %d, %d} - {%d, %d, %d} (%d * %d * %d)\n", + Hitbox.p1.x, Hitbox.p1.y, Hitbox.p1.z, + Hitbox.p2.x, Hitbox.p2.y, Hitbox.p2.z, + Hitbox.DifX() + 1, Hitbox.DifY() + 1, Hitbox.DifZ() + 1 + ); + DebugConnectorPool(ConnectorPool, NumProcessed + 1); + //*/ + } + } + NumProcessed++; + if (NumProcessed > 1000) + { + ConnectorPool.erase(ConnectorPool.begin(), ConnectorPool.begin() + NumProcessed); + NumProcessed = 0; + } + } +} + + + + diff --git a/src/Generating/PieceGenerator.h b/src/Generating/PieceGenerator.h new file mode 100644 index 000000000..bef9d3463 --- /dev/null +++ b/src/Generating/PieceGenerator.h @@ -0,0 +1,247 @@ + +// PieceGenerator.h + +// Declares the cBFSPieceGenerator class and cDFSPieceGenerator class +// representing base classes for generating structures composed of individual "pieces" + +/* +Each uses a slightly different approach to generating: + - DFS extends pieces one by one until it hits the configured depth (or can't connect another piece anymore), + then starts looking at adjacent connectors (like depth-first search). + - BFS keeps a pool of currently-open connectors, chooses one at random and tries to place a piece on it, + thus possibly extending the pool of open connectors (like breadth-first search). +*/ + + + + + +#pragma once + +#include "../Defines.h" +#include "../Cuboid.h" +#include "../Noise.h" + + + + + +/** Represents a single piece. Can have multiple connectors of different types where other pieces can connect. */ +class cPiece +{ +public: + // Force a virtual destructor in all descendants + virtual ~cPiece() {} + + struct cConnector + { + /** Position relative to the piece */ + Vector3i m_Pos; + + /** Type of the connector. Any arbitrary number; the generator connects only connectors of the same type. */ + int m_Type; + + /** Direction in which the connector is facing. + Will be matched by the opposite direction for the connecting connector. */ + eBlockFace m_Direction; + + cConnector(int a_X, int a_Y, int a_Z, int a_Type, eBlockFace a_Direction); + cConnector(const Vector3i & a_Pos, int a_Type, eBlockFace a_Direction); + }; + + typedef std::vector<cConnector> cConnectors; + + /** Returns all of the available connectors that the piece has. + Each connector has a (relative) position in the piece, and a type associated with it. */ + virtual cConnectors GetConnectors(void) const = 0; + + /** Returns the dimensions of this piece. + The dimensions cover the entire piece, there is no block that the piece generates outside of this size. */ + virtual Vector3i GetSize(void) const = 0; + + /** Returns the "hitbox" of this piece. + A hitbox is what is compared and must not intersect other pieces' hitboxes when generating. */ + virtual cCuboid GetHitBox(void) const = 0; + + /** Returns true if the piece can be rotated CCW the specific number of 90-degree turns. */ + virtual bool CanRotateCCW(int a_NumRotations) const = 0; + + /** Returns a copy of the a_Pos after rotating the piece the specified number of CCW rotations. */ + Vector3i RotatePos(const Vector3i & a_Pos, int a_NumCCWRotations) const; + + /** Returns a copy of the connector that is rotated and then moved by the specified amounts. */ + cConnector RotateMoveConnector(const cConnector & a_Connector, int a_NumCCWRotations, int a_MoveX, int a_MoveY, int a_MoveZ) const; + + /** Returns the hitbox after the specified number of rotations and moved so that a_MyConnector is placed at a_ToConnectorPos. */ + cCuboid RotateHitBoxToConnector(const cConnector & a_MyConnector, const Vector3i & a_ToConnectorPos, int a_NumCCWRotations) const; + + /** Returns the hitbox after the specified number of CCW rotations and moved by the specified amounts. */ + cCuboid RotateMoveHitBox(int a_NumCCWRotations, int a_MoveX, int a_MoveY, int a_MoveZ) const; +}; + +typedef std::vector<cPiece *> cPieces; + + + + + +/** This class is an interface that provides pieces for the generator. It can keep track of what pieces were +placed and adjust the returned piece vectors. */ +class cPiecePool +{ +public: + // Force a virtual destructor in all descendants: + virtual ~cPiecePool() {} + + /** Returns a list of pieces that contain the specified connector type. + The cPiece pointers returned are managed by the pool and the caller doesn't free them. */ + virtual cPieces GetPiecesWithConnector(int a_ConnectorType) = 0; + + /** Returns the pieces that should be used as the starting point. + Multiple starting points are supported, one of the returned piece will be chosen. */ + virtual cPieces GetStartingPieces(void) = 0; + + /** Called after a piece is placed, to notify the pool that it has been used. + The pool may adjust the pieces it will return the next time. */ + virtual void PiecePlaced(const cPiece & a_Piece) = 0; + + /** Called when the pool has finished the current structure and should reset any piece-counters it has + for a new structure. */ + virtual void Reset(void) = 0; +}; + + + + + +/** Represents a single piece that has been placed to specific coords in the world. */ +class cPlacedPiece +{ +public: + cPlacedPiece(const cPlacedPiece * a_Parent, const cPiece & a_Piece, const Vector3i & a_Coords, int a_NumCCWRotations); + + const cPiece & GetPiece (void) const { return *m_Piece; } + const Vector3i & GetCoords (void) const { return m_Coords; } + int GetNumCCWRotations(void) const { return m_NumCCWRotations; } + const cCuboid & GetHitBox (void) const { return m_HitBox; } + int GetDepth (void) const { return m_Depth; } + +protected: + const cPlacedPiece * m_Parent; + const cPiece * m_Piece; + Vector3i m_Coords; + int m_NumCCWRotations; + cCuboid m_HitBox; + int m_Depth; +}; + +typedef std::vector<cPlacedPiece *> cPlacedPieces; + + + + + +class cPieceGenerator +{ +public: + cPieceGenerator(cPiecePool & a_PiecePool, int a_Seed); + + /** Cleans up all the memory used by the placed pieces. + Call this utility function instead of freeing the items on your own. */ + static void FreePieces(cPlacedPieces & a_PlacedPieces); + +protected: + /** The type used for storing a connection from one piece to another, while building the piece tree. */ + struct cConnection + { + cPiece * m_Piece; // The piece being connected + cPiece::cConnector m_Connector; // The piece's connector being used (relative non-rotated coords) + int m_NumCCWRotations; // Number of rotations necessary to match the two connectors + + cConnection(cPiece & a_Piece, cPiece::cConnector & a_Connector, int a_NumCCWRotations); + }; + typedef std::vector<cConnection> cConnections; + + /** The type used for storing a pool of connectors that will be attempted to expand by another piece. */ + struct cFreeConnector + { + cPlacedPiece * m_Piece; + cPiece::cConnector m_Connector; + + cFreeConnector(cPlacedPiece * a_Piece, const cPiece::cConnector & a_Connector); + }; + typedef std::vector<cFreeConnector> cFreeConnectors; + + + cPiecePool & m_PiecePool; + cNoise m_Noise; + int m_Seed; + + + /** Selects a starting piece and places it, including the rotations. + Also puts the piece's connectors in a_OutConnectors. */ + cPlacedPiece * PlaceStartingPiece(int a_BlockX, int a_BlockY, int a_BlockZ, cFreeConnectors & a_OutConnectors); + + /** Tries to place a new piece at the specified (placed) connector. Returns true if successful. */ + bool TryPlacePieceAtConnector( + const cPlacedPiece & a_ParentPiece, // The existing piece to a new piece should be placed + const cPiece::cConnector & a_Connector, // The existing connector (world-coords) to which a new piece should be placed + cPlacedPieces & a_OutPieces, // Already placed pieces, to be checked for intersections + cFreeConnectors & a_OutConnectors // List of free connectors to which the new connectors will be placed + ); + + /** Checks if the specified piece would fit with the already-placed pieces, using the specified connector + and number of CCW rotations. + a_ExistingConnector is in world-coords and is already rotated properly + a_ToPos is the world-coords position on which the new connector should be placed (1 block away from a_ExistingConnector, in its Direction) + a_NewConnector is in the original (non-rotated) coords. + Returns true if the piece fits, false if not. */ + bool CheckConnection( + const cPiece::cConnector & a_ExistingConnector, // The existing connector + const Vector3i & a_ToPos, // The position on which the new connector should be placed + const cPiece & a_Piece, // The new piece + const cPiece::cConnector & a_NewConnector, // The connector of the new piece + int a_NumCCWRotations, // Number of rotations for the new piece to align the connector + const cPlacedPieces & a_OutPieces // All the already-placed pieces to check + ); + + /** DEBUG: Outputs all the connectors in the pool into stdout. + a_NumProcessed signals the number of connectors from the pool that should be considered processed (not listed). */ + void DebugConnectorPool(const cPieceGenerator::cFreeConnectors & a_ConnectorPool, size_t a_NumProcessed); +} ; + + + + + +class cBFSPieceGenerator : + public cPieceGenerator +{ + typedef cPieceGenerator super; + +public: + cBFSPieceGenerator(cPiecePool & a_PiecePool, int a_Seed); + + /** Generates a placement for pieces at the specified coords. + Caller must free each individual cPlacedPiece in a_OutPieces. */ + void PlacePieces(int a_BlockX, int a_BlockY, int a_BlockZ, int a_MaxDepth, cPlacedPieces & a_OutPieces); +}; + + + + + +class cDFSPieceGenerator : + public cPieceGenerator +{ +public: + cDFSPieceGenerator(cPiecePool & a_PiecePool, int a_Seed); + + /** Generates a placement for pieces at the specified coords. + Caller must free each individual cPlacedPiece in a_OutPieces. */ + void PlacePieces(int a_BlockX, int a_BlockY, int a_BlockZ, cPlacedPieces & a_OutPieces); +}; + + + + diff --git a/src/Generating/Prefab.cpp b/src/Generating/Prefab.cpp new file mode 100644 index 000000000..131b6acb2 --- /dev/null +++ b/src/Generating/Prefab.cpp @@ -0,0 +1,316 @@ + +// Prefab.cpp + +/* +Implements the cPrefab class, representing a cPiece descendant for the cPieceGenerator that +uses a prefabricate in a cBlockArea for drawing itself. +*/ + +#include "Globals.h" +#include "Prefab.h" +#include "../WorldStorage/SchematicFileSerializer.h" +#include "ChunkDesc.h" + + + + + +#ifdef SELF_TEST + +// Create one static prefab to test the parser: +static const cPrefab::sDef g_TestPrefabDef = +{ + // Size: + 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 + + // Block definitions: + ".: 0: 0\n" /* 0 */ + "a:112: 0\n" /* netherbrick */ + "b:113: 0\n" /* netherbrickfence */, + + // Block data: + // Level 1 + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + + // Level 2 + "aa...aa" + "a.....a" + "......." + "......." + "......." + "a.....a" + "aa...aa" + + // Level 3 + "aa...aa" + "a.....a" + "......." + "......." + "......." + "a.....a" + "aa...aa" + + // Level 4 + "aa...aa" + "a.....a" + "......." + "......." + "......." + "a.....a" + "aa...aa" + + // Level 5 + "aabbbaa" + "a.....a" + "b.....b" + "b.....b" + "b.....b" + "a.....a" + "aabbbaa" + + // Level 6 + "aaaaaaa" + "a.....a" + "a.....a" + "a.....a" + "a.....a" + "a.....a" + "aaaaaaa", + + // Connections: + "0: 0, 3, 2: 4\n" + "0: 2, 3, 0: 2\n", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msImprint +}; + +static cPrefab g_TestPrefab(g_TestPrefabDef); +#endif + + + + + +cPrefab::cPrefab(const cPrefab::sDef & a_Def) : + m_Size(a_Def.m_SizeX, a_Def.m_SizeY, a_Def.m_SizeZ), + m_HitBox(0, 0, 0, a_Def.m_SizeX - 1, a_Def.m_SizeY - 1, a_Def.m_SizeZ - 1), + m_AllowedRotations(a_Def.m_AllowedRotations), + m_MergeStrategy(a_Def.m_MergeStrategy) +{ + m_BlockArea[0].Create(m_Size); + CharMap cm; + ParseCharMap(cm, a_Def.m_CharMap); + ParseBlockImage(cm, a_Def.m_Image); + ParseConnectors(a_Def.m_Connectors); + + // 1 CCW rotation: + if ((m_AllowedRotations & 0x01) != 0) + { + m_BlockArea[1].CopyFrom(m_BlockArea[0]); + m_BlockArea[1].RotateCCW(); + } + + // 2 rotations are the same as mirroring twice; mirroring is faster because it has no reallocations + if ((m_AllowedRotations & 0x02) != 0) + { + m_BlockArea[2].CopyFrom(m_BlockArea[0]); + m_BlockArea[2].MirrorXY(); + m_BlockArea[2].MirrorYZ(); + } + + // 3 CCW rotations = 1 CW rotation: + if ((m_AllowedRotations & 0x04) != 0) + { + m_BlockArea[3].CopyFrom(m_BlockArea[0]); + m_BlockArea[3].RotateCW(); + } +} + + + + + +void cPrefab::Draw(cChunkDesc & a_Dest, const cPlacedPiece * a_Placement) const +{ + Vector3i Placement = a_Placement->GetCoords(); + int ChunkStartX = a_Dest.GetChunkX() * cChunkDef::Width; + int ChunkStartZ = a_Dest.GetChunkZ() * cChunkDef::Width; + Placement.Move(-ChunkStartX, 0, -ChunkStartZ); + a_Dest.WriteBlockArea(m_BlockArea[a_Placement->GetNumCCWRotations()], Placement.x, Placement.y, Placement.z, m_MergeStrategy); + +} + + + + + +bool cPrefab::HasConnectorType(int a_ConnectorType) const +{ + for (cConnectors::const_iterator itr = m_Connectors.begin(), end = m_Connectors.end(); itr != end; ++itr) + { + if (itr->m_Type == a_ConnectorType) + { + return true; + } + } // for itr - m_Connectors[] + return false; +} + + + + + +void cPrefab::ParseCharMap(CharMap & a_CharMapOut, const char * a_CharMapDef) +{ + ASSERT(a_CharMapDef != NULL); + + // Initialize the charmap to all-invalid values: + for (size_t i = 0; i < ARRAYCOUNT(a_CharMapOut); i++) + { + a_CharMapOut[i].m_BlockType = 0; + a_CharMapOut[i].m_BlockMeta = 16; // Mark unassigned entries with a meta that is impossible otherwise + } + + // Process the lines in the definition: + AStringVector Lines = StringSplitAndTrim(a_CharMapDef, "\n"); + for (AStringVector::const_iterator itr = Lines.begin(), end = Lines.end(); itr != end; ++itr) + { + AStringVector CharDef = StringSplitAndTrim(*itr, ":"); + size_t NumElements = CharDef.size(); + if ((NumElements < 2) || CharDef[0].empty() || CharDef[1].empty()) + { + LOGWARNING("Bad prefab CharMap definition line: \"%s\", skipping.", itr->c_str()); + continue; + } + unsigned char Src = (unsigned char)CharDef[0][0]; + ASSERT(a_CharMapOut[Src].m_BlockMeta == 16); // This letter has not been assigned yet? + a_CharMapOut[Src].m_BlockType = (BLOCKTYPE)atoi(CharDef[1].c_str()); + NIBBLETYPE BlockMeta = 0; + if ((NumElements >= 3) && !CharDef[2].empty()) + { + BlockMeta = (NIBBLETYPE)atoi(CharDef[2].c_str()); + ASSERT((BlockMeta >= 0) && (BlockMeta <= 15)); + } + a_CharMapOut[Src].m_BlockMeta = BlockMeta; + } // for itr - Lines[] +} + + + + + +void cPrefab::ParseBlockImage(const CharMap & a_CharMap, const char * a_BlockImage) +{ + // Map each letter in the a_BlockImage (from the in-source definition) to real blocktype / blockmeta: + for (int y = 0; y < m_Size.y; y++) + { + for (int z = 0; z < m_Size.z; z++) + { + const unsigned char * BlockImage = (const unsigned char *)a_BlockImage + y * m_Size.x * m_Size.z + z * m_Size.x; + for (int x = 0; x < m_Size.x; x++) + { + const sBlockTypeDef & MappedValue = a_CharMap[BlockImage[x]]; + ASSERT(MappedValue.m_BlockMeta != 16); // Using a letter not defined in the CharMap? + m_BlockArea[0].SetRelBlockTypeMeta(x, y, z, MappedValue.m_BlockType, MappedValue.m_BlockMeta); + } + } + } +} + + + + + +void cPrefab::ParseConnectors(const char * a_ConnectorsDef) +{ + ASSERT(a_ConnectorsDef != NULL); + + AStringVector Lines = StringSplitAndTrim(a_ConnectorsDef, "\n"); + for (AStringVector::const_iterator itr = Lines.begin(), end = Lines.end(); itr != end; ++itr) + { + if (itr->empty()) + { + continue; + } + // Split into components: "Type: X, Y, Z: Face": + AStringVector Defs = StringSplitAndTrim(*itr, ":"); + if (Defs.size() != 3) + { + LOGWARNING("Bad prefab Connector definition line: \"%s\", skipping.", itr->c_str()); + continue; + } + AStringVector Coords = StringSplitAndTrim(Defs[1], ","); + if (Coords.size() != 3) + { + LOGWARNING("Bad prefab Connector coords definition: \"%s\", skipping.", Defs[1].c_str()); + continue; + } + + // Check that the BlockFace is within range: + int BlockFace = atoi(Defs[2].c_str()); + if ((BlockFace < 0) || (BlockFace >= 6)) + { + LOGWARNING("Bad prefab Connector Blockface: \"%s\", skipping.", Defs[2].c_str()); + continue; + } + + // Add the connector: + m_Connectors.push_back(cPiece::cConnector( + atoi(Coords[0].c_str()), atoi(Coords[1].c_str()), atoi(Coords[2].c_str()), // Connector pos + atoi(Defs[0].c_str()), // Connector type + (eBlockFace)BlockFace + )); + } // for itr - Lines[] +} + + + + + +cPiece::cConnectors cPrefab::GetConnectors(void) const +{ + return m_Connectors; +} + + + + + +Vector3i cPrefab::GetSize(void) const +{ + return m_Size; +} + + + + + +cCuboid cPrefab::GetHitBox(void) const +{ + return m_HitBox; +} + + + + + +bool cPrefab::CanRotateCCW(int a_NumRotations) const +{ + // Either zero rotations + // Or the proper bit in m_AllowedRotations is set + return (a_NumRotations == 0) || ((m_AllowedRotations & (1 << ((a_NumRotations + 3) % 4))) != 0); +} + + + + diff --git a/src/Generating/Prefab.h b/src/Generating/Prefab.h new file mode 100644 index 000000000..04c4f09da --- /dev/null +++ b/src/Generating/Prefab.h @@ -0,0 +1,105 @@ + +// Prefab.h + +/* +Declares the cPrefab class, representing a cPiece descendant for the cPieceGenerator that +uses a prefabricate in a cBlockArea for drawing itself. +The class can be constructed from data that is stored directly in the executable, in a sPrefabDef structure +declared in this file as well; the Gallery server exports areas in this format. +*/ + + + + + +#pragma once + +#include "PieceGenerator.h" +#include "../BlockArea.h" + + + + + +// fwd: +class cChunkDesc; + + + + + +class cPrefab : + public cPiece +{ +public: + struct sDef + { + int m_SizeX; + int m_SizeY; + int m_SizeZ; + const char * m_CharMap; + const char * m_Image; + const char * m_Connectors; + int m_AllowedRotations; + cBlockArea::eMergeStrategy m_MergeStrategy; + }; + + cPrefab(const sDef & a_Def); + + /** Draws the prefab into the specified chunk, according to the placement stored in the PlacedPiece. */ + void Draw(cChunkDesc & a_Dest, const cPlacedPiece * a_Placement) const; + + /** Returns true if the prefab has any connector of the specified type. */ + bool HasConnectorType(int a_ConnectorType) const; + +protected: + /** Packs complete definition of a single block, for per-letter assignment. */ + struct sBlockTypeDef + { + BLOCKTYPE m_BlockType; + NIBBLETYPE m_BlockMeta; + }; + + /** Maps letters in the sDef::m_Image onto a number, BlockType * 16 | BlockMeta */ + typedef sBlockTypeDef CharMap[256]; + + + /** The cBlockArea that contains the block definitions for the prefab. + The index identifies the number of CCW rotations applied (0 = no rotation, 1 = 1 CCW rotation, ...). */ + cBlockArea m_BlockArea[4]; + + /** The size of the prefab */ + Vector3i m_Size; + + /** The hitbox of the prefab. In first version is the same as the m_BlockArea dimensions */ + cCuboid m_HitBox; + + /** The connectors through which the piece connects to other pieces */ + cConnectors m_Connectors; + + /** Bitmask, bit N set -> N rotations CCW supported */ + int m_AllowedRotations; + + /** The merge strategy to use when drawing the prefab into a block area */ + cBlockArea::eMergeStrategy m_MergeStrategy; + + + // cPiece overrides: + virtual cConnectors GetConnectors(void) const override; + virtual Vector3i GetSize(void) const override; + virtual cCuboid GetHitBox(void) const override; + virtual bool CanRotateCCW(int a_NumRotations) const override; + + /** Parses the CharMap in the definition into a CharMap binary data used for translating the definition into BlockArea. */ + void ParseCharMap(CharMap & a_CharMapOut, const char * a_CharMapDef); + + /** Parses the Image in the definition into m_BlockArea[0]'s block types and metas, using the specified CharMap. */ + void ParseBlockImage(const CharMap & a_CharMap, const char * a_BlockImage); + + /** Parses the connectors definition text into m_Connectors member. */ + void ParseConnectors(const char * a_ConnectorsDef); +}; + + + + diff --git a/src/Generating/Prefabs/CMakeLists.txt b/src/Generating/Prefabs/CMakeLists.txt new file mode 100644 index 000000000..1e60447e7 --- /dev/null +++ b/src/Generating/Prefabs/CMakeLists.txt @@ -0,0 +1,13 @@ + +cmake_minimum_required (VERSION 2.6) +project (MCServer) + +include_directories ("${PROJECT_SOURCE_DIR}/../../") + +file(GLOB SOURCE + "*.cpp" +) + +add_library(Generating_Prefabs ${SOURCE}) + +target_link_libraries(Generating_Prefabs OSSupport iniFile Blocks) diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp new file mode 100644 index 000000000..5e8685e32 --- /dev/null +++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp @@ -0,0 +1,2758 @@ + +// NetherFortPrefabs.cpp + +// Defines all the prefabs for nether forts + +#include "Globals.h" +#include "NetherFortPrefabs.h" + + + + + +/* +The nether fortress has two types of connectors, Outer and Inner. Outer is Type 0, Inner is Type 1. +*/ + + + + + +const cPrefab::sDef g_NetherFortPrefabs1[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // BalconyCorridor: + // The data has been exported from gallery Nether, area index 37, ID 288 + { + // Size: + 13, 7, 9, // SizeX = 13, SizeY = 7, SizeZ = 9 + + // Block definitions: + "a:112: 0\n" /* netherbrick */ + "b: 19: 0\n" /* sponge */ + "c:114: 4\n" /* netherbrickstairs */ + "d:114: 7\n" /* netherbrickstairs */ + "e:114: 5\n" /* netherbrickstairs */ + "f: 44: 6\n" /* step */ + "g:113: 0\n" /* netherbrickfence */ + "h:114: 2\n" /* netherbrickstairs */ + "i:114: 3\n" /* netherbrickstairs */ + "j:114: 0\n" /* netherbrickstairs */ + "k:114: 1\n" /* netherbrickstairs */ + ".: 0: 0\n" /* air */, + + // Block data: + // Level 1 + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "bbbbaaaaabbbb" + "bbbbbbbbbbbbb" + "bbbbbbbbbbbbb" + "bbbbbbbbbbbbb" + + // Level 2 + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaa.aaa.aaaa" + "bbcdaaaaadebb" + "bbbcdddddebbb" + "bbbbbbbbbbbbb" + "bbbbbbbbbbbbb" + + // Level 3 + "aaaaaaaaaaaaa" + "............." + "............." + "............." + "aaaa.fff.aaaa" + "bbaaaaaaaaabb" + "bbaaaaaaaaabb" + "bbaaaaaaaaabb" + "bbaaaaaaaaabb" + + // Level 4 + "agagagagagaga" + "............." + "............." + "............." + "agaa.....aaga" + "bbaaa...aaabb" + "bbg.......gbb" + "bbg.......gbb" + "bbgggggggggbb" + + // Level 5 + "agagagagagaga" + "............." + "............." + "............." + "agaa.....aaga" + "bbaaa...aaabb" + "bb.........bb" + "bb.........bb" + "bb.........bb" + + // Level 6 + "agagagagagaga" + "............." + "............." + "............." + "agaa.....aaga" + "bbaaa...aaabb" + "bb.........bb" + "bb.........bb" + "bb.........bb" + + // Level 7 + "hhhhhhhhhhhhh" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "iijaaaaaaaiii" + "bbjiiiiiiikbb" + "bbbbbbbbbbbbb" + "bbbbbbbbbbbbb" + "bbbbbbbbbbbbb", + + // Connections: + "1: 0, 2, 2: 4\n" /* Type 1, BLOCK_FACE_XM */ + "1: 12, 2, 2: 5\n" /* Type 1, BLOCK_FACE_XP */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // BalconyCorridor + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // BalconyTee2: + // The data has been exported from gallery Nether, area index 38, ID 289 + { + // Size: + 13, 7, 11, // SizeX = 13, SizeY = 7, SizeZ = 11 + + // Block definitions: + "a: 19: 0\n" /* sponge */ + "b:112: 0\n" /* netherbrick */ + "c:114: 4\n" /* netherbrickstairs */ + "d:114: 7\n" /* netherbrickstairs */ + "e:114: 5\n" /* netherbrickstairs */ + "f: 44: 6\n" /* step */ + "g:113: 0\n" /* netherbrickfence */ + "h:114: 0\n" /* netherbrickstairs */ + "i:114: 1\n" /* netherbrickstairs */ + "j:114: 2\n" /* netherbrickstairs */ + "k:114: 3\n" /* netherbrickstairs */ + ".: 0: 0\n" /* air */, + + // Block data: + // Level 1 + "aaaabbbbbaaaa" + "aaaabbbbbaaaa" + "bbbbbbbbbbbbb" + "bbbbbbbbbbbbb" + "bbbbbbbbbbbbb" + "bbbbbbbbbbbbb" + "bbbbbbbbbbbbb" + "aaaabbbbbaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + + // Level 2 + "aaaabbbbbaaaa" + "aaaabbbbbaaaa" + "bbbbbbbbbbbbb" + "bbbbbbbbbbbbb" + "bbbbbbbbbbbbb" + "bbbbbbbbbbbbb" + "bbbb.bbb.bbbb" + "aacdbbbbbdeaa" + "aaacdddddeaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + + // Level 3 + "aaaab...baaaa" + "aaaab...baaaa" + "bbbbb...bbbbb" + "............." + "............." + "............." + "bbbb.fff.bbbb" + "aabbbbbbbbbaa" + "aabbbbbbbbbaa" + "aabbbbbbbbbaa" + "aabbbbbbbbbaa" + + // Level 4 + "aaaab...baaaa" + "aaaag...gaaaa" + "bgbgb...bgbgb" + "............." + "............." + "............." + "bgbb.....bbgb" + "aabbb...bbbaa" + "aag.......gaa" + "aag.......gaa" + "aagggggggggaa" + + // Level 5 + "aaaab...baaaa" + "aaaag...gaaaa" + "bgbgb...bgbgb" + "............." + "............." + "............." + "bgbb.....bbgb" + "aabbb...bbbaa" + "aa.........aa" + "aa.........aa" + "aa.........aa" + + // Level 6 + "aaaab...baaaa" + "aaaag...gaaaa" + "bgbgb...bgbgb" + "............." + "............." + "............." + "bgbb.....bbgb" + "aabbb...bbbaa" + "aa.........aa" + "aa.........aa" + "aa.........aa" + + // Level 7 + "aaaahbbbiaaaa" + "aaaahbbbiaaaa" + "jjjjjbbbjjjjj" + "bbbbbbbbbbbbb" + "bbbbbbbbbbbbb" + "bbbbbbbbbbbbb" + "kkhbbbbbbbkkk" + "aahkkkkkkkiaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa", + + // Connections: + "1: 0, 2, 4: 4\n" /* Type 1, BLOCK_FACE_XM */ + "1: 12, 2, 4: 5\n" /* Type 1, BLOCK_FACE_XP */ + "1: 6, 2, 0: 2\n" /* Type 1, BLOCK_FACE_ZM */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // BalconyTee2 + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // BlazePlatform + // The data has been exported from gallery Nether, area index 26, ID 276 + { + // Size: + 10, 7, 7, // SizeX = 10, SizeY = 7, SizeZ = 7 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b: 52: 0\n" /* mobspawner */ + "c:113: 0\n" /* netherbrickfence */, + + // Block data: + // Level 1 + ".........." + "aaaaaaaaaa" + "aaaaaaaaaa" + "aaaaaaaaaa" + "aaaaaaaaaa" + "aaaaaaaaaa" + ".........." + + // Level 2 + ".........." + "aaaaaaaaaa" + "..aaaaaaaa" + "..aaaaaaaa" + "..aaaaaaaa" + "aaaaaaaaaa" + ".........." + + // Level 3 + "....aaaaaa" + "aaaaaaaaaa" + "...aaaaaaa" + "...aaaaaaa" + "...aaaaaaa" + "aaaaaaaaaa" + "....aaaaaa" + + // Level 4 + "....aaaaaa" + "..aaa....a" + ".........a" + "......b..a" + ".........a" + "..aaa....a" + "....aaaaaa" + + // Level 5 + "....cccccc" + "...cc....c" + ".........c" + ".........c" + ".........c" + "...cc....c" + "....cccccc" + + // Level 6 + ".........." + ".........c" + ".........c" + ".........c" + ".........c" + ".........c" + ".........." + + // Level 7 + ".........." + ".........." + ".........c" + ".........c" + ".........c" + ".........." + "..........", + + // Connections: + "0: 0, 1, 3: 4\n" /* Type 0, BLOCK_FACE_XM */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // BlazePlatform + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // BlazePlatformOverhang: + // The data has been exported from gallery Nether, area index 20, ID 162 + { + // Size: + 14, 9, 7, // SizeX = 14, SizeY = 9, SizeZ = 7 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:114: 5\n" /* netherbrickstairs */ + "c: 44:14\n" /* step */ + "d:114: 6\n" /* netherbrickstairs */ + "e:114: 7\n" /* netherbrickstairs */ + "f:114: 0\n" /* netherbrickstairs */ + "g:114: 4\n" /* netherbrickstairs */ + "h:113: 0\n" /* netherbrickfence */ + "i: 52: 0\n" /* mobspawner */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 1 + "mmmmmmmmmmmmmm" + "mmmmmmmmmmmmmm" + "aammmmmmmmmmmm" + "aammmmmmmmmmmm" + "aammmmmmmmmmmm" + "mmmmmmmmmmmmmm" + "mmmmmmmmmmmmmm" + + // Level 2 + "mmmmmmmmmmmmmm" + "mmmmmmmmmmmmmm" + "aabcmmmmmmmmmm" + "aabcmmmmmmmmmm" + "aabcmmmmmmmmmm" + "mmmmmmmmmmmmmm" + "mmmmmmmmmmmmmm" + + // Level 3 + "mmmmmmmmmmmmmm" + "mmmmmmmmmmmmmm" + "aaaaabmmmmmmmm" + "aaaaabmmmmmmmm" + "aaaaabmmmmmmmm" + "mmmmmmmmmmmmmm" + "mmmmmmmmmmmmmm" + + // Level 4 + "mmmmmmmmmmmmmm" + "dddddddmmmmmmm" + "aaaaaabmmmmmmm" + "aaaaaabmmmmmmm" + "aaaaaabmmmmmmm" + "eeeeeeemmmmmmm" + "mmmmmmmmmmmmmm" + + // Level 5 + "mmmmmmmmmmmmmm" + "aaaaaaadmmmmmm" + "aaaaaaabmmmmmm" + "aaaaaaabmmmmmm" + "aaaaaaabmmmmmm" + "aaaaaaaemmmmmm" + "mmmmmmmmmmmmmm" + + // Level 6 + "mmmmmmmmmmmmmm" + "aaaaaaaabddddm" + "......faaaaabm" + "......faaaaabm" + "......faaaaabm" + "aaaaaaaaabeebm" + "mmmmmmmmmmmmmm" + + // Level 7 + "mmmmmmmmgdddbm" + "......aaaaaaad" + ".......faaaaab" + ".......faaaaab" + ".......faaaaab" + "......aaaaaaae" + "mmmmmmmmgeeebm" + + // Level 8 + "mmmmmmmmaaaaam" + "......haa...aa" + ".............a" + "..........i..a" + ".............a" + "......haa...aa" + "mmmmmmmmaaaaam" + + // Level 9 + "mmmmmmmmhhhhhm" + "......hhh...hh" + ".............h" + ".............h" + ".............h" + "......hhh...hh" + "mmmmmmmmhhhhhm", + + // Connections: + "0: 0, 5, 3: 4\n" /* Type 0, BLOCK_FACE_XM */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // BlazePlatformOverhang + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // BridgeCrossing: + // The data has been exported from gallery Nether, area index 17, ID 159 + { + // Size: + 15, 8, 15, // SizeX = 15, SizeY = 8, SizeZ = 15 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:114: 7\n" /* netherbrickstairs */ + "c:114: 5\n" /* netherbrickstairs */ + "d:114: 4\n" /* netherbrickstairs */ + "e:114: 6\n" /* netherbrickstairs */ + "f: 44:14\n" /* step */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 1 + "mmmmmmaaammmmmm" + "mmmmmmaaammmmmm" + "mmmmmmmmmmmmmmm" + "mmmmmmmmmmmmmmm" + "mmmmmmmmmmmmmmm" + "mmmmmmmmmmmmmmm" + "aammmmmmmmmmmaa" + "aammmmmmmmmmmaa" + "aammmmmmmmmmmaa" + "mmmmmmmmmmmmmmm" + "mmmmmmmmmmmmmmm" + "mmmmmmmmmmmmmmm" + "mmmmmmmmmmmmmmm" + "mmmmmmaaammmmmm" + "mmmmmmaaammmmmm" + + // Level 2 + "mmmmmmaaammmmmm" + "mmmmmmaaammmmmm" + "mmmmmmbbbmmmmmm" + "mmmmmmmmmmmmmmm" + "mmmmmmmmmmmmmmm" + "mmmmmmmmmmmmmmm" + "aacmmmmmmmmmdaa" + "aacmmmmmmmmmdaa" + "aacmmmmmmmmmdaa" + "mmmmmmmmmmmmmmm" + "mmmmmmmmmmmmmmm" + "mmmmmmmmmmmmmmm" + "mmmmmmeeemmmmmm" + "mmmmmmaaammmmmm" + "mmmmmmaaammmmmm" + + // Level 3 + "mmmmmmaaammmmmm" + "mmmmmmaaammmmmm" + "mmmmmmaaammmmmm" + "mmmmmmbbbmmmmmm" + "mmmmmmfffmmmmmm" + "mmmmmmmmmmmmmmm" + "aaacfmmmmmfdaaa" + "aaacfmmmmmfdaaa" + "aaacfmmmmmfdaaa" + "mmmmmmmmmmmmmmm" + "mmmmmmfffmmmmmm" + "mmmmmmeeemmmmmm" + "mmmmmmaaammmmmm" + "mmmmmmaaammmmmm" + "mmmmmmaaammmmmm" + + // Level 4 + "mmmmmdaaacmmmmm" + "mmmmmdaaacmmmmm" + "mmmmmdaaacmmmmm" + "mmmmmdaaacmmmmm" + "mmmmmdaaacmmmmm" + "eeeeeeaaaeeeeee" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "bbbbbdaaacbbbbb" + "mmmmmdaaacmmmmm" + "mmmmmdaaacmmmmm" + "mmmmmdaaacmmmmm" + "mmmmmdaaacmmmmm" + "mmmmmdaaacmmmmm" + + // Level 5 + "mmmmmaaaaammmmm" + "mmmmmaaaaammmmm" + "mmmmmaaaaammmmm" + "mmmmmaaaaammmmm" + "mmmmmaaaaammmmm" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "mmmmmaaaaammmmm" + "mmmmmaaaaammmmm" + "mmmmmaaaaammmmm" + "mmmmmaaaaammmmm" + "mmmmmaaaaammmmm" + + // Level 6 + "mmmmma...ammmmm" + "mmmmma...ammmmm" + "mmmmma...ammmmm" + "mmmmma...ammmmm" + "mmmmma...ammmmm" + "aaaaaa...aaaaaa" + "..............." + "..............." + "..............." + "aaaaaa...aaaaaa" + "mmmmma...ammmmm" + "mmmmma...ammmmm" + "mmmmma...ammmmm" + "mmmmma...ammmmm" + "mmmmma...ammmmm" + + // Level 7 + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "..............." + "..............." + "..............." + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + + // Level 8 + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "..............." + "..............." + "..............." + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm", + + // Connections: + "0: 0, 5, 7: 4\n" /* Type 0, BLOCK_FACE_XM */ + "0: 7, 5, 0: 2\n" /* Type 0, BLOCK_FACE_ZM */ + "0: 14, 5, 7: 5\n" /* Type 0, BLOCK_FACE_XP */ + "0: 7, 5, 14: 3\n" /* Type 0, BLOCK_FACE_ZP */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // BridgeCrossing + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // BridgeCrumble1: + // The data has been exported from gallery Nether, area index 19, ID 161 + { + // Size: + 9, 6, 5, // SizeX = 9, SizeY = 6, SizeZ = 5 + + // Block definitions: + ".: 19: 0\n" /* sponge */ + "a:112: 0\n" /* netherbrick */ + "b:114: 5\n" /* netherbrickstairs */ + "c: 44:14\n" /* step */ + "d:114: 6\n" /* netherbrickstairs */ + "e:114: 7\n" /* netherbrickstairs */, + + // Block data: + // Level 1 + "........." + "aa......." + "aa......." + "aa......." + "........." + + // Level 2 + "........." + "aab......" + "aab......" + "aab......" + "........." + + // Level 3 + "........." + "aaabc...." + "aaabc...." + "aaabc...." + "........." + + // Level 4 + "ddddddd.." + "aaaaaaaa." + "aaaaaaaaa" + "aaaaaaa.." + "eeeee...." + + // Level 5 + "aaaaaaaaa" + "aaaaa...." + "aaaaaa..." + "aaaaaa..." + "aaaaaaaa." + + // Level 6 + "aaaaaa..." + "........." + "........." + "........." + "aaaaaaa..", + + // Connections: + "0: 0, 5, 2: 4\n" /* Type 0, BLOCK_FACE_XM */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // BridgeCrumble1 + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // BridgeCrumble2 + // The data has been exported from gallery Nether, area index 18, ID 160 + { + // Size: + 13, 6, 5, // SizeX = 13, SizeY = 6, SizeZ = 5 + + // Block definitions: + ".: 19: 0\n" /* sponge */ + "a:112: 0\n" /* netherbrick */ + "b:114: 5\n" /* netherbrickstairs */ + "c: 44:14\n" /* step */ + "d:114: 6\n" /* netherbrickstairs */ + "e:114: 7\n" /* netherbrickstairs */, + + // Block data: + // Level 1 + "............." + "aa..........." + "aa..........." + "aa..........." + "............." + + // Level 2 + "............." + "aab.........." + "aab.........." + "aab.........." + "............." + + // Level 3 + "............." + "aaabc........" + "aaabc........" + "aaabc........" + "............." + + // Level 4 + "ddddddddd...." + "aaaaaaaaaaaaa" + "aaaaaaaaa...." + "aaaaaaaaaaaa." + "eeeeeeeee...." + + // Level 5 + "aaaaaaaaaaaa." + "aaaaaaaaaa..." + "aaaaaaaaaaa.." + "aaaaaaaaa...." + "aaaaaaaaaaaaa" + + // Level 6 + "aaaaaaaaa...." + "............." + "............." + "............." + "aaaaaaaaaa...", + + // Connections: + "0: 0, 5, 2: 4\n" /* Type 0, BLOCK_FACE_XM */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // BridgeCrumble2 + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // BridgeSegment: + // The data has been exported from gallery Nether, area index 16, ID 158 + { + // Size: + 15, 8, 5, // SizeX = 15, SizeY = 8, SizeZ = 5 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:114: 5\n" /* netherbrickstairs */ + "c:114: 4\n" /* netherbrickstairs */ + "d: 44:14\n" /* step */ + "e:114: 6\n" /* netherbrickstairs */ + "f:114: 7\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 1 + "mmmmmmmmmmmmmmm" + "aammmmmmmmmmmaa" + "aammmmmmmmmmmaa" + "aammmmmmmmmmmaa" + "mmmmmmmmmmmmmmm" + + // Level 2 + "mmmmmmmmmmmmmmm" + "aabmmmmmmmmmcaa" + "aabmmmmmmmmmcaa" + "aabmmmmmmmmmcaa" + "mmmmmmmmmmmmmmm" + + // Level 3 + "mmmmmmmmmmmmmmm" + "aaabdmmmmmdcaaa" + "aaabdmmmmmdcaaa" + "aaabdmmmmmdcaaa" + "mmmmmmmmmmmmmmm" + + // Level 4 + "eeeeeeeeeeeeeee" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "fffffffffffffff" + + // Level 5 + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + + // Level 6 + "aaaaaaaaaaaaaaa" + "..............." + "..............." + "..............." + "aaaaaaaaaaaaaaa" + + // Level 7 + "mmmmmmmmmmmmmmm" + "..............." + "..............." + "..............." + "mmmmmmmmmmmmmmm" + + // Level 8 + "mmmmmmmmmmmmmmm" + "..............." + "..............." + "..............." + "mmmmmmmmmmmmmmm", + + // Connections: + "0: 0, 5, 2: 4\n" /* Type 0, BLOCK_FACE_XM */ + "0: 14, 5, 2: 5\n" /* Type 0, BLOCK_FACE_XP */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // BridgeSegment + + + // BridgeTee: + // The data has been exported from gallery Nether, area index 39, ID 290 + { + // Size: + 15, 8, 10, // SizeX = 15, SizeY = 8, SizeZ = 10 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:114: 5\n" /* netherbrickstairs */ + "c:114: 4\n" /* netherbrickstairs */ + "d:114: 6\n" /* netherbrickstairs */ + "e: 44:14\n" /* step */ + "f:114: 7\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 1 + "mmmmmmmmmmmmmmm" + "aammmmmmmmmmmaa" + "aammmmmmmmmmmaa" + "aammmmmmmmmmmaa" + "mmmmmmmmmmmmmmm" + "mmmmmmmmmmmmmmm" + "mmmmmmmmmmmmmmm" + "mmmmmmmmmmmmmmm" + "mmmmmmaaammmmmm" + "mmmmmmaaammmmmm" + + // Level 2 + "mmmmmmmmmmmmmmm" + "aabmmmmmmmmmcaa" + "aabmmmmmmmmmcaa" + "aabmmmmmmmmmcaa" + "mmmmmmmmmmmmmmm" + "mmmmmmmmmmmmmmm" + "mmmmmmmmmmmmmmm" + "mmmmmmdddmmmmmm" + "mmmmmmaaammmmmm" + "mmmmmmaaammmmmm" + + // Level 3 + "mmmmmmmmmmmmmmm" + "aaabemmmmmecaaa" + "aaabemmmmmecaaa" + "aaabemmmmmecaaa" + "mmmmmmmmmmmmmmm" + "mmmmmmeeemmmmmm" + "mmmmmmdddmmmmmm" + "mmmmmmaaammmmmm" + "mmmmmmaaammmmmm" + "mmmmmmaaammmmmm" + + // Level 4 + "ddddddddddddddd" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "fffffcaaabfffff" + "mmmmmcaaabmmmmm" + "mmmmmcaaabmmmmm" + "mmmmmcaaabmmmmm" + "mmmmmcaaabmmmmm" + "mmmmmcaaabmmmmm" + + // Level 5 + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "mmmmmaaaaammmmm" + "mmmmmaaaaammmmm" + "mmmmmaaaaammmmm" + "mmmmmaaaaammmmm" + "mmmmmaaaaammmmm" + + // Level 6 + "aaaaaaaaaaaaaaa" + "..............." + "..............." + "..............." + "aaaaaa...aaaaaa" + "mmmmma...ammmmm" + "mmmmma...ammmmm" + "mmmmma...ammmmm" + "mmmmma...ammmmm" + "mmmmma...ammmmm" + + // Level 7 + "mmmmmmmmmmmmmmm" + "..............." + "..............." + "..............." + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + + // Level 8 + "mmmmmmmmmmmmmmm" + "..............." + "..............." + "..............." + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm" + "mmmmmm...mmmmmm", + + // Connections: + "0: 0, 5, 2: 4\n" /* Type 0, BLOCK_FACE_XM */ + "0: 14, 5, 2: 5\n" /* Type 0, BLOCK_FACE_XP */ + "0: 7, 5, 9: 3\n" /* Type 0, BLOCK_FACE_ZP */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // BridgeTee + + + // Corridor11: + // The data has been exported from gallery Nether, area index 36, ID 287 + { + // Size: + 11, 6, 5, // SizeX = 11, SizeY = 6, SizeZ = 5 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:113: 0\n" /* netherbrickfence */ + "c:114: 2\n" /* netherbrickstairs */ + "d:114: 3\n" /* netherbrickstairs */, + + // Block data: + // Level 1 + "aaaaaaaaaaa" + "aaaaaaaaaaa" + "aaaaaaaaaaa" + "aaaaaaaaaaa" + "aaaaaaaaaaa" + + // Level 2 + "aaaaaaaaaaa" + "..........." + "..........." + "..........." + "aaaaaaaaaaa" + + // Level 3 + "abababababa" + "..........." + "..........." + "..........." + "abababababa" + + // Level 4 + "abababababa" + "..........." + "..........." + "..........." + "abababababa" + + // Level 5 + "abababababa" + "..........." + "..........." + "..........." + "abababababa" + + // Level 6 + "ccccccccccc" + "aaaaaaaaaaa" + "aaaaaaaaaaa" + "aaaaaaaaaaa" + "ddddddddddd", + + // Connections: + "1: 0, 1, 2: 4\n" /* Type 1, BLOCK_FACE_XM */ + "1: 10, 1, 2: 5\n" /* Type 1, BLOCK_FACE_XP */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // Corridor11 + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Corridor13: + // The data has been exported from gallery Nether, area index 35, ID 286 + { + // Size: + 13, 6, 5, // SizeX = 13, SizeY = 6, SizeZ = 5 + + // Block definitions: + "a:112: 0\n" /* netherbrick */ + ".: 0: 0\n" /* air */ + "c:113: 0\n" /* netherbrickfence */ + "d:114: 2\n" /* netherbrickstairs */ + "e:114: 3\n" /* netherbrickstairs */, + + // Block data: + // Level 1 + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + + // Level 2 + "aaaaaaaaaaaaa" + "............." + "............." + "............." + "aaaaaaaaaaaaa" + + // Level 3 + "acacacacacaca" + "............." + "............." + "............." + "acacacacacaca" + + // Level 4 + "acacacacacaca" + "............." + "............." + "............." + "acacacacacaca" + + // Level 5 + "acacacacacaca" + "............." + "............." + "............." + "acacacacacaca" + + // Level 6 + "ddddddddddddd" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "eeeeeeeeeeeee", + + // Connections: + "1: 0, 1, 2: 4\n" /* Type 1, BLOCK_FACE_XM */ + "1: 12, 1, 2: 5\n" /* Type 1, BLOCK_FACE_XP */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // Corridor13 + + + // CorridorCorner5: + // The data has been exported from gallery Nether, area index 10, ID 40 + { + // Size: + 11, 6, 11, // SizeX = 11, SizeY = 6, SizeZ = 11 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:113: 0\n" /* netherbrickfence */ + "c:114: 2\n" /* netherbrickstairs */ + "d:114: 0\n" /* netherbrickstairs */ + "e:114: 3\n" /* netherbrickstairs */ + "f:114: 1\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 1 + "aaaaaaaaaaa" + "aaaaaaaaaaa" + "aaaaaaaaaaa" + "aaaaaaaaaaa" + "aaaaaaaaaaa" + "aaaaammmmmm" + "aaaaammmmmm" + "aaaaammmmmm" + "aaaaammmmmm" + "aaaaammmmmm" + "aaaaammmmmm" + + // Level 2 + "aaaaaaaaaaa" + "a.........." + "a.........." + "a.........." + "a...aaaaaaa" + "a...ammmmmm" + "a...ammmmmm" + "a...ammmmmm" + "a...ammmmmm" + "a...ammmmmm" + "a...ammmmmm" + + // Level 3 + "abababababa" + "b.........." + "a.........." + "b.........." + "a...abababa" + "b...bmmmmmm" + "a...ammmmmm" + "b...bmmmmmm" + "a...ammmmmm" + "b...bmmmmmm" + "a...ammmmmm" + + // Level 4 + "abababababa" + "b.........." + "a.........." + "b.........." + "a...abababa" + "b...bmmmmmm" + "a...ammmmmm" + "b...bmmmmmm" + "a...ammmmmm" + "b...bmmmmmm" + "a...ammmmmm" + + // Level 5 + "abababababa" + "b.........." + "a.........." + "b.........." + "a...abababa" + "b...bmmmmmm" + "a...ammmmmm" + "b...bmmmmmm" + "a...ammmmmm" + "b...bmmmmmm" + "a...ammmmmm" + + // Level 6 + "ccccccccccc" + "daaaaaaaaaa" + "daaaaaaaaaa" + "daaaaaaaaaa" + "daaaeeeeeee" + "daaafmmmmmm" + "daaafmmmmmm" + "daaafmmmmmm" + "daaafmmmmmm" + "daaafmmmmmm" + "daaafmmmmmm", + + // Connections: + "1: 10, 1, 2: 5\n" /* Type 1, BLOCK_FACE_XP */ + "1: 2, 1, 10: 3\n" /* Type 1, BLOCK_FACE_ZP */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // CorridorCorner5 + + + // CorridorCorner5: + // The data has been exported from gallery Nether, area index 10, ID 40 + { + // Size: + 11, 6, 11, // SizeX = 11, SizeY = 6, SizeZ = 11 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:113: 0\n" /* netherbrickfence */ + "c:114: 2\n" /* netherbrickstairs */ + "d:114: 0\n" /* netherbrickstairs */ + "e:114: 3\n" /* netherbrickstairs */ + "f:114: 1\n" /* netherbrickstairs */ + "g: 54: 5\n" /* chest */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 1 + "aaaaaaaaaaa" + "aaaaaaaaaaa" + "aaaaaaaaaaa" + "aaaaaaaaaaa" + "aaaaaaaaaaa" + "aaaaammmmmm" + "aaaaammmmmm" + "aaaaammmmmm" + "aaaaammmmmm" + "aaaaammmmmm" + "aaaaammmmmm" + + // Level 2 + "aaaaaaaaaaa" + "ag........." + "a.........." + "a.........." + "a...aaaaaaa" + "a...ammmmmm" + "a...ammmmmm" + "a...ammmmmm" + "a...ammmmmm" + "a...ammmmmm" + "a...ammmmmm" + + // Level 3 + "abababababa" + "b.........." + "a.........." + "b.........." + "a...abababa" + "b...bmmmmmm" + "a...ammmmmm" + "b...bmmmmmm" + "a...ammmmmm" + "b...bmmmmmm" + "a...ammmmmm" + + // Level 4 + "abababababa" + "b.........." + "a.........." + "b.........." + "a...abababa" + "b...bmmmmmm" + "a...ammmmmm" + "b...bmmmmmm" + "a...ammmmmm" + "b...bmmmmmm" + "a...ammmmmm" + + // Level 5 + "abababababa" + "b.........." + "a.........." + "b.........." + "a...abababa" + "b...bmmmmmm" + "a...ammmmmm" + "b...bmmmmmm" + "a...ammmmmm" + "b...bmmmmmm" + "a...ammmmmm" + + // Level 6 + "ccccccccccc" + "daaaaaaaaaa" + "daaaaaaaaaa" + "daaaaaaaaaa" + "daaaeeeeeee" + "daaafmmmmmm" + "daaafmmmmmm" + "daaafmmmmmm" + "daaafmmmmmm" + "daaafmmmmmm" + "daaafmmmmmm", + + // Connections: + "1: 10, 1, 2: 5\n" /* Type 1, BLOCK_FACE_XP */ + "1: 2, 1, 10: 3\n" /* Type 1, BLOCK_FACE_ZP */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // CorridorCorner5Chest + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // CorridorStairs: + // The data has been exported from gallery Nether, area index 12, ID 42 + { + // Size: + 9, 13, 5, // SizeX = 9, SizeY = 13, SizeZ = 5 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:114: 0\n" /* netherbrickstairs */ + "c:113: 0\n" /* netherbrickfence */ + "d:114: 2\n" /* netherbrickstairs */ + "e:114: 3\n" /* netherbrickstairs */ + "f: 19: 0\n" /* sponge */, + + // Block data: + // Level 1 + "aaaaaaaaa" + "aaaaaaaaa" + "aaaaaaaaa" + "aaaaaaaaa" + "aaaaaaaaa" + + // Level 2 + "aaaaaaaaa" + ".baaaaaaa" + ".baaaaaaa" + ".baaaaaaa" + "aaaaaaaaa" + + // Level 3 + "acaaaaaaa" + "..baaaaaa" + "..baaaaaa" + "..baaaaaa" + "acaaaaaaa" + + // Level 4 + "acaaaaaaa" + "...baaaaa" + "...baaaaa" + "...baaaaa" + "acaaaaaaa" + + // Level 5 + "acacaaaaa" + "....baaaa" + "....baaaa" + "....baaaa" + "acacaaaaa" + + // Level 6 + "aaacaaaaa" + ".....baaa" + ".....baaa" + ".....baaa" + "aaacaaaaa" + + // Level 7 + "daacacaaa" + "a.....baa" + "a.....baa" + "a.....baa" + "eaacacaaa" + + // Level 8 + "fdaaacaaa" + "fa.....ba" + "fa.....ba" + "fa.....ba" + "feaaacaaa" + + // Level 9 + "ffdaacaca" + "ffa......" + "ffa......" + "ffa......" + "ffeaacaca" + + // Level 10 + "fffdaaaca" + "fffa....." + "fffa....." + "fffa....." + "fffeaaaca" + + // Level 11 + "ffffdaaca" + "ffffa...." + "ffffa...." + "ffffa...." + "ffffeaaca" + + // Level 12 + "fffffdaaa" + "fffffa..." + "fffffa..." + "fffffa..." + "fffffeaaa" + + // Level 13 + "ffffffddd" + "ffffffaaa" + "ffffffaaa" + "ffffffaaa" + "ffffffeee", + + // Connections: + "1: 0, 1, 2: 4\n" /* Type 1, BLOCK_FACE_XM */ + "1: 8, 8, 2: 5\n" /* Type 1, BLOCK_FACE_XP */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // CorridorStairs + + + // LavaStaircase: + // The data has been exported from gallery Nether, area index 28, ID 278 + { + // Size: + 15, 11, 15, // SizeX = 15, SizeY = 11, SizeZ = 15 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:113: 0\n" /* netherbrickfence */ + "c: 11: 0\n" /* lava */, + + // Block data: + // Level 1 + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + + // Level 2 + "aaaaaaaa...aaaa" + "aaaaa.........a" + "aaaaa.........a" + "aaaaab........a" + "accca...aaaa..a" + "accca...acca..a" + "acccaaaaacca..a" + "acccccccccca..a" + "acccaaaaacca..a" + "accca...acca..a" + "accca...aaaa..a" + "aaaaab........a" + "aaaaa.........a" + "aaaaa.........a" + "aaaaaaaa...aaaa" + + // Level 3 + "aaaaaaaa...aaaa" + "aaaa..........a" + "aaaa..........a" + "aaaabb........a" + "aaaa..........a" + "a.............a" + "a.............a" + "a.............a" + "a.............a" + "a.............a" + "aaaa..........a" + "aaaabb........a" + "aaaa..........a" + "aaaa..........a" + "aaaaaaaa...aaaa" + + // Level 4 + "aaaaaaaa...aaaa" + "a.............a" + "a.............a" + "a..bb.........a" + "aaaa..........a" + "aaaa..........a" + "a.............a" + "a.............a" + "a.............a" + "aaaa..........a" + "aaaa..........a" + "a..bb.........a" + "a.............a" + "a.............a" + "aaaaaaaa...aaaa" + + // Level 5 + "aaaaaaaabbbaaaa" + "a.............a" + "a.............a" + "a..b..........a" + "a..b..........a" + "aaaa..........a" + "aaaa..........a" + "a.............a" + "aaaa..........a" + "aaaa..........a" + "a..b..........a" + "a..b..........a" + "a.............a" + "a.............a" + "aaaaaaaabbbaaaa" + + // Level 6 + "aaaaaaaaaaaaaaa" + "a.............a" + "a.............a" + "a.............a" + "a..b..........a" + "a..b..........a" + "aaaa..........a" + "aaaa..........a" + "aaaa..........a" + "a..b..........a" + "a..b..........a" + "a.............a" + "a.............a" + "a.............a" + "aaaaaaaaaaaaaaa" + + // Level 7 + "aaaaaaaaaaaaaaa" + "a.............a" + "a.............a" + "a.............a" + "a.............a" + "a..b..........a" + "...b..........a" + "...b..........a" + "...b..........a" + "a..b..........a" + "a.............a" + "a.............a" + "a.............a" + "a.............a" + "aaaaaaaaaaaaaaa" + + // Level 8 + "aababababababaa" + "a.............a" + "b.............b" + "a.............a" + "b.............b" + "a.............a" + "..............b" + "..............a" + "..............b" + "a.............a" + "b.............b" + "a.............a" + "b.............b" + "a.............a" + "aababababababaa" + + // Level 9 + "aababababababaa" + "a.............a" + "b.............b" + "a.............a" + "b.............b" + "a.............a" + "..............b" + "..............a" + "..............b" + "a.............a" + "b.............b" + "a.............a" + "b.............b" + "a.............a" + "aababababababaa" + + // Level 10 + "aababababababaa" + "a.............a" + "b.............b" + "a.............a" + "b.............b" + "a.............a" + "..............b" + "..............a" + "..............b" + "a.............a" + "b.............b" + "a.............a" + "b.............b" + "a.............a" + "aababababababaa" + + // Level 11 + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa" + "aaaaaaaaaaaaaaa", + + // Connections: + "1: 0, 6, 7: 4\n" /* Type 1, BLOCK_FACE_XM */ + "0: 9, 1, 0: 2\n" /* Type 0, BLOCK_FACE_ZM */ + "0: 9, 1, 14: 3\n" /* Type 0, BLOCK_FACE_ZP */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // LavaStaircase + + + // LavaStaircaseBig: + // The data has been exported from gallery Nether, area index 31, ID 282 + { + // Size: + 12, 15, 15, // SizeX = 12, SizeY = 15, SizeZ = 15 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b: 10: 0\n" /* lava */ + "c:113: 0\n" /* netherbrickfence */, + + // Block data: + // Level 1 + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + + // Level 2 + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "abbbbbaaaaaa" + "abbbbbbaaaaa" + "abbbbbba...." + "abbbbbba...." + "abbbbbba...." + "abbbbbbaaaaa" + "abbbbb.aaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + + // Level 3 + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "abbbbbaaaaaa" + "abbbbbba...a" + "abbbbbba...." + "abbbbbba...." + "abbbbbba...." + "abbbbbba...a" + "abbbbb.aaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + + // Level 4 + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "abbbbbaa...a" + "abbbbbba...a" + "abbbbbba...." + "abbbbbba...." + "abbbbbba...." + "abbbbbba...a" + "abbbbbaa...a" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + + // Level 5 + "aaaaaaaaaaaa" + "aaaaa......a" + "aaaaa......a" + "aaaaacc....a" + "a.....cc...a" + "a......c...a" + "a......c...." + "a......c...." + "a......c...." + "a......c...a" + "a.....cc...a" + "aaaaacc....a" + "aaaaa......a" + "aaaaa......a" + "aaaaaaaaaaaa" + + // Level 6 + "aaaaaaaaaaaa" + "aaaa.......a" + "aaaa.......a" + "aaaacc.....a" + "aaaa.......a" + "a..........a" + "a..........a" + "a..........a" + "a..........a" + "a..........a" + "aaaa.......a" + "aaaacc.....a" + "aaaa.......a" + "aaaa.......a" + "aaaaaaaaaaaa" + + // Level 7 + "aaaaaaaaaaaa" + "a..........a" + "a..........a" + "a..cc......a" + "aaaa.......a" + "aaaa.......a" + "a..........a" + "a..........a" + "a..........a" + "aaaa.......a" + "aaaa.......a" + "a..cc......a" + "a..........a" + "a..........a" + "aaaaaaaaaaaa" + + // Level 8 + "aaaaaaaaaaaa" + "a..........a" + "a..........a" + "a..c.......a" + "a..c.......a" + "aaaa.......a" + "aaaa.......a" + "a..........a" + "aaaa.......a" + "aaaa.......a" + "a..c.......a" + "a..c.......a" + "a..........a" + "a..........a" + "aaaaaaaaaaaa" + + // Level 9 + "aaaaaaaaaaaa" + "a..........a" + "a..........a" + "a..........a" + "a..c.......a" + "a..c.......a" + "aaaa.......a" + "aaaa.......a" + "aaaa.......a" + "a..c.......a" + "a..c.......a" + "a..........a" + "a..........a" + "a..........a" + "aaaaaaaaaaaa" + + // Level 10 + "aaaaaaaaaaaa" + "a..........a" + "a..........a" + "a..........a" + "a..........a" + "a..c.......a" + "...c.......a" + "...c.......a" + "...c.......a" + "a..c.......a" + "a..........a" + "a..........a" + "a..........a" + "a..........a" + "aaaaaaaaaaaa" + + // Level 11 + "aaaaaaaaaaaa" + "a..........a" + "a..........a" + "a..........a" + "a..........a" + "a..........a" + "...........a" + "...........a" + "...........a" + "a..........a" + "a..........a" + "a..........a" + "a..........a" + "a..........a" + "aaaaaaaaaaaa" + + // Level 12 + "aaaaaaaaaaaa" + "a..........a" + "a..........a" + "a..........a" + "a..........a" + "a..........a" + "...........a" + "...........a" + "...........a" + "a..........a" + "a..........a" + "a..........a" + "a..........a" + "a..........a" + "aaaaaaaaaaaa" + + // Level 13 + "aaaaaaaaaaaa" + "a..........a" + "a..........a" + "a..........a" + "a..........a" + "a..........a" + "...........a" + "...........a" + "...........a" + "a..........a" + "a..........a" + "a..........a" + "a..........a" + "a..........a" + "aaaaaaaaaaaa" + + // Level 14 + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + "aaaaaaaaaaaa" + + // Level 15 + "aaaaaaaaaaaa" + "abbbbbbbbbba" + "abbbbbbbbbba" + "abbbbbbbbbba" + "abbbbbbbbbba" + "abbbbbbbbbba" + "abbbbbbbbbba" + "abbbbbbbbbba" + "abbbbbbbbbba" + "abbbbbbbbbba" + "abbbbbbbbbba" + "abbbbbbbbbba" + "abbbbbbbbbba" + "abbbbbbbbbba" + "aaaaaaaaaaaa", + + // Connections: + "1: 0, 9, 7: 4\n" /* Type 1, BLOCK_FACE_XM */ + "1: 11, 1, 7: 5\n" /* Type 1, BLOCK_FACE_XP */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // LavaStaircaseBig + + + // MidStaircase: + // The data has been exported from gallery Nether, area index 23, ID 165 + { + // Size: + 13, 8, 13, // SizeX = 13, SizeY = 8, SizeZ = 13 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b: 88: 0\n" /* soulsand */ + "c:115: 7\n" /* netherwartblock */ + "d:114: 3\n" /* netherbrickstairs */ + "e:114: 0\n" /* netherbrickstairs */ + "f:114: 1\n" /* netherbrickstairs */ + "g:114: 2\n" /* netherbrickstairs */ + "h: 10: 0\n" /* lava */ + "i:113: 0\n" /* netherbrickfence */, + + // Block data: + // Level 1 + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaabbbbbaaaa" + "aaaabbbbbaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaabbbbbaaaa" + "aaaabbbbbaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + + // Level 2 + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaacccccaaaa" + "addecccccfdda" + "...eaaaaad..." + "...eaaaaa...." + "...eaaaaag..." + "agggcccccfgga" + "aaaacccccaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + + // Level 3 + "aaaaaaaaaaaaa" + "aha.......aha" + "aaa.......aaa" + "a...........a" + "a...........a" + "....eaaaa...." + "....eaaaa...." + "....eaaaa...." + "a...........a" + "a...........a" + "aaa.......aaa" + "aha.......aha" + "aaaaaaaaaaaaa" + + // Level 4 + "aaaiiaaaiiaaa" + "a...........a" + "a...........a" + "a...........a" + "a...........a" + ".....eaaa...." + ".....eaaa...." + ".....eaaa...." + "a...........a" + "a...........a" + "a...........a" + "a...........a" + "aaaiiaaaiiaaa" + + // Level 5 + "aaaiiaaaiiaaa" + "a...........a" + "a...........a" + "a...........a" + "a...........a" + "......eaa...." + "......eaa...." + "......eaa...." + "a...........a" + "a...........a" + "a...........a" + "a...........a" + "aaaiiaaaiiaaa" + + // Level 6 + "aaaaaaaaaaaaa" + "a...........a" + "a...........a" + "a...........a" + "a...........a" + "a......ea...a" + "a......ea...a" + "a......ea...a" + "a...........a" + "a...........a" + "a...........a" + "a...........a" + "aaaaaaaaaaaaa" + + // Level 7 + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaa....eaaaa" + "aaaa....eaaaa" + "aaaa....eaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + + // Level 8 + "iaiaiaiaiaiai" + "a...........a" + "i...........i" + "a...........a" + "i...........i" + "a............" + "i............" + "a............" + "i...........i" + "a...........a" + "i...........i" + "a...........a" + "iaiaiaiaiaiai", + + // Connections: + "1: 0, 1, 6: 4\n" /* Type 1, BLOCK_FACE_XM */ + "1: 12, 1, 6: 5\n" /* Type 1, BLOCK_FACE_XP */ + "1: 12, 7, 6: 5\n" /* Type 1, BLOCK_FACE_XP */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // MidStaircase + + + // StairsToOpen1: + // The data has been exported from gallery Nether, area index 27, ID 277 + { + // Size: + 7, 10, 7, // SizeX = 7, SizeY = 10, SizeZ = 7 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:113: 0\n" /* netherbrickfence */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 1 + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + + // Level 2 + "aa...aa" + "a.....a" + "a.....a" + "a.....a" + "a.....a" + "aaaaaaa" + "aaaaaaa" + + // Level 3 + "aa...aa" + "a.....a" + "b.....b" + "a.....a" + "b.....b" + "a.aaaaa" + "aabaaba" + + // Level 4 + "aa...aa" + "a.....a" + "b.....b" + "a.....a" + "b.....b" + "a..aaaa" + "aabaaba" + + // Level 5 + "aabbbaa" + "a.....a" + "b.....b" + "a.....a" + "b.....b" + "a...aaa" + "aabaaba" + + // Level 6 + "aaaaaaa" + "a.....a" + "a.....a" + "a.....a" + "a.....a" + "a....aa" + "aaaaaaa" + + // Level 7 + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "a.....a" + "aaaaaaa" + + // Level 8 + "aaaaaaa" + "a.....a" + "a......" + "a......" + "a......" + "a.....a" + "aaaaaaa" + + // Level 9 + "mmmmmmm" + "m.....m" + "m......" + "m......" + "m......" + "m.....m" + "mmmmmmm" + + // Level 10 + "mmmmmmm" + "m.....m" + "m......" + "m......" + "m......" + "m.....m" + "mmmmmmm", + + // Connections: + "0: 3, 1, 0: 2\n" /* Type 0, BLOCK_FACE_ZM */ + "0: 6, 7, 3: 5\n" /* Type 0, BLOCK_FACE_XP */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // StairsToOpen1 + + + // StairsToOpen2: + // The data has been exported from gallery Nether, area index 8, ID 35 + { + // Size: + 7, 10, 7, // SizeX = 7, SizeY = 10, SizeZ = 7 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:113: 0\n" /* netherbrickfence */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 1 + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + + // Level 2 + "aa...aa" + "a.....a" + "a.....a" + "a.....a" + "a.....a" + "aaaaaaa" + "aaaaaaa" + + // Level 3 + "aa...aa" + "a.....a" + "b.....b" + "a.....a" + "b.....b" + "a.aaaaa" + "aabaaba" + + // Level 4 + "aa...aa" + "a.....a" + "b.....b" + "a.....a" + "b.....b" + "a..aaaa" + "aabaaba" + + // Level 5 + "aabbbaa" + "a.....a" + "b.....b" + "a.....a" + "b.....b" + "a...aaa" + "aabaaba" + + // Level 6 + "aaaaaaa" + "a.....a" + "a.....a" + "a.....a" + "a.....a" + "a....aa" + "aaaaaaa" + + // Level 7 + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "a.....a" + "aaaaaaa" + + // Level 8 + "aaaaaaa" + "a.....a" + "......a" + "......a" + "......a" + "a.....a" + "aaaaaaa" + + // Level 9 + "mmmmmmm" + "m.....m" + "......m" + "......m" + "......m" + "m.....m" + "mmmmmmm" + + // Level 10 + "mmmmmmm" + "m.....m" + "......m" + "......m" + "......m" + "m.....m" + "mmmmmmm", + + // Connections: + "0: 3, 1, 0: 2\n" /* Type 0, BLOCK_FACE_ZM */ + "0: 0, 7, 3: 4\n" /* Type 0, BLOCK_FACE_XM */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // StairsToOpen2 + + + // Tee2x4: + // The data has been exported from gallery Nether, area index 40, ID 291 + { + // Size: + 13, 6, 7, // SizeX = 13, SizeY = 6, SizeZ = 7 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:113: 0\n" /* netherbrickfence */ + "c:114: 0\n" /* netherbrickstairs */ + "d:114: 1\n" /* netherbrickstairs */ + "e:114: 2\n" /* netherbrickstairs */ + "f:114: 3\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 1 + "mmmmaaaaammmm" + "mmmmaaaaammmm" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + + // Level 2 + "mmmma...ammmm" + "mmmma...ammmm" + "aaaaa...aaaaa" + "............." + "............." + "............." + "aaaaaaaaaaaaa" + + // Level 3 + "mmmma...ammmm" + "mmmmb...bmmmm" + "ababa...ababa" + "............." + "............." + "............." + "ababababababa" + + // Level 4 + "mmmma...ammmm" + "mmmmb...bmmmm" + "ababa...ababa" + "............." + "............." + "............." + "ababababababa" + + // Level 5 + "mmmma...ammmm" + "mmmmb...bmmmm" + "ababa...ababa" + "............." + "............." + "............." + "ababababababa" + + // Level 6 + "mmmmcaaadmmmm" + "mmmmcaaadmmmm" + "eeeecaaadeeee" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "fffffffffffff", + + // Connections: + "1: 0, 1, 4: 4\n" /* Type 1, BLOCK_FACE_XM */ + "1: 6, 1, 0: 2\n" /* Type 1, BLOCK_FACE_ZM */ + "1: 12, 1, 4: 5\n" /* Type 1, BLOCK_FACE_XP */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // Tee2x4 + + + // Tee4x4: + // The data has been exported from gallery Nether, area index 41, ID 292 + { + // Size: + 13, 6, 9, // SizeX = 13, SizeY = 6, SizeZ = 9 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:113: 0\n" /* netherbrickfence */ + "c:114: 0\n" /* netherbrickstairs */ + "d:114: 1\n" /* netherbrickstairs */ + "e:114: 2\n" /* netherbrickstairs */ + "f:114: 3\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 1 + "mmmmaaaaammmm" + "mmmmaaaaammmm" + "mmmmaaaaammmm" + "mmmmaaaaammmm" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + + // Level 2 + "mmmma...ammmm" + "mmmma...ammmm" + "mmmma...ammmm" + "mmmma...ammmm" + "aaaaa...aaaaa" + "............." + "............." + "............." + "aaaaaaaaaaaaa" + + // Level 3 + "mmmma...ammmm" + "mmmmb...bmmmm" + "mmmma...ammmm" + "mmmmb...bmmmm" + "ababa...ababa" + "............." + "............." + "............." + "ababababababa" + + // Level 4 + "mmmma...ammmm" + "mmmmb...bmmmm" + "mmmma...ammmm" + "mmmmb...bmmmm" + "ababa...ababa" + "............." + "............." + "............." + "ababababababa" + + // Level 5 + "mmmma...ammmm" + "mmmmb...bmmmm" + "mmmma...ammmm" + "mmmmb...bmmmm" + "ababa...ababa" + "............." + "............." + "............." + "ababababababa" + + // Level 6 + "mmmmcaaadmmmm" + "mmmmcaaadmmmm" + "mmmmcaaadmmmm" + "mmmmcaaadmmmm" + "eeeecaaadeeee" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "fffffffffffff", + + // Connections: + "1: 0, 1, 6: 4\n" /* Type 1, BLOCK_FACE_XM */ + "1: 12, 1, 6: 5\n" /* Type 1, BLOCK_FACE_XP */ + "1: 6, 1, 0: 2\n" /* Type 1, BLOCK_FACE_ZM */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // Tee4x4 + + // Turret: + // The data has been exported from gallery Nether, area index 7, ID 34 + { + // Size: + 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:113: 0\n" /* netherbrickfence */, + + // Block data: + // Level 1 + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + "aaaaaaa" + + // Level 2 + "aa...aa" + "a.....a" + "......." + "......." + "......." + "a.....a" + "aa...aa" + + // Level 3 + "aa...aa" + "a.....a" + "......." + "......." + "......." + "a.....a" + "aa...aa" + + // Level 4 + "aa...aa" + "a.....a" + "......." + "......." + "......." + "a.....a" + "aa...aa" + + // Level 5 + "aabbbaa" + "a.....a" + "b.....b" + "b.....b" + "b.....b" + "a.....a" + "aabbbaa" + + // Level 6 + "aaaaaaa" + "a.....a" + "a.....a" + "a.....a" + "a.....a" + "a.....a" + "aaaaaaa", + + // Connections: + "0: 0, 1, 3: 4\n" /* Type 0, BLOCK_FACE_XM */ + "0: 3, 1, 0: 2\n" /* Type 0, BLOCK_FACE_ZM */ + "0: 6, 1, 3: 5\n" /* Type 0, BLOCK_FACE_XP */ + "0: 3, 1, 6: 3\n" /* Type 0, BLOCK_FACE_ZP */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // Turret + +} ; // g_NetherFortPrefabs1 + + + + + +const cPrefab::sDef g_NetherFortStartingPrefabs1[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // CentralRoom: + // The data has been exported from gallery Nether, area index 22, ID 164 + { + // Size: + 13, 9, 13, // SizeX = 13, SizeY = 9, SizeZ = 13 + + // Block definitions: + "a:112: 0\n" /* netherbrick */ + "b: 0: 0\n" /* air */ + "c: 10: 0\n" /* lava */ + "d:113: 0\n" /* netherbrickfence */, + + // Block data: + // Level 1 + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + + // Level 2 + "aaaaabbbaaaaa" + "aaaaabbbaaaaa" + "aabbbbbbbbbaa" + "aabbbbbbbbbaa" + "aabbbbbbbbbaa" + "aabbbaaabbbaa" + "aabbbacabbbaa" + "aabbbaaabbbaa" + "aabbbbbbbbbaa" + "aabbbbbbbbbaa" + "aabbbbbbbbbaa" + "aaaaabbbaaaaa" + "aaaaabbbaaaaa" + + // Level 3 + "aaaaabbbaaaaa" + "aaadabbbadaaa" + "aabbbbbbbbbaa" + "adbbbbbbbbbda" + "aabbbbbbbbbaa" + "adbbbbbbbbbda" + "aabbbbbbbbbaa" + "adbbbbbbbbbda" + "aabbbbbbbbbaa" + "adbbbbbbbbbda" + "aabbbbbbbbbaa" + "aaadabbbadaaa" + "aaaaabbbaaaaa" + + // Level 4 + "aaaaabbbaaaaa" + "aaadabbbadaaa" + "aabbbbbbbbbaa" + "adbbbbbbbbbda" + "aabbbbbbbbbaa" + "adbbbbbbbbbda" + "aabbbbbbbbbaa" + "adbbbbbbbbbda" + "aabbbbbbbbbaa" + "adbbbbbbbbbda" + "aabbbbbbbbbaa" + "aaadabbbadaaa" + "aaaaabbbaaaaa" + + // Level 5 + "adadadddadada" + "daaaabbbaaaad" + "aabbbbbbbbbaa" + "dabbbbbbbbbad" + "aabbbbbbbbbaa" + "dabbbbbbbbbad" + "aabbbbbbbbbaa" + "dabbbbbbbbbad" + "aabbbbbbbbbaa" + "dabbbbbbbbbad" + "aabbbbbbbbbaa" + "daaaabbbaaaad" + "adadabbbadada" + + // Level 6 + "adadaaaaadada" + "daaaaaaaaaaad" + "aabbbbbbbbbaa" + "dabbbbbbbbbad" + "aabbbbbbbbbaa" + "dabbbbbbbbbad" + "aabbbbbbbbbaa" + "dabbbbbbbbbad" + "aabbbbbbbbbaa" + "dabbbbbbbbbad" + "aabbbbbbbbbaa" + "daaaaaaaaaaad" + "adadaaaaadada" + + // Level 7 + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + + // Level 8 + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + "aaaaaaaaaaaaa" + + // Level 9 + "dadadadadadad" + "abbbbbbbbbbba" + "dbbbbbbbbbbbd" + "abbbbbbbbbbba" + "dbbbbbbbbbbbd" + "abbbbbbbbbbba" + "dbbbbbbbbbbbd" + "abbbbbbbbbbba" + "dbbbbbbbbbbbd" + "abbbbbbbbbbba" + "dbbbbbbbbbbbd" + "abbbbbbbbbbba" + "dadadadadadad", + + // Connections: + "0: 6, 1, 0: 2\n" /* Type 0, BLOCK_FACE_ZM */ + "1: 6, 1, 12: 3\n" /* Type 1, BLOCK_FACE_ZP */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, +} ; // g_NetherFortStartingPrefabs1 + +const size_t g_NetherFortPrefabs1Count = ARRAYCOUNT(g_NetherFortPrefabs1); +const size_t g_NetherFortStartingPrefabs1Count = ARRAYCOUNT(g_NetherFortStartingPrefabs1); + + + + diff --git a/src/Generating/Prefabs/NetherFortPrefabs.h b/src/Generating/Prefabs/NetherFortPrefabs.h new file mode 100644 index 000000000..37a91689d --- /dev/null +++ b/src/Generating/Prefabs/NetherFortPrefabs.h @@ -0,0 +1,15 @@ + +// NetherFortPrefabs.h + +// Declares the data used for nether fortress prefabs + +#include "../Prefab.h" + + + + + +extern const cPrefab::sDef g_NetherFortPrefabs1[]; +extern const cPrefab::sDef g_NetherFortStartingPrefabs1[]; +extern const size_t g_NetherFortPrefabs1Count; +extern const size_t g_NetherFortStartingPrefabs1Count; diff --git a/src/Generating/Ravines.cpp b/src/Generating/Ravines.cpp index cfda47e32..e64f55214 100644 --- a/src/Generating/Ravines.cpp +++ b/src/Generating/Ravines.cpp @@ -117,7 +117,7 @@ void cStructGenRavines::ClearCache(void) -void cStructGenRavines::GenStructures(cChunkDesc & a_ChunkDesc) +void cStructGenRavines::GenFinish(cChunkDesc & a_ChunkDesc) { int ChunkX = a_ChunkDesc.GetChunkX(); int ChunkZ = a_ChunkDesc.GetChunkZ(); diff --git a/src/Generating/Ravines.h b/src/Generating/Ravines.h index 05164a5b2..c76b9f19f 100644 --- a/src/Generating/Ravines.h +++ b/src/Generating/Ravines.h @@ -17,7 +17,7 @@ class cStructGenRavines : - public cStructureGen + public cFinishGen { public: cStructGenRavines(int a_Seed, int a_Size); @@ -37,8 +37,8 @@ protected: /// Returns all ravines that *may* intersect the given chunk. All the ravines are valid until the next call to this function. void GetRavinesForChunk(int a_ChunkX, int a_ChunkZ, cRavines & a_Ravines); - // cStructureGen override: - virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; + // cFinishGen override: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; } ; diff --git a/src/Generating/StructGen.cpp b/src/Generating/StructGen.cpp index da6227801..db9d5578c 100644 --- a/src/Generating/StructGen.cpp +++ b/src/Generating/StructGen.cpp @@ -51,28 +51,10 @@ const int NEST_SIZE_GRAVEL = 32; -template <typename T> T Clamp(T a_Value, T a_Min, T a_Max) -{ - return (a_Value < a_Min) ? a_Min : ((a_Value > a_Max) ? a_Max : a_Value); -} - - - - - -static bool SortTreeBlocks(const sSetBlock & a_First, const sSetBlock & a_Second) -{ - return (a_First.BlockType == E_BLOCK_LOG) && (a_Second.BlockType != E_BLOCK_LOG); -} - - - - - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cStructGenTrees: -void cStructGenTrees::GenStructures(cChunkDesc & a_ChunkDesc) +void cStructGenTrees::GenFinish(cChunkDesc & a_ChunkDesc) { int ChunkX = a_ChunkDesc.GetChunkX(); int ChunkZ = a_ChunkDesc.GetChunkZ(); @@ -324,7 +306,7 @@ int cStructGenTrees::GetNumTrees( /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cStructGenOreNests: -void cStructGenOreNests::GenStructures(cChunkDesc & a_ChunkDesc) +void cStructGenOreNests::GenFinish(cChunkDesc & a_ChunkDesc) { int ChunkX = a_ChunkDesc.GetChunkX(); int ChunkZ = a_ChunkDesc.GetChunkZ(); @@ -431,7 +413,7 @@ void cStructGenOreNests::GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_Ore /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cStructGenLakes: -void cStructGenLakes::GenStructures(cChunkDesc & a_ChunkDesc) +void cStructGenLakes::GenFinish(cChunkDesc & a_ChunkDesc) { int ChunkX = a_ChunkDesc.GetChunkX(); int ChunkZ = a_ChunkDesc.GetChunkZ(); @@ -563,7 +545,7 @@ cStructGenDirectOverhangs::cStructGenDirectOverhangs(int a_Seed) : -void cStructGenDirectOverhangs::GenStructures(cChunkDesc & a_ChunkDesc) +void cStructGenDirectOverhangs::GenFinish(cChunkDesc & a_ChunkDesc) { // If there is no column of the wanted biome, bail out: if (!HasWantedBiome(a_ChunkDesc)) @@ -596,7 +578,7 @@ void cStructGenDirectOverhangs::GenStructures(cChunkDesc & a_ChunkDesc) m_Noise2.IntNoise3DInt(BaseX + INTERPOL_X * x, BaseY, BaseZ + INTERPOL_Z * z) / 256; } // for x, z - FloorLo[] - LinearUpscale2DArrayInPlace(FloorLo, 17, 17, INTERPOL_X, INTERPOL_Z); + LinearUpscale2DArrayInPlace<17, 17, INTERPOL_X, INTERPOL_Z>(FloorLo); // Interpolate segments: for (int Segment = BaseY; Segment < MaxHeight; Segment += SEGMENT_HEIGHT) @@ -609,7 +591,7 @@ void cStructGenDirectOverhangs::GenStructures(cChunkDesc & a_ChunkDesc) m_Noise2.IntNoise3DInt(BaseX + INTERPOL_Z * x, Segment + SEGMENT_HEIGHT, BaseZ + INTERPOL_Z * z) / 256; } // for x, z - FloorLo[] - LinearUpscale2DArrayInPlace(FloorHi, 17, 17, INTERPOL_X, INTERPOL_Z); + LinearUpscale2DArrayInPlace<17, 17, INTERPOL_X, INTERPOL_Z>(FloorHi); // Interpolate between FloorLo and FloorHi: for (int z = 0; z < 16; z++) for (int x = 0; x < 16; x++) @@ -683,7 +665,7 @@ cStructGenDistortedMembraneOverhangs::cStructGenDistortedMembraneOverhangs(int a -void cStructGenDistortedMembraneOverhangs::GenStructures(cChunkDesc & a_ChunkDesc) +void cStructGenDistortedMembraneOverhangs::GenFinish(cChunkDesc & a_ChunkDesc) { const NOISE_DATATYPE Frequency = (NOISE_DATATYPE)16; const NOISE_DATATYPE Amount = (NOISE_DATATYPE)1; diff --git a/src/Generating/StructGen.h b/src/Generating/StructGen.h index 853748bb8..9176bc192 100644 --- a/src/Generating/StructGen.h +++ b/src/Generating/StructGen.h @@ -21,7 +21,7 @@ class cStructGenTrees : - public cStructureGen + public cFinishGen { public: cStructGenTrees(int a_Seed, cBiomeGen * a_BiomeGen, cTerrainHeightGen * a_HeightGen, cTerrainCompositionGen * a_CompositionGen) : @@ -64,8 +64,8 @@ protected: const cChunkDef::BiomeMap & a_Biomes ); - // cStructureGen override: - virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; + // cFinishGen override: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; } ; @@ -73,7 +73,7 @@ protected: class cStructGenOreNests : - public cStructureGen + public cFinishGen { public: cStructGenOreNests(int a_Seed) : m_Noise(a_Seed), m_Seed(a_Seed) {} @@ -82,8 +82,8 @@ protected: cNoise m_Noise; int m_Seed; - // cStructureGen override: - virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; + // cFinishGen override: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; void GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_OreType, int a_MaxHeight, int a_NumNests, int a_NestSize, cChunkDef::BlockTypes & a_BlockTypes, int a_Seq); } ; @@ -93,7 +93,7 @@ protected: class cStructGenLakes : - public cStructureGen + public cFinishGen { public: cStructGenLakes(int a_Seed, BLOCKTYPE a_Fluid, cTerrainHeightGen & a_HeiGen, int a_Probability) : @@ -112,8 +112,8 @@ protected: cTerrainHeightGen & m_HeiGen; int m_Probability; ///< Chance, 0 .. 100, of a chunk having the lake - // cStructureGen override: - virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; + // cFinishGen override: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; /// Creates a lake image for the specified chunk into a_Lake void CreateLakeImage(int a_ChunkX, int a_ChunkZ, cBlockArea & a_Lake); @@ -125,7 +125,7 @@ protected: class cStructGenDirectOverhangs : - public cStructureGen + public cFinishGen { public: cStructGenDirectOverhangs(int a_Seed); @@ -134,8 +134,8 @@ protected: cNoise m_Noise1; cNoise m_Noise2; - // cStructureGen override: - virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; + // cFinishGen override: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; bool HasWantedBiome(cChunkDesc & a_ChunkDesc) const; } ; @@ -145,7 +145,7 @@ protected: class cStructGenDistortedMembraneOverhangs : - public cStructureGen + public cFinishGen { public: cStructGenDistortedMembraneOverhangs(int a_Seed); @@ -156,8 +156,8 @@ protected: cNoise m_NoiseZ; cNoise m_NoiseH; - // cStructureGen override: - virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; + // cFinishGen override: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; } ; diff --git a/src/Generating/Trees.cpp b/src/Generating/Trees.cpp index 7e8a3c75f..4909587b1 100644 --- a/src/Generating/Trees.cpp +++ b/src/Generating/Trees.cpp @@ -382,6 +382,24 @@ void GetBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Nois +void GetAcaciaTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks) +{ + // TODO +} + + + + + +void GetDarkoakTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks) +{ + // TODO +} + + + + + void GetTallBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks) { int Height = 9 + (a_Noise.IntNoise3DInt(a_BlockX + 64 * a_Seq, a_BlockY, a_BlockZ) % 3); @@ -577,7 +595,7 @@ void GetPineTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise { break; } - ASSERT(LayerSize < ARRAYCOUNT(BigOs)); + ASSERT((size_t)LayerSize < ARRAYCOUNT(BigOs)); PushCoordBlocks(a_BlockX, h, a_BlockZ, a_OtherBlocks, BigOs[LayerSize].Coords, BigOs[LayerSize].Count, E_BLOCK_LEAVES, E_META_LEAVES_CONIFER); h--; } diff --git a/src/Generating/Trees.h b/src/Generating/Trees.h index 514158eb7..00f343a3d 100644 --- a/src/Generating/Trees.h +++ b/src/Generating/Trees.h @@ -63,6 +63,12 @@ void GetLargeAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a /// Generates an image of a random birch tree void GetBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks); +/// Generates an image of a random acacia tree +void GetAcaciaTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks); + +/// Generates an image of a random darkoak tree +void GetDarkoakTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks); + /// Generates an image of a random large birch tree void GetTallBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks,sSetBlockVector & a_OtherBlocks); diff --git a/src/Globals.h b/src/Globals.h index d2080b8eb..26a0d87a9 100644 --- a/src/Globals.h +++ b/src/Globals.h @@ -29,6 +29,9 @@ // Disabling this warning, because we know what we're doing when we're doing this: #pragma warning(disable: 4355) // 'this' used in initializer list + + // Disabled because it's useless: + #pragma warning(disable: 4512) // 'class': assignment operator could not be generated - reported for each class that has a reference-type member // 2014_01_06 xoft: Disabled this warning because MSVC is stupid and reports it in obviously wrong places // #pragma warning(3 : 4244) // Conversion from 'type1' to 'type2', possible loss of data @@ -38,14 +41,25 @@ // No alignment needed in MSVC #define ALIGN_8 #define ALIGN_16 + + #define FORMATSTRING(formatIndex, va_argsIndex) + + // MSVC has its own custom version of zu format + #define SIZE_T_FMT "%Iu" + #define SIZE_T_FMT_PRECISION(x) "%" #x "Iu" + #define SIZE_T_FMT_HEX "%Ix" + + #define NORETURN __declspec(noreturn) #elif defined(__GNUC__) // TODO: Can GCC explicitly mark classes as abstract (no instances can be created)? #define abstract - // TODO: Can GCC mark virtual methods as overriding (forcing them to have a virtual function of the same signature in the base class) - #define override + // override is part of c++11 + #if __cplusplus < 201103L + #define override + #endif #define OBSOLETE __attribute__((deprecated)) @@ -54,6 +68,14 @@ // Some portability macros :) #define stricmp strcasecmp + + #define FORMATSTRING(formatIndex, va_argsIndex) __attribute__((format (printf, formatIndex, va_argsIndex))) + + #define SIZE_T_FMT "%zu" + #define SIZE_T_FMT_PRECISION(x) "%" #x "zu" + #define SIZE_T_FMT_HEX "%zx" + + #define NORETURN __attribute((__noreturn__)) #else @@ -79,8 +101,15 @@ #endif +#ifdef _DEBUG + #define NORETURNDEBUG NORETURN +#else + #define NORETURNDEBUG +#endif +#include <stddef.h> + // Integral types with predefined sizes: typedef long long Int64; @@ -91,8 +120,26 @@ typedef unsigned long long UInt64; typedef unsigned int UInt32; typedef unsigned short UInt16; +typedef unsigned char Byte; + +// If you get an error about specialization check the size of integral types +template <typename T, size_t Size, bool x = sizeof(T) == Size> +class SizeChecker; +template <typename T, size_t Size> +class SizeChecker<T, Size, true> +{ + T v; +}; + +template class SizeChecker<Int64, 8>; +template class SizeChecker<Int32, 4>; +template class SizeChecker<Int16, 2>; + +template class SizeChecker<UInt64, 8>; +template class SizeChecker<UInt32, 4>; +template class SizeChecker<UInt16, 2>; // A macro to disallow the copy constructor and operator= functions // This should be used in the private: declarations for any class that shouldn't allow copying itself @@ -174,7 +221,7 @@ typedef unsigned short UInt16; #include <memory> #include <set> #include <queue> - +#include <limits> @@ -215,28 +262,52 @@ typedef unsigned short UInt16; // Pretty much the same as ASSERT() but stays in Release builds #define VERIFY( x ) ( !!(x) || ( LOGERROR("Verification failed: %s, file %s, line %i", #x, __FILE__, __LINE__ ), exit(1), 0 ) ) +// Same as assert but in all Self test builds +#ifdef SELF_TEST +#define assert_test(x) ( !!(x) || (assert(!#x), exit(1), 0)) +#endif + -/// A generic interface used mainly in ForEach() functions +/** A generic interface used mainly in ForEach() functions */ template <typename Type> class cItemCallback { public: - /// Called for each item in the internal list; return true to stop the loop, or false to continue enumerating + virtual ~cItemCallback() {} + + /** Called for each item in the internal list; return true to stop the loop, or false to continue enumerating */ virtual bool Item(Type * a_Type) = 0; } ; +/** Clamp X to the specified range. */ +template <typename T> +T Clamp(T a_Value, T a_Min, T a_Max) +{ + return (a_Value < a_Min) ? a_Min : ((a_Value > a_Max) ? a_Max : a_Value); +} + + + + + +#ifndef TOLUA_TEMPLATE_BIND +#define TOLUA_TEMPLATE_BIND(x) +#endif + + + + // Common headers (part 2, with macros): #include "ChunkDef.h" #include "BiomeDef.h" #include "BlockID.h" +#include "BlockInfo.h" #include "Entities/Effects.h" - - diff --git a/src/Group.cpp b/src/Group.cpp index 448d29d87..9c2467144 100644 --- a/src/Group.cpp +++ b/src/Group.cpp @@ -3,35 +3,39 @@ #include "Group.h" -void cGroup::AddCommand( std::string a_Command ) + + + + +void cGroup::AddCommand( AString a_Command ) { m_Commands[ a_Command ] = true; } -void cGroup::AddPermission( std::string a_Permission ) + + + + +void cGroup::AddPermission( AString a_Permission ) { m_Permissions[ a_Permission ] = true; } -bool cGroup::HasCommand( std::string a_Command ) -{ - if( m_Commands.find("*") != m_Commands.end() ) return true; - - CommandMap::iterator itr = m_Commands.find( a_Command ); - if( itr != m_Commands.end() ) - { - if( itr->second ) return true; - } - - for( GroupList::iterator itr = m_Inherits.begin(); itr != m_Inherits.end(); ++itr ) - { - if( (*itr)->HasCommand( a_Command ) ) return true; - } - return false; -} + + + void cGroup::InheritFrom( cGroup* a_Group ) { m_Inherits.remove( a_Group ); m_Inherits.push_back( a_Group ); -}
\ No newline at end of file +} + + + + + +void cGroup::ClearPermission() +{ + m_Permissions.clear(); +} diff --git a/src/Group.h b/src/Group.h index 65ee1a60a..8bee6f7ed 100644 --- a/src/Group.h +++ b/src/Group.h @@ -11,19 +11,19 @@ public: // tolua_export cGroup() {} ~cGroup() {} - void SetName( std::string a_Name ) { m_Name = a_Name; } // tolua_export - const std::string & GetName() const { return m_Name; } // tolua_export - void SetColor( std::string a_Color ) { m_Color = a_Color; } // tolua_export - void AddCommand( std::string a_Command ); // tolua_export - void AddPermission( std::string a_Permission ); // tolua_export - void InheritFrom( cGroup* a_Group ); // tolua_export - - bool HasCommand( std::string a_Command ); // tolua_export - - typedef std::map< std::string, bool > PermissionMap; + void SetName( AString a_Name ) { m_Name = a_Name; } // tolua_export + const AString & GetName() const { return m_Name; } // tolua_export + void SetColor( AString a_Color ) { m_Color = a_Color; } // tolua_export + void AddCommand( AString a_Command ); // tolua_export + void AddPermission( AString a_Permission ); // tolua_export + void InheritFrom( cGroup* a_Group ); // tolua_export + + typedef std::map< AString, bool > PermissionMap; const PermissionMap & GetPermissions() const { return m_Permissions; } - typedef std::map< std::string, bool > CommandMap; + void ClearPermission(void); + + typedef std::map< AString, bool > CommandMap; const CommandMap & GetCommands() const { return m_Commands; } const AString & GetColor() const { return m_Color; } // tolua_export @@ -31,8 +31,8 @@ public: // tolua_export typedef std::list< cGroup* > GroupList; const GroupList & GetInherits() const { return m_Inherits; } private: - std::string m_Name; - std::string m_Color; + AString m_Name; + AString m_Color; PermissionMap m_Permissions; CommandMap m_Commands; diff --git a/src/GroupManager.cpp b/src/GroupManager.cpp index 792acc2c3..33b601e82 100644 --- a/src/GroupManager.cpp +++ b/src/GroupManager.cpp @@ -44,6 +44,66 @@ cGroupManager::cGroupManager() : m_pState( new sGroupManagerState ) { LOGD("-- Loading Groups --"); + + LoadGroups(); + CheckUsers(); + + LOGD("-- Groups Successfully Loaded --"); +} + + + + + +void cGroupManager::GenerateDefaultUsersIni(cIniFile & a_IniFile) +{ + LOGWARN("Regenerating users.ini, all users will be reset"); + a_IniFile.AddHeaderComment(" This file stores the players' groups."); + a_IniFile.AddHeaderComment(" The format is:"); + a_IniFile.AddHeaderComment(" [PlayerName]"); + a_IniFile.AddHeaderComment(" Groups = GroupName1, GroupName2, ..."); + + a_IniFile.WriteFile("users.ini"); +} + + + + + +void cGroupManager::CheckUsers(void) +{ + cIniFile IniFile; + if (!IniFile.ReadFile("users.ini")) + { + GenerateDefaultUsersIni(IniFile); + return; + } + + unsigned int NumKeys = IniFile.GetNumKeys(); + for (size_t i = 0; i < NumKeys; i++) + { + AString Player = IniFile.GetKeyName( i ); + AString Groups = IniFile.GetValue(Player, "Groups", ""); + if (!Groups.empty()) + { + AStringVector Split = StringSplit( Groups, "," ); + for( unsigned int i = 0; i < Split.size(); i++ ) + { + if (!ExistsGroup(Split[i])) + { + LOGWARNING("The group %s for player %s was not found!", Split[i].c_str(), Player.c_str()); + } + } + } + } +} + + + + + +void cGroupManager::LoadGroups() +{ cIniFile IniFile; if (!IniFile.ReadFile("groups.ini")) { @@ -58,62 +118,77 @@ cGroupManager::cGroupManager() IniFile.SetValue("Moderator", "Color", "2", true); IniFile.SetValue("Moderator", "Inherits", "Player", true); - IniFile.SetValue("Player", "Permissions", "core.build", true); + IniFile.SetValue("Player", "Permissions", "core.portal", true); IniFile.SetValue("Player", "Color", "f", true); IniFile.SetValue("Player", "Inherits", "Default", true); - IniFile.SetValue("Default", "Permissions", "core.help,core.playerlist,core.pluginlist,core.spawn,core.listworlds,core.back,core.motd,core.gotoworld,core.coords,core.viewdistance", true); + IniFile.SetValue("Default", "Permissions", "core.help,core.plugins,core.spawn,core.worlds,core.back,core.motd,core.build,core.locate,core.viewdistance", true); IniFile.SetValue("Default", "Color", "f", true); IniFile.WriteFile("groups.ini"); } unsigned int NumKeys = IniFile.GetNumKeys(); - for( unsigned int i = 0; i < NumKeys; i++ ) + for (size_t i = 0; i < NumKeys; i++) { - std::string KeyName = IniFile.GetKeyName( i ); + AString KeyName = IniFile.GetKeyName( i ); cGroup* Group = GetGroup( KeyName.c_str() ); + + Group->ClearPermission(); // Needed in case the groups are reloaded. LOGD("Loading group: %s", KeyName.c_str() ); - Group->SetName( KeyName ); - char Color = IniFile.GetValue( KeyName, "Color", "-" )[0]; - if( Color != '-' ) - Group->SetColor( cChatColor::Color + Color ); + Group->SetName(KeyName); + AString Color = IniFile.GetValue(KeyName, "Color", "-"); + if ((Color != "-") && (Color.length() >= 1)) + { + Group->SetColor(cChatColor::Color + Color[0]); + } else - Group->SetColor( cChatColor::White ); + { + Group->SetColor(cChatColor::White); + } - AString Commands = IniFile.GetValue( KeyName, "Commands", "" ); - if( Commands.size() > 0 ) + AString Commands = IniFile.GetValue(KeyName, "Commands", ""); + if (!Commands.empty()) { - AStringVector Split = StringSplit( Commands, "," ); - for( unsigned int i = 0; i < Split.size(); i++) + AStringVector Split = StringSplitAndTrim(Commands, ","); + for (size_t i = 0; i < Split.size(); i++) { - Group->AddCommand( Split[i] ); + Group->AddCommand(Split[i]); } } - AString Permissions = IniFile.GetValue( KeyName, "Permissions", "" ); - if( Permissions.size() > 0 ) + AString Permissions = IniFile.GetValue(KeyName, "Permissions", ""); + if (!Permissions.empty()) { - AStringVector Split = StringSplit( Permissions, "," ); - for( unsigned int i = 0; i < Split.size(); i++) + AStringVector Split = StringSplitAndTrim(Permissions, ","); + for (size_t i = 0; i < Split.size(); i++) { - Group->AddPermission( Split[i] ); + Group->AddPermission(Split[i]); } } - std::string Groups = IniFile.GetValue( KeyName, "Inherits", "" ); - if( Groups.size() > 0 ) + AString Groups = IniFile.GetValue(KeyName, "Inherits", ""); + if (!Groups.empty()) { - AStringVector Split = StringSplit( Groups, "," ); - for( unsigned int i = 0; i < Split.size(); i++) + AStringVector Split = StringSplitAndTrim(Groups, ","); + for (size_t i = 0; i < Split.size(); i++) { - Group->InheritFrom( GetGroup( Split[i].c_str() ) ); + Group->InheritFrom(GetGroup(Split[i].c_str())); } } } - LOGD("-- Groups Successfully Loaded --"); +} + + + + + +bool cGroupManager::ExistsGroup( const AString & a_Name ) +{ + GroupMap::iterator itr = m_pState->Groups.find( a_Name ); + return ( itr != m_pState->Groups.end() ); } diff --git a/src/GroupManager.h b/src/GroupManager.h index d911f976c..9e1689a76 100644 --- a/src/GroupManager.h +++ b/src/GroupManager.h @@ -14,7 +14,13 @@ class cGroup; class cGroupManager { public: + bool ExistsGroup(const AString & a_Name); cGroup * GetGroup(const AString & a_Name); + void LoadGroups(void); + void CheckUsers(void); + + /** Writes the default header to the specified ini file, and saves it as "users.ini". */ + static void GenerateDefaultUsersIni(cIniFile & a_IniFile); private: friend class cRoot; diff --git a/src/HTTPServer/EnvelopeParser.cpp b/src/HTTPServer/EnvelopeParser.cpp index 8dbe05f14..fd4f3836d 100644 --- a/src/HTTPServer/EnvelopeParser.cpp +++ b/src/HTTPServer/EnvelopeParser.cpp @@ -20,7 +20,7 @@ cEnvelopeParser::cEnvelopeParser(cCallbacks & a_Callbacks) : -int cEnvelopeParser::Parse(const char * a_Data, int a_Size) +size_t cEnvelopeParser::Parse(const char * a_Data, size_t a_Size) { if (!m_IsInHeaders) { @@ -55,7 +55,7 @@ int cEnvelopeParser::Parse(const char * a_Data, int a_Size) { // An error has occurred m_IsInHeaders = false; - return -1; + return AString::npos; } Last = idxCRLF + 2; idxCRLF = m_IncomingData.find("\r\n", idxCRLF + 2); diff --git a/src/HTTPServer/EnvelopeParser.h b/src/HTTPServer/EnvelopeParser.h index 6430fbebf..e96d80abe 100644 --- a/src/HTTPServer/EnvelopeParser.h +++ b/src/HTTPServer/EnvelopeParser.h @@ -19,7 +19,10 @@ public: class cCallbacks { public: - /// Called when a full header line is parsed + // Force a virtual destructor in descendants: + virtual ~cCallbacks() {} + + /** Called when a full header line is parsed */ virtual void OnHeaderLine(const AString & a_Key, const AString & a_Value) = 0; } ; @@ -27,40 +30,41 @@ public: cEnvelopeParser(cCallbacks & a_Callbacks); /** Parses the incoming data. - Returns the number of bytes consumed from the input. The bytes not consumed are not part of the envelope header + Returns the number of bytes consumed from the input. The bytes not consumed are not part of the envelope header. + Returns AString::npos on error */ - int Parse(const char * a_Data, int a_Size); + size_t Parse(const char * a_Data, size_t a_Size); - /// Makes the parser forget everything parsed so far, so that it can be reused for parsing another datastream + /** Makes the parser forget everything parsed so far, so that it can be reused for parsing another datastream */ void Reset(void); - /// Returns true if more input is expected for the envelope header + /** Returns true if more input is expected for the envelope header */ bool IsInHeaders(void) const { return m_IsInHeaders; } - /// Sets the IsInHeaders flag; used by cMultipartParser to simplify the parser initial conditions + /** Sets the IsInHeaders flag; used by cMultipartParser to simplify the parser initial conditions */ void SetIsInHeaders(bool a_IsInHeaders) { m_IsInHeaders = a_IsInHeaders; } public: - /// Callbacks to call for the various events + /** Callbacks to call for the various events */ cCallbacks & m_Callbacks; - /// Set to true while the parser is still parsing the envelope headers. Once set to true, the parser will not consume any more data. + /** Set to true while the parser is still parsing the envelope headers. Once set to true, the parser will not consume any more data. */ bool m_IsInHeaders; - /// Buffer for the incoming data until it is parsed + /** Buffer for the incoming data until it is parsed */ AString m_IncomingData; - /// Holds the last parsed key; used for line-wrapped values + /** Holds the last parsed key; used for line-wrapped values */ AString m_LastKey; - /// Holds the last parsed value; used for line-wrapped values + /** Holds the last parsed value; used for line-wrapped values */ AString m_LastValue; - /// Notifies the callback of the key/value stored in m_LastKey/m_LastValue, then erases them + /** Notifies the callback of the key/value stored in m_LastKey/m_LastValue, then erases them */ void NotifyLast(void); - /// Parses one line of header data. Returns true if successful + /** Parses one line of header data. Returns true if successful */ bool ParseLine(const char * a_Data, size_t a_Size); } ; diff --git a/src/HTTPServer/HTTPConnection.cpp b/src/HTTPServer/HTTPConnection.cpp index 78b7ce4d9..da4df0e34 100644 --- a/src/HTTPServer/HTTPConnection.cpp +++ b/src/HTTPServer/HTTPConnection.cpp @@ -67,10 +67,10 @@ void cHTTPConnection::Send(const cHTTPResponse & a_Response) -void cHTTPConnection::Send(const void * a_Data, int a_Size) +void cHTTPConnection::Send(const void * a_Data, size_t a_Size) { ASSERT(m_State == wcsSendingResp); - AppendPrintf(m_OutgoingData, "%x\r\n", a_Size); + AppendPrintf(m_OutgoingData, SIZE_T_FMT_HEX "\r\n", a_Size); m_OutgoingData.append((const char *)a_Data, a_Size); m_OutgoingData.append("\r\n"); m_HTTPServer.NotifyConnectionWrite(*this); @@ -144,7 +144,7 @@ void cHTTPConnection::Terminate(void) -void cHTTPConnection::DataReceived(const char * a_Data, int a_Size) +void cHTTPConnection::DataReceived(const char * a_Data, size_t a_Size) { switch (m_State) { @@ -155,8 +155,8 @@ void cHTTPConnection::DataReceived(const char * a_Data, int a_Size) m_CurrentRequest = new cHTTPRequest; } - int BytesConsumed = m_CurrentRequest->ParseHeaders(a_Data, a_Size); - if (BytesConsumed < 0) + size_t BytesConsumed = m_CurrentRequest->ParseHeaders(a_Data, a_Size); + if (BytesConsumed == AString::npos) { delete m_CurrentRequest; m_CurrentRequest = NULL; @@ -174,7 +174,7 @@ void cHTTPConnection::DataReceived(const char * a_Data, int a_Size) m_State = wcsRecvBody; m_HTTPServer.NewRequest(*this, *m_CurrentRequest); m_CurrentRequestBodyRemaining = m_CurrentRequest->GetContentLength(); - if (m_CurrentRequestBodyRemaining < 0) + if (m_CurrentRequestBodyRemaining == AString::npos) { // The body length was not specified in the request, assume zero m_CurrentRequestBodyRemaining = 0; @@ -197,7 +197,7 @@ void cHTTPConnection::DataReceived(const char * a_Data, int a_Size) ASSERT(m_CurrentRequest != NULL); if (m_CurrentRequestBodyRemaining > 0) { - int BytesToConsume = std::min(m_CurrentRequestBodyRemaining, a_Size); + size_t BytesToConsume = std::min(m_CurrentRequestBodyRemaining, (size_t)a_Size); m_HTTPServer.RequestBody(*this, *m_CurrentRequest, a_Data, BytesToConsume); m_CurrentRequestBodyRemaining -= BytesToConsume; } diff --git a/src/HTTPServer/HTTPConnection.h b/src/HTTPServer/HTTPConnection.h index 5b8103554..fc11f1ba6 100644 --- a/src/HTTPServer/HTTPConnection.h +++ b/src/HTTPServer/HTTPConnection.h @@ -51,7 +51,7 @@ public: void Send(const cHTTPResponse & a_Response); /** Sends the data as the response (may be called multiple times) */ - void Send(const void * a_Data, int a_Size); + void Send(const void * a_Data, size_t a_Size); /** Sends the data as the response (may be called multiple times) */ void Send(const AString & a_Data) { Send(a_Data.data(), a_Data.size()); } @@ -87,11 +87,11 @@ protected: /** Number of bytes that remain to read for the complete body of the message to be received. Valid only in wcsRecvBody */ - int m_CurrentRequestBodyRemaining; + size_t m_CurrentRequestBodyRemaining; // cSocketThreads::cCallback overrides: - virtual void DataReceived (const char * a_Data, int a_Size) override; // Data is received from the client + virtual void DataReceived (const char * a_Data, size_t a_Size) override; // Data is received from the client virtual void GetOutgoingData(AString & a_Data) override; // Data can be sent to client virtual void SocketClosed (void) override; // The socket has been closed for any reason } ; diff --git a/src/HTTPServer/HTTPFormParser.cpp b/src/HTTPServer/HTTPFormParser.cpp index e661ea6f9..9ddfb82f1 100644 --- a/src/HTTPServer/HTTPFormParser.cpp +++ b/src/HTTPServer/HTTPFormParser.cpp @@ -52,7 +52,7 @@ cHTTPFormParser::cHTTPFormParser(cHTTPRequest & a_Request, cCallbacks & a_Callba -cHTTPFormParser::cHTTPFormParser(eKind a_Kind, const char * a_Data, int a_Size, cCallbacks & a_Callbacks) : +cHTTPFormParser::cHTTPFormParser(eKind a_Kind, const char * a_Data, size_t a_Size, cCallbacks & a_Callbacks) : m_Callbacks(a_Callbacks), m_Kind(a_Kind), m_IsValid(true) @@ -64,7 +64,7 @@ cHTTPFormParser::cHTTPFormParser(eKind a_Kind, const char * a_Data, int a_Size, -void cHTTPFormParser::Parse(const char * a_Data, int a_Size) +void cHTTPFormParser::Parse(const char * a_Data, size_t a_Size) { if (!m_IsValid) { @@ -243,7 +243,7 @@ void cHTTPFormParser::OnPartHeader(const AString & a_Key, const AString & a_Valu -void cHTTPFormParser::OnPartData(const char * a_Data, int a_Size) +void cHTTPFormParser::OnPartData(const char * a_Data, size_t a_Size) { if (m_CurrentPartName.empty()) { diff --git a/src/HTTPServer/HTTPFormParser.h b/src/HTTPServer/HTTPFormParser.h index a554ca5a4..edc6d2471 100644 --- a/src/HTTPServer/HTTPFormParser.h +++ b/src/HTTPServer/HTTPFormParser.h @@ -36,11 +36,14 @@ public: class cCallbacks { public: + // Force a virtual destructor in descendants: + virtual ~cCallbacks() {} + /// Called when a new file part is encountered in the form data virtual void OnFileStart(cHTTPFormParser & a_Parser, const AString & a_FileName) = 0; /// Called when more file data has come for the current file in the form data - virtual void OnFileData(cHTTPFormParser & a_Parser, const char * a_Data, int a_Size) = 0; + virtual void OnFileData(cHTTPFormParser & a_Parser, const char * a_Data, size_t a_Size) = 0; /// Called when the current file part has ended in the form data virtual void OnFileEnd(cHTTPFormParser & a_Parser) = 0; @@ -51,10 +54,10 @@ public: cHTTPFormParser(cHTTPRequest & a_Request, cCallbacks & a_Callbacks); /// Creates a parser with the specified content type that reads data from a string - cHTTPFormParser(eKind a_Kind, const char * a_Data, int a_Size, cCallbacks & a_Callbacks); + cHTTPFormParser(eKind a_Kind, const char * a_Data, size_t a_Size, cCallbacks & a_Callbacks); /// Adds more data into the parser, as the request body is received - void Parse(const char * a_Data, int a_Size); + void Parse(const char * a_Data, size_t a_Size); /** Notifies that there's no more data incoming and the parser should finish its parsing. Returns true if parsing successful @@ -103,7 +106,7 @@ protected: // cMultipartParser::cCallbacks overrides: virtual void OnPartStart (void) override; virtual void OnPartHeader(const AString & a_Key, const AString & a_Value) override; - virtual void OnPartData (const char * a_Data, int a_Size) override; + virtual void OnPartData (const char * a_Data, size_t a_Size) override; virtual void OnPartEnd (void) override; } ; diff --git a/src/HTTPServer/HTTPMessage.cpp b/src/HTTPServer/HTTPMessage.cpp index 98627eb8e..4a3611050 100644 --- a/src/HTTPServer/HTTPMessage.cpp +++ b/src/HTTPServer/HTTPMessage.cpp @@ -25,7 +25,7 @@ cHTTPMessage::cHTTPMessage(eKind a_Kind) : m_Kind(a_Kind), - m_ContentLength(-1) + m_ContentLength(AString::npos) { } @@ -81,23 +81,23 @@ cHTTPRequest::cHTTPRequest(void) : -int cHTTPRequest::ParseHeaders(const char * a_Data, int a_Size) +size_t cHTTPRequest::ParseHeaders(const char * a_Data, size_t a_Size) { if (!m_IsValid) { - return -1; + return AString::npos; } if (m_Method.empty()) { // The first line hasn't been processed yet - int res = ParseRequestLine(a_Data, a_Size); - if ((res < 0) || (res == a_Size)) + size_t res = ParseRequestLine(a_Data, a_Size); + if ((res == AString::npos) || (res == a_Size)) { return res; } - int res2 = m_EnvelopeParser.Parse(a_Data + res, a_Size - res); - if (res2 < 0) + size_t res2 = m_EnvelopeParser.Parse(a_Data + res, a_Size - res); + if (res2 == AString::npos) { m_IsValid = false; return res2; @@ -107,8 +107,8 @@ int cHTTPRequest::ParseHeaders(const char * a_Data, int a_Size) if (m_EnvelopeParser.IsInHeaders()) { - int res = m_EnvelopeParser.Parse(a_Data, a_Size); - if (res < 0) + size_t res = m_EnvelopeParser.Parse(a_Data, a_Size); + if (res == AString::npos) { m_IsValid = false; } @@ -138,7 +138,7 @@ AString cHTTPRequest::GetBareURL(void) const -int cHTTPRequest::ParseRequestLine(const char * a_Data, int a_Size) +size_t cHTTPRequest::ParseRequestLine(const char * a_Data, size_t a_Size) { m_IncomingHeaderData.append(a_Data, a_Size); size_t IdxEnd = m_IncomingHeaderData.size(); @@ -158,7 +158,7 @@ int cHTTPRequest::ParseRequestLine(const char * a_Data, int a_Size) if (LineStart >= IdxEnd) { m_IsValid = false; - return -1; + return AString::npos; } int NumSpaces = 0; @@ -186,7 +186,7 @@ int cHTTPRequest::ParseRequestLine(const char * a_Data, int a_Size) { // Too many spaces in the request m_IsValid = false; - return -1; + return AString::npos; } } NumSpaces += 1; @@ -198,13 +198,13 @@ int cHTTPRequest::ParseRequestLine(const char * a_Data, int a_Size) { // LF too early, without a CR, without two preceeding spaces or too soon after the second space m_IsValid = false; - return -1; + return AString::npos; } // Check that there's HTTP/version at the end if (strncmp(a_Data + URLEnd + 1, "HTTP/1.", 7) != 0) { m_IsValid = false; - return -1; + return AString::npos; } m_Method = m_IncomingHeaderData.substr(LineStart, MethodEnd - LineStart); m_URL = m_IncomingHeaderData.substr(MethodEnd + 1, URLEnd - MethodEnd - 1); diff --git