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-rw-r--r--source/ClientHandle.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/ClientHandle.h b/source/ClientHandle.h
index a2e29f9dc..f1a2dbc3d 100644
--- a/source/ClientHandle.h
+++ b/source/ClientHandle.h
@@ -198,6 +198,9 @@ public:
/// Called when the player moves into a different world; queues sreaming the new chunks
void MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket);
+ /// Handles the block placing packet when it is a real block placement (not block-using, item-using or eating)
+ void HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler);
+
private:
int m_ViewDistance; // Number of chunks the player can see in each direction; 4 is the minimum ( http://wiki.vg/Protocol_FAQ#.E2.80.A6all_connecting_clients_spasm_and_jerk_uncontrollably.21 )
@@ -310,9 +313,6 @@ private:
/// Handles the DIG_FINISHED dig packet:
void HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta);
-
- /// Handles the block placing packet when it is a real block placement (not block-using, item-using or eating)
- public: void HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler);
// cSocketThreads::cCallback overrides:
virtual void DataReceived (const char * a_Data, int a_Size) override; // Data is received from the client