diff options
-rw-r--r-- | MCServer/items.ini | 12 | ||||
-rw-r--r-- | MCServer/lang/items_de.ini | 603 | ||||
-rw-r--r-- | Tools/QtBiomeVisualiser/ChunkSource.cpp | 241 | ||||
-rw-r--r-- | Tools/QtBiomeVisualiser/ChunkSource.h | 34 | ||||
-rw-r--r-- | Tools/QtBiomeVisualiser/GeneratorSetupDlg.cpp | 125 | ||||
-rw-r--r-- | Tools/QtBiomeVisualiser/GeneratorSetupDlg.h | 53 | ||||
-rw-r--r-- | Tools/QtBiomeVisualiser/MainWindow.cpp | 217 | ||||
-rw-r--r-- | Tools/QtBiomeVisualiser/MainWindow.h | 45 | ||||
-rw-r--r-- | Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro | 40 | ||||
-rw-r--r-- | src/Entities/Entity.cpp | 4 | ||||
-rw-r--r-- | src/Entities/Minecart.cpp | 4 | ||||
-rw-r--r-- | src/Generating/Caves.cpp | 2 | ||||
-rw-r--r-- | src/Generating/Noise3DGenerator.cpp | 4 | ||||
-rw-r--r-- | src/LineBlockTracer.cpp | 21 | ||||
-rw-r--r-- | src/Tracer.cpp | 2 | ||||
-rw-r--r-- | src/WorldStorage/FastNBT.cpp | 2 |
16 files changed, 1358 insertions, 51 deletions
diff --git a/MCServer/items.ini b/MCServer/items.ini index 380c13e02..daf366654 100644 --- a/MCServer/items.ini +++ b/MCServer/items.ini @@ -1,5 +1,6 @@ [Items] air=0 +stone=1 rock=1 granite=1:1 polishedgranite=1:2 @@ -7,7 +8,6 @@ diorite=1:3 polisheddiorite=1:4 andesite=1:5 polishedandesite=1:6 -stone=1 grass=2 dirt=3 coarseddirt=3:1 @@ -410,7 +410,7 @@ lightgraystainedclay=159:8 lightgreystainedclay=159:8 ltgraystainedclay=159:8 ltgreystainedclay=159:8 -silvertsainedclay=159:8 +silverstainedclay=159:8 cyanstainedclay=159:9 purplestainedclay=159:10 violetstainedclay=159:10 @@ -471,6 +471,7 @@ darkoakwoodstairs=164 bigoakwoodstiars=164 roofedoakwoodstairs=164 slimeblock=165 +barrier=166 irontrapdoor=167 prismarine=168 prismarinebricks=168:1 @@ -525,7 +526,8 @@ redsandstone=179 chiseledredsandstone=179:1 smoothredsandstone=179:2 redsandstonestairs=180 -redsandstoneslab=182 +newstoneslab=182 +redsandstoneslab=182:0 sprucefencegate=183 coniferfencegate=183 pinefencegate=183 @@ -698,7 +700,11 @@ lightdust=348 glowdust=348 fish=349 rawfish=349 +rawsalmon=349:1 +clownfish=349:2 +pufferfish=349:3 cookedfish=350 +cookedsalmon=350:1 dye=351 inksac=351:0 blackdye=351:0 diff --git a/MCServer/lang/items_de.ini b/MCServer/lang/items_de.ini new file mode 100644 index 000000000..3c2ab87d1 --- /dev/null +++ b/MCServer/lang/items_de.ini @@ -0,0 +1,603 @@ +[Items] +luft=0 +stein=1 +granit=1:1 +poliertergranit=1:2 +diorit=1:3 +polierterdiorit=1:4 +andesit=1:5 +polierterandesit=1:6 +grasblock=2 +erde=3 +grobeerde=3:1 +podsol=3:2 +bruchstein=4 +holzbretter=5 +eichenholzbretter=5:0 +fichtenholzbretter=5:1 +birkenholzbretter=5:2 +tropenholzbretter=5:3 +akazienholzbretter=5:4 +schwarzeichenholzbretter=5:5 +setzling=6 +eichensetzling=6:0 +fichtensetzling=6:1 +birkensetzling=6:2 +tropensetzling=6:3 +akaziensetzling=6:4 +schwarzeichensetzling=6:5 +grundgestein=7 +wasser=8 +fliessendeswasser=8 +stehendeswasser=9 +stilleswasser=9 +swasser=9 +lava=10 +fliessendelava=10 +stehendelava=11 +stillelava=11 +slava=11 +sand=12 +rotersand=12:1 +kies=13 +golderz=14 +eisenerz=15 +kohleerz=16 +stamm=17 +eichenholz=17:0 +fichtenholz=17:1 +birkenholz=17:2 +tropenholz=17:3 +laub=18 +eichenlaub=18:0 +fichtenlaub=18:1 +birkenlaub=18:2 +tropenlaub=18:3 +schwamm=19 +nasserschwamm=19:1 +glas=20 +lapislazulierz=21 +lapislazuliblock=22 +werfer=23 +sandstein=24 +normalersandstein=24:0 +gemeisseltersandstein=24:1 +glattersandstein=24:2 +notenblock=25 +bettblock=26 +antriebsschiene=27 +sensorschiene=28 +klebrigerkolben=29 +spinnenweben=30 +gras=31 +gras=31:1 +farn=31:2 +toterbusch=32 +kolben=33 +kolbenkopf=34 +wolle=35 +weissewolle=35:0 +orangenewolle=35:1 +magentawolle=35:2 +hellblauewolle=35:3 +gelbewolle=35:4 +hellgruene=35:5 +rosawolle=35:6 +grauwool=35:7 +greywool=35:7 +grauewolle=35:7 +hellgrauewolle=35:8 +tuerkisewolle=35:9 +violettewolle=35:10 +blauewolle=35:11 +braunewolle=35:12 +gruenewolle=35:13 +rotewolle=35:14 +schwarzewolle=35:15 +loewenzahn=37 +blume=38 +mohn=38:0 +blaueorchidee=38:1 +sternlauch=38:2 +porzellansternchen=38:3 +rotetulpe=38:4 +orangenetulpe=38:5 +weissetulpe=38:6 +rosatulpe=38:7 +margerite=38:8 +braunerpilz=39 +roterpilz=40 +goldblock=41 +eisenblock=42 +doppelstufe=43 +doppelsteinstufe=43:0 +doppelsandsteinstufe=43:1 +doppelholzstufe=43:2 +doppelbruchsteinstufe=43:3 +doppelziegelstufe=43:4 +doppelsteinziegelstufe=43:5 +doppelnetherziegelstufe=43:6 +doppelquarzstufe=43:7 +stufe=44 +steinstufe=44:0 +sandsteinstufe=44:1 +holzstufe=44:2 +bruchsteinstufe=44:3 +ziegelstufe=44:4 +steinziegelstufe=44:5 +netherziegelstufe=44:6 +quarzstufe=44:7 +ziegelsteine=45 +tnt=46 +buecherregal=47 +bemoosterbruchstein=48 +obsidian=49 +fackel=50 +feuer=51 +monsterspawner=52 +eichenholztreppe=53 +kiste=54 +rotstonekabel=55 +diamanterz=56 +diamantblock=57 +werkbank=58 +ernte=59 +farmland=60 +ofen=61 +brennenderofen=62 +schildblock=63 +holztuerblock=64 +leiter=65 +schiene=66 +bruchsteintreppe=67 +wandschild=68 +schalter=69 +steindruckplatte=70 +eisentuerblock=71 +holzdruckplatte=72 +rotstoneerz=73 +leuchtendesrotstoneerz=74 +erloschenerotstonefackel=75 +rotstonefackel=76 +setinknopf=77 +schnee=78 +eis=79 +schneeblock=80 +kaktus=81 +ton=82 +zuckerrohrblock=83 +plattenspieler=84 +eichenholzzaun=85 +kuerbis=86 +netherstein=87 +selensand=88 +leuchtstein=89 +portal=90 +kürbislaterne=91 +kuchenlock=92 +weissesglas=95 +orangenesglas=95:1 +magentaglas=95:2 +hellblauesglas=95:3 +gelbesglas=95:4 +hellgruenesglas=95:5 +rosagerfaerbtglas=95:6 +grauesglas=95:7 +hellgrauesglas=95:8 +tuerkisesglas=95:9 +violettesglas=95:10 +blauesglas=95:11 +braunesglas=95:12 +gruenesglas=95:13 +rotesglas=95:14 +schwarzesglas=95:15 +falltuer=96 +silberfischblock=97 +steinziegel=98 +bemoostesteinziegel=98:1 +rissigesteinziegel=98:2 +gemeisseltesteinziegel=98:3 +braunerpilzblock=99 +roterpilzblock=100 +eisengitter=101 +glasscheibe=102 +melone=103 +kuerbispflanze=104 +melonenpflanze=105 +ranken=106 +eichenholzzauntor=107 +ziegeltreppe=108 +steinziegeltreppe=109 +myzel=110 +seerosenblatt=111 +netherziegel=112 +netherziegelzaun=113 +netherziegeltreppe=114 +netherwarzenblock=115 +zaubertisch=116 +braustandblock=117 +kesselblock=118 +endportal=119 +endportalrahmen=120 +endstein=121 +drachenei=122 +redstonelampe=123 +erlosscheneredstonelampe=124 +doppelholzstufe=125 +doppeleichenholzstufe=125:0 +doppelfichtenholzstufe=125:1 +doppelbirkenholzstufe=125:2 +doppeltropenholzstufe=125:3 +doppelakazienholzstufe=125:4 +doppelschwarzeichenstufe=125:5 +holzstufe=126 +eichenholzstufe=126:0 +fichtenholzstufe=126:1 +birkenholzstufe=126:2 +tropenholzstufe=126:3 +akazienholzstufe=126:4 +schwarzeichenholzstufe=126:5 +kakaobohnen=127 +sandsteintreppe=128 +smaragderz=129 +endertruhe=130 +haken=131 +stolperdraht=132 +smaragdblock=133 +fichtenholztreppe=134 +birkenholztreppe=135 +tropenholztreppe=136 +kommandoblock=137 +leuchtfeuer=138 +bruchsteinmauer=139 +bemoostebruchsteinmauer=139:1 +blumentopfblock=140 +karottenpflanze=141 +kartoffelpflanze=142 +knopf=143 +skelettschaedel=144 +witherskelettschaedel=144:1 +zombieschaedel=144:2 +schaedel=144:3 +creeperschaedel=144:4 +amboss=145 +redstonetruhe=146 +waegeplatteniedrigegewichte=147 # WTF, that names are so stupid... +waegeplattehohegewichte=148 +inaktiverkomparator=149 +aktiverkomparator=150 +tageslichtsensor=151 +redstoneblock=152 +netherquarzerz=153 +trichter=154 +quarzblock=155 +gemeisselterquarzblock=155:1 +quarzsaeule=155:2 +quarztreppe=156 +aktivierungsschiene=157 +spender=158 +weissgerfaerbterton=159 +orangegerfaerbterton=159:1 +magentagerfaerbterton=159:2 +hellblaugerfaerbterton=159:3 +gelbgerfaerbterton=159:4 +hellgruengerfaerbterton=159:5 +rosagerfaerbterton=159:6 +graugerfaerbterton=159:7 +hellgraugefaerbterton=159:8 +tuerkisgerfaerbterton=159:9 +purplegerfaerbterton=159:10 +violettegerfaerbterton=159:10 +blaugerfaerbterton=159:11 +braungerfaerbterton=159:12 +gruengerfaerbterton=159:13 +rotgerfaerbterton=159:14 +schwarzgerfaerbterton=159:15 +weisseglasscheibe=160 +orangeneglasscheibe=160:1 +magentaglasscheibe=160:2 +hellblaueglasscheibe=160:3 +gelbeglasscheibe=160:4 +hellgrueneglasscheibe=160:5 +rosaglasscheibe=160:6 +graueglasscheibe=160:7 +hellgraueglasscheibe=160:8 +tuerkiseglasscheibe=160:9 +violetteglasscheibe=160:10 +blaueglasscheibe=160:11 +brauneglasscheibe=160:12 +grueneglasscheibe=160:13 +roteglasscheibe=160:14 +schwarzeglasscheibe=160:15 +neueslaub=161 +akazienlaub=161:0 +schwarzeichenlaub=161:1 +neuestaemme=162 +akazienholz=162:0 +schwarzeichenholz=162:1 +akazientreppe=163 +schwarzeichentreppe=164 +schleimblock=165 +bartriere=166 +eisenfalltür=167 +prismarin=168 +prismarinziegel=168:1 +dunklerprismarin=168:2 +seelaterne=169 +strohballen=170 +teppich=171 +weisserteppich=171:0 +orangenerteppich=171:1 +magentateppich=171:2 +hellblauerteppich=171:3 +gelberteppich=171:4 +hellgruenerteppich=171:5 +rosateppich=171:6 +grauerteppich=171:7 +hellgrauerteppich=171:8 +tuerkiserteppich=171:9 +violetterteppich=171:10 +blauerteppich=171:11 +braunerteppich=171:12 +gruenerteppich=171:13 +roterteppich=171:14 +schwarzerteppich=171:15 +gebrannterton=172 +kohleblock=173 +packeis=174 +doppelpflanze=175 +sonnenblume=175:0 +Flieder=175:1 +hohesgras=175:2 +grosserfarn=175:3 +rosenstrauch=175:4 +pfingstrose=175:5 +rotersandstein=179 +gemeisselterrotersandstein=179:1 +glatterrotersandstein=179:2 +rotesandsteintreppe=180 +neuesteinstufe=182 +rotesandsteinstufe=182:0 +fichtenzauntor=183 +birkenzauntor=184 +tropenzauntor=185 +schwarzeichenzauntor=186 +akazienzauntor=187 +fichtenzaun=188 +birkenzaun=189 +tropenzaun=190 +schwarzeichenzaun=191 +akazienzaun=192 +eisenschaufel=256 +eisenspitzhacke=257 +eisenaxt=258 +feuerzeug=259 +apfel=260 +bogen=261 +pfeil=262 +kohle=263 +holzkohle=263:1 +diamant=264 +eisenbarren=265 +goldbarren=266 +eisenschwert=267 +holzschwert=268 +holzschaufel=269 +holzspitzhacke=270 +holzaxt=271 +steinschwert=272 +steinschaufel=273 +steinspitzhacke=274 +steinaxt=275 +diamantschwert=276 +diamantschaufel=277 +diamantspitzhacke=278 +diamantaxt=279 +stock=280 +schuessel=281 +pilzsuppe=282 +goldschwert=283 +goldschaufel=284 +goldspitzhacke=285 +goldaxt=286 +faden=287 +feder=288 +schwarzpulver=289 +holzhacke=290 +steinhacke=291 +eisenhacke=292 +diamanthacke=293 +goldhacke=294 +samen=295 +weizen=296 +brot=297 +lederkappe=298 +lederjacke=299 +lederhose=300 +lederstiefel=301 +kettenhaube=302 +kettenhemd=303 +kettenhose=304 +kettenstiefel=305 +eisenhelm=306 +eisenbrustplatte=307 +eisenbeinschutz=308 +eisenstiefel=309 +diamanthelm=310 +diamantbrustplatte=311 +diamantbeinschutz=312 +diamantstiefel=313 +goldhelm=314 +goldharnisch=315 +goldbeinschutz=316 +goldstiefel=317 +goldboots=317 +feuerstein=318 +rohesschweinefleisch=319 +gebratenesschweinefleisch=320 +gemaelde=321 +goldenerapfel=322 +goldenerapfel=322:1 +schild=323 +eichenholztuer=324 +eimer=325 +wassereimer=326 +lavaeimer=327 +lore=328 +sattel=329 +eisentuer=330 +redstone=331 +schneeballl=332 +boot=333 +leder=334 +milcht=335 +ziegel=336 +ton=337 +zuckercane=338 +papier=339 +buch=340 +schleimball=341 +gueterlore=342 +angetriebenelore=343 +ei=344 +kompass=345 +angel=346 +uhr=347 +glowstonestaub=348 +fisch=349 +roherfisch=349 +roherlachs=349:1 +clownfisch=349:2 +kugelfisch=349:3 +gebratenerfisch=350 +gebratenerlachs=350:1 +farbe=351 +tintenbeutel=351:0 +rosenrot=351:1 +kaktusgruen=351:2 +kakaobohnen=351:3 +lapislazuli=351:4 +violetterfarbstoff=351:5 +tuerkiserfarbstoff=351:6 +hellgrauerfarbstoff=351:7 +grauerfarbstoff=351:8 +rosafarbstoff=351:9 +hellgruenerfarbstoff=351:10 +gelberfarbstoff=351:11 +hellblauerfarbstoff=351:12 +magentafarbstoff=351:13 +orangenerfarbstoff=351:14 +knochenmehl=351:15 +knochen=352 +zucker=353 +kuchen=354 +bett=355 +redstoneverstaerker=356 +keks=357 +karte=358 +schere=359 +melone=360 +kürbiskerne=361 +melonenkerne=362 +rohesrindfleisch=363 +steak=364 +roheshühnchen=365 +gebrateneshühnchen=366 +verrottetesfleisch=367 +enderperle=368 +lohenrute=369 +ghasttraene=370 +goldnugget=371 +netherwarze=372 +trank=373 +glasflasche=374 +spinnenauge=375 +fermentiertesspinnenauge=376 +lohenstaub=377 +magmacreme=378 +braustand=379 +kessel=380 +enderauge=381 +glitzerndemelone=382 +spawnei=383 +erfahrungsfläschchen=384 +feuerkugel=385 +buchundfeder=386 +beschriebenesbuch=387 +smaragd=388 +rahmen=389 +blumentopf=390 +karotte=391 +kartoffel=392 +ofenkartoffel=393 +giftigekartoffel=394 +leerekarte=395 +goldenekarotte=396 +skelettschaedel=397 +witherschaedel=397:1 +zombieschaedel=397:2 +kopf=397:3 +creeperschaedel=397:4 +karottenrute=398 +netherstern=399 +kuerbiskuchen=400 +feuerwerksrakete=401 +feuerwerksstern=402 +verzauberungsbuch=403 +redstonekomparator=404 +netherziegelitem=405 +netherquarz=406 +tntlore=407 +trichterlore=408 +prismarinscherbe=409 +prismarinkristalle=410 +roheskaninchen=411 +gebrateneskaninchen=412 +kaninchenragout=413 +hasenpfote=414 +kaninchenfell=415 +ruestungsstaender=416 +eisernepferderuestung=417 +goldenepferderuestung=418 +diamantenepferderuestung=419 +leine=420 +namensschild=421 +kommandoblocklore=422 +roheshammelfleisch=423 +gebrateneshammelfleisch=424 +banner=425 +schwarzesbanner=415:0 +rotesbanner=415:1 +gruenesbanner=415:2 +braunbanner=415:3 +blauesbanner=415:4 +violettesbanner=415:5 +tuerkisesbanner=415:6 +hellgrauesbanner=415:7 +grauesbanner=415:8 +rosabanner=415:9 +hellgruenesbanner=415:10 +gelbesbanner=415:11 +hellblauesbanner=415:12 +magentabanner=415:13 +orangenesbanner=415:14 +weissesbanner=415:15 +fichtenholztuer=427 +birkenholztuer=428 +tropentuer=429 +akazientuer=430 +schwarzeichentuer=431 +goldeneschallplatte=2256 +grueneschallplatte=2257 +blocksschallplatte=2258 +chirpschallplatte=2259 +farschallplatte=2260 +mallschallplatte=2261 +mellohischallplatte=2262 +stalschallplatte=2263 +stradschallplatte=2264 +wardschallplatte=2265 +11schallplatte=2266 + + + diff --git a/Tools/QtBiomeVisualiser/ChunkSource.cpp b/Tools/QtBiomeVisualiser/ChunkSource.cpp index 2235816bc..54da2afe5 100644 --- a/Tools/QtBiomeVisualiser/ChunkSource.cpp +++ b/Tools/QtBiomeVisualiser/ChunkSource.cpp @@ -3,6 +3,8 @@ #include <QThread> #include "Generating/BioGen.h" #include "inifile/iniFile.h" +#include "StringCompression.h" +#include "WorldStorage/FastNBT.h" @@ -182,3 +184,242 @@ void BioGenSource::reload() + +//////////////////////////////////////////////////////////////////////////////// +// AnvilSource::AnvilFile + +class AnvilSource::AnvilFile +{ +public: + /** Coordinates of the region file. */ + int m_RegionX, m_RegionZ; + + /** True iff the file contains proper data. */ + bool m_IsValid; + + + + /** Creates a new instance with the specified region coords. Reads the file header. */ + AnvilFile(int a_RegionX, int a_RegionZ, const AString & a_WorldPath) : + m_RegionX(a_RegionX), + m_RegionZ(a_RegionZ), + m_IsValid(false) + { + readFile(Printf("%s/r.%d.%d.mca", a_WorldPath.c_str(), a_RegionX, a_RegionZ)); + } + + + + /** Returns the compressed data of the specified chunk. + Returns an empty string when chunk not present. */ + AString getChunkData(int a_ChunkX, int a_ChunkZ) + { + if (!m_IsValid) + { + return ""; + } + + // Translate to local coords: + int RelChunkX = a_ChunkX - m_RegionX * 32; + int RelChunkZ = a_ChunkZ - m_RegionZ * 32; + ASSERT((RelChunkX >= 0) && (RelChunkX < 32)); + ASSERT((RelChunkZ >= 0) && (RelChunkZ < 32)); + + // Get the chunk data location: + UInt32 chunkOffset = m_Header[RelChunkX + 32 * RelChunkZ] >> 8; + UInt32 numChunkSectors = m_Header[RelChunkX + 32 * RelChunkZ] & 0xff; + if ((chunkOffset < 2) || (numChunkSectors == 0)) + { + return ""; + } + + // Get the real data size: + const char * chunkData = m_FileData.data() + chunkOffset * 4096; + UInt32 chunkSize = GetBEInt(chunkData); + if ((chunkSize < 2) || (chunkSize / 4096 > numChunkSectors)) + { + // Bad data, bail out + return ""; + } + + // Check the compression method: + if (chunkData[4] != 2) + { + // Chunk is in an unknown compression + return ""; + } + chunkSize--; + + // Read the chunk data: + return m_FileData.substr(chunkOffset * 4096 + 5, chunkSize); + } + +protected: + AString m_FileData; + UInt32 m_Header[2048]; + + + /** Reads the whole specified file contents and parses the header. */ + void readFile(const AString & a_FileName) + { + // Read the entire file: + m_FileData = cFile::ReadWholeFile(a_FileName); + if (m_FileData.size() < sizeof(m_Header)) + { + return; + } + + // Parse the header - change endianness: + const char * hdr = m_FileData.data(); + for (size_t i = 0; i < ARRAYCOUNT(m_Header); i++) + { + m_Header[i] = GetBEInt(hdr + 4 * i); + } + m_IsValid = true; + } +}; + + + + + +//////////////////////////////////////////////////////////////////////////////// +// AnvilSource: + +AnvilSource::AnvilSource(QString a_WorldRegionFolder) : + m_WorldRegionFolder(a_WorldRegionFolder) +{ +} + + + + + +void AnvilSource::getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChunk) +{ + // Load the compressed data: + AString compressedChunkData = getCompressedChunkData(a_ChunkX, a_ChunkZ); + if (compressedChunkData.empty()) + { + return; + } + + // Uncompress the chunk data: + AString uncompressed; + int res = InflateString(compressedChunkData.data(), compressedChunkData.size(), uncompressed); + if (res != Z_OK) + { + return; + } + + // Parse the NBT data: + cParsedNBT nbt(uncompressed.data(), uncompressed.size()); + if (!nbt.IsValid()) + { + return; + } + + // Get the biomes out of the NBT: + int Level = nbt.FindChildByName(0, "Level"); + if (Level < 0) + { + return; + } + cChunkDef::BiomeMap biomeMap; + int mcsBiomes = nbt.FindChildByName(Level, "MCSBiomes"); + if ((mcsBiomes >= 0) && (nbt.GetDataLength(mcsBiomes) == sizeof(biomeMap))) + { + // Convert the biomes from BigEndian to platform native numbers: + const char * beBiomes = nbt.GetData(mcsBiomes); + for (size_t i = 0; i < ARRAYCOUNT(biomeMap); i++) + { + biomeMap[i] = (EMCSBiome)GetBEInt(beBiomes + 4 * i); + } + // Render the biomes: + Chunk::Image img; + biomesToImage(biomeMap, img); + a_DestChunk->setImage(img); + return; + } + + // MCS biomes not found, load Vanilla biomes instead: + int biomes = nbt.FindChildByName(Level, "Biomes"); + if ((biomes < 0) || (nbt.GetDataLength(biomes) != ARRAYCOUNT(biomeMap))) + { + return; + } + // Convert the biomes from Vanilla to EMCSBiome: + const char * vanillaBiomes = nbt.GetData(biomes); + for (size_t i = 0; i < ARRAYCOUNT(biomeMap); i++) + { + biomeMap[i] = EMCSBiome(vanillaBiomes[i]); + } + // Render the biomes: + Chunk::Image img; + biomesToImage(biomeMap, img); + a_DestChunk->setImage(img); +} + + + + + +void AnvilSource::reload() +{ + // Remove all files from the cache: + QMutexLocker lock(&m_Mtx); + m_Files.clear(); +} + + + + + +void AnvilSource::chunkToRegion(int a_ChunkX, int a_ChunkZ, int & a_RegionX, int & a_RegionZ) +{ + a_RegionX = a_ChunkX >> 5; + a_RegionZ = a_ChunkZ >> 5; +} + + + + + +AString AnvilSource::getCompressedChunkData(int a_ChunkX, int a_ChunkZ) +{ + return getAnvilFile(a_ChunkX, a_ChunkZ)->getChunkData(a_ChunkX, a_ChunkZ); +} + + + + + +AnvilSource::AnvilFilePtr AnvilSource::getAnvilFile(int a_ChunkX, int a_ChunkZ) +{ + int RegionX, RegionZ; + chunkToRegion(a_ChunkX, a_ChunkZ, RegionX, RegionZ); + + // Search the cache for the file: + QMutexLocker lock(&m_Mtx); + for (auto itr = m_Files.cbegin(), end = m_Files.cend(); itr != end; ++itr) + { + if (((*itr)->m_RegionX == RegionX) && ((*itr)->m_RegionZ == RegionZ)) + { + // Found the file in the cache, move it to front and return it: + AnvilFilePtr file(*itr); + m_Files.erase(itr); + m_Files.push_front(file); + return file; + } + } + + // File not in cache, create it: + AnvilFilePtr file(new AnvilFile(RegionX, RegionZ, m_WorldRegionFolder.toStdString())); + m_Files.push_front(file); + return file; +} + + + + + diff --git a/Tools/QtBiomeVisualiser/ChunkSource.h b/Tools/QtBiomeVisualiser/ChunkSource.h index 868e4a144..a5612da01 100644 --- a/Tools/QtBiomeVisualiser/ChunkSource.h +++ b/Tools/QtBiomeVisualiser/ChunkSource.h @@ -1,4 +1,5 @@ #pragma once +#include "Globals.h" #include <QString> #include <QMutex> #include "Chunk.h" @@ -64,11 +65,40 @@ class AnvilSource : public ChunkSource { public: - // TODO + /** Constructs a new AnvilSource based on the world path. */ + AnvilSource(QString a_WorldRegionFolder); // ChunkSource overrides: virtual void getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChunk) override; - virtual void reload() override {} + virtual void reload() override; + +protected: + class AnvilFile; + typedef std::shared_ptr<AnvilFile> AnvilFilePtr; + + + /** Folder where the individual Anvil Region files are located. */ + QString m_WorldRegionFolder; + + /** List of currently loaded files. Acts as a cache so that a file is not opened and closed over and over again. + Protected against multithreaded access by m_Mtx. */ + std::list<AnvilFilePtr> m_Files; + + /** Guards m_Files agains multithreaded access. */ + QMutex m_Mtx; + + + /** Converts chunk coords to region coords. */ + void chunkToRegion(int a_ChunkX, int a_ChunkZ, int & a_RegionX, int & a_RegionZ); + + /** Returns the compressed data of the specified chunk. + Returns an empty string if the chunk is not available. */ + AString getCompressedChunkData(int a_ChunkX, int a_ChunkZ); + + /** Returns the file object that contains the specified chunk. + The file is taken from the cache if available there, otherwise it is created anew. */ + AnvilFilePtr getAnvilFile(int a_ChunkX, int a_ChunkZ); + }; diff --git a/Tools/QtBiomeVisualiser/GeneratorSetupDlg.cpp b/Tools/QtBiomeVisualiser/GeneratorSetupDlg.cpp new file mode 100644 index 