a/src/HTTPServer/HTTPMessage.h b/src/HTTPServer/HTTPMessage.h index ab3338db7..dab942136 100644 --- a/src/HTTPServer/HTTPMessage.h +++ b/src/HTTPServer/HTTPMessage.h @@ -39,10 +39,10 @@ public: void AddHeader(const AString & a_Key, const AString & a_Value); void SetContentType (const AString & a_ContentType) { m_ContentType = a_ContentType; } - void SetContentLength(int a_ContentLength) { m_ContentLength = a_ContentLength; } + void SetContentLength(size_t a_ContentLength) { m_ContentLength = a_ContentLength; } const AString & GetContentType (void) const { return m_ContentType; } - int GetContentLength(void) const { return m_ContentLength; } + size_t GetContentLength(void) const { return m_ContentLength; } protected: typedef std::map<AString, AString> cNameValueMap; @@ -54,8 +54,10 @@ protected: /** Type of the content; parsed by AddHeader(), set directly by SetContentLength() */ AString m_ContentType; - /** Length of the content that is to be received. -1 when the object is created, parsed by AddHeader() or set directly by SetContentLength() */ - int m_ContentLength; + /** Length of the content that is to be received. + AString::npos when the object is created. + Parsed by AddHeader() or set directly by SetContentLength() */ + size_t m_ContentLength; } ; @@ -72,12 +74,12 @@ public: cHTTPRequest(void); /** Parses the request line and then headers from the received data. - Returns the number of bytes consumed or a negative number for error + Returns the number of bytes consumed or AString::npos number for error */ - int ParseHeaders(const char * a_Data, int a_Size); + size_t ParseHeaders(const char * a_Data, size_t a_Size); /** Returns true if the request did contain a Content-Length header */ - bool HasReceivedContentLength(void) const { return (m_ContentLength >= 0); } + bool HasReceivedContentLength(void) const { return (m_ContentLength != AString::npos); } /** Returns the method used in the request */ const AString & GetMethod(void) const { return m_Method; } @@ -145,7 +147,7 @@ protected: /** Parses the incoming data for the first line (RequestLine) Returns the number of bytes consumed, or -1 for an error */ - int ParseRequestLine(const char * a_Data, int a_Size); + size_t ParseRequestLine(const char * a_Data, size_t a_Size); // cEnvelopeParser::cCallbacks overrides: virtual void OnHeaderLine(const AString & a_Key, const AString & a_Value) override; diff --git a/src/HTTPServer/HTTPServer.cpp b/src/HTTPServer/HTTPServer.cpp index f6f5b0f8b..eaf8405a3 100644 --- a/src/HTTPServer/HTTPServer.cpp +++ b/src/HTTPServer/HTTPServer.cpp @@ -29,6 +29,8 @@ class cDebugCallbacks : { virtual void OnRequestBegun(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) override { + UNUSED(a_Connection); + if (cHTTPFormParser::HasFormData(a_Request)) { a_Request.SetUserData(new cHTTPFormParser(a_Request, *this)); @@ -36,8 +38,10 @@ class cDebugCallbacks : } - virtual void OnRequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size) override + virtual void OnRequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, size_t a_Size) override { + UNUSED(a_Connection); + cHTTPFormParser * FormParser = (cHTTPFormParser *)(a_Request.GetUserData()); if (FormParser != NULL) { @@ -96,7 +100,7 @@ class cDebugCallbacks : } - virtual void OnFileData(cHTTPFormParser & a_Parser, const char * a_Data, int a_Size) override + virtual void OnFileData(cHTTPFormParser & a_Parser, const char * a_Data, size_t a_Size) override { // TODO } @@ -238,7 +242,7 @@ void cHTTPServer::NewRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Re -void cHTTPServer::RequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size) +void cHTTPServer::RequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, size_t a_Size) { m_Callbacks->OnRequestBody(a_Connection, a_Request, a_Data, a_Size); } diff --git a/src/HTTPServer/HTTPServer.h b/src/HTTPServer/HTTPServer.h index 24baf8c95..8eff7d879 100644 --- a/src/HTTPServer/HTTPServer.h +++ b/src/HTTPServer/HTTPServer.h @@ -37,20 +37,23 @@ public: class cCallbacks { public: + virtual ~cCallbacks() {} + /** Called when a new request arrives over a connection and its headers have been parsed. The request body needn't have arrived yet. */ virtual void OnRequestBegun(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) = 0; - /// Called when another part of request body has arrived. - virtual void OnRequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size) = 0; + /** Called when another part of request body has arrived. + May be called multiple times for a single request. */ + virtual void OnRequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, size_t a_Size) = 0; /// Called when the request body has been fully received in previous calls to OnRequestBody() virtual void OnRequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) = 0; } ; cHTTPServer(void); - ~cHTTPServer(); + virtual ~cHTTPServer(); /// Initializes the server on the specified ports bool Initialize(const AString & a_PortsIPv4, const AString & a_PortsIPv6); @@ -88,8 +91,9 @@ protected: /// Called by cHTTPConnection when it finishes parsing the request header void NewRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request); - /// Called by cHTTPConenction when it receives more data for the request body - void RequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size); + /** Called by cHTTPConenction when it receives more data for the request body. + May be called multiple times for a single request. */ + void RequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, size_t a_Size); /// Called by cHTTPConnection when it detects that the request has finished (all of its body has been received) void RequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request); diff --git a/src/HTTPServer/MultipartParser.cpp b/src/HTTPServer/MultipartParser.cpp index 14c2c00fa..309495dd7 100644 --- a/src/HTTPServer/MultipartParser.cpp +++ b/src/HTTPServer/MultipartParser.cpp @@ -97,8 +97,6 @@ cMultipartParser::cMultipartParser(const AString & a_ContentType, cCallbacks & a m_EnvelopeParser(*this), m_HasHadData(false) { - static AString s_Multipart = "multipart/"; - // Check that the content type is multipart: AString ContentType(a_ContentType); if (strncmp(ContentType.c_str(), "multipart/", 10) != 0) @@ -146,7 +144,7 @@ cMultipartParser::cMultipartParser(const AString & a_ContentType, cCallbacks & a -void cMultipartParser::Parse(const char * a_Data, int a_Size) +void cMultipartParser::Parse(const char * a_Data, size_t a_Size) { // Skip parsing if invalid if (!m_IsValid) @@ -160,8 +158,8 @@ void cMultipartParser::Parse(const char * a_Data, int a_Size) { if (m_EnvelopeParser.IsInHeaders()) { - int BytesConsumed = m_EnvelopeParser.Parse(m_IncomingData.data(), m_IncomingData.size()); - if (BytesConsumed < 0) + size_t BytesConsumed = m_EnvelopeParser.Parse(m_IncomingData.data(), m_IncomingData.size()); + if (BytesConsumed == AString::npos) { m_IsValid = false; return; diff --git a/src/HTTPServer/MultipartParser.h b/src/HTTPServer/MultipartParser.h index d853929ed..ad76ad650 100644 --- a/src/HTTPServer/MultipartParser.h +++ b/src/HTTPServer/MultipartParser.h @@ -22,50 +22,53 @@ public: class cCallbacks { public: - /// Called when a new part starts + // Force a virtual destructor in descendants: + virtual ~cCallbacks() {} + + /** Called when a new part starts */ virtual void OnPartStart(void) = 0; - /// Called when a complete header line is received for a part + /** Called when a complete header line is received for a part */ virtual void OnPartHeader(const AString & a_Key, const AString & a_Value) = 0; - /// Called when body for a part is received - virtual void OnPartData(const char * a_Data, int a_Size) = 0; + /** Called when body for a part is received */ + virtual void OnPartData(const char * a_Data, size_t a_Size) = 0; - /// Called when the current part ends + /** Called when the current part ends */ virtual void OnPartEnd(void) = 0; } ; - /// Creates the parser, expects to find the boundary in a_ContentType + /** Creates the parser, expects to find the boundary in a_ContentType */ cMultipartParser(const AString & a_ContentType, cCallbacks & a_Callbacks); - /// Parses more incoming data - void Parse(const char * a_Data, int a_Size); + /** Parses more incoming data */ + void Parse(const char * a_Data, size_t a_Size); protected: - /// The callbacks to call for various parsing events + /** The callbacks to call for various parsing events */ cCallbacks & m_Callbacks; - /// True if the data parsed so far is valid; if false, further parsing is skipped + /** True if the data parsed so far is valid; if false, further parsing is skipped */ bool m_IsValid; - /// Parser for each part's envelope + /** Parser for each part's envelope */ cEnvelopeParser m_EnvelopeParser; - /// Buffer for the incoming data until it is parsed + /** Buffer for the incoming data until it is parsed */ AString m_IncomingData; - /// The boundary, excluding both the initial "--" and the terminating CRLF + /** The boundary, excluding both the initial "--" and the terminating CRLF */ AString m_Boundary; - /// Set to true if some data for the current part has already been signalized to m_Callbacks. Used for proper CRLF inserting. + /** Set to true if some data for the current part has already been signalized to m_Callbacks. Used for proper CRLF inserting. */ bool m_HasHadData; - /// Parse one line of incoming data. The CRLF has already been stripped from a_Data / a_Size - void ParseLine(const char * a_Data, int a_Size); + /** Parse one line of incoming data. The CRLF has already been stripped from a_Data / a_Size */ + void ParseLine(const char * a_Data, size_t a_Size); - /// Parse one line of incoming data in the headers section of a part. The CRLF has already been stripped from a_Data / a_Size - void ParseHeaderLine(const char * a_Data, int a_Size); + /** Parse one line of incoming data in the headers section of a part. The CRLF has already been stripped from a_Data / a_Size */ + void ParseHeaderLine(const char * a_Data, size_t a_Size); // cEnvelopeParser overrides: virtual void OnHeaderLine(const AString & a_Key, const AString & a_Value) override; diff --git a/src/HTTPServer/NameValueParser.cpp b/src/HTTPServer/NameValueParser.cpp index 9ea8594ae..3f6c17dda 100644 --- a/src/HTTPServer/NameValueParser.cpp +++ b/src/HTTPServer/NameValueParser.cpp @@ -24,7 +24,7 @@ public: // Now try parsing char-by-char, to debug transitions across datachunk boundaries: cNameValueParser Parser2; - for (int i = 0; i < sizeof(Data) - 1; i++) + for (size_t i = 0; i < sizeof(Data) - 1; i++) { Parser2.Parse(Data + i, 1); } @@ -82,7 +82,7 @@ cNameValueParser::cNameValueParser(bool a_AllowsKeyOnly) : -cNameValueParser::cNameValueParser(const char * a_Data, int a_Size, bool a_AllowsKeyOnly) : +cNameValueParser::cNameValueParser(const char * a_Data, size_t a_Size, bool a_AllowsKeyOnly) : m_State(psKeySpace), m_AllowsKeyOnly(a_AllowsKeyOnly) { @@ -93,12 +93,12 @@ cNameValueParser::cNameValueParser(const char * a_Data, int a_Size, bool a_Allow -void cNameValueParser::Parse(const char * a_Data, int a_Size) +void cNameValueParser::Parse(const char * a_Data, size_t a_Size) { ASSERT(m_State != psFinished); // Calling Parse() after Finish() is wrong! int Last = 0; - for (int i = 0; i < a_Size;) + for (size_t i = 0; i < a_Size;) { switch (m_State) { diff --git a/src/HTTPServer/NameValueParser.h b/src/HTTPServer/NameValueParser.h index 07dc0b942..9794614fa 100644 --- a/src/HTTPServer/NameValueParser.h +++ b/src/HTTPServer/NameValueParser.h @@ -21,10 +21,10 @@ public: cNameValueParser(bool a_AllowsKeyOnly = true); /// Creates an empty parser, then parses the data given. Doesn't call Finish(), so more data can be parsed later - cNameValueParser(const char * a_Data, int a_Size, bool a_AllowsKeyOnly = true); + cNameValueParser(const char * a_Data, size_t a_Size, bool a_AllowsKeyOnly = true); /// Parses the data given - void Parse(const char * a_Data, int a_Size); + void Parse(const char * a_Data, size_t a_Size); /// Notifies the parser that no more data will be coming. Returns true if the parser state is valid bool Finish(void); diff --git a/src/Inventory.cpp b/src/Inventory.cpp index 0e1cedc85..c7c089d5f 100644 --- a/src/Inventory.cpp +++ b/src/Inventory.cpp @@ -204,6 +204,12 @@ void cInventory::SetSlot(int a_SlotNum, const cItem & a_Item) return; } Grid->SetSlot(GridSlotNum, a_Item); + + // Broadcast the Equipped Item, if the Slot is changed. + if ((Grid == &m_HotbarSlots) && (m_EquippedSlotNum == (a_SlotNum - invHotbarOffset))) + { + m_Owner.GetWorld()->BroadcastEntityEquipment(m_Owner, 0, a_Item, m_Owner.GetClientHandle()); + } } @@ -515,6 +521,31 @@ bool cInventory::AddToBar( cItem & a_Item, const int a_Offset, const int a_Size, +void cInventory::UpdateItems(void) +{ + const cItem & Slot = GetEquippedItem(); + + if (Slot.IsEmpty()) + { + return; + } + + switch (Slot.m_ItemType) + { + case E_ITEM_MAP: + { + ItemHandler(Slot.m_ItemType)->OnUpdate(m_Owner.GetWorld(), &m_Owner, Slot); + break; + } + + default: break; + } +} + + + + + void cInventory::SaveToJson(Json::Value & a_Value) { // The JSON originally included the 4 crafting slots and the result, so we have to put empty items there, too: diff --git a/src/Inventory.h b/src/Inventory.h index 3c6a19de8..1ad7c4776 100644 --- a/src/Inventory.h +++ b/src/Inventory.h @@ -52,6 +52,8 @@ public: cInventory(cPlayer & a_Owner); + virtual ~cInventory() {} + // tolua_begin /// Removes all items from the entire inventory @@ -150,6 +152,9 @@ public: /// Sends the slot contents to the owner void SendSlot(int a_SlotNum); + /// Update items (e.g. Maps) + void UpdateItems(void); + /// Converts an armor slot number into the ID for the EntityEquipment packet static int ArmorSlotNumToEntityEquipmentID(short a_ArmorSlotNum); diff --git a/src/Item.cpp b/src/Item.cpp index fb561d7b2..093147b54 100644 --- a/src/Item.cpp +++ b/src/Item.cpp @@ -1,4 +1,4 @@ - + #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Item.h" @@ -139,6 +139,16 @@ void cItem::GetJson(Json::Value & a_OutValue) const { a_OutValue["Lore"] = m_Lore; } + + if ((m_ItemType == E_ITEM_FIREWORK_ROCKET) || (m_ItemType == E_ITEM_FIREWORK_STAR)) + { + a_OutValue["Flicker"] = m_FireworkItem.m_HasFlicker; + a_OutValue["Trail"] = m_FireworkItem.m_HasTrail; + a_OutValue["Type"] = m_FireworkItem.m_Type; + a_OutValue["FlightTimeInTicks"] = m_FireworkItem.m_FlightTimeInTicks; + a_OutValue["Colours"] = m_FireworkItem.ColoursToString(m_FireworkItem); + a_OutValue["FadeColours"] = m_FireworkItem.FadeColoursToString(m_FireworkItem); + } } } @@ -157,6 +167,16 @@ void cItem::FromJson(const Json::Value & a_Value) m_Enchantments.AddFromString(a_Value.get("ench", "").asString()); m_CustomName = a_Value.get("Name", "").asString(); m_Lore = a_Value.get("Lore", "").asString(); + + if ((m_ItemType == E_ITEM_FIREWORK_ROCKET) || (m_ItemType == E_ITEM_FIREWORK_STAR)) + { + m_FireworkItem.m_HasFlicker = a_Value.get("Flicker", false).asBool(); + m_FireworkItem.m_HasTrail = a_Value.get("Trail", false).asBool(); + m_FireworkItem.m_Type = (NIBBLETYPE)a_Value.get("Type", 0).asInt(); + m_FireworkItem.m_FlightTimeInTicks = (short)a_Value.get("FlightTimeInTicks", 0).asInt(); + m_FireworkItem.ColoursFromString(a_Value.get("Colours", "").asString(), m_FireworkItem); + m_FireworkItem.FadeColoursFromString(a_Value.get("FadeColours", "").asString(), m_FireworkItem); + } } } @@ -302,7 +322,7 @@ cItem * cItems::Get(int a_Idx) { if ((a_Idx < 0) || (a_Idx >= (int)size())) { - LOGWARNING("cItems: Attempt to get an out-of-bounds item at index %d; there are currently %d items. Returning a nil.", a_Idx, size()); + LOGWARNING("cItems: Attempt to get an out-of-bounds item at index %d; there are currently " SIZE_T_FMT " items. Returning a nil.", a_Idx, size()); return NULL; } return &at(a_Idx); @@ -316,7 +336,7 @@ void cItems::Set(int a_Idx, const cItem & a_Item) { if ((a_Idx < 0) || (a_Idx >= (int)size())) { - LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently %d items. Not setting.", a_Idx, size()); + LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently " SIZE_T_FMT " items. Not setting.", a_Idx, size()); return; } at(a_Idx) = a_Item; @@ -330,7 +350,7 @@ void cItems::Delete(int a_Idx) { if ((a_Idx < 0) || (a_Idx >= (int)size())) { - LOGWARNING("cItems: Attempt to delete an item at an out-of-bounds index %d; there are currently %d items. Ignoring.", a_Idx, size()); + LOGWARNING("cItems: Attempt to delete an item at an out-of-bounds index %d; there are currently " SIZE_T_FMT " items. Ignoring.", a_Idx, size()); return; } erase(begin() + a_Idx); @@ -344,7 +364,7 @@ void cItems::Set(int a_Idx, short a_ItemType, char a_ItemCount, short a_ItemDama { if ((a_Idx < 0) || (a_Idx >= (int)size())) { - LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently %d items. Not setting.", a_Idx, size()); + LOGWARNING("cItems: Attempt to set an item at an out-of-bounds index %d; there are currently " SIZE_T_FMT " items. Not setting.", a_Idx, size()); return; } at(a_Idx) = cItem(a_ItemType, a_ItemCount, a_ItemDamage); diff --git a/src/Item.h b/src/Item.h index 1a070eafd..620c77b29 100644 --- a/src/Item.h +++ b/src/Item.h @@ -11,6 +11,7 @@ #include "Defines.h" #include "Enchantments.h" +#include "WorldStorage/FireworksSerializer.h" @@ -32,18 +33,19 @@ namespace Json class cItem { public: - /// Creates an empty item + /** Creates an empty item */ cItem(void) : m_ItemType(E_ITEM_EMPTY), m_ItemCount(0), m_ItemDamage(0), m_CustomName(""), - m_Lore("") + m_Lore(""), + m_FireworkItem() { } - /// Creates an item of the specified type, by default 1 piece with no damage and no enchantments + /** Creates an item of the specified type, by default 1 piece with no damage and no enchantments */ cItem( short a_ItemType, char a_ItemCount = 1, @@ -57,7 +59,8 @@ public: m_ItemDamage (a_ItemDamage), m_Enchantments(a_Enchantments), m_CustomName (a_CustomName), - m_Lore (a_Lore) + m_Lore (a_Lore), + m_FireworkItem() { if (!IsValidItem(m_ItemType)) { @@ -70,14 +73,15 @@ public: } - /// Creates an exact copy of the item + /** Creates an exact copy of the item */ cItem(const cItem & a_CopyFrom) : m_ItemType (a_CopyFrom.m_ItemType), m_ItemCount (a_CopyFrom.m_ItemCount), m_ItemDamage (a_CopyFrom.m_ItemDamage), m_Enchantments(a_CopyFrom.m_Enchantments), m_CustomName (a_CopyFrom.m_CustomName), - m_Lore (a_CopyFrom.m_Lore) + m_Lore (a_CopyFrom.m_Lore), + m_FireworkItem(a_CopyFrom.m_FireworkItem) { } @@ -90,6 +94,7 @@ public: m_Enchantments.Clear(); m_CustomName = ""; m_Lore = ""; + m_FireworkItem.EmptyData(); } @@ -106,8 +111,8 @@ public: return ((m_ItemType <= 0) || (m_ItemCount <= 0)); } - /* Returns true if this itemstack can stack with the specified stack (types match, enchantments etc.) ItemCounts are ignored! - */ + /* Returns true if this itemstack can stack with the specified stack (types match, enchantments etc.) + ItemCounts are ignored. */ bool IsEqual(const cItem & a_Item) const { return ( @@ -115,7 +120,8 @@ public: (m_ItemDamage == a_Item.m_ItemDamage) && (m_Enchantments == a_Item.m_Enchantments) && (m_CustomName == a_Item.m_CustomName) && - (m_Lore == a_Item.m_Lore) + (m_Lore == a_Item.m_Lore) && + m_FireworkItem.IsEqualTo(a_Item.m_FireworkItem) ); } @@ -135,39 +141,39 @@ public: bool IsCustomNameEmpty(void) const { return (m_CustomName.empty()); } bool IsLoreEmpty(void) const { return (m_Lore.empty()); } - /// Returns a copy of this item with m_ItemCount set to 1. Useful to preserve enchantments etc. on stacked items + /** Returns a copy of this item with m_ItemCount set to 1. Useful to preserve enchantments etc. on stacked items */ cItem CopyOne(void) const; - /// Adds the specified count to this object and returns the reference to self (useful for chaining) + /** Adds the specified count to this object and returns the reference to self (useful for chaining) */ cItem & AddCount(char a_AmountToAdd); - /// Returns the maximum damage value that this item can have; zero if damage is not applied + /** Returns the maximum damage value that this item can have; zero if damage is not applied */ short GetMaxDamage(void) const; - /// Damages a weapon / tool. Returns true when damage reaches max value and the item should be destroyed + /** Damages a weapon / tool. Returns true when damage reaches max value and the item should be destroyed */ bool DamageItem(short a_Amount = 1); inline bool IsDamageable(void) const { return (GetMaxDamage() > 0); } - /// Returns true if the item is stacked up to its maximum stacking. + /** Returns true if the item is stacked up to its maximum stacking. */ bool IsFullStack(void) const; - /// Returns the maximum amount of stacked items of this type. + /** Returns the maximum amount of stacked items of this type. */ char GetMaxStackSize(void) const; // tolua_end - /// Returns the cItemHandler responsible for this item type + /** Returns the cItemHandler responsible for this item type */ cItemHandler * GetHandler(void) const; - /// Saves the item data into JSON representation + /** Saves the item data into JSON representation */ void GetJson(Json::Value & a_OutValue) const; - /// Loads the item data from JSON representation + /** Loads the item data from JSON representation */ void FromJson(const Json::Value & a_Value); - /// Returns true if the specified item type is enchantable (as per 1.2.5 protocol requirements) - static bool IsEnchantable(short a_ItemType); + /** Returns true if the specified item type is enchantable (as per 1.2.5 protocol requirements) */ + static bool IsEnchantable(short a_ItemType); // tolua_export /** Fills a_Enchantments with the list of enchantments applicable to the specified item type */ static void cItem::GetApplicableEnchantmentsForType(short a_ItemType, cEnchantmentsArray & a_Enchantments); @@ -177,9 +183,11 @@ public: short m_ItemType; char m_ItemCount; short m_ItemDamage; + cEnchantments m_Enchantments; AString m_CustomName; AString m_Lore; - cEnchantments m_Enchantments; + + cFireworkItem m_FireworkItem; }; // tolua_end @@ -196,7 +204,7 @@ class cItems // tolua_export public: // tolua_begin - /// Need a Lua-accessible constructor + /** Need a Lua-accessible constructor */ cItems(void) {} cItem * Get (int a_Idx); @@ -204,7 +212,7 @@ public: void Add (const cItem & a_Item) {push_back(a_Item); } void Delete(int a_Idx); void Clear (void) {clear(); } - int Size (void) {return size(); } + size_t Size (void) {return size(); } void Set (int a_Idx, short a_ItemType, char a_ItemCount, short a_ItemDamage); void Add (short a_ItemType, char a_ItemCount, short a_ItemDamage) @@ -219,7 +227,7 @@ public: -/// Used to store loot probability tables +/** Used to store loot probability tables */ class cLootProbab { public: diff --git a/src/ItemGrid.cpp b/src/ItemGrid.cpp index e8b58695f..34a267bab 100644 --- a/src/ItemGrid.cpp +++ b/src/ItemGrid.cpp @@ -369,6 +369,13 @@ int cItemGrid::ChangeSlotCount(int a_SlotNum, int a_AddToCount) } m_Slots[a_SlotNum].m_ItemCount += a_AddToCount; + + cItemHandler * Handler = cItemHandler::GetItemHandler(m_Slots[a_SlotNum].m_ItemType); + if (m_Slots[a_SlotNum].m_ItemCount > Handler->GetMaxStackSize()) + { + m_Slots[a_SlotNum].m_ItemCount = Handler->GetMaxStackSize(); + } + TriggerListeners(a_SlotNum); return m_Slots[a_SlotNum].m_ItemCount; } diff --git a/src/ItemGrid.h b/src/ItemGrid.h index b344e3daf..c34d5e9e2 100644 --- a/src/ItemGrid.h +++ b/src/ItemGrid.h @@ -20,11 +20,13 @@ class cItemGrid public: // tolua_end - /// This class is used as a callback for when a slot changes + /** This class is used as a callback for when a slot changes */ class cListener { public: - /// Called whenever a slot changes + virtual ~cListener() {} + + /** Called whenever a slot changes */ virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) = 0; } ; typedef std::vector<cListener *> cListeners; @@ -38,12 +40,12 @@ public: int GetHeight (void) const { return m_Height; } int GetNumSlots(void) const { return m_NumSlots; } - /// Converts XY coords into slot number; returns -1 on invalid coords + /** Converts XY coords into slot number; returns -1 on invalid coords */ int GetSlotNum(int a_X, int a_Y) const; // tolua_end - /// Converts slot number into XY coords; sets coords to -1 on invalid slot number. Exported in ManualBindings.cpp + /** Converts slot number into XY coords; sets coords to -1 on invalid slot number. Exported in ManualBindings.cpp */ void GetSlotCoords(int a_SlotNum, int & a_X, int & a_Y) const; // tolua_begin @@ -62,16 +64,16 @@ public: void EmptySlot(int a_X, int a_Y); void EmptySlot(int a_SlotNum); - /// Returns true if the specified slot is empty or the slot doesn't exist + /** Returns true if the specified slot is empty or the slot doesn't exist */ bool IsSlotEmpty(int a_SlotNum) const; - /// Returns true if the specified slot is empty or the slot doesn't exist + /** Returns true if the specified slot is empty or the slot doesn't exist */ bool IsSlotEmpty(int a_X, int a_Y) const; - /// Sets all items as empty + /** Sets all items as empty */ void Clear(void); - /// Returns number of items out of a_ItemStack that can fit in the storage + /** Returns number of items out of a_ItemStack that can fit in the storage */ int HowManyCanFit(const cItem & a_ItemStack, bool a_AllowNewStacks = true); /** Adds as many items out of a_ItemStack as can fit. @@ -117,37 +119,37 @@ public: */ cItem RemoveOneItem(int a_X, int a_Y); - /// Returns the number of items of type a_Item that are stored + /** Returns the number of items of type a_Item that are stored */ int HowManyItems(const cItem & a_Item); - /// Returns true if there are at least as many items of type a_ItemStack as in a_ItemStack + /** Returns true if there are at least as many items of type a_ItemStack as in a_ItemStack */ bool HasItems(const cItem & a_ItemStack); - /// Returns the index of the first empty slot; -1 if all full + /** Returns the index of the first empty slot; -1 if all full */ int GetFirstEmptySlot(void) const; - /// Returns the index of the first non-empty slot; -1 if all empty + /** Returns the index of the first non-empty slot; -1 if all empty */ int GetFirstUsedSlot(void) const; - /// Returns the index of the last empty slot; -1 if all full + /** Returns the index of the last empty slot; -1 if all full */ int GetLastEmptySlot(void) const; - /// Returns the index of the last used slot; -1 if all empty + /** Returns the index of the last used slot; -1 if all empty */ int GetLastUsedSlot(void) const; - /// Returns the index of the first empty slot following a_StartFrom (a_StartFrom is not checked) + /** Returns the index of the first empty slot following a_StartFrom (a_StartFrom is not checked) */ int GetNextEmptySlot(int a_StartFrom) const; - /// Returns the index of the first used slot following a_StartFrom (a_StartFrom is not checked) + /** Returns the index of the first used slot following a_StartFrom (a_StartFrom is not checked) */ int GetNextUsedSlot(int a_StartFrom) const; - /// Copies the contents into a cItems object; preserves the original a_Items contents + /** Copies the contents into a cItems object; preserves the original a_Items contents */ void CopyToItems(cItems & a_Items) const; - /// Adds the specified damage to the specified item; returns true if the item broke (but the item is left intact) + /** Adds the specified damage to the specified item; returns true if the item broke (but the item is left intact) */ bool DamageItem(int a_SlotNum, short a_Amount); - /// Adds the specified damage to the specified item; returns true if the item broke (but the item is left intact) + /** Adds the specified damage to the specified item; returns true if the item broke (but the item is left intact) */ bool DamageItem(int a_X, int a_Y, short a_Amount); // tolua_end @@ -159,10 +161,10 @@ public: */ void GenerateRandomLootWithBooks(const cLootProbab * a_LootProbabs, size_t a_CountLootProbabs, int a_NumSlots, int a_Seed); - /// Adds a callback that gets called whenever a slot changes. Must not be called from within the listener callback! + /** Adds a callback that gets called whenever a slot changes. Must not be called from within the listener callback! */ void AddListener(cListener & a_Listener); - /// Removes a slot-change-callback. Must not be called from within the listener callback! + /** Removes a slot-change-callback. Must not be called from within the listener callback! */ void RemoveListener(cListener & a_Listener); // tolua_begin @@ -177,7 +179,7 @@ protected: cCriticalSection m_CSListeners; ///< CS that guards the m_Listeners against multi-thread access bool m_IsInTriggerListeners; ///< Set to true while TriggerListeners is running, to detect attempts to manipulate listener list while triggerring - /// Calls all m_Listeners for the specified slot number + /** Calls all m_Listeners for the specified slot number */ void TriggerListeners(int a_SlotNum); /** Adds up to a_Num items out of a_ItemStack, as many as can fit, in specified slot diff --git a/src/Items/ItemBed.h b/src/Items/ItemBed.h index 9b7c8bff8..f23d69731 100644 --- a/src/Items/ItemBed.h +++ b/src/Items/ItemBed.h @@ -26,7 +26,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h index 79c8e9589..42f4ffc8f 100644 --- a/src/Items/ItemBoat.h +++ b/src/Items/ItemBoat.h @@ -1,4 +1,3 @@ - // ItemBoat.h // Declares the various boat ItemHandlers @@ -29,9 +28,9 @@ public: - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override { - if (a_Dir > 0) + if ((a_Dir != BLOCK_FACE_YM) && (a_Dir != BLOCK_FACE_NONE)) { return false; } @@ -40,12 +39,20 @@ public: public cBlockTracer::cCallbacks { public: - Vector3d Pos; - virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, char a_EntryFace) override + Vector3d m_Pos; + bool m_HasFound; + + cCallbacks(void) : + m_HasFound(false) + { + } + + virtual bool OnNextBlock(int a_CBBlockX, int a_CBBlockY, int a_CBBlockZ, BLOCKTYPE a_CBBlockType, NIBBLETYPE a_CBBlockMeta, char a_CBEntryFace) override { - if (a_BlockType != E_BLOCK_AIR) + if (a_CBBlockType != E_BLOCK_AIR) { - Pos = Vector3d(a_BlockX, a_BlockY, a_BlockZ); + m_Pos.Set(a_CBBlockX, a_CBBlockY, a_CBBlockZ); + m_HasFound = true; return true; } return false; @@ -58,15 +65,15 @@ public: Tracer.Trace(Start.x, Start.y, Start.z, End.x, End.y, End.z); - double x = Callbacks.Pos.x; - double y = Callbacks.Pos.y; - double z = Callbacks.Pos.z; - - if ((x == 0) && (y == 0) && (z == 0)) + if (!Callbacks.m_HasFound) { return false; } + double x = Callbacks.m_Pos.x; + double y = Callbacks.m_Pos.y; + double z = Callbacks.m_Pos.z; + cBoat * Boat = new cBoat(x + 0.5, y + 1, z + 0.5); Boat->Initialize(a_World); diff --git a/src/Items/ItemBow.h b/src/Items/ItemBow.h index d533c21fd..410c5f512 100644 --- a/src/Items/ItemBow.h +++ b/src/Items/ItemBow.h @@ -27,7 +27,7 @@ public: } - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override { ASSERT(a_Player != NULL); @@ -42,7 +42,7 @@ public: } - virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override + virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { // Actual shot - produce the arrow with speed based on the ticks that the bow was charged ASSERT(a_Player != NULL); diff --git a/src/Items/ItemBrewingStand.h b/src/Items/ItemBrewingStand.h index 4ff14d4b4..d5eefb855 100644 --- a/src/Items/ItemBrewingStand.h +++ b/src/Items/ItemBrewingStand.h @@ -25,7 +25,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemBucket.h b/src/Items/ItemBucket.h index c9a632580..68c89dd85 100644 --- a/src/Items/ItemBucket.h +++ b/src/Items/ItemBucket.h @@ -6,6 +6,7 @@ #include "../Simulator/FluidSimulator.h" #include "../Blocks/BlockHandler.h" #include "../LineBlockTracer.h" +#include "../BlockInServerPluginInterface.h" @@ -21,7 +22,7 @@ public: } - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override { switch (m_ItemType) { @@ -92,7 +93,7 @@ public: } - bool PlaceFluid(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_FluidBlock) + bool PlaceFluid(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_FluidBlock) { if (a_BlockFace < 0) { @@ -142,7 +143,9 @@ public: cBlockHandler * Handler = BlockHandler(CurrentBlock); if (Handler->DoesDropOnUnsuitable()) { - Handler->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ); + cChunkInterface ChunkInterface(a_World->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*a_World); + Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ); } } @@ -169,12 +172,12 @@ public: virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, char a_EntryFace) override { - if (a_BlockMeta != 0) // Even if it was a water block it would not be a source. - { - return false; - } if (IsBlockWater(a_BlockType) || IsBlockLava(a_BlockType)) { + if (a_BlockMeta != 0) // GetBlockFromTrace is called for scooping up fluids; the hit block should be a source + { + return false; + } m_HasHitFluid = true; m_Pos.Set(a_BlockX, a_BlockY, a_BlockZ); return true; diff --git a/src/Items/ItemCake.h b/src/Items/ItemCake.h new file mode 100644 index 000000000..48e23ed59 --- /dev/null +++ b/src/Items/ItemCake.h @@ -0,0 +1,41 @@ + +#pragma once + +#include "ItemHandler.h" + + + + + +class cItemCakeHandler : + public cItemHandler +{ +public: + cItemCakeHandler(int a_ItemType) : + cItemHandler(a_ItemType) + { + } + + + virtual bool IsPlaceable(void) override + { + return true; + } + + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = E_BLOCK_CAKE; + a_BlockMeta = 0; + return true; + } +} ; + + + + diff --git a/src/Items/ItemCauldron.h b/src/Items/ItemCauldron.h index 8b2ddc29f..07ae12660 100644 --- a/src/Items/ItemCauldron.h +++ b/src/Items/ItemCauldron.h @@ -25,7 +25,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemComparator.h b/src/Items/ItemComparator.h index 3a5d1d200..60d9c3648 100644 --- a/src/Items/ItemComparator.h +++ b/src/Items/ItemComparator.h @@ -24,7 +24,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemDoor.h b/src/Items/ItemDoor.h index 72ea0beed..f3677c28c 100644 --- a/src/Items/ItemDoor.h +++ b/src/Items/ItemDoor.h @@ -25,18 +25,20 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override { a_BlockType = (m_ItemType == E_ITEM_WOODEN_DOOR) ? E_BLOCK_WOODEN_DOOR : E_BLOCK_IRON_DOOR; - return BlockHandler(a_BlockType)->GetPlacementBlockTypeMeta( - a_World, a_Player, + cChunkInterface ChunkInterface(a_World->GetChunkMap()); + bool Meta = BlockHandler(a_BlockType)->GetPlacementBlockTypeMeta( + ChunkInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta ); + return Meta; } } ; diff --git a/src/Items/ItemDye.h b/src/Items/ItemDye.h index 190cdc510..ccf4714f7 100644 --- a/src/Items/ItemDye.h +++ b/src/Items/ItemDye.h @@ -19,7 +19,7 @@ public: } - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override { // Handle growing the plants: if (a_Item.m_ItemDamage == E_META_DYE_WHITE) diff --git a/src/Items/ItemEmptyMap.h b/src/Items/ItemEmptyMap.h new file mode 100644 index 000000000..953673382 --- /dev/null +++ b/src/Items/ItemEmptyMap.h @@ -0,0 +1,62 @@ + +// ItemEmptyMap.h + + + + + +#pragma once + +#include "../Entities/Entity.h" +#include "../Item.h" + + + + + +class cItemEmptyMapHandler : + public cItemHandler +{ + typedef cItemHandler super; + + static const unsigned int DEFAULT_SCALE = 0; + +public: + cItemEmptyMapHandler() : + super(E_ITEM_EMPTY_MAP) + { + } + + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override + { + UNUSED(a_Item); + UNUSED(a_BlockX); + UNUSED(a_BlockZ); + UNUSED(a_Dir); + + // The map center is fixed at the central point of the 8x8 block of chunks you are standing in when you right-click it. + + const int RegionWidth = cChunkDef::Width * 8; + + int CenterX = (int)(floor(a_Player->GetPosX() / (float) RegionWidth) * RegionWidth); + int CenterZ = (int)(floor(a_Player->GetPosZ() / (float) RegionWidth) * RegionWidth); + + cMap * NewMap = a_World->GetMapManager().CreateMap(CenterX, CenterZ, DEFAULT_SCALE); + + // Remove empty map from inventory + if (!a_Player->GetInventory().RemoveOneEquippedItem()) + { + ASSERT(!"Inventory mismatch"); + return true; + } + + if (NewMap == NULL) + { + return true; + } + + a_Player->GetInventory().AddItem(cItem(E_ITEM_MAP, 1, (short)(NewMap->GetID() & 0x7fff)), true, true); + + return true; + } +} ; diff --git a/src/Items/ItemFishingRod.h b/src/Items/ItemFishingRod.h index b2eaee63a..0431b88b7 100644 --- a/src/Items/ItemFishingRod.h +++ b/src/Items/ItemFishingRod.h @@ -84,7 +84,7 @@ public: { } - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override { if (a_Dir != BLOCK_FACE_NONE) { @@ -123,7 +123,7 @@ public: } case 2: { - Drops.Add(cItem(E_ITEM_FISHING_ROD, 1, a_World->GetTickRandomNumber(50))); // Fishing rod with durability. TODO: Enchantments on it + Drops.Add(cItem(E_ITEM_FISHING_ROD, 1, (short)a_World->GetTickRandomNumber(50))); // Fishing rod with durability. TODO: Enchantments on it break; } case 3: @@ -152,7 +152,7 @@ public: } else if (Junk <= 4) { - Drops.Add(cItem(E_ITEM_BOW, 1, a_World->GetTickRandomNumber(64))); + Drops.Add(cItem(E_ITEM_BOW, 1, (short)a_World->GetTickRandomNumber(64))); } else if (Junk <= 9) { @@ -230,4 +230,4 @@ public: } return true; } -} ;
\ No newline at end of file +} ; diff --git a/src/Items/ItemFlowerPot.h b/src/Items/ItemFlowerPot.h index befa2ff21..60bf87985 100644 --- a/src/Items/ItemFlowerPot.h +++ b/src/Items/ItemFlowerPot.h @@ -25,7 +25,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemFood.h b/src/Items/ItemFood.h index 2ae572331..961cf482d 100644 --- a/src/Items/ItemFood.h +++ b/src/Items/ItemFood.h @@ -31,7 +31,7 @@ public: // Please keep alpha-sorted. case E_ITEM_BAKED_POTATO: return FoodInfo(6, 7.2); case E_ITEM_BREAD: return FoodInfo(5, 6); - case E_ITEM_CARROT: return FoodInfo(4, 4.8); + // Carrots handled in ItemSeeds case E_ITEM_COOKED_CHICKEN: return FoodInfo(6, 7.2); case E_ITEM_COOKED_FISH: return FoodInfo(5, 6); case E_ITEM_COOKED_PORKCHOP: return FoodInfo(8, 12.8); @@ -39,8 +39,9 @@ public: case E_ITEM_GOLDEN_APPLE: return FoodInfo(4, 9.6); case E_ITEM_GOLDEN_CARROT: return FoodInfo(6, 14.4); case E_ITEM_MELON_SLICE: return FoodInfo(2, 1.2); + case E_ITEM_MUSHROOM_SOUP: return FoodInfo(6, 7.2); case E_ITEM_POISONOUS_POTATO: return FoodInfo(2, 1.2, 60); - case E_ITEM_POTATO: return FoodInfo(1, 0.6); + // Potatoes handled in ItemSeeds case E_ITEM_PUMPKIN_PIE: return FoodInfo(8, 4.8); case E_ITEM_RAW_BEEF: return FoodInfo(3, 1.8); case E_ITEM_RAW_CHICKEN: return FoodInfo(2, 1.2, 30); @@ -50,7 +51,6 @@ public: case E_ITEM_ROTTEN_FLESH: return FoodInfo(4, 0.8, 80); case E_ITEM_SPIDER_EYE: return FoodInfo(2, 3.2, 100); case E_ITEM_STEAK: return FoodInfo(8, 12.8); - case E_ITEM_MUSHROOM_SOUP: return FoodInfo(6, 7.2); } LOGWARNING("%s: Unknown food item (%d), returning zero nutrition", __FUNCTION__, m_ItemType); return FoodInfo(0, 0.f); diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index 250e21dc4..1e77717e3 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -5,6 +5,7 @@ #include "../World.h" #include "../Entities/Player.h" #include "../FastRandom.h" +#include "../BlockInServerPluginInterface.h" // Handlers: #include "ItemBed.h" @@ -12,19 +13,25 @@ #include "ItemBow.h" #include "ItemBrewingStand.h" #include "ItemBucket.h" +#include "ItemCake.h" #include "ItemCauldron.h" #include "ItemCloth.h" #include "ItemComparator.h" #include "ItemDoor.h" #include "ItemDye.h" +#include "ItemEmptyMap.h" #include "ItemFishingRod.h" #include "ItemFlowerPot.h" #include "ItemFood.h" +#include "ItemItemFrame.h" #include "ItemHoe.h" #include "ItemLeaves.h" #include "ItemLighter.h" +#include "ItemLilypad.h" +#include "ItemMap.h" #include "ItemMinecart.h" #include "ItemNetherWart.h" +#include "ItemPainting.h" #include "ItemPickaxe.h" #include "ItemThrowable.h" #include "ItemRedstoneDust.h" @@ -34,6 +41,7 @@ #include "ItemShears.h" #include "ItemShovel.h" #include "ItemSign.h" +#include "ItemMobHead.h" #include "ItemSpawnEgg.h" #include "ItemSugarcane.h" #include "ItemSword.h" @@ -88,6 +96,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) // Single item per handler, alphabetically sorted: case E_BLOCK_LEAVES: return new cItemLeavesHandler(a_ItemType); + case E_BLOCK_NEW_LEAVES: return new cItemLeavesHandler(a_ItemType); case E_BLOCK_SAPLING: return new cItemSaplingHandler(a_ItemType); case E_BLOCK_WOOL: return new cItemClothHandler(a_ItemType); case E_ITEM_BED: return new cItemBedHandler(a_ItemType); @@ -95,20 +104,28 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) case E_ITEM_BOTTLE_O_ENCHANTING: return new cItemBottleOEnchantingHandler(); case E_ITEM_BOW: return new cItemBowHandler; case E_ITEM_BREWING_STAND: return new cItemBrewingStandHandler(a_ItemType); + case E_ITEM_CAKE: return new cItemCakeHandler(a_ItemType); case E_ITEM_CAULDRON: return new cItemCauldronHandler(a_ItemType); case E_ITEM_COMPARATOR: return new cItemComparatorHandler(a_ItemType); case E_ITEM_DYE: return new cItemDyeHandler(a_ItemType); case E_ITEM_EGG: return new cItemEggHandler(); + case E_ITEM_EMPTY_MAP: return new cItemEmptyMapHandler(); case E_ITEM_ENDER_PEARL: return new cItemEnderPearlHandler(); + case E_ITEM_FIRE_CHARGE: return new cItemLighterHandler(a_ItemType); case E_ITEM_FIREWORK_ROCKET: return new cItemFireworkHandler(); case E_ITEM_FISHING_ROD: return new cItemFishingRodHandler(a_ItemType); case E_ITEM_FLINT_AND_STEEL: return new cItemLighterHandler(a_ItemType); case E_ITEM_FLOWER_POT: return new cItemFlowerPotHandler(a_ItemType); + case E_BLOCK_LILY_PAD: return new cItemLilypadHandler(a_ItemType); + case E_ITEM_MAP: return new cItemMapHandler(); + case E_ITEM_ITEM_FRAME: return new cItemItemFrameHandler(a_ItemType); case E_ITEM_NETHER_WART: return new cItemNetherWartHandler(a_ItemType); + case E_ITEM_PAINTING: return new cItemPaintingHandler(a_ItemType); case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemType); case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemType); case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemType); case E_ITEM_SIGN: return new cItemSignHandler(a_ItemType); + case E_ITEM_HEAD: return new cItemMobHeadHandler(a_ItemType); case E_ITEM_SNOWBALL: return new cItemSnowballHandler(); case E_ITEM_SPAWN_EGG: return new cItemSpawnEggHandler(a_ItemType); case E_ITEM_SUGARCANE: return new cItemSugarcaneHandler(a_ItemType); @@ -180,23 +197,28 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) return new cItemMinecartHandler(a_ItemType); } - // Food: + // Food (please keep alpha-sorted): + // (carrots and potatoes handled in SeedHandler as both seed and food + case E_ITEM_BAKED_POTATO: case E_ITEM_BREAD: + case E_ITEM_COOKED_CHICKEN: + case E_ITEM_COOKED_FISH: + case E_ITEM_COOKED_PORKCHOP: case E_ITEM_COOKIE: + case E_ITEM_GOLDEN_APPLE: + case E_ITEM_GOLDEN_CARROT: case E_ITEM_MELON_SLICE: - case E_ITEM_RAW_CHICKEN: - case E_ITEM_COOKED_CHICKEN: + case E_ITEM_MUSHROOM_SOUP: + case E_ITEM_POISONOUS_POTATO: + case E_ITEM_PUMPKIN_PIE: case E_ITEM_RAW_BEEF: - case E_ITEM_RAW_PORKCHOP: - case E_ITEM_STEAK: - case E_ITEM_COOKED_PORKCHOP: + case E_ITEM_RAW_CHICKEN: case E_ITEM_RAW_FISH: - case E_ITEM_COOKED_FISH: + case E_ITEM_RAW_PORKCHOP: case E_ITEM_RED_APPLE: - case E_ITEM_GOLDEN_APPLE: case E_ITEM_ROTTEN_FLESH: - case E_ITEM_MUSHROOM_SOUP: case E_ITEM_SPIDER_EYE: + case E_ITEM_STEAK: { return new cItemFoodHandler(a_ItemType); } @@ -230,8 +252,16 @@ cItemHandler::cItemHandler(int a_ItemType) -bool cItemHandler::OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) +bool cItemHandler::OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) { + UNUSED(a_World); + UNUSED(a_Player); + UNUSED(a_Item); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_Dir); + return false; } @@ -239,8 +269,16 @@ bool cItemHandler::OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & -bool cItemHandler::OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) +bool cItemHandler::OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) { + UNUSED(a_World); + UNUSED(a_Player); + UNUSED(a_Item); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_Dir); + return false; } @@ -250,14 +288,18 @@ bool cItemHandler::OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cI void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ) { + UNUSED(a_Item); + BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); - cBlockHandler * Handler = cBlockHandler::GetBlockHandler(Block); + cBlockHandler * Handler = cBlockInfo::GetHandler(Block); if (a_Player->IsGameModeSurvival()) { if (!BlockRequiresSpecialTool(Block) || CanHarvestBlock(Block)) { - Handler->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ); + cChunkInterface ChunkInterface(a_World->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*a_World); + Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ); } } @@ -270,7 +312,9 @@ void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const void cItemHandler::OnFoodEaten(cWorld * a_World, cPlayer * a_Player, cItem * a_Item) { - + UNUSED(a_World); + UNUSED(a_Player); + UNUSED(a_Item); } @@ -297,8 +341,9 @@ char cItemHandler::GetMaxStackSize(void) case E_ITEM_BOWL: return 64; case E_ITEM_BREAD: return 64; case E_ITEM_BREWING_STAND: return 64; - case E_ITEM_BUCKET: return 1; // TODO: change this to 16 when turning compatibility to 1.3 + case E_ITEM_BUCKET: return 16; case E_ITEM_CARROT: return 64; + case E_ITEM_CAKE: return 1; case E_ITEM_CAULDRON: return 64; case E_ITEM_CLAY: return 64; case E_ITEM_CLAY_BRICK: return 64; @@ -334,6 +379,7 @@ char cItemHandler::GetMaxStackSize(void) case E_ITEM_GUNPOWDER: return 64; case E_ITEM_HEAD: return 64; case E_ITEM_IRON: return 64; + case E_ITEM_ITEM_FRAME: return 64; case E_ITEM_LEATHER: return 64; case E_ITEM_MAGMA_CREAM: return 64; case E_ITEM_MAP: return 64; @@ -341,7 +387,7 @@ char cItemHandler::GetMaxStackSize(void) case E_ITEM_MELON_SLICE: return 64; case E_ITEM_NETHER_BRICK: return 64; case E_ITEM_NETHER_WART: return 64; - case E_ITEM_PAINTINGS: return 64; + case E_ITEM_PAINTING: return 64; case E_ITEM_PAPER: return 64; case E_ITEM_POISONOUS_POTATO: return 64; case E_ITEM_POTATO: return 64; @@ -442,6 +488,8 @@ bool cItemHandler::IsPlaceable(void) bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) { + UNUSED(a_BlockType); + return false; } @@ -451,22 +499,23 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) bool cItemHandler::GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) { ASSERT(m_ItemType < 256); // Items with IDs above 255 should all be handled by specific handlers - if (m_ItemType > 256) + if (m_ItemType >= 256) { - LOGERROR("%s: Item %d has no valid block!", __FUNCTION__, m_ItemType); + LOGERROR("%s: Item %d is not eligible for direct block placement!", __FUNCTION__, m_ItemType); return false; } - cBlockHandler * BlockH = BlockHandler(m_ItemType); + cBlockHandler * BlockH = BlockHandler((BLOCKTYPE)m_ItemType); + cChunkInterface ChunkInterface(a_World->GetChunkMap()); return BlockH->GetPlacementBlockTypeMeta( - a_World, a_Player, + ChunkInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta @@ -479,6 +528,8 @@ bool cItemHandler::GetPlacementBlockTypeMeta( bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) { + UNUSED(a_Item); + FoodInfo Info = GetFoodInfo(); if ((Info.FoodLevel > 0) || (Info.Saturation > 0.f)) @@ -507,7 +558,7 @@ bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) cItemHandler::FoodInfo cItemHandler::GetFoodInfo() { - return FoodInfo(0, 0.f); + return FoodInfo(0, 0); } diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h index db0ffc9db..5b6c239cc 100644 --- a/src/Items/ItemHandler.h +++ b/src/Items/ItemHandler.h @@ -21,20 +21,31 @@ class cItemHandler public: cItemHandler(int a_ItemType); + // Force virtual destructor + virtual ~cItemHandler() {} + /// Called when the player tries to use the item (right mouse button). Return false to make the item unusable. DEFAULT: False - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir); + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir); /// Called when the client sends the SHOOT status in the lclk packet - virtual void OnItemShoot(cPlayer *, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) + virtual void OnItemShoot(cPlayer *, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) { UNUSED(a_BlockX); UNUSED(a_BlockY); UNUSED(a_BlockZ); UNUSED(a_BlockFace); } + + /// Called every tick while the item is on the player's inventory (Used by maps) - For now, called only for equipped items + virtual void OnUpdate(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item) + { + UNUSED(a_World); + UNUSED(a_Player); + UNUSED(a_Item); + } /// Called while the player diggs a block using this item - virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_HeldItem, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace); + virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_HeldItem, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace); /// Called when the player destroys a block using this item. This also calls the drop function for the destroyed block virtual void OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_X, int a_Y, int a_Z); @@ -80,7 +91,7 @@ public: */ virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ); diff --git a/src/Items/ItemHoe.h b/src/Items/ItemHoe.h index 7b6b3e6ac..29f7c83d5 100644 --- a/src/Items/ItemHoe.h +++ b/src/Items/ItemHoe.h @@ -19,7 +19,7 @@ public: } - virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override { BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); diff --git a/src/Items/ItemItemFrame.h b/src/Items/ItemItemFrame.h new file mode 100644 index 000000000..27e7dba35 --- /dev/null +++ b/src/Items/ItemItemFrame.h @@ -0,0 +1,57 @@ + +#pragma once + +#include "ItemHandler.h" +#include "Entities/ItemFrame.h" +#include "../Entities/Player.h" + + + + + +class cItemItemFrameHandler : + public cItemHandler +{ +public: + cItemItemFrameHandler(int a_ItemType) + : cItemHandler(a_ItemType) + { + + } + + virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override + { + if ((a_Dir == BLOCK_FACE_NONE) || (a_Dir == BLOCK_FACE_YP) || (a_Dir == BLOCK_FACE_YM)) + { + // Client sends this if clicked on top or bottom face + return false; + } + + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir); // Make sure block that will be occupied is free + BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir, true); // We want the clicked block, so go back again + + if (Block == E_BLOCK_AIR) + { + cItemFrame * ItemFrame = new cItemFrame(a_Dir, a_BlockX, a_BlockY, a_BlockZ); + if (!ItemFrame->Initialize(a_World)) + { + delete ItemFrame; + return false; + } + + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + } + + return true; + + } + return false; + } +}; + + + + diff --git a/src/Items/ItemLeaves.h b/src/Items/ItemLeaves.h index 60222eaa9..12cb45d1c 100644 --- a/src/Items/ItemLeaves.h +++ b/src/Items/ItemLeaves.h @@ -20,7 +20,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemLighter.h b/src/Items/ItemLighter.h index 4281a2d0c..32f49cab6 100644 --- a/src/Items/ItemLighter.h +++ b/src/Items/ItemLighter.h @@ -19,32 +19,56 @@ public: { } - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { if (a_BlockFace < 0) { return false; } - a_Player->UseEquippedItem(); + if (!a_Player->IsGameModeCreative()) + { + switch (m_ItemType) + { + case E_ITEM_FLINT_AND_STEEL: + { + a_Player->UseEquippedItem(); + break; + } + case E_ITEM_FIRE_CHARGE: + { + a_Player->GetInventory().RemoveOneEquippedItem(); + break; + } + default: + { + ASSERT(!"Unknown Lighter Item!"); + } + } + } switch (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)) { case E_BLOCK_TNT: { // Activate the TNT: - a_World->BroadcastSoundEffect("random.fuse", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f); - a_World->SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, 4); // 4 seconds to boom + a_World->BroadcastSoundEffect("game.tnt.primed", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 1.0f, 1.0f); a_World->SetBlock(a_BlockX,a_BlockY,a_BlockZ, E_BLOCK_AIR, 0); + a_World->SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5); // 80 ticks to boom break; } default: { // Light a fire next to/on top of the block if air: AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); + if ((a_BlockY < 0) || (a_BlockY >= cChunkDef::Height)) + { + break; + } if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR) { a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FIRE, 0); + a_World->BroadcastSoundEffect("fire.ignite", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 1.0F, 1.04F); break; } } diff --git a/src/Items/ItemLilypad.h b/src/Items/ItemLilypad.h new file mode 100644 index 000000000..8fc1d8543 --- /dev/null +++ b/src/Items/ItemLilypad.h @@ -0,0 +1,110 @@ +#pragma once + +#include "ItemHandler.h" +#include "../Entities/Player.h" +#include "Vector3.h" +#include "../LineBlockTracer.h" +#include "BlockInfo.h" + + + + + +class cItemLilypadHandler : + public cItemHandler +{ + typedef cItemHandler super; + +public: + cItemLilypadHandler(int a_ItemType): + super(a_ItemType) + { + + } + + + virtual bool IsPlaceable(void) override + { + return false; // Set as not placeable so OnItemUse is called + } + + + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override + { + if (a_BlockFace > BLOCK_FACE_NONE) + { + // Clicked on the side of a submerged block; vanilla allows placement, so should we + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); + a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_LILY_PAD, 0); + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + } + return true; + } + + class cCallbacks : + public cBlockTracer::cCallbacks + { + public: + cCallbacks(cWorld * a_CBWorld) : + m_HasHitFluid(false), + m_World(a_CBWorld) + { + } + + virtual bool OnNextBlock(int a_CBBlockX, int a_CBBlockY, int a_CBBlockZ, BLOCKTYPE a_CBBlockType, NIBBLETYPE a_CBBlockMeta, char a_CBEntryFace) override + { + if (IsBlockWater(a_CBBlockType)) + { + if ((a_CBBlockMeta != 0) || (a_CBEntryFace == BLOCK_FACE_NONE)) // The hit block should be a source. The FACE_NONE check is clicking whilst submerged + { + return false; + } + AddFaceDirection(a_CBBlockX, a_CBBlockY, a_CBBlockZ, BLOCK_FACE_YP); // Always place pad at top of water block + BLOCKTYPE Block = m_World->GetBlock(a_CBBlockX, a_CBBlockY, a_CBBlockZ); + if ( + !IsBlockWater(Block) && + cBlockInfo::FullyOccupiesVoxel(Block) + ) + { + // Can't place lilypad on air/in another block! + return true; + } + m_HasHitFluid = true; + m_Pos.Set(a_CBBlockX, a_CBBlockY, a_CBBlockZ); + return true; + } + return false; + } + + Vector3i m_Pos; + bool m_HasHitFluid; + cWorld * m_World; + + }; + + cCallbacks Callbacks(a_World); + cLineBlockTracer Tracer(*a_Player->GetWorld(), Callbacks); + Vector3d Start(a_Player->GetEyePosition() + a_Player->GetLookVector()); + Vector3d End(a_Player->GetEyePosition() + a_Player->GetLookVector() * 5); + + Tracer.Trace(Start.x, Start.y, Start.z, End.x, End.y, End.z); + + if (Callbacks.m_HasHitFluid) + { + a_World->SetBlock(Callbacks.m_Pos.x, Callbacks.m_Pos.y, Callbacks.m_Pos.z, E_BLOCK_LILY_PAD, 0); + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + } + return true; + } + + return false; + } +}; + + + + diff --git a/src/Items/ItemMap.h b/src/Items/ItemMap.h new file mode 100644 index 000000000..056fe0fe7 --- /dev/null +++ b/src/Items/ItemMap.h @@ -0,0 +1,43 @@ + +// ItemMap.h + + + + + +#pragma once + +#include "../Entities/Entity.h" +#include "../Item.h" + + + + + +class cItemMapHandler : + public cItemHandler +{ + typedef cItemHandler super; + + static const unsigned int DEFAULT_RADIUS = 128; + +public: + cItemMapHandler() : + super(E_ITEM_MAP) + { + } + + virtual void OnUpdate(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item) + { + cMap * Map = a_World->GetMapManager().GetMapData((unsigned)a_Item.m_ItemDamage); + + if (Map == NULL) + { + return; + } + + Map->UpdateRadius(*a_Player, DEFAULT_RADIUS); + + Map->UpdateClient(a_Player); + } +} ; diff --git a/src/Items/ItemMinecart.h b/src/Items/ItemMinecart.h index 4071f8c60..25500aeb9 100644 --- a/src/Items/ItemMinecart.h +++ b/src/Items/ItemMinecart.h @@ -1,4 +1,3 @@ - // ItemMinecart.h // Declares the various minecart ItemHandlers @@ -28,7 +27,7 @@ public: - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override { if (a_Dir < 0) { @@ -72,6 +71,11 @@ public: } } // switch (m_ItemType) Minecart->Initialize(a_World); + + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + } return true; } diff --git a/src/Items/ItemMobHead.h b/src/Items/ItemMobHead.h new file mode 100644 index 000000000..5ae040282 --- /dev/null +++ b/src/Items/ItemMobHead.h @@ -0,0 +1,42 @@ + +#pragma once + +#include "ItemHandler.h" +#include "../World.h" + + + + + +class cItemMobHeadHandler : + public cItemHandler +{ +public: + cItemMobHeadHandler(int a_ItemType) : + cItemHandler(a_ItemType) + { + } + + + virtual bool IsPlaceable(void) override + { + return true; + } + + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = E_BLOCK_HEAD; + a_BlockMeta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x0f); + return true; + } +} ; + + + + diff --git a/src/Items/ItemNetherWart.h b/src/Items/ItemNetherWart.h index aa4a44340..a6a9a286a 100644 --- a/src/Items/ItemNetherWart.h +++ b/src/Items/ItemNetherWart.h @@ -25,7 +25,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -51,4 +51,4 @@ public: return true; } -} ;
\ No newline at end of file +} ; diff --git a/src/Items/ItemPainting.h b/src/Items/ItemPainting.h new file mode 100644 index 000000000..b85098221 --- /dev/null +++ b/src/Items/ItemPainting.h @@ -0,0 +1,98 @@ + +#pragma once + +#include "ItemHandler.h" +#include "../World.h" +#include "../Entities/Player.h" +#include "../Entities/Painting.h" + + + + + +class cItemPaintingHandler : + public cItemHandler +{ +public: + cItemPaintingHandler(int a_ItemType) + : cItemHandler(a_ItemType) + { + } + + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override + { + if (a_Dir == BLOCK_FACE_NONE) + { + // Client sends this if clicked on top or bottom face + return false; + } + + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir); // Make sure block that will be occupied is free + BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir, true); // We want the clicked block, so go back again + + if (Block == E_BLOCK_AIR) + { + int Dir = 0; + + // The client uses different values for painting directions and block faces. Our constants are for the block faces, so we convert them here to painting faces + switch (a_Dir) + { + case BLOCK_FACE_ZP: break; // Initialised to zero + case BLOCK_FACE_ZM: Dir = 2; break; + case BLOCK_FACE_XM: Dir = 1; break; + case BLOCK_FACE_XP: Dir = 3; break; + default: ASSERT(!"Unhandled block face when trying spawn painting!"); return false; + } + + static const struct // Define all the possible painting titles + { + AString Title; + } gPaintingTitlesList[] = + { + { "Kebab" }, + { "Aztec" }, + { "Alban" }, + { "Aztec2" }, + { "Bomb" }, + { "Plant" }, + { "Wasteland" }, + { "Wanderer" }, + { "Graham" }, + { "Pool" }, + { "Courbet" }, + { "Sunset" }, + { "Sea" }, + { "Creebet" }, + { "Match" }, + { "Bust" }, + { "Stage" }, + { "Void" }, + { "SkullAndRoses" }, + { "Wither" }, + { "Fighters" }, + { "Skeleton" }, + { "DonkeyKong" }, + { "Pointer" }, + { "Pigscene" }, + { "BurningSkull" } + }; + + cPainting * Painting = new cPainting(gPaintingTitlesList[a_World->GetTickRandomNumber(ARRAYCOUNT(gPaintingTitlesList) - 1)].Title, Dir, a_BlockX, a_BlockY, a_BlockZ); + Painting->Initialize(a_World); + + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + } + + return true; + + } + return false; + } +}; + + + + diff --git a/src/Items/ItemPickaxe.h b/src/Items/ItemPickaxe.h index bde7f0905..2a8e40daa 100644 --- a/src/Items/ItemPickaxe.h +++ b/src/Items/ItemPickaxe.h @@ -19,17 +19,13 @@ public: { switch(m_ItemType) { - case E_ITEM_WOODEN_PICKAXE: - case E_ITEM_GOLD_PICKAXE: - return 1; - case E_ITEM_STONE_PICKAXE: - return 2; - case E_ITEM_IRON_PICKAXE: - return 3; - case E_ITEM_DIAMOND_PICKAXE: - return 4; - default: - return 0; + case E_ITEM_WOODEN_PICKAXE: return 1; + case E_ITEM_GOLD_PICKAXE: return 1; + case E_ITEM_STONE_PICKAXE: return 2; + case E_ITEM_IRON_PICKAXE: return 3; + case E_ITEM_DIAMOND_PICKAXE: return 4; + + default: return 0; } } @@ -61,6 +57,10 @@ public: return PickaxeLevel() >= 2; } + case E_BLOCK_ANVIL: + case E_BLOCK_ENCHANTMENT_TABLE: + case E_BLOCK_FURNACE: + case E_BLOCK_LIT_FURNACE: case E_BLOCK_COAL_ORE: case E_BLOCK_STONE: case E_BLOCK_COBBLESTONE: diff --git a/src/Items/ItemRedstoneDust.h b/src/Items/ItemRedstoneDust.h index de90c8075..274d905a5 100644 --- a/src/Items/ItemRedstoneDust.h +++ b/src/Items/ItemRedstoneDust.h @@ -22,12 +22,12 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override { - if (!g_BlockFullyOccupiesVoxel[a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ)]) // Some solid blocks, such as cocoa beans, are not suitable for dust + if (!cBlockInfo::FullyOccupiesVoxel(a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ))) // Some solid blocks, such as cocoa beans, are not suitable for dust { return false; } diff --git a/src/Items/ItemRedstoneRepeater.h b/src/Items/ItemRedstoneRepeater.h index e71c8e672..c5fb5d566 100644 --- a/src/Items/ItemRedstoneRepeater.h +++ b/src/Items/ItemRedstoneRepeater.h @@ -24,7 +24,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemSapling.h b/src/Items/ItemSapling.h index dc0810a45..61b1a32be 100644 --- a/src/Items/ItemSapling.h +++ b/src/Items/ItemSapling.h @@ -20,7 +20,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemSeeds.h b/src/Items/ItemSeeds.h index 67f0d38bd..7283edcee 100644 --- a/src/Items/ItemSeeds.h +++ b/src/Items/ItemSeeds.h @@ -22,10 +22,30 @@ public: { return true; } + + virtual bool IsFood(void) override + { + switch (m_ItemType) // Special cases, both a seed and food + { + case E_ITEM_CARROT: + case E_ITEM_POTATO: return true; + default: return false; + } + } + + virtual FoodInfo GetFoodInfo(void) override + { + switch (m_ItemType) + { + case E_ITEM_CARROT: return FoodInfo(4, 4.8); + case E_ITEM_POTATO: return FoodInfo(1, 0.6); + default: return FoodInfo(0, 0); + } + } virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemShears.h b/src/Items/ItemShears.h index 6a17607ee..39d2776fa 100644 --- a/src/Items/ItemShears.h +++ b/src/Items/ItemShears.h @@ -25,13 +25,13 @@ public: } - virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override { BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); - if (Block == E_BLOCK_LEAVES) + if ((Block == E_BLOCK_LEAVES) || (Block == E_BLOCK_NEW_LEAVES)) { cItems Drops; - Drops.push_back(cItem(E_BLOCK_LEAVES, 1, a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x03)); + Drops.push_back(cItem(Block, 1, a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x03)); a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ); a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); @@ -49,6 +49,7 @@ public: case E_BLOCK_COBWEB: case E_BLOCK_VINES: case E_BLOCK_LEAVES: + case E_BLOCK_NEW_LEAVES: { return true; } diff --git a/src/Items/ItemShovel.h b/src/Items/ItemShovel.h index d0625ef1c..873d5ae25 100644 --- a/src/Items/ItemShovel.h +++ b/src/Items/ItemShovel.h @@ -6,6 +6,7 @@ #include "../Entities/Player.h" #include "../Blocks/BlockHandler.h" +#include "../BlockInServerPluginInterface.h" @@ -20,12 +21,14 @@ public: } - virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override { BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); if (Block == E_BLOCK_SNOW) { - BlockHandler(Block)->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ); + cChunkInterface ChunkInterface(a_World->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*a_World); + BlockHandler(Block)->DropBlock(ChunkInterface,*a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ); a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); a_Player->UseEquippedItem(); @@ -38,4 +41,4 @@ public: { return (a_BlockType == E_BLOCK_SNOW); } -};
\ No newline at end of file +}; diff --git a/src/Items/ItemSign.h b/src/Items/ItemSign.h index 8c134ab83..60cf0f5f8 100644 --- a/src/Items/ItemSign.h +++ b/src/Items/ItemSign.h @@ -27,7 +27,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemSpawnEgg.h b/src/Items/ItemSpawnEgg.h index 407d655de..0d6019398 100644 --- a/src/Items/ItemSpawnEgg.h +++ b/src/Items/ItemSpawnEgg.h @@ -19,7 +19,7 @@ public: } - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { if (a_BlockFace < 0) { diff --git a/src/Items/ItemSugarcane.h b/src/Items/ItemSugarcane.h index ce93aa3e5..e891cc367 100644 --- a/src/Items/ItemSugarcane.h +++ b/src/Items/ItemSugarcane.h @@ -23,7 +23,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemThrowable.h b/src/Items/ItemThrowable.h index fc24e775a..c6a4e714e 100644 --- a/src/Items/ItemThrowable.h +++ b/src/Items/ItemThrowable.h @@ -26,7 +26,7 @@ public: } - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override { if (!a_Player->IsGameModeCreative()) { @@ -35,7 +35,7 @@ public: Vector3d Pos = a_Player->GetThrowStartPos(); Vector3d Speed = a_Player->GetLookVector() * m_SpeedCoeff; - a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, &Speed); + a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, a_Player->GetEquippedItem(), &Speed); return true; } @@ -120,21 +120,21 @@ public: { } - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override { if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR) { return false; } + a_World->CreateProjectile(a_BlockX + 0.5, a_BlockY + 1, a_BlockZ + 0.5, m_ProjectileKind, a_Player, a_Player->GetEquippedItem()); + if (!a_Player->IsGameModeCreative()) { a_Player->GetInventory().RemoveOneEquippedItem(); } - a_World->CreateProjectile(a_BlockX + 0.5, a_BlockY + 1, a_BlockZ + 0.5, m_ProjectileKind, a_Player, 0); - return true; } -};
\ No newline at end of file +}; diff --git a/src/LeakFinder.cpp b/src/LeakFinder.cpp index 9d7f185ba..42a5afe56 100644 --- a/src/LeakFinder.cpp +++ b/src/LeakFinder.cpp @@ -862,8 +862,10 @@ static int MyAllocHook(int nAllocType, void *pvData, { // RequestID was found size_t temp = g_CurrentMemUsage; - g_CurrentMemUsage -= nSize ; - g_pCRTTable->Remove(lRequest); + if (g_pCRTTable->Remove(lRequest)) + { + g_CurrentMemUsage -= nSize; + } if (g_CurrentMemUsage > temp) { printf("********************************************\n"); @@ -896,8 +898,11 @@ static int MyAllocHook(int nAllocType, void *pvData, // Try to find the RequestID in the Hash-Table, mark it that it was freed lReallocRequest = pHead->lRequest; size_t temp = g_CurrentMemUsage; - g_CurrentMemUsage -= pHead->nDataSize; bRet = g_pCRTTable->Remove(lReallocRequest); + if (bRet) + { + g_CurrentMemUsage -= pHead->nDataSize; + } if (g_CurrentMemUsage > temp) { printf("********************************************\n"); diff --git a/src/LightingThread.cpp b/src/LightingThread.cpp index a823c08cc..302473d71 100644 --- a/src/LightingThread.cpp +++ b/src/LightingThread.cpp @@ -6,18 +6,13 @@ #include "Globals.h" #include "LightingThread.h" #include "ChunkMap.h" +#include "ChunkStay.h" #include "World.h" -/// If more than this many chunks are in the queue, a warning is printed to the log -#define WARN_ON_QUEUE_SIZE 800 - - - - /// Chunk data callback that takes the chunk data and puts them into cLightingThread's m_BlockTypes[] / m_HeightMap[]: class cReader : @@ -109,9 +104,14 @@ void cLightingThread::Stop(void) { { cCSLock Lock(m_CS); - for (sItems::iterator itr = m_Queue.begin(), end = m_Queue.end(); itr != end; ++itr) + for (cChunkStays::iterator itr = m_PendingQueue.begin(), end = m_PendingQueue.end(); itr != end; ++itr) { - delete itr->m_ChunkStay; + delete *itr; + } + m_PendingQueue.clear(); + for (cChunkStays::iterator itr = m_Queue.begin(), end = m_Queue.end(); itr != end; ++itr) + { + delete *itr; } m_Queue.clear(); } @@ -129,25 +129,14 @@ void cLightingThread::QueueChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback { ASSERT(m_World != NULL); // Did you call Start() properly? - cChunkStay * ChunkStay = new cChunkStay(m_World); - ChunkStay->Add(a_ChunkX + 1, ZERO_CHUNK_Y, a_ChunkZ + 1); - ChunkStay->Add(a_ChunkX + 1, ZERO_CHUNK_Y, a_ChunkZ); - ChunkStay->Add(a_ChunkX + 1, ZERO_CHUNK_Y, a_ChunkZ - 1); - ChunkStay->Add(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ + 1); - ChunkStay->Add(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ); - ChunkStay->Add(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ - 1); - ChunkStay->Add(a_ChunkX - 1, ZERO_CHUNK_Y, a_ChunkZ + 1); - ChunkStay->Add(a_ChunkX - 1, ZERO_CHUNK_Y, a_ChunkZ); - ChunkStay->Add(a_ChunkX - 1, ZERO_CHUNK_Y, a_ChunkZ - 1); - ChunkStay->Enable(); - ChunkStay->Load(); - cCSLock Lock(m_CS); - m_Queue.push_back(sItem(a_ChunkX, a_ChunkZ, ChunkStay, a_CallbackAfter)); - if (m_Queue.size() > WARN_ON_QUEUE_SIZE) + cChunkStay * ChunkStay = new cLightingChunkStay(*this, a_ChunkX, a_ChunkZ, a_CallbackAfter); { - LOGINFO("Lighting thread overloaded, %d items in queue", m_Queue.size()); + // The ChunkStay will enqueue itself using the QueueChunkStay() once it is fully loaded + // In the meantime, put it into the PendingQueue so that it can be removed when stopping the thread + cCSLock Lock(m_CS); + m_PendingQueue.push_back(ChunkStay); } - m_evtItemAdded.Set(); + ChunkStay->Enable(*m_World->GetChunkMap()); } @@ -157,7 +146,7 @@ void cLightingThread::QueueChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback void cLightingThread::WaitForQueueEmpty(void) { cCSLock Lock(m_CS); - while (!m_ShouldTerminate && (!m_Queue.empty() || !m_PostponedQueue.empty())) + while (!m_ShouldTerminate && (!m_Queue.empty() || !m_PendingQueue.empty())) { cCSUnlock Unlock(Lock); m_evtQueueEmpty.Wait(); @@ -171,43 +160,7 @@ void cLightingThread::WaitForQueueEmpty(void) size_t cLightingThread::GetQueueLength(void) { cCSLock Lock(m_CS); - return m_Queue.size() + m_PostponedQueue.size(); -} - - - - - -void cLightingThread::ChunkReady(int a_ChunkX, int a_ChunkZ) -{ - // Check all the items in the m_PostponedQueue, if the chunk is their neighbor, move the item to m_Queue - - bool NewlyAdded = false; - { - cCSLock Lock(m_CS); - for (sItems::iterator itr = m_PostponedQueue.begin(); itr != m_PostponedQueue.end(); ) - { - if ( - (itr->x - a_ChunkX >= -1) && (itr->x - a_ChunkX <= 1) && - (itr->z - a_ChunkZ >= -1) && (itr->z - a_ChunkZ <= 1) - ) - { - // It is a neighbor - m_Queue.push_back(*itr); - itr = m_PostponedQueue.erase(itr); - NewlyAdded = true; - } - else - { - ++itr; - } - } // for itr - m_PostponedQueue[] - } // Lock(m_CS) - - if (NewlyAdded) - { - m_evtItemAdded.Set(); // Notify the thread it has some work to do - } + return m_Queue.size() + m_PendingQueue.size(); } @@ -233,14 +186,14 @@ void cLightingThread::Execute(void) } // Process one items from the queue: - sItem Item; + cLightingChunkStay * Item; { cCSLock Lock(m_CS); if (m_Queue.empty()) { continue; } - Item = m_Queue.front(); + Item = (cLightingChunkStay *)m_Queue.front(); m_Queue.pop_front(); if (m_Queue.empty()) { @@ -248,7 +201,7 @@ void cLightingThread::Execute(void) } } // CSLock(m_CS) - LightChunk(Item); + LightChunk(*Item); } } @@ -257,23 +210,11 @@ void cLightingThread::Execute(void) -void cLightingThread::LightChunk(cLightingThread::sItem & a_Item) +void cLightingThread::LightChunk(cLightingChunkStay & a_Item) { cChunkDef::BlockNibbles BlockLight, SkyLight; - if (!ReadChunks(a_Item.x, a_Item.z)) - { - // Neighbors not available. Re-queue in the postponed queue - cCSLock Lock(m_CS); - m_PostponedQueue.push_back(a_Item); - return; - } - - /* - // DEBUG: torch somewhere: - m_BlockTypes[19 + 24 * cChunkDef::Width * 3 + (m_HeightMap[24 + 24 * cChunkDef::Width * 3] / 2) * BlocksPerYLayer] = E_BLOCK_TORCH; - // m_HeightMap[24 + 24 * cChunkDef::Width * 3]++; - */ + ReadChunks(a_Item.m_ChunkX, a_Item.m_ChunkZ); PrepareBlockLight(); CalcLight(m_BlockLight); @@ -339,13 +280,13 @@ void cLightingThread::LightChunk(cLightingThread::sItem & a_Item) CompressLight(m_BlockLight, BlockLight); CompressLight(m_SkyLight, SkyLight); - m_World->ChunkLighted(a_Item.x, a_Item.z, BlockLight, SkyLight); + m_World->ChunkLighted(a_Item.m_ChunkX, a_Item.m_ChunkZ, BlockLight, SkyLight); - if (a_Item.m_Callback != NULL) + if (a_Item.m_CallbackAfter != NULL) { - a_Item.m_Callback->Call(a_Item.x, a_Item.z); + a_Item.m_CallbackAfter->Call(a_Item.m_ChunkX, a_Item.m_ChunkZ); } - delete a_Item.m_ChunkStay; + delete &a_Item; } @@ -444,7 +385,7 @@ void cLightingThread::PrepareBlockLight(void) int idx = BaseZ + x; for (int y = m_HeightMap[idx], Index = idx + y * BlocksPerYLayer; y >= 0; y--, Index -= BlocksPerYLayer) { - if (g_BlockLightValue[m_BlockTypes[Index]] == 0) + if (cBlockInfo::GetLightValue(m_BlockTypes[Index]) == 0) { continue; } @@ -454,7 +395,7 @@ void cLightingThread::PrepareBlockLight(void) m_SeedIdx1[m_NumSeeds++] = Index; // Light it up: - m_BlockLight[Index] = g_BlockLightValue[m_BlockTypes[Index]]; + m_BlockLight[Index] = cBlockInfo::GetLightValue(m_BlockTypes[Index]); } } } @@ -561,3 +502,63 @@ void cLightingThread::CompressLight(NIBBLETYPE * a_LightArray, NIBBLETYPE * a_Ch + +void cLightingThread::QueueChunkStay(cLightingChunkStay & a_ChunkStay) +{ + // Move the ChunkStay from the Pending queue to the lighting queue. + { + cCSLock Lock(m_CS); + m_PendingQueue.remove(&a_ChunkStay); + m_Queue.push_back(&a_ChunkStay); + } + m_evtItemAdded.Set(); +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cLightingThread::cLightingChunkStay: + +cLightingThread::cLightingChunkStay::cLightingChunkStay(cLightingThread & a_LightingThread, int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_CallbackAfter) : + m_LightingThread(a_LightingThread), + m_ChunkX(a_ChunkX), + m_ChunkZ(a_ChunkZ), + m_CallbackAfter(a_CallbackAfter) +{ + Add(a_ChunkX + 1, a_ChunkZ + 1); + Add(a_ChunkX + 1, a_ChunkZ); + Add(a_ChunkX + 1, a_ChunkZ - 1); + Add(a_ChunkX, a_ChunkZ + 1); + Add(a_ChunkX, a_ChunkZ); + Add(a_ChunkX, a_ChunkZ - 1); + Add(a_ChunkX - 1, a_ChunkZ + 1); + Add(a_ChunkX - 1, a_ChunkZ); + Add(a_ChunkX - 1, a_ChunkZ - 1); +} + + + + + +bool cLightingThread::cLightingChunkStay::OnAllChunksAvailable(void) +{ + m_LightingThread.QueueChunkStay(*this); + + // Keep the ChunkStay alive: + return false; +} + + + + + +void cLightingThread::cLightingChunkStay::OnDisabled(void) +{ + // Nothing needed in this callback +} + + + + diff --git a/src/LightingThread.h b/src/LightingThread.h index d8ce59f01..770ae809f 100644 --- a/src/LightingThread.h +++ b/src/LightingThread.h @@ -33,6 +33,7 @@ Chunks from m_PostponedQueue are moved back into m_Queue when their neighbors ge #include "OSSupport/IsThread.h" #include "ChunkDef.h" +#include "ChunkStay.h" @@ -41,9 +42,6 @@ Chunks from m_PostponedQueue are moved back into m_Queue when their neighbors ge // fwd: "cWorld.h" class cWorld; -// fwd: "cChunkMap.h" -class cChunkStay; - @@ -62,43 +60,54 @@ public: void Stop(void); - /// Queues the entire chunk for lighting + /** Queues the entire chunk for lighting */ void QueueChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_CallbackAfter = NULL); - /// Blocks until the queue is empty or the thread is terminated + /** Blocks until the queue is empty or the thread is terminated */ void WaitForQueueEmpty(void); size_t GetQueueLength(void); - /// Called from cWorld when a chunk gets valid. Chunks in m_PostponedQueue may need moving into m_Queue - void ChunkReady(int a_ChunkX, int a_ChunkZ); - protected: - struct sItem + class cLightingChunkStay : + public cChunkStay { - int x, z; - cChunkStay * m_ChunkStay; - cChunkCoordCallback * m_Callback; + public: + cLightingThread & m_LightingThread; + int m_ChunkX; + int m_ChunkZ; + cChunkCoordCallback * m_CallbackAfter; + + cLightingChunkStay(cLightingThread & a_LightingThread, int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_CallbackAfter); - sItem(void) {} // empty default constructor needed - sItem(int a_X, int a_Z, cChunkStay * a_ChunkStay, cChunkCoordCallback * a_Callback) : - x(a_X), - z(a_Z), - m_ChunkStay(a_ChunkStay), - m_Callback(a_Callback) + protected: + virtual void OnChunkAvailable(int a_ChunkX, int a_ChunkZ) override { + UNUSED(a_ChunkX); + UNUSED(a_ChunkZ); } + virtual bool OnAllChunksAvailable(void) override; + virtual void OnDisabled(void) override; } ; - typedef std::list<sItem> sItems; + typedef std::list<cChunkStay *> cChunkStays; + + + cWorld * m_World; - cWorld * m_World; + /** The mutex to protect m_Queue and m_PendingQueue */ cCriticalSection m_CS; - sItems m_Queue; - sItems m_PostponedQueue; // Chunks that have been postponed due to missing neighbors - cEvent m_evtItemAdded; // Set when queue is appended, or to stop the thread - cEvent m_evtQueueEmpty; // Set when the queue gets empty + + /** The ChunkStays that are loaded and are waiting to be lit. */ + cChunkStays m_Queue; + + /** The ChunkStays that are waiting for load. Used for stopping the thread. */ + cChunkStays m_PendingQueue; + + cEvent m_evtItemAdded; // Set when queue is appended, or to stop the thread + cEvent m_evtQueueEmpty; // Set when the queue gets empty + // Buffers for the 3x3 chunk data // These buffers alone are 1.7 MiB in size, therefore they cannot be located on the stack safely - some architectures may have only 1 MiB for stack, or even less @@ -124,49 +133,47 @@ protected: virtual void Execute(void) override; - /// Lights the entire chunk. If neighbor chunks don't exist, touches them and re-queues the chunk - void LightChunk(sItem & a_Item); + /** Lights the entire chunk. If neighbor chunks don't exist, touches them and re-queues the chunk */ + void LightChunk(cLightingChunkStay & a_Item); - /// Prepares m_BlockTypes and m_HeightMap data; returns false if any of the chunks fail. Zeroes out the light arrays + /** Prepares m_BlockTypes and m_HeightMap data; returns false if any of the chunks fail. Zeroes out the light arrays */ bool ReadChunks(int a_ChunkX, int a_ChunkZ); - /// Uses m_HeightMap to initialize the m_SkyLight[] data; fills in seeds for the skylight + /** Uses m_HeightMap to initialize the m_SkyLight[] data; fills in seeds for the skylight */ void PrepareSkyLight(void); - /// Uses m_BlockTypes to initialize the m_BlockLight[] data; fills in seeds for the blocklight + /** Uses m_BlockTypes to initialize the m_BlockLight[] data; fills in seeds for the blocklight */ void PrepareBlockLight(void); - /// Calculates light in the light array specified, using stored seeds + /** Calculates light in the light array specified, using stored seeds */ void CalcLight(NIBBLETYPE * a_Light); - /// Does one step in the light calculation - one seed propagation and seed recalculation + /** Does one step in the light calculation - one seed propagation and seed recalculation */ void CalcLightStep( NIBBLETYPE * a_Light, int a_NumSeedsIn, unsigned char * a_IsSeedIn, unsigned int * a_SeedIdxIn, int & a_NumSeedsOut, unsigned char * a_IsSeedOut, unsigned int * a_SeedIdxOut ); - /// Compresses from 1-block-per-byte (faster calc) into 2-blocks-per-byte (MC storage): + /** Compresses from 1-block-per-byte (faster calc) into 2-blocks-per-byte (MC storage): */ void CompressLight(NIBBLETYPE * a_LightArray, NIBBLETYPE * a_ChunkLight); inline void PropagateLight( NIBBLETYPE * a_Light, - int a_SrcIdx, int a_DstIdx, + unsigned int a_SrcIdx, unsigned int a_DstIdx, int & a_NumSeedsOut, unsigned char * a_IsSeedOut, unsigned int * a_SeedIdxOut ) { - ASSERT(a_SrcIdx >= 0); - ASSERT(a_SrcIdx < (int)ARRAYCOUNT(m_SkyLight)); - ASSERT(a_DstIdx >= 0); - ASSERT(a_DstIdx < (int)ARRAYCOUNT(m_BlockTypes)); + ASSERT(a_SrcIdx < ARRAYCOUNT(m_SkyLight)); + ASSERT(a_DstIdx < ARRAYCOUNT(m_BlockTypes)); - if (a_Light[a_SrcIdx] <= a_Light[a_DstIdx] + g_BlockSpreadLightFalloff[m_BlockTypes[a_DstIdx]]) + if (a_Light[a_SrcIdx] <= a_Light[a_DstIdx] + cBlockInfo::GetSpreadLightFalloff(m_BlockTypes[a_DstIdx])) { // We're not offering more light than the dest block already has return; } - a_Light[a_DstIdx] = a_Light[a_SrcIdx] - g_BlockSpreadLightFalloff[m_BlockTypes[a_DstIdx]]; + a_Light[a_DstIdx] = a_Light[a_SrcIdx] - cBlockInfo::GetSpreadLightFalloff(m_BlockTypes[a_DstIdx]); if (!a_IsSeedOut[a_DstIdx]) { a_IsSeedOut[a_DstIdx] = true; @@ -174,6 +181,10 @@ protected: } } + /** Queues a chunkstay that has all of its chunks loaded. + Called by cLightingChunkStay when all of its chunks are loaded. */ + void QueueChunkStay(cLightingChunkStay & a_ChunkStay); + } ; diff --git a/src/LineBlockTracer.cpp b/src/LineBlockTracer.cpp index da1c7f2fd..f4f29e833 100644 --- a/src/LineBlockTracer.cpp +++ b/src/LineBlockTracer.cpp @@ -5,7 +5,7 @@ #include "Globals.h" #include "LineBlockTracer.h" -#include "Vector3d.h" +#include "Vector3.h" #include "World.h" #include "Chunk.h" diff --git a/src/LinearUpscale.h b/src/LinearUpscale.h index b337b3219..0b04408cf 100644 --- a/src/LinearUpscale.h +++ b/src/LinearUpscale.h @@ -18,7 +18,7 @@ Therefore, there is no cpp file. InPlace upscaling works on a single array and assumes that the values to work on have already been interspersed into the array to the cell boundaries. -Specifically, a_Array[x * a_AnchorStepX + y * a_AnchorStepY] contains the anchor value. +Specifically, a_Array[x * AnchorStepX + y * AnchorStepY] contains the anchor value. Regular upscaling takes two arrays and "moves" the input from src to dst; src is expected packed. */ @@ -29,46 +29,48 @@ Regular upscaling takes two arrays and "moves" the input from src to dst; src is /** Linearly interpolates values in the array between the equidistant anchor points (upscales). Works in-place (input is already present at the correct output coords) +Uses templates to make it possible for the compiler to further optimizer the loops */ -template<typename TYPE> void LinearUpscale2DArrayInPlace( - TYPE * a_Array, - int a_SizeX, int a_SizeY, // Dimensions of the array - int a_AnchorStepX, int a_AnchorStepY // Distances between the anchor points in each direction -) +template< + int SizeX, int SizeY, // Dimensions of the array + int AnchorStepX, int AnchorStepY, + typename TYPE +> +void LinearUpscale2DArrayInPlace(TYPE * a_Array) { // First interpolate columns where the anchor points are: - int LastYCell = a_SizeY - a_AnchorStepY; - for (int y = 0; y < LastYCell; y += a_AnchorStepY) + int LastYCell = SizeY - AnchorStepY; + for (int y = 0; y < LastYCell; y += AnchorStepY) { - int Idx = a_SizeX * y; - for (int x = 0; x < a_SizeX; x += a_AnchorStepX) + int Idx = SizeX * y; + for (int x = 0; x < SizeX; x += AnchorStepX) { TYPE StartValue = a_Array[Idx]; - TYPE EndValue = a_Array[Idx + a_SizeX * a_AnchorStepY]; + TYPE EndValue = a_Array[Idx + SizeX * AnchorStepY]; TYPE Diff = EndValue - StartValue; - for (int CellY = 1; CellY < a_AnchorStepY; CellY++) + for (int CellY = 1; CellY < AnchorStepY; CellY++) { - a_Array[Idx + a_SizeX * CellY] = StartValue + Diff * CellY / a_AnchorStepY; + a_Array[Idx + SizeX * CellY] = StartValue + Diff * CellY / AnchorStepY; } // for CellY - Idx += a_AnchorStepX; + Idx += AnchorStepX; } // for x } // for y // Now interpolate in rows, each row has values in the anchor columns - int LastXCell = a_SizeX - a_AnchorStepX; - for (int y = 0; y < a_SizeY; y++) + int LastXCell = SizeX - AnchorStepX; + for (int y = 0; y < SizeY; y++) { - int Idx = a_SizeX * y; - for (int x = 0; x < LastXCell; x += a_AnchorStepX) + int Idx = SizeX * y; + for (int x = 0; x < LastXCell; x += AnchorStepX) { TYPE StartValue = a_Array[Idx]; - TYPE EndValue = a_Array[Idx + a_AnchorStepX]; + TYPE EndValue = a_Array[Idx + AnchorStepX]; TYPE Diff = EndValue - StartValue; - for (int CellX = 1; CellX < a_AnchorStepX; CellX++) + for (int CellX = 1; CellX < AnchorStepX; CellX++) { - a_Array[Idx + CellX] = StartValue + CellX * Diff / a_AnchorStepX; + a_Array[Idx + CellX] = StartValue + CellX * Diff / AnchorStepX; } // for CellY - Idx += a_AnchorStepX; + Idx += AnchorStepX; } } } diff --git a/src/Log.cpp b/src/Log.cpp index 2d6be0f59..a7be04b1a 100644 --- a/src/Log.cpp +++ b/src/Log.cpp @@ -42,7 +42,7 @@ cLog::~cLog() -cLog* cLog::GetInstance() +cLog * cLog::GetInstance() { if (s_Log != NULL) { @@ -92,7 +92,7 @@ void cLog::ClearLog() if( m_File ) fclose (m_File); #endif - m_File = 0; + m_File = NULL; } @@ -118,7 +118,7 @@ void cLog::Log(const char * a_Format, va_list argList) AString Line; #ifdef _DEBUG - Printf(Line, "[%04x|%02d:%02d:%02d] %s", cIsThread::GetCurrentID(), timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, Message.c_str()); + Printf(Line, "[%04lx|%02d:%02d:%02d] %s", cIsThread::GetCurrentID(), timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, Message.c_str()); #else Printf(Line, "[%02d:%02d:%02d] %s", timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, Message.c_str()); #endif @@ -14,8 +14,8 @@ private: public: cLog(const AString & a_FileName); ~cLog(); - void Log(const char * a_Format, va_list argList); - void Log(const char * a_Format, ...); + void Log(const char * a_Format, va_list argList) FORMATSTRING(2, 0); + void Log(const char * a_Format, ...) FORMATSTRING(2, 3); // tolua_begin void SimpleLog(const char * a_String); void OpenLog(const char * a_FileName); diff --git a/src/MCLogger.cpp b/src/MCLogger.cpp index 4f3e5dc0f..80fa7b173 100644 --- a/src/MCLogger.cpp +++ b/src/MCLogger.cpp @@ -93,25 +93,30 @@ void cMCLogger::InitLog(const AString & a_FileName) -void cMCLogger::LogSimple(const char* a_Text, int a_LogType /* = 0 */ ) +void cMCLogger::LogSimple(const char * a_Text, eLogLevel a_LogLevel) { - switch( a_LogType ) + switch (a_LogLevel) { - case 0: + case llRegular: + { LOG("%s", a_Text); break; - case 1: + } + case llInfo: + { LOGINFO("%s", a_Text); break; - case 2: + } + case llWarning: + { LOGWARN("%s", a_Text); break; - case 3: + } + case llError: + { LOGERROR("%s", a_Text); break; - default: - LOG("(#%d#: %s", a_LogType, a_Text); - break; + } } } diff --git a/src/MCLogger.h b/src/MCLogger.h index c949a4cdf..c0150c124 100644 --- a/src/MCLogger.h +++ b/src/MCLogger.h @@ -10,25 +10,36 @@ class cLog; -class cMCLogger // tolua_export -{ // tolua_export -public: // tolua_export - /// Creates a logger with the default filename, "logs/LOG_<timestamp>.log" +// tolua_begin +class cMCLogger +{ +public: + enum eLogLevel + { + llRegular, + llInfo, + llWarning, + llError, + }; + // tolua_end + + /** Creates a logger with the default filename, "logs/LOG_<timestamp>.log" */ cMCLogger(void); - /// Creates a logger with the specified filename inside "logs" folder + /** Creates a logger with the specified filename inside "logs" folder */ cMCLogger(const AString & a_FileName); // tolua_export ~cMCLogger(); // tolua_export - void Log(const char* a_Format, va_list a_ArgList); - void Info(const char* a_Format, va_list a_ArgList); - void Warn(const char* a_Format, va_list a_ArgList); - void Error(const char* a_Format, va_list a_ArgList); + void Log (const char * a_Format, va_list a_ArgList) FORMATSTRING(2, 0); + void Info (const char * a_Format, va_list a_ArgList) FORMATSTRING(2, 0); + void Warn (const char * a_Format, va_list a_ArgList) FORMATSTRING(2, 0); + void Error(const char * a_Format, va_list a_ArgList) FORMATSTRING(2, 0); - void LogSimple(const char* a_Text, int a_LogType = 0 ); // tolua_export + /** Logs the simple text message at the specified log level. */ + void LogSimple(const char * a_Text, eLogLevel a_LogLevel = llRegular); // tolua_export - static cMCLogger* GetInstance(); + static cMCLogger * GetInstance(); private: enum eColorScheme { @@ -57,10 +68,10 @@ private: -extern void LOG(const char* a_Format, ...); -extern void LOGINFO(const char* a_Format, ...); -extern void LOGWARN(const char* a_Format, ...); -extern void LOGERROR(const char* a_Format, ...); +extern void LOG(const char* a_Format, ...) FORMATSTRING(1, 2); +extern void LOGINFO(const char* a_Format, ...) FORMATSTRING(1, 2); +extern void LOGWARN(const char* a_Format, ...) FORMATSTRING(1, 2); +extern void LOGERROR(const char* a_Format, ...) FORMATSTRING(1, 2); diff --git a/src/Map.cpp b/src/Map.cpp new file mode 100644 index 000000000..79370b097 --- /dev/null +++ b/src/Map.cpp @@ -0,0 +1,633 @@ + +// Map.cpp + +#include "Globals.h" + +#include "Map.h" + +#include "ClientHandle.h" +#include "World.h" +#include "Chunk.h" +#include "Entities/Player.h" +#include "FastRandom.h" + + + + + +cMapDecorator::cMapDecorator(cMap * a_Map, eType a_Type, int a_X, int a_Z, int a_Rot) + : m_Map(a_Map) + , m_Type(a_Type) + , m_PixelX(a_X) + , m_PixelZ(a_Z) + , m_Rot(a_Rot) + , m_Player(NULL) +{ +} + + + + + +cMapDecorator::cMapDecorator(cMap * a_Map, cPlayer * a_Player) + : m_Map(a_Map) + , m_Type(E_TYPE_PLAYER) + , m_Player(a_Player) +{ + Update(); +} + + + + + +void cMapDecorator::Update(void) +{ + if (m_Player != NULL) + { + ASSERT(m_Map != NULL); + unsigned int PixelWidth = m_Map->GetPixelWidth(); + + int InsideWidth = (m_Map->GetWidth() / 2) - 1; + int InsideHeight = (m_Map->GetHeight() / 2) - 1; + + int PixelX = (int) (m_Player->GetPosX() - m_Map->GetCenterX()) / PixelWidth; + int PixelZ = (int) (m_Player->GetPosZ() - m_Map->GetCenterZ()) / PixelWidth; + + // Center of pixel + m_PixelX = (2 * PixelX) + 1; + m_PixelZ = (2 * PixelZ) + 1; + + if ((PixelX > -InsideWidth) && (PixelX <= InsideWidth) && (PixelZ > -InsideHeight) && (PixelZ <= InsideHeight)) + { + double Yaw = m_Player->GetYaw(); + + if (m_Map->GetDimension() == dimNether) + { + cFastRandom Random; + + Int64 WorldAge = m_Player->GetWorld()->GetWorldAge(); + + // TODO 2014-02-19 xdot: Refine + m_Rot = Random.NextInt(16, (int) WorldAge); + } + else + { + m_Rot = (int) (Yaw * 16) / 360; + } + + m_Type = E_TYPE_PLAYER; + } + else + { + if ((abs(PixelX) > 320.0) || (abs(PixelZ) > 320.0)) + { + // TODO 2014-02-18 xdot: Remove decorator + } + + m_Rot = 0; + + m_Type = E_TYPE_PLAYER_OUTSIDE; + + // Move to border + if (PixelX <= -InsideWidth) + { + m_PixelX = (2 * -InsideWidth) + 1; + } + if (PixelZ <= -InsideHeight) + { + m_PixelZ = (2 * -InsideHeight) + 1; + } + if (PixelX > InsideWidth) + { + m_PixelX = (2 * InsideWidth) + 1; + } + if (PixelZ > InsideHeight) + { + m_PixelZ = (2 * InsideHeight) + 1; + } + } + } +} + + + + + +cMap::cMap(unsigned int a_ID, cWorld * a_World) + : m_ID(a_ID) + , m_Width(cChunkDef::Width * 8) + , m_Height(cChunkDef::Width * 8) + , m_Scale(3) + , m_CenterX(0) + , m_CenterZ(0) + , m_World(a_World) +{ + m_Data.assign(m_Width * m_Height, E_BASE_COLOR_TRANSPARENT); + + Printf(m_Name, "map_%i", m_ID); +} + + + + + +cMap::cMap(unsigned int a_ID, int a_CenterX, int a_CenterZ, cWorld * a_World, unsigned int a_Scale) + : m_ID(a_ID) + , m_Width(cChunkDef::Width * 8) + , m_Height(cChunkDef::Width * 8) + , m_Scale(a_Scale) + , m_CenterX(a_CenterX) + , m_CenterZ(a_CenterZ) + , m_World(a_World) +{ + m_Data.assign(m_Width * m_Height, E_BASE_COLOR_TRANSPARENT); + + Printf(m_Name, "map_%i", m_ID); +} + + + + + +void cMap::UpdateRadius(int a_PixelX, int a_PixelZ, unsigned int a_Radius) +{ + int PixelRadius = a_Radius / GetPixelWidth(); + + unsigned int StartX = Clamp(a_PixelX - PixelRadius, 0, (int)m_Width); + unsigned int StartZ = Clamp(a_PixelZ - PixelRadius, 0, (int)m_Height); + + unsigned int EndX = Clamp(a_PixelX + PixelRadius, 0, (int)m_Width); + unsigned int EndZ = Clamp(a_PixelZ + PixelRadius, 0, (int)m_Height); + + for (unsigned int X = StartX; X < EndX; ++X) + { + for (unsigned int Z = StartZ; Z < EndZ; ++Z) + { + int dX = X - a_PixelX; + int dZ = Z - a_PixelZ; + + if ((dX * dX) + (dZ * dZ) < (PixelRadius * PixelRadius)) + { + UpdatePixel(X, Z); + } + } + } +} + + + + + +void cMap::UpdateRadius(cPlayer & a_Player, unsigned int a_Radius) +{ + unsigned int PixelWidth = GetPixelWidth(); + + int PixelX = (int) (a_Player.GetPosX() - m_CenterX) / PixelWidth + (m_Width / 2); + int PixelZ = (int) (a_Player.GetPosZ() - m_CenterZ) / PixelWidth + (m_Height / 2); + + UpdateRadius(PixelX, PixelZ, a_Radius); +} + + + + + +bool cMap::UpdatePixel(unsigned int a_X, unsigned int a_Z) +{ + unsigned int PixelWidth = GetPixelWidth(); + + int BlockX = m_CenterX + ((a_X - (m_Width / 2)) * PixelWidth); + int BlockZ = m_CenterZ + ((a_Z - (m_Height / 2)) * PixelWidth); + + int ChunkX, ChunkY, ChunkZ; + m_World->BlockToChunk(BlockX, 0, BlockZ, ChunkX, ChunkY, ChunkZ); + + int RelX = BlockX - (ChunkX * cChunkDef::Width); + int RelZ = BlockZ - (ChunkZ * cChunkDef::Width); + + class cCalculatePixelCb : + public cChunkCallback + { + cMap * m_Map; + + int m_RelX, m_RelZ; + + ColorID m_PixelData; + + public: + cCalculatePixelCb(cMap * a_Map, int a_RelX, int a_RelZ) + : m_Map(a_Map), m_RelX(a_RelX), m_RelZ(a_RelZ), m_PixelData(E_BASE_COLOR_TRANSPARENT) {} + + virtual bool Item(cChunk * a_Chunk) override + { + if (a_Chunk == NULL) + { + return false; + } + + unsigned int PixelWidth = m_Map->GetPixelWidth(); + + if (m_Map->GetDimension() == dimNether) + { + // TODO 2014-02-22 xdot: Nether maps + + return false; + } + + typedef std::map<ColorID, unsigned int> ColorCountMap; + ColorCountMap ColorCounts; + + // Count surface blocks + for (unsigned int X = m_RelX; X < m_RelX + PixelWidth; ++X) + { + for (unsigned int Z = m_RelZ; Z < m_RelZ + PixelWidth; ++Z) + { + // unsigned int WaterDepth = 0; + + BLOCKTYPE TargetBlock = E_BLOCK_AIR; + NIBBLETYPE TargetMeta = 0; + + int Height = a_Chunk->GetHeight(X, Z); + + while (Height > 0) + { + a_Chunk->GetBlockTypeMeta(X, Height, Z, TargetBlock, TargetMeta); + + // TODO 2014-02-22 xdot: Check if block color is transparent + if (TargetBlock == E_BLOCK_AIR) + { + --Height; + continue; + } + // TODO 2014-02-22 xdot: Check if block is liquid + /* + else if (false) + { + --Height; + ++WaterDepth; + continue; + } + */ + + break; + } + + // TODO 2014-02-22 xdot: Query block color + ColorID Color = E_BASE_COLOR_BROWN; + + // Debug - Temporary + switch (TargetBlock) + { + case E_BLOCK_GRASS: + { + Color = E_BASE_COLOR_LIGHT_GREEN; break; + } + case E_BLOCK_STATIONARY_WATER: + case E_BLOCK_WATER: + { + Color = E_BASE_COLOR_BLUE; break; + } + } + + ++ColorCounts[Color]; + } + } + + // Find dominant color + ColorID PixelColor = E_BASE_COLOR_TRANSPARENT; + + unsigned int MaxCount = 0; + + for (ColorCountMap::iterator it = ColorCounts.begin(); it != ColorCounts.end(); ++it) + { + if (it->second > MaxCount) + { + PixelColor = it->first; + MaxCount = it->second; + } + } + + // TODO 2014-02-22 xdot: Adjust brightness + unsigned int dColor = 1; + + m_PixelData = PixelColor + dColor; + + return false; + } + + ColorID GetPixelData(void) const + { + return m_PixelData; + } + } CalculatePixelCb(this, RelX, RelZ); + + ASSERT(m_World != NULL); + m_World->DoWithChunk(ChunkX, ChunkZ, CalculatePixelCb); + + SetPixel(a_X, a_Z, CalculatePixelCb.GetPixelData()); + + return true; +} + + + + + +void cMap::UpdateDecorators(void) +{ + for (cMapDecoratorList::iterator it = m_Decorators.begin(); it != m_Decorators.end(); ++it) + { + it->Update(); + } +} + + + + + +void cMap::AddPlayer(cPlayer * a_Player, Int64 a_WorldAge) +{ + cClientHandle * Handle = a_Player->GetClientHandle(); + if (Handle == NULL) + { + return; + } + + cMapClient MapClient; + + MapClient.m_LastUpdate = a_WorldAge; + MapClient.m_SendInfo = true; + MapClient.m_Handle = Handle; + MapClient.m_DataUpdate = 0; + MapClient.m_NextDecoratorUpdate = 0; + + m_Clients.push_back(MapClient); + + cMapDecorator PlayerDecorator(this, a_Player); + + m_Decorators.push_back(PlayerDecorator); +} + + + + + +void cMap::RemoveInactiveClients(Int64 a_WorldAge) +{ + for (cMapClientList::iterator it = m_Clients.begin(); it != m_Clients.end();) + { + if (it->m_LastUpdate < a_WorldAge) + { + // Remove associated decorators + for (cMapDecoratorList::iterator it2 = m_Decorators.begin(); it2 != m_Decorators.end();) + { + if (it2->GetPlayer()->GetClientHandle() == it->m_Handle) + { + // Erase decorator + cMapDecoratorList::iterator temp = it2; + ++it2; + m_Decorators.erase(temp); + } + else + { + ++it2; + } + } + + // Erase client + cMapClientList::iterator temp = it; + ++it; + m_Clients.erase(temp); + } + else + { + ++it; + } + } +} + + + + + +void cMap::StreamNext(cMapClient & a_Client) +{ + cClientHandle * Handle = a_Client.m_Handle; + + if (a_Client.m_SendInfo) + { + Handle->SendMapInfo(m_ID, m_Scale); + + a_Client.m_SendInfo = false; + + return; + } + + ++a_Client.m_NextDecoratorUpdate; + + if (a_Client.m_NextDecoratorUpdate >= 4) + { + // TODO 2014-02-19 xdot + // This is dangerous as the player object may have been destroyed before the decorator is erased from the list + UpdateDecorators(); + + Handle->SendMapDecorators(m_ID, m_Decorators); + + a_Client.m_NextDecoratorUpdate = 0; + } + else + { + ++a_Client.m_DataUpdate; + + unsigned int Y = (a_Client.m_DataUpdate * 11) % m_Width; + + const Byte * Colors = &m_Data[Y * m_Height]; + + Handle->SendMapColumn(m_ID, Y, 0, Colors, m_Height); + } +} + + + + + +void cMap::UpdateClient(cPlayer * a_Player) +{ + ASSERT(a_Player != NULL); + cClientHandle * Handle = a_Player->GetClientHandle(); + + if (Handle == NULL) + { + return; + } + + Int64 WorldAge = a_Player->GetWorld()->GetWorldAge(); + + RemoveInactiveClients(WorldAge - 5); + + // Linear search for client state + for (cMapClientList::iterator it = m_Clients.begin(); it != m_Clients.end(); ++it) + { + if (it->m_Handle == Handle) + { + it->m_LastUpdate = WorldAge; + + StreamNext(*it); + + return; + } + } + + // New player, construct a new client state + AddPlayer(a_Player, WorldAge); +} + + + + + +void cMap::EraseData(void) +{ + m_Data.assign(m_Width * m_Height, 0); +} + + + + + +eDimension cMap::GetDimension(void) const +{ + ASSERT(m_World != NULL); + return m_World->GetDimension(); +} + + + + + + +void cMap::Resize(unsigned int a_Width, unsigned int a_Height) +{ + if ((m_Width == a_Width) && (m_Height == a_Height)) + { + return; + } + + m_Width = a_Width; + m_Height = a_Height; + + m_Data.assign(m_Width * m_Height, 0); +} + + + + + +void cMap::SetPosition(int a_CenterX, int a_CenterZ) +{ + m_CenterX = a_CenterX; + m_CenterZ = a_CenterZ; +} + + + + + +void cMap::SetScale(unsigned int a_Scale) +{ + if (m_Scale == a_Scale) + { + return; + } + + m_Scale = a_Scale; + + for (cMapClientList::iterator it = m_Clients.begin(); it != m_Clients.end(); ++it) + { + it->m_SendInfo = true; + } +} + + + + + +bool cMap::SetPixel(unsigned int a_X, unsigned int a_Z, cMap::ColorID a_Data) +{ + if ((a_X < m_Width) && (a_Z < m_Height)) + { + m_Data[a_Z + (a_X * m_Height)] = a_Data; + + return true; + } + else + { + return false; + } +} + + + + + +cMap::ColorID cMap::GetPixel(unsigned int a_X, unsigned int a_Z) +{ + if ((a_X < m_Width) && (a_Z < m_Height)) + { + return m_Data[a_Z + (a_X * m_Height)]; + } + else + { + return E_BASE_COLOR_TRANSPARENT; + } +} + + + + + +void cMap::SendTo(cClientHandle & a_Client) +{ + a_Client.SendMapInfo(m_ID, m_Scale); + + for (unsigned int i = 0; i < m_Width; ++i) + { + const Byte* Colors = &m_Data[i * m_Height]; + + a_Client.SendMapColumn(m_ID, i, 0, Colors, m_Height); + } + + a_Client.SendMapDecorators(m_ID, m_Decorators); +} + + + + + +unsigned int cMap::GetNumPixels(void) const +{ + return m_Width * m_Height; +} + + + + + +unsigned int cMap::GetNumDecorators(void) const +{ + return m_Decorators.size(); +} + + + + +unsigned int cMap::GetPixelWidth(void) const +{ + return (int) pow(2.0, (double) m_Scale); +} + + + + + diff --git a/src/Map.h b/src/Map.h new file mode 100644 index 000000000..ee7c537b1 --- /dev/null +++ b/src/Map.h @@ -0,0 +1,264 @@ + +// Map.h + +// Implementation of in-game coloured maps + + + + + +#pragma once + + + + + +#include "BlockID.h" + + + + + +class cClientHandle; +class cWorld; +class cPlayer; +class cMap; + + + + + +/** Encapsulates a map decorator. + * + * A map decorator represents an object drawn on the map that can move freely. + * (e.g. player trackers