diff options
-rw-r--r-- | source/World.cpp | 28 |
1 files changed, 24 insertions, 4 deletions
diff --git a/source/World.cpp b/source/World.cpp index bbbe7d382..f2b96e75d 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -1,4 +1,3 @@ - #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "BlockID.h" @@ -772,16 +771,36 @@ void cWorld::TickSpawnMobs(float a_Dt) // Spawn nether mobs switch (nightRand) { - case 5: MobType = cMonster::mtGhast; break; + case 0: MobType = cMonster::mtGhast; break; + case 1: MobType = cMonster::mtBlaze; break; + case 2: MobType = cMonster::mtZombiePigman; break; + case 3: MobType = cMonster::mtZombiePigman; break; + case 4: MobType = cMonster::mtZombiePigman; break; + case 5: MobType = cMonster::mtZombiePigman; break; case 6: MobType = cMonster::mtZombiePigman; break; + case 7: MobType = cMonster::mtZombiePigman; break; + case 8: MobType = cMonster::mtZombiePigman; break; + case 9: MobType = cMonster::mtZombiePigman; break; } break; } case biEnd: { - // Only endermen spawn in the End - MobType = cMonster::mtEnderman; + // Spawn only The End mobs + switch (nightRand) + { + case 0: MobType = cMonster::mtEnderDragon; break; + case 1: MobType = cMonster::mtEnderman; break; + case 2: MobType = cMonster::mtEnderman; break; + case 3: MobType = cMonster::mtEnderman; break; + case 4: MobType = cMonster::mtEnderman; break; + case 5: MobType = cMonster::mtEnderman; break; + case 6: MobType = cMonster::mtEnderman; break; + case 7: MobType = cMonster::mtEnderman; break; + case 8: MobType = cMonster::mtEnderman; break; + case 9: MobType = cMonster::mtEnderman; break; + } break; } @@ -822,6 +841,7 @@ void cWorld::TickSpawnMobs(float a_Dt) case 3: MobType = cMonster::mtSheep; break; case 4: MobType = cMonster::mtSquid; break; case 5: MobType = cMonster::mtWolf; break; + case 6: MobType = cMonster::mtHorse; break; } } // else (night) } // case overworld biomes |