000000000..e6037fa9b --- /dev/null +++ b/Tools/QtBiomeVisualiser/GeneratorSetupDlg.cpp @@ -0,0 +1,125 @@ +#include "Globals.h" +#include "GeneratorSetupDlg.h" +#include <QLabel> +#include <QLineEdit> +#include "Generating/BioGen.h" +#include "inifile/iniFile.h" + + + + + +static const QString s_GeneratorNames[] = +{ + QString("Checkerboard"), + QString("Constant"), + QString("DistortedVoronoi"), + QString("MultiStepMap"), + QString("TwoLevel"), + QString("Voronoi"), +}; + + + + + +GeneratorSetupDlg::GeneratorSetupDlg(const AString & a_IniFileName, QWidget * a_Parent) : + super(a_Parent), + m_IniFile(new cIniFile()) +{ + // The generator name is in a separate form layout at the top, always present: + m_cbGenerator = new QComboBox(); + m_cbGenerator->setMinimumWidth(300); + for (size_t i = 0; i < ARRAYCOUNT(s_GeneratorNames); i++) + { + m_cbGenerator->addItem(s_GeneratorNames[i]); + } + QFormLayout * nameLayout = new QFormLayout(); + nameLayout->addRow(new QLabel(tr("Generator")), m_cbGenerator); + + // The rest of the controls are in a dynamically created form layout: + m_FormLayout = new QFormLayout(); + + // The main layout joins these two vertically: + m_MainLayout = new QVBoxLayout(); + m_MainLayout->addLayout(nameLayout); + m_MainLayout->addLayout(m_FormLayout); + setLayout(m_MainLayout); + + // Load the INI file, if specified, otherwise set defaults: + if (!a_IniFileName.empty() && m_IniFile->ReadFile(a_IniFileName)) + { + m_cbGenerator->setCurrentText(QString::fromStdString(m_IniFile->GetValue("Generator", "BiomeGen"))); + } + else + { + m_IniFile->SetValue("Generator", "Generator", "Composable"); + m_IniFile->SetValue("Generator", "BiomeGen", m_cbGenerator->currentText().toStdString()); + bool dummy; + delete cBiomeGen::CreateBiomeGen(*m_IniFile, m_Seed, dummy); + } + updateFromIni(); + + // Connect the combo change even only after the data has been loaded: + connect(m_cbGenerator, SIGNAL(currentIndexChanged(const QString &)), this, SLOT(generatorChanged(QString))); +} + + + + + +void GeneratorSetupDlg::generatorChanged(const QString & a_NewName) +{ + // Clear the current contents of the form layout by assigning it to a stack temporary: + { + m_MainLayout->takeAt(1); + QWidget().setLayout(m_FormLayout); + } + + // Re-create the layout: + m_FormLayout = new QFormLayout(); + m_MainLayout->addLayout(m_FormLayout); + + // Recreate the INI file: + m_IniFile->Clear(); + m_IniFile->SetValue("Generator", "Generator", "Composable"); + m_IniFile->SetValue("Generator", "BiomeGen", a_NewName.toStdString()); + + // Create a dummy biome gen from the INI file, this will create the defaults in the INI file: + bool dummy; + delete cBiomeGen::CreateBiomeGen(*m_IniFile, m_Seed, dummy); + + // Read all values from the INI file and put them into the form layout: + updateFromIni(); +} + + + + + +void GeneratorSetupDlg::updateFromIni() +{ + int keyID = m_IniFile->FindKey("Generator"); + if (keyID <= -1) + { + return; + } + int numItems = m_IniFile->GetNumValues(keyID); + for (int i = 0; i < numItems; i++) + { + AString itemName = m_IniFile->GetValueName(keyID, i); + AString itemValue = m_IniFile->GetValue(keyID, i); + if ((itemName == "Generator") || (itemName == "BiomeGen")) + { + // These special cases are not to be added + continue; + } + QLineEdit * edit = new QLineEdit(); + edit->setText(QString::fromStdString(itemValue)); + m_FormLayout->addRow(new QLabel(QString::fromStdString(itemName)), edit); + } // for i - INI values[] +} + + + + diff --git a/Tools/QtBiomeVisualiser/GeneratorSetupDlg.h b/Tools/QtBiomeVisualiser/GeneratorSetupDlg.h new file mode 100644 index 000000000..d7070e331 --- /dev/null +++ b/Tools/QtBiomeVisualiser/GeneratorSetupDlg.h @@ -0,0 +1,53 @@ +#pragma once + +#include <memory> +#include <QDialog> +#include <QComboBox> +#include <QVBoxLayout> +#include <QFormLayout> + + + + + +class cIniFile; + + + + + +class GeneratorSetupDlg : + public QDialog +{ + typedef QDialog super; + + Q_OBJECT + +public: + /** Creates the dialog and loads the contents of the INI file, if not empty. */ + explicit GeneratorSetupDlg(const std::string & a_IniFileName, QWidget * parent = nullptr); + +signals: + +public slots: + /** Called when the user selects a different generator from the top combobox. + Re-creates m_IniFile and updates the form layout. */ + void generatorChanged(const QString & a_NewName); + +protected: + QComboBox * m_cbGenerator; + QVBoxLayout * m_MainLayout; + QFormLayout * m_FormLayout; + + std::unique_ptr<cIniFile> m_IniFile; + + int m_Seed; + + + /** Updates the form layout with the values from m_IniFile. */ + void updateFromIni(); +}; + + + + diff --git a/Tools/QtBiomeVisualiser/MainWindow.cpp b/Tools/QtBiomeVisualiser/MainWindow.cpp index 65d0ccf5e..d2c1ae2c1 100644 --- a/Tools/QtBiomeVisualiser/MainWindow.cpp +++ b/Tools/QtBiomeVisualiser/MainWindow.cpp @@ -5,9 +5,14 @@ #include <QMenuBar> #include <QApplication> #include <QFileDialog> +#include <QSettings> +#include <QDirIterator> #include "inifile/iniFile.h" #include "ChunkSource.h" #include "Generating/BioGen.h" +#include "StringCompression.h" +#include "WorldStorage/FastNBT.h" +#include "GeneratorSetupDlg.h" @@ -16,6 +21,8 @@ MainWindow::MainWindow(QWidget * parent) : QMainWindow(parent) { + initMinecraftPath(); + m_BiomeView = new BiomeView(this); setCentralWidget(m_BiomeView); @@ -36,9 +43,37 @@ MainWindow::~MainWindow() -void MainWindow::generate() +void MainWindow::newGenerator() +{ + // TODO + + // (Re-)open the generator setup dialog: + m_GeneratorSetupDlg.reset(new GeneratorSetupDlg("")); + m_GeneratorSetupDlg->show(); + m_GeneratorSetupDlg->raise(); + + // TODO +} + + + + + +void MainWindow::openGenerator() { + // Let the user specify the world.ini file: QString worldIni = QFileDialog::getOpenFileName(this, tr("Open world.ini"), QString(), tr("world.ini (world.ini)")); + if (worldIni.isEmpty()) + { + return; + } + + // (Re-)open the generator setup dialog: + m_GeneratorSetupDlg.reset(new GeneratorSetupDlg(worldIni.toStdString())); + m_GeneratorSetupDlg->show(); + m_GeneratorSetupDlg->raise(); + + // Set the chunk source: m_BiomeView->setChunkSource(std::shared_ptr<BioGenSource>(new BioGenSource(worldIni))); m_BiomeView->redraw(); } @@ -47,9 +82,66 @@ void MainWindow::generate() -void MainWindow::open() +void MainWindow::openWorld() { - // TODO + // Let the user specify the world: + QString regionFolder = QFileDialog::getExistingDirectory(this, tr("Select the region folder"), QString()); + if (regionFolder.isEmpty()) + { + return; + } + + // Remove the generator setup dialog, if open: + if (m_GeneratorSetupDlg.get() != nullptr) + { + m_GeneratorSetupDlg->hide(); + m_GeneratorSetupDlg.reset(nullptr); + } + + // Set the chunk source: + m_BiomeView->setChunkSource(std::shared_ptr<AnvilSource>(new AnvilSource(regionFolder))); + m_BiomeView->redraw(); +} + + + + + +void MainWindow::openVanillaWorld() +{ + // The world is stored in the sender action's data, retrieve it: + QAction * action = qobject_cast<QAction *>(sender()); + if (action == nullptr) + { + return; + } + + // Remove the generator setup dialog, if open: + if (m_GeneratorSetupDlg.get() != nullptr) + { + m_GeneratorSetupDlg->hide(); + m_GeneratorSetupDlg.reset(nullptr); + } + + // Set the chunk source: + m_BiomeView->setChunkSource(std::shared_ptr<AnvilSource>(new AnvilSource(action->data().toString()))); + m_BiomeView->redraw(); +} + + + + + +void MainWindow::initMinecraftPath() +{ + #ifdef Q_OS_MAC + m_MinecraftPath = QDir::homePath() + QDir::toNativeSeparators("/Library/Application Support/minecraft"); + #elif defined Q_OS_WIN32 + QSettings ini(QSettings::IniFormat, QSettings::UserScope, ".minecraft", "minecraft1"); + m_MinecraftPath = QFileInfo(ini.fileName()).absolutePath(); + #else + m_MinecraftPath = QDir::homePath() + QDir::toNativeSeparators("/.minecraft"); + #endif } @@ -58,19 +150,26 @@ void MainWindow::open() void MainWindow::createActions() { - m_actGen = new QAction(tr("&Generate..."), this); - m_actGen->setShortcut(tr("Ctrl+N")); - m_actGen->setStatusTip(tr("Open a generator INI file and display the generated biomes")); - connect(m_actGen, SIGNAL(triggered()), this, SLOT(generate())); + createWorldActions(); + + m_actNewGen = new QAction(tr("&New generator"), this); + m_actNewGen->setShortcut(tr("Ctrl+N")); + m_actNewGen->setStatusTip(tr("Open a generator INI file and display the generated biomes")); + connect(m_actNewGen, SIGNAL(triggered()), this, SLOT(newGenerator())); + + m_actOpenGen = new QAction(tr("&Open generator..."), this); + m_actOpenGen->setShortcut(tr("Ctrl+G")); + m_actOpenGen->setStatusTip(tr("Open a generator INI file and display the generated biomes")); + connect(m_actOpenGen, SIGNAL(triggered()), this, SLOT(openGenerator())); - m_actOpen = new QAction(tr("&Open world..."), this); - m_actOpen->setShortcut(tr("Ctrl+O")); - m_actOpen->setStatusTip(tr("Open an existing world and display its biomes")); - connect(m_actOpen, SIGNAL(triggered()), this, SLOT(open())); + m_actOpenWorld = new QAction(tr("&Open world..."), this); + m_actOpenWorld->setShortcut(tr("Ctrl+O")); + m_actOpenWorld->setStatusTip(tr("Open an existing world and display its biomes")); + connect(m_actOpenWorld, SIGNAL(triggered()), this, SLOT(openWorld())); m_actReload = new QAction(tr("&Reload"), this); m_actReload->setShortcut(tr("F5")); - m_actReload->setStatusTip(tr("Open an existing world and display its biomes")); + m_actReload->setStatusTip(tr("Clear the view cache and force a reload of all the data")); connect(m_actReload, SIGNAL(triggered()), m_BiomeView, SLOT(reload())); m_actExit = new QAction(tr("E&xit"), this); @@ -83,15 +182,95 @@ void MainWindow::createActions() +void MainWindow::createWorldActions() +{ + QDir mc(m_MinecraftPath); + if (!mc.cd("saves")) + { + return; + } + + QDirIterator it(mc); + int key = 1; + while (it.hasNext()) + { + it.next(); + if (!it.fileInfo().isDir()) + { + continue; + } + QString name = getWorldName(it.filePath().toStdString()); + if (name.isEmpty()) + { + continue; + } + QAction * w = new QAction(this); + w->setText(name); + w->setData(it.filePath() + "/region"); + if (key < 10) + { + w->setShortcut("Ctrl+" + QString::number(key)); + key++; + } + connect(w, SIGNAL(triggered()), this, SLOT(openVanillaWorld())); + m_WorldActions.append(w); + } +} + + + + + void MainWindow::createMenus() { - QMenu * mFile = menuBar()->addMenu(tr("&World")); - mFile->addAction(m_actGen); - mFile->addAction(m_actOpen); - mFile->addSeparator(); - mFile->addAction(m_actReload); - mFile->addSeparator(); - mFile->addAction(m_actExit); + QMenu * file = menuBar()->addMenu(tr("&Map")); + file->addAction(m_actNewGen); + file->addAction(m_actOpenGen); + file->addSeparator(); + QMenu * worlds = file->addMenu(tr("Open existing")); + worlds->addActions(m_WorldActions); + if (m_WorldActions.empty()) + { + worlds->setEnabled(false); + } + file->addAction(m_actOpenWorld); + file->addSeparator(); + file->addAction(m_actReload); + file->addSeparator(); + file->addAction(m_actExit); +} + + + + + +QString MainWindow::getWorldName(const AString & a_Path) +{ + AString levelData = cFile::ReadWholeFile(a_Path + "/level.dat"); + if (levelData.empty()) + { + // No such file / no data + return QString(); + } + + AString uncompressed; + if (UncompressStringGZIP(levelData.data(), levelData.size(), uncompressed) != Z_OK) + { + return QString(); + } + cParsedNBT nbt(uncompressed.data(), uncompressed.size()); + if (!nbt.IsValid()) + { + return QString(); + } + AString name = nbt.GetName(1); + OutputDebugStringA(name.c_str()); + int levelNameTag = nbt.FindTagByPath(nbt.GetRoot(), "Data\\LevelName"); + if ((levelNameTag <= 0) || (nbt.GetType(levelNameTag) != TAG_String)) + { + return QString(); + } + return QString::fromStdString(nbt.GetString(levelNameTag)); } diff --git a/Tools/QtBiomeVisualiser/MainWindow.h b/Tools/QtBiomeVisualiser/MainWindow.h index b37bf4120..840e01b0f 100644 --- a/Tools/QtBiomeVisualiser/MainWindow.h +++ b/Tools/QtBiomeVisualiser/MainWindow.h @@ -1,5 +1,7 @@ #pragma once +#include <memory> +#include <QList> #include <QMainWindow> #include "BiomeView.h" @@ -7,6 +9,13 @@ +// fwd: +class GeneratorSetupDlg; + + + + + class MainWindow : public QMainWindow { @@ -15,29 +24,55 @@ class MainWindow : BiomeView * m_BiomeView; public: - MainWindow(QWidget *parent = 0); + MainWindow(QWidget * parent = nullptr); ~MainWindow(); private slots: + /** Creates a generator definition from scratch, lets user modify generator params in realtime. */ + void newGenerator(); + /** Opens a generator definition and generates the biomes based on that. */ - void generate(); + void openGenerator(); /** Opens an existing world and displays the loaded biomes. */ - void open(); + void openWorld(); + + /** Opens a vanilla world that is specified by the calling action. */ + void openVanillaWorld(); protected: // Actions: - QAction * m_actGen; - QAction * m_actOpen; + QAction * m_actNewGen; + QAction * m_actOpenGen; + QAction * m_actOpenWorld; QAction * m_actReload; QAction * m_actExit; + /** List of actions that open the specific vanilla world. */ + QList<QAction *> m_WorldActions; + + /** Path to the vanilla folder. */ + QString m_MinecraftPath; + + /** The dialog for setting up the generator. */ + std::unique_ptr<GeneratorSetupDlg> m_GeneratorSetupDlg; + + + /** Initializes the m_MinecraftPath based on the proper MC path */ + void initMinecraftPath(); /** Creates the actions that the UI supports. */ void createActions(); + /** Creates the actions that open a specific vanilla world. Iterates over the minecraft saves folder. */ + void createWorldActions(); + /** Creates the menu bar and connects its events. */ void createMenus(); + + /** Returns the name of the vanilla world in the specified path. + Reads the level.dat file for the name. Returns an empty string on failure. */ + QString getWorldName(const AString & a_Path); }; diff --git a/Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro b/Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro index e6b65e628..7171562bb 100644 --- a/Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro +++ b/Tools/QtBiomeVisualiser/QtBiomeVisualiser.pro @@ -29,7 +29,25 @@ SOURCES += main.cpp\ ChunkCache.cpp \ Chunk.cpp \ ChunkSource.cpp \ - ChunkLoader.cpp + ChunkLoader.cpp \ + ../../src/StringCompression.cpp \ + ../../src/WorldStorage/FastNBT.cpp \ + ../../lib/zlib/adler32.c \ + ../../lib/zlib/compress.c \ + ../../lib/zlib/crc32.c \ + ../../lib/zlib/deflate.c \ + ../../lib/zlib/gzclose.c \ + ../../lib/zlib/gzlib.c \ + ../../lib/zlib/gzread.c \ + ../../lib/zlib/gzwrite.c \ + ../../lib/zlib/infback.c \ + ../../lib/zlib/inffast.c \ + ../../lib/zlib/inflate.c \ + ../../lib/zlib/inftrees.c \ + ../../lib/zlib/trees.c \ + ../../lib/zlib/uncompr.c \ + ../../lib/zlib/zutil.c \ + GeneratorSetupDlg.cpp HEADERS += MainWindow.h \ Globals.h \ @@ -48,7 +66,21 @@ HEADERS += MainWindow.h \ ChunkCache.h \ Chunk.h \ ChunkSource.h \ - ChunkLoader.h + ChunkLoader.h \ + ../../src/StringCompression.h \ + ../../src/WorldStorage/FastNBT.h \ + ../../lib/zlib/crc32.h \ + ../../lib/zlib/deflate.h \ + ../../lib/zlib/gzguts.h \ + ../../lib/zlib/inffast.h \ + ../../lib/zlib/inffixed.h \ + ../../lib/zlib/inflate.h \ + ../../lib/zlib/inftrees.h \ + ../../lib/zlib/trees.h \ + ../../lib/zlib/zconf.h \ + ../../lib/zlib/zlib.h \ + ../../lib/zlib/zutil.h \ + GeneratorSetupDlg.h INCLUDEPATH += $$_PRO_FILE_PWD_ \ $$_PRO_FILE_PWD_/../../src \ @@ -57,4 +89,8 @@ INCLUDEPATH += $$_PRO_FILE_PWD_ \ CONFIG += C++11 +OTHER_FILES += \ + ../../lib/zlib/example.c.txt \ + ../../lib/zlib/minigzip.c.txt + diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 1b0b45736..c8ebc4314 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -260,7 +260,7 @@ void cEntity::TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_R void cEntity::SetYawFromSpeed(void) { const double EPS = 0.0000001; - if ((abs(m_Speed.x) < EPS) && (abs(m_Speed.z) < EPS)) + if ((std::abs(m_Speed.x) < EPS) && (std::abs(m_Speed.z) < EPS)) { // atan2() may overflow or is undefined, pick any number SetYaw(0); @@ -277,7 +277,7 @@ void