and item frame pointers) + * + * Excluding manually placed decorators, + * decorators are automatically managed (allocated and freed) by their parent cMap instance. + */ +class cMapDecorator +{ +public: + + enum eType + { + E_TYPE_PLAYER = 0x00, + E_TYPE_ITEM_FRAME = 0x01, + + /** Player outside of the boundaries of the map. */ + E_TYPE_PLAYER_OUTSIDE = 0x06 + }; + + +public: + + /** Constructs a map decorator fixed at the specified pixel coordinates. (DEBUG) */ + cMapDecorator(cMap * a_Map, eType a_Type, int a_X, int a_Z, int a_Rot); + + /** Constructs a map decorator that tracks a player. */ + cMapDecorator(cMap * a_Map, cPlayer * a_Player); + + /** Updates the decorator. */ + void Update(void); + + unsigned int GetPixelX(void) const { return m_PixelX; } + unsigned int GetPixelZ(void) const { return m_PixelZ; } + + unsigned int GetRot(void) const { return m_Rot; } + + eType GetType(void) const { return m_Type; } + + cPlayer * GetPlayer(void) { return m_Player; } + + +protected: + + cMap * m_Map; + + eType m_Type; + + unsigned int m_PixelX; + unsigned int m_PixelZ; + + unsigned int m_Rot; + + cPlayer * m_Player; + +}; + +typedef std::list<cMapDecorator> cMapDecoratorList; + + + + + +// tolua_begin + +/** Encapsulates an in-game world map. */ +class cMap +{ +public: + + enum eBaseColor + { + E_BASE_COLOR_TRANSPARENT = 0, /* Air */ + E_BASE_COLOR_LIGHT_GREEN = 4, /* Grass */ + E_BASE_COLOR_LIGHT_BROWN = 8, /* Sand */ + E_BASE_COLOR_GRAY_1 = 12, /* Cloth */ + E_BASE_COLOR_RED = 16, /* TNT */ + E_BASE_COLOR_PALE_BLUE = 20, /* Ice */ + E_BASE_COLOR_GRAY_2 = 24, /* Iron */ + E_BASE_COLOR_DARK_GREEN = 28, /* Foliage */ + E_BASE_COLOR_WHITE = 32, /* Snow */ + E_BASE_COLOR_LIGHT_GRAY = 36, /* Clay */ + E_BASE_COLOR_BROWN = 40, /* Dirt */ + E_BASE_COLOR_DARK_GRAY = 44, /* Stone */ + E_BASE_COLOR_BLUE = 48, /* Water */ + E_BASE_COLOR_DARK_BROWN = 52 /* Wood */ + }; + + typedef Byte ColorID; + + // tolua_end + + typedef std::vector<ColorID> cColorList; + + +public: + + /** Construct an empty map. */ + cMap(unsigned int a_ID, cWorld * a_World); + + /** Construct an empty map at the specified coordinates. */ + cMap(unsigned int a_ID, int a_CenterX, int a_CenterZ, cWorld * a_World, unsigned int a_Scale = 3); + + /** Send this map to the specified client. WARNING: Slow */ + void SendTo(cClientHandle & a_Client); + + /** Update a circular region with the specified radius and center (in pixels). */ + void UpdateRadius(int a_PixelX, int a_PixelZ, unsigned int a_Radius); + + /** Update a circular region around the specified player. */ + void UpdateRadius(cPlayer & a_Player, unsigned int a_Radius); + + /** Send next update packet to the specified player and remove invalid decorators/clients. */ + void UpdateClient(cPlayer * a_Player); + + // tolua_begin + + /** Erase pixel data */ + void EraseData(void); + + void Resize(unsigned int a_Width, unsigned int a_Height); + + void SetPosition(int a_CenterX, int a_CenterZ); + + void SetScale(unsigned int a_Scale); + + bool SetPixel(unsigned int a_X, unsigned int a_Z, ColorID a_Data); + + ColorID GetPixel(unsigned int a_X, unsigned int a_Z); + + unsigned int GetWidth (void) const { return m_Width; } + unsigned int GetHeight(void) const { return m_Height; } + + unsigned int GetScale(void) const { return m_Scale; } + + int GetCenterX(void) const { return m_CenterX; } + int GetCenterZ(void) const { return m_CenterZ; } + + unsigned int GetID(void) const { return m_ID; } + + cWorld * GetWorld(void) { return m_World; } + + AString GetName(void) { return m_Name; } + + eDimension GetDimension(void) const; + + unsigned int GetNumPixels(void) const; + + unsigned int GetPixelWidth(void) const; + + // tolua_end + + unsigned int GetNumDecorators(void) const; + + const cColorList & GetData(void) const { return m_Data; } + + static const char * GetClassStatic(void) // Needed for ManualBindings's DoWith templates + { + return "cMap"; + } + + +protected: + + /** Encapsulates the state of a map client. + * + * In order to enhance performace, maps are streamed column-by-column to each client. + * This structure stores the state of the stream. + */ + struct cMapClient + { + cClientHandle * m_Handle; + + /** Whether the map scale was modified and needs to be resent. */ + bool m_SendInfo; + + /** Ticks since last decorator update. */ + unsigned int m_NextDecoratorUpdate; + + /** Number of pixel data updates. */ + Int64 m_DataUpdate; + + Int64 m_LastUpdate; + }; + + typedef std::list<cMapClient> cMapClientList; + + +private: + + /** Update the associated decorators. */ + void UpdateDecorators(void); + + /** Update the specified pixel. */ + bool UpdatePixel(unsigned int a_X, unsigned int a_Z); + + /** Add a new map client. */ + void AddPlayer(cPlayer * a_Player, Int64 a_WorldAge); + + /** Remove inactive or invalid clients. */ + void RemoveInactiveClients(Int64 a_WorldAge); + + /** Send next update packet to the specified client. */ + void StreamNext(cMapClient & a_Client); + + unsigned int m_ID; + + unsigned int m_Width; + unsigned int m_Height; + + /** The zoom level, 2^scale square blocks per pixel */ + unsigned int m_Scale; + + int m_CenterX; + int m_CenterZ; + + /** Column-major array of colours */ + cColorList m_Data; + + cWorld * m_World; + + cMapDecoratorList m_Decorators; + + cMapClientList m_Clients; + + AString m_Name; + + friend class cMapSerializer; + +}; // tolua_export + + + diff --git a/src/MapManager.cpp b/src/MapManager.cpp new file mode 100644 index 000000000..9d02eafb4 --- /dev/null +++ b/src/MapManager.cpp @@ -0,0 +1,178 @@ + +// MapManager.cpp + +#include "Globals.h" + +#include "MapManager.h" + +#include "World.h" +#include "WorldStorage/MapSerializer.h" + + + + + +cMapManager::cMapManager(cWorld * a_World) + : m_World(a_World) +{ + ASSERT(m_World != NULL); +} + + + + + +bool cMapManager::DoWithMap(int a_ID, cMapCallback & a_Callback) +{ + cCSLock Lock(m_CS); + cMap * Map = GetMapData(a_ID); + + if (Map == NULL) + { + return false; + } + else + { + a_Callback.Item(Map); + return true; + } +} + + + + + +bool cMapManager::ForEachMap(cMapCallback & a_Callback) +{ + cCSLock Lock(m_CS); + for (cMapList::iterator itr = m_MapData.begin(); itr != m_MapData.end(); ++itr) + { + cMap * Map = &(*itr); + if (a_Callback.Item(Map)) + { + return false; + } + } // for itr - m_MapData[] + return true; +} + + + + + +cMap * cMapManager::GetMapData(unsigned int a_ID) +{ + if (a_ID < m_MapData.size()) + { + return &m_MapData[a_ID]; + } + else + { + return NULL; + } +} + + + + + +cMap * cMapManager::CreateMap(int a_CenterX, int a_CenterY, int a_Scale) +{ + cCSLock Lock(m_CS); + + if (m_MapData.size() >= 65536) + { + LOGWARN("Could not craft map - Too many maps in use"); + return NULL; + } + + cMap Map(m_MapData.size(), a_CenterX, a_CenterY, m_World, a_Scale); + + m_MapData.push_back(Map); + + return &m_MapData[Map.GetID()]; +} + + + + + +unsigned int cMapManager::GetNumMaps(void) const +{ + return m_MapData.size(); +} + + + + + +void cMapManager::LoadMapData(void) +{ + cCSLock Lock(m_CS); + + cIDCountSerializer IDSerializer(m_World->GetName()); + + if (!IDSerializer.Load()) + { + return; + } + + unsigned int MapCount = IDSerializer.GetMapCount(); + + m_MapData.clear(); + + for (unsigned int i = 0; i < MapCount; ++i) + { + cMap Map(i, m_World); + + cMapSerializer Serializer(m_World->GetName(), &Map); + + if (!Serializer.Load()) + { + LOGWARN("Could not load map #%i", Map.GetID()); + } + + m_MapData.push_back(Map); + } +} + + + + + +void cMapManager::SaveMapData(void) +{ + cCSLock Lock(m_CS); + + if (m_MapData.empty()) + { + return; + } + + cIDCountSerializer IDSerializer(m_World->GetName()); + + IDSerializer.SetMapCount(m_MapData.size()); + + if (!IDSerializer.Save()) + { + LOGERROR("Could not save idcounts.dat"); + return; + } + + for (cMapList::iterator it = m_MapData.begin(); it != m_MapData.end(); ++it) + { + cMap & Map = *it; + + cMapSerializer Serializer(m_World->GetName(), &Map); + + if (!Serializer.Save()) + { + LOGWARN("Could not save map #%i", Map.GetID()); + } + } +} + + + + + diff --git a/src/MapManager.h b/src/MapManager.h new file mode 100644 index 000000000..80e6d16d1 --- /dev/null +++ b/src/MapManager.h @@ -0,0 +1,78 @@ + +// MapManager.h + + + + + +#pragma once + + + + + +#include "Map.h" + + + + +typedef cItemCallback<cMap> cMapCallback; + + + + +// tolua_begin + +/** Manages the in-game maps of a single world - Thread safe. */ +class cMapManager +{ +public: + // tolua_end + + cMapManager(cWorld * a_World); + + /** Returns the map with the specified ID, NULL if out of range. + * + * WARNING: The returned map object is not thread safe. + */ + cMap * GetMapData(unsigned int a_ID); + + /** Creates a new map. Returns NULL on error */ + cMap * CreateMap(int a_CenterX, int a_CenterY, int a_Scale = 3); + + /** Calls the callback for the map with the specified ID. + * + * Returns true if the map was found and the callback called, false if map not found. + * Callback return ignored. + */ + bool DoWithMap(int a_ID, cMapCallback & a_Callback); // Exported in ManualBindings.cpp + + /** Calls the callback for each map. + * + * Returns true if all maps processed, false if the callback aborted by returning true. + */ + bool ForEachMap(cMapCallback & a_Callback); + + unsigned int GetNumMaps(void) const; // tolua_export + + /** Loads the map data from the disk */ + void LoadMapData(void); + + /** Saves the map data to the disk */ + void SaveMapData(void); + + +private: + + typedef std::vector<cMap> cMapList; + + cCriticalSection m_CS; + + cMapList m_MapData; + + cWorld * m_World; + +}; // tolua_export + + + diff --git a/src/Matrix4.h b/src/Matrix4.h new file mode 100644 index 000000000..456677f0f --- /dev/null +++ b/src/Matrix4.h @@ -0,0 +1,224 @@ + +#pragma once + + + +#define _USE_MATH_DEFINES // Enable non-standard math defines (MSVC) +#include <math.h> + + + + + +template <typename T> +// tolua_begin +class Matrix4 +{ + + TOLUA_TEMPLATE_BIND((T, float, double)) + + // tolua_end + +public: + + T cell[16]; + + // tolua_begin + + inline Matrix4(void) + { + Identity(); + } + + inline Matrix4(const Matrix4 & a_Rhs) + { + *this = a_Rhs; + } + + inline Matrix4 & operator = (const Matrix4 & a_Rhs) + { + for (unsigned int i = 0; i < 16; ++i) + { + cell[i] = a_Rhs.cell[i]; + } + return *this; + } + + inline T & operator [] (int a_N) + { + ASSERT(a_N < 16); + return cell[a_N]; + } + + inline void Identity() + { + cell[1] = cell[2] = cell[3] = cell[4] = 0; + cell[6] = cell[7] = cell[8] = cell[9] = 0; + cell[11] = cell[12] = cell[13] = cell[14] = 0; + + cell[0] = cell[5] = cell[10] = cell[15] = 1; + } + + inline void Init(const Vector3<T> & a_Pos, T a_RX, T a_RY, T a_RZ) + { + Matrix4<T> t; + t.RotateX(a_RZ); + RotateY(a_RY); + Concatenate(t); + t.RotateZ(a_RX); + Concatenate(t); + Translate(a_Pos); + } + + inline void RotateX(T a_RX) + { + T sx = (T) sin(a_RX * M_PI / 180); + T cx = (T) cos(a_RX * M_PI / 180); + + Identity(); + + cell[5] = cx; cell[6] = sx; + cell[9] = -sx; cell[10] = cx; + } + + inline void RotateY(T a_RY) + { + T sy = (T) sin(a_RY * M_PI / 180); + T cy = (T) cos(a_RY * M_PI / 180); + + Identity(); + + cell[0] = cy; cell[2] = -sy; + cell[8] = sy; cell[10] = cy; + } + + inline void RotateZ(T a_RZ) + { + T sz = (T) sin(a_RZ * M_PI / 180); + T cz = (T) cos(a_RZ * M_PI / 180); + + Identity(); + + cell[0] = cz; cell[1] = sz; + cell[4] = -sz; cell[5] = cz; + } + + inline void Translate(const Vector3<T> & a_Pos) + { + cell[3] += a_Pos.x; + cell[7] += a_Pos.y; + cell[11] += a_Pos.z; + } + + inline void SetTranslation(const Vector3<T> & a_Pos) + { + cell[3] = a_Pos.x; + cell[7] = a_Pos.y; + cell[11] = a_Pos.z; + } + + inline void Concatenate(const Matrix4 & m2) + { + Matrix4 res; + + for (unsigned int c = 0; c < 4; ++c) + { + for (unsigned int r = 0; r < 4; ++r) + { + res.cell[r * 4 + c] = ( + cell[r * 4 + 0] * m2.cell[c + 0] + + cell[r * 4 + 1] * m2.cell[c + 4] + + cell[r * 4 + 2] * m2.cell[c + 8] + + cell[r * 4 + 3] * m2.cell[c + 12] + ); + } + } + + *this = res; + } + + inline Vector3<T> Transform(const Vector3<T> & v) const + { + T x = cell[0] * v.x + cell[1] * v.y + cell[2] * v.z + cell[3]; + T y = cell[4] * v.x + cell[5] * v.y + cell[6] * v.z + cell[7]; + T z = cell[8] * v.x + cell[9] * v.y + cell[10] * v.z + cell[11]; + + return Vector3<T>(x, y, z); + } + + inline void Invert(void) + { + Matrix4 t; + + T tx = -cell[3]; + T ty = -cell[7]; + T tz = -cell[11]; + + for (unsigned int h = 0; h < 3; ++h) + { + for (unsigned int v = 0; v < 3; ++v) + { + t.cell[h + v * 4] = cell[v + h * 4]; + } + } + + for (unsigned int i = 0; i < 11; ++i) + { + cell[i] = t.cell[i]; + } + + cell[3] = tx * cell[0] + ty * cell[1] + tz * cell[2]; + cell[7] = tx * cell[4] + ty * cell[5] + tz * cell[6]; + cell[11] = tx * cell[8] + ty * cell[9] + tz * cell[10]; + } + + inline Vector3<T> GetXColumn(void) const + { + return Vector3<T>(cell[0], cell[1], cell[2]); + } + + inline Vector3<T> GetYColumn(void) const + { + return Vector3<T>(cell[4], cell[5], cell[6]); + } + + inline Vector3<T> GetZColumn(void) const + { + return Vector3<T>(cell[8], cell[9], cell[10]); + } + + inline void SetXColumn(const Vector3<T> & a_X) + { + cell[0] = a_X.x; + cell[1] = a_X.y; + cell[2] = a_X.z; + } + + inline void SetYColumn(const Vector3<T> & a_Y) + { + cell[4] = a_Y.x; + cell[5] = a_Y.y; + cell[6] = a_Y.z; + } + + inline void SetZColumn(const Vector3<T> & a_Z) + { + cell[8] = a_Z.x; + cell[9] = a_Z.y; + cell[10] = a_Z.z; + } +}; +// tolua_end + + + + +// tolua_begin +typedef Matrix4<double> Matrix4d; +typedef Matrix4<float> Matrix4f; +// tolua_end + + + + + diff --git a/src/Matrix4f.cpp b/src/Matrix4f.cpp deleted file mode 100644 index d0a407a99..000000000 --- a/src/Matrix4f.cpp +++ /dev/null @@ -1,4 +0,0 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -// _X: empty file?? diff --git a/src/Matrix4f.h b/src/Matrix4f.h deleted file mode 100644 index 249c92f5f..000000000 --- a/src/Matrix4f.h +++ /dev/null @@ -1,225 +0,0 @@ -#pragma once - -#define _USE_MATH_DEFINES -#include <math.h> -#include "Vector3f.h" - -class Matrix4f -{ -public: - enum - { - TX=3, - TY=7, - TZ=11, - D0=0, D1=5, D2=10, D3=15, - SX=D0, SY=D1, SZ=D2, - W=D3 - }; - Matrix4f() { Identity(); } - float& operator [] ( int a_N ) { return cell[a_N]; } - void Identity() - { - cell[1] = cell[2] = cell[TX] = cell[4] = cell[6] = cell[TY] = - cell[8] = cell[9] = cell[TZ] = cell[12] = cell[13] = cell[14] = 0; - cell[D0] = cell[D1] = cell[D2] = cell[W] = 1; - } - void Init( Vector3f a_Pos, float a_RX, float a_RY, float a_RZ ) - { - Matrix4f t; - t.RotateX( a_RZ ); - RotateY( a_RY ); - Concatenate( t ); - t.RotateZ( a_RX ); - Concatenate( t ); - Translate( a_Pos ); - } - void RotateX( float a_RX ) - { - float sx = (float)sin( a_RX * M_PI / 180 ); - float cx = (float)cos( a_RX * M_PI / 180 ); - Identity(); - cell[5] = cx, cell[6] = sx, cell[9] = -sx, cell[10] = cx; - } - void RotateY( float a_RY ) - { - float sy = (float)sin( a_RY * M_PI / 180 ); - float cy = (float)cos( a_RY * M_PI / 180 ); - Identity (); - cell[0] = cy, cell[2] = -sy, cell[8] = sy, cell[10] = cy; - } - void RotateZ( float a_RZ ) - { - float sz = (float)sin( a_RZ * M_PI / 180 ); - float cz = (float)cos( a_RZ * M_PI / 180 ); - Identity (); - cell[0] = cz, cell[1] = sz, cell[4] = -sz, cell[5] = cz; - } - void Translate( Vector3f a_Pos ) { cell[TX] += a_Pos.x; cell[TY] += a_Pos.y; cell[TZ] += a_Pos.z; } - void SetTranslation( Vector3f a_Pos ) { cell[TX] = a_Pos.x; cell[TY] = a_Pos.y; cell[TZ] = a_Pos.z; } - void Concatenate( const Matrix4f& m2 ) - { - Matrix4f res; - int c; - for ( c = 0; c < 4; c++ ) for ( int r = 0; r < 4; r++ ) - res.cell[r * 4 + c] = cell[r * 4] * m2.cell[c] + - cell[r * 4 + 1] * m2.cell[c + 4] + - cell[r * 4 + 2] * m2.cell[c + 8] + - cell[r * 4 + 3] * m2.cell[c + 12]; - for ( c = 0; c < 16; c++ ) cell[c] = res.cell[c]; - } - Vector3f Transform( const Vector3f& v ) const - { - float x = cell[0] * v.x + cell[1] * v.y + cell[2] * v.z + cell[3]; - float y = cell[4] * v.x + cell[5] * v.y + cell[6] * v.z + cell[7]; - float z = cell[8] * v.x + cell[9] * v.y + cell[10] * v.z + cell[11]; - return Vector3f( x, y, z ); - } - void Invert() - { - Matrix4f t; - int h, i; - float tx = -cell[3], ty = -cell[7], tz = -cell[11]; - for ( h = 0; h < 3; h++ ) for ( int v = 0; v < 3; v++ ) t.cell[h + v * 4] = cell[v + h * 4]; - for ( i = 0; i < 11; i++ ) cell[i] = t.cell[i]; - cell[3] = tx * cell[0] + ty * cell[1] + tz * cell[2]; - cell[7] = tx * cell[4] + ty * cell[5] + tz * cell[6]; - cell[11] = tx * cell[8] + ty * cell[9] + tz * cell[10]; - } - Vector3f GetXColumn() { return Vector3f( cell[0], cell[1], cell[2] ); } - Vector3f GetYColumn() { return Vector3f( cell[4], cell[5], cell[6] ); } - Vector3f GetZColumn() { return Vector3f( cell[8], cell[9], cell[10] ); } - void SetXColumn( const Vector3f & a_X ) - { - cell[0] = a_X.x; - cell[1] = a_X.y; - cell[2] = a_X.z; - } - void SetYColumn( const Vector3f & a_Y ) - { - cell[4] = a_Y.x; - cell[5] = a_Y.y; - cell[6] = a_Y.z; - } - void SetZColumn( const Vector3f & a_Z ) - { - cell[8] = a_Z.x; - cell[9] = a_Z.y; - cell[10] = a_Z.z; - } - float cell[16]; -}; - - - - - -class Matrix4d -{ -public: - enum - { - TX=3, - TY=7, - TZ=11, - D0=0, D1=5, D2=10, D3=15, - SX=D0, SY=D1, SZ=D2, - W=D3 - }; - Matrix4d() { Identity(); } - double& operator [] ( int a_N ) { return cell[a_N]; } - void Identity() - { - cell[1] = cell[2] = cell[TX] = cell[4] = cell[6] = cell[TY] = - cell[8] = cell[9] = cell[TZ] = cell[12] = cell[13] = cell[14] = 0; - cell[D0] = cell[D1] = cell[D2] = cell[W] = 1; - } - void Init( Vector3f a_Pos, double a_RX, double a_RY, double a_RZ ) - { - Matrix4d t; - t.RotateX( a_RZ ); - RotateY( a_RY ); - Concatenate( t ); - t.RotateZ( a_RX ); - Concatenate( t ); - Translate( a_Pos ); - } - void RotateX( double a_RX ) - { - double sx = (double)sin( a_RX * M_PI / 180 ); - double cx = (double)cos( a_RX * M_PI / 180 ); - Identity(); - cell[5] = cx, cell[6] = sx, cell[9] = -sx, cell[10] = cx; - } - void RotateY( double a_RY ) - { - double sy = (double)sin( a_RY * M_PI / 180 ); - double cy = (double)cos( a_RY * M_PI / 180 ); - Identity (); - cell[0] = cy, cell[2] = -sy, cell[8] = sy, cell[10] = cy; - } - void RotateZ( double a_RZ ) - { - double sz = (double)sin( a_RZ * M_PI / 180 ); - double cz = (double)cos( a_RZ * M_PI / 180 ); - Identity (); - cell[0] = cz, cell[1] = sz, cell[4] = -sz, cell[5] = cz; - } - void Translate( Vector3d a_Pos ) { cell[TX] += a_Pos.x; cell[TY] += a_Pos.y; cell[TZ] += a_Pos.z; } - void SetTranslation( Vector3d a_Pos ) { cell[TX] = a_Pos.x; cell[TY] = a_Pos.y; cell[TZ] = a_Pos.z; } - void Concatenate( const Matrix4d & m2 ) - { - Matrix4d res; - int c; - for ( c = 0; c < 4; c++ ) for ( int r = 0; r < 4; r++ ) - res.cell[r * 4 + c] = cell[r * 4] * m2.cell[c] + - cell[r * 4 + 1] * m2.cell[c + 4] + - cell[r * 4 + 2] * m2.cell[c + 8] + - cell[r * 4 + 3] * m2.cell[c + 12]; - for ( c = 0; c < 16; c++ ) cell[c] = res.cell[c]; - } - Vector3d Transform( const Vector3d & v ) const - { - double x = cell[0] * v.x + cell[1] * v.y + cell[2] * v.z + cell[3]; - double y = cell[4] * v.x + cell[5] * v.y + cell[6] * v.z + cell[7]; - double z = cell[8] * v.x + cell[9] * v.y + cell[10] * v.z + cell[11]; - return Vector3d( x, y, z ); - } - void Invert() - { - Matrix4d t; - int h, i; - double tx = -cell[3], ty = -cell[7], tz = -cell[11]; - for ( h = 0; h < 3; h++ ) for ( int v = 0; v < 3; v++ ) t.cell[h + v * 4] = cell[v + h * 4]; - for ( i = 0; i < 11; i++ ) cell[i] = t.cell[i]; - cell[3] = tx * cell[0] + ty * cell[1] + tz * cell[2]; - cell[7] = tx * cell[4] + ty * cell[5] + tz * cell[6]; - cell[11] = tx * cell[8] + ty * cell[9] + tz * cell[10]; - } - Vector3d GetXColumn() { return Vector3d( cell[0], cell[1], cell[2] ); } - Vector3d GetYColumn() { return Vector3d( cell[4], cell[5], cell[6] ); } - Vector3d GetZColumn() { return Vector3d( cell[8], cell[9], cell[10] ); } - void SetXColumn( const Vector3d & a_X ) - { - cell[0] = a_X.x; - cell[1] = a_X.y; - cell[2] = a_X.z; - } - void SetYColumn( const Vector3d & a_Y ) - { - cell[4] = a_Y.x; - cell[5] = a_Y.y; - cell[6] = a_Y.z; - } - void SetZColumn( const Vector3d & a_Z ) - { - cell[8] = a_Z.x; - cell[9] = a_Z.y; - cell[10] = a_Z.z; - } - double cell[16]; -} ; - - - - diff --git a/src/MersenneTwister.h b/src/MersenneTwister.h index dc7134a93..759b8a1ae 100644 --- a/src/MersenneTwister.h +++ b/src/MersenneTwister.h @@ -62,7 +62,7 @@ class MTRand { // Data public: - typedef long uint32; // unsigned integer type, at least 32 bits + typedef UInt32 uint32; // unsigned integer type, at least 32 bits enum { N = 624 }; // length of state vector enum { SAVE = N + 1 }; // length of array for save() @@ -72,7 +72,7 @@ protected: uint32 state[N]; // internal state uint32 *pNext; // next value to get from state - int left; // number of values left before reload needed + uint32 left; // number of values left before reload needed // Methods public: @@ -162,9 +162,9 @@ inline void MTRand::initialize( const uint32 seed ) // See Knuth TAOCP Vol 2, 3rd Ed, p.106 for multiplier. // In previous versions, most significant bits (MSBs) of the seed affect // only MSBs of the state array. Modified 9 Jan 2002 by Makoto Matsumoto. - register uint32 *s = state; - register uint32 *r = state; - register int i = 1; + uint32 *s = state; + uint32 *r = state; + uint32 i = 1; *s++ = seed & 0xffffffffUL; for( ; i < N; ++i ) { @@ -178,8 +178,8 @@ inline void MTRand::reload() // Generate N new values in state // Made clearer and faster by Matthew Bellew (matthew.bellew@home.com) static const int MmN = int(M) - int(N); // in case enums are unsigned - register uint32 *p = state; - register int i; + uint32 *p = state; + int i; for( i = N - M; i--; ++p ) *p = twist( p[M], p[0], p[1] ); for( i = M; --i; ++p ) @@ -205,9 +205,9 @@ inline void MTRand::seed( uint32 *const bigSeed, const uint32 seedLength ) // in each element are discarded. // Just call seed() if you want to get array from /dev/urandom initialize(19650218UL); - register int i = 1; - register uint32 j = 0; - register int k = ( N > seedLength ? N : seedLength ); + uint32 i = 1; + uint32 j = 0; + uint32 k = ( (uint32)N > seedLength ? (uint32)N : seedLength ); for( ; k; --k ) { state[i] = @@ -238,7 +238,7 @@ inline void MTRand::seed() // First try getting an array from /dev/urandom - /* // Commented out by FakeTruth because doing this 200 times a tick is SUUUUPEERRR SLOW!!~~!ÕNe + /* // Commented out by FakeTruth because doing this 200 times a tick is SUUUUPEERRR SLOW!!~~!\D5Ne FILE* urandom = fopen( "/dev/urandom", "rb" ); if( urandom ) { @@ -268,9 +268,9 @@ inline MTRand::MTRand() inline MTRand::MTRand( const MTRand& o ) { - register const uint32 *t = o.state; - register uint32 *s = state; - register int i = N; + const uint32 *t = o.state; + uint32 *s = state; + int i = N; for( ; i--; *s++ = *t++ ) {} left = o.left; pNext = &state[N-left]; @@ -284,7 +284,7 @@ inline MTRand::uint32 MTRand::randInt() if( left == 0 ) reload(); --left; - register uint32 s1; + uint32 s1; s1 = *pNext++; s1 ^= (s1 >> 11); s1 ^= (s1 << 7) & 0x9d2c5680UL; @@ -358,18 +358,18 @@ inline double MTRand::operator()() inline void MTRand::save( uint32* saveArray ) const { - register const uint32 *s = state; - register uint32 *sa = saveArray; - register int i = N; + const uint32 *s = state; + uint32 *sa = saveArray; + int i = N; for( ; i--; *sa++ = *s++ ) {} *sa = left; } inline void MTRand::load( uint32 *const loadArray ) { - register uint32 *s = state; - register uint32 *la = loadArray; - register int i = N; + uint32 *s = state; + uint32 *la = loadArray; + int i = N; for( ; i--; *s++ = *la++ ) {} left = *la; pNext = &state[N-left]; @@ -377,16 +377,16 @@ inline void MTRand::load( uint32 *const loadArray ) inline std::ostream& operator<<( std::ostream& os, const MTRand& mtrand ) { - register const MTRand::uint32 *s = mtrand.state; - register int i = mtrand.N; + const MTRand::uint32 *s = mtrand.state; + int i = mtrand.N; for( ; i--; os << *s++ << "\t" ) {} return os << mtrand.left; } inline std::istream& operator>>( std::istream& is, MTRand& mtrand ) { - register MTRand::uint32 *s = mtrand.state; - register int i = mtrand.N; + MTRand::uint32 *s = mtrand.state; + int i = mtrand.N; for( ; i--; is >> *s++ ) {} is >> mtrand.left; mtrand.pNext = &mtrand.state[mtrand.N-mtrand.left]; @@ -396,9 +396,9 @@ inline std::istream& operator>>( std::istream& is, MTRand& mtrand ) inline MTRand& MTRand::operator=( const MTRand& o ) { if( this == &o ) return (*this); - register const uint32 *t = o.state; - register uint32 *s = state; - register int i = N; + const uint32 *t = o.state; + uint32 *s = state; + int i = N; for( ; i--; *s++ = *t++ ) {} left = o.left; pNext = &state[N-left]; diff --git a/src/MobProximityCounter.cpp b/src/MobProximityCounter.cpp index 583a71579..6c44ea458 100644 --- a/src/MobProximityCounter.cpp +++ b/src/MobProximityCounter.cpp @@ -59,7 +59,7 @@ cMobProximityCounter::sIterablePair cMobProximityCounter::getMobWithinThosesDist { if (toReturn.m_Begin == m_DistanceToMonster.end()) { - if (a_DistanceMin == -1 || itr->first > a_DistanceMin) + if ((a_DistanceMin == 1) || (itr->first > a_DistanceMin)) { toReturn.m_Begin = itr; // this is the first one with distance > a_DistanceMin; } @@ -67,7 +67,7 @@ cMobProximityCounter::sIterablePair cMobProximityCounter::getMobWithinThosesDist if (toReturn.m_Begin != m_DistanceToMonster.end()) { - if (a_DistanceMax != -1 && itr->first > a_DistanceMax) + if ((a_DistanceMax != 1) && (itr->first > a_DistanceMax)) { toReturn.m_End = itr; // this is just after the last one with distance < a_DistanceMax // Note : if we are not going through this, it's ok, toReturn.m_End will be end(); diff --git a/src/MobSpawner.cpp b/src/MobSpawner.cpp index 4d0b2777b..05da5d01c 100644 --- a/src/MobSpawner.cpp +++ b/src/MobSpawner.cpp @@ -126,9 +126,14 @@ cMonster::eType cMobSpawner::ChooseMobType(EMCSBiome a_Biome) bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, cMonster::eType a_MobType, EMCSBiome a_Biome) { - BLOCKTYPE TargetBlock; + BLOCKTYPE TargetBlock = E_BLOCK_AIR; if (m_AllowedTypes.find(a_MobType) != m_AllowedTypes.end() && a_Chunk->UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, TargetBlock)) { + if ((a_RelY + 1 > cChunkDef::Height) || (a_RelY - 1 < 0)) + { + return false; + } + NIBBLETYPE BlockLight = a_Chunk->GetBlockLight(a_RelX, a_RelY, a_RelZ); NIBBLETYPE SkyLight = a_Chunk->GetSkyLight(a_RelX, a_RelY, a_RelZ); BLOCKTYPE BlockAbove = a_Chunk->GetBlock(a_RelX, a_RelY + 1, a_RelZ); @@ -145,7 +150,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R case cMonster::mtBat: { - return (a_RelY <= 63) && (BlockLight <= 4) && (SkyLight <= 4) && (TargetBlock == E_BLOCK_AIR) && (!g_BlockTransparent[BlockAbove]); + return (a_RelY <= 63) && (BlockLight <= 4) && (SkyLight <= 4) && (TargetBlock == E_BLOCK_AIR) && !cBlockInfo::IsTransparent(BlockAbove); } case cMonster::mtChicken: @@ -157,7 +162,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R return ( (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && - (!g_BlockTransparent[BlockBelow]) && + (!cBlockInfo::IsTransparent(BlockBelow)) && (BlockBelow == E_BLOCK_GRASS) && (SkyLight >= 9) ); @@ -169,7 +174,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && ( - (BlockBelow == E_BLOCK_GRASS) || (BlockBelow == E_BLOCK_LEAVES) + (BlockBelow == E_BLOCK_GRASS) || (BlockBelow == E_BLOCK_LEAVES) || (BlockBelow == E_BLOCK_NEW_LEAVES) ) && (a_RelY >= 62) && (m_Random.NextInt(3, a_Biome) != 0) @@ -188,7 +193,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && (BlockTop == E_BLOCK_AIR) && - (!g_BlockTransparent[BlockBelow]) && + (!cBlockInfo::IsTransparent(BlockBelow)) && (SkyLight <= 7) && (BlockLight <= 7) ); @@ -200,7 +205,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R case cMonster::mtSpider: { bool CanSpawn = true; - bool HaveFloor = false; + bool HasFloor = false; for (int x = 0; x < 2; ++x) { for(int z = 0; z < 2; ++z) @@ -211,16 +216,16 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R { return false; } - HaveFloor = ( - HaveFloor || + HasFloor = ( + HasFloor || ( a_Chunk->UnboundedRelGetBlockType(a_RelX + x, a_RelY - 1, a_RelZ + z, TargetBlock) && - !g_BlockTransparent[TargetBlock] + !cBlockInfo::IsTransparent(TargetBlock) ) ); } } - return CanSpawn && HaveFloor && (SkyLight <= 7) && (BlockLight <= 7); + return CanSpawn && HasFloor && (SkyLight <= 7) && (BlockLight <= 7); } case cMonster::mtCreeper: @@ -230,7 +235,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R return ( (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && - (!g_BlockTransparent[BlockBelow]) && + (!cBlockInfo::IsTransparent(BlockBelow)) && (SkyLight <= 7) && (BlockLight <= 7) && (m_Random.NextInt(2, a_Biome) == 0) @@ -242,7 +247,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R return ( (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && - (!g_BlockTransparent[BlockBelow]) && + (!cBlockInfo::IsTransparent(BlockBelow)) && ( (a_RelY <= 40) || (a_Biome == biSwampland) ) @@ -255,7 +260,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R return ( (TargetBlock == E_BLOCK_AIR) && (BlockAbove == E_BLOCK_AIR) && - (!g_BlockTransparent[BlockBelow]) && + (!cBlockInfo::IsTransparent(BlockBelow)) && (m_Random.NextInt(20, a_Biome) == 0) ); } diff --git a/src/Mobs/AggressiveMonster.cpp b/src/Mobs/AggressiveMonster.cpp index cc7e7da2b..0901f85a9 100644 --- a/src/Mobs/AggressiveMonster.cpp +++ b/src/Mobs/AggressiveMonster.cpp @@ -4,17 +4,15 @@ #include "AggressiveMonster.h" #include "../World.h" -#include "../Vector3f.h" #include "../Entities/Player.h" -#include "../MersenneTwister.h" +#include "../Tracer.h" cAggressiveMonster::cAggressiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height) : - super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_Width, a_Height), - m_ChaseTime(999999) + super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_Width, a_Height) { m_EMPersonality = AGGRESSIVE; } @@ -27,32 +25,23 @@ cAggressiveMonster::cAggressiveMonster(const AString & a_ConfigName, eType a_Mob void cAggressiveMonster::InStateChasing(float a_Dt) { super::InStateChasing(a_Dt); - m_ChaseTime += a_Dt; + if (m_Target != NULL) { if (m_Target->IsPlayer()) { - cPlayer * Player = (cPlayer *) m_Target; - if (Player->IsGameModeCreative()) + if (((cPlayer *)m_Target)->IsGameModeCreative()) { m_EMState = IDLE; return; } } - Vector3f Pos = Vector3f( GetPosition() ); - Vector3f Their = Vector3f( m_Target->GetPosition() ); - if ((Their - Pos).Length() <= m_AttackRange) + if (((float)m_FinalDestination.x != (float)m_Target->GetPosX()) || ((float)m_FinalDestination.z != (float)m_Target->GetPosZ())) { - Attack(a_Dt); + MoveToPosition(m_Target->GetPosition()); } - MoveToPosition(Their + Vector3f(0, 0.65f, 0)); } - else if (m_ChaseTime > 5.f) - { - m_ChaseTime = 0; - m_EMState = IDLE; - } } @@ -61,8 +50,11 @@ void cAggressiveMonster::InStateChasing(float a_Dt) void cAggressiveMonster::EventSeePlayer(cEntity * a_Entity) { - super::EventSeePlayer(a_Entity); - m_EMState = CHASING; + if (!((cPlayer *)a_Entity)->IsGameModeCreative()) + { + super::EventSeePlayer(a_Entity); + m_EMState = CHASING; + } } @@ -73,25 +65,44 @@ void cAggressiveMonster::Tick(float a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); - m_SeePlayerInterval += a_Dt; + if (m_EMState == CHASING) + { + CheckEventLostPlayer(); + } + else + { + CheckEventSeePlayer(); + } + + if (m_Target == NULL) + return; - if (m_SeePlayerInterval > 1) + cTracer LineOfSight(GetWorld()); + Vector3d AttackDirection(m_Target->GetPosition() - GetPosition()); + + if (ReachedFinalDestination() && !LineOfSight.Trace(GetPosition(), AttackDirection, (int)AttackDirection.Length())) { - int rem = m_World->GetTickRandomNumber(3) + 1; // Check most of the time but miss occasionally + // Attack if reached destination, target isn't null, and have a clear line of sight to target (so won't attack through walls) + Attack(a_Dt / 1000); + } +} - m_SeePlayerInterval = 0.0; - if (rem >= 2) - { - if (m_EMState == CHASING) - { - CheckEventLostPlayer(); - } - else - { - CheckEventSeePlayer(); - } - } + + + + +void cAggressiveMonster::Attack(float a_Dt) +{ + m_AttackInterval += a_Dt * m_AttackRate; + + if ((m_Target != NULL) && (m_AttackInterval > 3.0)) + { + // Setting this higher gives us more wiggle room for attackrate + m_AttackInterval = 0.0; + m_Target->TakeDamage(dtMobAttack, this, m_AttackDamage, 0); } } + + diff --git a/src/Mobs/AggressiveMonster.h b/src/Mobs/AggressiveMonster.h index 5a0d93f3d..152260f95 100644 --- a/src/Mobs/AggressiveMonster.h +++ b/src/Mobs/AggressiveMonster.h @@ -13,16 +13,15 @@ class cAggressiveMonster : typedef cMonster super; public: + cAggressiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height); virtual void Tick (float a_Dt, cChunk & a_Chunk) override; virtual void InStateChasing(float a_Dt) override; virtual void EventSeePlayer(cEntity *) override; + virtual void Attack(float a_Dt); - -protected: - float m_ChaseTime; } ; diff --git a/src/Mobs/Bat.cpp b/src/Mobs/Bat.cpp index b9c82996b..1417ddd9e 100644 --- a/src/Mobs/Bat.cpp +++ b/src/Mobs/Bat.cpp @@ -2,7 +2,7 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Bat.h" -#include "../Vector3d.h" +#include "../Vector3.h" #include "../Chunk.h" diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp index f9c05b17a..84ff8929b 100644 --- a/src/Mobs/Blaze.cpp +++ b/src/Mobs/Blaze.cpp @@ -19,7 +19,11 @@ cBlaze::cBlaze(void) : void cBlaze::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 1, E_ITEM_BLAZE_ROD); + if ((a_Killer != NULL) && (a_Killer->IsPlayer() || a_Killer->IsA("cWolf"))) + { + int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_BLAZE_ROD); + } } @@ -49,4 +53,4 @@ void cBlaze::Attack(float a_Dt) m_AttackInterval = 0.0; // ToDo: Shoot 3 fireballs instead of 1. } -}
\ No newline at end of file +} diff --git a/src/Mobs/Blaze.h b/src/Mobs/Blaze.h index cdb3a1306..5970451c7 100644 --- a/src/Mobs/Blaze.h +++ b/src/Mobs/Blaze.h @@ -20,7 +20,3 @@ public: virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void Attack(float a_Dt) override; } ; - - - - diff --git a/src/Mobs/Cavespider.cpp b/src/Mobs/Cavespider.cpp index aba1ff9f5..94e93283d 100644 --- a/src/Mobs/Cavespider.cpp +++ b/src/Mobs/Cavespider.cpp @@ -31,8 +31,16 @@ void cCavespider::Tick(float a_Dt, cChunk & a_Chunk) void cCavespider::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 2, E_ITEM_STRING); - AddRandomDropItem(a_Drops, 0, 1, E_ITEM_SPIDER_EYE); + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_STRING); + if ((a_Killer != NULL) && (a_Killer->IsPlayer() || a_Killer->IsA("cWolf"))) + { + AddRandomUncommonDropItem(a_Drops, 33.0f, E_ITEM_SPIDER_EYE); + } } diff --git a/src/Mobs/Chicken.cpp b/src/Mobs/Chicken.cpp index 087fd088a..f7e44238f 100644 --- a/src/Mobs/Chicken.cpp +++ b/src/Mobs/Chicken.cpp @@ -9,7 +9,6 @@ - cChicken::cChicken(void) : super("Chicken", mtChicken, "mob.chicken.hurt", "mob.chicken.hurt", 0.3, 0.4), m_EggDropTimer(0) @@ -49,8 +48,13 @@ void cChicken::Tick(float a_Dt, cChunk & a_Chunk) void cChicken::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 2, E_ITEM_FEATHER); - a_Drops.push_back(cItem(IsOnFire() ? E_ITEM_COOKED_CHICKEN : E_ITEM_RAW_CHICKEN, 1)); + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_FEATHER); + AddRandomDropItem(a_Drops, 1, 1, IsOnFire() ? E_ITEM_COOKED_CHICKEN : E_ITEM_RAW_CHICKEN); } diff --git a/src/Mobs/Chicken.h b/src/Mobs/Chicken.h index 979c4d8a0..a4c1d6b9e 100644 --- a/src/Mobs/Chicken.h +++ b/src/Mobs/Chicken.h @@ -19,8 +19,9 @@ public: virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override; -private: + virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_SEEDS); } +private: int m_EggDropTimer; } ; diff --git a/src/Mobs/Cow.cpp b/src/Mobs/Cow.cpp index 9eb74dac2..9914df6b5 100644 --- a/src/Mobs/Cow.cpp +++ b/src/Mobs/Cow.cpp @@ -21,8 +21,13 @@ cCow::cCow(void) : void cCow::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER); - AddRandomDropItem(a_Drops, 1, 3, IsOnFire() ? E_ITEM_STEAK : E_ITEM_RAW_BEEF); + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_LEATHER); + AddRandomDropItem(a_Drops, 1, 3 + LootingLevel, IsOnFire() ? E_ITEM_STEAK : E_ITEM_RAW_BEEF); } @@ -41,5 +46,3 @@ void cCow::OnRightClicked(cPlayer & a_Player) } } - - diff --git a/src/Mobs/Cow.h b/src/Mobs/Cow.h index 0391d4a31..973171ab5 100644 --- a/src/Mobs/Cow.h +++ b/src/Mobs/Cow.h @@ -19,6 +19,9 @@ public: virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void OnRightClicked(cPlayer & a_Player) override; + + virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_WHEAT); } + } ; diff --git a/src/Mobs/Creeper.cpp b/src/Mobs/Creeper.cpp index 4e11ae13e..3471b4cf1 100644 --- a/src/Mobs/Creeper.cpp +++ b/src/Mobs/Creeper.cpp @@ -3,6 +3,8 @@ #include "Creeper.h" #include "../World.h" +#include "../Entities/ProjectileEntity.h" +#include "../Entities/Player.h" @@ -11,7 +13,9 @@ cCreeper::cCreeper(void) : super("Creeper", mtCreeper, "mob.creeper.say", "mob.creeper.say", 0.6, 1.8), m_bIsBlowing(false), - m_bIsCharged(false) + m_bIsCharged(false), + m_BurnedWithFlintAndSteel(false), + m_ExplodingTimer(0) { } @@ -19,11 +23,52 @@ cCreeper::cCreeper(void) : +void cCreeper::Tick(float a_Dt, cChunk & a_Chunk) +{ + super::Tick(a_Dt, a_Chunk); + + if (!ReachedFinalDestination() && !m_BurnedWithFlintAndSteel) + { + m_ExplodingTimer = 0; + m_bIsBlowing = false; + m_World->BroadcastEntityMetadata(*this); + } + else + { + if (m_bIsBlowing) + { + m_ExplodingTimer += 1; + } + + if (m_ExplodingTimer == 30) + { + m_World->DoExplosionAt((m_bIsCharged ? 5 : 3), GetPosX(), GetPosY(), GetPosZ(), false, esMonster, this); + Destroy(); + } + } +} + + + + + void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 2, E_ITEM_GUNPOWDER); + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_GUNPOWDER); - // TODO Check if killed by a skeleton, then drop random music disk + if ((a_Killer != NULL) && (a_Killer->IsProjectile())) + { + if (((cMonster *)((cProjectileEntity *)a_Killer)->GetCreator())->GetMobType() == mtSkeleton) + { + // 12 music discs. TickRand starts from 0, so range = 11. Disk IDs start at 2256, so add that. There. + AddRandomDropItem(a_Drops, 1, 1, (short)m_World->GetTickRandomNumber(11) + 2256); + } + } } @@ -45,3 +90,35 @@ void cCreeper::DoTakeDamage(TakeDamageInfo & a_TDI) + +void cCreeper::Attack(float a_Dt) +{ + UNUSED(a_Dt); + + if (!m_bIsBlowing) + { + m_World->BroadcastSoundEffect("game.tnt.primed", (int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 1.f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64)); + m_bIsBlowing = true; + m_World->BroadcastEntityMetadata(*this); + } +} + + + + + +void cCreeper::OnRightClicked(cPlayer & a_Player) +{ + if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_FLINT_AND_STEEL)) + { + if (!a_Player.IsGameModeCreative()) + { + a_Player.UseEquippedItem(); + } + m_World->BroadcastSoundEffect("game.tnt.primed", (int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 1.f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64)); + m_bIsBlowing = true; + m_World->BroadcastEntityMetadata(*this); + m_BurnedWithFlintAndSteel = true; + } +} + diff --git a/src/Mobs/Creeper.h b/src/Mobs/Creeper.h index c3d4edeae..9abca369b 100644 --- a/src/Mobs/Creeper.h +++ b/src/Mobs/Creeper.h @@ -19,13 +19,17 @@ public: virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; + virtual void Attack(float a_Dt) override; + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + virtual void OnRightClicked(cPlayer & a_Player) override; bool IsBlowing(void) const {return m_bIsBlowing; } bool IsCharged(void) const {return m_bIsCharged; } private: - bool m_bIsBlowing, m_bIsCharged; + bool m_bIsBlowing, m_bIsCharged, m_BurnedWithFlintAndSteel; + int m_ExplodingTimer; } ; diff --git a/src/Mobs/Enderman.cpp b/src/Mobs/Enderman.cpp index a784131e4..becc99a86 100644 --- a/src/Mobs/Enderman.cpp +++ b/src/Mobs/Enderman.cpp @@ -21,7 +21,12 @@ cEnderman::cEnderman(void) : void cEnderman::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 1, E_ITEM_ENDER_PEARL); + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_ENDER_PEARL); } diff --git a/src/Mobs/Ghast.cpp b/src/Mobs/Ghast.cpp index 96a29b2d8..fe18f5e76 100644 --- a/src/Mobs/Ghast.cpp +++ b/src/Mobs/Ghast.cpp @@ -18,8 +18,13 @@ cGhast::cGhast(void) : void cGhast::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 2, E_ITEM_GUNPOWDER); - AddRandomDropItem(a_Drops, 0, 1, E_ITEM_GHAST_TEAR); + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_GUNPOWDER); + AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_GHAST_TEAR); } diff --git a/src/Mobs/Horse.cpp b/src/Mobs/Horse.cpp index bb9a4e3f6..9d130301f 100644 --- a/src/Mobs/Horse.cpp +++ b/src/Mobs/Horse.cpp @@ -140,7 +140,12 @@ void cHorse::OnRightClicked(cPlayer & a_Player) void cHorse::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER); + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_LEATHER); if (m_bIsSaddled) { a_Drops.push_back(cItem(E_ITEM_SADDLE, 1)); diff --git a/src/Mobs/IronGolem.cpp b/src/Mobs/IronGolem.cpp index 47c961098..dae4615e4 100644 --- a/src/Mobs/IronGolem.cpp +++ b/src/Mobs/IronGolem.cpp @@ -18,7 +18,9 @@ cIronGolem::cIronGolem(void) : void cIronGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer) { + UNUSED(a_Killer); AddRandomDropItem(a_Drops, 0, 5, E_ITEM_IRON); + AddRandomDropItem(a_Drops, 0, 2, E_BLOCK_FLOWER); } diff --git a/src/Mobs/IronGolem.h b/src/Mobs/IronGolem.h index d49ff4cab..41c60438c 100644 --- a/src/Mobs/IronGolem.h +++ b/src/Mobs/IronGolem.h @@ -18,6 +18,10 @@ public: CLASS_PROTODEF(cIronGolem); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + + // Iron golems do not drown + virtual void HandleAir(void) override {} + virtual void SetSwimState(cChunk & a_Chunk) override {} } ; diff --git a/src/Mobs/Magmacube.cpp b/src/Mobs/Magmacube.cpp index 86447ff6b..05405f082 100644 --- a/src/Mobs/Magmacube.cpp +++ b/src/Mobs/Magmacube.cpp @@ -19,7 +19,11 @@ cMagmaCube::cMagmaCube(int a_Size) : void cMagmaCube::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 1, E_ITEM_MAGMA_CREAM); + UNUSED(a_Killer); + if (GetSize() > 1) + { + AddRandomUncommonDropItem(a_Drops, 25.0f, E_ITEM_MAGMA_CREAM); + } } diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 98b6c1d28..aa6071515 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -8,14 +8,9 @@ #include "../World.h" #include "../Entities/Player.h" #include "../Entities/ExpOrb.h" -#include "../Defines.h" #include "../MonsterConfig.h" #include "../MersenneTwister.h" -#include "../Vector3f.h" -#include "../Vector3i.h" -#include "../Vector3d.h" -#include "../Tracer.h" #include "../Chunk.h" #include "../FastRandom.h" @@ -74,21 +69,25 @@ cMonster::cMonster(const AString & a_ConfigName, eType a_MobType, const AString : super(etMonster, a_Width, a_Height) , m_EMState(IDLE) , m_EMPersonality(AGGRESSIVE) - , m_SightDistance(25) , m_Target(NULL) - , m_AttackRate(3) - , m_IdleInterval(0) , m_bMovingToDestination(false) - , m_DestinationTime( 0 ) - , m_DestroyTimer( 0 ) - , m_Jump(0) + , m_LastGroundHeight(POSY_TOINT) + , m_IdleInterval(0) + , m_DestroyTimer(0) , m_MobType(a_MobType) , m_SoundHurt(a_SoundHurt) , m_SoundDeath(a_SoundDeath) - , m_SeePlayerInterval (0) - , m_AttackDamage(1.0f) - , m_AttackRange(2.0f) + , m_AttackRate(3) + , m_AttackDamage(1) + , m_AttackRange(2) , m_AttackInterval(0) + , m_SightDistance(25) + , m_DropChanceWeapon(0.085f) + , m_DropChanceHelmet(0.085f) + , m_DropChanceChestplate(0.085f) + , m_DropChanceLeggings(0.085f) + , m_DropChanceBoots(0.085f) + , m_CanPickUpLoot(true) , m_BurnsInDaylight(false) { if (!a_ConfigName.empty()) @@ -110,11 +109,119 @@ void cMonster::SpawnOn(cClientHandle & a_Client) -void cMonster::MoveToPosition( const Vector3f & a_Position ) +void cMonster::TickPathFinding() +{ + const int PosX = (int)floor(GetPosX()); + const int PosY = (int)floor(GetPosY()); + const int PosZ = (int)floor(GetPosZ()); + + m_FinalDestination.y = (double)FindFirstNonAirBlockPosition(m_FinalDestination.x, m_FinalDestination.z); + + std::vector<Vector3d> m_PotentialCoordinates; + m_TraversedCoordinates.push_back(Vector3i(PosX, PosY, PosZ)); + + static const struct // Define which directions to try to move to + { + int x, z; + } gCrossCoords[] = + { + { 1, 0}, + {-1, 0}, + { 0, 1}, + { 0,-1}, + } ; + + if ((PosY - 1 < 0) || (PosY + 2 > cChunkDef::Height) /* PosY + 1 will never be true if PosY + 2 is not */) + { + // Too low/high, can't really do anything + FinishPathFinding(); + return; + } + + for (size_t i = 0; i < ARRAYCOUNT(gCrossCoords); i++) + { + if (IsCoordinateInTraversedList(Vector3i(gCrossCoords[i].x + PosX, PosY, gCrossCoords[i].z + PosZ))) + { + continue; + } + + BLOCKTYPE BlockAtY = m_World->GetBlock(gCrossCoords[i].x + PosX, PosY, gCrossCoords[i].z + PosZ); + BLOCKTYPE BlockAtYP = m_World->GetBlock(gCrossCoords[i].x + PosX, PosY + 1, gCrossCoords[i].z + PosZ); + BLOCKTYPE BlockAtYPP = m_World->GetBlock(gCrossCoords[i].x + PosX, PosY + 2, gCrossCoords[i].z + PosZ); + BLOCKTYPE BlockAtYM = m_World->GetBlock(gCrossCoords[i].x + PosX, PosY - 1, gCrossCoords[i].z + PosZ); + + if ((!cBlockInfo::IsSolid(BlockAtY)) && (!cBlockInfo::IsSolid(BlockAtYP)) && (!IsBlockLava(BlockAtYM)) && (BlockAtY != E_BLOCK_FENCE) && (BlockAtY != E_BLOCK_FENCE_GATE)) + { + m_PotentialCoordinates.push_back(Vector3d((gCrossCoords[i].x + PosX), PosY, gCrossCoords[i].z + PosZ)); + } + else if ((cBlockInfo::IsSolid(BlockAtY)) && (!cBlockInfo::IsSolid(BlockAtYP)) && (!cBlockInfo::IsSolid(BlockAtYPP)) && (!IsBlockLava(BlockAtYM)) && (BlockAtY != E_BLOCK_FENCE) && (BlockAtY != E_BLOCK_FENCE_GATE)) + { + m_PotentialCoordinates.push_back(Vector3d((gCrossCoords[i].x + PosX), PosY + 1, gCrossCoords[i].z + PosZ)); + } + } + + if (!m_PotentialCoordinates.empty()) + { + Vector3f ShortestCoords = m_PotentialCoordinates.front(); + for (std::vector<Vector3d>::const_iterator itr = m_PotentialCoordinates.begin(); itr != m_PotentialCoordinates.end(); ++itr) + { + Vector3f Distance = m_FinalDestination - ShortestCoords; + Vector3f Distance2 = m_FinalDestination - *itr; + if (Distance.SqrLength() > Distance2.SqrLength()) + { + ShortestCoords = *itr; + } + } + + m_Destination = ShortestCoords; + m_Destination.z += 0.5f; + m_Destination.x += 0.5f; + } + else + { + FinishPathFinding(); + } +} + + + + + +void cMonster::MoveToPosition(const Vector3f & a_Position) { + FinishPathFinding(); + + m_FinalDestination = a_Position; m_bMovingToDestination = true; + TickPathFinding(); +} - m_Destination = a_Position; + + + + +void cMonster::MoveToPosition(const Vector3d & a_Position) +{ + FinishPathFinding(); + + m_FinalDestination = a_Position; + m_bMovingToDestination = true; + TickPathFinding(); +} + + + +bool cMonster::IsCoordinateInTraversedList(Vector3i a_Coords) +{ + for (std::vector<Vector3i>::const_iterator itr = m_TraversedCoordinates.begin(); itr != m_TraversedCoordinates.end(); ++itr) + { + if (itr->Equals(a_Coords)) + { + return true; + } + } + + return false; } @@ -123,9 +230,10 @@ void cMonster::MoveToPosition( const Vector3f & a_Position ) bool cMonster::ReachedDestination() { - Vector3f Distance = (m_Destination) - GetPosition(); - if( Distance.SqrLength() < 2.f ) + if ((m_Destination - GetPosition()).Length() < 0.5f) + { return true; + } return false; } @@ -133,6 +241,19 @@ bool cMonster::ReachedDestination() +bool cMonster::ReachedFinalDestination() +{ + if ((GetPosition() - m_FinalDestination).Length() <= m_AttackRange) + { + return true; + } + + return false; +} + + + + void cMonster::Tick(float a_Dt, cChunk & a_Chunk) { @@ -149,25 +270,35 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) return; } + if ((m_Target != NULL) && m_Target->IsDestroyed()) + m_Target = NULL; + // Burning in daylight HandleDaylightBurning(a_Chunk); - - HandlePhysics(a_Dt,a_Chunk); - BroadcastMovementUpdate(); a_Dt /= 1000; if (m_bMovingToDestination) { - Vector3f Pos( GetPosition() ); - Vector3f Distance = m_Destination - Pos; - if( !ReachedDestination() ) + if (m_bOnGround) + { + m_Destination.y = FindFirstNonAirBlockPosition(m_Destination.x, m_Destination.z); + + if (DoesPosYRequireJump((int)floor(m_Destination.y))) + { + m_bOnGround = false; + AddPosY(1.5); // Jump!! + } + } + + Vector3f Distance = m_Destination - GetPosition(); + if(!ReachedDestination() && !ReachedFinalDestination()) // If we haven't reached any sort of destination, move { Distance.y = 0; Distance.Normalize(); - Distance *= 3; - SetSpeedX( Distance.x ); - SetSpeedZ( Distance.z ); + Distance *= 5; + SetSpeedX(Distance.x); + SetSpeedZ(Distance.z); if (m_EMState == ESCAPING) { //Runs Faster when escaping :D otherwise they just walk away @@ -177,40 +308,19 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) } else { - m_bMovingToDestination = false; - } - - if( GetSpeed().SqrLength() > 0.f ) - { - if( m_bOnGround ) + if (ReachedFinalDestination()) // If we have reached the ultimate, final destination, stop pathfinding and attack if appropriate + { + FinishPathFinding(); + } + else { - Vector3f NormSpeed = Vector3f(GetSpeed()).NormalizeCopy(); - Vector3f NextBlock = Vector3f( GetPosition() ) + NormSpeed; - int NextHeight; - if (!m_World->TryGetHeight((int)NextBlock.x, (int)NextBlock.z, NextHeight)) - { - // The chunk at NextBlock is not loaded - return; - } - if( NextHeight > (GetPosY() - 1.0) && (NextHeight - GetPosY()) < 2.5 ) - { - m_bOnGround = false; - SetSpeedY(5.f); // Jump!! - } + TickPathFinding(); // We have reached the next point in our path, calculate another point } } } - Vector3d Distance = m_Destination - GetPosition(); - if (Distance.SqrLength() > 0.1f) - { - double Rotation, Pitch; - Distance.Normalize(); - VectorToEuler( Distance.x, Distance.y, Distance.z, Rotation, Pitch ); - SetHeadYaw (Rotation); - SetYaw( Rotation ); - SetPitch( -Pitch ); - } + SetPitchAndYawFromDestination(); + HandleFalling(); switch (m_EMState) { @@ -219,21 +329,113 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) // If enemy passive we ignore checks for player visibility InStateIdle(a_Dt); break; - } - + } case CHASING: { // If we do not see a player anymore skip chasing action InStateChasing(a_Dt); break; - } - + } case ESCAPING: { InStateEscaping(a_Dt); break; } } // switch (m_EMState) + + BroadcastMovementUpdate(); +} + + + + +void cMonster::SetPitchAndYawFromDestination() +{ + Vector3d FinalDestination = m_FinalDestination; + if (m_Target != NULL) + { + if (m_Target->IsPlayer()) + { + FinalDestination.y = ((cPlayer *)m_Target)->GetStance(); + } + else + { + FinalDestination.y = GetHeight(); + } + } + + Vector3d Distance = FinalDestination - GetPosition(); + if (Distance.SqrLength() > 0.1f) + { + { + double Rotation, Pitch; + Distance.Normalize(); + VectorToEuler(Distance.x, Distance.y, Distance.z, Rotation, Pitch); + SetHeadYaw(Rotation); + SetPitch(-Pitch); + } + + { + Vector3d BodyDistance = m_Destination - GetPosition(); + double Rotation, Pitch; + Distance.Normalize(); + VectorToEuler(BodyDistance.x, BodyDistance.y, BodyDistance.z, Rotation, Pitch); + SetYaw(Rotation); + } + } +} + + + + +void cMonster::HandleFalling() +{ + if (m_bOnGround) + { + int Damage = (m_LastGroundHeight - POSY_TOINT) - 3; + + if (Damage > 0) + { + TakeDamage(dtFalling, NULL, Damage, Damage, 0); + + // Fall particles + GetWorld()->BroadcastSoundParticleEffect(2006, POSX_TOINT, POSY_TOINT - 1, POSZ_TOINT, Damage /* Used as particle effect speed modifier */); + } + + m_LastGroundHeight = (int)floor(GetPosY()); + } +} + + + + +int cMonster::FindFirstNonAirBlockPosition(double a_PosX, double a_PosZ) +{ + int PosY = (int)floor(GetPosY()); + + if (PosY < 0) + PosY = 0; + else if (PosY > cChunkDef::Height) + PosY = cChunkDef::Height; + + if (!cBlockInfo::IsSolid(m_World->GetBlock((int)floor(a_PosX), PosY, (int)floor(a_PosZ)))) + { + while (!cBlockInfo::IsSolid(m_World->GetBlock((int)floor(a_PosX), PosY, (int)floor(a_PosZ))) && (PosY > 0)) + { + PosY--; + } + + return PosY + 1; + } + else + { + while (cBlockInfo::IsSolid(m_World->GetBlock((int)floor(a_PosX), PosY, (int)floor(a_PosZ))) && (PosY < cChunkDef::Height)) + { + PosY++; + } + + return PosY; + } } @@ -244,11 +446,13 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) void cMonster::DoTakeDamage(TakeDamageInfo & a_TDI) { super::DoTakeDamage(a_TDI); - if((m_SoundHurt != "") && (m_Health > 0)) m_World->BroadcastSoundEffect(m_SoundHurt, (int)(GetPosX() * 8), (int)(GetPosY() * 8), (int)(GetPosZ() * 8), 1.0f, 0.8f); + + if((m_SoundHurt != "") && (m_Health > 0)) + m_World->BroadcastSoundEffect(m_SoundHurt, (int)(GetPosX() * 8), (int)(GetPosY() * 8), (int)(GetPosZ() * 8), 1.0f, 0.8f); + if (a_TDI.Attacker != NULL) { m_Target = a_TDI.Attacker; - AddReference(m_Target); } } @@ -330,55 +534,12 @@ void cMonster::KilledBy(cEntity * a_Killer) -//----State Logic - -const char *cMonster::GetState() -{ - switch(m_EMState) - { - case IDLE: return "Idle"; - case ATTACKING: return "Attacking"; - case CHASING: return "Chasing"; - default: return "Unknown"; - } -} - - - - - -// for debugging -void cMonster::SetState(const AString & a_State) -{ - if (a_State.compare("Idle") == 0) - { - m_EMState = IDLE; - } - else if (a_State.compare("Attacking") == 0) - { - m_EMState = ATTACKING; - } - else if (a_State.compare("Chasing") == 0) - { - m_EMState = CHASING; - } - else - { - LOGD("cMonster::SetState(): Invalid state"); - ASSERT(!"Invalid state"); - } -} - - - - - //Checks to see if EventSeePlayer should be fired //monster sez: Do I see the player void cMonster::CheckEventSeePlayer(void) { // TODO: Rewrite this to use cWorld's DoWithPlayers() - cPlayer * Closest = FindClosestPlayer(); + cPlayer * Closest = m_World->FindClosestPlayer(GetPosition(), (float)m_SightDistance, false); if (Closest != NULL) { @@ -391,14 +552,10 @@ void cMonster::CheckEventSeePlayer(void) void cMonster::CheckEventLostPlayer(void) -{ - Vector3f pos; - cTracer LineOfSight(GetWorld()); - +{ if (m_Target != NULL) { - pos = m_Target->GetPosition(); - if ((pos - GetPosition()).Length() > m_SightDistance || LineOfSight.Trace(GetPosition(),(pos - GetPosition()), (int)(pos - GetPosition()).Length())) + if ((m_Target->GetPosition() - GetPosition()).Length() > m_SightDistance) { EventLosePlayer(); } @@ -418,7 +575,6 @@ void cMonster::CheckEventLostPlayer(void) void cMonster::EventSeePlayer(cEntity * a_SeenPlayer) { m_Target = a_SeenPlayer; - AddReference(m_Target); } @@ -427,7 +583,6 @@ void cMonster::EventSeePlayer(cEntity * a_SeenPlayer) void cMonster::EventLosePlayer(void) { - Dereference(m_Target); m_Target = NULL; m_EMState = IDLE; } @@ -436,28 +591,35 @@ void cMonster::EventLosePlayer(void) -// What to do if in Idle State void cMonster::InStateIdle(float a_Dt) { + if (m_bMovingToDestination) + { + return; // Still getting there + } + m_IdleInterval += a_Dt; + if (m_IdleInterval > 1) { - // at this interval the results are predictable + // At this interval the results are predictable int rem = m_World->GetTickRandomNumber(6) + 1; - // LOGD("Moving: int: %3.3f rem: %i",idle_interval,rem); - m_IdleInterval -= 1; // So nothing gets dropped when the server hangs for a few seconds - Vector3f Dist; - Dist.x = (float)(m_World->GetTickRandomNumber(10) - 5); - Dist.z = (float)(m_World->GetTickRandomNumber(10) - 5); + m_IdleInterval -= 1; // So nothing gets dropped when the server hangs for a few seconds + + Vector3d Dist; + Dist.x = (double)m_World->GetTickRandomNumber(10) - 5; + Dist.z = (double)m_World->GetTickRandomNumber(10) - 5; + if ((Dist.SqrLength() > 2) && (rem >= 3)) { - m_Destination.x = (float)(GetPosX() + Dist.x); - m_Destination.z = (float)(GetPosZ() + Dist.z); - int PosY; - if (m_World->TryGetHeight((int)m_Destination.x, (int)m_Destination.z, PosY)) + Vector3d Destination(GetPosX() + Dist.x, 0, GetPosZ() + Dist.z); + + int NextHeight = FindFirstNonAirBlockPosition(Destination.x, Destination.z); + + if (IsNextYPosReachable(NextHeight)) { - m_Destination.y = (float)PosY + 1.2f; - MoveToPosition(m_Destination); + Destination.y = NextHeight; + MoveToPosition(Destination); } } } @@ -500,33 +662,6 @@ void cMonster::InStateEscaping(float a_Dt) -// Do attack here -// a_Dt is passed so we can set attack rate -void cMonster::Attack(float a_Dt) -{ - m_AttackInterval += a_Dt * m_AttackRate; - if ((m_Target != NULL) && (m_AttackInterval > 3.0)) - { - // Setting this higher gives us more wiggle room for attackrate - m_AttackInterval = 0.0; - ((cPawn *)m_Target)->TakeDamage(*this); - } -} - - - - - -// Checks for Players close by and if they are visible return the closest -cPlayer * cMonster::FindClosestPlayer(void) -{ - return m_World->FindClosestPlayer(GetPosition(), m_SightDistance); -} - - - - - void cMonster::GetMonsterConfig(const AString & a_Name) { cRoot::Get()->GetMonsterConfig()->AssignAttributes(this, a_Name); @@ -536,42 +671,6 @@ void cMonster::GetMonsterConfig(const AString & a_Name) -void cMonster::SetAttackRate(int ar) -{ - m_AttackRate = (float)ar; -} - - - - - -void cMonster::SetAttackRange(float ar) -{ - m_AttackRange = ar; -} - - - - - -void cMonster::SetAttackDamage(float ad) -{ - m_AttackDamage = ad; -} - - - - - -void cMonster::SetSightDistance(float sd) -{ - m_SightDistance = sd; -} - - - - - AString cMonster::MobTypeToString(cMonster::eType a_MobType) { // Mob types aren't sorted, so we need to search linearly: @@ -635,6 +734,8 @@ cMonster::eType cMonster::StringToMobType(const AString & a_Name) cMonster::eFamily cMonster::FamilyFromType(eType a_Type) { + // Passive-agressive mobs are counted in mob spawning code as passive + switch (a_Type) { case mtBat: return mfAmbient; @@ -659,6 +760,7 @@ cMonster::eFamily cMonster::FamilyFromType(eType a_Type) case mtSquid: return mfWater; case mtVillager: return mfPassive; case mtWitch: return mfHostile; + case mtWither: return mfHostile; case mtWolf: return mfHostile; case mtZombie: return mfHostile; case mtZombiePigman: return mfHostile; @@ -699,7 +801,7 @@ cMonster * cMonster::NewMonsterFromType(cMonster::eType a_MobType) case mtMagmaCube: case mtSlime: { - toReturn = new cSlime (Random.NextInt(2) + 1); + toReturn = new cSlime(Random.NextInt(2) + 1); break; } case mtSkeleton: @@ -787,6 +889,76 @@ void cMonster::AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned +void cMonster::AddRandomUncommonDropItem(cItems & a_Drops, float a_Chance, short a_Item, short a_ItemHealth) +{ + MTRand r1; + int Count = r1.randInt() % 1000; + if (Count < (a_Chance * 10)) + { + a_Drops.push_back(cItem(a_Item, 1, a_ItemHealth)); + } +} + + + + + +void cMonster::AddRandomRareDropItem(cItems & a_Drops, cItems & a_Items, short a_LootingLevel) +{ + MTRand r1; + int Count = r1.randInt() % 200; + if (Count < (5 + a_LootingLevel)) + { + int Rare = r1.randInt() % a_Items.Size(); + a_Drops.push_back(a_Items.at(Rare)); + } +} + + + + + +void cMonster::AddRandomArmorDropItem(cItems & a_Drops, short a_LootingLevel) +{ + MTRand r1; + if (r1.randInt() % 200 < ((m_DropChanceHelmet * 200) + (a_LootingLevel * 2))) + { + if (!GetEquippedHelmet().IsEmpty()) a_Drops.push_back(GetEquippedHelmet()); + } + + if (r1.randInt() % 200 < ((m_DropChanceChestplate * 200) + (a_LootingLevel * 2))) + { + if (!GetEquippedChestplate().IsEmpty()) a_Drops.push_back(GetEquippedChestplate()); + } + + if (r1.randInt() % 200 < ((m_DropChanceLeggings * 200) + (a_LootingLevel * 2))) + { + if (!GetEquippedLeggings().IsEmpty()) a_Drops.push_back(GetEquippedLeggings()); + } + + if (r1.randInt() % 200 < ((m_DropChanceBoots * 200) + (a_LootingLevel * 2))) + { + if (!GetEquippedBoots().IsEmpty()) a_Drops.push_back(GetEquippedBoots()); + } +} + + + + + +void cMonster::AddRandomWeaponDropItem(cItems & a_Drops, short a_LootingLevel) +{ + MTRand r1; + if (r1.randInt() % 200 < ((m_DropChanceWeapon * 200) + (a_LootingLevel * 2))) + { + if (!GetEquippedWeapon().IsEmpty()) a_Drops.push_back(GetEquippedWeapon()); + } +} + + + + + void cMonster::HandleDaylightBurning(cChunk & a_Chunk) { if (!m_BurnsInDaylight) @@ -803,6 +975,13 @@ void cMonster::HandleDaylightBurning(cChunk & a_Chunk) int RelX = (int)floor(GetPosX()) - GetChunkX() * cChunkDef::Width; int RelZ = (int)floor(GetPosZ()) - GetChunkZ() * cChunkDef::Width; + + if (!a_Chunk.IsLightValid()) + { + m_World->QueueLightChunk(GetChunkX(), GetChunkZ()); + return; + } + if ( (a_Chunk.GetSkyLight(RelX, RelY, RelZ) == 15) && // In the daylight (a_Chunk.GetBlock(RelX, RelY, RelZ) != E_BLOCK_SOULSAND) && // Not on soulsand diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index dafb33574..776426a0d 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -5,12 +5,12 @@ #include "../Defines.h" #include "../BlockID.h" #include "../Item.h" +#include "../Enchantments.h" -class Vector3f; class cClientHandle; class cWorld; @@ -74,8 +74,6 @@ public: enum MState{ATTACKING, IDLE, CHASING, ESCAPING} m_EMState; enum MPersonality{PASSIVE,AGGRESSIVE,COWARDLY} m_EMPersonality; - float m_SightDistance; - /** Creates the mob object. * If a_ConfigName is not empty, the configuration is loaded using GetMonsterConfig() * a_MobType is the type of the mob (also used in the protocol ( http://wiki.vg/Entities#Mobs , 2012_12_22)) @@ -94,20 +92,16 @@ public: virtual void KilledBy(cEntity * a_Killer) override; virtual void MoveToPosition(const Vector3f & a_Position); + virtual void MoveToPosition(const Vector3d & a_Position); // tolua_export virtual bool ReachedDestination(void); // tolua_begin eType GetMobType(void) const {return m_MobType; } eFamily GetMobFamily(void) const; // tolua_end - - - const char * GetState(); - void SetState(const AString & str); virtual void CheckEventSeePlayer(void); virtual void EventSeePlayer(cEntity * a_Player); - virtual cPlayer * FindClosestPlayer(); // non static is easier. also virtual so other mobs can implement their own searching algo /// Reads the monster configuration for the specified monster name and assigns it to this object. void GetMonsterConfig(const AString & a_Name); @@ -119,13 +113,24 @@ public: virtual void InStateChasing (float a_Dt); virtual void InStateEscaping(float a_Dt); - virtual void Attack(float a_Dt); + int GetAttackRate() { return (int)m_AttackRate; } + void SetAttackRate(float a_AttackRate) { m_AttackRate = a_AttackRate; } + void SetAttackRange(int a_AttackRange) { m_AttackRange = a_AttackRange; } + void SetAttackDamage(int a_AttackDamage) { m_AttackDamage = a_AttackDamage; } + void SetSightDistance(int a_SightDistance) { m_SightDistance = a_SightDistance; } - int GetAttackRate(){return (int)m_AttackRate;} - void SetAttackRate(int ar); - void SetAttackRange(float ar); - void SetAttackDamage(float ad); - void SetSightDistance(float sd); + float GetDropChanceWeapon() { return m_DropChanceWeapon; } + float GetDropChanceHelmet() { return m_DropChanceHelmet; } + float GetDropChanceChestplate() { return m_DropChanceChestplate; } + float GetDropChanceLeggings() { return m_DropChanceLeggings; } + float GetDropChanceBoots() { return m_DropChanceBoots; } + bool CanPickUpLoot() { return m_CanPickUpLoot; } + void SetDropChanceWeapon(float a_DropChanceWeapon) { m_DropChanceWeapon = a_DropChanceWeapon; } + void SetDropChanceHelmet(float a_DropChanceHelmet) { m_DropChanceHelmet = a_DropChanceHelmet; } + void SetDropChanceChestplate(float a_DropChanceChestplate) { m_DropChanceChestplate = a_DropChanceChestplate; } + void SetDropChanceLeggings(float a_DropChanceLeggings) { m_DropChanceLeggings = a_DropChanceLeggings; } + void SetDropChanceBoots(float a_DropChanceBoots) { m_DropChanceBoots = a_DropChanceBoots; } + void SetCanPickUpLoot(bool a_CanPickUpLoot) { m_CanPickUpLoot = a_CanPickUpLoot; } /// Sets whether the mob burns in daylight. Only evaluated at next burn-decision tick void SetBurnsInDaylight(bool a_BurnsInDaylight) { m_BurnsInDaylight = a_BurnsInDaylight; } @@ -159,34 +164,101 @@ public: protected: - cEntity * m_Target; - float m_AttackRate; - float m_IdleInterval; + /* ======= PATHFINDING ======= */ - Vector3f m_Destination; + /** A pointer to the entity this mobile is aiming to reach */ + cEntity * m_Target; + /** Coordinates of the next position that should be reached */ + Vector3d m_Destination; + /** Coordinates for the ultimate, final destination. */ + Vector3d m_FinalDestination; + /** Returns if the ultimate, final destination has been reached */ + bool ReachedFinalDestination(void); + + /** Stores if mobile is currently moving towards the ultimate, final destination */ bool m_bMovingToDestination; - bool m_bPassiveAggressive; + /** Finds the first non-air block position (not the highest, as cWorld::GetHeight does) + If current Y is nonsolid, goes down to try to find a solid block, then returns that + 1 + If current Y is solid, goes up to find first nonsolid block, and returns that */ + int FindFirstNonAirBlockPosition(double a_PosX, double a_PosZ); + /** Returns if a monster can actually reach a given height by jumping or walking */ + inline bool IsNextYPosReachable(int a_PosY) + { + return ( + (a_PosY <= (int)floor(GetPosY())) || + DoesPosYRequireJump(a_PosY) + ); + } + /** Returns if a monster can reach a given height by jumping */ + inline bool DoesPosYRequireJump(int a_PosY) + { + return ((a_PosY > (int)floor(GetPosY())) && (a_PosY == (int)floor(GetPosY()) + 1)); + } + + /** A semi-temporary list to store the traversed coordinates during active pathfinding so we don't visit them again */ + std::vector<Vector3i> m_TraversedCoordinates; + /** Returns if coordinate is in the traversed list */ + bool IsCoordinateInTraversedList(Vector3i a_Coords); + + /** Finds the next place to go + This is based on the ultimate, final destination and the current position, as well as the traversed coordinates, and any environmental hazards */ + void TickPathFinding(void); + /** Finishes a pathfinding task, be it due to failure or something else */ + inline void FinishPathFinding(void) + { + m_TraversedCoordinates.clear(); + m_bMovingToDestination = false; + } + /** Sets the body yaw and head yaw/pitch based on next/ultimate destinations */ + void SetPitchAndYawFromDestination(void); + + /* =========================== */ + /* ========= FALLING ========= */ - float m_DestinationTime; + virtual void HandleFalling(void); + int m_LastGroundHeight; + /* =========================== */ + + float m_IdleInterval; float m_DestroyTimer; - float m_Jump; eType m_MobType; AString m_SoundHurt; AString m_SoundDeath; - float m_SeePlayerInterval; - float m_AttackDamage; - float m_AttackRange; + float m_AttackRate; + int m_AttackDamage; + int m_AttackRange; float m_AttackInterval; + int m_SightDistance; + + float m_DropChanceWeapon; + float m_DropChanceHelmet; + float m_DropChanceChestplate; + float m_DropChanceLeggings; + float m_DropChanceBoots; + bool m_CanPickUpLoot; + void HandleDaylightBurning(cChunk & a_Chunk); bool m_BurnsInDaylight; - void AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned int a_Max, short a_Item, short a_ItemHealth = 0); + /** Adds a random number of a_Item between a_Min and a_Max to itemdrops a_Drops*/ + void AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned int a_Max, short a_Item, short a_ItemHealth = 0); + + /** Adds a item a_Item with the chance of a_Chance (in percent) to itemdrops a_Drops*/ + void AddRandomUncommonDropItem(cItems & a_Drops, float a_Chance, short a_Item, short a_ItemHealth = 0); + + /** Adds one rare item out of the list of rare items a_Items modified by the looting level a_LootingLevel(I-III or custom) to the itemdrop a_Drops*/ + void AddRandomRareDropItem(cItems & a_Drops, cItems & a_Items, short a_LootingLevel); + + /** Adds armor that is equipped with the chance saved in m_DropChance[...] (this will be greter than 1 if piccked up or 0.085 + (0.01 per LootingLevel) if born with) to the drop*/ + void AddRandomArmorDropItem(cItems & a_Drops, short a_LootingLevel); + + /** Adds weapon that is equipped with the chance saved in m_DropChance[...] (this will be greter than 1 if piccked up or 0.085 + (0.01 per LootingLevel) if born with) to the drop*/ + void AddRandomWeaponDropItem(cItems & a_Drops, short a_LootingLevel); - void HandleDaylightBurning(cChunk & a_Chunk); } ; // tolua_export diff --git a/src/Mobs/Mooshroom.cpp b/src/Mobs/Mooshroom.cpp index 940e2db44..81bd3e3b4 100644 --- a/src/Mobs/Mooshroom.cpp +++ b/src/Mobs/Mooshroom.cpp @@ -2,12 +2,12 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Mooshroom.h" +#include "../Entities/Player.h" -// TODO: Milk Cow @@ -24,10 +24,52 @@ cMooshroom::cMooshroom(void) : void cMooshroom::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER); - AddRandomDropItem(a_Drops, 1, 3, IsOnFire() ? E_ITEM_STEAK : E_ITEM_RAW_BEEF); + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_LEATHER); + AddRandomDropItem(a_Drops, 1, 3 + LootingLevel, IsOnFire() ? E_ITEM_STEAK : E_ITEM_RAW_BEEF); } + +void cMooshroom::OnRightClicked(cPlayer & a_Player) +{ + switch (a_Player.GetEquippedItem().m_ItemType) + { + case E_ITEM_BUCKET: + { + if (!a_Player.IsGameModeCreative()) + { + a_Player.GetInventory().RemoveOneEquippedItem(); + a_Player.GetInventory().AddItem(E_ITEM_MILK); + } + } break; + case E_ITEM_BOWL: + { + if (!a_Player.IsGameModeCreative()) + { + a_Player.GetInventory().RemoveOneEquippedItem(); + a_Player.GetInventory().AddItem(E_ITEM_MUSHROOM_SOUP); + } + } break; + case E_ITEM_SHEARS: + { + if (!a_Player.IsGameModeCreative()) + { + a_Player.UseEquippedItem(); + } + + cItems Drops; + Drops.push_back(cItem(E_BLOCK_RED_MUSHROOM, 5, 0)); + m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10); + m_World->SpawnMob(GetPosX(), GetPosY(), GetPosZ(), cMonster::mtCow); + Destroy(); + } break; + } +} + diff --git a/src/Mobs/Mooshroom.h b/src/Mobs/Mooshroom.h index 73f6348b6..16f6c8248 100644 --- a/src/Mobs/Mooshroom.h +++ b/src/Mobs/Mooshroom.h @@ -18,6 +18,9 @@ public: CLASS_PROTODEF(cMooshroom); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + virtual void OnRightClicked(cPlayer & a_Player) override; + + virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_WHEAT); } } ; diff --git a/src/Mobs/PassiveAggressiveMonster.cpp b/src/Mobs/PassiveAggressiveMonster.cpp index 28de65905..4b45f9a2a 100644 --- a/src/Mobs/PassiveAggressiveMonster.cpp +++ b/src/Mobs/PassiveAggressiveMonster.cpp @@ -25,8 +25,7 @@ void cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI) if ((m_Target != NULL) && (m_Target->IsPlayer())) { - cPlayer * Player = (cPlayer *) m_Target; - if (Player->GetGameMode() != 1) + if (!((cPlayer *)m_Target)->IsGameModeCreative()) { m_EMState = CHASING; } diff --git a/src/Mobs/PassiveMonster.cpp b/src/Mobs/PassiveMonster.cpp index 91ceb5a53..904cd63cc 100644 --- a/src/Mobs/PassiveMonster.cpp +++ b/src/Mobs/PassiveMonster.cpp @@ -2,9 +2,8 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "PassiveMonster.h" -#include "../MersenneTwister.h" #include "../World.h" - +#include "../Entities/Player.h" @@ -36,19 +35,22 @@ void cPassiveMonster::Tick(float a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); - m_SeePlayerInterval += a_Dt; - - if (m_SeePlayerInterval > 1) // Check every second + if (m_EMState == ESCAPING) { - int rem = m_World->GetTickRandomNumber(3) + 1; // Check most of the time but miss occasionally - - m_SeePlayerInterval = 0.0; - if (rem >= 2) + CheckEventLostPlayer(); + } + cItem FollowedItem = GetFollowedItem(); + if (FollowedItem.IsEmpty()) + { + return; + } + cPlayer * a_Closest_Player = m_World->FindClosestPlayer(GetPosition(), (float)m_SightDistance); + if (a_Closest_Player != NULL) + { + if (a_Closest_Player->GetEquippedItem().IsEqual(FollowedItem)) { - if (m_EMState == ESCAPING) - { - CheckEventLostPlayer(); - } + Vector3d PlayerPos = a_Closest_Player->GetPosition(); + MoveToPosition(PlayerPos); } } } diff --git a/src/Mobs/PassiveMonster.h b/src/Mobs/PassiveMonster.h index 14a6be6b1..0b3c155da 100644 --- a/src/Mobs/PassiveMonster.h +++ b/src/Mobs/PassiveMonster.h @@ -19,6 +19,9 @@ public: /// When hit by someone, run away virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; + /** Returns the item that the animal of this class follows when a player holds it in hand + Return an empty item not to follow (default). */ + virtual const cItem GetFollowedItem(void) const { return cItem(); } } ; diff --git a/src/Mobs/Pig.cpp b/src/Mobs/Pig.cpp index 0871a38a9..e862f5aaa 100644 --- a/src/Mobs/Pig.cpp +++ b/src/Mobs/Pig.cpp @@ -21,7 +21,12 @@ cPig::cPig(void) : void cPig::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 1, 3, IsOnFire() ? E_ITEM_COOKED_PORKCHOP : E_ITEM_RAW_PORKCHOP); + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 1, 3 + LootingLevel, IsOnFire() ? E_ITEM_COOKED_PORKCHOP : E_ITEM_RAW_PORKCHOP); if (m_bIsSaddled) { a_Drops.push_back(cItem(E_ITEM_SADDLE, 1)); @@ -73,5 +78,3 @@ void cPig::OnRightClicked(cPlayer & a_Player) - - diff --git a/src/Mobs/Pig.h b/src/Mobs/Pig.h index 4fd0d8db8..d434324c1 100644 --- a/src/Mobs/Pig.h +++ b/src/Mobs/Pig.h @@ -19,6 +19,9 @@ public: virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void OnRightClicked(cPlayer & a_Player) override; + + virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_CARROT); } + bool IsSaddled(void) const { return m_bIsSaddled; } private: diff --git a/src/Mobs/Sheep.cpp b/src/Mobs/Sheep.cpp index bda4ccff8..c64360153 100644 --- a/src/Mobs/Sheep.cpp +++ b/src/Mobs/Sheep.cpp @@ -13,7 +13,8 @@ cSheep::cSheep(int a_Color) : super("Sheep", mtSheep, "mob.sheep.say", "mob.sheep.say", 0.6, 1.3), m_IsSheared(false), - m_WoolColor(a_Color) + m_WoolColor(a_Color), + m_TimeToStopEating(-1) { } @@ -60,3 +61,50 @@ void cSheep::OnRightClicked(cPlayer & a_Player) m_World->BroadcastEntityMetadata(*this); } } + + + + + +void cSheep::Tick(float a_Dt, cChunk & a_Chunk) +{ + super::Tick(a_Dt, a_Chunk); + int PosX = POSX_TOINT; + int PosY = POSY_TOINT - 1; + int PosZ = POSZ_TOINT; + + if ((PosY <= 0) || (PosY > cChunkDef::Height)) + { + return; + } + + if (m_TimeToStopEating > 0) + { + m_bMovingToDestination = false; // The sheep should not move when he's eating + m_TimeToStopEating--; + + if (m_TimeToStopEating == 0) + { + if (m_World->GetBlock(PosX, PosY, PosZ) == E_BLOCK_GRASS) // Make sure grass hasn't been destroyed in the meantime + { + // The sheep ate the grass so we change it to dirt + m_World->SetBlock(PosX, PosY, PosZ, E_BLOCK_DIRT, 0); + GetWorld()->BroadcastSoundParticleEffect(2001, PosX, PosY, PosX, E_BLOCK_GRASS); + m_IsSheared = false; + m_World->BroadcastEntityMetadata(*this); + } + } + } + else + { + if (m_World->GetTickRandomNumber(600) == 1) + { + if (m_World->GetBlock(PosX, PosY, PosZ) == E_BLOCK_GRASS) + { + m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_SHEEP_EATING); + m_TimeToStopEating = 40; + } + } + } +} + diff --git a/src/Mobs/Sheep.h b/src/Mobs/Sheep.h index 8293a2c05..402e8e61c 100644 --- a/src/Mobs/Sheep.h +++ b/src/Mobs/Sheep.h @@ -19,6 +19,10 @@ public: virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void OnRightClicked(cPlayer & a_Player) override; + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + + virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_WHEAT); } + bool IsSheared(void) const { return m_IsSheared; } int GetFurColor(void) const { return m_WoolColor; } @@ -26,6 +30,7 @@ private: bool m_IsSheared; int m_WoolColor; + int m_TimeToStopEating; } ; diff --git a/src/Mobs/Skeleton.cpp b/src/Mobs/Skeleton.cpp index 509c2191e..1685f40c5 100644 --- a/src/Mobs/Skeleton.cpp +++ b/src/Mobs/Skeleton.cpp @@ -20,8 +20,26 @@ cSkeleton::cSkeleton(bool IsWither) : void cSkeleton::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 2, E_ITEM_ARROW); - AddRandomDropItem(a_Drops, 0, 2, E_ITEM_BONE); + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + if (IsWither()) + { + AddRandomUncommonDropItem(a_Drops, 33.0f, E_ITEM_COAL); + cItems RareDrops; + RareDrops.Add(cItem(E_ITEM_HEAD, 1, 1)); + AddRandomRareDropItem(a_Drops, RareDrops, LootingLevel); + } + else + { + AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_ARROW); + + } + AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_BONE); + AddRandomArmorDropItem(a_Drops, LootingLevel); + AddRandomWeaponDropItem(a_Drops, LootingLevel); } @@ -30,15 +48,18 @@ void cSkeleton::GetDrops(cItems & a_Drops, cEntity * a_Killer) void cSkeleton::MoveToPosition(const Vector3f & a_Position) { - m_Destination = a_Position; - // If the destination is in the sun and if it is not night AND the skeleton isn't on fire then block the movement. - if (!IsOnFire() && m_World->GetTimeOfDay() < 13187 && m_World->GetBlockSkyLight((int) a_Position.x, (int) a_Position.y, (int) a_Position.z) == 15) + if ( + !IsOnFire() && + (m_World->GetTimeOfDay() < 13187) && + (m_World->GetBlockSkyLight((int) a_Position.x, (int) a_Position.y, (int) a_Position.z) == 15) + ) { m_bMovingToDestination = false; return; } - m_bMovingToDestination = true; + + super::MoveToPosition(a_Position); } @@ -67,4 +88,4 @@ void cSkeleton::Attack(float a_Dt) m_World->BroadcastSpawnEntity(*Arrow); m_AttackInterval = 0.0; } -}
\ No newline at end of file +} diff --git a/src/Mobs/Slime.cpp b/src/Mobs/Slime.cpp index 19f376c21..52a52bb39 100644 --- a/src/Mobs/Slime.cpp +++ b/src/Mobs/Slime.cpp @@ -20,8 +20,15 @@ cSlime::cSlime(int a_Size) : void cSlime::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - // TODO: only when tiny - AddRandomDropItem(a_Drops, 0, 2, E_ITEM_SLIMEBALL); + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + if (GetSize() == 1) + { + AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_SLIMEBALL); + } } diff --git a/src/Mobs/SnowGolem.cpp b/src/Mobs/SnowGolem.cpp index 06021cca5..c1979a495 100644 --- a/src/Mobs/SnowGolem.cpp +++ b/src/Mobs/SnowGolem.cpp @@ -19,7 +19,8 @@ cSnowGolem::cSnowGolem(void) : void cSnowGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 5, E_ITEM_SNOWBALL); + UNUSED(a_Killer); + AddRandomDropItem(a_Drops, 0, 15, E_ITEM_SNOWBALL); } @@ -29,7 +30,7 @@ void cSnowGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer) void cSnowGolem::Tick(float a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); - if (IsBiomeNoDownfall((EMCSBiome) m_World->GetBiomeAt((int) floor(GetPosX()), (int) floor(GetPosZ())) )) + if (IsBiomeNoDownfall(m_World->GetBiomeAt((int) floor(GetPosX()), (int) floor(GetPosZ())) )) { TakeDamage(*this); } @@ -37,7 +38,7 @@ void cSnowGolem::Tick(float a_Dt, cChunk & a_Chunk) { BLOCKTYPE BlockBelow = m_World->GetBlock((int) floor(GetPosX()), (int) floor(GetPosY()) - 1, (int) floor(GetPosZ())); BLOCKTYPE Block = m_World->GetBlock((int) floor(GetPosX()), (int) floor(GetPosY()), (int) floor(GetPosZ())); - if (Block == E_BLOCK_AIR && g_BlockIsSolid[BlockBelow]) + if (Block == E_BLOCK_AIR && cBlockInfo::IsSolid(BlockBelow)) { m_World->SetBlock((int) floor(GetPosX()), (int) floor(GetPosY()), (int) floor(GetPosZ()), E_BLOCK_SNOW, 0); } diff --git a/src/Mobs/Spider.cpp b/src/Mobs/Spider.cpp index b19a5dcef..8b978ff6b 100644 --- a/src/Mobs/Spider.cpp +++ b/src/Mobs/Spider.cpp @@ -18,8 +18,16 @@ cSpider::cSpider(void) : void cSpider::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 2, E_ITEM_STRING); - AddRandomDropItem(a_Drops, 0, 1, E_ITEM_SPIDER_EYE); + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_STRING); + if ((a_Killer != NULL) && (a_Killer->IsPlayer() || a_Killer->IsA("cWolf"))) + { + AddRandomUncommonDropItem(a_Drops, 33.0f, E_ITEM_SPIDER_EYE); + } } diff --git a/src/Mobs/Squid.cpp b/src/Mobs/Squid.cpp index a311108ae..bd0e141a0 100644 --- a/src/Mobs/Squid.cpp +++ b/src/Mobs/Squid.cpp @@ -2,7 +2,7 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Squid.h" -#include "../Vector3d.h" +#include "../Vector3.h" #include "../Chunk.h" @@ -21,7 +21,12 @@ cSquid::cSquid(void) : void cSquid::GetDrops(cItems & a_Drops, cEntity * a_Killer) { // Drops 0-3 Ink Sacs - AddRandomDropItem(a_Drops, 0, 3, E_ITEM_DYE, E_META_DYE_BLACK); + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 0, 3 + LootingLevel, E_ITEM_DYE, E_META_DYE_BLACK); } @@ -43,7 +48,8 @@ void cSquid::Tick(float a_Dt, cChunk & a_Chunk) } int RelX = (int)floor(Pos.x) - a_Chunk.GetPosX() * cChunkDef::Width; int RelZ = (int)floor(Pos.z) - a_Chunk.GetPosZ() * cChunkDef::Width; - if (!IsBlockWater(a_Chunk.GetBlock(RelX, RelY, RelZ)) && !IsOnFire()) + BLOCKTYPE BlockType; + if (a_Chunk.UnboundedRelGetBlockType(RelX, RelY, RelZ, BlockType) && !IsBlockWater(BlockType) && !IsOnFire()) { // Burn for 10 ticks, then decide again StartBurning(10); diff --git a/src/Mobs/Squid.h b/src/Mobs/Squid.h index ad299b95c..a9dba8b70 100644 --- a/src/Mobs/Squid.h +++ b/src/Mobs/Squid.h @@ -21,6 +21,9 @@ public: virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + // Squids do not drown (or float) + virtual void HandleAir(void) override {} + virtual void SetSwimState(cChunk & a_Chunk) override {} } ; diff --git a/src/Mobs/Villager.cpp b/src/Mobs/Villager.cpp index 7f89fb6cc..bbd8d6aaa 100644 --- a/src/Mobs/Villager.cpp +++ b/src/Mobs/Villager.cpp @@ -3,6 +3,9 @@ #include "Villager.h" #include "../World.h" +#include "../BlockArea.h" +#include "../Blocks/BlockHandler.h" +#include "../BlockInServerPluginInterface.h" @@ -10,7 +13,9 @@ cVillager::cVillager(eVillagerType VillagerType) : super("Villager", mtVillager, "", "", 0.6, 1.8), - m_Type(VillagerType) + m_ActionCountDown(-1), + m_Type(VillagerType), + m_VillagerAction(false) { } @@ -21,7 +26,7 @@ cVillager::cVillager(eVillagerType VillagerType) : void cVillager::DoTakeDamage(TakeDamageInfo & a_TDI) { super::DoTakeDamage(a_TDI); - if (a_TDI.Attacker->IsPlayer()) + if ((a_TDI.Attacker != NULL) && a_TDI.Attacker->IsPlayer()) { if (m_World->GetTickRandomNumber(5) == 3) { @@ -33,3 +38,155 @@ void cVillager::DoTakeDamage(TakeDamageInfo & a_TDI) + +void cVillager::Tick(float a_Dt, cChunk & a_Chunk) +{ + super::Tick(a_Dt, a_Chunk); + + if (m_ActionCountDown > -1) + { + m_ActionCountDown--; + if (m_ActionCountDown == 0) + { + switch (m_Type) + { + case vtFarmer: + { + HandleFarmerPlaceCrops(); + } + } + } + return; + } + + if (m_VillagerAction) + { + switch (m_Type) + { + case vtFarmer: + { + HandleFarmerTryHarvestCrops(); + } + } + m_VillagerAction = false; + return; + } + + // Don't always try to do a special action. Each tick has 1% to do a special action. + if (m_World->GetTickRandomNumber(99) != 0) + { + return; + } + + switch (m_Type) + { + case vtFarmer: + { + HandleFarmerPrepareFarmCrops(); + } + } +} + + + + +//////////////////////////////////////////////////////////////////////////////// +// Farmer functions. +void cVillager::HandleFarmerPrepareFarmCrops() +{ + if (!m_World->VillagersShouldHarvestCrops()) + { + return; + } + + cBlockArea Surrounding; + /// Read a 11x7x11 area. + Surrounding.Read( + m_World, + (int) GetPosX() - 5, + (int) GetPosX() + 5, + (int) GetPosY() - 3, + (int) GetPosY() + 3, + (int) GetPosZ() - 5, + (int) GetPosZ() + 5 + ); + + for (int I = 0; I < 5; I++) + { + for (int Y = 0; Y < 6; Y++) + { + // Pick random coordinates and check for crops. + int X = m_World->GetTickRandomNumber(11); + int Z = m_World->GetTickRandomNumber(11); + + // A villager can't farm this. + if (!IsBlockFarmable(Surrounding.GetRelBlockType(X, Y, Z))) + { + continue; + } + if (Surrounding.GetRelBlockMeta(X, Y, Z) != 0x7) + { + continue; + } + + m_VillagerAction = true; + m_CropsPos = Vector3i((int) GetPosX() + X - 5, (int) GetPosY() + Y - 3, (int) GetPosZ() + Z - 5); + MoveToPosition(Vector3f((float) (m_CropsPos.x + 0.5), (float) m_CropsPos.y, (float) (m_CropsPos.z + 0.5))); + return; + } // for Y loop. + } // Repeat the procces 5 times. +} + + + + + +void cVillager::HandleFarmerTryHarvestCrops() +{ + // Harvest the crops if the villager isn't moving and if the crops are closer then 2 blocks. + if (!m_bMovingToDestination && (GetPosition() - m_CropsPos).Length() < 2) + { + // Check if the blocks didn't change while the villager was walking to the coordinates. + BLOCKTYPE CropBlock = m_World->GetBlock(m_CropsPos.x, m_CropsPos.y, m_CropsPos.z); + if (IsBlockFarmable(CropBlock) && m_World->GetBlockMeta(m_CropsPos.x, m_CropsPos.y, m_CropsPos.z) == 0x7) + { + cBlockHandler * Handler = cBlockInfo::GetHandler(CropBlock); + cChunkInterface ChunkInterface(m_World->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*m_World); + Handler->DropBlock(ChunkInterface, *m_World, PluginInterface, this, m_CropsPos.x, m_CropsPos.y, m_CropsPos.z); + m_World->SetBlock(m_CropsPos.x, m_CropsPos.y, m_CropsPos.z, E_BLOCK_AIR, 0); + m_ActionCountDown = 20; + } + } +} + + + + +void cVillager::HandleFarmerPlaceCrops() +{ + // Check if there is still farmland at the spot where the crops were. + if (m_World->GetBlock(m_CropsPos.x, m_CropsPos.y - 1, m_CropsPos.z) == E_BLOCK_FARMLAND) + { + m_World->SetBlock(m_CropsPos.x, m_CropsPos.y, m_CropsPos.z, E_BLOCK_CROPS, 0); + } +} + + + + + +bool cVillager::IsBlockFarmable(BLOCKTYPE a_BlockType) +{ + switch (a_BlockType) + { + case E_BLOCK_CROPS: + case E_BLOCK_POTATOES: + case E_BLOCK_CARROTS: + { + return true; + } + } + return false; +} + diff --git a/src/Mobs/Villager.h b/src/Mobs/Villager.h index 4cd9aaa8e..5bba4d4ba 100644 --- a/src/Mobs/Villager.h +++ b/src/Mobs/Villager.h @@ -29,12 +29,36 @@ public: CLASS_PROTODEF(cVillager); + // cEntity overrides virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; - int GetVilType(void) const { return m_Type; } + virtual void Tick (float a_Dt, cChunk & a_Chunk) override; + + // cVillager functions + /** return true if the given blocktype are: crops, potatoes or carrots.*/ + bool IsBlockFarmable(BLOCKTYPE a_BlockType); + + ////////////////////////////////////////////////////////////////// + // Farmer functions + /** It searches in a 11x7x11 area for crops. If it found some it will navigate to them.*/ + void HandleFarmerPrepareFarmCrops(); + + /** Looks if the farmer has reached it's destination, and if it's still crops and the destination is closer then 2 blocks it will harvest them.*/ + void HandleFarmerTryHarvestCrops(); + + /** Replaces the crops he harvested.