diff options
-rw-r--r-- | Plugins/Core/main.lua | 2 | ||||
-rw-r--r-- | source/Defines.h | 6 | ||||
-rw-r--r-- | source/cFireSimulator.cpp | 5 | ||||
-rw-r--r-- | source/cStairs.h | 2 | ||||
-rw-r--r-- | source/cStep.h | 2 |
5 files changed, 13 insertions, 4 deletions
diff --git a/Plugins/Core/main.lua b/Plugins/Core/main.lua index ed2692349..220dd940e 100644 --- a/Plugins/Core/main.lua +++ b/Plugins/Core/main.lua @@ -30,6 +30,7 @@ function Initialize( Plugin ) Plugin:AddCommand("/list", " - Shows list of connected players", "core.playerlist")
Plugin:AddCommand("/motd", " - Show message of the day", "core.motd")
Plugin:AddCommand("/reload", " - Reload all plugins", "core.reload")
+ Plugin:AddCommand("/stop", " - Stops the server", "core.stop")
Plugin:AddCommand("/time", " - [Day/Night] - Sets the time of day", "core.time")
Plugin:AddCommand("/spawn", " - Return to the spawn", "core.spawn")
Plugin:AddCommand("/kick", " - [Player] - Kick a player", "core.kick")
@@ -52,6 +53,7 @@ function Initialize( Plugin ) Plugin:BindCommand( "/playerlist", "core.playerlist", HandlePlayerListCommand )
Plugin:BindCommand( "/motd", "core.motd", HandleMOTDCommand )
Plugin:BindCommand( "/reload", "core.reload", HandleReloadCommand )
+ Plugin:BindCommand( "/stop", "core.stop", HandleStopCommand )
Plugin:BindCommand( "/time", "core.time", HandleTimeCommand )
Plugin:BindCommand( "/spawn", "core.spawn", HandleSpawnCommand )
Plugin:BindCommand( "/home", "core.spawn", HandleSpawnCommand )
diff --git a/source/Defines.h b/source/Defines.h index d0279875f..e0880ad24 100644 --- a/source/Defines.h +++ b/source/Defines.h @@ -72,6 +72,12 @@ inline bool IsBlockLava(char a_BlockID) } +inline bool IsBlockLiquid(char a_BlockID) +{ + return IsBlockWater(a_BlockID) || IsBlockLava(a_BlockID); +} + + diff --git a/source/cFireSimulator.cpp b/source/cFireSimulator.cpp index 8b6710b74..da447a01f 100644 --- a/source/cFireSimulator.cpp +++ b/source/cFireSimulator.cpp @@ -88,10 +88,11 @@ bool cFireSimulator::IsBurnable( char a_BlockID ) return a_BlockID == E_BLOCK_PLANKS || a_BlockID == E_BLOCK_LEAVES || a_BlockID == E_BLOCK_LOG - || a_BlockID == E_BLOCK_WHITE_CLOTH + || a_BlockID == E_BLOCK_WOOL || a_BlockID == E_BLOCK_BOOKCASE || a_BlockID == E_BLOCK_FENCE - || a_BlockID == E_BLOCK_TNT; + || a_BlockID == E_BLOCK_TNT + || a_BlockID == E_BLOCK_VINES; } bool cFireSimulator::FiresForever( char a_BlockID ) diff --git a/source/cStairs.h b/source/cStairs.h index d796dc56d..e17f4abc1 100644 --- a/source/cStairs.h +++ b/source/cStairs.h @@ -6,7 +6,7 @@ public: static char RotationToMetaData( float a_Rotation, int a_Direction ) //tolua_export { //tolua_export a_Rotation += 90 + 45; // So its not aligned with axis - int result = 0x0; + char result = 0x0; if( a_Direction == 0) { diff --git a/source/cStep.h b/source/cStep.h index 9fe0131ed..482bb9b7b 100644 --- a/source/cStep.h +++ b/source/cStep.h @@ -5,7 +5,7 @@ class cStep //tolua_export public: static char DirectionToMetaData( int a_Direction ) //tolua_export { //tolua_export - int result = 0x0; + char result = 0x0; if( a_Direction == 0) { result = 0x8; |