cEntity::SetPitchFromSpeed(void) { const double EPS = 0.0000001; double xz = sqrt(m_Speed.x * m_Speed.x + m_Speed.z * m_Speed.z); // Speed XZ-plane component - if ((abs(xz) < EPS) && (abs(m_Speed.y) < EPS)) + if ((std::abs(xz) < EPS) && (std::abs(m_Speed.y) < EPS)) { // atan2() may overflow or is undefined, pick any number SetPitch(0); diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp index 1501eea84..bc9e21d8e 100644 --- a/src/Entities/Minecart.cpp +++ b/src/Entities/Minecart.cpp @@ -876,7 +876,7 @@ bool cMinecart::TestEntityCollision(NIBBLETYPE a_RailMeta) Vector3d Distance = MinecartCollisionCallback.GetCollidedEntityPosition() - Vector3d(GetPosX(), 0, GetPosZ()); // Prevent division by small numbers - if (abs(Distance.z) < 0.001) + if (std::abs(Distance.z) < 0.001) { Distance.z = 0.001; } @@ -925,7 +925,7 @@ bool cMinecart::TestEntityCollision(NIBBLETYPE a_RailMeta) Vector3d Distance = MinecartCollisionCallback.GetCollidedEntityPosition() - Vector3d(GetPosX(), 0, GetPosZ()); // Prevent division by small numbers - if (abs(Distance.z) < 0.001) + if (std::abs(Distance.z) < 0.001) { Distance.z = 0.001; } diff --git a/src/Generating/Caves.cpp b/src/Generating/Caves.cpp index 71154dff9..fc925a150 100644 --- a/src/Generating/Caves.cpp +++ b/src/Generating/Caves.cpp @@ -755,7 +755,7 @@ void cStructGenDualRidgeCaves::GenFinish(cChunkDesc & a_ChunkDesc) float n2 = m_Noise2.CubicNoise3D(xx, yy, zz); float n3 = m_Noise1.CubicNoise3D(xx * 4, yy * 4, zz * 4) / 4; float n4 = m_Noise2.CubicNoise3D(xx * 4, yy * 4, zz * 4) / 4; - if ((abs(n1 + n3) * abs(n2 + n4)) > m_Threshold) + if ((std::abs(n1 + n3) * std::abs(n2 + n4)) > m_Threshold) { a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_AIR); } diff --git a/src/Generating/Noise3DGenerator.cpp b/src/Generating/Noise3DGenerator.cpp index eb816f564..c3ca30384 100644 --- a/src/Generating/Noise3DGenerator.cpp +++ b/src/Generating/Noise3DGenerator.cpp @@ -236,7 +236,7 @@ void cNoise3DGenerator::GenerateNoiseArray(int a_ChunkX, int a_ChunkZ, NOISE_DAT m_Cubic.Generate2D(Height, DIM_X, DIM_Z, StartX / 25, EndX / 25, StartZ / 25, EndZ / 25); for (size_t i = 0; i < ARRAYCOUNT(Height); i++) { - Height[i] = abs(Height[i]) * m_HeightAmplification + 1; + Height[i] = std::abs(Height[i]) * m_HeightAmplification + 1; } // Modify the noise by height data: @@ -395,7 +395,7 @@ void cNoise3DComposable::GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ) for (int x = 0; x < 17; x += UPSCALE_X) { NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(a_ChunkX * cChunkDef::Width + x)) / m_FrequencyX; - NOISE_DATATYPE val = abs(m_Noise1.CubicNoise2D(NoiseX / 5, NoiseZ / 5)) * m_HeightAmplification + 1; + NOISE_DATATYPE val = std::abs(m_Noise1.CubicNoise2D(NoiseX / 5, NoiseZ / 5)) * m_HeightAmplification + 1; Height[x + 17 * z] = val * val * val; } } diff --git a/src/LineBlockTracer.cpp b/src/LineBlockTracer.cpp index f03e796d1..1b42081c2 100644 --- a/src/LineBlockTracer.cpp +++ b/src/LineBlockTracer.cpp @@ -146,7 +146,7 @@ bool cLineBlockTracer::MoveToNextBlock(void) dirY, dirZ, } Direction = dirNONE; - if (abs(m_DiffX) > EPS) + if (std::abs(m_DiffX) > EPS) { double DestX = (m_DirX > 0) ? (m_CurrentX + 1) : m_CurrentX; Coeff = (DestX - m_StartX) / m_DiffX; @@ -155,7 +155,7 @@ bool cLineBlockTracer::MoveToNextBlock(void) Direction = dirX; } } - if (abs(m_DiffY) > EPS) + if (std::abs(m_DiffY) > EPS) { double DestY = (m_DirY > 0) ? (m_CurrentY + 1) : m_CurrentY; double CoeffY = (DestY - m_StartY) / m_DiffY; @@ -165,7 +165,7 @@ bool cLineBlockTracer::MoveToNextBlock(void) Direction = dirY; } } - if (abs(m_DiffZ) > EPS) + if (std::abs(m_DiffZ) > EPS) { double DestZ = (m_DirZ > 0) ? (m_CurrentZ + 1) : m_CurrentZ; double CoeffZ = (DestZ - m_StartZ) / m_DiffZ; @@ -227,9 +227,11 @@ bool cLineBlockTracer::Item(cChunk * a_Chunk) } // Update the current chunk - if (a_Chunk != NULL) + a_Chunk = a_Chunk->GetNeighborChunk(m_CurrentX, m_CurrentZ); + if (a_Chunk == NULL) { - a_Chunk = a_Chunk->GetNeighborChunk(m_CurrentX, m_CurrentZ); + m_Callbacks->OnNoChunk(); + return false; } if (a_Chunk->IsValid()) @@ -245,13 +247,10 @@ bool cLineBlockTracer::Item(cChunk * a_Chunk) return false; } } - else + else if (m_Callbacks->OnNextBlockNoData(m_CurrentX, m_CurrentY, m_CurrentZ, m_CurrentFace)) { - if (m_Callbacks->OnNextBlockNoData(m_CurrentX, m_CurrentY, m_CurrentZ, m_CurrentFace)) - { - // The callback terminated the trace - return false; - } + // The callback terminated the trace + return false; } } } diff --git a/src/Tracer.cpp b/src/Tracer.cpp index 756147a7b..8ccd18071 100644 --- a/src/Tracer.cpp +++ b/src/Tracer.cpp @@ -250,7 +250,7 @@ int LinesCross(float x0, float y0, float x1, float y1, float x2, float y2, float // float linx, liny; float d=(x1-x0)*(y3-y2)-(y1-y0)*(x3-x2); - if (abs(d)<0.001) {return 0;} + if (std::abs(d)<0.001) {return 0;} float AB=((y0-y2)*(x3-x2)-(x0-x2)*(y3-y2))/d; if (AB>=0.0 && AB<=1.0) { diff --git a/src/WorldStorage/FastNBT.cpp b/src/WorldStorage/FastNBT.cpp index c6294b99c..ed8e8bb14 100644 --- a/src/WorldStorage/FastNBT.cpp +++ b/src/WorldStorage/FastNBT.cpp @@ -310,7 +310,7 @@ int cParsedNBT::FindTagByPath(int a_Tag, const AString & a_Path) const { continue; } - Tag = FindChildByName(Tag, a_Path.c_str() + Begin, i - Begin - 1); + Tag = FindChildByName(Tag, a_Path.c_str() + Begin, i - Begin); if (Tag < 0) { return -1; |