*/ + void HandleFarmerPlaceCrops(); + + // Get and set functions. + int GetVilType(void) const { return m_Type; } + Vector3i GetCropsPos(void) const { return m_CropsPos; } + bool DoesHaveActionActivated(void) const { return m_VillagerAction; } private: + int m_ActionCountDown; int m_Type; + bool m_VillagerAction; + Vector3i m_CropsPos; } ; diff --git a/src/Mobs/Witch.cpp b/src/Mobs/Witch.cpp index 25d27041f..6956f7b7a 100644 --- a/src/Mobs/Witch.cpp +++ b/src/Mobs/Witch.cpp @@ -18,13 +18,28 @@ cWitch::cWitch(void) : void cWitch::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 6, E_ITEM_GLASS_BOTTLE); - AddRandomDropItem(a_Drops, 0, 6, E_ITEM_GLOWSTONE_DUST); - AddRandomDropItem(a_Drops, 0, 6, E_ITEM_GUNPOWDER); - AddRandomDropItem(a_Drops, 0, 6, E_ITEM_REDSTONE_DUST); - AddRandomDropItem(a_Drops, 0, 6, E_ITEM_SPIDER_EYE); - AddRandomDropItem(a_Drops, 0, 6, E_ITEM_STICK); - AddRandomDropItem(a_Drops, 0, 6, E_ITEM_SUGAR); + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + MTRand r1; + int DropTypeCount = (r1.randInt() % 3) + 1; + for (int i = 0; i < DropTypeCount; i++) + { + int DropType = r1.randInt() % 7; + switch (DropType) + { + case 0: AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_GLASS_BOTTLE); break; + case 1: AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_GLOWSTONE_DUST); break; + case 2: AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_GUNPOWDER); break; + case 3: AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_REDSTONE_DUST); break; + case 4: AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_SPIDER_EYE); break; + case 5: AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_STICK); break; + case 6: AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_SUGAR); break; + } + } + AddRandomWeaponDropItem(a_Drops, LootingLevel); } diff --git a/src/Mobs/Witch.h b/src/Mobs/Witch.h index 4e637beea..51c63322a 100644 --- a/src/Mobs/Witch.h +++ b/src/Mobs/Witch.h @@ -2,6 +2,7 @@ #pragma once #include "AggressiveMonster.h" +#include "../MersenneTwister.h" diff --git a/src/Mobs/Wither.cpp b/src/Mobs/Wither.cpp index c46e0beab..8f5d28b68 100644 --- a/src/Mobs/Wither.cpp +++ b/src/Mobs/Wither.cpp @@ -2,14 +2,90 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Wither.h" +#include "../World.h" cWither::cWither(void) : - super("Wither", mtWither, "mob.wither.hurt", "mob.wither.death", 0.9, 4.0) + super("Wither", mtWither, "mob.wither.hurt", "mob.wither.death", 0.9, 4.0), + m_InvulnerableTicks(220) { + SetMaxHealth(300); +} + + + + + +bool cWither::IsArmored(void) const +{ + return GetHealth() <= (GetMaxHealth() / 2); +} + + + + + +bool cWither::Initialize(cWorld * a_World) +{ + // Set health before BroadcastSpawnEntity() + SetHealth(GetMaxHealth() / 3); + + return super::Initialize(a_World); +} + + + + + +void cWither::DoTakeDamage(TakeDamageInfo & a_TDI) +{ + if (a_TDI.DamageType == dtDrowning) + { + return; + } + + if (m_InvulnerableTicks > 0) + { + return; + } + + if (IsArmored() && (a_TDI.DamageType == dtRangedAttack)) + { + return; + } + + super::DoTakeDamage(a_TDI); +} + + + + + +void cWither::Tick(float a_Dt, cChunk & a_Chunk) +{ + super::Tick(a_Dt, a_Chunk); + + if (m_InvulnerableTicks > 0) + { + unsigned int NewTicks = m_InvulnerableTicks - 1; + + if (NewTicks == 0) + { + m_World->DoExplosionAt(7.0, GetPosX(), GetPosY(), GetPosZ(), false, esWitherBirth, this); + } + + m_InvulnerableTicks = NewTicks; + + if ((NewTicks % 10) == 0) + { + Heal(10); + } + } + + m_World->BroadcastEntityMetadata(*this); } diff --git a/src/Mobs/Wither.h b/src/Mobs/Wither.h index 56effc6bb..bc78bfaad 100644 --- a/src/Mobs/Wither.h +++ b/src/Mobs/Wither.h @@ -16,8 +16,25 @@ public: cWither(void); CLASS_PROTODEF(cWither); + + unsigned int GetNumInvulnerableTicks(void) const { return m_InvulnerableTicks; } + + void SetNumInvulnerableTicks(unsigned int a_Ticks) { m_InvulnerableTicks = a_Ticks; } + + /** Returns whether the wither is invulnerable to arrows. */ + bool IsArmored(void) const; + // cEntity overrides + virtual bool Initialize(cWorld * a_World) override; virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + +private: + + /** The number of ticks of invulnerability left after being initially created. Zero once invulnerability has expired. */ + unsigned int m_InvulnerableTicks; + } ; diff --git a/src/Mobs/Wolf.cpp b/src/Mobs/Wolf.cpp index 3d4e97c80..0d3619166 100644 --- a/src/Mobs/Wolf.cpp +++ b/src/Mobs/Wolf.cpp @@ -4,6 +4,7 @@ #include "Wolf.h" #include "../World.h" #include "../Entities/Player.h" +#include "../Items/ItemHandler.h" @@ -37,6 +38,26 @@ void cWolf::DoTakeDamage(TakeDamageInfo & a_TDI) +void cWolf::Attack(float a_Dt) +{ + UNUSED(a_Dt); + + if ((m_Target != NULL) && (m_Target->IsPlayer())) + { + if (((cPlayer *)m_Target)->GetName() != m_OwnerName) + { + super::Attack(a_Dt); + } + } + else + { + super::Attack(a_Dt); + } +} + + + + void cWolf::OnRightClicked(cPlayer & a_Player) { @@ -55,32 +76,55 @@ void cWolf::OnRightClicked(cPlayer & a_Player) SetIsTame(true); SetOwner(a_Player.GetName()); m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMED); + m_World->BroadcastParticleEffect("heart", (float) GetPosX(), (float) GetPosY(), (float) GetPosZ(), 0, 0, 0, 0, 5); } else { m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMING); + m_World->BroadcastParticleEffect("smoke", (float) GetPosX(), (float) GetPosY(), (float) GetPosZ(), 0, 0, 0, 0, 5); } } } else if (IsTame()) { - if (a_Player.GetName() == m_OwnerName) // Is the player the owner of the dog? + switch (a_Player.GetEquippedItem().m_ItemType) { - if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_DYE) + case E_ITEM_RAW_BEEF: + case E_ITEM_STEAK: + case E_ITEM_RAW_PORKCHOP: + case E_ITEM_COOKED_PORKCHOP: + case E_ITEM_RAW_CHICKEN: + case E_ITEM_COOKED_CHICKEN: + case E_ITEM_ROTTEN_FLESH: { - SetCollarColor(15 - a_Player.GetEquippedItem().m_ItemDamage); - if (!a_Player.IsGameModeCreative()) + if (m_Health < m_MaxHealth) { - a_Player.GetInventory().RemoveOneEquippedItem(); + Heal(ItemHandler(a_Player.GetEquippedItem().m_ItemType)->GetFoodInfo().FoodLevel); + if (!a_Player.IsGameModeCreative()) + { + a_Player.GetInventory().RemoveOneEquippedItem(); + } } - } - else if (IsSitting()) + break; + } + case E_ITEM_DYE: { - SetIsSitting(false); + if (a_Player.GetName() == m_OwnerName) // Is the player the owner of the dog? + { + SetCollarColor(15 - a_Player.GetEquippedItem().m_ItemDamage); + if (!a_Player.IsGameModeCreative()) + { + a_Player.GetInventory().RemoveOneEquippedItem(); + } + } + break; } - else + default: { - SetIsSitting(true); + if (a_Player.GetName() == m_OwnerName) // Is the player the owner of the dog? + { + SetIsSitting(!IsSitting()); + } } } } @@ -103,12 +147,7 @@ void cWolf::Tick(float a_Dt, cChunk & a_Chunk) super::Tick(a_Dt, a_Chunk); } - if (IsSitting()) - { - m_bMovingToDestination = false; - } - - cPlayer * a_Closest_Player = FindClosestPlayer(); + cPlayer * a_Closest_Player = m_World->FindClosestPlayer(GetPosition(), (float)m_SightDistance); if (a_Closest_Player != NULL) { switch (a_Closest_Player->GetEquippedItem().m_ItemType) @@ -119,16 +158,23 @@ void cWolf::Tick(float a_Dt, cChunk & a_Chunk) case E_ITEM_RAW_CHICKEN: case E_ITEM_COOKED_CHICKEN: case E_ITEM_ROTTEN_FLESH: + case E_ITEM_RAW_PORKCHOP: + case E_ITEM_COOKED_PORKCHOP: { if (!IsBegging()) { SetIsBegging(true); m_World->BroadcastEntityMetadata(*this); } - Vector3f a_NewDestination = a_Closest_Player->GetPosition(); - a_NewDestination.y = a_NewDestination.y + 1; // Look at the head of the player, not his feet. - m_Destination = Vector3f(a_NewDestination); - m_bMovingToDestination = false; + + m_FinalDestination = a_Closest_Player->GetPosition(); // So that we will look at a player holding food + + // Don't move to the player if the wolf is sitting. + if (!IsSitting()) + { + MoveToPosition(a_Closest_Player->GetPosition()); + } + break; } default: @@ -142,10 +188,14 @@ void cWolf::Tick(float a_Dt, cChunk & a_Chunk) } } - if (IsTame()) + if (IsTame() && !IsSitting()) { TickFollowPlayer(); } + else if (IsSitting()) + { + m_bMovingToDestination = false; + } } @@ -163,23 +213,21 @@ void cWolf::TickFollowPlayer() return false; } public: - Vector3f OwnerPos; + Vector3d OwnerPos; } Callback; + if (m_World->DoWithPlayer(m_OwnerName, Callback)) { - // The player is present in the world, follow them: + // The player is present in the world, follow him: double Distance = (Callback.OwnerPos - GetPosition()).Length(); - if (Distance < 3) - { - m_bMovingToDestination = false; - } - else if ((Distance > 30) && (!IsSitting())) + if (Distance > 30) { + Callback.OwnerPos.y = FindFirstNonAirBlockPosition(Callback.OwnerPos.x, Callback.OwnerPos.z); TeleportToCoords(Callback.OwnerPos.x, Callback.OwnerPos.y, Callback.OwnerPos.z); } else { - m_Destination = Callback.OwnerPos; + MoveToPosition(Callback.OwnerPos); } } } diff --git a/src/Mobs/Wolf.h b/src/Mobs/Wolf.h index 040e2cf7a..9e5ad03c7 100644 --- a/src/Mobs/Wolf.h +++ b/src/Mobs/Wolf.h @@ -22,6 +22,7 @@ public: virtual void OnRightClicked(cPlayer & a_Player) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override; virtual void TickFollowPlayer(); + virtual void Attack(float a_Dt) override; // Get functions bool IsSitting (void) const { return m_IsSitting; } diff --git a/src/Mobs/Zombie.cpp b/src/Mobs/Zombie.cpp index a046fcc92..f19e096ee 100644 --- a/src/Mobs/Zombie.cpp +++ b/src/Mobs/Zombie.cpp @@ -23,9 +23,19 @@ cZombie::cZombie(bool a_IsVillagerZombie) : void cZombie::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 2, E_ITEM_ROTTEN_FLESH); - - // TODO: Rare drops + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_ROTTEN_FLESH); + cItems RareDrops; + RareDrops.Add(cItem(E_ITEM_IRON)); + RareDrops.Add(cItem(E_ITEM_CARROT)); + RareDrops.Add(cItem(E_ITEM_POTATO)); + AddRandomRareDropItem(a_Drops, RareDrops, LootingLevel); + AddRandomArmorDropItem(a_Drops, LootingLevel); + AddRandomWeaponDropItem(a_Drops, LootingLevel); } @@ -34,15 +44,18 @@ void cZombie::GetDrops(cItems & a_Drops, cEntity * a_Killer) void cZombie::MoveToPosition(const Vector3f & a_Position) { - m_Destination = a_Position; - - // If the destination is in the sun and if it is not night AND the skeleton isn't on fire then block the movement. - if ((m_World->GetBlockSkyLight((int) a_Position.x, (int) a_Position.y, (int) a_Position.z) == 15) && (m_World->GetTimeOfDay() < 13187) && !IsOnFire()) + // If the destination is in the sun and if it is not night AND the zombie isn't on fire then block the movement. + if ( + !IsOnFire() && + (m_World->GetTimeOfDay() < 13187) && + (m_World->GetBlockSkyLight((int)a_Position.x, (int)a_Position.y, (int)a_Position.z) == 15) + ) { m_bMovingToDestination = false; return; } - m_bMovingToDestination = true; + + super::MoveToPosition(a_Position); } diff --git a/src/Mobs/Zombiepigman.cpp b/src/Mobs/Zombiepigman.cpp index 6ac89ed4c..a0142b566 100644 --- a/src/Mobs/Zombiepigman.cpp +++ b/src/Mobs/Zombiepigman.cpp @@ -19,10 +19,19 @@ cZombiePigman::cZombiePigman(void) : void cZombiePigman::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - AddRandomDropItem(a_Drops, 0, 1, E_ITEM_ROTTEN_FLESH); - AddRandomDropItem(a_Drops, 0, 1, E_ITEM_GOLD_NUGGET); + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_ROTTEN_FLESH); + AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_GOLD_NUGGET); - // TODO: Rare drops + cItems RareDrops; + RareDrops.Add(cItem(E_ITEM_GOLD)); + AddRandomRareDropItem(a_Drops, RareDrops, LootingLevel); + AddRandomArmorDropItem(a_Drops, LootingLevel); + AddRandomWeaponDropItem(a_Drops, LootingLevel); } diff --git a/src/MonsterConfig.cpp b/src/MonsterConfig.cpp index 6165606f0..c06bd6b6f 100644 --- a/src/MonsterConfig.cpp +++ b/src/MonsterConfig.cpp @@ -12,9 +12,9 @@ struct cMonsterConfig::sAttributesStruct { AString m_Name; - double m_SightDistance; - double m_AttackDamage; - double m_AttackRange; + int m_SightDistance; + int m_AttackDamage; + int m_AttackRange; double m_AttackRate; int m_MaxHealth; }; @@ -67,9 +67,9 @@ void cMonsterConfig::Initialize() sAttributesStruct Attributes; AString Name = MonstersIniFile.GetKeyName(i); Attributes.m_Name = Name; - Attributes.m_AttackDamage = MonstersIniFile.GetValueF(Name, "AttackDamage", 0); - Attributes.m_AttackRange = MonstersIniFile.GetValueF(Name, "AttackRange", 0); - Attributes.m_SightDistance = MonstersIniFile.GetValueF(Name, "SightDistance", 0); + Attributes.m_AttackDamage = MonstersIniFile.GetValueI(Name, "AttackDamage", 0); + Attributes.m_AttackRange = MonstersIniFile.GetValueI(Name, "AttackRange", 0); + Attributes.m_SightDistance = MonstersIniFile.GetValueI(Name, "SightDistance", 0); Attributes.m_AttackRate = MonstersIniFile.GetValueF(Name, "AttackRate", 0); Attributes.m_MaxHealth = MonstersIniFile.GetValueI(Name, "MaxHealth", 1); m_pState->AttributesList.push_front(Attributes); @@ -87,10 +87,10 @@ void cMonsterConfig::AssignAttributes(cMonster * a_Monster, const AString & a_Na { if (itr->m_Name.compare(a_Name) == 0) { - a_Monster->SetAttackDamage ((float)itr->m_AttackDamage); - a_Monster->SetAttackRange ((float)itr->m_AttackRange); - a_Monster->SetSightDistance((float)itr->m_SightDistance); - a_Monster->SetAttackRate ((int)itr->m_AttackRate); + a_Monster->SetAttackDamage (itr->m_AttackDamage); + a_Monster->SetAttackRange (itr->m_AttackRange); + a_Monster->SetSightDistance(itr->m_SightDistance); + a_Monster->SetAttackRate ((float)itr->m_AttackRate); a_Monster->SetMaxHealth (itr->m_MaxHealth); return; } diff --git a/src/Noise.cpp b/src/Noise.cpp index 5f23a47f9..32922c8f3 100644 --- a/src/Noise.cpp +++ b/src/Noise.cpp @@ -3,14 +3,6 @@ #include "Noise.h" - - - - -#if NOISE_USE_SSE - #include <smmintrin.h> //_mm_mul_epi32 -#endif - #define FAST_FLOOR(x) (((x) < 0) ? (((int)x) - 1) : ((int)x)) @@ -433,7 +425,7 @@ void cCubicCell3D::Move(int a_NewFloorX, int a_NewFloorY, int a_NewFloorZ) /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cNoise: -cNoise::cNoise(unsigned int a_Seed) : +cNoise::cNoise(int a_Seed) : m_Seed(a_Seed) { } diff --git a/src/Noise.h b/src/Noise.h index ea72c64e9..62004503f 100644 --- a/src/Noise.h +++ b/src/Noise.h @@ -25,7 +25,7 @@ class cNoise { public: - cNoise(unsigned int a_Seed); + cNoise(int a_Seed); cNoise(const cNoise & a_Noise); // The following functions, if not marked INLINE, are about 20 % slower @@ -47,14 +47,14 @@ public: NOISE_DATATYPE CubicNoise3D (NOISE_DATATYPE a_X, NOISE_DATATYPE a_Y, NOISE_DATATYPE a_Z) const; - void SetSeed(unsigned int a_Seed) { m_Seed = a_Seed; } + void SetSeed(int a_Seed) { m_Seed = a_Seed; } INLINE static NOISE_DATATYPE CubicInterpolate (NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_C, NOISE_DATATYPE a_D, NOISE_DATATYPE a_Pct); INLINE static NOISE_DATATYPE CosineInterpolate(NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_Pct); INLINE static NOISE_DATATYPE LinearInterpolate(NOISE_DATATYPE a_A, NOISE_DATATYPE a_B, NOISE_DATATYPE a_Pct); private: - unsigned int m_Seed; + int m_Seed; } ; diff --git a/src/OSSupport/BlockingTCPLink.cpp b/src/OSSupport/BlockingTCPLink.cpp index 08aec0c65..07f48b955 100644 --- a/src/OSSupport/BlockingTCPLink.cpp +++ b/src/OSSupport/BlockingTCPLink.cpp @@ -2,7 +2,7 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "BlockingTCPLink.h" - +#include "Errors.h" @@ -70,12 +70,12 @@ bool cBlockingTCPLink::Connect(const char * iAddress, unsigned int iPort) } } - server.sin_addr.s_addr = *((unsigned long *)hp->h_addr); + memcpy(&server.sin_addr.s_addr,hp->h_addr, hp->h_length); server.sin_family = AF_INET; server.sin_port = htons( (unsigned short)iPort); if (connect(m_Socket, (struct sockaddr *)&server, sizeof(server))) { - LOGWARN("cTCPLink: Connection to \"%s:%d\" failed (%s)", iAddress, iPort, cSocket::GetErrorString( cSocket::GetLastError() ).c_str() ); + LOGWARN("cTCPLink: Connection to \"%s:%d\" failed (%s)", iAddress, iPort,GetOSErrorString( cSocket::GetLastError() ).c_str() ); CloseSocket(); return false; } @@ -89,6 +89,8 @@ bool cBlockingTCPLink::Connect(const char * iAddress, unsigned int iPort) int cBlockingTCPLink::Send(char * a_Data, unsigned int a_Size, int a_Flags /* = 0 */ ) { + UNUSED(a_Flags); + ASSERT(m_Socket.IsValid()); if (!m_Socket.IsValid()) { @@ -104,6 +106,8 @@ int cBlockingTCPLink::Send(char * a_Data, unsigned int a_Size, int a_Flags /* = int cBlockingTCPLink::SendMessage( const char* a_Message, int a_Flags /* = 0 */ ) { + UNUSED(a_Flags); + ASSERT(m_Socket.IsValid()); if (!m_Socket.IsValid()) { diff --git a/src/OSSupport/Errors.cpp b/src/OSSupport/Errors.cpp new file mode 100644 index 000000000..6072b6ac6 --- /dev/null +++ b/src/OSSupport/Errors.cpp @@ -0,0 +1,53 @@ + +#include "Globals.h" + +#include "Errors.h" + +AString GetOSErrorString( int a_ErrNo ) +{ + char buffer[ 1024 ]; + AString Out; + + #ifdef _WIN32 + + FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, a_ErrNo, 0, buffer, ARRAYCOUNT(buffer), NULL); + Printf(Out, "%d: %s", a_ErrNo, buffer); + if (!Out.empty() && (Out[Out.length() - 1] == '\n')) + { + Out.erase(Out.length() - 2); + } + return Out; + + #else // _WIN32 + + // According to http://linux.die.net/man/3/strerror_r there are two versions of strerror_r(): + + #if !defined(__APPLE__) && ( _GNU_SOURCE ) && !defined(ANDROID_NDK) // GNU version of strerror_r() + + char * res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) ); + if( res != NULL ) + { + Printf(Out, "%d: %s", a_ErrNo, res); + return Out; + } + + #else // XSI version of strerror_r(): + + int res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) ); + if( res == 0 ) + { + Printf(Out, "%d: %s", a_ErrNo, buffer); + return Out; + } + + #endif // strerror_r() version + + else + { + Printf(Out, "Error %d while getting error string for error #%d!", errno, a_ErrNo); + return Out; + } + + #endif // else _WIN32 +} + diff --git a/src/OSSupport/Errors.h b/src/OSSupport/Errors.h new file mode 100644 index 000000000..8ce9deb10 --- /dev/null +++ b/src/OSSupport/Errors.h @@ -0,0 +1,5 @@ + +#pragma once + +AString GetOSErrorString(int a_ErrNo); + diff --git a/src/OSSupport/Event.cpp b/src/OSSupport/Event.cpp index cbacbba17..649a0a3cf 100644 --- a/src/OSSupport/Event.cpp +++ b/src/OSSupport/Event.cpp @@ -7,7 +7,7 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Event.h" - +#include "Errors.h" @@ -35,14 +35,16 @@ cEvent::cEvent(void) m_Event = sem_open(EventName.c_str(), O_CREAT, 777, 0 ); if (m_Event == SEM_FAILED) { - LOGERROR("cEvent: Cannot create event, errno = %i. Aborting server.", errno); + AString error = GetOSErrorString(errno); + LOGERROR("cEvent: Cannot create event, err = %s. Aborting server.", error.c_str()); abort(); } // Unlink the semaphore immediately - it will continue to function but will not pollute the namespace // We don't store the name, so can't call this in the destructor if (sem_unlink(EventName.c_str()) != 0) { - LOGWARN("ERROR: Could not unlink cEvent. (%i)", errno); + AString error = GetOSErrorString(errno); + LOGWARN("ERROR: Could not unlink cEvent. (%s)", error.c_str()); } } #endif // *nix @@ -61,7 +63,8 @@ cEvent::~cEvent() { if (sem_close(m_Event) != 0) { - LOGERROR("ERROR: Could not close cEvent. (%i)", errno); + AString error = GetOSErrorString(errno); + LOGERROR("ERROR: Could not close cEvent. (%s)", error.c_str()); } } else @@ -88,7 +91,8 @@ void cEvent::Wait(void) int res = sem_wait(m_Event); if (res != 0 ) { - LOGWARN("cEvent: waiting for the event failed: %i, errno = %i. Continuing, but server may be unstable.", res, errno); + AString error = GetOSErrorString(errno); + LOGWARN("cEvent: waiting for the event failed: %i, err = %s. Continuing, but server may be unstable.", res, error.c_str()); } #endif } @@ -108,7 +112,8 @@ void cEvent::Set(void) int res = sem_post(m_Event); if (res != 0) { - LOGWARN("cEvent: Could not set cEvent: %i, errno = %d", res, errno); + AString error = GetOSErrorString(errno); + LOGWARN("cEvent: Could not set cEvent: %i, err = %s", res, error.c_str()); } #endif } diff --git a/src/OSSupport/File.cpp b/src/OSSupport/File.cpp index 9f7c0d439..7f0f0ad2f 100644 --- a/src/OSSupport/File.cpp +++ b/src/OSSupport/File.cpp @@ -73,14 +73,26 @@ bool cFile::Open(const AString & iFileName, eMode iMode) return false; } } - m_File = fopen( (FILE_IO_PREFIX + iFileName).c_str(), Mode); + +#ifdef _WIN32 + fopen_s(&m_File, (FILE_IO_PREFIX + iFileName).c_str(), Mode); +#else + m_File = fopen((FILE_IO_PREFIX + iFileName).c_str(), Mode); +#endif // _WIN32 + if ((m_File == NULL) && (iMode == fmReadWrite)) { // Fix for MS not following C spec, opening "a" mode files for writing at the end only // The file open operation has been tried with "read update", fails if file not found // So now we know either the file doesn't exist or we don't have rights, no need to worry about file contents. // Simply re-open for read-writing, erasing existing contents: - m_File = fopen( (FILE_IO_PREFIX + iFileName).c_str(), "wb+"); + +#ifdef _WIN32 + fopen_s(&m_File, (FILE_IO_PREFIX + iFileName).c_str(), "wb+"); +#else + m_File = fopen((FILE_IO_PREFIX + iFileName).c_str(), "wb+"); +#endif // _WIN32 + } return (m_File != NULL); } @@ -140,7 +152,7 @@ int cFile::Read (void * iBuffer, int iNumBytes) return -1; } - return fread(iBuffer, 1, iNumBytes, m_File); // fread() returns the portion of Count parameter actually read, so we need to send iNumBytes as Count + return (int)fread(iBuffer, 1, (size_t)iNumBytes, m_File); // fread() returns the portion of Count parameter actually read, so we need to send iNumBytes as Count } @@ -156,7 +168,7 @@ int cFile::Write(const void * iBuffer, int iNumBytes) return -1; } - int res = fwrite(iBuffer, 1, iNumBytes, m_File); // fwrite() returns the portion of Count parameter actually written, so we need to send iNumBytes as Count + int res = (int)fwrite(iBuffer, 1, (size_t)iNumBytes, m_File); // fwrite() returns the portion of Count parameter actually written, so we need to send iNumBytes as Count return res; } @@ -177,7 +189,7 @@ int cFile::Seek (int iPosition) { return -1; } - return ftell(m_File); + return (int)ftell(m_File); } @@ -194,7 +206,7 @@ int cFile::Tell (void) const return -1; } - return ftell(m_File); + return (int)ftell(m_File); } @@ -210,7 +222,7 @@ int cFile::GetSize(void) const return -1; } - int CurPos = ftell(m_File); + int CurPos = Tell(); if (CurPos < 0) { return -1; @@ -219,8 +231,8 @@ int cFile::GetSize(void) const { return -1; } - int res = ftell(m_File); - if (fseek(m_File, CurPos, SEEK_SET) != 0) + int res = Tell(); + if (fseek(m_File, (long)CurPos, SEEK_SET) != 0) { return -1; } @@ -243,7 +255,7 @@ int cFile::ReadRestOfFile(AString & a_Contents) int DataSize = GetSize() - Tell(); // HACK: This depends on the internal knowledge that AString's data() function returns the internal buffer directly - a_Contents.assign(DataSize, '\0'); + a_Contents.assign((size_t)DataSize, '\0'); return Read((void *)a_Contents.data(), DataSize); } @@ -338,7 +350,7 @@ int cFile::GetSize(const AString & a_FileName) struct stat st; if (stat(a_FileName.c_str(), &st) == 0) { - return st.st_size; + return (int)st.st_size; } return -1; } @@ -444,7 +456,16 @@ int cFile::Printf(const char * a_Fmt, ...) va_start(args, a_Fmt); AppendVPrintf(buf, a_Fmt, args); va_end(args); - return Write(buf.c_str(), buf.length()); + return Write(buf.c_str(), (int)buf.length()); +} + + + + + +void cFile::Flush(void) +{ + fflush(m_File); } diff --git a/src/OSSupport/File.h b/src/OSSupport/File.h index 01663a229..b394c5cb9 100644 --- a/src/OSSupport/File.h +++ b/src/OSSupport/File.h @@ -18,6 +18,8 @@ Usage: 2, Check if the file was opened using IsOpen() 3, Read / write 4, Destroy the instance + +For reading entire files into memory, just use the static cFile::ReadWholeFile() */ @@ -55,7 +57,7 @@ public: static const char PathSeparator = '/'; #endif - /// The mode in which to open the file + /** The mode in which to open the file */ enum eMode { fmRead, // Read-only. If the file doesn't exist, object will not be valid @@ -63,13 +65,13 @@ public: fmReadWrite // Read/write. If the file already exists, it will be left intact; writing will overwrite the data from the beginning } ; - /// Simple constructor - creates an unopened file object, use Open() to open / create a real file + /** Simple constructor - creates an unopened file object, use Open() to open / create a real file */ cFile(void); - /// Constructs and opens / creates the file specified, use IsOpen() to check for success + /** Constructs and opens / creates the file specified, use IsOpen() to check for success */ cFile(const AString & iFileName, eMode iMode); - /// Auto-closes the file, if open + /** Auto-closes the file, if open */ ~cFile(); bool Open(const AString & iFileName, eMode iMode); @@ -77,59 +79,62 @@ public: bool IsOpen(void) const; bool IsEOF(void) const; - /// Reads up to iNumBytes bytes into iBuffer, returns the number of bytes actually read, or -1 on failure; asserts if not open + /** Reads up to iNumBytes bytes into iBuffer, returns the number of bytes actually read, or -1 on failure; asserts if not open */ int Read (void * iBuffer, int iNumBytes); - /// Writes up to iNumBytes bytes from iBuffer, returns the number of bytes actually written, or -1 on failure; asserts if not open + /** Writes up to iNumBytes bytes from iBuffer, returns the number of bytes actually written, or -1 on failure; asserts if not open */ int Write(const void * iBuffer, int iNumBytes); - /// Seeks to iPosition bytes from file start, returns old position or -1 for failure; asserts if not open + /** Seeks to iPosition bytes from file start, returns old position or -1 for failure; asserts if not open */ int Seek (int iPosition); - /// Returns the current position (bytes from file start) or -1 for failure; asserts if not open + /** Returns the current position (bytes from file start) or -1 for failure; asserts if not open */ int Tell (void) const; - /// Returns the size of file, in bytes, or -1 for failure; asserts if not open + /** Returns the size of file, in bytes, or -1 for failure; asserts if not open */ int GetSize(void) const; - /// Reads the file from current position till EOF into an AString; returns the number of bytes read or -1 for error + /** Reads the file from current position till EOF into an AString; returns the number of bytes read or -1 for error */ int ReadRestOfFile(AString & a_Contents); // tolua_begin - /// Returns true if the file specified exists + /** Returns true if the file specified exists */ static bool Exists(const AString & a_FileName); - /// Deletes a file, returns true if successful + /** Deletes a file, returns true if successful */ static bool Delete(const AString & a_FileName); - /// Renames a file or folder, returns true if successful. May fail if dest already exists (libc-dependant)! + /** Renames a file or folder, returns true if successful. May fail if dest already exists (libc-dependant)! */ static bool Rename(const AString & a_OrigPath, const AString & a_NewPath); - /// Copies a file, returns true if successful. + /** Copies a file, returns true if successful. */ static bool Copy(const AString & a_SrcFileName, const AString & a_DstFileName); - /// Returns true if the specified path is a folder + /** Returns true if the specified path is a folder */ static bool IsFolder(const AString & a_Path); - /// Returns true if the specified path is a regular file + /** Returns true if the specified path is a regular file */ static bool IsFile(const AString & a_Path); - /// Returns the size of the file, or a negative number on error + /** Returns the size of the file, or a negative number on error */ static int GetSize(const AString & a_FileName); - /// Creates a new folder with the specified name. Returns true if successful. Path may be relative or absolute + /** Creates a new folder with the specified name. Returns true if successful. Path may be relative or absolute */ static bool CreateFolder(const AString & a_FolderPath); - /// Returns the entire contents of the specified file as a string. Returns empty string on error. + /** Returns the entire contents of the specified file as a string. Returns empty string on error. */ static AString ReadWholeFile(const AString & a_FileName); // tolua_end - /// Returns the list of all items in the specified folder (files, folders, nix pipes, whatever's there). + /** Returns the list of all items in the specified folder (files, folders, nix pipes, whatever's there). */ static AStringVector GetFolderContents(const AString & a_Folder); // Exported in ManualBindings.cpp - int Printf(const char * a_Fmt, ...); + int Printf(const char * a_Fmt, ...) FORMATSTRING(2, 3); + + /** Flushes all the bufferef output into the file (only when writing) */ + void Flush(void); private: #ifdef USE_STDIO_FILE diff --git a/src/OSSupport/GZipFile.cpp b/src/OSSupport/GZipFile.cpp index cbf6be6c4..7a8433f4f 100644 --- a/src/OSSupport/GZipFile.cpp +++ b/src/OSSupport/GZipFile.cpp @@ -73,12 +73,15 @@ int cGZipFile::ReadRestOfFile(AString & a_Contents) // Since the gzip format doesn't really support getting the uncompressed length, we need to read incrementally. Yuck! int NumBytesRead = 0; + int TotalBytes = 0; char Buffer[64 KiB]; while ((NumBytesRead = gzread(m_File, Buffer, sizeof(Buffer))) > 0) { - a_Contents.append(Buffer, NumBytesRead); + TotalBytes += NumBytesRead; + a_Contents.append(Buffer, (size_t)NumBytesRead); } - return NumBytesRead; + // NumBytesRead is < 0 on error + return (NumBytesRead >= 0) ? TotalBytes : NumBytesRead; } @@ -99,7 +102,7 @@ bool cGZipFile::Write(const char * a_Contents, int a_Size) return false; } - return (gzwrite(m_File, a_Contents, a_Size) != 0); + return (gzwrite(m_File, a_Contents, (unsigned int)a_Size) != 0); } diff --git a/src/OSSupport/IsThread.h b/src/OSSupport/IsThread.h index b8784ea33..42b8bfdda 100644 --- a/src/OSSupport/IsThread.h +++ b/src/OSSupport/IsThread.h @@ -34,7 +34,7 @@ protected: public: cIsThread(const AString & iThreadName); - ~cIsThread(); + virtual ~cIsThread(); /// Starts the thread; returns without waiting for the actual start bool Start(void); diff --git a/src/OSSupport/ListenThread.h b/src/OSSupport/ListenThread.h index 4e337d814..b2d806c82 100644 --- a/src/OSSupport/ListenThread.h +++ b/src/OSSupport/ListenThread.h @@ -29,43 +29,45 @@ class cListenThread : typedef cIsThread super; public: - /// Used as the callback for connection events + /** Used as the callback for connection events */ class cCallback { public: - /// This callback is called whenever a socket connection is accepted + virtual ~cCallback() {} + + /** This callback is called whenever a socket connection is accepted */ virtual void OnConnectionAccepted(cSocket & a_Socket) = 0; } ; cListenThread(cCallback & a_Callback, cSocket::eFamily a_Family, const AString & a_ServiceName = ""); ~cListenThread(); - /// Creates all the sockets, returns trus if successful, false if not. + /** Creates all the sockets, returns trus if successful, false if not. */ bool Initialize(const AString & a_PortsString); bool Start(void); void Stop(void); - /// Call before Initialize() to set the "reuse" flag on the sockets + /** Call before Initialize() to set the "reuse" flag on the sockets */ void SetReuseAddr(bool a_Reuse = true); protected: typedef std::vector<cSocket> cSockets; - /// The callback which to notify of incoming connections + /** The callback which to notify of incoming connections */ cCallback & m_Callback; - /// Socket address family to use + /** Socket address family to use */ cSocket::eFamily m_Family; - /// Sockets that are being monitored + /** Sockets that are being monitored */ cSockets m_Sockets; - /// If set to true, the SO_REUSEADDR socket option is set to true + /** If set to true, the SO_REUSEADDR socket option is set to true */ bool m_ShouldReuseAddr; - /// Name of the service that's listening on the ports; for logging purposes only + /** Name of the service that's listening on the ports; for logging purposes only */ AString m_ServiceName; diff --git a/src/OSSupport/Queue.h b/src/OSSupport/Queue.h index 6c3d58295..beb6a63f1 100644 --- a/src/OSSupport/Queue.h +++ b/src/OSSupport/Queue.h @@ -29,7 +29,11 @@ public: static void Delete(T) {}; /// Called when an Item is inserted with EnqueueItemIfNotPresent and there is another equal value already inserted - static void Combine(T & a_existing, const T & a_new) {}; + static void Combine(T & a_existing, const T & a_new) + { + UNUSED(a_existing); + UNUSED(a_new); + }; }; diff --git a/src/OSSupport/Sleep.h b/src/OSSupport/Sleep.h index 5298c15da..0ec0adf9d 100644 --- a/src/OSSupport/Sleep.h +++ b/src/OSSupport/Sleep.h @@ -4,4 +4,4 @@ class cSleep { public: static void MilliSleep( unsigned int a_MilliSeconds ); -};
\ No newline at end of file +}; diff --git a/src/OSSupport/Socket.cpp b/src/OSSupport/Socket.cpp index d80c9bb3d..c29e495c3 100644 --- a/src/OSSupport/Socket.cpp +++ b/src/OSSupport/Socket.cpp @@ -6,7 +6,8 @@ #ifndef _WIN32 #include <netdb.h> #include <unistd.h> - #include <arpa/inet.h> //inet_ntoa() + #include <arpa/inet.h> // inet_ntoa() + #include <sys/ioctl.h> // ioctl() #else #define socklen_t int #endif @@ -105,58 +106,6 @@ void cSocket::ShutdownReadWrite(void) - -AString cSocket::GetErrorString( int a_ErrNo ) -{ - char buffer[ 1024 ]; - AString Out; - - #ifdef _WIN32 - - FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, a_ErrNo, 0, buffer, ARRAYCOUNT(buffer), NULL); - Printf(Out, "%d: %s", a_ErrNo, buffer); - if (!Out.empty() && (Out[Out.length() - 1] == '\n')) - { - Out.erase(Out.length() - 2); - } - return Out; - - #else // _WIN32 - - // According to http://linux.die.net/man/3/strerror_r there are two versions of strerror_r(): - - #if ( _GNU_SOURCE ) && !defined(ANDROID_NDK) // GNU version of strerror_r() - - char * res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) ); - if( res != NULL ) - { - Printf(Out, "%d: %s", a_ErrNo, res); - return Out; - } - - #else // XSI version of strerror_r(): - - int res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) ); - if( res == 0 ) - { - Printf(Out, "%d: %s", a_ErrNo, buffer); - return Out; - } - - #endif // strerror_r() version - - else - { - Printf(Out, "Error %d while getting error string for error #%d!", errno, a_ErrNo); - return Out; - } - - #endif // else _WIN32 -} - - - - int cSocket::GetLastError() { #ifdef _WIN32 @@ -358,7 +307,8 @@ bool cSocket::ConnectIPv4(const AString & a_HostNameOrAddr, unsigned short a_Por CloseSocket(); return false; } - addr = *((unsigned long*)hp->h_addr); + // Should be optimised to a single word copy + memcpy(&addr, hp->h_addr, hp->h_length); } sockaddr_in server; @@ -372,7 +322,7 @@ bool cSocket::ConnectIPv4(const AString & a_HostNameOrAddr, unsigned short a_Por -int cSocket::Receive(char* a_Buffer, unsigned int a_Length, unsigned int a_Flags) +int cSocket::Receive(char * a_Buffer, unsigned int a_Length, unsigned int a_Flags) { return recv(m_Socket, a_Buffer, a_Length, a_Flags); } @@ -406,3 +356,25 @@ unsigned short cSocket::GetPort(void) const + +void cSocket::SetNonBlocking(void) +{ + #ifdef _WIN32 + u_long NonBlocking = 1; + int res = ioctlsocket(m_Socket, FIONBIO, &NonBlocking); + #else + int NonBlocking = 1; + int res = ioctl(m_Socket, FIONBIO, (char *)&NonBlocking); + #endif + if (res != 0) + { + LOGERROR("Cannot set socket to non-blocking. This would make the server deadlock later on, aborting.\nErr: %d, %d, %s", + res, GetLastError(), GetLastErrorString().c_str() + ); + abort(); + } +} + + + + diff --git a/src/OSSupport/Socket.h b/src/OSSupport/Socket.h index 91c9ca5fd..bdc2babf5 100644 --- a/src/OSSupport/Socket.h +++ b/src/OSSupport/Socket.h @@ -14,7 +14,7 @@ #endif - +#include "Errors.h" class cSocket @@ -24,6 +24,12 @@ public: { IPv4 = AF_INET, IPv6 = AF_INET6, + + #ifdef _WIN32 + ErrWouldBlock = WSAEWOULDBLOCK, + #else + ErrWouldBlock = EWOULDBLOCK, + #endif } ; #ifdef _WIN32 @@ -57,11 +63,10 @@ public: /// Initializes the network stack. Returns 0 on success, or another number as an error code. static int WSAStartup(void); - static AString GetErrorString(int a_ErrNo); static int GetLastError(); static AString GetLastErrorString(void) { - return GetErrorString(GetLastError()); + return GetOSErrorString(GetLastError()); } /// Creates a new socket of the specified address family @@ -111,8 +116,11 @@ public: unsigned short GetPort(void) const; // Returns 0 on failure const AString & GetIPString(void) const { return m_IPString; } + + /** Sets the socket into non-blocking mode */ + void SetNonBlocking(void); private: xSocket m_Socket; AString m_IPString; -};
\ No newline at end of file +}; diff --git a/src/OSSupport/SocketThreads.cpp b/src/OSSupport/SocketThreads.cpp index b8069cf00..0bc1d6b55 100644 --- a/src/OSSupport/SocketThreads.cpp +++ b/src/OSSupport/SocketThreads.cpp @@ -7,6 +7,7 @@ #include "Globals.h" #include "SocketThreads.h" +#include "Errors.h" @@ -53,7 +54,7 @@ bool cSocketThreads::AddClient(const cSocket & a_Socket, cCallback * a_Client) } // No thread has free space, create a new one: - LOGD("Creating a new cSocketThread (currently have %d)", m_Threads.size()); + LOGD("Creating a new cSocketThread (currently have " SIZE_T_FMT ")", m_Threads.size()); cSocketThread * Thread = new cSocketThread(this); if (!Thread->Start()) { @@ -174,6 +175,7 @@ void cSocketThreads::cSocketThread::AddClient(const cSocket & a_Socket, cCallbac m_Slots[m_NumSlots].m_Client = a_Client; m_Slots[m_NumSlots].m_Socket = a_Socket; + m_Slots[m_NumSlots].m_Socket.SetNonBlocking(); m_Slots[m_NumSlots].m_Outgoing.clear(); m_Slots[m_NumSlots].m_State = sSlot::ssNormal; m_NumSlots++; @@ -207,12 +209,18 @@ bool cSocketThreads::cSocketThread::RemoveClient(const cCallback * a_Client) if (m_Slots[i].m_State == sSlot::ssRemoteClosed) { // The remote has already closed the socket, remove the slot altogether: + if (m_Slots[i].m_Socket.IsValid()) + { + m_Slots[i].m_Socket.CloseSocket(); + } m_Slots[i] = m_Slots[--m_NumSlots]; } else { // Query and queue the last batch of outgoing data: - m_Slots[i].m_Client->GetOutgoingData(m_Slots[i].m_Outgoing); + AString Data; + m_Slots[i].m_Client->GetOutgoingData(Data); + m_Slots[i].m_Outgoing.append(Data); if (m_Slots[i].m_Outgoing.empty()) { // No more outgoing data, shut the socket down immediately: @@ -385,38 +393,28 @@ void cSocketThreads::cSocketThread::Execute(void) // The main thread loop: while (!m_ShouldTerminate) { - // Put all sockets into the Read set: + // Read outgoing data from the clients: + QueueOutgoingData(); + + // Put sockets into the sets fd_set fdRead; + fd_set fdWrite; cSocket::xSocket Highest = m_ControlSocket1.GetSocket(); - - PrepareSet(&fdRead, Highest, false); + PrepareSets(&fdRead, &fdWrite, Highest); // Wait for the sockets: timeval Timeout; Timeout.tv_sec = 5; Timeout.tv_usec = 0; - if (select(Highest + 1, &fdRead, NULL, NULL, &Timeout) == -1) + if (select(Highest + 1, &fdRead, &fdWrite, NULL, &Timeout) == -1) { - LOG("select(R) call failed in cSocketThread: \"%s\"", cSocket::GetLastErrorString().c_str()); + LOG("select() call failed in cSocketThread: \"%s\"", cSocket::GetLastErrorString().c_str()); continue; } + // Perform the IO: ReadFromSockets(&fdRead); - - // Test sockets for writing: - fd_set fdWrite; - Highest = m_ControlSocket1.GetSocket(); - PrepareSet(&fdWrite, Highest, true); - Timeout.tv_sec = 0; - Timeout.tv_usec = 0; - if (select(Highest + 1, NULL, &fdWrite, NULL, &Timeout) == -1) - { - LOG("select(W) call failed in cSocketThread: \"%s\"", cSocket::GetLastErrorString().c_str()); - continue; - } - WriteToSockets(&fdWrite); - CleanUpShutSockets(); } // while (!mShouldTerminate) } @@ -425,10 +423,11 @@ void cSocketThreads::cSocketThread::Execute(void) -void cSocketThreads::cSocketThread::PrepareSet(fd_set * a_Set, cSocket::xSocket & a_Highest, bool a_IsForWriting) +void cSocketThreads::cSocketThread::PrepareSets(fd_set * a_Read, fd_set * a_Write, cSocket::xSocket & a_Highest) { - FD_ZERO(a_Set); - FD_SET(m_ControlSocket1.GetSocket(), a_Set); + FD_ZERO(a_Read); + FD_ZERO(a_Write); + FD_SET(m_ControlSocket1.GetSocket(), a_Read); cCSLock Lock(m_Parent->m_CS); for (int i = m_NumSlots - 1; i >= 0; --i) @@ -443,11 +442,16 @@ void cSocketThreads::cSocketThread::PrepareSet(fd_set * a_Set, cSocket::xSocket continue; } cSocket::xSocket s = m_Slots[i].m_Socket.GetSocket(); - FD_SET(s, a_Set); + FD_SET(s, a_Read); if (s > a_Highest) { a_Highest = s; } + if (!m_Slots[i].m_Outgoing.empty()) + { + // There's outgoing data for the socket, put it in the Write set + FD_SET(s, a_Write); + } } // for i - m_Slots[] } @@ -479,34 +483,38 @@ void cSocketThreads::cSocketThread::ReadFromSockets(fd_set * a_Read) int Received = m_Slots[i].m_Socket.Receive(Buffer, ARRAYCOUNT(Buffer), 0); if (Received <= 0) { - // The socket has been closed by the remote party - switch (m_Slots[i].m_State) + if (cSocket::GetLastError() != cSocket::ErrWouldBlock) { - case sSlot::ssNormal: + // The socket has been closed by the remote party + switch (m_Slots[i].m_State) { - // Notify the callback that the remote has closed the socket; keep the slot - m_Slots[i].m_Client->SocketClosed(); - m_Slots[i].m_State = sSlot::ssRemoteClosed; - break; - } - case sSlot::ssWritingRestOut: - case sSlot::ssShuttingDown: - case sSlot::ssShuttingDown2: - { - // Force-close the socket and remove the slot: - m_Slots[i].m_Socket.CloseSocket(); - m_Slots[i] = m_Slots[--m_NumSlots]; - break; - } - default: - { - LOG("%s: Unexpected socket state: %d (%s)", - __FUNCTION__, m_Slots[i].m_Socket.GetSocket(), m_Slots[i].m_Socket.GetIPString().c_str() - ); - ASSERT(!"Unexpected socket state"); - break; - } - } // switch (m_Slots[i].m_State) + case sSlot::ssNormal: + { + // Notify the callback that the remote has closed the socket; keep the slot + m_Slots[i].m_Client->SocketClosed(); + m_Slots[i].m_State = sSlot::ssRemoteClosed; + m_Slots[i].m_Socket.CloseSocket(); + break; + } + case sSlot::ssWritingRestOut: + case sSlot::ssShuttingDown: + case sSlot::ssShuttingDown2: + { + // Force-close the socket and remove the slot: + m_Slots[i].m_Socket.CloseSocket(); + m_Slots[i] = m_Slots[--m_NumSlots]; + break; + } + default: + { + LOG("%s: Unexpected socket state: %d (%s)", + __FUNCTION__, m_Slots[i].m_Socket.GetSocket(), m_Slots[i].m_Socket.GetIPString().c_str() + ); + ASSERT(!"Unexpected socket state"); + break; + } + } // switch (m_Slots[i].m_State) + } } else { @@ -538,7 +546,9 @@ void cSocketThreads::cSocketThread::WriteToSockets(fd_set * a_Write) // Request another chunk of outgoing data: if (m_Slots[i].m_Client != NULL) { - m_Slots[i].m_Client->GetOutgoingData(m_Slots[i].m_Outgoing); + AString Data; + m_Slots[i].m_Client->GetOutgoingData(Data); + m_Slots[i].m_Outgoing.append(Data); } if (m_Slots[i].m_Outgoing.empty()) { @@ -552,19 +562,22 @@ void cSocketThreads::cSocketThread::WriteToSockets(fd_set * a_Write) } } // if (outgoing data is empty) - int Sent = m_Slots[i].m_Socket.Send(m_Slots[i].m_Outgoing.data(), m_Slots[i].m_Outgoing.size()); - if (Sent < 0) + if (m_Slots[i].m_State == sSlot::ssRemoteClosed) + { + continue; + } + + if (!SendDataThroughSocket(m_Slots[i].m_Socket, m_Slots[i].m_Outgoing)) { int Err = cSocket::GetLastError(); - LOGWARNING("Error %d while writing to client \"%s\", disconnecting. \"%s\"", Err, m_Slots[i].m_Socket.GetIPString().c_str(), cSocket::GetErrorString(Err).c_str()); + LOGWARNING("Error %d while writing to client \"%s\", disconnecting. \"%s\"", Err, m_Slots[i].m_Socket.GetIPString().c_str(), GetOSErrorString(Err).c_str()); m_Slots[i].m_Socket.CloseSocket(); if (m_Slots[i].m_Client != NULL) { m_Slots[i].m_Client->SocketClosed(); } - return; + continue; } - m_Slots[i].m_Outgoing.erase(0, Sent); if (m_Slots[i].m_Outgoing.empty() && (m_Slots[i].m_State == sSlot::ssWritingRestOut)) { @@ -589,8 +602,41 @@ void cSocketThreads::cSocketThread::WriteToSockets(fd_set * a_Write) +bool cSocketThreads::cSocketThread::SendDataThroughSocket(cSocket & a_Socket, AString & a_Data) +{ + // Send data in smaller chunks, so that the OS send buffers aren't overflown easily + while (!a_Data.empty()) + { + size_t NumToSend = std::min(a_Data.size(), (size_t)1024); + int Sent = a_Socket.Send(a_Data.data(), NumToSend); + if (Sent < 0) + { + int Err = cSocket::GetLastError(); + if (Err == cSocket::ErrWouldBlock) + { + // The OS send buffer is full, leave the outgoing data for the next time + return true; + } + // An error has occured + return false; + } + if (Sent == 0) + { + a_Socket.CloseSocket(); + return true; + } + a_Data.erase(0, Sent); + } + return true; +} + + + + + void cSocketThreads::cSocketThread::CleanUpShutSockets(void) { + cCSLock Lock(m_Parent->m_CS); for (int i = m_NumSlots - 1; i >= 0; i--) { switch (m_Slots[i].m_State) @@ -616,3 +662,32 @@ void cSocketThreads::cSocketThread::CleanUpShutSockets(void) +void cSocketThreads::cSocketThread::QueueOutgoingData(void) +{ + cCSLock Lock(m_Parent->m_CS); + for (int i = 0; i < m_NumSlots; i++) + { + if (m_Slots[i].m_Client != NULL) + { + AString Data; + m_Slots[i].m_Client->GetOutgoingData(Data); + m_Slots[i].m_Outgoing.append(Data); + } + if (m_Slots[i].m_Outgoing.empty()) + { + // No outgoing data is ready + if (m_Slots[i].m_State == sSlot::ssWritingRestOut) + { + // The socket doesn't want to be kept alive anymore, and doesn't have any remaining data to send. + // Shut it down and then close it after a timeout, or when the other side agrees + m_Slots[i].m_State = sSlot::ssShuttingDown; + m_Slots[i].m_Socket.ShutdownReadWrite(); + } + continue; + } + } +} + + + + diff --git a/src/OSSupport/SocketThreads.h b/src/OSSupport/SocketThreads.h index 9e1947ab6..679e374e1 100644 --- a/src/OSSupport/SocketThreads.h +++ b/src/OSSupport/SocketThreads.h @@ -64,9 +64,10 @@ public: virtual ~cCallback() {} /** Called when data is received from the remote party */ - virtual void DataReceived(const char * a_Data, int a_Size) = 0; + virtual void DataReceived(const char * a_Data, size_t a_Size) = 0; - /** Called when data can be sent to remote party; the function is supposed to *append* outgoing data to a_Data */ + /** Called when data can be sent to remote party + The function is supposed to *set* outgoing data to a_Data (overwrite) */ virtual void GetOutgoingData(AString & a_Data) = 0; /** Called when the socket has been closed for any reason */ @@ -102,7 +103,7 @@ private: public: cSocketThread(cSocketThreads * a_Parent); - ~cSocketThread(); + virtual ~cSocketThread(); // All these methods assume parent's m_CS is locked bool HasEmptySlot(void) const {return m_NumSlots < MAX_SLOTS; } @@ -156,16 +157,27 @@ private: virtual void Execute(void) override; - /** Puts all sockets into the set, along with m_ControlSocket1. - Only sockets that are able to send and receive data are put in the Set. - Is a_IsForWriting is true, the ssWritingRestOut sockets are added as well. */ - void PrepareSet(fd_set * a_Set, cSocket::xSocket & a_Highest, bool a_IsForWriting); + /** Prepares the Read and Write socket sets for select() + Puts all sockets into the read set, along with m_ControlSocket1. + Only sockets that have outgoing data queued on them are put in the write set.*/ + void PrepareSets(fd_set * a_ReadSet, fd_set * a_WriteSet, cSocket::xSocket & a_Highest); - void ReadFromSockets(fd_set * a_Read); // Reads from sockets indicated in a_Read - void WriteToSockets (fd_set * a_Write); // Writes to sockets indicated in a_Write + /** Reads from sockets indicated in a_Read */ + void ReadFromSockets(fd_set * a_Read); + /** Writes to sockets indicated in a_Write */ + void WriteToSockets (fd_set * a_Write); + + /** Sends data through the specified socket, trying to fill the OS send buffer in chunks. + Returns true if there was no error while sending, false if an error has occured. + Modifies a_Data to contain only the unsent data. */ + bool SendDataThroughSocket(cSocket & a_Socket, AString & a_Data); + /** Removes those slots in ssShuttingDown2 state, sets those with ssShuttingDown state to ssShuttingDown2 */ void CleanUpShutSockets(void); + + /** Calls each client's callback to retrieve outgoing data for that client. */ + void QueueOutgoingData(void); } ; typedef std::list<cSocketThread *> cSocketThreadList; diff --git a/src/OSSupport/Thread.h b/src/OSSupport/Thread.h index 3c9316424..4153b2427 100644 --- a/src/OSSupport/Thread.h +++ b/src/OSSupport/Thread.h @@ -23,4 +23,4 @@ private: cEvent* m_StopEvent; AString m_ThreadName; -};
\ No newline at end of file +}; diff --git a/src/OSSupport/Timer.cpp b/src/OSSupport/Timer.cpp index ed16f9e3a..fd838dd0d 100644 --- a/src/OSSupport/Timer.cpp +++ b/src/OSSupport/Timer.cpp @@ -28,7 +28,7 @@ long long cTimer::GetNowTime(void) #else struct timeval now; gettimeofday(&now, NULL); - return (long long)(now.tv_sec * 1000 + now.tv_usec / 1000); + return (long long)now.tv_sec * 1000 + (long long)now.tv_usec / 1000; #endif } diff --git a/src/Piston.cpp b/src/Piston.cpp index 75eeb5e98..b21d576f3 100644 --- a/src/Piston.cpp +++ b/src/Piston.cpp @@ -9,6 +9,7 @@ #include "World.h" #include "Server.h" #include "Blocks/BlockHandler.h" +#include "BlockInServerPluginInterface.h" @@ -90,7 +91,9 @@ void cPiston::ExtendPiston(int pistx, int pisty, int pistz) cBlockHandler * Handler = BlockHandler(currBlock); if (Handler->DoesDropOnUnsuitable()) { - Handler->DropBlock(m_World, NULL, pistx, pisty, pistz); + cChunkInterface ChunkInterface(m_World->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*m_World); + Handler->DropBlock(ChunkInterface, *m_World, PluginInterface, NULL, pistx, pisty, pistz); } } @@ -239,7 +242,7 @@ bool cPiston::CanPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) bool cPiston::CanBreakPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { UNUSED(a_BlockMeta); - return g_BlockPistonBreakable[a_BlockType]; + return cBlockInfo::IsPistonBreakable(a_BlockType); } diff --git a/src/Piston.h b/src/Piston.h index 92ddf6938..9bbc8c6b9 100644 --- a/src/Piston.h +++ b/src/Piston.h @@ -2,7 +2,7 @@ #pragma once - +#include "Defines.h" // fwd: World.h @@ -54,6 +54,25 @@ public: } } } + + static eBlockFace MetaDataToDirection(NIBBLETYPE a_MetaData) + { + switch (a_MetaData) + { + //case -1: return BLOCK_FACE_NONE; //can never happen as metadata is unsigned + case 0x0: return BLOCK_FACE_YM; + case 0x1: return BLOCK_FACE_YP; + case 0x2: return BLOCK_FACE_ZM; + case 0x3: return BLOCK_FACE_ZP; + case 0x4: return BLOCK_FACE_XM; + case 0x5: return BLOCK_FACE_XP; + default: + { + ASSERT(!"Invalid Metadata"); + return BLOCK_FACE_NONE; + } + } + } void ExtendPiston( int, int, int ); void RetractPiston( int, int, int ); diff --git a/src/Protocol/ChunkDataSerializer.cpp b/src/Protocol/ChunkDataSerializer.cpp index 78318a5ee..ebe61631b 100644 --- a/src/Protocol/ChunkDataSerializer.cpp +++ b/src/Protocol/ChunkDataSerializer.cpp @@ -105,7 +105,7 @@ void cChunkDataSerializer::Serialize29(AString & a_Data) a_Data.append((const char *)&BitMap1, sizeof(short)); a_Data.append((const char *)&BitMap2, sizeof(short)); - Int32 CompressedSizeBE = htonl(CompressedSize); + UInt32 CompressedSizeBE = htonl((UInt32)CompressedSize); a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE)); Int32 UnusedInt32 = 0; @@ -163,7 +163,7 @@ void cChunkDataSerializer::Serialize39(AString & a_Data) a_Data.append((const char *)&BitMap1, sizeof(short)); a_Data.append((const char *)&BitMap2, sizeof(short)); - Int32 CompressedSizeBE = htonl(CompressedSize); + UInt32 CompressedSizeBE = htonl((UInt32)CompressedSize); a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE)); // Unlike 29, 39 doesn't have the "unused" int diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index 1bc5d528e..939170f0e 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -12,6 +12,8 @@ #include "../Defines.h" #include "../Endianness.h" +#include "../Scoreboard.h" +#include "../Map.h" @@ -23,10 +25,12 @@ class cWindow; class cInventory; class cPawn; class cPickup; +class cPainting; class cWorld; class cMonster; class cChunkDataSerializer; class cFallingBlock; +class cCompositeChat; @@ -48,7 +52,7 @@ public: virtual ~cProtocol() {} /// Called when client sends some data - virtual void DataReceived(const char * a_Data, int a_Size) = 0; + virtual void DataReceived(const char * a_Data, size_t a_Size) = 0; // Sending stuff to clients (alphabetically sorted): virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) = 0; @@ -57,6 +61,7 @@ public: virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) = 0; virtual void SendChat (const AString & a_Message) = 0; + virtual void SendChat (const cCompositeChat & a_Message) = 0; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) = 0; virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) = 0; virtual void SendDestroyEntity (const cEntity & a_Entity) = 0; @@ -78,6 +83,10 @@ public: virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) = 0; virtual void SendKeepAlive (int a_PingID) = 0; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) = 0; + virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) = 0; + virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) = 0; + virtual void SendMapInfo (int a_ID, unsigned int a_Scale) = 0; + virtual void SendPaintingSpawn (const cPainting & a_Painting) = 0; virtual void SendPickupSpawn (const cPickup & a_Pickup) = 0; virtual void SendPlayerAbilities (void) = 0; virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) = 0; @@ -92,6 +101,9 @@ public: virtual void SendRespawn (void) = 0; virtual void SendExperience (void) = 0; virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) = 0; + virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) = 0; + virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) = 0; + virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) = 0; virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8 virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0; @@ -120,7 +132,7 @@ protected: cCriticalSection m_CSPacket; //< Each SendXYZ() function must acquire this CS in order to send the whole packet at once /// A generic data-sending routine, all outgoing packet data needs to be routed through this so that descendants may override it - virtual void SendData(const char * a_Data, int a_Size) = 0; + virtual void SendData(const char * a_Data, size_t a_Size) = 0; /// Called after writing each packet, enables descendants to flush their buffers virtual void Flush(void) {}; @@ -131,10 +143,15 @@ protected: SendData((const char *)&a_Value, 1); } + void WriteChar(char a_Value) + { + SendData(&a_Value, 1); + } + void WriteShort(short a_Value) { - a_Value = htons(a_Value); - SendData((const char *)&a_Value, 2); + u_short Value = htons((u_short)a_Value); + SendData((const char *)&Value, 2); } /* @@ -147,8 +164,8 @@ protected: void WriteInt(int a_Value) { - a_Value = htonl(a_Value); - SendData((const char *)&a_Value, 4); + u_long Value = htonl((u_long)a_Value); + SendData((const char *)&Value, 4); } void WriteUInt(unsigned int a_Value) @@ -159,19 +176,19 @@ protected: void WriteInt64 (Int64 a_Value) { - a_Value = HostToNetwork8(&a_Value); - SendData((const char *)&a_Value, 8); + UInt64 Value = HostToNetwork8(&a_Value); + SendData((const char *)&Value, 8); } void WriteFloat (float a_Value) { - unsigned int val = HostToNetwork4(&a_Value); + UInt32 val = HostToNetwork4(&a_Value); SendData((const char *)&val, 4); } void WriteDouble(double a_Value) { - unsigned long long val = HostToNetwork8(&a_Value); + UInt64 val = HostToNetwork8(&a_Value); SendData((const char *)&val, 8); } @@ -179,7 +196,7 @@ protected: { AString UTF16; UTF8ToRawBEUTF16(a_Value.c_str(), a_Value.length(), UTF16); - WriteShort((unsigned short)(UTF16.size() / 2)); + WriteShort((short)(UTF16.size() / 2)); SendData(UTF16.data(), UTF16.size()); } @@ -199,7 +216,7 @@ protected: { // A 32-bit integer can be encoded by at most 5 bytes: unsigned char b[5]; - int idx = 0; + size_t idx = 0; do { b[idx] = (a_Value & 0x7f) | ((a_Value > 0x7f) ? 0x80 : 0x00); @@ -212,7 +229,7 @@ protected: void WriteVarUTF8String(const AString & a_String) { - WriteVarInt(a_String.size()); + WriteVarInt((UInt32)a_String.size()); SendData(a_String.data(), a_String.size()); } } ; diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp index 2df2a695b..867cf3ef3 100644 --- a/src/Protocol/Protocol125.cpp +++ b/src/Protocol/Protocol125.cpp @@ -32,6 +32,8 @@ Documentation: #include "../Mobs/IncludeAllMonsters.h" +#include "../CompositeChat.h" + @@ -96,6 +98,7 @@ enum PACKET_CREATIVE_INVENTORY_ACTION = 0x6B, PACKET_ENCHANT_ITEM = 0x6C, PACKET_UPDATE_SIGN = 0x82, + PACKET_ITEM_DATA = 0x83, PACKET_PLAYER_LIST_ITEM = 0xC9, PACKET_PLAYER_ABILITIES = 0xca, PACKET_PLUGIN_MESSAGE = 0xfa, @@ -159,8 +162,8 @@ void cProtocol125::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, cha WriteInt (a_BlockX); WriteShort((short)a_BlockY); WriteInt (a_BlockZ); - WriteByte (a_Byte1); - WriteByte (a_Byte2); + WriteChar (a_Byte1); + WriteChar (a_Byte2); Flush(); } @@ -207,12 +210,12 @@ void cProtocol125::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockV WriteByte (PACKET_MULTI_BLOCK); WriteInt (a_ChunkX); WriteInt (a_ChunkZ); - WriteShort((unsigned short)a_Changes.size()); - WriteUInt (sizeof(int) * a_Changes.size()); + WriteShort((short)a_Changes.size()); + WriteUInt ((UInt32)(4 * a_Changes.size())); for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr) { - unsigned int Coords = itr->y | (itr->z << 8) | (itr->x << 12); - unsigned int Blocks = itr->BlockMeta | (itr->BlockType << 4); + UInt32 Coords = ((UInt32)itr->y) | ((UInt32)(itr->z << 8)) | ((UInt32)(itr->x << 12)); + UInt32 Blocks = ((UInt32)itr->BlockMeta) | ((UInt32)(itr->BlockType << 4)); WriteUInt(Coords << 16 | Blocks); } Flush(); @@ -234,6 +237,21 @@ void cProtocol125::SendChat(const AString & a_Message) +void cProtocol125::SendChat(const cCompositeChat & a_Message) +{ + // This version doesn't support composite messages, just extract each part's text and use it: + + // Send the message: + cCSLock Lock(m_CSPacket); + WriteByte (PACKET_CHAT); + WriteString(a_Message.ExtractText()); + Flush(); +} + + + + + void cProtocol125::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) { cCSLock Lock(m_CSPacket); @@ -308,8 +326,8 @@ void cProtocol125::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, in cCSLock Lock(m_CSPacket); WriteByte (PACKET_ENTITY_EFFECT); WriteInt (a_Entity.GetUniqueID()); - WriteByte (a_EffectID); - WriteByte (a_Amplifier); + WriteByte ((Byte)a_EffectID); + WriteByte ((Byte)a_Amplifier); WriteShort(a_Duration); Flush(); } @@ -340,7 +358,7 @@ void cProtocol125::SendEntityHeadLook(const cEntity & a_Entity) cCSLock Lock(m_CSPacket); WriteByte(PACKET_ENT_HEAD_LOOK); WriteInt (a_Entity.GetUniqueID()); - WriteByte((char)((a_Entity.GetHeadYaw() / 360.f) * 256)); + WriteChar((char)((a_Entity.GetHeadYaw() / 360.f) * 256)); Flush(); } @@ -355,8 +373,8 @@ void cProtocol125::SendEntityLook(const cEntity & a_Entity) cCSLock Lock(m_CSPacket); WriteByte(PACKET_ENT_LOOK); WriteInt (a_Entity.GetUniqueID()); - WriteByte((char)((a_Entity.GetYaw() / 360.f) * 256)); - WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256)); + WriteChar((char)((a_Entity.GetYaw() / 360.f) * 256)); + WriteChar((char)((a_Entity.GetPitch() / 360.f) * 256)); Flush(); } @@ -404,9 +422,9 @@ void cProtocol125::SendEntityRelMove(const cEntity & a_Entity, char a_RelX, char cCSLock Lock(m_CSPacket); WriteByte(PACKET_ENT_REL_MOVE); WriteInt (a_Entity.GetUniqueID()); - WriteByte(a_RelX); - WriteByte(a_RelY); - WriteByte(a_RelZ); + WriteChar(a_RelX); + WriteChar(a_RelY); + WriteChar(a_RelZ); Flush(); } @@ -421,11 +439,11 @@ void cProtocol125::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, cCSLock Lock(m_CSPacket); WriteByte(PACKET_ENT_REL_MOVE_LOOK); WriteInt (a_Entity.GetUniqueID()); - WriteByte(a_RelX); - WriteByte(a_RelY); - WriteByte(a_RelZ); - WriteByte((char)((a_Entity.GetYaw() / 360.f) * 256)); - WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256)); + WriteChar(a_RelX); + WriteChar(a_RelY); + WriteChar(a_RelZ); + WriteChar((char)((a_Entity.GetYaw() / 360.f) * 256)); + WriteChar((char)((a_Entity.GetPitch() / 360.f) * 256)); Flush(); } @@ -438,7 +456,7 @@ void cProtocol125::SendEntityStatus(const cEntity & a_Entity, char a_Status) cCSLock Lock(m_CSPacket); WriteByte(PACKET_ENT_STATUS); WriteInt (a_Entity.GetUniqueID()); - WriteByte(a_Status); + WriteChar(a_Status); Flush(); } @@ -471,7 +489,7 @@ void cProtocol125::SendExplosion(double a_BlockX, double a_BlockY, double a_Bloc WriteDouble (a_BlockY); WriteDouble (a_BlockZ); WriteFloat (a_Radius); - WriteInt (a_BlocksAffected.size()); + WriteInt ((Int32)a_BlocksAffected.size()); int BlockX = (int)a_BlockX; int BlockY = (int)a_BlockY; int BlockZ = (int)a_BlockZ; @@ -496,7 +514,7 @@ void cProtocol125::SendGameMode(eGameMode a_GameMode) cCSLock Lock(m_CSPacket); WriteByte(PACKET_CHANGE_GAME_STATE); WriteByte(3); - WriteByte((char)a_GameMode); + WriteChar((char)a_GameMode); Flush(); } @@ -521,7 +539,7 @@ void cProtocol125::SendHealth(void) cCSLock Lock(m_CSPacket); WriteByte (PACKET_UPDATE_HEALTH); WriteShort((short)m_Client->GetPlayer()->GetHealth()); - WriteShort(m_Client->GetPlayer()->GetFoodLevel()); + WriteShort((short)m_Client->GetPlayer()->GetFoodLevel()); WriteFloat((float)m_Client->GetPlayer()->GetFoodSaturationLevel()); Flush(); } @@ -534,7 +552,7 @@ void cProtocol125::SendInventorySlot(char a_WindowID, short a_SlotNum, const cIt { cCSLock Lock(m_CSPacket); WriteByte (PACKET_INVENTORY_SLOT); - WriteByte (a_WindowID); + WriteChar (a_WindowID); WriteShort(a_SlotNum); WriteItem (a_Item); Flush(); @@ -577,13 +595,61 @@ void cProtocol125::SendLogin(const cPlayer & a_Player, const cWorld & a_World) +void cProtocol125::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) +{ + cCSLock Lock(m_CSPacket); + + WriteByte (PACKET_ITEM_DATA); + WriteShort(E_ITEM_MAP); + WriteShort((short)a_ID); + WriteShort((short)(3 + a_Length)); + + WriteByte(0); + WriteChar((char)a_X); + WriteChar((char)a_Y); + + SendData((const char *)a_Colors, a_Length); + + Flush(); +} + + + + + +void cProtocol125::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators) +{ + cCSLock Lock(m_CSPacket); + + WriteByte (PACKET_ITEM_DATA); + WriteShort(E_ITEM_MAP); + WriteShort((short)a_ID); + WriteShort((short)(1 + (3 * a_Decorators.size()))); + + WriteByte(1); + + for (cMapDecoratorList::const_iterator it = a_Decorators.begin(); it != a_Decorators.end(); ++it) + { + WriteByte((Byte)(it->GetType() << 4) | (it->GetRot() & 0xf)); + WriteByte((Byte)it->GetPixelX()); + WriteByte((Byte)it->GetPixelZ()); + } + + Flush(); +} + + + + + + void cProtocol125::SendPickupSpawn(const cPickup & a_Pickup) { cCSLock Lock(m_CSPacket); WriteByte (PACKET_PICKUP_SPAWN); WriteInt (a_Pickup.GetUniqueID()); WriteShort (a_Pickup.GetItem().m_ItemType); - WriteByte (a_Pickup.GetItem().m_ItemCount); + WriteChar (a_Pickup.GetItem().m_ItemCount); WriteShort (a_Pickup.GetItem().m_ItemDamage); WriteVectorI((Vector3i)(a_Pickup.GetPosition() * 32)); WriteByte ((char)(a_Pickup.GetSpeed().x * 8)); @@ -601,7 +667,7 @@ void cProtocol125::SendEntityAnimation(const cEntity & a_Entity, char a_Animatio cCSLock Lock(m_CSPacket); WriteByte(PACKET_ANIMATION); WriteInt (a_Entity.GetUniqueID()); - WriteByte(a_Animation); + WriteChar(a_Animation); Flush(); } @@ -695,8 +761,8 @@ void cProtocol125::SendPlayerSpawn(const cPlayer & a_Player) WriteInt ((int)(a_Player.GetPosX() * 32)); WriteInt ((int)(a_Player.GetPosY() * 32)); WriteInt ((int)(a_Player.GetPosZ() * 32)); - WriteByte ((char)((a_Player.GetYaw() / 360.f) * 256)); - WriteByte ((char)((a_Player.GetPitch() / 360.f) * 256)); + WriteChar ((char)((a_Player.GetYaw() / 360.f) * 256)); + WriteChar ((char)((a_Player.GetPitch() / 360.f) * 256)); WriteShort (HeldItem.IsEmpty() ? 0 : HeldItem.m_ItemType); Flush(); } @@ -722,9 +788,9 @@ void cProtocol125::SendPluginMessage(const AString & a_Channel, const AString & void cProtocol125::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID) { cCSLock Lock(m_CSPacket); - WriteByte (PACKET_REMOVE_ENTITY_EFFECT); - WriteInt (a_Entity.GetUniqueID()); - WriteByte (a_EffectID); + WriteByte(PACKET_REMOVE_ENTITY_EFFECT); + WriteInt (a_Entity.GetUniqueID()); + WriteChar((char)a_EffectID); Flush(); } @@ -738,7 +804,7 @@ void cProtocol125::SendRespawn(void) WriteByte (PACKET_RESPAWN); WriteInt ((int)(m_Client->GetPlayer()->GetWorld()->GetDimension())); WriteByte (2); // TODO: Difficulty; 2 = Normal - WriteByte ((char)m_Client->GetPlayer()->GetGameMode()); + WriteChar ((char)m_Client->GetPlayer()->GetGameMode()); WriteShort (256); // Current world height WriteString("default"); } @@ -769,7 +835,7 @@ void cProtocol125::SendExperienceOrb(const cExpOrb & a_ExpOrb) WriteInt((int) a_ExpOrb.GetPosX()); WriteInt((int) a_ExpOrb.GetPosY()); WriteInt((int) a_ExpOrb.GetPosZ()); - WriteShort(a_ExpOrb.GetReward()); + WriteShort((short)a_ExpOrb.GetReward()); Flush(); } @@ -810,7 +876,7 @@ void cProtocol125::SendSpawnMob(const cMonster & a_Mob) cCSLock Lock(m_CSPacket); WriteByte (PACKET_SPAWN_MOB); WriteInt (a_Mob.GetUniqueID()); - WriteByte (a_Mob.GetMobType()); + WriteByte ((Byte)a_Mob.GetMobType()); WriteVectorI((Vector3i)(a_Mob.GetPosition() * 32)); WriteByte (0); WriteByte (0); @@ -835,7 +901,7 @@ void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, cCSLock Lock(m_CSPacket); WriteByte(PACKET_SPAWN_OBJECT); WriteInt (a_Entity.GetUniqueID()); - WriteByte(a_ObjectType); + WriteChar(a_ObjectType); WriteInt ((int)(a_Entity.GetPosX() * 32)); WriteInt ((int)(a_Entity.GetPosY() * 32)); WriteInt ((int)(a_Entity.GetPosZ() * 32)); @@ -860,7 +926,7 @@ void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp cCSLock Lock(m_CSPacket); WriteByte (PACKET_SPAWN_OBJECT); WriteInt (a_Vehicle.GetUniqueID()); - WriteByte (a_VehicleType); + WriteChar (a_VehicleType); WriteInt ((int)(a_Vehicle.GetPosX() * 32)); WriteInt ((int)(a_Vehicle.GetPosY() * 32)); WriteInt ((int)(a_Vehicle.GetPosZ() * 32)); @@ -898,8 +964,8 @@ void cProtocol125::SendTeleportEntity(const cEntity & a_Entity) WriteInt ((int)(floor(a_Entity.GetPosX() * 32))); WriteInt ((int)(floor(a_Entity.GetPosY() * 32))); WriteInt ((int)(floor(a_Entity.GetPosZ() * 32))); - WriteByte ((char)((a_Entity.GetYaw() / 360.f) * 256)); - WriteByte ((char)((a_Entity.GetPitch() / 360.f) * 256)); + WriteChar ((char)((a_Entity.GetYaw() / 360.f) * 256)); + WriteChar ((char)((a_Entity.GetPitch() / 360.f) * 256)); Flush(); } @@ -974,7 +1040,7 @@ void cProtocol125::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_Bloc WriteInt (a_Entity.GetUniqueID()); WriteByte(0); // Unknown byte only 0 has been observed WriteInt (a_BlockX); - WriteByte(a_BlockY); + WriteByte((Byte)a_BlockY); WriteInt (a_BlockZ); Flush(); } @@ -1018,7 +1084,7 @@ void cProtocol125::SendWholeInventory(const cWindow & a_Window) cCSLock Lock(m_CSPacket); cItems Slots; a_Window.GetSlots(*(m_Client->GetPlayer()), Slots); - SendWindowSlots(a_Window.GetWindowID(), Slots.size(), &(Slots[0])); + SendWindowSlots(a_Window.GetWindowID(), (int)Slots.size(), &(Slots[0])); } @@ -1035,7 +1101,7 @@ void cProtocol125::SendWindowClose(const cWindow & a_Window) cCSLock Lock(m_CSPacket); WriteByte(PACKET_WINDOW_CLOSE); - WriteByte(a_Window.GetWindowID()); + WriteChar(a_Window.GetWindowID()); Flush(); } @@ -1052,10 +1118,10 @@ void cProtocol125::SendWindowOpen(const cWindow & a_Window) } cCSLock Lock(m_CSPacket); WriteByte (PACKET_WINDOW_OPEN); - WriteByte (a_Window.GetWindowID()); - WriteByte (a_Window.GetWindowType()); + WriteChar (a_Window.GetWindowID()); + WriteByte ((Byte)a_Window.GetWindowType()); WriteString(a_Window.GetWindowTitle()); - WriteByte (a_Window.GetNumNonInventorySlots()); + WriteByte ((Byte)a_Window.GetNumNonInventorySlots()); Flush(); } @@ -1067,7 +1133,7 @@ void cProtocol125::SendWindowProperty(const cWindow & a_Window, short a_Property { cCSLock Lock(m_CSPacket); WriteByte (PACKET_WINDOW_PROPERTY); - WriteByte (a_Window.GetWindowID()); + WriteChar (a_Window.GetWindowID()); WriteShort(a_Property); WriteShort(a_Value); Flush(); @@ -1088,7 +1154,7 @@ AString cProtocol125::GetAuthServerID(void) -void cProtocol125::SendData(const char * a_Data, int a_Size) +void cProtocol125::SendData(const char * a_Data, size_t a_Size) { m_Client->SendData(a_Data, a_Size); } @@ -1097,7 +1163,7 @@ void cProtocol125::SendData(const char * a_Data, int a_Size) -void cProtocol125::DataReceived(const char * a_Data, int a_Size) +void cProtocol125::DataReceived(const char * a_Data, size_t a_Size) { if (!m_ReceivedData.Write(a_Data, a_Size)) { @@ -1181,19 +1247,6 @@ int cProtocol125::ParsePacket(unsigned char a_PacketType) -#define HANDLE_PACKET_PARSE(Packet) \ - { \ - int res = Packet.Parse(m_ReceivedData); \ - if (res < 0) \ - { \ - return res; \ - } \ - } - - - - - int cProtocol125::ParseArmAnim(void) { HANDLE_PACKET_READ(ReadBEInt, int, EntityID); @@ -1213,7 +1266,7 @@ int cProtocol125::ParseBlockDig(void) HANDLE_PACKET_READ(ReadByte, Byte, PosY); HANDLE_PACKET_READ(ReadBEInt, int, PosZ); HANDLE_PACKET_READ(ReadChar, char, BlockFace); - m_Client->HandleLeftClick(PosX, PosY, PosZ, BlockFace, Status); + m_Client->HandleLeftClick(PosX, PosY, PosZ, static_cast<eBlockFace>(BlockFace), Status); return PARSE_OK; } @@ -1236,7 +1289,7 @@ int cProtocol125::ParseBlockPlace(void) } // 1.2.5 didn't have any cursor position, so use 8, 8, 8, so that halfslabs and stairs work correctly and the special value is recognizable. - m_Client->HandleRightClick(PosX, PosY, PosZ, BlockFace, 8, 8, 8, HeldItem); + m_Client->HandleRightClick(PosX, PosY, PosZ, static_cast<eBlockFace>(BlockFace), 8, 8, 8, HeldItem); return PARSE_OK; } @@ -1287,7 +1340,16 @@ int cProtocol125::ParseEntityAction(void) { HANDLE_PACKET_READ(ReadBEInt, int, EntityID); HANDLE_PACKET_READ(ReadChar, char, ActionID); - m_Client->HandleEntityAction(EntityID, ActionID); + + switch (ActionID) + { + case 1: m_Client->HandleEntityCrouch(EntityID, true); break; // Crouch + case 2: m_Client->HandleEntityCrouch(EntityID, false); break; // Uncrouch + case 3: m_Client->HandleEntityLeaveBed(EntityID); break; // Leave Bed + case 4: m_Client->HandleEntitySprinting(EntityID, true); break; // Start sprinting + case 5: m_Client->HandleEntitySprinting(EntityID, false); break; // Stop sprinting + } + return PARSE_OK; } @@ -1464,7 +1526,7 @@ int cProtocol125::ParsePluginMessage(void) HANDLE_PACKET_READ(ReadBEUTF16String16, AString, ChannelName); HANDLE_PACKET_READ(ReadBEShort, short, Length); AString Data; - if (!m_ReceivedData.ReadString(Data, Length)) + if (!m_ReceivedData.ReadString(Data, (size_t)Length)) { m_ReceivedData.CheckValid(); return PARSE_INCOMPLETE; @@ -1641,7 +1703,7 @@ void cProtocol125::SendPreChunk(int a_ChunkX, int a_ChunkZ, bool a_ShouldLoad) void cProtocol125::SendWindowSlots(char a_WindowID, int a_NumItems, const cItem * a_Items) { WriteByte (PACKET_INVENTORY_WHOLE); - WriteByte (a_WindowID); + WriteChar (a_WindowID); WriteShort((short)a_NumItems); for (int j = 0; j < a_NumItems; j++) @@ -1671,7 +1733,7 @@ void cProtocol125::WriteItem(const cItem & a_Item) return; } - WriteByte (a_Item.m_ItemCount); + WriteChar (a_Item.m_ItemCount); WriteShort(a_Item.m_ItemDamage); if (cItem::IsEnchantable(a_Item.m_ItemType)) @@ -1718,7 +1780,7 @@ int cProtocol125::ParseItem(cItem & a_Item) } // TODO: Enchantment not implemented yet! - if (!m_ReceivedData.SkipRead(EnchantNumBytes)) + if (!m_ReceivedData.SkipRead((size_t)EnchantNumBytes)) { return PARSE_INCOMPLETE; } @@ -1803,7 +1865,7 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob) case cMonster::mtCreeper: { WriteByte(0x10); - WriteByte(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1); // Blowing up? + WriteChar(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1); // Blowing up? WriteByte(0x11); WriteByte(((const cCreeper &)a_Mob).IsCharged() ? 1 : 0); // Lightning-charged? break; @@ -1873,9 +1935,9 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob) WriteByte(0x10); Byte SheepMetadata = 0; - SheepMetadata = ((const cSheep &)a_Mob).GetFurColor(); // Fur colour + SheepMetadata = (Byte)((const cSheep &)a_Mob).GetFurColor(); - if (((const cSheep &)a_Mob).IsSheared()) // Is sheared? + if (((const cSheep &)a_Mob).IsSheared()) { SheepMetadata |= 0x16; } @@ -1904,17 +1966,25 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob) WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0); // Aggravated? Doesn't seem to do anything break; } + case cMonster::mtWither: + { + WriteByte(0x54); // Int at index 20 + WriteInt((Int32)((const cWither &)a_Mob).GetNumInvulnerableTicks()); + WriteByte(0x66); // Float at index 6 + WriteFloat((float)(a_Mob.GetHealth())); + break; + } case cMonster::mtSlime: case cMonster::mtMagmaCube: { WriteByte(0x10); if (a_Mob.GetMobType() == cMonster::mtSlime) { - WriteByte(((const cSlime &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME + WriteByte((Byte)((const cSlime &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME } else { - WriteByte(((const cMagmaCube &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME + WriteByte((Byte)((const cMagmaCube &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME } break; } @@ -1953,7 +2023,7 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob) WriteInt(Flags); WriteByte(0x13); - WriteByte(((const cHorse &)a_Mob).GetHorseType()); // Type of horse (donkey, chestnut, etc.) + WriteByte((Byte)((const cHorse &)a_Mob).GetHorseType()); // Type of horse (donkey, chestnut, etc.) WriteByte(0x54); int Appearance = 0; @@ -1965,6 +2035,10 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob) WriteInt(((const cHorse &)a_Mob).GetHorseArmour()); // Horshey armour break; } + default: + { + break; + } } } diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h index e3c8765b1..753458ebc 100644 --- a/src/Protocol/Protocol125.h +++ b/src/Protocol/Protocol125.h @@ -11,6 +11,7 @@ #include "Protocol.h" #include "../ByteBuffer.h" +#include "../Entities/Painting.h" @@ -24,7 +25,7 @@ public: cProtocol125(cClientHandle * a_Client); /// Called when client sends some data: - virtual void DataReceived(const char * a_Data, int a_Size) override; + virtual void DataReceived(const char * a_Data, size_t a_Size) override; /// Sending stuff to clients (alphabetically sorted): virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override; @@ -33,6 +34,7 @@ public: virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; virtual void SendChat (const AString & a_Message) override; + virtual void SendChat (const cCompositeChat & a_Message) override; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override; virtual void SendDestroyEntity (const cEntity & a_Entity) override; @@ -54,7 +56,19 @@ public: virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override; virtual void SendKeepAlive (int a_PingID) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; + virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override; + virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override; + virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override + { + // This protocol doesn't support such message + UNUSED(a_ID); + UNUSED(a_Scale); + } virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override; + virtual void SendPaintingSpawn (const cPainting & a_Painting) override + { + UNUSED(a_Painting); + }; virtual void SendPickupSpawn (const cPickup & a_Pickup) override; virtual void SendPlayerAbilities (void) override {} // This protocol doesn't support such message virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override; @@ -68,6 +82,14 @@ public: virtual void SendRespawn (void) override; virtual void SendExperience (void) override; virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override; + virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override + { + UNUSED(a_Name); + UNUSED(a_DisplayName); + UNUSED(a_Mode); + } // This protocol doesn't support such message + virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override {} // This protocol doesn't support such message + virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override {} // This protocol doesn't support such message virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; @@ -83,8 +105,8 @@ public: virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override; virtual void SendWeather (eWeather a_Weather) override; - virtual void SendWholeInventory (const cWindow & a_Window) override; - virtual void SendWindowClose (const cWindow & a_Window) override; + virtual void SendWholeInventory (const cWindow & a_Window) override; + virtual void SendWindowClose (const cWindow & a_Window) override; virtual void SendWindowOpen (const cWindow & a_Window) override; virtual void SendWindowProperty (const cWindow & a_Window, short a_Property, short a_Value) override; @@ -103,7 +125,7 @@ protected: AString m_Username; ///< Stored in ParseHandshake(), compared to Login username - virtual void SendData(const char * a_Data, int a_Size) override; + virtual void SendData(const char * a_Data, size_t a_Size) override; /// Sends the Handshake packet void SendHandshake(const AString & a_ConnectionHash); diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp index b4ca37d37..ce5942a5c 100644 --- a/src/Protocol/Protocol132.cpp +++ b/src/Protocol/Protocol132.cpp @@ -28,13 +28,14 @@ #pragma warning(disable:4702) #endif -#include "cryptopp/randpool.h" - #ifdef _MSC_VER #pragma warning(pop) #endif + + + #define HANDLE_PACKET_READ(Proc, Type, Var) \ Type Var; \ { \ @@ -49,17 +50,6 @@ -typedef unsigned char Byte; - - - - - -using namespace CryptoPP; - - - - const int MAX_ENC_LEN = 512; // Maximum size of the encrypted message; should be 128, but who knows... @@ -93,81 +83,6 @@ enum -// Converts a raw 160-bit SHA1 digest into a Java Hex representation -// According to http://wiki.vg/wiki/index.php?title=Protocol_Encryption&oldid=2802 -static void DigestToJava(byte a_Digest[20], AString & a_Out) -{ - bool IsNegative = (a_Digest[0] >= 0x80); - if (IsNegative) - { - // Two's complement: - bool carry = true; // Add one to the whole number - for (int i = 19; i >= 0; i--) - { - a_Digest[i] = ~a_Digest[i]; - if (carry) - { - carry = (a_Digest[i] == 0xff); - a_Digest[i]++; - } - } - } - a_Out.clear(); - a_Out.reserve(40); - for (int i = 0; i < 20; i++) - { - AppendPrintf(a_Out, "%02x", a_Digest[i]); - } - while ((a_Out.length() > 0) && (a_Out[0] == '0')) - { - a_Out.erase(0, 1); - } - if (IsNegative) - { - a_Out.insert(0, "-"); - } -} - - - - - -/* -// Self-test the hash formatting for known values: -// sha1(Notch) : 4ed1f46bbe04bc756bcb17c0c7ce3e4632f06a48 -// sha1(jeb_) : -7c9d5b0044c130109a5d7b5fb5c317c02b4e28c1 -// sha1(simon) : 88e16a1019277b15d58faf0541e11910eb756f6 - -class Test -{ -public: - Test(void) - { - AString DigestNotch, DigestJeb, DigestSimon; - byte Digest[20]; - CryptoPP::SHA1 Checksum; - Checksum.Update((const byte *)"Notch", 5); - Checksum.Final(Digest); - DigestToJava(Digest, DigestNotch); - Checksum.Restart(); - Checksum.Update((const byte *)"jeb_", 4); - Checksum.Final(Digest); - DigestToJava(Digest, DigestJeb); - Checksum.Restart(); - Checksum.Update((const byte *)"simon", 5); - Checksum.Final(Digest); - DigestToJava(Digest, DigestSimon); - printf("Notch: \"%s\"", DigestNotch.c_str()); - printf("jeb_: \"%s\"", DigestJeb.c_str()); - printf("simon: \"%s\"", DigestSimon.c_str()); - } -} test; -*/ - - - - - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cProtocol132: @@ -185,7 +100,7 @@ cProtocol132::~cProtocol132() { if (!m_DataToSend.empty()) { - LOGD("There are %d unsent bytes while deleting cProtocol132", m_DataToSend.size()); + LOGD("There are " SIZE_T_FMT " unsent bytes while deleting cProtocol132", m_DataToSend.size()); } } @@ -193,15 +108,15 @@ cProtocol132::~cProtocol132() -void cProtocol132::DataReceived(const char * a_Data, int a_Size) +void cProtocol132::DataReceived(const char * a_Data, size_t a_Size) { if (m_IsEncrypted) { - byte Decrypted[512]; + Byte Decrypted[512]; while (a_Size > 0) { - int NumBytes = (a_Size > (int)sizeof(Decrypted)) ? (int)sizeof(Decrypted) : a_Size; - m_Decryptor.ProcessData(Decrypted, (byte *)a_Data, NumBytes); + size_t NumBytes = (a_Size > sizeof(Decrypted)) ? sizeof(Decrypted) : a_Size; + m_Decryptor.ProcessData(Decrypted, (Byte *)a_Data, NumBytes); super::DataReceived((const char *)Decrypted, NumBytes); a_Size -= NumBytes; a_Data += NumBytes; @@ -224,8 +139,8 @@ void cProtocol132::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, cha WriteInt (a_BlockX); WriteShort((short)a_BlockY); WriteInt (a_BlockZ); - WriteByte (a_Byte1); - WriteByte (a_Byte2); + WriteChar (a_Byte1); + WriteChar (a_Byte2); WriteShort(a_BlockType); Flush(); } @@ -242,7 +157,7 @@ void cProtocol132::SendBlockBreakAnim(int a_entityID, int a_BlockX, int a_BlockY WriteInt (a_BlockX); WriteInt (a_BlockY); WriteInt (a_BlockZ); - WriteByte (stage); + WriteChar (stage); Flush(); } @@ -344,7 +259,7 @@ void cProtocol132::SendLogin(const cPlayer & a_Player, const cWorld & a_World) WriteByte (PACKET_LOGIN); WriteInt (a_Player.GetUniqueID()); // EntityID of the player WriteString("default"); // Level type - WriteByte ((int)a_Player.GetGameMode()); + WriteByte ((Byte)a_Player.GetGameMode()); WriteByte ((Byte)(a_World.GetDimension())); WriteByte (2); // TODO: Difficulty WriteByte (0); // Unused, used to be world height @@ -368,8 +283,8 @@ void cProtocol132::SendPlayerSpawn(const cPlayer & a_Player) WriteInt ((int)(a_Player.GetPosX() * 32)); WriteInt ((int)(a_Player.GetPosY() * 32)); WriteInt ((int)(a_Player.GetPosZ() * 32)); - WriteByte ((char)((a_Player.GetYaw() / 360.f) * 256)); - WriteByte ((char)((a_Player.GetPitch() / 360.f) * 256)); + WriteChar ((char)((a_Player.GetYaw() / 360.f) * 256)); + WriteChar ((char)((a_Player.GetPitch() / 360.f) * 256)); WriteShort (HeldItem.IsEmpty() ? 0 : HeldItem.m_ItemType); // Player metadata: just use a default metadata value, since the client doesn't like starting without any metadata: WriteByte (0); // Index 0, byte (flags) @@ -391,7 +306,7 @@ void cProtocol132::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int WriteInt (a_SrcY); WriteInt (a_SrcZ); WriteFloat (a_Volume); - WriteByte ((char)(a_Pitch * 63.0f)); + WriteChar ((char)(a_Pitch * 63.0f)); Flush(); } @@ -405,7 +320,7 @@ void cProtocol132::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_Src WriteByte(PACKET_SOUND_PARTICLE_EFFECT); WriteInt (a_EffectID); WriteInt (a_SrcX); - WriteByte(a_SrcY); + WriteByte((Byte)a_SrcY); WriteInt (a_SrcZ); WriteInt (a_Data); Flush(); @@ -420,7 +335,7 @@ void cProtocol132::SendSpawnMob(const cMonster & a_Mob) cCSLock Lock(m_CSPacket); WriteByte (PACKET_SPAWN_MOB); WriteInt (a_Mob.GetUniqueID()); - WriteByte (a_Mob.GetMobType()); + WriteByte ((Byte)a_Mob.GetMobType()); WriteVectorI((Vector3i)(a_Mob.GetPosition() * 32)); WriteByte ((Byte)((a_Mob.GetYaw() / 360.f) * 256)); WriteByte ((Byte)((a_Mob.GetPitch() / 360.f) * 256)); @@ -496,12 +411,12 @@ void cProtocol132::SendWholeInventory(const cWindow & a_Window) const cInventory & Inventory = m_Client->GetPlayer()->GetInventory(); int BaseOffset = a_Window.GetNumSlots() - (cInventory::invNumSlots - cInventory::invInventoryOffset); // Number of non-inventory slots char WindowID = a_Window.GetWindowID(); - for (int i = 0; i < cInventory::invInventoryCount; i++) + for (short i = 0; i < cInventory::invInventoryCount; i++) { SendInventorySlot(WindowID, BaseOffset + i, Inventory.GetInventorySlot(i)); } // for i - Inventory[] BaseOffset += cInventory::invInventoryCount; - for (int i = 0; i < cInventory::invHotbarCount; i++) + for (short i = 0; i < cInventory::invHotbarCount; i++) { SendInventorySlot(WindowID, BaseOffset + i, Inventory.GetHotbarSlot(i)); } // for i - Hotbar[] @@ -561,7 +476,7 @@ int cProtocol132::ParseBlockPlace(void) HANDLE_PACKET_READ(ReadChar, char, CursorY); HANDLE_PACKET_READ(ReadChar, char, CursorZ); - m_Client->HandleRightClick(PosX, PosY, PosZ, BlockFace, CursorX, CursorY, CursorZ, HeldItem); + m_Client->HandleRightClick(PosX, PosY, PosZ, static_cast<eBlockFace>(BlockFace), CursorX, CursorY, CursorZ, HeldItem); return PARSE_OK; } @@ -582,9 +497,7 @@ int cProtocol132::ParseHandshake(void) return PARSE_OK; // Player is not allowed into the server } - // Send a 0xFD Encryption Key Request http://wiki.vg/Protocol#0xFD - CryptoPP::StringSink sink(m_ServerPublicKey); // GCC won't allow inline instantiation in the following line, damned temporary refs - cRoot::Get()->GetServer()->GetPublicKey().Save(sink); + // Send a 0xfd Encryption Key Request http://wiki.vg/Protocol#0xFD SendEncryptionKeyRequest(); return PARSE_OK; @@ -596,7 +509,7 @@ int cProtocol132::ParseHandshake(void) int cProtocol132::ParseClientStatuses(void) { - HANDLE_PACKET_READ(ReadByte, byte, Status); + HANDLE_PACKET_READ(ReadByte, Byte, Status); if ((Status & 1) == 0) { m_Client->HandleLogin(39, m_Username); @@ -614,21 +527,30 @@ int cProtocol132::ParseClientStatuses(void) int cProtocol132::ParseEncryptionKeyResponse(void) { + // Read the encryption key: HANDLE_PACKET_READ(ReadBEShort, short, EncKeyLength); + if (EncKeyLength > MAX_ENC_LEN) + { + LOGD("Too long encryption key"); + m_Client->Kick("Hacked client"); + return PARSE_OK; + } AString EncKey; - if (!m_ReceivedData.ReadString(EncKey, EncKeyLength)) + if (!m_ReceivedData.ReadString(EncKey, (size_t)EncKeyLength)) { return PARSE_INCOMPLETE; } + + // Read the encryption nonce: HANDLE_PACKET_READ(ReadBEShort, short, EncNonceLength); AString EncNonce; - if (!m_ReceivedData.ReadString(EncNonce, EncNonceLength)) + if (!m_ReceivedData.ReadString(EncNonce, (size_t)EncNonceLength)) { return PARSE_INCOMPLETE; } - if ((EncKeyLength > MAX_ENC_LEN) || (EncNonceLength > MAX_ENC_LEN)) + if (EncNonceLength > MAX_ENC_LEN) { - LOGD("Too long encryption"); + LOGD("Too long encryption nonce"); m_Client->Kick("Hacked client"); return PARSE_OK; } @@ -647,7 +569,7 @@ int cProtocol132::ParseLocaleViewDistance(void) HANDLE_PACKET_READ(ReadChar, char, ViewDistance); HANDLE_PACKET_READ(ReadChar, char, ChatFlags); HANDLE_PACKET_READ(ReadChar, char, ClientDifficulty); - // TODO: m_Client->HandleLocale(Locale); + m_Client->SetLocale(Locale); // TODO: m_Client->HandleViewDistance(ViewDistance); // TODO: m_Client->HandleChatFlags(ChatFlags); // Ignoring client difficulty @@ -692,7 +614,7 @@ int cProtocol132::ParseTabCompletion(void) -void cProtocol132::SendData(const char * a_Data, int a_Size) +void cProtocol132::SendData(const char * a_Data, size_t a_Size) { m_DataToSend.append(a_Data, a_Size); } @@ -710,23 +632,23 @@ void cProtocol132::Flush(void) LOGD("Flushing empty"); return; } - const char * a_Data = m_DataToSend.data(); - int a_Size = m_DataToSend.size(); + const char * Data = m_DataToSend.data(); + size_t Size = m_DataToSend.size(); if (m_IsEncrypted) { - byte Encrypted[8192]; // Larger buffer, we may be sending lots of data (chunks) - while (a_Size > 0) + Byte Encrypted[8192]; // Larger buffer, we may be sending lots of data (chunks) + while (Size > 0) { - int NumBytes = (a_Size > (int)sizeof(Encrypted)) ? (int)sizeof(Encrypted) : a_Size; - m_Encryptor.ProcessData(Encrypted, (byte *)a_Data, NumBytes); + size_t NumBytes = (Size > sizeof(Encrypted)) ? sizeof(Encrypted) : Size; + m_Encryptor.ProcessData(Encrypted, (Byte *)Data, NumBytes); super::SendData((const char *)Encrypted, NumBytes); - a_Size -= NumBytes; - a_Data += NumBytes; + Size -= NumBytes; + Data += NumBytes; } } else { - super::SendData(a_Data, a_Size); + super::SendData(Data, Size); } m_DataToSend.clear(); } @@ -752,7 +674,7 @@ void cProtocol132::WriteItem(const cItem & a_Item) } WriteShort(ItemType); - WriteByte (a_Item.m_ItemCount); + WriteChar (a_Item.m_ItemCount); WriteShort(a_Item.m_ItemDamage); if (a_Item.m_Enchantments.IsEmpty()) @@ -768,7 +690,7 @@ void cProtocol132::WriteItem(const cItem & a_Item) Writer.Finish(); AString Compressed; CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed); - WriteShort(Compressed.size()); + WriteShort((short)Compressed.size()); SendData(Compressed.data(), Compressed.size()); } @@ -804,8 +726,8 @@ int cProtocol132::ParseItem(cItem & a_Item) // Read the metadata AString Metadata; - Metadata.resize(MetadataLength); - if (!m_ReceivedData.ReadBuf((void *)Metadata.data(), MetadataLength)) + Metadata.resize((size_t)MetadataLength); + if (!m_ReceivedData.ReadBuf((void *)Metadata.data(), (size_t)MetadataLength)) { return PARSE_INCOMPLETE; } @@ -880,8 +802,8 @@ void cProtocol132::SendEncryptionKeyRequest(void) cCSLock Lock(m_CSPacket); WriteByte(0xfd); WriteString(cRoot::Get()->GetServer()->GetServerID()); - WriteShort((short)m_ServerPublicKey.size()); - SendData(m_ServerPublicKey.data(), m_ServerPublicKey.size()); + WriteShort((short)(cRoot::Get()->GetServer()->GetPublicKeyDER().size())); + SendData(cRoot::Get()->GetServer()->GetPublicKeyDER().data(), cRoot::Get()->GetServer()->GetPublicKeyDER().size()); WriteShort(4); WriteInt((int)(intptr_t)this); // Using 'this' as the cryptographic nonce, so that we don't have to generate one each time :) Flush(); @@ -894,13 +816,11 @@ void cProtocol132::SendEncryptionKeyRequest(void) void cProtocol132::HandleEncryptionKeyResponse(const AString & a_EncKey, const AString & a_EncNonce) { // Decrypt EncNonce using privkey - RSAES<PKCS1v15>::Decryptor rsaDecryptor(cRoot::Get()->GetServer()->GetPrivateKey()); - time_t CurTime = time(NULL); - CryptoPP::RandomPool rng; - rng.Put((const byte *)&CurTime, sizeof(CurTime)); + cRSAPrivateKey & rsaDecryptor = cRoot::Get()->GetServer()->GetPrivateKey(); + Int32 DecryptedNonce[MAX_ENC_LEN / sizeof(Int32)]; - DecodingResult res = rsaDecryptor.Decrypt(rng, (const byte *)a_EncNonce.data(), a_EncNonce.size(), (byte *)DecryptedNonce); - if (!res.isValidCoding || (res.messageLength != 4)) + int res = rsaDecryptor.Decrypt((const Byte *)a_EncNonce.data(), a_EncNonce.size(), (Byte *)DecryptedNonce, sizeof(DecryptedNonce)); + if (res != 4) { LOGD("Bad nonce length"); m_Client->Kick("Hacked client"); @@ -914,9 +834,9 @@ void cProtocol132::HandleEncryptionKeyResponse(const AString & a_EncKey, const A } // Decrypt the symmetric encryption key using privkey: - byte DecryptedKey[MAX_ENC_LEN]; - res = rsaDecryptor.Decrypt(rng, (const byte *)a_EncKey.data(), a_EncKey.size(), DecryptedKey); - if (!res.isValidCoding || (res.messageLength != 16)) + Byte DecryptedKey[MAX_ENC_LEN]; + res = rsaDecryptor.Decrypt((const Byte *)a_EncKey.data(), a_EncKey.size(), DecryptedKey, sizeof(DecryptedKey)); + if (res != 16) { LOGD("Bad key length"); m_Client->Kick("Hacked client"); @@ -932,6 +852,12 @@ void cProtocol132::HandleEncryptionKeyResponse(const AString & a_EncKey, const A Flush(); } + #ifdef _DEBUG + AString DecryptedKeyHex; + CreateHexDump(DecryptedKeyHex, DecryptedKey, res, 16); + LOGD("Received encryption key, %d bytes:\n%s", res, DecryptedKeyHex.c_str()); + #endif + StartEncryption(DecryptedKey); return; } @@ -940,21 +866,21 @@ void cProtocol132::HandleEncryptionKeyResponse(const AString & a_EncKey, const A -void cProtocol132::StartEncryption(const byte * a_Key) +void cProtocol132::StartEncryption(const Byte * a_Key) { - m_Encryptor.SetKey(a_Key, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(a_Key, 16))(Name::FeedbackSize(), 1)); - m_Decryptor.SetKey(a_Key, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(a_Key, 16))(Name::FeedbackSize(), 1)); + m_Encryptor.Init(a_Key, a_Key); + m_Decryptor.Init(a_Key, a_Key); m_IsEncrypted = true; // Prepare the m_AuthServerID: - CryptoPP::SHA1 Checksum; + cSHA1Checksum Checksum; AString ServerID = cRoot::Get()->GetServer()->GetServerID(); - Checksum.Update((const byte *)ServerID.c_str(), ServerID.length()); + Checksum.Update((const Byte *)ServerID.c_str(), ServerID.length()); Checksum.Update(a_Key, 16); - Checksum.Update((const byte *)m_ServerPublicKey.c_str(), m_ServerPublicKey.length()); - byte Digest[20]; - Checksum.Final(Digest); - DigestToJava(Digest, m_AuthServerID); + Checksum.Update((const Byte *)cRoot::Get()->GetServer()->GetPublicKeyDER().data(), cRoot::Get()->GetServer()->GetPublicKeyDER().size()); + Byte Digest[20]; + Checksum.Finalize(Digest); + cSHA1Checksum::DigestToJava(Digest, m_AuthServerID); } diff --git a/src/Protocol/Protocol132.h b/src/Protocol/Protocol132.h index 80fc8740a..b280c8a41 100644 --- a/src/Protocol/Protocol132.h +++ b/src/Protocol/Protocol132.h @@ -20,13 +20,12 @@ #pragma warning(disable:4702) #endif -#include "cryptopp/modes.h" -#include "cryptopp/aes.h" - #ifdef _MSC_VER #pragma warning(pop) #endif +#include "../Crypto.h" + @@ -41,7 +40,7 @@ public: virtual ~cProtocol132(); /// Called when client sends some data: - virtual void DataReceived(const char * a_Data, int a_Size) override; + virtual void DataReceived(const char * a_Data, size_t a_Size) override; // Sending commands (alphabetically sorted): virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override; @@ -79,17 +78,16 @@ public: protected: bool m_IsEncrypted; - CryptoPP::CFB_Mode<CryptoPP::AES>::Decryption m_Decryptor; - CryptoPP::CFB_Mode<CryptoPP::AES>::Encryption m_Encryptor; + + cAESCFBDecryptor m_Decryptor; + cAESCFBEncryptor m_Encryptor; + AString m_DataToSend; /// The ServerID used for session authentication; set in StartEncryption(), used in GetAuthServerID() AString m_AuthServerID; - /// The server's public key, as used by SendEncryptionKeyRequest() and StartEncryption() - AString m_ServerPublicKey; - - virtual void SendData(const char * a_Data, int a_Size) override; + virtual void SendData(const char * a_Data, size_t a_Size) override; // DEBUG: virtual void Flush(void) override; @@ -108,7 +106,7 @@ protected: void HandleEncryptionKeyResponse(const AString & a_EncKey, const AString & a_EncNonce); /// Starts the symmetric encryption with the specified key; also sets m_AuthServerID - void StartEncryption(const byte * a_Key); + void StartEncryption(const Byte * a_Key); } ; diff --git a/src/Protocol/Protocol14x.cpp b/src/Protocol/Protocol14x.cpp index 127ce9d4b..f694af1eb 100644 --- a/src/Protocol/Protocol14x.cpp +++ b/src/Protocol/Protocol14x.cpp @@ -33,8 +33,6 @@ Implements the 1.4.x protocol classes representing these protocols: #pragma warning(disable:4702) #endif -#include "cryptopp/randpool.h" - #ifdef _MSC_VER #pragma warning(pop) #endif @@ -87,7 +85,7 @@ int cProtocol142::ParseLocaleViewDistance(void) HANDLE_PACKET_READ(ReadChar, char, ChatFlags); HANDLE_PACKET_READ(ReadChar, char, ClientDifficulty); HANDLE_PACKET_READ(ReadChar, char, ShouldShowCape); // <-- new in 1.4.2 - // TODO: m_Client->HandleLocale(Locale); + m_Client->SetLocale(Locale); // TODO: m_Client->HandleViewDistance(ViewDistance); // TODO: m_Client->HandleChatFlags(ChatFlags); // Ignoring client difficulty @@ -105,9 +103,9 @@ void cProtocol142::SendPickupSpawn(const cPickup & a_Pickup) WriteInt (a_Pickup.GetUniqueID()); WriteItem (a_Pickup.GetItem()); WriteVectorI((Vector3i)(a_Pickup.GetPosition() * 32)); - WriteByte ((char)(a_Pickup.GetSpeed().x * 8)); - WriteByte ((char)(a_Pickup.GetSpeed().y * 8)); - WriteByte ((char)(a_Pickup.GetSpeed().z * 8)); + WriteChar ((char)(a_Pickup.GetSpeed().x * 8)); + WriteChar ((char)(a_Pickup.GetSpeed().y * 8)); + WriteChar ((char)(a_Pickup.GetSpeed().z * 8)); Flush(); } @@ -121,7 +119,7 @@ void cProtocol142::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_Src WriteByte(PACKET_SOUND_PARTICLE_EFFECT); WriteInt (a_EffectID); WriteInt (a_SrcX); - WriteByte(a_SrcY); + WriteByte((Byte)a_SrcY); WriteInt (a_SrcZ); WriteInt (a_Data); WriteBool(0); @@ -220,7 +218,7 @@ void cProtocol146::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, cCSLock Lock(m_CSPacket); WriteByte(PACKET_SPAWN_OBJECT); WriteInt (a_Entity.GetUniqueID()); - WriteByte(a_ObjectType); + WriteChar(a_ObjectType); WriteInt ((int)(a_Entity.GetPosX() * 32)); WriteInt ((int)(a_Entity.GetPosY() * 32)); WriteInt ((int)(a_Entity.GetPosZ() * 32)); @@ -245,7 +243,7 @@ void cProtocol146::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp cCSLock Lock(m_CSPacket); WriteByte (PACKET_SPAWN_OBJECT); WriteInt (a_Vehicle.GetUniqueID()); - WriteByte (a_VehicleType); + WriteChar (a_VehicleType); WriteInt ((int)(a_Vehicle.GetPosX() * 32)); WriteInt ((int)(a_Vehicle.GetPosY() * 32)); WriteInt ((int)(a_Vehicle.GetPosZ() * 32)); diff --git a/src/Protocol/Protocol15x.cpp b/src/Protocol/Protocol15x.cpp index 0f1e59f10..264a596b9 100644 --- a/src/Protocol/Protocol15x.cpp +++ b/src/Protocol/Protocol15x.cpp @@ -35,8 +35,11 @@ Implements the 1.5.x protocol classes: enum { - PACKET_WINDOW_OPEN = 0x64, - PACKET_PARTICLE_EFFECT = 0x3F, + PACKET_WINDOW_OPEN = 0x64, + PACKET_PARTICLE_EFFECT = 0x3F, + PACKET_SCOREBOARD_OBJECTIVE = 0xCE, + PACKET_SCORE_UPDATE = 0xCF, + PACKET_DISPLAY_OBJECTIVE = 0xD0 } ; @@ -97,6 +100,53 @@ void cProtocol150::SendParticleEffect(const AString & a_ParticleName, float a_Sr +void cProtocol150::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) +{ + cCSLock Lock(m_CSPacket); + WriteByte(PACKET_SCOREBOARD_OBJECTIVE); + WriteString(a_Name); + WriteString(a_DisplayName); + WriteByte(a_Mode); + Flush(); +} + + + + + +void cProtocol150::SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) +{ + cCSLock Lock(m_CSPacket); + WriteByte(PACKET_SCORE_UPDATE); + WriteString(a_Player); + WriteByte(a_Mode); + + if (a_Mode != 1) + { + WriteString(a_Objective); + WriteInt((int) a_Score); + } + + Flush(); +} + + + + + +void cProtocol150::SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) +{ + cCSLock Lock(m_CSPacket); + WriteByte(PACKET_DISPLAY_OBJECTIVE); + WriteByte((int) a_Display); + WriteString(a_Objective); + Flush(); +} + + + + + int cProtocol150::ParseWindowClick(void) { HANDLE_PACKET_READ(ReadChar, char, WindowID); diff --git a/src/Protocol/Protocol15x.h b/src/Protocol/Protocol15x.h index 0074b3a83..0d171a67c 100644 --- a/src/Protocol/Protocol15x.h +++ b/src/Protocol/Protocol15x.h @@ -30,6 +30,9 @@ public: virtual void SendWindowOpen (const cWindow & a_Window) override; virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override; + virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override; + virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override; + virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override; virtual int ParseWindowClick(void); } ; diff --git a/src/Protocol/Protocol16x.cpp b/src/Protocol/Protocol16x.cpp index cfa27b3c4..3da23a1dc 100644 --- a/src/Protocol/Protocol16x.cpp +++ b/src/Protocol/Protocol16x.cpp @@ -18,6 +18,7 @@ Implements the 1.6.x protocol classes: #include "../Entities/Entity.h" #include "../Entities/Player.h" #include "../UI/Window.h" +#include "../CompositeChat.h" @@ -89,6 +90,18 @@ void cProtocol161::SendChat(const AString & a_Message) +void cProtocol161::SendChat(const cCompositeChat & a_Message) +{ + // This protocol version doesn't support composite messages to the full + // Just extract each part's text and use it: + + super::SendChat(Printf("{\"text\":\"%s\"}", EscapeString(a_Message.ExtractText()).c_str())); +} + + + + + void cProtocol161::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ) { cCSLock Lock(m_CSPacket); @@ -119,7 +132,7 @@ void cProtocol161::SendHealth(void) cCSLock Lock(m_CSPacket); WriteByte (PACKET_UPDATE_HEALTH); WriteFloat((float)m_Client->GetPlayer()->GetHealth()); - WriteShort(m_Client->GetPlayer()->GetFoodLevel()); + WriteShort((short)m_Client->GetPlayer()->GetFoodLevel()); WriteFloat((float)m_Client->GetPlayer()->GetFoodSaturationLevel()); Flush(); } @@ -135,7 +148,7 @@ void cProtocol161::SendPlayerMaxSpeed(void) WriteInt(m_Client->GetPlayer()->GetUniqueID()); WriteInt(1); WriteString("generic.movementSpeed"); - WriteDouble(m_Client->GetPlayer()->GetMaxSpeed()); + WriteDouble(0.1 * m_Client->GetPlayer()->GetMaxSpeed()); Flush(); } @@ -163,10 +176,10 @@ void cProtocol161::SendWindowOpen(const cWindow & a_Window) } cCSLock Lock(m_CSPacket); WriteByte (PACKET_WINDOW_OPEN); - WriteByte (a_Window.GetWindowID()); - WriteByte (a_Window.GetWindowType()); + WriteChar (a_Window.GetWindowID()); + WriteByte ((Byte)a_Window.GetWindowType()); WriteString(a_Window.GetWindowTitle()); - WriteByte (a_Window.GetNumNonInventorySlots()); + WriteByte ((Byte)a_Window.GetNumNonInventorySlots()); WriteByte (1); // Use title if (a_Window.GetWindowType() == cWindow::wtAnimalChest) { @@ -184,7 +197,16 @@ int cProtocol161::ParseEntityAction(void) HANDLE_PACKET_READ(ReadBEInt, int, EntityID); HANDLE_PACKET_READ(ReadChar, char, ActionID); HANDLE_PACKET_READ(ReadBEInt, int, UnknownHorseVal); - m_Client->HandleEntityAction(EntityID, ActionID); + + switch (ActionID) + { + case 1: m_Client->HandleEntityCrouch(EntityID, true); break; // Crouch + case 2: m_Client->HandleEntityCrouch(EntityID, false); break; // Uncrouch + case 3: m_Client->HandleEntityLeaveBed(EntityID); break; // Leave Bed + case 4: m_Client->HandleEntitySprinting(EntityID, true); break; // Start sprinting + case 5: m_Client->HandleEntitySprinting(EntityID, false); break; // Stop sprinting + } + return PARSE_OK; } @@ -258,7 +280,7 @@ void cProtocol162::SendPlayerMaxSpeed(void) WriteInt(m_Client->GetPlayer()->GetUniqueID()); WriteInt(1); WriteString("generic.movementSpeed"); - WriteDouble(m_Client->GetPlayer()->GetMaxSpeed()); + WriteDouble(0.1 * m_Client->GetPlayer()->GetMaxSpeed()); WriteShort(0); Flush(); } diff --git a/src/Protocol/Protocol16x.h b/src/Protocol/Protocol16x.h index 325e41c5a..ae1388649 100644 --- a/src/Protocol/Protocol16x.h +++ b/src/Protocol/Protocol16x.h @@ -37,6 +37,7 @@ protected: // cProtocol150 overrides: virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override; virtual void SendChat (const AString & a_Message) override; + virtual void SendChat (const cCompositeChat & a_Message) override; virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+) virtual void SendGameMode (eGameMode a_GameMode) override; virtual void SendHealth (void) override; diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 05b7ebd45..785dbf935 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -1,4 +1,3 @@ - // Protocol17x.cpp /* @@ -9,6 +8,7 @@ Implements the 1.7.x protocol classes: */ #include "Globals.h" +#include "json/json.h" #include "Protocol17x.h" #include "ChunkDataSerializer.h" #include "../ClientHandle.h" @@ -21,11 +21,16 @@ Implements the 1.7.x protocol classes: #include "../Entities/ExpOrb.h" #include "../Entities/Minecart.h" #include "../Entities/FallingBlock.h" +#include "../Entities/Painting.h" #include "../Entities/Pickup.h" #include "../Entities/Player.h" +#include "../Entities/ItemFrame.h" #include "../Mobs/IncludeAllMonsters.h" #include "../UI/Window.h" #include "../BlockEntities/CommandBlockEntity.h" +#include "../BlockEntities/MobHeadEntity.h" +#include "../BlockEntities/FlowerPotEntity.h" +#include "../CompositeChat.h" @@ -54,6 +59,22 @@ Implements the 1.7.x protocol classes: +const int MAX_ENC_LEN = 512; // Maximum size of the encrypted message; should be 128, but who knows... + + + + + +// fwd: main.cpp: +extern bool g_ShouldLogCommIn, g_ShouldLogCommOut; + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cProtocol172: + cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) : super(a_Client), m_ServerAddress(a_ServerAddress), @@ -64,21 +85,28 @@ cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAdd m_OutPacketLenBuffer(20), // 20 bytes is more than enough for one VarInt m_IsEncrypted(false) { + // Create the comm log file, if so requested: + if (g_ShouldLogCommIn || g_ShouldLogCommOut) + { + cFile::CreateFolder("CommLogs"); + AString FileName = Printf("CommLogs/%x__%s.log", (unsigned)time(NULL), a_Client->GetIPString().c_str()); + m_CommLogFile.Open(FileName, cFile::fmWrite); + } } -void cProtocol172::DataReceived(const char * a_Data, int a_Size) +void cProtocol172::DataReceived(const char * a_Data, size_t a_Size) { if (m_IsEncrypted) { - byte Decrypted[512]; + Byte Decrypted[512]; while (a_Size > 0) { - int NumBytes = (a_Size > sizeof(Decrypted)) ? sizeof(Decrypted) : a_Size; - m_Decryptor.ProcessData(Decrypted, (byte *)a_Data, NumBytes); + size_t NumBytes = (a_Size > sizeof(Decrypted)) ? sizeof(Decrypted) : a_Size; + m_Decryptor.ProcessData(Decrypted, (Byte *)a_Data, NumBytes); AddReceivedData((const char *)Decrypted, NumBytes); a_Size -= NumBytes; a_Data += NumBytes; @@ -124,7 +152,7 @@ void cProtocol172::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, cha void cProtocol172::SendBlockBreakAnim(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) { cPacketizer Pkt(*this, 0x25); // Block Break Animation packet - Pkt.WriteInt(a_EntityID); + Pkt.WriteVarInt(a_EntityID); Pkt.WriteInt(a_BlockX); Pkt.WriteInt(a_BlockY); Pkt.WriteInt(a_BlockZ); @@ -178,6 +206,78 @@ void cProtocol172::SendChat(const AString & a_Message) +void cProtocol172::SendChat(const cCompositeChat & a_Message) +{ + // Compose the complete Json string to send: + Json::Value msg; + msg["text"] = ""; // The client crashes without this + const cCompositeChat::cParts & Parts = a_Message.GetParts(); + for (cCompositeChat::cParts::const_iterator itr = Parts.begin(), end = Parts.end(); itr != end; ++itr) + { + Json::Value Part; + switch ((*itr)->m_PartType) + { + case cCompositeChat::ptText: + { + Part["text"] = (*itr)->m_Text; + AddChatPartStyle(Part, (*itr)->m_Style); + break; + } + + case cCompositeChat::ptClientTranslated: + { + const cCompositeChat::cClientTranslatedPart & p = (const cCompositeChat::cClientTranslatedPart &)**itr; + Part["translate"] = p.m_Text; + Json::Value With; + for (AStringVector::const_iterator itrW = p.m_Parameters.begin(), endW = p.m_Parameters.end(); itrW != endW; ++itr) + { + With.append(*itrW); + } + if (!p.m_Parameters.empty()) + { + Part["with"] = With; + } + AddChatPartStyle(Part, p.m_Style); + break; + } + + case cCompositeChat::ptUrl: + { + const cCompositeChat::cUrlPart & p = (const cCompositeChat::cUrlPart &)**itr; + Part["text"] = p.m_Text; + Json::Value Url; + Url["action"] = "open_url"; + Url["value"] = p.m_Url; + Part["clickEvent"] = Url; + AddChatPartStyle(Part, p.m_Style); + break; + } + + case cCompositeChat::ptSuggestCommand: + case cCompositeChat::ptRunCommand: + { + const cCompositeChat::cCommandPart & p = (const cCompositeChat::cCommandPart &)**itr; + Part["text"] = p.m_Text; + Json::Value Cmd; + Cmd["action"] = (p.m_PartType == cCompositeChat::ptRunCommand) ? "run_command" : "suggest_command"; + Cmd["value"] = p.m_Command; + Part["clickEvent"] = Cmd; + AddChatPartStyle(Part, p.m_Style); + break; + } + } + msg["extra"].append(Part); + } // for itr - Parts[] + + // Send the message to the client: + cPacketizer Pkt(*this, 0x02); + Pkt.WriteString(msg.toStyledString()); +} + + + + + void cProtocol172::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) { // Serialize first, before creating the Packetizer (the packetizer locks a CS) @@ -454,7 +554,7 @@ void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World) Pkt.WriteByte((Byte)a_Player.GetEffectiveGameMode() | (cRoot::Get()->GetServer()->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4 Pkt.WriteChar((char)a_World.GetDimension()); Pkt.WriteByte(2); // TODO: Difficulty (set to Normal) - Pkt.WriteByte(cRoot::Get()->GetServer()->GetMaxPlayers()); + Pkt.WriteByte(std::min(cRoot::Get()->GetServer()->GetMaxPlayers(), 60)); Pkt.WriteString("default"); // Level type - wtf? } @@ -473,6 +573,75 @@ void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World) +void cProtocol172::SendPaintingSpawn(const cPainting & a_Painting) +{ + cPacketizer Pkt(*this, 0x10); // Spawn Painting packet + Pkt.WriteVarInt(a_Painting.GetUniqueID()); + Pkt.WriteString(a_Painting.GetName().c_str()); + Pkt.WriteInt((int)a_Painting.GetPosX()); + Pkt.WriteInt((int)a_Painting.GetPosY()); + Pkt.WriteInt((int)a_Painting.GetPosZ()); + Pkt.WriteInt(a_Painting.GetDirection()); +} + + + + + +void cProtocol172::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) +{ + cPacketizer Pkt(*this, 0x34); + Pkt.WriteVarInt(a_ID); + Pkt.WriteShort (3 + a_Length); + + Pkt.WriteByte(0); + Pkt.WriteByte(a_X); + Pkt.WriteByte(a_Y); + + for (unsigned int i = 0; i < a_Length; ++i) + { + Pkt.WriteByte(a_Colors[i]); + } +} + + + + + +void cProtocol172::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators) +{ + cPacketizer Pkt(*this, 0x34); + Pkt.WriteVarInt(a_ID); + Pkt.WriteShort (1 + (3 * a_Decorators.size())); + + Pkt.WriteByte(1); + + for (cMapDecoratorList::const_iterator it = a_Decorators.begin(); it != a_Decorators.end(); ++it) + { + Pkt.WriteByte((it->GetType() << 4) | (it->GetRot() & 0xf)); + Pkt.WriteByte(it->GetPixelX()); + Pkt.WriteByte(it->GetPixelZ()); + } +} + + + + + +void cProtocol172::SendMapInfo(int a_ID, unsigned int a_Scale) +{ + cPacketizer Pkt(*this, 0x34); + Pkt.WriteVarInt(a_ID); + Pkt.WriteShort (2); + + Pkt.WriteByte(2); + Pkt.WriteByte(a_Scale); +} + + + + + void cProtocol172::SendPickupSpawn(const cPickup & a_Pickup) { @@ -518,9 +687,8 @@ void cProtocol172::SendPlayerAbilities(void) Flags |= 0x04; } Pkt.WriteByte(Flags); - // TODO: Pkt.WriteFloat(m_Client->GetPlayer()->GetMaxFlyingSpeed()); - Pkt.WriteFloat(0.05f); - Pkt.WriteFloat((float)m_Client->GetPlayer()->GetMaxSpeed()); + Pkt.WriteFloat((float)(0.05 * m_Client->GetPlayer()->GetFlyingMaxSpeed())); + Pkt.WriteFloat((float)(0.1 * m_Client->GetPlayer()->GetMaxSpeed())); } @@ -574,13 +742,14 @@ void cProtocol172::SendPlayerMaxSpeed(void) Pkt.WriteInt(m_Client->GetPlayer()->GetUniqueID()); Pkt.WriteInt(1); // Count Pkt.WriteString("generic.movementSpeed"); - Pkt.WriteDouble(0.1); + // The default game speed is 0.1, multiply that value by the relative speed: + Pkt.WriteDouble(0.1 * m_Client->GetPlayer()->GetNormalMaxSpeed()); if (m_Client->GetPlayer()->IsSprinting()) { Pkt.WriteShort(1); // Modifier count Pkt.WriteInt64(0x662a6b8dda3e4c1c); Pkt.WriteInt64(0x881396ea6097278d); // UUID of the modifier - Pkt.WriteDouble(0.3); + Pkt.WriteDouble(m_Client->GetPlayer()->GetSprintingMaxSpeed() - m_Client->GetPlayer()->GetNormalMaxSpeed()); Pkt.WriteByte(2); } else @@ -707,6 +876,46 @@ void cProtocol172::SendExperienceOrb(const cExpOrb & a_ExpOrb) +void cProtocol172::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) +{ + cPacketizer Pkt(*this, 0x3B); + Pkt.WriteString(a_Name); + Pkt.WriteString(a_DisplayName); + Pkt.WriteByte(a_Mode); +} + + + + + +void cProtocol172::SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) +{ + cPacketizer Pkt(*this, 0x3C); + Pkt.WriteString(a_Player); + Pkt.WriteByte(a_Mode); + + if (a_Mode != 1) + { + Pkt.WriteString(a_Objective); + Pkt.WriteInt((int) a_Score); + } +} + + + + + +void cProtocol172::SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) +{ + cPacketizer Pkt(*this, 0x3D); + Pkt.WriteByte((int) a_Display); + Pkt.WriteString(a_Objective); +} + + + + + void cProtocol172::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) // a_Src coords are Block * 8 { cPacketizer Pkt(*this, 0x29); // Sound Effect packet @@ -787,8 +996,8 @@ void cProtocol172::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, Pkt.WriteFPInt(a_Entity.GetPosX()); Pkt.WriteFPInt(a_Entity.GetPosY()); Pkt.WriteFPInt(a_Entity.GetPosZ()); - Pkt.WriteByteAngle(a_Entity.GetYaw()); Pkt.WriteByteAngle(a_Entity.GetPitch()); + Pkt.WriteByteAngle(a_Entity.GetYaw()); Pkt.WriteInt(a_ObjectData); if (a_ObjectData != 0) { @@ -810,8 +1019,8 @@ void cProtocol172::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp Pkt.WriteFPInt(a_Vehicle.GetPosX()); Pkt.WriteFPInt(a_Vehicle.GetPosY()); Pkt.WriteFPInt(a_Vehicle.GetPosZ()); - Pkt.WriteByteAngle(a_Vehicle.GetYaw()); Pkt.WriteByteAngle(a_Vehicle.GetPitch()); + Pkt.WriteByteAngle(a_Vehicle.GetYaw()); Pkt.WriteInt(a_VehicleSubType); if (a_VehicleSubType != 0) { @@ -906,6 +1115,8 @@ void cProtocol172::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity) { case E_BLOCK_MOB_SPAWNER: Action = 1; break; // Update mob spawner spinny mob thing case E_BLOCK_COMMAND_BLOCK: Action = 2; break; // Update command block text + case E_BLOCK_HEAD: Action = 4; break; // Update Mobhead entity + case E_BLOCK_FLOWER_POT: Action = 5; break; // Update flower pot default: ASSERT(!"Unhandled or unimplemented BlockEntity update request!"); break; } Pkt.WriteByte(Action); @@ -923,10 +1134,11 @@ void cProtocol172::SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, cons Pkt.WriteInt(a_BlockX); Pkt.WriteShort((short)a_BlockY); Pkt.WriteInt(a_BlockZ); - Pkt.WriteString(a_Line1); - Pkt.WriteString(a_Line2); - Pkt.WriteString(a_Line3); - Pkt.WriteString(a_Line4); + // Need to send only up to 15 chars, otherwise the client crashes (#598) + Pkt.WriteString(a_Line1.substr(0, 15)); + Pkt.WriteString(a_Line2.substr(0, 15)); + Pkt.WriteString(a_Line3.substr(0, 15)); + Pkt.WriteString(a_Line4.substr(0, 15)); } @@ -1024,8 +1236,33 @@ void cProtocol172::SendWindowProperty(const cWindow & a_Window, short a_Property -void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) +void cProtocol172::AddReceivedData(const char * a_Data, size_t a_Size) { + // Write the incoming data into the comm log file: + if (g_ShouldLogCommIn) + { + if (m_ReceivedData.GetReadableSpace() > 0) + { + AString AllData; + size_t OldReadableSpace = m_ReceivedData.GetReadableSpace(); + m_ReceivedData.ReadAll(AllData); + m_ReceivedData.ResetRead(); + m_ReceivedData.SkipRead(m_ReceivedData.GetReadableSpace() - OldReadableSpace); + ASSERT(m_ReceivedData.GetReadableSpace() == OldReadableSpace); + AString