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-rw-r--r--source/BioGen.cpp7
-rw-r--r--source/BioGen.h34
2 files changed, 30 insertions, 11 deletions
diff --git a/source/BioGen.cpp b/source/BioGen.cpp
index 82a937f4f..9073ad721 100644
--- a/source/BioGen.cpp
+++ b/source/BioGen.cpp
@@ -43,9 +43,9 @@ void cBioGenDistortedVoronoi::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::B
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBioGenCheckerboard:
+// cBiomeGenList:
-void cBioGenCheckerboard::InitializeBiomes(const AString & a_Biomes)
+void cBiomeGenList::InitializeBiomes(const AString & a_Biomes)
{
AStringVector Split = StringSplit(a_Biomes, ",");
@@ -101,6 +101,9 @@ void cBioGenCheckerboard::InitializeBiomes(const AString & a_Biomes)
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cBioGenCheckerboard:
+
void cBioGenCheckerboard::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
{
for (int z = 0; z < cChunkDef::Width; z++)
diff --git a/source/BioGen.h b/source/BioGen.h
index b44d8fdf4..659470af2 100644
--- a/source/BioGen.h
+++ b/source/BioGen.h
@@ -56,27 +56,43 @@ protected:
-class cBioGenCheckerboard :
+/// Base class for generators that use a list of available biomes. This class takes care of the list.
+class cBiomeGenList :
public cBiomeGen
{
-public:
- cBioGenCheckerboard(int a_BiomeSize, const AString & a_Biomes) :
- m_BiomeSize((a_BiomeSize < 8) ? 8 : a_BiomeSize)
+protected:
+ cBiomeGenList(const AString & a_Biomes)
{
InitializeBiomes(a_Biomes);
}
-protected:
-
- int m_BiomeSize;
-
// List of biomes that the generator is allowed to generate:
typedef std::vector<EMCSBiome> EMCSBiomes;
EMCSBiomes m_Biomes;
- int m_BiomesCount;
+ int m_BiomesCount; // Pulled out of m_Biomes for faster access
void InitializeBiomes(const AString & a_Biomes);
+} ;
+
+
+
+
+
+class cBioGenCheckerboard :
+ public cBiomeGenList
+{
+public:
+ cBioGenCheckerboard(int a_BiomeSize, const AString & a_Biomes) :
+ cBiomeGenList(a_Biomes),
+ m_BiomeSize((a_BiomeSize < 8) ? 8 : a_BiomeSize)
+ {
+ }
+
+protected:
+
+ int m_BiomeSize;
+
// cBiomeGen override:
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
} ;