diff options
-rw-r--r-- | source/Server.cpp | 2 | ||||
-rw-r--r-- | source/World.cpp | 24 |
2 files changed, 17 insertions, 9 deletions
diff --git a/source/Server.cpp b/source/Server.cpp index 9c1e06c81..dd18f8d3d 100644 --- a/source/Server.cpp +++ b/source/Server.cpp @@ -75,7 +75,7 @@ void cServer::cTickThread::Execute(void) { cTimer Timer; - long long msPerTick = 50; // TODO - Put this in server config file + long long msPerTick = 50; long long LastTime = Timer.GetNowTime(); while (!m_ShouldTerminate) diff --git a/source/World.cpp b/source/World.cpp index 8f9b3924f..053eaedc7 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -12,6 +12,7 @@ #include "Root.h" #include "../iniFile/iniFile.h" #include "ChunkMap.h" +#include "OSSupport/Timer.h" // Simulators: #include "Simulator/SimulatorManager.h" @@ -206,18 +207,25 @@ cWorld::cTickThread::cTickThread(cWorld & a_World) : void cWorld::cTickThread::Execute(void) { - const int ClocksPerTick = CLOCKS_PER_SEC / 20; - clock_t LastTime = clock(); + cTimer Timer; + + long long msPerTick = 50; + long long LastTime = Timer.GetNowTime(); + while (!m_ShouldTerminate) { - clock_t Start = clock(); - m_World.Tick((float)(1000 * (Start - LastTime)) / CLOCKS_PER_SEC); - clock_t Now = clock(); - if (Now - Start < ClocksPerTick) + long long NowTime = Timer.GetNowTime(); + float DeltaTime = (float)(NowTime - LastTime); + m_World.Tick(DeltaTime); + long long TickTime = Timer.GetNowTime() - NowTime; + + if (TickTime < msPerTick) { - cSleep::MilliSleep(1000 * (ClocksPerTick - (Now - Start)) / CLOCKS_PER_SEC); + // Stretch tick time until it's at least msPerTick + cSleep::MilliSleep((unsigned int)(msPerTick - TickTime)); } - LastTime = Start; + + LastTime = NowTime; } } |