Hex; + CreateHexDump(Hex, AllData.data(), AllData.size(), 16); + m_CommLogFile.Printf("Incoming data, " SIZE_T_FMT " (0x" SIZE_T_FMT_HEX ") unparsed bytes already present in buffer:\n%s\n", + AllData.size(), AllData.size(), Hex.c_str() + ); + } + AString Hex; + CreateHexDump(Hex, a_Data, a_Size, 16); + m_CommLogFile.Printf("Incoming data: %d (0x%x) bytes: \n%s\n", + (unsigned)a_Size, (unsigned)a_Size, Hex.c_str() + ); + m_CommLogFile.Flush(); + } + if (!m_ReceivedData.Write(a_Data, a_Size)) { // Too much data in the incoming queue, report to caller: @@ -1040,12 +1277,14 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) if (!m_ReceivedData.ReadVarInt(PacketLen)) { // Not enough data - return; + m_ReceivedData.ResetRead(); + break; } if (!m_ReceivedData.CanReadBytes(PacketLen)) { // The full packet hasn't been received yet - return; + m_ReceivedData.ResetRead(); + break; } cByteBuffer bb(PacketLen + 1); VERIFY(m_ReceivedData.ReadToByteBuffer(bb, (int)PacketLen)); @@ -1058,9 +1297,25 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) if (!bb.ReadVarInt(PacketType)) { // Not enough data - return; + break; } + // Log the packet info into the comm log file: + if (g_ShouldLogCommIn) + { + AString PacketData; + bb.ReadAll(PacketData); + bb.ResetRead(); + bb.ReadVarInt(PacketType); + ASSERT(PacketData.size() > 0); + PacketData.resize(PacketData.size() - 1); + AString PacketDataHex; + CreateHexDump(PacketDataHex, PacketData.data(), PacketData.size(), 16); + m_CommLogFile.Printf("Next incoming packet is type %u (0x%x), length %u (0x%x) at state %d. Payload:\n%s\n", + PacketType, PacketType, PacketLen, PacketLen, m_State, PacketDataHex.c_str() + ); + } + if (!HandlePacket(bb, PacketType)) { // Unknown packet, already been reported, but without the length. Log the length here: @@ -1077,19 +1332,52 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) LOGD("Packet contents:\n%s", Out.c_str()); #endif // _DEBUG + // Put a message in the comm log: + if (g_ShouldLogCommIn) + { + m_CommLogFile.Printf("^^^^^^ Unhandled packet ^^^^^^\n\n\n"); + } + return; } if (bb.GetReadableSpace() != 1) { // Read more or less than packet length, report as error - LOGWARNING("Protocol 1.7: Wrong number of bytes read for packet 0x%x, state %d. Read %u bytes, packet contained %u bytes", + LOGWARNING("Protocol 1.7: Wrong number of bytes read for packet 0x%x, state %d. Read " SIZE_T_FMT " bytes, packet contained %u bytes", PacketType, m_State, bb.GetUsedSpace() - bb.GetReadableSpace(), PacketLen ); + + // Put a message in the comm log: + if (g_ShouldLogCommIn) + { + m_CommLogFile.Printf("^^^^^^ Wrong number of bytes read for this packet (exp %d left, got " SIZE_T_FMT " left) ^^^^^^\n\n\n", + 1, bb.GetReadableSpace() + ); + m_CommLogFile.Flush(); + } + ASSERT(!"Read wrong number of bytes!"); m_Client->PacketError(PacketType); } - } // while (true) + } // for(ever) + + // Log any leftover bytes into the logfile: + if (g_ShouldLogCommIn && (m_ReceivedData.GetReadableSpace() > 0)) + { + AString AllData; + size_t OldReadableSpace = m_ReceivedData.GetReadableSpace(); + m_ReceivedData.ReadAll(AllData); + m_ReceivedData.ResetRead(); + m_ReceivedData.SkipRead(m_ReceivedData.GetReadableSpace() - OldReadableSpace); + ASSERT(m_ReceivedData.GetReadableSpace() == OldReadableSpace); + AString Hex; + CreateHexDump(Hex, AllData.data(), AllData.size(), 16); + m_CommLogFile.Printf("There are " SIZE_T_FMT " (0x" SIZE_T_FMT_HEX ") bytes of non-parse-able data left in the buffer:\n%s", + m_ReceivedData.GetReadableSpace(), m_ReceivedData.GetReadableSpace(), Hex.c_str() + ); + m_CommLogFile.Flush(); + } } @@ -1220,7 +1508,64 @@ void cProtocol172::HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) void cProtocol172::HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffer) { - // TODO: Add protocol encryption + short EncKeyLength, EncNonceLength; + a_ByteBuffer.ReadBEShort(EncKeyLength); + AString EncKey; + if (!a_ByteBuffer.ReadString(EncKey, EncKeyLength)) + { + return; + } + a_ByteBuffer.ReadBEShort(EncNonceLength); + AString EncNonce; + if (!a_ByteBuffer.ReadString(EncNonce, EncNonceLength)) + { + return; + } + if ((EncKeyLength > MAX_ENC_LEN) || (EncNonceLength > MAX_ENC_LEN)) + { + LOGD("Too long encryption"); + m_Client->Kick("Hacked client"); + return; + } + + // Decrypt EncNonce using privkey + cRSAPrivateKey & rsaDecryptor = cRoot::Get()->GetServer()->GetPrivateKey(); + Int32 DecryptedNonce[MAX_ENC_LEN / sizeof(Int32)]; + int res = rsaDecryptor.Decrypt((const Byte *)EncNonce.data(), EncNonce.size(), (Byte *)DecryptedNonce, sizeof(DecryptedNonce)); + if (res != 4) + { + LOGD("Bad nonce length: got %d, exp %d", res, 4); + m_Client->Kick("Hacked client"); + return; + } + if (ntohl(DecryptedNonce[0]) != (unsigned)(uintptr_t)this) + { + LOGD("Bad nonce value"); + m_Client->Kick("Hacked client"); + return; + } + + // Decrypt the symmetric encryption key using privkey: + Byte DecryptedKey[MAX_ENC_LEN]; + res = rsaDecryptor.Decrypt((const Byte *)EncKey.data(), EncKey.size(), DecryptedKey, sizeof(DecryptedKey)); + if (res != 16) + { + LOGD("Bad key length"); + m_Client->Kick("Hacked client"); + return; + } + + StartEncryption(DecryptedKey); + + // Send login success: + { + cPacketizer Pkt(*this, 0x02); // Login success packet + Pkt.WriteString(Printf("%d", m_Client->GetUniqueID())); // TODO: proper UUID + Pkt.WriteString(m_Client->GetUsername()); + } + + m_State = 3; // State = Game + m_Client->HandleLogin(4, m_Client->GetUsername()); } @@ -1232,14 +1577,26 @@ void cProtocol172::HandlePacketLoginStart(cByteBuffer & a_ByteBuffer) AString Username; a_ByteBuffer.ReadVarUTF8String(Username); - // TODO: Protocol encryption should be set up here if not localhost / auth - if (!m_Client->HandleHandshake(Username)) { // The client is not welcome here, they have been sent a Kick packet already return; } + // If auth is required, then send the encryption request: + if (cRoot::Get()->GetServer()->ShouldAuthenticate()) + { + cPacketizer Pkt(*this, 0x01); + Pkt.WriteString(cRoot::Get()->GetServer()->GetServerID()); + const AString & PubKeyDer = cRoot::Get()->GetServer()->GetPublicKeyDER(); + Pkt.WriteShort(PubKeyDer.size()); + Pkt.WriteBuf(PubKeyDer.data(), PubKeyDer.size()); + Pkt.WriteShort(4); + Pkt.WriteInt((int)(intptr_t)this); // Using 'this' as the cryptographic nonce, so that we don't have to generate one each time :) + m_Client->SetUsername(Username); + return; + } + // Send login success: { cPacketizer Pkt(*this, 0x02); // Login success packet @@ -1272,8 +1629,8 @@ void cProtocol172::HandlePacketBlockDig(cByteBuffer & a_ByteBuffer) HANDLE_READ(a_ByteBuffer, ReadBEInt, int, BlockX); HANDLE_READ(a_ByteBuffer, ReadByte, Byte, BlockY); HANDLE_READ(a_ByteBuffer, ReadBEInt, int, BlockZ); - HANDLE_READ(a_ByteBuffer, ReadByte, Byte, Face); - m_Client->HandleLeftClick(BlockX, BlockY, BlockZ, Face, Status); + HANDLE_READ(a_ByteBuffer, ReadChar, char, Face); + m_Client->HandleLeftClick(BlockX, BlockY, BlockZ, static_cast<eBlockFace>(Face), Status); } @@ -1285,14 +1642,14 @@ void cProtocol172::HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer) HANDLE_READ(a_ByteBuffer, ReadBEInt, int, BlockX); HANDLE_READ(a_ByteBuffer, ReadByte, Byte, BlockY); HANDLE_READ(a_ByteBuffer, ReadBEInt, int, BlockZ); - HANDLE_READ(a_ByteBuffer, ReadByte, Byte, Face); + HANDLE_READ(a_ByteBuffer, ReadChar, char, Face); cItem Item; ReadItem(a_ByteBuffer, Item); HANDLE_READ(a_ByteBuffer, ReadByte, Byte, CursorX); HANDLE_READ(a_ByteBuffer, ReadByte, Byte, CursorY); HANDLE_READ(a_ByteBuffer, ReadByte, Byte, CursorZ); - m_Client->HandleRightClick(BlockX, BlockY, BlockZ, Face, CursorX, CursorY, CursorZ, m_Client->GetPlayer()->GetEquippedItem()); + m_Client->HandleRightClick(BlockX, BlockY, BlockZ, static_cast<eBlockFace>(Face), CursorX, CursorY, CursorZ, m_Client->GetPlayer()->GetEquippedItem()); } @@ -1317,6 +1674,8 @@ void cProtocol172::HandlePacketClientSettings(cByteBuffer & a_ByteBuffer) HANDLE_READ(a_ByteBuffer, ReadByte, Byte, ChatColors); HANDLE_READ(a_ByteBuffer, ReadByte, Byte, Difficulty); HANDLE_READ(a_ByteBuffer, ReadByte, Byte, ShowCape); + + m_Client->SetLocale(Locale); // TODO: handle in m_Client } @@ -1374,7 +1733,15 @@ void cProtocol172::HandlePacketEntityAction(cByteBuffer & a_ByteBuffer) HANDLE_READ(a_ByteBuffer, ReadBEInt, int, PlayerID); HANDLE_READ(a_ByteBuffer, ReadByte, Byte, Action); HANDLE_READ(a_ByteBuffer, ReadBEInt, int, JumpBoost); - m_Client->HandleEntityAction(PlayerID, Action); + + switch (Action) + { + case 1: m_Client->HandleEntityCrouch(PlayerID, true); break; // Crouch + case 2: m_Client->HandleEntityCrouch(PlayerID, false); break; // Uncrouch + case 3: m_Client->HandleEntityLeaveBed(PlayerID); break; // Leave Bed + case 4: m_Client->HandleEntitySprinting(PlayerID, true); break; // Start sprinting + case 5: m_Client->HandleEntitySprinting(PlayerID, false); break; // Stop sprinting + } } @@ -1637,15 +2004,15 @@ void cProtocol172::WritePacket(cByteBuffer & a_Packet) -void cProtocol172::SendData(const char * a_Data, int a_Size) +void cProtocol172::SendData(const char * a_Data, size_t a_Size) { if (m_IsEncrypted) { - byte Encrypted[8192]; // Larger buffer, we may be sending lots of data (chunks) + Byte Encrypted[8192]; // Larger buffer, we may be sending lots of data (chunks) while (a_Size > 0) { - int NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size; - m_Encryptor.ProcessData(Encrypted, (byte *)a_Data, NumBytes); + size_t NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size; + m_Encryptor.ProcessData(Encrypted, (Byte *)a_Data, NumBytes); m_Client->SendData((const char *)Encrypted, NumBytes); a_Size -= NumBytes; a_Data += NumBytes; @@ -1711,7 +2078,7 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata) { AString HexDump; CreateHexDump(HexDump, a_Metadata.data(), a_Metadata.size(), 16); - LOGWARNING("Cannot unGZIP item metadata (%u bytes):\n%s", a_Metadata.size(), HexDump.c_str()); + LOGWARNING("Cannot unGZIP item metadata (" SIZE_T_FMT " bytes):\n%s", a_Metadata.size(), HexDump.c_str()); return; } @@ -1721,43 +2088,54 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata) { AString HexDump; CreateHexDump(HexDump, Uncompressed.data(), Uncompressed.size(), 16); - LOGWARNING("Cannot parse NBT item metadata: (%u bytes)\n%s", Uncompressed.size(), HexDump.c_str()); + LOGWARNING("Cannot parse NBT item metadata: (" SIZE_T_FMT " bytes)\n%s", Uncompressed.size(), HexDump.c_str()); return; } // Load enchantments and custom display names from the NBT data: for (int tag = NBT.GetFirstChild(NBT.GetRoot()); tag >= 0; tag = NBT.GetNextSibling(tag)) { - if ( - (NBT.GetType(tag) == TAG_List) && - ( - (NBT.GetName(tag) == "ench") || - (NBT.GetName(tag) == "StoredEnchantments") - ) - ) - { - EnchantmentSerializer::ParseFromNBT(a_Item.m_Enchantments, NBT, tag); - } - else if ((NBT.GetType(tag) == TAG_Compound) && (NBT.GetName(tag) == "display")) // Custom name and lore tag + AString TagName = NBT.GetName(tag); + switch (NBT.GetType(tag)) { - for (int displaytag = NBT.GetFirstChild(tag); displaytag >= 0; displaytag = NBT.GetNextSibling(displaytag)) + case TAG_List: { - if ((NBT.GetType(displaytag) == TAG_String) && (NBT.GetName(displaytag) == "Name")) // Custon name tag + if ((TagName == "ench") || (TagName == "StoredEnchantments")) // Enchantments tags { - a_Item.m_CustomName = NBT.GetString(displaytag); + EnchantmentSerializer::ParseFromNBT(a_Item.m_Enchantments, NBT, tag); } - else if ((NBT.GetType(displaytag) == TAG_List) && (NBT.GetName(displaytag) == "Lore")) // Lore tag + break; + } + case TAG_Compound: + { + if (TagName == "display") // Custom name and lore tag { - AString Lore; - - for (int loretag = NBT.GetFirstChild(displaytag); loretag >= 0; loretag = NBT.GetNextSibling(loretag)) // Loop through array of strings + for (int displaytag = NBT.GetFirstChild(tag); displaytag >= 0; displaytag = NBT.GetNextSibling(displaytag)) { - AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a newline, used internally by MCS to display a new line in the client; don't forget to c_str ;) + if ((NBT.GetType(displaytag) == TAG_String) && (NBT.GetName(displaytag) == "Name")) // Custon name tag + { + a_Item.m_CustomName = NBT.GetString(displaytag); + } + else if ((NBT.GetType(displaytag) == TAG_List) && (NBT.GetName(displaytag) == "Lore")) // Lore tag + { + AString Lore; + + for (int loretag = NBT.GetFirstChild(displaytag); loretag >= 0; loretag = NBT.GetNextSibling(loretag)) // Loop through array of strings + { + AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a newline, used internally by MCS to display a new line in the client; don't forget to c_str ;) + } + + a_Item.m_Lore = Lore; + } } - - a_Item.m_Lore = Lore; } + else if ((TagName == "Fireworks") || (TagName == "Explosion")) + { + cFireworkItem::ParseFromNBT(a_Item.m_FireworkItem, NBT, tag, (ENUM_ITEM_ID)a_Item.m_ItemType); + } + break; } + default: LOGD("Unimplemented NBT data when parsing!"); break; } } } @@ -1766,6 +2144,106 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata) +void cProtocol172::StartEncryption(const Byte * a_Key) +{ + m_Encryptor.Init(a_Key, a_Key); + m_Decryptor.Init(a_Key, a_Key); + m_IsEncrypted = true; + + // Prepare the m_AuthServerID: + cSHA1Checksum Checksum; + const AString & ServerID = cRoot::Get()->GetServer()->GetServerID(); + Checksum.Update((const Byte *)ServerID.c_str(), ServerID.length()); + Checksum.Update(a_Key, 16); + Checksum.Update((const Byte *)cRoot::Get()->GetServer()->GetPublicKeyDER().data(), cRoot::Get()->GetServer()->GetPublicKeyDER().size()); + Byte Digest[20]; + Checksum.Finalize(Digest); + cSHA1Checksum::DigestToJava(Digest, m_AuthServerID); +} + + + + + +void cProtocol172::AddChatPartStyle(Json::Value & a_Value, const AString & a_PartStyle) +{ + size_t len = a_PartStyle.length(); + for (size_t i = 0; i < len; i++) + { + switch (a_PartStyle[i]) + { + case 'b': + { + // bold + a_Value["bold"] = Json::Value(true); + break; + } + + case 'i': + { + // italic + a_Value["italic"] = Json::Value(true); + break; + } + + case 'u': + { + // Underlined + a_Value["underlined"] = Json::Value(true); + break; + } + + case 's': + { + // strikethrough + a_Value["strikethrough"] = Json::Value(true); + break; + } + + case 'o': + { + // obfuscated + a_Value["obfuscated"] = Json::Value(true); + break; + } + + case '@': + { + // Color, specified by the next char: + i++; + if (i >= len) + { + // String too short, didn't contain a color + break; + } + switch (a_PartStyle[i]) + { + case '0': a_Value["color"] = Json::Value("black"); break; + case '1': a_Value["color"] = Json::Value("dark_blue"); break; + case '2': a_Value["color"] = Json::Value("dark_green"); break; + case '3': a_Value["color"] = Json::Value("dark_aqua"); break; + case '4': a_Value["color"] = Json::Value("dark_red"); break; + case '5': a_Value["color"] = Json::Value("dark_purple"); break; + case '6': a_Value["color"] = Json::Value("gold"); break; + case '7': a_Value["color"] = Json::Value("gray"); break; + case '8': a_Value["color"] = Json::Value("dark_gray"); break; + case '9': a_Value["color"] = Json::Value("blue"); break; + case 'a': a_Value["color"] = Json::Value("green"); break; + case 'b': a_Value["color"] = Json::Value("aqua"); break; + case 'c': a_Value["color"] = Json::Value("red"); break; + case 'd': a_Value["color"] = Json::Value("light_purple"); break; + case 'e': a_Value["color"] = Json::Value("yellow"); break; + case 'f': a_Value["color"] = Json::Value("white"); break; + } // switch (color) + } // case '@' + } // switch (Style[i]) + } // for i - a_PartStyle[] +} + + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cProtocol172::cPacketizer: @@ -1784,6 +2262,17 @@ cProtocol172::cPacketizer::~cPacketizer() m_Out.ReadAll(DataToSend); m_Protocol.SendData(DataToSend.data(), DataToSend.size()); m_Out.CommitRead(); + + // Log the comm into logfile: + if (g_ShouldLogCommOut) + { + AString Hex; + ASSERT(DataToSend.size() > 0); + CreateHexDump(Hex, DataToSend.data() + 1, DataToSend.size() - 1, 16); + m_Protocol.m_CommLogFile.Printf("Outgoing packet: type %d (0x%x), length %u (0x%x), state %d. Payload:\n%s\n", + DataToSend[0], DataToSend[0], PacketLen, PacketLen, m_Protocol.m_State, Hex.c_str() + ); + } } @@ -1810,7 +2299,7 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item) WriteByte (a_Item.m_ItemCount); WriteShort(a_Item.m_ItemDamage); - if (a_Item.m_Enchantments.IsEmpty() && a_Item.IsBothNameAndLoreEmpty()) + if (a_Item.m_Enchantments.IsEmpty() && a_Item.IsBothNameAndLoreEmpty() && (a_Item.m_ItemType != E_ITEM_FIREWORK_ROCKET) && (a_Item.m_ItemType != E_ITEM_FIREWORK_STAR)) { WriteShort(-1); return; @@ -1849,6 +2338,10 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item) } Writer.EndCompound(); } + if ((a_Item.m_ItemType == E_ITEM_FIREWORK_ROCKET) || (a_Item.m_ItemType == E_ITEM_FIREWORK_STAR)) + { + cFireworkItem::WriteToNBTCompound(a_Item.m_FireworkItem, Writer, (ENUM_ITEM_ID)a_Item.m_ItemType); + } Writer.Finish(); AString Compressed; CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed); @@ -1890,6 +2383,31 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt } break; } + case E_BLOCK_HEAD: + { + cMobHeadEntity & MobHeadEntity = (cMobHeadEntity &)a_BlockEntity; + + Writer.AddInt("x", MobHeadEntity.GetPosX()); + Writer.AddInt("y", MobHeadEntity.GetPosY()); + Writer.AddInt("z", MobHeadEntity.GetPosZ()); + Writer.AddByte("SkullType", MobHeadEntity.GetType() & 0xFF); + Writer.AddByte("Rot", MobHeadEntity.GetRotation() & 0xFF); + Writer.AddString("ExtraType", MobHeadEntity.GetOwner().c_str()); + Writer.AddString("id", "Skull"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though + break; + } + case E_BLOCK_FLOWER_POT: + { + cFlowerPotEntity & FlowerPotEntity = (cFlowerPotEntity &)a_BlockEntity; + + Writer.AddInt("x", FlowerPotEntity.GetPosX()); + Writer.AddInt("y", FlowerPotEntity.GetPosY()); + Writer.AddInt("z", FlowerPotEntity.GetPosZ()); + Writer.AddInt("Item", (Int32) FlowerPotEntity.GetItem().m_ItemType); + Writer.AddInt("Data", (Int32) FlowerPotEntity.GetItem().m_ItemDamage); + Writer.AddString("id", "FlowerPot"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though + break; + } default: break; } @@ -2000,10 +2518,22 @@ void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity) } case cEntity::etProjectile: { - if (((cProjectileEntity &)a_Entity).GetProjectileKind() == cProjectileEntity::pkArrow) + cProjectileEntity & Projectile = (cProjectileEntity &)a_Entity; + switch (Projectile.GetProjectileKind()) { - WriteByte(0x10); - WriteByte(((const cArrowEntity &)a_Entity).IsCritical() ? 1 : 0); + case cProjectileEntity::pkArrow: + { + WriteByte(0x10); + WriteByte(((const cArrowEntity &)a_Entity).IsCritical() ? 1 : 0); + break; + } + case cProjectileEntity::pkFirework: + { + WriteByte(0xA8); + WriteItem(((const cFireworkEntity &)a_Entity).GetItem()); + break; + } + default: break; } break; } @@ -2012,6 +2542,16 @@ void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity) WriteMobMetadata((const cMonster &)a_Entity); break; } + case cEntity::etItemFrame: + { + cItemFrame & Frame = (cItemFrame &)a_Entity; + WriteByte(0xA2); + WriteItem(Frame.GetItem()); + WriteByte(0x3); + WriteByte(Frame.GetRotation()); + break; + } + default: break; } } @@ -2136,6 +2676,15 @@ void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob) WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0); break; } + + case cMonster::mtWither: + { + WriteByte(0x54); // Int at index 20 + WriteInt(((const cWither &)a_Mob).GetNumInvulnerableTicks()); + WriteByte(0x66); // Float at index 6 + WriteFloat((float)(a_Mob.GetHealth())); + break; + } case cMonster::mtSlime: { @@ -2211,7 +2760,8 @@ void cProtocol172::cPacketizer::WriteEntityProperties(const cEntity & a_Entity) WriteInt(0); return; } - const cMonster & Mob = (const cMonster &)a_Entity; + + //const cMonster & Mob = (const cMonster &)a_Entity; // TODO: Send properties and modifiers based on the mob type diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h index 1f3039edb..a1ad1f049 100644 --- a/src/Protocol/Protocol17x.h +++ b/src/Protocol/Protocol17x.h @@ -26,36 +26,46 @@ Declares the 1.7.x protocol classes: #pragma warning(disable:4702) #endif -#include "cryptopp/modes.h" -#include "cryptopp/aes.h" - #ifdef _MSC_VER #pragma warning(pop) #endif +#include "../Crypto.h" + + + + + +// fwd: +namespace Json +{ + class Value; +} + class cProtocol172 : - public cProtocol // TODO + public cProtocol { - typedef cProtocol super; // TODO + typedef cProtocol super; public: cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State); - /// Called when client sends some data: - virtual void DataReceived(const char * a_Data, int a_Size) override; + /** Called when client sends some data: */ + virtual void DataReceived(const char * a_Data, size_t a_Size) override; - /// Sending stuff to clients (alphabetically sorted): + /** Sending stuff to clients (alphabetically sorted): */ virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override; virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override; virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override; virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; virtual void SendChat (const AString & a_Message) override; + virtual void SendChat (const cCompositeChat & a_Message) override; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override; virtual void SendDestroyEntity (const cEntity & a_Entity) override; @@ -77,6 +87,10 @@ public: virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override; virtual void SendKeepAlive (int a_PingID) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; + virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override; + virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override; + virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override; + virtual void SendPaintingSpawn (const cPainting & a_Painting) override; virtual void SendPickupSpawn (const cPickup & a_Pickup) override; virtual void SendPlayerAbilities (void) override; virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override; @@ -92,6 +106,9 @@ public: virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 virtual void SendExperience (void) override; virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override; + virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override; + virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override; + virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; @@ -115,7 +132,7 @@ public: protected: - /// Composes individual packets in the protocol's m_OutPacketBuffer; sends them upon being destructed + /** Composes individual packets in the protocol's m_OutPacketBuffer; sends them upon being destructed */ class cPacketizer { public: @@ -179,7 +196,7 @@ protected: m_Out.WriteVarUTF8String(a_Value); } - void WriteBuf(const char * a_Data, int a_Size) + void WriteBuf(const char * a_Data, size_t a_Size) { m_Out.Write(a_Data, a_Size); } @@ -204,25 +221,29 @@ protected: AString m_AuthServerID; - /// State of the protocol. 1 = status, 2 = login, 3 = game + /** State of the protocol. 1 = status, 2 = login, 3 = game */ UInt32 m_State; - /// Buffer for the received data + /** Buffer for the received data */ cByteBuffer m_ReceivedData; - /// Buffer for composing the outgoing packets, through cPacketizer + /** Buffer for composing the outgoing packets, through cPacketizer */ cByteBuffer m_OutPacketBuffer; - /// Buffer for composing packet length (so that each cPacketizer instance doesn't allocate a new cPacketBuffer) + /** Buffer for composing packet length (so that each cPacketizer instance doesn't allocate a new cPacketBuffer) */ cByteBuffer m_OutPacketLenBuffer; bool m_IsEncrypted; - CryptoPP::CFB_Mode<CryptoPP::AES>::Decryption m_Decryptor; - CryptoPP::CFB_Mode<CryptoPP::AES>::Encryption m_Encryptor; + + cAESCFBDecryptor m_Decryptor; + cAESCFBEncryptor m_Encryptor; + + /** The logfile where the comm is logged, when g_ShouldLogComm is true */ + cFile m_CommLogFile; - /// Adds the received (unencrypted) data to m_ReceivedData, parses complete packets - void AddReceivedData(const char * a_Data, int a_Size); + /** Adds the received (unencrypted) data to m_ReceivedData, parses complete packets */ + void AddReceivedData(const char * a_Data, size_t a_Size); /** Reads and handles the packet. The packet length and type have already been read. Returns true if the packet was understood, false if it was an unknown packet @@ -263,19 +284,24 @@ protected: void HandlePacketWindowClose (cByteBuffer & a_ByteBuffer); - /// Writes an entire packet into the output stream. a_Packet is expected to start with the packet type; data length is prepended here. + /** Writes an entire packet into the output stream. a_Packet is expected to start with the packet type; data length is prepended here. */ void WritePacket(cByteBuffer & a_Packet); - /// Sends the data to the client, encrypting them if needed. - virtual void SendData(const char * a_Data, int a_Size) override; + /** Sends the data to the client, encrypting them if needed. */ + virtual void SendData(const char * a_Data, size_t a_Size) override; void SendCompass(const cWorld & a_World); - /// Reads an item out of the received data, sets a_Item to the values read. Returns false if not enough received data + /** Reads an item out of the received data, sets a_Item to the values read. Returns false if not enough received data */ bool ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item); - /// Parses item metadata as read by ReadItem(), into the item enchantments. + /** Parses item metadata as read by ReadItem(), into the item enchantments. */ void ParseItemMetadata(cItem & a_Item, const AString & a_Metadata); + + void StartEncryption(const Byte * a_Key); + + /** Adds the chat part's style (represented by the part's stylestring) into the Json object. */ + void AddChatPartStyle(Json::Value & a_Value, const AString & a_PartStyle); } ; diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index 5524af136..3f7d7b254 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -68,7 +68,7 @@ AString cProtocolRecognizer::GetVersionTextFromInt(int a_ProtocolVersion) -void cProtocolRecognizer::DataReceived(const char * a_Data, int a_Size) +void cProtocolRecognizer::DataReceived(const char * a_Data, size_t a_Size) { if (m_Protocol == NULL) { @@ -159,6 +159,16 @@ void cProtocolRecognizer::SendChat(const AString & a_Message) +void cProtocolRecognizer::SendChat(const cCompositeChat & a_Message) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendChat(a_Message); +} + + + + + void cProtocolRecognizer::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) { ASSERT(m_Protocol != NULL); @@ -386,6 +396,36 @@ void cProtocolRecognizer::SendLogin(const cPlayer & a_Player, const cWorld & a_W +void cProtocolRecognizer::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendMapColumn(a_ID, a_X, a_Y, a_Colors, a_Length); +} + + + + + +void cProtocolRecognizer::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendMapDecorators(a_ID, a_Decorators); +} + + + + + +void cProtocolRecognizer::SendMapInfo(int a_ID, unsigned int a_Scale) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendMapInfo(a_ID, a_Scale); +} + + + + + void cProtocolRecognizer::SendParticleEffect(const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) { ASSERT(m_Protocol != NULL); @@ -395,6 +435,14 @@ void cProtocolRecognizer::SendParticleEffect(const AString & a_ParticleName, flo +void cProtocolRecognizer::SendPaintingSpawn(const cPainting & a_Painting) +{ + m_Protocol->SendPaintingSpawn(a_Painting); +} + + + + void cProtocolRecognizer::SendPickupSpawn(const cPickup & a_Pickup) { @@ -526,6 +574,36 @@ void cProtocolRecognizer::SendExperienceOrb(const cExpOrb & a_ExpOrb) +void cProtocolRecognizer::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendScoreboardObjective(a_Name, a_DisplayName, a_Mode); +} + + + + + +void cProtocolRecognizer::SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendScoreUpdate(a_Objective, a_Player, a_Score, a_Mode); +} + + + + + +void cProtocolRecognizer::SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendDisplayObjective(a_Objective, a_Display); +} + + + + + void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) { ASSERT(m_Protocol != NULL); @@ -716,7 +794,7 @@ AString cProtocolRecognizer::GetAuthServerID(void) -void cProtocolRecognizer::SendData(const char * a_Data, int a_Size) +void cProtocolRecognizer::SendData(const char * a_Data, size_t a_Size) { // This is used only when handling the server ping m_Client->SendData(a_Data, a_Size); @@ -776,7 +854,7 @@ bool cProtocolRecognizer::TryRecognizeProtocol(void) // This must be a lengthed protocol, try if it has the entire initial handshake packet: m_Buffer.ResetRead(); UInt32 PacketLen; - UInt32 ReadSoFar = m_Buffer.GetReadableSpace(); + UInt32 ReadSoFar = (UInt32)m_Buffer.GetReadableSpace(); if (!m_Buffer.ReadVarInt(PacketLen)) { // Not enough bytes for the packet length, keep waiting @@ -807,7 +885,7 @@ bool cProtocolRecognizer::TryRecognizeLengthlessProtocol(void) } switch (ch) { - case PROTO_VERSION_1_3_2: + case PROTO_VERSION_1_3_2: { m_Protocol = new cProtocol132(m_Client); return true; @@ -853,7 +931,7 @@ bool cProtocolRecognizer::TryRecognizeLengthlessProtocol(void) bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRemaining) { UInt32 PacketType; - UInt32 NumBytesRead = m_Buffer.GetReadableSpace(); + UInt32 NumBytesRead = (UInt32)m_Buffer.GetReadableSpace(); if (!m_Buffer.ReadVarInt(PacketType)) { return false; @@ -884,7 +962,7 @@ bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRema m_Buffer.ReadBEShort(ServerPort); m_Buffer.ReadVarInt(NextState); m_Buffer.CommitRead(); - m_Protocol = new cProtocol172(m_Client, ServerAddress, ServerPort, NextState); + m_Protocol = new cProtocol172(m_Client, ServerAddress, (UInt16)ServerPort, NextState); return true; } } @@ -935,7 +1013,7 @@ void cProtocolRecognizer::SendLengthlessServerPing(void) m_Buffer.ResetRead(); if (m_Buffer.CanReadBytes(2)) { - byte val; + Byte val; m_Buffer.ReadByte(val); // Packet type - Serverlist ping m_Buffer.ReadByte(val); // 0x01 magic value ASSERT(val == 0x01); diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h index 2dccace6e..072d7c2d2 100644 --- a/src/Protocol/ProtocolRecognizer.h +++ b/src/Protocol/ProtocolRecognizer.h @@ -18,7 +18,7 @@ // Adjust these if a new protocol is added or an old one is removed: -#define MCS_CLIENT_VERSIONS "1.2.4, 1.2.5, 1.3.1, 1.3.2, 1.4.2, 1.4.4, 1.4.5, 1.4.6, 1.4.7, 1.5, 1.5.1, 1.5.2, 1.6.1, 1.6.2, 1.6.3, 1.6.4, 1.7.2" +#define MCS_CLIENT_VERSIONS "1.2.4, 1.2.5, 1.3.1, 1.3.2, 1.4.2, 1.4.4, 1.4.5, 1.4.6, 1.4.7, 1.5, 1.5.1, 1.5.2, 1.6.1, 1.6.2, 1.6.3, 1.6.4, 1.7.2, 1.7.4" #define MCS_PROTOCOL_VERSIONS "29, 39, 47, 49, 51, 60, 61, 73, 74, 77, 78, 4" @@ -59,7 +59,7 @@ public: static AString GetVersionTextFromInt(int a_ProtocolVersion); /// Called when client sends some data: - virtual void DataReceived(const char * a_Data, int a_Size) override; + virtual void DataReceived(const char * a_Data, size_t a_Size) override; /// Sending stuff to clients (alphabetically sorted): virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override; @@ -68,6 +68,7 @@ public: virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; virtual void SendChat (const AString & a_Message) override; + virtual void SendChat (const cCompositeChat & a_Message) override; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override; virtual void SendDestroyEntity (const cEntity & a_Entity) override; @@ -89,7 +90,11 @@ public: virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override; virtual void SendKeepAlive (int a_PingID) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; + virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override; + virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override; + virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override; virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override; + virtual void SendPaintingSpawn (const cPainting & a_Painting) override; virtual void SendPickupSpawn (const cPickup & a_Pickup) override; virtual void SendPlayerAbilities (void) override; virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override; @@ -103,6 +108,9 @@ public: virtual void SendRespawn (void) override; virtual void SendExperience (void) override; virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override; + virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override; + virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override; + virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override; virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; @@ -125,7 +133,7 @@ public: virtual AString GetAuthServerID(void) override; - virtual void SendData(const char * a_Data, int a_Size) override; + virtual void SendData(const char * a_Data, size_t a_Size) override; protected: cProtocol * m_Protocol; //< The recognized protocol diff --git a/src/RCONServer.cpp b/src/RCONServer.cpp index 72f2d9ba9..d7083ff2b 100644 --- a/src/RCONServer.cpp +++ b/src/RCONServer.cpp @@ -169,7 +169,7 @@ cRCONServer::cConnection::cConnection(cRCONServer & a_RCONServer, cSocket & a_So -void cRCONServer::cConnection::DataReceived(const char * a_Data, int a_Size) +void cRCONServer::cConnection::DataReceived(const char * a_Data, size_t a_Size) { // Append data to the buffer: m_Buffer.append(a_Data, a_Size); diff --git a/src/RCONServer.h b/src/RCONServer.h index 0e89800a2..b964852ab 100644 --- a/src/RCONServer.h +++ b/src/RCONServer.h @@ -29,7 +29,7 @@ class cRCONServer : { public: cRCONServer(cServer & a_Server); - ~cRCONServer(); + virtual ~cRCONServer(); void Initialize(cIniFile & a_IniFile); @@ -65,7 +65,7 @@ protected: // cSocketThreads::cCallback overrides: - virtual void DataReceived(const char * a_Data, int a_Size) override; + virtual void DataReceived(const char * a_Data, size_t a_Size) override; virtual void GetOutgoingData(AString & a_Data) override; virtual void SocketClosed(void) override; diff --git a/src/ReferenceManager.cpp b/src/ReferenceManager.cpp deleted file mode 100644 index 6a9ed0e43..000000000 --- a/src/ReferenceManager.cpp +++ /dev/null @@ -1,43 +0,0 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "ReferenceManager.h" -#include "Entities/Entity.h" - - - - - -cReferenceManager::cReferenceManager( ENUM_REFERENCE_MANAGER_TYPE a_Type ) - : m_Type( a_Type ) -{ -} - -cReferenceManager::~cReferenceManager() -{ - if( m_Type == RFMNGR_REFERENCERS ) - { - for( std::list< cEntity** >::iterator itr = m_References.begin(); itr != m_References.end(); ++itr ) - { - *(*itr) = 0; // Set referenced pointer to 0 - } - } - else - { - for( std::list< cEntity** >::iterator itr = m_References.begin(); itr != m_References.end(); ++itr ) - { - cEntity* Ptr = (*(*itr)); - if( Ptr ) Ptr->Dereference( *(*itr) ); - } - } -} - -void cReferenceManager::AddReference( cEntity*& a_EntityPtr ) -{ - m_References.push_back( &a_EntityPtr ); -} - -void cReferenceManager::Dereference( cEntity*& a_EntityPtr ) -{ - m_References.remove( &a_EntityPtr ); -}
\ No newline at end of file diff --git a/src/ReferenceManager.h b/src/ReferenceManager.h deleted file mode 100644 index bcd451f72..000000000 --- a/src/ReferenceManager.h +++ /dev/null @@ -1,34 +0,0 @@ - -#pragma once - - - - - -class cEntity; - - - - - -class cReferenceManager -{ -public: - enum ENUM_REFERENCE_MANAGER_TYPE - { - RFMNGR_REFERENCERS, - RFMNGR_REFERENCES, - }; - cReferenceManager( ENUM_REFERENCE_MANAGER_TYPE a_Type ); - ~cReferenceManager(); - - void AddReference( cEntity*& a_EntityPtr ); - void Dereference( cEntity*& a_EntityPtr ); -private: - ENUM_REFERENCE_MANAGER_TYPE m_Type; - std::list< cEntity** > m_References; -}; - - - - diff --git a/src/Root.cpp b/src/Root.cpp index fa1fdb37a..ba4398b35 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -132,7 +132,7 @@ void cRoot::Start(void) LOGWARN("Regenerating settings.ini, all settings will be reset"); IniFile.AddHeaderComment(" This is the main server configuration"); IniFile.AddHeaderComment(" Most of the settings here can be configured using the webadmin interface, if enabled in webadmin.ini"); - IniFile.AddHeaderComment(" See: http://www.mc-server.org/wiki/doku.php?id=configure:settings.ini for further configuration help"); + IniFile.AddHeaderComment(" See: http://wiki.mc-server.org/doku.php?id=configure:settings.ini for further configuration help"); } m_PrimaryServerVersion = IniFile.GetValueI("Server", "PrimaryServerVersion", 0); @@ -194,13 +194,13 @@ void cRoot::Start(void) #if !defined(ANDROID_NDK) LOGD("Starting InputThread..."); m_InputThread = new cThread( InputThread, this, "cRoot::InputThread" ); - m_InputThread->Start( false ); // We should NOT wait? Otherwise we can´t stop the server from other threads than the input thread + m_InputThread->Start( false ); // We should NOT wait? Otherwise we can't stop the server from other threads than the input thread #endif long long finishmseconds = Time.GetNowTime(); finishmseconds -= mseconds; - LOG("Startup complete, took %i ms!", finishmseconds); + LOG("Startup complete, took %lld ms!", finishmseconds); #ifdef _WIN32 EnableMenuItem(hmenu, SC_CLOSE, MF_ENABLED); // Re-enable close button #endif @@ -219,16 +219,14 @@ void cRoot::Start(void) delete m_InputThread; m_InputThread = NULL; #endif - // Deallocate stuffs + // Stop the server: + m_WebAdmin->Stop(); LOG("Shutting down server..."); m_Server->Shutdown(); - LOGD("Shutting down deadlock detector..."); dd.Stop(); - LOGD("Stopping world threads..."); StopWorlds(); - LOGD("Stopping authenticator..."); m_Authenticator.Stop(); @@ -247,7 +245,6 @@ void cRoot::Start(void) delete m_PluginManager; m_PluginManager = NULL; cItemHandler::Deinit(); - cBlockHandler::Deinit(); LOG("Cleaning up..."); delete m_Server; m_Server = NULL; @@ -307,6 +304,7 @@ void cRoot::LoadWorlds(cIniFile & IniFile) { if (IniFile.GetKeyComment("Worlds", 0) != " World=secondworld") { + IniFile.DeleteKeyComment("Worlds", 0); IniFile.AddKeyComment("Worlds", " World=secondworld"); } } @@ -536,7 +534,30 @@ void cRoot::SaveAllChunks(void) -void cRoot::BroadcastChat(const AString & a_Message) +void cRoot::ReloadGroups(void) +{ + LOG("Reload groups ..."); + m_GroupManager->LoadGroups(); + m_GroupManager->CheckUsers(); +} + + + + + +void cRoot::BroadcastChat(const AString & a_Message, eMessageType a_ChatPrefix) +{ + for (WorldMap::iterator itr = m_WorldsByName.begin(), end = m_WorldsByName.end(); itr != end; ++itr) + { + itr->second->BroadcastChat(a_Message, NULL, a_ChatPrefix); + } // for itr - m_WorldsByName[] +} + + + + + +void cRoot::BroadcastChat(const cCompositeChat & a_Message) { for (WorldMap::iterator itr = m_WorldsByName.begin(), end = m_WorldsByName.end(); itr != end; ++itr) { @@ -573,7 +594,6 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac unsigned m_NameLength; const AString m_PlayerName; - cPlayerListCallback & m_Callback; virtual bool Item (cPlayer * a_pPlayer) { unsigned int Rating = RateCompareString (m_PlayerName, a_pPlayer->GetName()); @@ -595,18 +615,17 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac } public: - cCallback (const AString & a_PlayerName, cPlayerListCallback & a_Callback) : + cCallback (const AString & a_PlayerName) : m_BestRating(0), m_NameLength(a_PlayerName.length()), m_PlayerName(a_PlayerName), - m_Callback(a_Callback), m_BestMatch(NULL), m_NumMatches(0) {} cPlayer * m_BestMatch; unsigned m_NumMatches; - } Callback (a_PlayerName, a_Callback); + } Callback (a_PlayerName); ForEachPlayer( Callback ); if (Callback.m_NumMatches == 1) @@ -760,11 +779,11 @@ void cRoot::LogChunkStats(cCommandOutputCallback & a_Output) int Mem = NumValid * sizeof(cChunk); a_Output.Out(" Memory used by chunks: %d KiB (%d MiB)", (Mem + 1023) / 1024, (Mem + 1024 * 1024 - 1) / (1024 * 1024)); a_Output.Out(" Per-chunk memory size breakdown:"); - a_Output.Out(" block types: %6d bytes (%3d KiB)", sizeof(cChunkDef::BlockTypes), (sizeof(cChunkDef::BlockTypes) + 1023) / 1024); - a_Output.Out(" block metadata: %6d bytes (%3d KiB)", sizeof(cChunkDef::BlockNibbles), (sizeof(cChunkDef::BlockNibbles) + 1023) / 1024); - a_Output.Out(" block lighting: %6d bytes (%3d KiB)", 2 * sizeof(cChunkDef::BlockNibbles), (2 * sizeof(cChunkDef::BlockNibbles) + 1023) / 1024); - a_Output.Out(" heightmap: %6d bytes (%3d KiB)", sizeof(cChunkDef::HeightMap), (sizeof(cChunkDef::HeightMap) + 1023) / 1024); - a_Output.Out(" biomemap: %6d bytes (%3d KiB)", sizeof(cChunkDef::BiomeMap), (sizeof(cChunkDef::BiomeMap) + 1023) / 1024); + a_Output.Out(" block types: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::BlockTypes), (sizeof(cChunkDef::BlockTypes) + 1023) / 1024); + a_Output.Out(" block metadata: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::BlockNibbles), (sizeof(cChunkDef::BlockNibbles) + 1023) / 1024); + a_Output.Out(" block lighting: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", 2 * sizeof(cChunkDef::BlockNibbles), (2 * sizeof(cChunkDef::BlockNibbles) + 1023) / 1024); + a_Output.Out(" heightmap: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::HeightMap), (sizeof(cChunkDef::HeightMap) + 1023) / 1024); + a_Output.Out(" biomemap: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::BiomeMap), (sizeof(cChunkDef::BiomeMap) + 1023) / 1024); int Rest = sizeof(cChunk) - sizeof(cChunkDef::BlockTypes) - 3 * sizeof(cChunkDef::BlockNibbles) - sizeof(cChunkDef::HeightMap) - sizeof(cChunkDef::BiomeMap); a_Output.Out(" other: %6d bytes (%3d KiB)", Rest, (Rest + 1023) / 1024); SumNumValid += NumValid; diff --git a/src/Root.h b/src/Root.h index c59afc810..4bbd7586f 100644 --- a/src/Root.h +++ b/src/Root.h @@ -3,6 +3,7 @@ #include "Authenticator.h" #include "HTTPServer/HTTPServer.h" +#include "Defines.h" @@ -19,7 +20,8 @@ class cPluginManager; class cServer; class cWorld; class cPlayer; -class cCommandOutputCallback ; +class cCommandOutputCallback; +class cCompositeChat; typedef cItemCallback<cPlayer> cPlayerListCallback; typedef cItemCallback<cWorld> cWorldListCallback; @@ -98,17 +100,29 @@ public: /// Saves all chunks in all worlds void SaveAllChunks(void); // tolua_export - /// Sends a chat message to all connected clients (in all worlds) - void BroadcastChat(const AString & a_Message); // tolua_export + /// Reloads all the groups + void ReloadGroups(void); // tolua_export /// Calls the callback for each player in all worlds bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << /// Finds a player from a partial or complete player name and calls the callback - case-insensitive bool FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << - + // tolua_begin + /// Sends a chat message to all connected clients (in all worlds) + void BroadcastChat (const AString & a_Message, eMessageType a_ChatPrefix = mtCustom); + void BroadcastChatInfo (const AString & a_Message) { BroadcastChat(a_Message, mtInformation); } + void BroadcastChatFailure(const AString & a_Message) { BroadcastChat(a_Message, mtFailure); } + void BroadcastChatSuccess(const AString & a_Message) { BroadcastChat(a_Message, mtSuccess); } + void BroadcastChatWarning(const AString & a_Message) { BroadcastChat(a_Message, mtWarning); } + void BroadcastChatFatal (const AString & a_Message) { BroadcastChat(a_Message, mtFailure); } + void BroadcastChatJoin (const AString & a_Message) { BroadcastChat(a_Message, mtJoin); } + void BroadcastChatLeave (const AString & a_Message) { BroadcastChat(a_Message, mtLeave); } + void BroadcastChatDeath (const AString & a_Message) { BroadcastChat(a_Message, mtDeath); } + void BroadcastChat (const cCompositeChat & a_Message); + /// Returns the textual description of the protocol version: 49 -> "1.4.4". Provided specifically for Lua API static AString GetProtocolVersionTextFromInt(int a_ProtocolVersionNum); diff --git a/src/Scoreboard.cpp b/src/Scoreboard.cpp new file mode 100644 index 000000000..4c89ce265 --- /dev/null +++ b/src/Scoreboard.cpp @@ -0,0 +1,589 @@ + +// Scoreboard.cpp + +// Implementation of a scoreboard that keeps track of specified objectives + +#include "Globals.h" + +#include "Scoreboard.h" +#include "World.h" +#include "ClientHandle.h" + + + + + +AString cObjective::TypeToString(eType a_Type) +{ + switch (a_Type) + { + case otDummy: return "dummy"; + case otDeathCount: return "deathCount"; + case otPlayerKillCount: return "playerKillCount"; + case otTotalKillCount: return "totalKillCount"; + case otHealth: return "health"; + case otAchievement: return "achievement"; + case otStat: return "stat"; + case otStatItemCraft: return "stat.craftItem"; + case otStatItemUse: return "stat.useItem"; + case otStatItemBreak: return "stat.breakItem"; + case otStatBlockMine: return "stat.mineBlock"; + case otStatEntityKill: return "stat.killEntity"; + case otStatEntityKilledBy: return "stat.entityKilledBy"; + + // clang optimisises this line away then warns that it has done so. + #if !defined(__clang__) + default: return ""; + #endif + } + +} + + + + + +cObjective::eType cObjective::StringToType(const AString & a_Name) +{ + static struct { + eType m_Type; + const char * m_String; + } TypeMap [] = + { + {otDummy, "dummy" }, + {otDeathCount, "deathCount" }, + {otPlayerKillCount, "playerKillCount" }, + {otTotalKillCount, "totalKillCount" }, + {otHealth, "health" }, + {otAchievement, "achievement" }, + {otStat, "stat" }, + {otStatItemCraft, "stat.craftItem" }, + {otStatItemUse, "stat.useItem" }, + {otStatItemBreak, "stat.breakItem" }, + {otStatBlockMine, "stat.mineBlock" }, + {otStatEntityKill, "stat.killEntity" }, + {otStatEntityKilledBy, "stat.entityKilledBy"} + }; + for (size_t i = 0; i < ARRAYCOUNT(TypeMap); i++) + { + if (NoCaseCompare(TypeMap[i].m_String, a_Name) == 0) + { + return TypeMap[i].m_Type; + } + } // for i - TypeMap[] + return otDummy; +} + + + + + +cObjective::cObjective(const AString & a_Name, const AString & a_DisplayName, cObjective::eType a_Type, cWorld * a_World) + : m_DisplayName(a_DisplayName) + , m_Name(a_Name) + , m_Type(a_Type) + , m_World(a_World) +{ +} + + + + + +void cObjective::Reset(void) +{ + for (cScoreMap::iterator it = m_Scores.begin(); it != m_Scores.end(); ++it) + { + m_World->BroadcastScoreUpdate(m_Name, it->first, 0, 1); + } + + m_Scores.clear(); +} + + + + + +cObjective::Score cObjective::GetScore(const AString & a_Name) const +{ + cScoreMap::const_iterator it = m_Scores.find(a_Name); + + if (it == m_Scores.end()) + { + return 0; + } + else + { + return it->second; + } +} + + + + + +void cObjective::SetScore(const AString & a_Name, cObjective::Score a_Score) +{ + m_Scores[a_Name] = a_Score; + + m_World->BroadcastScoreUpdate(m_Name, a_Name, a_Score, 0); +} + + + + + +void cObjective::ResetScore(const AString & a_Name) +{ + m_Scores.erase(a_Name); + + m_World->BroadcastScoreUpdate(m_Name, a_Name, 0, 1); +} + + + + + +cObjective::Score cObjective::AddScore(const AString & a_Name, cObjective::Score a_Delta) +{ + // TODO 2014-01-19 xdot: Potential optimization - Reuse iterator + Score NewScore = m_Scores[a_Name] + a_Delta; + + SetScore(a_Name, NewScore); + + return NewScore; +} + + + + + +cObjective::Score cObjective::SubScore(const AString & a_Name, cObjective::Score a_Delta) +{ + // TODO 2014-01-19 xdot: Potential optimization - Reuse iterator + Score NewScore = m_Scores[a_Name] - a_Delta; + + SetScore(a_Name, NewScore); + + return NewScore; +} + + + + + +void cObjective::SetDisplayName(const AString & a_Name) +{ + m_DisplayName = a_Name; + + m_World->BroadcastScoreboardObjective(m_Name, m_DisplayName, 2); +} + + + + + +void cObjective::SendTo(cClientHandle & a_Client) +{ + a_Client.SendScoreboardObjective(m_Name, m_DisplayName, 0); + + for (cScoreMap::const_iterator it = m_Scores.begin(); it != m_Scores.end(); ++it) + { + a_Client.SendScoreUpdate(m_Name, it->first, it->second, 0); + } +} + + + + + +cTeam::cTeam(const AString & a_Name, const AString & a_DisplayName, + const AString & a_Prefix, const AString & a_Suffix) + : m_AllowsFriendlyFire(true) + , m_CanSeeFriendlyInvisible(false) + , m_DisplayName(a_DisplayName) + , m_Name(a_Name) + , m_Prefix(a_Prefix) + , m_Suffix(a_Suffix) +{} + + + + + +bool cTeam::AddPlayer(const AString & a_Name) +{ + return m_Players.insert(a_Name).second; +} + + + + + +bool cTeam::RemovePlayer(const AString & a_Name) +{ + return m_Players.erase(a_Name) > 0; +} + + + + + +bool cTeam::HasPlayer(const AString & a_Name) const +{ + cPlayerNameSet::const_iterator it = m_Players.find(a_Name); + + return it != m_Players.end(); +} + + + + + +void cTeam::Reset(void) +{ + // TODO 2014-01-22 xdot: Inform online players + + m_Players.clear(); +} + + + + +void cTeam::SetDisplayName(const AString & a_Name) +{ + m_DisplayName = a_Name; + + // TODO 2014-03-01 xdot: Update clients +} + + + + + +unsigned int cTeam::GetNumPlayers(void) const +{ + return m_Players.size(); +} + + + + + +cScoreboard::cScoreboard(cWorld * a_World) : m_World(a_World) +{ + for (int i = 0; i < (int) dsCount; ++i) + { + m_Display[i] = NULL; + } +} + + + + + +cObjective* cScoreboard::RegisterObjective(const AString & a_Name, const AString & a_DisplayName, cObjective::eType a_Type) +{ + cObjective Objective(a_Name, a_DisplayName, a_Type, m_World); + + std::pair<cObjectiveMap::iterator, bool> Status = m_Objectives.insert(cNamedObjective(a_Name, Objective)); + + if (Status.second) + { + ASSERT(m_World != NULL); + m_World->BroadcastScoreboardObjective(a_Name, a_DisplayName, 0); + + return &Status.first->second; + } + else + { + return NULL; + } +} + + + + + +bool cScoreboard::RemoveObjective(const AString & a_Name) +{ + cCSLock Lock(m_CSObjectives); + + cObjectiveMap::iterator it = m_Objectives.find(a_Name); + + if (it == m_Objectives.end()) + { + return false; + } + + ASSERT(m_World != NULL); + m_World->BroadcastScoreboardObjective(it->second.GetName(), it->second.GetDisplayName(), 1); + + for (unsigned int i = 0; i < (unsigned int) dsCount; ++i) + { + if (m_Display[i] == &it->second) + { + SetDisplay(NULL, (eDisplaySlot) i); + } + } + + m_Objectives.erase(it); + + return true; +} + + + + + +cObjective * cScoreboard::GetObjective(const AString & a_Name) +{ + cCSLock Lock(m_CSObjectives); + + cObjectiveMap::iterator it = m_Objectives.find(a_Name); + + if (it == m_Objectives.end()) + { + return NULL; + } + else + { + return &it->second; + } +} + + + + + +cTeam * cScoreboard::RegisterTeam( + const AString & a_Name, const AString & a_DisplayName, + const AString & a_Prefix, const AString & a_Suffix +) +{ + cTeam Team(a_Name, a_DisplayName, a_Prefix, a_Suffix); + + std::pair<cTeamMap::iterator, bool> Status = m_Teams.insert(cNamedTeam(a_Name, Team)); + + return Status.second ? &Status.first->second : NULL; +} + + + + + +bool cScoreboard::RemoveTeam(const AString & a_Name) +{ + cCSLock Lock(m_CSTeams); + + cTeamMap::iterator it = m_Teams.find(a_Name); + + if (it == m_Teams.end()) + { + return false; + } + + m_Teams.erase(it); + + return true; +} + + + + + +cTeam * cScoreboard::GetTeam(const AString & a_Name) +{ + cCSLock Lock(m_CSTeams); + + cTeamMap::iterator it = m_Teams.find(a_Name); + + if (it == m_Teams.end()) + { + return NULL; + } + else + { + return &it->second; + } +} + + + + + +cTeam * cScoreboard::QueryPlayerTeam(const AString & a_Name) +{ + cCSLock Lock(m_CSTeams); + + for (cTeamMap::iterator it = m_Teams.begin(); it != m_Teams.end(); ++it) + { + if (it->second.HasPlayer(a_Name)) + { + return &it->second; + } + } + + return NULL; +} + + + + + +void cScoreboard::SetDisplay(const AString & a_Objective, eDisplaySlot a_Slot) +{ + ASSERT(a_Slot < dsCount); + + cObjective * Objective = GetObjective(a_Objective); + + SetDisplay(Objective, a_Slot); +} + + + + + +void cScoreboard::SetDisplay(cObjective * a_Objective, eDisplaySlot a_Slot) +{ + m_Display[a_Slot] = a_Objective; + + ASSERT(m_World != NULL); + m_World->BroadcastDisplayObjective(a_Objective ? a_Objective->GetName() : "", a_Slot); +} + + + + + +cObjective * cScoreboard::GetObjectiveIn(eDisplaySlot a_Slot) +{ + ASSERT(a_Slot < dsCount); + + return m_Display[a_Slot]; +} + + + + + +bool cScoreboard::ForEachObjectiveWith(cObjective::eType a_Type, cObjectiveCallback& a_Callback) +{ + cCSLock Lock(m_CSObjectives); + + for (cObjectiveMap::iterator it = m_Objectives.begin(); it != m_Objectives.end(); ++it) + { + if (it->second.GetType() == a_Type) + { + // Call callback + if (a_Callback.Item(&it->second)) + { + return false; + } + } + } + return true; +} + + + + + +bool cScoreboard::ForEachObjective(cObjectiveCallback& a_Callback) +{ + cCSLock Lock(m_CSObjectives); + + for (cObjectiveMap::iterator it = m_Objectives.begin(); it != m_Objectives.end(); ++it) + { + // Call callback + if (a_Callback.Item(&it->second)) + { + return false; + } + } + return true; +} + + + + + +bool cScoreboard::ForEachTeam(cTeamCallback& a_Callback) +{ + cCSLock Lock(m_CSTeams); + + for (cTeamMap::iterator it = m_Teams.begin(); it != m_Teams.end(); ++it) + { + // Call callback + if (a_Callback.Item(&it->second)) + { + return false; + } + } + return true; +} + + + + + +void cScoreboard::AddPlayerScore(const AString & a_Name, cObjective::eType a_Type, cObjective::Score a_Value) +{ + cCSLock Lock(m_CSObjectives); + + for (cObjectiveMap::iterator it = m_Objectives.begin(); it != m_Objectives.end(); ++it) + { + if (it->second.GetType() == a_Type) + { + it->second.AddScore(a_Name, a_Value); + } + } +} + + + + + +void cScoreboard::SendTo(cClientHandle & a_Client) +{ + cCSLock Lock(m_CSObjectives); + + for (cObjectiveMap::iterator it = m_Objectives.begin(); it != m_Objectives.end(); ++it) + { + it->second.SendTo(a_Client); + } + + for (int i = 0; i < (int) dsCount; ++i) + { + // Avoid race conditions + cObjective * Objective = m_Display[i]; + + if (Objective) + { + a_Client.SendDisplayObjective(Objective->GetName(), (eDisplaySlot) i); + } + } +} + + + + + +unsigned int cScoreboard::GetNumObjectives(void) const +{ + return m_Objectives.size(); +} + + + + + +unsigned int cScoreboard::GetNumTeams(void) const +{ + return m_Teams.size(); +} + + + + + diff --git a/src/Scoreboard.h b/src/Scoreboard.h new file mode 100644 index 000000000..2fae5e499 --- /dev/null +++ b/src/Scoreboard.h @@ -0,0 +1,311 @@ + +// Scoreboard.h + +// Implementation of a scoreboard that keeps track of specified objectives + + + + + +#pragma once + + + + + +class cObjective; +class cTeam; +class cWorld; + +typedef cItemCallback<cObjective> cObjectiveCallback; +typedef cItemCallback<cTeam> cTeamCallback; + + + + + +// tolua_begin +class cObjective +{ +public: + + typedef int Score; + + enum eType + { + otDummy, + + otDeathCount, + otPlayerKillCount, + otTotalKillCount, + otHealth, + + otAchievement, + + otStat, + otStatItemCraft, + otStatItemUse, + otStatItemBreak, + + otStatBlockMine, + otStatEntityKill, + otStatEntityKilledBy + }; + + // tolua_end + + static AString TypeToString(eType a_Type); + + static eType StringToType(const AString & a_Name); + +public: + + cObjective(const AString & a_Name, const AString & a_DisplayName, eType a_Type, cWorld * a_World); + + // tolua_begin + + eType GetType(void) const { return m_Type; } + + const AString & GetName(void) const { return m_Name; } + const AString & GetDisplayName(void) const { return m_DisplayName; } + + /** Resets the objective */ + void Reset(void); + + /** Returns the score of the specified player */ + Score GetScore(const AString & a_Name) const; + + /** Sets the score of the specified player */ + void SetScore(const AString & a_Name, Score a_Score); + + /** Resets the score of the specified player */ + void ResetScore(const AString & a_Name); + + /** Adds a_Delta and returns the new score */ + Score AddScore(const AString & a_Name, Score a_Delta); + + /** Subtracts a_Delta and returns the new score */ + Score SubScore(const AString & a_Name, Score a_Delta); + + void SetDisplayName(const AString & a_Name); + + // tolua_end + + /** Send this objective to the specified client */ + void SendTo(cClientHandle & a_Client); + + static const char * GetClassStatic(void) // Needed for ManualBindings's ForEach templates + { + return "cObjective"; + } + + +private: + + typedef std::pair<AString, Score> cTrackedPlayer; + + typedef std::map<AString, Score> cScoreMap; + + cScoreMap m_Scores; + + AString m_DisplayName; + AString m_Name; + + eType m_Type; + + cWorld * m_World; + + friend class cScoreboardSerializer; + + +}; // tolua_export + + + + + +// tolua_begin +class cTeam +{ +public: + + // tolua_end + + cTeam( + const AString & a_Name, const AString & a_DisplayName, + const AString & a_Prefix, const AString & a_Suffix + ); + + // tolua_begin + + /** Adds a new player to the team */ + bool AddPlayer(const AString & a_Name); + + /** Removes a player from the team */ + bool RemovePlayer(const AString & a_Name); + + /** Returns whether the specified player is in this team */ + bool HasPlayer(const AString & a_Name) const; + + /** Removes all registered players */ + void Reset(void); + + // tolua_begin + + /** Returns the number of registered players */ + unsigned int GetNumPlayers(void) const; + + bool AllowsFriendlyFire(void) const { return m_AllowsFriendlyFire; } + bool CanSeeFriendlyInvisible(void) const { return m_CanSeeFriendlyInvisible; } + + const AString & GetDisplayName(void) const { return m_DisplayName; } + const AString & GetName(void) const { return m_DisplayName; } + + const AString & GetPrefix(void) const { return m_Prefix; } + const AString & GetSuffix(void) const { return m_Suffix; } + + void SetFriendlyFire(bool a_Flag) { m_AllowsFriendlyFire = a_Flag; } + void SetCanSeeFriendlyInvisible(bool a_Flag) { m_CanSeeFriendlyInvisible = a_Flag; } + + void SetDisplayName(const AString & a_Name); + + void SetPrefix(const AString & a_Prefix) { m_Prefix = a_Prefix; } + void SetSuffix(const AString & a_Suffix) { m_Suffix = a_Suffix; } + + // tolua_end + + static const char * GetClassStatic(void) // Needed for ManualBindings's ForEach templates + { + return "cTeam"; + } + +private: + + typedef std::set<AString> cPlayerNameSet; + + bool m_AllowsFriendlyFire; + bool m_CanSeeFriendlyInvisible; + + AString m_DisplayName; + AString m_Name; + + AString m_Prefix; + AString m_Suffix; + + cPlayerNameSet m_Players; + + friend class cScoreboardSerializer; + + +}; // tolua_export + + + + + +// tolua_begin +class cScoreboard +{ +public: + + enum eDisplaySlot + { + dsList = 0, + dsSidebar, + dsName, + + dsCount + }; + + // tolua_end + + +public: + + cScoreboard(cWorld * a_World); + + // tolua_begin + + /** Registers a new scoreboard objective, returns the cObjective instance, NULL on name collision */ + cObjective * RegisterObjective(const AString & a_Name, const AString & a_DisplayName, cObjective::eType a_Type); + + /** Removes a registered objective, returns true if operation was successful */ + bool RemoveObjective(const AString & a_Name); + + /** Retrieves the objective with the specified name, NULL if not found */ + cObjective * GetObjective(const AString & a_Name); + + /** Registers a new team, returns the cTeam instance, NULL on name collision */ + cTeam * RegisterTeam(const AString & a_Name, const AString & a_DisplayName, const AString & a_Prefix, const AString & a_Suffix); + + /** Removes a registered team, returns true if operation was successful */ + bool RemoveTeam(const AString & a_Name); + + /** Retrieves the team with the specified name, NULL if not found */ + cTeam * GetTeam(const AString & a_Name); + + void SetDisplay(const AString & a_Objective, eDisplaySlot a_Slot); + + cObjective * GetObjectiveIn(eDisplaySlot a_Slot); + + unsigned int GetNumObjectives(void) const; + + unsigned int GetNumTeams(void) const; + + void AddPlayerScore(const AString & a_Name, cObjective::eType a_Type, cObjective::Score a_Value = 1); + + // tolua_end + + /** Send this scoreboard to the specified client */ + void SendTo(cClientHandle & a_Client); + + cTeam * QueryPlayerTeam(const AString & a_Name); // WARNING: O(n logn) + + /** Execute callback for each objective with the specified type + * + * Returns true if all objectives processed, false if the callback aborted by returning true. + */ + bool ForEachObjectiveWith(cObjective::eType a_Type, cObjectiveCallback& a_Callback); + + /** Execute callback for each objective. + * + * Returns true if all objectives have been processed, false if the callback aborted by returning true. + */ + bool ForEachObjective(cObjectiveCallback& a_Callback); // Exported in ManualBindings.cpp + + /** Execute callback for each team. + * + * Returns true if all teams have been processed, false if the callback aborted by returning true. + */ + bool ForEachTeam(cTeamCallback& a_Callback); // Exported in ManualBindings.cpp + + void SetDisplay(cObjective * a_Objective, eDisplaySlot a_Slot); + + +private: + + typedef std::pair<AString, cObjective> cNamedObjective; + typedef std::pair<AString, cTeam> cNamedTeam; + + typedef std::map<AString, cObjective> cObjectiveMap; + typedef std::map<AString, cTeam> cTeamMap; + + // TODO 2014-01-19 xdot: Potential optimization - Sort objectives based on type + cCriticalSection m_CSObjectives; + cObjectiveMap m_Objectives; + + cCriticalSection m_CSTeams; + cTeamMap m_Teams; + + cWorld * m_World; + + cObjective * m_Display[dsCount]; + + friend class cScoreboardSerializer; + + +}; // tolua_export + + + + diff --git a/src/Server.cpp b/src/Server.cpp index 4d551e164..d1e53bfff 100644 --- a/src/Server.cpp +++ b/src/Server.cpp @@ -24,7 +24,7 @@ #include "MersenneTwister.h" #include "inifile/iniFile.h" -#include "Vector3f.h" +#include "Vector3.h" #include <fstream> #include <sstream> @@ -39,7 +39,9 @@ extern "C" { // For the "dumpmem" server command: /// Synchronize this with main.cpp - the leak finder needs initialization before it can be used to dump memory -#define ENABLE_LEAK_FINDER +// _X 2014_02_20: Disabled for canon repo, it makes the debug version too slow in MSVC2013 +// and we haven't had a memory leak for over a year anyway. +// #define ENABLE_LEAK_FINDER #if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER) #pragma warning(push) @@ -194,7 +196,7 @@ bool cServer::InitServer(cIniFile & a_SettingsIni) m_PlayerCount = 0; m_PlayerCountDiff = 0; - m_FaviconData = Base64Encode(cFile::ReadWholeFile("favicon.png")); // Will return empty string if file nonexistant; client doesn't mind + m_FaviconData = Base64Encode(cFile::ReadWholeFile(FILE_IO_PREFIX + AString("favicon.png"))); // Will return empty string if file nonexistant; client doesn't mind if (m_bIsConnected) { @@ -237,7 +239,8 @@ bool cServer::InitServer(cIniFile & a_SettingsIni) m_bIsConnected = true; m_ServerID = "-"; - if (a_SettingsIni.GetValueSetB("Authentication", "Authenticate", true)) + m_ShouldAuthenticate = a_SettingsIni.GetValueSetB("Authentication", "Authenticate", true); + if (m_ShouldAuthenticate) { MTRand mtrand1; unsigned int r1 = (mtrand1.randInt() % 1147483647) + 1000000000; @@ -284,17 +287,9 @@ int cServer::GetNumPlayers(void) void cServer::PrepareKeys(void) { - // TODO: Save and load key for persistence across sessions - // But generating the key takes only a moment, do we even need that? - LOGD("Generating protocol encryption keypair..."); - - time_t CurTime = time(NULL); - CryptoPP::RandomPool rng; - rng.Put((const byte *)&CurTime, sizeof(CurTime)); - m_PrivateKey.GenerateRandomWithKeySize(rng, 1024); - CryptoPP::RSA::PublicKey pk(m_PrivateKey); - m_PublicKey = pk; + VERIFY(m_PrivateKey.Generate(1024)); + m_PublicKeyDER = m_PrivateKey.GetPubKeyDER(); } @@ -466,6 +461,19 @@ void cServer::ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallbac if (split[0] == "reload") { cPluginManager::Get()->ReloadPlugins(); + cRoot::Get()->ReloadGroups(); + return; + } + if (split[0] == "reloadplugins") + { + cPluginManager::Get()->ReloadPlugins(); + return; + } + if (split[0] == "reloadgroups") + { + cRoot::Get()->ReloadGroups(); + a_Output.Out("Groups reloaded!"); + a_Output.Finished(); return; } @@ -492,7 +500,7 @@ void cServer::ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallbac } } #endif - + if (cPluginManager::Get()->ExecuteConsoleCommand(split, a_Output)) { a_Output.Finished(); @@ -542,7 +550,7 @@ void cServer::PrintHelp(const AStringVector & a_Split, cCommandOutputCallback & for (AStringPairs::const_iterator itr = Callback.m_Commands.begin(), end = Callback.m_Commands.end(); itr != end; ++itr) { const AStringPair & cmd = *itr; - a_Output.Out(Printf("%-*s%s\n", Callback.m_MaxLen, cmd.first.c_str(), cmd.second.c_str())); + a_Output.Out(Printf("%-*s%s\n", static_cast<int>(Callback.m_MaxLen), cmd.first.c_str(), cmd.second.c_str())); } // for itr - Callback.m_Commands[] a_Output.Finished(); } diff --git a/src/Server.h b/src/Server.h index bb55e81b6..b5280c59d 100644 --- a/src/Server.h +++ b/src/Server.h @@ -23,8 +23,7 @@ #pragma warning(disable:4702) #endif -#include "cryptopp/rsa.h" -#include "cryptopp/randpool.h" +#include "Crypto.h" #ifdef _MSC_VER #pragma warning(pop) @@ -72,13 +71,13 @@ public: // tolua_export bool Command(cClientHandle & a_Client, AString & a_Cmd); - /// Executes the console command, sends output through the specified callback + /** Executes the console command, sends output through the specified callback */ void ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output); - /// Lists all available console commands and their helpstrings + /** Lists all available console commands and their helpstrings */ void PrintHelp(const AStringVector & a_Split, cCommandOutputCallback & a_Output); - /// Binds the built-in console commands with the plugin manager + /** Binds the built-in console commands with the plugin manager */ static void BindBuiltInConsoleCommands(void); void Shutdown(void); @@ -98,26 +97,28 @@ public: // tolua_export void RemoveClient(const cClientHandle * a_Client); // Removes the clienthandle from m_SocketThreads - /// Don't tick a_Client anymore, it will be ticked from its cPlayer instead + /** Don't tick a_Client anymore, it will be ticked from its cPlayer instead */ void ClientMovedToWorld(const cClientHandle * a_Client); - /// Notifies the server that a player was created; the server uses this to adjust the number of players + /** Notifies the server that a player was created; the server uses this to adjust the number of players */ void PlayerCreated(const cPlayer * a_Player); - /// Notifies the server that a player is being destroyed; the server uses this to adjust the number of players + /** Notifies the server that a player is being destroyed; the server uses this to adjust the number of players */ void PlayerDestroying(const cPlayer * a_Player); /** Returns base64 encoded favicon data (obtained from favicon.png) */ const AString & GetFaviconData(void) const { return m_FaviconData; } - CryptoPP::RSA::PrivateKey & GetPrivateKey(void) { return m_PrivateKey; } - CryptoPP::RSA::PublicKey & GetPublicKey (void) { return m_PublicKey; } + cRSAPrivateKey & GetPrivateKey(void) { return m_PrivateKey; } + const AString & GetPublicKeyDER(void) const { return m_PublicKeyDER; } + + bool ShouldAuthenticate(void) const { return m_ShouldAuthenticate; } private: friend class cRoot; // so cRoot can create and destroy cServer - /// When NotifyClientWrite() is called, it is queued for this thread to process (to avoid deadlocks between cSocketThreads, cClientHandle and cChunkMap) + /** When NotifyClientWrite() is called, it is queued for this thread to process (to avoid deadlocks between cSocketThreads, cClientHandle and cChunkMap) */ class cNotifyWriteThread : public cIsThread { @@ -141,7 +142,7 @@ private: void NotifyClientWrite(const cClientHandle * a_Client); } ; - /// The server tick thread takes care of the players who aren't yet spawned in a world + /** The server tick thread takes care of the players who aren't yet spawned in a world */ class cTickThread : public cIsThread { @@ -180,8 +181,11 @@ private: bool m_bRestarting; - CryptoPP::RSA::PrivateKey m_PrivateKey; - CryptoPP::RSA::PublicKey m_PublicKey; + /** The private key used for the assymetric encryption start in the protocols */ + cRSAPrivateKey m_PrivateKey; + + /** Public key for m_PrivateKey, ASN1-DER-encoded */ + AString m_PublicKeyDER; cRCONServer m_RCONServer; @@ -193,18 +197,22 @@ private: cTickThread m_TickThread; cEvent m_RestartEvent; - /// The server ID used for client authentication + /** The server ID used for client authentication */ AString m_ServerID; + /** If true, players will be online-authenticated agains Mojang servers. + This setting is the same as the "online-mode" setting in Vanilla. */ + bool m_ShouldAuthenticate; + cServer(void); - /// Loads, or generates, if missing, RSA keys for protocol encryption + /** Loads, or generates, if missing, RSA keys for protocol encryption */ void PrepareKeys(void); bool Tick(float a_Dt); - /// Ticks the clients in m_Clients, manages the list in respect to removing clients + /** Ticks the clients in m_Clients, manages the list in respect to removing clients */ void TickClients(float a_Dt); // cListenThread::cCallback overrides: diff --git a/src/Simulator/DelayedFluidSimulator.cpp b/src/Simulator/DelayedFluidSimulator.cpp index 3d2170e44..bc5158d95 100644 --- a/src/Simulator/DelayedFluidSimulator.cpp +++ b/src/Simulator/DelayedFluidSimulator.cpp @@ -20,7 +20,7 @@ bool cDelayedFluidSimulatorChunkData::cSlot::Add(int a_RelX, int a_RelY, int a_RelZ) { ASSERT(a_RelZ >= 0); - ASSERT(a_RelZ < ARRAYCOUNT(m_Blocks)); + ASSERT(a_RelZ < static_cast<int>(ARRAYCOUNT(m_Blocks))); cCoordWithIntVector & Blocks = m_Blocks[a_RelZ]; int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ); diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp index d7c5ab3b4..470dfc791 100644 --- a/src/Simulator/FireSimulator.cpp +++ b/src/Simulator/FireSimulator.cpp @@ -6,6 +6,8 @@ #include "../BlockID.h" #include "../Defines.h" #include "../Chunk.h" +#include "Root.h" +#include "../Bindings/PluginManager.h" @@ -162,13 +164,27 @@ bool cFireSimulator::IsFuel(BLOCKTYPE a_BlockType) switch (a_BlockType) { case E_BLOCK_PLANKS: + case E_BLOCK_DOUBLE_WOODEN_SLAB: + case E_BLOCK_WOODEN_SLAB: + case E_BLOCK_WOODEN_STAIRS: + case E_BLOCK_SPRUCE_WOOD_STAIRS: + case E_BLOCK_BIRCH_WOOD_STAIRS: + case E_BLOCK_JUNGLE_WOOD_STAIRS: case E_BLOCK_LEAVES: + case E_BLOCK_NEW_LEAVES: case E_BLOCK_LOG: + case E_BLOCK_NEW_LOG: case E_BLOCK_WOOL: case E_BLOCK_BOOKCASE: case E_BLOCK_FENCE: case E_BLOCK_TNT: case E_BLOCK_VINES: + case E_BLOCK_HAY_BALE: + case E_BLOCK_TALL_GRASS: + case E_BLOCK_BIG_FLOWER: + case E_BLOCK_DANDELION: + case E_BLOCK_FLOWER: + case E_BLOCK_CARPET: { return true; } @@ -238,7 +254,7 @@ int cFireSimulator::GetBurnStepTime(cChunk * a_Chunk, int a_RelX, int a_RelY, in { return m_BurnStepTimeFuel; } - IsBlockBelowSolid = g_BlockIsSolid[BlockBelow]; + IsBlockBelowSolid = cBlockInfo::IsSolid(BlockBelow); } for (size_t i = 0; i < ARRAYCOUNT(gCrossCoords); i++) @@ -301,9 +317,15 @@ void cFireSimulator::TrySpreadFire(cChunk * a_Chunk, int a_RelX, int a_RelY, int */ if (CanStartFireInBlock(a_Chunk, x, y, z)) { - FLOG("FS: Starting new fire at {%d, %d, %d}.", - x + a_Chunk->GetPosX() * cChunkDef::Width, y, z + a_Chunk->GetPosZ() * cChunkDef::Width - ); + int a_PosX = x + a_Chunk->GetPosX() * cChunkDef::Width; + int a_PosZ = z + a_Chunk->GetPosZ() * cChunkDef::Width; + + if (cRoot::Get()->GetPluginManager()->CallHookBlockSpread(&m_World, a_PosX, y, a_PosZ, ssFireSpread)) + { + return; + } + + FLOG("FS: Starting new fire at {%d, %d, %d}.", a_PosX, y, a_PosZ); a_Chunk->UnboundedRelSetBlock(x, y, z, E_BLOCK_FIRE, 0); } } // for y @@ -320,21 +342,33 @@ void cFireSimulator::RemoveFuelNeighbors(cChunk * a_Chunk, int a_RelX, int a_Rel for (size_t i = 0; i < ARRAYCOUNT(gNeighborCoords); i++) { BLOCKTYPE BlockType; - NIBBLETYPE BlockMeta; - if (!a_Chunk->UnboundedRelGetBlock(a_RelX + gNeighborCoords[i].x, a_RelY + gNeighborCoords[i].y, a_RelZ + gNeighborCoords[i].z, BlockType, BlockMeta)) + int X = a_RelX + gNeighborCoords[i].x; + int Z = a_RelZ + gNeighborCoords[i].z; + + cChunkPtr Neighbour = a_Chunk->GetRelNeighborChunkAdjustCoords(X, Z); + if (Neighbour == NULL) { - // Neighbor not accessible, ignore it continue; } + BlockType = Neighbour->GetBlock(X, a_RelY + gCrossCoords[i].y, Z); + if (!IsFuel(BlockType)) { continue; } + + if (BlockType == E_BLOCK_TNT) + { + int AbsX = X + Neighbour->GetPosX() * cChunkDef::Width; + int AbsZ = Z + Neighbour->GetPosZ() * cChunkDef::Width; + + m_World.SpawnPrimedTNT(AbsX, a_RelY + gNeighborCoords[i].y, AbsZ, 0); + Neighbour->SetBlock(X, a_RelY + gNeighborCoords[i].y, Z, E_BLOCK_AIR, 0); + return; + } + bool ShouldReplaceFuel = (m_World.GetTickRandomNumber(MAX_CHANCE_REPLACE_FUEL) < m_ReplaceFuelChance); - a_Chunk->UnboundedRelSetBlock( - a_RelX + gNeighborCoords[i].x, a_RelY + gNeighborCoords[i].y, a_RelZ + gNeighborCoords[i].z, - ShouldReplaceFuel ? E_BLOCK_FIRE : E_BLOCK_AIR, 0 - ); + Neighbour->SetBlock(X, a_RelY + gNeighborCoords[i].y, Z, ShouldReplaceFuel ? E_BLOCK_FIRE : E_BLOCK_AIR, 0); } // for i - Coords[] } diff --git a/src/Simulator/FloodyFluidSimulator.cpp b/src/Simulator/FloodyFluidSimulator.cpp index fdc4643a8..03e94e791 100644 --- a/src/Simulator/FloodyFluidSimulator.cpp +++ b/src/Simulator/FloodyFluidSimulator.cpp @@ -11,6 +11,7 @@ #include "../Chunk.h" #include "../BlockArea.h" #include "../Blocks/BlockHandler.h" +#include "../BlockInServerPluginInterface.h" @@ -53,14 +54,23 @@ void cFloodyFluidSimulator::SimulateBlock(cChunk * a_Chunk, int a_RelX, int a_Re a_Chunk->GetMeta(a_RelX, a_RelY, a_RelZ) ); - NIBBLETYPE MyMeta = a_Chunk->GetMeta(a_RelX, a_RelY, a_RelZ); - if (!IsAnyFluidBlock(a_Chunk->GetBlock(a_RelX, a_RelY, a_RelZ))) + BLOCKTYPE MyBlock; NIBBLETYPE MyMeta; + a_Chunk->GetBlockTypeMeta(a_RelX, a_RelY, a_RelZ, MyBlock, MyMeta); + + if (!IsAnyFluidBlock(MyBlock)) { // Can happen - if a block is scheduled for simulating and gets replaced in the meantime. FLOG(" BadBlockType exit"); return; } + // When in contact with water, lava should harden + if (HardenBlock(a_Chunk, a_RelX, a_RelY, a_RelZ, MyBlock, MyMeta)) + { + // Block was changed, bail out + return; + } + if (MyMeta != 0) { // Source blocks aren't checked for tributaries, others are. @@ -85,7 +95,12 @@ void cFloodyFluidSimulator::SimulateBlock(cChunk * a_Chunk, int a_RelX, int a_Re { // Spread only down, possibly washing away what's there or turning lava to stone / cobble / obsidian: SpreadToNeighbor(a_Chunk, a_RelX, a_RelY - 1, a_RelZ, 8); - SpreadFurther = false; + + // Source blocks spread both downwards and sideways + if (MyMeta != 0) + { + SpreadFurther = false; + } } // If source creation is on, check for it here: else if ( @@ -104,10 +119,7 @@ void cFloodyFluidSimulator::SimulateBlock(cChunk * a_Chunk, int a_RelX, int a_Re if (SpreadFurther && (NewMeta < 8)) { // Spread to the neighbors: - SpreadToNeighbor(a_Chunk, a_RelX - 1, a_RelY, a_RelZ, NewMeta); - SpreadToNeighbor(a_Chunk, a_RelX + 1, a_RelY, a_RelZ, NewMeta); - SpreadToNeighbor(a_Chunk, a_RelX, a_RelY, a_RelZ - 1, NewMeta); - SpreadToNeighbor(a_Chunk, a_RelX, a_RelY, a_RelZ + 1, NewMeta); + Spread(a_Chunk, a_RelX, a_RelY, a_RelZ, NewMeta); } // Mark as processed: @@ -118,6 +130,17 @@ void cFloodyFluidSimulator::SimulateBlock(cChunk * a_Chunk, int a_RelX, int a_Re +void cFloodyFluidSimulator::Spread(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_NewMeta) +{ + SpreadToNeighbor(a_Chunk, a_RelX - 1, a_RelY, a_RelZ, a_NewMeta); + SpreadToNeighbor(a_Chunk, a_RelX + 1, a_RelY, a_RelZ, a_NewMeta); + SpreadToNeighbor(a_Chunk, a_RelX, a_RelY, a_RelZ - 1, a_NewMeta); + SpreadToNeighbor(a_Chunk, a_RelX, a_RelY, a_RelZ + 1, a_NewMeta); +} + + + + bool cFloodyFluidSimulator::CheckTributaries(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_MyMeta) { // If we have a section above, check if there's fluid above this block that would feed it: @@ -273,8 +296,13 @@ void cFloodyFluidSimulator::SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, i cBlockHandler * Handler = BlockHandler(BlockType); if (Handler->DoesDropOnUnsuitable()) { + cChunkInterface ChunkInterface(m_World.GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(m_World); Handler->DropBlock( - &m_World, NULL, + ChunkInterface, + m_World, + PluginInterface, + NULL, a_NearChunk->GetPosX() * cChunkDef::Width + a_RelX, a_RelY, a_NearChunk->GetPosZ() * cChunkDef::Width + a_RelZ @@ -290,6 +318,8 @@ void cFloodyFluidSimulator::SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, i a_NewMeta ); a_NearChunk->UnboundedRelSetBlock(a_RelX, a_RelY, a_RelZ, m_FluidBlock, a_NewMeta); + + HardenBlock(a_NearChunk, a_RelX, a_RelY, a_RelZ, m_FluidBlock, a_NewMeta); } @@ -342,3 +372,56 @@ bool cFloodyFluidSimulator::CheckNeighborsForSource(cChunk * a_Chunk, int a_RelX + +bool cFloodyFluidSimulator::HardenBlock(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) +{ + // Only lava blocks can harden + if (!IsBlockLava(a_BlockType)) + { + return false; + } + + bool ShouldHarden = false; + + BLOCKTYPE BlockType; + NIBBLETYPE BlockMeta; + static const Vector3i Coords[] = + { + Vector3i( 1, 0, 0), + Vector3i(-1, 0, 0), + Vector3i( 0, 0, 1), + Vector3i( 0, 0, -1), + }; + for (size_t i = 0; i < ARRAYCOUNT(Coords); i++) + { + if (!a_Chunk->UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta)) + { + continue; + } + if (IsBlockWater(BlockType)) + { + ShouldHarden = true; + } + } // for i - Coords[] + + if (ShouldHarden) + { + if (a_Meta == 0) + { + // Source lava block + a_Chunk->UnboundedRelSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_OBSIDIAN, 0); + return true; + } + // Ignore last lava level + else if (a_Meta <= 4) + { + a_Chunk->UnboundedRelSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_COBBLESTONE, 0); + return true; + } + } + + return false; +} + + + diff --git a/src/Simulator/FloodyFluidSimulator.h b/src/Simulator/FloodyFluidSimulator.h index c4af2e246..632de3bb2 100644 --- a/src/Simulator/FloodyFluidSimulator.h +++ b/src/Simulator/FloodyFluidSimulator.h @@ -38,14 +38,26 @@ protected: // cDelayedFluidSimulator overrides: virtual void SimulateBlock(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override; - /// Checks tributaries, if not fed, decreases the block's level and returns true + /** Checks tributaries, if not fed, decreases the block's level and returns true. */ bool CheckTributaries(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_MyMeta); - /// Spreads into the specified block, if the blocktype there allows. a_Area is for checking. + /** Spreads into the specified block, if the blocktype there allows. a_Area is for checking. */ void SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_NewMeta); - /// Checks if there are enough neighbors to create a source at the coords specified; turns into source and returns true if so + /** Checks if there are enough neighbors to create a source at the coords specified; turns into source and returns true if so. */ bool CheckNeighborsForSource(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ); + + /** Checks if the specified block should harden (Water/Lava interaction) and if so, converts it to a suitable block. + * + * Returns whether the block was changed or not. + */ + bool HardenBlock(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta); + + /** Spread water to neighbors. + * + * May be overridden to provide more sophisticated algorithms. + */ + virtual void Spread(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_NewMeta); } ; diff --git a/src/Simulator/FluidSimulator.cpp b/src/Simulator/FluidSimulator.cpp index 72b2eb628..7779573d7 100644 --- a/src/Simulator/FluidSimulator.cpp +++ b/src/Simulator/FluidSimulator.cpp @@ -36,6 +36,7 @@ bool cFluidSimulator::CanWashAway(BLOCKTYPE a_BlockType) case E_BLOCK_COBWEB: case E_BLOCK_CROPS: case E_BLOCK_DEAD_BUSH: + case E_BLOCK_LILY_PAD: case E_BLOCK_RAIL: case E_BLOCK_REDSTONE_TORCH_OFF: case E_BLOCK_REDSTONE_TORCH_ON: @@ -166,14 +167,12 @@ Direction cFluidSimulator::GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a { LowestPoint = Meta; X = Pos->x; - Pos->y; //Remove if no side effects Z = Pos->z; } }else if(BlockID == E_BLOCK_AIR) { LowestPoint = 9; //This always dominates X = Pos->x; - Pos->y; //Remove if no side effects Z = Pos->z; } diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp new file mode 100644 index 000000000..f12c29211 --- /dev/null +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -0,0 +1,1704 @@ +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "IncrementalRedstoneSimulator.h" +#include "../BlockEntities/DropSpenserEntity.h" +#include "../BlockEntities/NoteEntity.h" +#include "../BlockEntities/CommandBlockEntity.h" +#include "../Entities/TNTEntity.h" +#include "../Entities/Pickup.h" +#include "../Blocks/BlockTorch.h" +#include "../Blocks/BlockDoor.h" +#include "../Piston.h" + + + + + +cIncrementalRedstoneSimulator::cIncrementalRedstoneSimulator(cWorld & a_World) + : super(a_World) +{ +} + + + + + +cIncrementalRedstoneSimulator::~cIncrementalRedstoneSimulator() +{ +} + + + + + +void cIncrementalRedstoneSimulator::RedstoneAddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk, cChunk * a_OtherChunk) +{ + if ((a_Chunk == NULL) || !a_Chunk->IsValid()) + { + return; + } + else if ((a_BlockY < 0) || (a_BlockY > cChunkDef::Height)) + { + return; + } + + // We may be called with coordinates in a chunk that is not the first chunk parameter + // In that case, the actual chunk (which the coordinates are in), will be passed as the second parameter + // Use that Chunk pointer to get a relative position + + int RelX = 0; + int RelZ = 0; + BLOCKTYPE Block; + NIBBLETYPE Meta; + + if (a_OtherChunk != NULL) + { + RelX = a_BlockX - a_OtherChunk->GetPosX() * cChunkDef::Width; + RelZ = a_BlockZ - a_OtherChunk->GetPosZ() * cChunkDef::Width; + a_OtherChunk->GetBlockTypeMeta(RelX, a_BlockY, RelZ, Block, Meta); + } + else + { + RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width; + RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width; + a_Chunk->GetBlockTypeMeta(RelX, a_BlockY, RelZ, Block, Meta); + } + + // Every time a block is changed (AddBlock called), we want to go through all lists and check to see if the coordiantes stored within are still valid + // Checking only when a block is changed, as opposed to every tick, also improves performance + + PoweredBlocksList * PoweredBlocks = a_Chunk->GetRedstoneSimulatorPoweredBlocksList(); + for (PoweredBlocksList::iterator itr = PoweredBlocks->begin(); itr != PoweredBlocks->end(); ++itr) + { + if (!itr->a_SourcePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) + { + continue; + } + + if (!IsPotentialSource(Block)) + { + LOGD("cIncrementalRedstoneSimulator: Erased block @ {%i, %i, %i} from powered blocks list as it no longer connected to a source", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); + PoweredBlocks->erase(itr); + break; + } + else if ( + // Changeable sources + ((Block == E_BLOCK_REDSTONE_WIRE) && (Meta == 0)) || + ((Block == E_BLOCK_LEVER) && !IsLeverOn(Meta)) || + ((Block == E_BLOCK_DETECTOR_RAIL) && (Meta & 0x08) == 0) || + (((Block == E_BLOCK_STONE_BUTTON) || (Block == E_BLOCK_WOODEN_BUTTON)) && (!IsButtonOn(Meta))) || + (((Block == E_BLOCK_STONE_PRESSURE_PLATE) || (Block == E_BLOCK_WOODEN_PRESSURE_PLATE)) && (Meta == 0)) || + (((Block == E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE) || (Block == E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE)) && (Meta == 0)) + ) + { + LOGD("cIncrementalRedstoneSimulator: Erased block @ {%i, %i, %i} from powered blocks list due to present/past metadata mismatch", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); + PoweredBlocks->erase(itr); + break; + } + else if (Block == E_BLOCK_DAYLIGHT_SENSOR) + { + if (!a_Chunk->IsLightValid()) + { + m_World.QueueLightChunk(a_Chunk->GetPosX(), a_Chunk->GetPosZ()); + break; + } + else + { + NIBBLETYPE SkyLight; + a_Chunk->UnboundedRelGetBlockSkyLight(RelX, itr->a_SourcePos.y + 1, RelZ, SkyLight); + + if (a_Chunk->GetTimeAlteredLight(SkyLight) <= 8) // Could use SkyLight - m_World.GetSkyDarkness(); + { + LOGD("cIncrementalRedstoneSimulator: Erased daylight sensor from powered blocks list due to insufficient light level"); + PoweredBlocks->erase(itr); + break; + } + } + } + } + + LinkedBlocksList * LinkedPoweredBlocks = a_Chunk->GetRedstoneSimulatorLinkedBlocksList(); + // We loop through all values (insteading of breaking out at the first) to make sure everything is gone, as there can be multiple SourceBlock entries for one AddBlock coordinate + for (LinkedBlocksList::iterator itr = LinkedPoweredBlocks->begin(); itr != LinkedPoweredBlocks->end();) + { + if (itr->a_SourcePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) + { + if (!IsPotentialSource(Block)) + { + LOGD("cIncrementalRedstoneSimulator: Erased block @ {%i, %i, %i} from linked powered blocks list as it is no longer connected to a source", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); + itr = LinkedPoweredBlocks->erase(itr); + continue; + } + else if ( + // Things that can send power through a block but which depends on meta + ((Block == E_BLOCK_REDSTONE_WIRE) && (Meta == 0)) || + ((Block == E_BLOCK_LEVER) && !IsLeverOn(Meta)) || + (((Block == E_BLOCK_STONE_BUTTON) || (Block == E_BLOCK_WOODEN_BUTTON)) && (!IsButtonOn(Meta))) + ) + { + LOGD("cIncrementalRedstoneSimulator: Erased block @ {%i, %i, %i} from linked powered blocks list due to present/past metadata mismatch", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); + itr = LinkedPoweredBlocks->erase(itr); + continue; + } + } + else if (itr->a_MiddlePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) + { + if (!IsViableMiddleBlock(Block)) + { + LOGD("cIncrementalRedstoneSimulator: Erased block @ {%i, %i, %i} from linked powered blocks list as it is no longer powered through a valid middle block", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); + itr = LinkedPoweredBlocks->erase(itr); + continue; + } + } + ++itr; + } + + SimulatedPlayerToggleableList * SimulatedPlayerToggleableBlocks = a_Chunk->GetRedstoneSimulatorSimulatedPlayerToggleableList(); + for (SimulatedPlayerToggleableList::iterator itr = SimulatedPlayerToggleableBlocks->begin(); itr != SimulatedPlayerToggleableBlocks->end(); ++itr) + { + if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) + { + continue; + } + + if (!IsAllowedBlock(Block)) + { + LOGD("cIncrementalRedstoneSimulator: Erased block @ {%i, %i, %i} from toggleable simulated list as it is no longer redstone", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); + SimulatedPlayerToggleableBlocks->erase(itr); + break; + } + } + + RepeatersDelayList * RepeatersDelayList = a_Chunk->GetRedstoneSimulatorRepeatersDelayList(); + for (RepeatersDelayList::iterator itr = RepeatersDelayList->begin(); itr != RepeatersDelayList->end(); ++itr) + { + if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) + { + continue; + } + + if ((Block != E_BLOCK_REDSTONE_REPEATER_ON) && (Block != E_BLOCK_REDSTONE_REPEATER_OFF)) + { + RepeatersDelayList->erase(itr); + break; + } + } + + if (a_OtherChunk != NULL) + { + // DO NOT touch our chunk's data structure if we are being called with coordinates from another chunk - this one caused me massive grief :P + return; + } + + cRedstoneSimulatorChunkData * RedstoneSimulatorChunkData = a_Chunk->GetRedstoneSimulatorData(); + for (cRedstoneSimulatorChunkData::iterator itr = RedstoneSimulatorChunkData->begin(); itr != RedstoneSimulatorChunkData->end(); ++itr) + { + if ((itr->x == RelX) && (itr->y == a_BlockY) && (itr->z == RelZ)) // We are at an entry matching the current (changed) block + { + if (!IsAllowedBlock(Block)) + { + itr->DataTwo = true; // The new blocktype is not redstone; it must be queued to be removed from this list + } + else + { + itr->Data = Block; // Update block information + } + return; + } + } + + if (!IsAllowedBlock(Block)) + { + return; + } + + RedstoneSimulatorChunkData->push_back(cCoordWithBlockAndBool(RelX, a_BlockY, RelZ, Block, false)); +} + + + + + +void cIncrementalRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) +{ + // We still attempt to simulate all blocks in the chunk every tick, because of outside influence that needs to be taken into account + // For example, repeaters need to be ticked, pressure plates checked for entities, daylight sensor checked for light changes, etc. + // The easiest way to make this more efficient is probably just to reduce code within the handlers that put too much strain on server, like getting or setting blocks + // A marking dirty system might be a TODO for later on, perhaps + + m_RedstoneSimulatorChunkData = a_Chunk->GetRedstoneSimulatorData(); + if (m_RedstoneSimulatorChunkData->empty()) + { + return; + } + + m_PoweredBlocks = a_Chunk->GetRedstoneSimulatorPoweredBlocksList(); + m_RepeatersDelayList = a_Chunk->GetRedstoneSimulatorRepeatersDelayList(); + m_SimulatedPlayerToggleableBlocks = a_Chunk->GetRedstoneSimulatorSimulatedPlayerToggleableList(); + m_LinkedPoweredBlocks = a_Chunk->GetRedstoneSimulatorLinkedBlocksList(); + m_Chunk = a_Chunk; + + int BaseX = a_Chunk->GetPosX() * cChunkDef::Width; + int BaseZ = a_Chunk->GetPosZ() * cChunkDef::Width; + + for (cRedstoneSimulatorChunkData::iterator dataitr = m_RedstoneSimulatorChunkData->begin(); dataitr != m_RedstoneSimulatorChunkData->end();) + { + if (dataitr->DataTwo) + { + dataitr = m_RedstoneSimulatorChunkData->erase(dataitr); + continue; + } + + int a_X = BaseX + dataitr->x; + int a_Z = BaseZ + dataitr->z; + switch (dataitr->Data) + { + case E_BLOCK_BLOCK_OF_REDSTONE: HandleRedstoneBlock(a_X, dataitr->y, a_Z); break; + case E_BLOCK_LEVER: HandleRedstoneLever(a_X, dataitr->y, a_Z); break; + case E_BLOCK_FENCE_GATE: HandleFenceGate(a_X, dataitr->y, a_Z); break; + case E_BLOCK_TNT: HandleTNT(a_X, dataitr->y, a_Z); break; + case E_BLOCK_TRAPDOOR: HandleTrapdoor(a_X, dataitr->y, a_Z); break; + case E_BLOCK_REDSTONE_WIRE: HandleRedstoneWire(a_X, dataitr->y, a_Z); break; + case E_BLOCK_NOTE_BLOCK: HandleNoteBlock(a_X, dataitr->y, a_Z); break; + case E_BLOCK_DAYLIGHT_SENSOR: HandleDaylightSensor(a_X, dataitr->y, a_Z); break; + case E_BLOCK_COMMAND_BLOCK: HandleCommandBlock(a_X, dataitr->y, a_Z); break; + + case E_BLOCK_REDSTONE_TORCH_OFF: + case E_BLOCK_REDSTONE_TORCH_ON: + { + HandleRedstoneTorch(a_X, dataitr->y, a_Z, dataitr->Data); + break; + } + case E_BLOCK_STONE_BUTTON: + case E_BLOCK_WOODEN_BUTTON: + { + HandleRedstoneButton(a_X, dataitr->y, a_Z, dataitr->Data); + break; + } + case E_BLOCK_REDSTONE_REPEATER_OFF: + case E_BLOCK_REDSTONE_REPEATER_ON: + { + HandleRedstoneRepeater(a_X, dataitr->y, a_Z, dataitr->Data); + break; + } + case E_BLOCK_PISTON: + case E_BLOCK_STICKY_PISTON: + { + HandlePiston(a_X, dataitr->y, a_Z); + break; + } + case E_BLOCK_REDSTONE_LAMP_OFF: + case E_BLOCK_REDSTONE_LAMP_ON: + { + HandleRedstoneLamp(a_X, dataitr->y, a_Z, dataitr->Data); + break; + } + case E_BLOCK_DISPENSER: + case E_BLOCK_DROPPER: + { + HandleDropSpenser(a_X, dataitr->y, a_Z); + break; + } + case E_BLOCK_WOODEN_DOOR: + case E_BLOCK_IRON_DOOR: + { + HandleDoor(a_X, dataitr->y, a_Z); + break; + } + case E_BLOCK_ACTIVATOR_RAIL: + case E_BLOCK_DETECTOR_RAIL: + case E_BLOCK_POWERED_RAIL: + { + HandleRail(a_X, dataitr->y, a_Z, dataitr->Data); + break; + } + case E_BLOCK_WOODEN_PRESSURE_PLATE: + case E_BLOCK_STONE_PRESSURE_PLATE: + case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: + case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: + { + HandlePressurePlate(a_X, dataitr->y, a_Z, dataitr->Data); + break; + } + default: LOGD("Unhandled block (!) or unimplemented redstone block: %s", ItemToString(dataitr->Data).c_str()); break; + } + ++dataitr; + } +} + + + + +void cIncrementalRedstoneSimulator::WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) +{ + if ( + ((a_BlockX % cChunkDef::Width) <= 1) || + ((a_BlockX % cChunkDef::Width) >= 14) || + ((a_BlockZ % cChunkDef::Width) <= 1) || + ((a_BlockZ % cChunkDef::Width) >= 14) + ) // Are we on a chunk boundary? +- 2 because of LinkedPowered blocks + { + // On a chunk boundary, alert all four sides (i.e. at least one neighbouring chunk) + AddBlock(a_BlockX, a_BlockY, a_BlockZ, a_Chunk); + + // Pass the original coordinates, because when adding things to our simulator lists, we get the chunk that they are in, and therefore any updates need to preseve their position + // RedstoneAddBlock to pass both the neighbouring chunk and the chunk which the coordiantes are in and +- 2 in GetNeighbour() to accomodate for LinkedPowered blocks being 2 away from chunk boundaries + RedstoneAddBlock(a_BlockX, a_BlockY, a_BlockZ, a_Chunk->GetNeighborChunk(a_BlockX - 2, a_BlockZ), a_Chunk); + RedstoneAddBlock(a_BlockX, a_BlockY, a_BlockZ, a_Chunk->GetNeighborChunk(a_BlockX + 2, a_BlockZ), a_Chunk); + RedstoneAddBlock(a_BlockX, a_BlockY, a_BlockZ, a_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ - 2), a_Chunk); + RedstoneAddBlock(a_BlockX, a_BlockY, a_BlockZ, a_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ + 2), a_Chunk); + + return; + } + + // Not on boundary, just alert this chunk for speed + AddBlock(a_BlockX, a_BlockY, a_BlockZ, a_Chunk); +} + + + + + +void cIncrementalRedstoneSimulator::HandleRedstoneTorch(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState) +{ + static const struct // Define which directions the torch can power + { + int x, y, z; + } gCrossCoords[] = + { + { 1, 0, 0}, + {-1, 0, 0}, + { 0, 0, 1}, + { 0, 0, -1}, + { 0, 1, 0}, + } ; + + if (a_MyState == E_BLOCK_REDSTONE_TORCH_ON) + { + // Check if the block the torch is on is powered + int X = a_BlockX; int Y = a_BlockY; int Z = a_BlockZ; + AddFaceDirection(X, Y, Z, cBlockTorchHandler::MetaDataToDirection(m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)), true); // Inverse true to get the block torch is on + + if (AreCoordsDirectlyPowered(X, Y, Z)) + { + // There was a match, torch goes off + m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_OFF, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)); + return; + } + + // Torch still on, make all 4(X, Z) + 1(Y) sides powered + for (size_t i = 0; i < ARRAYCOUNT(gCrossCoords); i++) + { + BLOCKTYPE Type = m_World.GetBlock(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z); + if (i + 1 < ARRAYCOUNT(gCrossCoords)) // Sides of torch, not top (top is last) + { + if ( + ((IsMechanism(Type)) || (Type == E_BLOCK_REDSTONE_WIRE)) && // Is it a mechanism or wire? Not block/other torch etc. + (!Vector3i(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z).Equals(Vector3i(X, Y, Z))) // CAN'T power block is that it is on + ) + { + SetBlockPowered(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_ON); + } + } + else + { + // Top side, power whatever is there, including blocks + SetBlockPowered(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_ON); + // Power all blocks surrounding block above torch + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YP, E_BLOCK_REDSTONE_TORCH_ON); + } + } + + if (m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) != 0x5) // Is torch standing on ground? If NOT (i.e. on wall), power block beneath + { + BLOCKTYPE Type = m_World.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ); + + if ((IsMechanism(Type)) || (Type == E_BLOCK_REDSTONE_WIRE)) // Still can't make a normal block powered though! + { + SetBlockPowered(a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_ON); + } + } + } + else + { + // Check if the block the torch is on is powered + int X = a_BlockX; int Y = a_BlockY; int Z = a_BlockZ; + AddFaceDirection(X, Y, Z, cBlockTorchHandler::MetaDataToDirection(m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)), true); // Inverse true to get the block torch is on + + // See if off state torch can be turned on again + if (AreCoordsDirectlyPowered(X, Y, Z)) + { + return; // Something matches, torch still powered + } + + // Block torch on not powered, can be turned on again! + m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_ON, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)); + } +} + + + + + +void cIncrementalRedstoneSimulator::HandleRedstoneBlock(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_BLOCK_OF_REDSTONE); + SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_BLOCK_OF_REDSTONE); // Set self as powered +} + + + + + +void cIncrementalRedstoneSimulator::HandleRedstoneLever(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + if (IsLeverOn(m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ))) + { + SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_LEVER); + + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XM, E_BLOCK_LEVER); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XP, E_BLOCK_LEVER); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YM, E_BLOCK_LEVER); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YP, E_BLOCK_LEVER); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZM, E_BLOCK_LEVER); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZP, E_BLOCK_LEVER); + } +} + + + + + +void cIncrementalRedstoneSimulator::HandleFenceGate(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + cChunkInterface ChunkInterface(m_World.GetChunkMap()); + NIBBLETYPE MetaData = ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + + if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) + { + if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, true)) + { + m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, MetaData | 0x4); + m_World.BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0); + SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, true); + } + } + else + { + if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, false)) + { + m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, MetaData & 0xFFFFFFFB); + m_World.BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0); + SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, false); + } + } +} + + + + + +void cIncrementalRedstoneSimulator::HandleRedstoneButton(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType) +{ + if (IsButtonOn(m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ))) + { + SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, a_BlockType); + + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XM, a_BlockType); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XP, a_BlockType); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YM, a_BlockType); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YP, a_BlockType); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZM, a_BlockType); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZP, a_BlockType); + } +} + + + + + +void cIncrementalRedstoneSimulator::HandleRedstoneWire(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + static const struct // Define which directions the wire can receive power from + { + int x, y, z; + } gCrossCoords[] = + { + { 1, 0, 0}, /* Wires on same level start */ + {-1, 0, 0}, + { 0, 0, 1}, + { 0, 0, -1}, /* Wires on same level stop */ + { 1, 1, 0}, /* Wires one higher, surrounding self start */ + {-1, 1, 0}, + { 0, 1, 1}, + { 0, 1, -1}, /* Wires one higher, surrounding self stop */ + { 1,-1, 0}, /* Wires one lower, surrounding self start */ + {-1,-1, 0}, + { 0,-1, 1}, + { 0,-1, -1}, /* Wires one lower, surrounding self stop */ + } ; + + static const struct // Define which directions the wire will check for repeater prescence + { + int x, y, z; + } gSideCoords[] = + { + { 1, 0, 0 }, + {-1, 0, 0 }, + { 0, 0, 1 }, + { 0, 0,-1 }, + { 0, 1, 0 }, + }; + + // Check to see if directly beside a power source + if (IsWirePowered(a_BlockX, a_BlockY, a_BlockZ)) + { + m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 15); // Maximum power + } + else + { + NIBBLETYPE MetaToSet = 0; + NIBBLETYPE MyMeta = m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + int TimesMetaSmaller = 0, TimesFoundAWire = 0; + + for (size_t i = 0; i < ARRAYCOUNT(gCrossCoords); i++) // Loop through all directions to transfer or receive power + { + if ((i >= 4) && (i <= 7)) // If we are currently checking for wire surrounding ourself one block above... + { + if (cBlockInfo::IsSolid(m_World.