diff options
-rw-r--r-- | src/BlockEntities/BeaconEntity.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/BlockEntities/BeaconEntity.cpp b/src/BlockEntities/BeaconEntity.cpp index de23f7e79..c744d12f4 100644 --- a/src/BlockEntities/BeaconEntity.cpp +++ b/src/BlockEntities/BeaconEntity.cpp @@ -227,10 +227,7 @@ void cBeaconEntity::GiveEffects(void) virtual bool Item(cPlayer * a_Player) { Vector3d PlayerPosition = Vector3d(a_Player->GetPosition()); - if (PlayerPosition.y > static_cast<double>(m_PosY)) - { - PlayerPosition.y = static_cast<double>(m_PosY); - } + PlayerPosition.y = std::min(m_PosY, static_cast<double>(PlayerPosition.y)) // TODO: Vanilla minecraft uses an AABB check instead of a radius one Vector3d BeaconPosition = Vector3d(m_PosX, m_PosY, m_PosZ); |