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-rw-r--r--src/Entities/Entity.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 042e3b868..a274e6780 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -1263,7 +1263,7 @@ void cEntity::HandleAir(void)
if (m_AirLevel <= 0)
{
- // Either reduce air level or damage player
+ // Runs the air tick timer to check whether the player should be damaged
if (m_AirTickTimer <= 0)
{
// Damage player