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))) // If there is something solid above us (wire cut off)... + { + continue; // We don't receive power from that wire + } + } + else if ((i >= 8) && (i <= 11)) // See above, but this is for wire below us + { + if (cBlockInfo::IsSolid(m_World.GetBlock(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y + 1, a_BlockZ + gCrossCoords[i].z))) + { + continue; + } + } + + BLOCKTYPE SurroundType; + NIBBLETYPE SurroundMeta; + m_World.GetBlockTypeMeta(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z, SurroundType, SurroundMeta); + + if (SurroundType == E_BLOCK_REDSTONE_WIRE) + { + TimesFoundAWire++; + + if (SurroundMeta > 1) // Wires of power 1 or 0 cannot transfer power TO ME, don't bother checking + { + // Does surrounding wire have a higher power level than self? + // >= to fix a bug where wires bordering each other with the same power level will appear (in terms of meta) to power each other, when they aren't actually in the powered list + if (SurroundMeta >= MyMeta) + { + MetaToSet = SurroundMeta - 1; // To improve performance + } + } + + if (SurroundMeta < MyMeta) // Go through all surroundings to see if self power is larger than everyone else's + { + TimesMetaSmaller++; + } + } + } + + if ((TimesMetaSmaller == TimesFoundAWire) && (MyMeta != 0)) + { + // All surrounding metas were smaller - self must have been a wire that was + // transferring power to other wires around. + // However, self not directly powered anymore, so source must have been removed, + // therefore, self must be set to meta zero + m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE, 0); // SetMeta & WakeUpSims doesn't seem to work here, so SetBlock + return; // No need to process block power sets because self not powered + } + else if (MyMeta != MetaToSet) + { + m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, MetaToSet); + } + } + + if (m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) != 0) // A powered wire + { + for (size_t i = 0; i < ARRAYCOUNT(gSideCoords); i++) // Look for repeaters immediately surrounding self and try to power them + { + if (m_World.GetBlock(a_BlockX + gSideCoords[i].x, a_BlockY + gSideCoords[i].y, a_BlockZ + gSideCoords[i].z) == E_BLOCK_REDSTONE_REPEATER_OFF) + { + SetBlockPowered(a_BlockX + gSideCoords[i].x, a_BlockY + gSideCoords[i].y, a_BlockZ + gSideCoords[i].z, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); + } + } + + // Wire still powered, power blocks beneath + SetBlockPowered(a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YM, E_BLOCK_REDSTONE_WIRE); + + switch (GetWireDirection(a_BlockX, a_BlockY, a_BlockZ)) + { + case REDSTONE_NONE: + { + SetBlockPowered(a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); + SetBlockPowered(a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); + SetBlockPowered(a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); + SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); + SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); + + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XM, E_BLOCK_REDSTONE_WIRE); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XP, E_BLOCK_REDSTONE_WIRE); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YM, E_BLOCK_REDSTONE_WIRE); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZM, E_BLOCK_REDSTONE_WIRE); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZP, E_BLOCK_REDSTONE_WIRE); + break; + } + case REDSTONE_X_POS: + { + SetBlockPowered(a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XP, E_BLOCK_REDSTONE_WIRE); + break; + } + case REDSTONE_X_NEG: + { + SetBlockPowered(a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XM, E_BLOCK_REDSTONE_WIRE); + break; + } + case REDSTONE_Z_POS: + { + SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZP, E_BLOCK_REDSTONE_WIRE); + break; + } + case REDSTONE_Z_NEG: + { + SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZM, E_BLOCK_REDSTONE_WIRE); + break; + } + } + } +} + + + + + +void cIncrementalRedstoneSimulator::HandleRedstoneRepeater(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState) +{ + // Create a variable holding my meta to avoid multiple lookups. + NIBBLETYPE a_Meta = m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + + // Do the same for being on, self powered or locked. + bool IsOn = (a_MyState == E_BLOCK_REDSTONE_REPEATER_ON); + bool IsSelfPowered = IsRepeaterPowered(a_BlockX, a_BlockY, a_BlockZ, a_Meta); + bool IsLocked = IsRepeaterLocked(a_BlockX, a_BlockY, a_BlockZ, a_Meta); + + if (IsSelfPowered && !IsOn && !IsLocked) // Queue a power change if powered, but not on and not locked. + { + QueueRepeaterPowerChange(a_BlockX, a_BlockY, a_BlockZ, a_Meta, true); + } + else if (!IsSelfPowered && IsOn && !IsLocked) // Queue a power change if unpowered, on, and not locked. + { + QueueRepeaterPowerChange(a_BlockX, a_BlockY, a_BlockZ, a_Meta, false); + } + + for (RepeatersDelayList::iterator itr = m_RepeatersDelayList->begin(); itr != m_RepeatersDelayList->end(); ++itr) + { + if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) + { + continue; + } + + if (itr->a_ElapsedTicks >= itr->a_DelayTicks) // Has the elapsed ticks reached the target ticks? + { + if (itr->ShouldPowerOn) + { + if (!IsOn) + { + m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_ON, a_Meta); // For performance + } + + switch (a_Meta & 0x3) // We only want the direction (bottom) bits + { + case 0x0: + { + SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_ON); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZM, E_BLOCK_REDSTONE_REPEATER_ON); + break; + } + case 0x1: + { + SetBlockPowered(a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_ON); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XP, E_BLOCK_REDSTONE_REPEATER_ON); + break; + } + case 0x2: + { + SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_ON); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZP, E_BLOCK_REDSTONE_REPEATER_ON); + break; + } + case 0x3: + { + SetBlockPowered(a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_ON); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XM, E_BLOCK_REDSTONE_REPEATER_ON); + break; + } + } + + // Removal of the data entry will be handled in SimChunk - we still want to continue trying to power blocks, even if our delay time has reached + // Otherwise, the power state of blocks in front won't update after we have powered on + return; + } + else + { + if (IsOn) + { + m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_OFF, a_Meta); + } + m_RepeatersDelayList->erase(itr); // We can remove off repeaters which don't need further updating + return; + } + } + else + { + // Apparently, incrementing ticks only works reliably here, and not in SimChunk; + // With a world with lots of redstone, the repeaters simply do not delay + // I am confounded to say why. Perhaps optimisation failure. + LOGD("Incremented a repeater @ {%i %i %i} | Elapsed ticks: %i | Target delay: %i", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z, itr->a_ElapsedTicks, itr->a_DelayTicks); + itr->a_ElapsedTicks++; + } + } +} + + + + + +void cIncrementalRedstoneSimulator::HandlePiston(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + cPiston Piston(&m_World); + if (IsPistonPowered(a_BlockX, a_BlockY, a_BlockZ, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x7)) // We only want the bottom three bits (4th controls extended-ness) + { + Piston.ExtendPiston(a_BlockX, a_BlockY, a_BlockZ); + } + else + { + Piston.RetractPiston(a_BlockX, a_BlockY, a_BlockZ); + } +} + + + + + +void cIncrementalRedstoneSimulator::HandleDropSpenser(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + class cSetPowerToDropSpenser : + public cDropSpenserCallback + { + bool m_IsPowered; + public: + cSetPowerToDropSpenser(bool a_IsPowered) : m_IsPowered(a_IsPowered) {} + + virtual bool Item(cDropSpenserEntity * a_DropSpenser) override + { + a_DropSpenser->SetRedstonePower(m_IsPowered); + return false; + } + } DrSpSP (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)); + + m_World.DoWithDropSpenserAt(a_BlockX, a_BlockY, a_BlockZ, DrSpSP); +} + + + + + +void cIncrementalRedstoneSimulator::HandleRedstoneLamp(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState) +{ + if (a_MyState == E_BLOCK_REDSTONE_LAMP_OFF) + { + if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) + { + m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_LAMP_ON, 0); + } + } + else + { + if (!AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) + { + m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_LAMP_OFF, 0); + } + } +} + + + + + +void cIncrementalRedstoneSimulator::HandleTNT(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) + { + m_World.BroadcastSoundEffect("game.tnt.primed", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f); + m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); + m_World.SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5); // 80 ticks to boom + } +} + + + + + +void cIncrementalRedstoneSimulator::HandleDoor(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) + { + if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, true)) + { + cChunkInterface ChunkInterface(m_World.GetChunkMap()); + cBlockDoorHandler::ChangeDoor(ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); + m_World.BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0); + SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, true); + } + } + else + { + if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, false)) + { + cChunkInterface ChunkInterface(m_World.GetChunkMap()); + cBlockDoorHandler::ChangeDoor(ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); + m_World.BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0); + SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, false); + } + } +} + + + + + +void cIncrementalRedstoneSimulator::HandleCommandBlock(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + class cSetPowerToCommandBlock : + public cCommandBlockCallback + { + bool m_IsPowered; + public: + cSetPowerToCommandBlock(bool a_IsPowered) : m_IsPowered(a_IsPowered) {} + + virtual bool Item(cCommandBlockEntity * a_CommandBlock) override + { + a_CommandBlock->SetRedstonePower(m_IsPowered); + return false; + } + } CmdBlockSP (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)); + + m_World.DoWithCommandBlockAt(a_BlockX, a_BlockY, a_BlockZ, CmdBlockSP); +} + + + + + +void cIncrementalRedstoneSimulator::HandleRail(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyType) +{ + switch (a_MyType) + { + case E_BLOCK_DETECTOR_RAIL: + { + if ((m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x08) == 0x08) + { + SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, a_MyType); + } + break; + } + case E_BLOCK_ACTIVATOR_RAIL: + case E_BLOCK_POWERED_RAIL: + { + if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) + { + m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) | 0x08); + } + else + { + m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x07); + } + break; + } + default: LOGD("Unhandled type of rail in %s", __FUNCTION__); + } +} + + + + + +void cIncrementalRedstoneSimulator::HandleTrapdoor(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) + { + if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, true)) + { + m_World.SetTrapdoorOpen(a_BlockX, a_BlockY, a_BlockZ, true); + SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, true); + } + } + else + { + if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, false)) + { + m_World.SetTrapdoorOpen(a_BlockX, a_BlockY, a_BlockZ, false); + SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, false); + } + } +} + + + + + +void cIncrementalRedstoneSimulator::HandleNoteBlock(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + bool m_bAreCoordsPowered = AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ); + + if (m_bAreCoordsPowered) + { + if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, true)) + { + class cSetPowerToNoteBlock : + public cNoteBlockCallback + { + bool m_IsPowered; + public: + cSetPowerToNoteBlock(bool a_IsPowered) : m_IsPowered(a_IsPowered) {} + + virtual bool Item(cNoteEntity * a_NoteBlock) override + { + if (m_IsPowered) + { + a_NoteBlock->MakeSound(); + } + return false; + } + } NoteBlockSP(m_bAreCoordsPowered); + + m_World.DoWithNoteBlockAt(a_BlockX, a_BlockY, a_BlockZ, NoteBlockSP); + SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, true); + } + } + else + { + if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, false)) + { + SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, false); + } + } +} + + + + + +void cIncrementalRedstoneSimulator::HandleDaylightSensor(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + int a_ChunkX, a_ChunkZ; + cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, a_ChunkX, a_ChunkZ); + + if (!m_World.IsChunkLighted(a_ChunkX, a_ChunkZ)) + { + m_World.QueueLightChunk(a_ChunkX, a_ChunkZ); + } + else + { + NIBBLETYPE SkyLight = m_World.GetBlockSkyLight(a_BlockX, a_BlockY + 1, a_BlockZ) - m_World.GetSkyDarkness(); + if (SkyLight > 8) + { + SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_DAYLIGHT_SENSOR); + } + } +} + + + + + +void cIncrementalRedstoneSimulator::HandlePressurePlate(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyType) +{ + switch (a_MyType) + { + case E_BLOCK_STONE_PRESSURE_PLATE: + { + // MCS feature - stone pressure plates can only be triggered by players :D + cPlayer * a_Player = m_World.FindClosestPlayer(Vector3f(a_BlockX + 0.5f, (float)a_BlockY, a_BlockZ + 0.5f), 0.5f, false); + + if (a_Player != NULL) + { + m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 0x1); + SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_STONE_PRESSURE_PLATE); + } + else + { + m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 0x0); + m_World.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ); + } + break; + } + case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: + case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: + case E_BLOCK_WOODEN_PRESSURE_PLATE: + { + class cPressurePlateCallback : + public cEntityCallback + { + public: + cPressurePlateCallback(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) : + m_Entity(NULL), + m_World(a_World), + m_X(a_BlockX), + m_Y(a_BlockY), + m_Z(a_BlockZ) + { + } + + virtual bool Item(cEntity * a_Entity) override + { + Vector3f EntityPos = a_Entity->GetPosition(); + Vector3f BlockPos(m_X + 0.5f, (float)m_Y, m_Z + 0.5f); + double Distance = (EntityPos - BlockPos).Length(); + + if (Distance <= 0.7) + { + m_Entity = a_Entity; + return true; // Break out, we only need to know for plates that at least one entity is on top + } + return false; + } + + bool FoundEntity(void) const + { + return m_Entity != NULL; + } + + protected: + cEntity * m_Entity; + cWorld * m_World; + + int m_X; + int m_Y; + int m_Z; + } ; + + cPressurePlateCallback PressurePlateCallback(a_BlockX, a_BlockY, a_BlockZ, &m_World); + m_World.ForEachEntity(PressurePlateCallback); + + NIBBLETYPE Meta = m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + if (PressurePlateCallback.FoundEntity()) + { + if (Meta == 0x0) + { + m_World.BroadcastSoundEffect("random.click", (int) ((a_BlockX + 0.5) * 8.0), (int) ((a_BlockY + 0.1) * 8.0), (int) ((a_BlockZ + 0.5) * 8.0), 0.3F, 0.5F); + } + m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 0x1); + SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, a_MyType); + } + else + { + if (Meta == 0x1) + { + m_World.BroadcastSoundEffect("random.click", (int) ((a_BlockX + 0.5) * 8.0), (int) ((a_BlockY + 0.1) * 8.0), (int) ((a_BlockZ + 0.5) * 8.0), 0.3F, 0.6F); + } + m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 0x0); + m_World.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ); + } + break; + } + default: + LOGD("Unimplemented pressure plate type %s in cRedstoneSimulator", ItemToFullString(a_MyType).c_str()); + break; + } +} + + + + + +bool cIncrementalRedstoneSimulator::AreCoordsDirectlyPowered(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + for (PoweredBlocksList::const_iterator itr = m_PoweredBlocks->begin(); itr != m_PoweredBlocks->end(); ++itr) // Check powered list + { + if (itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) + { + return true; + } + } + return false; +} + + + + + +bool cIncrementalRedstoneSimulator::AreCoordsLinkedPowered(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + for (LinkedBlocksList::const_iterator itr = m_LinkedPoweredBlocks->begin(); itr != m_LinkedPoweredBlocks->end(); ++itr) // Check linked powered list + { + if (itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) + { + return true; + } + } + return false; +} + + + + +// IsRepeaterPowered tests if a repeater should be powered by testing for power sources behind the repeater. +// It takes the coordinates of the repeater the the meta value. +bool cIncrementalRedstoneSimulator::IsRepeaterPowered(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta) +{ + // Repeaters cannot be powered by any face except their back; verify that this is true for a source + + for (PoweredBlocksList::const_iterator itr = m_PoweredBlocks->begin(); itr != m_PoweredBlocks->end(); ++itr) + { + if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { continue; } + + switch (a_Meta & 0x3) + { + case 0x0: + { + // Flip the coords to check the back of the repeater + if (itr->a_SourcePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ + 1))) { return true; } + break; + } + case 0x1: + { + if (itr->a_SourcePos.Equals(Vector3i(a_BlockX - 1, a_BlockY, a_BlockZ))) { return true; } + break; + } + case 0x2: + { + if (itr->a_SourcePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ - 1))) { return true; } + break; + } + case 0x3: + { + if (itr->a_SourcePos.Equals(Vector3i(a_BlockX + 1, a_BlockY, a_BlockZ))) { return true; } + break; + } + } + } + + for (LinkedBlocksList::const_iterator itr = m_LinkedPoweredBlocks->begin(); itr != m_LinkedPoweredBlocks->end(); ++itr) + { + if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { continue; } + + switch (a_Meta & 0x3) + { + case 0x0: + { + if (itr->a_MiddlePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ + 1))) { return true; } + break; + } + case 0x1: + { + if (itr->a_MiddlePos.Equals(Vector3i(a_BlockX - 1, a_BlockY, a_BlockZ))) { return true; } + break; + } + case 0x2: + { + if (itr->a_MiddlePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ - 1))) { return true; } + break; + } + case 0x3: + { + if (itr->a_MiddlePos.Equals(Vector3i(a_BlockX + 1, a_BlockY, a_BlockZ))) { return true; } + break; + } + } + } + return false; // Couldn't find power source behind repeater +} + + + + + +bool cIncrementalRedstoneSimulator::IsRepeaterLocked(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta) +{ + // Change checking direction according to meta rotation. + switch (a_Meta & 0x3) //compare my direction to my neighbor's + { + + // If the repeater is facing one direction, do one thing. + case 0x0: + case 0x2: + { + if (m_World.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ) == E_BLOCK_REDSTONE_REPEATER_ON) // Is right neighbor a + { + NIBBLETYPE otherRepeaterDir = m_World.GetBlockMeta(a_BlockX + 1, a_BlockY, a_BlockZ) & 0x3; + if (otherRepeaterDir == 0x1) { return true; } + } + + if (m_World.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ) == E_BLOCK_REDSTONE_REPEATER_ON) + { + NIBBLETYPE otherRepeaterDir = m_World.GetBlockMeta(a_BlockX -1, a_BlockY, a_BlockZ) & 0x3; + if (otherRepeaterDir == 0x3) { return true; } + } + + break; + } + + // If another, do the other. + case 0x1: + case 0x3: + { + if (m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1) == E_BLOCK_REDSTONE_REPEATER_ON) + { + NIBBLETYPE otherRepeaterDir = m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ + 1) & 0x3; + if (otherRepeaterDir == 0x0) { return true; } + } + + if (m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ -1) == E_BLOCK_REDSTONE_REPEATER_ON) + { + NIBBLETYPE otherRepeaterDir = m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ - 1) & 0x3; + if (otherRepeaterDir == 0x2) { return true; } + } + + break; + } + } + + return false; +} + + + + +bool cIncrementalRedstoneSimulator::IsPistonPowered(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta) +{ + // Pistons cannot be powered through their front face; this function verifies that a source meets this requirement + + int OldX = a_BlockX, OldY = a_BlockY, OldZ = a_BlockZ; + eBlockFace Face = cPiston::MetaDataToDirection(a_Meta); + + for (PoweredBlocksList::const_iterator itr = m_PoweredBlocks->begin(); itr != m_PoweredBlocks->end(); ++itr) + { + if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { continue; } + + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, Face); + + if (!itr->a_SourcePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) + { + return true; + } + + a_BlockX = OldX; + a_BlockY = OldY; + a_BlockZ = OldZ; + } + + for (LinkedBlocksList::const_iterator itr = m_LinkedPoweredBlocks->begin(); itr != m_LinkedPoweredBlocks->end(); ++itr) + { + if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { continue; } + + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, Face); + + if (!itr->a_MiddlePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) + { + return true; + } + + a_BlockX = OldX; + a_BlockY = OldY; + a_BlockZ = OldZ; + } + return false; // Source was in front of the piston's front face +} + + + + +bool cIncrementalRedstoneSimulator::IsWirePowered(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + for (PoweredBlocksList::const_iterator itr = m_PoweredBlocks->begin(); itr != m_PoweredBlocks->end(); ++itr) + { + if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { continue; } + + if (m_World.GetBlock(itr->a_SourcePos) != E_BLOCK_REDSTONE_WIRE) + { + return true; + } + } + + for (LinkedBlocksList::const_iterator itr = m_LinkedPoweredBlocks->begin(); itr != m_LinkedPoweredBlocks->end(); ++itr) + { + if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { continue; } + + if (m_World.GetBlock(itr->a_SourcePos) != E_BLOCK_REDSTONE_WIRE) + { + return true; + } + } + return false; // Source was in front of the piston's front face +} + + + + + +bool cIncrementalRedstoneSimulator::AreCoordsSimulated(int a_BlockX, int a_BlockY, int a_BlockZ, bool IsCurrentStatePowered) +{ + for (SimulatedPlayerToggleableList::const_iterator itr = m_SimulatedPlayerToggleableBlocks->begin(); itr != m_SimulatedPlayerToggleableBlocks->end(); ++itr) + { + if (itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) + { + if (itr->WasLastStatePowered != IsCurrentStatePowered) // Was the last power state different to the current? + { + return false; // It was, coordinates are no longer simulated + } + else + { + return true; // It wasn't, don't resimulate block, and allow players to toggle + } + } + } + return false; // Block wasn't even in the list, not simulated +} + + + + + +void cIncrementalRedstoneSimulator::SetDirectionLinkedPowered(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Direction, BLOCKTYPE a_SourceType) +{ + switch (a_Direction) + { + case BLOCK_FACE_XM: + { + BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ); + + SetBlockLinkedPowered(a_BlockX - 2, a_BlockY, a_BlockZ, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX - 1, a_BlockY + 1, a_BlockZ, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX - 1, a_BlockY - 1, a_BlockZ, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX - 1, a_BlockY, a_BlockZ + 1, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX - 1, a_BlockY, a_BlockZ - 1, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + + break; + } + case BLOCK_FACE_XP: + { + BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ); + + SetBlockLinkedPowered(a_BlockX + 2, a_BlockY, a_BlockZ, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX + 1, a_BlockY + 1, a_BlockZ, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX + 1, a_BlockY - 1, a_BlockZ, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX + 1, a_BlockY, a_BlockZ + 1, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX + 1, a_BlockY, a_BlockZ - 1, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + + break; + } + case BLOCK_FACE_YM: + { + BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ); + + SetBlockLinkedPowered(a_BlockX, a_BlockY - 2, a_BlockZ, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX + 1, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX - 1, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX, a_BlockY - 1, a_BlockZ + 1, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX, a_BlockY - 1, a_BlockZ - 1, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + + break; + } + case BLOCK_FACE_YP: + { + BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ); + + SetBlockLinkedPowered(a_BlockX, a_BlockY + 2, a_BlockZ, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX + 1, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX - 1, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX, a_BlockY + 1, a_BlockZ + 1, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX, a_BlockY + 1, a_BlockZ - 1, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + + break; + } + case BLOCK_FACE_ZM: + { + BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1); + + SetBlockLinkedPowered(a_BlockX, a_BlockY, a_BlockZ - 2, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX + 1, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX - 1, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX, a_BlockY + 1, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX, a_BlockY - 1, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + + break; + } + case BLOCK_FACE_ZP: + { + BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1); + + SetBlockLinkedPowered(a_BlockX, a_BlockY, a_BlockZ + 2, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX + 1, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX - 1, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX, a_BlockY + 1, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + SetBlockLinkedPowered(a_BlockX, a_BlockY - 1, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); + + break; + } + default: + { + ASSERT(!"Unhandled face direction when attempting to set blocks as linked powered!"); // Zombies, that wasn't supposed to happen... + break; + } + } +} + + + + + +void cIncrementalRedstoneSimulator::SetAllDirsAsPowered(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_SourceBlock) +{ + static const struct + { + int x, y, z; + } gCrossCoords[] = + { + { 1, 0, 0 }, + {-1, 0, 0 }, + { 0, 0, 1 }, + { 0, 0,-1 }, + { 0, 1, 0 }, + { 0,-1, 0 } + }; + + for (size_t i = 0; i < ARRAYCOUNT(gCrossCoords); i++) // Loop through struct to power all directions + { + SetBlockPowered(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z, a_BlockX, a_BlockY, a_BlockZ, a_SourceBlock); + } +} + + + + + +void cIncrementalRedstoneSimulator::SetBlockPowered(int a_BlockX, int a_BlockY, int a_BlockZ, int a_SourceX, int a_SourceY, int a_SourceZ, BLOCKTYPE a_SourceBlock) +{ + BLOCKTYPE Block = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ); + if (Block == E_BLOCK_AIR) + { + // Don't set air, fixes some bugs (wires powering themselves) + return; + } + + PoweredBlocksList * Powered = m_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ)->GetRedstoneSimulatorPoweredBlocksList(); + + for (PoweredBlocksList::const_iterator itr = Powered->begin(); itr != Powered->end(); ++itr) // Check powered list + { + if ( + itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ)) && + itr->a_SourcePos.Equals(Vector3i(a_SourceX, a_SourceY, a_SourceZ)) + ) + { + // Check for duplicates + return; + } + } + + sPoweredBlocks RC; + RC.a_BlockPos = Vector3i(a_BlockX, a_BlockY, a_BlockZ); + RC.a_SourcePos = Vector3i(a_SourceX, a_SourceY, a_SourceZ); + Powered->push_back(RC); +} + + + + + +void cIncrementalRedstoneSimulator::SetBlockLinkedPowered( + int a_BlockX, int a_BlockY, int a_BlockZ, + int a_MiddleX, int a_MiddleY, int a_MiddleZ, + int a_SourceX, int a_SourceY, int a_SourceZ, + BLOCKTYPE a_SourceBlock, BLOCKTYPE a_MiddleBlock +) +{ + BLOCKTYPE DestBlock = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ); + if (DestBlock == E_BLOCK_AIR) + { + // Don't set air, fixes some bugs (wires powering themselves) + return; + } + if (!IsViableMiddleBlock(a_MiddleBlock)) + { + return; + } + + LinkedBlocksList * Linked = m_Chunk->GetNeighborChunk(a_BlockX, a_BlockZ)->GetRedstoneSimulatorLinkedBlocksList(); + + for (LinkedBlocksList::const_iterator itr = Linked->begin(); itr != Linked->end(); ++itr) // Check linked powered list + { + if ( + itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ)) && + itr->a_MiddlePos.Equals(Vector3i(a_MiddleX, a_MiddleY, a_MiddleZ)) && + itr->a_SourcePos.Equals(Vector3i(a_SourceX, a_SourceY, a_SourceZ)) + ) + { + // Check for duplicates + return; + } + } + + sLinkedPoweredBlocks RC; + RC.a_BlockPos = Vector3i(a_BlockX, a_BlockY, a_BlockZ); + RC.a_MiddlePos = Vector3i(a_MiddleX, a_MiddleY, a_MiddleZ); + RC.a_SourcePos = Vector3i(a_SourceX, a_SourceY, a_SourceZ); + Linked->push_back(RC); +} + + + + + +void cIncrementalRedstoneSimulator::SetPlayerToggleableBlockAsSimulated(int a_BlockX, int a_BlockY, int a_BlockZ, bool WasLastStatePowered) +{ + for (SimulatedPlayerToggleableList::iterator itr = m_SimulatedPlayerToggleableBlocks->begin(); itr != m_SimulatedPlayerToggleableBlocks->end(); ++itr) + { + if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) + { + continue; + } + + if (itr->WasLastStatePowered != WasLastStatePowered) + { + // If power states different, update listing + itr->WasLastStatePowered = WasLastStatePowered; + return; + } + else + { + // If states the same, just ignore + return; + } + } + + // We have arrive here; no block must be in list - add one + sSimulatedPlayerToggleableList RC; + RC.a_BlockPos = Vector3i(a_BlockX, a_BlockY, a_BlockZ); + RC.WasLastStatePowered = WasLastStatePowered; + m_SimulatedPlayerToggleableBlocks->push_back(RC); +} + + + + + +void cIncrementalRedstoneSimulator::QueueRepeaterPowerChange(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta, bool ShouldPowerOn) +{ + for (RepeatersDelayList::iterator itr = m_RepeatersDelayList->begin(); itr != m_RepeatersDelayList->end(); ++itr) + { + if (itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) + { + if (ShouldPowerOn == itr->ShouldPowerOn) // We are queued already for the same thing, don't replace entry + { + return; + } + + // Already in here (normal to allow repeater to continue on powering and updating blocks in front) - just update info and quit + itr->a_DelayTicks = (((a_Meta & 0xC) >> 0x2) + 1) * 2; // See below for description + itr->a_ElapsedTicks = 0; + itr->ShouldPowerOn = ShouldPowerOn; + return; + } + } + + // Self not in list, add self to list + sRepeatersDelayList RC; + RC.a_BlockPos = Vector3i(a_BlockX, a_BlockY, a_BlockZ); + + // Gets the top two bits (delay time), shifts them into the lower two bits, and adds one (meta 0 = 1 tick; 1 = 2 etc.) + // * 2 because apparently, MCS ticks are way faster than vanilla ticks, so repeater aren't noticeably delayed + RC.a_DelayTicks = (((a_Meta & 0xC) >> 0x2) + 1) * 2; + + RC.a_ElapsedTicks = 0; + RC.ShouldPowerOn = ShouldPowerOn; + m_RepeatersDelayList->push_back(RC); + return; +} + + + + + +cIncrementalRedstoneSimulator::eRedstoneDirection cIncrementalRedstoneSimulator::GetWireDirection(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + int Dir = REDSTONE_NONE; + + BLOCKTYPE NegX = m_World.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ); + if (IsPotentialSource(NegX)) + { + Dir |= (REDSTONE_X_POS); + } + + BLOCKTYPE PosX = m_World.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ); + if (IsPotentialSource(PosX)) + { + Dir |= (REDSTONE_X_NEG); + } + + BLOCKTYPE NegZ = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1); + if (IsPotentialSource(NegZ)) + { + if ((Dir & REDSTONE_X_POS) && !(Dir & REDSTONE_X_NEG)) // corner + { + Dir ^= REDSTONE_X_POS; + Dir |= REDSTONE_X_NEG; + } + if ((Dir & REDSTONE_X_NEG) && !(Dir & REDSTONE_X_POS)) // corner + { + Dir ^= REDSTONE_X_NEG; + Dir |= REDSTONE_X_POS; + } + Dir |= REDSTONE_Z_POS; + } + + BLOCKTYPE PosZ = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1); + if (IsPotentialSource(PosZ)) + { + if ((Dir & REDSTONE_X_POS) && !(Dir & REDSTONE_X_NEG)) // corner + { + Dir ^= REDSTONE_X_POS; + Dir |= REDSTONE_X_NEG; + } + if ((Dir & REDSTONE_X_NEG) && !(Dir & REDSTONE_X_POS)) // corner + { + Dir ^= REDSTONE_X_NEG; + Dir |= REDSTONE_X_POS; + } + Dir |= REDSTONE_Z_NEG; + } + return (eRedstoneDirection)Dir; +} + + + + + +bool cIncrementalRedstoneSimulator::IsLeverOn(NIBBLETYPE a_BlockMeta) +{ + // Extract the ON bit from metadata and return if true if it is set: + return ((a_BlockMeta & 0x8) == 0x8); +} + + + + + +bool cIncrementalRedstoneSimulator::IsButtonOn(NIBBLETYPE a_BlockMeta) +{ + return IsLeverOn(a_BlockMeta); +} + + + + diff --git a/src/Simulator/IncrementalRedstoneSimulator.h b/src/Simulator/IncrementalRedstoneSimulator.h new file mode 100644 index 000000000..f93f86898 --- /dev/null +++ b/src/Simulator/IncrementalRedstoneSimulator.h @@ -0,0 +1,283 @@ + +#pragma once + +#include "RedstoneSimulator.h" + +/// Per-chunk data for the simulator, specified individual chunks to simulate +typedef cCoordWithBlockAndBoolVector cRedstoneSimulatorChunkData; + + + + + +class cIncrementalRedstoneSimulator : + public cRedstoneSimulator +{ + typedef cRedstoneSimulator super; +public: + + cIncrementalRedstoneSimulator(cWorld & a_World); + ~cIncrementalRedstoneSimulator(); + + virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used + virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override; + virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override { return IsRedstone(a_BlockType); } + virtual void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override; + + enum eRedstoneDirection + { + REDSTONE_NONE = 0, + REDSTONE_X_POS = 0x1, + REDSTONE_X_NEG = 0x2, + REDSTONE_Z_POS = 0x4, + REDSTONE_Z_NEG = 0x8, + }; + eRedstoneDirection GetWireDirection(int a_BlockX, int a_BlockY, int a_BlockZ); + +private: + + struct sPoweredBlocks // Define structure of the directly powered blocks list + { + Vector3i a_BlockPos; // Position of powered block + Vector3i a_SourcePos; // Position of source powering the block at a_BlockPos + }; + + struct sLinkedPoweredBlocks // Define structure of the indirectly powered blocks list (i.e. repeaters powering through a block to the block at the other side) + { + Vector3i a_BlockPos; + Vector3i a_MiddlePos; + Vector3i a_SourcePos; + }; + + struct sSimulatedPlayerToggleableList + { + Vector3i a_BlockPos; + bool WasLastStatePowered; + }; + + struct sRepeatersDelayList + { + Vector3i a_BlockPos; + unsigned char a_DelayTicks; + unsigned char a_ElapsedTicks; + bool ShouldPowerOn; + }; + +public: + + typedef std::vector <sPoweredBlocks> PoweredBlocksList; + typedef std::vector <sLinkedPoweredBlocks> LinkedBlocksList; + typedef std::vector <sSimulatedPlayerToggleableList> SimulatedPlayerToggleableList; + typedef std::vector <sRepeatersDelayList> RepeatersDelayList; + +private: + + cRedstoneSimulatorChunkData * m_RedstoneSimulatorChunkData; + PoweredBlocksList * m_PoweredBlocks; + LinkedBlocksList * m_LinkedPoweredBlocks; + SimulatedPlayerToggleableList * m_SimulatedPlayerToggleableBlocks; + RepeatersDelayList * m_RepeatersDelayList; + + virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override { RedstoneAddBlock(a_BlockX, a_BlockY, a_BlockZ, a_Chunk); } + void RedstoneAddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk, cChunk * a_OtherChunk = NULL); + cChunk * m_Chunk; + + // We want a_MyState for devices needing a full FastSetBlock (as opposed to meta) because with our simulation model, we cannot keep setting the block if it is already set correctly + // In addition to being non-performant, it would stop the player from actually breaking said device + + /* ====== SOURCES ====== */ + /** Handles the redstone torch */ + void HandleRedstoneTorch(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState); + /** Handles the redstone block */ + void HandleRedstoneBlock(int a_BlockX, int a_BlockY, int a_BlockZ); + /** Handles levers */ + void HandleRedstoneLever(int a_BlockX, int a_BlockY, int a_BlockZ); + /** Handles buttons */ + void HandleRedstoneButton(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType); + /** Handles daylight sensors */ + void HandleDaylightSensor(int a_BlockX, int a_BlockY, int a_BlockZ); + /** Handles pressure plates */ + void HandlePressurePlate(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyType); + /* ==================== */ + + /* ====== CARRIERS ====== */ + /** Handles redstone wire */ + void HandleRedstoneWire(int a_BlockX, int a_BlockY, int a_BlockZ); + /** Handles repeaters */ + void HandleRedstoneRepeater(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState); + /* ====================== */ + + /* ====== DEVICES ====== */ + /** Handles pistons */ + void HandlePiston(int a_BlockX, int a_BlockY, int a_BlockZ); + /** Handles dispensers and droppers */ + void HandleDropSpenser(int a_BlockX, int a_BlockY, int a_BlockZ); + /** Handles TNT (exploding) */ + void HandleTNT(int a_BlockX, int a_BlockY, int a_BlockZ); + /** Handles redstone lamps */ + void HandleRedstoneLamp(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState); + /** Handles doords */ + void HandleDoor(int a_BlockX, int a_BlockY, int a_BlockZ); + /** Handles command blocks */ + void HandleCommandBlock(int a_BlockX, int a_BlockY, int a_BlockZ); + /** Handles activator, detector, and powered rails */ + void HandleRail(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyType); + /** Handles trapdoors */ + void HandleTrapdoor(int a_BlockX, int a_BlockY, int a_BlockZ); + /** Handles fence gates */ + void HandleFenceGate(int a_BlockX, int a_BlockY, int a_BlockZ); + /** Handles noteblocks */ + void HandleNoteBlock(int a_BlockX, int a_BlockY, int a_BlockZ); + /* ===================== */ + + /* ====== Helper functions ====== */ + /** Marks a block as powered */ + void SetBlockPowered(int a_BlockX, int a_BlockY, int a_BlockZ, int a_SourceX, int a_SourceY, int a_SourceZ, BLOCKTYPE a_SourceBlock); + /** Marks a block as being powered through another block */ + void SetBlockLinkedPowered(int a_BlockX, int a_BlockY, int a_BlockZ, int a_MiddleX, int a_MiddleY, int a_MiddleZ, int a_SourceX, int a_SourceY, int a_SourceZ, BLOCKTYPE a_SourceBlock, BLOCKTYPE a_MiddeBlock); + /** Marks a block as simulated, who should not be simulated further unless their power state changes, to accomodate a player manually toggling the block without triggering the simulator toggling it back */ + void SetPlayerToggleableBlockAsSimulated(int a_BlockX, int a_BlockY, int a_BlockZ, bool WasLastStatePowered); + /** Marks the second block in a direction as linked powered */ + void SetDirectionLinkedPowered(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Direction, BLOCKTYPE a_SourceBlock); + /** Marks all blocks immediately surrounding a coordinate as powered */ + void SetAllDirsAsPowered(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_SourceBlock); + /** Queues a repeater to be powered or unpowered */ + void QueueRepeaterPowerChange(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta, bool ShouldPowerOn); + + /** Returns if a coordinate is powered or linked powered */ + bool AreCoordsPowered(int a_BlockX, int a_BlockY, int a_BlockZ) { return AreCoordsDirectlyPowered(a_BlockX, a_BlockY, a_BlockZ) || AreCoordsLinkedPowered(a_BlockX, a_BlockY, a_BlockZ); } + /** Returns if a coordinate is in the directly powered blocks list */ + bool AreCoordsDirectlyPowered(int a_BlockX, int a_BlockY, int a_BlockZ); + /** Returns if a coordinate is in the indirectly powered blocks list */ + bool AreCoordsLinkedPowered(int a_BlockX, int a_BlockY, int a_BlockZ); + /** Returns if a coordinate was marked as simulated (for blocks toggleable by players) */ + bool AreCoordsSimulated(int a_BlockX, int a_BlockY, int a_BlockZ, bool IsCurrentStatePowered); + /** Returns if a repeater is powered */ + bool IsRepeaterPowered(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta); + /** Returns if a repeater is locked */ + bool IsRepeaterLocked(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta); + /** Returns if a piston is powered */ + bool IsPistonPowered(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta); + /** Returns if a wire is powered + The only diffence between this and a normal AreCoordsPowered is that this function checks for a wire powering another wire + */ + bool IsWirePowered(int a_BlockX, int a_BlockY, int a_BlockZ); + + + /** Returns if lever metadata marks it as emitting power */ + bool IsLeverOn(NIBBLETYPE a_BlockMeta); + /** Returns if button metadata marks it as emitting power */ + bool IsButtonOn(NIBBLETYPE a_BlockMeta); + /* ============================== */ + + /* ====== Misc Functions ====== */ + /** Returns if a block is viable to be the MiddleBlock of a SetLinkedPowered operation */ + inline static bool IsViableMiddleBlock(BLOCKTYPE Block) { return cBlockInfo::FullyOccupiesVoxel(Block); } + + /** Returns if a block is a mechanism (something that accepts power and does something) */ + inline static bool IsMechanism(BLOCKTYPE Block) + { + switch (Block) + { + case E_BLOCK_ACTIVATOR_RAIL: + case E_BLOCK_COMMAND_BLOCK: + case E_BLOCK_PISTON: + case E_BLOCK_STICKY_PISTON: + case E_BLOCK_DISPENSER: + case E_BLOCK_DROPPER: + case E_BLOCK_FENCE_GATE: + case E_BLOCK_HOPPER: + case E_BLOCK_NOTE_BLOCK: + case E_BLOCK_TNT: + case E_BLOCK_TRAPDOOR: + case E_BLOCK_REDSTONE_LAMP_OFF: + case E_BLOCK_REDSTONE_LAMP_ON: + case E_BLOCK_WOODEN_DOOR: + case E_BLOCK_IRON_DOOR: + case E_BLOCK_REDSTONE_REPEATER_OFF: + case E_BLOCK_REDSTONE_REPEATER_ON: + case E_BLOCK_POWERED_RAIL: + { + return true; + } + default: return false; + } + } + + /** Returns if a block has the potential to output power */ + inline static bool IsPotentialSource(BLOCKTYPE Block) + { + switch (Block) + { + case E_BLOCK_DETECTOR_RAIL: + case E_BLOCK_DAYLIGHT_SENSOR: + case E_BLOCK_WOODEN_BUTTON: + case E_BLOCK_STONE_BUTTON: + case E_BLOCK_REDSTONE_WIRE: + case E_BLOCK_REDSTONE_TORCH_ON: + case E_BLOCK_LEVER: + case E_BLOCK_REDSTONE_REPEATER_ON: + case E_BLOCK_BLOCK_OF_REDSTONE: + case E_BLOCK_ACTIVE_COMPARATOR: + case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: + case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: + case E_BLOCK_STONE_PRESSURE_PLATE: + case E_BLOCK_WOODEN_PRESSURE_PLATE: + { + return true; + } + default: return false; + } + } + + /** Returns if a block is any sort of redstone device */ + inline static bool IsRedstone(BLOCKTYPE Block) + { + switch (Block) + { + // All redstone devices, please alpha sort + case E_BLOCK_ACTIVATOR_RAIL: + case E_BLOCK_ACTIVE_COMPARATOR: + case E_BLOCK_BLOCK_OF_REDSTONE: + case E_BLOCK_COMMAND_BLOCK: + case E_BLOCK_DETECTOR_RAIL: + case E_BLOCK_DISPENSER: + case E_BLOCK_DAYLIGHT_SENSOR: + case E_BLOCK_DROPPER: + case E_BLOCK_FENCE_GATE: + case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: + case E_BLOCK_HOPPER: + case E_BLOCK_INACTIVE_COMPARATOR: + case E_BLOCK_IRON_DOOR: + case E_BLOCK_LEVER: + case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: + case E_BLOCK_NOTE_BLOCK: + case E_BLOCK_POWERED_RAIL: + case E_BLOCK_REDSTONE_LAMP_OFF: + case E_BLOCK_REDSTONE_LAMP_ON: + case E_BLOCK_REDSTONE_REPEATER_OFF: + case E_BLOCK_REDSTONE_REPEATER_ON: + case E_BLOCK_REDSTONE_TORCH_OFF: + case E_BLOCK_REDSTONE_TORCH_ON: + case E_BLOCK_REDSTONE_WIRE: + case E_BLOCK_STICKY_PISTON: + case E_BLOCK_STONE_BUTTON: + case E_BLOCK_STONE_PRESSURE_PLATE: + case E_BLOCK_TNT: + case E_BLOCK_TRAPDOOR: + case E_BLOCK_TRIPWIRE_HOOK: + case E_BLOCK_WOODEN_BUTTON: + case E_BLOCK_WOODEN_DOOR: + case E_BLOCK_WOODEN_PRESSURE_PLATE: + case E_BLOCK_PISTON: + { + return true; + } + default: return false; + } + } +}; + + + + diff --git a/src/Simulator/NoopRedstoneSimulator.h b/src/Simulator/NoopRedstoneSimulator.h new file mode 100644 index 000000000..fe3949198 --- /dev/null +++ b/src/Simulator/NoopRedstoneSimulator.h @@ -0,0 +1,40 @@ + +#pragma once + +#include "RedstoneSimulator.h" + + + + + +class cRedstoneNoopSimulator : + public cRedstoneSimulator +{ + typedef cRedstoneSimulator super; +public: + + cRedstoneNoopSimulator(cWorld & a_World) : + super(a_World) + { + } + + //~cRedstoneNoopSimulator(); + + virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used + virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override + { + UNUSED(a_Dt); + UNUSED(a_ChunkX); + UNUSED(a_ChunkZ); + UNUSED(a_Chunk); + } + virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) override { return false; } + virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override + { + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_Chunk); + } + +} ; diff --git a/src/Simulator/RedstoneSimulator.cpp b/src/Simulator/RedstoneSimulator.cpp index e361cbf49..a83f21106 100644 --- a/src/Simulator/RedstoneSimulator.cpp +++ b/src/Simulator/RedstoneSimulator.cpp @@ -1,22 +1,15 @@ -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules +#include "Globals.h" #include "RedstoneSimulator.h" -#include "../BlockEntities/DropSpenserEntity.h" -#include "../BlockEntities/NoteEntity.h" -#include "../BlockEntities/CommandBlockEntity.h" -#include "../Entities/TNTEntity.h" -#include "../Blocks/BlockTorch.h" -#include "../Blocks/BlockDoor.h" -#include "../Piston.h" -#include "../Tracer.h" +#include "../World.h" -cRedstoneSimulator::cRedstoneSimulator(cWorld & a_World) - : super(a_World) +cRedstoneSimulator::cRedstoneSimulator(cWorld & a_World) : + super(a_World) { } @@ -24,1507 +17,3 @@ cRedstoneSimulator::cRedstoneSimulator(cWorld & a_World) -cRedstoneSimulator::~cRedstoneSimulator() -{ -} - - - - - -void cRedstoneSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) -{ - if ((a_Chunk == NULL) || !a_Chunk->IsValid()) - { - return; - } - else if ((a_BlockY < 0) || (a_BlockY > cChunkDef::Height)) - { - return; - } - - int RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width; - int RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width; - - BLOCKTYPE Block; - NIBBLETYPE Meta; - a_Chunk->GetBlockTypeMeta(RelX, a_BlockY, RelZ, Block, Meta); - - // Every time a block is changed (AddBlock called), we want to go through all lists and check to see if the coordiantes stored within are still valid - // Checking only when a block is changed, as opposed to every tick, also improves performance - - for (PoweredBlocksList::iterator itr = m_PoweredBlocks.begin(); itr != m_PoweredBlocks.end(); ++itr) - { - if (!itr->a_SourcePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) - { - continue; - } - - if (!IsPotentialSource(Block)) - { - LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from powered blocks list as it no longer connected to a source", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); - m_PoweredBlocks.erase(itr); - break; - } - else if ( - // Changeable sources - ((Block == E_BLOCK_REDSTONE_WIRE) && (Meta == 0)) || - ((Block == E_BLOCK_LEVER) && !IsLeverOn(Meta)) || - ((Block == E_BLOCK_DETECTOR_RAIL) && (Meta & 0x08) == 0) || - (((Block == E_BLOCK_STONE_BUTTON) || (Block == E_BLOCK_WOODEN_BUTTON)) && (!IsButtonOn(Meta))) || - (((Block == E_BLOCK_STONE_PRESSURE_PLATE) || (Block == E_BLOCK_WOODEN_PRESSURE_PLATE)) && (Meta == 0)) - ) - { - LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from powered blocks list due to present/past metadata mismatch", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); - m_PoweredBlocks.erase(itr); - break; - } - else if (Block == E_BLOCK_DAYLIGHT_SENSOR) - { - if (!a_Chunk->IsLightValid()) - { - m_World.QueueLightChunk(a_Chunk->GetPosX(), a_Chunk->GetPosZ()); - break; - } - else - { - NIBBLETYPE SkyLight; - a_Chunk->UnboundedRelGetBlockSkyLight(RelX, itr->a_SourcePos.y + 1, RelZ, SkyLight); - - if (a_Chunk->GetTimeAlteredLight(SkyLight) <= 8) // Could use SkyLight - m_World.GetSkyDarkness(); - { - LOGD("cRedstoneSimulator: Erased daylight sensor from powered blocks list due to insufficient light level"); - m_PoweredBlocks.erase(itr); - break; - } - } - } - } - - for (LinkedBlocksList::iterator itr = m_LinkedPoweredBlocks.begin(); itr != m_LinkedPoweredBlocks.end(); ++itr) - { - if (itr->a_SourcePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) - { - if (!IsPotentialSource(Block)) - { - LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from linked powered blocks list as it is no longer connected to a source", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); - m_LinkedPoweredBlocks.erase(itr); - break; - } - else if ( - // Things that can send power through a block but which depends on meta - ((Block == E_BLOCK_REDSTONE_WIRE) && (Meta == 0)) || - ((Block == E_BLOCK_LEVER) && !IsLeverOn(Meta)) || - (((Block == E_BLOCK_STONE_BUTTON) || (Block == E_BLOCK_WOODEN_BUTTON)) && (!IsButtonOn(Meta))) - ) - { - LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from linked powered blocks list due to present/past metadata mismatch", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); - m_LinkedPoweredBlocks.erase(itr); - break; - } - } - else if (itr->a_MiddlePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) - { - if (!IsViableMiddleBlock(Block)) - { - LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from linked powered blocks list as it is no longer powered through a valid middle block", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); - m_LinkedPoweredBlocks.erase(itr); - break; - } - } - } - - for (SimulatedPlayerToggleableList::iterator itr = m_SimulatedPlayerToggleableBlocks.begin(); itr != m_SimulatedPlayerToggleableBlocks.end(); ++itr) - { - if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) - { - continue; - } - - if (!IsAllowedBlock(Block)) - { - LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from toggleable simulated list as it is no longer redstone", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z); - m_SimulatedPlayerToggleableBlocks.erase(itr); - break; - } - } - - for (RepeatersDelayList::iterator itr = m_RepeatersDelayList.begin(); itr != m_RepeatersDelayList.end(); ++itr) - { - if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) - { - continue; - } - - if ((Block != E_BLOCK_REDSTONE_REPEATER_ON) && (Block != E_BLOCK_REDSTONE_REPEATER_OFF)) - { - m_RepeatersDelayList.erase(itr); - break; - } - } - - cRedstoneSimulatorChunkData & ChunkData = a_Chunk->GetRedstoneSimulatorData(); - for (cRedstoneSimulatorChunkData::iterator itr = ChunkData.begin(); itr != ChunkData.end(); ++itr) - { - if ((itr->x == RelX) && (itr->y == a_BlockY) && (itr->z == RelZ)) // We are at an entry matching the current (changed) block - { - if (!IsAllowedBlock(Block)) - { - ChunkData.erase(itr); // The new blocktype is not redstone; it must be removed from this list - } - else - { - itr->Data = Block; // Update block information - } - return; - } - } - - if (!IsAllowedBlock(Block)) - { - return; - } - - ChunkData.push_back(cCoordWithBlock(RelX, a_BlockY, RelZ, Block)); -} - - - - - -void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) -{ - // We still attempt to simulate all blocks in the chunk every tick, because of outside influence that needs to be taken into account - // For example, repeaters need to be ticked, pressure plates checked for entities, daylight sensor checked for light changes, etc. - // The easiest way to make this more efficient is probably just to reduce code within the handlers that put too much strain on server, like getting or setting blocks - // A marking dirty system might be a TODO for later on, perhaps - - cRedstoneSimulatorChunkData & ChunkData = a_Chunk->GetRedstoneSimulatorData(); - if (ChunkData.empty()) - { - return; - } - - int BaseX = a_Chunk->GetPosX() * cChunkDef::Width; - int BaseZ = a_Chunk->GetPosZ() * cChunkDef::Width; - - for (cRedstoneSimulatorChunkData::const_iterator dataitr = ChunkData.begin(); dataitr != ChunkData.end(); ++dataitr) - { - int a_X = BaseX + dataitr->x; - int a_Z = BaseZ + dataitr->z; - switch (dataitr->Data) - { - case E_BLOCK_BLOCK_OF_REDSTONE: HandleRedstoneBlock(a_X, dataitr->y, a_Z); break; - case E_BLOCK_LEVER: HandleRedstoneLever(a_X, dataitr->y, a_Z); break; - case E_BLOCK_TNT: HandleTNT(a_X, dataitr->y, a_Z); break; - case E_BLOCK_TRAPDOOR: HandleTrapdoor(a_X, dataitr->y, a_Z); break; - case E_BLOCK_REDSTONE_WIRE: HandleRedstoneWire(a_X, dataitr->y, a_Z); break; - case E_BLOCK_NOTE_BLOCK: HandleNoteBlock(a_X, dataitr->y, a_Z); break; - case E_BLOCK_DAYLIGHT_SENSOR: HandleDaylightSensor(a_X, dataitr->y, a_Z); break; - case E_BLOCK_COMMAND_BLOCK: HandleCommandBlock(a_X, dataitr->y, a_Z); break; - - case E_BLOCK_REDSTONE_TORCH_OFF: - case E_BLOCK_REDSTONE_TORCH_ON: - { - HandleRedstoneTorch(a_X, dataitr->y, a_Z, dataitr->Data); - break; - } - case E_BLOCK_STONE_BUTTON: - case E_BLOCK_WOODEN_BUTTON: - { - HandleRedstoneButton(a_X, dataitr->y, a_Z, dataitr->Data); - break; - } - case E_BLOCK_REDSTONE_REPEATER_OFF: - case E_BLOCK_REDSTONE_REPEATER_ON: - { - HandleRedstoneRepeater(a_X, dataitr->y, a_Z, dataitr->Data); - break; - } - case E_BLOCK_PISTON: - case E_BLOCK_STICKY_PISTON: - { - HandlePiston(a_X, dataitr->y, a_Z); - break; - } - case E_BLOCK_REDSTONE_LAMP_OFF: - case E_BLOCK_REDSTONE_LAMP_ON: - { - HandleRedstoneLamp(a_X, dataitr->y, a_Z, dataitr->Data); - break; - } - case E_BLOCK_DISPENSER: - case E_BLOCK_DROPPER: - { - HandleDropSpenser(a_X, dataitr->y, a_Z); - break; - } - case E_BLOCK_WOODEN_DOOR: - case E_BLOCK_IRON_DOOR: - { - HandleDoor(a_X, dataitr->y, a_Z); - break; - } - case E_BLOCK_ACTIVATOR_RAIL: - case E_BLOCK_DETECTOR_RAIL: - case E_BLOCK_POWERED_RAIL: - { - HandleRail(a_X, dataitr->y, a_Z, dataitr->Data); - break; - } - case E_BLOCK_WOODEN_PRESSURE_PLATE: - case E_BLOCK_STONE_PRESSURE_PLATE: - { - HandlePressurePlate(a_X, dataitr->y, a_Z, dataitr->Data); - break; - } - } - } -} - - - - - -void cRedstoneSimulator::HandleRedstoneTorch(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState) -{ - static const struct // Define which directions the torch can power - { - int x, y, z; - } gCrossCoords[] = - { - { 1, 0, 0}, - {-1, 0, 0}, - { 0, 0, 1}, - { 0, 0, -1}, - { 0, 1, 0}, - } ; - - if (a_MyState == E_BLOCK_REDSTONE_TORCH_ON) - { - // Check if the block the torch is on is powered - int X = a_BlockX; int Y = a_BlockY; int Z = a_BlockZ; - AddFaceDirection(X, Y, Z, cBlockTorchHandler::MetaDataToDirection(m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)), true); // Inverse true to get the block torch is on - - if (AreCoordsDirectlyPowered(X, Y, Z)) - { - // There was a match, torch goes off - m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_OFF, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)); - return; - } - - // Torch still on, make all 4(X, Z) + 1(Y) sides powered - for (size_t i = 0; i < ARRAYCOUNT(gCrossCoords); i++) - { - BLOCKTYPE Type = m_World.GetBlock(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z); - if (i + 1 < ARRAYCOUNT(gCrossCoords)) // Sides of torch, not top (top is last) - { - if ( - ((IsMechanism(Type)) || (Type == E_BLOCK_REDSTONE_WIRE)) && // Is it a mechanism or wire? Not block/other torch etc. - (!Vector3i(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z).Equals(Vector3i(X, Y, Z))) // CAN'T power block is that it is on - ) - { - SetBlockPowered(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_ON); - } - } - else - { - // Top side, power whatever is there, including blocks - SetBlockPowered(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_ON); - // Power all blocks surrounding block above torch - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YP, E_BLOCK_REDSTONE_TORCH_ON); - } - } - - if (m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) != 0x5) // Is torch standing on ground? If NOT (i.e. on wall), power block beneath - { - BLOCKTYPE Type = m_World.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ); - - if ((IsMechanism(Type)) || (Type == E_BLOCK_REDSTONE_WIRE)) // Still can't make a normal block powered though! - { - SetBlockPowered(a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_ON); - } - } - } - else - { - // Check if the block the torch is on is powered - int X = a_BlockX; int Y = a_BlockY; int Z = a_BlockZ; - AddFaceDirection(X, Y, Z, cBlockTorchHandler::MetaDataToDirection(m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)), true); // Inverse true to get the block torch is on - - // See if off state torch can be turned on again - if (AreCoordsDirectlyPowered(X, Y, Z)) - { - return; // Something matches, torch still powered - } - - // Block torch on not powered, can be turned on again! - m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_ON, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)); - } -} - - - - - -void cRedstoneSimulator::HandleRedstoneBlock(int a_BlockX, int a_BlockY, int a_BlockZ) -{ - SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_BLOCK_OF_REDSTONE); - SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_BLOCK_OF_REDSTONE); // Set self as powered -} - - - - - -void cRedstoneSimulator::HandleRedstoneLever(int a_BlockX, int a_BlockY, int a_BlockZ) -{ - if (IsLeverOn(m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ))) - { - SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_LEVER); - - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XM, E_BLOCK_LEVER); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XP, E_BLOCK_LEVER); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YM, E_BLOCK_LEVER); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YP, E_BLOCK_LEVER); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZM, E_BLOCK_LEVER); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZP, E_BLOCK_LEVER); - } -} - - - - - -void cRedstoneSimulator::HandleRedstoneButton(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType) -{ - if (IsButtonOn(m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ))) - { - SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, a_BlockType); - - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XM, a_BlockType); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XP, a_BlockType); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YM, a_BlockType); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YP, a_BlockType); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZM, a_BlockType); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZP, a_BlockType); - } -} - - - - - -void cRedstoneSimulator::HandleRedstoneWire(int a_BlockX, int a_BlockY, int a_BlockZ) -{ - static const struct // Define which directions the wire can receive power from - { - int x, y, z; - } gCrossCoords[] = - { - { 1, 0, 0}, /* Wires on same level start */ - {-1, 0, 0}, - { 0, 0, 1}, - { 0, 0, -1}, /* Wires on same level stop */ - { 1, 1, 0}, /* Wires one higher, surrounding self start */ - {-1, 1, 0}, - { 0, 1, 1}, - { 0, 1, -1}, /* Wires one higher, surrounding self stop */ - { 1,-1, 0}, /* Wires one lower, surrounding self start */ - {-1,-1, 0}, - { 0,-1, 1}, - { 0,-1, -1}, /* Wires one lower, surrounding self stop */ - } ; - - static const struct // Define which directions the wire will check for repeater prescence - { - int x, y, z; - } gSideCoords[] = - { - { 1, 0, 0 }, - {-1, 0, 0 }, - { 0, 0, 1 }, - { 0, 0,-1 }, - { 0, 1, 0 }, - }; - - // Check to see if directly beside a power source - if (IsWirePowered(a_BlockX, a_BlockY, a_BlockZ)) - { - m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 15); // Maximum power - } - else - { - NIBBLETYPE MetaToSet = 0; - NIBBLETYPE MyMeta = m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - int TimesMetaSmaller = 0, TimesFoundAWire = 0; - - for (size_t i = 0; i < ARRAYCOUNT(gCrossCoords); i++) // Loop through all directions to transfer or receive power - { - if ((i >= 4) && (i <= 7)) // If we are currently checking for wire surrounding ourself one block above... - { - if (g_BlockIsSolid[m_World.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ)]) // If there is something solid above us (wire cut off)... - { - continue; // We don't receive power from that wire - } - } - else if ((i >= 8) && (i <= 11)) // See above, but this is for wire below us - { - if (g_BlockIsSolid[m_World.GetBlock(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y + 1, a_BlockZ + gCrossCoords[i].z)]) - { - continue; - } - } - - BLOCKTYPE SurroundType; - NIBBLETYPE SurroundMeta; - m_World.GetBlockTypeMeta(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z, SurroundType, SurroundMeta); - - if (SurroundType == E_BLOCK_REDSTONE_WIRE) - { - TimesFoundAWire++; - - if (SurroundMeta > 1) // Wires of power 1 or 0 cannot transfer power TO ME, don't bother checking - { - // Does surrounding wire have a higher power level than self? - // >= to fix a bug where wires bordering each other with the same power level will appear (in terms of meta) to power each other, when they aren't actually in the powered list - if (SurroundMeta >= MyMeta) - { - MetaToSet = SurroundMeta - 1; // To improve performance - } - } - - if (SurroundMeta < MyMeta) // Go through all surroundings to see if self power is larger than everyone else's - { - TimesMetaSmaller++; - } - } - } - - if (TimesMetaSmaller == TimesFoundAWire) - { - // All surrounding metas were smaller - self must have been a wire that was - // transferring power to other wires around. - // However, self not directly powered anymore, so source must have been removed, - // therefore, self must be set to meta zero - m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE, 0); // SetMeta & WakeUpSims doesn't seem to work here, so SetBlock - return; // No need to process block power sets because self not powered - } - else - { - m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, MetaToSet); - } - } - - if (m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) != 0) // A powered wire - { - for (size_t i = 0; i < ARRAYCOUNT(gSideCoords); i++) // Look for repeaters immediately surrounding self and try to power them - { - if (m_World.GetBlock(a_BlockX + gSideCoords[i].x, a_BlockY + gSideCoords[i].y, a_BlockZ + gSideCoords[i].z) == E_BLOCK_REDSTONE_REPEATER_OFF) - { - SetBlockPowered(a_BlockX + gSideCoords[i].x, a_BlockY + gSideCoords[i].y, a_BlockZ + gSideCoords[i].z, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); - } - } - - // Wire still powered, power blocks beneath - SetBlockPowered(a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YM, E_BLOCK_REDSTONE_WIRE); - - switch (GetWireDirection(a_BlockX, a_BlockY, a_BlockZ)) - { - case REDSTONE_NONE: - { - SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); - - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XM, E_BLOCK_REDSTONE_WIRE); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XP, E_BLOCK_REDSTONE_WIRE); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YM, E_BLOCK_REDSTONE_WIRE); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YP, E_BLOCK_REDSTONE_WIRE); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZM, E_BLOCK_REDSTONE_WIRE); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZP, E_BLOCK_REDSTONE_WIRE); - break; - } - case REDSTONE_X_POS: - { - SetBlockPowered(a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XP, E_BLOCK_REDSTONE_WIRE); - break; - } - case REDSTONE_X_NEG: - { - SetBlockPowered(a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XM, E_BLOCK_REDSTONE_WIRE); - break; - } - case REDSTONE_Z_POS: - { - SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZP, E_BLOCK_REDSTONE_WIRE); - break; - } - case REDSTONE_Z_NEG: - { - SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZM, E_BLOCK_REDSTONE_WIRE); - break; - } - } - } -} - - - - - -void cRedstoneSimulator::HandleRedstoneRepeater(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState) -{ - NIBBLETYPE a_Meta = m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - - bool IsOn = ((a_MyState == E_BLOCK_REDSTONE_REPEATER_ON) ? true : false); // Cache if repeater is on - bool IsSelfPowered = IsRepeaterPowered(a_BlockX, a_BlockY, a_BlockZ, a_Meta & 0x3); // Cache if repeater is pwoered - - if (IsSelfPowered && !IsOn) // Queue a power change if I am receiving power but not on - { - QueueRepeaterPowerChange(a_BlockX, a_BlockY, a_BlockZ, a_Meta, 0, true); - } - else if (!IsSelfPowered && IsOn) // Queue a power change if I am not receiving power but on - { - QueueRepeaterPowerChange(a_BlockX, a_BlockY, a_BlockZ, a_Meta, 0, false); - } - - for (RepeatersDelayList::iterator itr = m_RepeatersDelayList.begin(); itr != m_RepeatersDelayList.end(); ++itr) - { - if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) - { - continue; - } - - if (itr->a_ElapsedTicks >= itr->a_DelayTicks) // Has the elapsed ticks reached the target ticks? - { - if (itr->ShouldPowerOn) - { - if (!IsOn) - { - m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_ON, a_Meta); // For performance - } - - switch (a_Meta & 0x3) // We only want the direction (bottom) bits - { - case 0x0: - { - SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_ON); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZM, E_BLOCK_REDSTONE_REPEATER_ON); - break; - } - case 0x1: - { - SetBlockPowered(a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_ON); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XP, E_BLOCK_REDSTONE_REPEATER_ON); - break; - } - case 0x2: - { - SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_ON); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZP, E_BLOCK_REDSTONE_REPEATER_ON); - break; - } - case 0x3: - { - SetBlockPowered(a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_ON); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XM, E_BLOCK_REDSTONE_REPEATER_ON); - break; - } - } - - // Removal of the data entry will be handled in SimChunk - we still want to continue trying to power blocks, even if our delay time has reached - // Otherwise, the power state of blocks in front won't update after we have powered on - return; - } - else - { - if (IsOn) - { - m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_OFF, a_Meta); - } - m_RepeatersDelayList.erase(itr); // We can remove off repeaters which don't need further updating - return; - } - } - else - { - // Apparently, incrementing ticks only works reliably here, and not in SimChunk; - // With a world with lots of redstone, the repeaters simply do not delay - // I am confounded to say why. Perhaps optimisation failure. - LOGD("Incremented a repeater @ {%i %i %i} | Elapsed ticks: %i | Target delay: %i", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z, itr->a_ElapsedTicks, itr->a_DelayTicks); - itr->a_ElapsedTicks++; - } - } -} - - - - - -void cRedstoneSimulator::HandlePiston(int a_BlockX, int a_BlockY, int a_BlockZ) -{ - cPiston Piston(&m_World); - if (IsPistonPowered(a_BlockX, a_BlockY, a_BlockZ, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x7)) // We only want the bottom three bits (4th controls extended-ness) - { - Piston.ExtendPiston(a_BlockX, a_BlockY, a_BlockZ); - } - else - { - Piston.RetractPiston(a_BlockX, a_BlockY, a_BlockZ); - } -} - - - - - -void cRedstoneSimulator::HandleDropSpenser(int a_BlockX, int a_BlockY, int a_BlockZ) -{ - class cSetPowerToDropSpenser : - public cDropSpenserCallback - { - bool m_IsPowered; - public: - cSetPowerToDropSpenser(bool a_IsPowered) : m_IsPowered(a_IsPowered) {} - - virtual bool Item(cDropSpenserEntity * a_DropSpenser) override - { - a_DropSpenser->SetRedstonePower(m_IsPowered); - return false; - } - } DrSpSP (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)); - - m_World.DoWithDropSpenserAt(a_BlockX, a_BlockY, a_BlockZ, DrSpSP); -} - - - - - -void cRedstoneSimulator::HandleRedstoneLamp(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState) -{ - if (a_MyState == E_BLOCK_REDSTONE_LAMP_OFF) - { - if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) - { - m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_LAMP_ON, 0); - } - } - else - { - if (!AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) - { - m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_LAMP_OFF, 0); - } - } -} - - - - - -void cRedstoneSimulator::HandleTNT(int a_BlockX, int a_BlockY, int a_BlockZ) -{ - if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) - { - m_World.BroadcastSoundEffect("random.fuse", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f); - m_World.SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, 4); // 4 seconds to boom - m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); - } -} - - - - - -void cRedstoneSimulator::HandleDoor(int a_BlockX, int a_BlockY, int a_BlockZ) -{ - if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) - { - if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, true)) - { - cBlockDoorHandler::ChangeDoor(&m_World, a_BlockX, a_BlockY, a_BlockZ); - SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, true); - } - } - else - { - if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, false)) - { - cBlockDoorHandler::ChangeDoor(&m_World, a_BlockX, a_BlockY, a_BlockZ); - SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, false); - } - } -} - - - - - -void cRedstoneSimulator::HandleCommandBlock(int a_BlockX, int a_BlockY, int a_BlockZ) -{ - class cSetPowerToCommandBlock : - public cCommandBlockCallback - { - bool m_IsPowered; - public: - cSetPowerToCommandBlock(bool a_IsPowered) : m_IsPowered(a_IsPowered) {} - - virtual bool Item(cCommandBlockEntity * a_CommandBlock) override - { - a_CommandBlock->SetRedstonePower(m_IsPowered); - return false; - } - } CmdBlockSP (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)); - - m_World.DoWithCommandBlockAt(a_BlockX, a_BlockY, a_BlockZ, CmdBlockSP); -} - - - - - -void cRedstoneSimulator::HandleRail(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyType) -{ - switch (a_MyType) - { - case E_BLOCK_DETECTOR_RAIL: - { - if ((m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x08) == 0x08) - { - SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, a_MyType); - } - break; - } - case E_BLOCK_ACTIVATOR_RAIL: - case E_BLOCK_POWERED_RAIL: - { - if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) - { - m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) | 0x08); - } - else - { - m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0x07); - } - break; - } - default: LOGD("Unhandled type of rail in %s", __FUNCTION__); - } -} - - - - - -void cRedstoneSimulator::HandleTrapdoor(int a_BlockX, int a_BlockY, int a_BlockZ) -{ - if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) - { - if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, true)) - { - m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) | 0x4); - SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, true); - } - } - else - { - if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, false)) - { - m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0xB); // Take into account that the fourth bit is needed for trapdoors too - SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, false); - } - } -} - - - - - -void cRedstoneSimulator::HandleNoteBlock(int a_BlockX, int a_BlockY, int a_BlockZ) -{ - bool m_bAreCoordsPowered = AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ); - - if (m_bAreCoordsPowered) - { - if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, true)) - { - class cSetPowerToNoteBlock : - public cNoteBlockCallback - { - bool m_IsPowered; - public: - cSetPowerToNoteBlock(bool a_IsPowered) : m_IsPowered(a_IsPowered) {} - - virtual bool Item(cNoteEntity * a_NoteBlock) override - { - if (m_IsPowered) - { - a_NoteBlock->MakeSound(); - } - return false; - } - } NoteBlockSP(m_bAreCoordsPowered); - - m_World.DoWithNoteBlockAt(a_BlockX, a_BlockY, a_BlockZ, NoteBlockSP); - SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, true); - } - } - else - { - if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, false)) - { - SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, false); - } - } -} - - - - - -void cRedstoneSimulator::HandleDaylightSensor(int a_BlockX, int a_BlockY, int a_BlockZ) -{ - int a_ChunkX, a_ChunkZ; - cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, a_ChunkX, a_ChunkZ); - - if (!m_World.IsChunkLighted(a_ChunkX, a_ChunkZ)) - { - m_World.QueueLightChunk(a_ChunkX, a_ChunkZ); - } - else - { - NIBBLETYPE SkyLight = m_World.GetBlockSkyLight(a_BlockX, a_BlockY + 1, a_BlockZ) - m_World.GetSkyDarkness(); - if (SkyLight > 8) - { - SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_DAYLIGHT_SENSOR); - } - } -} - - - - - -void cRedstoneSimulator::HandlePressurePlate(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyType) -{ - switch (a_MyType) - { - case E_BLOCK_STONE_PRESSURE_PLATE: - { - // MCS feature - stone pressure plates can only be triggered by players :D - cPlayer * a_Player = m_World.FindClosestPlayer(Vector3f(a_BlockX + 0.5f, (float)a_BlockY, a_BlockZ + 0.5f), 0.5f); - - if (a_Player != NULL) - { - m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 0x1); - SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_STONE_PRESSURE_PLATE); - } - else - { - m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 0x0); - m_World.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ); - } - break; - } - case E_BLOCK_WOODEN_PRESSURE_PLATE: - { - class cWoodenPressurePlateCallback : - public cEntityCallback - { - public: - cWoodenPressurePlateCallback(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) : - m_X(a_BlockX), - m_Y(a_BlockY), - m_Z(a_BlockZ), - m_World(a_World), - m_Entity(NULL) - { - } - - virtual bool Item(cEntity * a_Entity) override - { - cTracer LineOfSight(m_World); - - Vector3f EntityPos = a_Entity->GetPosition(); - Vector3f BlockPos(m_X + 0.5f, (float)m_Y, m_Z + 0.5f); - float Distance = (EntityPos - BlockPos).Length(); - - if (Distance < 0.5) - { - if (!LineOfSight.Trace(BlockPos, (EntityPos - BlockPos), (int)(EntityPos - BlockPos).Length())) - { - m_Entity = a_Entity; - return true; // Break out, we only need to know for wooden plates that at least one entity is on top - } - } - return false; - } - - bool FoundEntity(void) const - { - return m_Entity != NULL; - } - - protected: - cEntity * m_Entity; - cWorld * m_World; - - int m_X; - int m_Y; - int m_Z; - } ; - - cWoodenPressurePlateCallback WoodenPressurePlateCallback(a_BlockX, a_BlockY, a_BlockZ, &m_World); - m_World.ForEachEntity(WoodenPressurePlateCallback); - - if (WoodenPressurePlateCallback.FoundEntity()) - { - m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 0x1); - SetAllDirsAsPowered(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_WOODEN_PRESSURE_PLATE); - } - else - { - m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, 0x0); - m_World.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ); - } - break; - } - default: - LOGD("Unimplemented pressure plate type %s in cRedstoneSimulator", ItemToFullString(a_MyType).c_str()); - break; - } -} - - - - - -bool cRedstoneSimulator::AreCoordsDirectlyPowered(int a_BlockX, int a_BlockY, int a_BlockZ) -{ - for (PoweredBlocksList::const_iterator itr = m_PoweredBlocks.begin(); itr != m_PoweredBlocks.end(); ++itr) // Check powered list - { - if (itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) - { - return true; - } - } - return false; -} - - - - - -bool cRedstoneSimulator::AreCoordsLinkedPowered(int a_BlockX, int a_BlockY, int a_BlockZ) -{ - for (LinkedBlocksList::const_iterator itr = m_LinkedPoweredBlocks.begin(); itr != m_LinkedPoweredBlocks.end(); ++itr) // Check linked powered list - { - if (itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) - { - return true; - } - } - return false; -} - - - - - -bool cRedstoneSimulator::IsRepeaterPowered(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta) -{ - // Repeaters cannot be powered by any face except their back; verify that this is true for a source - - for (PoweredBlocksList::const_iterator itr = m_PoweredBlocks.begin(); itr != m_PoweredBlocks.end(); ++itr) - { - if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { continue; } - - switch (a_Meta) - { - case 0x0: - { - // Flip the coords to check the back of the repeater - if (itr->a_SourcePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ + 1))) { return true; } - break; - } - case 0x1: - { - if (itr->a_SourcePos.Equals(Vector3i(a_BlockX - 1, a_BlockY, a_BlockZ))) { return true; } - break; - } - case 0x2: - { - if (itr->a_SourcePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ - 1))) { return true; } - break; - } - case 0x3: - { - if (itr->a_SourcePos.Equals(Vector3i(a_BlockX + 1, a_BlockY, a_BlockZ))) { return true; } - break; - } - } - } - - for (LinkedBlocksList::const_iterator itr = m_LinkedPoweredBlocks.begin(); itr != m_LinkedPoweredBlocks.end(); ++itr) - { - if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { continue; } - - switch (a_Meta) - { - case 0x0: - { - if (itr->a_MiddlePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ + 1))) { return true; } - break; - } - case 0x1: - { - if (itr->a_MiddlePos.Equals(Vector3i(a_BlockX - 1, a_BlockY, a_BlockZ))) { return true; } - break; - } - case 0x2: - { - if (itr->a_MiddlePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ - 1))) { return true; } - break; - } - case 0x3: - { - if (itr->a_MiddlePos.Equals(Vector3i(a_BlockX + 1, a_BlockY, a_BlockZ))) { return true; } - break; - } - } - } - return false; // Couldn't find power source behind repeater -} - - - - -bool cRedstoneSimulator::IsPistonPowered(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta) -{ - // Pistons cannot be powered through their front face; this function verifies that a source meets this requirement - - int OldX = a_BlockX, OldY = a_BlockY, OldZ = a_BlockZ; - - for (PoweredBlocksList::const_iterator itr = m_PoweredBlocks.begin(); itr != m_PoweredBlocks.end(); ++itr) - { - if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { continue; } - - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Meta); // Piston meta is based on what direction they face, so we can do this - - if (!itr->a_SourcePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) - { - return true; - } - - a_BlockX = OldX; - a_BlockY = OldY; - a_BlockZ = OldZ; - } - - for (LinkedBlocksList::const_iterator itr = m_LinkedPoweredBlocks.begin(); itr != m_LinkedPoweredBlocks.end(); ++itr) - { - if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { continue; } - - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Meta); - - if (!itr->a_MiddlePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) - { - return true; - } - - a_BlockX = OldX; - a_BlockY = OldY; - a_BlockZ = OldZ; - } - return false; // Source was in front of the piston's front face -} - - - - -bool cRedstoneSimulator::IsWirePowered(int a_BlockX, int a_BlockY, int a_BlockZ) -{ - for (PoweredBlocksList::const_iterator itr = m_PoweredBlocks.begin(); itr != m_PoweredBlocks.end(); ++itr) - { - if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { continue; } - - if (m_World.GetBlock(itr->a_SourcePos) != E_BLOCK_REDSTONE_WIRE) - { - return true; - } - } - - for (LinkedBlocksList::const_iterator itr = m_LinkedPoweredBlocks.begin(); itr != m_LinkedPoweredBlocks.end(); ++itr) - { - if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) { continue; } - - if (m_World.GetBlock(itr->a_SourcePos) != E_BLOCK_REDSTONE_WIRE) - { - return true; - } - } - return false; // Source was in front of the piston's front face -} - - - - - -bool cRedstoneSimulator::AreCoordsSimulated(int a_BlockX, int a_BlockY, int a_BlockZ, bool IsCurrentStatePowered) -{ - for (SimulatedPlayerToggleableList::const_iterator itr = m_SimulatedPlayerToggleableBlocks.begin(); itr != m_SimulatedPlayerToggleableBlocks.end(); ++itr) - { - if (itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) - { - if (itr->WasLastStatePowered != IsCurrentStatePowered) // Was the last power state different to the current? - { - return false; // It was, coordinates are no longer simulated - } - else - { - return true; // It wasn't, don't resimulate block, and allow players to toggle - } - } - } - return false; // Block wasn't even in the list, not simulated -} - - - - - -void cRedstoneSimulator::SetDirectionLinkedPowered(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Direction, BLOCKTYPE a_SourceType) -{ - switch (a_Direction) - { - case BLOCK_FACE_XM: - { - BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ); - - SetBlockLinkedPowered(a_BlockX - 2, a_BlockY, a_BlockZ, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX - 1, a_BlockY + 1, a_BlockZ, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX - 1, a_BlockY - 1, a_BlockZ, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX - 1, a_BlockY, a_BlockZ + 1, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX - 1, a_BlockY, a_BlockZ - 1, a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - - break; - } - case BLOCK_FACE_XP: - { - BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ); - - SetBlockLinkedPowered(a_BlockX + 2, a_BlockY, a_BlockZ, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX + 1, a_BlockY + 1, a_BlockZ, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX + 1, a_BlockY - 1, a_BlockZ, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX + 1, a_BlockY, a_BlockZ + 1, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX + 1, a_BlockY, a_BlockZ - 1, a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - - break; - } - case BLOCK_FACE_YM: - { - BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ); - - SetBlockLinkedPowered(a_BlockX, a_BlockY - 2, a_BlockZ, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX + 1, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX - 1, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX, a_BlockY - 1, a_BlockZ + 1, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX, a_BlockY - 1, a_BlockZ - 1, a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - - break; - } - case BLOCK_FACE_YP: - { - BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ); - - SetBlockLinkedPowered(a_BlockX, a_BlockY + 2, a_BlockZ, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX + 1, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX - 1, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX, a_BlockY + 1, a_BlockZ + 1, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX, a_BlockY + 1, a_BlockZ - 1, a_BlockX, a_BlockY + 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - - break; - } - case BLOCK_FACE_ZM: - { - BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1); - - SetBlockLinkedPowered(a_BlockX, a_BlockY, a_BlockZ - 2, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX + 1, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX - 1, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX, a_BlockY + 1, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX, a_BlockY - 1, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - - break; - } - case BLOCK_FACE_ZP: - { - BLOCKTYPE MiddleBlock = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1); - - SetBlockLinkedPowered(a_BlockX, a_BlockY, a_BlockZ + 2, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX + 1, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX - 1, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX, a_BlockY + 1, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - SetBlockLinkedPowered(a_BlockX, a_BlockY - 1, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, a_SourceType, MiddleBlock); - - break; - } - default: - { - ASSERT(!"Unhandled face direction when attempting to set blocks as linked powered!"); // Zombies, that wasn't supposed to happen... - break; - } - } -} - - - - - -void cRedstoneSimulator::SetAllDirsAsPowered(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_SourceBlock) -{ - static const struct - { - int x, y, z; - } gCrossCoords[] = - { - { 1, 0, 0 }, - {-1, 0, 0 }, - { 0, 0, 1 }, - { 0, 0,-1 }, - { 0, 1, 0 }, - { 0,-1, 0 } - }; - - for (size_t i = 0; i < ARRAYCOUNT(gCrossCoords); i++) // Loop through struct to power all directions - { - SetBlockPowered(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z, a_BlockX, a_BlockY, a_BlockZ, a_SourceBlock); - } -} - - - - - -void cRedstoneSimulator::SetBlockPowered(int a_BlockX, int a_BlockY, int a_BlockZ, int a_SourceX, int a_SourceY, int a_SourceZ, BLOCKTYPE a_SourceBlock) -{ - BLOCKTYPE Block = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ); - if (Block == E_BLOCK_AIR) - { - // Don't set air, fixes some bugs (wires powering themselves) - return; - } - - for (PoweredBlocksList::const_iterator itr = m_PoweredBlocks.begin(); itr != m_PoweredBlocks.end(); ++itr) // Check powered list - { - if ( - itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ)) && - itr->a_SourcePos.Equals(Vector3i(a_SourceX, a_SourceY, a_SourceZ)) - ) - { - // Check for duplicates - return; - } - } - - sPoweredBlocks RC; - RC.a_BlockPos = Vector3i(a_BlockX, a_BlockY, a_BlockZ); - RC.a_SourcePos = Vector3i(a_SourceX, a_SourceY, a_SourceZ); - m_PoweredBlocks.push_back(RC); -} - - - - - -void cRedstoneSimulator::SetBlockLinkedPowered( - int a_BlockX, int a_BlockY, int a_BlockZ, - int a_MiddleX, int a_MiddleY, int a_MiddleZ, - int a_SourceX, int a_SourceY, int a_SourceZ, - BLOCKTYPE a_SourceBlock, BLOCKTYPE a_MiddleBlock -) -{ - BLOCKTYPE DestBlock = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ); - if (DestBlock == E_BLOCK_AIR) - { - // Don't set air, fixes some bugs (wires powering themselves) - return; - } - if (!IsViableMiddleBlock(a_MiddleBlock)) - { - return; - } - - for (LinkedBlocksList::const_iterator itr = m_LinkedPoweredBlocks.begin(); itr != m_LinkedPoweredBlocks.end(); ++itr) // Check linked powered list - { - if ( - itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ)) && - itr->a_MiddlePos.Equals(Vector3i(a_MiddleX, a_MiddleY, a_MiddleZ)) && - itr->a_SourcePos.Equals(Vector3i(a_SourceX, a_SourceY, a_SourceZ)) - ) - { - // Check for duplicates - return; - } - } - - sLinkedPoweredBlocks RC; - RC.a_BlockPos = Vector3i(a_BlockX, a_BlockY, a_BlockZ); - RC.a_MiddlePos = Vector3i(a_MiddleX, a_MiddleY, a_MiddleZ); - RC.a_SourcePos = Vector3i(a_SourceX, a_SourceY, a_SourceZ); - m_LinkedPoweredBlocks.push_back(RC); -} - - - - - -void cRedstoneSimulator::SetPlayerToggleableBlockAsSimulated(int a_BlockX, int a_BlockY, int a_BlockZ, bool WasLastStatePowered) -{ - for (SimulatedPlayerToggleableList::iterator itr = m_SimulatedPlayerToggleableBlocks.begin(); itr != m_SimulatedPlayerToggleableBlocks.end(); ++itr) - { - if (!itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) - { - continue; - } - - if (itr->WasLastStatePowered != WasLastStatePowered) - { - // If power states different, update listing - itr->WasLastStatePowered = WasLastStatePowered; - return; - } - else - { - // If states the same, just ignore - return; - } - } - - // We have arrive here; no block must be in list - add one - sSimulatedPlayerToggleableList RC; - RC.a_BlockPos = Vector3i(a_BlockX, a_BlockY, a_BlockZ); - RC.WasLastStatePowered = WasLastStatePowered; - m_SimulatedPlayerToggleableBlocks.push_back(RC); -} - - - - - -void cRedstoneSimulator::QueueRepeaterPowerChange(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta, short a_ElapsedTicks, bool ShouldPowerOn) -{ - for (RepeatersDelayList::iterator itr = m_RepeatersDelayList.begin(); itr != m_RepeatersDelayList.end(); ++itr) - { - if (itr->a_BlockPos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ))) - { - if (ShouldPowerOn == itr->ShouldPowerOn) // We are queued already for the same thing, don't replace entry - { - return; - } - - // Already in here (normal to allow repeater to continue on powering and updating blocks in front) - just update info and quit - itr->a_DelayTicks = (((a_Meta & 0xC) >> 0x2) + (ShouldPowerOn ? 1 : 0)) * 2; // See below for description - itr->a_ElapsedTicks = 0; - itr->ShouldPowerOn = ShouldPowerOn; - return; - } - } - - // Self not in list, add self to list - sRepeatersDelayList RC; - RC.a_BlockPos = Vector3i(a_BlockX, a_BlockY, a_BlockZ); - - // Gets the top two bits (delay time), shifts them into the lower two bits, and adds one (meta 0 = 1 tick; 1 = 2 etc.) - // * 2 because apparently, MCS ticks are way faster than vanilla ticks, so repeater aren't noticeably delayed - // We don't +1 when powering off because everything seems to already delay a tick when powering off, why? No idea :P - RC.a_DelayTicks = (((a_Meta & 0xC) >> 0x2) + (ShouldPowerOn ? 1 : 0)) * 2; - - - RC.a_ElapsedTicks = 0; - RC.ShouldPowerOn = ShouldPowerOn; - m_RepeatersDelayList.push_back(RC); - return; -} - - - - - -cRedstoneSimulator::eRedstoneDirection cRedstoneSimulator::GetWireDirection(int a_BlockX, int a_BlockY, int a_BlockZ) -{ - int Dir = REDSTONE_NONE; - - BLOCKTYPE NegX = m_World.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ); - if (IsPotentialSource(NegX)) - { - Dir |= (REDSTONE_X_POS); - } - - BLOCKTYPE PosX = m_World.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ); - if (IsPotentialSource(PosX)) - { - Dir |= (REDSTONE_X_NEG); - } - - BLOCKTYPE NegZ = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1); - if (IsPotentialSource(NegZ)) - { - if ((Dir & REDSTONE_X_POS) && !(Dir & REDSTONE_X_NEG)) // corner - { - Dir ^= REDSTONE_X_POS; - Dir |= REDSTONE_X_NEG; - } - if ((Dir & REDSTONE_X_NEG) && !(Dir & REDSTONE_X_POS)) // corner - { - Dir ^= REDSTONE_X_NEG; - Dir |= REDSTONE_X_POS; - } - Dir |= REDSTONE_Z_POS; - } - - BLOCKTYPE PosZ = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1); - if (IsPotentialSource(PosZ)) - { - if ((Dir & REDSTONE_X_POS) && !(Dir & REDSTONE_X_NEG)) // corner - { - Dir ^= REDSTONE_X_POS; - Dir |= REDSTONE_X_NEG; - } - if ((Dir & REDSTONE_X_NEG) && !(Dir & REDSTONE_X_POS)) // corner - { - Dir ^= REDSTONE_X_NEG; - Dir |= REDSTONE_X_POS; - } - Dir |= REDSTONE_Z_NEG; - } - return (eRedstoneDirection)Dir; -} - - - - - -bool cRedstoneSimulator::IsLeverOn(NIBBLETYPE a_BlockMeta) -{ - // Extract the ON bit from metadata and return if true if it is set: - return ((a_BlockMeta & 0x8) == 0x8); -} - - - - - -bool cRedstoneSimulator::IsButtonOn(NIBBLETYPE a_BlockMeta) -{ - return IsLeverOn(a_BlockMeta); -} - - - - diff --git a/src/Simulator/RedstoneSimulator.h b/src/Simulator/RedstoneSimulator.h index bb2efeb8a..b3e20c9a5 100644 --- a/src/Simulator/RedstoneSimulator.h +++ b/src/Simulator/RedstoneSimulator.h @@ -3,10 +3,6 @@ #include "Simulator.h" -/// Per-chunk data for the simulator, specified individual chunks to simulate; 'Data' is not used -typedef cCoordWithBlockVector cRedstoneSimulatorChunkData; - - @@ -14,250 +10,8 @@ class cRedstoneSimulator : public cSimulator { typedef cSimulator super; + public: - cRedstoneSimulator(cWorld & a_World); - ~cRedstoneSimulator(); - - virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used - virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override; - virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) override { return IsRedstone(a_BlockType); } - - enum eRedstoneDirection - { - REDSTONE_NONE = 0, - REDSTONE_X_POS = 0x1, - REDSTONE_X_NEG = 0x2, - REDSTONE_Z_POS = 0x4, - REDSTONE_Z_NEG = 0x8, - }; - eRedstoneDirection GetWireDirection(int a_BlockX, int a_BlockY, int a_BlockZ); - -private: - - struct sPoweredBlocks // Define structure of the directly powered blocks list - { - Vector3i a_BlockPos; // Position of powered block - Vector3i a_SourcePos; // Position of source powering the block at a_BlockPos - }; - - struct sLinkedPoweredBlocks // Define structure of the indirectly powered blocks list (i.e. repeaters powering through a block to the block at the other side) - { - Vector3i a_BlockPos; - Vector3i a_MiddlePos; - Vector3i a_SourcePos; - }; - - struct sSimulatedPlayerToggleableList - { - Vector3i a_BlockPos; - bool WasLastStatePowered; - }; - - struct sRepeatersDelayList - { - Vector3i a_BlockPos; - short a_DelayTicks; - short a_ElapsedTicks; - bool ShouldPowerOn; - }; - - typedef std::vector <sPoweredBlocks> PoweredBlocksList; - typedef std::vector <sLinkedPoweredBlocks> LinkedBlocksList; - typedef std::vector <sSimulatedPlayerToggleableList> SimulatedPlayerToggleableList; - typedef std::vector <sRepeatersDelayList> RepeatersDelayList; - - PoweredBlocksList m_PoweredBlocks; - LinkedBlocksList m_LinkedPoweredBlocks; - SimulatedPlayerToggleableList m_SimulatedPlayerToggleableBlocks; - RepeatersDelayList m_RepeatersDelayList; - - virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override; - - // We want a_MyState for devices needing a full FastSetBlock (as opposed to meta) because with our simulation model, we cannot keep setting the block if it is already set correctly - // In addition to being non-performant, it would stop the player from actually breaking said device - - /* ====== SOURCES ====== */ - /** Handles the redstone torch */ - void HandleRedstoneTorch(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState); - /** Handles the redstone block */ - void HandleRedstoneBlock(int a_BlockX, int a_BlockY, int a_BlockZ); - /** Handles levers */ - void HandleRedstoneLever(int a_BlockX, int a_BlockY, int a_BlockZ); - /** Handles buttons */ - void HandleRedstoneButton(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType); - /** Handles daylight sensors */ - void HandleDaylightSensor(int a_BlockX, int a_BlockY, int a_BlockZ); - /** Handles pressure plates */ - void HandlePressurePlate(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyType); - /* ==================== */ - - /* ====== CARRIERS ====== */ - /** Handles redstone wire */ - void HandleRedstoneWire(int a_BlockX, int a_BlockY, int a_BlockZ); - /** Handles repeaters */ - void HandleRedstoneRepeater(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState); - /* ====================== */ - - /* ====== DEVICES ====== */ - /** Handles pistons */ - void HandlePiston(int a_BlockX, int a_BlockY, int a_BlockZ); - /** Handles dispensers and droppers */ - void HandleDropSpenser(int a_BlockX, int a_BlockY, int a_BlockZ); - /** Handles TNT (exploding) */ - void HandleTNT(int a_BlockX, int a_BlockY, int a_BlockZ); - /** Handles redstone lamps */ - void HandleRedstoneLamp(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyState); - /** Handles doords */ - void HandleDoor(int a_BlockX, int a_BlockY, int a_BlockZ); - /** Handles command blocks */ - void HandleCommandBlock(int a_BlockX, int a_BlockY, int a_BlockZ); - /** Handles activator, detector, and powered rails */ - void HandleRail(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyType); - /** Handles trapdoors */ - void HandleTrapdoor(int a_BlockX, int a_BlockY, int a_BlockZ); - /** Handles noteblocks */ - void HandleNoteBlock(int a_BlockX, int a_BlockY, int a_BlockZ); - /* ===================== */ - - /* ====== Helper functions ====== */ - /** Marks a block as powered */ - void SetBlockPowered(int a_BlockX, int a_BlockY, int a_BlockZ, int a_SourceX, int a_SourceY, int a_SourceZ, BLOCKTYPE a_SourceBlock); - /** Marks a block as being powered through another block */ - void SetBlockLinkedPowered(int a_BlockX, int a_BlockY, int a_BlockZ, int a_MiddleX, int a_MiddleY, int a_MiddleZ, int a_SourceX, int a_SourceY, int a_SourceZ, BLOCKTYPE a_SourceBlock, BLOCKTYPE a_MiddeBlock); - /** Marks a block as simulated, who should not be simulated further unless their power state changes, to accomodate a player manually toggling the block without triggering the simulator toggling it back */ - void SetPlayerToggleableBlockAsSimulated(int a_BlockX, int a_BlockY, int a_BlockZ, bool WasLastStatePowered); - /** Marks the second block in a direction as linked powered */ - void SetDirectionLinkedPowered(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Direction, BLOCKTYPE a_SourceBlock); - /** Marks all blocks immediately surrounding a coordinate as powered */ - void SetAllDirsAsPowered(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_SourceBlock); - /** Queues a repeater to be powered or unpowered */ - void QueueRepeaterPowerChange(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta, short a_ElapsedTicks, bool ShouldPowerOn); - - /** Returns if a coordinate is powered or linked powered */ - bool AreCoordsPowered(int a_BlockX, int a_BlockY, int a_BlockZ) { return AreCoordsDirectlyPowered(a_BlockX, a_BlockY, a_BlockZ) || AreCoordsLinkedPowered(a_BlockX, a_BlockY, a_BlockZ); } - /** Returns if a coordinate is in the directly powered blocks list */ - bool AreCoordsDirectlyPowered(int a_BlockX, int a_BlockY, int a_BlockZ); - /** Returns if a coordinate is in the indirectly powered blocks list */ - bool AreCoordsLinkedPowered(int a_BlockX, int a_BlockY, int a_BlockZ); - /** Returns if a coordinate was marked as simulated (for blocks toggleable by players) */ - bool AreCoordsSimulated(int a_BlockX, int a_BlockY, int a_BlockZ, bool IsCurrentStatePowered); - /** Returns if a repeater is powered */ - bool IsRepeaterPowered(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta); - /** Returns if a piston is powered */ - bool IsPistonPowered(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Meta); - /** Returns if a wire is powered - The only diffence between this and a normal AreCoordsPowered is that this function checks for a wire powering another wire - */ - bool IsWirePowered(int a_BlockX, int a_BlockY, int a_BlockZ); - - - /** Returns if lever metadata marks it as emitting power */ - bool IsLeverOn(NIBBLETYPE a_BlockMeta); - /** Returns if button metadata marks it as emitting power */ - bool IsButtonOn(NIBBLETYPE a_BlockMeta); - /* ============================== */ - - /* ====== Misc Functions ====== */ - /** Returns if a block is viable to be the MiddleBlock of a SetLinkedPowered operation */ - inline static bool IsViableMiddleBlock(BLOCKTYPE Block) { return g_BlockFullyOccupiesVoxel[Block]; } - - /** Returns if a block is a mechanism (something that accepts power and does something) */ - inline static bool IsMechanism(BLOCKTYPE Block) - { - switch (Block) - { - case E_BLOCK_ACTIVATOR_RAIL: - case E_BLOCK_COMMAND_BLOCK: - case E_BLOCK_PISTON: - case E_BLOCK_STICKY_PISTON: - case E_BLOCK_DISPENSER: - case E_BLOCK_DROPPER: - case E_BLOCK_FENCE_GATE: - case E_BLOCK_HOPPER: - case E_BLOCK_NOTE_BLOCK: - case E_BLOCK_TNT: - case E_BLOCK_TRAPDOOR: - case E_BLOCK_REDSTONE_LAMP_OFF: - case E_BLOCK_REDSTONE_LAMP_ON: - case E_BLOCK_WOODEN_DOOR: - case E_BLOCK_IRON_DOOR: - case E_BLOCK_REDSTONE_REPEATER_OFF: - case E_BLOCK_REDSTONE_REPEATER_ON: - case E_BLOCK_POWERED_RAIL: - { - return true; - } - default: return false; - } - } - - /** Returns if a block has the potential to output power */ - inline static bool IsPotentialSource(BLOCKTYPE Block) - { - switch (Block) - { - case E_BLOCK_DETECTOR_RAIL: - case E_BLOCK_DAYLIGHT_SENSOR: - case E_BLOCK_WOODEN_BUTTON: - case E_BLOCK_STONE_BUTTON: - case E_BLOCK_REDSTONE_WIRE: - case E_BLOCK_REDSTONE_TORCH_ON: - case E_BLOCK_LEVER: - case E_BLOCK_REDSTONE_REPEATER_ON: - case E_BLOCK_BLOCK_OF_REDSTONE: - case E_BLOCK_ACTIVE_COMPARATOR: - { - return true; - } - default: return false; - } - } - /** Returns if a block is any sort of redstone device */ - inline static bool IsRedstone(BLOCKTYPE Block) - { - switch (Block) - { - // All redstone devices, please alpha sort - case E_BLOCK_ACTIVATOR_RAIL: - case E_BLOCK_ACTIVE_COMPARATOR: - case E_BLOCK_BLOCK_OF_REDSTONE: - case E_BLOCK_COMMAND_BLOCK: - case E_BLOCK_DETECTOR_RAIL: - case E_BLOCK_DISPENSER: - case E_BLOCK_DAYLIGHT_SENSOR: - case E_BLOCK_DROPPER: - case E_BLOCK_FENCE_GATE: - case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: - case E_BLOCK_HOPPER: - case E_BLOCK_INACTIVE_COMPARATOR: - case E_BLOCK_IRON_DOOR: - case E_BLOCK_LEVER: - case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: - case E_BLOCK_NOTE_BLOCK: - case E_BLOCK_POWERED_RAIL: - case E_BLOCK_REDSTONE_LAMP_OFF: - case E_BLOCK_REDSTONE_LAMP_ON: - case E_BLOCK_REDSTONE_REPEATER_OFF: - case E_BLOCK_REDSTONE_REPEATER_ON: - case E_BLOCK_REDSTONE_TORCH_OFF: - case E_BLOCK_REDSTONE_TORCH_ON: - case E_BLOCK_REDSTONE_WIRE: - case E_BLOCK_STICKY_PISTON: - case E_BLOCK_STONE_BUTTON: - case E_BLOCK_STONE_PRESSURE_PLATE: - case E_BLOCK_TNT: - case E_BLOCK_TRAPDOOR: - case E_BLOCK_TRIPWIRE_HOOK: - case E_BLOCK_WOODEN_BUTTON: - case E_BLOCK_WOODEN_DOOR: - case E_BLOCK_WOODEN_PRESSURE_PLATE: - case E_BLOCK_PISTON: - { - return true; - } - default: return false; - } - } -}; +} ; diff --git a/src/Simulator/SandSimulator.cpp b/src/Simulator/SandSimulator.cpp index 87fb83357..f305ba61a 100644 --- a/src/Simulator/SandSimulator.cpp +++ b/src/Simulator/SandSimulator.cpp @@ -158,8 +158,10 @@ bool cSandSimulator::CanContinueFallThrough(BLOCKTYPE a_BlockType) case E_BLOCK_DETECTOR_RAIL: case E_BLOCK_FIRE: case E_BLOCK_FLOWER_POT: + case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: case E_BLOCK_LAVA: case E_BLOCK_LEVER: + case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: case E_BLOCK_MINECART_TRACKS: case E_BLOCK_MELON_STEM: case E_BLOCK_POWERED_RAIL: diff --git a/src/Simulator/Simulator.cpp b/src/Simulator/Simulator.cpp index 06fd0f858..0739f0187 100644 --- a/src/Simulator/Simulator.cpp +++ b/src/Simulator/Simulator.cpp @@ -3,7 +3,6 @@ #include "Simulator.h" #include "../World.h" -#include "../Vector3i.h" #include "../BlockID.h" #include "../Defines.h" #include "../Chunk.h" diff --git a/src/Simulator/Simulator.h b/src/Simulator/Simulator.h index a25b7f1b6..a2e2a5742 100644 --- a/src/Simulator/Simulator.h +++ b/src/Simulator/Simulator.h @@ -1,7 +1,7 @@ #pragma once -#include "../Vector3i.h" +#include "../Vector3.h" #include "inifile/iniFile.h" diff --git a/src/Simulator/VanillaFluidSimulator.cpp b/src/Simulator/VanillaFluidSimulator.cpp new file mode 100644 index 000000000..78aff9d68 --- /dev/null +++ b/src/Simulator/VanillaFluidSimulator.cpp @@ -0,0 +1,150 @@ + +// VanillaFluidSimulator.cpp + +#include "Globals.h" + +#include "VanillaFluidSimulator.h" +#include "../World.h" +#include "../Chunk.h" +#include "../BlockArea.h" +#include "../Blocks/BlockHandler.h" +#include "../BlockInServerPluginInterface.h" + + + + + +static const int InfiniteCost = 100; + + + + + +cVanillaFluidSimulator::cVanillaFluidSimulator( + cWorld & a_World, + BLOCKTYPE a_Fluid, + BLOCKTYPE a_StationaryFluid, + NIBBLETYPE a_Falloff, + int a_TickDelay, + int a_NumNeighborsForSource +) : super(a_World, a_Fluid, a_StationaryFluid, a_Falloff, a_TickDelay, a_NumNeighborsForSource) +{ +} + + + + + +void cVanillaFluidSimulator::Spread(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_NewMeta) +{ + int Cost[4]; + Cost[0] = CalculateFlowCost(a_Chunk, a_RelX + 1, a_RelY, a_RelZ, X_PLUS); + Cost[1] = CalculateFlowCost(a_Chunk, a_RelX - 1, a_RelY, a_RelZ, X_MINUS); + Cost[2] = CalculateFlowCost(a_Chunk, a_RelX, a_RelY, a_RelZ + 1, Z_PLUS); + Cost[3] = CalculateFlowCost(a_Chunk, a_RelX, a_RelY, a_RelZ - 1, Z_MINUS); + + int MinCost = InfiniteCost; + for (unsigned int i = 0; i < ARRAYCOUNT(Cost); ++i) + { + if (Cost[i] < MinCost) + { + MinCost = Cost[i]; + } + } + + if (Cost[0] == MinCost) + { + SpreadToNeighbor(a_Chunk, a_RelX + 1, a_RelY, a_RelZ, a_NewMeta); + } + if (Cost[1] == MinCost) + { + SpreadToNeighbor(a_Chunk, a_RelX - 1, a_RelY, a_RelZ, a_NewMeta); + } + if (Cost[2] == MinCost) + { + SpreadToNeighbor(a_Chunk, a_RelX, a_RelY, a_RelZ + 1, a_NewMeta); + } + if (Cost[3] == MinCost) + { + SpreadToNeighbor(a_Chunk, a_RelX, a_RelY, a_RelZ - 1, a_NewMeta); + } +} + + + + + +int cVanillaFluidSimulator::CalculateFlowCost(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, Direction a_Dir, unsigned a_Iteration) +{ + int Cost = InfiniteCost; + + BLOCKTYPE BlockType; + NIBBLETYPE BlockMeta; + + // Check if block is passable + if (!a_Chunk->UnboundedRelGetBlock(a_RelX, a_RelY, a_RelZ, BlockType, BlockMeta)) + { + return Cost; + } + if (!IsPassableForFluid(BlockType) && !IsBlockLiquid(BlockType)) + { + return Cost; + } + + // Check if block below is passable + if (!a_Chunk->UnboundedRelGetBlock(a_RelX, a_RelY - 1, a_RelZ, BlockType, BlockMeta)) + { + return Cost; + } + if (IsPassableForFluid(BlockType) || IsBlockLiquid(BlockType)) + { + // Path found, exit + return a_Iteration; + } + + // 5 blocks away, bail out + if (a_Iteration > 3) + { + return Cost; + } + + // Recurse + if (a_Dir != X_MINUS) + { + int NextCost = CalculateFlowCost(a_Chunk, a_RelX + 1, a_RelY, a_RelZ, X_PLUS, a_Iteration + 1); + if (NextCost < Cost) + { + Cost = NextCost; + } + } + if (a_Dir != X_PLUS) + { + int NextCost = CalculateFlowCost(a_Chunk, a_RelX - 1, a_RelY, a_RelZ, X_MINUS, a_Iteration + 1); + if (NextCost < Cost) + { + Cost = NextCost; + } + } + if (a_Dir != Z_MINUS) + { + int NextCost = CalculateFlowCost(a_Chunk, a_RelX, a_RelY, a_RelZ + 1, Z_PLUS, a_Iteration + 1); + if (NextCost < Cost) + { + Cost = NextCost; + } + } + if (a_Dir != Z_PLUS) + { + int NextCost = CalculateFlowCost(a_Chunk, a_RelX, a_RelY, a_RelZ - 1, Z_MINUS, a_Iteration + 1); + if (NextCost < Cost) + { + Cost = NextCost; + } + } + + return Cost; +} + + + + diff --git a/src/Simulator/VanillaFluidSimulator.h b/src/Simulator/VanillaFluidSimulator.h new file mode 100644 index 000000000..a9ea98b5a --- /dev/null +++ b/src/Simulator/VanillaFluidSimulator.h @@ -0,0 +1,42 @@ + +// VanillaFluidSimulator.h + + + + + +#pragma once + +#include "FloodyFluidSimulator.h" + + + + + +// fwd: +class cBlockArea; + + + + + +class cVanillaFluidSimulator : + public cFloodyFluidSimulator +{ + typedef cFloodyFluidSimulator super; + +public: + cVanillaFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid, NIBBLETYPE a_Falloff, int a_TickDelay, int a_NumNeighborsForSource); + +protected: + // cFloodyFluidSimulator overrides: + virtual void Spread(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_NewMeta) override; + + /** Recursively calculates the minimum number of blocks needed to descend a level. */ + int CalculateFlowCost(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, Direction a_Dir, unsigned a_Iteration = 0); + +} ; + + + + diff --git a/src/StringCompression.cpp b/src/StringCompression.cpp index 5b9a3bb0a..2a85649a1 100644 --- a/src/StringCompression.cpp +++ b/src/StringCompression.cpp @@ -53,7 +53,7 @@ int UncompressString(const char * a_Data, int a_Length, AString & a_Uncompressed -int CompressStringGZIP(const char * a_Data, int a_Length, AString & a_Compressed) +int CompressStringGZIP(const char * a_Data, size_t a_Length, AString & a_Compressed) { // Compress a_Data into a_Compressed using GZIP; return Z_XXX error constants same as zlib's compress2() @@ -83,6 +83,7 @@ int CompressStringGZIP(const char * a_Data, int a_Length, AString & a_Compressed { // Some data has been compressed. Consume the buffer and continue compressing a_Compressed.append(Buffer, sizeof(Buffer) - strm.avail_out); + strm.next_out = (Bytef *)Buffer; strm.avail_out = sizeof(Buffer); if (strm.avail_in == 0) { @@ -116,7 +117,7 @@ int CompressStringGZIP(const char * a_Data, int a_Length, AString & a_Compressed -extern int UncompressStringGZIP(const char * a_Data, int a_Length, AString & a_Uncompressed) +extern int UncompressStringGZIP(const char * a_Data, size_t a_Length, AString & a_Uncompressed) { // Uncompresses a_Data into a_Uncompressed using GZIP; returns Z_OK for success or Z_XXX error constants same as zlib @@ -139,13 +140,14 @@ extern int UncompressStringGZIP(const char * a_Data, int a_Length, AString & a_U for (;;) { - res = inflate(&strm, Z_FINISH); + res = inflate(&strm, Z_NO_FLUSH); switch (res) { case Z_OK: { // Some data has been uncompressed. Consume the buffer and continue uncompressing a_Uncompressed.append(Buffer, sizeof(Buffer) - strm.avail_out); + strm.next_out = (Bytef *)Buffer; strm.avail_out = sizeof(Buffer); if (strm.avail_in == 0) { diff --git a/src/StringCompression.h b/src/StringCompression.h index 3f4e12d2d..c3a9eca91 100644 --- a/src/StringCompression.h +++ b/src/StringCompression.h @@ -16,10 +16,10 @@ extern int CompressString(const char * a_Data, int a_Length, AString & a_Compres extern int UncompressString(const char * a_Data, int a_Length, AString & a_Uncompressed, int a_UncompressedSize); /// Compresses a_Data into a_Compressed using GZIP; returns Z_OK for success or Z_XXX error constants same as zlib -extern int CompressStringGZIP(const char * a_Data, int a_Length, AString & a_Compressed); +extern int CompressStringGZIP(const char * a_Data, size_t a_Length, AString & a_Compressed); /// Uncompresses a_Data into a_Uncompressed using GZIP; returns Z_OK for success or Z_XXX error constants same as zlib -extern int UncompressStringGZIP(const char * a_Data, int a_Length, AString & a_Uncompressed); +extern int UncompressStringGZIP(const char * a_Data, size_t a_Length, AString & a_Uncompressed); diff --git a/src/StringUtils.cpp b/src/StringUtils.cpp index 0dbd41c12..33b04505f 100644 --- a/src/StringUtils.cpp +++ b/src/StringUtils.cpp @@ -288,13 +288,13 @@ void ReplaceString(AString & iHayStack, const AString & iNeedle, const AString & // Converts a stream of BE shorts into UTF-8 string; returns a ref to a_UTF8 -AString & RawBEToUTF8(short * a_RawData, int a_NumShorts, AString & a_UTF8) +AString & RawBEToUTF8(const char * a_RawData, int a_NumShorts, AString & a_UTF8) { a_UTF8.clear(); a_UTF8.reserve(3 * a_NumShorts / 2); // a quick guess of the resulting size for (int i = 0; i < a_NumShorts; i++) { - int c = ntohs(*(a_RawData + i)); + int c = GetBEShort(&a_RawData[i * 2]); if (c < 0x80) { a_UTF8.push_back((char)c); @@ -364,10 +364,7 @@ Notice from the original file: #define UNI_MAX_BMP 0x0000FFFF #define UNI_MAX_UTF16 0x0010FFFF -#define UNI_MAX_UTF32 0x7FFFFFFF -#define UNI_MAX_LEGAL_UTF32 0x0010FFFF #define UNI_SUR_HIGH_START 0xD800 -#define UNI_SUR_HIGH_END 0xDBFF #define UNI_SUR_LOW_START 0xDC00 #define UNI_SUR_LOW_END 0xDFFF @@ -457,7 +454,6 @@ AString & UTF8ToRawBEUTF16(const char * a_UTF8, size_t a_UTF8Length, AString & a if (!isLegalUTF8(source, extraBytesToRead + 1)) { return a_UTF16; - break; } // The cases all fall through. See "Note A" below. @@ -535,32 +531,32 @@ AString & UTF8ToRawBEUTF16(const char * a_UTF8, size_t a_UTF8Length, AString & a format binary data this way: 00001234: 31 32 33 34 35 36 37 38 39 30 61 62 63 64 65 66 1234567890abcdef */ -AString & CreateHexDump(AString & a_Out, const void * a_Data, int a_Size, int a_LineLength) +AString & CreateHexDump(AString & a_Out, const void * a_Data, size_t a_Size, size_t a_BytesPerLine) { - ASSERT(a_LineLength <= 120); // Due to using a fixed size line buffer; increase line[]'s size to lift this max + ASSERT(a_BytesPerLine <= 120); // Due to using a fixed size line buffer; increase line[]'s size to lift this max char line[512]; char * p; char * q; - a_Out.reserve(a_Size / a_LineLength * (18 + 6 * a_LineLength)); - for (int i = 0; i < a_Size; i += a_LineLength) + a_Out.reserve(a_Size / a_BytesPerLine * (18 + 6 * a_BytesPerLine)); + for (size_t i = 0; i < a_Size; i += a_BytesPerLine) { - int k = a_Size - i; - if (k > a_LineLength) + size_t k = a_Size - i; + if (k > a_BytesPerLine) { - k = a_LineLength; + k = a_BytesPerLine; } #ifdef _MSC_VER // MSVC provides a "secure" version of sprintf() - int Count = sprintf_s(line, sizeof(line), "%08x:", i); + int Count = sprintf_s(line, sizeof(line), "%08x:", (unsigned)i); #else - int Count = sprintf(line, "%08x:", i); + int Count = sprintf(line, "%08x:", (unsigned)i); #endif // Remove the terminating NULL / leftover garbage in line, after the sprintf-ed value memset(line + Count, 32, sizeof(line) - Count); p = line + 10; - q = p + 2 + a_LineLength * 3 + 1; - for (int j = 0; j < k; j++) + q = p + 2 + a_BytesPerLine * 3 + 1; + for (size_t j = 0; j < k; j++) { unsigned char c = ((unsigned char *)a_Data)[i + j]; p[0] = HEX(c >> 4); @@ -833,7 +829,8 @@ AString Base64Encode(const AString & a_Input) short GetBEShort(const char * a_Mem) { - return (((short)a_Mem[0]) << 8) | a_Mem[1]; + const Byte * Bytes = (const Byte *)a_Mem; + return (Bytes[0] << 8) | Bytes[1]; } @@ -842,7 +839,8 @@ short GetBEShort(const char * a_Mem) int GetBEInt(const char * a_Mem) { - return (((int)a_Mem[0]) << 24) | (((int)a_Mem[1]) << 16) | (((int)a_Mem[2]) << 8) | a_Mem[3]; + const Byte * Bytes = (const Byte *)a_Mem; + return (Bytes[0] << 24) | (Bytes[1] << 16) | (Bytes[2] << 8) | Bytes[3]; } diff --git a/src/StringUtils.h b/src/StringUtils.h index dfbfc2a75..b69e47d3c 100644 --- a/src/StringUtils.h +++ b/src/StringUtils.h @@ -22,16 +22,16 @@ typedef std::list<AString> AStringList; /** Add the formated string to the existing data in the string */ -extern AString & AppendVPrintf(AString & str, const char * format, va_list args); +extern AString & AppendVPrintf(AString & str, const char * format, va_list args) FORMATSTRING(2, 0); /// Output the formatted text into the string -extern AString & Printf (AString & str, const char * format, ...); +extern AString & Printf (AString & str, const char * format, ...) FORMATSTRING(2, 3); /// Output the formatted text into string, return string by value -extern AString Printf(const char * format, ...); +extern AString Printf(const char * format, ...) FORMATSTRING(1, 2); /// Add the formatted string to the existing data in the string -extern AString & AppendPrintf (AString & str, const char * format, ...); +extern AString & AppendPrintf (AString & str, const char * format, ...) FORMATSTRING(2, 3); /// Split the string at any of the listed delimiters, return as a stringvector extern AStringVector StringSplit(const AString & str, const AString & delim); @@ -58,13 +58,13 @@ extern unsigned int RateCompareString(const AString & s1, const AString & s2 ); extern void ReplaceString(AString & iHayStack, const AString & iNeedle, const AString & iReplaceWith); // tolua_export /// Converts a stream of BE shorts into UTF-8 string; returns a ref to a_UTF8 -extern AString & RawBEToUTF8(short * a_RawData, int a_NumShorts, AString & a_UTF8); +extern AString & RawBEToUTF8(const char * a_RawData, int a_NumShorts, AString & a_UTF8); /// Converts a UTF-8 string into a UTF-16 BE string, packing that back into AString; return a ref to a_UTF16 extern AString & UTF8ToRawBEUTF16(const char * a_UTF8, size_t a_UTF8Length, AString & a_UTF16); /// Creates a nicely formatted HEX dump of the given memory block. Max a_BytesPerLine is 120 -extern AString & CreateHexDump(AString & a_Out, const void * a_Data, int a_Size, int a_BytesPerLine); +extern AString & CreateHexDump(AString & a_Out, const void * a_Data, size_t a_Size, size_t a_BytesPerLine); /// Returns a copy of a_Message with all quotes and backslashes escaped by a backslash extern AString EscapeString(const AString & a_Message); // tolua_export @@ -79,10 +79,10 @@ extern AString URLDecode(const AString & a_String); // Cannot export to Lua aut extern AString ReplaceAllCharOccurrences(const AString & a_String, char a_From, char a_To); // Needn't export to Lua, since Lua doesn't have chars anyway /// Decodes a Base64-encoded string into the raw data -extern AString Base64Decode(const AString & a_Base64String); +extern AString Base64Decode(const AString & a_Base64String); // Exported manually due to embedded NULs and extra parameter /// Encodes a string into Base64 -extern AString Base64Encode(const AString & a_Input); +extern AString Base64Encode(const AString & a_Input); // Exported manually due to embedded NULs and extra parameter /// Reads two bytes from the specified memory location and interprets them as BigEndian short extern short GetBEShort(const char * a_Mem); diff --git a/src/Tracer.cpp b/src/Tracer.cpp index ef136302f..6da6b2ad7 100644 --- a/src/Tracer.cpp +++ b/src/Tracer.cpp @@ -4,10 +4,6 @@ #include "Tracer.h" #include "World.h" -#include "Vector3f.h" -#include "Vector3i.h" -#include "Vector3d.h" - #include "Entities/Entity.h" #ifndef _WIN32 @@ -226,7 +222,7 @@ bool cTracer::Trace( const Vector3f & a_Start, const Vector3f & a_Direction, int BLOCKTYPE BlockID = m_World->GetBlock(pos.x, pos.y, pos.z); // Block is counted as a collision if we are not doing a line of sight and it is solid, // or if the block is not air and not water. That way mobs can still see underwater. - if ((!a_LineOfSight && g_BlockIsSolid[BlockID]) || (a_LineOfSight && (BlockID != E_BLOCK_AIR) && !IsBlockWater(BlockID))) + if ((!a_LineOfSight && cBlockInfo::IsSolid(BlockID)) || (a_LineOfSight && (BlockID != E_BLOCK_AIR) && !IsBlockWater(BlockID))) { BlockHitPosition = pos; int Normal = GetHitNormal(a_Start, End, pos ); diff --git a/src/Tracer.h b/src/Tracer.h index 6c2ab6792..bdb080f0d 100644 --- a/src/Tracer.h +++ b/src/Tracer.h @@ -1,8 +1,7 @@ #pragma once -#include "Vector3i.h" -#include "Vector3f.h" +#include "Vector3.h" diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index 03bfd275a..9463bc593 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -226,6 +226,24 @@ void cSlotArea::DblClicked(cPlayer & a_Player, int a_SlotNum) +void cSlotArea::OnPlayerAdded(cPlayer & a_Player) +{ + UNUSED(a_Player); +} + + + + + +void cSlotArea::OnPlayerRemoved(cPlayer & a_Player) +{ + UNUSED(a_Player); +} + + + + + void cSlotArea::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_Apply, bool a_KeepEmptySlots) { for (int i = 0; i < m_NumSlots; i++) @@ -449,6 +467,18 @@ void cSlotAreaCrafting::OnPlayerRemoved(cPlayer & a_Player) + +void cSlotAreaCrafting::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots) +{ + UNUSED(a_ItemStack); + UNUSED(a_Player); + UNUSED(a_ShouldApply); + UNUSED(a_KeepEmptySlots); +} + + + + void cSlotAreaCrafting::ClickedResult(cPlayer & a_Player) { cItem & DraggingItem = a_Player.GetDraggingItem(); diff --git a/src/UI/SlotArea.h b/src/UI/SlotArea.h index bd5c66c77..82360ffbe 100644 --- a/src/UI/SlotArea.h +++ b/src/UI/SlotArea.h @@ -48,10 +48,10 @@ public: virtual void DblClicked(cPlayer & a_Player, int a_SlotNum); /// Called when a new player opens the same parent window. The window already tracks the player. CS-locked. - virtual void OnPlayerAdded(cPlayer & a_Player) {} ; + virtual void OnPlayerAdded(cPlayer & a_Player); /// Called when one of the players closes the parent window. The window already doesn't track the player. CS-locked. - virtual void OnPlayerRemoved(cPlayer & a_Player) {} ; + virtual void OnPlayerRemoved(cPlayer & a_Player); /** Called to store as much of a_ItemStack in the area as possible. a_ItemStack is modified to reflect the change. The default implementation searches each slot for available space and distributes the stack there. @@ -226,7 +226,7 @@ public: virtual void OnPlayerRemoved(cPlayer & a_Player) override; // Distributing items into this area is completely disabled - virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots) override {} + virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots) override; protected: /// Maps player's EntityID -> current recipe; not a std::map because cCraftingGrid needs proper constructor params diff --git a/src/UI/Window.cpp b/src/UI/Window.cpp index 9188b47a7..5d89534dd 100644 --- a/src/UI/Window.cpp +++ b/src/UI/Window.cpp @@ -13,7 +13,8 @@ #include "../BlockEntities/DropSpenserEntity.h" #include "../BlockEntities/EnderChestEntity.h" #include "../BlockEntities/HopperEntity.h" - +#include "../Root.h" +#include "../Bindings/PluginManager.h" @@ -169,6 +170,7 @@ void cWindow::Clicked( const cItem & a_ClickedItem ) { + cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager(); if (a_WindowID != m_WindowID) { LOGWARNING("%s: Wrong window ID (exp %d, got %d) received from \"%s\"; ignoring click.", __FUNCTION__, m_WindowID, a_WindowID, a_Player.GetName().c_str()); @@ -179,14 +181,35 @@ void cWindow::Clicked( { case caRightClickOutside: { + if (PlgMgr->CallHookPlayerTossingItem(a_Player)) + { + // A plugin doesn't agree with the tossing. The plugin itself is responsible for handling the consequences (possible inventory mismatch) + return; + } + if (a_Player.IsGameModeCreative()) + { + a_Player.TossPickup(a_ClickedItem); + } + // Toss one of the dragged items: - a_Player.TossItem(true); + a_Player.TossHeldItem(); return; } case caLeftClickOutside: { + if (PlgMgr->CallHookPlayerTossingItem(a_Player)) + { + // A plugin doesn't agree with the tossing. The plugin itself is responsible for handling the consequences (possible inventory mismatch) + return; + } + + if (a_Player.IsGameModeCreative()) + { + a_Player.TossPickup(a_ClickedItem); + } + // Toss all dragged items: - a_Player.TossItem(true, a_Player.GetDraggingItem().m_ItemCount); + a_Player.TossHeldItem(a_Player.GetDraggingItem().m_ItemCount); return; } case caLeftClickOutsideHoldNothing: @@ -263,7 +286,7 @@ bool cWindow::ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse) if (a_Player.IsDraggingItem()) { LOGD("Player holds item! Dropping it..."); - a_Player.TossItem(true, a_Player.GetDraggingItem().m_ItemCount); + a_Player.TossHeldItem(a_Player.GetDraggingItem().m_ItemCount); } cClientHandle * ClientHandle = a_Player.GetClientHandle(); @@ -614,7 +637,7 @@ int cWindow::DistributeItemToSlots(cPlayer & a_Player, const cItem & a_Item, int { if ((size_t)(a_Item.m_ItemCount) < a_SlotNums.size()) { - LOGWARNING("%s: Distributing less items (%d) than slots (%u)", __FUNCTION__, (int)a_Item.m_ItemCount, a_SlotNums.size()); + LOGWARNING("%s: Distributing less items (%d) than slots (" SIZE_T_FMT ")", __FUNCTION__, (int)a_Item.m_ItemCount, a_SlotNums.size()); // This doesn't seem to happen with the 1.5.1 client, so we don't worry about it for now return 0; } diff --git a/src/UI/WindowOwner.h b/src/UI/WindowOwner.h index d41abf66d..e3c73edc4 100644 --- a/src/UI/WindowOwner.h +++ b/src/UI/WindowOwner.h @@ -33,6 +33,10 @@ public: { } + virtual ~cWindowOwner() + { + } + void CloseWindow(void) { m_Window = NULL; diff --git a/src/Vector3.h b/src/Vector3.h new file mode 100644 index 000000000..a00e14508 --- /dev/null +++ b/src/Vector3.h @@ -0,0 +1,293 @@ + +#pragma once + + + +#define _USE_MATH_DEFINES // Enable non-standard math defines (MSVC) +#include <math.h> + + + + + +template <typename T> +// tolua_begin +class Vector3 +{ + + TOLUA_TEMPLATE_BIND((T, int, float, double)) + +public: + + T x, y, z; + + + inline Vector3(void) : x(0), y(0), z(0) {} + inline Vector3(T a_x, T a_y, T a_z) : x(a_x), y(a_y), z(a_z) {} + + + // Hardcoded copy constructors (tolua++ does not support function templates .. yet) + Vector3(const Vector3<float> & a_Rhs) : x((T) a_Rhs.x), y((T) a_Rhs.y), z((T) a_Rhs.z) {} + Vector3(const Vector3<double> & a_Rhs) : x((T) a_Rhs.x), y((T) a_Rhs.y), z((T) a_Rhs.z) {} + Vector3(const Vector3<int> & a_Rhs) : x((T) a_Rhs.x), y((T) a_Rhs.y), z((T) a_Rhs.z) {} + + + // tolua_end + template <typename _T> + Vector3(const Vector3<_T> & a_Rhs) : x(a_Rhs.x), y(a_Rhs.y), z(a_Rhs.z) {} + + template <typename _T> + Vector3(const Vector3<_T> * a_Rhs) : x(a_Rhs->x), y(a_Rhs->y), z(a_Rhs->z) {} + // tolua_begin + + + inline void Set(T a_x, T a_y, T a_z) + { + x = a_x; + y = a_y; + z = a_z; + } + + inline void Normalize(void) + { + double Len = 1.0 / Length(); + + x = (T)(x * Len); + y = (T)(y * Len); + z = (T)(z * Len); + } + + inline Vector3<T> NormalizeCopy(void) const + { + double Len = 1.0 / Length(); + + return Vector3<T>( + (T)(x * Len), + (T)(y * Len), + (T)(z * Len) + ); + } + + inline void NormalizeCopy(Vector3<T> & a_Rhs) const + { + double Len = 1.0 / Length(); + + a_Rhs.Set( + (T)(x * Len), + (T)(y * Len), + (T)(z * Len) + ); + } + + inline double Length(void) const + { + return sqrt((double)(x * x + y * y + z * z)); + } + + inline double SqrLength(void) const + { + return x * x + y * y + z * z; + } + + inline T Dot(const Vector3<T> & a_Rhs) const + { + return x * a_Rhs.x + y * a_Rhs.y + z * a_Rhs.z; + } + + inline Vector3<T> Cross(const Vector3<T> & a_Rhs) const + { + return Vector3<T>( + y * a_Rhs.z - z * a_Rhs.y, + z * a_Rhs.x - x * a_Rhs.z, + x * a_Rhs.y - y * a_Rhs.x + ); + } + + inline bool Equals(const Vector3<T> & a_Rhs) const + { + return x == a_Rhs.x && y == a_Rhs.y && z == a_Rhs.z; + } + + inline bool operator < (const Vector3<T> & a_Rhs) + { + // return (x < a_Rhs.x) && (y < a_Rhs.y) && (z < a_Rhs.z); ? + return (x < a_Rhs.x) || (x == a_Rhs.x && y < a_Rhs.y) || (x == a_Rhs.x && y == a_Rhs.y && z < a_Rhs.z); + } + + inline void Move(T a_X, T a_Y, T a_Z) + { + x += a_X; + y += a_Y; + z += a_Z; + } + + inline void Move(const Vector3<T> & a_Diff) + { + x += a_Diff.x; + y += a_Diff.y; + z += a_Diff.z; + } + + // tolua_end + + inline void operator += (const Vector3<T> & a_Rhs) + { + x += a_Rhs.x; + y += a_Rhs.y; + z += a_Rhs.z; + } + + inline void operator -= (const Vector3<T> & a_Rhs) + { + x -= a_Rhs.x; + y -= a_Rhs.y; + z -= a_Rhs.z; + } + + inline void operator *= (const Vector3<T> & a_Rhs) + { + x *= a_Rhs.x; + y *= a_Rhs.y; + z *= a_Rhs.z; + } + + inline void operator *= (T a_v) + { + x *= a_v; + y *= a_v; + z *= a_v; + } + + // tolua_begin + + inline Vector3<T> operator + (const Vector3<T>& a_Rhs) const + { + return Vector3<T>( + x + a_Rhs.x, + y + a_Rhs.y, + z + a_Rhs.z + ); + } + + inline Vector3<T> operator - (const Vector3<T>& a_Rhs) const + { + return Vector3<T>( + x - a_Rhs.x, + y - a_Rhs.y, + z - a_Rhs.z + ); + } + + inline Vector3<T> operator * (const Vector3<T>& a_Rhs) const + { + return Vector3<T>( + x * a_Rhs.x, + y * a_Rhs.y, + z * a_Rhs.z + ); + } + + inline Vector3<T> operator * (T a_v) const + { + return Vector3<T>( + x * a_v, + y * a_v, + z * a_v + ); + } + + inline Vector3<T> operator / (T a_v) const + { + return Vector3<T>( + x / a_v, + y / a_v, + z / a_v + ); + } + + /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified Z coord. + The result satisfies the following equation: + (*this + Result * (a_OtherEnd - *this)).z = a_Z + If the line is too close to being parallel, this function returns NO_INTERSECTION + */ + inline double LineCoeffToXYPlane(const Vector3<T> & a_OtherEnd, T a_Z) const + { + if (abs(z - a_OtherEnd.z) < EPS) + { + return NO_INTERSECTION; + } + + return (a_Z - z) / (a_OtherEnd.z - z); + } + + /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified Y coord. + The result satisfies the following equation: + (*this + Result * (a_OtherEnd - *this)).y = a_Y + If the line is too close to being parallel, this function returns NO_INTERSECTION + */ + inline double LineCoeffToXZPlane(const Vector3<T> & a_OtherEnd, T a_Y) const + { + if (abs(y - a_OtherEnd.y) < EPS) + { + return NO_INTERSECTION; + } + + return (a_Y - y) / (a_OtherEnd.y - y); + } + + /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified X coord. + The result satisfies the following equation: + (*this + Result * (a_OtherEnd - *this)).x = a_X + If the line is too close to being parallel, this function returns NO_INTERSECTION + */ + inline double LineCoeffToYZPlane(const Vector3<T> & a_OtherEnd, T a_X) const + { + if (abs(x - a_OtherEnd.x) < EPS) + { + return NO_INTERSECTION; + } + + return (a_X - x) / (a_OtherEnd.x - x); + } + + /** The max difference between two coords for which the coords are assumed equal. */ + static const double EPS; + + /** Return value of LineCoeffToPlane() if the line is parallel to the plane. */ + static const double NO_INTERSECTION; + +}; +// tolua_end + + + + + +template <typename T> +const double Vector3<T>::EPS = 0.000001; + +template <typename T> +const double Vector3<T>::NO_INTERSECTION = 1e70; + + + + + +// tolua_begin +typedef Vector3<double> Vector3d; +typedef Vector3<float> Vector3f; +typedef Vector3<int> Vector3i; +// tolua_end + + + + + +typedef std::list<Vector3i> cVector3iList; +typedef std::vector<Vector3i> cVector3iArray; + + + + + + diff --git a/src/Vector3d.cpp b/src/Vector3d.cpp deleted file mode 100644 index 96ebebab5..000000000 --- a/src/Vector3d.cpp +++ /dev/null @@ -1,77 +0,0 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "Vector3d.h" -#include "Vector3f.h" - - - - - -const double Vector3d::EPS = 0.000001; ///< The max difference between two coords for which the coords are assumed equal -const double Vector3d::NO_INTERSECTION = 1e70; ///< Return value of LineCoeffToPlane() if the line is parallel to the plane - - - - - -Vector3d::Vector3d(const Vector3f & v) : - x(v.x), - y(v.y), - z(v.z) -{ -} - - - - - -Vector3d::Vector3d(const Vector3f * v) : - x(v->x), - y(v->y), - z(v->z) -{ -} - - - - - -double Vector3d::LineCoeffToXYPlane(const Vector3d & a_OtherEnd, double a_Z) const -{ - if (abs(z - a_OtherEnd.z) < EPS) - { - return NO_INTERSECTION; - } - return (a_Z - z) / (a_OtherEnd.z - z); -} - - - - - -double Vector3d::LineCoeffToXZPlane(const Vector3d & a_OtherEnd, double a_Y) const -{ - if (abs(y - a_OtherEnd.y) < EPS) - { - return NO_INTERSECTION; - } - return (a_Y - y) / (a_OtherEnd.y - y); -} - - - - - -double Vector3d::LineCoeffToYZPlane(const Vector3d & a_OtherEnd, double a_X) const -{ - if (abs(x - a_OtherEnd.x) < EPS) - { - return NO_INTERSECTION; - } - return (a_X - x) / (a_OtherEnd.x - x); -} - - - - diff --git a/src/Vector3d.h b/src/Vector3d.h deleted file mode 100644 index a06a17c09..000000000 --- a/src/Vector3d.h +++ /dev/null @@ -1,81 +0,0 @@ -#pragma once - -#include <math.h> - -class Vector3f; - - - -// tolua_begin - -class Vector3d -{ -public: - // convert from float - Vector3d(const Vector3f & v); - Vector3d(const Vector3f * v); - - Vector3d() : x(0), y(0), z(0) {} - Vector3d(double a_x, double a_y, double a_z) : x(a_x), y(a_y), z(a_z) {} - - inline void Set(double a_x, double a_y, double a_z) { x = a_x, y = a_y, z = a_z; } - inline void Normalize() { double l = 1.0f / Length(); x *= l; y *= l; z *= l; } - inline Vector3d NormalizeCopy() { double l = 1.0f / Length(); return Vector3d( x * l, y * l, z * l ); } - inline void NormalizeCopy(Vector3d & a_V) { double l = 1.0f / Length(); a_V.Set(x*l, y*l, z*l ); } - inline double Length() const { return (double)sqrt( x * x + y * y + z * z ); } - inline double SqrLength() const { return x * x + y * y + z * z; } - inline double Dot( const Vector3d & a_V ) const { return x * a_V.x + y * a_V.y + z * a_V.z; } - inline Vector3d Cross( const Vector3d & v ) const { return Vector3d( y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x ); } - - /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified Z coord - The result satisfies the following equation: - (*this + Result * (a_OtherEnd - *this)).z = a_Z - If the line is too close to being parallel, this function returns NO_INTERSECTION - */ - double LineCoeffToXYPlane(const Vector3d & a_OtherEnd, double a_Z) const; - - /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified Y coord - The result satisfies the following equation: - (*this + Result * (a_OtherEnd - *this)).y = a_Y - If the line is too close to being parallel, this function returns NO_INTERSECTION - */ - double LineCoeffToXZPlane(const Vector3d & a_OtherEnd, double a_Y) const; - - /** Returns the coefficient for the (a_OtherEnd - this) line to reach the specified X coord - The result satisfies the following equation: - (*this + Result * (a_OtherEnd - *this)).x = a_X - If the line is too close to being parallel, this function returns NO_INTERSECTION - */ - double LineCoeffToYZPlane(const Vector3d & a_OtherEnd, double a_X) const; - - inline bool Equals(const Vector3d & v) const { return ((x == v.x) && (y == v.y) && (z == v.z)); } - - // tolua_end - - void operator += ( const Vector3d& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; } - void operator += ( Vector3d* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; } - void operator -= ( const Vector3d& a_V ) { x -= a_V.x; y -= a_V.y; z -= a_V.z; } - void operator -= ( Vector3d* a_V ) { x -= a_V->x; y -= a_V->y; z -= a_V->z; } - void operator *= ( double a_f ) { x *= a_f; y *= a_f; z *= a_f; } - - // tolua_begin - - Vector3d operator + (const Vector3d & v2) const { return Vector3d(x + v2.x, y + v2.y, z + v2.z ); } - Vector3d operator + (const Vector3d * v2) const { return Vector3d(x + v2->x, y + v2->y, z + v2->z ); } - Vector3d operator - (const Vector3d & v2) const { return Vector3d(x - v2.x, y - v2.y, z - v2.z ); } - Vector3d operator - (const Vector3d * v2) const { return Vector3d(x - v2->x, y - v2->y, z - v2->z ); } - Vector3d operator * (const double f) const { return Vector3d(x * f, y * f, z * f ); } - Vector3d operator * (const Vector3d & v2) const { return Vector3d(x * v2.x, y * v2.y, z * v2.z ); } - Vector3d operator / (const double f) const { return Vector3d(x / f, y / f, z / f ); } - - double x, y, z; - - static const double EPS; ///< The max difference between two coords for which the coords are assumed equal - static const double NO_INTERSECTION; ///< Return value of LineCoeffToPlane() if the line is parallel to the plane -} ; - -// tolua_end - - - - diff --git a/src/Vector3f.cpp b/src/Vector3f.cpp deleted file mode 100644 index 59d71d371..000000000 --- a/src/Vector3f.cpp +++ /dev/null @@ -1,34 +0,0 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "Vector3f.h" -#include "Vector3d.h" -#include "Vector3i.h" - -Vector3f::Vector3f( const Vector3d & v ) - : x( (float)v.x ) - , y( (float)v.y ) - , z( (float)v.z ) -{ -} - -Vector3f::Vector3f( const Vector3d * v ) - : x( (float)v->x ) - , y( (float)v->y ) - , z( (float)v->z ) -{ -} - -Vector3f::Vector3f( const Vector3i & v ) - : x( (float)v.x ) - , y( (float)v.y ) - , z( (float)v.z ) -{ -} - -Vector3f::Vector3f( const Vector3i * v ) - : x( (float)v->x ) - , y( (float)v->y ) - , z( (float)v->z ) -{ -}
\ No newline at end of file diff --git a/src/Vector3f.h b/src/Vector3f.h deleted file mode 100644 index adb154ad7..000000000 --- a/src/Vector3f.h +++ /dev/null @@ -1,47 +0,0 @@ -#pragma once - -#include <math.h> - -class Vector3i; -class Vector3d; -class Vector3f // tolua_export -{ // tolua_export -public: // tolua_export - Vector3f( const Vector3d & v ); // tolua_export - Vector3f( const Vector3d * v ); // tolua_export - Vector3f( const Vector3i & v ); // tolua_export - Vector3f( const Vector3i * v ); // tolua_export - - - Vector3f() : x(0), y(0), z(0) {} // tolua_export - Vector3f(float a_x, float a_y, float a_z) : x(a_x), y(a_y), z(a_z) {} // tolua_export - - inline void Set(float a_x, float a_y, float a_z) { x = a_x, y = a_y, z = a_z; } // tolua_export - inline void Normalize() { float l = 1.0f / Length(); x *= l; y *= l; z *= l; } // tolua_export - inline Vector3f NormalizeCopy() const { float l = 1.0f / Length(); return Vector3f( x * l, y * l, z * l ); }// tolua_export - inline void NormalizeCopy(Vector3f & a_V) const { float l = 1.0f / Length(); a_V.Set(x*l, y*l, z*l ); } // tolua_export - inline float Length() const { return (float)sqrtf( x * x + y * y + z * z ); } // tolua_export - inline float SqrLength() const { return x * x + y * y + z * z; } // tolua_export - inline float Dot( const Vector3f & a_V ) const { return x * a_V.x + y * a_V.y + z * a_V.z; } // tolua_export - inline Vector3f Cross( const Vector3f & v ) const { return Vector3f( y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x ); } // tolua_export - - inline bool Equals( const Vector3f & v ) const { return (x == v.x && y == v.y && z == v.z ); } // tolua_export - - void operator += ( const Vector3f& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; } - void operator += ( Vector3f* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; } - void operator -= ( const Vector3f& a_V ) { x -= a_V.x; y -= a_V.y; z -= a_V.z; } - void operator -= ( Vector3f* a_V ) { x -= a_V->x; y -= a_V->y; z -= a_V->z; } - void operator *= ( float a_f ) { x *= a_f; y *= a_f; z *= a_f; } - void operator *= ( Vector3f* a_V ) { x *= a_V->x; y *= a_V->y; z *= a_V->z; } - void operator *= ( const Vector3f& a_V ) { x *= a_V.x; y *= a_V.y; z *= a_V.z; } - - Vector3f operator + ( const Vector3f& v2 ) const { return Vector3f( x + v2.x, y + v2.y, z + v2.z ); } // tolua_export - Vector3f operator + ( const Vector3f* v2 ) const { return Vector3f( x + v2->x, y + v2->y, z + v2->z ); } // tolua_export - Vector3f operator - ( const Vector3f& v2 ) const { return Vector3f( x - v2.x, y - v2.y, z - v2.z ); } // tolua_export - Vector3f operator - ( const Vector3f* v2 ) const { return Vector3f( x - v2->x, y - v2->y, z - v2->z ); } // tolua_export - Vector3f operator * ( const float f ) const { return Vector3f( x * f, y * f, z * f ); } // tolua_export - Vector3f operator * ( const Vector3f& v2 ) const { return Vector3f( x * v2.x, y * v2.y, z * v2.z ); } // tolua_export - - float x, y, z; // tolua_export - -};// tolua_export diff --git a/src/Vector3i.cpp b/src/Vector3i.cpp deleted file mode 100644 index 4ce1e2cf3..000000000 --- a/src/Vector3i.cpp +++ /dev/null @@ -1,16 +0,0 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "Vector3i.h" -#include "Vector3d.h" - - - - - -Vector3i::Vector3i( const Vector3d & v ) - : x( (int)v.x ) - , y( (int)v.y ) - , z( (int)v.z ) -{ -}
\ No newline at end of file diff --git a/src/Vector3i.h b/src/Vector3i.h deleted file mode 100644 index 7d726a7b3..000000000 --- a/src/Vector3i.h +++ /dev/null @@ -1,45 +0,0 @@ -#pragma once - -#include <math.h> - -class Vector3d; -class Vector3i // tolua_export -{ // tolua_export -public: // tolua_export - Vector3i( const Vector3d & v ); // tolua_export - - Vector3i() : x(0), y(0), z(0) {} // tolua_export - Vector3i(int a_x, int a_y, int a_z) : x(a_x), y(a_y), z(a_z) {} // tolua_export - - inline void Set(int a_x, int a_y, int a_z) { x = a_x, y = a_y, z = a_z; } // tolua_export - inline float Length() const { return sqrtf( (float)( x * x + y * y + z * z) ); } // tolua_export - inline int SqrLength() const { return x * x + y * y + z * z; } // tolua_export - - inline bool Equals( const Vector3i & v ) const { return (x == v.x && y == v.y && z == v.z ); } // tolua_export - inline bool Equals( const Vector3i * v ) const { return (x == v->x && y == v->y && z == v->z ); } // tolua_export - - void operator += ( const Vector3i& a_V ) { x += a_V.x; y += a_V.y; z += a_V.z; } - void operator += ( Vector3i* a_V ) { x += a_V->x; y += a_V->y; z += a_V->z; } - void operator -= ( const Vector3i& a_V ) { x -= a_V.x; y -= a_V.y; z -= a_V.z; } - void operator -= ( Vector3i* a_V ) { x -= a_V->x; y -= a_V->y; z -= a_V->z; } - void operator *= ( int a_f ) { x *= a_f; y *= a_f; z *= a_f; } - - friend Vector3i operator + ( const Vector3i& v1, const Vector3i& v2 ) { return Vector3i( v1.x + v2.x, v1.y + v2.y, v1.z + v2.z ); } - friend Vector3i operator + ( const Vector3i& v1, Vector3i* v2 ) { return Vector3i( v1.x + v2->x, v1.y + v2->y, v1.z + v2->z ); } - friend Vector3i operator - ( const Vector3i& v1, const Vector3i& v2 ) { return Vector3i( v1.x - v2.x, v1.y - v2.y, v1.z - v2.z ); } - friend Vector3i operator - ( const Vector3i& v1, Vector3i* v2 ) { return Vector3i( v1.x - v2->x, v1.y - v2->y, v1.z - v2->z ); } - friend Vector3i operator - ( const Vector3i* v1, Vector3i& v2 ) { return Vector3i( v1->x - v2.x, v1->y - v2.y, v1->z - v2.z ); } - friend Vector3i operator * ( const Vector3i& v, const int f ) { return Vector3i( v.x * f, v.y * f, v.z * f ); } - friend Vector3i operator * ( const Vector3i& v1, const Vector3i& v2 ) { return Vector3i( v1.x * v2.x, v1.y * v2.y, v1.z * v2.z ); } - friend Vector3i operator * ( const int f, const Vector3i& v ) { return Vector3i( v.x * f, v.y * f, v.z * f ); } - friend bool operator < ( const Vector3i& v1, const Vector3i& v2 ) { return (v1.x<v2.x)||(v1.x==v2.x && v1.y<v2.y)||(v1.x==v2.x && v1.y == v2.y && v1.z<v2.z); } - - int x, y, z; // tolua_export -}; // tolua_export - -typedef std::list<Vector3i> cVector3iList; -typedef std::vector<Vector3i> cVector3iArray; - - - - diff --git a/src/WebAdmin.cpp b/src/WebAdmin.cpp index e6a5a01b3..cd141f7eb 100644 --- a/src/WebAdmin.cpp +++ b/src/WebAdmin.cpp @@ -42,6 +42,7 @@ public: cWebAdmin::cWebAdmin(void) : m_IsInitialized(false), + m_IsRunning(false), m_TemplateScript("<webadmin_template>") { } @@ -52,29 +53,26 @@ cWebAdmin::cWebAdmin(void) : cWebAdmin::~cWebAdmin() { - if (m_IsInitialized) - { - LOGD("Stopping WebAdmin..."); - } + ASSERT(!m_IsRunning); // Was the HTTP server stopped properly? } -void cWebAdmin::AddPlugin( cWebPlugin * a_Plugin ) +void cWebAdmin::AddPlugin(cWebPlugin * a_Plugin) { - m_Plugins.remove( a_Plugin ); - m_Plugins.push_back( a_Plugin ); + m_Plugins.remove(a_Plugin); + m_Plugins.push_back(a_Plugin); } -void cWebAdmin::RemovePlugin( cWebPlugin * a_Plugin ) +void cWebAdmin::RemovePlugin(cWebPlugin * a_Plugin) { - m_Plugins.remove( a_Plugin ); + m_Plugins.remove(a_Plugin); } @@ -87,7 +85,8 @@ bool cWebAdmin::Init(void) { LOGWARN("Regenerating webadmin.ini, all settings will be reset"); m_IniFile.AddHeaderComment(" This file controls the webadmin feature of MCServer"); - m_IniFile.AddHeaderComment(" Username format: [User:*username*] | Password format: Password=*password*; for example:"); + m_IniFile.AddHeaderComment(" Username format: [User:*username*]"); + m_IniFile.AddHeaderComment(" Password format: Password=*password*; for example:"); m_IniFile.AddHeaderComment(" [User:admin]"); m_IniFile.AddHeaderComment(" Password=admin"); } @@ -128,13 +127,31 @@ bool cWebAdmin::Start(void) // Initialize the WebAdmin template script and load the file m_TemplateScript.Create(); + m_TemplateScript.RegisterAPILibs(); if (!m_TemplateScript.LoadFile(FILE_IO_PREFIX "webadmin/template.lua")) { LOGWARN("Could not load WebAdmin template \"%s\", using default template.", FILE_IO_PREFIX "webadmin/template.lua"); m_TemplateScript.Close(); } - return m_HTTPServer.Start(*this); + m_IsRunning = m_HTTPServer.Start(*this); + return m_IsRunning; +} + + + + + +void cWebAdmin::Stop(void) +{ + if (!m_IsRunning) + { + return; + } + + LOGD("Stopping WebAdmin..."); + m_HTTPServer.Stop(); + m_IsRunning = false; } @@ -473,7 +490,7 @@ void cWebAdmin::OnRequestBegun(cHTTPConnection & a_Connection, cHTTPRequest & a_ -void cWebAdmin::OnRequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size) +void cWebAdmin::OnRequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, size_t a_Size) { UNUSED(a_Connection); cRequestData * Data = (cRequestData *)(a_Request.GetUserData()); @@ -520,7 +537,7 @@ void cWebAdmin::OnRequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cWebAdmin::cWebadminRequestData -void cWebAdmin::cWebadminRequestData::OnBody(const char * a_Data, int a_Size) +void cWebAdmin::cWebadminRequestData::OnBody(const char * a_Data, size_t a_Size) { m_Form.Parse(a_Data, a_Size); } diff --git a/src/WebAdmin.h b/src/WebAdmin.h index 3eb807640..d5e45828f 100644 --- a/src/WebAdmin.h +++ b/src/WebAdmin.h @@ -56,13 +56,13 @@ struct HTTPRequest AString Username; // tolua_end - /// Parameters given in the URL, after the questionmark + /** Parameters given in the URL, after the questionmark */ StringStringMap Params; // >> EXPORTED IN MANUALBINDINGS << - /// Parameters posted as a part of a form - either in the URL (GET method) or in the body (POST method) + /** Parameters posted as a part of a form - either in the URL (GET method) or in the body (POST method) */ StringStringMap PostParams; // >> EXPORTED IN MANUALBINDINGS << - /// Same as PostParams + /** Same as PostParams */ FormDataMap FormData; // >> EXPORTED IN MANUALBINDINGS << } ; // tolua_export @@ -107,14 +107,17 @@ public: cWebAdmin(void); virtual ~cWebAdmin(); - /// Initializes the object. Returns true if successfully initialized and ready to start + /** Initializes the object. Returns true if successfully initialized and ready to start */ bool Init(void); - /// Starts the HTTP server taking care of the admin. Returns true if successful + /** Starts the HTTP server taking care of the admin. Returns true if successful */ bool Start(void); + + /** Stops the HTTP server, if it was started. */ + void Stop(void); - void AddPlugin( cWebPlugin* a_Plugin ); - void RemovePlugin( cWebPlugin* a_Plugin ); + void AddPlugin(cWebPlugin * a_Plugin); + void RemovePlugin(cWebPlugin * a_Plugin); // TODO: Convert this to the auto-locking callback mechanism used for looping players in worlds and such PluginList GetPlugins() const { return m_Plugins; } // >> EXPORTED IN MANUALBINDINGS << @@ -123,13 +126,13 @@ public: sWebAdminPage GetPage(const HTTPRequest & a_Request); - /// Returns the contents of the default page - the list of plugins and players + /** Returns the contents of the default page - the list of plugins and players */ AString GetDefaultPage(void); - /// Returns the prefix needed for making a link point to the webadmin root from the given URL ("../../../webadmin"-style) + /** Returns the prefix needed for making a link point to the webadmin root from the given URL ("../../../webadmin"-style) */ AString GetBaseURL(const AString & a_URL); - /// Escapes text passed into it, so it can be embedded into html. + /** Escapes text passed into it, so it can be embedded into html. */ static AString GetHTMLEscapedString(const AString & a_Input); AString GetIPv4Ports(void) const { return m_PortsIPv4; } @@ -137,21 +140,21 @@ public: // tolua_end - /// Returns the prefix needed for making a link point to the webadmin root from the given URL ("../../../webadmin"-style) + /** Returns the prefix needed for making a link point to the webadmin root from the given URL ("../../../webadmin"-style) */ AString GetBaseURL(const AStringVector& a_URLSplit); protected: - /// Common base class for request body data handlers + /** Common base class for request body data handlers */ class cRequestData { public: virtual ~cRequestData() {} // Force a virtual destructor in all descendants - /// Called when a new chunk of body data is received - virtual void OnBody(const char * a_Data, int a_Size) = 0; + /** Called when a new chunk of body data is received */ + virtual void OnBody(const char * a_Data, size_t a_Size) = 0; } ; - /// The body handler for requests in the "/webadmin" and "/~webadmin" paths + /** The body handler for requests in the "/webadmin" and "/~webadmin" paths */ class cWebadminRequestData : public cRequestData, public cHTTPFormParser::cCallbacks @@ -166,14 +169,14 @@ protected: } // cRequestData overrides: - virtual void OnBody(const char * a_Data, int a_Size) override; + virtual void OnBody(const char * a_Data, size_t a_Size) override; // cHTTPFormParser::cCallbacks overrides. Files are ignored: - virtual void OnFileStart(cHTTPFormParser &, const AString & a_FileName) override + virtual void OnFileStart(cHTTPFormParser &, const AString & a_FileName) override { UNUSED(a_FileName); } - virtual void OnFileData(cHTTPFormParser &, const char * a_Data, int a_Size) override + virtual void OnFileData(cHTTPFormParser &, const char * a_Data, size_t a_Size) override { UNUSED(a_Data); UNUSED(a_Size); @@ -182,10 +185,13 @@ protected: } ; - /// Set to true if Init() succeeds and the webadmin isn't to be disabled + /** Set to true if Init() succeeds and the webadmin isn't to be disabled */ bool m_IsInitialized; + + /** Set to true if Start() succeeds in starting the server, reset back to false in Stop(). */ + bool m_IsRunning; - /// The webadmin.ini file, used for the settings and allowed logins + /** The webadmin.ini file, used for the settings and allowed logins */ cIniFile m_IniFile; PluginList m_Plugins; @@ -193,24 +199,24 @@ protected: AString m_PortsIPv4; AString m_PortsIPv6; - /// The Lua template script to provide templates: + /** The Lua template script to provide templates: */ cLuaState m_TemplateScript; - /// The HTTP server which provides the underlying HTTP parsing, serialization and events + /** The HTTP server which provides the underlying HTTP parsing, serialization and events */ cHTTPServer m_HTTPServer; AString GetTemplate(void); - /// Handles requests coming to the "/webadmin" or "/~webadmin" URLs + /** Handles requests coming to the "/webadmin" or "/~webadmin" URLs */ void HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request); - /// Handles requests for the root page + /** Handles requests for the root page */ void HandleRootRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request); // cHTTPServer::cCallbacks overrides: virtual void OnRequestBegun (cHTTPConnection & a_Connection, cHTTPRequest & a_Request) override; - virtual void OnRequestBody (cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size) override; + virtual void OnRequestBody (cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, size_t a_Size) override; virtual void OnRequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) override; } ; // tolua_export diff --git a/src/World.cpp b/src/World.cpp index 5e9f4a38a..c188fd522 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -1,4 +1,3 @@ - #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "BlockID.h" @@ -13,6 +12,9 @@ #include "Generating/ChunkDesc.h" #include "OSSupport/Timer.h" +// Serializers +#include "WorldStorage/ScoreboardSerializer.h" + // Entities (except mobs): #include "Entities/ExpOrb.h" #include "Entities/FallingBlock.h" @@ -21,14 +23,18 @@ #include "Entities/Player.h" #include "Entities/TNTEntity.h" +#include "BlockEntities/CommandBlockEntity.h" + // Simulators: #include "Simulator/SimulatorManager.h" #include "Simulator/FloodyFluidSimulator.h" #include "Simulator/FluidSimulator.h" #include "Simulator/FireSimulator.h" #include "Simulator/NoopFluidSimulator.h" +#include "Simulator/NoopRedstoneSimulator.h" #include "Simulator/SandSimulator.h" -#include "Simulator/RedstoneSimulator.h" +#include "Simulator/IncrementalRedstoneSimulator.h" +#include "Simulator/VanillaFluidSimulator.h" #include "Simulator/VaporizeFluidSimulator.h" // Mobs: @@ -40,7 +46,6 @@ #include "Generating/Trees.h" #include "Bindings/PluginManager.h" #include "Blocks/BlockHandler.h" -#include "Vector3d.h" #include "Tracer.h" @@ -55,9 +60,6 @@ -/// Up to this many m_SpreadQueue elements are handled each world tick -const int MAX_LIGHTING_SPREAD_PER_TICK = 10; - const int TIME_SUNSET = 12000; const int TIME_NIGHT_START = 13187; const int TIME_NIGHT_END = 22812; @@ -97,7 +99,7 @@ protected: { for (;;) { - LOG("%d chunks to load, %d chunks to generate", + LOG("" SIZE_T_FMT " chunks to load, %d chunks to generate", m_World->GetStorage().GetLoadQueueLength(), m_World->GetGenerator().GetQueueLength() ); @@ -149,7 +151,7 @@ protected: { for (;;) { - LOG("%d chunks remaining to light", m_Lighting->GetQueueLength() + LOG("" SIZE_T_FMT " chunks remaining to light", m_Lighting->GetQueueLength() ); // Wait for 2 sec, but be "reasonably wakeable" when the thread is to finish @@ -231,7 +233,11 @@ cWorld::cWorld(const AString & a_WorldName) : m_WorldName(a_WorldName), m_IniFileName(m_WorldName + "/world.ini"), m_StorageSchema("Default"), +#ifdef __arm__ + m_StorageCompressionFactor(0), +#else m_StorageCompressionFactor(6), +#endif m_IsSpawnExplicitlySet(false), m_WorldAgeSecs(0), m_TimeOfDaySecs(0), @@ -241,12 +247,18 @@ cWorld::cWorld(const AString & a_WorldName) : m_SkyDarkness(0), m_Weather(eWeather_Sunny), m_WeatherInterval(24000), // Guaranteed 1 day of sunshine at server start :) + m_Scoreboard(this), + m_MapManager(this), m_GeneratorCallbacks(*this), m_TickThread(*this) { LOGD("cWorld::cWorld(\"%s\")", a_WorldName.c_str()); cFile::CreateFolder(FILE_IO_PREFIX + m_WorldName); + + // Load the scoreboard + cScoreboardSerializer Serializer(m_WorldName, &m_Scoreboard); + Serializer.Load(); } @@ -266,6 +278,12 @@ cWorld::~cWorld() m_Storage.WaitForFinish(); + // Unload the scoreboard + cScoreboardSerializer Serializer(m_WorldName, &m_Scoreboard); + Serializer.Save(); + + m_MapManager.SaveMapData(); + delete m_ChunkMap; } @@ -282,25 +300,52 @@ void cWorld::CastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) +int cWorld::GetDefaultWeatherInterval(eWeather a_Weather) +{ + switch (a_Weather) + { + case eWeather_Sunny: + { + return 14400 + (m_TickRand.randInt() % 4800); // 12 - 16 minutes + } + case eWeather_Rain: + { + return 9600 + (m_TickRand.randInt() % 7200); // 8 - 14 minutes + } + case eWeather_ThunderStorm: + { + return 2400 + (m_TickRand.randInt() % 4800); // 2 - 6 minutes + } + default: + { + LOGWARNING("%s: Missing default weather interval for weather %d.", __FUNCTION__, a_Weather); + return -1; + } + } // switch (Weather) +} + + + + + void cWorld::SetWeather(eWeather a_NewWeather) { // Do the plugins agree? Do they want a different weather? - cRoot::Get()->GetPluginManager()->CallHookWeatherChanging(*this, a_NewWeather); + if (cRoot::Get()->GetPluginManager()->CallHookWeatherChanging(*this, a_NewWeather)) + { + m_WeatherInterval = GetDefaultWeatherInterval(m_Weather); + return; + } // Set new period for the selected weather: - switch (a_NewWeather) + m_WeatherInterval = GetDefaultWeatherInterval(a_NewWeather); + + // The weather can't be found: + if (m_WeatherInterval < 0) { - case eWeather_Sunny: m_WeatherInterval = 14400 + (m_TickRand.randInt() % 4800); break; // 12 - 16 minutes - case eWeather_Rain: m_WeatherInterval = 9600 + (m_TickRand.randInt() % 7200); break; // 8 - 14 minutes - case eWeather_ThunderStorm: m_WeatherInterval = 2400 + (m_TickRand.randInt() % 4800); break; // 2 - 6 minutes - default: - { - LOGWARNING("Requested unknown weather %d, setting sunny for a minute instead.", a_NewWeather); - a_NewWeather = eWeather_Sunny; - m_WeatherInterval = 1200; - break; - } - } // switch (NewWeather) + return; + } + m_Weather = a_NewWeather; BroadcastWeather(m_Weather); @@ -512,26 +557,33 @@ void cWorld::Start(void) m_SpawnZ = IniFile.GetValueF("SpawnPosition", "Z", m_SpawnZ); } - m_StorageSchema = IniFile.GetValueSet ("Storage", "Schema", m_StorageSchema); - m_StorageCompressionFactor = IniFile.GetValueSetI ("Storage", "CompressionFactor", m_StorageCompressionFactor); - m_MaxCactusHeight = IniFile.GetValueSetI("Plants", "MaxCactusHeight", 3); - m_MaxSugarcaneHeight = IniFile.GetValueSetI("Plants", "MaxSugarcaneHeight", 3); - m_IsCactusBonemealable = IniFile.GetValueSetB("Plants", "IsCactusBonemealable", false); - m_IsCarrotsBonemealable = IniFile.GetValueSetB("Plants", "IsCarrotsBonemealable", true); - m_IsCropsBonemealable = IniFile.GetValueSetB("Plants", "IsCropsBonemealable", true); - m_IsGrassBonemealable = IniFile.GetValueSetB("Plants", "IsGrassBonemealable", true); - m_IsMelonStemBonemealable = IniFile.GetValueSetB("Plants", "IsMelonStemBonemealable", true); - m_IsMelonBonemealable = IniFile.GetValueSetB("Plants", "IsMelonBonemealable", false); - m_IsPotatoesBonemealable = IniFile.GetValueSetB("Plants", "IsPotatoesBonemealable", true); - m_IsPumpkinStemBonemealable = IniFile.GetValueSetB("Plants", "IsPumpkinStemBonemealable", true); - m_IsPumpkinBonemealable = IniFile.GetValueSetB("Plants", "IsPumpkinBonemealable", false); - m_IsSaplingBonemealable = IniFile.GetValueSetB("Plants", "IsSaplingBonemealable", true); - m_IsSugarcaneBonemealable = IniFile.GetValueSetB("Plants", "IsSugarcaneBonemealable", false); - m_bEnabledPVP = IniFile.GetValueSetB("PVP", "Enabled", true); - m_IsDeepSnowEnabled = IniFile.GetValueSetB("Physics", "DeepSnow", false); - m_ShouldLavaSpawnFire = IniFile.GetValueSetB("Physics", "ShouldLavaSpawnFire", true); - - m_GameMode = (eGameMode)IniFile.GetValueSetI("GameMode", "GameMode", m_GameMode); + m_StorageSchema = IniFile.GetValueSet ("Storage", "Schema", m_StorageSchema); + m_StorageCompressionFactor = IniFile.GetValueSetI("Storage", "CompressionFactor", m_StorageCompressionFactor); + m_MaxCactusHeight = IniFile.GetValueSetI("Plants", "MaxCactusHeight", 3); + m_MaxSugarcaneHeight = IniFile.GetValueSetI("Plants", "MaxSugarcaneHeight", 3); + m_IsCactusBonemealable = IniFile.GetValueSetB("Plants", "IsCactusBonemealable", false); + m_IsCarrotsBonemealable = IniFile.GetValueSetB("Plants", "IsCarrotsBonemealable", true); + m_IsCropsBonemealable = IniFile.GetValueSetB("Plants", "IsCropsBonemealable", true); + m_IsGrassBonemealable = IniFile.GetValueSetB("Plants", "IsGrassBonemealable", true); + m_IsMelonStemBonemealable = IniFile.GetValueSetB("Plants", "IsMelonStemBonemealable", true); + m_IsMelonBonemealable = IniFile.GetValueSetB("Plants", "IsMelonBonemealable", false); + m_IsPotatoesBonemealable = IniFile.GetValueSetB("Plants", "IsPotatoesBonemealable", true); + m_IsPumpkinStemBonemealable = IniFile.GetValueSetB("Plants", "IsPumpkinStemBonemealable", true); + m_IsPumpkinBonemealable = IniFile.GetValueSetB("Plants", "IsPumpkinBonemealable", false); + m_IsSaplingBonemealable = IniFile.GetValueSetB("Plants", "IsSaplingBonemealable", true); + m_IsSugarcaneBonemealable = IniFile.GetValueSetB("Plants", "IsSugarcaneBonemealable", false); + m_IsDeepSnowEnabled = IniFile.GetValueSetB("Physics", "DeepSnow", true); + m_ShouldLavaSpawnFire = IniFile.GetValueSetB("Physics", "ShouldLavaSpawnFire", true); + int TNTShrapnelLevel = IniFile.GetValueSetI("Physics", "TNTShrapnelLevel", (int)slNone); + m_bCommandBlocksEnabled = IniFile.GetValueSetB("Mechanics", "CommandBlocksEnabled", false); + m_bEnabledPVP = IniFile.GetValueSetB("Mechanics", "PVPEnabled", true); + m_bUseChatPrefixes = IniFile.GetValueSetB("Mechanics", "UseChatPrefixes", true); + m_VillagersShouldHarvestCrops = IniFile.GetValueSetB("Monsters", "VillagersShouldHarvestCrops", true); + int GameMode = IniFile.GetValueSetI("General", "Gamemode", (int)m_GameMode); + + // Adjust the enum-backed variables into their respective bounds: + m_GameMode = (eGameMode) Clamp(GameMode, (int)gmSurvival, (int)gmAdventure); + m_TNTShrapnelLevel = (eShrapnelLevel)Clamp(TNTShrapnelLevel, (int)slNone, (int)slAll); // Load allowed mobs: const char * DefaultMonsters = ""; @@ -579,12 +631,11 @@ void cWorld::Start(void) m_LavaSimulator = InitializeFluidSimulator(IniFile, "Lava", E_BLOCK_LAVA, E_BLOCK_STATIONARY_LAVA); m_SandSimulator = new cSandSimulator(*this, IniFile); m_FireSimulator = new cFireSimulator(*this, IniFile); - m_RedstoneSimulator = new cRedstoneSimulator(*this); + m_RedstoneSimulator = InitializeRedstoneSimulator(IniFile); - // Water and Lava simulators get registered in InitializeFluidSimulator() + // Water, Lava and Redstone simulators get registered in their initialize function. m_SimulatorManager->RegisterSimulator(m_SandSimulator, 1); m_SimulatorManager->RegisterSimulator(m_FireSimulator, 1); - m_SimulatorManager->RegisterSimulator(m_RedstoneSimulator, 1); m_Lighting.Start(this); m_Storage.Start(this, m_StorageSchema, m_StorageCompressionFactor ); @@ -598,13 +649,13 @@ void cWorld::Start(void) m_LastSpawnMonster.insert(std::map<cMonster::eFamily, Int64>::value_type(cMonster::mfAmbient, 0)); m_LastSpawnMonster.insert(std::map<cMonster::eFamily, Int64>::value_type(cMonster::mfWater, 0)); + m_MapManager.LoadMapData(); // Save any changes that the defaults may have done to the ini file: if (!IniFile.WriteFile(m_IniFileName)) { LOGWARNING("Could not write world config to %s", m_IniFileName.c_str()); } - } @@ -615,7 +666,7 @@ void cWorld::GenerateRandomSpawn(void) { LOGD("Generating random spawnpoint..."); - while (IsBlockWater(GetBlock((int)m_SpawnX, GetHeight((int)m_SpawnX, (int)m_SpawnZ), (int)m_SpawnZ))) + while (IsBlockWaterOrIce(GetBlock((int)m_SpawnX, GetHeight((int)m_SpawnX, (int)m_SpawnZ), (int)m_SpawnZ))) { if ((GetTickRandomNumber(4) % 2) == 0) // Randomise whether to increment X or Z coords { @@ -699,19 +750,7 @@ void cWorld::Tick(float a_Dt, int a_LastTickDurationMSec) TickWeather(a_Dt); - // Asynchronously set blocks: - sSetBlockList FastSetBlockQueueCopy; - { - cCSLock Lock(m_CSFastSetBlock); - std::swap(FastSetBlockQueueCopy, m_FastSetBlockQueue); - } - m_ChunkMap->FastSetBlocks(FastSetBlockQueueCopy); - if (!FastSetBlockQueueCopy.empty()) - { - // Some blocks failed, store them for next tick: - cCSLock Lock(m_CSFastSetBlock); - m_FastSetBlockQueue.splice(m_FastSetBlockQueue.end(), FastSetBlockQueueCopy); - } + m_ChunkMap->FastSetQueuedBlocks(); if (m_WorldAge - m_LastSave > 60 * 5 * 20) // Save each 5 minutes { @@ -1157,6 +1196,24 @@ bool cWorld::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCom +bool cWorld::DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback & a_Callback) +{ + return m_ChunkMap->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback); +} + + + + + +bool cWorld::DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlowerPotCallback & a_Callback) +{ + return m_ChunkMap->DoWithFlowerPotAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback); +} + + + + + bool cWorld::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) { return m_ChunkMap->GetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4); @@ -1199,10 +1256,12 @@ void cWorld::GrowTreeFromSapling(int a_X, int a_Y, int a_Z, NIBBLETYPE a_Sapling sSetBlockVector Logs, Other; switch (a_SaplingMeta & 0x07) { - case E_META_SAPLING_APPLE: GetAppleTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; - case E_META_SAPLING_BIRCH: GetBirchTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; - case E_META_SAPLING_CONIFER: GetConiferTreeImage(a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; - case E_META_SAPLING_JUNGLE: GetJungleTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; + case E_META_SAPLING_APPLE: GetAppleTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; + case E_META_SAPLING_BIRCH: GetBirchTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; + case E_META_SAPLING_CONIFER: GetConiferTreeImage(a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; + case E_META_SAPLING_JUNGLE: GetJungleTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; + case E_META_SAPLING_ACACIA: GetAcaciaTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; + case E_META_SAPLING_DARK_OAK: GetDarkoakTreeImage(a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; } Other.insert(Other.begin(), Logs.begin(), Logs.end()); Logs.clear(); @@ -1217,7 +1276,7 @@ void cWorld::GrowTreeByBiome(int a_X, int a_Y, int a_Z) { cNoise Noise(m_Generator.GetSeed()); sSetBlockVector Logs, Other; - GetTreeImageByBiome(a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), (EMCSBiome)GetBiomeAt(a_X, a_Z), Logs, Other); + GetTreeImageByBiome(a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), GetBiomeAt(a_X, a_Z), Logs, Other); Other.insert(Other.begin(), Logs.begin(), Logs.end()); Logs.clear(); GrowTreeImage(Other); @@ -1470,7 +1529,7 @@ void cWorld::GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBl -int cWorld::GetBiomeAt (int a_BlockX, int a_BlockZ) +EMCSBiome cWorld::GetBiomeAt (int a_BlockX, int a_BlockZ) { return m_ChunkMap->GetBiomeAt(a_BlockX, a_BlockZ); } @@ -1479,86 +1538,44 @@ int cWorld::GetBiomeAt (int a_BlockX, int a_BlockZ) -void cWorld::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) -{ - if (a_BlockType == E_BLOCK_AIR) - { - BlockHandler(GetBlock(a_BlockX, a_BlockY, a_BlockZ))->OnDestroyed(this, a_BlockX, a_BlockY, a_BlockZ); - } - m_ChunkMap->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta); - - BlockHandler(a_BlockType)->OnPlaced(this, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta); -} - - - - - -void cWorld::FastSetBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +bool cWorld::SetBiomeAt(int a_BlockX, int a_BlockZ, EMCSBiome a_Biome) { - cCSLock Lock(m_CSFastSetBlock); - m_FastSetBlockQueue.push_back(sSetBlock(a_X, a_Y, a_Z, a_BlockType, a_BlockMeta)); + return m_ChunkMap->SetBiomeAt(a_BlockX, a_BlockZ, a_Biome); } -void cWorld::QueueSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_TickDelay, BLOCKTYPE a_PreviousBlockType) +bool cWorld::SetAreaBiome(int a_MinX, int a_MaxX, int a_MinZ, int a_MaxZ, EMCSBiome a_Biome) { - m_ChunkMap->QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, GetWorldAge() + a_TickDelay, a_PreviousBlockType); + return m_ChunkMap->SetAreaBiome(a_MinX, a_MaxX, a_MinZ, a_MaxZ, a_Biome); } -BLOCKTYPE cWorld::GetBlock(int a_X, int a_Y, int a_Z) +bool cWorld::SetAreaBiome(const cCuboid & a_Area, EMCSBiome a_Biome) { - // First check if it isn't queued in the m_FastSetBlockQueue: - { - int X = a_X, Y = a_Y, Z = a_Z; - int ChunkX, ChunkY, ChunkZ; - AbsoluteToRelative(X, Y, Z, ChunkX, ChunkY, ChunkZ); - - cCSLock Lock(m_CSFastSetBlock); - for (sSetBlockList::iterator itr = m_FastSetBlockQueue.begin(); itr != m_FastSetBlockQueue.end(); ++itr) - { - if ((itr->x == X) && (itr->y == Y) && (itr->z == Z) && (itr->ChunkX == ChunkX) && (itr->ChunkZ == ChunkZ)) - { - return itr->BlockType; - } - } // for itr - m_FastSetBlockQueue[] - } - - return m_ChunkMap->GetBlock(a_X, a_Y, a_Z); + return SetAreaBiome( + std::min(a_Area.p1.x, a_Area.p2.x), std::max(a_Area.p1.x, a_Area.p2.x), + std::min(a_Area.p1.z, a_Area.p2.z), std::max(a_Area.p1.z, a_Area.p2.z), + a_Biome + ); } -NIBBLETYPE cWorld::GetBlockMeta(int a_X, int a_Y, int a_Z) +void cWorld::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { - // First check if it isn't queued in the m_FastSetBlockQueue: - { - cCSLock Lock(m_CSFastSetBlock); - for (sSetBlockList::iterator itr = m_FastSetBlockQueue.begin(); itr != m_FastSetBlockQueue.end(); ++itr) - { - if ((itr->x == a_X) && (itr->y == a_Y) && (itr->y == a_Y)) - { - return itr->BlockMeta; - } - } // for itr - m_FastSetBlockQueue[] - } - - return m_ChunkMap->GetBlockMeta(a_X, a_Y, a_Z); + m_ChunkMap->SetBlock(*this, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta); } - - void cWorld::SetBlockMeta(int a_X, int a_Y, int a_Z, NIBBLETYPE a_MetaData) { m_ChunkMap->SetBlockMeta(a_X, a_Y, a_Z, a_MetaData); @@ -1619,7 +1636,7 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_FlyAwaySpeed /= 100; // Pre-divide, so that we don't have to divide each time inside the loop for (cItems::const_iterator itr = a_Pickups.begin(); itr != a_Pickups.end(); ++itr) { - if (!IsValidItem(itr->m_ItemType)) + if (!IsValidItem(itr->m_ItemType) || itr->m_ItemType == E_BLOCK_AIR) { // Don't spawn pickup if item isn't even valid; should prevent client crashing too continue; @@ -1645,7 +1662,7 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double { for (cItems::const_iterator itr = a_Pickups.begin(); itr != a_Pickups.end(); ++itr) { - if (!IsValidItem(itr->m_ItemType)) + if (!IsValidItem(itr->m_ItemType) || itr->m_ItemType == E_BLOCK_AIR) { continue; } @@ -1707,12 +1724,15 @@ int cWorld::SpawnMinecart(double a_X, double a_Y, double a_Z, int a_MinecartType -void cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff) +void cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, int a_FuseTicks, double a_InitialVelocityCoeff) { - UNUSED(a_InitialVelocityCoeff); - cTNTEntity * TNT = new cTNTEntity(a_X, a_Y, a_Z, a_FuseTimeInSec); + cTNTEntity * TNT = new cTNTEntity(a_X, a_Y, a_Z, a_FuseTicks); TNT->Initialize(this); - // TODO: Add a bit of speed in horiz and vert axes, based on the a_InitialVelocityCoeff + TNT->SetSpeed( + a_InitialVelocityCoeff * (GetTickRandomNumber(2) - 1), /** -1, 0, 1 */ + a_InitialVelocityCoeff * 2, + a_InitialVelocityCoeff * (GetTickRandomNumber(2) - 1) + ); } @@ -1739,8 +1759,9 @@ bool cWorld::GetBlocks(sSetBlockVector & a_Blocks, bool a_ContinueOnFailure) bool cWorld::DigBlock(int a_X, int a_Y, int a_Z) { - cBlockHandler *Handler = cBlockHandler::GetBlockHandler(GetBlock(a_X, a_Y, a_Z)); - Handler->OnDestroyed(this, a_X, a_Y, a_Z); + cBlockHandler * Handler = cBlockInfo::GetHandler(GetBlock(a_X, a_Y, a_Z)); + cChunkInterface ChunkInterface(GetChunkMap()); + Handler->OnDestroyed(ChunkInterface, *this, a_X, a_Y, a_Z); return m_ChunkMap->DigBlock(a_X, a_Y, a_Z); } @@ -1811,7 +1832,25 @@ void cWorld::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cons -void cWorld::BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude) +void cWorld::BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude, eMessageType a_ChatPrefix) +{ + cCSLock Lock(m_CSPlayers); + for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) + { + cClientHandle * ch = (*itr)->GetClientHandle(); + if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + { + continue; + } + ch->SendChat(a_Message, a_ChatPrefix); + } +} + + + + + +void cWorld::BroadcastChat(const cCompositeChat & a_Message, const cClientHandle * a_Exclude) { cCSLock Lock(m_CSPlayers); for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) @@ -1981,6 +2020,60 @@ void cWorld::BroadcastRemoveEntityEffect(const cEntity & a_Entity, int a_EffectI +void cWorld::BroadcastScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) +{ + cCSLock Lock(m_CSPlayers); + for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) + { + cClientHandle * ch = (*itr)->GetClientHandle(); + if ((ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + { + continue; + } + ch->SendScoreboardObjective(a_Name, a_DisplayName, a_Mode); + } +} + + + + + +void cWorld::BroadcastScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) +{ + cCSLock Lock(m_CSPlayers); + for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) + { + cClientHandle * ch = (*itr)->GetClientHandle(); + if ((ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + { + continue; + } + ch->SendScoreUpdate(a_Objective, a_Player, a_Score, a_Mode); + } +} + + + + + +void cWorld::BroadcastDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) +{ + cCSLock Lock(m_CSPlayers); + for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) + { + cClientHandle * ch = (*itr)->GetClientHandle(); + if ((ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + { + continue; + } + ch->SendDisplayObjective(a_Objective, a_Display); + } +} + + + + + void cWorld::BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude) { m_ChunkMap->BroadcastSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch, a_Exclude); @@ -2158,9 +2251,6 @@ void cWorld::SetChunkData( { m_ChunkSender.ChunkReady(a_ChunkX, a_ChunkZ); } - - // Notify the lighting thread that the chunk has become valid (in case it is a neighbor of a postponed chunk): - m_Lighting.ChunkReady(a_ChunkX, a_ChunkZ); } @@ -2226,6 +2316,15 @@ void cWorld::UnloadUnusedChunks(void) +void cWorld::QueueUnloadUnusedChunks(void) +{ + QueueTask(new cWorld::cTaskUnloadUnusedChunks); +} + + + + + void cWorld::CollectPickupsByPlayer(cPlayer * a_Player) { m_ChunkMap->CollectPickupsByPlayer(a_Player); @@ -2352,22 +2451,27 @@ bool cWorld::FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCa // TODO: This interface is dangerous! -cPlayer * cWorld::FindClosestPlayer(const Vector3f & a_Pos, float a_SightLimit) +cPlayer * cWorld::FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit, bool a_CheckLineOfSight) { cTracer LineOfSight(this); - float ClosestDistance = a_SightLimit; - cPlayer* ClosestPlayer = NULL; + double ClosestDistance = a_SightLimit; + cPlayer * ClosestPlayer = NULL; cCSLock Lock(m_CSPlayers); for (cPlayerList::const_iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { Vector3f Pos = (*itr)->GetPosition(); - float Distance = (Pos - a_Pos).Length(); + double Distance = (Pos - a_Pos).Length(); if (Distance < ClosestDistance) { - if (!LineOfSight.Trace(a_Pos,(Pos - a_Pos),(int)(Pos - a_Pos).Length())) + if (a_CheckLineOfSight && !LineOfSight.Trace(a_Pos,(Pos - a_Pos),(int)(Pos - a_Pos).Length())) + { + ClosestDistance = Distance; + ClosestPlayer = *itr; + } + else { ClosestDistance = Distance; ClosestPlayer = *itr; @@ -2471,6 +2575,16 @@ void cWorld::SendChunkTo(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client) +void cWorld::ForceSendChunkTo(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client) +{ + a_Client->AddWantedChunk(a_ChunkX, a_ChunkZ); + m_ChunkSender.QueueSendChunkTo(a_ChunkX, a_ChunkZ, a_Client); +} + + + + + void cWorld::RemoveClientFromChunkSender(cClientHandle * a_Client) { m_ChunkSender.RemoveClient(a_Client); @@ -2547,9 +2661,63 @@ bool cWorld::UpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString -void cWorld::ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay) +bool cWorld::SetCommandBlockCommand(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Command) { - m_ChunkMap->ChunksStay(a_Chunks, a_Stay); + class cUpdateCommandBlock : public cCommandBlockCallback + { + AString m_Command; + public: + cUpdateCommandBlock(const AString & a_Command) : m_Command(a_Command) {} + + virtual bool Item(cCommandBlockEntity * a_CommandBlock) override + { + a_CommandBlock->SetCommand(m_Command); + return false; + } + } CmdBlockCB (a_Command); + + return DoWithCommandBlockAt(a_BlockX, a_BlockY, a_BlockZ, CmdBlockCB); +} + + + + + +bool cWorld::IsTrapdoorOpen(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + BLOCKTYPE Block; + NIBBLETYPE Meta; + GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, Meta); + if (Block != E_BLOCK_TRAPDOOR) + { + return false; + } + + return (Meta & 0x4) > 0; +} + + + + + +bool cWorld::SetTrapdoorOpen(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_Open) +{ + BLOCKTYPE Block; + NIBBLETYPE Meta; + GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, Meta); + if (Block != E_BLOCK_TRAPDOOR) + { + return false; + } + + bool IsOpen = (Meta & 0x4) > 0; + if (a_Open != IsOpen) + { + SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta ^ 0x4); + BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0); + return true; + } + return false; } @@ -2813,9 +2981,9 @@ int cWorld::SpawnMobFinalize(cMonster * a_Monster) -int cWorld::CreateProjectile(double a_PosX, double a_PosY, double a_PosZ, cProjectileEntity::eKind a_Kind, cEntity * a_Creator, const Vector3d * a_Speed) +int cWorld::CreateProjectile(double a_PosX, double a_PosY, double a_PosZ, cProjectileEntity::eKind a_Kind, cEntity * a_Creator, const cItem a_Item, const Vector3d * a_Speed) { - cProjectileEntity * Projectile = cProjectileEntity::Create(a_Kind, a_Creator, a_PosX, a_PosY, a_PosZ, a_Speed); + cProjectileEntity * Projectile = cProjectileEntity::Create(a_Kind, a_Creator, a_PosX, a_PosY, a_PosZ, a_Item, a_Speed); if (Projectile == NULL) { return -1; @@ -2825,7 +2993,6 @@ int cWorld::CreateProjectile(double a_PosX, double a_PosY, double a_PosZ, cProje delete Projectile; return -1; } - BroadcastSpawnEntity(*Projectile); return Projectile->GetUniqueID(); } @@ -2838,19 +3005,49 @@ void cWorld::TabCompleteUserName(const AString & a_Text, AStringVector & a_Resul cCSLock Lock(m_CSPlayers); for (cPlayerList::iterator itr = m_Players.begin(), end = m_Players.end(); itr != end; ++itr) { - size_t LastSpace = a_Text.find_last_of(" "); //Find the position of the last space + size_t LastSpace = a_Text.find_last_of(" "); // Find the position of the last space - std::string LastWord = a_Text.substr(LastSpace + 1, a_Text.length()); //Find the last word - std::string PlayerName ((*itr)->GetName()); - std::size_t Found = PlayerName.find(LastWord); //Try to find last word in playername + AString LastWord = a_Text.substr(LastSpace + 1, a_Text.length()); // Find the last word + AString PlayerName ((*itr)->GetName()); + size_t Found = PlayerName.find(LastWord); // Try to find last word in playername - if (Found!=0) + if (Found == AString::npos) { - continue; //No match + continue; // No match } - a_Results.push_back((*itr)->GetName()); //Match! + a_Results.push_back(PlayerName); // Match! + } +} + + + + + +cRedstoneSimulator * cWorld::InitializeRedstoneSimulator(cIniFile & a_IniFile) +{ + AString SimulatorName = a_IniFile.GetValueSet("Physics", "RedstoneSimulator", ""); + + if (SimulatorName.empty()) + { + LOGWARNING("[Physics] RedstoneSimulator not present or empty in %s, using the default of \"incremental\".", GetIniFileName().c_str()); + SimulatorName = "incremental"; + } + + cRedstoneSimulator * res = NULL; + + if (NoCaseCompare(SimulatorName, "incremental") == 0) + { + res = new cIncrementalRedstoneSimulator(*this); + } + else if (NoCaseCompare(SimulatorName, "noop") == 0) + { + res = new cRedstoneNoopSimulator(*this); } + + m_SimulatorManager->RegisterSimulator(res, 1); + + return res; } @@ -2866,8 +3063,8 @@ cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const c AString SimulatorName = a_IniFile.GetValueSet("Physics", SimulatorNameKey, ""); if (SimulatorName.empty()) { - LOGWARNING("[Physics] %s not present or empty in %s, using the default of \"Floody\".", SimulatorNameKey.c_str(), GetIniFileName().c_str()); - SimulatorName = "Floody"; + LOGWARNING("[Physics] %s not present or empty in %s, using the default of \"Vanilla\".", SimulatorNameKey.c_str(), GetIniFileName().c_str()); + SimulatorName = "Vanilla"; } cFluidSimulator * res = NULL; @@ -2891,15 +3088,24 @@ cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const c } else { - if (NoCaseCompare(SimulatorName, "floody") != 0) - { - // The simulator name doesn't match anything we have, issue a warning: - LOGWARNING("%s [Physics]:%s specifies an unknown simulator, using the default \"Floody\".", GetIniFileName().c_str(), SimulatorNameKey.c_str()); - } int Falloff = a_IniFile.GetValueSetI(SimulatorSectionName, "Falloff", IsWater ? 1 : 2); int TickDelay = a_IniFile.GetValueSetI(SimulatorSectionName, "TickDelay", IsWater ? 5 : 30); int NumNeighborsForSource = a_IniFile.GetValueSetI(SimulatorSectionName, "NumNeighborsForSource", IsWater ? 2 : -1); - res = new cFloodyFluidSimulator(*this, a_SimulateBlock, a_StationaryBlock, Falloff, TickDelay, NumNeighborsForSource); + + if (NoCaseCompare(SimulatorName, "floody") == 0) + { + res = new cFloodyFluidSimulator(*this, a_SimulateBlock, a_StationaryBlock, Falloff, TickDelay, NumNeighborsForSource); + } + else if (NoCaseCompare(SimulatorName, "vanilla") == 0) + { + res = new cVanillaFluidSimulator(*this, a_SimulateBlock, a_StationaryBlock, Falloff, TickDelay, NumNeighborsForSource); + } + else + { + // The simulator name doesn't match anything we have, issue a warning: + LOGWARNING("%s [Physics]:%s specifies an unknown simulator, using the default \"Vanilla\".", GetIniFileName().c_str(), SimulatorNameKey.c_str()); + res = new cVanillaFluidSimulator(*this, a_SimulateBlock, a_StationaryBlock, Falloff, TickDelay, NumNeighborsForSource); + } } m_SimulatorManager->RegisterSimulator(res, Rate); @@ -2910,6 +3116,8 @@ cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const c + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cWorld::cTaskSaveAllChunks: @@ -2923,6 +3131,18 @@ void cWorld::cTaskSaveAllChunks::Run(cWorld & a_World) /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cWorld::cTaskUnloadUnusedChunks + +void cWorld::cTaskUnloadUnusedChunks::Run(cWorld & a_World) +{ + a_World.UnloadUnusedChunks(); +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cWorld::cChunkGeneratorCallbacks: cWorld::cChunkGeneratorCallbacks::cChunkGeneratorCallbacks(cWorld & a_World) : diff --git a/src/World.h b/src/World.h index 930d9d421..e08ef7f53 100644 --- a/src/World.h +++ b/src/World.h @@ -14,15 +14,18 @@ #include "ChunkMap.h" #include "WorldStorage/WorldStorage.h" #include "Generating/ChunkGenerator.h" -#include "Vector3i.h" -#include "Vector3f.h" +#include "Vector3.h" #include "ChunkSender.h" #include "Defines.h" #include "LightingThread.h" #include "Item.h" #include "Mobs/Monster.h" #include "Entities/ProjectileEntity.h" - +#include "ForEachChunkProvider.h" +#include "Scoreboard.h" +#include "MapManager.h" +#include "Blocks/WorldInterface.h" +#include "Blocks/BroadcastInterface.h" @@ -40,9 +43,13 @@ class cWorldGenerator; // The generator that actually generates the chunks for class cChunkGenerator; // The thread responsible for generating chunks class cChestEntity; class cDispenserEntity; +class cFlowerPotEntity; class cFurnaceEntity; class cNoteEntity; +class cMobHeadEntity; class cMobCensus; +class cCompositeChat; +class cCuboid; typedef std::list< cPlayer * > cPlayerList; @@ -53,6 +60,8 @@ typedef cItemCallback<cDispenserEntity> cDispenserCallback; typedef cItemCallback<cFurnaceEntity> cFurnaceCallback; typedef cItemCallback<cNoteEntity> cNoteBlockCallback; typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback; +typedef cItemCallback<cMobHeadEntity> cMobHeadCallback; +typedef cItemCallback<cFlowerPotEntity> cFlowerPotCallback; @@ -60,7 +69,10 @@ typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback; // tolua_begin -class cWorld +class cWorld : + public cForEachChunkProvider, + public cWorldInterface, + public cBroadcastInterface { public: @@ -96,6 +108,15 @@ public: } ; + class cTaskUnloadUnusedChunks : + public cTask + { + protected: + // cTask overrides: + virtual void Run(cWorld & a_World) override; + }; + + static const char * GetClassStatic(void) // Needed for ManualBindings's ForEach templates { return "cWorld"; @@ -104,21 +125,26 @@ public: // tolua_begin int GetTicksUntilWeatherChange(void) const { return m_WeatherInterval; } - Int64 GetWorldAge(void) const { return m_WorldAge; } - Int64 GetTimeOfDay(void) const { return m_TimeOfDay; } + + virtual Int64 GetWorldAge (void) const override { return m_WorldAge; } + virtual Int64 GetTimeOfDay(void) const override { return m_TimeOfDay; } void SetTicksUntilWeatherChange(int a_WeatherInterval) { m_WeatherInterval = a_WeatherInterval; } - void SetTimeOfDay(Int64 a_TimeOfDay) + virtual void SetTimeOfDay(Int64 a_TimeOfDay) override { m_TimeOfDay = a_TimeOfDay; m_TimeOfDaySecs = (double)a_TimeOfDay / 20.0; BroadcastTimeUpdate(); } + /** Returns the default weather interval for the specific weather type. + Returns -1 for any unknown weather. */ + int GetDefaultWeatherInterval(eWeather a_Weather); + /** Returns the current game mode. Partly OBSOLETE, you should use IsGameModeXXX() functions wherever applicable */ eGameMode GetGameMode(void) const { return m_GameMode; } @@ -136,7 +162,9 @@ public: bool ShouldLavaSpawnFire(void) const { return m_ShouldLavaSpawnFire; } - eDimension GetDimension(void) const { return m_Dimension; } + bool VillagersShouldHarvestCrops(void) const { return m_VillagersShouldHarvestCrops; } + + virtual eDimension GetDimension(void) const { return m_Dimension; } /** Returns the world height at the specified coords; waits for the chunk to get loaded / generated */ int GetHeight(int a_BlockX, int a_BlockZ); @@ -152,31 +180,50 @@ public: void BroadcastBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = NULL); // tolua_export void BroadcastBlockBreakAnimation(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = NULL); void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); ///< If there is a block entity at the specified coods, sends it to all clients except a_Exclude - void BroadcastChat (const AString & a_Message, const cClientHandle * a_Exclude = NULL); // tolua_export - void BroadcastChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL); - void BroadcastCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL); - void BroadcastDestroyEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityHeadLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityMetadata (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityStatus (const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityVelocity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityAnimation (const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL); - void BroadcastParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount, cClientHandle * a_Exclude = NULL); - void BroadcastPlayerListItem (const cPlayer & a_Player, bool a_IsOnline, const cClientHandle * a_Exclude = NULL); - void BroadcastRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude = NULL); - void BroadcastSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = NULL); // tolua_export a_Src coords are Block * 8 - void BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude = NULL); // tolua_export - void BroadcastSpawnEntity (cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); - void BroadcastTeleportEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); - void BroadcastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); - void BroadcastTimeUpdate (const cClientHandle * a_Exclude = NULL); - void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ); - void BroadcastWeather (eWeather a_Weather, const cClientHandle * a_Exclude = NULL); + + // tolua_begin + void BroadcastChat (const AString & a_Message, const cClientHandle * a_Exclude = NULL, eMessageType a_ChatPrefix = mtCustom); + void BroadcastChatInfo (const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(a_Message, a_Exclude, mtInformation); } + void BroadcastChatFailure(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(a_Message, a_Exclude, mtFailure); } + void BroadcastChatSuccess(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(a_Message, a_Exclude, mtSuccess); } + void BroadcastChatWarning(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(a_Message, a_Exclude, mtWarning); } + void BroadcastChatFatal (const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(a_Message, a_Exclude, mtFailure); } + void BroadcastChatDeath (const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(a_Message, a_Exclude, mtDeath); } + void BroadcastChat (const cCompositeChat & a_Message, const cClientHandle * a_Exclude = NULL); + // tolua_end + + void BroadcastChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL); + void BroadcastCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL); + void BroadcastDestroyEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityHeadLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityMetadata (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityStatus (const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityVelocity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); + virtual void BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL) override; + void BroadcastParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount, cClientHandle * a_Exclude = NULL); // tolua_export + void BroadcastPlayerListItem (const cPlayer & a_Player, bool a_IsOnline, const cClientHandle * a_Exclude = NULL); + void BroadcastRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude = NULL); + void BroadcastScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode); + void BroadcastScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode); + void BroadcastDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display); + void BroadcastSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = NULL); // tolua_export a_Src coords are Block * 8 + void BroadcastSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude = NULL); // tolua_export + void BroadcastSpawnEntity (cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); + void BroadcastTeleportEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); + void BroadcastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); + void BroadcastTimeUpdate (const cClientHandle * a_Exclude = NULL); + virtual void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) override; + void BroadcastWeather (eWeather a_Weather, const cClientHandle * a_Exclude = NULL); + + virtual cBroadcastInterface & GetBroadcastManager(void) override + { + return *this; + } /** If there is a block entity at the specified coords, sends it to the client specified */ void SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client); @@ -218,7 +265,8 @@ public: bool IsChunkValid (int a_ChunkX, int a_ChunkZ) const; bool HasChunkAnyClients(int a_ChunkX, int a_ChunkZ) const; - void UnloadUnusedChunks(void); // tolua_export + /** Queues a task to unload unused chunks onto the tick thread. The prefferred way of unloading*/ + void QueueUnloadUnusedChunks(void); // tolua_export void CollectPickupsByPlayer(cPlayer * a_Player); @@ -226,7 +274,7 @@ public: void RemovePlayer( cPlayer* a_Player ); /** Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true */ - bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << + virtual bool ForEachPlayer(cPlayerListCallback & a_Callback) override; // >> EXPORTED IN MANUALBINDINGS << /** Calls the callback for the player of the given name; returns true if the player was found and the callback called, false if player not found. Callback return ignored */ bool DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << @@ -235,7 +283,7 @@ public: bool FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << // TODO: This interface is dangerous - rewrite to DoWithClosestPlayer(pos, sight, action) - cPlayer * FindClosestPlayer(const Vector3f & a_Pos, float a_SightLimit); + cPlayer * FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit, bool a_CheckLineOfSight = true); void SendPlayerList(cPlayer * a_DestPlayer); // Sends playerlist to the player @@ -268,9 +316,14 @@ public: /** Removes the client from all chunks it is present in */ void RemoveClientFromChunks(cClientHandle * a_Client); - /** Sends the chunk to the client specified, if the chunk is valid. If not valid, the request is postponed (ChunkSender will send that chunk when it becomes valid+lighted) */ + /** Sends the chunk to the client specified, if the client doesn't have the chunk yet. + If chunk not valid, the request is postponed (ChunkSender will send that chunk when it becomes valid + lighted). */ void SendChunkTo(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client); + /** Sends the chunk to the client specified, even if the client already has the chunk. + If the chunk's not valid, the request is postponed (ChunkSender will send that chunk when it becomes valid + lighted). */ + void ForceSendChunkTo(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client); + /** Removes client from ChunkSender's queue of chunks to be sent */ void RemoveClientFromChunkSender(cClientHandle * a_Client); @@ -292,9 +345,15 @@ public: /** Sets the sign text, asking plugins for permission first. a_Player is the player who this change belongs to, may be NULL. Returns true if sign text changed. Same as SetSignLines() */ bool UpdateSign(int a_X, int a_Y, int a_Z, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player = NULL); // Exported in ManualBindings.cpp - /** Marks (a_Stay == true) or unmarks (a_Stay == false) chunks as non-unloadable. To be used only by cChunkStay! */ - void ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay = true); - + /** Sets the command block command. Returns true if command changed. */ + bool SetCommandBlockCommand(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Command); // tolua_export + + /** Is the trapdoor open? Returns false if there is no trapdoor at the specified coords. */ + bool IsTrapdoorOpen(int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export + + /** Set the state of a trapdoor. Returns true if the trapdoor was update, false if there was no trapdoor at those coords. */ + bool SetTrapdoorOpen(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_Open); // tolua_export + /** Regenerate the given chunk: */ void RegenerateChunk(int a_ChunkX, int a_ChunkZ); // tolua_export @@ -307,7 +366,7 @@ public: bool IsChunkLighted(int a_ChunkX, int a_ChunkZ); /** Calls the callback for each chunk in the coords specified (all cords are inclusive). Returns true if all chunks have been processed successfully */ - bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback); + virtual bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback) override; // tolua_begin @@ -320,15 +379,28 @@ public: The replacement doesn't trigger block updates. The replaced blocks aren't checked for block entities (block entity is leaked if it exists at this block) */ - void FastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + void FastSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) + { + m_ChunkMap->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta); + } /** Queues a SetBlock() with the specified parameters after the specified number of ticks. Calls SetBlock(), so performs full processing of the replaced block. */ - void QueueSetBlock(int a_BlockX, int a_BLockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_TickDelay, BLOCKTYPE a_PreviousBlockType = E_BLOCK_AIR); + void QueueSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_TickDelay, BLOCKTYPE a_PreviousBlockType = E_BLOCK_AIR) + { + m_ChunkMap->QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, GetWorldAge() + a_TickDelay, a_PreviousBlockType); + } - BLOCKTYPE GetBlock (int a_BlockX, int a_BlockY, int a_BlockZ); - NIBBLETYPE GetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ); + BLOCKTYPE GetBlock (int a_BlockX, int a_BlockY, int a_BlockZ) + { + return m_ChunkMap->GetBlock(a_BlockX, a_BlockY, a_BlockZ); + } + + NIBBLETYPE GetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ) + { + return m_ChunkMap->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + } void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData); NIBBLETYPE GetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ); NIBBLETYPE GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ); @@ -353,15 +425,15 @@ public: Prefer cBlockArea::Write() instead, this is the internal implementation; cBlockArea does error checking, too. a_DataTypes is a bitmask of cBlockArea::baXXX constants ORed together. */ - bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes); + virtual bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes) override; // tolua_begin /** Spawns item pickups for each item in the list. May compress pickups if too many entities: */ - void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0, bool IsPlayerCreated = false); + virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0, bool IsPlayerCreated = false) override; /** Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified: */ - void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false); + virtual void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false) override; /** Spawns an falling block entity at the given position. It returns the UniqueID of the spawned falling block. */ int SpawnFallingBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE BlockType, NIBBLETYPE BlockMeta); @@ -373,7 +445,7 @@ public: int SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward); /** Spawns a new primed TNT entity at the specified block coords and specified fuse duration. Initial velocity is given based on the relative coefficient provided */ - void SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff = 1); + void SpawnPrimedTNT(double a_X, double a_Y, double a_Z, int a_FuseTimeInSec = 80, double a_InitialVelocityCoeff = 1); // tolua_end @@ -385,7 +457,7 @@ public: // tolua_begin bool DigBlock (int a_X, int a_Y, int a_Z); - void SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer * a_Player ); + virtual void SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer * a_Player) override; double GetSpawnX(void) const { return m_SpawnX; } double GetSpawnY(void) const { return m_SpawnY; } @@ -425,18 +497,18 @@ public: /** Does an explosion with the specified strength at the specified coordinate a_SourceData exact type depends on the a_Source: - | esOther | void * | - | esPrimedTNT | cTNTEntity * | - | esMonster | cMonster * | - | esBed | cVector3i * | - | esEnderCrystal | Vector3i * | - | esGhastFireball | cGhastFireball * | - | esWitherSkullBlack | TBD | - | esWitherSkullBlue | TBD | - | esWitherBirth | TBD | - | esPlugin | void * | + | esOther | void * | + | esPrimedTNT | cTNTEntity * | + | esMonster | cMonster * | + | esBed | cVector3i * | + | esEnderCrystal | Vector3i * | + | esGhastFireball | cGhastFireball * | + | esWitherSkullBlack | TBD | + | esWitherSkullBlue | TBD | + | esWitherBirth | cMonster * | + | esPlugin | void * | */ - void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData); // tolua_export + virtual void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData) override; // tolua_export /** Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found */ bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback); // Exported in ManualBindings.cpp @@ -461,7 +533,13 @@ public: /** Calls the callback for the command block at the specified coords; returns false if there's no command block at those coords or callback returns true, returns true if found */ bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); // Exported in ManualBindings.cpp - + + /** Calls the callback for the mob head block at the specified coords; returns false if there's no mob head block at those coords or callback returns true, returns true if found */ + bool DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback & a_Callback); // Exported in ManualBindings.cpp + + /** Calls the callback for the flower pot at the specified coords; returns false if there's no flower pot at those coords or callback returns true, returns true if found */ + bool DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlowerPotCallback & a_Callback); // Exported in ManualBindings.cpp + /** Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found */ bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Exported in ManualBindings.cpp @@ -497,30 +575,43 @@ public: void GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow); /** Returns the biome at the specified coords. Reads the biome from the chunk, if loaded, otherwise uses the world generator to provide the biome value */ - int GetBiomeAt(int a_BlockX, int a_BlockZ); + EMCSBiome GetBiomeAt(int a_BlockX, int a_BlockZ); + + /** Sets the biome at the specified coords. Returns true if successful, false if not (chunk not loaded). + Doesn't resend the chunk to clients, use ForceSendChunkTo() for that. */ + bool SetBiomeAt(int a_BlockX, int a_BlockZ, EMCSBiome a_Biome); + + /** Sets the biome at the area. Returns true if successful, false if any subarea failed (chunk not loaded). + (Re)sends the chunks to their relevant clients if successful. */ + bool SetAreaBiome(int a_MinX, int a_MaxX, int a_MinZ, int a_MaxZ, EMCSBiome a_Biome); + + /** Sets the biome at the area. Returns true if successful, false if any subarea failed (chunk not loaded). + (Re)sends the chunks to their relevant clients if successful. + The cuboid needn't be sorted. */ + bool SetAreaBiome(const cCuboid & a_Area, EMCSBiome a_Biome); /** Returns the name of the world */ const AString & GetName(void) const { return m_WorldName; } /** Returns the name of the world.ini file used by this world */ const AString & GetIniFileName(void) const {return m_IniFileName; } - - // tolua_end - inline static void AbsoluteToRelative( int & a_X, int & a_Y, int & a_Z, int & a_ChunkX, int & a_ChunkY, int & a_ChunkZ ) - { - // TODO: Use floor() instead of weird if statements - // Also fix Y - a_ChunkX = a_X/cChunkDef::Width; - if(a_X < 0 && a_X % cChunkDef::Width != 0) a_ChunkX--; - a_ChunkY = 0; - a_ChunkZ = a_Z/cChunkDef::Width; - if(a_Z < 0 && a_Z % cChunkDef::Width != 0) a_ChunkZ--; + /** Returns the associated scoreboard instance. */ + cScoreboard & GetScoreBoard(void) { return m_Scoreboard; } - a_X = a_X - a_ChunkX*cChunkDef::Width; - a_Y = a_Y - a_ChunkY*cChunkDef::Height; - a_Z = a_Z - a_ChunkZ*cChunkDef::Width; - } + /** Returns the associated map manager instance. */ + cMapManager & GetMapManager(void) { return m_MapManager; } + + bool AreCommandBlocksEnabled(void) const { return m_bCommandBlocksEnabled; } + void SetCommandBlocksEnabled(bool a_Flag) { m_bCommandBlocksEnabled = a_Flag; } + + eShrapnelLevel GetTNTShrapnelLevel(void) const { return m_TNTShrapnelLevel; } + void SetTNTShrapnelLevel(eShrapnelLevel a_Flag) { m_TNTShrapnelLevel = a_Flag; } + + bool ShouldUseChatPrefixes(void) const { return m_bUseChatPrefixes; } + void SetShouldUseChatPrefixes(bool a_Flag) { m_bUseChatPrefixes = a_Flag; } + + // tolua_end inline static void BlockToChunk( int a_X, int a_Y, int a_Z, int & a_ChunkX, int & a_ChunkY, int & a_ChunkZ ) { @@ -555,9 +646,9 @@ public: // Various queues length queries (cannot be const, they lock their CS): inline int GetGeneratorQueueLength (void) { return m_Generator.GetQueueLength(); } // tolua_export - inline int GetLightingQueueLength (void) { return m_Lighting.GetQueueLength(); } // tolua_export - inline int GetStorageLoadQueueLength(void) { return m_Storage.GetLoadQueueLength(); } // tolua_export - inline int GetStorageSaveQueueLength(void) { return m_Storage.GetSaveQueueLength(); } // tolua_export + inline size_t GetLightingQueueLength (void) { return m_Lighting.GetQueueLength(); } // tolua_export + inline size_t GetStorageLoadQueueLength(void) { return m_Storage.GetLoadQueueLength(); } // tolua_export + inline size_t GetStorageSaveQueueLength(void) { return m_Storage.GetSaveQueueLength(); } // tolua_export void InitializeSpawn(void); @@ -616,11 +707,11 @@ public: bool IsBlockDirectlyWatered(int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export /** Spawns a mob of the specified type. Returns the mob's EntityID if recognized and spawned, <0 otherwise */ - int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType); // tolua_export + virtual int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType) override; // tolua_export int SpawnMobFinalize(cMonster* a_Monster); /** Creates a projectile of the specified type. Returns the projectile's EntityID if successful, <0 otherwise */ - int CreateProjectile(double a_PosX, double a_PosY, double a_PosZ, cProjectileEntity::eKind a_Kind, cEntity * a_Creator, const Vector3d * a_Speed = NULL); // tolua_export + int CreateProjectile(double a_PosX, double a_PosY, double a_PosZ, cProjectileEntity::eKind a_Kind, cEntity * a_Creator, const cItem a_Item, const Vector3d * a_Speed = NULL); // tolua_export /** Returns a random number from the m_TickRand in range [0 .. a_Range]. To be used only in the tick thread! */ int GetTickRandomNumber(unsigned a_Range) { return (int)(m_TickRand.randInt(a_Range)); } @@ -728,6 +819,7 @@ private: bool m_bEnabledPVP; bool m_IsDeepSnowEnabled; bool m_ShouldLavaSpawnFire; + bool m_VillagersShouldHarvestCrops; std::vector<BlockTickQueueItem *> m_BlockTickQueue; std::vector<BlockTickQueueItem *> m_BlockTickQueueCopy; // Second is for safely removing the objects from the queue @@ -767,11 +859,23 @@ private: bool m_IsPumpkinBonemealable; bool m_IsSaplingBonemealable; bool m_IsSugarcaneBonemealable; + + /** Whether command blocks are enabled or not */ + bool m_bCommandBlocksEnabled; + + /** Whether prefixes such as [INFO] are prepended to SendMessageXXX() / BroadcastChatXXX() functions */ + bool m_bUseChatPrefixes; + + /** The level of DoExplosionAt() projecting random affected blocks as FallingBlock entities + See the eShrapnelLevel enumeration for details + */ + eShrapnelLevel m_TNTShrapnelLevel; - cCriticalSection m_CSFastSetBlock; - sSetBlockList m_FastSetBlockQueue; cChunkGenerator m_Generator; + + cScoreboard m_Scoreboard; + cMapManager m_MapManager; /** The callbacks that the ChunkGenerator uses to store new chunks and interface to plugins */ cChunkGeneratorCallbacks m_GeneratorCallbacks; @@ -808,7 +912,7 @@ private: cWorld(const AString & a_WorldName); - ~cWorld(); + virtual ~cWorld(); void Tick(float a_Dt, int a_LastTickDurationMSec); @@ -827,6 +931,9 @@ private: /** Ticks all clients that are in this world */ void TickClients(float a_Dt); + /** Unloads all chunks immediately.*/ + void UnloadUnusedChunks(void); + void UpdateSkyDarkness(void); /** <summary>Generates a random spawnpoint on solid land by walking chunks and finding their biomes</summary> */ @@ -834,6 +941,9 @@ private: /** Creates a new fluid simulator, loads its settings from the inifile (a_FluidName section) */ cFluidSimulator * InitializeFluidSimulator(cIniFile & a_IniFile, const char * a_FluidName, BLOCKTYPE a_SimulateBlock, BLOCKTYPE a_StationaryBlock); + + /** Creates a new redstone simulator.*/ + cRedstoneSimulator * InitializeRedstoneSimulator(cIniFile & a_IniFile); }; // tolua_export diff --git a/src/WorldStorage/FastNBT.cpp b/src/WorldStorage/FastNBT.cpp index 8f80c3f75..be25fd1a4 100644 --- a/src/WorldStorage/FastNBT.cpp +++ b/src/WorldStorage/FastNBT.cpp @@ -506,22 +506,18 @@ void cFastNBTWriter::AddIntArray(const AString & a_Name, const int * a_Value, si { TagCommon(a_Name, TAG_IntArray); Int32 len = htonl(a_NumElements); + size_t cap = m_Result.capacity(); + size_t size = m_Result.length(); + if ((cap - size) < (4 + a_NumElements * 4)) + { + m_Result.reserve(size + 4 + (a_NumElements * 4)); + } m_Result.append((const char *)&len, 4); -#if defined(ANDROID_NDK) - // Android has alignment issues - cannot byteswap (htonl) an int that is not 32-bit-aligned, which happens in the regular version for (size_t i = 0; i < a_NumElements; i++) { int Element = htonl(a_Value[i]); m_Result.append((const char *)&Element, 4); } -#else - int * Elements = (int *)(m_Result.data() + m_Result.size()); - m_Result.append(a_NumElements * 4, (char)0); - for (size_t i = 0; i < a_NumElements; i++) - { - Elements[i] = htonl(a_Value[i]); - } -#endif } diff --git a/src/WorldStorage/FastNBT.h b/src/WorldStorage/FastNBT.h index b84eda1a1..5e5af3ca3 100644 --- a/src/WorldStorage/FastNBT.h +++ b/src/WorldStorage/FastNBT.h @@ -106,6 +106,10 @@ public: /** Parses and contains the parsed data Also implements data accessor functions for tree traversal and value getters The data pointer passed in the constructor is assumed to be valid throughout the object's life. Care must be taken not to initialize from a temporary. +The parser decomposes the input data into a tree of tags that is stored as an array of cFastNBTTag items, +and accessing the tree is done by using the array indices for tags. Each tag stores the indices for its parent, +first child, last child, prev sibling and next sibling, a value of -1 indicates that the indice is not valid. +Each primitive tag also stores the length of the contained data, in bytes. */ class cParsedNBT { @@ -114,86 +118,134 @@ public: bool IsValid(void) const {return m_IsValid; } + /** Returns the root tag of the hierarchy. */ int GetRoot(void) const {return 0; } - int GetFirstChild (int a_Tag) const { return m_Tags[a_Tag].m_FirstChild; } - int GetLastChild (int a_Tag) const { return m_Tags[a_Tag].m_LastChild; } - int GetNextSibling(int a_Tag) const { return m_Tags[a_Tag].m_NextSibling; } - int GetPrevSibling(int a_Tag) const { return m_Tags[a_Tag].m_PrevSibling; } - int GetDataLength (int a_Tag) const { return m_Tags[a_Tag].m_DataLength; } + /** Returns the first child of the specified tag, or -1 if none / not applicable. */ + int GetFirstChild (int a_Tag) const { return m_Tags[(size_t)a_Tag].m_FirstChild; } + + /** Returns the last child of the specified tag, or -1 if none / not applicable. */ + int GetLastChild (int a_Tag) const { return m_Tags[(size_t)a_Tag].m_LastChild; } + + /** Returns the next sibling of the specified tag, or -1 if none. */ + int GetNextSibling(int a_Tag) const { return m_Tags[(size_t)a_Tag].m_NextSibling; } + + /** Returns the previous sibling of the specified tag, or -1 if none. */ + int GetPrevSibling(int a_Tag) const { return m_Tags[(size_t)a_Tag].m_PrevSibling; } + + /** Returns the length of the tag's data, in bytes. + Not valid for Compound or List tags! */ + int GetDataLength (int a_Tag) const + { + ASSERT(m_Tags[(size_t)a_Tag].m_Type != TAG_List); + ASSERT(m_Tags[(size_t)a_Tag].m_Type != TAG_Compound); + return m_Tags[(size_t)a_Tag].m_DataLength; + } + + /** Returns the data stored in this tag. + Not valid for Compound or List tags! */ const char * GetData(int a_Tag) const { - ASSERT(m_Tags[a_Tag].m_Type != TAG_List); - ASSERT(m_Tags[a_Tag].m_Type != TAG_Compound); - return m_Data + m_Tags[a_Tag].m_DataStart; + ASSERT(m_Tags[(size_t)a_Tag].m_Type != TAG_List); + ASSERT(m_Tags[(size_t)a_Tag].m_Type != TAG_Compound); + return m_Data + m_Tags[(size_t)a_Tag].m_DataStart; } + /** Returns the direct child tag of the specified name, or -1 if no such tag. */ int FindChildByName(int a_Tag, const AString & a_Name) const { return FindChildByName(a_Tag, a_Name.c_str(), a_Name.length()); } + /** Returns the direct child tag of the specified name, or -1 if no such tag. */ int FindChildByName(int a_Tag, const char * a_Name, size_t a_NameLength = 0) const; - int FindTagByPath (int a_Tag, const AString & a_Path) const; + + /** Returns the child tag of the specified path (Name1\Name2\Name3...), or -1 if no such tag. */ + int FindTagByPath(int a_Tag, const AString & a_Path) const; - eTagType GetType(int a_Tag) const { return m_Tags[a_Tag].m_Type; } + eTagType GetType(int a_Tag) const { return m_Tags[(size_t)a_Tag].m_Type; } - /// Returns the children type for a list tag; undefined on other tags. If list empty, returns TAG_End + /** Returns the children type for a List tag; undefined on other tags. If list empty, returns TAG_End. */ eTagType GetChildrenType(int a_Tag) const { - ASSERT(m_Tags[a_Tag].m_Type == TAG_List); - return (m_Tags[a_Tag].m_FirstChild < 0) ? TAG_End : m_Tags[m_Tags[a_Tag].m_FirstChild].m_Type; + ASSERT(m_Tags[(size_t)a_Tag].m_Type == TAG_List); + return (m_Tags[(size_t)a_Tag].m_FirstChild < 0) ? TAG_End : m_Tags[(size_t)m_Tags[(size_t)a_Tag].m_FirstChild].m_Type; } + /** Returns the value stored in a Byte tag. Not valid for any other tag type. */ inline unsigned char GetByte(int a_Tag) const { - ASSERT(m_Tags[a_Tag].m_Type == TAG_Byte); - return (unsigned char)(m_Data[m_Tags[a_Tag].m_DataStart]); + ASSERT(m_Tags[(size_t)a_Tag].m_Type == TAG_Byte); + return (unsigned char)(m_Data[(size_t)m_Tags[(size_t)a_Tag].m_DataStart]); } + /** Returns the value stored in a Short tag. Not valid for any other tag type. */ inline Int16 GetShort(int a_Tag) const { - ASSERT(m_Tags[a_Tag].m_Type == TAG_Short); - return GetBEShort(m_Data + m_Tags[a_Tag].m_DataStart); + ASSERT(m_Tags[(size_t)a_Tag].m_Type == TAG_Short); + return GetBEShort(m_Data + m_Tags[(size_t)a_Tag].m_DataStart); } + /** Returns the value stored in an Int tag. Not valid for any other tag type. */ inline Int32 GetInt(int a_Tag) const { - ASSERT(m_Tags[a_Tag].m_Type == TAG_Int); - return GetBEInt(m_Data + m_Tags[a_Tag].m_DataStart); + ASSERT(m_Tags[(size_t)a_Tag].m_Type == TAG_Int); + return GetBEInt(m_Data + m_Tags[(size_t)a_Tag].m_DataStart); } + /** Returns the value stored in a Long tag. Not valid for any other tag type. */ inline Int64 GetLong(int a_Tag) const { - ASSERT(m_Tags[a_Tag].m_Type == TAG_Long); - return NetworkToHostLong8(m_Data + m_Tags[a_Tag].m_DataStart); + ASSERT(m_Tags[(size_t)a_Tag].m_Type == TAG_Long); + return NetworkToHostLong8(m_Data + m_Tags[(size_t)a_Tag].m_DataStart); } + /** Returns the value stored in a Float tag. Not valid for any other tag type. */ inline float GetFloat(int a_Tag) const { - ASSERT(m_Tags[a_Tag].m_Type == TAG_Float); - Int32 tmp = GetBEInt(m_Data + m_Tags[a_Tag].m_DataStart); - return *((float *)&tmp); + ASSERT(m_Tags[(size_t)a_Tag].m_Type == TAG_Float); + + // Cause a compile-time error if sizeof(float) != 4 + // If your platform produces a compiler error here, you'll need to add code that manually decodes 32-bit floats + char Check1[5 - sizeof(float)]; // Fails if sizeof(float) > 4 + char Check2[sizeof(float) - 3]; // Fails if sizeof(float) < 4 + UNUSED(Check1); + UNUSED(Check2); + + Int32 i = GetBEInt(m_Data + m_Tags[(size_t)a_Tag].m_DataStart); + float f; + memcpy(&f, &i, sizeof(f)); + return f; } + /** Returns the value stored in a Double tag. Not valid for any other tag type. */ inline double GetDouble(int a_Tag) const { - ASSERT(m_Tags[a_Tag].m_Type == TAG_Double); - return NetworkToHostDouble8(m_Data + m_Tags[a_Tag].m_DataStart); + // Cause a compile-time error if sizeof(double) != 8 + // If your platform produces a compiler error here, you'll need to add code that manually decodes 64-bit doubles + char Check1[9 - sizeof(double)]; // Fails if sizeof(double) > 8 + char Check2[sizeof(double) - 7]; // Fails if sizeof(double) < 8 + UNUSED(Check1); + UNUSED(Check2); + + ASSERT(m_Tags[(size_t)a_Tag].m_Type == TAG_Double); + return NetworkToHostDouble8(m_Data + m_Tags[(size_t)a_Tag].m_DataStart); } + /** Returns the value stored in a String tag. Not valid for any other tag type. */ inline AString GetString(int a_Tag) const { - ASSERT(m_Tags[a_Tag].m_Type == TAG_String); + ASSERT(m_Tags[(size_t)a_Tag].m_Type == TAG_String); AString res; - res.assign(m_Data + m_Tags[a_Tag].m_DataStart, m_Tags[a_Tag].m_DataLength); + res.assign(m_Data + m_Tags[(size_t)a_Tag].m_DataStart, m_Tags[(size_t)a_Tag].m_DataLength); return res; } + /** Returns the tag's name. For tags that are not named, returns an empty string. */ inline AString GetName(int a_Tag) const { AString res; - res.assign(m_Data + m_Tags[a_Tag].m_NameStart, m_Tags[a_Tag].m_NameLength); + res.assign(m_Data + m_Tags[(size_t)a_Tag].m_NameStart, m_Tags[(size_t)a_Tag].m_NameLength); return res; } @@ -257,7 +309,7 @@ protected: eTagType m_ItemType; // for TAG_List, the element type } ; - static const int MAX_STACK = 50; // Highliy doubtful that an NBT would be constructed this many levels deep + static const int MAX_STACK = 50; // Highly doubtful that an NBT would be constructed this many levels deep // These two fields emulate a stack. A raw array is used due to speed issues - no reallocations are allowed. sParent m_Stack[MAX_STACK]; diff --git a/src/WorldStorage/FireworksSerializer.cpp b/src/WorldStorage/FireworksSerializer.cpp new file mode 100644 index 000000000..744fc731f --- /dev/null +++ b/src/WorldStorage/FireworksSerializer.cpp @@ -0,0 +1,262 @@ + +#include "Globals.h" +#include "FireworksSerializer.h" +#include "WorldStorage/FastNBT.h" + + + + + +void cFireworkItem::WriteToNBTCompound(const cFireworkItem & a_FireworkItem, cFastNBTWriter & a_Writer, const ENUM_ITEM_ID a_Type) +{ + switch (a_Type) + { + case E_ITEM_FIREWORK_ROCKET: + { + a_Writer.BeginCompound("Fireworks"); + a_Writer.AddByte("Flight", a_FireworkItem.m_FlightTimeInTicks / 20); + a_Writer.BeginList("Explosions", TAG_Compound); + a_Writer.BeginCompound(""); + a_Writer.AddByte("Flicker", a_FireworkItem.m_HasFlicker); + a_Writer.AddByte("Trail", a_FireworkItem.m_HasTrail); + a_Writer.AddByte("Type", a_FireworkItem.m_Type); + if (!a_FireworkItem.m_Colours.empty()) + { + a_Writer.AddIntArray("Colors", &(a_FireworkItem.m_Colours[0]), a_FireworkItem.m_Colours.size()); + } + if (!a_FireworkItem.m_FadeColours.empty()) + { + a_Writer.AddIntArray("FadeColors", &(a_FireworkItem.m_FadeColours[0]), a_FireworkItem.m_FadeColours.size()); + } + a_Writer.EndCompound(); + a_Writer.EndList(); + a_Writer.EndCompound(); + break; + } + case E_ITEM_FIREWORK_STAR: + { + a_Writer.BeginCompound("Explosion"); + a_Writer.AddByte("Flicker", a_FireworkItem.m_HasFlicker); + a_Writer.AddByte("Trail", a_FireworkItem.m_HasTrail); + a_Writer.AddByte("Type", a_FireworkItem.m_Type); + if (!a_FireworkItem.m_Colours.empty()) + { + a_Writer.AddIntArray("Colors", &(a_FireworkItem.m_Colours[0]), a_FireworkItem.m_Colours.size()); + } + if (!a_FireworkItem.m_FadeColours.empty()) + { + a_Writer.AddIntArray("FadeColors", &(a_FireworkItem.m_FadeColours[0]), a_FireworkItem.m_FadeColours.size()); + } + a_Writer.EndCompound(); + break; + } + default: ASSERT(!"Unhandled firework item!"); break; + } +} + + + + + +void cFireworkItem::ParseFromNBT(cFireworkItem & a_FireworkItem, const cParsedNBT & a_NBT, int a_TagIdx, const ENUM_ITEM_ID a_Type) +{ + if (a_TagIdx < 0) + { + return; + } + + switch (a_Type) + { + case E_ITEM_FIREWORK_STAR: + { + for (int explosiontag = a_NBT.GetFirstChild(a_TagIdx); explosiontag >= 0; explosiontag = a_NBT.GetNextSibling(explosiontag)) + { + eTagType TagType = a_NBT.GetType(explosiontag); + if (TagType == TAG_Byte) // Custon name tag + { + AString ExplosionName = a_NBT.GetName(explosiontag); + + if (ExplosionName == "Flicker") + { + a_FireworkItem.m_HasFlicker = (a_NBT.GetByte(explosiontag) == 1); + } + else if (ExplosionName == "Trail") + { + a_FireworkItem.m_HasTrail = (a_NBT.GetByte(explosiontag) == 1); + } + else if (ExplosionName == "Type") + { + a_FireworkItem.m_Type = a_NBT.GetByte(explosiontag); + } + } + else if (TagType == TAG_IntArray) + { + AString ExplosionName = a_NBT.GetName(explosiontag); + + if (ExplosionName == "Colors") + { + // Divide by four as data length returned in bytes + int DataLength = a_NBT.GetDataLength(explosiontag); + // round to the next highest multiple of four + DataLength -= DataLength % 4; + if (DataLength == 0) + { + continue; + } + + const char * ColourData = (a_NBT.GetData(explosiontag)); + for (int i = 0; i < DataLength; i += 4 /* Size of network int*/) + { + a_FireworkItem.m_Colours.push_back(GetBEInt(ColourData + i)); + } + } + else if (ExplosionName == "FadeColors") + { + int DataLength = a_NBT.GetDataLength(explosiontag) / 4; + // round to the next highest multiple of four + DataLength -= DataLength % 4; + if (DataLength == 0) + { + continue; + } + + const char * FadeColourData = (a_NBT.GetData(explosiontag)); + for (int i = 0; i < DataLength; i += 4 /* Size of network int*/) + { + a_FireworkItem.m_FadeColours.push_back(GetBEInt(FadeColourData + i)); + } + } + } + } + break; + } + case E_ITEM_FIREWORK_ROCKET: + { + for (int fireworkstag = a_NBT.GetFirstChild(a_TagIdx); fireworkstag >= 0; fireworkstag = a_NBT.GetNextSibling(fireworkstag)) + { + eTagType TagType = a_NBT.GetType(fireworkstag); + if (TagType == TAG_Byte) // Custon name tag + { + if (a_NBT.GetName(fireworkstag) == "Flight") + { + a_FireworkItem.m_FlightTimeInTicks = a_NBT.GetByte(fireworkstag) * 20; + } + } + else if ((TagType == TAG_List) && (a_NBT.GetName(fireworkstag) == "Explosions")) + { + int ExplosionsChild = a_NBT.GetFirstChild(fireworkstag); + if ((a_NBT.GetType(ExplosionsChild) == TAG_Compound) && (a_NBT.GetName(ExplosionsChild).empty())) + { + ParseFromNBT(a_FireworkItem, a_NBT, ExplosionsChild, E_ITEM_FIREWORK_STAR); + } + } + } + break; + } + default: ASSERT(!"Unhandled firework item!"); break; + } +} + + + + + +AString cFireworkItem::ColoursToString(const cFireworkItem & a_FireworkItem) +{ + AString Result; + + for (std::vector<int>::const_iterator itr = a_FireworkItem.m_Colours.begin(); itr != a_FireworkItem.m_Colours.end(); ++itr) + { + AppendPrintf(Result, "%i;", *itr); + } + + return Result; +} + + + + + +void cFireworkItem::ColoursFromString(const AString & a_String, cFireworkItem & a_FireworkItem) +{ + AStringVector Split = StringSplit(a_String, ";"); + + for (size_t itr = 0; itr < Split.size(); ++itr) + { + if (Split[itr].empty()) + { + continue; + } + + a_FireworkItem.m_Colours.push_back(atoi(Split[itr].c_str())); + } +} + + + + + +AString cFireworkItem::FadeColoursToString(const cFireworkItem & a_FireworkItem) +{ + AString Result; + + for (std::vector<int>::const_iterator itr = a_FireworkItem.m_FadeColours.begin(); itr != a_FireworkItem.m_FadeColours.end(); ++itr) + { + AppendPrintf(Result, "%i;", *itr); + } + + return Result; +} + + + + + +void cFireworkItem::FadeColoursFromString(const AString & a_String, cFireworkItem & a_FireworkItem) +{ + AStringVector Split = StringSplit(a_String, ";"); + + for (size_t itr = 0; itr < Split.size(); ++itr) + { + if (Split[itr].empty()) + { + continue; + } + + a_FireworkItem.m_FadeColours.push_back(atoi(Split[itr].c_str())); + } +} + + + + + +int cFireworkItem::GetVanillaColourCodeFromDye(short a_DyeMeta) +{ + /* + Colours are supposed to be calculated via: R << 16 + G << 8 + B + However, the RGB values fireworks use aren't the same as the ones for dyes (the ones listed in the MC Wiki) + Therefore, here is a list of numbers gotten via the Protocol Proxy + */ + + switch (a_DyeMeta) + { + case E_META_DYE_BLACK: return 0x1E1B1B; + case E_META_DYE_RED: return 0xB3312C; + case E_META_DYE_GREEN: return 0x3B511A; + case E_META_DYE_BROWN: return 0x51301A; + case E_META_DYE_BLUE: return 0x253192; + case E_META_DYE_PURPLE: return 0x7B2FBE; + case E_META_DYE_CYAN: return 0x287697; + case E_META_DYE_LIGHTGRAY: return 0xABABAB; + case E_META_DYE_GRAY: return 0x434343; + case E_META_DYE_PINK: return 0xD88198; + case E_META_DYE_LIGHTGREEN: return 0x41CD34; + case E_META_DYE_YELLOW: return 0xDECF2A; + case E_META_DYE_LIGHTBLUE: return 0x6689D3; + case E_META_DYE_MAGENTA: return 0xC354CD; + case E_META_DYE_ORANGE: return 0xEB8844; + case E_META_DYE_WHITE: return 0xF0F0F0; + default: ASSERT(!"Unhandled dye meta whilst trying to get colour code for fireworks!"); return 0; + } +} diff --git a/src/WorldStorage/FireworksSerializer.h b/src/WorldStorage/FireworksSerializer.h new file mode 100644 index 000000000..cbc544a14 --- /dev/null +++ b/src/WorldStorage/FireworksSerializer.h @@ -0,0 +1,92 @@ + +// FireworksSerializer.h + +// Declares the cFireworkItem class representing a firework or firework star + + + + + +#pragma once + +#include "Defines.h" + +class cFastNBTWriter; +class cParsedNBT; + + + + + +class cFireworkItem +{ +public: + cFireworkItem(void) : + m_HasFlicker(false), + m_HasTrail(false), + m_Type(0), + m_FlightTimeInTicks(0) + { + } + + inline void CopyFrom(const cFireworkItem & a_Item) + { + m_FlightTimeInTicks = a_Item.m_FlightTimeInTicks; + m_HasFlicker = a_Item.m_HasFlicker; + m_HasTrail = a_Item.m_HasTrail; + m_Type = a_Item.m_Type; + m_Colours = a_Item.m_Colours; + m_FadeColours = a_Item.m_FadeColours; + } + + inline void EmptyData(void) + { + m_FlightTimeInTicks = 0; + m_HasFlicker = false; + m_Type = 0; + m_HasTrail = false; + m_Colours.clear(); + m_FadeColours.clear(); + } + + inline bool IsEqualTo(const cFireworkItem & a_Item) const + { + return + ( + (m_FlightTimeInTicks == a_Item.m_FlightTimeInTicks) && + (m_HasFlicker == a_Item.m_HasFlicker) && + (m_HasTrail == a_Item.m_HasTrail) && + (m_Type == a_Item.m_Type) && + (m_Colours == a_Item.m_Colours) && + (m_FadeColours == a_Item.m_FadeColours) + ); + } + + /** Writes firework NBT data to a Writer object */ + static void WriteToNBTCompound(const cFireworkItem & a_FireworkItem, cFastNBTWriter & a_Writer, const ENUM_ITEM_ID a_Type); + + /** Reads NBT data from a NBT object and populates a FireworkItem with it */ + static void ParseFromNBT(cFireworkItem & a_FireworkItem, const cParsedNBT & a_NBT, int a_TagIdx, const ENUM_ITEM_ID a_Type); + + /** Converts the firework's vector of colours into a string of values separated by a semicolon */ + static AString ColoursToString(const cFireworkItem & a_FireworkItem); + + /** Parses a string containing encoded firework colours and populates a FireworkItem with it */ + static void ColoursFromString(const AString & a_String, cFireworkItem & a_FireworkItem); + + /** Converts the firework's vector of fade colours into a string of values separated by a semicolon */ + static AString FadeColoursToString(const cFireworkItem & a_FireworkItem); + + /** Parses a string containing encoded firework fade colours and populates a FireworkItem with it */ + static void FadeColoursFromString(const AString & a_String, cFireworkItem & a_FireworkItem); + + /** Returns a colour code for fireworks used by the network code */ + static int GetVanillaColourCodeFromDye(short a_DyeMeta); + + bool m_HasFlicker; + bool m_HasTrail; + NIBBLETYPE m_Type; + short m_FlightTimeInTicks; + std::vector<int> m_Colours; + std::vector<int> m_FadeColours; +}; diff --git a/src/WorldStorage/MapSerializer.cpp b/src/WorldStorage/MapSerializer.cpp new file mode 100644 index 000000000..df72d1cc9 --- /dev/null +++ b/src/WorldStorage/MapSerializer.cpp @@ -0,0 +1,280 @@ + +// MapSerializer.cpp + + +#include "Globals.h" +#include "MapSerializer.h" +#include "../StringCompression.h" +#include "zlib/zlib.h" +#include "FastNBT.h" + +#include "../Map.h" +#include "../World.h" + + + + + +cMapSerializer::cMapSerializer(const AString& a_WorldName, cMap * a_Map) + : m_Map(a_Map) +{ + AString DataPath; + Printf(DataPath, "%s/data", a_WorldName.c_str()); + + Printf(m_Path, "%s/map_%i.dat", DataPath.c_str(), a_Map->GetID()); + + cFile::CreateFolder(FILE_IO_PREFIX + DataPath); +} + + + + + +bool cMapSerializer::Load(void) +{ + AString Data = cFile::ReadWholeFile(FILE_IO_PREFIX + m_Path); + if (Data.empty()) + { + return false; + } + + AString Uncompressed; + int res = UncompressStringGZIP(Data.data(), Data.size(), Uncompressed); + + if (res != Z_OK) + { + return false; + } + + // Parse the NBT data: + cParsedNBT NBT(Uncompressed.data(), Uncompressed.size()); + if (!NBT.IsValid()) + { + // NBT Parsing failed + return false; + } + + return LoadMapFromNBT(NBT); +} + + + + + +bool cMapSerializer::Save(void) +{ + cFastNBTWriter Writer; + + SaveMapToNBT(Writer); + + Writer.Finish(); + + #ifdef _DEBUG + cParsedNBT TestParse(Writer.GetResult().data(), Writer.GetResult().size()); + ASSERT(TestParse.IsValid()); + #endif // _DEBUG + + cFile File; + if (!File.Open(FILE_IO_PREFIX + m_Path, cFile::fmWrite)) + { + return false; + } + + AString Compressed; + int res = CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed); + + if (res != Z_OK) + { + return false; + } + + File.Write(Compressed.data(), Compressed.size()); + File.Close(); + + return true; +} + + + + + +void cMapSerializer::SaveMapToNBT(cFastNBTWriter & a_Writer) +{ + a_Writer.BeginCompound("data"); + + a_Writer.AddByte("scale", m_Map->GetScale()); + a_Writer.AddByte("dimension", (int) m_Map->GetDimension()); + + a_Writer.AddShort("width", m_Map->GetWidth()); + a_Writer.AddShort("height", m_Map->GetHeight()); + + a_Writer.AddInt("xCenter", m_Map->GetCenterX()); + a_Writer.AddInt("zCenter", m_Map->GetCenterZ()); + + const cMap::cColorList & Data = m_Map->GetData(); + a_Writer.AddByteArray("colors", (char *) &Data[0], Data.size()); + + a_Writer.EndCompound(); +} + + + + + +bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT) +{ + int Data = a_NBT.FindChildByName(0, "data"); + if (Data < 0) + { + return false; + } + + int CurrLine = a_NBT.FindChildByName(Data, "scale"); + if (CurrLine >= 0) + { + unsigned int Scale = a_NBT.GetByte(CurrLine); + m_Map->SetScale(Scale); + } + + CurrLine = a_NBT.FindChildByName(Data, "dimension"); + if (CurrLine >= 0) + { + eDimension Dimension = (eDimension) a_NBT.GetByte(CurrLine); + + if (Dimension != m_Map->m_World->GetDimension()) + { + // TODO 2014-03-20 xdot: We should store nether maps in nether worlds, e.t.c. + return false; + } + } + + CurrLine = a_NBT.FindChildByName(Data, "width"); + if (CurrLine >= 0) + { + unsigned int Width = a_NBT.GetShort(CurrLine); + m_Map->m_Width = Width; + } + + CurrLine = a_NBT.FindChildByName(Data, "height"); + if (CurrLine >= 0) + { + unsigned int Height = a_NBT.GetShort(CurrLine); + m_Map->m_Height = Height; + } + + CurrLine = a_NBT.FindChildByName(Data, "xCenter"); + if (CurrLine >= 0) + { + int CenterX = a_NBT.GetInt(CurrLine); + m_Map->m_CenterX = CenterX; + } + + CurrLine = a_NBT.FindChildByName(Data, "zCenter"); + if (CurrLine >= 0) + { + int CenterZ = a_NBT.GetInt(CurrLine); + m_Map->m_CenterZ = CenterZ; + } + + unsigned int NumPixels = m_Map->GetNumPixels(); + m_Map->m_Data.resize(NumPixels); + + CurrLine = a_NBT.FindChildByName(Data, "colors"); + if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_ByteArray)) + { + memcpy(&m_Map->m_Data[0], a_NBT.GetData(CurrLine), NumPixels); + } + + return true; +} + + + + + +cIDCountSerializer::cIDCountSerializer(const AString & a_WorldName) : m_MapCount(0) +{ + AString DataPath; + Printf(DataPath, "%s/data", a_WorldName.c_str()); + + Printf(m_Path, "%s/idcounts.dat", DataPath.c_str()); + + cFile::CreateFolder(FILE_IO_PREFIX + DataPath); +} + + + + + +bool cIDCountSerializer::Load(void) +{ + AString Data = cFile::ReadWholeFile(FILE_IO_PREFIX + m_Path); + if (Data.empty()) + { + return false; + } + + // NOTE: idcounts.dat is not compressed (raw format) + + // Parse the NBT data: + cParsedNBT NBT(Data.data(), Data.size()); + if (!NBT.IsValid()) + { + // NBT Parsing failed + return false; + } + + int CurrLine = NBT.FindChildByName(0, "map"); + if (CurrLine >= 0) + { + m_MapCount = (int)NBT.GetShort(CurrLine) + 1; + } + else + { + m_MapCount = 0; + } + + return true; +} + + + + + +bool cIDCountSerializer::Save(void) +{ + cFastNBTWriter Writer; + + if (m_MapCount > 0) + { + Writer.AddShort("map", m_MapCount - 1); + } + + Writer.Finish(); + + #ifdef _DEBUG + cParsedNBT TestParse(Writer.GetResult().data(), Writer.GetResult().size()); + ASSERT(TestParse.IsValid()); + #endif // _DEBUG + + cFile File; + if (!File.Open(FILE_IO_PREFIX + m_Path, cFile::fmWrite)) + { + return false; + } + + // NOTE: idcounts.dat is not compressed (raw format) + + File.Write(Writer.GetResult().data(), Writer.GetResult().size()); + File.Close(); + + return true; +} + + + + + + + + diff --git a/src/WorldStorage/MapSerializer.h b/src/WorldStorage/MapSerializer.h new file mode 100644 index 000000000..eb7678a08 --- /dev/null +++ b/src/WorldStorage/MapSerializer.h @@ -0,0 +1,86 @@ + +// MapSerializer.h + +// Declares the cMapSerializer class that is used for saving maps into NBT format used by Anvil + + + + + +#pragma once + + + + + +// fwd: +class cFastNBTWriter; +class cParsedNBT; +class cMap; + + + + +/** Utility class used to serialize maps. */ +class cMapSerializer +{ +public: + + cMapSerializer(const AString& a_WorldName, cMap * a_Map); + + /** Try to load the scoreboard */ + bool Load(void); + + /** Try to save the scoreboard */ + bool Save(void); + + +private: + + void SaveMapToNBT(cFastNBTWriter & a_Writer); + + bool LoadMapFromNBT(const cParsedNBT & a_NBT); + + cMap * m_Map; + + AString m_Path; + + +} ; + + + + +/** Utility class used to serialize item ID counts. + * + * In order to perform bounds checking (while loading), + * the last registered ID of each item is serialized to an NBT file. + */ +class cIDCountSerializer +{ +public: + + cIDCountSerializer(const AString & a_WorldName); + + /** Try to load the ID counts */ + bool Load(void); + + /** Try to save the ID counts */ + bool Save(void); + + inline unsigned int GetMapCount(void) const { return m_MapCount; } + + inline void SetMapCount(unsigned int a_MapCount) { m_MapCount = a_MapCount; } + + +private: + + AString m_Path; + + unsigned int m_MapCount; + +}; + + + + diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index c84128022..415693ae2 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -19,13 +19,20 @@ #include "../BlockEntities/JukeboxEntity.h" #include "../BlockEntities/NoteEntity.h" #include "../BlockEntities/SignEntity.h" +#include "../BlockEntities/MobHeadEntity.h" +#include "../BlockEntities/FlowerPotEntity.h" #include "../Entities/Entity.h" +#include "../Entities/EnderCrystal.h" #include "../Entities/FallingBlock.h" #include "../Entities/Boat.h" #include "../Entities/Minecart.h" #include "../Entities/Pickup.h" #include "../Entities/ProjectileEntity.h" +#include "../Entities/TNTEntity.h" +#include "../Entities/ExpOrb.h" +#include "../Entities/HangingEntity.h" +#include "../Entities/ItemFrame.h" #include "../Mobs/Monster.h" #include "../Mobs/Bat.h" @@ -37,6 +44,7 @@ #include "../Mobs/Slime.h" #include "../Mobs/Skeleton.h" #include "../Mobs/Villager.h" +#include "../Mobs/Wither.h" #include "../Mobs/Wolf.h" #include "../Mobs/Zombie.h" @@ -89,11 +97,19 @@ void cNBTChunkSerializer::AddItem(const cItem & a_Item, int a_Slot, const AStrin } // Write the enchantments: - if (!a_Item.m_Enchantments.IsEmpty()) + if (!a_Item.m_Enchantments.IsEmpty() || ((a_Item.m_ItemType == E_ITEM_FIREWORK_ROCKET) || (a_Item.m_ItemType == E_ITEM_FIREWORK_STAR))) { - const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench"; m_Writer.BeginCompound("tag"); - EnchantmentSerializer::WriteToNBTCompound(a_Item.m_Enchantments, m_Writer, TagName); + if ((a_Item.m_ItemType == E_ITEM_FIREWORK_ROCKET) || (a_Item.m_ItemType == E_ITEM_FIREWORK_STAR)) + { + cFireworkItem::WriteToNBTCompound(a_Item.m_FireworkItem, m_Writer, (ENUM_ITEM_ID)a_Item.m_ItemType); + } + + if (!a_Item.m_Enchantments.IsEmpty()) + { + const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench"; + EnchantmentSerializer::WriteToNBTCompound(a_Item.m_Enchantments, m_Writer, TagName); + } m_Writer.EndCompound(); } @@ -248,11 +264,38 @@ void cNBTChunkSerializer::AddCommandBlockEntity(cCommandBlockEntity * a_CmdBlock void cNBTChunkSerializer::AddSignEntity(cSignEntity * a_Sign) { m_Writer.BeginCompound(""); - AddBasicTileEntity(a_Sign, "Sign"); - m_Writer.AddString("Text1", a_Sign->GetLine(0)); - m_Writer.AddString("Text2", a_Sign->GetLine(1)); - m_Writer.AddString("Text3", a_Sign->GetLine(2)); - m_Writer.AddString("Text4", a_Sign->GetLine(3)); + AddBasicTileEntity(a_Sign, "Sign"); + m_Writer.AddString("Text1", a_Sign->GetLine(0)); + m_Writer.AddString("Text2", a_Sign->GetLine(1)); + m_Writer.AddString("Text3", a_Sign->GetLine(2)); + m_Writer.AddString("Text4", a_Sign->GetLine(3)); + m_Writer.EndCompound(); +} + + + + + +void cNBTChunkSerializer::AddMobHeadEntity(cMobHeadEntity * a_MobHead) +{ + m_Writer.BeginCompound(""); + AddBasicTileEntity(a_MobHead, "Skull"); + m_Writer.AddByte ("SkullType", a_MobHead->GetType() & 0xFF); + m_Writer.AddByte ("Rot", a_MobHead->GetRotation() & 0xFF); + m_Writer.AddString("ExtraType", a_MobHead->GetOwner()); + m_Writer.EndCompound(); +} + + + + + +void cNBTChunkSerializer::AddFlowerPotEntity(cFlowerPotEntity * a_FlowerPot) +{ + m_Writer.BeginCompound(""); + AddBasicTileEntity(a_FlowerPot, "FlowerPot"); + m_Writer.AddInt ("Item", (Int32) a_FlowerPot->GetItem().m_ItemType); + m_Writer.AddInt ("Data", (Int32) a_FlowerPot->GetItem().m_ItemDamage); m_Writer.EndCompound(); } @@ -294,6 +337,17 @@ void cNBTChunkSerializer::AddBoatEntity(cBoat * a_Boat) +void cNBTChunkSerializer::AddEnderCrystalEntity(cEnderCrystal * a_EnderCrystal) +{ + m_Writer.BeginCompound(""); + AddBasicEntity(a_EnderCrystal, "EnderCrystal"); + m_Writer.EndCompound(); +} + + + + + void cNBTChunkSerializer::AddFallingBlockEntity(cFallingBlock * a_FallingBlock) { m_Writer.BeginCompound(""); @@ -381,7 +435,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) case cMonster::mtSquid: EntityClass = "Squid"; break; case cMonster::mtVillager: EntityClass = "Villager"; break; case cMonster::mtWitch: EntityClass = "Witch"; break; - case cMonster::mtWither: EntityClass = "Wither"; break; + case cMonster::mtWither: EntityClass = "WitherBoss"; break; case cMonster::mtWolf: EntityClass = "Wolf"; break; case cMonster::mtZombie: EntityClass = "Zombie"; break; case cMonster::mtZombiePigman: EntityClass = "PigZombie"; break; @@ -394,6 +448,14 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) m_Writer.BeginCompound(""); AddBasicEntity(a_Monster, EntityClass); + m_Writer.BeginList("DropChances", TAG_Float); + m_Writer.AddFloat("", a_Monster->GetDropChanceWeapon()); + m_Writer.AddFloat("", a_Monster->GetDropChanceHelmet()); + m_Writer.AddFloat("", a_Monster->GetDropChanceChestplate()); + m_Writer.AddFloat("", a_Monster->GetDropChanceLeggings()); + m_Writer.AddFloat("", a_Monster->GetDropChanceBoots()); + m_Writer.EndList(); + m_Writer.AddByte("CanPickUpLoot", (char)a_Monster->CanPickUpLoot()); switch (a_Monster->GetMobType()) { case cMonster::mtBat: @@ -452,10 +514,17 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) m_Writer.AddInt("Profession", ((const cVillager *)a_Monster)->GetVilType()); break; } + case cMonster::mtWither: + { + m_Writer.AddInt("Invul", ((const cWither *)a_Monster)->GetNumInvulnerableTicks()); + break; + } case cMonster::mtWolf: { - // TODO: - // _X: CopyPasta error: m_Writer.AddInt("Profession", ((const cVillager *)a_Monster)->GetVilType()); + m_Writer.AddString("Owner", ((const cWolf *)a_Monster)->GetOwner()); + m_Writer.AddByte("Sitting", (((const cWolf *)a_Monster)->IsSitting() ? 1 : 0)); + m_Writer.AddByte("Angry", (((const cWolf *)a_Monster)->IsAngry() ? 1 : 0)); + m_Writer.AddInt("CollarColor", ((const cWolf *)a_Monster)->GetCollarColor()); break; } case cMonster::mtZombie: @@ -478,8 +547,8 @@ void cNBTChunkSerializer::AddPickupEntity(cPickup * a_Pickup) m_Writer.BeginCompound(""); AddBasicEntity(a_Pickup, "Item"); AddItem(a_Pickup->GetItem(), -1, "Item"); - m_Writer.AddShort("Health", a_Pickup->GetHealth()); - m_Writer.AddShort("Age", a_Pickup->GetAge()); + m_Writer.AddShort("Health", (Int16)(unsigned char)a_Pickup->GetHealth()); + m_Writer.AddShort("Age", (Int16)a_Pickup->GetAge()); m_Writer.EndCompound(); } @@ -544,6 +613,66 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile) +void cNBTChunkSerializer::AddHangingEntity(cHangingEntity * a_Hanging) +{ + m_Writer.AddByte("Direction", (unsigned char)a_Hanging->GetDirection()); + m_Writer.AddInt("TileX", a_Hanging->GetTileX()); + m_Writer.AddInt("TileY", a_Hanging->GetTileY()); + m_Writer.AddInt("TileZ", a_Hanging->GetTileZ()); + switch (a_Hanging->GetDirection()) + { + case 0: m_Writer.AddByte("Dir", (unsigned char)2); break; + case 1: m_Writer.AddByte("Dir", (unsigned char)1); break; + case 2: m_Writer.AddByte("Dir", (unsigned char)0); break; + case 3: m_Writer.AddByte("Dir", (unsigned char)3); break; + } +} + + + + + +void cNBTChunkSerializer::AddTNTEntity(cTNTEntity * a_TNT) +{ + m_Writer.BeginCompound(""); + AddBasicEntity(a_TNT, "PrimedTnt"); + m_Writer.AddByte("Fuse", (unsigned char)a_TNT->GetFuseTicks()); + m_Writer.EndCompound(); +} + + + + + +void cNBTChunkSerializer::AddExpOrbEntity(cExpOrb * a_ExpOrb) +{ + m_Writer.BeginCompound(""); + AddBasicEntity(a_ExpOrb, "XPOrb"); + m_Writer.AddShort("Health", (Int16)(unsigned char)a_ExpOrb->GetHealth()); + m_Writer.AddShort("Age", (Int16)a_ExpOrb->GetAge()); + m_Writer.AddShort("Value", (Int16)a_ExpOrb->GetReward()); + m_Writer.EndCompound(); +} + + + + + +void cNBTChunkSerializer::AddItemFrameEntity(cItemFrame * a_ItemFrame) +{ + m_Writer.BeginCompound(""); + AddBasicEntity(a_ItemFrame, "ItemFrame"); + AddHangingEntity(a_ItemFrame); + AddItem(a_ItemFrame->GetItem(), -1, "Item"); + m_Writer.AddByte("ItemRotation", (unsigned char)a_ItemFrame->GetRotation()); + m_Writer.AddFloat("ItemDropChance", 1.0F); + m_Writer.EndCompound(); +} + + + + + void cNBTChunkSerializer::AddMinecartChestContents(cMinecartWithChest * a_Minecart) { m_Writer.BeginList("Items", TAG_Compound); @@ -618,12 +747,16 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity) switch (a_Entity->GetEntityType()) { case cEntity::etBoat: AddBoatEntity ((cBoat *) a_Entity); break; + case cEntity::etEnderCrystal: AddEnderCrystalEntity((cEnderCrystal *) a_Entity); break; case cEntity::etFallingBlock: AddFallingBlockEntity((cFallingBlock *) a_Entity); break; case cEntity::etMinecart: AddMinecartEntity ((cMinecart *) a_Entity); break; case cEntity::etMonster: AddMonsterEntity ((cMonster *) a_Entity); break; case cEntity::etPickup: AddPickupEntity ((cPickup *) a_Entity); break; case cEntity::etProjectile: AddProjectileEntity ((cProjectileEntity *)a_Entity); break; - case cEntity::etExpOrb: /* TODO */ break; + case cEntity::etTNT: AddTNTEntity ((cTNTEntity *) a_Entity); break; + case cEntity::etExpOrb: AddExpOrbEntity ((cExpOrb *) a_Entity); break; + case cEntity::etItemFrame: AddItemFrameEntity ((cItemFrame *) a_Entity); break; + case cEntity::etPainting: /* TODO */ break; case cEntity::etPlayer: return; // Players aren't saved into the world default: { @@ -652,20 +785,23 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity) m_Writer.BeginList("TileEntities", TAG_Compound); } m_IsTagOpen = true; - + // Add tile-entity into NBT: switch (a_Entity->GetBlockType()) { - case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity); break; - case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break; - case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break; - case E_BLOCK_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break; - case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break; + case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity); break; + case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break; + case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break; + case E_BLOCK_FLOWER_POT: AddFlowerPotEntity ((cFlowerPotEntity *) a_Entity); break; + case E_BLOCK_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break; + case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break; case E_BLOCK_SIGN_POST: - case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break; - case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break; - case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break; + case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break; + case E_BLOCK_HEAD: AddMobHeadEntity ((cMobHeadEntity *) a_Entity); break; + case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break; + case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break; case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity((cCommandBlockEntity *) a_Entity); break; + default: { ASSERT(!"Unhandled block entity saved into Anvil"); diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h index 245b68063..51d104970 100644 --- a/src/WorldStorage/NBTChunkSerializer.h +++ b/src/WorldStorage/NBTChunkSerializer.h @@ -24,11 +24,14 @@ class cChestEntity; class cCommandBlockEntity; class cDispenserEntity; class cDropperEntity; +class cEnderCrystal; class cFurnaceEntity; class cHopperEntity; class cJukeboxEntity; class cNoteEntity; class cSignEntity; +class cMobHeadEntity; +class cFlowerPotEntity; class cFallingBlock; class cMinecart; class cMinecartWithChest; @@ -39,6 +42,10 @@ class cMonster; class cPickup; class cItemGrid; class cProjectileEntity; +class cTNTEntity; +class cExpOrb; +class cHangingEntity; +class cItemFrame; @@ -93,16 +100,23 @@ protected: void AddJukeboxEntity (cJukeboxEntity * a_Jukebox); void AddNoteEntity (cNoteEntity * a_Note); void AddSignEntity (cSignEntity * a_Sign); + void AddMobHeadEntity (cMobHeadEntity * a_MobHead); void AddCommandBlockEntity(cCommandBlockEntity * a_CmdBlock); + void AddFlowerPotEntity(cFlowerPotEntity * a_FlowerPot); // Entities: void AddBasicEntity (cEntity * a_Entity, const AString & a_ClassName); void AddBoatEntity (cBoat * a_Boat); + void AddEnderCrystalEntity(cEnderCrystal * a_EnderCrystal); void AddFallingBlockEntity(cFallingBlock * a_FallingBlock); void AddMinecartEntity (cMinecart * a_Minecart); void AddMonsterEntity (cMonster * a_Monster); void AddPickupEntity (cPickup * a_Pickup); void AddProjectileEntity (cProjectileEntity * a_Projectile); + void AddHangingEntity (cHangingEntity * a_Hanging); + void AddTNTEntity (cTNTEntity * a_TNT); + void AddExpOrbEntity (cExpOrb * a_ExpOrb); + void AddItemFrameEntity (cItemFrame * a_ItemFrame); void AddMinecartChestContents(cMinecartWithChest * a_Minecart); diff --git a/src/WorldStorage/SchematicFileSerializer.cpp b/src/WorldStorage/SchematicFileSerializer.cpp new file mode 100644 index 000000000..9d594a084 --- /dev/null +++ b/src/WorldStorage/SchematicFileSerializer.cpp @@ -0,0 +1,305 @@ + +// SchematicFileSerializer.cpp + +// Implements the cSchematicFileSerializer class representing the interface to load and save cBlockArea to a .schematic file + +#include "Globals.h" + +#include "OSSupport/GZipFile.h" +#include "FastNBT.h" +#include "SchematicFileSerializer.h" +#include "../StringCompression.h" + + + + + +#ifdef SELF_TEST + +static class cSchematicStringSelfTest +{ +public: + cSchematicStringSelfTest(void) + { + cBlockArea ba; + ba.Create(21, 256, 21); + ba.RelLine(0, 0, 0, 9, 8, 7, cBlockArea::baTypes | cBlockArea::baMetas, E_BLOCK_WOODEN_STAIRS, 1); + AString Schematic; + if (!cSchematicFileSerializer::SaveToSchematicString(ba, Schematic)) + { + assert_test(!"Schematic failed to save!"); + } + cBlockArea ba2; + if (!cSchematicFileSerializer::LoadFromSchematicString(ba2, Schematic)) + { + assert_test(!"Schematic failed to load!"); + } + } +} g_SelfTest; + +#endif + + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cSchematicFileSerializer: + +bool cSchematicFileSerializer::LoadFromSchematicFile(cBlockArea & a_BlockArea, const AString & a_FileName) +{ + // Un-GZip the contents: + AString Contents; + cGZipFile File; + if (!File.Open(a_FileName, cGZipFile::fmRead)) + { + LOG("Cannot open the schematic file \"%s\".", a_FileName.c_str()); + return false; + } + int NumBytesRead = File.ReadRestOfFile(Contents); + if (NumBytesRead < 0) + { + LOG("Cannot read GZipped data in the schematic file \"%s\", error %d", a_FileName.c_str(), NumBytesRead); + return false; + } + File.Close(); + + // Parse the NBT: + cParsedNBT NBT(Contents.data(), Contents.size()); + if (!NBT.IsValid()) + { + LOG("Cannot parse the NBT in the schematic file \"%s\".", a_FileName.c_str()); + return false; + } + + return LoadFromSchematicNBT(a_BlockArea, NBT); +} + + + + + + +bool cSchematicFileSerializer::LoadFromSchematicString(cBlockArea & a_BlockArea, const AString & a_SchematicData) +{ + // Uncompress the data: + AString UngzippedData; + if (UncompressStringGZIP(a_SchematicData.data(), a_SchematicData.size(), UngzippedData) != Z_OK) + { + LOG("%s: Cannot unGZip the schematic data.", __FUNCTION__); + return false; + } + + // Parse the NBT: + cParsedNBT NBT(UngzippedData.data(), UngzippedData.size()); + if (!NBT.IsValid()) + { + LOG("%s: Cannot parse the NBT in the schematic data.", __FUNCTION__); + return false; + } + + return LoadFromSchematicNBT(a_BlockArea, NBT); +} + + + + + +bool cSchematicFileSerializer::SaveToSchematicFile(const cBlockArea & a_BlockArea, const AString & a_FileName) +{ + // Serialize into NBT data: + AString NBT = SaveToSchematicNBT(a_BlockArea); + if (NBT.empty()) + { + LOG("%s: Cannot serialize the area into an NBT representation for file \"%s\".", __FUNCTION__, a_FileName.c_str()); + return false; + } + + // Save to file + cGZipFile File; + if (!File.Open(a_FileName, cGZipFile::fmWrite)) + { + LOG("%s: Cannot open file \"%s\" for writing.", __FUNCTION__, a_FileName.c_str()); + return false; + } + if (!File.Write(NBT)) + { + LOG("%s: Cannot write data to file \"%s\".", __FUNCTION__, a_FileName.c_str()); + return false; + } + return true; +} + + + + + + +bool cSchematicFileSerializer::SaveToSchematicString(const cBlockArea & a_BlockArea, AString & a_Out) +{ + // Serialize into NBT data: + AString NBT = SaveToSchematicNBT(a_BlockArea); + if (NBT.empty()) + { + LOG("%s: Cannot serialize the area into an NBT representation.", __FUNCTION__); + return false; + } + + // Gzip the data: + int res = CompressStringGZIP(NBT.data(), NBT.size(), a_Out); + if (res != Z_OK) + { + LOG("%s: Cannot Gzip the area data NBT representation: %d", __FUNCTION__, res); + return false; + } + return true; +} + + + + + +bool cSchematicFileSerializer::LoadFromSchematicNBT(cBlockArea & a_BlockArea, cParsedNBT & a_NBT) +{ + int TMaterials = a_NBT.FindChildByName(a_NBT.GetRoot(), "Materials"); + if ((TMaterials > 0) && (a_NBT.GetType(TMaterials) == TAG_String)) + { + AString Materials = a_NBT.GetString(TMaterials); + if (Materials.compare("Alpha") != 0) + { + LOG("Materials tag is present and \"%s\" instead of \"Alpha\". Possibly a wrong-format schematic file.", Materials.c_str()); + return false; + } + } + int TSizeX = a_NBT.FindChildByName(a_NBT.GetRoot(), "Width"); + int TSizeY = a_NBT.FindChildByName(a_NBT.GetRoot(), "Height"); + int TSizeZ = a_NBT.FindChildByName(a_NBT.GetRoot(), "Length"); + if ( + (TSizeX < 0) || (TSizeY < 0) || (TSizeZ < 0) || + (a_NBT.GetType(TSizeX) != TAG_Short) || + (a_NBT.GetType(TSizeY) != TAG_Short) || + (a_NBT.GetType(TSizeZ) != TAG_Short) + ) + { + LOG("Dimensions are missing from the schematic file (%d, %d, %d), (%d, %d, %d)", + TSizeX, TSizeY, TSizeZ, + a_NBT.GetType(TSizeX), a_NBT.GetType(TSizeY), a_NBT.GetType(TSizeZ) + ); + return false; + } + + int SizeX = a_NBT.GetShort(TSizeX); + int SizeY = a_NBT.GetShort(TSizeY); + int SizeZ = a_NBT.GetShort(TSizeZ); + if ((SizeX < 1) || (SizeY < 1) || (SizeZ < 1)) + { + LOG("Dimensions are invalid in the schematic file: %d, %d, %d", SizeX, SizeY, SizeZ); + return false; + } + + int TBlockTypes = a_NBT.FindChildByName(a_NBT.GetRoot(), "Blocks"); + int TBlockMetas = a_NBT.FindChildByName(a_NBT.GetRoot(), "Data"); + if ((TBlockTypes < 0) || (a_NBT.GetType(TBlockTypes) != TAG_ByteArray)) + { + LOG("BlockTypes are invalid in the schematic file: %d", TBlockTypes); + return false; + } + bool AreMetasPresent = (TBlockMetas > 0) && (a_NBT.GetType(TBlockMetas) == TAG_ByteArray); + + a_BlockArea.Clear(); + a_BlockArea.SetSize(SizeX, SizeY, SizeZ, AreMetasPresent ? (cBlockArea::baTypes | cBlockArea::baMetas) : cBlockArea::baTypes); + + int TOffsetX = a_NBT.FindChildByName(a_NBT.GetRoot(), "WEOffsetX"); + int TOffsetY = a_NBT.FindChildByName(a_NBT.GetRoot(), "WEOffsetY"); + int TOffsetZ = a_NBT.FindChildByName(a_NBT.GetRoot(), "WEOffsetZ"); + + if ( + (TOffsetX < 0) || (TOffsetY < 0) || (TOffsetZ < 0) || + (a_NBT.GetType(TOffsetX) != TAG_Int) || + (a_NBT.GetType(TOffsetY) != TAG_Int) || + (a_NBT.GetType(TOffsetZ) != TAG_Int) + ) + { + // Not every schematic file has an offset, so we shoudn't give a warn message. + a_BlockArea.SetWEOffset(0, 0, 0); + } + else + { + a_BlockArea.SetWEOffset(a_NBT.GetInt(TOffsetX), a_NBT.GetInt(TOffsetY), a_NBT.GetInt(TOffsetZ)); + } + + // Copy the block types and metas: + int NumBytes = a_BlockArea.GetBlockCount(); + if (a_NBT.GetDataLength(TBlockTypes) < NumBytes) + { + LOG("BlockTypes truncated in the schematic file (exp %d, got %d bytes). Loading partial.", + NumBytes, a_NBT.GetDataLength(TBlockTypes) + ); + NumBytes = a_NBT.GetDataLength(TBlockTypes); + } + memcpy(a_BlockArea.m_BlockTypes, a_NBT.GetData(TBlockTypes), NumBytes); + + if (AreMetasPresent) + { + int NumBytes = a_BlockArea.GetBlockCount(); + if (a_NBT.GetDataLength(TBlockMetas) < NumBytes) + { + LOG("BlockMetas truncated in the schematic file (exp %d, got %d bytes). Loading partial.", + NumBytes, a_NBT.GetDataLength(TBlockMetas) + ); + NumBytes = a_NBT.GetDataLength(TBlockMetas); + } + memcpy(a_BlockArea.m_BlockMetas, a_NBT.GetData(TBlockMetas), NumBytes); + } + + return true; +} + + + + + +AString cSchematicFileSerializer::SaveToSchematicNBT(const cBlockArea & a_BlockArea) +{ + cFastNBTWriter Writer("Schematic"); + Writer.AddShort("Width", a_BlockArea.m_Size.x); + Writer.AddShort("Height", a_BlockArea.m_Size.y); + Writer.AddShort("Length", a_BlockArea.m_Size.z); + Writer.AddString("Materials", "Alpha"); + if (a_BlockArea.HasBlockTypes()) + { + Writer.AddByteArray("Blocks", (const char *)a_BlockArea.m_BlockTypes, a_BlockArea.GetBlockCount()); + } + else + { + AString Dummy(a_BlockArea.GetBlockCount(), 0); + Writer.AddByteArray("Blocks", Dummy.data(), Dummy.size()); + } + if (a_BlockArea.HasBlockMetas()) + { + Writer.AddByteArray("Data", (const char *)a_BlockArea.m_BlockMetas, a_BlockArea.GetBlockCount()); + } + else + { + AString Dummy(a_BlockArea.GetBlockCount(), 0); + Writer.AddByteArray("Data", Dummy.data(), Dummy.size()); + } + + Writer.AddInt("WEOffsetX", a_BlockArea.m_WEOffset.x); + Writer.AddInt("WEOffsetY", a_BlockArea.m_WEOffset.y); + Writer.AddInt("WEOffsetZ", a_BlockArea.m_WEOffset.z); + + // TODO: Save entities and block entities + Writer.BeginList("Entities", TAG_Compound); + Writer.EndList(); + Writer.BeginList("TileEntities", TAG_Compound); + Writer.EndList(); + Writer.Finish(); + + return Writer.GetResult(); +} + + + + diff --git a/src/WorldStorage/SchematicFileSerializer.h b/src/WorldStorage/SchematicFileSerializer.h new file mode 100644 index 000000000..05b6c74f4 --- /dev/null +++ b/src/WorldStorage/SchematicFileSerializer.h @@ -0,0 +1,54 @@ + +// SchematicFileSerializer.h + +// Declares the cSchematicFileSerializer class representing the interface to load and save cBlockArea to a .schematic file + + + + + +#pragma once + +#include "../BlockArea.h" + + + + + +// fwd: FastNBT.h +class cParsedNBT; + + + + + +class cSchematicFileSerializer +{ +public: + + /** Loads an area from a .schematic file. Returns true if successful. */ + static bool LoadFromSchematicFile(cBlockArea & a_BlockArea, const AString & a_FileName); + + /** Loads an area from a string containing the .schematic file data. Returns true if successful. */ + static bool LoadFromSchematicString(cBlockArea & a_BlockArea, const AString & a_SchematicData); + + /** Saves the area into a .schematic file. Returns true if successful. */ + static bool SaveToSchematicFile(const cBlockArea & a_BlockArea, const AString & a_FileName); + + /** Saves the area into a string containing the .schematic file data. + Returns true if successful, false on failure. The data is stored into a_Out. */ + static bool SaveToSchematicString(const cBlockArea & a_BlockArea, AString & a_Out); + +private: + /** Loads the area from a schematic file uncompressed and parsed into a NBT tree. + Returns true if successful. */ + static bool LoadFromSchematicNBT(cBlockArea & a_BlockArea, cParsedNBT & a_NBT); + + /** Saves the area into a NBT representation and returns the NBT data as a string. + Returns an empty string if failed. */ + static AString SaveToSchematicNBT(const cBlockArea & a_BlockArea); +}; + + + + diff --git a/src/WorldStorage/ScoreboardSerializer.cpp b/src/WorldStorage/ScoreboardSerializer.cpp new file mode 100644 index 000000000..6c885bb45 --- /dev/null +++ b/src/WorldStorage/ScoreboardSerializer.cpp @@ -0,0 +1,377 @@ + +// ScoreboardSerializer.cpp + + +#include "Globals.h" +#include "ScoreboardSerializer.h" +#include "../StringCompression.h" +#include "zlib/zlib.h" +#include "FastNBT.h" + +#include "../Scoreboard.h" + + + + + +cScoreboardSerializer::cScoreboardSerializer(const AString & a_WorldName, cScoreboard* a_ScoreBoard) + : m_ScoreBoard(a_ScoreBoard) +{ + AString DataPath; + Printf(DataPath, "%s/data", a_WorldName.c_str()); + + m_Path = DataPath + "/scoreboard.dat"; + + cFile::CreateFolder(FILE_IO_PREFIX + DataPath); +} + + + + + +bool cScoreboardSerializer::Load(void) +{ + AString Data = cFile::ReadWholeFile(FILE_IO_PREFIX + m_Path); + if (Data.empty()) + { + return false; + } + + AString Uncompressed; + int res = UncompressStringGZIP(Data.data(), Data.size(), Uncompressed); + + if (res != Z_OK) + { + return false; + } + + // Parse the NBT data: + cParsedNBT NBT(Uncompressed.data(), Uncompressed.size()); + if (!NBT.IsValid()) + { + // NBT Parsing failed + return false; + } + + return LoadScoreboardFromNBT(NBT); +} + + + + + +bool cScoreboardSerializer::Save(void) +{ + cFastNBTWriter Writer; + + SaveScoreboardToNBT(Writer); + + Writer.Finish(); + + #ifdef _DEBUG + cParsedNBT TestParse(Writer.GetResult().data(), Writer.GetResult().size()); + ASSERT(TestParse.IsValid()); + #endif // _DEBUG + + cFile File; + if (!File.Open(FILE_IO_PREFIX + m_Path, cFile::fmWrite)) + { + return false; + } + + AString Compressed; + int res = CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed); + + if (res != Z_OK) + { + return false; + } + + File.Write(Compressed.data(), Compressed.size()); + File.Close(); + + return true; +} + + + + + +void cScoreboardSerializer::SaveScoreboardToNBT(cFastNBTWriter & a_Writer) +{ + a_Writer.BeginCompound("data"); + + a_Writer.BeginList("Objectives", TAG_Compound); + + for (cScoreboard::cObjectiveMap::const_iterator it = m_ScoreBoard->m_Objectives.begin(); it != m_ScoreBoard->m_Objectives.end(); ++it) + { + const cObjective & Objective = it->second; + + a_Writer.BeginCompound(""); + + a_Writer.AddString("CriteriaName", cObjective::TypeToString(Objective.GetType())); + + a_Writer.AddString("DisplayName", Objective.GetDisplayName()); + a_Writer.AddString("Name", it->first); + + a_Writer.EndCompound(); + } + + a_Writer.EndList(); // Objectives + + a_Writer.BeginList("PlayerScores", TAG_Compound); + + for (cScoreboard::cObjectiveMap::const_iterator it = m_ScoreBoard->m_Objectives.begin(); it != m_ScoreBoard->m_Objectives.end(); ++it) + { + const cObjective & Objective = it->second; + + for (cObjective::cScoreMap::const_iterator it2 = Objective.m_Scores.begin(); it2 != Objective.m_Scores.end(); ++it2) + { + a_Writer.BeginCompound(""); + + a_Writer.AddInt("Score", it2->second); + + a_Writer.AddString("Name", it2->first); + a_Writer.AddString("Objective", it->first); + + a_Writer.EndCompound(); + } + } + + a_Writer.EndList(); // PlayerScores + + a_Writer.BeginList("Teams", TAG_Compound); + + for (cScoreboard::cTeamMap::const_iterator it = m_ScoreBoard->m_Teams.begin(); it != m_ScoreBoard->m_Teams.end(); ++it) + { + const cTeam & Team = it->second; + + a_Writer.BeginCompound(""); + + a_Writer.AddByte("AllowFriendlyFire", Team.AllowsFriendlyFire() ? 1 : 0); + a_Writer.AddByte("SeeFriendlyInvisibles", Team.CanSeeFriendlyInvisible() ? 1 : 0); + + a_Writer.AddString("DisplayName", Team.GetDisplayName()); + a_Writer.AddString("Name", it->first); + + a_Writer.AddString("Prefix", Team.GetPrefix()); + a_Writer.AddString("Suffix", Team.GetSuffix()); + + a_Writer.BeginList("Players", TAG_String); + + for (cTeam::cPlayerNameSet::const_iterator it2 = Team.m_Players.begin(); it2 != Team.m_Players.end(); ++it2) + { + a_Writer.AddString("", *it2); + } + + a_Writer.EndList(); + + a_Writer.EndCompound(); + } + + a_Writer.EndList(); // Teams + + a_Writer.BeginCompound("DisplaySlots"); + + cObjective * Objective = m_ScoreBoard->GetObjectiveIn(cScoreboard::dsList); + a_Writer.AddString("slot_0", (Objective == NULL) ? "" : Objective->GetName()); + + Objective = m_ScoreBoard->GetObjectiveIn(cScoreboard::dsSidebar); + a_Writer.AddString("slot_1", (Objective == NULL) ? "" : Objective->GetName()); + + Objective = m_ScoreBoard->GetObjectiveIn(cScoreboard::dsName); + a_Writer.AddString("slot_2", (Objective == NULL) ? "" : Objective->GetName()); + + a_Writer.EndCompound(); // DisplaySlots + + a_Writer.EndCompound(); // Data +} + + + + + +bool cScoreboardSerializer::LoadScoreboardFromNBT(const cParsedNBT & a_NBT) +{ + int Data = a_NBT.FindChildByName(0, "data"); + if (Data < 0) + { + return false; + } + + int Objectives = a_NBT.FindChildByName(Data, "Objectives"); + if (Objectives < 0) + { + return false; + } + + for (int Child = a_NBT.GetFirstChild(Objectives); Child >= 0; Child = a_NBT.GetNextSibling(Child)) + { + AString CriteriaName, DisplayName, Name; + + int CurrLine = a_NBT.FindChildByName(Child, "CriteriaName"); + if (CurrLine >= 0) + { + CriteriaName = a_NBT.GetString(CurrLine); + } + + CurrLine = a_NBT.FindChildByName(Child, "DisplayName"); + if (CurrLine >= 0) + { + DisplayName = a_NBT.GetString(CurrLine); + } + + CurrLine = a_NBT.FindChildByName(Child, "Name"); + if (CurrLine >= 0) + { + Name = a_NBT.GetString(CurrLine); + } + + cObjective::eType Type = cObjective::StringToType(CriteriaName); + + m_ScoreBoard->RegisterObjective(Name, DisplayName, Type); + } + + int PlayerScores = a_NBT.FindChildByName(Data, "PlayerScores"); + if (PlayerScores < 0) + { + return false; + } + + for (int Child = a_NBT.GetFirstChild(PlayerScores); Child >= 0; Child = a_NBT.GetNextSibling(Child)) + { + AString Name, ObjectiveName; + + cObjective::Score Score = 0; + + int CurrLine = a_NBT.FindChildByName(Child, "Score"); + if (CurrLine >= 0) + { + Score = a_NBT.GetInt(CurrLine); + } + + CurrLine = a_NBT.FindChildByName(Child, "Name"); + if (CurrLine >= 0) + { + Name = a_NBT.GetString(CurrLine); + } + + CurrLine = a_NBT.FindChildByName(Child, "Objective"); + if (CurrLine >= 0) + { + ObjectiveName = a_NBT.GetString(CurrLine); + } + + cObjective * Objective = m_ScoreBoard->GetObjective(ObjectiveName); + + if (Objective) + { + Objective->SetScore(Name, Score); + } + } + + int Teams = a_NBT.FindChildByName(Data, "Teams"); + if (Teams < 0) + { + return false; + } + + for (int Child = a_NBT.GetFirstChild(Teams); Child >= 0; Child = a_NBT.GetNextSibling(Child)) + { + AString Name, DisplayName, Prefix, Suffix; + + bool AllowsFriendlyFire = true, CanSeeFriendlyInvisible = false; + + int CurrLine = a_NBT.FindChildByName(Child, "Name"); + if (CurrLine >= 0) + { + Name = a_NBT.GetInt(CurrLine); + } + + CurrLine = a_NBT.FindChildByName(Child, "DisplayName"); + if (CurrLine >= 0) + { + DisplayName = a_NBT.GetInt(CurrLine); + } + + CurrLine = a_NBT.FindChildByName(Child, "Prefix"); + if (CurrLine >= 0) + { + Prefix = a_NBT.GetInt(CurrLine); + } + + CurrLine = a_NBT.FindChildByName(Child, "Suffix"); + if (CurrLine >= 0) + { + Suffix = a_NBT.GetInt(CurrLine); + } + + CurrLine = a_NBT.FindChildByName(Child, "AllowFriendlyFire"); + if (CurrLine >= 0) + { + AllowsFriendlyFire = (a_NBT.GetInt(CurrLine) != 0); + } + + CurrLine = a_NBT.FindChildByName(Child, "SeeFriendlyInvisibles"); + if (CurrLine >= 0) + { + CanSeeFriendlyInvisible = (a_NBT.GetInt(CurrLine) != 0); + } + + cTeam * Team = m_ScoreBoard->RegisterTeam(Name, DisplayName, Prefix, Suffix); + + Team->SetFriendlyFire(AllowsFriendlyFire); + Team->SetCanSeeFriendlyInvisible(CanSeeFriendlyInvisible); + + int Players = a_NBT.FindChildByName(Child, "Players"); + if (Players < 0) + { + continue; + } + + for (int ChildB = a_NBT.GetFirstChild(Players); ChildB >= 0; ChildB = a_NBT.GetNextSibling(ChildB)) + { + Team->AddPlayer(a_NBT.GetString(ChildB)); + } + } + + int DisplaySlots = a_NBT.FindChildByName(Data, "DisplaySlots"); + if (DisplaySlots < 0) + { + return false; + } + + int CurrLine = a_NBT.FindChildByName(DisplaySlots, "slot_0"); + if (CurrLine >= 0) + { + AString Name = a_NBT.GetString(CurrLine); + + m_ScoreBoard->SetDisplay(Name, cScoreboard::dsList); + } + + CurrLine = a_NBT.FindChildByName(DisplaySlots, "slot_1"); + if (CurrLine >= 0) + { + AString Name = a_NBT.GetString(CurrLine); + + m_ScoreBoard->SetDisplay(Name, cScoreboard::dsSidebar); + } + + CurrLine = a_NBT.FindChildByName(DisplaySlots, "slot_2"); + if (CurrLine >= 0) + { + AString Name = a_NBT.GetString(CurrLine); + + m_ScoreBoard->SetDisplay(Name, cScoreboard::dsName); + } + + return true; +} + + + + + + + + diff --git a/src/WorldStorage/ScoreboardSerializer.h b/src/WorldStorage/ScoreboardSerializer.h new file mode 100644 index 000000000..048fa3ab4 --- /dev/null +++ b/src/WorldStorage/ScoreboardSerializer.h @@ -0,0 +1,52 @@ + +// ScoreboardSerializer.h + +// Declares the cScoreboardSerializer class that is used for saving scoreboards into NBT format used by Anvil + + + + + +#pragma once + + + + + +// fwd: +class cFastNBTWriter; +class cParsedNBT; +class cScoreboard; + + + + +class cScoreboardSerializer +{ +public: + + cScoreboardSerializer(const AString & a_WorldName, cScoreboard* a_ScoreBoard); + + /// Try to load the scoreboard + bool Load(void); + + /// Try to save the scoreboard + bool Save(void); + + +private: + + void SaveScoreboardToNBT(cFastNBTWriter & a_Writer); + + bool LoadScoreboardFromNBT(const cParsedNBT & a_NBT); + + cScoreboard* m_ScoreBoard; + + AString m_Path; + + +} ; + + + + diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 8983f25ba..48934d074 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -24,16 +24,23 @@ #include "../BlockEntities/JukeboxEntity.h" #include "../BlockEntities/NoteEntity.h" #include "../BlockEntities/SignEntity.h" +#include "../BlockEntities/MobHeadEntity.h" +#include "../BlockEntities/FlowerPotEntity.h" #include "../Mobs/Monster.h" #include "../Mobs/IncludeAllMonsters.h" #include "../Entities/Boat.h" +#include "../Entities/EnderCrystal.h" #include "../Entities/FallingBlock.h" #include "../Entities/Minecart.h" #include "../Entities/Pickup.h" #include "../Entities/ProjectileEntity.h" +#include "../Entities/TNTEntity.h" +#include "../Entities/ExpOrb.h" +#include "../Entities/HangingEntity.h" +#include "../Entities/ItemFrame.h" @@ -363,6 +370,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT { case E_BLOCK_AIR: case E_BLOCK_LEAVES: + case E_BLOCK_NEW_LEAVES: { // nothing needed break; @@ -504,10 +512,10 @@ cChunkDef::BiomeMap * cWSSAnvil::LoadBiomeMapFromNBT(cChunkDef::BiomeMap * a_Bio // The biomes stored don't match in size return NULL; } - const int * BiomeData = (const int *)(a_NBT.GetData(a_TagIdx)); + const char * BiomeData = (a_NBT.GetData(a_TagIdx)); for (size_t i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++) { - (*a_BiomeMap)[i] = (EMCSBiome)(ntohl(BiomeData[i])); + (*a_BiomeMap)[i] = (EMCSBiome)(GetBEInt(&BiomeData[i * 4])); if ((*a_BiomeMap)[i] == 0xff) { // Unassigned biomes @@ -577,6 +585,10 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con { LoadDropperFromNBT(a_BlockEntities, a_NBT, Child); } + else if (strncmp(a_NBT.GetData(sID), "FlowerPot", a_NBT.GetDataLength(sID)) == 0) + { + LoadFlowerPotFromNBT(a_BlockEntities, a_NBT, Child); + } else if (strncmp(a_NBT.GetData(sID), "Furnace", a_NBT.GetDataLength(sID)) == 0) { LoadFurnaceFromNBT(a_BlockEntities, a_NBT, Child, a_BlockTypes, a_BlockMetas); @@ -597,6 +609,10 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con { LoadSignFromNBT(a_BlockEntities, a_NBT, Child); } + else if (strncmp(a_NBT.GetData(sID), "Skull", a_NBT.GetDataLength(sID)) == 0) + { + LoadMobHeadFromNBT(a_BlockEntities, a_NBT, Child); + } else if (strncmp(a_NBT.GetData(sID), "Trap", a_NBT.GetDataLength(sID)) == 0) { LoadDispenserFromNBT(a_BlockEntities, a_NBT, Child); @@ -611,12 +627,18 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con bool cWSSAnvil::LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_TagIdx) { - int ID = a_NBT.FindChildByName(a_TagIdx, "id"); - if ((ID < 0) || (a_NBT.GetType(ID) != TAG_Short)) + int Type = a_NBT.FindChildByName(a_TagIdx, "id"); + if ((Type < 0) || (a_NBT.GetType(Type) != TAG_Short)) { return false; } - a_Item.m_ItemType = (ENUM_ITEM_ID)(a_NBT.GetShort(ID)); + a_Item.m_ItemType = a_NBT.GetShort(Type); + if (a_Item.m_ItemType < 0) + { + LOGD("Encountered an item with negative type (%d). Replacing with an empty item.", a_NBT.GetShort(Type)); + a_Item.Empty(); + return true; + } int Damage = a_NBT.FindChildByName(a_TagIdx, "Damage"); if ((Damage < 0) || (a_NBT.GetType(Damage) != TAG_Short)) @@ -647,6 +669,12 @@ bool cWSSAnvil::LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_ { EnchantmentSerializer::ParseFromNBT(a_Item.m_Enchantments, a_NBT, EnchTag); } + + int FireworksTag = a_NBT.FindChildByName(TagTag, ((a_Item.m_ItemType == E_ITEM_FIREWORK_STAR) ? "Fireworks" : "Explosion")); + if (EnchTag > 0) + { + cFireworkItem::ParseFromNBT(a_Item.m_FireworkItem, a_NBT, FireworksTag, (ENUM_ITEM_ID)a_Item.m_ItemType); + } return true; } @@ -749,6 +777,37 @@ void cWSSAnvil::LoadDropperFromNBT(cBlockEntityList & a_BlockEntities, const cPa +void cWSSAnvil::LoadFlowerPotFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound); + int x, y, z; + if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z)) + { + return; + } + std::auto_ptr<cFlowerPotEntity> FlowerPot(new cFlowerPotEntity(x, y, z, m_World)); + short ItemType = 0, ItemData = 0; + + int currentLine = a_NBT.FindChildByName(a_TagIdx, "Item"); + if (currentLine >= 0) + { + ItemType = (short) a_NBT.GetInt(currentLine); + } + + currentLine = a_NBT.FindChildByName(a_TagIdx, "Data"); + if (currentLine >= 0) + { + ItemData = (short) a_NBT.GetInt(currentLine); + } + + FlowerPot->SetItem(cItem(ItemType, 1, ItemData)); + a_BlockEntities.push_back(FlowerPot.release()); +} + + + + + void cWSSAnvil::LoadFurnaceFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas) { ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound); @@ -921,6 +980,41 @@ void cWSSAnvil::LoadSignFromNBT(cBlockEntityList & a_BlockEntities, const cParse +void cWSSAnvil::LoadMobHeadFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound); + int x, y, z; + if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z)) + { + return; + } + std::auto_ptr<cMobHeadEntity> MobHead(new cMobHeadEntity(x, y, z, m_World)); + + int currentLine = a_NBT.FindChildByName(a_TagIdx, "SkullType"); + if (currentLine >= 0) + { + MobHead->SetType(static_cast<eMobHeadType>(a_NBT.GetByte(currentLine))); + } + + currentLine = a_NBT.FindChildByName(a_TagIdx, "Rot"); + if (currentLine >= 0) + { + MobHead->SetRotation(static_cast<eMobHeadRotation>(a_NBT.GetByte(currentLine))); + } + + currentLine = a_NBT.FindChildByName(a_TagIdx, "ExtraType"); + if (currentLine >= 0) + { + MobHead->SetOwner(a_NBT.GetString(currentLine)); + } + + a_BlockEntities.push_back(MobHead.release()); +} + + + + + void cWSSAnvil::LoadCommandBlockFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx) { ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound); @@ -964,6 +1058,10 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a { LoadBoatFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } + else if (strncmp(a_IDTag, "EnderCrystal", a_IDTagLength) == 0) + { + LoadEnderCrystalFromNBT(a_Entities, a_NBT, a_EntityTagIdx); + } else if (strncmp(a_IDTag, "FallingBlock", a_IDTagLength) == 0) { LoadFallingBlockFromNBT(a_Entities, a_NBT, a_EntityTagIdx); @@ -1009,6 +1107,18 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a { LoadPickupFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } + else if (strncmp(a_IDTag, "PrimedTnt", a_IDTagLength) == 0) + { + LoadTNTFromNBT(a_Entities, a_NBT, a_EntityTagIdx); + } + else if (strncmp(a_IDTag, "XPOrb", a_IDTagLength) == 0) + { + LoadExpOrbFromNBT(a_Entities, a_NBT, a_EntityTagIdx); + } + else if (strncmp(a_IDTag, "ItemFrame", a_IDTagLength) == 0) + { + LoadItemFrameFromNBT(a_Entities, a_NBT, a_EntityTagIdx); + } else if (strncmp(a_IDTag, "Arrow", a_IDTagLength) == 0) { LoadArrowFromNBT(a_Entities, a_NBT, a_EntityTagIdx); @@ -1077,6 +1187,10 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a { LoadHorseFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } + else if (strncmp(a_IDTag, "Villager", a_IDTagLength) == 0) + { + LoadVillagerFromNBT(a_Entities, a_NBT, a_EntityTagIdx); + } else if (strncmp(a_IDTag, "VillagerGolem", a_IDTagLength) == 0) { LoadIronGolemFromNBT(a_Entities, a_NBT, a_EntityTagIdx); @@ -1125,15 +1239,11 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a { LoadSquidFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } - else if (strncmp(a_IDTag, "Villager", a_IDTagLength) == 0) - { - LoadVillagerFromNBT(a_Entities, a_NBT, a_EntityTagIdx); - } else if (strncmp(a_IDTag, "Witch", a_IDTagLength) == 0) { LoadWitchFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } - else if (strncmp(a_IDTag, "Wither", a_IDTagLength) == 0) + else if (strncmp(a_IDTag, "WitherBoss", a_IDTagLength) == 0) { LoadWitherFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } @@ -1170,6 +1280,20 @@ void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N +void cWSSAnvil::LoadEnderCrystalFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + std::auto_ptr<cEnderCrystal> EnderCrystal(new cEnderCrystal(0, 0, 0)); + if (!LoadEntityBaseFromNBT(*EnderCrystal.get(), a_NBT, a_TagIdx)) + { + return; + } + a_Entities.push_back(EnderCrystal.release()); +} + + + + + void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "TileID"); @@ -1291,6 +1415,7 @@ void cWSSAnvil::LoadMinecartHFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { + // Load item: int ItemTag = a_NBT.FindChildByName(a_TagIdx, "Item"); if ((ItemTag < 0) || (a_NBT.GetType(ItemTag) != TAG_Compound)) { @@ -1301,11 +1426,27 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a { return; } + std::auto_ptr<cPickup> Pickup(new cPickup(0, 0, 0, Item, false)); // Pickup delay doesn't matter, just say false if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx)) { return; } + + // Load health: + int Health = a_NBT.FindChildByName(a_TagIdx, "Health"); + if (Health > 0) + { + Pickup->SetHealth((int) (a_NBT.GetShort(Health) & 0xFF)); + } + + // Load age: + int Age = a_NBT.FindChildByName(a_TagIdx, "Age"); + if (Age > 0) + { + Pickup->SetAge(a_NBT.GetShort(Age)); + } + a_Entities.push_back(Pickup.release()); } @@ -1313,6 +1454,148 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a +void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + std::auto_ptr<cTNTEntity> TNT(new cTNTEntity(0.0, 0.0, 0.0, 0)); + if (!LoadEntityBaseFromNBT(*TNT.get(), a_NBT, a_TagIdx)) + { + return; + } + + // Load Fuse Ticks: + int FuseTicks = a_NBT.FindChildByName(a_TagIdx, "Fuse"); + if (FuseTicks > 0) + { + TNT->SetFuseTicks((int) a_NBT.GetByte(FuseTicks)); + } + + a_Entities.push_back(TNT.release()); +} + + + + + +void cWSSAnvil::LoadExpOrbFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + std::auto_ptr<cExpOrb> ExpOrb(new cExpOrb(0.0, 0.0, 0.0, 0)); + if (!LoadEntityBaseFromNBT(*ExpOrb.get(), a_NBT, a_TagIdx)) + { + return; + } + + // Load Health: + int Health = a_NBT.FindChildByName(a_TagIdx, "Health"); + if (Health > 0) + { + ExpOrb->SetHealth((int) (a_NBT.GetShort(Health) & 0xFF)); + } + + // Load Age: + int Age = a_NBT.FindChildByName(a_TagIdx, "Age"); + if (Age > 0) + { + ExpOrb->SetAge(a_NBT.GetShort(Age)); + } + + // Load Reward (Value): + int Reward = a_NBT.FindChildByName(a_TagIdx, "Value"); + if (Reward > 0) + { + ExpOrb->SetReward(a_NBT.GetShort(Reward)); + } + + a_Entities.push_back(ExpOrb.release()); +} + + + + + +void cWSSAnvil::LoadHangingFromNBT(cHangingEntity & a_Hanging, const cParsedNBT & a_NBT, int a_TagIdx) +{ + int Direction = a_NBT.FindChildByName(a_TagIdx, "Direction"); + if (Direction > 0) + { + Direction = (int)a_NBT.GetByte(Direction); + if ((Direction < 0) || (Direction > 5)) + { + a_Hanging.SetDirection(BLOCK_FACE_NORTH); + } + else + { + a_Hanging.SetDirection(static_cast<eBlockFace>(Direction)); + } + } + else + { + Direction = a_NBT.FindChildByName(a_TagIdx, "Dir"); + if (Direction > 0) + { + switch ((int)a_NBT.GetByte(Direction)) + { + case 0: a_Hanging.SetDirection(BLOCK_FACE_NORTH); break; + case 1: a_Hanging.SetDirection(BLOCK_FACE_TOP); break; + case 2: a_Hanging.SetDirection(BLOCK_FACE_BOTTOM); break; + case 3: a_Hanging.SetDirection(BLOCK_FACE_SOUTH); break; + } + } + } + + int TileX = a_NBT.FindChildByName(a_TagIdx, "TileX"); + int TileY = a_NBT.FindChildByName(a_TagIdx, "TileY"); + int TileZ = a_NBT.FindChildByName(a_TagIdx, "TileZ"); + if ((TileX > 0) && (TileY > 0) && (TileZ > 0)) + { + a_Hanging.SetPosition( + (double)a_NBT.GetInt(TileX), + (double)a_NBT.GetInt(TileY), + (double)a_NBT.GetInt(TileZ) + ); + } +} + + + + + +void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + // Load item: + int ItemTag = a_NBT.FindChildByName(a_TagIdx, "Item"); + if ((ItemTag < 0) || (a_NBT.GetType(ItemTag) != TAG_Compound)) + { + return; + } + cItem Item; + if (!LoadItemFromNBT(Item, a_NBT, ItemTag)) + { + return; + } + + std::auto_ptr<cItemFrame> ItemFrame(new cItemFrame(BLOCK_FACE_NONE, 0.0, 0.0, 0.0)); + if (!LoadEntityBaseFromNBT(*ItemFrame.get(), a_NBT, a_TagIdx)) + { + return; + } + ItemFrame->SetItem(Item); + + LoadHangingFromNBT(*ItemFrame.get(), a_NBT, a_TagIdx); + + // Load Rotation: + int Rotation = a_NBT.FindChildByName(a_TagIdx, "ItemRotation"); + if (Rotation > 0) + { + ItemFrame->SetRotation((Byte)a_NBT.GetByte(Rotation)); + } + + a_Entities.push_back(ItemFrame.release()); +} + + + + + void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { std::auto_ptr<cArrowEntity> Arrow(new cArrowEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0))); @@ -1439,6 +1722,11 @@ void cWSSAnvil::LoadBatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1454,6 +1742,11 @@ void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1469,6 +1762,11 @@ void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1484,6 +1782,11 @@ void cWSSAnvil::LoadChickenFromNBT(cEntityList & a_Entities, const cParsedNBT & { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1499,6 +1802,11 @@ void cWSSAnvil::LoadCowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1514,6 +1822,11 @@ void cWSSAnvil::LoadCreeperFromNBT(cEntityList & a_Entities, const cParsedNBT & { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1529,6 +1842,11 @@ void cWSSAnvil::LoadEnderDragonFromNBT(cEntityList & a_Entities, const cParsedNB { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1545,6 +1863,11 @@ void cWSSAnvil::LoadEndermanFromNBT(cEntityList & a_Entities, const cParsedNBT & return; } + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } + a_Entities.push_back(Monster.release()); } @@ -1560,6 +1883,11 @@ void cWSSAnvil::LoadGhastFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ return; } + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } + a_Entities.push_back(Monster.release()); } @@ -1574,6 +1902,11 @@ void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1600,6 +1933,11 @@ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1615,6 +1953,11 @@ void cWSSAnvil::LoadIronGolemFromNBT(cEntityList & a_Entities, const cParsedNBT { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1636,6 +1979,11 @@ void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1651,6 +1999,11 @@ void cWSSAnvil::LoadMooshroomFromNBT(cEntityList & a_Entities, const cParsedNBT { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1666,6 +2019,11 @@ void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1681,6 +2039,11 @@ void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1702,6 +2065,11 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1717,6 +2085,11 @@ void cWSSAnvil::LoadSilverfishFromNBT(cEntityList & a_Entities, const cParsedNBT { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1738,6 +2111,11 @@ void cWSSAnvil::LoadSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT & { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1759,6 +2137,11 @@ void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1774,6 +2157,11 @@ void cWSSAnvil::LoadSnowGolemFromNBT(cEntityList & a_Entities, const cParsedNBT { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1789,6 +2177,11 @@ void cWSSAnvil::LoadSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1804,6 +2197,11 @@ void cWSSAnvil::LoadSquidFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1825,6 +2223,11 @@ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1840,6 +2243,11 @@ void cWSSAnvil::LoadWitchFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1855,6 +2263,17 @@ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } + + int CurrLine = a_NBT.FindChildByName(a_TagIdx, "Invul"); + if (CurrLine > 0) + { + Monster->SetNumInvulnerableTicks(a_NBT.GetInt(CurrLine)); + } a_Entities.push_back(Monster.release()); } @@ -1870,7 +2289,38 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N { return; } - + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } + int OwnerIdx = a_NBT.FindChildByName(a_TagIdx, "Owner"); + if (OwnerIdx > 0) + { + AString OwnerName = a_NBT.GetString(OwnerIdx); + if (OwnerName != "") + { + Monster->SetOwner(OwnerName); + Monster->SetIsTame(true); + } + } + int SittingIdx = a_NBT.FindChildByName(a_TagIdx, "Sitting"); + if (SittingIdx > 0) + { + bool Sitting = ((a_NBT.GetByte(SittingIdx) == 1) ? true : false); + Monster->SetIsSitting(Sitting); + } + int AngryIdx = a_NBT.FindChildByName(a_TagIdx, "Angry"); + if (AngryIdx > 0) + { + bool Angry = ((a_NBT.GetByte(AngryIdx) == 1) ? true : false); + Monster->SetIsAngry(Angry); + } + int CollarColorIdx = a_NBT.FindChildByName(a_TagIdx, "CollarColor"); + if (CollarColorIdx > 0) + { + int CollarColor = a_NBT.GetInt(CollarColorIdx); + Monster->SetCollarColor(CollarColor); + } a_Entities.push_back(Monster.release()); } @@ -1891,6 +2341,11 @@ void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a { return; } + + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } a_Entities.push_back(Monster.release()); } @@ -1907,6 +2362,11 @@ void cWSSAnvil::LoadPigZombieFromNBT(cEntityList & a_Entities, const cParsedNBT return; } + if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) + { + return; + } + a_Entities.push_back(Monster.release()); } @@ -1926,17 +2386,22 @@ bool cWSSAnvil::LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_N double Speed[3]; if (!LoadDoublesListFromNBT(Speed, 3, a_NBT, a_NBT.FindChildByName(a_TagIdx, "Motion"))) { - return false; + // Provide default speed: + Speed[0] = 0; + Speed[1] = 0; + Speed[2] = 0; } a_Entity.SetSpeed(Speed[0], Speed[1], Speed[2]); double Rotation[3]; if (!LoadDoublesListFromNBT(Rotation, 2, a_NBT, a_NBT.FindChildByName(a_TagIdx, "Rotation"))) { - return false; + // Provide default rotation: + Rotation[0] = 0; + Rotation[1] = 0; } a_Entity.SetYaw(Rotation[0]); - a_Entity.SetRoll (Rotation[1]); + a_Entity.SetRoll(Rotation[1]); return true; } @@ -1945,6 +2410,27 @@ bool cWSSAnvil::LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_N +bool cWSSAnvil::LoadMonsterBaseFromNBT(cMonster & a_Monster, const cParsedNBT & a_NBT, int a_TagIdx) +{ + float DropChance[5]; + if (!LoadFloatsListFromNBT(DropChance, 5, a_NBT, a_NBT.FindChildByName(a_TagIdx, "DropChance"))) + { + return false; + } + a_Monster.SetDropChanceWeapon(DropChance[0]); + a_Monster.SetDropChanceHelmet(DropChance[1]); + a_Monster.SetDropChanceChestplate(DropChance[2]); + a_Monster.SetDropChanceLeggings(DropChance[3]); + a_Monster.SetDropChanceBoots(DropChance[4]); + bool CanPickUpLoot = (a_NBT.GetByte(a_NBT.FindChildByName(a_TagIdx, "CanPickUpLoot")) == 1); + a_Monster.SetCanPickUpLoot(CanPickUpLoot); + return true; +} + + + + + bool cWSSAnvil::LoadProjectileBaseFromNBT(cProjectileEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIdx) { if (!LoadEntityBaseFromNBT(a_Entity, a_NBT, a_TagIdx)) @@ -1987,6 +2473,24 @@ bool cWSSAnvil::LoadDoublesListFromNBT(double * a_Doubles, int a_NumDoubles, con +bool cWSSAnvil::LoadFloatsListFromNBT(float * a_Floats, int a_NumFloats, const cParsedNBT & a_NBT, int a_TagIdx) +{ + if ((a_TagIdx < 0) || (a_NBT.GetType(a_TagIdx) != TAG_List) || (a_NBT.GetChildrenType(a_TagIdx) != TAG_Float)) + { + return false; + } + int idx = 0; + for (int Tag = a_NBT.GetFirstChild(a_TagIdx); (Tag > 0) && (idx < a_NumFloats); Tag = a_NBT.GetNextSibling(Tag), ++idx) + { + a_Floats[idx] = a_NBT.GetFloat(Tag); + } // for Tag - PosTag[] + return (idx == a_NumFloats); // Did we read enough doubles? +} + + + + + bool cWSSAnvil::GetBlockEntityNBTPos(const cParsedNBT & a_NBT, int a_TagIdx, int & a_X, int & a_Y, int & a_Z) { int x = a_NBT.FindChildByName(a_TagIdx, "x"); diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index 5093ad083..1773ee882 100644 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -10,6 +10,7 @@ #include "WorldStorage.h" #include "FastNBT.h" +#include "../Mobs/Monster.h" @@ -19,6 +20,7 @@ class cItemGrid; class cProjectileEntity; +class cHangingEntity; @@ -134,18 +136,25 @@ protected: void LoadChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadDispenserFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadDropperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadFlowerPotFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadFurnaceFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas); void LoadHopperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadJukeboxFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadNoteFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadSignFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadMobHeadFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadCommandBlockFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength); void LoadBoatFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadEnderCrystalFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadFallingBlockFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadPickupFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadTNTFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadExpOrbFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadHangingFromNBT (cHangingEntity & a_Hanging,const cParsedNBT & a_NBT, int a_TagIdx); + void LoadItemFrameFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadMinecartRFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadMinecartCFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); @@ -193,12 +202,18 @@ protected: /// Loads entity common data from the NBT compound; returns true if successful bool LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIdx); + /// Loads monster common data from the NBT compound; returns true if successful + bool LoadMonsterBaseFromNBT(cMonster & a_Monster, const cParsedNBT & a_NBT, int a_TagIdx); + /// Loads projectile common data from the NBT compound; returns true if successful bool LoadProjectileBaseFromNBT(cProjectileEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIx); /// Loads an array of doubles of the specified length from the specified NBT list tag a_TagIdx; returns true if successful bool LoadDoublesListFromNBT(double * a_Doubles, int a_NumDoubles, const cParsedNBT & a_NBT, int a_TagIdx); + /// Loads an array of floats of the specified length from the specified NBT list tag a_TagIdx; returns true if successful + bool LoadFloatsListFromNBT(float * a_Floats, int a_NumFloats, const cParsedNBT & a_NBT, int a_TagIdx); + /// Helper function for extracting the X, Y, and Z int subtags of a NBT compound; returns true if successful bool GetBlockEntityNBTPos(const cParsedNBT & a_NBT, int a_TagIdx, int & a_X, int & a_Y, int & a_Z); diff --git a/src/WorldStorage/WSSCompact.cpp b/src/WorldStorage/WSSCompact.cpp index ea17a8ec1..bb9d4b9e6 100644 --- a/src/WorldStorage/WSSCompact.cpp +++ b/src/WorldStorage/WSSCompact.cpp @@ -10,9 +10,12 @@ #include "json/json.h" #include "../StringCompression.h" #include "../BlockEntities/ChestEntity.h" +#include "../BlockEntities/CommandBlockEntity.h" #include "../BlockEntities/DispenserEntity.h" +#include "../BlockEntities/FlowerPotEntity.h" #include "../BlockEntities/FurnaceEntity.h" #include "../BlockEntities/JukeboxEntity.h" +#include "../BlockEntities/MobHeadEntity.h" #include "../BlockEntities/NoteEntity.h" #include "../BlockEntities/SignEntity.h" @@ -36,7 +39,7 @@ struct cWSSCompact::sChunkHeader /// The maximum number of PAK files that are cached -const int MAX_PAK_FILES = 16; +const size_t MAX_PAK_FILES = 16; /// The maximum number of unsaved chunks before the cPAKFile saves them to disk const int MAX_DIRTY_CHUNKS = 16; @@ -71,14 +74,17 @@ void cJsonChunkSerializer::BlockEntity(cBlockEntity * a_BlockEntity) const char * SaveInto = NULL; switch (a_BlockEntity->GetBlockType()) { - case E_BLOCK_CHEST: SaveInto = "Chests"; break; - case E_BLOCK_DISPENSER: SaveInto = "Dispensers"; break; - case E_BLOCK_DROPPER: SaveInto = "Droppers"; break; - case E_BLOCK_FURNACE: SaveInto = "Furnaces"; break; - case E_BLOCK_SIGN_POST: SaveInto = "Signs"; break; - case E_BLOCK_WALLSIGN: SaveInto = "Signs"; break; - case E_BLOCK_NOTE_BLOCK: SaveInto = "Notes"; break; - case E_BLOCK_JUKEBOX: SaveInto = "Jukeboxes"; break; + case E_BLOCK_CHEST: SaveInto = "Chests"; break; + case E_BLOCK_DISPENSER: SaveInto = "Dispensers"; break; + case E_BLOCK_DROPPER: SaveInto = "Droppers"; break; + case E_BLOCK_FLOWER_POT: SaveInto = "FlowerPots"; break; + case E_BLOCK_FURNACE: SaveInto = "Furnaces"; break; + case E_BLOCK_SIGN_POST: SaveInto = "Signs"; break; + case E_BLOCK_WALLSIGN: SaveInto = "Signs"; break; + case E_BLOCK_NOTE_BLOCK: SaveInto = "Notes"; break; + case E_BLOCK_JUKEBOX: SaveInto = "Jukeboxes"; break; + case E_BLOCK_COMMAND_BLOCK: SaveInto = "CommandBlocks"; break; + case E_BLOCK_HEAD: SaveInto = "MobHeads"; break; default: { @@ -263,126 +269,144 @@ bool cWSSCompact::EraseChunkData(const cChunkCoords & a_Chunk) void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWorld * a_World) { - // Load chests + // Load chests: Json::Value AllChests = a_Value.get("Chests", Json::nullValue); if (!AllChests.empty()) { for (Json::Value::iterator itr = AllChests.begin(); itr != AllChests.end(); ++itr ) { - Json::Value & Chest = *itr; - cChestEntity * ChestEntity = new cChestEntity(0,0,0, a_World); - if (!ChestEntity->LoadFromJson( Chest ) ) + std::auto_ptr<cChestEntity> ChestEntity(new cChestEntity(0, 0, 0, a_World)); + if (!ChestEntity->LoadFromJson(*itr)) { - LOGERROR("ERROR READING CHEST FROM JSON!" ); - delete ChestEntity; + LOGWARNING("ERROR READING CHEST FROM JSON!" ); } else { - a_BlockEntities.push_back( ChestEntity ); + a_BlockEntities.push_back(ChestEntity.release()); } } // for itr - AllChests[] } - // Load dispensers + // Load dispensers: Json::Value AllDispensers = a_Value.get("Dispensers", Json::nullValue); - if( !AllDispensers.empty() ) + for (Json::Value::iterator itr = AllDispensers.begin(); itr != AllDispensers.end(); ++itr) { - for( Json::Value::iterator itr = AllDispensers.begin(); itr != AllDispensers.end(); ++itr ) + std::auto_ptr<cDispenserEntity> DispenserEntity(new cDispenserEntity(0, 0, 0, a_World)); + if (!DispenserEntity->LoadFromJson(*itr)) { - Json::Value & Dispenser = *itr; - cDispenserEntity * DispenserEntity = new cDispenserEntity(0,0,0, a_World); - if( !DispenserEntity->LoadFromJson( Dispenser ) ) - { - LOGERROR("ERROR READING DISPENSER FROM JSON!" ); - delete DispenserEntity; - } - else - { - a_BlockEntities.push_back( DispenserEntity ); - } - } // for itr - AllDispensers[] - } + LOGWARNING("ERROR READING DISPENSER FROM JSON!" ); + } + else + { + a_BlockEntities.push_back(DispenserEntity.release()); + } + } // for itr - AllDispensers[] - // Load furnaces + // Load Flowerpots: + Json::Value AllFlowerPots = a_Value.get("FlowerPots", Json::nullValue); + for (Json::Value::iterator itr = AllFlowerPots.begin(); itr != AllFlowerPots.end(); ++itr) + { + std::auto_ptr<cFlowerPotEntity> FlowerPotEntity(new cFlowerPotEntity(0, 0, 0, a_World)); + if (!FlowerPotEntity->LoadFromJson(*itr)) + { + LOGWARNING("ERROR READING FLOWERPOT FROM JSON!" ); + } + else + { + a_BlockEntities.push_back(FlowerPotEntity.release()); + } + } // for itr - AllFlowerPots[] + + // Load furnaces: Json::Value AllFurnaces = a_Value.get("Furnaces", Json::nullValue); - if( !AllFurnaces.empty() ) + for (Json::Value::iterator itr = AllFurnaces.begin(); itr != AllFurnaces.end(); ++itr) { - for( Json::Value::iterator itr = AllFurnaces.begin(); itr != AllFurnaces.end(); ++itr ) + // TODO: The block type and meta aren't correct, there's no way to get them here + std::auto_ptr<cFurnaceEntity> FurnaceEntity(new cFurnaceEntity(0, 0, 0, E_BLOCK_FURNACE, 0, a_World)); + if (!FurnaceEntity->LoadFromJson(*itr)) { - Json::Value & Furnace = *itr; - // TODO: The block type and meta aren't correct, there's no way to get them here - cFurnaceEntity * FurnaceEntity = new cFurnaceEntity(0, 0, 0, E_BLOCK_FURNACE, 0, a_World); - if (!FurnaceEntity->LoadFromJson(Furnace)) - { - LOGERROR("ERROR READING FURNACE FROM JSON!" ); - delete FurnaceEntity; - } - else - { - a_BlockEntities.push_back(FurnaceEntity); - } - } // for itr - AllFurnaces[] - } + LOGWARNING("ERROR READING FURNACE FROM JSON!" ); + } + else + { + a_BlockEntities.push_back(FurnaceEntity.release()); + } + } // for itr - AllFurnaces[] - // Load signs + // Load signs: Json::Value AllSigns = a_Value.get("Signs", Json::nullValue); - if( !AllSigns.empty() ) + for (Json::Value::iterator itr = AllSigns.begin(); itr != AllSigns.end(); ++itr) { - for( Json::Value::iterator itr = AllSigns.begin(); itr != AllSigns.end(); ++itr ) + std::auto_ptr<cSignEntity> SignEntity(new cSignEntity(E_BLOCK_SIGN_POST, 0, 0, 0, a_World)); + if (!SignEntity->LoadFromJson(*itr)) { - Json::Value & Sign = *itr; - cSignEntity * SignEntity = new cSignEntity( E_BLOCK_SIGN_POST, 0,0,0, a_World); - if ( !SignEntity->LoadFromJson( Sign ) ) - { - LOGERROR("ERROR READING SIGN FROM JSON!" ); - delete SignEntity; - } - else - { - a_BlockEntities.push_back( SignEntity ); - } - } // for itr - AllSigns[] - } + LOGWARNING("ERROR READING SIGN FROM JSON!"); + } + else + { + a_BlockEntities.push_back(SignEntity.release()); + } + } // for itr - AllSigns[] - // Load note blocks + // Load note blocks: Json::Value AllNotes = a_Value.get("Notes", Json::nullValue); - if( !AllNotes.empty() ) + for (Json::Value::iterator itr = AllNotes.begin(); itr != AllNotes.end(); ++itr) { - for( Json::Value::iterator itr = AllNotes.begin(); itr != AllNotes.end(); ++itr ) + std::auto_ptr<cNoteEntity> NoteEntity(new cNoteEntity(0, 0, 0, a_World)); + if (!NoteEntity->LoadFromJson(*itr)) { - Json::Value & Note = *itr; - cNoteEntity * NoteEntity = new cNoteEntity(0, 0, 0, a_World); - if ( !NoteEntity->LoadFromJson( Note ) ) - { - LOGERROR("ERROR READING NOTE BLOCK FROM JSON!" ); - delete NoteEntity; - } - else - { - a_BlockEntities.push_back( NoteEntity ); - } - } // for itr - AllNotes[] - } + LOGWARNING("ERROR READING NOTE BLOCK FROM JSON!" ); + } + else + { + a_BlockEntities.push_back(NoteEntity.release()); + } + } // for itr - AllNotes[] - // Load jukeboxes + // Load jukeboxes: Json::Value AllJukeboxes = a_Value.get("Jukeboxes", Json::nullValue); - if( !AllJukeboxes.empty() ) + for (Json::Value::iterator itr = AllJukeboxes.begin(); itr != AllJukeboxes.end(); ++itr) { - for( Json::Value::iterator itr = AllJukeboxes.begin(); itr != AllJukeboxes.end(); ++itr ) + std::auto_ptr<cJukeboxEntity> JukeboxEntity(new cJukeboxEntity(0, 0, 0, a_World)); + if (!JukeboxEntity->LoadFromJson(*itr)) { - Json::Value & Jukebox = *itr; - cJukeboxEntity * JukeboxEntity = new cJukeboxEntity(0, 0, 0, a_World); - if ( !JukeboxEntity->LoadFromJson( Jukebox ) ) - { - LOGERROR("ERROR READING JUKEBOX FROM JSON!" ); - delete JukeboxEntity; - } - else - { - a_BlockEntities.push_back( JukeboxEntity ); - } - } // for itr - AllJukeboxes[] - } + LOGWARNING("ERROR READING JUKEBOX FROM JSON!" ); + } + else + { + a_BlockEntities.push_back(JukeboxEntity.release()); + } + } // for itr - AllJukeboxes[] + + // Load command blocks: + Json::Value AllCommandBlocks = a_Value.get("CommandBlocks", Json::nullValue); + for (Json::Value::iterator itr = AllCommandBlocks.begin(); itr != AllCommandBlocks.end(); ++itr) + { + std::auto_ptr<cCommandBlockEntity> CommandBlockEntity(new cCommandBlockEntity(0, 0, 0, a_World)); + if (!CommandBlockEntity->LoadFromJson(*itr)) + { + LOGWARNING("ERROR READING COMMAND BLOCK FROM JSON!" ); + } + else + { + a_BlockEntities.push_back(CommandBlockEntity.release()); + } + } // for itr - AllCommandBlocks[] + + // Load mob heads: + Json::Value AllMobHeads = a_Value.get("MobHeads", Json::nullValue); + for (Json::Value::iterator itr = AllMobHeads.begin(); itr != AllMobHeads.end(); ++itr) + { + std::auto_ptr<cMobHeadEntity> MobHeadEntity(new cMobHeadEntity(0, 0, 0, a_World)); + if (!MobHeadEntity->LoadFromJson(*itr)) + { + LOGWARNING("ERROR READING MOB HEAD FROM JSON!" ); + } + else + { + a_BlockEntities.push_back(MobHeadEntity.release()); + } + } // for itr - AllMobHeads[] } @@ -545,7 +569,7 @@ void cWSSCompact::cPAKFile::UpdateChunk1To2() if( ChunksConverted % 32 == 0 ) { - LOGINFO("Updating \"%s\" version 1 to version 2: %d %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size() ); + LOGINFO("Updating \"%s\" version 1 to version 2: " SIZE_T_FMT " %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size() ); } ChunksConverted++; @@ -583,7 +607,7 @@ void cWSSCompact::cPAKFile::UpdateChunk1To2() if (UncompressedSize != (int)UncompressedData.size()) { - LOGWARNING("Uncompressed data size differs (exp %d bytes, got %d) for chunk [%d, %d]", + LOGWARNING("Uncompressed data size differs (exp %d bytes, got " SIZE_T_FMT ") for chunk [%d, %d]", UncompressedSize, UncompressedData.size(), Header->m_ChunkX, Header->m_ChunkZ ); @@ -689,7 +713,7 @@ void cWSSCompact::cPAKFile::UpdateChunk2To3() if( ChunksConverted % 32 == 0 ) { - LOGINFO("Updating \"%s\" version 2 to version 3: %d %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size() ); + LOGINFO("Updating \"%s\" version 2 to version 3: " SIZE_T_FMT " %%", m_FileName.c_str(), (ChunksConverted * 100) / m_ChunkHeaders.size() ); } ChunksConverted++; @@ -727,7 +751,7 @@ void cWSSCompact::cPAKFile::UpdateChunk2To3() if (UncompressedSize != (int)UncompressedData.size()) { - LOGWARNING("Uncompressed data size differs (exp %d bytes, got %d) for chunk [%d, %d]", + LOGWARNING("Uncompressed data size differs (exp %d bytes, got " SIZE_T_FMT ") for chunk [%d, %d]", UncompressedSize, UncompressedData.size(), Header->m_ChunkX, Header->m_ChunkZ ); @@ -740,7 +764,6 @@ void cWSSCompact::cPAKFile::UpdateChunk2To3() // Cannot use cChunk::MakeIndex because it might change again????????? // For compatibility, use what we know is current - #define MAKE_2_INDEX( x, y, z ) ( y + (z * 256) + (x * 256 * 16) ) #define MAKE_3_INDEX( x, y, z ) ( x + (z * 16) + (y * 16 * 16) ) unsigned int InChunkOffset = 0; @@ -843,7 +866,7 @@ bool cWSSCompact::LoadChunkFromData(const cChunkCoords & a_Chunk, int & a_Uncomp if (a_UncompressedSize != (int)UncompressedData.size()) { - LOGWARNING("Uncompressed data size differs (exp %d bytes, got %d) for chunk [%d, %d]", + LOGWARNING("Uncompressed data size differs (exp %d bytes, got " SIZE_T_FMT ") for chunk [%d, %d]", a_UncompressedSize, UncompressedData.size(), a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ ); diff --git a/src/WorldStorage/WSSCompact.h b/src/WorldStorage/WSSCompact.h index 64b8d7f31..4df146ec3 100644 --- a/src/WorldStorage/WSSCompact.h +++ b/src/WorldStorage/WSSCompact.h @@ -12,7 +12,7 @@ #define WSSCOMPACT_H_INCLUDED #include "WorldStorage.h" -#include "../Vector3i.h" +#include "../Vector3.h" #include "json/json.h" diff --git a/src/main.cpp b/src/main.cpp index 340149e0b..68eea7f4d 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -19,8 +19,20 @@ bool g_SERVER_TERMINATED = false; // Set to true when the server terminates, so +/** If set to true, the protocols will log each player's incoming (C->S) communication to a per-connection logfile */ +bool g_ShouldLogCommIn; + +/** If set to true, the protocols will log each player's outgoing (S->C) communication to a per-connection logfile */ +bool g_ShouldLogCommOut; + + + + + /// If defined, a thorough leak finder will be used (debug MSVC only); leaks will be output to the Output window -#define ENABLE_LEAK_FINDER +// _X 2014_02_20: Disabled for canon repo, it makes the debug version too slow in MSVC2013 +// and we haven't had a memory leak for over a year anyway. +// #define ENABLE_LEAK_FINDER @@ -59,11 +71,12 @@ void NonCtrlHandler(int a_Signal) std::signal(a_Signal, SIG_DFL); LOGERROR(" D: | MCServer has encountered an error and needs to close"); LOGERROR("Details | SIGABRT: Server self-terminated due to an internal fault"); - break; + exit(EXIT_FAILURE); } + case SIGINT: case SIGTERM: { - std::signal(SIGTERM, SIG_IGN); // Server is shutting down, wait for it... + std::signal(a_Signal, SIG_IGN); // Server is shutting down, wait for it... break; } default: break; @@ -216,12 +229,50 @@ int main( int argc, char **argv ) #ifndef _DEBUG std::signal(SIGSEGV, NonCtrlHandler); std::signal(SIGTERM, NonCtrlHandler); - std::signal(SIGINT, NonCtrlHandler); + std::signal(SIGINT, NonCtrlHandler); + std::signal(SIGABRT, NonCtrlHandler); + #ifdef SIGABRT_COMPAT + std::signal(SIGABRT_COMPAT, NonCtrlHandler); + #endif // SIGABRT_COMPAT #endif // DEBUG: test the dumpfile creation: // *((int *)0) = 0; + // Check if comm logging is to be enabled: + for (int i = 0; i < argc; i++) + { + AString Arg(argv[i]); + if ( + (NoCaseCompare(Arg, "/commlog") == 0) || + (NoCaseCompare(Arg, "/logcomm") == 0) + ) + { + g_ShouldLogCommIn = true; + g_ShouldLogCommOut = true; + } + else if ( + (NoCaseCompare(Arg, "/commlogin") == 0) || + (NoCaseCompare(Arg, "/comminlog") == 0) || + (NoCaseCompare(Arg, "/logcommin") == 0) + ) + { + g_ShouldLogCommIn = true; + } + else if ( + (NoCaseCompare(Arg, "/commlogout") == 0) || + (NoCaseCompare(Arg, "/commoutlog") == 0) || + (NoCaseCompare(Arg, "/logcommout") == 0) + ) + { + g_ShouldLogCommOut = true; + } + else if (NoCaseCompare(Arg, "nooutbuf") == 0) + { + setvbuf(stdout, NULL, _IONBF, 0); + } + } // for i - argv[] + #if !defined(ANDROID_NDK) try #endif |